{{about|the throwable potions|the drinkable potions|Potion|the throwable potions that leave a lingering area of effect|Lingering Potion}}
{{Infobox item
| image = Splash Water Bottle.png
| invimage = Splash Water Bottle
| invimage2 = Awkward Splash Potion
| invimage3 = Thick Splash Potion
| invimage4 = Mundane Splash Potion
| invimage5 = Splash Uncraftable Potion
| invimage6 = ----
| invimage7 = Splash Potion of Night Vision
| invimage8 = Splash Potion of Invisibility
| invimage9 = Splash Potion of Leaping
| invimage10 = Splash Potion of Fire Resistance
| invimage11 = Splash Potion of Swiftness
| invimage12 = Splash Potion of Slowness
| invimage13 = Splash Potion of the Turtle Master
| invimage14 = Splash Potion of Water Breathing
| invimage15 = Splash Potion of Healing
| invimage16 = Splash Potion of Harming
| invimage17 = Splash Potion of Poison
| invimage18 = Splash Potion of Regeneration
| invimage19 = Splash Potion of Strength
| invimage20 = Splash Potion of Weakness
| invimage21 = Splash Potion of Slow Falling
| invimage22 = Splash Potion of Luck
| invimage23 = Splash Potion of Decay
| invimage24 = Splash Potion of Wind Charging
| invimage25 = Splash Potion of Weaving
| invimage26 = Splash Potion of Oozing
| invimage27 = Splash Potion of Infestation
| extratext = View [[#Gallery|all renders]]
| renewable = '''Luck{{only|je|short=1}}, Decay{{only|be|short=1}}''': No
'''All others''': Yes
| stackable = No
}}
'''Splash potions''' are a variant of [[potion]]s that can be thrown.
== Obtaining ==
=== Natural generation ===
One splash potion of Weakness can be found in a [[brewing stand]] inside an [[igloo]] basement.
=== Generated loot ===
{{LootChestItem|splash-potion-of-poison,splash-potion-of-slowness,splash-potion-of-weakness}}
=== Brewing===
{{main|Brewing}}
{{brewing
|Gunpowder
|Any Splash Potion
|base= Any Potion
}}
Splash potions are brewed by adding gunpowder to a normal potion, including uncraftable potions of luck{{only|java|short=1}} and decay{{only|be|short=1}}.
=== Bartering ===
[[Piglin]]s have a 1.74% chance of [[barter]]ing a splash potion of Fire Resistance when given a [[gold ingot]].
{{anchor|Area of effect}}
=== Filling bottles ===
Using a glass bottle on a [[cauldron]] that contains splash potion turns it into a bottle of that splash potion, this also removes {{frac|1|3}} of the cauldron's content.{{only|bedrock}}
== Usage ==
=== Brewing===
{{Brewing
|Dragon's Breath
|Any Lingering Potion
|ingredients=[[Dragon's breath]] +
any splash potion
}}
[[Lingering potions]] are brewed by adding dragon's breath to a splash potion.
=== Using ===
Splash potions are thrown by {{control|using}} them. On impact they explode, applying [[status effect]]s to nearby entities. When thrown by the player, they have a range of 8 blocks if thrown at the best angle. The bottle is lost, unlike drinkable [[potion]]s. Entities within an 8.25×8.25×4.25 cuboid centered on the thrown potion at impact and within 4 blocks euclidean distance of the thrown potionSpecifically its lower-north-west corner; the potion entity like most thrown entities is 0.25×0.25×0.25 blocks. at impact are affected.
Splash and drinkable forms have the same duration.
If the potion directly collides with an entity, the entity gets the full duration and potency of the effect. Otherwise, the farther away the entity is from the center of the impact, the lesser the imbued effect. For instant effects (i.e. Healing or Harming), the potency of the effect reduces linearly from 100% on a direct hit to 0% at 4 blocks' distance. For other effects, the potency is unchanged, but the duration decreases linearly on the same scale (rounded to the nearest {{frac|1|20}} second), with no effect being applied if the duration would be 1 second or less.
=== Splash water bottles ===
Splash water bottles have no effect on almost all entities, but they extinguish fire in the block hit and the four blocks horizontally surrounding it.
A splash water bottle deals {{hp|1}} damage to [[endermen]], [[strider]]s, [[snow golem]]s, and [[blaze]]s; however, endermen have a chance of teleporting away if hit with one. Splash water bottles will also restore {{convert|1800|tick|second}} of air to an [[axolotl]].
Splash water bottles can extinguish a burning entity in the [[Overworld]] or [[The End|End]] in ''[[Java Edition]]''. {{IN|bedrock}}, they can also be used to extinguish a burning entity in the Nether.
==== Mud ====
Splash water bottles can be {{control|used}} on [[dirt]], [[coarse dirt]], or [[rooted dirt]] to turn it into [[mud]].{{bug|MC-249250}}
=== Filling cauldrons ===
{{IN|bedrock}}, using a splash potion on a cauldron adds one level of that potion to the cauldron. Attempting to add a splash potion to a cauldron with water, dyed water or a non-matching potion empties the cauldron and creates an explosion sound (but no actual explosion).
=== Splash uncraftable potion ===
{{IN|java}}, the splash uncraftable potion is a splash potion with no effect that is unobtainable in regular gameplay. It is also available in potion and lingering potion forms, as well as for tipped arrows.
It can be obtained using the following command: {{cmd|give @s minecraft:splash_potion }}. It is also obtained any time a splash potion has invalid or missing potion effect tags, and thus serves as a placeholder.
== Custom effects ==
{{Main|Data component format#potion contents}}
{{IN|java}}, splash potions can be obtained with any status effect using {{cmd|give}} and the potion_contents
data component.
== Sounds ==
{{edition|java}}:
Splash potions use the Friendly Creatures sound category for [[Sound#Entity-dependent categories|entity-dependent sound events]].
{{SoundTable
| type = java
| {{SoundLine
| sound =Glass dig1.ogg
|sound2=Glass dig2.ogg
|sound3=Glass dig3.ogg
|subtitle=Bottle smashes
|source=neutral
|description=When a splash potion impacts something
|id=entity.splash_potion.break
|translationkey=subtitles.entity.potion.splash
|volume=1.0
|pitch=0.9-1.0
|distance=16}}
| {{SoundLine
|sound=Bow shoot.ogg
|subtitle=Bottle thrown
|source=player
|description=When a splash potion is thrown by a player
|id=entity.splash_potion.throw
|translationkey=subtitles.entity.potion.throw
|volume=0.5
|pitch={{frac|1|3}}-0.5
|distance=16}}
| {{SoundLine
|sound=Witch throw1.ogg
|sound2=Witch throw2.ogg
|sound3=Witch throw3.ogg
|subtitle=Witch throws
|description=When a splash potion is thrown by a [[witch]]
|source=hostile
|id=entity.witch.throw
|translationkey=subtitles.entity.witch.throw
|volume=1.0
|pitch=0.8-1.2
|distance=16}}
| {{SoundLine
|sound=Bow shoot.ogg
|subtitle=Dispensed item
|source=block
|description=When a splash potion is dispensed from a [[dispenser]]
|id=block.dispenser.launch
|translationkey=subtitles.block.dispenser.dispense
|volume=1.0
|pitch=1.2
| distance = 16
}}
}}
{{edition|bedrock}}:
{{SoundTable
| type = bedrock
| {{SoundLine
| sound =Glass dig1.ogg
|sound2=Glass dig2.ogg
|sound3=Glass dig3.ogg
|source=block
|description=When a splash potion impacts something
|id=random.glass
|volume=1.0
|pitch=1.0}}
| {{SoundLine
|sound=Bow shoot.ogg
|source=player
|description=When a splash potion is thrown by a player
|id=random.bow
|volume=0.5
|pitch=0.33-0.5}}
| {{SoundLine
|sound=Witch throw1.ogg
|sound2=Witch throw2.ogg
|sound3=Witch throw3.ogg
|source=hostile
|description=When a splash potion is thrown by a witch
|id=mob.witch.throw
|volume=1.0
|pitch=1.0}}
| {{SoundLine
|sound=Bow shoot.ogg
|source=player
|description=When a splash potion is dispensed from a dispenser
|id=random.bow
|volume=1.0
| pitch = 0.83-1.25
}}
}}
== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showforms=y
|generatetranslationkeys=y
|displayname=Splash Potion
|spritetype=item
|nameid=splash_potion
|form=item
|translationkey=item.minecraft.splash_potion,item.minecraft.splash_potion.effect.empty,item.minecraft.splash_potion.effect.water,item.minecraft.splash_potion.effect.mundane,item.minecraft.splash_potion.effect.thick,item.minecraft.splash_potion.effect.awkward,item.minecraft.splash_potion.effect.night_vision,item.minecraft.splash_potion.effect.invisibility,item.minecraft.splash_potion.effect.leaping,item.minecraft.splash_potion.effect.fire_resistance,item.minecraft.splash_potion.effect.swiftness,item.minecraft.splash_potion.effect.slowness,item.minecraft.splash_potion.effect.water_breathing,item.minecraft.splash_potion.effect.healing,item.minecraft.splash_potion.effect.harming,item.minecraft.splash_potion.effect.poison,item.minecraft.splash_potion.effect.regeneration,item.minecraft.splash_potion.effect.strength,item.minecraft.splash_potion.effect.weakness,item.minecraft.splash_potion.effect.levitation,item.minecraft.splash_potion.effect.luck,item.minecraft.splash_potion.effect.turtle_master,item.minecraft.splash_potion.effect.slow_falling
|foot=1}}
{{edition|bedrock}}:
{{ID table
|edition=bedrock
|shownumericids=y
|showforms=y
|notshowbeitemforms=y
|generatetranslationkeys=y
|displayname=Splash Potion
|spritetype=item
|nameid=splash_potion
|id=561
|form=item
|translationkey=potion.emptyPotion.splash.name,potion.mundane.splash.name,potion.mundane.extended.splash.name,potion.thick.splash.name,potion.awkward.splash.name,potion.nightVision.splash.name,potion.invisibility.splash.name,potion.jump.splash.name,potion.fireResistance.splash.name,potion.moveSpeed.splash.name,potion.moveSlowdown.splash.name,potion.heal.splash.name,potion.harm.splash.name,potion.poison.splash.name,potion.regeneration.splash.name,potion.damageBoost.splash.name,potion.weakness.splash.name,potion.wither.splash.name,potion.turtleMaster.splash.name,potion.slowFalling.splash.name
|foot=1}}
=== Metadata ===
{{IN|bedrock}}, splash potions use the following item data values to indicate the kind of potion:
{{:Potion/DV}}
=== Item data ===
{{JE}}:
{{see also|Data component format}}
ThrownPotion
to potion
.}}
|{{HistoryLine|||dev=16w35a|Splash water bottles now deal {{hp|1}} [[damage]] to [[endermen]] and [[blaze]]s.}}
|{{HistoryLine||1.13|dev=17w47a|Prior to [[1.13/Flattening|''The Flattening'']], this [[item]]'s numeral ID was 438.}}
|{{HistoryLine|||dev=18w07a|[[File:Splash Potion of the Turtle Master JE1 BE1.png|32px]] Added splash potions of the Turtle Master.}}
|{{HistoryLine|||dev=18w14a|[[File:Splash Potion of Slow Falling JE1 BE1.png|32px]] Added splash potions of [[Slow Falling]].}}
|{{HistoryLine||1.14|dev=18w43a|[[File:Uncraftable Splash Potion JE2.png|32px]] [[File:Splash Water Bottle JE2 BE2.png|32px]] [[File:Splash Potion of Night Vision JE2 BE2.png|32px]] [[File:Splash Potion of Invisibility JE2 BE2.png|32px]] [[File:Splash Potion of Leaping JE2 BE2.png|32px]] [[File:Splash Potion of Fire Resistance JE2 BE2.png|32px]] [[File:Splash Potion of Swiftness JE2 BE2.png|32px]] [[File:Splash Potion of Slowness JE2 BE2.png|32px]] [[File:Splash Potion of the Turtle Master JE2 BE2.png|32px]] [[File:Splash Potion of Water Breathing JE2 BE2.png|32px]] [[File:Splash Potion of Healing JE2 BE2.png|32px]] [[File:Splash Potion of Harming JE2 BE2.png|32px]] [[File:Splash Potion of Poison JE2 BE2.png|32px]] [[File:Splash Potion of Regeneration JE2 BE2.png|32px]] [[File:Splash Potion of Strength JE2 BE2.png|32px]] [[File:Splash Potion of Weakness JE2 BE2.png|32px]] [[File:Splash Potion of Luck JE2.png|32px]] [[File:Splash Potion of Slow Falling JE2 BE2.png|32px]] The textures of splash potions have been changed.}}
|{{HistoryLine||1.14.3|dev=pre3|Splash water bottles now inflict [[knockback (mechanic)|knockback]] away from their owner when damaging blazes.|Damage caused by splash water bottles now counts as being caused by the player who threw it.{{bug|MC-110004}}|Splash water bottles no longer deal damage to endermen.{{bug|MC-166423}}}}
|{{HistoryLine||1.16|dev=20w09a|[[Fire resistance]] splash potions can now be obtained through [[bartering]].}}
|{{HistoryLine|||dev=pre1|Splash water bottles now deal {{hp|1}} [[damage]] to [[snow golem]]s and [[strider]]s.{{bug|MC-106968}}}}
|{{HistoryLine||1.18|dev=21w37a|Endermen now take damage when hit by a splash water bottle again.}}
|{{HistoryLine||1.19|dev=22w11a|Splash water bottles can now be {{control|used}} on [[dirt]], [[coarse dirt]], or [[rooted dirt]] to turn it into [[mud]].}}
|{{HistoryLine||1.19.3|dev=22w43a|Splash water bottles can now extinguish burning entities.{{bug|MC-189911|||Fixed}}}}
|{{HistoryLine||1.19.4|dev=Pre-release 1|Splash potions no longer have an enchantment glint.}}
|{{HistoryLine|||dev=Pre-release 3|[[File:Splash Potion of Night Vision JE3.png|32px]] [[File:Splash Potion of Invisibility JE3.png|32px]] [[File:Splash Potion of Leaping JE3.png|32px]] [[File:Splash Potion of Fire Resistance JE3.png|32px]] [[File:Splash Potion of Swiftness JE3.png|32px]] [[File:Splash Potion of Slowness JE3.png|32px]] [[File:Splash Potion of the Turtle Master JE3.png|32px]] [[File:Splash Potion of Water Breathing JE3.png|32px]] [[File:Splash Potion of Harming JE3.png|32px]] [[File:Splash Potion of Poison JE3.png|32px]] [[File:Splash Potion of Strength JE3.png|32px]] Changed colors of the following splash potions: Night Vision, Invisibility, Leaping, Fire Resistance, Swiftness, Slowness, Turtle Master, Water Breathing, Harming, Poison, Strength.}}
|{{HistoryLine||1.20|dev=23w12a|Wither [[effect]] particle colors have been adjusted to make them more distinguishable.|The splash potion of [[Slow Falling]] has had its color tweaked to make it more distinguishable from the splash potion of [[Invisibility]].}}
|{{HistoryLine||1.20.2|dev=23w32a|Fire being doused by splash water bottles now emits a block_destroy
[[vibration]] of frequency 12
.}}
|{{HistoryLine||1.20.5|dev=24w09a|[[File:Splash Water Bottle JE2 BE2.png|32px]] Splash uncraftable potions now use the water bottle color instead of their own distinct color.}}
|{{HistoryLine||1.20.5|exp=Update 1.21|dev=24w13a|[[File:Splash Potion of Infestation.png|32px]][[File:Splash Potion of Oozing.png|32px]][[File:Splash Potion of Weaving.png|32px]][[File:Splash Potion of Wind Charging.png|32px]] Added splash potions of [[Infestation]], [[Oozing]], [[Weaving]], and [[Wind Charging]].}}
|{{HistoryLine||1.21.2|dev=24w34a|Thrown splash potions no longer go through the [[world border]] if hit.}}
|{{HistoryLine|||dev=24w36a|The calculation for the duration of the effect has been changed. Splash potions thrown at the player's feet now apply the effect for almost the same duration as when thrown at the head.{{bug|MC-276970}}}}
|{{HistoryLine|pocket alpha}}
|{{HistoryLine||v0.12.1|dev=build 1|[[File:Splash Water Bottle JE1 BE1.png|32px]] [[File:Splash Potion of Night Vision JE1 BE1.png|32px]] [[File:Splash Potion of Invisibility JE1 BE1.png|32px]] [[File:Splash Potion of Leaping JE1 BE1.png|32px]] [[File:Splash Potion of Fire Resistance JE1 BE1.png|32px]] [[File:Splash Potion of Swiftness JE1 BE1.png|32px]] [[File:Splash Potion of Slowness JE1 BE1.png|32px]] [[File:Splash Potion of Water Breathing JE1 BE1.png|32px]] [[File:Splash Potion of Healing JE1 BE1.png|32px]] [[File:Splash Potion of Harming JE1 BE1.png|32px]] [[File:Splash Potion of Poison JE1 BE1.png|32px]] [[File:Splash Potion of Regeneration JE1 BE1.png|32px]] [[File:Splash Potion of Strength JE1 BE1.png|32px]] [[File:Splash Potion of Weakness JE1 BE1.png|32px]] Added splash potions.
|Splash water bottles, mundane, long mundane, thick, and awkward splash potions are all available in the Creative inventory.}}
|{{HistoryLine||v0.13.0|dev=build 1|Splash potions of [[Leaping]] are now obtainable in [[Survival]].
|Splash water bottles are now able to extinguish [[fire]].}}
|{{HistoryLine||v0.14.0|dev=build 1|Splash potions can now be used to fill [[cauldron]]s.
|A cauldron now can be filled by splash potions and can be emptied using a [[glass bottle]], which turn into the corresponding splash potion.
|[[Witch]]es now use splash potions for attacking.}}
|{{HistoryLine||v0.16.0|dev=build 4|[[File:Splash Potion of Decay BE1.png|32px]] As a version exclusive, added splash potions of [[Decay]].}}
|{{HistoryLine|pocket}}
|{{HistoryLine||1.0.0|dev=alpha 0.17.0.1|Splash potions can now be used to brew [[lingering potion]]s.
|A splash potion of weakness can now be found in the [[brewing stand]] in an [[igloo]] basement.
|Splash water bottles now deal {{hp|1}} [[damage]] to [[endermen]] and [[blaze]]s.}}
|{{HistoryLine|bedrock}}
|{{HistoryLine||1.5.0|dev=beta 1.5.0.4|[[File:Splash Potion of the Turtle Master JE1 BE1.png|32px]] Added splash potions of the Turtle Master.}}
|{{HistoryLine||1.6.0|dev=beta 1.6.0.5|[[File:Splash Potion of Slow Falling JE1 BE1.png|32px]] Added splash potions of [[Slow Falling]].}}
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Splash Water Bottle JE2 BE2.png|32px]] [[File:Splash Potion of Night Vision JE2 BE2.png|32px]] [[File:Splash Potion of Invisibility JE2 BE2.png|32px]] [[File:Splash Potion of Leaping JE2 BE2.png|32px]] [[File:Splash Potion of Fire Resistance JE2 BE2.png|32px]] [[File:Splash Potion of Swiftness JE2 BE2.png|32px]] [[File:Splash Potion of Slowness JE2 BE2.png|32px]] [[File:Splash Potion of Water Breathing JE2 BE2.png|32px]] [[File:Splash Potion of Healing JE2 BE2.png|32px]] [[File:Splash Potion of Harming JE2 BE2.png|32px]] [[File:Splash Potion of Poison JE2 BE2.png|32px]] [[File:Splash Potion of Regeneration JE2 BE2.png|32px]] [[File:Splash Potion of Strength JE2 BE2.png|32px]] [[File:Splash Potion of Weakness JE2 BE2.png|32px]] [[File:Splash Potion of Decay BE2.png|32px]] [[File:Splash Potion of the Turtle Master JE2 BE2.png|32px]] [[File:Splash Potion of Slow Falling JE2 BE2.png|32px]] The textures of splash potions have been changed.}}
|{{HistoryLine||1.16.0|dev=beta 1.16.0.57|[[Fire resistance]] splash potions can now be obtained through [[bartering]].}}
|{{HistoryLine||1.19.0|dev=beta 1.19.0.20|Splash water bottles can now be used on [[dirt]], [[coarse dirt]], or [[rooted dirt]] to turn it into [[mud]].}}
|{{HistoryLine||1.19.80|dev=Preview 1.19.80.21|Changed potion colors for the following splash potions: Fire Resistance, Harming, Invisibility, Leaping, Night Vision, Poison, Slowness, Strength, Swiftness, Turtle Master, and Water Breathing.
|Removed enchantment glint from splash potions.}}
|{{HistoryLine||1.21.0|exp=Update 1.21|dev=Preview 1.21.0.20|[[File:Splash Potion of Infestation.png|32px]][[File:Splash Potion of Oozing.png|32px]][[File:Splash Potion of Weaving.png|32px]][[File:Splash Potion of Wind Charging.png|32px]] Added splash potions of [[Infestation]], [[Oozing]], [[Weaving]], and [[Wind Charging]].}}
|{{HistoryLine||1.21.0|dev=Preview 1.21.0.23|Splash potions now have the same duration as drinkable potions. Previously they only had 75% of the duration from their drinkable counter part.}}
|{{HistoryLine|console}}
|{{HistoryLine||xbox=TU7|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Splash Potion of Fire Resistance JE1 BE1.png|32px]] [[File:Splash Potion of Swiftness JE1 BE1.png|32px]] [[File:Splash Potion of Slowness JE1 BE1.png|32px]] [[File:Splash Potion of Healing JE1 BE1.png|32px]] [[File:Splash Potion of Harming JE1 BE1.png|32px]] [[File:Splash Potion of Poison JE1 BE1.png|32px]] [[File:Splash Potion of Regeneration JE1 BE1.png|32px]] [[File:Splash Potion of Strength JE1 BE1.png|32px]] [[File:Splash Potion of Weakness JE1 BE1.png|32px]] Added splash potions.}}
|{{HistoryLine||xbox=TU14|ps3=1.04|psvita=1.00|ps4=1.00|[[File:Splash Potion of Night Vision JE1 BE1.png|32px]] [[File:Splash Potion of Invisibility JE1 BE1.png|32px]] Added splash potions of [[Night Vision]] and splash potions of [[Invisibility]].
|Extended-enhanced potions are now listed individually for four potion effects.}}
|{{HistoryLine||xbox=TU19|xbone=CU7|ps3=1.12|psvita=1.12|ps4=1.12|wiiu=Patch 1|switch=1.0.1|[[Witch]]es now use splash potions for attacking.}}
|{{HistoryLine||xbox=TU31|xbone=CU19|ps3=1.22|psvita=1.22|ps4=1.22|wiiu=Patch 3|[[File:Splash Potion of Leaping JE1 BE1.png|32px]] [[File:Splash Potion of Water Breathing JE1 BE1.png|32px]] Added splash potions of [[Leaping]] and splash potions of [[Water Breathing]]. These are both available in four variants unlike ''Java'' and ''Bedrock'' where the latter group only added two variants of water breathing and three variants for leaping.}}
|{{HistoryLine||xbox=TU36|xbone=CU25|ps3=1.28|psvita=1.28|ps4=1.28|wiiu=Patch 7|switch=1.0.1|Effects of splash potions are now shown above the [[HUD]] when switching items in the hotbar instead of only when hovering over them in the inventory.}}
|{{HistoryLine||xbox=TU43|xbone=CU33|ps3=1.36|psvita=1.36|ps4=1.36|wiiu=Patch 13|switch=1.0.1|A splash potion of weakness can now be found in the [[brewing stand]] in an [[igloo]] basement.}}
|{{HistoryLine||xbox=TU46|xbone=CU36|ps3=1.38|psvita=1.38|ps4=1.38|wiiu=Patch 15|switch=1.0.1|[[File:Splash Water Bottle JE1 BE1.png|32px]] Added splash [[water bottle]]s.
|[[File:Splash Potion of Luck JE1.png|32px]] Added splash potions of [[Luck]].
|Added [[lingering potion]]s, which can be [[brewing|brewed]] with splash potions to create [[dragon's breath]].
|Added dragon's breath, which can be brewed from lingering potions and splash potions.
|Splash potions now have the same duration as drinkable potions. Previously they only had 75% of the duration from their drinkable counter part.
|Removed all types of extended-enhanced potions for all five potion effects.
|Splash potions, like all throwable projectiles, now take the thrower's motion into account.}}
|{{HistoryLine||xbox=TU54|xbone=CU44|ps3=1.52|psvita=1.52|ps4=1.52|wiiu=Patch 24|switch=1.0.4|Splash water bottles now deal {{hp|1}} [[damage]] to [[endermen]] and [[blaze]]s.}}
|{{HistoryLine||xbox=TU57|xbone=CU49|ps3=1.57|psvita=1.56|ps4=1.56|wiiu=Patch 27|switch=1.0.7|Splash potions once again only have 75% of the duration from their corresponding normal potions.}}
|{{HistoryLine||xbox=TU60|xbone=CU51|ps3=1.64|psvita=1.64|ps4=1.64|wiiu=Patch 30|switch=1.0.11|Splash potions can now be put into a [[cauldron]]. This can be used to obtain tipped arrows of that potion.}}
|{{HistoryLine||xbox=TU69|xbone=none|ps3=1.76|psvita=1.76|ps4=1.76|wiiu=Patch 38|switch=none|[[File:Splash Potion of Decay BE1.png|32px]] [[File:Splash Potion of the Turtle Master JE1 BE1.png|32px]] [[File:Splash Potion of Slow Falling JE1 BE1.png|32px]] Added splash potions of [[Decay]], Turtle Master, and [[Slow Falling]].}}
|{{HistoryLine|New 3DS}}
|{{HistoryLine||0.1.0|[[File:Splash Water Bottle JE1 BE1.png|32px]] [[File:Splash Potion of Night Vision JE1 BE1.png|32px]] [[File:Splash Potion of Invisibility JE1 BE1.png|32px]] [[File:Splash Potion of Leaping JE1 BE1.png|32px]] [[File:Splash Potion of Fire Resistance JE1 BE1.png|32px]] [[File:Splash Potion of Swiftness JE1 BE1.png|32px]] [[File:Splash Potion of Slowness JE1 BE1.png|32px]] [[File:Splash Potion of Water Breathing JE1 BE1.png|32px]] [[File:Splash Potion of Healing JE1 BE1.png|32px]] [[File:Splash Potion of Harming JE1 BE1.png|32px]] [[File:Splash Potion of Poison JE1 BE1.png|32px]] [[File:Splash Potion of Regeneration JE1 BE1.png|32px]] [[File:Splash Potion of Strength JE1 BE1.png|32px]] [[File:Splash Potion of Weakness JE1 BE1.png|32px]] Added splash potions.
|Splash water bottles, mundane, thick, and awkward splash potions are all available in the Creative inventory.}}
|{{HistoryLine||1.3.12|[[File:Splash Potion of Decay BE1.png|32px]] Added splash potions of [[Decay]].}}
}}
== Issues ==
{{issue list}}
== Trivia ==
*If an enderman is targeted directly by a splash potion, it teleports away before the potion can affect it. However, if an enderman is caught in the splash radius of a potion not aimed at it, it takes damage from the potion.
*If killed by a splash potion of harming, the death message would be: ''