{{about|the throwable item|the enchantment in ''Minecraft Dungeons''|MCD:Snowball}}
{{Infobox item entity
| image = Snowball.png
| invimage = Snowball
| renewable = Yes
| stackable = Yes (16)
| size = Height: 0.25 blocks
Width: 0.25 blocks
}}
'''Snowballs''' are throwable combat items that hit but do not damage most [[Mob|mobs]] on impact.
== Obtaining ==
{{see also|Tutorials/Snow farming}}
=== Mining ===
A [[shovel]] without the [[Silk Touch]] enchantment can get 4 snowballs by breaking a [[snow block]], and 1–8 snowballs by breaking or blasting [[snow layer]]s – one per layer. The [[Fortune]] enchantment does not affect these amounts.
{{IN|bedrock}}, snow layers drop snowballs when broken even when mined with a Silk Touch shovel.{{bug|MCPE-59729||Snow layers don't drop themselves when mined with a silk touch enchanted shovel}}
==== Explosions ====
Creeper and TNT [[explosion]]s leave snowballs in the resulting debris field if near snow.
==== Ravagers ====
{{IN|BE}}, Ravagers destroy snow layers, dropping snowballs.
==== Pistons ====
{{IN|BE}}, a block or piston head pushed into the position of snow layers destroys the snow layers, dropping snowballs. 1-3 layers drops 1 snowball, 4-5 layers drops 2 snowballs, 6-7 layers drops 3 snowballs and 8 layers drops 4 snowballs.
=== Mob loot ===
[[Snow golem]]s drop 0–15 snowballs upon death, unaffected by [[Looting]].
{{Drop sources|Snowball}}
=== Generated loot ===
{{LootChestItem|snowball}}
== Usage ==
=== Crafting ingredient ===
{{crafting usage}}
=== Combat ===
[[File:Throwing a snowball on a pig.gif|300px|thumbnail|right|Animation of throwing a snowball at a pig.]]
Snowballs can be thrown by {{control|using}} them. There is no charging time or cooldown for firing them,{{Until|java Combat Tests}} meaning they can be thrown as fast as the player can click.
Like other projectiles, snowballs are affected by gravity: their range is the same as those of [[egg]]s and [[ender pearl]]s, less than that of [[arrow]]s fired from [[bow]]s, and more than that of [[splash potion]]s.
Snowballs deal {{hp|3}} each to [[blaze]]s but, they deal no damage to other mobs. Mobs still receive knockback and act the same as if they were being damaged (for example, [[zombified piglin]]s who are hit by snowballs become aggressive). Players {{in|BE}} receive knockback, while players {{in|JE}} are unaffected.{{bug|MC-3179|||WAI}}{{Until|java Combat Tests}}
When fighting the [[ender dragon]], [[end crystal]]s are able to be destroyed by snowballs being thrown at them.
Snowballs, like other projectiles, can be used to distract the [[warden]]. A warden walks toward the location where the snowball lands to inspect it, giving the player time to escape. However, if snowballs are fired too frequently (at least twice in 5 seconds), the warden walks straight to the player instead.
{{in|BE}}, snowballs thrown through fire or lava catch fire, and set fire to entities they hit.
=== Dispenser ===
Snowballs can be fired from [[dispenser]]s.
== Sounds ==
{{Edition|Java}}:
Thrown snowballs use the Friendly Creatures sound category for [[Sound#Entity-dependent categories|entity-dependent sound events]].
{{SoundTable
| type = java
| {{SoundLine
| sound =Bow shoot.ogg
|subtitle=Snowball flies
|source=neutral
|description=When a player throws a snowball
|id=entity.snowball.throw
|translationkey=subtitles.entity.snowball.throw
|volume=0.5
|pitch={{frac|1|3}}-0.5
|distance=16}}
| {{SoundLine
|subtitle=Snowball flies
|source=neutral
|description=When a snow golem shoots a snowball
|id=entity.snow_golem.shoot
|translationkey=subtitles.entity.snowball.throw
|volume=1.0
|pitch={{frac|1|3}}-0.5
|distance=16}}
| {{SoundLine
|subtitle=Dispensed item
|source=block
|description=When a dispenser shoots a snowball
|id=block.dispenser.launch
|translationkey=subtitles.block.dispenser.dispense
|volume=1.0
|pitch=1.2
| distance = 16
}}
}}
{{Edition|Bedrock}}:
{{SoundTable
| type = bedrock
| {{SoundLine
| sound =Bow shoot.ogg
|source=player
|description=When a player throws a snowball
|id=random.bow
|volume=0.5
|pitch=0.33-0.5}}
| {{SoundLine
|source=neutral
|description=When a snow golem shoots a snowball
|id=mob.snowgolem.shoot
|volume=1.0
|pitch=0.8-1.2}}
| {{SoundLine
|source=player
|description=When a dispenser shoots a snowball
|id=random.bow
|volume=1.0
| pitch = 0.83-1.25
}}
}}
== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|firstcolumnname=Item
|showforms=y
|generatetranslationkeys=y
|displayname=Snowball
|spritetype=item
|nameid=snowball
|form=item
|foot=1}}
{{ID table
|edition=java
|firstcolumnname=Entity
|showentitytags=y
|generatetranslationkeys=y
|displayname=Snowball
|spritetype=entity
|nameid=snowball
|entitytags=impact_projectiles
|foot=1}}
{{edition|bedrock}}:
{{ID table
|edition=bedrock
|firstcolumnname=Item
|shownumericids=y
|showforms=y
|notshowbeitemforms=y
|generatetranslationkeys=y
|displayname=Snowball
|spritetype=item
|nameid=snowball
|id=374
|form=item
|foot=1}}
{{ID table
|edition=bedrock
|firstcolumnname=Entity
|shownumericids=y
|generatetranslationkeys=y
|displayname=Snowball
|spritetype=entity
|nameid=snowball
|id=81
|foot=1}}
=== Entity Data ===
Snowballs have entity data that define various properties of the entity.
{{el|java}}:
{{main|Entity format}}
{{/ED}}
{{el|bedrock}}:
: See [[Bedrock Edition level format/Entity format]].
== Advancements ==
{{load advancements|Bullseye}}
== Video ==
Snowball
to snowball
.}}
|{{HistoryLine||1.13|dev=17w47a|Prior to [[1.13/Flattening|''The Flattening'']], this [[item]]'s numeral ID was 332.}}
|{{HistoryLine||1.14|dev=18w43a|[[File:Snowball JE2 BE2.png|32px]] The texture of snowballs has been changed.}}
|{{HistoryLine|||dev=18w49a|Snowballs can now be found in [[chest]]s in [[snowy tundra]] [[village]] houses.}}
|{{HistoryLine|||dev=18w50a|Now have an optional {{code|Item}} tag that can specify a different item stack to render.}}
|{{HistoryLine|||dev=19w08a|[[File:Snowball JE3 BE3.png|32px]] The texture of snowballs has been changed, once again.}}
|{{HistoryLine||1.16|dev=20w09a|Thrown snowballs can now break [[chorus flower]]s.}}
|{{HistoryLine||1.16.2|dev=Pre-Release 1|Snowballs are now affected by [[bubble column]]s.}}
|{{HistoryLine||1.19|dev=Deep Dark Experimental Snapshot 1|Snowballs now generate in [[ancient city]] chests.}}
|{{HistoryLine||1.20.3|exp=Update 1.21|dev=23w45a|Snowballs can now generate in [[Trial Chambers|Trial Chamber]] chamber dispensers.}}
|{{HistoryLine||1.21.2|dev=24w34a|Thrown snowballs no longer go through the [[world border]] if hit.}}
|{{HistoryLine|upcoming java}}
|{{HistoryLine||Combat Tests|dev=Combat Test 4|Snowballs now stack to 64, once again.
|Snowballs now have 4-tick cooldown and are not rendered for the first 2 ticks to prevent screen flickering.}}
|{{HistoryLine|||dev=Combat Test 5|Snowballs now do [[Knockback (mechanic)|knockback]] to players.}}
|{{HistoryLine|pocket alpha}}
|{{HistoryLine||v0.2.0|[[File:Snowball JE1 BE1.png|32px]] Added snowballs. They are currently unobtainable and serve no purpose.}}
|{{HistoryLine||v0.3.0|Snowballs now drop as an item when mining [[snow block]]s and [[snow layer]]s.
|Snowballs can be used to craft [[snow block]]s.}}
|{{HistoryLine||v0.4.0|Snowballs can now be thrown.}}
|{{HistoryLine||v0.11.0|dev=build 14|Snowballs are now available in the [[creative]] inventory.}}
|{{HistoryLine||v0.12.0|Snowballs now deal [[damage]] to [[blaze]]s.}}
|{{HistoryLine||v0.12.1|dev=build 1|Added [[snow golem]]s, which [[drops|drop]] snowballs.}}
|{{HistoryLine|bedrock}}
|{{HistoryLine||1.2.0|Snowballs now deal knockback and damage to [[player]]s.}}
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Snowball JE2 BE2.png|32px]] The texture of snowballs has been changed.}}
|{{HistoryLine||1.11.0|dev=beta 1.11.0.1|Snowballs can now be found in some [[snowy tundra]] [[village]] house [[chest]]s.}}
|{{HistoryLine|||dev=beta 1.11.0.5|[[File:Snowball JE3 BE3.png|32px]] The texture of snowballs has been changed, once again.}}
|{{HistoryLine|console}}
|{{HistoryLine||xbox=TU1|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|switch=1.0.1|wiiu=Patch 1|[[File:Snowball JE1 BE1.png|32px]] Added snowballs.}}
|{{HistoryLine||xbox=TU46|xbone=CU36|ps3=1.38|psvita=1.38|ps4=1.38|wiiu=Patch 15|switch=1.0.1|Snowballs, as well as all projectiles, now take the thrower's motion into account when fired.}}
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|switch=none|wiiu=none|[[File:Snowball JE3 BE3.png|32px]] The texture of snowballs has been changed.}}
|{{HistoryLine|3DS}}
|{{HistoryLine||0.1.0|[[File:Snowball JE1 BE1.png|32px]] Added snowballs.}}
}}
== Issues ==
{{issue list}}
== Trivia ==
* A thrown snowball faces the player in the first-person view, while it appears horizontally rotated in third-person view. This is the case for all throwable items ([[ender pearl]]s, [[egg]]s, snowballs, and all throwable [[potion]]s).
== Gallery ==
=== Screenshots ===