{{DISPLAYTITLE:reserved6}} {{exclusive|bedrock}} {{unobtainable}} {{Infobox block |title = reserved6 |image=Missing Tile BE3.png |invimage=reserved6 |transparent=No |light=None |tool=Any |renewable=No |flammable=No |stackable=Yes (64) |lavasusceptible=No }} '''reserved6''' is an unused former technical block. It was used for referencing empty inventory slots. == Obtaining == This block cannot be obtained via {{cmd|give}} or {{cmd|setblock}}, and as such can only be obtained through inventory editors or [[add-on]]s. === Breaking === This block can be broken instantly with any item or by hand, dropping itself. {{breaking row|reserved6|horizontal=1}} == Sounds == {{Sound table/Block/Normal/BE}} == Data values == === ID === {{ID table |edition=bedrock |shownumericids=y |showforms=y |generatetranslationkeys=y |displayname=tile.reserved6.name |spritename=reserved6 |spritetype=block |nameid=reserved6 |id=255 |form=block |translationkey=- |foot=1}} == History == {{see also|Bedrock Edition level format/History}} {{HistoryTable |{{HistoryLine|pocket alpha}} |{{HistoryLine||v0.2.0|[[File:Stone BE2.png|32px]] Added a nameless block with ID 255. It uses the same texture as [[stone]]. |This block is used for referencing inventory slots in the player's [[hotbar]] in Survival mode. The first nine {{nbt|compound}} compound tags under {{nbt|list|Inventory}}, those with {{nbt|byte|Slot}} values ranging from 00 (0) to 08 (8), have their {{nbt|short|id}} and {{nbt|byte|Count}} values set to FF (255). Each of the nine compound tags also has a {{nbt|short|Damage}} value that is either equal to the slot value of another inventory slot (ranging from 09 (9) to 35 (53)), or is set to 00 (0) for empty hotbar slots.}} |{{HistoryLine||v0.2.1|Empty hotbar slots now have the block with a damage value of 01 (1).}} |{{HistoryLine||v0.3.0|The game now only saves up to 36 inventory slots, reducing the maximum damage value of the block to 2C (44). |Empty hotbar slots now have the block with a damage value of FFFF (-1).}} |{{HistoryLine||v0.5.0|With the addition of tooltips, the block now displays the name ".name<".}} |{{HistoryLine||v0.7.5|.name< now generally breaks at the same speed as [[stone]], however, the speed may vary from update to update and device to device.}} |{{HistoryLine||v0.8.0|dev=build 1|[[File:reserved6 BE1.png|32px]] .name< now uses a solid gray texture, derived from the top-left pixel of the [[grass block]] top texture. |.name< no longer has a red background in the inventory. |This version saves 162 inventory slots in Creative mode worlds, one for each item available in the game mode. This allows the .name< hotbar slots to have damage values ranging from 09 (9) to AA (170).}} |{{HistoryLine|||dev=build 2|Creative mode worlds now only save nine inventory slots, reducing the maximum damage value of .name< to 11 (17).}} |{{HistoryLine||v0.11.0|dev=build 1|".name<" has been renamed to ".name".}} |{{HistoryLine||v0.13.0|dev=build 1|".name" has been renamed to "tile.reserved6.name".}} |{{HistoryLine||v0.14.0|dev=build 1|Up to 36 inventory slots are now saved in Creative mode, increasing the maximum damage value of reserved6 to 2C (44).}} |{{HistoryLine||v0.15.0|dev=build 1|[[File:info update BE1.png|32px]] reserved6 now uses the texture of [[info update|tile.info_update.name]].}} |{{HistoryLine|pocket}} |{{HistoryLine||1.1.0|dev=alpha 1.1.0.0|Empty hotbar slots are no longer saved for the player entity, meaning that it is no longer possible for reserved6 hotbar slots to have a damage value of -1.}} |{{HistoryLine|bedrock}} |{{HistoryLine||1.2.10|dev=beta 1.2.10.1|Due to changes made to how the player's inventory is saved, reserved6 is no longer used for referencing inventory slots.}} |{{HistoryLine|||dev=release|Most changes from beta 1.2.10.1, including the inventory save changes, were reverted due to stability issues.[[Special:Diff/1181122|Edit to Bedrock Edition 1.2.10 by Minecraft Staff]]}} |{{HistoryLine||1.2.13|dev=beta 1.2.13.5|Readded the inventory save changes that make reserved6 unused.}} |{{HistoryLine||1.20.80|dev=Preview 1.20.80.21|[[File:Missing Tile BE3.png|32px]] The texture of reserved6 has been changed.}} }} == Issues == reserved6 is an unsupported block, and as such, issues relating to it may not be fixed. == References == {{reflist}} == Navigation == {{Navbox blocks|Unused}} {{Navbox unused features}} [[Category:Unused blocks]] [[fr:.name]] [[ja:Reserved6]] [[nl:.name]] [[pt:Reserved6]] [[zh:Reserved6]]