{{DISPLAYTITLE:reserved6}}
{{exclusive|bedrock}}
{{unobtainable}}
{{Infobox block
|title = reserved6
|image=Missing Tile BE3.png
|invimage=reserved6
|transparent=No
|light=None
|tool=Any
|renewable=No
|flammable=No
|stackable=Yes (64)
|lavasusceptible=No
}}
'''reserved6''' is an unused former technical block. It was used for referencing empty inventory slots.
== Obtaining ==
This block cannot be obtained via {{cmd|give}} or {{cmd|setblock}}, and as such can only be obtained through inventory editors or [[add-on]]s.
=== Breaking ===
This block can be broken instantly with any item or by hand, dropping itself.
{{breaking row|reserved6|horizontal=1}}
== Sounds ==
{{Sound table/Block/Normal/BE}}
== Data values ==
=== ID ===
{{ID table
|edition=bedrock
|shownumericids=y
|showforms=y
|generatetranslationkeys=y
|displayname=tile.reserved6.name
|spritename=reserved6
|spritetype=block
|nameid=reserved6
|id=255
|form=block
|translationkey=-
|foot=1}}
== History ==
{{see also|Bedrock Edition level format/History}}
{{HistoryTable
|{{HistoryLine|pocket alpha}}
|{{HistoryLine||v0.2.0|[[File:Stone BE2.png|32px]] Added a nameless block with ID 255. It uses the same texture as [[stone]].
|This block is used for referencing inventory slots in the player's [[hotbar]] in Survival mode. The first nine {{nbt|compound}} compound tags under {{nbt|list|Inventory}}, those with {{nbt|byte|Slot}} values ranging from 00
(0) to 08
(8), have their {{nbt|short|id}} and {{nbt|byte|Count}} values set to FF
(255). Each of the nine compound tags also has a {{nbt|short|Damage}} value that is either equal to the slot value of another inventory slot (ranging from 09
(9) to 35
(53)), or is set to 00
(0) for empty hotbar slots.}}
|{{HistoryLine||v0.2.1|Empty hotbar slots now have the block with a damage value of 01
(1).}}
|{{HistoryLine||v0.3.0|The game now only saves up to 36 inventory slots, reducing the maximum damage value of the block to 2C
(44).
|Empty hotbar slots now have the block with a damage value of FFFF
(-1).}}
|{{HistoryLine||v0.5.0|With the addition of tooltips, the block now displays the name ".name<".}}
|{{HistoryLine||v0.7.5|.name< now generally breaks at the same speed as [[stone]], however, the speed may vary from update to update and device to device.}}
|{{HistoryLine||v0.8.0|dev=build 1|[[File:reserved6 BE1.png|32px]] .name< now uses a solid gray texture, derived from the top-left pixel of the [[grass block]] top texture.
|.name< no longer has a red background in the inventory.
|This version saves 162 inventory slots in Creative mode worlds, one for each item available in the game mode. This allows the .name< hotbar slots to have damage values ranging from 09
(9) to AA
(170).}}
|{{HistoryLine|||dev=build 2|Creative mode worlds now only save nine inventory slots, reducing the maximum damage value of .name< to 11
(17).}}
|{{HistoryLine||v0.11.0|dev=build 1|".name<" has been renamed to ".name".}}
|{{HistoryLine||v0.13.0|dev=build 1|".name" has been renamed to "tile.reserved6.name".}}
|{{HistoryLine||v0.14.0|dev=build 1|Up to 36 inventory slots are now saved in Creative mode, increasing the maximum damage value of reserved6 to 2C
(44).}}
|{{HistoryLine||v0.15.0|dev=build 1|[[File:info update BE1.png|32px]] reserved6 now uses the texture of [[info update|tile.info_update.name]].}}
|{{HistoryLine|pocket}}
|{{HistoryLine||1.1.0|dev=alpha 1.1.0.0|Empty hotbar slots are no longer saved for the player entity, meaning that it is no longer possible for reserved6 hotbar slots to have a damage value of -1.}}
|{{HistoryLine|bedrock}}
|{{HistoryLine||1.2.10|dev=beta 1.2.10.1|Due to changes made to how the player's inventory is saved, reserved6 is no longer used for referencing inventory slots.}}
|{{HistoryLine|||dev=release|Most changes from beta 1.2.10.1, including the inventory save changes, were reverted due to stability issues.[[[Special:Diff/1181122|Edit to Bedrock Edition 1.2.10 by Minecraft Staff]]]}}
|{{HistoryLine||1.2.13|dev=beta 1.2.13.5|Readded the inventory save changes that make reserved6 unused.}}
|{{HistoryLine||1.20.80|dev=Preview 1.20.80.21|[[File:Missing Tile BE3.png|32px]] The texture of reserved6 has been changed.}}
}}
== Issues ==
reserved6 is an unsupported block, and as such, issues relating to it may not be fixed.
== References ==
{{reflist}}
== Navigation ==
{{Navbox blocks|Unused}}
{{Navbox unused features}}
[[Category:Unused blocks]]
[[fr:.name]]
[[ja:Reserved6]]
[[nl:.name]]
[[pt:Reserved6]]
[[zh:Reserved6]]