{{relevant guide|Bedrock Edition guides/0.2 releases}}
{{Infobox version | title = v0.2.0 alpha | edition = Pocket Edition | image = Pocket Edition v0.2.0 alpha in game.png | image2 = Pocket Edition v0.2.0 alpha.png | date = '''Android''' – February 10, 2012{{citation needed}}
'''iOS''' – February 17, 2012{{citation|archive-url=https://web.archive.org/web/20120306173021/http://itunes.apple.com/us/app/id479516143?mt=8 |title=Minecraft – Pocket Edition |date=February 17, 2012 |author=Mojang |website=iTunes}} | clientdl = '''Google Play:''' [https://archive.org/download/MCPEAlpha/PE-a0.2.0-1.apk Original]
[https://archive.org/download/MCPEAlpha/PE-a0.2.0-demo.apk Original Demo]
[https://archive.org/download/MCPEAlpha/PE-a0.2.0j.apk J-version]
[https://archive.org/download/MCPEAlpha/PE-a0.2.0j-demo.apk J-version Demo]
[https://archive.org/download/MCPEAlpha/PE-a0.2.0-2.apk Reupload] | prevparent = v0.1.0 alpha | prev = v0.1.3 alpha | next = v0.2.1 alpha | nextparent = v0.3.0 alpha }}
{{relevant guide|Bedrock Edition guides/0.2 releases}}
'''v0.2.0 alpha''' is a major update to ''[[Pocket Edition|Minecraft: Pocket Edition]]''. It adds [[Survival]] mode as well as other changes and bug fixes. This version is the start of the Android and iOS devices having the same features cross-platform. v0.2.0 alpha was reuploaded on Android later on February 11, 2012, to fix a major bug where some phones crashed while trying to create a new world. == Additions == {{Additions table |White Wool |Snow Block |Oak Fence |Oak Fence Gate |Oak Door |Clay Ball |Brick |Stone Shovel |Stone Pickaxe |Stone Axe |Stone Sword |Shears |Iron Ingot |Gold Ingot |Diamond |Compass |Clock |Stick |Bowl |Paper |Book |Leather |Snowball |Slimeball |Sugar |Bone |Gunpowder |String |Feather |Arrow |Glowstone Dust |Wheat |reserved6 }} === Blocks === * [[File:White Wool JE1 BE1.png|width=32x32]] [[White wool|White Wool]] * [[File:Oak Fence (EW) JE2 BE1.png|32px]] [[Fence]] * [[File:Oak Fence Gate (EW) BE1.png|32px]] [[Fence gate]] * [[File:Oak Door JE3 BE1.png|width=49x49]] [[Wooden door]] * [[File:Stone BE2.png|32px]] [[reserved6]] ** Used for referencing inventory slots. * [[File:Snow Block JE1 BE1.png|width=32px]] [[Snow Block]] ** Currently have no functionality and unobtaible. === Items === ;[[Tools]] *[[File:Stone Shovel JE1 BE1.png|32px]] [[Stone Shovel]] *[[File:Stone Pickaxe JE1 BE1.png|32px]] [[Stone Pickaxe]] *[[File:Stone Axe JE1 BE1.png|32px]] [[Stone Axe]] *[[File:Stone Sword JE1 BE1.png|32px]] [[Stone Sword]] *[[File:Shears JE1 BE1.png|32px]] [[Shears]] ** Shearing a [[sheep]] requires tapping and holding on the sheep, similar to breaking a block. Simply tapping on it hurts the sheep and eventually kills it (8 hits). ;Unobtainable *[[File:Compass BE1.png|32px]] [[Compass]] *[[File:Clock BE1.png|32px]] [[Clock]] *[[File:Stick_JE1_BE1.png|32px]] [[Stick]] *[[File:Bowl_JE1_BE1.png|32px]] [[Bowl]] *[[File:Paper_JE1_BE1.png|32px]] [[Paper]] *[[File:Book_JE1_BE1.png|32px]] [[Book]] *[[File:Leather_JE1_BE1.png|32px]] [[Leather]] *[[File:Brick JE1 BE1.png|32px]] [[Brick]] *[[File:Clay Ball JE1 BE1.png|32px]] [[Clay]] *[[File:Slimeball_JE1_BE1.png|32px]] [[Slimeball]] *[[File:Snowball_JE1_BE1.png|32px]] [[Snowball]] *[[File:Sugar_JE1_BE1.png|32px]] [[Sugar]] *[[File:Bone_JE1_BE1.png|32px]] [[Bone]] *[[File:Gunpowder_JE1_BE1.png|32px]] [[Gunpowder]] *[[File:String_JE1_BE1.png|32px]] [[String]] *[[File:Feather_JE2_BE1.png|32px]] [[Feather]] *[[File:Arrow_(item)_JE1_BE1.png|32px]] [[Arrow]] *[[File:Glowstone_Dust_JE1_BE1.png|32px]] [[Glowstone Dust]] *[[File:Wheat_JE1_BE1.png|32px]] [[Wheat]] *[[File:Iron_Ingot_JE2_BE1.png|32px]] [[Iron Ingot]] *[[File:Gold_Ingot_JE2_BE1.png|32px]] [[Gold Ingot]] *[[File:Diamond_JE1_BE1.png|32px]] [[Diamond]] === Entities === *[[File:Camera BE2.png|width=32x32]][[Camera]] **{{Version exclusive}}: Are now obtainable. **Used to take pictures. *[[File:White Sheep BE1.png|width=37x37]][[Sheep]] ** Baby sheep also exist, but do not spawn naturally. *[[File:Pig JE2 BE1.png|width=32x32]][[Pig]]s{{verify|externally editing pigs into a 0.2.0 world doesn't appear to be possible}} ** Do not spawn naturally. * [[File:Zombie JE2 BE1.png|width=53x53]][[Zombie]]s ** Only spawn at night. === Gameplay === ;[[Creative]] *All worlds created before alpha 0.2.0 will be in Creative. *[[Flying|Flight]] **Tap the jump button twice to initiate flight. From there, double-tap and hold up or down to ascend or descend, respectively. ;[[Survival]] *[[Daylight cycle]] *[[Crafting]] is not yet available, making tools and anything that cannot be naturally acquired not obtainable in survival. *Although it is survival, the user can still see all items in their inventory as though in creative mode but cannot use them unless having gathered the respective material. ** This effectively works as the [[inventory]] but lacks the standard 2×2 crafting grid from the original inventory. * Most materials are in infinite stacks due to them not being obtainable otherwise, indicated by ∞ (infinity) symbols. *The following materials are not in infinite stacks and have to be gathered: **[[Cobblestone]] ** [[Log|Spruce wood]] **[[Log|Birch wood]] **[[Dirt]] **[[Sandstone]] **[[Gravel]] **[[Stone]] ** [[Sand]] **[[Obsidian]] ** [[Flower]] ** [[Rose]] **[[Brown mushroom]] **[[Red mushroom]] **[[Cactus]] **[[Sugar cane]] *When an item that has not been gathered is selected, the player's fist is shown. *Added a hit points bar (health will slowly regenerate, similar to peaceful difficulty in the [[Java Edition]]). *Added an oxygen bar when underwater, adding the ability to drown and die. * Added death with options to respawn or go to the main menu. * When breaking materials, any material can be gathered regardless of what tool is used. **For example, [[stone]] can be broken without tools and still yield [[cobblestone]], though using a [[pickaxe]] is still faster. == Changes == === Blocks === ;[[Grass block]] *Changed texture from [[File:Grass Block BE1.png|32px]] to [[File:Grass Block BE2.png|32px]]. ;[[Dirt]] *Changed texture from [[File:Dirt JE1 BE1.png|32px]] to [[File:Dirt JE2 BE2.png|32px]]. ;[[Farmland]] *Changed texture from [[File:Farmland JE1 BE1.png|32px]] to [[File:Farmland BE2.png|32px]]. ;[[Bricks]] * Changed texture from [[File:Bricks JE2 BE1.png|32px]] to [[File:Bricks JE4 BE2.png|32px]]. ;[[Cobblestone]] *Changed texture from [[File:Cobblestone JE2 BE1.png|32px]] to [[File:Cobblestone JE3 BE2.png|32px]]. ;[[Oak planks]] *Changed texture from [[File:Oak Planks JE3 BE1.png|32px]] to [[File:Oak Planks JE4 BE2.png|32px]]. ;[[Cobblestone stairs]] *Changed texture from [[File:Cobblestone Stairs (N) JE1 BE1.png|32px]] to [[File:Cobblestone Stairs (N) BE2.png|32px]]. ;[[Oak stairs]] *Changed texture from [[File:Oak Stairs (N) JE1 BE1.png|32px]] to [[File:Oak Stairs (N) BE2.png|32px]]. ;[[Cobblestone slab]] *Changed texture from [[File:Cobblestone Slab JE1 BE1.png|32x32px]] to [[File:Cobblestone Slab BE2.png|32px]]. ;[[Oak slab]] *Changed texture from [[File:Oak Slab BE1.png|32px]] to [[File:Oak Slab BE2.png|32px]]. ;[[Sand]] *Changed texture from [[File:Sand JE2 BE1.png|32px]] to [[File:Sand JE3 BE2.png|32px]]. ;[[Gravel]] * Changed texture from [[File:Gravel JE2 BE1.png|32px]] to [[File:Gravel JE3 BE2.png|32px]]. ;[[Stone]] *Changed texture from [[File:Stone BE1.png|32px]] to [[File:Stone BE2.png|32px]]. ;[[Block of gold]] *Changed texture from [[File:Block of Gold JE3 BE1.png|32px]] to [[File:Block of Gold JE4 BE2.png|32px]]. ;[[Block of iron]] *Changed texture from [[File:Block of Iron JE2 BE1.png|32px]] to [[File:Block of Iron JE3 BE2.png|32px]]. ;[[Block of diamond]] *Changed texture from [[File:Block of Diamond JE2 BE1.png|32px]] to [[File:Block of Diamond JE3 BE2.png|32px]]. === Gameplay === ;[[Inventory]] * Additions: ** [[Stone shovel]] ** [[Stone pickaxe]] ** [[Stone axe]] ** [[Stone sword]] ** [[Shears]] ** [[Wooden door]] ** [[Fence]] ** [[Fence gate]] ** [[Log|Spruce wood]] ** [[Log|Birch wood]] ** [[Gravel]] ** [[Black wool]] ** [[Cactus]] * Removals: ** [[Log|Oak wood]] *** This removal made oak wood unobtainable in survival mode since [[dropped item]]s could only be picked up if they had an associated slot in the inventory in this version. === Technical Changes=== World saves are now stored in [[Bedrock Edition level format|NBT format]] instead of raw binary files. == Fixes == * The player's view is once again obstructed when on fire. == Revisions == The internal versions for both builds are as follows: * 0.2.0(2005) * 0.2.0(2006) Both versions are 2.72 MB in size. == J-version == '''v0.2.0j alpha''' was released on Google Play on an unknown release date. The internal version is 0.2.0(2003) and has a size of 1.58 MB. == J-version demo == A free J-version demo of v0.2.0 alpha was released on Google Play on an unknown release date. In mid-2014, it was removed from Google Play. The internal version is the same as the j-version. == Lite/Demo version == A free Lite/Demo version was released between February 17–20, 2012. In mid-2014, it was removed from app stores. The internal version is the same as the reupload.
== Trivia == * Even though tools are implemented in this version, the reason they were unbreakable was because durability had not been implemented until [[Pocket Edition Alpha 0.3.0]]. == Gallery == File:Pocket Edition v0.2.0j alpha.png|J-version. File:Pocket Edition v0.2.0j alpha (Demo).png|J-version demo. File:Pocket Edition v0.2.0 (Lite).jpg|Lite version. == References == {{reflist}} == Navigation == {{Navbox Bedrock Edition versions|Alpha}} [[cs:Pocket Edition Alpha 0.2.0]] [[de:Pocket Edition Alpha 0.2.0]] [[es:Pocket Edition v0.2.0 alpha]] [[fr:Version portable Alpha 0.2.0]] [[hu:Pocket Edition v0.2.0 alpha]] [[ja:Pocket Edition v0.2.0 alpha]] [[lzh:攜帶版〇點二點〇]] [[pt:Edição Pocket v0.2.0 alpha]] [[ru:Alpha 0.2.0 (Pocket Edition)]] [[zh:携带版0.2.0]]