{{relevant guide|Bedrock Edition guides/Ender Update}}
{{Infobox version
|title=v1.0.0
|vernum=1.0
|image=Ender Update banner.png
|image2=Pocket Edition 1.0.0.png
|image3=Windows 10 Edition 1.0.0.png
|image4=MC Apple TV Edition Title Screen.png
|name=[[Ender Update]]
|internal=1.0.0.16
'''Windows 10''' 1.0.16.0
|edition=Pocket Edition
|date=December 19, 2016[{{Mcnet|ender-update-finally-here|The Ender Update is finally here|December 19, 2016}}]
|prevparent=v0.16.0 alpha
|prev=v0.16.2 alpha
|next=1.0.1
|nextparent=1.1.0
}}
{{relevant guide|Bedrock Edition guides/Ender Update}}
'''1.0.0''', the first release of the '''[[Ender Update]]''', was a major update to ''[[Pocket Edition]]'' and [[:Category:Bedrock_Edition|its derived editions]][[https://www.mojang.com/2016/11/pocket-and-win-10-getting-10-the-ender-update-soon/ "Pocket and Win 10 getting 1.0 - The Ender Update soon!"] - Mojang, November 11, 2016] that was released on December 19, 2016.[https://news.xbox.com/2016/11/11/end-2016-ender-update-minecraft-windows-10-pocket-edition/] Major additions included [[the End]], new [[achievements]], [[music|in-game music]], increased world height, and new [[mobs]] including the [[Ender dragon]], [[shulker]]s, and [[polar bear]]s.
With the release of the Ender Update, ''Pocket Edition'' was becoming more equivalent towards that of {{el|je}}, although several features were still missing. As such, with the addition of the End, the game had been developed to the point of a "completed gameplay loop",[[https://www.mojang.com/2016/12/pocket-edition-is-5-years-old-have-a-trailer-for-10/ "Pocket Edition is 5 years old! Have a trailer for 1.0!"] - Mojang, December 1, 2016] and the Alpha/Beta tag was dropped entirely, marking the "official release" of ''Pocket Edition'' after five years of being in the Alpha development stage.
The ''[[Apple TV Edition]]'' and the ''[[Fire TV Edition]]'' of the game were released with this version.[{{Mcnet|apple-tv-edition-released|Apple TV Edition released!|December 19, 2016}}][https://www.amazon.com/Mojang-Minecraft-Fire-TV-Edition/dp/B01NCJDPER]
== Additions ==
{{Additions table
|Chorus Flower
|Chorus Plant
|Ender Chest BE
|End Gateway BE
|End Portal BE
|End Stone Bricks
|End Rod
|Dragon Egg
|Dragon Head
|Purpur Block
|Purpur Pillar
|Purpur Stairs
|Purpur Slab
|Black Stained Glass
|Black Stained Glass Pane BE
|Blue Stained Glass
|Blue Stained Glass Pane BE
|Brown Stained Glass
|Brown Stained Glass Pane BE
|Cyan Stained Glass
|Cyan Stained Glass Pane BE
|Gray Stained Glass
|Gray Stained Glass Pane BE
|Green Stained Glass
|Green Stained Glass Pane BE
|Light Blue Stained Glass
|Light Blue Stained Glass Pane BE
|Light Gray Stained Glass
|Light Gray Stained Glass Pane BE
|Lime Stained Glass
|Lime Stained Glass Pane BE
|Magenta Stained Glass
|Magenta Stained Glass Pane BE
|Orange Stained Glass
|Orange Stained Glass Pane BE
|Pink Stained Glass
|Pink Stained Glass Pane BE
|Purple Stained Glass
|Purple Stained Glass Pane BE
|Red Stained Glass
|Red Stained Glass Pane BE
|White Stained Glass
|White Stained Glass Pane BE
|Yellow Stained Glass
|Yellow Stained Glass Pane BE
|Structure Block
|Chorus Fruit
|Dragon's Breath
|Elytra
|End Crystal
|Eye of Ender
|Lingering Potion of Decay
|Lingering Potion of Fire Resistance
|Lingering Potion of Harming
|Lingering Potion of Healing
|Lingering Potion of Invisibility
|Lingering Potion of Leaping
|Lingering Potion of Night Vision
|Lingering Potion of Poison
|Lingering Potion of Regeneration
|Lingering Potion of Slowness
|Lingering Potion of Strength
|Lingering Potion of Swiftness
|Lingering Potion of Water Breathing
|Lingering Potion of Weakness
|Lingering Water Bottle
|Popped Chorus Fruit
|Shulker Shell
|Endermite Spawn Egg
|Polar Bear Spawn Egg
|Shulker Spawn Egg
}}
=== Blocks ===
; [[Chorus flower]]
* Spawn on the top of the chorus trees.
* Break if the supporting block below is broken.
** It drops only when mined directly.
* Can be planted only on [[end stone]] in any dimension.
* It will show a different texture when it stops growing.
; [[Chorus plant]]
* Generate in [[the End]].
* Can be grown using [[chorus flower]]s.
* Break in quick succession if the supporting chorus plant below is broken.
* Drop [[chorus fruit]].
; [[Ender chest]]
* Crafted by surrounding an [[eye of ender]] with 8 pieces of [[obsidian]].
* Stores each player's contents across dimensions and all Ender Chests.
* Contents are preserved even if all ender chests are destroyed.
* Explosion-resistant.
* Emits light and purple particles.
* Unless mined using a [[Silk Touch]]-enchanted [[pickaxe]], they drop 8 [[obsidian]].
; [[End gateway (block)|End gateway]]
* Portal blocks used to transport the player to the new outer regions of [[the End]].
** The destination of the teleport can be customized using NBT tags.
* The player cannot use {{key|pick block}} or {{cmd|give}} to obtain it.
** It can be set only by using {{cmd|setblock}}.
* Naturally generate inside the end gateway structures after killing the dragon and traveling someplace new in the End with it.
** Show purple beacon beams when created and yellow beams when used.
* Their texture does not get deformed due to perspective, but rather it displays the same texture as the [[end portal]] block on all its footprint, independent of angle.
; [[End portal (block)|End portal]]
* When an entity makes contact with it, they teleport into the End or back to the [[overworld]] respectively.
; [[End stone bricks]]
* Generates in the End city dungeons.
* Can be crafted with 4 blocks of [[end stone]].
; [[End rod]]
* Generate in the end city dungeons.
* Can be crafted using a [[popped chorus fruit]] in the bottom and a [[blaze rod]] on top, yielding four end rods.
* Placeable horizontally and vertically.
** The model has a little base that is oriented against the block it was placed.
*** If it is placed on top of another rod, it will have the opposite orientation.
* Produces white [[particles]].
* Used as a lighting source with the same brightness as torches.
* Unlike torches, they have a collision box.
; [[Dragon egg]]
* Generate after the [[ender dragon]] is killed.
* Can be picked up by placing a torch under a block and breaking it.
* Teleports when you try to mine it.
; [[Dragon head]]
* While worn, the head's mouth opens and closes repeatedly when moving around.
* When powered with redstone while placed on solid block, the jaw starts to open and close.
** Will keep the mouth position of the exact moment it was unpowered.
; [[Purpur block]]s
* Generate in the end city dungeons.
* Can be crafted with [[popped chorus fruit]]s.
; [[Purpur pillar]]s
* Generates in the end city dungeons.
* Can be crafted with [[purpur slab]]s.
; [[Purpur stairs]]
* Generates in the end city dungeons.
* Can be crafted with [[purpur block]]s.
; [[Purpur slab]]s
* Generates in the end city dungeons.
* Can be crafted with purpur blocks.
; [[Stained Glass]] and [[Stained Glass Pane]]s
* Glass can be dyed into all 16 colors.
** This is done by putting a colored dye in the center of a crafting table and surrounding it with 8 pieces of normal glass, yielding 8 stained glass.
* Stained glass can be crafted into stained glass panes using the same recipe as normal glass panes.
** Doing this yields 16 stained glass panes, like normal glass.
* Water, nether portals and other stained glass blocks remain visible when looked at through a stained glass block.
* Looking through a solid wall of glass blocks, is equivalent to looking through a single piece (this does not apply to glass panes of any kind).
** Air blocks make the view blurrier each time.
** Adjacent glass of different colors will ignore each other's colors, and will only render the terrain behind, with the color of the outermost piece of glass.
** Other translucent blocks may have different effects.
; [[Structure block]]
* Placeable only via {{cmd|setblock}}, but unusable.
* It has 4 different modes: save, load, corner and data.
* It has an "S" on the texture in save mode, "L" in load mode, "C" in corner mode and "D" in data mode.
=== Items ===
; [[Chorus fruit]]
* Obtained from [[chorus plant]]s.
* Can be eaten even if the player is not hungry, similar to [[golden apple]]s.
** Teleport the player to a random nearby location when eaten (like an [[enderman]]).
** Does not heal hunger points if the hunger bar is full.
*** Otherwise it will heal {{hunger|4}}.
* Can be cooked in the [[furnace]] to obtain Popped Chorus Fruits.
* They have a cool down time for consuming, like [[ender pearl]]s.
** It is visible in the item icon through a "rolling curtain" animation.
* Stacks to 64.
; [[Dragon's breath]]
* Shot by the [[ender dragon]] at the player as an attack.
** Leaves a patch of purple [[particles]] that deal damage when stood on top.
*** Also spawn upon impact of an "ender acid" charge.
** Can be collected only by right clicking an empty [[glass bottle|bottle]] in the middle of the cloud.
* Found in the brewery section of the creative [[inventory]].
* Can be used to brew [[lingering potion]]s with dragon's breath as the ingredient and a splash potion.
* Stacks to 64.
; [[Elytra]]
* They function according to hang glider aerodynamics.
** The player doesn't receive fall damage, if they fall from a small height while flying slowly (not nose-diving).
** Still receive fall damage if the player nose-dives directly into the ground.
** Receive damage from horizontal collisions, new death message: "Player experienced kinetic energy".
* Have to be equipped in the "chestplate" slot in order to work.
* Will activate when the {{key|Jump}} key is pressed while in mid-air and falling.
* Have 431 uses (over 7 minutes of flying) and can be repaired on an anvil, using 4 leather to repair it totally.
* Can be given the [[Unbreaking]] enchantment using an [[anvil]] or commands.
* Legs will make a "walking movement" animation when the player is stalling in the air.
* Similar to the Wing Cap item from [[wikipedia:Super Mario 64|Super Mario 64]].
* Found on [[End city#End ship|End Ships]] within an [[item frame]].
* Wings fold while not gliding.
* The elytron texture defaults to the cape texture if the player owns a cape.
** The cape does not display while wearing.
** The Cape option in the Skin Customization menu will synchronize with the elytron texture.
* Takes damage at a rate of 1/s.
* {{Version exclusive}} Flight can be cancelled by jumping
* {{Version exclusive}} Called ''Elytra Wings''
; [[Ender crystal]]
* Can be crafted using an [[eye of ender]] in the middle, a [[ghast tear]] on the bottom and 7 [[glass]] blocks on the remaining squares.
* Can be placed only on [[obsidian]] and [[bedrock]] blocks.
** Cannot be placed in adventure mode.
* Has no bottom plate like "normal" end crystals.
* Used on the exit portal in the End to respawn the dragon.
* The end crystal can't be destroyed by explosions (except Wither)
; [[Eye of ender]]
* Activates ender portal frames.
* Can be used to find strongholds.
* Crafted from [[blaze powder]] and [[ender pearls]]
; [[Lingering potion]]s
* Thrown like a [[splash potion]].
** Leaves a patch of the [[potion]] particle effect on impact.
*** Entities that walk into it get the [[Status effect|effect]].
* Has all the potion types, and works with potions whose effect are instant.
* Brewed with dragon's breath and a [[splash potion]].
* Cloud duration can be controlled through a data tag.
* Does not stack, just like other potions.
* Travels with the same speed as splash potions when shot through [[dispenser]]s.
* {{Version exclusive}} Lingering Long Mundane Potion
* {{Version exclusive}} [[Lingering Potion]] of Decay
; [[Popped chorus fruit]]
* Obtained from cooking [[chorus fruit]].
* Used to craft [[purpur block]]s.
* Cannot be eaten.
; [[Shulker shell]]s
* Has a 50% chance of being dropped by a [[shulker]] upon death.
* Crafted together with a [[chest]] in a column to make [[shulker box]]es.
; [[Spawn egg]]s
* [[Endermite]]
* [[Polar bear]]
* [[Shulker]]
=== Mobs ===
; [[Ender dragon]]
* [[Boss]] mob.
* Spawns only once in [[the End]].
* Has {{hp|200}}
; [[Endermite]]
* Sometimes spawns when a player or enderman teleports using an [[ender pearl]].
* Despawns after 2 minutes (unless it is named using a [[name tag]]).
* Has the same sounds and behavior as the [[silverfish]]. They cannot enter stony blocks though
; [[Polar bear]]
* Adults and cubs spawn randomly as passive mobs in [[ice plains]], [[ice mountains]] and [[ice plains spikes]].
* When hit, the adults will attack the [[player]], the cubs will run away (very fast, similar to baby zombies).
** Additionally, adults will always attack the player when their cubs are around.
* Can swim faster in [[water]] than the player.
* Cubs will follow their parents.
* Drops 0–2 [[raw fish]] (75% chance) or 0–2 [[salmon]] (25% chance), each increased by 1 per level of [[Looting]].
; [[Shulker]]
* Short for "''Shell Lurker''".[{{ytl|eYw3U8C_P40|t=5m42s}}]
* Hostile mobs with the appearance and some behavior of a solid purple block.
** Spawn only on the ground or walls of end cities when they first generate.
** Do not despawn in Peaceful difficulty, but will not attack or target players.
* When attacking, it opens its shell on a spinning animation revealing the creature inhabiting.
** Looks like a little white cube with big eyes.
** Its attack consists of shooting projectiles with the appearance of white sea urchins.
*** The projectiles chase the player until the player is out of range.
**** It does not chase a [[spectator]].
*** They can move along only one of the three grid axes at a time and on integer steps.
**** This means they move through [[wikipedia:Taxicab geometry|taxicab geometry]].
*** They can be knocked away by attacking them.
*** Getting hit by a projectile causes {{hp|2}} of damage and inflicts the {{EffectLink|id=levitation-revision-1|levitation}} status effect.
*** Shulkers take more damage if they are attacked while their shell is open.
* It has an idle animation where it opens its shells a little to peek through.
* It can be pushed by [[piston]]s and resists being placed on any position that isn't 3 integers (except if they are riding [[minecart]]s).
* It has a chance of teleporting like an [[enderman]] or [[dragon egg]] while being attacked.
** It always teleports on the following circumstances:
*** Removing its support block.
*** Pushing it into a non-air block (except [[Piston#Piston Head|piston heads]]).
*** Pushing a non-air block into its position (except piston heads).
* It's one of the few entities (apart from [[boat]]s and [[minecart]]s) that can be stood on.
** It even displaces the player properly during its attacking and idle animations.
* Has various NBT tags associated with it, which can control its animation, block attached, location and target location of projectile.
=== World generation ===
; [[Chorus tree]]
* Generate on the outer islands of the End.
* Tree-like arrangements of the new [[chorus plant]] and [[chorus flower]] blocks.
* The whole structure is destroyed when the bottom-most block is destroyed, like [[cacti]].
* Can be farmed by planting the chorus fruit flowers that come from the top of the plants, on top of [[end stone]].
** Unlike cacti, chorus plants do not require the supporting block to be below it, but rather adjacent.
*** This allows the structure to grow around obstacles, like other chorus trees.
; [[End city]]
* Generate on the new outer end islands.
* Dungeon-type structure fashioned like a branching tower made of [[end stone]] and many of the new blocks.
** Resembles a tree house.
* Contains loot inside of [[chest]]s.
* Generates with [[shulker]]s in it.
; [[End gateway portal]]
* Generate on the new outer end islands.
* Dungeon-type structure fashioned like a branching tower made of [[end stone]] and many of the new blocks.
** Resembles a tree house.
* Contains loot inside of [[chest]]s.
* Generates with [[shulker]]s in it.
; [[Exit portal]]
* The only way back to the [[Overworld]] without dying.
* Contains the [[Dragon Egg]].
; [[Igloo]]
* Spawn randomly in [[ice plains]] and [[cold taiga]] (but not the Hills variant).
** Spawning parameters are shared with [[desert temple]]s, [[jungle temple]]s, and [[witch hut]]s: the fact of a structure spawn is decided, then the biome determines which structure (if any) is spawned.
* An igloo contains: 9 [[Carpet|white carpets]], 3 [[Carpet|light gray carpets]], 2 blocks of [[ice]], a [[redstone torch]], [[furnace]], [[bed]] and a [[crafting table]].
* Some igloos have a [[stone brick]] basement, with a [[cauldron]], 2 [[Carpet|red carpets]], a [[brewing stand]], 3 [[spruce stairs]], a [[cobweb]] and loot chest, along with a [[villager]] priest and [[zombie villager]] priest in [[iron bar]]s. A [[trapdoor]] with [[ladder]]s leads down, into the mossy brick basement, cracked and stone brick also available, with 2 torches.
** In the loot chest there is a [[golden apple]], hinting that the player needs to cure the zombie.
** Always spawns with a splash potion of weakness hinting the player to use these on the zombie to turn it into a villager, like the one next to it.
** The zombie has the PersistenceRequired
tag which makes it not despawn.
** [[Silverfish]] spawn in some stone brick blocks.
; [[Obsidian pillar]]
* Generate throughout the end's central island.
* Are capped by an End Crystal that heals the Ender dragon.
; [[Obsidian platform]]
* It is a 5×1×5 square of [[obsidian]].
* Where players entering The End always spawn.
; [[The End]]
* New dimension.
* Replaces the previously planned [[Sky Dimension]].
* [[Endermen]] and the [[ender dragon]] spawn there.
=== Gameplay ===
; [[Levitation]]
* Received when the player or mobs is hit by [[shulker]] projectiles.
* Makes player involuntarily float high into the air.
** Can be used to get to higher places.
* Listed as a negative effect due to the potential to kill from [[Damage|fall damage]].
* Higher levels of levitation result in faster floating.
** Effect levels 128-254 result in floating downward at a constant speed, with level 128 being the fastest and level 254 the slowest (one block per second).
** Effect level 255 disables falling and jumping altogether, to an effect not entirely unlike flying in creative mode. Gaining or losing elevation is impossible without using pistons.
; [[Achievements]]
* {{Version exclusive}}: More [[achievements]].
; [[Music]]
* Added downloadable ingame music
=== Commands ===
; {{Version exclusive}} [[Commands/connect|/connect]]
* Connect to a server URL.
; [[Commands/locate|/locate]]
* Syntax: {{cmd|locate }}
** Accepts: EndCity, Fortress, Mansion, Mineshaft, Monument, Stronghold, Temple and Village.
** Desert temples, Jungle temples, Witch huts and Igloos all go under the Temple category.
* Pushes coordinates for the closest structure of given type in the chat for the player who executed the command.
** Returns the message "Located [Structure] at [x] [y] [z]".
** Will display the Y coordinates as "(y?)" for some structures
** If a structure is not located nearby (i.e. in a different dimension), it will respond with "Unable to locate any [StructureType] feature">
=== General ===
* [[Particles]]
** endRod
** dragonbreath
* [[Mash-up Pack]]
** Added mash-up packs
* [[Splash]]
** Added "& Knuckles!"
* [[World]] customizations
** Support for world templates
** World seed library
* Other
** '''.MCWORLD'''
or '''.MCTEMPLATE'''
can be used for world templates[https://minecraft.net/en/article/new-add-ons-features-10]
== Changes ==
=== Blocks ===
*[[Bed]]
** "Your home bed was missing or obstructed" message now appears if the [[player]] dies and their bed was destroyed.
=== Items ===
*[[Tipped arrow]]s
** The method to get tipped arrows like in [[Java Edition 1.9|Java 1.9]] is added; however, it still works with [[cauldron]]s.
* [[Enchanted golden apple]]s
** Tweaked so they have the correct amount of absorption health points.
* [[Pumpkin]]s
** Wearing one now prevents endermen from becoming aggressive after being looked at.
* [[Milk]]
** Can now be consumed in Creative mode.
* [[Beetroot]]s and [[beetroot soup]]
** Now appear in the Creative inventory.
* The player can now auto-equip armor by tapping and holding.
* Transferring items between containers should be faster now.
* There is now an animation for throwing items.
=== Mobs ===
* Baby [[zombie]]s
** Now drop loot upon death.
* [[Snow golem]]s
** Now attack [[silverfish]].
* [[Villager]]s
** Now turn into zombie villagers when they are killed by a husk.
* [[Cow]]s
**Only adult cows can be milked
* [[Pig]]s
** [[Potato]]es and [[beetroot]]s can once again be used to feed and breed them.
* The [[Wither]]
** No longer hostile to wither skeletons and strays.
* [[Magma cube]]s
** No longer take damage from water.
*[[Endermen]]
** Now drop 0-1 [[ender pearl]]s upon death.
** Negative effects from splash potions no longer affect endermen (as they teleport away quickly).
* [[Horse]]s
** Untamed horses/mules/donkeys no longer follow the player when they're holding food.
* [[Blaze]]s
** Tweaked the charge time for attacks to match other editions.
* Lured mobs no longer push the player around when they're riding a [[pig]]/[[horse]]/[[mule]]/[[donkey]].
* "Dye" button is now displayed when attempting to dye a [[sheep]].
* Tweaked the [[slime]]/[[magma cube]] loot drops to the way they should be.
* [[Mob]]s killed by tamed mobs will now drop [[experience]].
=== World generation ===
* Increased building height from 128 to 256.
* [[Stronghold]]s now generate randomly in new chunks.
* Changed the [[Pocket Edition level format|level format]] to store each subchunk separately as a different leveldb
key.[https://www.reddit.com/r/MCPE/comments/5cw2tm/level_format_changes_in_mcpe_0171_100/d9zv9s8/]
* [[Village]]s
** {{Version exclusive}} A [[chest]] may spawn in the back of large houses which contains [[farming]] equipment.
* Added the [[Resource pack/Mash-up pack#Pocket Edition|Festive 2016 Mash-up Pack]].
* [[Huge mushroom]]s can now be made from regular [[mushroom]]s.
=== Gameplay ===
* If the [[player]] takes two damaged items and put them in the crafting grid or anvil, they can get one item with full durability.
* [[Bed|Sleeping]] now ends the [[weather]].
=== General ===
* Option to enable "Text To Speech for Chat" Option in Music Settings.
* Added a UI Profile option for changing between "Pocket" (the UI for [[Pocket Edition]]) and "Classic" (the UI for the [[Windows 10 Edition]]) UIs in Advanced Video Settings.
* Various tweaks to Add-ons, including improvements to loading.
* Stronger validation of Add-ons manifest.
* Tweaked opacity of pop-up windows for easier reading.
* Creative search tab now selects the search box when switching tabs and when typing any character even if the box is not selected.
* "100% dragon free" and "It's alpha" removed from the [[splash]] text because the Ender dragon has been implemented and the game is no longer in alpha.
* Tweaked the ''Natural Texture Pack'' description so it doesn't get cut-off.
* Lowest render distance value possible is now 3 chunks (because chunks get stuck trying to load if it's below 3).
* Tweaked chunk generation.
* Capitalized the "r" in Realms on the dialog text.
* Changed "Save world to device" text to "Download World".
* Changed "Create new world" text to "Create New".
* Tweaked the UI in the Realms selection screen so Realms don't move around slightly.
* Added the ignite sound for TNT minecarts & creepers.
* Tweaked the error validation screen to better convey information about a failing Add-On pack.
* Localization fixes and an update to the Rift launcher (Windows 10 - Oculus Rift only).
* Tweaks to narration accessibility mode.
* Play screen layout & achievement screen tweaks.
* Text tweaks to keep them where they belong (and to make them readable!).
* "Leave Bed" button updated.
* Moved position of chat messages so they don't cover life points, armor, etc.
* Tweaked the time it takes to catch something with a fishing rod so it doesn't take longer than other versions.
* Moving between tabs in menus while using the LB/RB on a controller now behaves as expected.
* Removed bold headings from the Manifest Validation screen.
== Fixes ==
; 283 bugs fixed
* "Sound" and "Music Effect" volume issues fixed.
* Buckets can no longer be used to spawn blocks.
* Fixed issues with text lagging when updating (and not updating scroll bar visibility, too.)
* Fixed various text sizing and spacing issues.
* Lava and water should again go where you point to place them.
* Worlds again displayed in the Play tab for Windows 10 players with utf-8
symbols in their names.
* Fixed a crash when players with utf-8
symbols in their names tried to delete a world.
* FOV slider now shows the correct value.
* Stone blocks should now show up in all recipes when using the crafting screen.
* Fixed a game crash on startup if two monitors connected with different [[wikipedia:Dots per inch|DPI]]s (Windows 10 only).
* The Android keyboard will no longer switch to the numeric keypad if the screen is locked and unlocked (Android only).
* No more crashing when eating mushroom stew.
* Realm names no longer overlap the number of players actively in the realm.
* Fixed a crash when an internet connection dies while using "Replace World" on Realms.
* Guardians, wither skeletons & blazes respawn naturally again when switching from peaceful game mode to easy/normal/hard; however, they will only do this in newly generated structures, not ones that have already been discovered.
* Fixed the Store getting stuck on "Getting products…" screen.
* Fall momentum now saved, even if you close and reopen a world.
* Skeleton horse traps should now work correctly (multiple bug fixes).
* Potions must be brewed in a brewing stand to get the achievement.
* "Local Brewery", "Monster Hunter" and "Archer" achievements fixed.
* Cycling through commands to get to the @ character now properly displays all available values.
* Minecarts with chests/hoppers/TNT no longer get stuck halfway in a block if they run into it.
* Mobs can drown again.
* Fixed a crash on mobile devices if game was launched without Wi-Fi enabled (Minecraft: ''Pocket Edition'' only).
* Fixed arrow hit sound effect.
* Text-To-Speech narrated messages are no longer interrupted by sending a new message.
* Sprinting fixed so it doesn't stop unless hunger is low.
* Fixed a crash with the {{cmd|deop}} command.
* Paintings can no longer run into each other at right angles.
* Fixed a crash that occurred when selecting a world for Replace World for realms (iOS only).
* Fixed a bug that caused slow mining after a player reconnected to a multiplayer game while riding a horse.
* Fixed a bug where you could use commands to have buckets place other blocks.
* Cats no longer change their textures back to ocelots when worlds created before 0.16.0 are loaded.
* Fixed a bug where the villager reproduction rate was capped by something other than door count.
* Fixed a bug where the game would hang on a black screen during launch (FireTV only).
* Fixed a bug where endermen would get angry even if their torso was only looked at.
* Fixed biomes looking strange when loading previously generated worlds.
* Removed "Import Failed" message when an Add-on is imported that has already been imported - now there is a correct message!
* The "Manifest Validation" window now activates during a failed import of an Add-on with an exceptionally long pack name or description.
* Add-on packs with syntax errors in the manifests that worked in 0.16.0 will now also work in 1.0 (though clean up might be wanted!)
* Baby ocelots who grow up to be adult ocelots can now be tamed.
* Throwing a splash water bottle on an Enderman no longer crashes the game.
* If a player’s game is joined while they are in a vehicle or riding an animal, they will no longer clips through the vehicle/mount.
* All current textures will now update when switching resource packs.
* Snowballs now dispense properly.
* Baby villagers will run away if the player attacks them.
* Fixed a bug with saddles/chests on donkeys and mules.
* Fixed buckets so they behave as they should in Creative.
* Iron golems now have full knockback resistance.
* Mob heads can be placed again.
* Applied Add-on packs now appear correctly in the UI while in game.
* Mushrooms obtained from shearing mooshrooms no longer have a blank icon in your inventory.
* Rabbits again properly eat carrot crops.
* Skeletons and strays will now follow players during the day if it is raining or they are wearing a helmet.
* Fixed a crash potentially due to some player models (iOS only).
* Fixed random colors on grass when a player overrides grass colors.
* Fixed carried lily pads in resource packs - the pack files were named incorrectly.
* Eggs now cause knockback and make the mob/player flash when hit.
* Now only one "You have been given…" message displays per use when using the {{cmd|give}} command to give multiple items.
* Fixed a bug that should improve response when players interact with some blocks.
* Pushed blocks no longer flicker once after being moved.
* Fixed bugs dealing with mob spawn rates (i.e. ghast spawn rate; increased frequency of mob spawning in some cases; detecting whether a mob spawned from a spawner or not).
* Recipes that have items that have a damage value will no longer have the wrong craft number in the ''Pocket Edition'' crafting UI.
* Beacon is now correctly highlighted in the ''Pocket Edition'' crafting screen when you don't have all the ingredients to make one.
* Fixed a crash when an item went into a hopper.
* Stray's clothing now renders correctly.
* The store downloading layout now displays correctly (Minecraft: ''Pocket Edition'' only).
* "Skin Picker" custom button now sizes itself based on the length of text.
* Realms will no longer show up in the list of worlds you can upload to your Realm.
* Settings are now correctly displayed on expired Realms.
* Paintings can have transparency now.
* XP orbs and loot now comes out of mobs with the smoke particles.
* Players no longer gain the Respiration effect from just holding an enchanted helmet; they need to wear it.
* Melted ice blocks now create flowing water.
* All note blocks now start with the lowest note.
* The sound of a playing note block now doesn't fade out too early when you walk away from it.
* Fixed ghast and lightning/thunder sounds.
* Creepers no longer use their hurt sound as an idle sound (as creepers are quiet!)
* The Snow golem now has a special sound when it receives damage or dies.
* Zombie villagers, silverfish, squid, and husks now all make the sounds they are supposed to make.
* Leash offset for chickens corrected.
* Fixed another game crash when you respawned.
* Cured zombie villagers now make the appropriate sounds when cured.
* TNT ignition animation now looks like it does in other versions.
* Fixes to unusual minecart movement and minecarts floating above tracks.
* Elder guardian egg now renamed properly so resource packs can find it.
* Fixed issue where texture packs were not applying to mob heads.
* Fixed a crash after undoing an emoji in chat (Minecraft: ''Pocket Edition'' - iOS only).
* Fixed a timing issue with falling blocks.
* Burning players are now extinguished when jumping in a cauldron with water in it.
* Witches spawn from witch huts now.
* Hoes till dirt again
* Fixed a crash when opening a .mcworld
file (Minecraft: ''Pocket Edition'' - iOS only).
* Fixed various Unicode bugs.
* The left bumper can now be used on the controller on the inventory screen to wrap to the right side (Minecraft: ''Pocket Edition'' only).
* Wrapping now allowed when cycling through tabs.
* Some characters in the chat text box are no longer moved off screen when the send button appears.
* #
can be used in text boxes again.
* "Advanced Video Settings" toggle now saves its state.
* Chat can be closed again with the back button.
* Scroll bars should no longer have their max overshot value become negative.
* Fixed a crash relating to store screenshots.
* Fixed a crash on launch if there was no speech pack installed (Windows 10 only).
* Chat messages again read in the correct order in narrator mode.
* There's now a notification when keyboard shortcuts are used to toggle the Text-To-Speech accessibility option (Windows 10 only).
* Fixed some mob models not being able to be changed using mobs.json
.
* You now see the hand movement and TNT's textures blink when joined to a game and the TNT is ignited.
* Command output from the {{cmd|gamerule}} command is now displayed for other players.
* Blaze projectiles are now visible (Realms only).
* Playera are no longer repositioned at spawn when above Y 128 and the game is reloaded.
* Minecraft launcher no longer crashes when the hard drive is full (Windows 10 - Oculus Rift only).
* If a player is on another player’s world, you can now see them switching between mob heads.
* Protection enchantment fixed to be the same as other versions - it no longer protects against suffocation and cactus damage.
* Caves are no longer pitch black (VR only).
* Fixed chunks of other dimensions (e.g. the Nether) generating when you enter a dimension the second time on a server/game with a smaller render distance than the player.
* Play screen now properly shows Realms trial when the trial is still available but you have accepted a friend's Realm invitation.
* Achievement screen will now populate with a single list of achievements if suspending/resuming the game.
* If a player dies and rejoin a game, they respawn at the last bed they slept in (or at the world's spawn point if that bed was destroyed) rather than where they died.
* Corner fences rotated to 90° now have correct collision boxes.
* Fixed a bug where the sneak button wouldn't disappear when "Switch Sneak/Jump" option is enabled.
* Loading worlds from templates should no longer occasionally fail.
* Fixed a bug with using spawn eggs on spawners - it now behaves correctly.
* Cocoa pods now show a cracking animation when breaking them.
* Various skin bug fixes.
* Fixed a graphics bug where mob spawners allowed you to see through the world.
* Fixed an occasional crash when you return through a Nether portal with a mob spawner nearby.
* Plastic texture pack particles fixed.
* Fixed the error message for the {{cmd|give}} command when invalid values are entered.
* Dropped items now move to the next empty space when a block is placed on top of them.
* Silverfish and Endermites now take damage when on soul sand.
* Fixed a crash when the game was resumed (Minecraft: ''Pocket Edition'' - iOS only).
* Fixed a crash that occurred when trying to join a LAN game.
* Fixed a crash when a game was stopped with players still logged into it
* The armor on skeletons now disappear when they're splashed with a potion of invisibility.
* An animal on a lead should land safely on the ground now without taking any damage.
* Clocks again rotate at the same speed as one held in hand when placed in item frames in the Nether and the End.
* Villagers now run from zombie pigmen.
* Mobs no longer jump and turn near obstacles on slabs, carpet, etc.
* Fixes and updates for City, Fantasy, Natural, and Plastic texture packs.
* Weather now clears up after using the {{cmd|toggledownfall}} command during a thunderstorm.
* The auto-complete list now show players that are on the same world but just in different dimensions than you.
* The close button in the chest UI no longer overlaps an item slot when you hover your mouse over it (Windows 10 only).
* The D-Pad on the controller is now supported in the "Exit Minecraft" prompt.
* A player can now whisper to themselves in the text chat in the game
* The potion drinking animation of a witch can now be seen.
* Fixed crashes when loading terrain.
* Fixed an occasional crash when moving the visibility distance slider in the Options menu.
* Importing a world with an Add-on will no longer fail due to duplicate world IDs.
* Held items are no longer cropped or off-frame when playing in a different aspect ratio; therefore, clocks & compasses will show up correctly again.
* When an Enderman is being hit, its head color is consistent - the bottom part no longer turns completely red.
* Clocks continue to work when dropped now.
* You can no longer enter a boat or minecart while riding a pig/horse/donkey/mule.
* Cocoa pod stems are now correctly displayed.
* The game now registers mouse clicks as fast as you can click them!
* Fixed lag when your world is saving.
* Animals breed again (instead of just showing hearts with no baby appearing).
* Chat position is fixed.
* Throwing rate of snowballs is fixed.
* The spawn rate of Golden Apples in chests is fixed.
* Pointing the crosshairs near the top or the bottom of a block while you're in sneak mode no longer highlights the block next to the one you want.
* Framed maps' green indicators no longer disappear from a held map after you teleport to another dimension.
* All zombie pigmen within range will now attack you if you attack one of them.
* The anvil no longer deletes items if the game is quit while the GUI is open.
* Leaves no longer act as opaque blocks when the Fancy Graphics option is set to off.
* Leaf blocks held in the hand or dropped on the ground now have a transparent texture if the Fancy Graphics option is set to on.
* Broken spruce and birch leaves no longer have different colors than they should.
* You can no longer walk through fences.
* Compasses placed in item frames now show the correct direction towards spawn.
* Minecarts with mobs no longer fly upwards after you join a game.
* Fixed the looped sound for the ignite action.
* Fixed a crash that occurred when hostile mobs die.
* Players can ride on tamed horses that are on leads.
* Fixed a crash that occurred after selecting the [[Seed Picker]].
* Fixed an issue where an "unable to connect to the store" message instead of being able to get skin packs and texture packs (Rift & Gear VR only).
* Using LB/RB on a controller to select tabs in options now correctly highlights any tab that has behavior or resource packs.
* Fence gates, daylight sensors, and observers no longer stop redstone wire from transferring the signal any further.
* Fixed some issues with Realms invites and toast notifications of invites.
* Villagers no longer run exceptionally fast after being hit.
* Fixed a crash on the host player's device when one of their connected friends left a LAN game.
* Fixed a crash that could happen when attaching a graphics debugger.
* Endermen again teleport when a splash potion is thrown at them.
* Water can now protect obsidian blocks from getting destroyed by the Wither's spawn explosion.
* The invisibility effect is no longer affected by a player's personal game mode changing.
* Fixed a crash when there was any input from a controller while the game was launching (Android & Fire only).
* Gear VR hotbar is no longer stuck at the center of view (Gear VR only).
* Slime blocks again display when held in your hand (VR only).
* Players can no longer duplicate items with item frames.
* Global texture packs with custom UI textures now apply on the start screen without having to restart the game.
* Bottles o' Enchanting & splash potions no longer jitter in the air when thrown.
* Fixed a bug where if a player went to sleep while it was raining in a Realm, it would continue raining when the player woke up, but the rain would be visually gone. This made it appear as though sun was not burning zombies/skeletons, fires went out quickly without explanation, and made cauldrons fill up mysteriously. Now it actually does stop raining!
* Villages now spawn again naturally with different types of villagers instead of just farmers
* Redstone comparator interaction with highly powered opaque blocks now works the way it does on other versions.
* Pressure plates no longer get stuck in a pressed down position.
* Farmer villagers now harvest fully grown carrots and potatoes.
* Donkeys/mules/horses now make appropriate reactions to different food items.
* If you use commands to try to give a player a stack of items greater than the max stack size, players now only get one max stack of the item instead of an error.
* The appearance of leaves is now consistent no matter what blocks are placed next to them.
* Various bug fixes for the Plastic, Fantasy, City, Cartoon, and Natural texture packs.
* "Could not connect: outdated server" message now displays when attempting to join a pre-0.16 version server instead of the incorrect "Disconnected from Server" message.
* Mobs now behave properly regardless of block type (no more spinning on blocks made of half-blocks!)
* Tamed animals now teleport with the player into other dimensions (if they aren't sitting).
* Villagers no longer get stuck up ladders.
* Enchanted items have shiny effects again (VR only).
* Snow layers placed against other non-full blocks no longer delete the adjacent block.
* Using spawn eggs in Survival mode now results in an egg being used and removed from the player’s inventory.
* Worlds downloaded from Realms now correctly display the world name.
* Fixed a crash when you selected a Realm invite message multiple times and then accepted or declined the invitation.
* "You haven't added anyone to your friend's list!" message in Realms now displays properly (Android Galaxy Tablet only).
* Head icons are now visible on the hotbar when the inventory is opened.
* Mobs no longer jump and spin around if they move on to a bed.
* The point-of-view change can be seen when sneaking/crouching in immersive mode (VR only).
* Chat messages now only show up once.
* UI performance no longer gets worse the longer you use the UI when deleting items.
* Sliders now behave properly on Android & iOS devices when using a controller.
* All file extension types we support on Android now should work on Gear VR (Gear VR only).
* The hunger bar no longer depletes exceptionally fast when in a Realm.
* Fixed some lag issues when placing gravity-affected blocks in multiplayer.
* Tools make breaking noises when they break again (Realms only).
* Fixed a duplication glitch when hitting something.
* Game no longer hangs when saving a Realm to a device (Realms only).
* Blocks held in your hand are no longer larger than they should be.
* Bows can no longer be pulled back if you're out of arrows.
* Squid no longer disappear as soon as they reach the surface of water (Realms only).
* Diamonds can now be found randomly in generated blacksmith chests.
* Various zombie bug fixes.
* Various rabbit bug fixes.
* If you hit a spider in the daytime, nearby spiders won't try to attack you as well.
* You no longer keep your armor when you die (it drops like everything else).
* Fixed shulker health.
* Rain, smoke particles, and shadows are no longer visible when you're inside lava.
* Chests no longer get stuck looking as though they are open.
* Mobs again spawn with enchanted items & with the appropriate spawn/drop rate.
* Undead mobs no longer burn at night when they're close to The Wither
* World generation from seeds is now totally consistent between PE & Win 10.
* Fixed signs and mob heads so they are placed facing direction based on the player's direction from a block.
* Pig saddle sounds can now be heard.
* You can now hear the summoning sound of the Wither.
* Experience orbs no longer orbit your head when you pick up many of them at once.
* Iron golems created by the player will never attack you.
* Resource pack images no longer show up in your device's picture gallery (Android only).
* Clouds are no longer rendered on top of players who are at or above cloud altitude.
* Trapped chests no longer look the same as normal chests in your inventory, hotbar, or when dropped in the world.
* Fixed a crash that happened when a player got out of a minecart and then destroyed it.
* Tamed animals no longer take damage when you take damage from a potion.
* Endermen no longer have status effects applied from tipped arrows (because they teleported away before they were hit).
* Enchanted flame & power bows work again & apply the effect/damage to mobs correctly.
* You can no longer destroy an End portal with water.
* You can again walk from a slab to a block with carpet on top of it.
* Arrows fired from dispensers can be retrieved again.
* Boats and minecarts now make sounds when they are broken (MCPE only).
* Fixed a crash when a player would spam the Sign in For Free button on the Xbox Live sign-in screen.
* The first hotbar slot is no longer always highlighted after re-entering a world.
* When you have a piece of armor in your hand and right click, it equips it if that slot is free.
* Fixed a crash when accessing settings on Realms (Realms only).
* Players can now sleep in partially-covered beds without suffocating.
* Ghast fireballs set blocks on fire again.
* Endermen again teleport after taking damage.
* You hear the sound again when you are taking damage from drowning.
* You can now hear the bubbling sound of lava.
* Fixed a bug where items wouldn't get placed correctly into item frames.
* Fixed the textures for the furnace, dispenser, and dropper when dropped in the world, in your hand, or in an item frame.
* Fixed a crash that happened when hostile mobs died
* The Wither is now healed by Arrows of Harming.
* TTS now reads output from say, tell, and whisper commands.
* Cave spiders now apply the poison effect when they attack you.
* The {{cmd|toggledownfall}} command now toggles off rain on Realms (Realms only).
* You can no longer join a game that has multiplayer disabled by manually adding the IP address.
* You can again connect to a Xbox Live account on Fire TV (Fire TV only).
* Cursor keys now work on Android (Android only).
* Fixed item transfer so it automatically moves the stack of items (MCPE only).
* Brewing stands will now stop looking like they're still brewing even when they are not.
* When using the MCPE UI on Win 10, scrolling no longer changes the hot bar selection (Win 10 only).
* Fixed lag when riding an animal/minecart.
* Hovering over the chat with touch controls while controlling the camera no longer stops the camera from turning.
* Destroying an ice block no longer also destroys the block underneath it.
* Fixed biome graphics issues when loading older worlds.
* Pumpkin & melon seed textures now render correctly.
* Fixed lighting for water.
* Health bars for bosses now update and appear properly.
* {{bug|MCPE-16611}} – Blacksmith chest loot bug
* {{bug|MCPE-16889}} – Ghasts don't make sounds
* {{bug|MCPE-17379}} – Rabbits spawning too frequently
* {{bug|MCPE-19124}} – Hopper bug
== Video ==
Video made by [[slicedlime]]:
{{yt|dYzMkCPSdeE}}
==Gallery==
MCPE End.jpg
Diamond Room.jpg
== References ==
{{reflist}}
== Navigation ==
{{Navbox Bedrock Edition versions|1.0}}
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