{{relevant guide|Bedrock Edition guides/Ender Update}}
{{Infobox version |title=v1.0.0 |vernum=1.0 |image=Ender Update banner.png |image2=Pocket Edition 1.0.0.png |image3=Windows 10 Edition 1.0.0.png |image4=MC Apple TV Edition Title Screen.png |name=[[Ender Update]] |internal=1.0.0.16
'''Windows 10''' 1.0.16.0 |edition=Pocket Edition |date=December 19, 2016{{Mcnet|ender-update-finally-here|The Ender Update is finally here|December 19, 2016}} |prevparent=v0.16.0 alpha |prev=v0.16.2 alpha |next=1.0.1 |nextparent=1.1.0 }}
{{relevant guide|Bedrock Edition guides/Ender Update}}
'''1.0.0''', the first release of the '''[[Ender Update]]''', was a major update to ''[[Pocket Edition]]'' and [[:Category:Bedrock_Edition|its derived editions]][https://www.mojang.com/2016/11/pocket-and-win-10-getting-10-the-ender-update-soon/ "Pocket and Win 10 getting 1.0 - The Ender Update soon!"] - Mojang, November 11, 2016 that was released on December 19, 2016.https://news.xbox.com/2016/11/11/end-2016-ender-update-minecraft-windows-10-pocket-edition/ Major additions included [[the End]], new [[achievements]], [[music|in-game music]], increased world height, and new [[mobs]] including the [[Ender dragon]], [[shulker]]s, and [[polar bear]]s. With the release of the Ender Update, ''Pocket Edition'' was becoming more equivalent towards that of {{el|je}}, although several features were still missing. As such, with the addition of the End, the game had been developed to the point of a "completed gameplay loop",[https://www.mojang.com/2016/12/pocket-edition-is-5-years-old-have-a-trailer-for-10/ "Pocket Edition is 5 years old! Have a trailer for 1.0!"] - Mojang, December 1, 2016 and the Alpha/Beta tag was dropped entirely, marking the "official release" of ''Pocket Edition'' after five years of being in the Alpha development stage. The ''[[Apple TV Edition]]'' and the ''[[Fire TV Edition]]'' of the game were released with this version.{{Mcnet|apple-tv-edition-released|Apple TV Edition released!|December 19, 2016}}https://www.amazon.com/Mojang-Minecraft-Fire-TV-Edition/dp/B01NCJDPER == Additions == {{Additions table |Chorus Flower |Chorus Plant |Ender Chest BE |End Gateway BE |End Portal BE |End Stone Bricks |End Rod |Dragon Egg |Dragon Head |Purpur Block |Purpur Pillar |Purpur Stairs |Purpur Slab |Black Stained Glass |Black Stained Glass Pane BE |Blue Stained Glass |Blue Stained Glass Pane BE |Brown Stained Glass |Brown Stained Glass Pane BE |Cyan Stained Glass |Cyan Stained Glass Pane BE |Gray Stained Glass |Gray Stained Glass Pane BE |Green Stained Glass |Green Stained Glass Pane BE |Light Blue Stained Glass |Light Blue Stained Glass Pane BE |Light Gray Stained Glass |Light Gray Stained Glass Pane BE |Lime Stained Glass |Lime Stained Glass Pane BE |Magenta Stained Glass |Magenta Stained Glass Pane BE |Orange Stained Glass |Orange Stained Glass Pane BE |Pink Stained Glass |Pink Stained Glass Pane BE |Purple Stained Glass |Purple Stained Glass Pane BE |Red Stained Glass |Red Stained Glass Pane BE |White Stained Glass |White Stained Glass Pane BE |Yellow Stained Glass |Yellow Stained Glass Pane BE |Structure Block |Chorus Fruit |Dragon's Breath |Elytra |End Crystal |Eye of Ender |Lingering Potion of Decay |Lingering Potion of Fire Resistance |Lingering Potion of Harming |Lingering Potion of Healing |Lingering Potion of Invisibility |Lingering Potion of Leaping |Lingering Potion of Night Vision |Lingering Potion of Poison |Lingering Potion of Regeneration |Lingering Potion of Slowness |Lingering Potion of Strength |Lingering Potion of Swiftness |Lingering Potion of Water Breathing |Lingering Potion of Weakness |Lingering Water Bottle |Popped Chorus Fruit |Shulker Shell |Endermite Spawn Egg |Polar Bear Spawn Egg |Shulker Spawn Egg }} === Blocks === ; [[Chorus flower]] * Spawn on the top of the chorus trees. * Break if the supporting block below is broken. ** It drops only when mined directly. * Can be planted only on [[end stone]] in any dimension. * It will show a different texture when it stops growing. ; [[Chorus plant]] * Generate in [[the End]]. * Can be grown using [[chorus flower]]s. * Break in quick succession if the supporting chorus plant below is broken. * Drop [[chorus fruit]]. ; [[Ender chest]] * Crafted by surrounding an [[eye of ender]] with 8 pieces of [[obsidian]]. * Stores each player's contents across dimensions and all Ender Chests. * Contents are preserved even if all ender chests are destroyed. * Explosion-resistant. * Emits light and purple particles. * Unless mined using a [[Silk Touch]]-enchanted [[pickaxe]], they drop 8 [[obsidian]]. ; [[End gateway (block)|End gateway]] * Portal blocks used to transport the player to the new outer regions of [[the End]]. ** The destination of the teleport can be customized using NBT tags. * The player cannot use {{key|pick block}} or {{cmd|give}} to obtain it. ** It can be set only by using {{cmd|setblock}}. * Naturally generate inside the end gateway structures after killing the dragon and traveling someplace new in the End with it. ** Show purple beacon beams when created and yellow beams when used. * Their texture does not get deformed due to perspective, but rather it displays the same texture as the [[end portal]] block on all its footprint, independent of angle. ; [[End portal (block)|End portal]] * When an entity makes contact with it, they teleport into the End or back to the [[overworld]] respectively. ; [[End stone bricks]] * Generates in the End city dungeons. * Can be crafted with 4 blocks of [[end stone]]. ; [[End rod]] * Generate in the end city dungeons. * Can be crafted using a [[popped chorus fruit]] in the bottom and a [[blaze rod]] on top, yielding four end rods. * Placeable horizontally and vertically. ** The model has a little base that is oriented against the block it was placed. *** If it is placed on top of another rod, it will have the opposite orientation. * Produces white [[particles]]. * Used as a lighting source with the same brightness as torches. * Unlike torches, they have a collision box. ; [[Dragon egg]] * Generate after the [[ender dragon]] is killed. * Can be picked up by placing a torch under a block and breaking it. * Teleports when you try to mine it. ; [[Dragon head]] * While worn, the head's mouth opens and closes repeatedly when moving around. * When powered with redstone while placed on solid block, the jaw starts to open and close. ** Will keep the mouth position of the exact moment it was unpowered. ; [[Purpur block]]s * Generate in the end city dungeons. * Can be crafted with [[popped chorus fruit]]s. ; [[Purpur pillar]]s * Generates in the end city dungeons. * Can be crafted with [[purpur slab]]s. ; [[Purpur stairs]] * Generates in the end city dungeons. * Can be crafted with [[purpur block]]s. ; [[Purpur slab]]s * Generates in the end city dungeons. * Can be crafted with purpur blocks. ; [[Stained Glass]] and [[Stained Glass Pane]]s * Glass can be dyed into all 16 colors. ** This is done by putting a colored dye in the center of a crafting table and surrounding it with 8 pieces of normal glass, yielding 8 stained glass. * Stained glass can be crafted into stained glass panes using the same recipe as normal glass panes. ** Doing this yields 16 stained glass panes, like normal glass. * Water, nether portals and other stained glass blocks remain visible when looked at through a stained glass block. * Looking through a solid wall of glass blocks, is equivalent to looking through a single piece (this does not apply to glass panes of any kind). ** Air blocks make the view blurrier each time. ** Adjacent glass of different colors will ignore each other's colors, and will only render the terrain behind, with the color of the outermost piece of glass. ** Other translucent blocks may have different effects. ; [[Structure block]] * Placeable only via {{cmd|setblock}}, but unusable. * It has 4 different modes: save, load, corner and data. * It has an "S" on the texture in save mode, "L" in load mode, "C" in corner mode and "D" in data mode. === Items === ; [[Chorus fruit]] * Obtained from [[chorus plant]]s. * Can be eaten even if the player is not hungry, similar to [[golden apple]]s. ** Teleport the player to a random nearby location when eaten (like an [[enderman]]). ** Does not heal hunger points if the hunger bar is full. *** Otherwise it will heal {{hunger|4}}. * Can be cooked in the [[furnace]] to obtain Popped Chorus Fruits. * They have a cool down time for consuming, like [[ender pearl]]s. ** It is visible in the item icon through a "rolling curtain" animation. * Stacks to 64. ; [[Dragon's breath]] * Shot by the [[ender dragon]] at the player as an attack. ** Leaves a patch of purple [[particles]] that deal damage when stood on top. *** Also spawn upon impact of an "ender acid" charge. ** Can be collected only by right clicking an empty [[glass bottle|bottle]] in the middle of the cloud. * Found in the brewery section of the creative [[inventory]]. * Can be used to brew [[lingering potion]]s with dragon's breath as the ingredient and a splash potion. * Stacks to 64. ; [[Elytra]] * They function according to hang glider aerodynamics. ** The player doesn't receive fall damage, if they fall from a small height while flying slowly (not nose-diving). ** Still receive fall damage if the player nose-dives directly into the ground. ** Receive damage from horizontal collisions, new death message: "Player experienced kinetic energy". * Have to be equipped in the "chestplate" slot in order to work. * Will activate when the {{key|Jump}} key is pressed while in mid-air and falling. * Have 431 uses (over 7 minutes of flying) and can be repaired on an anvil, using 4 leather to repair it totally. * Can be given the [[Unbreaking]] enchantment using an [[anvil]] or commands. * Legs will make a "walking movement" animation when the player is stalling in the air. * Similar to the Wing Cap item from [[wikipedia:Super Mario 64|Super Mario 64]]. * Found on [[End city#End ship|End Ships]] within an [[item frame]]. * Wings fold while not gliding. * The elytron texture defaults to the cape texture if the player owns a cape. ** The cape does not display while wearing. ** The Cape option in the Skin Customization menu will synchronize with the elytron texture. * Takes damage at a rate of 1/s. * {{Version exclusive}} Flight can be cancelled by jumping * {{Version exclusive}} Called ''Elytra Wings'' ; [[Ender crystal]] * Can be crafted using an [[eye of ender]] in the middle, a [[ghast tear]] on the bottom and 7 [[glass]] blocks on the remaining squares. * Can be placed only on [[obsidian]] and [[bedrock]] blocks. ** Cannot be placed in adventure mode. * Has no bottom plate like "normal" end crystals. * Used on the exit portal in the End to respawn the dragon. * The end crystal can't be destroyed by explosions (except Wither) ; [[Eye of ender]] * Activates ender portal frames. * Can be used to find strongholds. * Crafted from [[blaze powder]] and [[ender pearls]] ; [[Lingering potion]]s * Thrown like a [[splash potion]]. ** Leaves a patch of the [[potion]] particle effect on impact. *** Entities that walk into it get the [[Status effect|effect]]. * Has all the potion types, and works with potions whose effect are instant. * Brewed with dragon's breath and a [[splash potion]]. * Cloud duration can be controlled through a data tag. * Does not stack, just like other potions. * Travels with the same speed as splash potions when shot through [[dispenser]]s. * {{Version exclusive}} Lingering Long Mundane Potion * {{Version exclusive}} [[Lingering Potion]] of Decay ; [[Popped chorus fruit]] * Obtained from cooking [[chorus fruit]]. * Used to craft [[purpur block]]s. * Cannot be eaten. ; [[Shulker shell]]s * Has a 50% chance of being dropped by a [[shulker]] upon death. * Crafted together with a [[chest]] in a column to make [[shulker box]]es. ; [[Spawn egg]]s * [[Endermite]] * [[Polar bear]] * [[Shulker]] === Mobs === ; [[Ender dragon]] * [[Boss]] mob. * Spawns only once in [[the End]]. * Has {{hp|200}} ; [[Endermite]] * Sometimes spawns when a player or enderman teleports using an [[ender pearl]]. * Despawns after 2 minutes (unless it is named using a [[name tag]]). * Has the same sounds and behavior as the [[silverfish]]. They cannot enter stony blocks though ; [[Polar bear]] * Adults and cubs spawn randomly as passive mobs in [[ice plains]], [[ice mountains]] and [[ice plains spikes]]. * When hit, the adults will attack the [[player]], the cubs will run away (very fast, similar to baby zombies). ** Additionally, adults will always attack the player when their cubs are around. * Can swim faster in [[water]] than the player. * Cubs will follow their parents. * Drops 0–2 [[raw fish]] (75% chance) or 0–2 [[salmon]] (25% chance), each increased by 1 per level of [[Looting]]. ; [[Shulker]] * Short for "''Shell Lurker''".{{ytl|eYw3U8C_P40|t=5m42s}} * Hostile mobs with the appearance and some behavior of a solid purple block. ** Spawn only on the ground or walls of end cities when they first generate. ** Do not despawn in Peaceful difficulty, but will not attack or target players. * When attacking, it opens its shell on a spinning animation revealing the creature inhabiting. ** Looks like a little white cube with big eyes. ** Its attack consists of shooting projectiles with the appearance of white sea urchins. *** The projectiles chase the player until the player is out of range. **** It does not chase a [[spectator]]. *** They can move along only one of the three grid axes at a time and on integer steps. **** This means they move through [[wikipedia:Taxicab geometry|taxicab geometry]]. *** They can be knocked away by attacking them. *** Getting hit by a projectile causes {{hp|2}} of damage and inflicts the {{EffectLink|id=levitation-revision-1|levitation}} status effect. *** Shulkers take more damage if they are attacked while their shell is open. * It has an idle animation where it opens its shells a little to peek through. * It can be pushed by [[piston]]s and resists being placed on any position that isn't 3 integers (except if they are riding [[minecart]]s). * It has a chance of teleporting like an [[enderman]] or [[dragon egg]] while being attacked. ** It always teleports on the following circumstances: *** Removing its support block. *** Pushing it into a non-air block (except [[Piston#Piston Head|piston heads]]). *** Pushing a non-air block into its position (except piston heads). * It's one of the few entities (apart from [[boat]]s and [[minecart]]s) that can be stood on. ** It even displaces the player properly during its attacking and idle animations. * Has various NBT tags associated with it, which can control its animation, block attached, location and target location of projectile. === World generation === ; [[Chorus tree]] * Generate on the outer islands of the End. * Tree-like arrangements of the new [[chorus plant]] and [[chorus flower]] blocks. * The whole structure is destroyed when the bottom-most block is destroyed, like [[cacti]]. * Can be farmed by planting the chorus fruit flowers that come from the top of the plants, on top of [[end stone]]. ** Unlike cacti, chorus plants do not require the supporting block to be below it, but rather adjacent. *** This allows the structure to grow around obstacles, like other chorus trees. ; [[End city]] * Generate on the new outer end islands. * Dungeon-type structure fashioned like a branching tower made of [[end stone]] and many of the new blocks. ** Resembles a tree house. * Contains loot inside of [[chest]]s. * Generates with [[shulker]]s in it. ; [[End gateway portal]] * Generate on the new outer end islands. * Dungeon-type structure fashioned like a branching tower made of [[end stone]] and many of the new blocks. ** Resembles a tree house. * Contains loot inside of [[chest]]s. * Generates with [[shulker]]s in it. ; [[Exit portal]] * The only way back to the [[Overworld]] without dying. * Contains the [[Dragon Egg]]. ; [[Igloo]] * Spawn randomly in [[ice plains]] and [[cold taiga]] (but not the Hills variant). ** Spawning parameters are shared with [[desert temple]]s, [[jungle temple]]s, and [[witch hut]]s: the fact of a structure spawn is decided, then the biome determines which structure (if any) is spawned. * An igloo contains: 9 [[Carpet|white carpets]], 3 [[Carpet|light gray carpets]], 2 blocks of [[ice]], a [[redstone torch]], [[furnace]], [[bed]] and a [[crafting table]]. * Some igloos have a [[stone brick]] basement, with a [[cauldron]], 2 [[Carpet|red carpets]], a [[brewing stand]], 3 [[spruce stairs]], a [[cobweb]] and loot chest, along with a [[villager]] priest and [[zombie villager]] priest in [[iron bar]]s. A [[trapdoor]] with [[ladder]]s leads down, into the mossy brick basement, cracked and stone brick also available, with 2 torches. ** In the loot chest there is a [[golden apple]], hinting that the player needs to cure the zombie. ** Always spawns with a splash potion of weakness hinting the player to use these on the zombie to turn it into a villager, like the one next to it. ** The zombie has the PersistenceRequired tag which makes it not despawn. ** [[Silverfish]] spawn in some stone brick blocks. ; [[Obsidian pillar]] * Generate throughout the end's central island. * Are capped by an End Crystal that heals the Ender dragon. ; [[Obsidian platform]] * It is a 5×1×5 square of [[obsidian]]. * Where players entering The End always spawn. ; [[The End]] * New dimension. * Replaces the previously planned [[Sky Dimension]]. * [[Endermen]] and the [[ender dragon]] spawn there. === Gameplay === ; [[Levitation]] * Received when the player or mobs is hit by [[shulker]] projectiles. * Makes player involuntarily float high into the air. ** Can be used to get to higher places. * Listed as a negative effect due to the potential to kill from [[Damage|fall damage]]. * Higher levels of levitation result in faster floating. ** Effect levels 128-254 result in floating downward at a constant speed, with level 128 being the fastest and level 254 the slowest (one block per second). ** Effect level 255 disables falling and jumping altogether, to an effect not entirely unlike flying in creative mode. Gaining or losing elevation is impossible without using pistons. ; [[Achievements]] * {{Version exclusive}}: More [[achievements]]. ; [[Music]] * Added downloadable ingame music === Commands === ; {{Version exclusive}} [[Commands/connect|/connect]] * Connect to a server URL. ; [[Commands/locate|/locate]] * Syntax: {{cmd|locate }} ** Accepts: EndCity, Fortress, Mansion, Mineshaft, Monument, Stronghold, Temple and Village. ** Desert temples, Jungle temples, Witch huts and Igloos all go under the Temple category. * Pushes coordinates for the closest structure of given type in the chat for the player who executed the command. ** Returns the message "Located [Structure] at [x] [y] [z]". ** Will display the Y coordinates as "(y?)" for some structures ** If a structure is not located nearby (i.e. in a different dimension), it will respond with "Unable to locate any [StructureType] feature"> === General === * [[Particles]] ** endRod ** dragonbreath * [[Mash-up Pack]] ** Added mash-up packs * [[Splash]] ** Added "& Knuckles!" * [[World]] customizations ** Support for world templates ** World seed library * Other ** '''.MCWORLD''' or '''.MCTEMPLATE''' can be used for world templateshttps://minecraft.net/en/article/new-add-ons-features-10 == Changes == === Blocks === *[[Bed]] ** "Your home bed was missing or obstructed" message now appears if the [[player]] dies and their bed was destroyed. === Items === *[[Tipped arrow]]s ** The method to get tipped arrows like in [[Java Edition 1.9|Java 1.9]] is added; however, it still works with [[cauldron]]s. * [[Enchanted golden apple]]s ** Tweaked so they have the correct amount of absorption health points. * [[Pumpkin]]s ** Wearing one now prevents endermen from becoming aggressive after being looked at. * [[Milk]] ** Can now be consumed in Creative mode. * [[Beetroot]]s and [[beetroot soup]] ** Now appear in the Creative inventory. * The player can now auto-equip armor by tapping and holding. * Transferring items between containers should be faster now. * There is now an animation for throwing items. === Mobs === * Baby [[zombie]]s ** Now drop loot upon death. * [[Snow golem]]s ** Now attack [[silverfish]]. * [[Villager]]s ** Now turn into zombie villagers when they are killed by a husk. * [[Cow]]s **Only adult cows can be milked * [[Pig]]s ** [[Potato]]es and [[beetroot]]s can once again be used to feed and breed them. * The [[Wither]] ** No longer hostile to wither skeletons and strays. * [[Magma cube]]s ** No longer take damage from water. *[[Endermen]] ** Now drop 0-1 [[ender pearl]]s upon death. ** Negative effects from splash potions no longer affect endermen (as they teleport away quickly). * [[Horse]]s ** Untamed horses/mules/donkeys no longer follow the player when they're holding food. * [[Blaze]]s ** Tweaked the charge time for attacks to match other editions. * Lured mobs no longer push the player around when they're riding a [[pig]]/[[horse]]/[[mule]]/[[donkey]]. * "Dye" button is now displayed when attempting to dye a [[sheep]]. * Tweaked the [[slime]]/[[magma cube]] loot drops to the way they should be. * [[Mob]]s killed by tamed mobs will now drop [[experience]]. === World generation === * Increased building height from 128 to 256. * [[Stronghold]]s now generate randomly in new chunks. * Changed the [[Pocket Edition level format|level format]] to store each subchunk separately as a different leveldb key.https://www.reddit.com/r/MCPE/comments/5cw2tm/level_format_changes_in_mcpe_0171_100/d9zv9s8/ * [[Village]]s ** {{Version exclusive}}  A [[chest]] may spawn in the back of large houses which contains [[farming]] equipment. * Added the [[Resource pack/Mash-up pack#Pocket Edition|Festive 2016 Mash-up Pack]]. * [[Huge mushroom]]s can now be made from regular [[mushroom]]s. === Gameplay === * If the [[player]] takes two damaged items and put them in the crafting grid or anvil, they can get one item with full durability. * [[Bed|Sleeping]] now ends the [[weather]]. === General === * Option to enable "Text To Speech for Chat" Option in Music Settings. * Added a UI Profile option for changing between "Pocket" (the UI for [[Pocket Edition]]) and "Classic" (the UI for the [[Windows 10 Edition]]) UIs in Advanced Video Settings. * Various tweaks to Add-ons, including improvements to loading. * Stronger validation of Add-ons manifest. * Tweaked opacity of pop-up windows for easier reading. * Creative search tab now selects the search box when switching tabs and when typing any character even if the box is not selected. * "100% dragon free" and "It's alpha" removed from the [[splash]] text because the Ender dragon has been implemented and the game is no longer in alpha. * Tweaked the ''Natural Texture Pack'' description so it doesn't get cut-off. * Lowest render distance value possible is now 3 chunks (because chunks get stuck trying to load if it's below 3). * Tweaked chunk generation. * Capitalized the "r" in Realms on the dialog text. * Changed "Save world to device" text to "Download World". * Changed "Create new world" text to "Create New". * Tweaked the UI in the Realms selection screen so Realms don't move around slightly. * Added the ignite sound for TNT minecarts & creepers. * Tweaked the error validation screen to better convey information about a failing Add-On pack. * Localization fixes and an update to the Rift launcher (Windows 10 - Oculus Rift only). * Tweaks to narration accessibility mode. * Play screen layout & achievement screen tweaks. * Text tweaks to keep them where they belong (and to make them readable!). * "Leave Bed" button updated. * Moved position of chat messages so they don't cover life points, armor, etc. * Tweaked the time it takes to catch something with a fishing rod so it doesn't take longer than other versions. * Moving between tabs in menus while using the LB/RB on a controller now behaves as expected. * Removed bold headings from the Manifest Validation screen. == Fixes == ; 283 bugs fixed * "Sound" and "Music Effect" volume issues fixed. * Buckets can no longer be used to spawn blocks. * Fixed issues with text lagging when updating (and not updating scroll bar visibility, too.) * Fixed various text sizing and spacing issues. * Lava and water should again go where you point to place them. * Worlds again displayed in the Play tab for Windows 10 players with utf-8 symbols in their names. * Fixed a crash when players with utf-8 symbols in their names tried to delete a world. * FOV slider now shows the correct value. * Stone blocks should now show up in all recipes when using the crafting screen. * Fixed a game crash on startup if two monitors connected with different [[wikipedia:Dots per inch|DPI]]s (Windows 10 only). * The Android keyboard will no longer switch to the numeric keypad if the screen is locked and unlocked (Android only). * No more crashing when eating mushroom stew. * Realm names no longer overlap the number of players actively in the realm. * Fixed a crash when an internet connection dies while using "Replace World" on Realms. * Guardians, wither skeletons & blazes respawn naturally again when switching from peaceful game mode to easy/normal/hard; however, they will only do this in newly generated structures, not ones that have already been discovered. * Fixed the Store getting stuck on "Getting products…" screen. * Fall momentum now saved, even if you close and reopen a world. * Skeleton horse traps should now work correctly (multiple bug fixes). * Potions must be brewed in a brewing stand to get the achievement. * "Local Brewery", "Monster Hunter" and "Archer" achievements fixed. * Cycling through commands to get to the @ character now properly displays all available values. * Minecarts with chests/hoppers/TNT no longer get stuck halfway in a block if they run into it. * Mobs can drown again. * Fixed a crash on mobile devices if game was launched without Wi-Fi enabled (Minecraft: ''Pocket Edition'' only). * Fixed arrow hit sound effect. * Text-To-Speech narrated messages are no longer interrupted by sending a new message. * Sprinting fixed so it doesn't stop unless hunger is low. * Fixed a crash with the {{cmd|deop}} command. * Paintings can no longer run into each other at right angles. * Fixed a crash that occurred when selecting a world for Replace World for realms (iOS only). * Fixed a bug that caused slow mining after a player reconnected to a multiplayer game while riding a horse. * Fixed a bug where you could use commands to have buckets place other blocks. * Cats no longer change their textures back to ocelots when worlds created before 0.16.0 are loaded. * Fixed a bug where the villager reproduction rate was capped by something other than door count. * Fixed a bug where the game would hang on a black screen during launch (FireTV only). * Fixed a bug where endermen would get angry even if their torso was only looked at. * Fixed biomes looking strange when loading previously generated worlds. * Removed "Import Failed" message when an Add-on is imported that has already been imported - now there is a correct message! * The "Manifest Validation" window now activates during a failed import of an Add-on with an exceptionally long pack name or description. * Add-on packs with syntax errors in the manifests that worked in 0.16.0 will now also work in 1.0 (though clean up might be wanted!) * Baby ocelots who grow up to be adult ocelots can now be tamed. * Throwing a splash water bottle on an Enderman no longer crashes the game. * If a player’s game is joined while they are in a vehicle or riding an animal, they will no longer clips through the vehicle/mount. * All current textures will now update when switching resource packs. * Snowballs now dispense properly. * Baby villagers will run away if the player attacks them. * Fixed a bug with saddles/chests on donkeys and mules. * Fixed buckets so they behave as they should in Creative. * Iron golems now have full knockback resistance. * Mob heads can be placed again. * Applied Add-on packs now appear correctly in the UI while in game. * Mushrooms obtained from shearing mooshrooms no longer have a blank icon in your inventory. * Rabbits again properly eat carrot crops. * Skeletons and strays will now follow players during the day if it is raining or they are wearing a helmet. * Fixed a crash potentially due to some player models (iOS only). * Fixed random colors on grass when a player overrides grass colors. * Fixed carried lily pads in resource packs - the pack files were named incorrectly. * Eggs now cause knockback and make the mob/player flash when hit. * Now only one "You have been given…" message displays per use when using the {{cmd|give}} command to give multiple items. * Fixed a bug that should improve response when players interact with some blocks. * Pushed blocks no longer flicker once after being moved. * Fixed bugs dealing with mob spawn rates (i.e. ghast spawn rate; increased frequency of mob spawning in some cases; detecting whether a mob spawned from a spawner or not). * Recipes that have items that have a damage value will no longer have the wrong craft number in the ''Pocket Edition'' crafting UI. * Beacon is now correctly highlighted in the ''Pocket Edition'' crafting screen when you don't have all the ingredients to make one. * Fixed a crash when an item went into a hopper. * Stray's clothing now renders correctly. * The store downloading layout now displays correctly (Minecraft: ''Pocket Edition'' only). * "Skin Picker" custom button now sizes itself based on the length of text. * Realms will no longer show up in the list of worlds you can upload to your Realm. * Settings are now correctly displayed on expired Realms. * Paintings can have transparency now. * XP orbs and loot now comes out of mobs with the smoke particles. * Players no longer gain the Respiration effect from just holding an enchanted helmet; they need to wear it. * Melted ice blocks now create flowing water. * All note blocks now start with the lowest note. * The sound of a playing note block now doesn't fade out too early when you walk away from it. * Fixed ghast and lightning/thunder sounds. * Creepers no longer use their hurt sound as an idle sound (as creepers are quiet!) * The Snow golem now has a special sound when it receives damage or dies. * Zombie villagers, silverfish, squid, and husks now all make the sounds they are supposed to make. * Leash offset for chickens corrected. * Fixed another game crash when you respawned. * Cured zombie villagers now make the appropriate sounds when cured. * TNT ignition animation now looks like it does in other versions. * Fixes to unusual minecart movement and minecarts floating above tracks. * Elder guardian egg now renamed properly so resource packs can find it. * Fixed issue where texture packs were not applying to mob heads. * Fixed a crash after undoing an emoji in chat (Minecraft: ''Pocket Edition'' - iOS only). * Fixed a timing issue with falling blocks. * Burning players are now extinguished when jumping in a cauldron with water in it. * Witches spawn from witch huts now. * Hoes till dirt again * Fixed a crash when opening a .mcworld file (Minecraft: ''Pocket Edition'' - iOS only). * Fixed various Unicode bugs. * The left bumper can now be used on the controller on the inventory screen to wrap to the right side (Minecraft: ''Pocket Edition'' only). * Wrapping now allowed when cycling through tabs. * Some characters in the chat text box are no longer moved off screen when the send button appears. * # can be used in text boxes again. * "Advanced Video Settings" toggle now saves its state. * Chat can be closed again with the back button. * Scroll bars should no longer have their max overshot value become negative. * Fixed a crash relating to store screenshots. * Fixed a crash on launch if there was no speech pack installed (Windows 10 only). * Chat messages again read in the correct order in narrator mode. * There's now a notification when keyboard shortcuts are used to toggle the Text-To-Speech accessibility option (Windows 10 only). * Fixed some mob models not being able to be changed using mobs.json. * You now see the hand movement and TNT's textures blink when joined to a game and the TNT is ignited. * Command output from the {{cmd|gamerule}} command is now displayed for other players. * Blaze projectiles are now visible (Realms only). * Playera are no longer repositioned at spawn when above Y 128 and the game is reloaded. * Minecraft launcher no longer crashes when the hard drive is full (Windows 10 - Oculus Rift only). * If a player is on another player’s world, you can now see them switching between mob heads. * Protection enchantment fixed to be the same as other versions - it no longer protects against suffocation and cactus damage. * Caves are no longer pitch black (VR only). * Fixed chunks of other dimensions (e.g. the Nether) generating when you enter a dimension the second time on a server/game with a smaller render distance than the player. * Play screen now properly shows Realms trial when the trial is still available but you have accepted a friend's Realm invitation. * Achievement screen will now populate with a single list of achievements if suspending/resuming the game. * If a player dies and rejoin a game, they respawn at the last bed they slept in (or at the world's spawn point if that bed was destroyed) rather than where they died. * Corner fences rotated to 90° now have correct collision boxes. * Fixed a bug where the sneak button wouldn't disappear when "Switch Sneak/Jump" option is enabled. * Loading worlds from templates should no longer occasionally fail. * Fixed a bug with using spawn eggs on spawners - it now behaves correctly. * Cocoa pods now show a cracking animation when breaking them. * Various skin bug fixes. * Fixed a graphics bug where mob spawners allowed you to see through the world. * Fixed an occasional crash when you return through a Nether portal with a mob spawner nearby. * Plastic texture pack particles fixed. * Fixed the error message for the {{cmd|give}} command when invalid values are entered. * Dropped items now move to the next empty space when a block is placed on top of them. * Silverfish and Endermites now take damage when on soul sand. * Fixed a crash when the game was resumed (Minecraft: ''Pocket Edition'' - iOS only). * Fixed a crash that occurred when trying to join a LAN game. * Fixed a crash when a game was stopped with players still logged into it * The armor on skeletons now disappear when they're splashed with a potion of invisibility. * An animal on a lead should land safely on the ground now without taking any damage. * Clocks again rotate at the same speed as one held in hand when placed in item frames in the Nether and the End. * Villagers now run from zombie pigmen. * Mobs no longer jump and turn near obstacles on slabs, carpet, etc. * Fixes and updates for City, Fantasy, Natural, and Plastic texture packs. * Weather now clears up after using the {{cmd|toggledownfall}} command during a thunderstorm. * The auto-complete list now show players that are on the same world but just in different dimensions than you. * The close button in the chest UI no longer overlaps an item slot when you hover your mouse over it (Windows 10 only). * The D-Pad on the controller is now supported in the "Exit Minecraft" prompt. * A player can now whisper to themselves in the text chat in the game * The potion drinking animation of a witch can now be seen. * Fixed crashes when loading terrain. * Fixed an occasional crash when moving the visibility distance slider in the Options menu. * Importing a world with an Add-on will no longer fail due to duplicate world IDs. * Held items are no longer cropped or off-frame when playing in a different aspect ratio; therefore, clocks & compasses will show up correctly again. * When an Enderman is being hit, its head color is consistent - the bottom part no longer turns completely red. * Clocks continue to work when dropped now. * You can no longer enter a boat or minecart while riding a pig/horse/donkey/mule. * Cocoa pod stems are now correctly displayed. * The game now registers mouse clicks as fast as you can click them! * Fixed lag when your world is saving. * Animals breed again (instead of just showing hearts with no baby appearing). * Chat position is fixed. * Throwing rate of snowballs is fixed. * The spawn rate of Golden Apples in chests is fixed. * Pointing the crosshairs near the top or the bottom of a block while you're in sneak mode no longer highlights the block next to the one you want. * Framed maps' green indicators no longer disappear from a held map after you teleport to another dimension. * All zombie pigmen within range will now attack you if you attack one of them. * The anvil no longer deletes items if the game is quit while the GUI is open. * Leaves no longer act as opaque blocks when the Fancy Graphics option is set to off. * Leaf blocks held in the hand or dropped on the ground now have a transparent texture if the Fancy Graphics option is set to on. * Broken spruce and birch leaves no longer have different colors than they should. * You can no longer walk through fences. * Compasses placed in item frames now show the correct direction towards spawn. * Minecarts with mobs no longer fly upwards after you join a game. * Fixed the looped sound for the ignite action. * Fixed a crash that occurred when hostile mobs die. * Players can ride on tamed horses that are on leads. * Fixed a crash that occurred after selecting the [[Seed Picker]]. * Fixed an issue where an "unable to connect to the store" message instead of being able to get skin packs and texture packs (Rift & Gear VR only). * Using LB/RB on a controller to select tabs in options now correctly highlights any tab that has behavior or resource packs. * Fence gates, daylight sensors, and observers no longer stop redstone wire from transferring the signal any further. * Fixed some issues with Realms invites and toast notifications of invites. * Villagers no longer run exceptionally fast after being hit. * Fixed a crash on the host player's device when one of their connected friends left a LAN game. * Fixed a crash that could happen when attaching a graphics debugger. * Endermen again teleport when a splash potion is thrown at them. * Water can now protect obsidian blocks from getting destroyed by the Wither's spawn explosion. * The invisibility effect is no longer affected by a player's personal game mode changing. * Fixed a crash when there was any input from a controller while the game was launching (Android & Fire only). * Gear VR hotbar is no longer stuck at the center of view (Gear VR only). * Slime blocks again display when held in your hand (VR only). * Players can no longer duplicate items with item frames. * Global texture packs with custom UI textures now apply on the start screen without having to restart the game. * Bottles o' Enchanting & splash potions no longer jitter in the air when thrown. * Fixed a bug where if a player went to sleep while it was raining in a Realm, it would continue raining when the player woke up, but the rain would be visually gone. This made it appear as though sun was not burning zombies/skeletons, fires went out quickly without explanation, and made cauldrons fill up mysteriously. Now it actually does stop raining! * Villages now spawn again naturally with different types of villagers instead of just farmers * Redstone comparator interaction with highly powered opaque blocks now works the way it does on other versions. * Pressure plates no longer get stuck in a pressed down position. * Farmer villagers now harvest fully grown carrots and potatoes. * Donkeys/mules/horses now make appropriate reactions to different food items. * If you use commands to try to give a player a stack of items greater than the max stack size, players now only get one max stack of the item instead of an error. * The appearance of leaves is now consistent no matter what blocks are placed next to them. * Various bug fixes for the Plastic, Fantasy, City, Cartoon, and Natural texture packs. * "Could not connect: outdated server" message now displays when attempting to join a pre-0.16 version server instead of the incorrect "Disconnected from Server" message. * Mobs now behave properly regardless of block type (no more spinning on blocks made of half-blocks!) * Tamed animals now teleport with the player into other dimensions (if they aren't sitting). * Villagers no longer get stuck up ladders. * Enchanted items have shiny effects again (VR only). * Snow layers placed against other non-full blocks no longer delete the adjacent block. * Using spawn eggs in Survival mode now results in an egg being used and removed from the player’s inventory. * Worlds downloaded from Realms now correctly display the world name. * Fixed a crash when you selected a Realm invite message multiple times and then accepted or declined the invitation. * "You haven't added anyone to your friend's list!" message in Realms now displays properly (Android Galaxy Tablet only). * Head icons are now visible on the hotbar when the inventory is opened. * Mobs no longer jump and spin around if they move on to a bed. * The point-of-view change can be seen when sneaking/crouching in immersive mode (VR only). * Chat messages now only show up once. * UI performance no longer gets worse the longer you use the UI when deleting items. * Sliders now behave properly on Android & iOS devices when using a controller. * All file extension types we support on Android now should work on Gear VR (Gear VR only). * The hunger bar no longer depletes exceptionally fast when in a Realm. * Fixed some lag issues when placing gravity-affected blocks in multiplayer. * Tools make breaking noises when they break again (Realms only). * Fixed a duplication glitch when hitting something. * Game no longer hangs when saving a Realm to a device (Realms only). * Blocks held in your hand are no longer larger than they should be. * Bows can no longer be pulled back if you're out of arrows. * Squid no longer disappear as soon as they reach the surface of water (Realms only). * Diamonds can now be found randomly in generated blacksmith chests. * Various zombie bug fixes. * Various rabbit bug fixes. * If you hit a spider in the daytime, nearby spiders won't try to attack you as well. * You no longer keep your armor when you die (it drops like everything else). * Fixed shulker health. * Rain, smoke particles, and shadows are no longer visible when you're inside lava. * Chests no longer get stuck looking as though they are open. * Mobs again spawn with enchanted items & with the appropriate spawn/drop rate. * Undead mobs no longer burn at night when they're close to The Wither * World generation from seeds is now totally consistent between PE & Win 10. * Fixed signs and mob heads so they are placed facing direction based on the player's direction from a block. * Pig saddle sounds can now be heard. * You can now hear the summoning sound of the Wither. * Experience orbs no longer orbit your head when you pick up many of them at once. * Iron golems created by the player will never attack you. * Resource pack images no longer show up in your device's picture gallery (Android only). * Clouds are no longer rendered on top of players who are at or above cloud altitude. * Trapped chests no longer look the same as normal chests in your inventory, hotbar, or when dropped in the world. * Fixed a crash that happened when a player got out of a minecart and then destroyed it. * Tamed animals no longer take damage when you take damage from a potion. * Endermen no longer have status effects applied from tipped arrows (because they teleported away before they were hit). * Enchanted flame & power bows work again & apply the effect/damage to mobs correctly. * You can no longer destroy an End portal with water. * You can again walk from a slab to a block with carpet on top of it. * Arrows fired from dispensers can be retrieved again. * Boats and minecarts now make sounds when they are broken (MCPE only). * Fixed a crash when a player would spam the Sign in For Free button on the Xbox Live sign-in screen. * The first hotbar slot is no longer always highlighted after re-entering a world. * When you have a piece of armor in your hand and right click, it equips it if that slot is free. * Fixed a crash when accessing settings on Realms (Realms only). * Players can now sleep in partially-covered beds without suffocating. * Ghast fireballs set blocks on fire again. * Endermen again teleport after taking damage. * You hear the sound again when you are taking damage from drowning. * You can now hear the bubbling sound of lava. * Fixed a bug where items wouldn't get placed correctly into item frames. * Fixed the textures for the furnace, dispenser, and dropper when dropped in the world, in your hand, or in an item frame. * Fixed a crash that happened when hostile mobs died * The Wither is now healed by Arrows of Harming. * TTS now reads output from say, tell, and whisper commands. * Cave spiders now apply the poison effect when they attack you. * The {{cmd|toggledownfall}} command now toggles off rain on Realms (Realms only). * You can no longer join a game that has multiplayer disabled by manually adding the IP address. * You can again connect to a Xbox Live account on Fire TV (Fire TV only). * Cursor keys now work on Android (Android only). * Fixed item transfer so it automatically moves the stack of items (MCPE only). * Brewing stands will now stop looking like they're still brewing even when they are not. * When using the MCPE UI on Win 10, scrolling no longer changes the hot bar selection (Win 10 only). * Fixed lag when riding an animal/minecart. * Hovering over the chat with touch controls while controlling the camera no longer stops the camera from turning. * Destroying an ice block no longer also destroys the block underneath it. * Fixed biome graphics issues when loading older worlds. * Pumpkin & melon seed textures now render correctly. * Fixed lighting for water. * Health bars for bosses now update and appear properly. * {{bug|MCPE-16611}} – Blacksmith chest loot bug * {{bug|MCPE-16889}} – Ghasts don't make sounds * {{bug|MCPE-17379}} – Rabbits spawning too frequently * {{bug|MCPE-19124}} – Hopper bug == Video == Video made by [[slicedlime]]: {{yt|dYzMkCPSdeE}} ==Gallery== MCPE End.jpg Diamond Room.jpg == References == {{reflist}} == Navigation == {{Navbox Bedrock Edition versions|1.0}} [[de:Pocket Edition 1.0.0]] [[es:Pocket Edition 1.0.0]] [[fr:Version portable 1.0.0]] [[ja:Pocket Edition 1.0]] [[pt:Edição Pocket 1.0.0]] [[ru:1.0.0 (Pocket Edition)]] [[uk:1.0.0 (Pocket Edition)]] [[zh:携带版1.0.0]]