{{relevant guide|Bedrock Edition guides/Discovery Update}}
{{Infobox version |title=v1.1.0 |vernum=1.1 |build=366564 |image=PocketDiscovery.png |image2=Pocket Edition 1.1.0.png |name=[[Discovery Update]]{{Mcnet|discovery-update-pocket-and-win-10-soon|The Discovery Update: on Pocket and Windows 10 soon}} |edition=Pocket Edition |internal=1.1.0.55
'''Windows 10''' 1.1.55.0 |date=June 1, 2017 |prevparent=1.0.0 |prev=1.0.9 |next=1.1.1 |nextparent=1.2.0 |nextparentlink=Bedrock Edition 1.2.0 }}
{{relevant guide|Bedrock Edition guides/Discovery Update}}
'''1.1.0''', the first release of the '''[[Discovery Update]]''', was a major update to ''[[Pocket Edition]]'' and [[:Category:Bedrock_Edition|its derived editions]] that was released on June 1, 2017. It added many new features primarily focused on exploration (similar to [[Java Edition 1.11]]), such as [[woodland mansion]]s, [[adventure]] mode and [[explorer map]]s, and some features revolving around the color palette of the game (similar to [[Java Edition 1.12]]) such as [[concrete]] and [[glazed terracotta]]. Other new features included new [[mob]]s, such as [[llama]] and [[vex]]es, the [[Marketplace]], and a partially-implemented [[Inventory#slots|off-hand slot]]. The update was also the last major update to be released under the name ''Pocket Edition'' – afterwards, beginning with [[Bedrock Edition 1.2.0]] ([[Better Together Update]]), the name was revised to ''Minecraft'' (with no subtitle) due to the cross-compatibility gameplay between other devices introduced in that update. == Additions == {{Additions table |White Bed BE |White Concrete |White Concrete Powder |White Glazed Terracotta |Light Gray Bed BE |Light Gray Concrete |Light Gray Concrete Powder |Light Gray Glazed Terracotta |Gray Bed BE |Gray Concrete |Gray Concrete Powder |Gray Glazed Terracotta |Black Bed BE |Black Concrete |Black Concrete Powder |Black Glazed Terracotta |Brown Bed BE |Brown Concrete |Brown Concrete Powder |Brown Glazed Terracotta |Red Concrete |Red Concrete Powder |Red Glazed Terracotta |Orange Bed BE |Orange Concrete |Orange Concrete Powder |Orange Glazed Terracotta |Yellow Bed BE |Yellow Concrete |Yellow Concrete Powder |Yellow Glazed Terracotta |Lime Bed BE |Lime Concrete |Lime Concrete Powder |Lime Glazed Terracotta |Green Bed BE |Green Concrete |Green Concrete Powder |Green Glazed Terracotta |Cyan Bed BE |Cyan Concrete |Cyan Concrete Powder |Cyan Glazed Terracotta |Light Blue Bed BE |Light Blue Concrete |Light Blue Concrete Powder |Light Blue Glazed Terracotta |Blue Bed BE |Blue Concrete |Blue Concrete Powder |Blue Glazed Terracotta |Purple Bed BE |Purple Concrete |Purple Concrete Powder |Purple Glazed Terracotta |Magenta Bed BE |Magenta Concrete |Magenta Concrete Powder |Magenta Glazed Terracotta |Pink Bed BE |Pink Concrete |Pink Concrete Powder |Pink Glazed Terracotta |White Shulker Box |Light Gray Shulker Box |Gray Shulker Box |Black Shulker Box |Brown Shulker Box |Red Shulker Box |Orange Shulker Box |Yellow Shulker Box |Lime Shulker Box |Green Shulker Box |Cyan Shulker Box |Light Blue Shulker Box |Blue Shulker Box |Purple Shulker Box |Magenta Shulker Box |Pink Shulker Box |Frosted Ice |Ocean Explorer Map BE |Woodland Explorer Map BE |Enchanted Book [&7Frost Walker I] |Enchanted Book [&7Frost Walker II] |Enchanted Book [&7Mending] |Totem of Undying |Llama Spawn Egg |Vindicator Spawn Egg |Evoker Spawn Egg |Vex Spawn Egg }} === Blocks === ; Colored [[bed]]s * Added 15 new beds, in addition to the existing red bed. * Crafted using three of the respective wool colors along with three of any wood planks. ** This means that different colors of wool can no longer be used to craft the same bed. For example, using red, orange, and yellow wool to craft a bed is no longer possible; they must be the same color. ; [[Concrete]] * Comes in the 16 traditional [[dye]] colors. * Created when [[concrete powder]] comes into contact with still or flowing water. ; [[Concrete Powder]] * Comes in the 16 traditional dye colors. * Gravity affected (like [[sand]] and [[gravel]]). * When it touches water, it turns into a concrete block. * Craftable using 4 [[sand]], 4 [[gravel]] and one of any [[dye]] to get 8 concrete powder blocks; the recipe is shapeless. ; [[Glazed Terracotta]] * Comes in the 16 traditional dye colors. * Smelt any stained terracotta in a furnace to obtain the glazed terracotta of that color (not for regular [[terracotta]]). * Can be placed in 4 directions: north, south, west, and east. ** When placed down while facing the right directions, a repeating pattern can be created. For example, white terracotta will create the pattern of a sun when 4 are placed down correctly. * Will not "[[stick]]" to [[slime block]]s if attached to the side, top or bottom, but will if attached to the front or back. ; [[Shulker Box]] * Crafted in a [[crafting table]] as a single column, with a [[chest]] in the middle of the row and a [[shulker shell]] both above and below the chest. * Works similar to a chest but keeps its content when broken. ** If it has any content inside, it will drop itself in [[Creative]] mode as well. ** Cannot be placed inside another shulker box. ** When hovered over in the inventory, it will show up to 5 slots of its content. ** Breaks when being pushed by a piston. * Use the same opening and closing animations as the Shulker. * Can be placed on different sides of a block to open in different directions. ** When opening, its hitbox changes from 1 block to 1.5 blocks in its opening direction. *** Because of this, it will not open if there is a block of any kind within the closest half-block area in its opening direction. * Can be [[dye]]d in any of the available dye colors. ** Dyed shulker boxes have a slightly darker bottom part than the normal one. * Dispensers will place the block on the ground. * Can be mined with anything, but is mined faster with a [[pickaxe]]. ; [[Frosted Ice]] * Created when using "Frost Walker" enchantment. * Cannot be obtained in the inventory, neither with silk touch nor with commands. (Can be placed only via {{cmd|setblock}}) * Breaks after a few seconds when in sufficient light (including daylight). ** Breaking takes place in four breaking stages (blockstates: age:0, age:1, age:2, age:3). Still decay with randomTickSpeed set to 0, but a higher number will make them decay faster. === Items === ; [[Explorer map]]s * Can only be obtained from cartographer villagers. * Used to locate [[ocean monument]]s and the new [[woodland mansion]]s. ** Ocean explorer maps are slightly blue, while woodland explorer maps are slightly brown. * Works like a map, but shows the outlines of land and a single structure icon. ** Fills in the map with blocks once the [[player]] starts exploring the area shown. * When resized, it will still show the structure icon, but will lose the outlines. * When outside the area on the map, the player icon will be smaller the further away the player is. ** When 1024 blocks away from the structure, the dot will go from a small icon to a bigger one. ; [[Totem of Undying]] * [[Evoker]]s will always drop one of these upon death. * Holding it in either hand will resurrect the [[player]] upon taking lethal damage. ** Gives the player the [[Absorption]] and [[Regeneration]] effects when activated. ** Does not prevent death by {{cmd|kill}} or [[the Void]]. ** Has an animation when activated, which uses the item's texture and model. ; [[Iron Nugget]]s * Can be crafted from [[iron ingot]]s, but are also received from smelting iron tools and armor. * Can be crafted into iron ingots. ; [[Spawn egg]]s * [[Llama]] * [[Vindicator]] * [[Evoker]] * [[Vex]] === Mobs === ; [[Llama]]s * Spawn in extreme hills. * Drop [[leather]] and {{xp|1|3}} experience orbs when killed. * Has multiple skins, like [[cat]]s and [[horse]]s. * Attack by spitting. ** If the [[player]] hits them, they will spit at the player once, dealing {{Health|1}} damage. ** If not in a caravan group, they are always aggressive toward [[wolves]]. * Can be equipped with a carpet for decoration and a chest for storage. ** Differently colored carpets have different textures when placed on llamas. ** The amount of storage slots available depends on the strength of the llama. * If the player puts a leash on one, up to 10 llamas will be attracted and try to form a caravan. ** Caravan groups are passive to all mobs. * Tamed llamas can be bred with hay bales. ; [[Illager]]s * Being relatives to the [[villager]]s, they look similar but have pale gray skin and wear dark clothes. * Two kinds of illagers are introduced: [[evoker]]s and [[vindicator]]s. * Attack any villagers, players, and [[iron golem]]s in sight. ; [[Vindicator]]s * Separate their arms when aggravated, and holds an [[iron axe]] in their main hand. * Hostile towards [[player]]s and [[villager]]s. * Have a byte tag Johnny which is false by default; if set to true, they will attack any nearby mobs, with the exception of other illagers. * Spawn in the [[woodland mansion]]s upon generation. Upon being killed, they will never respawn. * May drop [[emeralds]] and an [[iron axe]] upon death. ; [[Evoker]]s * Added as an end-game challenge, or mini-boss. * Will always drop a [[totem of undying]] upon death. May drop [[emerald]]s too. * In battle, they will summon [[vex]]es and [[Evoker#Evoker Fangs|fangs]] to attack. ** Raise their arms when casting a spell. ** Fangs always deal {{Health|6}} damage, ignoring armor. * Aggressive towards any players, iron golems, and villagers in sight. * Spawn in the two upper floors of woodland mansions upon generation. Like vindicators, they will never respawn once killed. * Will change any blue colored sheep in a radius of 16 blocks into red. ; [[Vex]]es * Spawn only when summoned by an [[evoker]]. * Are like ghosts, in that they are small, pale, flying mobs that can phase through blocks. * Turn red when about to attack. * Attack any players, iron golems, and villagers in sight. * Hold an [[iron sword]] in their main hand. ; Cartographer [[villager]]s * Added as a new librarian career. ** Trading with a cartographer is the only way to obtain the new [[explorer map]]s. === Non-mob entities === ; [[Evocation fang]]s * Summoned by [[evoker]]s during their fang attack. * Fangs in warmup still have a visible [[Debug screen#More debug-keys|debug hitbox]]. * Damages {{hp|6}} deals to mobs that were in place. * Naturally spawned fangs do not harm illagers. ** Player-spawned ones do. === World generation === ; [[Woodland mansion]]s * Generate in [[roofed forest]] biomes. * Home to the [[illager]]s. * Have three floors, where the bottom two are larger and the third is smaller. * Use procedural generation and [[structure block]]s for random layouts. ** Because of this, some rooms may be completely surrounded by walls and have no entrance. * Consist mostly of [[cobblestone]] and [[wood]] blocks. * Can be located with a [[woodland explorer map]]s. === Gameplay === ; [[Inventory#Slots|Off-hand slot]] * Off-hand slot only works with [[arrow]]s and [[totems of undying]]. ** [[Bow]]s choose their arrow type based on the offhand. ** [[Arrow]]s in the offhand take priority over arrows in any other slot. ** If there are multiple arrow types and none in the offhand or selected hotbar slot, the arrow that is in the lowest numbered slot will get fired. ; [[Enchantment]]s * [[Frost Walker]] * Turns water into meltable ice which decays in multiple stages. ** Does not work on flowing water. * [[Mending]] * Any experience collected while holding the item repairs it instead of going to the experience bar. * Mainhand, offhand, and armor slots all count as held. * If multiple held items have the enchantment, one will be chosen at random for each experience orb collected. * Repairs at a rate of 2 durability per experience. * If the amount of repair needed is less than the value of the experience orb, the extra experience will go to the experience bar. ; [[Adventure]] mode * Only playable using commands. * Building, destroying blocks, setting things on fire and using buckets is disabled. * Players can only interact with mobs and the environment, such as buttons and levers. * Players can take items from a [[chest]], a [[furnace]] or a [[dispenser]]. === General === * Added a setting to toggle smooth lighting. * {{Version exclusive}}: [[Marketplace]] * Added a setting to change the screen safe area. * Added 13 new languages: Čeština (Czech), Dansk (Danish), Bahasa Indonesia (Indonesian), Magyar (Hungarian), Norsk bokmål (Norwegian), Polski (Polish), Slovenčina (Slovak), Suomi (Finnish), Svenska (Swedish), Türkçe (Turkish), Ελληνικά (Greek), Български (Bulgarian), and Українська (Ukrainian). == Changes == === Blocks === * [[Bed]]s ** Makes more realistic sounds when placed, stepped on and broken. *** Old sound was stone. ** The original "Bed" has been renamed to "Red Bed". ** Gives a short bounce when jumped on. * [[Carpet]] ** Texture and color palette is changed. * [[Cobweb]] ** {{Version exclusive}}: A cobweb can be converted to 9 strings on a crafting table. * [[Door]] ** Now actually make sounds when placed. * [[Hardened clay]] ** The uncolored block is now called "[[Terracotta]]". ** The colored blocks are now called, for instance, "Red Terracotta". * [[Melon block]] ** {{Version exclusive}}: Breaking a melon with shears will produce the full 9 slices of melon. * [[Wool]] ** Texture and color palette is changed. === Items === * [[Map]]s ** Maps are now numbered, so that the player can tell which map is which. ** {{Version exclusive}}: [[Empty map]]s with compasses have been renamed to locator maps to distinguish between empty maps without compasses. * [[Golden apple]] ** {{Version exclusive}}: "[[Enchanted Golden Apple]]" is now called "[[Enchanted Apple]]". * [[Spawn egg]]s ** Updated [[spawn egg]] texture for husk, shulker, silverfish, stray and zombie horse. * Potion of Decay ** Texture has been changed. === Entities === * [[Cave spider]] ** Now attacks with poison time based on [[difficulty]]. * [[Lead]] ** Improved [[lead]] rope physics. * [[Zombie villager]] ** Now have the unique sounds that they do {{in|je}}. * [[Shulker]] ** Changed color palette. * [[Sheep]] ** Changed color palette. === World generation === * Seeds which contain pre-generated structures such as [[ocean monument]]s & [[igloo]]s may generate those structures in different places. * {{Version exclusive}}: Igloo [[bed]]s are white in ice spikes and brown in cold taiga. === Gameplay === * [[Health]] and [[Hunger]] bar are now located above the hotbar. === General === *Entity and block entity IDs ** Use underscores to separate words, rather than using single words in mixed case. *** The following names have changed: {| class="wikitable sortable" data-description="changed names" ! class="unsortable" | ! Old name ! New name ! Change |- | {{EntitySprite|Arrow}} | arrow.skeleton | arrow | {{tc|rarely|rename}} |- | {{EntitySprite|Cave Spider}} | cavespider | cave_spider | {{tc|neutral|underscores}} |- | {{EntitySprite|Minecart with Chest}} | minecartchest | chest_minecart | {{tc|rarely|rename}} |- | {{EntitySprite|Minecart with Command Block}} | minecartcommandblock | command_block_minecart | {{tc|rarely|rename}} |- | {{EntitySprite|Egg}} | thrownegg | egg | {{tc|rarely|rename}} |- | {{EntitySprite|Elder Guardian}} | guardian.elder | elder_guardian | {{tc|rarely|rename}} |- | {{EntitySprite|Ender Dragon}} | dragon | ender_dragon | {{tc|rarely|rename}} |- | {{EntitySprite|Sand}} | fallingblock | falling_block | {{tc|neutral|underscores}} |- | {{EntitySprite|Fishing Bobber}} | fishinghook | fishing_hook | {{tc|neutral|underscores}} |- | {{EntitySprite|Minecart with Hopper}} | minecarthopper | hopper_minecart | {{tc|rarely|rename}} |- | {{EntitySprite|Iron Golem}} | irongolem | iron_golem | {{tc|neutral|underscores}} |- | {{EntitySprite|Fireball}} | largefireball | large_fireball | {{tc|neutral|underscores}} |- | {{EntitySprite|Leash Knot}} | leashknot | leash_knot | {{tc|neutral|underscores}} |- | {{EntitySprite|Lightning}} | lightningbolt | lightning_bolt | {{tc|neutral|underscores}} |- | {{EntitySprite|Magma Cube}} | lavaslime | magma_cube | {{tc|rarely|rename}} |- | {{EntitySprite|Mooshroom}} | mushroomcow | mooshroom | {{tc|rarely|rename}} |- | {{EntitySprite|Polar Bear}} | polarbear | polar_bear | {{tc|neutral|underscores}} |- | {{EntitySprite|Skeleton Horse}} | skeletonhorse | skeleton_horse | {{tc|neutral|underscores}} |- | {{EntitySprite|Fireball}} | smallfireball | small_fireball | {{tc|neutral|underscores}} |- | {{EntitySprite|Snow Golem}} | snowgolem | snow_golem | {{tc|neutral|underscores}} |- | {{EntitySprite|Splash Potion}} | thrownpotion | splash_potion | {{tc|rarely|rename}} |- | {{EntitySprite|Stray}} | skeleton.stray | stray | {{tc|rarely|rename}} |- | {{EntitySprite|TNT}} | primedtnt | tnt | {{tc|rarely|rename}} |- | {{EntitySprite|Minecart with TNT}} | minecarttnt | tnt_minecart | {{tc|rarely|rename}} |- | {{EntitySprite|Wither}} | wither.boss | wither | {{tc|rarely|rename}} |- | {{EntitySprite|Wither Skeleton}} | skeleton.wither | wither_skeleton | {{tc|rarely|rename}} |- | {{EntitySprite|Bottle o' Enchanting}} | potion.experience | xp_bottle | {{tc|rarely|rename}} |- | {{EntitySprite|experience-orb}} | xporb | xp_orb | {{tc|neutral|underscores}} |- | {{EntitySprite|Zombie Horse}} | zombiehorse | zombie_horse | {{tc|neutral|underscores}} |- | {{EntitySprite|Zombie Pigman}} | pigzombie | zombie_pigman | {{tc|rarely|rename}} |} === Commands === * CanPlaceOn & CanDestroy are now supported in the {{cmd|replaceitem}} command. * {{cmd|gamerule}} ** New game rules: dodaylightcycle, doentitydrops, dofiretick, domobspawning, domobloot, dotiledrops, doweathercycle, keepinventory and mobgriefing. * {{cmd|locate}} command will now find more structures such as [[Village]]s {{cmd|setmaxplayers}} * This command can set the maximum amount of players in a game session. === Other === * Iron and gold [[tools]] can now be smelted into [[iron nugget]]s and [[gold nugget]]s. * Dampened the vertical look speed when using a controller. * Improved navigation of the settings screen when using a controller. * The {{xbtn|X}} button can now be used to clear the hotbar on the Creative inventory screen when using a controller. * Improved controller input when selecting items on the Creative inventory screen. * {{Version exclusive}}: New sleeping animation slowly lowers the player into a serene slumber. * Worlds will now show a screenshot in the main menu. * Eating animation can now be seen in third-person camera. * Added a warning if a resource pack cannot find the textures list file. * Added a message when toggling Always Day button in the world settings. * "EnchantRandomly" function has been modified to use treasure flags. * The "crafting" label above the 2×2 grid in the player inventory was removed because the sizing didn't work in non-English languages. * Font fixes. * Updated the beacon recipe to not use a specified aux value and instead use the default. * Tweaked some weird touch issues with the hotbar. == Fixes == * {{bug|MCPE-12196}} - Water no longer renders and unloads oddly behind clouds * Fixed a crash when importing certain resource packs. * Fixed a crash when trying to join a server with plug-ins. * Players can now see [[particles]] after other players fall from over three blocks high. * {{bug|MCPE-19414}} - Leads no longer float above rabbits' heads. * Fixed special characters on signs being visible through walls. * Horses now make sounds when they jump. * Fixed pressure plates and other Redstone items staying pressed when the player leaves the chunks. * Fixed redstone that is placed below and beside a piston appear to connect to the [[piston]]. * Fixed [[hopper]]s not pulling items from above if all slots were occupied. * The host and other players no longer get disconnected from the game session when the host minimizes the game (iOS only). * {{bug|MCPE-8332}} - Finally fixed the bug with MCPE not starting on some Android devices. * {{bug|MCPE-14019}} - Items shot from [[dropper]]s and dispensers can now be picked up quickly * Players can no longer place top slabs under them while standing on a bottom slab, preventing falling. * Fixed [[lava]] flowing too far in the Nether. * Shulkers will teleport away when placed on top of a piston. * Shulkers will no longer drop experience orbs after being killed using the {{cmd|kill}} command. * Fixed shulkers that are spawned with a dispenser under a top slab. * Mobs can now see players through non-solid blocks; this means mobs can now see players in blocks such as [[sugar cane]]. * Fixed some shading/shadow issues with some Android devices. * Fixed mob spawning so it is now modified by the number of players in the game and where they are located in proximity to other players. * Fixed some issues with hit detections against entities. * [[Player]]s can now use whisper-like commands ({{cmd|tell}}, {{cmd|w}}, {{cmd|msg}}) on other dead players. * Maps can again be zoomed out in the crafting table. * Green arrows no longer appear on all framed maps. * Green arrows are no longer left on the map after it is removed from an item frame. * {{bug|MCPE-19993}} - Splash/lingering [[potion]]s can now go into brewing stands from a hopper. * Creepers no longer sometimes get stuck inflating when a player hits it & then moves back. * End rods will now be grayed out in the Pocket UI crafting table if the player is lacking the necessary ingredients. * {{cmd|stopsound}} & {{cmd|playsound}} now name all players affected by those commands. * Fixed an issue when attempting to activate "Wheel Turning" in VR options (VR only). * Pressing the tab key now finishes the typed command properly (Rift only). * {{bug|MCPE-12281}} - Renamed blocks/containers now have their names changed in menus/inventory. * Fixed some crashes when importing [[Add-ons]]. * Smite enchantment now affects all undead mobs. * Mobs that are lifted up by shulker projectiles will now be shown lifting up properly. * Breaking a [[shulker]] projectile will now show the effect. * Starting a sign message with §§ will no longer make the text invisible. * {{bug|MCPE-19299}} - [[Elytra]] will now lose durability in Survival multiplayer games. * {{bug|MCPE-18872}} - Mooshrooms will now respawn on mushroom islands. * [[Experience orb]]s no longer splash when they fall in water. * Having one spawn egg for hostile mobs in Creative mode on Peaceful difficulty will no longer consume the egg. * Crops will no longer yield a fixed amount after harvesting. * Click {{key|MMB}} on a [[flower pot]] containing a flower will now select the flower. * Adjusted the color of several blocks on maps. * Maps created in [[the Nether]] will now show red and gray patterns, not just gray. * Shulkers will no longer immediately attack when a player leaves cover. * Trees and giant mushrooms will no longer be missing blocks when spawned on the edge of a chunk. * The wither will now play sound during its spawning animation. * {{bug|MCPE-20357}} - {{cmd|clear}} command now removes equipped armor. * No more "crazy mouse"; sensitivity should be correct now. * {{bug|MCPE-19004}} - Ender dragon's ender charge attack now has correct sound * Cracking animation & particles now display correctly in multiplayer. * Fixed a start-up crash on some Android devices. * Player markers on a map no longer turn black and are left on the map after another player disconnects. * The player will no longer lose all their text to the right if they move their text cursor to the middle of the text box and press enter. * {{bug|MCPE-14022}} - Covering a roof of a spawn chamber with half-[[slabs]] no longer severely reduces the mob spawn rate. * Items can again be pushed under an upper half-slab. * Virtual keyboard is now available in single player (Gear VR only). * Fixed a crash when feeding adult animals to breed them with only one food item in a stack. * Feeding a tamed [[wolf]] will now restore the correct amount of health, depending on the type of meat used. * Dates of save games are now the proper format of "day/month/year" for Dutch [[language]] settings. * [[Polar bear]]s no longer deal damage on [[Peaceful]] difficulty. * Donkeys and mules can no longer be tempted with food until they are tamed. * Lava buckets that are in a furnace's fuel slot will no longer turn into a water bucket when a wet sponge has finished drying. * Players no longer suffocate when the drowingdamage gamerule is disabled. * Various mobs inside monster spawners will no longer be huge. * Fixed texture issues on anvils. * Fixed a graphical glitch when sand is falling. * FoV will now increase while sprinting and flying when FoV is set to max setting. * Fixed large oak trees spawning with birch wood. * [[Iron golem]]s will no longer attack players after they are killed by the iron golem. * Particles now appear behind arrows when seeing another player shoot arrows. * Shearing a [[mooshroom]] that is attached to a lead will no longer remove the lead. * Chicken jockeys will now walk with the speed of a baby zombie. * Mobs spinning in a monster spawner will no longer stutter. * [[Blaze]]s will now stop burning after they stop targeting a player. * Blazes now perform melee attacks with the right damage. * [[Skeleton horse]]s and [[zombie horse]]s now drop the proper amount of [[bone]]s or [[rotten flesh]]. * The panoramic image view for mash-up packs in the store can now be scrolled using a controller. * Farmland and crops are now destroyed when players jump on them. * Fixed the vignette at the edges of the screen in [[the End]]. * Items thrown by players no longer carry the player's momentum. * Conditional/Unconditional setting for Command Blocks will now copy when using {{key|Ctrl}}+{{key|MMB}}. * Fixed textures on the bottom of lead knots. * {{bug|MCPE-19849}} - Fixed the height view distance when Beautiful Skies is enabled. * High-jumping horses will no longer take damage when they jump and land from the same height. * Mobs can no longer spawn on top of slabs. * Fixed a crash when interacting with skulls. * Mobs from the overworld will no longer spawn in the End * {{bug|MCPE-19633}} - Fixed falling blocks breaking and duplicating when falling onto [[piston]]s. * Armor Items are now equipped to mobs when dispensed. * Several Redstone components like buttons and levers can be now placed on top of fences and walls. * Color gradients of [[grass block]]s no longer appear as large-square patterns. * {{bug|MCPE-19575}} - Rails can no longer be duplicated using sticky pistons. * {{bug|MCPE-20315}} - Fixed resource packs failing to import if there are colors in the name of the pack. * {{bug|MCPE-11279}} {{bug|MCPE-10077}} {{bug|MCPE-10079}} {{bug|MCPE-11555}} {{bug|MCPE-16940}} - Fixed sounds with a variety of items. * Rain will no longer fill [[cauldron]]s with the last potion it was filled with * {{bug|MCPE-17582}} - Boats can now be broken when occupied by a horse. * [[Skull]]s will no longer be invisible when spawned with the {{cmd|fill}} command. * Using the {{cmd|time query}} command now returns more descriptive messages. * Fixed the consistency of death messages for all players when falling into the void. * The progress of brewing stands will now copy when using {{key|Ctrl}}+{{key|MMB}}. * Executing an unfinished command now updates the chat with 'invalid command syntax' message. * Items can now be enchanted with the Unbreaking effect using the {{cmd|enchant}} command. * An error message now appears when using the {{cmd|replaceitem}} command with non-existent slot number or exceeds an item stack's boundaries. * Only the appropriate armor can be placed in each armor slot using the {{cmd|replaceitem}} command. * [[Horses]] can no longer be equipped with any item in the saddle slot by using the {{cmd|replaceitem}} command. * The correct error message is now shown for import failures of a non-ZIP Add-On files. * Sugar cane can once again be planted on [[podzol]] blocks. * The [[elder guardian]]'s special attack to inflict mining fatigue will now play sound. * Baby zombies, baby zombie villagers, baby zombie pigmen, and endermites will now attack players standing in fence corners. * Fixed [[zombie villager]] transformation rate depending on difficulty. * Saplings that grow into trees will no longer replace other blocks with leaves * The [[wither]]'s shield will now block all projectiles. * Fixed recipes containing [[charcoal]] that could not be selected in the Pocket UI when using a controller and coal was also in the player's inventory. * When using the {{cmd|replaceitem}} command, all chat messages after the command is executed will display the proper item name. * Ice and packed ice are now properly destroyed in Creative mode. * {{bug|MCPE-18471}} - Beacon beams now appear through clouds. * Mobs will no longer get stuck and spin around on top of chests * {{bug|MCPE-20460}} - Using the {{cmd|give}} command with a damage value will now give the item the right durability. * The error message for too much power used in the {{cmd|effect}} command now shows the amount of power, not time. * Fixed items received from the {{cmd|replaceitem}} command, when executed after {{cmd|clear}}, not being visible until the inventory was opened. * The jump button will no longer disappear from the touch pad when pressing Fly Up and Fly Down buttons. * Fixed the throwing rate of snowballs to be consistent with the host of a game session. * [[Command block]]s will now show all lines in the Previous Output field. * Fixed players having no sound when joining an Xbox Live game. * Villagers really no longer walk away while trading and also fixed the [[trading]] screen closing. * {{bug|MCPE-11727}} - Mobs can again walk on [[bed]]s & [[brewing stand]]s without spinning around or getting stuck. * Fixed a crash that happened when loading older worlds. * {{bug|MCPE-20490}} - Villagers can now pick up more than a single stack of an item. * {{bug|MCPE-21028}} - Players can mine/destroy paintings again. * {{bug|MCPE-18027}} - The wither is now one of the paintings the player can get. * Mooshroom files in the vanilla behavior pack are now named consistently & uses the correct loot table file when not sheared. * Fixed a crash that happened when a player tried to rejoin a Realm or world after previously cancelling joining the Realm/world. * Fixed a crash that happened when a mob effect that doesn't exist is applied to a melee attack. * The owner of a Realm can now join their own Realm even if it is already full and there are other players trying to join it. * Double [[trapped chest]]s are again being highlighted when aimed at with the cursor regardless of which half the cursor rests. * [[Glass bottle]]s in brewing stands no longer become invisible after opening & closing the stand UI. * Players no longer spawn on the bedrock roof of [[the Nether]]. * If the player is flying and disconnects from a world/Realm, when they rejoin they will still be flying now. * All multi-colored blocks are now placed in the order of the color palette in the Creative inventory. * Players are no longer asked to download a behavior pack when joining a game with one enabled. * {{bug|MCPE-20369}} Health & hunger bar textures fixed - no longer bugged when using a texture/resource pack. * Fixed a crash when returning from the Nether for the first time. * Fixed damage from multiple sources (so players no longer get contradictory screens) * The player can again move the scroll bar properly when an item in the Storage manager is expanded. * [[Add-on]]s are now flagged both at a child & parent level when a dependency chain is broken. * The game again saves the player's [[language]] settings if they close the title. * Fixed [[sign]]s so text again appears on the UI as it does on the sign. * Closing the [[inventory]] menu with the three-dot button no longer causes the inventory bar to disappear. * Horses no longer shake their heads back and forth as they walk. * {{bug|MCPE-20875}} - [[Magma cube]]s are no longer missing their jumping animations. * {{bug|MCPE-20239}} - [[Witch]]es are no longer immune to poison damage. * If a player still has the Invisibility status effect, they no longer become visible if they leave and then re-enter a game/Realm. * {{bug|MCPE-20777}} - Default Creative mode items no longer reappear in the player's inventory if it's empty after they re-enter a [[world]]. * The game/camera no longer shakes violently when applying the nausea effect to a player. * {{bug|MCPE-20554}} - The [[nether portal]] overlay no longer appears briefly when using the {{cmd|clear effect}} command after the Nausea effect. * {{bug|MCPE-19168}} - Mobs again drop cooked food if killed by an arrow from a bow with the [[Flame]] enchantment. * {{bug|MCPE-19631}} - Arrows of Healing deal additional damage to undead [[mob]]s and no longer bounce. * [[Achievement]] description text now appears in one color. * {{bug|MCPE-20907}} - [[Villages]]s are fully generating again. * Fixed assorted crashes. * Fixed a crash when taking a screenshot when leaving the world on older Android devices. * Storage manager confirmation pop-up now scrolls when localized text is longer than the box. * Fixed a memory leak issue when loading into a world with Add-ons. (iOS only) * Players no longer receive [[fall damage]] when jumping on slime blocks attached to [[piston]]s that are extending & retracting. * No more flickering item counts on the hotbar. * Items on the hotbar no longer change content by themselves. * The hotbar no longer appears incorrectly after filling/emptying a bucket/bottle from a [[cauldron]]. * The difficulty in the in-game settings screen works correctly again. * The hideparticles argument in the {{cmd|effect}} command now hides/shows [[particles]] correctly. * Switching a player's [[gamemode]] now informs the player that they have had their gamemode switched. * Loading an [[end city]] and then reducing the render distance setting no longer causes [[shulker]]s to despawn. * Smoke particles that appear after a player's death are now the correct animation length. * Slash command autocomplete feature again works in multiplayer games. * Fixed several skins on the Festive Mash-up pack that appeared corrupted. * After a world with a resource pack is uploaded to a Realm, the resource pack is again displayed. * Pressing the play button in the Edit World screen after applying Resource or Behavior packs to a previously vanilla world no longer closes the Edit World screen & returns to World Select instead of loading the game. * Fixed the screen getting cut-off on smaller screens for the Redstone Mansion store description * Exiting the crafting grid will not drop items on the ground unless the inventory is full. * {{bug|MCPE-19876}} - Mobs no longer get stuck in corners of [[fence]]s. * Slimes & Magma Cubes again have the correct movement. * {{bug|MCPE-20461}} - The {{cmd|say}} command in command blocks no longer gives an incorrect message. * [[Ender dragon]] movement is no longer really jittery when in flight. * All mobs should now be affected by the speed effect. * Name auto-complete in [[commands]] works again. * "Diamonds to You!" [[achievement]] again unlocks in multiplayer. * [[Resource Pack]] purchase screen download progress bars now appear after purchasing DLC. * {{bug|MCPE-19019}} - [[Anvil]]s no longer drop as items when they fall on torches - and they stack now, too. * Cave spider [[spawner]]s now generate more often in mineshafts. * Fixed a crash that occurred when [[chest]]s and [[cauldron]]s collided with each other. * [[Arrow]]s no longer stutter when fired while riding an animal. * Template worlds will once again appear on the create world screen. * Rideable mobs can only be ridden when equipped with a [[saddle]]. * Particles traveling from [[bookshelves]] to [[enchantment table]]s will now travel over blocks. * Fixed a crash when attempting to type more than four lines on a [[sign]]. * The ''Boost'' button is now visible when riding a Pig with [[carrot on a stick]] in hand.{{only|pe}} * Chest on [[donkey]]/[[mule]] can now be accessed with a controller in Pocket UI. * Fixed texture orientation on [[command block]]s. * Fixed ''Broadcast to LAN'' not toggling off. * Horses' heads no longer clip through player's face when moving up single blocks. * [[Redstone torch]]es now have sound when burning out. * The on-screen chat keyboard can now be re-opened. * [[Repeater]]s now properly handle delay-based pulse generation. * Pressing {{key|Enter}} on the keyboard will now move to the next line when making a sign (Android only). * Fixed a crash when trying to open a chest that was pushed or pulled by a sticky. * Fixed texture colors of fences and [[fence gate]]s. * {{bug|MCPE-20746}} - Fixed 0xfe RakNet wrapper packet compression. * Fixed a crash when standing in an [[end portal]] as it is completed. * {{bug|MCPE-5406}} - [[Lava]] will no longer flow towards drops it cannot reach. * {{bug|MCPE-1982}} - Once again have fixed mobs going out of fences when reloading a world. * Fixed the ''Leave Boat'' button being missing from the screen. * Minecarts will no longer jump off downward-sloping [[rail]]s. * Milk buckets will no longer disappear from a full hotbar after milking a [[cow]]. * {{bug|MCPE-21142}} - The player can again craft [[dispenser]]s using the Pocket UI. * [[Ender crystal]] explosion is now data driven for added world security. * Copying a block now places the copied block in the empty item slot when holding an item in hand and having an empty slot in the [[hotbar]]. * Fixed a crash when clicking on the ''Sign in for Free'' button while trying to download game [[music]]. * Download of Redstone Mansion now updates the action button properly. * Panoramas now load properly. * All players can now ride mounts when it is on a [[lead]], not just the owners. * {{cmd|locate village}} command now returns coordinates of the nearest village. * All [[Resource pack]]s should now be displayed in the Global Resource list, both in the settings menu and create world menu. * Players are again able to push mobs into [[minecart]]s & [[boat]]s. * {{bug|MCPE-19535}} - [[Blaze]]s should no longer be able to one-hit kill players with a small fireball. * {{bug|MCPE-19361}} - {{cmd|fill}} command changes should now be saved. * Text in buttons in the [[Realms]] update screen should now be properly aligned. * Fixed smoke/water particles flying off at crazy speeds. * Hostile creatures can again hit with melee attacks against mounted players. * Fixed a crash when downloading texture packs from the Global Resources or Resource Packs tab. * Fixed a crash that could occur when trying to access XBL. * Hitting an [[enderman]] with a potion of invisibility no longer also makes the block it is holding disappear. * The provoke range of endermen is no longer too short. * [[Endermite]]s no longer occasionally spin around for a few seconds when not chasing a target. * It no longer takes an unreasonable amount of time to break [[cobblestone wall]]s. * Snowballs now generate particles when they break. * Dead bushes again catch fire and eventually disappear. * "This bed is occupied" message now only appears for the player trying to get in the occupied [[bed]], not the player currently using it. * Villagers no longer prioritize harvesting crops over sharing food with hungry villagers. * [[Zombie]]s and [[skeleton horse]]s no longer die unexpectedly. * Tipped Arrow of Decay now has the correct texture. * Ender pearls now show the correct particles when breaking. * [[Blaze rod]]s are now shown correctly when held in 3rd person view. * Removed an extra white pixel in the [[peony]] texture file. * Gameplay sounds again load on the main menu. * [[Elytra]] has sounds again. * "Beam Me Up" achievement works again. * The frequency of enchanted books has increased to account for the new enchantments. * Using bone meal on a fully grown crop doesn't consume the bone meal anymore. * Fire ticks properly now- it spreads & extinguishes in an appropriate amount of time. * Reduced the size of the hitbox on arrows. * Villagers now use the correct recipe to craft [[bread]] and consume wheat. * Villager trading window no longer closes immediately on the first attempt at a trade. * Draw distance range is no longer too high on low memory devices. * Fixed arrows under water from constantly spewing bubbles. * Fixed projectiles never reporting that they were on the ground. * Fixed text on signs appearing too high. * Fixed white wool/white carpet appearing just as "[[wool]]" and "[[carpet]]". * Fixed a crash that happened when a player fell in the [[void]]. * Mobs now play their special footstep sounds if they have any. * The profile changes the player's name to the default if they leave the name blank. * Fixed a crash if they player's [[language]] is German & they use a hyphen. * Texture packs should no longer randomly decide not to work or show corrupted textures anymore. * Players in multiplayer can now see offhand items of other players. * Chests can now be opened if an entity stands in the same block. * Infinity bows no longer take arrows from the offhand slot. * [[Shulker]] boxes now open under top-half slab blocks. * Horse, mules, and donkeys now take damage from cacti while mounted. * Shulkers now get damaged when they teleport out of fire and lava. * Zombies suffocate again. * [[Spawn egg]]s renamed in an [[anvil]] now respect special names when spawning mobs. * Players can again shoot at a mob less than 5 blocks away. * The player can now shoot themselves with a bow and arrow. ** And can also splash themselves with potions. * Players no longer [[suffocate]] while riding horses underneath blocks that aren't actually suffocating the player. * Fixed a few bugs regarding horses suffocating and taking [[damage]] when they shouldn't be doing either. * The player can again exit the Exit World menu with the {{key|esc}} key. == Video == Video made by [[slicedlime]]: {{yt|jGMJ7BdtPkY}} == References == {{reflist}} == Navigation == {{Navbox Bedrock Edition versions|1.0}} [[cs:Pocket Edition 1.1]] [[de:Pocket Edition 1.1.0]] [[es:Pocket Edition 1.1.0]] [[fr:Version portable 1.1.0]] [[ja:Pocket Edition 1.1]] [[pt:Edição Pocket 1.1.0]] [[ru:1.1 (Pocket Edition)]] [[zh:携带版1.1.0]]