{{for|particles in Bedrock Edition|Particles (Bedrock Edition)}} {{for|the format of particles in commands and data packs|Particle format}} [[File:Coral reef at night.png|thumb|right|300px|This scene of an ocean shows suspension particles generated by the water, as well as bubble particles from bubble columns.]] '''Particles''' are special graphical effects in ''Minecraft'' that are created when certain events occur, such as [[explosion]]s, [[rainfall]], or [[smelting]] items in a [[furnace]]. == Behavior == Particles are rendered as front-facing 2D sprites, meaning they always face the [[player]]. They disappear after a short animation, in which they may change sizes and rotate, and cycle between a number of animation sprites. They collide with solid [[block]]s and are slowed by [[cobweb]]s, but are unaffected by other [[entity|entities]].{{verify|most particles usually phase through blocks except for some, like smoke particles from campfire}} Particles generate in a spherical area around the player with a radius of 32 blocks. The {{cmd|particle}} command can be used to create particles. If a player uses the "minimal" particles option in the [[video settings]], some particles may not appear. == Types of particles == {{update|section=1|Add {{code|trial}}, {{code|block_crumble}} and the particle for eyeblossoms. {{code|pale_oak_leaves}} also needs its texture added. Verify {{code|white_smoke}} particle.}} The types of particles and their ID names are displayed below. Particles are namespaced with the prefix {{code|minecraft:}}. {|class="wikitable" data-description="Java Particles" !ID !Description !Texture !Example |- |{{code|ambient_entity_effect}} |Emitted by entities with effects from a [[beacon]] or a [[conduit]]. |[[File:Effect (texture 7) JE1 BE1.png|16px]] [[File:Effect (texture 6) JE1 BE1.png|16px]] [[File:Effect (texture 5) JE1 BE1.png|16px]] [[File:Effect (texture 4) JE1 BE1.png|16px]] [[File:Effect (texture 3) JE1 BE1.png|16px]] [[File:Effect (texture 2) JE1 BE1.png|16px]] [[File:Effect (texture 1) JE1 BE1.png|16px]] [[File:Effect (texture 0) JE1 BE1.png|16px]] |[[File:ambient_entity_effect_particle_example_JE.png|150px]] |- |{{code|angry_villager}} |Produced when hitting [[villager]]s or when villagers fail to breed. |[[File:Angry Villager.png|16px]] |[[File:angry_villager_particle_example_JE.png|150px]] |- |{{code|ash}} |Floats throughout the atmosphere in the soul sand valley biome. |[[File:Glitter (texture 0) JE1 BE1.png|16px]] |[[File:ash_particle_example_JE.png|150px]] |- |{{code|block}} |Produced when blocks are broken, flakes off blocks being [[brush]]ed, produced when [[iron golem]]s walk, produced when entities fall a long distance, produced when players and cats sprint, displayed when armor stands are broken, appears when sheep eat grass. |{{tc|-}}Texture used is dependent on which block produced this particle. |[[File:block_particle_example_JE.png|150px]] |- |{{code|block_marker}} |Marks the position of [[barrier]]s, [[structure void]]s and [[light block]]s when they are held in the main hand. |{{tc|-}}Texture used is dependent on which block this particle represents. |[[File:block_marker_particle_example_JE.png|150px]] |- |{{code|bubble}} |Appears around entities splashing in water, emitted by [[guardian]] lasers, produced by guardians moving, appears by the fishing bobber and along the path of a fish, trails behind projectiles and [[eyes of ender]] underwater. |[[File:Bubble.png|16px]] |[[File:bubble_particle_example_JE.png|150px]] |- |{{code|bubble_column_up}} |Represents upward [[bubble column]]s. |[[File:Bubble.png|16px]] |[[File:bubble_column_up_particle_example_JE.png|150px]] |- |{{code|bubble_pop}} |Unused.{{bug|MC-132067}} |[[File:Bubble Pop (texture 0) JE1.png|16px]] [[File:Bubble Pop (texture 1) JE1.png|16px]] [[File:Bubble Pop (texture 2) JE1.png|16px]] [[File:Bubble Pop (texture 3) JE1.png|16px]] [[File:Bubble Pop (texture 4) JE1.png|16px]] |[[File:Particle bubble pop.png|150px]] |- |{{code|campfire_cosy_smoke}} |Floats off the top of [[campfire]]s and [[soul campfire]]s. |[[File:Big Smoke (texture 0) JE2 BE1.png|16px]] [[File:Big Smoke (texture 1) JE2 BE1.png|16px]] [[File:Big Smoke (texture 2) JE2 BE1.png|16px]] [[File:Big Smoke (texture 3) JE2 BE1.png|16px]] [[File:Big Smoke (texture 4) JE2 BE1.png|16px]] [[File:Big Smoke (texture 5) JE2 BE1.png|16px]] [[File:Big Smoke (texture 6) JE2 BE1.png|16px]] [[File:Big Smoke (texture 7) JE2 BE1.png|16px]] [[File:Big Smoke (texture 8) JE2 BE1.png|16px]] [[File:Big Smoke (texture 9) JE2 BE1.png|16px]] [[File:Big Smoke (texture 10) JE2 BE1.png|16px]] [[File:Big Smoke (texture 11) JE2 BE1.png|16px]] |[[File:campfire_cosy_smoke_particle_example_JE.png|150px]] |- |{{code|campfire_signal_smoke}} |Floats off the top of campfires and soul campfires above [[hay bale]]s. |[[File:Big Smoke (texture 0) JE2 BE1.png|16px]] [[File:Big Smoke (texture 1) JE2 BE1.png|16px]] [[File:Big Smoke (texture 2) JE2 BE1.png|16px]] [[File:Big Smoke (texture 3) JE2 BE1.png|16px]] [[File:Big Smoke (texture 4) JE2 BE1.png|16px]] [[File:Big Smoke (texture 5) JE2 BE1.png|16px]] [[File:Big Smoke (texture 6) JE2 BE1.png|16px]] [[File:Big Smoke (texture 7) JE2 BE1.png|16px]] [[File:Big Smoke (texture 8) JE2 BE1.png|16px]] [[File:Big Smoke (texture 9) JE2 BE1.png|16px]] [[File:Big Smoke (texture 10) JE2 BE1.png|16px]] [[File:Big Smoke (texture 11) JE2 BE1.png|16px]] |[[File:campfire_signal_smoke_particle_example_JE.png|150px]] |- |{{code|cherry_leaves}} |Falls off the bottom of [[cherry leaves]]. |[[File:Cherry_Petal_(texture_0)_JE1_BE1.png|15px]] [[File:Cherry_Petal_(texture_1)_JE1_BE1.png|15px]] [[File:Cherry_Petal_(texture_2)_JE1_BE1.png|15px]] [[File:Cherry_Petal_(texture_3)_JE1_BE1.png|15px]] [[File:Cherry_Petal_(texture_4)_JE1_BE1.png|15px]] [[File:Cherry_Petal_(texture_5)_JE1_BE1.png|15px]] [[File:Cherry_Petal_(texture_6)_JE1_BE1.png|15px]] [[File:Cherry_Petal_(texture_7)_JE1_BE1.png|15px]] [[File:Cherry_Petal_(texture_8)_JE1_BE1.png|15px]] [[File:Cherry_Petal_(texture_9)_JE1_BE1.png|15px]] [[File:Cherry_Petal_(texture_10)_JE1_BE1.png|15px]] [[File:Cherry_Petal_(texture_11)_JE1_BE1.png|15px]] |[[File:cherry_leaves_particle_example_JE.png|150px]] |- |{{code|cloud}} |Appears when placing [[wet sponge]]s in the Nether, shown when entering a village with the [[Bad Omen]] effect. |[[File:Smoke (texture 7) JE1 BE1.png|16px]] [[File:Smoke (texture 6) JE1 BE1.png|16px]] [[File:Smoke (texture 5) JE1 BE1.png|16px]] [[File:Smoke (texture 4) JE1 BE1.png|16px]] [[File:Smoke (texture 3) JE1 BE1.png|16px]] [[File:Smoke (texture 2) JE1 BE1.png|16px]] [[File:Smoke (texture 1) JE1 BE1.png|16px]] [[File:Glitter (texture 0) JE1 BE1.png|16px]] |[[File:cloud_particle_example_JE.png|150px]] |- |{{code|composter}} |Produced when placing items in a [[composter]]. |[[File:Glint.png|16px]] |[[File:composter_particle_example_JE.png|150px]] |- |{{code|crimson_spore}} |Floats throughout the atmosphere in the crimson forest biome. |[[File:Glitter (texture 0) JE1 BE1.png|16px]] |[[File:crimson_spore_particle_example_JE.png|150px]] |- |{{code|crit}} |Trails behind [[crossbow]] shots and fully charged [[bow]] shots, produced by [[evoker]] fangs, appears when landing a critical hit on an entity. |[[File:Crit.png|16px]] |[[File:crit_particle_example_JE.png|150px]] |- |{{code|current_down}} |Represents downward bubble columns. |[[File:Bubble.png|16px]] |[[File:current_down_particle_example_JE.png|150px]] |- |{{code|damage_indicator}} |Appears when a melee attack damages an entity. |[[File:Damage Indicator.png|16px]] |[[File:damage_indicator_particle_example_JE.png|150px]] |- |{{code|dolphin}} |Trails behind [[dolphin]]s. |[[File:Glitter (texture 0) JE1 BE1.png|16px]] |[[File:dolphin_particle_example_JE.png|150px]] |- |{{code|dragon_breath}} |Spit out by the [[ender dragon]], trails behind dragon fireballs, emitted by clouds of dragon's breath, produced when dragon fireballs explode. |[[File:Smoke (texture 5) JE1 BE1.png|16px]] [[File:Smoke (texture 6) JE1 BE1.png|16px]] [[File:Smoke (texture 7) JE1 BE1.png|16px]] |[[File:dragon_breath_particle_example_JE.png|150px]] |- |{{code|dripping_dripstone_lava}} |Represents lava drips collected on [[pointed dripstone]] with lava above that have not yet dripped down. |[[File:Drip Hang.png|16px]] |[[File:dripping_dripstone_lava_particle_example_JE.png|150px]] |- |{{code|dripping_dripstone_water}} |Represents water drips collected on pointed dripstone with water or nothing above that have not yet dripped down. |[[File:Drip Hang.png|16px]] |[[File:dripping_dripstone_water_particle_example_JE.png|150px]] |- |{{code|dripping_honey}} |Represents honey drips collected on the bottom of full [[bee nest]]s or [[beehive]]s that have not yet dripped down. |[[File:Drip Hang.png|16px]] |[[File:dripping_honey_particle_example_JE.png|150px]] |- |{{code|dripping_lava}} |Represents lava drips collected on the bottom of blocks with lava above that have not yet dripped down. |[[File:Drip Hang.png|16px]] |[[File:dripping_lava_particle_example_JE.png|150px]] |- |{{code|dripping_obsidian_tear}} |Represents tears collected on the sides or bottom of [[crying obsidian]] that have not yet dripped down. |[[File:Drip Hang.png|16px]] |[[File:dripping_obsidian_tear_particle_example_JE.png|150px]] |- |{{code|dripping_water}} |Represents water drips collected on the bottom of leaves in rain and blocks with water above or the bottom and sides of wet sponges that have not yet dripped down. |[[File:Drip Hang.png|16px]] |[[File:dripping_water_particle_example_JE.png|150px]] |- |{{code|dust}} |Emitted by powered [[redstone torch]]es, powered [[lever]]s, [[redstone ore]], powered [[redstone dust]], and powered [[redstone repeaters]]. |[[File:Smoke (texture 7) JE1 BE1.png|16px]] [[File:Smoke (texture 6) JE1 BE1.png|16px]] [[File:Smoke (texture 5) JE1 BE1.png|16px]] [[File:Smoke (texture 4) JE1 BE1.png|16px]] [[File:Smoke (texture 3) JE1 BE1.png|16px]] [[File:Smoke (texture 2) JE1 BE1.png|16px]] [[File:Smoke (texture 1) JE1 BE1.png|16px]] [[File:Glitter (texture 0) JE1 BE1.png|16px]] |[[File:dust_particle_example_JE.png|150px]] |- |{{code|dust_color_transition}} |Emitted by activated [[sculk sensor]]s. |[[File:Smoke (texture 7) JE1 BE1.png|16px]] [[File:Smoke (texture 6) JE1 BE1.png|16px]] [[File:Smoke (texture 5) JE1 BE1.png|16px]] [[File:Smoke (texture 4) JE1 BE1.png|16px]] [[File:Smoke (texture 3) JE1 BE1.png|16px]] [[File:Smoke (texture 2) JE1 BE1.png|16px]] [[File:Smoke (texture 1) JE1 BE1.png|16px]] [[File:Glitter (texture 0) JE1 BE1.png|16px]] |[[File:dust_color_transition_particle_example_JE.png|150px]] |- |{{code|dust_pillar}} |Produced by [[mace]] smash attacks. |{{tc|-}}Texture used is dependent on which block the targeted mob is standing on. |[[File:Noor using mace in trial chambers 2.jpeg|150px]] |- |{{code|dust_plume}} |Shown when adding items to [[decorated pot]]s. |[[File:Smoke (texture 7) JE1 BE1.png|16px]] [[File:Smoke (texture 6) JE1 BE1.png|16px]] [[File:Smoke (texture 5) JE1 BE1.png|16px]] [[File:Smoke (texture 4) JE1 BE1.png|16px]] [[File:Smoke (texture 3) JE1 BE1.png|16px]] [[File:Smoke (texture 2) JE1 BE1.png|16px]] [[File:Smoke (texture 1) JE1 BE1.png|16px]] [[File:Glitter (texture 0) JE1 BE1.png|16px]] |[[File:dust_plume_particle_example_JE.png|150px]] |- |{{code|effect}} |Produced by [[splash potion]]s. |[[File:Effect (texture 7) JE1 BE1.png|16px]] [[File:Effect (texture 6) JE1 BE1.png|16px]] [[File:Effect (texture 5) JE1 BE1.png|16px]] [[File:Effect (texture 4) JE1 BE1.png|16px]] [[File:Effect (texture 3) JE1 BE1.png|16px]] [[File:Effect (texture 2) JE1 BE1.png|16px]] [[File:Effect (texture 1) JE1 BE1.png|16px]] [[File:Effect (texture 0) JE1 BE1.png|16px]] |[[File:effect_particle_example_JE.png|150px]] |- |{{code|egg_crack}} |Appears when [[sniffer egg]]s are placed on [[moss block]]s, appears when sniffer eggs crack. |[[File:Glint.png|16px]] |[[File:egg_crack_particle_example_JE.png|150px]] |- |{{code|elder_guardian}} |Displayed when [[elder guardian]]s inflict [[Mining Fatigue]]. |{{tc|-}}This particle directly uses the elder guardian model, rather than any specific texture. |[[File:elder_guardian_particle_example_JE.png|150px]] |- |{{code|electric_spark}} |Emitted by [[lightning rod]]s during thunderstorms, produced when lightning hits [[copper]]. |[[File:Glow_(texture)_JE1_BE1.png|16px]] |[[File:electric_spark_particle_example_JE.png|150px]] |- |{{code|enchant}} |Floats from [[bookshelves]] to [[enchanting table]]s. |[[File:Standard Galactic Alphabet A (texture) JE1 BE1.png|16px]] [[File:Standard Galactic Alphabet B (texture) JE1 BE1.png|16px]] [[File:Standard Galactic Alphabet C (texture) JE1 BE1.png|16px]] [[File:Standard Galactic Alphabet D (texture) JE1 BE1.png|16px]] [[File:Standard Galactic Alphabet E (texture) JE1 BE1.png|16px]] [[File:Standard Galactic Alphabet F (texture) JE1 BE1.png|16px]] [[File:Standard Galactic Alphabet G (texture) JE1 BE1.png|16px]] [[File:Standard Galactic Alphabet H (texture) JE1 BE1.png|16px]] [[File:Standard Galactic Alphabet I (texture) JE1 BE1.png|16px]] [[File:Standard Galactic Alphabet J (texture) JE1 BE1.png|16px]] [[File:Standard Galactic Alphabet K (texture) JE1 BE1.png|16px]] [[File:Standard Galactic Alphabet L (texture) JE1 BE1.png|16px]] [[File:Standard Galactic Alphabet M (texture) JE1 BE1.png|16px]] [[File:Standard Galactic Alphabet N (texture) JE1 BE1.png|16px]] [[File:Standard Galactic Alphabet O (texture) JE1 BE1.png|16px]] [[File:Standard Galactic Alphabet P (texture) JE1 BE1.png|16px]] [[File:Standard Galactic Alphabet Q (texture) JE1 BE1.png|16px]] [[File:Standard Galactic Alphabet R (texture) JE1 BE1.png|16px]] [[File:Standard Galactic Alphabet S (texture) JE1 BE1.png|16px]] [[File:Standard Galactic Alphabet T (texture) JE1 BE1.png|16px]] [[File:Standard Galactic Alphabet U (texture) JE1 BE1.png|16px]] [[File:Standard Galactic Alphabet V (texture) JE1 BE1.png|16px]] [[File:Standard Galactic Alphabet W (texture) JE1 BE1.png|16px]] [[File:Standard Galactic Alphabet X (texture) JE1 BE1.png|16px]] [[File:Standard Galactic Alphabet Y (texture) JE1 BE1.png|16px]] [[File:Standard Galactic Alphabet Z (texture) JE1 BE1.png|16px]] |[[File:enchant_particle_example_JE.png|150px]] |- |{{code|enchanted_hit}} |Appears when hitting entities with a sword or an axe enchanted with [[Sharpness]], [[Bane of Arthropods]], or [[Smite]]. |[[File:Enchanted Hit.png|16px]] |[[File:enchanted_hit_particle_example_JE.png|150px]] |- |{{code|end_rod}} |Emitted by [[end rod]]s, trails behind [[shulker]] bullets. |[[File:Glitter (texture 7) JE1 BE1.png|16px]] [[File:Glitter (texture 6) JE1 BE1.png|16px]] [[File:Glitter (texture 5) JE1 BE1.png|16px]] [[File:Glitter (texture 4) JE1 BE1.png|16px]] [[File:Glitter (texture 3) JE1 BE1.png|16px]] [[File:Glitter (texture 2) JE1 BE1.png|16px]] [[File:Glitter (texture 1) JE1 BE1.png|16px]] [[File:Glitter (texture 0) JE1 BE1.png|16px]] |[[File:end_rod_particle_example_JE.png|150px]] |- |{{code|entity_effect}} |Emitted by [[tipped arrow]]s, produced by [[ravager]]s when stunned, produced when [[lingering potion]]s break open, emitted by area effect clouds, produced when [[evoker]]s cast spells, emitted by the [[wither]] as it charges up and when its health is below half, produced by entities with effects from sources other than conduits or beacons. |[[File:Effect (texture 7) JE1 BE1.png|16px]] [[File:Effect (texture 6) JE1 BE1.png|16px]] [[File:Effect (texture 5) JE1 BE1.png|16px]] [[File:Effect (texture 4) JE1 BE1.png|16px]] [[File:Effect (texture 3) JE1 BE1.png|16px]] [[File:Effect (texture 2) JE1 BE1.png|16px]] [[File:Effect (texture 1) JE1 BE1.png|16px]] [[File:Effect (texture 0) JE1 BE1.png|16px]] |[[File:entity_effect_particle_example_JE.png|150px]] |- |{{code|explosion}} |Produced by {{code|explosion_emitter}} particles, shown when shearing [[mooshroom]]s, appears when shulker bullets hit the ground, emitted by the ender dragon as it dies, shown when the ender dragon breaks blocks. |[[File:Explosion (texture 0) JE1.png|16px]] [[File:Explosion (texture 1) JE1.png|16px]] [[File:Explosion (texture 2) JE1.png|16px]] [[File:Explosion (texture 3) JE1.png|16px]] [[File:Explosion (texture 4) JE1.png|16px]] [[File:Explosion (texture 5) JE1.png|16px]] [[File:Explosion (texture 6) JE1.png|16px]] [[File:Explosion (texture 7) JE1.png|16px]] [[File:Explosion (texture 8) JE1.png|16px]] [[File:Explosion (texture 9) JE1.png|16px]] [[File:Explosion (texture 10) JE1.png|16px]] [[File:Explosion (texture 11) JE1.png|16px]] [[File:Explosion (texture 12) JE1.png|16px]] [[File:Explosion (texture 13) JE1.png|16px]] [[File:Explosion (texture 14) JE1.png|16px]] [[File:Explosion (texture 15) JE1.png|16px]] |[[File:explosion_particle_example_JE.png|150px]] |- |{{code|explosion_emitter}} |Produced by [[explosion]]s. |[[File:Explosion (texture 0) JE1.png|16px]] [[File:Explosion (texture 1) JE1.png|16px]] [[File:Explosion (texture 2) JE1.png|16px]] [[File:Explosion (texture 3) JE1.png|16px]] [[File:Explosion (texture 4) JE1.png|16px]] [[File:Explosion (texture 5) JE1.png|16px]] [[File:Explosion (texture 6) JE1.png|16px]] [[File:Explosion (texture 7) JE1.png|16px]] [[File:Explosion (texture 8) JE1.png|16px]] [[File:Explosion (texture 9) JE1.png|16px]] [[File:Explosion (texture 10) JE1.png|16px]] [[File:Explosion (texture 11) JE1.png|16px]] [[File:Explosion (texture 12) JE1.png|16px]] [[File:Explosion (texture 13) JE1.png|16px]] [[File:Explosion (texture 14) JE1.png|16px]] [[File:Explosion (texture 15) JE1.png|16px]] |[[File:explosion_emitter_particle_example_JE.png|150px]] |- |{{code|falling_dripstone_lava}} |Drips off pointed dripstone with lava above. |[[File:Drip_Fall_(texture)_JE1_BE1.png|16px]] |[[File:falling_dripstone_lava_particle_example_JE.png|150px]] |- |{{code|falling_dripstone_water}} |Drips off pointed dripstone with nothing or water above. |[[File:Drip_Fall_(texture)_JE1_BE1.png|16px]] |[[File:falling_dripstone_water_particle_example_JE.png|150px]] |- |{{code|falling_dust}} |Falls off the bottom of floating blocks affected by gravity. |[[File:Smoke (texture 7) JE1 BE1.png|16px]] [[File:Smoke (texture 6) JE1 BE1.png|16px]] [[File:Smoke (texture 5) JE1 BE1.png|16px]] [[File:Smoke (texture 4) JE1 BE1.png|16px]] [[File:Smoke (texture 3) JE1 BE1.png|16px]] [[File:Smoke (texture 2) JE1 BE1.png|16px]] [[File:Smoke (texture 1) JE1 BE1.png|16px]] [[File:Glitter (texture 0) JE1 BE1.png|16px]] |[[File:falling_dust_particle_example_JE.png|150px]] |- |{{code|falling_honey}} |Drips off beehives and bee nests that are full of honey. |[[File:Drip_Fall_(texture)_JE1_BE1.png|16px]] |[[File:falling_honey_particle_example_JE.png|150px]] |- |{{code|falling_lava}} |Drips off the bottom of blocks with lava above. |[[File:Drip_Fall_(texture)_JE1_BE1.png|16px]] |[[File:falling_lava_particle_example_JE.png|150px]] |- |{{code|falling_nectar}} |Falls off [[bee]]s that have collected pollen. |[[File:Drip_Fall_(texture)_JE1_BE1.png|16px]] |[[File:falling_nectar_particle_example_JE.png|150px]] |- |{{code|falling_obsidian_tear}} |Drips off crying obsidian. |[[File:Drip_Fall_(texture)_JE1_BE1.png|16px]] |[[File:falling_obsidian_tear_particle_example_JE.png|150px]] |- |{{code|falling_spore_blossom}} |Drips off of [[spore blossom]]s. |[[File:Drip_Fall_(texture)_JE1_BE1.png|16px]] |[[File:falling_spore_blossom_particle_example_JE.png|150px]] |- |{{code|falling_water}} |Drips off of the bottom of blocks with water above, drips off the bottom of leaves during rain, drips off of wet sponges. |[[File:Drip_Fall_(texture)_JE1_BE1.png|16px]] |[[File:falling_water_particle_example_JE.png|150px]] |- |{{code|firework}} |Trails behind [[fireworks]], produced when fireworks crafted with firework stars explode. |[[File:Spark (texture 0) JE1 BE1.png|16px]] [[File:Spark (texture 1) JE1 BE1.png|16px]] [[File:Spark (texture 2) JE1 BE1.png|16px]] [[File:Spark (texture 3) JE1 BE1.png|16px]] [[File:Spark (texture 4) JE1 BE1.png|16px]] [[File:Spark (texture 5) JE1 BE1.png|16px]] [[File:Spark (texture 6) JE1 BE1.png|16px]] [[File:Spark (texture 7) JE1 BE1.png|16px]] |[[File:firework_particle_example_JE.png|150px]] |- |{{code|fishing}} |Represents the fish trail when fishing. |[[File:Splash (texture 0) JE1 BE1.png|16px]] [[File:Splash (texture 1) JE1 BE1.png|16px]] [[File:Splash (texture 2) JE1 BE1.png|16px]] [[File:Splash (texture 3) JE1 BE1.png|16px]] |[[File:fishing_particle_example_JE.png|150px]] |- |{{code|flame}} |Appears inside of [[monster spawner]]s, produced by [[magma cube]]s, represents the flame of [[torch]]es, emitted by [[furnace]]s. |[[File:Flame.png|16px]] |[[File:flame_particle_example_JE.png|150px]] |- |{{code|flash}} |Shown when fireworks with crafted with firework stars explode. |[[File:Flash.png|16px]] |[[File:flash_particle_example_JE.png|150px]] |- |{{code|glow}} |Emitted by [[glow squid]]. |[[File:Glow_(texture)_JE1_BE1.png|16px]] |[[File:glow_particle_example_JE.png|150px]] |- |{{code|glow_squid_ink}} |Produced by glow squid when hit. |[[File:Smoke (texture 7) JE1 BE1.png|16px]] [[File:Smoke (texture 6) JE1 BE1.png|16px]] [[File:Smoke (texture 5) JE1 BE1.png|16px]] [[File:Smoke (texture 4) JE1 BE1.png|16px]] [[File:Smoke (texture 3) JE1 BE1.png|16px]] [[File:Smoke (texture 2) JE1 BE1.png|16px]] [[File:Smoke (texture 1) JE1 BE1.png|16px]] [[File:Glitter (texture 0) JE1 BE1.png|16px]] |[[File:glow_ink_particle_example_JE.png|150px]] |- |{{code|gust}} |Created when a [[wind charge]] hits a block. |[[File:Gust (texture 0) JE1 BE1.png|32px]] [[File:Gust (texture 1) JE1 BE1.png|32px]] [[File:Gust (texture 2) JE1 BE1.png|32px]] [[File:Gust (texture 3) JE1 BE1.png|32px]] [[File:Gust (texture 4) JE1 BE1.png|32px]] [[File:Gust (texture 5) JE1 BE1.png|32px]] [[File:Gust (texture 6) JE1 BE1.png|32px]] [[File:Gust (texture 7) JE1 BE1.png|32px]] [[File:Gust (texture 8) JE1 BE1.png|32px]] [[File:Gust (texture 9) JE1 BE1.png|32px]] [[File:Gust (texture 10) JE1 BE1.png|32px]] [[File:Gust (texture 11) JE1 BE1.png|32px]] |[[File:gust_particle_example_JE.png|150px]] |- |{{code|gust_emitter}} |Created when a [[wind charge]] hits a block. Spawns a number of gust particles. |[[File:Gust (texture 0) JE1 BE1.png|32px]] [[File:Gust (texture 1) JE1 BE1.png|32px]] [[File:Gust (texture 2) JE1 BE1.png|32px]] [[File:Gust (texture 3) JE1 BE1.png|32px]] [[File:Gust (texture 4) JE1 BE1.png|32px]] [[File:Gust (texture 5) JE1 BE1.png|32px]] [[File:Gust (texture 6) JE1 BE1.png|32px]] [[File:Gust (texture 7) JE1 BE1.png|32px]] [[File:Gust (texture 8) JE1 BE1.png|32px]] [[File:Gust (texture 9) JE1 BE1.png|32px]] [[File:Gust (texture 10) JE1 BE1.png|32px]] [[File:Gust (texture 11) JE1 BE1.png|32px]] |[[File:gust_particle_example_JE.png|150px]] |- |{{code|happy_villager}} |Shown when using [[bonemeal]] on plants, appears when trading with villagers, appears when feeding baby animals or dolphins, emitted by villagers upon claiming a job site block or a bed, shown when bees pollinate crops, appears when [[turtle egg]]s are placed on [[sand]], appears when turtle eggs hatch. |[[File:Glint.png|16px]] |[[File:happy_villager_particle_example_JE.png|150px]] |- |{{code|heart}} |Appears when taming mobs, emitted by breeding mobs, feeding mobs, appears when [[allay]]s duplicate. |[[File:Heart.png|16px]] |[[File:heart_particle_example_JE.png|150px]] |- |{{code|infested}} |Produced by entities with the [[Infested]] effect. |[[File:Infested Particle JE1.png|16px]] |[[File:Infested particle example JE1.png|150px]] |- |{{code|instant_effect}} |Produced when splash potions or lingering potions of [[Instant Health]] or [[Instant Damage]] break. |[[File:Spark (texture 0) JE1 BE1.png|16px]] [[File:Spell (texture 1) JE1 BE1.png|16px]] [[File:Spell (texture 2) JE1 BE1.png|16px]] [[File:Spell (texture 3) JE1 BE1.png|16px]] [[File:Spell (texture 4) JE1 BE1.png|16px]] [[File:Spell (texture 5) JE1 BE1.png|16px]] [[File:Spell (texture 6) JE1 BE1.png|16px]] [[File:Spell (texture 7) JE1 BE1.png|16px]] |[[File:instant_effect_particle_example_JE.png|150px]] |- |{{code|item}} |Produced when tools break, produced when eating food, produced when splash potions or lingering potions break, shown when eyes of ender break. |{{tc|-}}The texture used depends on which item produced this particle. |[[File:item_particle_example_JE.png|150px]] |- |{{code|item_cobweb}} |Produced by entities with the [[Weaving]] effect. |{{tc|-}}This particle uses the cobweb texture. |[[File:Item cobweb particle example JE1.png|150px]] |- |{{code|item_slime}} |Shown when [[slime]]s jump and produced by entities with the [[Oozing]] effect. |{{tc|-}}This particle uses the slimeball texture. |[[File:item_slime_particle_example_JE.png|150px]] |- |{{code|item_snowball}} |Produced when thrown [[snowball]]s break. |{{tc|-}}This particle uses the snowball texture. |[[File:item_snowball_particle_example_JE.png|150px]] |- |{{code|landing_honey}} |Created when {{code|falling_honey}} particles hit the ground. |[[File:Drip Land.png|16px]] |[[File:landing_honey_particle_example_JE.png|150px]] |- |{{code|landing_lava}} |Created when {{code|falling_lava}} or {{code|falling_dripstone_lava}} particles hit the ground. |[[File:Drip Land.png|16px]] |[[File:landing_lava_particle_example_JE.png|150px]] |- |{{code|landing_obsidian_tear}} |Created when {{code|falling_obsidian_tear}} particles hit the ground. |[[File:Drip Land.png|16px]] |[[File:landing_obsidian_tear_particle_example_JE.png|150px]] |- |{{code|large_smoke}} |Floats off the top of [[fire]], produced by [[blaze]]s, appears when trying to place water in the Nether, appears when [[obsidian]], [[stone]], or [[cobblestone]] is created by lava and water. |[[File:Smoke (texture 7) JE1 BE1.png|16px]] [[File:Smoke (texture 6) JE1 BE1.png|16px]] [[File:Smoke (texture 5) JE1 BE1.png|16px]] [[File:Smoke (texture 4) JE1 BE1.png|16px]] [[File:Smoke (texture 3) JE1 BE1.png|16px]] [[File:Smoke (texture 2) JE1 BE1.png|16px]] [[File:Smoke (texture 1) JE1 BE1.png|16px]] [[File:Glitter (texture 0) JE1 BE1.png|16px]] |[[File:large_smoke_particle_example_JE.png|150px]] |- |{{code|lava}} |Produced by campfires, produced by lava. |[[File:Lava (particle texture) JE1 BE1.png|16px]] |[[File:lava_particle_example_JE.png|150px]] |- |{{code|mycelium}} |Appears above [[mycelium]], trails behind the wings of [[phantom]]s. |[[File:Glitter (texture 0) JE1 BE1.png|16px]] |[[File:mycelium_particle_example_JE.png|150px]] |- |{{code|nautilus}} |Appears and floats toward conduits, appears and floats toward mobs being attacked by a conduit. |[[File:Nautilus.png|16px]] |[[File:nautilus_particle_example_JE.png|150px]] |- |{{code|note}} |Produced by [[jukebox]]es, produced by [[note block]]s. |[[File:Note.png|16px]] |[[File:note particle example JE.png|150px]] |- |{{code|ominous_spawning}} |Appears when an [[ominous item spawner]] spawns a [[item]] during an [[ominous event]]. |[[File:Ominous Spawning JE1.png|16px]] |[[File:Ominous Item Spawner.png|150px]] |- |{{code|pale_oak_leaves}} |Dropped from pale oak leaves in pale garden biomes. |? |[[File:Pale Oak Leaves particle example.png|150px]] | |- |{{code|poof}} |Appears when mobs die, shown when ravagers roar after being stunned, produced when [[silverfish]] enter stone, appear around mobs spawned by spawners, shown when [[zombie]]s trample turtle eggs, created when fireworks crafted without stars expire. |[[File:Smoke (texture 7) JE1 BE1.png|16px]] [[File:Smoke (texture 6) JE1 BE1.png|16px]] [[File:Smoke (texture 5) JE1 BE1.png|16px]] [[File:Smoke (texture 4) JE1 BE1.png|16px]] [[File:Smoke (texture 3) JE1 BE1.png|16px]] [[File:Smoke (texture 2) JE1 BE1.png|16px]] [[File:Smoke (texture 1) JE1 BE1.png|16px]] [[File:Glitter (texture 0) JE1 BE1.png|16px]] |[[File:poof particle example JE.png|150px]] |- |{{code|portal}} |Trails behind eyes of ender, shown when eyes of ender break, floats toward where [[ender pearl]]s break, points toward where [[dragon egg]]s teleport, floats toward where players teleport with chorus fruit, appears and floats toward nether portals, appears and floats toward [[end gateway]] portals, appears and floats toward [[ender chest]]s, emitted by [[endermen]], appears and floats toward [[endermite]]s. |[[File:Glitter (texture 0) JE1 BE1.png|16px]] [[File:Smoke (texture 1) JE1 BE1.png|16px]] [[File:Smoke (texture 2) JE1 BE1.png|16px]] [[File:Smoke (texture 3) JE1 BE1.png|16px]] [[File:Smoke (texture 4) JE1 BE1.png|16px]] [[File:Smoke (texture 5) JE1 BE1.png|16px]] [[File:Smoke (texture 6) JE1 BE1.png|16px]] [[File:Smoke (texture 7) JE1 BE1.png|16px]] |[[File:portal_particle_example_JE.png|150px]] |- |{{code|raid_omen}} |Produced by players and mobs with the [[Raid Omen]] effect. |[[File:Raid Omen particle JE1.png|16px]] |[[File:Raid omen particle example JE1.png|150px]] |- |{{code|rain}} |Appears on the ground during rain. |[[File:Splash (texture 0) JE1 BE1.png|16px]] [[File:Splash (texture 1) JE1 BE1.png|16px]] [[File:Splash (texture 2) JE1 BE1.png|16px]] [[File:Splash (texture 3) JE1 BE1.png|16px]] |[[File:rain_particle_example_JE.png|150px]] |- |{{code|reverse_portal}} |Floats off the top of [[respawn anchor]]s that have some level of charge. |[[File:Glitter (texture 0) JE1 BE1.png|16px]] [[File:Smoke (texture 1) JE1 BE1.png|16px]] [[File:Smoke (texture 2) JE1 BE1.png|16px]] [[File:Smoke (texture 3) JE1 BE1.png|16px]] [[File:Smoke (texture 4) JE1 BE1.png|16px]] [[File:Smoke (texture 5) JE1 BE1.png|16px]] [[File:Smoke (texture 6) JE1 BE1.png|16px]] [[File:Smoke (texture 7) JE1 BE1.png|16px]] |[[File:reverse_portal_particle_example_JE.png|150px]] |- |{{code|scrape}} |Shown when scraping oxidization off [[copper]]. |[[File:Glow_(texture)_JE1_BE1.png|16px]] |[[File:scrape_particle_example_JE.png|150px]] |- |{{code|sculk_charge}} |Marks the path of a sculk charge. |[[File:Sculk_Charge_(texture_0)_JE1_BE1.png|16px]] [[File:Sculk_Charge_(texture_1)_JE1_BE1.png|16px]] [[File:Sculk_Charge_(texture_2)_JE1_BE1.png|16px]] [[File:Sculk_Charge_(texture_3)_JE1_BE1.png|16px]] [[File:Sculk_Charge_(texture_4)_JE1_BE1.png|16px]] [[File:Sculk_Charge_(texture_5)_JE1_BE1.png|16px]] [[File:Sculk_Charge_(texture_6)_JE1_BE1.png|16px]] |[[File:sculk_charge_particle_example_JE.png|150px]] |- |{{code|sculk_charge_pop}} |Appears when a sculk charge ends. |[[File:Sculk_Charge_Pop_(texture_0)_JE1_BE1.png|16px]] [[File:Sculk_Charge_Pop_(texture_1)_JE1_BE1.png|16px]] [[File:Sculk_Charge_Pop_(texture_2)_JE1_BE1.png|16px]] [[File:Sculk_Charge_Pop_(texture_3)_JE1_BE1.png|16px]] |[[File:sculk_charge_pop_particle_example_JE.png|150px]] |- |{{code|sculk_soul}} |Appears above [[sculk catalyst]]s when activated. |[[File:Sculk_Soul_(texture_0)_BE1.png|16px]] [[File:Sculk_Soul_(texture_1)_BE1.png|16px]] [[File:Sculk_Soul_(texture_2)_BE1.png|16px]] [[File:Sculk_Soul_(texture_3)_BE1.png|16px]] [[File:Sculk_Soul_(texture_4)_BE1.png|16px]] [[File:Sculk_Soul_(texture_5)_BE1.png|16px]] [[File:Sculk_Soul_(texture_6)_BE1.png|16px]] [[File:Sculk_Soul_(texture_7)_BE1.png|16px]] [[File:Sculk_Soul_(texture_8)_BE1.png|16px]] [[File:Sculk_Soul_(texture_9)_BE1.png|16px]] [[File:Sculk_Soul_(texture_10)_BE1.png|16px]] |[[File:sculk_soul_particle_example_JE.png|150px]] |- |{{code|shriek}} |Emitted by activated [[sculk shrieker]]s. |[[File:Shriek_BE1.png|16px]] |[[File:shriek_particle_example_JE.png|150px]] |- |{{code|small_flame}} |Represents the flame of [[candle]]s. |[[File:Flame.png|16px]] |[[File:small_flame_particle_example_JE.png|150px]] |- |{{code|small_gust}} |Produced by mobs with the [[Wind Charged]] effect. |[[File:Small Gust (Texture 0).png|16px]] [[File:Small Gust (Texture 1).png|16px]] [[File:Small Gust (Texture 2).png|16px]] [[File:Small Gust (Texture 3).png|16px]] [[File:Small Gust (Texture 4).png|16px]] [[File:Small Gust (Texture 5).png|16px]] [[File:Small Gust (Texture 6).png|16px]] |[[File:Small gust particle example JE1.png|150px]] |- |{{code|smoke}} |Floats off the top of monster spawners, represents the smoke from candles, appears when [[TNT]] is primed, floats off the top of [[wither rose]]s, floats off the top of [[brewing stand]]s, represents the smoke of [[torch]]es and [[soul torch]]es, trails behind [[ghast]] fireballs, emitted by withers, trails behind wither skulls, produced when [[dispenser]]s or [[dropper]]s fire, trails behind blaze fireballs, emitted by lava and campfires during rain, emitted by [[furnace]]s, emitted by [[blast furnace]]s, emitted by [[smoker]]s, produced when placing eyes of ender in an [[end portal frame]], emitted by [[end portal]]s, produced when [[redstone torch]]es burn out, floats off the top of food placed on a campfire, shown when campfires and soul campfires are extinguished, shown when failing to tame a mob, trails behind {{code|lava}} particles. |[[File:Smoke (texture 7) JE1 BE1.png|16px]] [[File:Smoke (texture 6) JE1 BE1.png|16px]] [[File:Smoke (texture 5) JE1 BE1.png|16px]] [[File:Smoke (texture 4) JE1 BE1.png|16px]] [[File:Smoke (texture 3) JE1 BE1.png|16px]] [[File:Smoke (texture 2) JE1 BE1.png|16px]] [[File:Smoke (texture 1) JE1 BE1.png|16px]] [[File:Glitter (texture 0) JE1 BE1.png|16px]] |[[File:smoke_particle_example_JE.png|150px]] |- |{{code|sneeze}} |Sneezed out by [[panda]]s. |[[File:Smoke (texture 7) JE1 BE1.png|16px]] [[File:Smoke (texture 6) JE1 BE1.png|16px]] [[File:Smoke (texture 5) JE1 BE1.png|16px]] [[File:Smoke (texture 4) JE1 BE1.png|16px]] [[File:Smoke (texture 3) JE1 BE1.png|16px]] [[File:Smoke (texture 2) JE1 BE1.png|16px]] [[File:Smoke (texture 1) JE1 BE1.png|16px]] [[File:Glitter (texture 0) JE1 BE1.png|16px]] |[[File:sneeze_particle_example_JE.png|150px]] |- |{{code|snowflake}} |Created by entities in [[powder snow]]. |[[File:Smoke (texture 7) JE1 BE1.png|16px]] [[File:Smoke (texture 6) JE1 BE1.png|16px]] [[File:Smoke (texture 5) JE1 BE1.png|16px]] [[File:Smoke (texture 4) JE1 BE1.png|16px]] [[File:Smoke (texture 3) JE1 BE1.png|16px]] [[File:Smoke (texture 2) JE1 BE1.png|16px]] [[File:Smoke (texture 1) JE1 BE1.png|16px]] [[File:Glitter (texture 0) JE1 BE1.png|16px]] |[[File:snowflake_particle_example_JE.png|150px]] |- |{{code|sonic_boom}} |Produced by the [[warden]] during its sonic boom attack. |[[File:Sonic_Explosion_(texture_0)_JE1_BE1.png|16px]] [[File:Sonic_Explosion_(texture_1)_JE1_BE1.png|16px]] [[File:Sonic_Explosion_(texture_2)_JE1_BE1.png|16px]] [[File:Sonic_Explosion_(texture_3)_JE1_BE1.png|16px]] [[File:Sonic_Explosion_(texture_4)_JE1_BE1.png|16px]] [[File:Sonic_Explosion_(texture_5)_JE1_BE1.png|16px]] [[File:Sonic_Explosion_(texture_6)_JE1_BE1.png|16px]] [[File:Sonic_Explosion_(texture_7)_JE1_BE1.png|16px]] [[File:Sonic_Explosion_(texture_8)_JE1_BE1.png|16px]] [[File:Sonic_Explosion_(texture_9)_JE1_BE1.png|16px]] [[File:Sonic_Explosion_(texture_10)_JE1_BE1.png|16px]] [[File:Sonic_Explosion_(texture_11)_JE1_BE1.png|16px]] [[File:Sonic_Explosion_(texture_12)_JE1_BE1.png|16px]] [[File:Sonic_Explosion_(texture_13)_JE1_BE1.png|16px]] [[File:Sonic_Explosion_(texture_14)_JE1_BE1.png|16px]] [[File:Sonic_Explosion_(texture_15)_JE1_BE1.png|16px]] |[[File:sonic_boom_particle_example_JE.png|150px]] |- |{{code|soul}} |Created by players with [[Soul Speed]] boots running on [[soul sand]] or [[soul soil]]. |[[File:Soul (texture 0) JE1 BE1.png|16px]] [[File:Soul (texture 1) JE1 BE1.png|16px]] [[File:Soul (texture 2) JE1 BE1.png|16px]] [[File:Soul (texture 3) JE1 BE1.png|16px]] [[File:Soul (texture 4) JE1 BE1.png|16px]] [[File:Soul (texture 5) JE1 BE1.png|16px]] [[File:Soul (texture 6) JE1 BE1.png|16px]] [[File:Soul (texture 7) JE1 BE1.png|16px]] [[File:Soul (texture 8) JE1 BE1.png|16px]] [[File:Soul (texture 9) JE1 BE1.png|16px]] [[File:Soul (texture 10) JE1 BE1.png|16px]] |[[File:soul_particle_example_JE.png|150px]] |- |{{code|soul_fire_flame}} |Represents the flame of soul torches. |[[File:Soul Flame.png|16px]] |[[File:soul_fire_flame_particle_example_JE.png|150px]] |- |{{code|spit}} |Spit out by [[llama]]s. |[[File:Smoke (texture 7) JE1 BE1.png|16px]] [[File:Smoke (texture 6) JE1 BE1.png|16px]] [[File:Smoke (texture 5) JE1 BE1.png|16px]] [[File:Smoke (texture 4) JE1 BE1.png|16px]] [[File:Smoke (texture 3) JE1 BE1.png|16px]] [[File:Smoke (texture 2) JE1 BE1.png|16px]] [[File:Smoke (texture 1) JE1 BE1.png|16px]] [[File:Glitter (texture 0) JE1 BE1.png|16px]] |[[File:spit_particle_example_JE.png|150px]] |- |{{code|splash}} |Produced by entities splashing in water, produced by villagers sweating during a raid, appears above the surface of the water when fishing, created when {{code|falling_water}} or {{code|falling_dripstone_water}} particles hit the ground, shaken off by [[wolves]] after exiting water. |[[File:Splash (texture 0) JE1 BE1.png|16px]] [[File:Splash (texture 1) JE1 BE1.png|16px]] [[File:Splash (texture 2) JE1 BE1.png|16px]] [[File:Splash (texture 3) JE1 BE1.png|16px]] |[[File:splash_particle_example_JE.png|150px]] |- |{{code|spore_blossom_air}} |Floats in the atmosphere around spore blossoms. |[[File:Drip_Fall_(texture)_JE1_BE1.png|16px]] |[[File:spore_blossom_air_particle_example_JE.png|150px]] |- |{{code|squid_ink}} |Produced by [[squid]] when hit. |[[File:Smoke (texture 7) JE1 BE1.png|16px]] [[File:Smoke (texture 6) JE1 BE1.png|16px]] [[File:Smoke (texture 5) JE1 BE1.png|16px]] [[File:Smoke (texture 4) JE1 BE1.png|16px]] [[File:Smoke (texture 3) JE1 BE1.png|16px]] [[File:Smoke (texture 2) JE1 BE1.png|16px]] [[File:Smoke (texture 1) JE1 BE1.png|16px]] [[File:Glitter (texture 0) JE1 BE1.png|16px]] |[[File:squid_ink_particle_example_JE.png|150px]] |- |{{code|sweep_attack}} |Appears when a sweeping attack is performed. |[[File:Sweep (texture 0) JE2.png|16px]] [[File:Sweep (texture 1) JE2.png|16px]] [[File:Sweep (texture 2) JE2.png|16px]] [[File:Sweep (texture 3) JE2.png|16px]] [[File:Sweep (texture 4) JE2.png|16px]] [[File:Sweep (texture 5) JE2.png|16px]] [[File:Sweep (texture 6) JE2.png|16px]] [[File:Sweep (texture 7) JE2.png|16px]] |[[File:sweep_attack_particle_example_JE.png|150px]] |- |{{code|totem_of_undying}} |Produced when a [[totem of undying]] is used. |[[File:Glitter (texture 7) JE1 BE1.png|16px]] [[File:Glitter (texture 6) JE1 BE1.png|16px]] [[File:Glitter (texture 5) JE1 BE1.png|16px]] [[File:Glitter (texture 4) JE1 BE1.png|16px]] [[File:Glitter (texture 3) JE1 BE1.png|16px]] [[File:Glitter (texture 2) JE1 BE1.png|16px]] [[File:Glitter (texture 1) JE1 BE1.png|16px]] [[File:Glitter (texture 0) JE1 BE1.png|16px]] |[[File:totem_of_undying_particle_example_JE.png|150px]] |- |{{code|trial_omen}} |Produced by players and mobs with the [[Trial Omen]] effect. |[[File:Trial Omen Particle JE1.png|16px]] |[[File:Trial omen particle example.png|150px]] |- |{{code|trial_spawner_detection}} |Produced when a [[trial spawner]] is activated. |[[File:Trial spawner detection (texture 0) JE1 BE1.png|16px]][[File:Trial spawner detection (texture 1) JE1 BE1.png|16px]][[File:Trial spawner detection (texture 2) JE1 BE1.png|16px]][[File:Trial spawner detection (texture 3) JE1 BE1.png|16px]][[File:Trial spawner detection (texture 4) JE1 BE1.png|16px]] |[[File:Trial spawner particles.png|150px]] |- |{{code|trial_spawner_detection_ominous}} |Produced when an [[ominous trial spawner]] is activated. |[[File:Ominous Trial Spawner Detection (Texture 0).png|16px]][[File:Ominous Trial Spawner Detection (Texture 1).png|16px]][[File:Ominous Trial Spawner Detection (Texture 2).png|16px]][[File:Ominous Trial Spawner Detection (Texture 3).png|16px]][[File:Ominous Trial Spawner Detection (Texture 4).png|16px]] |[[File:Ominous Trial Spawner Particles.png|150px]] |- |{{code|underwater}} |Floats in the atmosphere underwater. |[[File:Glitter (texture 0) JE1 BE1.png|16px]] |[[File:underwater_particle_example_JE.png|150px]] |- |{{code|vault_connection}} |Produced when a player is near a [[vault]]. |[[File:Vault connection JE1 BE1.png|16px]] |[[File:Vault connection example JE.png|150px]] |- |{{code|vibration}} |Moves from sounds to the warden or a sculk sensor, moves from note blocks to allays. |[[File:Vibration Signal (frame 0) JE1 BE1.png|18px]] [[File:Vibration Signal (frame 1) JE1 BE1.png|18px]] [[File:Vibration Signal (frame 2) JE1 BE1.png|18px]] [[File:Vibration Signal (frame 3) JE1 BE1.png|18px]] [[File:Vibration Signal (frame 4) JE1 BE1.png|18px]] [[File:Vibration Signal (frame 5) JE1 BE1.png|18px]] [[File:Vibration Signal (frame 6) JE1 BE1.png|18px]] |[[File:vibration_particle_example_JE.png|150px]] |- |{{code|warped_spore}} |Floats in the atmosphere in warped forest biomes. |[[File:Glitter (texture 0) JE1 BE1.png|16px]] |[[File:warped_spore_particle_example_JE.png|150px]] |- |{{code|wax_off}} |Produced when scraping wax off copper. |[[File:Glow_(texture)_JE1_BE1.png|16px]] |[[File:wax_off_particle_example_JE.png|150px]] |- |{{code|wax_on}} |Produced when using [[honeycomb]] on copper. |[[File:Glow_(texture)_JE1_BE1.png|16px]] |[[File:wax_on_particle_example_JE.png|150px]] |- |{{code|white_ash}} |Floats in the atmosphere in basalt delta biomes. |[[File:Glitter (texture 0) JE1 BE1.png|16px]] |[[File:white_ash_particle_example_JE.png|150px]] |- |{{code|white_smoke}} |Unknown |[[File:Smoke (texture 7) JE1 BE1.png|16px]] [[File:Smoke (texture 6) JE1 BE1.png|16px]] [[File:Smoke (texture 5) JE1 BE1.png|16px]] [[File:Smoke (texture 4) JE1 BE1.png|16px]] [[File:Smoke (texture 3) JE1 BE1.png|16px]] [[File:Smoke (texture 2) JE1 BE1.png|16px]] [[File:Smoke (texture 1) JE1 BE1.png|16px]] [[File:Glitter (texture 0) JE1 BE1.png|16px]] |[[File:White smoke particle example JE1.png|150px]] |- |{{code|witch}} |Emitted by [[witch]]es. |[[File:Spark (texture 0) JE1 BE1.png|16px]] [[File:Spell (texture 1) JE1 BE1.png|16px]] [[File:Spell (texture 2) JE1 BE1.png|16px]] [[File:Spell (texture 3) JE1 BE1.png|16px]] [[File:Spell (texture 4) JE1 BE1.png|16px]] [[File:Spell (texture 5) JE1 BE1.png|16px]] [[File:Spell (texture 6) JE1 BE1.png|16px]] [[File:Spell (texture 7) JE1 BE1.png|16px]] |[[File:witch_particle_example_JE.png|150px]] |- |} {{notelist}} == Issues == {{Issue list|particles}} == History == {{for|a history of particle texture changes|Java Edition history of textures/Particles|Bedrock Edition history of textures/Particles}} {{expand section|Java particles in 1.16/1.17 - still relevant? was referencing Bedrock Edition}} {{HistoryTable |{{HistoryLine|java pre-classic}} |{{HistoryLine||rd-160052|Added {{code|blockcrack}}.}} |{{HistoryLine|java classic}} |{{HistoryLine||0.0.15a (Multiplayer Test 4)|Re-added particles to multiplayer.}} |{{HistoryLine||0.26 SURVIVAL TEST|Added some form of smoke and rain particles.|Added {{code|splash}}.}} |{{HistoryLine|java indev}} |{{HistoryLine||0.31|dev=20100124-2310|Added {{code|bubble}}.}} |{{HistoryLine||0.31|dev=20100125|Added {{code|flame}}.}} |{{HistoryLine|java infdev}} |{{HistoryLine||20100325|Particles are now generated at the edges of water blocks.}} |{{HistoryLine|java alpha}} |{{HistoryLine||v1.0.1|Added {{code|reddust}}, {{code|snowballpoof}}, {{code|largeexplode}}, and {{code|portal}}.}} |{{HistoryLine||v1.0.4|Updated {{code|splash}}.}} |{{HistoryLine|java beta}} |{{HistoryLine||1.2|Added {{code|note}}.}} |{{HistoryLine||1.5|Added {{code|footstep}}.}} |{{HistoryLine||1.8|dev=Pre-release|Added {{code|crit}}, {{code|hugeexplosion}}, {{code|townaura}}, and {{code|depthsuspend}}.}} |{{HistoryLine|java}} |{{HistoryLine||1.0.0|dev=Beta 1.9 Prerelease|Added {{code|dripWater}} and {{code|dripLava}}.}} |{{HistoryLine|||dev=Beta 1.9 Prerelease 4|Added {{code|magicCrit}}, {{code|spell}}, {{code|instantSpell}}, and {{code|mobSpell}}.}} |{{HistoryLine|||dev=Beta 1.9 Prerelease 6|Added "Particles" setting in the video settings.}} |{{HistoryLine||1.1|dev=11w49a|Particles no longer turn [[farmland]] into [[dirt]].}} |{{HistoryLine||1.4.2|dev=12w32a|Added {{code|angryVillager}} and {{code|happyVillager}}.}} |{{HistoryLine|||dev=12w38a|Added {{code|witchMagic}}.}} |{{HistoryLine||1.4.4|dev=pre|Added {{code|mobSpellAmbient}}.}} |{{HistoryLine||1.4.6|dev=12w49a|Added {{code|fireworksSpark}}.}} |{{HistoryLine||1.7.2|dev=13w36a|Added {{code|wake}}. |Added falling particles.}} |{{HistoryLine||1.8|dev=14w04a|Added {{cmd|/particle}} command.}} |{{HistoryLine|||dev=14w06a|Added {{code|barrier}}.}} |{{HistoryLine|||dev=14w25a|Added {{code|droplet}}, {{code|take}}, and {{code|mobappearance}}.}} |{{HistoryLine|||dev=14w27a|Falling particles now move in a random direction.}} |{{HistoryLine|||dev=14w31a|Thrown eggs now use the {{code|iconcrack}} particle, instead of the {{code|snowballpoof}} one.}} |{{HistoryLine|||dev=14w34c|The void no longer produces {{code|depthSuspend}} particles.}} |{{HistoryLine||1.9|dev=15w31a|Added {{code|dragonbreath}} and {{code|endRod}}.}} |{{HistoryLine|||dev=15w32c|Particles are no longer handled as entities. |Particle range increased from 16 blocks to 32 blocks. |Particle count, limit of increased from 4,000 to 16,384.}} |{{HistoryLine|||dev=15w34b|Added {{code|damageIndicator}}.}} |{{HistoryLine|||dev=15w34c|Added {{code|sweepAttack}}.}} |{{HistoryLine||1.10|dev=16w20a|Added {{code|fallingdust}}.}} |{{HistoryLine|||dev=pre1|{{code|fallingdust}} now collides with blocks.}} |{{HistoryLine||1.11|dev=16w39a|Added {{code|spit}} and {{code|talisman}}.}} |{{HistoryLine|||dev=16w39c|Renamed {{code|talisman}} to {{code|totem}}}} |{{HistoryLine||1.13|dev=17w47a|Due to the [[flattening]], particles now use [[resource locations]], and 32 particles are [[Flattening#Particle IDs|renamed]]. |Removed {{code|footstep}} and {{code|depthsuspend}}. However, the texture for footsteps still exists in the jar. |Removed name for {{code|take}}. |Merged {{code|blockcrack}} and {{code|blockdust}} into {{code|block}}, and {{code|explode}} and {{code|snowshovel}} into {{code|poof}}.}} |{{HistoryLine|||dev=18w07a|Added {{code|bubble_column_up}}, {{code|bubble_pop}}, {{code|current_down}}, and {{code|squid_ink}}.}} |{{HistoryLine|||dev=18w09a|Optimized particle rendering slightly.}} |{{HistoryLine|||dev=18w15a|Added {{code|nautilus}}.}} |{{HistoryLine|||dev=18w19a|Added {{code|dolphin}}.}} |{{HistoryLine|||dev=pre7|{{code|dripping_water}} particles are now generated by [[Waterlogging|waterlogged]] blocks where appropriate. |{{code|dripping_water}} particles now snap to the hitbox of the block they appear on.}} |{{HistoryLine|||dev=pre8|{{code|dripping_water}} particles are no longer generated by [[impermeable]] blocks.}} |{{HistoryLine||1.14|dev=18w43a|Added {{code|sneeze}}.}} |{{HistoryLine|||dev=19w02a|Added {{code|campfire_cosy_smoke}} and {{code|campfire_signal_smoke}}.}} |{{HistoryLine|||dev=19w05a|Added {{code|composter}}.}} |{{HistoryLine|||dev=19w06a|Particles are now broken up into individual textures files per frame rather than being in {{code|[[particles.png]]}}, {{code|[[particles.png|explosion.png]]}} and {{code|[[particles.png|sweep.png]]}}.}} |{{HistoryLine||1.15|dev=19w34a|Added {{code|dripping_honey}}, {{code|landing_honey}}, {{code|falling_honey}} and {{code|falling_nectar}}.}} |{{HistoryLine||1.16|dev=20w06a|Added {{code|ash}}, {{code|crimson_spore}}, {{code|soul_fire_flame}} and {{code|warped_spore}}.}} |{{HistoryLine|||dev=20w09a|Added {{code|dripping_obsidian_tear}}, {{code|falling_obsidian_tear}}, {{code|landing_obsidian_tear}}.}} |{{HistoryLine|||dev=20w11a|Added {{code|soul}}.}} |{{HistoryLine|||dev=20w15a|Added {{code|white_ash}}.}} |{{HistoryLine||1.17|dev=20w45a|Particles now appear if a block is broken by a [[piston]].}} |{{HistoryLine|||dev=20w46a|Added {{code|snowflake}}.}} |{{HistoryLine|||dev=20w48a|Added {{code|dripping_dripstone_lava}}, {{code|dripping_dripstone_water}}, {{code|falling_dripstone_lava}}, and {{code|falling_dripstone_water}}.}} |{{HistoryLine|||dev=20w49a|Added {{code|vibration}} and {{code|dust_color_transition}}.}} |{{HistoryLine|||dev=21w03a|Added {{code|glow}} and {{code|glow_squid_ink}}.}} |{{HistoryLine|||dev=21w05a|Added {{code|falling_spore_blossom}} and {{code|spore_blossom_air}}.}} |{{HistoryLine|||dev=21w11a|Added {{code|electric_spark}}, {{code|scrape}}, {{code|wax_off}} and {{code|wax_on}}.}} |{{HistoryLine|||dev=21w13a|The unused texture of {{code|footprint}}[[File:Footprint.png|32px]]{{code|/assets/minecraft/textures/particle/foorprint.png}} has been removed. |Added {{code|light}}.}} |{{HistoryLine||1.18|dev=21w42a|Added {{code|block_marker}}, to replace {{code|light}} and {{code|barrier}}.}} |{{HistoryLine||1.19|dev=Deep Dark Experimental Snapshot 1|Added {{code|shriek}}, {{code|sculk_soul}}, {{code|sculk_charge_pop}}, {{code|sculk_charge}}.}} |{{HistoryLine|||dev=22w13a|Added {{code|allay_dust}}.}} |{{HistoryLine|||dev=22w15a|Added {{code|sonic_boom}}.}} |{{HistoryLine|||dev=22w16a|Removed {{code|allay_dust}}.}} |{{HistoryLine||1.19.4|exp=Update 1.20|dev=23w07a|Added {{code|dripping_cherry_leaves}}, {{code|falling_cherry_leaves}}, and {{code|landing_cherry_leaves}}.}} |{{HistoryLine||1.20|dev=23w12a|Wither [[effect]] particle colors have been adjusted to make them more distinguishable. |{{code|dripping_cherry_leaves}}, {{code|falling_cherry_leaves}}, and {{code|landing_cherry_leaves}} have been merged into {{code|cherry_leaves}}, and the texture was changed.}} |{{HistoryLine||1.20.3|dev=23w41a|Added {{code|dust_plume}}.}} |{{HistoryLine|||dev=23w42a|Added {{code|white_smoke}}.}} |{{HistoryLine|||dev=23w45a|Added {{code|gust}}, {{code|gust_dust}} and {{code|trial_spawner_detection}}.}} |{{HistoryLine||1.20.5|exp=Update 1.21|dev=24w03b|Removed {{code|gust_dust}}.}} |{{HistoryLine|||dev=24w05a|Added {{code|vault_connection}}.}} |{{HistoryLine|||dev=24w13a|Added {{code|infested}}, {{code|item_cobweb}}, {{code|ominous_spawning}}, {{code|raid_omen}}, {{code|small_gust}}, {{code|trial_omen}}, and {{code|trial_spawner_detection_ominous}}.}} |{{HistoryLine||1.21.2|dev=24w40a|Added {{code|block_crumble}} and {{code|trail}}.}} |{{HistoryLine|||dev=pre1|The format of color fields in particle options is now more standardized.}} |{{HistoryLine||1.21.4|dev=24w44a|{{code|trail}} particle has a new required field: {{code|duration}}. |Added {{code|pale_oak_leaves}}.}} }} == Trivia == *Most particle textures can be changed using resource packs, however, particle colors that are applied to the texture files such as those for smoke particles used in [[redstone]], portals, and [[endermen]] cannot be changed without mods. **The {{code|dust}} particle has unique syntax used for color, represented with three RGB values as decimal percentages. *Status effect particles appear where the player face is pointing. *The {{code|elder_guardian}} particle always follows the player regardless of what its location has been set to. *[[Redstone repeater]]s emit particles, but [[redstone comparator]]s do not. *There is a particle that is internally used to implement the item pickup animation, but it cannot be summoned with the {{cmd|particle}} command. Before the name was removed in [[Java Edition 1.13|1.13]], it was called {{code|take}}. *There is a limit of 16384 particles existing at the same time. *The {{code|trail}} particles use colours {{code|#FC7812}} and {{code|#5F5F5F}} when created naturally by a [[creaking heart]]. == Gallery == Searge Particles 1.png|Particles being summoned with commands. Searge Particles 2.gif|A chicken emitting fire particles. Fall Particles.png|[[Dinnerbone]] creating fall particles. Searge Particles.png|[[Searge]] emitting fire and smoke particles. == References == {{Reflist}} [[Category:Particle textures]] [[cs:Částice]] [[de:Partikel]] [[es:Partículas]] [[fr:Particules]] [[ja:パーティクル]] [[ko:입자]] [[nl:Deeltjes]] [[pl:Cząsteczki]] [[pt:Partículas]] [[ru:Частицы]] [[th:อนุภาค (รุ่น Java)]] [[uk:Частинки]] [[zh:粒子]]