{{Infobox block
| group = Standing
| 1-1 = Ominous Banner.gif
| group2 = Wall
| 2-1 = Ominous Wall Banner.png
| invimage = Ominous Banner
| rarity = Uncommon
| transparent = Yes
| light = No
| tool = axe
| renewable = Yes
| stackable = Yes (16)
| flammable = No
| waterloggable = {{jebe|No|Yes}}
| lavasusceptible = Yes
}}
An '''ominous banner''' is a special uncraftable variant of the [[banner]] obtained from [[raid captain]]s.
== Obtaining ==
=== Breaking ===
Ominous banners can be broken with or without a [[tool]], but an [[axe]] is fastest.
{{breaking row|horizontal=1|Ominous Banner|Axe}}
A ominous banner also breaks and drops itself as an [[Item (entity)|item]] if the block the banner is attached to is moved, removed, or destroyed.
=== Natural generation ===
Ominous banners are carried by [[raid captain]]s.
They are located in [[pillager outpost]]s.
{{IN|java}}, the ominous banner cannot be crafted or copied because the design uses 8 patterns.
{{IN|bedrock}}, the ominous banner is a separate type that cannot be placed in a loom.
Ominous banners have the following pattern:
[[File:Ominous Banner.png|32px]]
[[File:Ominous Banner BE.png|32px]]
White banner{{only|java|short=1}}
* Cyan Lozenge
* Light Gray Base
* Gray Pale
* Light Gray Bordure
* Black Fess
* Light Gray Per Fess
* Light Gray Roundel
* Black Bordure
Separate type entirely{{only|bedrock|short=1}}
=== Mob loot ===
[[Illager]]s that spawn carrying an ominous banner always drop it upon death.
{{Drop sources|Ominous Banner}}
== Usage ==
{{see also|Banner#Usage}}
Ominous banners are a special type of banner in the game as they have more than 6 patterns, and as such cannot be crafted. Ominous banners have the same placement functionality as regular banners.
=== Helmet ===
{{exclusive|java|section=13}}
While an ominous banner cannot be equipped in the [[Helmet|head slot]] in [[Survival]] mode, equipping it using commands causes it to appear on top of the player. This is how [[raid captain]]s wear banners{{only|java|short=1}}.
=== Chestplate ===
{{exclusive|bedrock|section=13}}
While an ominous banner cannot be equipped in the [[chestplate]] slot in Survival mode, equipping it using NBT editors causes it to appear on top of the player. This is how [[raid captain]]s wear banners{{only|bedrock|education|short=1}}.
The shield must have no pre-existing patterns.
Does not change existing durability or enchantments on the shield.
}}
=== Copying ===
Unlike normal banners, ominous banners cannot be copied to make additional copies of the ominous banner.
=== Map marker ===
{{exclusive|java|section=13}}
Like regular banners, ominous banners can also serve as a map marker, having the same functionality as regular banners when used for marking points on a map.
=== Renaming ===
{{IN|java}}, an ominous banner can be given a custom name that remains as the ominous banner is placed and retrieved. The player can use an [[anvil]] to rename the ominous banner item, or may change the CustomName
tag using the {{cmd|data}} command on the ominous banner block.
=== Fuel ===
Ominous banners can be used as a fuel in [[furnace]]s, smelting 1.5 items per banner.
=== Note blocks ===
Ominous banners can be placed under [[note block]]s to produce "bass" sounds.
=== Looms ===
Unlike a regular [[banner]], ominous banners can't be used in a [[loom]] to apply patterns.
== Sounds ==
=== Generic ===
{{Sound table/Block/Wood}}
=== Unique ===
{{edition|java}}: ''None''
{{edition|bedrock}}:
{{:Banner/Sounds}}
== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showblocktags=y
|showitemtags=y
|showforms=y
|generatetranslationkeys=y
|displayname=Ominous Banner
|spritetype=block
|nameid=white_banner
|blocktags=banners, wall_post_override
|itemtags=banners
|translationkey=block.minecraft.ominous_banner}}
{{ID table
|displayname=Ominous Wall Banner
|spritetype=block
|nameid=white_wall_banner
|blocktags=banners, wall_post_override
|form=block
|translationkey=block.minecraft.ominous_banner
|foot=1}}
{{ID table
|displayname=Block entity
|spritename=banners
|spritetype=block
|nameid=banner
|foot=1}}
{{edition|bedrock}}:
{{ID table
|edition=bedrock
|firstcolumnname=Ominous Banner
|shownumericids=y
|showforms=y
|generatetranslationkeys=y
|displayname=Standing
|spritename=ominous-banner
|spritetype=block
|nameid=standing_banner
|translationkey=-
|id=176
|form=block}}
{{ID table
|displayname=Wall
|spritename=ominous-wall-banner
|spritetype=block
|nameid=wall_banner
|id=177
|form=block
|translationkey=-}}
{{ID table
|displayname=Item
|spritename=ominous-banner
|spritetype=item
|nameid=banner
|translationkey=item.banner.illager_captain.name
|id=567
|form=item
|foot=1}}
{{ID table
|notnamespaced=y
|displayname=Block entity
|spritename=banners
|spritetype=block
|nameid=Banner
|foot=1}}
=== Block states ===
{{see also|Block states}}
{{:Banner/BS}}
=== Block data ===
An ominous banner has a block entity associated with it that holds additional data about the block.
{{el|java}}:
{{see also|Block entity format}}
{{:Banner/BE}}
{{el|bedrock}}:
: See [[Bedrock Edition level format/Block entity format]].
=== Item data ===
{{JE}}:
{{see also|Data component format}}