The '''loading world screen''' is a screen displayed when generating or loading a [[world]]. It shows the percentage of the loading progress. == Java Edition == {{Update|Outdated info}}[[File:Chunk colormap.gif|thumb|Chunk colormap of [[Seed (world generation)#Seed 0|seed 0]].]] The loading screen {{in|Java}} shows a chunk '''colormap''', which is a square that visualizes the rendering of 43 by 43 [[chunk]]s (688 by 688 blocks). It populates with colored pixels that change color and expand as chunks load. Each pixel represents a chunk, and the color represents the chunk status. Like on other menu screens in ''Java Edition'', a blurred and darkened view of the [[panorama]] is shown in the background. {| class="wikitable" data-description="Color codes" style="text-align:center;" |- !Chunk Status !R!!G!!B !Hex |- style="background-color: #545454; color: #FFF" |Empty |84 |84 |84 |545454 |- style="background-color: #999; color: #FFF" |Structure Starts |153 |153 |153 |999999 |- style="background-color: #5F6191; color: #FFF" |Structure References |95 |97 |145 |5F6191 |- style="background-color: #80B252; color: #FFF" |Biomes |128 |178 |82 |80B252 |- style="background-color: #D1D1D1; color: #000" |Noise |209 |209 |209 |D1D1D1 |- style="background-color: #726809; color: #FFF" |Surface |114 |104 |9 |726809 |- style="background-color: #303572; color: #FFF" |Carvers |48 |53 |114 |303572 |- style="background-color: #21C600; color: #FFF" |Features |33 |198 |0 |21C600 |- style="background-color: #CCC; color: #000" |Initialize Light |204 |204 |204 |CCCCCC |- style="background-color: #FFE0A0; color: #000" |Light |255 |224 |160 |FFE0A0 |- style="background-color: #F26060; color: #fff" |Spawn |242 |96 |96 |F26060 |- style="background-color: #FFF; color: #000" |Full |255 |255 |255 |FFFFFF |} == Bedrock Edition == [[File:Bedrock Loading Screen.png|alt=|thumb|The loading screen in Bedrock Edition.]] The loading screen {{in|bedrock}} shows the menu screen [[panorama]] in the background with an [[experience]] progress bar, and [[loading tips]]. {{-}} == History == {{HistoryTable |{{HistoryLine|java classic}} |{{HistoryLine||0.0.12a|Added a "Generating level" screen.}} |{{HistoryLine||0.0.13a_03|The dirt background is now darker.|The loading level screen now displays a progress bar.}} |{{HistoryLine|java}} |{{HistoryLine||1.3.1|dev=12w18a|Removed progress bar, and the text become same with the text when logging into a server.}} |{{HistoryLine|||dev=12w21a|Removed all texts on the loading screen.}} |{{HistoryLine|||dev=12w25a|Revert texts to pre-12w18a, but the progress bar not reverted.}} |{{HistoryLine||1.13|dev=17w43a|Added percent to texts.}} |{{HistoryLine|||dev=17w45a|Removed all percent texts shown except "Preparing spawn area" stage.}} |{{HistoryLine||1.14|dev=18w43a|Added more detailed information for "Preparing spawn area".}} |{{HistoryLine|||dev=19w02a|Added a chunk colormap when loading a [[world]], replaced detailed text which shown since 18w43a.}} |{{HistoryLine||1.14.1|dev=Pre-Release 1|Changed chunk colormap to show 43 by 43 chunks instead of 45 by 45, creating a black border around the finished colormap.}} |{{HistoryLine||1.20|dev=23w16a|Added new "Initialize Light" chunk status and removed "Liquid Carvers" and "Heightmaps" statuses. Also added a new color for "Light" chunk status, while "Carvers" will now use the "Liquid Carvers" color.}} |{{HistoryLine||1.20.5|dev=24w03a|Due to the reduced default spawn chunk radius, the chunk colormap is now smaller by default.}} |{{HistoryLine|||dev=24w09a|The dirt [[background]] is replaced by a blurred and darkened view of the [[panorama]].}} |{{HistoryLine|pocket alpha}} |{{HistoryLine||Pre-release|Added loading screen.{{ytl|s2YszTdZ6Ac|Notch Plays Minecraft PE (Pocket Edition) At E3 2011 With Minecraft Chick @ 1:03|projectrooster|June 8, 2011|t=63}}}} |{{HistoryLine|bedrock}} |{{HistoryLine||1.2.0|dev=beta 1.2.0.2|Added gameplay tips to the loading screen. |Changed the style of progress bar when loading world, make it more similar the boss bar in Java Edition.}} |{{HistoryLine||1.20.50|dev=Preview 1.20.50.22|The loading world screen now displays 3 categories of [[Loading tips|tips]] based on player progression.}} |{{HistoryLine|console}} |{{HistoryLine||xbox=TU1|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch= 1.0.1|Added loading screen. |Added gameplay tips to the loading screen.}} }} File:Progress bar.png|Loading screen in Java Edition before 1.3.1 update File:Loading Screen Legacy Console Edition.png|The loading screen in Legacy Console Edition. == Issues == {{issue list}} == Gallery == LoadingScreen-MCClassicRemake.png|World generation loading screen in the Minecraft Classic remake. Reading world data... screen.png|Old reading world data screen. Joining world... screen.png|Old joining world screen. Saving world screen.png|Old saving world screen. == References == {{Reflist}} == Navigation == {{Navbox Minecraft|general}} [[Category:UI]] [[de:Welt-Ladebildschirm]] [[fr:Écran de chargement du monde]] [[zh:世界加载屏幕]]