{{Infobox effect |image = Levitation.png |sources=See {{slink||Causes}} |particle= {{EffectSprite|particle-levitation}} #CEFFFF (sky blue) |type=Negative }} '''Levitation''' is a [[status effect]] that causes [[entities]] to levitate, inflicted when entities are shot by [[shulker]]s. == Effect == Levitation causes the affected entity to float upward at a rate of 0.9×level [[block]]s per second{{verify|bedrock}}. This does not affect [[swimming]] or [[flying]]. {{IN|java}}, negative levels cause the entity to float downward, overriding the usual falling due to gravity. Level 0 (amplifier 255) makes falling, jumping, and ascending [[stairs]] impossible for the [[player]] (other entities still float), and taking damage at this level causes the player to rise rapidly into the air. An affected entity does not take [[fall damage]] until the effect wears off, after which the entity falls and takes damage as usual from falling. Levitation has no effect on players riding entities. {{IN|java}}, it also has no effect on entities that are in water or lava.{{bug|MCPE-76143||Levitation works even if you are in water or lava|WAI}}{{bug|MC-83369||The levitation effect doesn't work while entities are inside water}} == Causes == {| class="wikitable" data-description="Causes" !Cause !Potency !Length !Notes |- |{{EntityLink|Shulker}} |I |0:10 |9 blocks |} == Immune mobs == [[Boss]] mobs, flying mobs, hovering [[blaze]]s and [[shulker]]s are unaffected by Levitation. == Notes == Mobs tied with [[balloon]]s{{only|education|bedrock|short=1}} exhibit behavior similar to if they had a high level of Levitation. However, this mechanic does not use the Levitation effect. {{IN|java}}, if a player is given a Levitation level over 127, they instead fall down at a fast or slow rate, depending on the value. If a player is given Levitation 255, they hover on their current Y level, being unable to move up or down. == Data values == === ID === {{edition|java}}: {{ID table |edition=java |shownumericids=y |generatetranslationkeys=y |displayname=Levitation |spritetype=effect |nameid=levitation |id=25 |foot=1}} {{edition|bedrock}}: {{ID table |edition=bedrock |shownumericids=y |generatetranslationkeys=y |displayname=Levitation |spritetype=effect |nameid=levitation |id=24 |foot=1}} == Achievements == {{load achievements|Great View From Up Here}} == Advancements == {{load advancements|Great View From Up Here;How Did We Get Here?}} == History == {{HistoryTable |{{HistoryLine|java}} |{{HistoryLine||1.9|dev=15w31a|[[File:Levitation JE1 BE1.png|18px]] Added Levitation.}} |{{HistoryLine|||dev=15w37a|[[Shulker bullet]]s can now be blocked by [[shield]]s, preventing the player from getting the Levitation effect.{{bug|MC-86905}}}} |{{HistoryLine||1.14|dev=18w43a|[[File:Levitation JE2 BE2.png|18px]] The effect icon texture of Levitation has been changed.}} |{{HistoryLine||1.16|dev=20w19a|Levitation now works when the player is gliding with elytra.{{bug|MC-89956|||Fixed}}}} |{{HistoryLine||1.20|dev=23w16a|[[Sniffer]]s no longer dig while having the Levitation effect.}} |{{HistoryLine|pocket}} |{{HistoryLine||1.0.0|dev=alpha 0.17.0.1|[[File:Levitation JE1 BE1.png|18px]] Added Levitation.}} |{{HistoryLine|bedrock}} |{{HistoryLine||1.11.0|dev=beta 1.11.0.1|[[File:Levitation JE2 BE2.png|18px]] The effect icon texture of Levitation has been changed.}} |{{HistoryLine||1.13.0|dev=?|The effect now works in water and lava.}} |{{HistoryLine||1.19.10|dev=Preview 1.19.10.23|[[Shulker#Shulker bullet|Shulker bullet]]s now give Levitation I instead of II.}} |{{HistoryLine|console}} |{{HistoryLine||xbox=TU46|xbone=CU36|ps3=1.38|psvita=1.38|ps4=1.38|wiiu=Patch 15|switch=1.0.1|[[File:Levitation JE1 BE1.png|18px]] Added LEVITATION.}} |{{HistoryLine||xbox=TU57|xbone=CU49|ps3=1.57|psvita=1.56|ps4=1.56|wiiu=Patch 27|switch=1.0.7|"LEVITATION" has been renamed to "Levitation".{{bug|MCCE-2868|||Fixed}}}} |{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|Added [[shield]]s, which can block shulker bullets and prevent players from getting the [[Levitation]] effect.}} |{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.91|wiiu=none|switch=none|[[File:Levitation JE2 BE2.png|18px]] The effect icon texture of Levitation has been changed.}} }} == Issues == {{Issue list}} == Trivia == * The Levitation status effect normally raises the [[entity]] into the [[air]], unless the entity is in [[water]]. * The [[player]] can walk/run while having the Levitation effect, especially on level 254. * Using {{cmd|effect minecraft:levitation <"infinite" or "time in seconds"> 255}} makes the player [[Flying|fly]] in Survival and not jump, when under the effect in Survival, taking [[damage]] causes the player to shoot into the air, resulting in a likely death. * If a player uses {{command|effect}} command to self-grant Levitation 256, the player moves at 230.4 blocks per second. * Levitation potions exist in the [[Mini games#Tumble|Tumble minigame]] for the [[Legacy Console Edition]]. == References == {{reflist}} == Navigation == {{Navbox effects}} [[Category:Transport]] [[de:Schwebekraft]] [[es:Levitación]] [[fr:Lévitation]] [[ja:浮遊]] [[ko:공중 부양]] [[pt:Levitação]] [[ru:Левитация]] [[zh:飘浮]]