{{See also|Parity issue list}} {{About|features only in ''Java Edition''|features removed from a previous update|Java Edition removed features}} {{exclusive|Java|plural=1}} This is a list of '''''Java Edition'' exclusive features'''. Some of the exclusive features may be added to {{BE}} eventually to bring [[Official pages/Parity issue list|parity]]. == Blocks == ; [[Chest]] * Bonus chests always contain the same items. * The top three rows for a large chest correspond to the western or northern half and the bottom three to the southern or eastern half. * Holding {{keys|shift}} and double-clicking while holding an item moves all items of the type clicked on in or out of the chest, to the extent that space is available for them. * A chest can be "locked" by setting its Lock tag using the {{cmd|/data}} command. If a chest's Lock tag is not blank, the chest cannot be opened except by players holding an item with the same name as the Lock tag's text. For example, to lock a chest at (0,64,0) so that only players holding an item named "Player's Key" can open the chest, use {{cmd|/data merge block 0 64 0 {Lock:"Player's Key"} }}. ; [[Cobweb]] * [[Painting]]s can be placed on their sides. * [[Jumping]] vibrates the player, similar to jumping in a 2-block-high space. * [[Primed TNT]] can pass through cobwebs without slowing down if shot through fast enough. ; [[Dispenser]] and [[dropper]] * Support [[quasi-connectivity]]. ; [[Farmland]] * Transparency: Partial (blocks light) * Mobs smaller than 0.512 cubic block cannot destroy farmland. This includes [[parrot]]s, [[rabbit]]s, [[chicken]]s, [[bat]]s, [[ocelot]]s, [[wolves]], [[cave spider]]s, [[endermite]]s, [[silverfish]], baby mobs, small slimes, and small magma cubes. ; [[Furnace]] * The lit furnace block cannot be obtained, even with commands. * Fuel lasts differently, see [[Furnace/table]]. ; [[Dirt path]] * Doesn't drop itself when broken with a [[Silk Touch]] tool. ; [[Piston]] and [[sticky piston]] * Cannot push or pull certain blocks (those with [[block entities]]): ** {{BlockLink|Anvil}} ** {{BlockLink|Banners}} ** {{BlockLink|Barrel}} ** {{BlockLink|Beacon}} ** {{BlockLink|Brewing stand}} ** {{BlockLink|Chest}} ** {{BlockLink|Conduit}} ** {{BlockLink|Daylight detector}} ** {{BlockLink|Dispenser}} ** {{BlockLink|Dropper}} ** {{BlockLink|Furnace}} ** {{BlockLink|Hopper}} ** {{BlockLink|Jukebox}} ** {{BlockLink|Signs|id=oak sign}} ** {{BlockLink|Trapped chest}} * [[Sticky piston]]s drop blocks when a single redstone tick pulse occurs, rather than retracting them. * Redstone wire runs next to pistons instead of curving into them. * Support [[quasi-connectivity]]. ; [[Wool]] * Can be used as fuel in furnaces, smelting 0.5 items per wool block. == Items == ; [[Bone meal]] * Has a 5% chance of being dropped by any kind of [[fish]]. ; [[Button]] * Wooden buttons can be used as fuel in [[furnace]]s, smelting 0.5 items per button. ; [[Carpet]] * Carpet can be used as a fuel in [[furnace]]s, smelting 0.335 items per carpet. ; [[Debug stick]] * Can be used to change block states. ; [[Dye]]s * Leather armor can be dyed by crafting dyes with a piece of leather armor. ; [[Fish]] * Raw cod can be used to feed ocelots, get cats off of chests, beds, etc., breed cats, and make baby cats grow up faster by 10% of the remaining time. Raw salmon, tropical fish and pufferfish also work. ; [[Knowledge book]] * A utility item that reveals crafting recipes to the player when used. ; [[Ladder]] * A ladder can be used as fuel in furnaces, smelting 1.5 items per ladder. ; [[Lingering potion]] * What makes it a lingering potion as opposed to a splash potion is that their Potion tag stores a minecraft:lingering_potion item. ; [[Map]] * The name for "Empty Locator Map" (requires compass) in ''Java Edition'' is called "Empty Map", which is different from the "Empty Map" that uses no compass in Bedrock Edition. ; [[Spawn egg]] * Each spawn egg has a different ID. == Mobs == ; [[Creeper]] * The detection range of creepers is reduced to half of their normal range (8 blocks) when the player is wearing a [[creeper head]]. ; [[Elder guardian]] and [[guardian]] * Drops 0-1 {{ItemLink|cooked cod}} if killed by fire. ; [[Enderman]] * Cannot normally be attacked with projectiles (including splash potions of Harming), as they always teleport away just before being hit. ** However, they do not teleport if positive potions are thrown at them, including splash potions of regeneration and strength, and do not teleport away from poison potions either. *** If all available blocks within teleport distance are removed or unable to be transported to, it is possible to hit endermen with a projectile, though arrows tend to bounce off dealing no damage on occasion. *** Even though rare, endermen can create iron and snow golems. *** Prevents player from sleeping, just like any other hostile mob. * There are some blocks that endermen can pick up: ** {{BlockLink|Allium}} ** {{BlockLink|Azure Bluet}} ** {{BlockLink|Blue Orchid}} ** {{BlockLink|Dandelion}} ** {{BlockLink|Orange Tulip}} ** {{BlockLink|Red Tulip}} ** {{BlockLink|Pink Tulip}} ** {{BlockLink|White Tulip}} ** {{BlockLink|Oxeye Daisy}} ** {{BlockLink|Poppy}} ** {{BlockLink|Cactus}} ** {{BlockLink|Pumpkin}} ** {{BlockLink|Grass Block}} ** {{BlockLink|Melon}} ** {{BlockLink|Mushrooms}} ** {{BlockLink|Dirt}} ; [[Giant]] * A giant-sized zombie. * Has no AI, does not fight back when hit. * Can be summoned only via commands. ; [[Illusioner]] * An unused hostile mob. * One of the four [[illager]]s. * Can be summoned only via commands. ; [[Killer bunny]] * A hostile bunny based on the movie Monty Python and the Holy Grail. * Attacks players and wolves, whether tamed or not. * Looks different from a normal bunny, with horizontal red eyes and named "The Killer Bunny". * Can be summoned only via commands. ; [[Ocelot]] * Do not scare [[phantom]]s. ; [[Skeleton]]s * Their detection range is reduced to half of their normal range (8 blocks) when the player is wearing a [[skeleton skull]]. * Holding tipped arrows in their offhand causes them to shoot that type of arrow; these arrows are not consumed. * Can animate their bow; they pull it out when becoming hostile and draw it back to fire arrows. ; [[Squid]] * Can drown in lava. ; [[Wandering trader]] * Wandering traders spawned with a spawn egg via commands do not spawn with trader llamas. ; [[Zombie]]s * Automatically hold any item they come across (except [[jack o'lantern]]s). * Can spawn naturally with a [[carved pumpkin]] or a jack o'lantern on Halloween, or if the computer's calendar is set to October 31st. * On Halloween, if a zombie wearing a carved pumpkin or jack o'lantern is killed using a weapon enchanted with Looting, there is a chance equivalent to the level of Looting used to drop the carved pumpkin or jack o'lantern, up to a maximum of a 3% chance of a drop. * The detection range of zombies is reduced to half of their normal range (20 blocks) when the player is wearing a [[zombie head]]. ; [[Zombified piglin]] * Non-hostile zombified piglins do not prevent a nearby player from sleeping in a bed. == Non-mob entities == ; [[Item (entity)|Item]] * Takes damage from all types of fire and lava. ; [[Arrow]] * Can get visually stuck in players. * Includes [[arrow of Luck]]. * Includes [[spectral arrow]]s, imbues the Glowing status effect for 10 seconds. ; [[Boat]] * [[Endermen]] can fit in boats. * Entities do not take any fall damage while in a boat. ; [[Minecart with furnace]] * A self-propelling minecart with furnace inside. This can also be found in the [[Legacy Console Edition]]. ; [[Minecart with spawner]] * A combination of minecarts and monster spawners. * Can be obtained only via commands. * When summoned, it spawns pigs by default. == World generation == ; General * Solid terrain, structures, and biome generation can generate all the way to 2.147 billion blocks (if the hard coded 30 million block limit is removed). ; [[Biome]]s * [[Badlands]] and [[eroded badlands]] ** Red sandstone can generate in regular badlands and eroded badlands. * [[Jungle]] ** Has more jungle trees. * [[Plains]], [[savanna]] and variants ** Generate a lot more grass. ; [[Buffet]] world type * Consists of only a single [[biome]]. There is also an option to choose between Surface, Floating Islands or Caves. ; [[Debug mode]] world type * Used to test block states, block models, and textures. ; [[Igloo]] * If the player smelts a number of items in the igloo furnace, the light generated melts the igloo window, turning the ice into a water source block. * If generates with a villager, it's always a villager without profession. ; [[Large biomes]] world type * A world type that has its biome scale set to 6. ; [[Spawn chunk]]s * Chunks found in the world spawn point that are not unloaded from the memory, unlike normal chunks. ; [[Stronghold]]s * They generate in rings with the strongholds evenly spaced around the circle until the total of 128 is reached. ** The 1st ring has 3 strongholds within 1408–2688 of the origin. ** The 2nd ring has 6 strongholds within 4480–5760 of the origin. ** The 3rd ring has 10 strongholds within 7552–8832 of the origin. ** The 4th ring has 15 strongholds within 10624–11904 of the origin. ** The 5th ring has 21 strongholds within 13696–14976 of the origin. ** The 6th ring has 28 strongholds within 16768–18048 of the origin. ** The 7th ring has 36 strongholds within 19840–21120 of the origin. ** The 8th ring has 9 strongholds within 22912–24192 of the origin ; [[Superflat]] world type * Also allows the player to access the End, which generates as in a normal world, by finding a stronghold or by creating an end portal in Creative mode. * Villages can generate in superflat worlds. ; [[World boundary]] * By default, a customizable [[world border]] appears to prevent players passing through. == Gameplay == ; [[Advancement]]s * Uses the advancement system instead of the achievement system. * Can be used to gain [[experience]]. ; [[Breaking]] * The range of breaking blocks is 5 blocks in Creative mode, and 4.5 blocks otherwise. ; [[Brewing]] * The potion of Luck cannot be brewed, and can be obtained only by commands such as {{cmd|give @p minecraft:potion{Potion:"minecraft:luck"} 1}}, or through the [[creative inventory]]. ; [[Chat]] * Is uncensored, though a profanity filter exists for realms. ; [[Combat]] * The "attack strength" combat mechanic. ** A meter shows up after switching items or attacking. *** Damage done depends on the fullness of the meter, with a quadratic reduction (attack does 20%–100% of normal damage as the meter fills). *** Fills at different rates depending on the new attack speed attribute (see table on the changes to gameplay section for a complete list). **** The {{EffectLink|Haste}} effect causes the meter to fill faster. *** Can be displayed next to the hotbar (left or right based on the player's main hand), under the crosshair or turned off. **** Looks like the icon for the old {{EffectLink|Strength}} effect icon on the side of the hotbar, or like a dagger under the crosshair. **** This is controlled in [[video settings]]. ** A cooldown animation is displayed of the [[tool]] slowly being lifted up, when either first switching to it or after attacking. * Play sounds when attacked strongly and weakly, as well as sprint-knockback attacks, sweeping attacks, and critical hits. ; [[Damage]] * When the player is in third person while suffocating, the view automatically switches to first person. * The player takes damage from falling into the void, even in Creative mode. ; [[Debug screen]] * It shows the chunk cache, the memory usage, various parameters, the player's map coordinates and a graph that measures the game's current frame rate. ; [[Enchanting]] * The player can enchant any item with any enchantment in [[Creative]] mode with [[enchanted book]]s, allowing any applied effects to exhibit themselves. * [[Sweeping Edge]] enchantment. ** Increases sweeping attack damage. ; [[Health]] * For players, a "You Died!" screen (or "Game Over!" in [[Hardcore]] mode) instantly appears upon death. It also displays the player's [[score]]. * Death messages are broadcast to everyone upon the death of a player, and to the pet's owner on the death of a pet [[wolf]], [[cat]], or [[parrot]]. ** Death message: "'''' fell from a high place," caused by a fall greater than 5 blocks. ; [[Inventory]] * Creative inventory and survival inventory looks different from inventories in Bedrock Edition. ; [[Screenshot]] * Images taken in-game by pressing the (by default) {{key|F2}} key or {{keys|Fn+F2}} for Macs and some other keyboards. ; [[Spectator]] mode * Can be entered by using {{key|F3+N}}, or {{key|F3+F4}}. * Players in Spectator mode can teleport to other players using the hotbar. * Players in Spectator mode can click other entities to spectate them, or spectate via [[Commands/spectate|/spectate]]. ; [[Status effect]] * Summary of effects: {| class="sortable wikitable" data-description="Status effects" !ID ! class="unsortable" | !Name !Effect |- !24 | style="text-align:center" |{{EffectSprite|glowing}} |[[Glowing]] |Outlines entities (can be seen through blocks). Can be applied to any hostile mob that is in the village when a player or a villager rings the bell. |- !26 | style="text-align:center" |{{EffectSprite|luck}} |[[Luck]] |Increases chances of high-quality loot. Cannot be obtained without cheats or creative mode. |- !27 | style="text-align:center" |{{EffectSprite|unluck}} |[[Bad Luck]] |Reduces chances of high-quality loot. Cannot be obtained without cheats. |- !28 | style="text-align:center" |{{EffectSprite|dolphins-grace}} |[[Dolphin's Grace]] |'''Dolphin's Grace''' is a [[status effect]] that increases the player's [[swimming]] speed when a [[dolphin]] is nearby. |} ; [[Subtitles]] * A feature that displays text for sounds in game. ; [[Trading]] * Has different trades than in Bedrock Edition. * Trade inventory slots of a villager or wandering trader is different from Bedrock Edition. == Command format == ; [[Commands#Data tags|Data Tag]] * Data tags are used in commands to specify complex data for players, entities, and some blocks. ; [[Resource location]] * Resource locations are namespaced and all have the minecraft: prefix, except when they're modded, in which case they have a ''mod_id'': prefix. ; [[Commands#Target_selector_arguments|Target selector]] * Most selector arguments were renamed and remade, and some behave differently. Others, like distance and level, support a range (1 is exactly one, 1.. is one or more, ..1 is one or less, and 1..10 is between one and ten, inclusive). == [[Commands]] == ; {{cmd|advancement}} * Gives, removes, or checks player advancements. ; {{cmd|ban}} * Adds player to banlist. ; {{cmd|ban-ip}} * Adds IP address to banlist. ; {{cmd|banlist}} * Displays banlist. ; {{cmd|data}} * Modifies the data tag of a block or entity. ; {{cmd|debug}} * Starts or stops a debugging session. ; {{cmd|defaultgamemode}} * Sets the default game mode. ; {{cmd|experience}} * The maximum experience that the player can earn from the {{cmd|experience}} command is 2,147,483,647 levels. ; {{cmd|pardon}} * Removes entries from the banlist. ; {{cmd|publish}} * Gives or takes player recipes. ; {{cmd|save-all}} * Saves the server to disk. ; {{cmd|save-off}} * Disables automatic server saves. ; {{cmd|save-on}} * Enables automatic server saves. ; {{cmd|seed}} * Displays the world seed. ; {{cmd|setidletimeout}} * Sets the time before idle players are kicked. ; {{cmd|stop}} * Stops a server. ; {{cmd|trigger}} * Sets a trigger to be activated. ; {{cmd|whitelist}} * Manages server whitelist. ; {{cmd|worldborder}} * Manages the world border. == General == ; [[Minecraft Launcher]] * Able to load the user's skin on the launcher. * This launcher is able to play previous editions of Minecraft all the way back to 2009 (That is, if the player downloads the old launcher due to a lack of sound support in the new launcher). * Able to load up custom/modified versions of Minecraft such as Optifine, and Forge. ; [[Particles]] * The types of particles and their technical names are displayed below. Particle names in ''italics'' are shown when using the "Minimal" particles setting. {| class="wikitable" data-description="Particles" !Particle name !Block/entity/event !Image |- |{{anchor|magicCrit}} enchanted_hit |Hitting a mob with a tool enchanted with [[Sharpness]], [[Smite]] (undead) or [[Bane of Arthropods]] (arthropods). |[[File:Particle enchanted hit.png|300px]] |- |{{anchor|suspended}} underwater |When underwater. |[[File:Particle underwater.png|300px]] |- |{{anchor|sweepAttack}} ''sweep_attack'' |Perform a sweep attack with a sword. |[[File:Particle sweep attack.png|300px]] |- |{{anchor|damage_indicator}} ''damage_indicator'' |When an entity is damaged significantly. |[[File:Particle damage indicator.png|300px]] |} ; [[Recipes]] * To save space, some recipes in the [[recipe book]] are grouped together and can be selected by pressing the right button on the mouse. ; [[Statistics]] * A game feature that allows players to track how many times they have completed certain tasks. ; [[Creative inventory]]{{anchor|Creative inventory|Creative Inventory}} There are 72 items, and 29 more in the ''Operator Utilities'' tab, for a total of 101 Java Edition Creative inventory exclusives including operator utilites. The items are as follows: * Luck effect {{ItemLink|Arrow of Luck|text=tipped arrow}}, {{ItemLink|Potion of Luck|text=potion}}, {{ItemLink|Splash Potion of Luck|text=splash potion}}, and {{ItemLink|Lingering Potion of Luck|text=lingering potion}} * Four no-effect tipped arrows: {{ItemLink|arrow of splashing}}, {{ItemLink|Tipped Arrow|awkward tipped arrow}}, {{ItemLink|Tipped Arrow|thick tipped arrow}}, and {{ItemLink|Tipped Arrow|mundane tipped arrow}} * {{ItemLink|Spectral arrow}} * {{ItemLink|Minecart with furnace}} * {{ItemLink|Enchanted book|text=Sweeping Edge}} enchanted books, all three levels. * {{ItemLink|Firework star}}, no color. * {{ItemLink|Firework rocket}}, all three flight durations. * {{ItemLink|Suspicious Stew}}, all ten types. * {{ItemLink|Painting}}, 46 individual pre-defined paintings, plus four additional in operator utilites. * All 29 items in the ''Operator Utilities'' tab if "[[Operator Items Tab]]" is enabled. == Navigation == {{Java Edition}} {{DEFAULTSORT:Exclusive features}} [[es:Características exclusivas de Java Edition]] [[ja:限定要素/Java Edition]] [[pt:Recursos exclusivos da Edição Java]] [[ru:Эксклюзивные нововведения (Java Edition)]] [[zh:Java版独有特性]]