{{Version conjecture|Minecraft Infdev}} {{Infobox version |title=Minecraft Infdev |image=Infdev 20100316.png |edition=java |date=March 16, 2010 |clientdl=[https://archive.org/download/Minecraft-JE-Infdev/inf-20100316/inf-20100316.jar Client] ([https://archive.org/download/Minecraft-JE-Infdev/inf-20100316/inf-20100316.json .json]) |prev=Infdev 20100313 |next=Infdev 20100320 }} A version of '''[[Minecraft Infdev]]''' was released on '''March 16, 2010'''.[[wordofnotch:452455870|State of the Entity]] – The Word of Notch, March 16, 2010 == Additions == ; [[Arrow]]s * Re-implemented. ** Upon hitting (non-[[liquid]]) [[block]]s, arrows have a 100% chance of spawning one of the following [[mob]]s (each with an equal chance{{verify|edition=java|type=change|Someone should look into the code to get a solid confirmation of this.}}): [[sheep]], [[pig]], [[skeleton]], [[creeper]], [[spider]], [[zombie]]. *** On Peaceful [[difficulty]], any "rolls" that land on a [[hostile]] mob instead spawn nothing.{{ytl|kA7OGtHtqzs|Mob Rave!|Kinjry|March 21, 2010}} *** Apply to ''all'' arrows, including ones shot by [[skeleton]]s. ; [[Mob (entity)|Mob]] * Re-implemented, though unused. ; [[Monster (entity)|Monster]] * Unused. * Appears identical to the "Mob" entity. * Is hostile, pursuing and attacking the player similarly to how zombies do. * Invisible in this version.[https://youtu.be/4yTocwdK6NE] == Changes == * The items the player spawns with upon creating new worlds has been changed: 999 [[diamond axe]]s, 999 [[diamond shovel]]s, 999 [[diamond pickaxe]]s, 999 [[torch]]es, 999 pairs of [[flint and steel]], 999 [[planks]], 999 [[glass]] blocks, 999 [[bow]]s, and 999 [[arrows]]. * [[Entities]] are functional again, allowing for [[mining]] blocks to [[drop]] resources. ** [[Drop]]s are now working. ** The third-person view shows the player. ** [[TNT]] can now be primed, but it doesn't explode. * Daylight cycle now lasts 20 minutes per 1 in-game day. == Removals == === General === ; [[Java Edition distance effects/Historical effects|Distance effects]] * [[Torch]]es (including wall torches), [[sapling]]s, [[dandelion]]s, [[rose]]s, [[red mushroom]]s, [[brown mushroom]]s and [[Wheat Seeds|crops]] no longer become 2D at far distances. == Fixes == * Opening the [[inventory]] no longer crashes the game. * [[Torch]]es can no longer be placed on [[farmland]]. == Issues == * Opening a [[furnace]] and [[chest]] crashes the game. * Items no longer get pushed out by [[glass]]. (Existed in Indev). * Mining stone-like blocks whilst breaking a tool (pickaxe only) doesn't drop anything. (Existed in Indev). == References == {{Reflist}} == Navigation == {{Navbox Java Edition versions|Infdev}} [[de:Infdev 20100316]] [[es:Java Edition Infdev 20100316]] [[fr:Infdev 20100316]] [[ja:Java Edition Infdev 20100316]] [[lzh:爪哇版方製無垠版二〇一〇〇三一六]] [[pt:Edição Java Infdev 20100316]] [[ru:Infdev 20100316 (Java Edition)]] [[uk:Infdev 20100316 (Java Edition)]] [[zh:Java版Infdev 20100316]]