Several unreleased builds of post-[[Java Edition Classic|Classic]]/pre-[[Indev]] showcased by [[Notch]] on [[The Word of Notch|his blog]] are labelled as '''0.30'''. These are different from the [[Classic 0.30 (Creative)|Creative]] and [[Classic 0.30 (Survival)|Survival]] 0.30 versions and show features and testing of features to be included in [[Indev]]. == MD3 mob models test (December 7, 2009) == {{Unreleased version|section=1}} [[File:RanaHasAnimations.png|thumb|right]] '''[[thewordofnotch:273755794/whoa-five-days-since-my-last-blog-post-anyway|Word of Notch post]];''' '''[https://youtu.be/87ZyyYKbdlY YouTube video Archive]''' * MD3 player model test. * In Survival mode. * Various mobs added, using models from the game "Quake". == Finite water (December 19, 2009) == {{Unreleased version|section=1}} '''[https://web.archive.org/web/20110302153930/http://notch.tumblr.com/post/290217078/ive-been-feeling-experimental-lately-here-are-my Word of Notch post]''' * Added a primitive form of finite water. ** Water would only spread sideways if the entire layer below it was a solid lake. ** Later removed due to buggy behavior. * Water now has an animated side texture. == Shadow test (December 19, 2009) == {{Unreleased version|section=1}} '''[https://web.archive.org/web/20110302153930/http://notch.tumblr.com/post/290217078/ive-been-feeling-experimental-lately-here-are-my Word of Notch post]''' * Added circular shadows underneath mobs and players. * [[Rana]] first seen. * When playing in Survival, the player now spawns with 99 stone, 99 water and 99 lava.{{Verify}} This persists into early Indev. == Dynamic lighting testing (December 19, 2009) == {{Unreleased version|section=1}} '''[https://web.archive.org/web/20110302153930/http://notch.tumblr.com/post/290217078/ive-been-feeling-experimental-lately-here-are-my Word of Notch post]''' * Early work started on dynamic lighting. ** Per-block light value implemented, but blocks cannot yet emit or reflect light. ** Issue: Fog in caves appears white. == Wall-hack protection (December 19, 2009) == {{Unreleased version|section=1}} '''[https://web.archive.org/web/20110302153930/http://notch.tumblr.com/post/290217078/ive-been-feeling-experimental-lately-here-are-my Word of Notch post]''' * Implemented a form of wall-hack protection. ** Server checks if there is enough space to walk through an area. ** Due to latency issues, the player gets teleported back sometimes if the player runs past another player who managed to place a tile in front of the player. == Dynamic lighting (December 22, 2009) == {{Unreleased version|section=1}} * Dynamic lighting added. * The player can now die in Creative mode. * Rana doesn't spawn naturally anymore.{{verify}} == Navigation == {{Navbox Java Edition versions|Indev}} [[Category:Java Edition versions]] [[Category:Unreleased builds]] [[Category:Development version lists]] [[pt:Edição Java Classic 0.30/Desenvolvimento]] [[ru:Indev 0.31 20091223-1 (Java Edition)/Разработка]] [[zh:Java版Indev 0.31 20091223-1/开发]]