Several unreleased development versions of the game labelled '''0.0.13a''' were developed on May 21st. They show in-development features later included in [[0.0.13a]] and later releases. The huge world size features showcased in these versions would not be publicly available until [[0.0.14a]]. == World size test (1) (May 21, 2009) == {{Unreleased version|available=1|section=1}} {{Infobox version |title=0.0.13a |image=Classic 0.0.13a-dev.png |edition=Java |unreleased=1 |date=May 21, 2009 |jsonhash=7677a2d81caba8719dc797851828032ddf45d622 |jsonfile=c0.0.13a |clienthash=936d575b1ab1a04a341ad43d76e441e88d2cd987 |phase=Classic |no_data=1 |no_protocol=1 }} * '''Additions''' ** Added a thin black block selection outline. ** Pressing Esc now opens the pause menu, with options to return to game, generate a new level and save/load level, the last of which doesn't do anything. * '''Changes''' ** Changed the game's resolution from 640×480 to 854×480. ** The block being used is once again shown in the top right corner. ** Made swimming and sinking faster than before. ** Holding the {{ctrl|jump}} key no longer allows for autojumping. ** Jump height reduced back to just over 1 block instead of just over 1.5 blocks. ** This is the earliest version in the launcher where holding down R no longer causes the player to cycle between different locations - holding the key now has the same effect as simply pressing it. ** Lava is no longer transparent and has a thick, red mist when underneath it. ** Changed the texture of saplings from [[File:Oak Sapling JE1.png|32px]] to [[File:Oak Sapling JE2.png|32px]] ** The generated world is now completely flat. When generating a new level from the pause menu, the world is of a long shape (32×64×512), but still flat. It is worth noting that caves can still generate in these worlds. * '''Trivia''' ** This is the version available in the launcher, added to it among several other versions on August 6, 2013. ** This is the only 0.0.13a developer build that is available in the launcher. === Gallery === Classic 0.0.13a.png|A screenshot of world size test 1. Classic 0.0.13a-dev1 long world.png|A long flat strip of grass block. Dinnerbone 0.0.13a.png|Screenshot of this version from [[Dinnerbone]]. == World size test (2) (May 21, 2009) == {{Unreleased version|section=1}} * '''Changes''' ** The world is now 1024×64×64 instead of 512×64×32 in size, and generates actual terrain. ** Terrain has been updated to the 0.0.13a_03 format. ** Dirt layer is now more uniform. *** There is always a single block of dirt after grass and before stone. ** If water generates next to lava on world generation, it now produces stone. * '''Reference''' ** Minecraft IRC logs, May 21, 2009 *** "(10:48:56) Notch_: and I just tried making a 1024x64x64 map. It's nuts [...] (10:49:06) Notch_: it's basically a looong gauntlet of hills and lakes" * '''Trivia''' ** It is very likely this version has the new level generation screen, however this is not confirmed. == Huge levels (May 21, 2009) == {{Unreleased version|section=1}} '''[https://www.youtube.com/watch?v=66NmCgKhZ_A YouTube video (reupload)]''' * '''Changes''' ** The world size is now 512×64×512. ** Surface lava lakes are still possible, as seen in the video. ** The world generation screen has been changed. *** The dirt background is now darker. *** Added a progress bar below the progress text. == Navigation == {{Navbox Java Edition versions|Classic}} [[Category:Unreleased builds]] [[Category:Development version lists]] [[es:Java Edition Classic 0.0.13a/Desarrollo]] [[fr:Édition Java Classique 0.0.13a/Développement]] [[hu:Java Edition Classic 0.0.13a/Fejlesztés]] [[ja:Java Edition Classic 0.0.13a/開発版]] [[pt:Edição Java Classic 0.0.13a/Desenvolvimento]] [[ru:Classic 0.0.13a (Java Edition)/Разработка]] [[zh:Java版Classic 0.0.13a/开发]]