{{dangerous version|The game may crash if a villager dies in this snapshot.{{bug|MC-271843}}|type=crash|version=development|edition=Java}} {{Infobox version |title=Minecraft 24w19a |image=24w19a.jpg |image2=Java Edition 24w19a.png |edition=Java |type=Snapshot |date=May 10, 2024 |jsonhash=efc6555115de2c4249a3e7285cf1034a99d418ba |clienthash=ec4ab4da55435693e7342cfe6d23ab0df9226eb7 |clientmap=05e170c2a3722653cea193b427808f4c19dd3447 |serverhash=8088cca48fece804d29b368ab5bbcc27a540456c |servermap=9d799a9d897cf54d9bd3ea4964e77113da1c8ca9 |parent=1.21 |prevparent=1.20.6 |prev=24w18a |next=24w19b |nextparent=1.21.1 }} '''24w19a''' is the second [[snapshot]] for [[Java Edition 1.21]], released on May 10, 2024,{{snap|24w19a|id=a|May 10, 2024}} which optimizes chunk loading performance, and fixes bugs. == Additions == === General === ; [[Sound]] * Added 4 new cave [[ambient sounds]]: {| class="wikitable" !Name !Sound !Description !Volume !Pitch |- |Cave 20
|[[File:Cave20 BE1.wav]] | |rowspan = 23|1.0 |rowspan = 23|1.0 |- |Cave 21
|[[File:Cave21 BE1.wav]] |Rumbling and creaking noises with quiet tones in the background. |- |Cave 22
|[[File:Cave22 BE1.wav]] |Resembles a [[warden]] using its sonic boom attack. |- |Cave 23
|[[File:Cave23 BE1.wav]] |Eerie sounds with heartbeats at the end, possibly resembling a [[warden]]. |} == Changes == === Blocks === ; [[Copper bulb]] * Replaced the sounds for "turn off" and "turn on" with one "toggle" sound. ; [[Sculk sensor]] and [[calibrated sculk sensor]] * Added [[frosted ice]] being placed by [[Frost Walker]] to the list of events that produce a "Block Placed" vibration (frequency 13).{{Info needed|if the enchantment is modified with a resource pack or if a resource pack adds a similar enchantment, will blocks placed by the enchantment in this manner trigger the "Block Placed" vibration?}} ; [[Trial spawner]] * Updated the top face texture and the active state texture. === Items === ; [[Mace]] * [[Fire Aspect]] can be applied to maces again. === Gameplay === ; [[Enchantments]] * [[Breach]] and [[Density]] are now incompatible. === General === ; [[Data pack]] * The version is now 43. * Registry decorated_pot_patterns has been renamed to decorated_pot_pattern. * Renamed directories; each directory that used the plural name of its element now matches registry name: {| class="wikitable" ! Old name ! New name |- | tags/items | tags/item |- | tags/blocks | tags/block |- | tags/entity_types | tags/entity_type |- | tags/fluids | tags/fluid |- | tags/game_events | tags/game_event |} ; [[Data component format]] * The custom_data component can now be specified as an SNBT string to preserve type information in JSON. ** This is the same as is used in the set_custom_data loot function and custom_data predicate. * The food item component has new fields: ** using_converts_to: item with components (optional). *** Once consumed, the food item is replaced with the specified item. *** e.g. food={nutrition:1,saturation:0,using_converts_to:{id:"poisonous_potato",components:{"minecraft:custom_name":'"Wait what?"'}}}. ; [[Entity format]] * Removed power tag and replaced with acceleration_power tag with a number value that control the projectile's acceleration (and maximum speed). ** This change affects the following projectiles; dragon_fireball, large_fireball, small_fireball, fireball, breeze_wind_charge, wind_charge, wither_skull. ; [[Custom structure]] * New tag dimension_padding for structures. ** Ensures that a structure is not generating through the edges of a dimension by adding vertical padding to its bounding box. ** Default is 0. ** Trial chambers have a padding of 10 since they are generated deep underground and would sometimes intersect with bedrock layer. ; Entity effect types * Adds optional field trigger_game_event for effect types replace_block, replace_disc and set_block_properties. ** Game event ID for a game event to trigger when a block has been replaced. ; [[Tag]]s * Added fire_aspect_lightable to each block that should be possible to light by {{control|hitting}} it with a tool that has [[Fire Aspect]]. ; Damage type predicate * New option: is_direct - optional boolean. ** When present, true requires the damage to be direct and false requires the damage to be indirect. ** Damage is direct when its direct and source entities are the same. ; Performance * When reading an already generated chunk from disk, surrounding chunks are no longer unnecessarily loaded, reducing memory and CPU overhead. == Fixes == {{fixes|fixedin=24w19a |;old |9568|Mobs suffocate/go through blocks when growing up near a solid block. |9644|Launched {{cd|falling_block}} entities do not travel through portals. |14923|Players can be kicked for spamming in a Singleplayer world with cheats disabled. |16345|Reducing the player's base max health using {{cmd|attribute}} does not always reduce their current health. |26304|Brewing stands reset brew cycle when unloaded. |93833|Only if Health is provided, {{cd|maxHealth}} attribute is used as maximum Health value. |96198|Boats/rafts move into blocks when landing in less than one block deep water. |110815|Slimes are summoned with the wrong amount of health. |175619|Dispenser drops honey bottle unless empty slot is available. |178383|Horses, donkeys, mules and llamas spawned from spawn eggs or {{cmd|summon}} command have 53 health. |195931|Incorrect amount of damage heart particles shown when hitting some entities for the first time. |252846|Mobs can pass through fences with carpets on top when growing up. |253791|Frogs suffocate when growing. |254004|Falling block entities do not process their end gateway cooldown timer. |267947|Ender pearls can teleport players in Spectator mode. |267951|The game freezes and eventually crashes when creating a world with the "{{cd|spawnChunkRadius}}" gamerule set to high values. |267968|Medium slimes from trial chamber spawners take damage incorrectly when first hit. |267981|The "Trial Spawner crackles" subtitle is only displayed for a split second upon the "{{cd|minecraft:block.trial_spawner.ambient}}" sound being played. |268106|Entities' current health is not capped at their max health in all applicable situations. |268772|Fall damage multiplier attribute has unintuitive coloring. |269318|Books placed on a lectern in Creative mode are consumed. |269601|Mace smash attack does not knock back other players when they are not the attacked entity. |269633|Placing an oversized filled bucket resets the stack size to 1. |269642|Eating an oversized soup/stew resets the stack size to 1. |269674|Oversized book and quill stacks reset count when signed. |269685|Buckets are lost when consuming oversized milk buckets. |269686|Oversized music disc stacks can be duplicated with jukeboxes. |269708|Dispensers using an oversized stack of water bottles resets the stack size to 1. |269717|Cauldron deletes overstacked tinted shulker boxes. |269809|Feeding an axolotl an oversized tropical fish bucket resets the stack size to 1. |270296|Ominous item spawner spawns unstackable arrows with potion effects. |270584|Vault/ominous vault loot isn't predetermined, allowing players to create backups of their worlds to get desired rewards. |270635|Trial spawner textures are inconsistent. |270684|{{cd|set_attributes}} loot function doesn't accept an empty list. |270779|Getting data with {{cmd|data}} command from a block/chest with a large amount of data can cause the game to crash. |270818|Data generator items report is not deterministic. |270926|"{{cd|foodSaturationLevel}}" can be negative. |270965|The data type of the "{{cd|minecraft:custom_data}}" component of the recipe result will be forcibly modified. |270988|Iron golem and snow golem spawn eggs from before 1.13 do not upgrade to 1.20.5 correctly |271001|Items in a container can be given a count above 99 (to max integer), and can crash the world. |271005|Knowledge books with a max stack size over 1 consume all items in the stack when used. |271026|Components that set a status effect sometimes lose parts of the data. |271094|Entity ID inside {{cd|EntityTag}} is ignored when updating a world to 1.20.5. |271159|Banner pattern entries without colors are invalidated when upgrading to 1.20.5. |271170|Unexpected error when modifying skull's custom name to an invalid value. |;previous |271398|Crafting ingredients remain in the grid after crafting certain items, causing item duplication. |271400|The Quick Charge enchantment on crossbows no longer increases the crossbow loading speed. |271402|Sharpness and mob-specific damage enchantments reduce attack damage instead of increasing it. |271404|Breach and Density enchantments aren't mutually exclusive. |271406|Blocks reappear when mined instantly. |271422|Soul Speed causes your FOV to change whenever you jump. |271423|Riptide enchantment does not work properly. |271427|Sweep attacks no longer trigger consistently. |271434|Campfires knockback the player. |271435|Moving while being attacked no longer deals knockback correctly. |271436|Mace can no longer be enchanted with Fire Aspect. |271441|Fire Protection tooltip is displayed in red text despite being a positive effect. |271442|The Fire Aspect enchantment can change the "lit" states of redstone lamps, redstone torches, copper bulbs, furnaces, smokers, and blast furnaces. |271444|The Fire Aspect enchantment can turn on campfires and candles while underwater. |271449|Player momentum no longer affects ender pearls, eggs, or snowballs. |271455|When holding a Fire Aspect weapon in the mainhand, thrown tridents in the offhand will set mobs on fire. |271459|Frost Walker deletes waterlogged blocks. |271461|Interacting with certain villagers with the villager trade rebalance enabled causes client crash. |271477|"{{cd|projectile_spawned}}" enchantment effect always activates at 0, 0, 0. |271484|Lighting candles and campfires with Fire Aspect doesn't sent vibration to sculk sensors. |271556|The drop rate of wither skeleton skulls is lowered by 0.01. |271562|"{{cd|projectile_spawned}}" enchantment component triggers the enchantment effects before setting the projectile's default NBT. |271565|The game can crash when upgrading worlds with zombie villagers from before 1.9. |271632|Weapon with Bane of Arthropods can only give the target Slowness I instead of Slowness IV. |271637|The enchantment entity effect type "{{cd|run_command}}" always runs the command in the overworld. |271652|Holding items enchanted with Thorns in your hand no longer works as if you were wearing them. |271654|Enchantments granting bonus damage to melee weapons aren't producing particles. |271710|Key Binds background is darker than the rest of UI. |271725|Enchantment entity effect "{{cd|apply_mob_effect}}" never applies an amplifier even if one is defined. |271726|The {{cd|item.trident.thunder}} sound can no longer be heard by the player who was struck by a lightning. }}
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