{{Infobox version |title=Minecraft 19w41a |image=19w41a.png |image2=Java Edition 19w41a.png |edition=Java |type=Snapshot |date=October 9, 2019 |jsonhash=c02e673b7c1376e6cbe238771f6810b5249f38c2 |clienthash=e009395464a1e2f4c8c760fc08de73c91e5a03ee |serverhash=852eb4bfba2d886efeb88f82bcb706099193b121 |clientmap=28a4a4df92feb1ba917babe11f716be9ad1fc4ce |servermap=8ed145385feb361c36e7fab5d44cb8edf93e67e0 |parent=1.15 |prevparent=1.14.4 |prev=19w40a |next=19w42a |nextparent=1.15.1 }} '''19w41a''' is the ninth [[snapshot]] for [[Java Edition 1.15]], released on October 9, 2019.{{snap|19w41a|October 9, 2019}} It adds a new menu panorama, two new [[block]]s, the ability to toggle [[sprinting]] and [[sneaking]], and a new [[command]] for spectating. == Additions == === Blocks === ; [[File:Honey Block JE1 BE2.png|32px]] [[Honey block]]s * Crafted from 4 [[honey bottle]]s. ** The bottles are not consumed and remain in the crafting grid. * Walking on them is slower, and jump height is reduced. ** Effect also works through non-full blocks like carpet, trapdoors and slabs. * If an [[entity]] is on a honey block that is pushed by a [[piston]], the entity is moved with the honey block. * Entities touching the side of a honey block slide down slowly. * Landing on a honey block reduces fall damage. ** Fall damage is cut to about {{frac|1|5}} of normal: equal to ceiling(fall distance - 3) / 5), or in other words, {{frac|1|5}} of {{hp|1}} for every block fallen after the first 3, rounded up. * When a honey block is pushed or pulled by a piston, it attempts to move all adjacent [[block]]s in the same direction. ** Work the same way as [[slime block]]s. * [[Mob]]s usually avoid walking on them. * Does not conduct redstone signals. * [[Bee]]s occasionally 'eat' from them if {{ctrl|placed}} near beehives or [[bee nest]]s. ; [[File:Honeycomb Block JE1 BE1.png|32px]] [[Honeycomb block]]s * Purely decorative. * Crafted using 4 [[honeycomb]]s. === Command format === ; {{cmd|spectate}} * Syntax is {{cmd|spectate [<''target''>] [<''player''>]}}. ** target – the target entity to spectate. *** If omitted, makes the player stop spectating. ** player – the [[player]] that should spectate the target. *** Must be in [[Spectator]] mode. *** If omitted, @s (the executing player) is used. ; [[Commands#Raw JSON text|clickEvent]] * Added copy_to_clipboard action. === Gameplay === ; [[Control]]s * {{ctrl|Sneak}} and {{ctrl|sprint}} inputs can now be switched between "Hold" and "Toggle" mode in the accessibility options. ** Allows [[player]]s to stay sneaked while opening different GUIs. ** Also affects flying down in [[Creative]] mode. When toggled, the player keeps going down until toggled again. ; Sprites ; [[Status effect]]s * [[Instant Damage]] ** {{EffectSprite|instant-damage}} Added an effect sprite. * [[Instant Health]] ** {{EffectSprite|instant-health}} Added an effect sprite. * [[Saturation]] ** {{EffectSprite|saturation}} Added an effect sprite. == Changes == === Blocks === ; [[Beehive]]s * Name changed from "Bee hive" to "Beehive". ** ID also changed from bee_hive to beehive. ; [[Stripped wood]] * Can now be crafted from stripped logs. === Items === ; [[Spawn egg]] * The bee spawn egg colors have been changed from {{InvSprite|Bee Spawn Egg Revision 1}} to {{InvSprite|Bee Spawn Egg}}. === Mobs === ; General * Mobs are better at avoiding walking through lava now. ; [[Ender dragon]]s * Removed a black dot on the transparent parts of wing texture. * Removed texture for part of wing bottom in the exploding ender dragon. ; [[Iron golem]]s * Now starts cracking upon losing [[health]]. ** A [[sound]] plays on every cracking stage. *** There are 4 stages, from uncracked to fully cracked, before the golem dies. * Can be healed {{ctrl|using}} [[iron ingot]]s. ** A [[sound]] plays each time the golem is repaired. * One iron ingot restores {{hp|25}} health. ** It takes 4 iron ingots to repair an iron golem from 1 HP to full health. ; [[Zombie villager]]s * Zombie villagers that were converted from [[villager]]s can no longer despawn. === Command format === ; {{cmd|effect}} * The {{cmd|effect clear}} command now defaults to @s if no target argument is given. === General === ; [[Title screen]] * Changed panorama to an image which includes new 1.15 features such as bees and bee nests. ** Because this was an asset update, the menu panorama in all previous 1.15 snapshots was also updated. * Descriptions under buttons on the "Create World" screen are now narrated. ; [[Tag]]s * Removed dirt_like block tag. == Fixes == {{fixes|fixedin=19w41a |;old |20144|Saturation and Instant Health/Damage effects do not have an icon. |35920|Some translucent parts of entities make translucent blocks, block entities and some entities invisible (depending on loading order). |80110|Villager item count graphical bug. |86846|Changing a powered command block from impulse or chain mode to repeat mode does not trigger it until repowering. |109108|Mobs getting stuck on vines. |120480|Pets teleport onto blocks which have a solid "bottom", not "top" face. |121942|Item count renders behind crafting preview items. |124140|Anchoring does not reset after use and is implicitly applied in nonsensical cases by default. |125104|Cancelling delete world screen and options sub-menus using {{key|Esc}} opens main menu. |129806|Team prefixes and suffixes do not show for villagers without a custom name. |131552|Cannot craft stripped wood from stripped log. |145021|Tamed animals are not able to teleport to the player when they are on the snow layer blocks. |146213|Loading bar on splash screen is able to extend beyond its black outline. |156005|Tamed wolves no longer teleport to the player when they're in water. |161733|Vindicator's "idle5" sound is unused. |162952|Stacked numbers of an item in inventory are rendered behind the potion effect status effect in inventory. |;dev |159423|Bees cannot get to flowers on edges. |159469|There is a space in "Beehive" when there shouldn't be. |160102|{{cd|IllegalArgumentException}} when being attacked by a weak iron golem. |160957|Bees do not leave the nest or hive when it is destroyed by the player. |161297|Shulker box's inside textures are invisible. |161391|Strays are brighter. |161495|Horse texture is partially translucent when viewing it from certain angles. |161692|Hopper creating a furnace block entity by transferring an item crashes the game. |161840|Entities are shaded far darker than usual. |161847|Armor slots in the inventory are displayed black in some circumstances. |161855|Icons used for customizing superflat worlds are not displayed if no world has been opened before. |161856|Items held by armorstands are only visible in spectator mode. |161889|Mobs in spawners are in full lighting even when no light source is around. |161891|Blocks with special rendering are not rendered behind transparent block items. |162118|Iron Golems hanging in mid air. |162042|Items with partially transparent textures will render incorrectly in item frames. |162087|Parrots can imitate pandas. |162378|Screen turns black during the totem of undying activation animation. |162432|Some blocks like chests and beds are no longer shaded in the world. |;prev |162538|Creative menu corners have opacity issues; outlines have no transparency. |162550|Offhand slot is glitched/black in some circumstances. |162586|Log repeatedly prints the message "Ticking entity", and finally crashes the game. |162616|{{cd|java.lang.NullPointerException}} after attacking a parrot. |162671|Mooshroom cow's mushroom texture is too bright. |162936|{{cd|java.lang.IllegalArgumentException}} when using an enchanted totem of undying. |;private |160865|Waking up from a bed can cause the server to crash in specific circumstances. }} == Video == Video made by [[slicedlime]]: {{yt|7DAf_JE4Dsw}} == References == {{reflist}} == Navigation == {{Navbox Java Edition versions|1.1x}} [[cs:19w41a]] [[de:19w41a]] [[es:Java Edition 19w41a]] [[fr:Édition Java 19w41a]] [[it:Java Edition 19w41a]] [[ja:Java Edition 19w41a]] [[pt:Edição Java 19w41a]] [[ru:19w41a (Java Edition)]] [[zh:19w41a]]