{{Infobox version | title = Minecraft 13w36a | image = 13w36a banner.png | image2 = Java Edition 13w36a menu.png | edition = Java | type = Snapshot | parent = 1.7.2 | date = '''Original:''' September 5, 2013
'''Reupload:''' September 6, 2013 | downloads = '''Original:'''
[https://files.betacraft.uk/launcher/assets/versions/13w36a-1234.jar Client] ([https://files.betacraft.uk/launcher/assets/versions/13w36a-1234.json .json])
[https://files.betacraft.uk/server-archive/release/1.7/prerelease/13w36a-1235.jar Server] ([https://files.betacraft.uk/server-archive/release/1.7/prerelease/13w36a-1235.exe .exe])
'''Reupload:'''
{{dl|875b8f0cd1397b6eaaaef71090649382d46de2d6|client}} ({{dl|bc915c4dc167dfba92fcc0ae3aa051ae0f9f089b|json}})
|serverhash=8453f031175bac1a92db000befd14f70c8df8fb7 |exehash=c0daa790cac55423b641b7ce643037c373edebf6 | prevparent = 1.6.4 | next = 13w36b | nextparent = 1.7.4 }} '''13w36a''' is the first [[snapshot]] for [[Java Edition 1.7.2]], released on September 5, 2013{{link|url=https://web.archive.org/web/20130905141807/https://www.mojang.com/2013/09/minecraft-snapshot-13w36a/|title=Minecraft snapshot 13w36a |website=[[Mojang]] |author=Dinnerbone |date=September 5, 2013 }}, which adds many new [[biome]]s and [[flower]]s, and tweaks [[fishing]]. 13w36a was reuploaded on September 6, 2013, to fix a few bugs.{{tweet|grum|375626587661557760|Totally ninja fixed the weird language selection and Mesa biomes! Meso happy!|September 5, 2013}} == Additions == === Blocks === ; [[File:Large Fern JE3.png|32px]] [[Large fern]] * Can be created by applying [[bone meal]] to a fern. * Generates in [[taiga]] biomes and their variants. ; [[Flower]]s * Many new variants, some of which are two blocks tall. ** Applying [[bone meal]] to two block tall flowers drops that flower as an item. ** Thus all two block tall flowers are renewable. * [[File:Allium JE6 BE1.png|32px]] [[Allium]] ** Can be crafted to magenta dye. * [[File:Azure Bluet JE6 BE1.png|32px]] [[Azure bluet]] ** Can be crafted to light gray dye. * [[File:Blue Orchid JE6 BE1.png|32px]] [[Blue orchid]] ** Can be crafted to light blue dye. * [[File:Lilac JE3 BE1.png|32px]] [[Lilac]] ** Can be crafted into 2 magenta dye. * [[File:Oxeye Daisy JE6 BE1.png|32px]] [[Oxeye daisy]] ** Can be crafted to light gray dye. * [[File:Peony JE3 BE1.png|32px]] [[Peony]] ** Can be crafted into 2 pink dye. * [[File:Poppy JE6 BE1.png|32px]] [[Poppy]] ** Replaced the rose flower. ** Iron golems now drop poppies instead of roses. * [[File:Rose Bush JE3 BE1.png|32px]] [[Rose bush]] ** Can be crafted into 2 red dye. * [[File:Sunflower JE1 BE1.png|32px]] [[Sunflower]] ** Faces east. ** Can be crafted into 2 yellow dye. * {{Animate|Red Tulip JE6 BE1.png; Orange Tulip JE6 BE1.png; White Tulip JE6 BE1.png; Pink Tulip JE6 BE1.png|32px}} [[Tulip]]s ** Comes in red, orange, white, and pink varieties. ** Can be crafted to red, orange, light gray, and pink [[dye]]s, respectively. ; [[File:Tall Grass JE1.png|32px]] [[Tall grass]] * Can be created by applying [[bone meal]] to [[grass]]. ; [[File:Dirt JE2 BE2.png|32px]] [[Grassless dirt]] * Grass is unable to spread on it. * Only obtainable using {{cmd|give}}. * Block ID is 3:1. ; [[Monster egg]] variants * Mossy stone brick monster eggs, cracked stone brick monster eggs, and chiseled stone brick monster eggs. * Have the same appearance as their [[stone brick]] variants. ; [[File:Packed Ice JE1 BE2.png|32px]] [[Packed ice]] * When broken, does not turn to water like [[ice]] does. * Does not melt. * Opaque, rather than translucent like normal ice. * Torches and redstone can be placed on it. ; [[File:Podzol JE1 BE1.png|32px]] [[Podzol]] * New dirt variant. * Grass is unable to spread on it. * Can be harvested using tools enchanted with [[Silk Touch]]. * Only found in [[mega taiga]] biomes. === Items === ; [[File:Tropical Fish JE1 BE1.png|32px]] [[Tropical Fish (item)|Clownfish]] * Restores {{hunger|1}} when eaten. ; [[File:Cooked Salmon JE1 BE1.png|32px]] [[Cooked salmon]] * Obtained from cooking raw salmon in a furnace. * Restores {{hunger|6}} when eaten. ; [[Enchanted book]]s * Multiple enchantments on a book, when combined with a tool using an [[anvil]], give enchantments according to the tool. ; [[File:Pufferfish (item) JE1.png|32px]] [[Pufferfish (item)|Pufferfish]] * If eaten, inflicts the player with the [[Hunger (effect)|Hunger]], [[Nausea]], and [[Poison]] status effects. * Used to brew a [[potion of Water Breathing]]. ; [[File: Raw Salmon JE1 BE1.png|32px]] [[Raw salmon]] * Restores {{hunger|2}} when eaten. * Can be cooked in a furnace to get cooked salmon. === Mobs === ; [[Skeleton]]s and [[zombie]]s * Now spawn with and drop armor, bows, and swords enchanted with [[Unbreaking]]. === World generation === ; [[Biome]]s * [[Birch forest]] ** A forest made of birch trees. * [[Cold beach]] ** A variant of normal beaches which generates when a snowy biome borders an ocean. * [[Deep ocean]] ** An ocean biome variant, about twice as deep as it. ** Can reach a maximum depth of the Y-coordinate in the low 20s. ** The floor is covered with gravel. * [[Extreme hills+]] ** A variant of extreme hills which contains spruce trees. * [[Flower forest]] ** A variant of forest biomes. ** Contains every flower in the game, except for sunflowers and blue orchids. * [[Ice plains spikes]] ** Contains giant spikes made of [[packed ice]], shaped similarly to upside down icicles. * [[Mega taiga]] ** Contains 2×2 spruce [[tree]]s, ** Much of what is typically grass blocks in most biomes is replaced by [[podzol]]. ** Contains grassless [[dirt]]. ** Contains scattered "boulders" made up of [[moss stone]]. ** Allows the generation of [[dead bush]]es, [[mushroom]]s, and [[fern]]s. * [[Mesa]] ** Composed primarily of [[hardened clay]] in multiple colors. ** Generates [[dead bush]]es. * [[Roofed forest]] ** Has dark grass, giant mushrooms, and 2×2 dark oak trees. ** Has extremely dense trees and leaves, sometimes dark enough for monsters to spawn during the daytime. ** This is the first biome aside from the mushroom island that naturally spawns with huge mushrooms. * [[Savanna]] ** Generates curved acacia trees. ** Savannas are one of the two biomes where [[horse]]s now spawn naturally, the other being plains. ** Villages may generate in savanna biomes. * [[Stone beach]] ** Consists primarily of [[stone]]. ** Composed of hills which are steep but not completely vertical. * [[Sunflower plains]] ** Exactly the same as plains, but with the ability to spawn sunflowers. * [[Taiga]] ** A non-snowy taiga variant. *** The old taiga biome is now called cold taiga. ; [[Biome]] variants * Hill biomes ** More hills variants to fit with the new biomes. *** [[Birch forest hills]], [[cold taiga hills]], and [[mega taiga hills]] can now be generated. * M biomes ** Variants of other biomes with an "M" added to the end of them. ** Much rarer than their normal biome or any of its other variants. *** [[Extreme hills M]], [[taiga M]], [[roofed forest M]], [[extreme hills+ M]], [[savanna M]], [[mesa plateau M]], and [[mesa plateau F M]] are more mountainous versions of their normal biome. *** [[Swampland M]], [[jungle M]], [[jungle edge M]], [[birch forest hills M]], [[cold taiga M]], and [[savanna plateau M]] are other rare biome variants. *** Desert M contains [[water lake]]s, unlike normal deserts. *** Birch forest M has taller birch trees than usual. * Plateau biomes ** Variants of other biomes with "Plateau" added to the end of them. All of them are like their normal biome or its variants, but flattened at the top. ** The only plateaus in the game are [[savanna plateau]] and [[mesa plateau]]. ; [[World type]] * [[AMPLIFIED]] ** Requires a powerful computer to run well. ** Mountains in this world type can reach up to Y=256. ; Miscellaneous * Whether snow generates or not now depends on altitude, with noise variation. ** [[Biome]] dependent. === Gameplay === ; [[Enchanting]] * New enchantments for [[fishing rod]]s that change the player's luck of catching an item when fishing. ** [[Lure]] - increases chance of catching fish. ** [[Luck of the Sea]] - increases chance of getting treasure. === Command format === ; {{cmd|summon}} * Used to spawn entities. ** Usage: {{cmd|summon [x] [y] [z] [dataTag]}}. === General === ; Particle effects * Fishing now has many different particle effects. ** Bubbles show up moving towards the player's bobber just before the player has something on their hook. ** Has the appearance of a fish swimming towards the hook. * Falling now has particle effects. ** Particle size depends on distance fallen. == Changes == === Blocks === ; [[Command block]]s * Now show what command it ran recently. ; [[Dead bush]]es * Can now be placed on [[hardened clay]] and [[stained clay]]. ; [[Fern]]s * Ferns and large ferns display their coloring from foliage.png. ; [[Flower]]s * Are now flammable. * Cannot be placed dead center on a block, but have certain variations in which they are placed. ; [[Grass]] * Grass and tall grass display their coloring from foliage.png. ; [[Item frame]]s * Now drop the item inside them when punched, then drop themselves if they are punched when empty. * Display the name of the item they hold (if it is custom named) when looked at up close. ; [[Melon]]s * Now generate in jungles. ; [[Sugar cane]] * Changes color depending on biome. ** Texture is unchanged, adding biome color makes it appear different. ; [[Weighted pressure plate]]s * Now output a signal relative to the number of entities on them, always starting at 1 signal strength if any entities are present. ** For light weighted pressure plates, every entity adds 1 strength to the signal. ** For heavy weighted pressure plates, starting at 1, every 10 entities adds 1 strength to the signal. *** Example: 11 entities increases signal strength to 2. ; [[Written book]]s * Can now be cloned the same way [[map]]s can, but by using [[books and quills]] instead of [[empty map]]s. * Can clone multiple copies of the same book by putting more book and quills in the crafting grid. === Items === ; [[Flint and steel]] * Now a shapeless recipe. === Mobs === ; [[Creeper]]s * Can now be manually exploded after igniting the mob with a [[flint and steel]]. === World generation === [[File:Minecraft 1.6 and 1.7 biome map comparison.png|thumb|Comparsion between biome maps of Minecraft 1.6 and 1.7.]] ; [[Biome]]s * Are now put into four main categories. ** Snow-covered ** Cold ** Medium ** Dry/Warm * Biomes attempt to avoid getting placed next to a biome that is too different to themselves. ; [[Extreme hills]] * Generation tends to include more flat areas, and more extreme mountainous regions. * Stone is generated more frequently than in the previous versions, even outside of extreme hills+ biomes. ; [[Ocean]]s * Are now smaller and take up much less of the map. ; [[River]]s * Now have gravel patches. ; [[Swampland]] * Grass is greener and fluctuates more in color, depending on biome temperature. * In shallower parts, the coast is covered in staggered dirt blocks. ; [[Taiga]] * Taiga biomes no longer receive snowfall below Y=120. === Gameplay === ; [[Fishing]] * Changes to the mechanics to make it better. * More rewards: treasure and junk. ** Treasure: 6 items total, including enchanted [[fishing rod]]s, enchanted [[bow]], [[enchanted book]]s, [[name tag]]s, [[lily pad]]s, [[saddle]]s ** Junk: 13 items total, including damaged fishing rods, [[water bottle]]s, [[rotten flesh]], [[string]], [[leather]], [[bowl]]s, [[stick]]s, [[bone]]s, [[tripwire hook]]s, ten stacked [[ink sac]]s, or damaged leather [[boots]]. ; [[Fog]] * The distance where fog appears has been doubled. === Command format === ; Commands ; {{cmd|give}} * Can now give items to players with custom names and lore. * It can also give enchanted items. ** Example: {{cmd|give ... {display:{Name:"",Lore:["",""]},ench:[0:{id: ,lvl: }]} }}. * It can also give items to players with custom NBT data, such as SkullOwner to obtain the [[head]] of a specific player. ** This removes the necessity to use an NBT editing program to obtain these items. * Attribute modifiers have been added to the {{cmd|give}} command (not completely investigated as of yet). ** Example: To give a diamond sword with +50 attack damage to the nearest player, use the command {{cmd|give @p 276 1 0 {AttributeModifiers:[0:{AttributeName:"generic.attackDamage",Name:"generic.attackDamage",Amount:50,Operation:0,UUIDLeast:894654,UUIDMost:2872}]} }}. * This enables the possibility of additional attributes to items using commands without the use of an NBT editing program. ; {{cmd|time set day}} * Now sets the time to 1000 instead of 0. ; [[Scoreboard]] * Can now use [[statistics]] to create objectives; anything that statistics can track can be used as an objective. * Can also track [[achievement]]s. ** This is the reason why statistics/achievements were changed to be stored per world/server. === General === ; [[Achievement]]s * Rewrite of the achievement system. ** Are now per world/server. ** Added 744 new objective criteria. * New achievements: "Repopulation", "Adventuring Time", "The Beginning?", "The Beginning.", and "Beaconator". * Achievements screen can now be zoomed in and out using the mouse wheel. * Achievements do not appear on the achievements screen if more than five achievements need to be achieved first. ** Example: "DIAMONDS!" does not appear until "Getting Wood" is achieved. ; [[Control]]s * Rewrote key configuration. * Function and [[sprint]] keys can be changed. ** By default, sprinting can be activated by holding down the left control key. ** In Creative mode, this can also be done while flying. ** The original sprinting controls (double-tap forward or double-tap backward while holding down forward) still function. * Smooth mouse, formerly available by pressing F8, now uses F4 by default. ; [[Inventory]] * The display item for the "Decoration Blocks" tab in the Creative mode inventory is the peony. ** Changed from the old rose flower. ; [[Lighting]] * A lot fewer "black spots" appear in the terrain generator. * [[Torch]] bugs in [[stronghold]]s and [[mineshaft]]s have been fixed. ; [[Option]]s * Rewrite of several option screens. * A completely new options menu. * A new "Select Resource Pack" menu. ; [[Resource pack]]s * The ability to select multiple resource packs at once. ** Resource packs at the top take precedence over those below. ** Allows for non-manual merging of textures from multiple packs, a sound pack, and a different texture pack, etc. ; [[Statistics]] * New statistics: distance by horse, animals bred, junk fished, treasure fished. * Rewrite of the system. * Now ties in with the scoreboard system. ** Added 744 new objective criteria that were previously tracked with statistics and achievements. * Are now per world/server. * Data for a block, item, or mob does not appear in their respective tab in the Statistics screen unless the player has crafted/placed/mined that block, crafted/used/depleted that item, or killed/was killed by that mob. ; [[Sound]]s * The volume of in-game music, [[jukebox]] and [[note block]] music, hostile mobs, passive mobs, players, weather, blocks/environment, and the master volume can now all be modified separately. == Fixes == {{fixes|fixedin=13w36a|prefix=Minecraft |;old |715|V-Sync in Window mode, settings not activated between sessions. |944|Armor with protection on it seems to reduce against hunger damage. |1018|Black lighting under overhangs. |2915|Attempting to tp to an invalid coordinate returns "commands.generic.double.invalid". |4150|Baby zombies do not drop any loot/xp. |4482|Saplings placed on farmland are not affected by bone meal. |5238|10 MB server texture pack limit is too small. |5550|Night time doesn't immediately allow sleep. |6820|The generation of terrain surface layer produces local straight glitches. |7449|Silverfish enter chiseled stone brick, and the chiseled stone brick appears as normal stone brick. |9547|Incorrect usage string for `/scoreboard teams empty`. |10257|when a pig gets struck by lightning it spawns without a sword. |11518|RCON and scoreboard command output formatting. |12450|Missing usage string commands.scoreboard.players.list.usage. |12452|Scoreboard team join command fails on invalid team name. |12454|Scoreboard option seeFriendlyInvisibles not listed in usage. |12541|the letters for the 'off' setting on smooth lighting aren't capitalized. |12731|Minecraft crashes if the player click edit or delete on a LAN game. |15564|start up failure: IllegalStateException: "Cannot determine close requested state of uncreated window". |16324|"Reached end of stream" messages in Minecraft server terminal when client pings the server. |16910|Packet250CustomPayload(dk). |17090|Invalid teamcolors throw an NPE in the console rather than an error message "invalid color". |18569|Server resource packs not implemented yet. |22927|Animals run forever after being hit. |26608|{{cmd|spreadplayers}} confirmation text is wrong. |27284|{{cmd|scoreboard}} teams option color: Tab doesn't list all options. |29279|Bug: the command block can be damaged by the explosion of blue wither skulls. |29321|Jukeboxes play at the sound volume for effects until the player change the music volume. |29361|Oceans are too big for the world. |otherissuescount=3}} ; From the original version of 13w36a * Fixed "weird language selection". * Fixed the names of [[grass block]]s and [[dirt]].{{bug|MC-29477||Dirt blocks named as tile.dirt.default.name|Fixed}} * Attempted to fix a bug with [[mesa]] biomes, but the fix did not work.{{bug|MC-29446||Mesa biome generation|Fixed}} == Trivia == * Until [[15w31a]], 13w36a held the record as having the most content added to the game in one developmental release, with as much new content in it as the full release of the [[Pretty Scary Update]] had. * 13w36a was previously removed from the [[launcher]] for some time, but was added back in September 2018. == Gallery == Java Edition 13w36a.png|Terrain in this version. == References == {{reflist}} == Navigation == {{Navbox Java Edition versions|1.0}} [[de:13w36a]] [[es:Java Edition 13w36a]] [[fr:Édition Java 13w36a]] [[it:Java Edition 13w36a]] [[ja:Java Edition 13w36a]] [[ko:Java Edition 13w36a]] [[pt:Edição Java 13w36a]] [[ru:13w36a (Java Edition)]] [[zh:13w36a]]