{{Infobox version
| title = Minecraft 13w36a
| image = 13w36a banner.png
| image2 = Java Edition 13w36a menu.png
| edition = Java
| type = Snapshot
| parent = 1.7.2
| date = '''Original:''' September 5, 2013
'''Reupload:''' September 6, 2013
| downloads = '''Original:'''
[https://files.betacraft.uk/launcher/assets/versions/13w36a-1234.jar Client] ([https://files.betacraft.uk/launcher/assets/versions/13w36a-1234.json .json])
[https://files.betacraft.uk/server-archive/release/1.7/prerelease/13w36a-1235.jar Server]
([https://files.betacraft.uk/server-archive/release/1.7/prerelease/13w36a-1235.exe .exe])
'''Reupload:'''
{{dl|875b8f0cd1397b6eaaaef71090649382d46de2d6|client}} ({{dl|bc915c4dc167dfba92fcc0ae3aa051ae0f9f089b|json}})
|serverhash=8453f031175bac1a92db000befd14f70c8df8fb7
|exehash=c0daa790cac55423b641b7ce643037c373edebf6
| prevparent = 1.6.4
| next = 13w36b
| nextparent = 1.7.4
}}
'''13w36a''' is the first [[snapshot]] for [[Java Edition 1.7.2]], released on September 5, 2013[{{link|url=https://web.archive.org/web/20130905141807/https://www.mojang.com/2013/09/minecraft-snapshot-13w36a/|title=Minecraft snapshot 13w36a |website=[[Mojang]] |author=Dinnerbone |date=September 5, 2013 }}], which adds many new [[biome]]s and [[flower]]s, and tweaks [[fishing]].
13w36a was reuploaded on September 6, 2013, to fix a few bugs.[{{tweet|grum|375626587661557760|Totally ninja fixed the weird language selection and Mesa biomes! Meso happy!|September 5, 2013}}]
== Additions ==
=== Blocks ===
; [[File:Large Fern JE3.png|32px]] [[Large fern]]
* Can be created by applying [[bone meal]] to a fern.
* Generates in [[taiga]] biomes and their variants.
; [[Flower]]s
* Many new variants, some of which are two blocks tall.
** Applying [[bone meal]] to two block tall flowers drops that flower as an item.
** Thus all two block tall flowers are renewable.
* [[File:Allium JE6 BE1.png|32px]] [[Allium]]
** Can be crafted to magenta dye.
* [[File:Azure Bluet JE6 BE1.png|32px]] [[Azure bluet]]
** Can be crafted to light gray dye.
* [[File:Blue Orchid JE6 BE1.png|32px]] [[Blue orchid]]
** Can be crafted to light blue dye.
* [[File:Lilac JE3 BE1.png|32px]] [[Lilac]]
** Can be crafted into 2 magenta dye.
* [[File:Oxeye Daisy JE6 BE1.png|32px]] [[Oxeye daisy]]
** Can be crafted to light gray dye.
* [[File:Peony JE3 BE1.png|32px]] [[Peony]]
** Can be crafted into 2 pink dye.
* [[File:Poppy JE6 BE1.png|32px]] [[Poppy]]
** Replaced the rose flower.
** Iron golems now drop poppies instead of roses.
* [[File:Rose Bush JE3 BE1.png|32px]] [[Rose bush]]
** Can be crafted into 2 red dye.
* [[File:Sunflower JE1 BE1.png|32px]] [[Sunflower]]
** Faces east.
** Can be crafted into 2 yellow dye.
* {{Animate|Red Tulip JE6 BE1.png; Orange Tulip JE6 BE1.png; White Tulip JE6 BE1.png; Pink Tulip JE6 BE1.png|32px}} [[Tulip]]s
** Comes in red, orange, white, and pink varieties.
** Can be crafted to red, orange, light gray, and pink [[dye]]s, respectively.
; [[File:Tall Grass JE1.png|32px]] [[Tall grass]]
* Can be created by applying [[bone meal]] to [[grass]].
; [[File:Dirt JE2 BE2.png|32px]] [[Grassless dirt]]
* Grass is unable to spread on it.
* Only obtainable using {{cmd|give}}.
* Block ID is 3:1.
; [[Monster egg]] variants
* Mossy stone brick monster eggs, cracked stone brick monster eggs, and chiseled stone brick monster eggs.
* Have the same appearance as their [[stone brick]] variants.
; [[File:Packed Ice JE1 BE2.png|32px]] [[Packed ice]]
* When broken, does not turn to water like [[ice]] does.
* Does not melt.
* Opaque, rather than translucent like normal ice.
* Torches and redstone can be placed on it.
; [[File:Podzol JE1 BE1.png|32px]] [[Podzol]]
* New dirt variant.
* Grass is unable to spread on it.
* Can be harvested using tools enchanted with [[Silk Touch]].
* Only found in [[mega taiga]] biomes.
=== Items ===
; [[File:Tropical Fish JE1 BE1.png|32px]] [[Tropical Fish (item)|Clownfish]]
* Restores {{hunger|1}} when eaten.
; [[File:Cooked Salmon JE1 BE1.png|32px]] [[Cooked salmon]]
* Obtained from cooking raw salmon in a furnace.
* Restores {{hunger|6}} when eaten.
; [[Enchanted book]]s
* Multiple enchantments on a book, when combined with a tool using an [[anvil]], give enchantments according to the tool.
; [[File:Pufferfish (item) JE1.png|32px]] [[Pufferfish (item)|Pufferfish]]
* If eaten, inflicts the player with the [[Hunger (effect)|Hunger]], [[Nausea]], and [[Poison]] status effects.
* Used to brew a [[potion of Water Breathing]].
; [[File: Raw Salmon JE1 BE1.png|32px]] [[Raw salmon]]
* Restores {{hunger|2}} when eaten.
* Can be cooked in a furnace to get cooked salmon.
=== Mobs ===
; [[Skeleton]]s and [[zombie]]s
* Now spawn with and drop armor, bows, and swords enchanted with [[Unbreaking]].
=== World generation ===
; [[Biome]]s
* [[Birch forest]]
** A forest made of birch trees.
* [[Cold beach]]
** A variant of normal beaches which generates when a snowy biome borders an ocean.
* [[Deep ocean]]
** An ocean biome variant, about twice as deep as it.
** Can reach a maximum depth of the Y-coordinate in the low 20s.
** The floor is covered with gravel.
* [[Extreme hills+]]
** A variant of extreme hills which contains spruce trees.
* [[Flower forest]]
** A variant of forest biomes.
** Contains every flower in the game, except for sunflowers and blue orchids.
* [[Ice plains spikes]]
** Contains giant spikes made of [[packed ice]], shaped similarly to upside down icicles.
* [[Mega taiga]]
** Contains 2×2 spruce [[tree]]s,
** Much of what is typically grass blocks in most biomes is replaced by [[podzol]].
** Contains grassless [[dirt]].
** Contains scattered "boulders" made up of [[moss stone]].
** Allows the generation of [[dead bush]]es, [[mushroom]]s, and [[fern]]s.
* [[Mesa]]
** Composed primarily of [[hardened clay]] in multiple colors.
** Generates [[dead bush]]es.
* [[Roofed forest]]
** Has dark grass, giant mushrooms, and 2×2 dark oak trees.
** Has extremely dense trees and leaves, sometimes dark enough for monsters to spawn during the daytime.
** This is the first biome aside from the mushroom island that naturally spawns with huge mushrooms.
* [[Savanna]]
** Generates curved acacia trees.
** Savannas are one of the two biomes where [[horse]]s now spawn naturally, the other being plains.
** Villages may generate in savanna biomes.
* [[Stone beach]]
** Consists primarily of [[stone]].
** Composed of hills which are steep but not completely vertical.
* [[Sunflower plains]]
** Exactly the same as plains, but with the ability to spawn sunflowers.
* [[Taiga]]
** A non-snowy taiga variant.
*** The old taiga biome is now called cold taiga.
; [[Biome]] variants
* Hill biomes
** More hills variants to fit with the new biomes.
*** [[Birch forest hills]], [[cold taiga hills]], and [[mega taiga hills]] can now be generated.
* M biomes
** Variants of other biomes with an "M" added to the end of them.
** Much rarer than their normal biome or any of its other variants.
*** [[Extreme hills M]], [[taiga M]], [[roofed forest M]], [[extreme hills+ M]], [[savanna M]], [[mesa plateau M]], and [[mesa plateau F M]] are more mountainous versions of their normal biome.
*** [[Swampland M]], [[jungle M]], [[jungle edge M]], [[birch forest hills M]], [[cold taiga M]], and [[savanna plateau M]] are other rare biome variants.
*** Desert M contains [[water lake]]s, unlike normal deserts.
*** Birch forest M has taller birch trees than usual.
* Plateau biomes
** Variants of other biomes with "Plateau" added to the end of them. All of them are like their normal biome or its variants, but flattened at the top.
** The only plateaus in the game are [[savanna plateau]] and [[mesa plateau]].
; [[World type]]
* [[AMPLIFIED]]
** Requires a powerful computer to run well.
** Mountains in this world type can reach up to Y=256.
; Miscellaneous
* Whether snow generates or not now depends on altitude, with noise variation.
** [[Biome]] dependent.
=== Gameplay ===
; [[Enchanting]]
* New enchantments for [[fishing rod]]s that change the player's luck of catching an item when fishing.
** [[Lure]] - increases chance of catching fish.
** [[Luck of the Sea]] - increases chance of getting treasure.
=== Command format ===
; {{cmd|summon}}
* Used to spawn entities.
** Usage: {{cmd|summon [x] [y] [z] [dataTag]}}.
=== General ===
; Particle effects
* Fishing now has many different particle effects.
** Bubbles show up moving towards the player's bobber just before the player has something on their hook.
** Has the appearance of a fish swimming towards the hook.
* Falling now has particle effects.
** Particle size depends on distance fallen.
== Changes ==
=== Blocks ===
; [[Command block]]s
* Now show what command it ran recently.
; [[Dead bush]]es
* Can now be placed on [[hardened clay]] and [[stained clay]].
; [[Fern]]s
* Ferns and large ferns display their coloring from foliage.png.
; [[Flower]]s
* Are now flammable.
* Cannot be placed dead center on a block, but have certain variations in which they are placed.
; [[Grass]]
* Grass and tall grass display their coloring from foliage.png.
; [[Item frame]]s
* Now drop the item inside them when punched, then drop themselves if they are punched when empty.
* Display the name of the item they hold (if it is custom named) when looked at up close.
; [[Melon]]s
* Now generate in jungles.
; [[Sugar cane]]
* Changes color depending on biome.
** Texture is unchanged, adding biome color makes it appear different.
; [[Weighted pressure plate]]s
* Now output a signal relative to the number of entities on them, always starting at 1 signal strength if any entities are present.
** For light weighted pressure plates, every entity adds 1 strength to the signal.
** For heavy weighted pressure plates, starting at 1, every 10 entities adds 1 strength to the signal.
*** Example: 11 entities increases signal strength to 2.
; [[Written book]]s
* Can now be cloned the same way [[map]]s can, but by using [[books and quills]] instead of [[empty map]]s.
* Can clone multiple copies of the same book by putting more book and quills in the crafting grid.
=== Items ===
; [[Flint and steel]]
* Now a shapeless recipe.
=== Mobs ===
; [[Creeper]]s
* Can now be manually exploded after igniting the mob with a [[flint and steel]].
=== World generation ===
[[File:Minecraft 1.6 and 1.7 biome map comparison.png|thumb|Comparsion between biome maps of Minecraft 1.6 and 1.7.]]
; [[Biome]]s
* Are now put into four main categories.
** Snow-covered
** Cold
** Medium
** Dry/Warm
* Biomes attempt to avoid getting placed next to a biome that is too different to themselves.
; [[Extreme hills]]
* Generation tends to include more flat areas, and more extreme mountainous regions.
* Stone is generated more frequently than in the previous versions, even outside of extreme hills+ biomes.
; [[Ocean]]s
* Are now smaller and take up much less of the map.
; [[River]]s
* Now have gravel patches.
; [[Swampland]]
* Grass is greener and fluctuates more in color, depending on biome temperature.
* In shallower parts, the coast is covered in staggered dirt blocks.
; [[Taiga]]
* Taiga biomes no longer receive snowfall below Y=120.
=== Gameplay ===
; [[Fishing]]
* Changes to the mechanics to make it better.
* More rewards: treasure and junk.
** Treasure: 6 items total, including enchanted [[fishing rod]]s, enchanted [[bow]], [[enchanted book]]s, [[name tag]]s, [[lily pad]]s, [[saddle]]s
** Junk: 13 items total, including damaged fishing rods, [[water bottle]]s, [[rotten flesh]], [[string]], [[leather]], [[bowl]]s, [[stick]]s, [[bone]]s, [[tripwire hook]]s, ten stacked [[ink sac]]s, or damaged leather [[boots]].
; [[Fog]]
* The distance where fog appears has been doubled.
=== Command format ===
; Commands
; {{cmd|give}}
* Can now give items to players with custom names and lore.
* It can also give enchanted items.
** Example: {{cmd|give ... {display:{Name:"",Lore:["",""]},ench:[0:{id: ,lvl: }]} }}.
* It can also give items to players with custom NBT data, such as SkullOwner
to obtain the [[head]] of a specific player.
** This removes the necessity to use an NBT editing program to obtain these items.
* Attribute modifiers have been added to the {{cmd|give}} command (not completely investigated as of yet).
** Example: To give a diamond sword with +50 attack damage to the nearest player, use the command {{cmd|give @p 276 1 0 {AttributeModifiers:[0:{AttributeName:"generic.attackDamage",Name:"generic.attackDamage",Amount:50,Operation:0,UUIDLeast:894654,UUIDMost:2872}]} }}.
* This enables the possibility of additional attributes to items using commands without the use of an NBT editing program.
; {{cmd|time set day}}
* Now sets the time to 1000 instead of 0.
; [[Scoreboard]]
* Can now use [[statistics]] to create objectives; anything that statistics can track can be used as an objective.
* Can also track [[achievement]]s.
** This is the reason why statistics/achievements were changed to be stored per world/server.
=== General ===
; [[Achievement]]s
* Rewrite of the achievement system.
** Are now per world/server.
** Added 744 new objective criteria.
* New achievements: "Repopulation", "Adventuring Time", "The Beginning?", "The Beginning.", and "Beaconator".
* Achievements screen can now be zoomed in and out using the mouse wheel.
* Achievements do not appear on the achievements screen if more than five achievements need to be achieved first.
** Example: "DIAMONDS!" does not appear until "Getting Wood" is achieved.
; [[Control]]s
* Rewrote key configuration.
* Function and [[sprint]] keys can be changed.
** By default, sprinting can be activated by holding down the left control key.
** In Creative mode, this can also be done while flying.
** The original sprinting controls (double-tap forward or double-tap backward while holding down forward) still function.
* Smooth mouse, formerly available by pressing F8, now uses F4 by default.
; [[Inventory]]
* The display item for the "Decoration Blocks" tab in the Creative mode inventory is the peony.
** Changed from the old rose flower.
; [[Lighting]]
* A lot fewer "black spots" appear in the terrain generator.
* [[Torch]] bugs in [[stronghold]]s and [[mineshaft]]s have been fixed.
; [[Option]]s
* Rewrite of several option screens.
* A completely new options menu.
* A new "Select Resource Pack" menu.
; [[Resource pack]]s
* The ability to select multiple resource packs at once.
** Resource packs at the top take precedence over those below.
** Allows for non-manual merging of textures from multiple packs, a sound pack, and a different texture pack, etc.
; [[Statistics]]
* New statistics: distance by horse, animals bred, junk fished, treasure fished.
* Rewrite of the system.
* Now ties in with the scoreboard system.
** Added 744 new objective criteria that were previously tracked with statistics and achievements.
* Are now per world/server.
* Data for a block, item, or mob does not appear in their respective tab in the Statistics screen unless the player has crafted/placed/mined that block, crafted/used/depleted that item, or killed/was killed by that mob.
; [[Sound]]s
* The volume of in-game music, [[jukebox]] and [[note block]] music, hostile mobs, passive mobs, players, weather, blocks/environment, and the master volume can now all be modified separately.
== Fixes ==
{{fixes|fixedin=13w36a|prefix=Minecraft
|;old
|715|V-Sync in Window mode, settings not activated between sessions.
|944|Armor with protection on it seems to reduce against hunger damage.
|1018|Black lighting under overhangs.
|2915|Attempting to tp to an invalid coordinate returns "commands.generic.double.invalid".
|4150|Baby zombies do not drop any loot/xp.
|4482|Saplings placed on farmland are not affected by bone meal.
|5238|10 MB server texture pack limit is too small.
|5550|Night time doesn't immediately allow sleep.
|6820|The generation of terrain surface layer produces local straight glitches.
|7449|Silverfish enter chiseled stone brick, and the chiseled stone brick appears as normal stone brick.
|9547|Incorrect usage string for `/scoreboard teams empty`.
|10257|when a pig gets struck by lightning it spawns without a sword.
|11518|RCON and scoreboard command output formatting.
|12450|Missing usage string commands.scoreboard.players.list.usage.
|12452|Scoreboard team join command fails on invalid team name.
|12454|Scoreboard option seeFriendlyInvisibles not listed in usage.
|12541|the letters for the 'off' setting on smooth lighting aren't capitalized.
|12731|Minecraft crashes if the player click edit or delete on a LAN game.
|15564|start up failure: IllegalStateException: "Cannot determine close requested state of uncreated window".
|16324|"Reached end of stream" messages in Minecraft server terminal when client pings the server.
|16910|Packet250CustomPayload(dk).
|17090|Invalid teamcolors throw an NPE in the console rather than an error message "invalid color".
|18569|Server resource packs not implemented yet.
|22927|Animals run forever after being hit.
|26608|{{cmd|spreadplayers}} confirmation text is wrong.
|27284|{{cmd|scoreboard}} teams option color: Tab doesn't list all options.
|29279|Bug: the command block can be damaged by the explosion of blue wither skulls.
|29321|Jukeboxes play at the sound volume for effects until the player change the music volume.
|29361|Oceans are too big for the world.
|otherissuescount=3}}
; From the original version of 13w36a
* Fixed "weird language selection".
* Fixed the names of [[grass block]]s and [[dirt]].[{{bug|MC-29477||Dirt blocks named as tile.dirt.default.name|Fixed}}]
* Attempted to fix a bug with [[mesa]] biomes, but the fix did not work.[{{bug|MC-29446||Mesa biome generation|Fixed}}]
== Trivia ==
* Until [[15w31a]], 13w36a held the record as having the most content added to the game in one developmental release, with as much new content in it as the full release of the [[Pretty Scary Update]] had.
* 13w36a was previously removed from the [[launcher]] for some time, but was added back in September 2018.
== Gallery ==
Java Edition 13w36a.png|Terrain in this version.
== References ==
{{reflist}}
== Navigation ==
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