{{relevant guide|Java Edition guides/Horse Update}}
{{Infobox version
|title=Minecraft 1.6.1
|edition=java
|image=Java Edition 1.6.1.png
|name=[[Horse Update]]
|clienthash=17e2c28fb54666df5640b2c822ea8042250ef592
|jsonhash=7fd8e0c76f62813eb0465e31bb74b160c01472d6
|serverhash=0252918a5f9d47e3c6eb1dfec02134d1374a89b4
|exehash=f495386d0eded7346e7e77a1c6d7dfc5a5dae068
|date=
'''Pre-release:''' June 28, 2013
'''Release:''' July 1, 2013
|java_manual={{wikipedia|Java version history#Java SE 6|Java SE 6|newtab=1}}
|prevparent=1.5
|prev=1.5.2
|next=1.6.2
|nextparent=1.7.2
}}
{{relevant guide|Java Edition guides/Horse Update}}
'''1.6.1''',[https://mcupdate.tumblr.com/post/54337149404/minecraft-161] the first release of the '''[[Horse Update]]''', is a major update to {{JE}} released on July 1, 2013,[{{cite|url=https://www.mojang.com/2013/07/minecraft-the-horse-update/|archive-url=https://web.archive.org/web/0/https://www.mojang.com/2013/07/minecraft-the-horse-update/|title=Minecraft – The Horse Update|author=Jens Bergensten|website=Mojang.com|date=July 1, 2013}}][{{tweet|jeb|351670656586350593|Woho! Minecraft 1.6.1 is out, get it via the new Minecraft launcher here|July 1, 2013}}] which added many new features including [[horse]]s, [[lead]]s, [[coal block]]s, [[carpet]]s, new [[commands]], [[resource pack]]s and a new [[launcher]].
A pre-release version of 1.6.1 was released on June 28, 2013.[{{tweet|Dinnerbone|350629699845754881|1.6.1 has been pushed to the new launcher for bugfixes. https://mojang.com/2013/06/minecraft-1-6-pre-release/ has been updated with the new server links!|28 Jun 13}}] This pre-release is identical to the full release of 1.6.1.
== Additions ==
{{Additions table
|White Carpet
|Light Gray Carpet
|Gray Carpet
|Black Carpet
|Brown Carpet
|Red Carpet
|Orange Carpet
|Yellow Carpet
|Lime Carpet
|Green Carpet
|Cyan Carpet
|Light Blue Carpet
|Blue Carpet
|Purple Carpet
|Magenta Carpet
|Pink Carpet
|Hay Bale
|Terracotta
|Block of Coal
|White Terracotta
|Light Gray Terracotta
|Gray Terracotta
|Black Terracotta
|Brown Terracotta
|Red Terracotta
|Orange Terracotta
|Yellow Terracotta
|Lime Terracotta
|Green Terracotta
|Cyan Terracotta
|Light Blue Terracotta
|Blue Terracotta
|Purple Terracotta
|Magenta Terracotta
|Pink Terracotta
|Diamond Horse Armor
|Golden Horse Armor
|Iron Horse Armor
|Lead
|Horse Spawn Egg
|Name Tag
}}
=== Blocks ===
; [[File:Hay Bale (UD) JE1 BE1.png|32px]] [[Hay bale]]
* Can be placed in all orientations.
* Crafted with [[wheat]] placed in a 3×3 arrangement.
; {{Animate|White Carpet Revision 1.png;Orange Carpet Revision 1.png;Magenta Carpet Revision 1.png;Light Blue Carpet Revision 1.png;Yellow Carpet Revision 1.png;Lime Carpet Revision 1.png;Pink Carpet Revision 1.png;Gray Carpet Revision 1.png;Light Gray Carpet Revision 1.png;Cyan Carpet Revision 1.png;Purple Carpet Revision 1.png;Blue Carpet Revision 1.png;Brown Carpet Revision 1.png;Green Carpet Revision 1.png;Red Carpet Revision 1.png;Black Carpet Revision 1.png|32px}} [[Carpet]]s
* Crafted with 2 matching colors of wool in a horizontal line, yields 3 carpets.
* Can be placed on any block.
; [[File:Terracotta JE1 BE1.png|32px]] [[Hardened clay]]
* Obtained by smelting a [[clay block]] in a [[furnace]].
; {{Animate|White Terracotta JE1 BE1.png;Orange Terracotta JE1 BE1.png;Magenta Terracotta JE1 BE1.png;Light Blue Terracotta JE1 BE1.png;Yellow Terracotta JE1 BE1.png;Lime Terracotta JE1 BE1.png;Pink Terracotta JE1 BE1.png;Gray Terracotta JE1 BE1.png;Light Gray Terracotta JE1 BE1.png;Cyan Terracotta JE1 BE1.png;Purple Terracotta JE1 BE1.png;Blue Terracotta JE1 BE1.png;Brown Terracotta JE1 BE1.png;Green Terracotta JE1 BE1.png;Red Terracotta JE1 BE1.png;Black Terracotta JE1 BE1.png|32px}}[[Stained clay]]
* Comes in 16 colors, one for each [[dye]].
* Crafted by surrounding any [[dye]] with [[hardened clay]] in a crafting table.
; [[File:Block of Coal JE2_BE1.png|32px]] [[Block of coal]]
* Crafted with coal placed in a 3×3 arrangement.
** Charcoal cannot be used to craft this block.
* Can be used as furnace fuel and smelts 80 items, more than 9 coal (72 smelted items).
=== Items ===
; {{Animate|Iron Horse Armor JE1 BE1.png;Golden Horse Armor JE1 BE1.png;Diamond Horse Armor JE1 BE1.png|32px}}
{{Animate|Iron Horse Armor (item) JE1 BE1.png;Golden Horse Armor (item) JE1 BE1.png;Diamond Horse Armor (item) JE1 BE1.png|32px}} [[Horse armor]]
* Comes in diamond, iron, and gold variants.
* Cannot be crafted and can only be found in most types of generated chests, including in [[dungeon]]s, [[nether fortress]]es, [[desert temple]]s, and [[jungle temple]]s.
; [[File:Horse Spawn Egg JE1 BE1.png|32px]] [[Horse spawn egg]]
* Can be used to spawn horses and [[donkey]]s.
; [[File:Lead JE1 BE1.png|32px]] [[Lead]]
* Can be used to bind mobs to fences or lead them around.
* Right-click mob first, then right-click fence or right-click the mob again to get the leash back.
* Crafted with 4 [[string]] and 1 [[slimeball]], yields 2 leads.
; [[File:Name Tag JE1 BE1.png|32px]] [[Name tag]]
* Found in dungeon chests.
* Name it on an [[anvil]], then right-click a mob to name it.
=== Mobs ===
; {{Animate|Black Horse Revision 1.gif;Brown Horse Revision 1.gif;Chestnut Horse Revision 1.gif;Creamy Horse Revision 1.gif;Darkbrown Horse Revision 1.gif;Gray Horse Revision 1.gif;White Horse Revision 1.gif|48px}}[[Horse]]s
* Creation assisted & inspired by DrZhark's [[ftb:Mo' Creatures|Mo' Creatures]] mod.
* To tame, ride them, and get thrown off a few times until hearts appear.
* Can be bred using [[golden apple]]s and [[golden carrot]]s.
* Drop [[leather]] when killed.
* Health can be restored using [[bread]], [[sugar]], [[hay bale]]s, [[wheat]], [[apple]]s, golden apples, and golden carrots.
** Baby horses can be grown the same way.
* Players riding saddled horses are granted full control over the horses' movement.
* Color, markings, maximum health, jump height, and speed vary between horses.
* Press the {{control|inventory}} control while mounting a horse, or press the {{control|using}} control while {{control|sneaking}} and looking at a horse to access its inventory to deal with its storage, armor, and saddle.
* Rarely spawn in small groups.
; [[File:Donkey Revision 1.png|48px]] [[Donkey]]s
* Like horses, but smaller and gray, and can carry chests with 15 slots on their saddles.
; [[File:Mule Revision 1.png|48px]] [[Mule]]s
* Obtained by breeding a horse with a donkey.
* Can wear chests on their saddles, just like donkeys.
* Not breedable with horses, donkeys, or other mules.
; [[File:Skeleton Horse Revision 1.png|48px]] [[Skeleton Horse|Skeleton]] and [[File:Zombie Horse Revision 1.png|48px]] [[zombie horse]]s
* Require third-party modifications to be used in-game.
=== Gameplay ===
; [[Status effect]]s
* '''{{EffectLink|id=health-boost-revision-1|Health Boost}}'''
** Gives a player {{hp|4}} base health; extra health vanishes when the effect ends.
** Can be acquired in-game using the command {{cmd|effect 21 }}.
* '''{{EffectLink|id=absorption-revision-1|Absorption}}'''
** Gives a player {{hp|4|absorption=1}} "absorption" health that cannot be replenished by natural regeneration or other effects, but would return every 30 seconds, regardless of the state of the rest of the health bar; absorption health vanishes when the effect ends.
** Can be acquired in-game using the command {{cmd|effect 22 }} or by eating either tier of [[golden apple]].
* '''[[Saturation]]'''
** Causes food meter to be replenished by {{hunger|1}} per tick.
** Can be acquired in-game using the command {{cmd|effect 23 }}.
** Affects the hunger bar.
** Does nothing if hunger bar is full.
=== Command format ===
; {{cmd|spreadplayers}}
* Spreads certain players from an origin point.
* Has a max spread and minimum distance from player to player.
* Can be used with the team's scoreboard functionality to spread team members to the same location.
; {{cmd|playsound}}[This change occurred between the last pre-release for 1.6.1, [[Java Edition 1.6|the 1.6 pre-release]], and the release of 1.6.1.]
* Can be used to play sounds to players.
* The pitch and volume of sounds played using this command can be customized.
* Can use sounds from [[resource pack]]s.
; {{cmd|gamerule}} arguments
* naturalRegeneration
** Toggles natural health regeneration.
* doDaylightCycle
** Toggles the day-night cycle.
=== General ===
; [[Resource pack]] system
* Replaces the [[texture pack]] system.
** A conversion tool that converts texture packs into resource packs was released by Dinnerbone and is available [http://s3.amazonaws.com/Minecraft.Download/utilities/TextureEnder.jar here].
* Contains:
** [[Texture pack|Textures]]
** [[Sound]]s
** [[Font]]s (partially)
** Language files
** [[Credit Sequence|Credits]]
** [[End Poem]]
** [[Splash]] text
* New "missing texture" texture
; [[Attribute]] system
* Item attributes using NBT tags:
** Attributes can be additive, subtractive, and multiplicative using a set value.
** Some items have default modifiers in place of previously hard-coded attributes.
** Examples of possible changes players could make: a [[bow]] that slows the holder, a [[helmet]] that buffs health, etc.
* Entity attributes:
** These properties can now be changed as easily as any other NBT attribute.
** Entity speed, base health, base attack.
* Other properties like weapon damage/bow draw speed/sword swing speed are yet to follow.
; [[Splash]] screens
* "HURNERJSGER?"
* [[Easter eggs#Dinnerbone's fun day|"What's up Doc?"]]
== Changes ==
=== Blocks ===
; [[File:Block of Lapis Lazuli JE2 BE2.png|32px]] [[Lapis lazuli block]]
* Retextured subtly; it now has a border around it.
; [[File:Redstone Comparator (item) JE1 BE1.png|32px]] [[Redstone comparator]]
* Now gives out a signal for [[cauldron]]s and [[end portal frame]]s depending on their state.
** Cauldrons give from zero signal (empty) to three signal strength (full) depending on the water level inside.
** End portal frame varies between zero and fifteen signal strength, depending on if an [[eye of ender]] is present.
; [[File:Impulse Command Block JE1.png|32px]] [[Command block]]s
* Can no longer be mined or destroyed in [[Survival]] mode.
; [[File:Lava JE15.png|32px]] [[Lava]]
* Now decays properly.
=== Items ===
; [[File:Charcoal JE3 BE3.png|32px]] [[Charcoal]]
* Retextured, with more brown shading to differentiate from [[coal]].
; [[File:Saddle JE1 BE1.png|32px]] [[Saddle]]
* The player can now put a saddle on a horse.
; [[File:Golden Apple JE1 BE1.png|32px]] [[Golden apple]]
* Golden apples now require [[gold ingot]]s instead of [[gold nugget]]s to craft.
* Golden apples now give [[Regeneration]] II for 10 seconds and both tiers give [[Absorption]] for 1 minute and 30 seconds.
; [[File:Glistering Melon Slice JE1 BE1.png|32px]] [[Glistering melon]]
* Now requires 8 gold nuggets.
; {{Animate|Creeper Spawn Egg JE2 BE1.png;Spider Spawn Egg JE2 BE1.png;Skeleton Spawn Egg JE2 BE1.png;Zombie Spawn Egg JE2 BE1.png;Slime Spawn Egg JE2 BE1.png;Ghast Spawn Egg JE2 BE1.png;Zombie Pigman Spawn Egg JE2 BE1.png;Enderman Spawn Egg JE2 BE1.png;Cave Spider Spawn Egg JE2 BE1.png;Silverfish Spawn Egg JE2 BE2.png;Blaze Spawn Egg JE2 BE1.png;Magma Cube Spawn Egg JE2 BE1.png;Pig Spawn Egg JE2 BE1.png;Sheep Spawn Egg JE2 BE1.png;Cow Spawn Egg JE2 BE1.png;Chicken Spawn Egg JE2 BE1.png;Squid Spawn Egg JE2 BE1.png;Wolf Spawn Egg JE2 BE1.png;Mooshroom Spawn Egg JE2 BE1.png;Villager Spawn Egg JE2 BE1.png;Ocelot Spawn Egg JE1 BE1.png;Witch Spawn Egg JE1 BE1.png;Bat Spawn Egg JE1 BE1.png;Horse Spawn Egg JE1 BE1.png|32px}} [[Spawn egg]]s
* Spawn eggs now work on water.
; [[File:Flint and Steel JE3 BE1.png|32px]] [[Flint and steel]]
* Now loses durability when igniting [[TNT]].
=== Mobs ===
; All [[mob]]s
* Mobs named "Dinnerbone" or "Grumm" are now flipped upside down.
* Now spawn in groups again.
; [[File:Zombie JE2 BE1.png|32px]] [[Zombie]]s
* Now have a small chance to spawn additional zombies when damaged or not being looked at.
* Able to lock onto a player from 40 blocks away (formerly 16 blocks).
* Mobbing zombies can now move when further than 32 blocks from a player.
* No longer attack when provoked by players in [[Creative]] mode.
; {{Animate|Farmer.png;Librarian.png;Priest.png;Blacksmith.png;Butcher.png;Nitwit.png|32px}}[[Villager]]s
* Now have sounds for trading, getting hurt and other things.
; [[File:Wither JE1 BE1.png|32px]] [[Wither]]s
* Armor has been retextured.
; {{Animate|Spider (Speed) JE1.png;Spider (Strength) JE1.png;Spider (Regeneration) JE1.png;Spider (Invisibility) JE1.png|48px}} [[Spider]]s
* Now have a chance to spawn with potion effects.
; [[File:Creeper_JE3_BE1.png|30px]] [[Creeper]]s, [[File:Skeleton_JE4_BE2.png|32px]] [[skeleton]]s, [[File:Witch_Revision_2.png|32px]] [[witch]]es and [[File:Wolf JE1 BE1.png|48px]] [[wolves]]
* No longer attack when provoked by players in [[Creative]] mode.
; [[File:Ghast JE1 BE1.png|32px]] [[Ghast]]s and [[File:Zombified Piglin JE3 BE2.png|32px]] [[zombie pigmen]]
* No longer visibly catch fire when going into fire or lava.
=== World generation ===
; {{BiomeLink|Desert|text=Deserts}}
* No longer contain water [[lake]]s.
; {{BiomeLink|id=nether-wastes|Nether}}
* Added chest generation in [[nether fortress]]es.
=== Gameplay ===
; Riding mounts
* When riding a mob, its health is on the [[heads-up display]].
* When riding an entity, dismounting has changed from right-clicking the entity to using the {{Control|sneaking}} control.
* New boat physics with lower inertia.
* Boat controls have been changed from the {{key|A}}, {{key|S}}, and {{key|D}} keys to mouse control.
* Boats now take damage and break when colliding with many lily pads in a short time.
; Respiration enchantment
* Now also helps seeing underwater.
; Changed the idea of mob difficulty
* Regional difficulty: the longer player spend in one area, the harder it gets.
* Scales with difficulty - items, enchants, or AI improve with difficulty.
; Tooltips
* Added extra tooltip info in the search tab for the creative inventory, which shows what category a block/item is in.
* Tooltips for swords, pickaxes, shovels, axes, and potions show how much damage the sword/tool does and what effect a potion gives.
; [[Status effect]]s
* Balanced to improve gameplay:
** [[Instant Health]] nerfed by 33% (heals only 4 health points/2 hearts at level I).
** [[Regeneration]] nerfed by 50% (takes 50 ticks/2.5 seconds to restore 1 health point/.5 heart at level I).
; [[File:Hunger_%28icon%29.png|16px]] [[Hunger]]
* Natural health regeneration now costs hunger/saturation points.
; [[Creative]] mode
* It is no longer possible to break blocks with swords in Creative mode.
* The experience level is no longer displayed in Creative mode.
=== General ===
; Technical
* Support for Java 5 and PowerPC users will be dropped.
** If a player has a PowerPC-based computer and/or Java 5 installed, a warning is shown at the main menu.
; Internal chat system
* Lots of messages should be translated now that were previously not.
* Messages are now better modularized.
* Server messages can be sent by their code-defined name, allowing the client to utilize the correct translation according to their language settings.
* Color can be specifically designated, preventing leakage into further messages.
* Updated language files and fixed missing strings.
; New [[launcher]]
* Increases performance and stability.
* Minecraft game icon changed to a crafting table, presumably to differentiate between game and launcher.
* Allows LWJGL to be updated, fixing many launcher bugs.
* Supports multiple versions/installs.
* Self-updatable.
* New password storing system.
* More user-friendly.
* A major step towards the [[Plugin API]].
* New authentication system - "Yggdrasil", which is more secure and has more features.
* If downloaded for free, it only lets users play the demo world.
* Accounts are mandatory.
; [[Realms]]
* Added handling of invitations.
* Added resetting realm with one of the provided realm templates.
* Added viewing backups for a realm and the ability to restore them.
* Added setting the owner of a realm as game master operator.
* Added confirmation screens for various actions such as deleting a realm.
* Ability to leave someone else's realm that previously accepted an invitation for.
* Fixed game mode and game difficulty issue.
* Minor GUI fixes for better usability.
; [[NBT]]
* {{cd|Saddle|d=to|EntityHorse}} has now been re-added.
== Fixes ==
{{fixes|fixedin=13w16a,13w16b,13w17a,13w18a,13w18b,13w18c,13w19a,13w21a,13w21b,13w22a,13w23a,13w23b,13w24a,13w24b,13w25a,13w25b,13w25c,13w26a,1.6,1.6.1|prefix=Minecraft
|;old
|137|Ping packet doesn't include host information.
|188|'doFiretick' makes fire to not extinguish. Lighting makes fire all over the place!
|483|Keyboard Unresponsive on OS X.
|505|Boats float in middle of air after logout and re-login.
|507|Teleporting to Large Numbers Creates a Broken Error.
|552|Command block choosing wrong people / Selecting players cross-dimensional.
|560|Sound made by mobs in water causes massive FPS drop.
|590|Mobs not realizing they killed their attacker and trying to attack empty space.
|607|Running at a high resolution causes large portions of the screen to be UNCLICKABLE.
|671|Minecarts with Furnace consume coal in creative mode.
|820|Death messages in English regardless of the selected language (Multiplayer).
|1038|Beacon Block Incorrect Texture When Surrounded by Blocks.
|1124|Mouse "Back" and "Forward" open menu in windowed mode.
|1126|Server command "{{cmd|whitelist list}} doesn't display the full list of players.
|1159|Mouse wrongly positioned in fullscreen.
|1202|Mobs spawn and then quickly despawn in peaceful. Looks like the "ender-porting-out-of-water" effect.
|1229|Compasses in item frames move with the player.
|1320|[Wolves] won't stop snarling after being punched by someone else.
|1497|Damaged Anvils do not show damage in inventory or item frame.
|1598|Zombie pigmen burn for a moment in daylight.
|1903|Console command and set console for a block in Command Block merge when in windowed mode.
|1980|Zombie villagers are able to despawn during the curing process.
|2097|You can't get "The End?" achievement.
|2200|Sleeping while in a minecart produces a graphical glitch.
|2419|PersistenceRequired
tag freezes mobs.
|2453|Jack-o-lantern name is mispunctuated.
|2476|Regeneration increases the speed at which damage is taken from cacti, lava, and fire.
|2559|Squid taking damage while in water.
|2692|Hard to spawn squid.
|2758|Derailed minecarts float when reloading the world.
|3008|Regular skeleton's melee damage is unaffected by the sword type.
|3090|Unable to play the game unless LWJGL is manually replaced.
|3695|Boats/Minecarts and Ender Pearls don't mix.
|3737|Placing water sources into some blocks yields no drops.
|3798|3D Anaglyph biome color corruption.
|3914|Grass can't be tilled under plants/signs while dirt can.
|3960|After the last use of a bow you get a glitch bow that when dropped and picked up again duplicates.
|4266|Death counter does not update.
|4631|Lava decay fails to schedule block update.
|4822|Skeletons attack like zombies when hit in creative.
|6721|Ctrl + Alt + Esc crashes Minecraft.
|6828|Brewing stand feet' sides are transparent when placed against a wall.
|7134|Silverfish breaking blocks when "mobGriefing
" is set to false.
|8073|Switching from windowed to fullscreen and back moves the point of view.
|9026|Splash potions particles are incorrect.
|9317|/scoreboard syntax missing (/help scoreboard).
|9355|Argument "team" does not work with "!" for other players.
|9584|Cactus texture error when near a wall.
|9917|In multiplayer screen holding shift and pressing "down" without selecting any server crashes the game.
|10601|Can't use the scroll wheel in crash reports.
|11033|Item count/numbers randomly flickering in item bar, inventory, workbench.
|11199|Eye of Ender does not always lead to the nearest Stronghold.
|11385|Scoreboard problem with "seeFriendlyInvisibles".
|11439|Memory leak switching texture packs.
|11595|1.5 HD Texture pack stitched images greater than 2048 resolution result in massive performance drops.
|11605|Certain death messages will print "null" as the player/mob name that caused the death.
|11765|Command Blocks breaking easily in survival.
|12017|Can get permanently stuck in a minecart in a nether portal.
|12241|Minecart collision boxes are briefly positioned wrong.
|12526|Minecarts off-track float.
|12569|Sitting in minecart is higher than it should be.
|12733|Minecart hitbox too large.
|12906|in the {{cmd|help}} menu, the {{cmd|debug}} option does not show the
.
|13177|New Client and Server Outputs Increase Loading Time.
|13276|Zombies with increased health don't deal damage.
|13330|Mob armor percentage likely error.
|13559|Pick block from inventory in creative doesn't preserve the size of stacks.
|14218|Minecraft can't handle 4096x4096 or larger cloud textures.
|14757|Stacked Entity Spawner creating mass duplicate ghost entities.
|14795|Wither is still named "Withern" in German.
|14926|Cannot use resolution clock and compass textures with resolutions higher than 16x16.
|15145|Receiving a very high amount of damage at once creates ghost mode in multiplayer.
|15732|Achievement "We Need to Go Deeper" rewarded for going through an End Portal.
|16075|Entities other than the player can't leave the end.
|16530|When under resistance effects above 5, {{cmd|kill}} command does not work.
|16554|lang files for en_US is grammatically incorrect at death.fell.finish.item.
|17037|No error report when Minecraft crashes.
|17280|Freezes When Moving.
|17701|Fire Animation Jumps and skips frames.
|18088|Sticky and unregistering keys during normal Minecraft play only, AMD processor driver conflict?
|18324|Text misplaced on Direct connect, Rename World screen.
|18483|Shift clicking on the destroy item button in multiplayer doesn't work.
|18640|Crash when language file of currently selected language is missing.
|18713|If a team name has "-" in it, the argument for seeing if anyone is in the team doesn't work.
|19029|Instant health effect set to a 29, 61, 93...253 value kills any player without any death message.
|;hotfix
|19849|The game starts and has the Mojang title, but then the next slide is black except the bottom left corner, which is dirt.
}}
== Notes ==
{{Notelist}}
== References ==
{{Reflist}}
== Navigation ==
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