{{for|the pre-release|Java Edition 1.5 (pre-release)}}
{{relevant guide|Java Edition guides/Redstone Update}}
{{Infobox version | title = Minecraft 1.5 | edition = Java | image = 1.5preA.png | image2 = Redstone Update Pre-release Banner2.png | image3 = Java Edition 1.5.png | name = [[Redstone Update]] | clienthash = a3da981fc9b875a51975d8f8100cc0c201c2ce54 | jsonhash = 737ffeea721a7a5a5f92f91e6e6ca670f1e7080f | serverhash = aedad5159ef56d69c5bcf77ed141f53430af43c3 | exehash = 6aab93583104a1acfa9b01fd48a10726daf8f011 | date = March 13, 2013 | prevparent = 1.4.2 | prev = 1.4.7 | next = 1.5.1 | nextparent = 1.6.1 }}
{{relevant guide|Java Edition guides/Redstone Update}}
'''1.5''',https://mcupdate.tumblr.com/post/45267771887/minecraft-15 the first release of the '''[[Redstone Update]]''', is a major update to {{JE}}, released on March 13, 2013,{{cite|url=https://www.mojang.com/2013/03/minecraft-1-5-is-published/|archive-url=https://web.archive.org/web/0/https://www.mojang.com/2013/03/minecraft-1-5-is-published/|title=Minecraft 1.5 is Published!|author=Jens Bergensten|website=Mojang.com|date=March 13, 2013}}{{tweet|jeb|311829624168542208}} which added a number of new [[Redstone component|redstone]]-related blocks and a new decorative block – the [[block of quartz]]. Also included was a [[scoreboard]] system, a new [[texture pack]] format and a [[light]]ing engine optimization. A [[Java Edition 1.5 (pre-release)|pre-release version of 1.5]] was released on March 7, 2013.{{cite|url=http://www.mojang.com/2013/03/minecraft-redstone-update-pre-release/|archive-url=https://web.archive.org/web/0/http://www.mojang.com/2013/03/minecraft-redstone-update-pre-release/|title=Minecraft Redstone Update Pre-release|author=Jens Bergensten|website=Mojang.com|date=March 7, 2013}} This pre-release was later reuploaded, and this reupload was used as the full release of 1.5. == Additions == {{Additions table |Nether Quartz Ore |Block of Redstone |Daylight Detector |Hopper |Redstone Comparator |Trapped Chest |Light Weighted Pressure Plate |Heavy Weighted Pressure Plate |Activator Rail |Block of Quartz |Chiseled Quartz Block |Quartz Pillar |Quartz Slab |Quartz Stairs |Dropper |Smooth Sandstone |Smooth Quartz Block |Nether Brick |Nether Quartz |Minecart with TNT |Minecart with Hopper }} === Blocks === ;[[File:Off Activator Rail (texture) JE1 BE1.png|32px]] [[Activator Rail]] *The crafting recipe is 2 [[File:Stick JE1 BE1.png|28px]] [[stick]]s, 6 [[File:Iron Ingot JE2 BE1.png|28px]] [[iron ingot]]s and 1 [[File:On Redstone Torch (texture) JE1 BE1.png|28px]] [[redstone torch]]. *Used to trigger [[minecart with TNT]]. *Used to stop item passing on [[minecart with hopper]]. *Needs to be powered by [[redstone]]. *Transmits redstone signal to 8 activator rails far. {{Crafting Table |A1=Iron Ingot |A2=Iron Ingot |A3=Iron Ingot |B1=Stick |B2=Redstone Torch |B3=Stick |C1=Iron Ingot |C2=Iron Ingot |C3=Iron Ingot |Output=Activator Rail }} ;[[File:Block of Redstone JE1 BE1.png|32px]] [[Block of Redstone]] *The crafting recipe is 9 [[File:Redstone Dust JE1 BE1.png|28px]] [[redstone]]. *Emits constant redstone signal, the same as a [[redstone torch]]. *Works as pushable redstone power source. {{Crafting Table |A1=Redstone |A2=Redstone |A3=Redstone |B1=Redstone |B2=Redstone |B3=Redstone |C1=Redstone |C2=Redstone |C3=Redstone |Output=Block of Redstone }} ;[[File:Daylight Detector JE1 BE1.png|32px]] [[Daylight Sensor]] *The crafting recipe is 3 {{Animate|Oak Slab JE3 BE2.png;Birch Slab JE1 BE1.png;Spruce Slab JE1 BE1.png;Jungle Slab JE1 BE1.png|28px}} [[wooden slab]]s, 3 [[File:Nether Quartz JE1 BE1.png|28px]] [[nether quartz]] and 3 [[File:Glass JE3 BE1.png|28px]] [[glass]] blocks. *Outputs a signal with a strength corresponding to the intensity of the [[sun]]. *Only works with the sun's light (not man-made light such as torches). *Rain affects the sensor's output. {{Crafting Table |A1=Glass |A2=Nether Quartz |A3=Oak Slab; Spruce Slab; Birch Slab; Jungle Slab |B1=Glass |B2=Nether Quartz |B3=Oak Slab; Spruce Slab; Birch Slab; Jungle Slab |C1=Glass |C2=Nether Quartz |C3=Oak Slab; Spruce Slab; Birch Slab; Jungle Slab |Output=Daylight Sensor }} ;{{Animate|Furnace (N) JE2 BE1.png;Dropper (E) JE1 BE1.png;Dropper (S) JE1 BE1.png;Furnace (N) JE2 BE1.png;Dropper (U) JE1 BE1.png;Dropper (D) JE1 BE1.png|32px}} [[Dropper]] *The crafting recipe is 7 [[File:Cobblestone JE3 BE2.png|28px]] [[cobblestone]] and 1 [[File:Redstone Dust JE1 BE1.png|28px]] [[redstone]]. *Places items in containers in front of them, if there is no container it dispenses the item without using it. *A [[dispenser]] "shoots" [[item]]s at the [[player]], while a [[dropper]] "throws" items at the player.{{tweet|dinner|291942193969639425}} *Can face all 6 directions, with a different texture when facing up or down. *Needs redstone signal to drop items. *Fires once when the input becomes powered. *Redstone signal emitted when a [[redstone comparator]] is placed against it directly - signal length depends on its fullness. {{Crafting Table |A1=Cobblestone |A2=Cobblestone |A3=Cobblestone |B1=Cobblestone |B3=Redstone |C1=Cobblestone |C2=Cobblestone |C3=Cobblestone |Output=Dropper }} ;[[File:Hopper (item) JE2 BE1.png|32px]] [[Hopper]] *The crafting recipe is 5 [[File:Iron Ingot JE2 BE1.png|28px]] [[iron ingot]]s and 1 [[File:Chest (S) JE1.png|28px]] [[chest]]. *Places and takes out items in [[hopper]]s, [[chest]]s, [[furnace]]s, [[minecart with chest]]s, [[minecart with hopper]]s, [[dispenser]]s, [[dropper]]s, and [[brewing stand]]s. *Allows for the automation of many processes collecting drops. *Powering the [[hopper]] stops it from taking in items and releasing them. *Redstone signal emitted when a [[redstone comparator]] is placed against it directly - signal length depends on its fullness. **1 item gives a signal strength of 1, a third of a stack (21 for items which stack to 64) gives a signal strength of 2. **The number of full stacks × 3 = Signal strength. {{Crafting Table |A1=Iron Ingot |A2=Iron Ingot |B2=Chest |B3=Iron Ingot |C1=Iron Ingot |C2=Iron Ingot |Output=Hopper }} ;[[File:Redstone Comparator (item) JE1 BE1.png|32px]] [[Redstone Comparator]] *Based on the idea of the capacitor mentioned at Minecon 2012. *The crafting recipe is 3 [[File:On Redstone Torch (texture) JE1 BE1.png|28px]] [[redstone torch]]es, 1 [[File:Nether Quartz JE1 BE1.png|28px]] [[nether quartz]] and 3 [[File:Stone JE2 BE1.png|28px]] [[stone]]. *It is the same as a repeater, but with 2 inputs. **If input A is stronger or equal to input B, it either repeats the signal or outputs the difference between A and B, so this can be used as an easier way make redstone contraptions like piston doors. ***Output is toggleable by right-clicking. **If input A is weaker than input B, then there is no output. *All containers output a redstone signal when a redstone comparator is placed against it directly. The strength of it depends on how full the container is and what disc number is used in a [[jukebox]]. **This works with trapped chests as well, meaning it can provide two redstone signals with different causes at the same time. {{Crafting Table |A2=Redstone Torch |A3=Stone |B1=Redstone Torch |B2=Nether Quartz |B3=Stone |C2=Redstone Torch |C3=Stone |Output=Redstone Comparator }} ;[[File:Trapped Chest (S) JE1 BE1.png|32px]] [[Trapped Chest]] *The crafting recipe is 1 [[File:Chest (S) JE2.png|28px]] [[chest]], and 1 [[File:Tripwire Hook (texture) JE1 BE1.png|28px]] [[tripwire hook]]. *Gives out a signal depending on the amount of players looking inside. *Large trapped chests can be staggered with large chests to allow more compact storage. *Transmit signal downward through one block. This does not apply horizontally.{{tweet|dinner|289738233984741378}} *Texture is slightly different than a normal chest, with a red stain around the latch. {{Crafting Table |A1=Chest |B1=Tripwire Hook |Output=Trapped Chest }} ;{{Animate|Light Weighted Pressure Plate JE3 BE2.png;Heavy Weighted Pressure Plate JE2 BE2.png|32px}} Weighted Pressure Plates *Used to detect [[item]] drops. *Gold ([[Light Weighted Pressure Plate|light]]) version reaches full strength at 60 items. *Iron ([[Heavy Weighted Pressure Plate|heavy]]) version reaches full strength at 600 items. *Proportional, so 10 strength signal means twice as many items as a 5 strength signal. {{Crafting Table |A2=Iron Ingot; Gold Ingot |B2=Iron Ingot; Gold Ingot |Output=Heavy Weighted Pressure Plate; Light Weighted Pressure Plate }} ;[[File:Nether Quartz Ore JE1 BE1.png|32px]] [[Nether Quartz Ore]] *Drops 1 nether quartz item when mined. *Can be smelted in a furnace to obtain nether quartz. *Can be legitimately obtained with ''Silk Touch'' enchantment. *Drop more when mined with ''Fortune'' enchantment. ;[[File:Block of Quartz JE1 BE1.png|32px]] [[Block of Quartz]] *The crafting recipe is 4 nether quartz in a square. *Decorative block. {{Crafting Table |A1=Nether Quartz |A2=Nether Quartz |B1=Nether Quartz |B2=Nether Quartz |Output=Block of Quartz }} ;[[File:Quartz Slab JE1 BE2.png|32px]] [[Quartz Slab]] *The crafting recipe is 3 blocks of quartz. *Can be placed upside down. *Decorative block. {{Crafting Table |A2=Block of Quartz |B2=Block of Quartz |C2=Block of Quartz |Output=Quartz Slab }} ;[[File:Quartz Stairs (N) JE2 BE1.png|32px]] [[Quartz Stairs]] *The crafting recipe is 6 block of quartz in a usual stair recipe. *Can be placed upside down. {{Crafting Table |A1=Block of Quartz |A2=Block of Quartz |A3=Block of Quartz |B2=Block of Quartz |B3=Block of Quartz |C3=Block of Quartz |Output=Quartz Stairs }} ;[[File:Chiseled Quartz Block (UD) JE1 BE1.png|32px]] [[Chiseled Quartz Block]] *The crafting recipe is 2 quartz slabs. *Decorative block. {{Crafting Table |B1=Quartz Slab |B2=Quartz Slab |Output=Chiseled Quartz Block }} ;[[File:Quartz Pillar (UD) JE1 BE1.png|32px]] [[Quartz Pillar]] *The crafting recipe is 2 vertical block of quartz. *Decorative block. *Pillar quartz blocks can be placed sideways, using the side of the block to place similar to sideways [[log]]. {{Crafting Table |B1=Block of Quartz |B2=Block of Quartz |Output=Quartz Pillar }} ;{{Animate|Snow (layers 2) JE1.png;Snow (layers 3) JE1.png;Snow (layers 4) JE1.png;Snow (layers 5) JE1.png;Snow (layers 6) JE1.png;Snow (layers 7) JE1.png;Snow (layers 8) JE1 BE1.png|32px}} Multiple [[snow]] heights *Fully implemented - previously, a world editor could be used for different heights of snow. *Drops one [[snowball]] for every layer of snow. *Each level of snow has its own height collision. **The topmost layer of snow does not have collision, so the player is always slightly sunken in the snow. **Visually, four layers of snow are the same height as a slab. However, five layers of snow have the same collision height as a slab. *Crafting recipe is 3 snow blocks in a row to create 6 snow layers. **For each thin layer of snow crafted, the player loses exactly half the snowballs required to produce it. {{Crafting Table |A2=Snow Block |B2=Snow Block |C2=Snow Block |Output=Snow }} ;[[File:Smooth Sandstone JE1 BE1.png|width=32x32]] [[Double Sandstone Slab]] *The block ID is 43:9. === Items === ;[[File:Nether Brick JE1 BE1.png|32px]] [[Nether Brick|Nether Brick (item)]] *Obtained by smelting [[File:Netherrack JE2 BE1.png|28px]] [[netherrack]]. *Used to make [[nether bricks]]. ;[[File:Nether Quartz JE1 BE1.png|32px]] [[Nether Quartz]] *Picked up when the [[player]] breaks or [[smelt]]s nether quartz ore. *Is a crafting ingredient for [[daylight sensor]]s and [[redstone comparator]]s. *Can be crafted into decorative blocks. === Non-mob entities === ;[[File:Minecart with Hopper JE1 BE1.png|32px]] [[Minecart with Hopper]] *Crafting recipe is a [[File:Hopper (item) JE2 BE1.png|28px]] [[hopper]] on top of a [[File:Minecart (item) JE2 BE1.png|28px]] [[minecart]]. *Can only be emptied by passing over a hopper. *Can pick up items from containers when it passes over. {{Crafting Table |A1=Hopper |B1=Minecart |Output=Minecart with Hopper }} ;[[File:Minecart with Spawner JE1.png|32px]] [[Minecart with Spawner]] entity *Only obtainable with world editors. *Have only the entity not the item. *Uses the same [[NBT]] format as a normal [[monster spawner]]. ;[[File:Minecart with TNT JE1 BE1.png|32px]] [[Minecart with TNT]] *The crafting recipe is 1 [[File:TNT JE2 BE1.png|28px]] [[TNT]] and 1 [[File:Minecart (item) JE2 BE1.png|28px]] [[minecart]]. *Triggered by [[activator rail]]s. *Explodes even more violently the faster it goes. *Doesn't destroy rails and supporting blocks. *Still blows up redstone materials. {{Crafting Table |A1=TNT |B1=Minecart |Output=Minecart with TNT }} === World generation=== ;[[File:Nether Quartz Ore JE1 BE1.png|32px]] [[Nether Quartz Ore]] *Found in [[the Nether]]. *There is an average of roughly 70 [[ore]]s per [[chunk]]. **As common as [[iron ore]] in the [[Overworld]]. === Gameplay === ;[[Scoreboard]] System *Intended for map makers or server administrators. *Used via {{cmd|scoreboard}} command or command block. *Track, edit and display certain objectives per player, such as kill count or health (read-only). *Group players into teams to have the option to assign custom nametag colors, disable friendly fire and allow invisible teammates to be seen. ;NBT Related *Minecarts can now carry any block and have any minecart function (TNT, hopper, chest, furnace, ridable). *''FallingSand'' can now be a TileEntity. *Named entities can display their nametag when in nametag range. *Minecarts can now act as spawners. *Entities can now permanently ride other entities. **Can be achieved by using Sethbling's MCEdit filter (Stack Entities). [http://sethbling.com/downloads/mcedit-filters/stackentities/ Can be found here] **No longer dismount upon reload. **Allows for a lot of customization, including "riding" bats by spawning a bat with a minecart on top, spider jockeys etc. === Command format === ;{{cmd|testfor}} *Tests for whether specified player is online (testfor [player]), or at specified coordinate and/or in radius ({{cmd|testfor @p[x,y,z]}}, {{cmd|testfor @p[r{{=}}radius]}} or {{cmd|testfor @p[x,y,z,r{{=}}radius]}}) *Signal output to any redstone comparators surrounding the command block like testing content of a chest. ;{{cmd|effect}} *Usage: {{cmd|effect| [seconds] [amplifier]}} *To remove effects: {{cmd|effect| 0}} *Maximum number of seconds is 1,000,000. *Amplifier increases level of the chosen status effect. ;{{cmd|scoreboard}} *Used to interact with the scoreboard system. === General === ;[[Minecraft Realms]] *Currently a preview. *Subscription-based vanilla server rental service provided by Mojang. *Server can't be modded, no Ops can be appointed and a whitelist is mandatory. *Only added to 100 randomly chosen players. *Used on menu screen, when activated. == Changes == === Blocks === ;[[File:Beacon JE4 BE1.png|32px]] [[Beacon]] *Increased range **1 layer: 20 blocks (previously 16) **2 layers: 30 blocks (previously 24) **3 layers: 40 blocks (previously 32) **4 layers: 50 blocks (previously 40) ;{{Animate|Brewing Stand (empty) JE1 BE1.png;Brewing Stand (right) JE1.png;Brewing Stand (left) JE1.png;Brewing Stand (full) JE1.png|32px}} [[Brewing stand]] *Redstone signal emitted when a [[redstone comparator]] is placed against it directly - signal length depends on its fullness. ;[[File:Chest (S) JE1.png|32px]] [[Chest]] *Redstone signal emitted when a redstone comparator is placed against it directly - signal length depends on its fullness. ;{{Animate|Detector Rail (NS) JE1 BE1.png;Powered Detector Rail (NS) JE1 BE1.png|32px}} [[Detector rail]] *Redstone signal emitted when a redstone comparator is placed against it directly - signal length depends on the fullness of the container on the [[rail]]. *Added activated detector rail texture. ;{{Animate|Furnace (N) JE2 BE1.png;Dispenser (E) JE2 BE1.png;Dispenser (S) JE2 BE1.png;Furnace (N) JE2 BE1.png;Dispenser (U) JE1 BE1.png;Dispenser (D) JE1 BE1.png|32px}} [[Dispenser]] *Now equip [[armor]] to players that are up to 1 block away. *Can place and activate TNT. *Now use bone meal on a crop or sapling in front of them. *Can create fire in front of them with flint and steel, which consumes durability. *They can now face all 6 directions and use a different texture when facing up or down. *No longer fire while updated, instead they fire when their input becomes powered. *Redstone signal emitted when a redstone comparator is placed against it directly - signal length depends on its fullness. ;[[Fence]]s *The [[hitbox]]es of fences with inner corners have changed - they now much more closely match the shape of the fence itself, rather than being its convex hull (a solid cuboid). ;[[File:Jukebox JE1 BE1.png|32px]] [[Jukebox]] *Redstone signal emitted when a redstone comparator is placed against it directly - signal length depends on the disc used. ;[[Lava]] *Updated texture from [[File:Lava JE14.png|32px]] to [[File:Lava JE15.png|32px]]. *Flows faster in the Nether. *Can be found as hidden single blocks in the Nether. ;{{Animate|Locked chest JE5.png;Locked chest JE5.png;Locked chest JE5.png;Locked chest JE5.png|32px}} [[Locked chest]] *Textures put in individual files, nothing for the locked chest to use. *Now uses the [[Missing textures and models|"Missing Texture"]] texture. ;[[File:Nether Bricks JE1 BE1.png|32px]] [[Nether Bricks|Nether brick]] block *The crafting recipe is 4 [[File:Nether Brick JE1 BE1.png|28px]] [[nether brick]] items. *Renamed to "nether bricks" in a later version. ;[[Stairs]] *Improved lighting. *Stairs no longer prevent sprinting. ;[[File:Smooth Stone JE1 BE1.png|width=32x32]] [[Double stone slab]] *Double stone slabs now have a block ID of 43:8 ;[[File:Water JE13.png|48px]] [[Water]] *Updated texture slightly. *It is now possible to form a source block above another source block. This prevents players from ruining oceans or rivers with [[bucket]]s. === Items === ;[[File:Bone Meal JE2 BE2.png|32px]] [[Bone meal]] *Nerfed significantly. *Now picks a random stage of growth each time as opposed to automatically pushing them to the final growth stage. *Saplings take 2-4 bone meal to sprout into a tree. *Gives off green particles when used. === Mobs === ;All [[mob]]s *Mobs no longer walk over rails unless they are pursuing the player. ;[[File:Skeleton JE4 BE2.png|32px]] [[Skeleton]] *Now shoot from 15 blocks away, instead of 10. *They now shoot faster when their target is closer. *Their accuracy changes depending on the difficulty. ;[[File:Slime JE2 BE1.png|32px]] [[Slime]]s *Slime spawn rates in swamps now depend on the current moon phase. ;[[File:Zombie JE2 BE1.png|32px]] [[Zombie]] *Now group upon targets. *They now set players on fire when on fire themselves. *Now are stronger the more damaged they are, dealing more damage (this was removed in 1.6). *Increased player detection range to 40 blocks. === World generation=== ;{{EnvLink|Mineshaft}} *Now spawn items in [[minecarts with chest]]s, instead of [[chest]]s. === Gameplay === ;[[Inventory]] management *Double click items to fill the stack up as much as possible. *Drag item stacks around to divide them up over the dragged-over slots. *Drag item stacks around with the right mouse button to place one of that stack in each dragged-over slot, if that slot is not occupied already. *{{key|Shift}}+ double click items in a crafting area to place all items in the inventory. *{{key|Shift}}+ double click an item stack to move all other item stacks of that kind to that part of the inventory. *Pressing {{key|Q}} while the mouse is over an item in the [[inventory]] or a container drops it. *Held armor can be equipped by right-clicking. ;Death messages *Include the ''cause of death'', ''the [[player]] the deceased player was fighting at time of death'' and ''name of the item used to kill''. **''Player'' fell off a ladder **''Player'' fell off some vines **''Player'' fell out of the water **''Player'' fell from a high place **''Player'' was doomed to fall **''Player'' was doomed to fall by ''Player or Mob'' **''Player'' walked into fire whilst fighting ''Player or Mob'' **''Player'' was burnt to a crisp whilst fighting ''Player or Mob'' **''Player'' tried to swim in lava while trying to escape ''Player or Mob'' **''Player'' walked into a cactus while trying to escape ''Player or Mob'' **''Player'' was shot by ''Player'' using ''Weapon'' **''Player'' was slain by ''Player or Mob'' using ''Weapon'' **''Player'' was killed trying to hurt ''Player or Mob'' ;[[Anvil|Renaming]] *Renamed item containers now display that name when viewing the container's contents. *Renamed command blocks now use their name instead of @ in the chat. *Renamed spawn eggs now give mobs spawned with it that name, which also appear in the [[death message]]. *Renamed boss mobs show their name above their health bar. *Nametags are displayed when looking at a renamed entity. ;[[Language]] files *Language files can be updated via the background downloader. **A new ''[[Minecraft]]'' release is not needed to update the language files. ;[[Options]] & title screen *Moved ''Texture Packs'' button to the options menu, instead of the title screen. *New chat settings in ''Multiplayer Settings''. **''Scale'', ''Focused Height'', ''Unfocused Height'' and ''Width'' is configurable. *Smooth lighting can be changed to "Minimum", "Maximum" and "Off". **Minimum uses the old smooth lighting, and maximum fixes a bug with stairs. ;[[Creative]] Mode *All potions are categorized. *In Creative mode, [[player]]s can hit [[mob]]s or other players from five blocks away. === General === ;[[Light]]ing *Engine optimizations. *Support for more realistic lighting.{{tweet|dinner|250904989885661184}}{{tweet|dinner|250905476529782784}} *Lighting interacts correctly with slabs and stairs.{{tweet|dinner|250583076479066113}} *Note: active furnaces still emit light only from the front surface (as before), and black spots have not been fixed. ;[[Texture pack]]s *Textures now use one file per block/item, which are stitched together at runtime. *Each texture can have its own resolution and may be animated by putting the frames underneath each other - a text file is needed to specify frame order and duration. *Special rules apply for water & lava (double size) and compass & clock (non-animatable, frames are used for moving parts). *Vanilla textures are used for missing texture files. *Fonts are changeable as well, even to HD fonts. *Support for HD texture packs.{{tweet|dinner|261901863752974336}} ;Server list *The direct connect IP is now saved even after closing the game. ;[[File:Invicon Enchanted Book.gif|28px]] [[Enchantments]] *Fortune now affects [[apple]]s and [[potato]]es. *Tools enchanted with efficiency now only speed up the mining of blocks that the tool is intended for, (a diamond pickaxe with efficiency no longer breaks dirt or wood faster). == Removals == === General === ;[[Java Edition distance effects/Historical effects|Distance effects]] *[[Fence]] block [[Hitbox|collision box]]es no longer lose precision at extreme coordinates. **This is without a doubt linked to the hitbox changes mentioned above. == Fixes == {{fixes|fixedin=13w10b,13w10a,13w09c,13w09b,13w09a,13w07a,13w06a,13w05b,13w05a,13w04a,13w03a,13w02b,13w02a,13w01b,13w01a|prefix=Snapshot|otherissuescount=1 |;old |16|TP Bug when you sit in Minecart/boat/riding pig. |32|Minecart going in a circle will make any minecart close to them go super fast. |49|Sounds: Fire extinguish sound does not work in survival. |68|Spawning in the air after creating a new world. |69|Pigs constantly jumping, when player control them on half slabs and stairs. |122|Unicode font text shadow misaligned. |127|Piston extended and retracted at the same time. |136|Visual glitch on retracting piston. |151|Pushing TNT with a piston and activating it at the same time duplicates it. |177|Clocked piston arm turns invisible when exiting game/dying/etc. |184|(Powered) redstone doesn't update right. |195|Flowing water still drags the player while flying. |220|Z-fighting of iron bars / glass panes with the block below / above. |221|Players and Mobs fall off vehicles and other ridden entities upon world reload, glitching through blocks. |266|Placing a solid block near TNT and above redstone torch won't update the TNT. |302|TNT explosion delayed until exiting and re-entering world. |320|The player could place vines into other vines. |515|Chest glitch that lets them appear as if they are opened while they are not. |519|Achievements lost after update. |547|Arrows don't land properly. |562|Breeding cows can consume more than one wheat. |592|Dying stacked leather armor duplicates the armor. |666|Spawn Protection not working properly. |737|Map scaling breaks the map sometimes. |835|In the server log, {{cmd|say}} commands performed by the server do not appear to be in the console but do appear to the players. |846|Dispenser and dropper shooting out when updated. |855|Graphical piston glitch. |916|Water does not form source blocks properly on top of existing source blocks. |1086|[FIXED] Command block/Repeater acting weirdly. |1324|{{cmd|difficulty}} command doesn't produce any messages. |1352|crowdin.net: Entry entity.WitherBoss.name is missing – German translation is "Withern". |1361|Self-Powered Redstone Lamp / Breaking a repeater with a piston pointing at a block won't stop the circuit. |1446|Different timings on pistons in near same environment. |1505|Grass fades under upside-down stairs (except oak wood ones). |1524|Baby mob collision boxes are too large. |1570|Levers have random orientation when placed. |1619|Infinite rail duplication glitch. |1642|Minecart noise gets stuck on long cart rides. Bumping, choppy sound. |1680|Potatoes are not affected by the Fortune enchantment. |1688|Ender Egg falling render problems. |1775|Hash size breaks redstone. |1914|Mob spawners sometimes show up as pig spawners. |1972|Redstone torch sometimes update instantly (not the North/South quirk). |2196|Map item placed in item frame experiences Z-fighting. |2257|Minecraft VERY slow to join/update a server, takes LONG time to login (30 seconds/ 1 min). |2416|Suffocation/jittering/stuck when spawning in a newly created world. |2503|Boats and minecarts should not be dropped in Creative. |2512|Village lamp post floating torches. |2526|Rain animation glitches through the ceiling. |2582|Powered/activator rail on slope stays powered/activated. |2711|Jukebox crashes when breaking with no record inside. |2806|Anvils will sometimes hit the edge of a block and break instead of being placed. |2974|Anvil name change cost. |2987|Can't sprint going up stairs. |2989|Block "resets" when right clicked with a food item. |3114|Activated detector-rails moved by a piston keep their activated state. |3169|Wither In Peaceful spawns very glitchy. |3259|Long redstone wire does not update/behaves strange in newly loaded chunks. |3287|Inconsistency with pistons pushing items. |3316|Armor enchantments (besides Thorns) have no effect on mobs. |3339|Tile entity crashing bug. |3409|Single player mode, creative mode, E to select block, select block from grid, E to return to game, game freezess, crash log created. |3449|Block breaking resets when the item you're holding changes. |3458|Server crashes if spaces are input on the console. |3597|Floating minecart tracls when pushed by one-pulse piston. |3662|Pistons and other Non-Solid blocks. |3887|Issues with name color in tab list. |3981|Dispensers no longer dispense item through blocks in the downward direction. |4009|When a repeater is placed when facing the direction f{{=}}0 it flashes for one tick then goes off. |4052|Powered redstone mechanisms react to change in redstone power level. |4232|SpawnPotentials list working incorrectly. |4268|Wither skeletons have wrong hitbox. |4752|Failed to save player profile. |4770|Chat Shown: commands only broken - displays all chats but prevents me from submitting commands with "cannot send chat message". |5117|Minecart does not make sound when riding it. |5214|All the different Firework stars stack. |5413|Items with NBT data do not stack correctly due to serialization. |5588|Swords do not lose durability when used on the Ender dragon. |5621|Blocks like redstone dust, repeaters, doors, and levers don't drop when the underlying block is pushed by a piston. |5691|1.4.6 - Windows 8 64x - Mouse: View issues/Accuracy error? |6131|Crash upon reloading texture pack. |6223|Night Vision Potions that are edited to last longer create a potentially seizure-inducing flashing sky background. |6551|Creative Menu potion values are not the same as when brewed (issue redo). |6699|Reading Bytes in Minecraft code has a possible flaw. |7196|Nether cave/tunnel generator produces incorrect/cut tunnels. |7247|Named tools/armor disappearing from inventory/ |7254|Furnace tile entities reproducing - Internal performance bug. |7344|Trapdoor is closed when redstone repeater is one block below and powered. |8437|URL parser does not detect 4 letter TLDs. |8487|Wither doesn't generate health when in minecart. |8510|Gamerule doMobLoot doesn't affect xp drops. |8647|Death messages are not translatable. |9066|Infinite duration bug. |9259|FallingSand support for block IDs > 128. |9289|Hitting mobs with a sharpness I wooden sword and weakness III crashes the game. |10112|/clear with command blocks not working with armor that has been worn with custom damage values. |10543|Last direct Multiplayer connection does not get saved. |10956|Animals can breed over distances up to almost 8 blocks when only separated by fences. }} ;Others *Fixed " was knocked into the void by " failing to show. === Release fixes === These fixes occurred between the last development version for 1.5 and the full release of 1.5. {{fixes|fixedin=1.5|prefix=Minecraft |;old |454|Spider Jockey: Spider moves, but Skeleton not. |804|Piston extension remains after piston is destroyed. |1522|Fence gate closes when destroying adjacent block. |1523|Breaking a Dragon Egg in Survival with a high Haste effect crashes the game. |1548|Fence Glitch. |1594|Trying to walk from a block with a collision box shorter than 1 block to another block that is also shorter, causes you to momentarily glitch into the ground. |3069|Map Not Updating. |3513|Items Droped on fences jump around. |3953|Anvils don't do enough damage. |4560|Items in equipment slot/crashes if {{cd|CanPickUpLoot}} is set to 1 in {{cd|level.dat/player.dat}} files. |6060|Command Block Gamerule Update Problem. |6872|Upon creating the wither, It leaves ghost blocks. |8624|Undespawning entities at long range or Unloaded spawners still spawn. |8966|{{cmd|clear }} Not functioning as expected. |9353|Compatibility issue with Windows 8 upgrades and minecraft. |9646|Game crashes when I click "single player" in the main menu. |9877|Multiplayer, slow chunk loading and or read timeout kick. |;dev |5774|Blocks being constantly pushed by pistons turn invisible after some time. |5778|Redstone dust apperance stays powered or unpowered when it's powered state is toggled fast. |8776|Comparators do not update their output signal. |8923|Powered mechanisms (except for Dispensers and Droppers) react when they should not. |9065|Crash when giving item 31 with damage 3. |9115|Incorrect death messages in non-english languages. |9431|{{cd|DisplayTile}}, {{cd|DisplayData}}, {{cd|DisplayOffset}} are not saved with {{cd|MinecartSpawners}}. |9740|Mob Spawners Cannot Store Movement Data for Mobs. |10638|Minecart Glitches Through Block. |10677|Pistons fire more than once per tick / block teleporting. |10874|The {{key|Esc}} key doesn't work when you're in the command block menu and when placing signs. }} == Trivia == * Before September 2018, 1.5 was the only release version which was not immediately available to play from the [[launcher]]. * 1.5 despite being a release version is mistaken as a snapshot in the launcher. == References == {{reflist}} == Navigation == {{Navbox Java Edition versions|1.0}} [[de:1.5]] [[es:Java Edition 1.5]] [[fr:Édition Java 1.5]] [[it:Java Edition 1.5]] [[ja:Java Edition 1.5]] [[ko:Java Edition 1.5]] [[pt:Edição Java 1.5]] [[ru:1.5 (Java Edition)]] [[zh:Java版1.5]]