{{distinguish|Java Edition 1.2}}
cracked
.
** Used to determine the sounds the block uses upon breaking.
{{Crafting Table
|A2=Brick
|B1=Brick
|B3=Brick
|C2=Brick
|Output=Decorated Pot
}}
; {{animate|Oak Hanging Sign.png
;Spruce Hanging Sign.png;Birch Hanging Sign.png;Jungle Hanging Sign.png;Acacia Hanging Sign.png;Dark Oak Hanging Sign.png;Mangrove Hanging Sign.png;Crimson Hanging Sign.png;Warped Hanging Sign.png;Bamboo Hanging Sign.png;Cherry Hanging Sign.png|32px}} [[Hanging sign]]
* A more expensive version of normal signs, which can be crafted with 2 [[chain]]s and 6 [[stripped log]]s, yielding 6 of them.
* Has a total of 11 variants: [[File:Oak Hanging Sign.png|32px]] [[Oak Hanging Sign|oak]], [[File:Spruce Hanging Sign.png|32px]] [[Spruce Hanging Sign|spruce]], [[File:Birch Hanging Sign.png|32px]] [[Birch Hanging Sign|birch]], [[File:Jungle Hanging Sign.png|32px]] [[Jungle Hanging Sign|jungle]], [[File:Acacia Hanging Sign.png|32px]] [[Acacia Hanging Sign|acacia]], [[File:Dark Oak Hanging Sign.png|32px]] [[Dark Oak Hanging Sign|dark oak]], [[File:Mangrove Hanging Sign.png|32px]] [[Mangrove Hanging Sign|mangrove]], [[File:Cherry Hanging Sign.png|32px]] [[Cherry Hanging Sign|cherry]], [[File:Bamboo Hanging Sign.png|32px]] [[Bamboo Hanging Sign|bamboo]], [[File:Crimson Hanging Sign.png|32px]] [[Crimson Hanging Sign|crimson]], and [[File:Warped Hanging Sign.png|32px]] [[Warped Hanging Sign|warped]].
* Can be hung up in the following ways:
** Underneath a block that provides support in the center, like a fence or an iron bar.
*** When the hanging sign is placed underneath a non-full block, or when placed while sneaking, chains take on an upside-down v-shape. Signs in this configuration can be placed in 16 different angles, similar to an armor stand.
** Underneath a full block.
*** When the hanging sign is placed underneath a full block, chains are on parallel sides of the sign. Signs in this configuration can be placed in the 4 cardinal directions, North, South, East, and West.
** Attached to the solid side of a block.
*** When attached to the side of a block, its chains are parallel, hanging onto a horizontal bar sticking out from the side of said block. Hanging signs in this configuration display text perpendicular to the side of the block they were attached to.
** Attached to the side or underneath another hanging sign.
*** This displays the same way as being placed underneath a non-full block.
* Cannot be placed directly on the ground without support from the side or above.
** However, hanging signs that have a horizontal bar don't break when the supporting block is removed.
* If it is hanging underneath a block and that block is broken, the hanging sign also breaks immediately.
* Unlike regular signs, the space available for text is much smaller.
* Text can be dyed with any color of dye and tinted with [[glow ink sac]]s to make text glow.
{{Crafting Table
|A1=Chain
|A2=Matching Stripped Log; Block of Stripped Bamboo; Matching Stripped Stem
|A3=Matching Stripped Log; Block of Stripped Bamboo; Matching Stripped Stem
|B2=Matching Stripped Log; Block of Stripped Bamboo; Matching Stripped Stem
|B3=Matching Stripped Log; Block of Stripped Bamboo; Matching Stripped Stem
|C1=Chain
|C2=Matching Stripped Log; Block of Stripped Bamboo; Matching Stripped Stem
|C3=Matching Stripped Log; Block of Stripped Bamboo; Matching Stripped Stem
|Output=Matching Hanging Sign
}}
; [[File:Piglin Head.png|32px]] [[Piglin head]]
* [[Piglin]]s now drop their heads when killed by a [[charged creeper]].
* The piglin head flaps its ears when powered by redstone, or when worn by a player while walking, similar to the [[dragon head]].
; {{animate|Pink Petals (flower amount 1).png;Pink Petals (flower amount 2).png;Pink Petals (flower amount 3).png;Pink Petals (flower amount 4).png|32px}} [[Pink petals]]
* A new type of surface block, which generates naturally in cherry groves.
* Renewable when applying a [[bone meal]] to an existing set of pink petals or to the ground of cherry groves.
* Similar to [[sea pickle]], pink petals can be placed up to 4 in one dirt-related block.
* Can be placed directionally.
* Can be crafted into [[pink dye]].
; {{animate|Pitcher Crop Age 1 JE1 BE1.png;Pitcher Crop Age 2 JE1 BE1.png;Pitcher Crop Age 3 JE1 BE1.png;Pitcher Crop Age 4 JE1 BE1.png;Pitcher Plant.png|32px}} [[Pitcher plant]]
* A type of [[plant]] which grows from the [[pitcher pod]] after 4 stages (5 stages in total).
* If grown fully, it only drops itself when broken, otherwise it drops the pod.
* Can be crafted into two [[cyan dye]].
* Cannot be placed in a [[flower pot]].
* Can be destroyed by [[ravager]]s.
; {{animate|Sniffer Egg JE1.png;Sniffer Egg Slightly Cracked.png;Sniffer Egg Very Cracked.png;Sniffer Egg (item).png|32px}} [[Sniffer egg]]
* Can be found in the [[suspicious sand]] loot table found at warm [[ocean ruins]].
* Dropped when two [[sniffer]]s breed.
* Hatches into a baby snifflet.
** When placed on a [[moss block]], it hatches after approximately 10 minutes.
** On all other [[block]]s, it hatches in approximately 20 minutes.
; {{animate|Suspicious Gravel BE1.png;Suspicious Gravel (dusted 1) BE1.png;Suspicious Gravel (dusted 2) BE1.png;Suspicious Gravel (dusted 3) BE1.png|32px}} [[Suspicious gravel]]
* Looks similar to [[gravel]], with a rougher texture.
* Affected by gravity, although it vanishes when landing.
* Generates naturally in cold [[ocean ruins]] and [[trail ruins]], with different archaeological loot tables.
* Has [[shovel]] as an assigned tool.
** Drops nothing when mined or moved, even if mining with [[Silk Touch]].
* Brushing the suspicious gravel with a [[brush]] extracts objects.
** Has 4 stages of extraction (displayed through the texture), and "recovers" gradually when brushing is stopped.
** Turns to regular [[gravel]] once extraction is done.
** Naturally generated suspicious gravel has a loot table that determines the dropped object; suspicious gravel from [[Creative inventory]] doesn't drop anything.
* Can have [[bamboo]] planted on it.
; {{animate|Suspicious Sand.png;Suspicious Sand (dusted 1).png;Suspicious Sand (dusted 2).png;Suspicious Sand (dusted 3).png|32px}} [[Suspicious sand]]
* Looks similar to [[sand]], with a rougher texture.
* Affected by gravity, although it vanishes when landing.
* Generates naturally in warm [[ocean ruins]], [[desert temple]]s and [[desert well]]s, with different archaeological loot tables.
* Has [[shovel]] as an assigned tool.
** Drops nothing when mined or moved, even if mining with [[Silk Touch]].
* Brushing the suspicious sand with a [[brush]] extracts objects.
** Has 4 stages of extraction (displayed through the texture), and "recovers" gradually when brushing is stopped.
** Turns to regular [[sand]] once extraction is done.
** Naturally generated suspicious sand has a loot table that determines the dropped object; suspicious sand from [[Creative inventory]] doesn't drop anything.
* Can have [[cacti]] and [[sugar cane]] planted on it.
; {{animate|Torchflower Age 0.png;Torchflower Age 1.png;Torchflower Age 2.png|32px}} [[Torchflower]]
* A new type of flower, which grows from torchflower seeds after 2 stages (3 stages in total).
* Doesn't emit light, despite the name.
* If it's in its third growth stage, it only drops itself when broken, otherwise it drops its seed.
* Can be crafted into an [[orange dye]].
* Can be planted [[File:Potted Torchflower.png|32px]] in a [[flower pot]].
* Can be used to craft [[suspicious stew]], giving the player [[Night Vision]].
* Can be used to tempt and breed [[bee]]s.
=== Items ===
; [[File:Brush.png|32px]] [[Brush]]
* An item which can be used in the new archaeology system.
* Can be crafted with a [[stick]], a [[copper ingot]] and a [[feather]] in a vertical line, respectively.
* Consumes 1 [[durability]] point when extracting an item from suspicious sand or suspicious gravel successfully.
* Has no effect when brushing anything other than suspicious sand or suspicious gravel.
{{Crafting Table
|B1=Feather
|B2=Copper Ingot
|B3=Stick
|Output=Brush
}}
; [[File:Music Disc Relic JE1 BE1.png|32px]] Music disc [[Relic]]
* Added a new [[music disc]] by [[Aaron Cherof]] titled "Relic".
** Can only be obtained when brushing [[suspicious gravel]]s within [[trail ruins]], with a {{frac|1|12}} chance of appearing as a rare loot.
** Gives a comparator output signal strength of 14 when in a [[jukebox]].
; [[File:Pitcher Pod.png|32px]] [[Pitcher pod]]
* Can be planted on farmland and grows into a pitcher plant.
* Can only be obtained if a sniffer digs up a pitcher pod.
* Drops pitcher plant when fully grown, otherwise drops itself.
* Can be picked up and planted by farmer [[villager]]s.
; {{animate|Angler Pottery Sherd.png;Archer Pottery Sherd.png;Arms Up Pottery Sherd.png;Blade Pottery Sherd.png;Brewer Pottery Sherd.png;Burn Pottery Sherd.png;Danger Pottery Sherd.png;Explorer Pottery Sherd.png;Friend Pottery Sherd.png;Heart Pottery Sherd.png;Heartbreak Pottery Sherd.png;Howl Pottery Sherd.png;Miner Pottery Sherd.png;Mourner Pottery Sherd.png;Plenty Pottery Sherd.png;Prize Pottery Sherd.png;Sheaf Pottery Sherd.png;Shelter Pottery Sherd.png;Skull Pottery Sherd.png;Snort Pottery Sherd.png|32px}} [[Pottery sherd]]s
* An item found by using a brush on suspicious sand or suspicious gravel.
* There are currently 20 varieties:
** [[File:Angler Pottery Sherd.png|32px]] [[Angler pottery sherd]]
** [[File:Archer Pottery Sherd.png|32px]] [[Archer pottery sherd]]
** [[File:Arms Up Pottery Sherd.png|32px]] [[Arms up pottery sherd]]
** [[File:Blade Pottery Sherd.png|32px]] [[Blade pottery sherd]]
** [[File:Brewer Pottery Sherd.png|32px]] [[Brewer pottery sherd]]
** [[File:Burn Pottery Sherd.png|32px]] [[Burn pottery sherd]]
** [[File:Danger Pottery Sherd.png|32px]] [[Danger pottery sherd]]
** [[File:Explorer Pottery Sherd.png|32px]] [[Explorer pottery sherd]]
** [[File:Friend Pottery Sherd.png|32px]] [[Friend pottery sherd]]
** [[File:Heart Pottery Sherd.png|32px]] [[Heart pottery sherd]]
** [[File:Heartbreak Pottery Sherd.png|32px]] [[Heartbreak pottery sherd]]
** [[File:Howl Pottery Sherd.png|32px]] [[Howl pottery sherd]]
** [[File:Miner Pottery Sherd.png|32px]] [[Miner pottery sherd]]
** [[File:Mourner Pottery Sherd.png|32px]] [[Mourner pottery sherd]]
** [[File:Plenty Pottery Sherd.png|32px]] [[Plenty pottery sherd]]
** [[File:Prize Pottery Sherd.png|32px]] [[Prize pottery sherd]]
** [[File:Sheaf Pottery Sherd.png|32px]] [[Sheaf pottery sherd]]
** [[File:Shelter Pottery Sherd.png|32px]] [[Shelter pottery sherd]]
** [[File:Skull Pottery Sherd.png|32px]] [[Skull pottery sherd]]
** [[File:Snort Pottery Sherd.png|32px]] [[Snort pottery sherd]]
; {{animate|Netherite Upgrade Smithing Template JE1 BE1.png;Coast Armor Trim Smithing Template JE1 BE1.png;Dune Armor Trim Smithing Template JE2 BE2.png;Eye Armor Trim Smithing Template JE1 BE1.png;Host Armor Trim Smithing Template JE1 BE1.png;Raiser Armor Trim Smithing Template JE1 BE1.png;Rib Armor Trim Smithing Template JE1 BE1.png;Sentry Armor Trim Smithing Template JE2 BE2.png;Shaper Armor Trim Smithing Template JE1 BE1.png;Silence Armor Trim Smithing Template JE1 BE1.png;Snout Armor Trim Smithing Template JE1 BE1.png;Spire Armor Trim Smithing Template JE1 BE1.png;Tide Armor Trim Smithing Template JE1 BE1.png;Vex Armor Trim Smithing Template JE1 BE1.png;Ward Armor Trim Smithing Template JE1 BE1.png;Wayfinder Armor Trim Smithing Template JE1 BE1.png;Wild Armor Trim Smithing Template JE1 BE1.png|32px}} [[Smithing template]]s
* New item series for trimming armor and upgrading diamond armor to netherite, with sixteen varieties of armor trims.
** [[File:Netherite Upgrade Smithing Template JE1 BE1.png|32px]] [[Netherite upgrade]]
** Armor trims:
*** [[File:Coast Armor Trim Smithing Template JE1 BE1.png|32px]] [[Coast armor trim]]
*** [[File:Dune Armor Trim Smithing Template JE2 BE2.png|32px]] [[Dune armor trim]]
*** [[File:Eye Armor Trim Smithing Template JE1 BE1.png|32px]] [[Eye armor trim]]
*** [[File:Host Armor Trim Smithing Template JE1 BE1.png|32px]] [[Host armor trim]]
*** [[File:Raiser Armor Trim Smithing Template JE1 BE1.png|32px]] [[Raiser armor trim]]
*** [[File:Rib Armor Trim Smithing Template JE1 BE1.png|32px]] [[Rib armor trim]]
*** [[File:Sentry Armor Trim Smithing Template JE2 BE2.png|32px]] [[Sentry armor trim]]
*** [[File:Shaper Armor Trim Smithing Template JE1 BE1.png|32px]] [[Shaper armor trim]]
*** [[File:Silence Armor Trim Smithing Template JE1 BE1.png|32px]] [[Silence armor trim]]
*** [[File:Snout Armor Trim Smithing Template JE1 BE1.png|32px]] [[Snout armor trim]]
*** [[File:Spire Armor Trim Smithing Template JE1 BE1.png|32px]] [[Spire armor trim]]
*** [[File:Tide Armor Trim Smithing Template JE1 BE1.png|32px]] [[Tide armor trim]]
*** [[File:Vex Armor Trim Smithing Template JE1 BE1.png|32px]] [[Vex armor trim]]
*** [[File:Ward Armor Trim Smithing Template JE1 BE1.png|32px]] [[Ward armor trim]]
*** [[File:Wayfinder Armor Trim Smithing Template JE1 BE1.png|32px]] [[Wayfinder armor trim]]
*** [[File:Wild Armor Trim Smithing Template JE1 BE1.png|32px]] [[Wild armor trim]]
* They can be obtained randomly from chests generated in their respective structures.
** Exceptions:
*** While randomly generated in other rooms, a netherite upgrade smithing template is also guaranteed in every treasure room in a [[bastion remnant]].
*** 1 eye armor trim is guaranteed in every [[stronghold]] library chest.
*** A single tide armor trim is sometimes dropped by [[elder guardian]]s upon death.
*** Host, raiser, shaper and wayfinder trims are found by brushing Suspicious Sand and Suspicious Gravel in Trail Ruins.
** Some armor trims are rarer than others, with a higher or lower chance of generating depending on the set rarity.
** The following common armor trims always generate 2 templates in a chest when found:
*** [[File:Dune Armor Trim Smithing Template JE2 BE2.png|24px]] Dune
*** [[File:Coast Armor Trim Smithing Template JE1 BE1.png|24px]] Coast
*** [[File:Wild Armor Trim Smithing Template JE1 BE1.png|24px]] Wild
*** [[File:Sentry Armor Trim Smithing Template JE2 BE2.png|24px]] Sentry
* Consumed when used to upgrade an item in the [[smithing table]].
* Cannot be crafted directly, but a copy can be made by crafting in the following pattern:
** 7 [[diamond]]s, in a U shape.
** 1 block of material that the template is made out of, placed in the center slot of the crafting grid.
** 1 smithing template, placed in the remaining top middle slot.
; [[Spawn egg]]s
* [[File:Camel Spawn Egg.png|32px]] [[Camel spawn egg]].
* [[File:Sniffer Spawn Egg.png|32px]] [[Sniffer spawn egg]].
; [[File:Torchflower Seeds.png|32px]] [[Torchflower seeds]]
* A new type of seed, which can be planted on [[farmland]] and grows into a torchflower.
* Can only be obtained if a sniffer digs up a torchflower seed.
* Can be used to tempt and breed [[chicken]]s and [[parrot]]s.
* Can be used in [[composter]]s.
* Can be used to breed and tempt [[sniffer]]s.
* Can be picked up and planted by farmer [[villager]]s.
=== Mobs ===
; [[File:Camel.png|32px]] [[Camel]]
* A rideable entity, which can be equipped with a [[saddle]] and ridden by two players.
* Has {{hp|32}} health points.
* Spawns naturally in desert [[village]]s.
* Can be bred with [[cacti]], and follow players holding a cactus in hand.
* Mobs that are 2 blocks tall and lower cannot reach the player (except spiders) when the player is riding it, due to its height.
* Can walk over 1.5 block tall obstacles (such as fences and blocks with a slab on top).
* Randomly sits down.
** While sitting, it is difficult to convince them to move.
* Can either walk slowly or sprint quickly.
* Can also dash forward (if the player uses the jump key while riding it) but loses stamina for a while.
** When it loses stamina, it cannot sprint or dash again for a few seconds.
** A dash can extend more than 10 blocks when executed perfectly.
; [[File:Sniffer.png|32px]] [[Sniffer]]
* A new passive mob, which is also the mob vote winner of [[Minecraft Live 2022]].
* Considered to be the first "ancient" mob.
* Very large (2×2 full blocks).
* Has {{hp|14}} health points.
* Cannot spawn naturally.
* Often sniffs in the air and occasionally digs for torchflower seeds or pitcher pods.
** The digging has a cooldown of 8 minutes.
** The last 20 dug blocks are remembered with a {{cd|sniffer_explored_positions}} memory, and are not eligible for digging again.
* Can be bred and tempted with torchflower seeds, laying a [[sniffer egg]].
=== Non-mob entities ===
; [[File:Cherry Boat.png|32px]] [[Cherry boat]]
* A new type of boat, crafted with cherry planks.
* Can be used to craft a variant [[File:Cherry Boat with Chest.png|32px]] with a [[chest]].
; [[File:Bamboo Raft.png|32px]] [[Bamboo raft]]
* A new type of boat, crafted with bamboo planks.
* Can be used to craft a variant [[File:Bamboo Raft with Chest.png|32px]] with a chest.
* They function the same way as ordinary boats, but have a unique look to them.
** A raft's model is higher than a boat.
=== World generation ===
; [[File:Cherry Tree.png|32px]] [[Cherry]]
* New type of [[tree]] variant that is found in [[cherry grove]]s, can be grown from [[cherry sapling]]s.
* Occasionally generated with a [[bee nest]].
* Tree trunks fork or bend high up, and are then covered up in large, round canopies of cherry leaves.
* The concept was proposed in 2013 by [[Patrick Geuder]],{{tweet|pgeuder|361884775880982529| I would love to see (sharing this with millions of Japanese people?) cherry trees in Minecraft. @jeb_ @Dinnerbone|July 29, 2013}}{{tweet|dinnerbone|361892350424911873|You code it, we'll add it.|July 29, 2013}} but was ultimately not added at the time.
; {{BiomeLink|Cherry Grove}}
* A new [[biome]] which contains cherry trees.
* Located in the [[mountains]], like [[meadow]]s.
* [[Pig]]s, [[sheep]], [[rabbit]]s, and [[bee]]s can spawn here.
; [[File:Trail Ruins.png|32px]] [[Trail ruins]]
* A buried [[generated structure]] from a lost culture.
* Generates in [[taiga]]s, [[snowy taiga]]s, [[old growth taiga]]s (both types), [[old growth birch forest]]s, and [[jungle]]s.
* Composed of a tower, a path across the bottom, and a few additional rooms attached to the side.
* Contains [[suspicious gravel]], as well as [[mud bricks]] and several colors of [[terracotta]] and [[glazed terracotta]].
* Four [[armor trim]]s and seven [[pottery sherd]]s can be found here.
* In the suspicious gravel, the player can find:
** [[Wooden hoe]]
** [[Coal]]
** [[Wheat]]
** [[Gold nugget]]
** [[Wheat seeds]]
** [[Beet seeds]]
** [[String]]
** [[Oak hanging sign]]
** [[Spruce hanging sign]]
** [[Blue stained glass pane]]
** [[Red stained glass pane]]
** [[Yellow stained glass pane]]
** [[Light blue stained glass pane]]
** [[Purple stained glass pane]]
** [[Magenta stained glass pane]]
** [[Pink stained glass pane]]
** [[Blue dye]]
** [[Yellow dye]]
** [[Orange dye]]
** [[Light blue dye]]
** [[White dye]]
** [[Brick]]
** [[Green candle]]
** [[Red candle]]
** [[Purple candle]]
** [[Brown candle]]
** [[Leash]]
** [[Dead bush]]
** [[Clay block]]
** [[Burn pottery sherd]]
** [[Danger pottery sherd]]
** [[Friend pottery sherd]]
** [[Heart pottery sherd]]
** [[Heartbreak pottery sherd]]
** [[Howl pottery sherd]]
** [[Sheaf pottery sherd]]
** [[Host armor trim]]
** [[Raiser armor trim]]
** [[Shaper armor trim]]
** [[Wayfinder armor trim]]
* Rare loot items and common loot items each have their own dedicated archaeological loot table.
=== Command format ===
; {{cmd|return}}
* A new command that can be used to control execution flow inside functions and change their return value. Effects:
** Skip remaining separate top-level commands in the currently executing function (if any).
** The result value of the function command that triggered the execution is changed from the number of commands executed to the value.
** The result value of the return command is also the value.
* Syntax: {{cmd|return minecraft:ui.button.click
sound isn't played when joining realms through double-clicking on them.
|249341|Some Mojang employees are not mentioned in the credits.
|249450|Sculk shriekers placed with NBT don't receive signals from nearby sculk sensors.
|249508|Light emitted from cave vines and glow lichens upon world generation still sometimes doesn't propagate across chunk borders.
|249514|Button UV appears to be upside-down.
|250197|Glass bottles are inconsistently referred to throughout some advancement description strings.
|250571|Gamerule description strings within the world creation menu consist of inconsistent concluding punctuation.
|251536|Desert zombie villager feet still mismatch the sides of the feet.
|251537|Desert (zombie) villager has solid-color on inner of arm, unlike other villagers.
|251538|Desert villager missing some pixels for the sandals.
|252099|Incorrect texture mapping in potted mangrove propagule (mirror effect).
|252216|{{cd|65540: Invalid scancode -1}} logged in key bind menu when an option is unbound.
|252389|When landing (or jumping) on wool with your hitbox over the edge, it produces a vibration.
|252408|Chat restriction strings consist of inconsistent concluding punctuation.
|252786|SculkSensorBlockEntity and SculkShriekerBlockEntity leak VibrationListeners on update.
|254410|{{cmd|setidletimeout}} set to a timer longer than 35791 disconnects idle player immediately.
|254506|Font file of some Korean completed font area is wrong.
|254588|Miscolored pixel on slowness effect icon.
|256419|Incomplete commands run through aliases don't produce errors.
|256424|Game mode is sometimes referred to as "gamemode".
|256477|Knowledge books can't be placed in chiseled bookshelves.
|256488|Bamboo Raft and Raft with Chest models float above ground.
|256503|Camel can swim sitting down.
|256506|Camels riding entities get permanently stuck in dash mode.
|256540|The top texture of the camel's front left leg contains some redundant gray pixels.
|256551|Baby camels have a visible inventory.
|256585|Z-fighting occurs on the text of hanging signs.
|256688|Birch wall hanging sign uses "snare" instrument when placed under note block, instead of "bass" as other hanging signs.
|256833|Ridable entities that can be steered build up fall damage when on climbable blocks.
|257052|You cannot double-click on languages within the "Language" menu to select them.
|257178|Chiseled Bookshelf redstone behavior is inconsistent.
|257246|Horses do not make {{cd|step_wood}} sounds when walking on Nether wood, cherry wood, bamboo wood, or stems.
|257268|The dashing animations of camels sometimes aren't displayed for other players.
|257269|Sculk sensor detects player walking between carpet and wool.
|257336|Some chiseled bookshelf interaction subtitles are improperly capitalized.
|257370|Buckets of fish are not sorted in the same order as the fish items.
|257512|Dead tube coral in creative inventory is in wrong order.
|257778|Bamboo Mosaic Slabs and Stairs are not in the {{cd|#slabs}} and {{cd|#stairs}} block and item tags.
|258360|Horse armor loses its NBT data when equipped on horses via right-clicking.
|258461|The "Detect structure size and position:" string displayed within the structure block GUI is improperly capitalized.
|258926|Space is no longer treated as padding in fonts.
|258939|Non-atomic cached state can cause multithreaded crashes.
|259201|The tops and bottoms of donkeys' ears are miscolored.
|259364|The {{cd|item.minecraft.smithing_template.netherite_upgrade.base_slot_description}} string is missing a serial comma.
|259574|Crash trading with a custom villager: {{cd|java.lang.NullPointerException: Cannot invoke "cdp.S_()" because the return value of "cdt.c()" is null}}.
|259778|Placing a saddle on a Skeleton Trap stops the Skeleton Horse from moving.
|259873|Skeleton/Zombie Horse's chests are outdated.
|259879|Display entities with a rather large shadow_radius value can cause performance issues.
|259912|Saddled horses can infinitely retain Levitation effect.
|259978|Minecraft telemetry data detected Windows 11 as Windows 10.
|260020|Reloading the world resets the Brown Mooshroom's given flower.
|260036|Can't plant cactus and sugar cane on suspicious sand.
|260038|Sniffer does not have smooth animation transitions for some of its animations, like sniffing.
|260042|Cannot waterlog a decorated pot by using a water bucket or dispenser.
|260043|Decorated Pots don't play breaking sound in creative mode.
|260047|Decorated pots from the creative inventory and new blank decorated pots with no NBT will match their texture to the last decorated pot you crafted.
|260053|When rotating a decorated pot with the debug stick, it will spawn a decorated pot item.
|260061|Sniffer's ears and head z-fight.
|260069|Growing cherry trees inside each other causes their leaves to decay.
|260075|Player holds brush by ferrule in third person.
|260080|Sniffers play their walking animations after the "NoAI" NBT tag is applied to them.
|260081|Sniffers don't play their walking animations when they are damaged.
|260086|Entities riding sniffers are positioned too low down.
|260090|Sniffers ignore the {{cd|minecraft:generic.movement_speed}} attribute.
|260093|Particles spawned by brushes in the left hand move in the wrong direction.
|260105|The name tags of sniffers are partly inside their models.
|260146|Pink petals are not next to other flowers in the creative inventory.
|260152|Sculk sensors are not activated by sniffers digging.
|260197|Item drop from Decorated Pot has no pickup delay.
|260202|The sound of using the brush isn't affected by blocks.
|260219|Sniffer eating sounds aren't played when feeding them the last item of torchflower seeds within a stack.
|260221|Sniffers can still dig when floated by levitation status effect.
|260233|Suspicious Sand has no assigned tool.
|260237|Sniffers can sniff while panicking.
|260238|Sniffer digging particles are produced slightly too high up.
|260240|Sniffers that are in love sometimes don't attempt to approach one another to breed.
|260247|Sniffers constantly play their walking animations when they're pushed into blocks.
|260251|The walking animations of sniffers don't change in relation to their movement speed.
|260252|Sniffer walking animation is broken when walking on ice.
|260279|Jukebox is not in the Redstone Blocks tab in the creative inventory.
|260282|Sniffers can sniff out and follow players in spectator mode.
|260296|Pink petal block models are not optimized.
|260301|Decorated Pots drop from setblock/fill air replace.
|260307|Cherry Grove biome has empty music sound event.
|260315|Parity Issue: Pottery Sherds have different textures compared to Bedrock.
|260317|Sniffers try to sniff out obstructed blocks they can't reach.
|260320|Parity Issue: Snifflets (Baby Sniffers) have an inconsistent model with Bedrock.
|260326|Dying sniffers continue to dig.
|260347|Falling suspicious sand does not break when reopening the world.
|260348|Sniffers will never dig in normal mud despite being a "sniffer_diggable" block.
|260401|When Brush is broken in offhand, the broken Particle is the Item in mainhand.
|260409|Cherry Grove biome is not in the {{cd|#is_overworld}} biome tag.
|260411|Re-summoned dragons don't spawn end gateways when exiting the world before killing the dragon.
|260435|Sniffers don't play their walking animation when moving through cobwebs.
|260454|Decorated pots are translated off-center when displayed on head.
|260459|Baby sniffers don't sound high pitched when sniffing.
|260465|The torchflower crop still has an age 2 blockstate that looks like the regular torchflower.
|260466|Torchflower doesn't maintain farmland used to grow it.
|260467|Torchflower is not grouped with other small flowers in the creative inventory.
|260468|Wither rose is not grouped with other small flowers in the creative inventory.
|260478|Torchflower crop hitboxes don't change in size according to their age.
|260503|Sniffers refuse to dig into soil with a non-solid block on top.
|260527|The coordinates of the sniffer "minecraft:sniffer_explored_positions
" tag do not check the dimension.
|260602|{{cmd|data modify from string}} index failure does not return 0 for {{cmd|execute store success}}.
|260632|Riding an entity that is far away causes client/server desync.
|260653|Markers, interaction, and display entities can prevent pressure plates from deactivating.
|260678|Potion of Invisibility looks too similar to the Potion of Slow Falling.
|260693|{{cd|potted_torchflower}} is still not part of the {{cd|#flower_pots}} block tag.
|260711|Some words within {{cmd|datapack list}} command feedback messages are always pluralized.
|260712|Some words within {{cmd|scoreboard}} command feedback messages are always pluralized.
|260713|Some words within {{cmd|team}} command feedback messages are always pluralized.
|260715|Some words within {{cmd|bossbar}} command feedback messages are always pluralized.
|260716|Some words within {{cmd|fill}}, {{cmd|fillbiome}}, and {{cmd|clone}} command feedback messages are always pluralized.
|260750|Magma blocks use unnecessary random ticking for an outdated feature, causing performance issues.
|260757|Updating a large amount of Iron Bars causes the game to hang in-game or during the Saving world screen.
|260777|Sniffers ignore some dangerous blocks while sniffing and pathfinding resulting in them being damaged.
|260778|Sniffer tries to sniff out blocks outside the world border.
|260779|Sniffers can dig into blocks outside the world border.
|260799|The word "Sand" is not capitalized in the brush subtitle.
|260810|Villagers can't pick up torchflower seeds, despite being able to farm torchflowers.
|260834|"Alpha" can play during gameplay.
|260839|Mobs can replace weapons held in their main hand with armor.
|260849|Sniffer can't get into minecart.
|260874|Display entity chained interpolation has inconsistent behavior.
|260885|Display entities summoned with initial transformation interpolate incorrectly from default transformation during next transformation.
|260897|Display entity's previous state of interpolation doesn't work as expected.
|260898|Brushes can be used through entities.
|260903|Less recent attacker can be credited for kill.
|260974|Aggressive mobs can't control "vehicle" mobs.
|260992|Cannot return to title screen from Realms screen (except using {{key|ESC}}).
|261015|Parity Issue: Suspicious Sand does not generate in ruins in a lukewarm ocean compared to Bedrock.
|261020|Double-clicking on a Realm to join it no longer works.
|261024|{{cmd|execute if loaded}} does not guarantee entities are loaded.
|261029|Progress bar for uploading a world to Realms is much larger than normal.
|261080|Player can fall through scaffolding when loading a world.
|261275|Sniffers drop moss blocks when killed.
|261294|Jack o'lantern can be placed on the player or armor stand head without commands and without appearing the blur.
|261417|The hitboxes of sniffers are not adjusted when they lay down.
|261433|Shield doesn't block TNT explosion.
|261487|Z-fighting occurs on the backs of sniffers' heads.
|261626|Reversed Comma doesn't render properly when using the Unicode font.
|261804|Expired Key preventing players from logging in on servers.
|261857|Using the "{{cmd|setblock}}", "{{cmd|fill}}", or "{{cmd|clone}}" commands to create little amounts of blocks in completely isolated areas causes large client-side stutters.
|261900|Sniffers cannot properly pathfind into water while burning.
|262067|The type of sniffer digging particles that are produced is determined by the block that sniffers are located on instead of the block that sniffers are digging.
|262069|Sniffers continue digging after their target block is destroyed.
|262325|Ice/Slime blocks don't give speed when landing towards the very edge of the block.
|262440|Sniffers can sniff while in love and pathfinding to their lover.
|262518|The {{cd|mco.configure.world.uninvite.player}} string contains an unnecessary space before the question mark.
|262684|Game icon has low resolution.
}}