{{Distinguish|Java Edition 1.21|Java Edition 1.20.1}}
max-build-height
== Changes ==
=== Blocks ===
; [[Dispenser]]
* Changed texture from [[File:Dispenser (S) JE1.png|32px]] to [[File:Dispenser (S) JE2 BE1.png|32px]].
; [[File:Grass JE1.png|32px]] [[Grass]]
* Placing blocks on grass now replaces the grass.
; [[File:Ladder (S) JE2 BE1.png|32px]] [[Ladder]]s
* Re-added collision box.
* Crafting recipe now yields 3 ladders instead of 2.
; [[File:Lava JE11.gif|32px]] [[Lava]]
* Now has a faint rumbling sound effect, and large particles that hop out of the lava produce a popping sound.
; [[Oak sapling]]
* Changed texture from [[File:Oak Sapling (texture) JE3 BE1.png|32px]][[File:Oak Sapling JE4.png|32px]] to [[File:Oak Sapling (texture) JE4 BE2.png|32px]][[File:Oak Sapling JE11 move.png|32px]].
; [[File:Cobweb JE2.png|32px]] [[Cobweb]]s
* Now completely absorb all fall [[damage]].
; {{Animate|Sandstone Slab JE2 BE2.png;Oak Slab JE3 BE2.png;Cobblestone Slab JE2 BE2.png;Smooth Stone Slab JE2 BE2.png;Seamless Stone Slab JE2 BE1.png;Stone Brick Slab JE1 BE1.png;Brick Slab JE2 BE2.png|32px}} [[Slab]]s and {{animate|Oak Stairs (N) JE1 BE1.png;Cobblestone Stairs (N) JE2 BE3.png;Brick Stairs (N) JE1.png;Nether Brick Stairs (N) JE3 BE1.png|32px}} [[stairs]]
* Crafting recipe for slabs now yields 6 instead of 3.
; [[File:Vines (N) JE1.png|32px]] [[Vines]]
* Can now be climbed like ladders.
=== Mobs ===
; [[File:Cave Spider JE1 BE1.png|48px]] [[Cave spider]]
* Now swim quickly.
; [[File:Creeper JE3 BE1.png|32px]] [[Creeper]]s
* No longer strafe to the player's left but now simply stop in front of the player when they are about to explode.
; {{Animate|Farmer.png;Librarian.png;Priest.png;Blacksmith.png;Butcher.png;Nitwit.png|32px}} [[Villager]]
* Now breed if there are enough empty houses in a [[village]].
; [[File:Wolf JE1 BE1.png|48px]] [[Wolf]]
* Wolves can now be [[bred]] through the use of any type of meat such as chicken ([[raw chicken|raw]] or [[cooked chicken|cooked]]), pork ([[raw porkchop|raw]] or [[cooked porkchop|cooked]]), beef ([[raw beef|raw]] or [[steak|cooked]]), and [[rotten flesh]] if tamed and at full [[health]].
; [[File:Zombie JE2 BE1.png|48px]] [[Zombie]]s
* Can break down [[door]]s on Hard [[difficulty]] and in [[Hardcore]] mode.
* Have a rare chance to drop an iron ingot, iron helmet, iron shovel, or iron sword.
* Navigate to the nearest shadow or body of water for safety when they catch fire.
* Chase and attack villagers.
** Sometimes zombies prioritize attacking villagers instead of the player, and always choose the shortest way to the target, even if there is a door in the way.
; [[File:Skeleton JE4 BE2.png|48px]] [[Skeleton]]s
* Have a rare chance to drop a bow or an enchanted bow.
* Navigate to the nearest shadow or body of water for safety when they catch fire.
; [[File:Snow Golem JE1 BE1.png|32px]] [[Snow golem]]s
* Melt and die in the Nether.
; [[File:Zombified Piglin JE3 BE2.png|48px]] [[Zombie pigmen]]
* Have a rare chance to drop a golden helmet, gold ingot, or golden sword (which may be enchanted).
* Swim faster in water.
=== Gameplay ===
; [[Debug screen]]
* Added items:
** lc: Largest section height
** b: Current biome
** bl: Block brightness
** sl: Sky brightness
** rl: Raw brightness
; [[Multiplayer]]
* Now that biome data saves to chunks, multiplayer servers no longer send clients the [[world seed]], instead the seed displays as "0" to the client.
; [[Third person view]]
* Now has a slight delay on the speed at which the head moves on the player.
** Makes it possible to see the sides of the player's head.
; [[Death screen]]
* Has a slight delay before buttons become active, to avoid accidentally clicking buttons when killed.
== Fixes ==
;3 bugs fixed
* [[Door]]s have been updated so that double doors work better with [[redstone]].
* [[Ambience]] now works in [[multiplayer]].
* [[Mob spawner]]s show the correct mob in multiplayer (instead of a pig).