{{for|the pre-release also titled "1.11.1" in-game|Java Edition 1.11.1 (pre-release)}} {{Infobox version |title=Minecraft 1.11.1 |edition=Java |image=1.11.1update.png |image2=Java Edition 1.11.1.png |date=December 20, 2016 |clienthash=0935745a11806d6b4cf00221938e7560c23f9291 |jsonhash=363096f6590653e170bcfd56c085c6a77578ba42 |serverhash=1f97bd101e508d7b52b3d6a7879223b000b5eba0 |prevparent=1.11 |next=1.11.2 |nextparent=1.12 }} '''1.11.1''' is a minor update for {{JE}} released on December 20, 2016.{{Mcnet|minecraft-1112-released|Minecraft 1.11.1 Released|December 20, 2016}} It is not compatible with [[Java Edition 1.11|1.11]] servers. This update added [[iron nugget]]s, which can be smelted from iron [[tool]]s and [[weapon]]s; the [[Sweeping Edge]] enchantment; and fireworks can now boost flying players. == Additions == {{Additions table |Iron Nugget |Enchanted Book[&7Sweeping Edge I] |Enchanted Book[&7Sweeping Edge II] |Enchanted Book[&7Sweeping Edge III] }} === Items === ; [[File:Iron Nugget.png|32px]] [[Iron nugget]]s * Can be crafted from [[iron ingot]]s, but are also received from smelting iron tools and armor. * Can be crafted into iron ingots. === Gameplay === ; [[Enchantment]]s * Added [[Sweeping Edge]]. ** Can be applied to a [[sword]] to increase the [[damage]] of the [[sweep attack]]. *** The damage dealt is 1 + Base_Damage × (Sweeping_Edge_Level / (Sweeping_Edge_Level + 1)), rounded to the nearest integer. == Changes == === Blocks === ; [[Furnace]]s * Iron and golden [[tool]]s and [[armor]] can be [[smelt]]ed into [[nugget]]s. Iron and golden [[horse armor]] can also be smelted. ** Yield one iron or golden nugget per [[item]] respectively. === Non-mob entities === ; [[Firework]]s * While flying using [[elytra]], {{control|using}} a firework gives the player a boost for a certain amount of time. This emits [[particle]]s when in use. ** Fireworks stay at the [[player]]'s location until they disappear or [[explode]]. ** Longer flight duration on the rocket makes the boost last longer. Players can increase the flight duration of a firework by crafting it with more [[gunpowder]]. ** Fireworks with an explosion deal damage at the end of their flight. ** The right-click on a [[block]] action for the fireworks is prioritized over the right click ability in midair. This simply means that when you look at a block while flying and right click, the rocket will shoot regularly, instead of being used as a boost. * Firework explosions now [[Damage|hurt]] surrounding [[mob]]s and players. ** The damage radius of the explosion is about 2-3 blocks and is the same for any shape (large ball, creeper, burst, etc.). Damage decreases with the distance to the explosion. ** The damage amount at close range is about {{hp|5}} without [[armor]] on, and with full [[diamond armor]], it equates to about {{hp|1}}. ** [[Death message]] is "[player] went off with a bang". === Gameplay === ; [[Damage#Attack cooldown|Attack indicator]] * When in crosshair mode, the [[weapon]] is fully cooled, and a [[mob]] or [[entity]] is in range of attack, the attack indicator will be visible and will include a small plus sign (+) underneath the crosshair. ; [[Enchantments]] * [[Mending]] is no longer compatible with [[Infinity]] on [[bow]]s when trying to apply them with an [[anvil]] or when using the {{cmd|enchant}} command. ** Old bows with both [[enchantment]]s applied still keep their enchantments and remain working as they used to. * Anvils no longer apply [[enchanted book]]s to [[item]]s, if the result has no effect. ** This can occur if all enchantments on the book are incompatible with existing enchantments on the item. ** This can also occur if the enchanted book has no enchantments. === General === ; [[Totem of undying]] * ID name changed from totem to totem_of_undying. ; [[Statistics]] * Removed the 'Junk Fished' and 'Treasure Fished' statistics ; [[Piston]]s * Added a new byte tag source for the piston_extension block entity, which is true if the block represents the piston head itself, and false if it represents a block being pushed. ; [[Arrow]]s * Added a new integer tag Color to be used by the arrow entity, for displaying the custom potion color of a fired arrow item that had a CustomPotionColor tag. == Fixes == {{fixes|fixedin=1.11.1, 16w50a|prefix=Minecraft |;From released versions before 1.11 |7222|1-9 keys, hoppers/droppers and shift-clicking ignore stacking restrictions |23039|Dropped item disappear in Creative |64702|Cullface on snowlayer not working properly |67665|Mouse click position always lags a few frames behind the crosshair |76057|Looting combines with Silk Touch but not vice versa |88484|Decimal numbers are displayed using the default Locale value |92330|"Fish Caught", "Junk Fished" and "Treasure Fished" Statistics do not work |93991|Experience orbs play multiple instances of their sound when picked up |94564|Sideways pistons do not pop off blocks when extending |98180|Sending a null header or footer results in an NPE/Unable to remove headers/footers from the player list |101197|Cannot use leads on wild ocelots |104778|Non-hostile wild wolves and ocelots cannot be put on leashes |105049|Infinite durability for carrot on a stick |108673|Fences and cobble walls moved by pistons do not move entities in the upper part of their collision box |109593|Debug world spamming "Tried to assign a mutable BlockPos to a block entity" warnings |;From 1.11 |106117|Clouds flicker between different positions when spectating minecart |106199|"minecraft:" is not optional for entity ID in EntityTag and Spawners |107638|Baby zombie villager voice sounds as deep as adult version |108319|XP orbs sound effects mostly play high pitch sounds |108464|followRange attribute does not work properly on some mobs |108943|CustomPotionColor does not change the colors of the AreaOfEffectCloud / TippedArrow |109028|Picking up a flower from a flower pot makes no sound when you already have that flower in your inventory |109038|Spawner with missing "minecraft:" in entity id (or with not lowercased entity id) spawns this entity until you reload the world |109717|No sound in the water when you ride Horse / Donkey / Mule / Boat |109805|Farmland can be placed on invalid locations |109831|Heads in inventory face backwards |109833|"commands.title.usage" uses a different syntax |110065|Shift-jumping on magma block deals damage to the player |110076|Weighted pressure plate name gets truncated when applying enchanted book in anvil |110094|Entities can fall through moving fences |110234|Renaming a wither does not change the boss bar |110244|Moving blocks use 0,0,0 as surrounding to calculate their bounding box |110247|Moving blocks can move entities into other moving blocks (also when they move in a different direction) |110333|Mounted horse disappeared after 1.11 upgrade |110399|Hopper: java.lang.IllegalArgumentException: Cannot get property atw{name=facing, clazz=class cv, values=[down, up, north, south, west, east]} as it does not exist in atk{block=minecraft:, properties=[]} |110598|Unicode characters which are not converted 1:1 when calling toLowerCase result in wrong formatting |110616|Anvil consumes XP and book without adding enchantment |110756|Llama yellow carpet model error |110783|Final firework rocket of a stack does not explode |110808|Eating Pufferfish in a stack of 1 does not give debuffs |;Private issues |104724|Bed god mode exploit{{link|url=https://www.mojang.com/2016/12/minecraft-snapshot-16w50a/|archive-url=https://web.archive.org/web/0/https://www.mojang.com/2016/12/minecraft-snapshot-16w50a/|title=Minecraft Snapshot 16w50a|author=Maria|date=December 15, 2016|website=Mojang.com}} }} == Video == Video made by [[slicedlime]]: {{yt|f1SWDClBNog}} == Trivia == * The ability to smelt gold tools to get gold back was a feature suggested on Reddit.{{reddit|sub=minecraftsuggestions|5b4f75/smelt_a_golden_tool_to_get_a_gold_ingot||Smelt a golden tool to get a gold ingot|Magicknight94}} * The [[Luck]] and [[Bad Luck]] effects were going to be removed in this update, but lead developer [[Jeb]] changed his mind due to them being used in custom maps.{{tweet|jeb|808229202176737287|Good Monday! FYI we'll revert the decision to remove the luck and unluck effects in Minecraft because people were using them in custom maps.|December 12, 2016}} * The Sweeping Edge enchantment was originally suggested as either Shearing Strike or Sweeping Strike by Reddit user ItsCraft.{{reddit|5gvrhl/why_do_players_hate_the_new_combat_system|db3oeuv|Why Not Make a Enchant Called: "Shearing Strike" and it makes the sweep attack deal more damage to surrounding mobs? to amplify it x2 strength {{=}} 1Hear Dmg to surrounding mobs? and it has 4 tiers {{=}} up to 4Dmg to surrounding mobs max but Must still be standing still?...|Its_Craft|context=3}} * This update has the least amount of snapshots of any update, with only one snapshot released. == References == {{reflist}} == Navigation == {{Navbox Java Edition versions|1.1x}} [[de:1.11.1]] [[es:Java Edition 1.11.1]] [[fr:Édition Java 1.11.1]] [[it:Java Edition 1.11.1]] [[ja:Java Edition 1.11.1]] [[nl:1.11.1]] [[pl:1.11.1]] [[pt:Edição Java 1.11.1]] [[ru:1.11.1 (Java Edition)]] [[zh:Java版1.11.1]]