{{distinguish|Java Edition 1.10}}
level-type
** spawn-npcs
** generate-structures
== Changes ==
=== Blocks ===
; [[Farmland]]
* Farmland is no longer trampled when walked upon.
; [[Fence gate]]s
* The collision box on fence gates now matches that of [[fence]]s.
* Fence gates can now be opened and closed using [[redstone]].
; [[Ladder]]s
* Removed collision box from ladders.
; [[Melon]]s and [[pumpkin]]s
* Can now grow onto dirt instead of only [[farmland]].
; [[Oak leaves]]
* Oak leaves now have a {{frac|1|200}} chance of dropping apples.
=== Items ===
; [[Bow]]s
* Bows are now [[enchant]]able, with four new possible enchantments specific to bows: [[Power]], [[Punch]], [[Infinity]], and [[Flame]].
; [[Golden apple]]s
* The recipe has been reduced to use [[gold nugget]]s instead of [[gold block]]s.This change occurred between the last development version for 1.1, [[12w01a]], and the full release of 1.1.
* Golden apples now restore {{hunger|4}} and provide [[Regeneration]] I for 5 seconds.
; [[Music disc]]s
* All music discs except for disc 11 can now be dropped when a [[creeper]] is killed by a [[skeleton]].
; [[Wheat]]
* The distance that wheat attracts mobs has increased from 2–3 blocks to 8–9 blocks.
=== Mobs ===
; Mob AI
* Added the infrastructure for improved mob AI.
** Allowed for more complicated behavior than before.
** These behaviors themselves have not been implemented yet.
; [[Magma cube]]s
* Can now drop magma cream upon death.
; [[Sheep]]
* Sheep now can eat [[grass]] and tall grass, which regrows their wool.
* Baby sheep now eat faster than before.
* Sheep now drop 1–3 wool per shearing rather than 2-4.
=== Non-mob entities ===
; [[Arrow]]s
* Arrows that are burning now set [[entities]] on fire when hit.
=== World generation ===
; Biomes
* Biomes have more varied elevations of land in previously flatter biomes.
** These biomes include desert, forest, and taiga.
* Smoothed color transitions between biomes.
** [[Swampland]] grass, foliage, and water smoothly transition into other biomes.
* [[Taiga]]s now contain snow and ice.
; [[Village]]s
* [[Village/Structure (old)#Village structures|Blacksmith]] buildings in villages now have a chest that contains loot.
=== Gameplay ===
; [[Brewing]]
* Reduced brewing time from 30 seconds to 20 seconds.
; [[Enchanting]]
* Narrowed the various possibility of enchantment levels.
; [[Void]]
* Removed the void fog in creative mode.
; [[Chat]]
* Players can now enter [[formatting codes]] in chat to obfuscate the text and change its color. This change was silently reverted in the [[Java Edition 12w04a|12w04a]] development snapshot for 1.2.1.
**
* [[Formatting code]] §k
no longer makes obfuscated texts switch color randomly between {{color|#5555FF}} and {{color|#555555}}.
=== General ===
; [[Server]]s
* Non-operator users are auto-kicked in multiplayer servers if they spam in chat too much.
* Operators are not notified of the kick; they must assume that the user was auto-kicked.
== Fixes ==
; 3 bugs fixed
* Fixed "Sniper Duel" achievement not working.
* Fixed [[powered rails]] not depowering.
* Fixed [[powered rails]] not updating when placed.
== Trivia ==
* 1.1 is the only major release of all of ''Minecraft'' (including [[Java Edition Alpha|Alpha]] and [[Java Edition Beta|Beta]]) to have no subsequent minor versions.
** Technically, [[Java Edition 1.0.0|1.0]] had no subsequent minor ''client'' versions, as [[Java Edition 1.0.1|1.0.1]] was a server update.
== Video ==
An official video documenting some of the 1.1's major features was released on Mojang's official YouTube channel on January 12, 2012. The video was made by Hat Films, who have made update trailers and videos for Mojang in the past.
{{yt|nDrU6GTq8HM}}
== Notes ==
{{notelist}}
== References ==
{{reflist}}
== Navigation ==
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