{{Dungeons hatnote|type=enchantment}}
{{For|the snapshot|Java Edition 20w14∞}}
{{Infobox enchantment
|maxlevel=I
|primaryitems={{ItemSprite|Bow|link=Bow}}
|weight=1
|incompat=[[Mending]]
}}
'''Infinity''' is an [[enchantment]] for [[bow]]s that prevents regular [[arrow]]s from being consumed when shot. Only one arrow is needed to use a bow enchanted with Infinity.
== Obtaining ==
Infinity can be obtained from [[enchantment table]]s, drops from mobs that have spawned in a [[raid]],{{only|bedrock}} books obtained by [[fishing]], [[monster room]] chests, librarian [[villager]]s[If [[Villager Trade Rebalance]] is turned on, only desert librarian villagers can trade this enchantment.], and non-village [[structure]] loot.
== Usage ==
A [[bow]] enchanted with Infinity can be used to shoot unlimited arrows as long as the player's inventory contains at least one arrow. Fired arrows cannot be retrieved except in Creative mode (in which they are erased instead of added to the player's inventory).
Infinity has no effect on [[Tipped Arrow|tipped]] and [[spectral arrow]]s; they are still consumed as usual.
If a [[commands|command]] or an [[anvil]] in [[Creative]] mode is used to add Infinity to a [[crossbow]], it also does not consume normal arrows when loading the crossbow. However, [[firework rocket]]s are always consumed.
== Incompatibilities ==
[[Mending]] and Infinity are mutually exclusive. However, if combined with [[commands]], both enchantments function as normal.
== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|generatetranslationkeys=y
|nameid=infinity
|displayname=Infinity
|translationtype=enchantment
|foot=1}}
{{edition|bedrock}}:
{{ID table
|edition=bedrock
|shownumericids=1
|generatetranslationkeys=y
|nameid=infinity
|displayname=Infinity
|id=22
|translationkey=enchantment.arrowInfinite
|foot=1}}
== History ==
{{HistoryTable
|{{HistoryLine|java}}
|{{HistoryLine||1.1|dev=release|Added Infinity.}}
|{{HistoryLine||1.9|dev=15w42a|Infinity no longer displays as "Infinity I".}}
|{{HistoryLine||1.11.1|dev=16w50a|Infinity and [[Mending]] are now mutually exclusive but currently only if mending is in the first slot of the anvil.}}
|{{HistoryLine|||dev=release|Infinity and Mending are now always mutually exclusive, regardless of the order in the anvil UI.}}
|{{HistoryLine||1.20.5|dev=24w09a|Infinity now works on [[crossbow]]s if placed onto the weapon using data manipulation or a change to the enchantable/*
tags.}}
|{{HistoryLine|pocket alpha}}
|{{HistoryLine||v0.12.1|dev=build 1|Added the Infinity enchantment.}}
|{{HistoryLine|bedrock}}
|{{HistoryLine||1.21.30|dev=Preview 1.21.30.22|Infinity no longer displays as "Infinity I".}}
|{{HistoryLine|console}}
|{{HistoryLine||xbox=TU7|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|Added the Infinity enchantment.}}
|{{HistoryLine||xbox=TU54|xbone=CU44|ps3=1.52|psvita=1.52|ps4=1.52|wiiu=Patch 24|switch=1.0.4|Infinity and [[Mending]] are now mutually exclusive.}}
}}
== Issues ==
{{issue list}}
== Navigation ==
{{Navbox enchantments}}
[[de:Unendlichkeit]]
[[es:Infinidad]]
[[fr:Infinité]]
[[ja:無限]]
[[pt:Infinidade]]
[[th:ไม่จำกัด]]
[[zh:无限]]