{{Infobox version | title = 1.17.0.0 | vernum = 1.17 | image = Minecraft Dungeons 1.17.0.0.png | internal = 12688467 | edition = Minecraft Dungeons | type = | date = November 30, 2022 | prevparent = 1.16.2.0 | prev = 1.16.3.0 }} '''1.17.0.0''' is the last update to ''[[Minecraft Dungeons]]'', released on November 30, 2022, which adds balance changes to the [[MCD:Enchantsmith|enchantsmith]] and [[MCD:Ancient Hunt|ancient hunt]] gold rewards, and fixes bugs.{{cite|url=https://help.minecraft.net/hc/en-us/articles/360044268272|title=Minecraft Dungeons Patch Notes|website=Minecraft Help Center}} The announcement expressing 1.17.0.0 as the final update was published on September 28, 2023.{{cite|url=https://www.minecraft.net/en-us/article/dungeons--25-million-players|title=Minecraft Dungeons: 25 Million Players and Counting|website=Minecraft.net}} == Changes == ===Gameplay=== ;[[MCD:Tower|Tower]] *As of November 20th 2022, the Tower rotates weekly on Sundays. *Gear from previous seasonal events can now be obtained as rewards from playing the Tower. ;[[MCD:Ancient Hunt|Ancient Hunts]] *Changed the amount of gold received upon completing an Ancient Hunt from 10 to 30 *Gold Chest **Min Gold from 2 to 4 **Max Gold from 5 to 6 *Rare Gold Chest **Min Gold from 4 to 8 **Max Gold from 7 to 10 ===Mobs=== ;[[MCD:Enchantsmith|Enchantsmith]] *Base charge (Item level 1) from 100 to 20 *Price increase per re-roll from 5% to 10% *Item power scaler from 1 to 0.65 *Maximum re-roll price from 250 to 100 ===Items=== ====Weapons==== *Many unique variants of weapons have been brought in line with their non-unique selves after the previous balance patch including: **[[MCD:Sun's Grace|Sun's Grace]] ({{bug|MCD-7460}}) **[[MCD:Flail|Flail]] **[[MCD:Shrieking Crossbow|Shrieking Crossbow]] ({{bug|MCD-7512}}) **[[MCD:Bone Cudgel|Bone Cudgel]] ({{bug|MCD-7509}}) *[[MCD:Sponge Striker|Sponge Striker]] **Sponge Striker now correctly scales damage with difficulty ({{bug|MCD-5935}}) **Sponge Striker now deals damage as a cleave applied to the last arc of an attack combo, rather than only applying to the initially targeted enemy ===Enchantments=== ;[[MCD:Gravity|Gravity]] *Gravity affecting players now lasts for 1 second instead of 4 seconds *Ranged attacks with the Gravity enchantment will now trigger the Gravity FX in the correct location, making it easier to see what is being affected and from where ==Fixes== ;Performance / Stability *Fixed a crash that could occur when visiting the Powersmith and quickly going up to the next Tower floor *Fixed a soft lock that could occur when dying in the Tower after resuming a Tower run *The game no longer soft locks on the Floor reward screen when accessing a Settings submenu while other players move to the next floor *Fixed a crash that could occur on Xbox when switching profiles *Fixed a crash that could occur in the Tower by requiring all players to be loaded into the game before moving to the next floor ;Gameplay *Fixed an issue with client power levels being sometimes read incorrectly that could lead to low level items in merchant storefronts ({{bug|MCD-5449}}) *This can still rarely occur if a new merchant was just rescued during the previous mission *Enchantsmith can now replace an enchantment with a stackable enchantment if it already exists on the item ({{bug|MCD-7465}}) *Fixed falling blocks not falling for players other than the host when playing online multiplayer *Fixed an issue that could sometimes cause the chosen Tower difficulty to not correspond with the actual difficulty during gameplay *Players can now progress through the door to the next Tower floor if another player is frozen in ice *Fixed a Tower floor issue that prevented Shulkers from respawning and blocked progression *Fixed missing background music in the Camp *The Endermite pet no longer uses Baby Pig idle sound effects ;Gear *Exploding Crossbow and its variants no longer apply enchantments on splash damage ({{bug|MCD-7458}}) *The Ghost Kindler item description is no longer overridden by Cloaked Skull's description ({{bug|MCD-7517}}) *Added missing descriptions for Gift Wrap and Baby Moobloom on the cosmetics screen ({{bug|MCD-7462}}) *Fixed Bonehead Hammer particle effects freezing on the inventory screen in multiplayer games ;Missions *Completing the mini boss at the end of Treetop Tangle now counts as a "boss" for purposes like Apocalypse Plus requirements *Fixed semi-transparent background scenery appearing on Windswept Peaks when playing on Nintendo Switch ;Accessibility *The Screen Reader option is now properly reset when restoring default settings ;Localisation *Fixed the translation on the 'freeing villagers' prompt in several languages ({{bug|MCD-7322}}) *Added missing localized text for the Tower floor reward timer in all supported languages *Fixed incorrect context of "Gift Wrapping" translation in Polish *Fixed the "picked up" item prompt not being fully displayed in Korean *Fixed End Portal "Travel" prompt not being localized in all supported languages ;User Interface *Fixed item comparison stats showing inaccurately on the Tower reward screen *Players other than Player 1 can no longer open the Adventure Hub from the mission select screen *Fixed the selected item in the Storage Chest snapping back to the first slot when transferring items ({{bug|MCD-7449}}) *The cursor no longer snaps to the first slot of enchantments after re-rolling with the Enchantsmith *Fixed the cursor snapping back to the first slot of the current screen after claiming an Adventure Hub reward *Fixed a scrolling issue in the Storage Chest that prevented items from being visible on-screen *Fixed the cursor not moving correctly when using keyboard arrow keys on the Change Skin menu *Fixed an issue with the Tower floor cleared timer staying on the screen after opening the inventory, which prevented mouse inputs from registering *The name of the mission no longer appears on the voting pop up when selecting Random Mission in an online multiplayer session *The New Missions prompt no longer appears on the map screen while the Tower is selected *The Season Rank prompt on the main menu now fits properly when the language is set to Polish *Fixed the alignment of the 'Threat Increased' modifier on the HUD after picking up a raid captain banner ({{bug|MCD-7475}}) *"Left Stick" and "Right Stick" are now referred to properly on the HUD and in Settings *Fixed incorrect button prompts for navigation appearing after opening the inventory *Fixed navigation button prompts on the Storage Chest screen not fitting within screen boundaries in several languages ==Gallery== MCD 1.17.0.0 PatchNotes.png|Banner for the 1.17.0.0 patch notes from the feedback website. ==References== {{reflist}} == Navigation == {{Navbox Dungeons versions|release}} [[Category:Minecraft Dungeons versions]] [[de:Minecraft Dungeons:1.17.0.0]] [[fr:Minecraft Dungeons:1.17.0.0]] [[pt:Minecraft Dungeons:1.17.0.0]] [[zh:Minecraft Dungeons:1.17.0.0]]