{{about|the updates released in 2021|the soundtrack|Minecraft: Caves & Cliffs (Original Game Soundtrack)|the advancement|Advancement#Caves & Cliffs}} {{distinguish|Camps & Clubs}}
{{relevant guide|Java Edition guides/Caves & Cliffs|Bedrock Edition guides/Caves & Cliffs}}
{{Infobox theme | group = Part I | 1-1 = Java Edition 1.17.jpg | 1-1caption =
| 1-2 = Bedrock Edition 1.17.0.jpg | group2 = Part II | 2-1 = Caves&Cliffs2Java.jpg | 2-1caption =
| 2-2 = Caves&Cliffs2Bedrock.jpg | date = June 8, 2021 (Part I)
November 30, 2021 (Part II) | version = [[Java Edition 1.17]] (Part I)
[[Bedrock Edition 1.17.0]] (Part I)
[[Java Edition 1.18]] (Part II)
[[Bedrock Edition 1.18.0]] (Part II) | prevparent = [[Nether Update]] | nextparent = [[The Wild Update]] }} [[File:Caves & Cliffs logo 2.png|thumb|Caves & Cliffs logo.]]
{{relevant guide|Java Edition guides/Caves & Cliffs|Bedrock Edition guides/Caves & Cliffs}}
{{Q|Go underwater to team up with the axolotl and meet the glow squid. Tread carefully on higher ground because the goats might ram you!|[[minecraft.net]]|Caves & Cliffs: Part I}} {{Q|Explore bigger mountains, caves, and biomes along with an increased world height and updated terrain generation in the Caves & Cliffs Update.|[[minecraft.net]]|Caves & Cliffs: Part II}} '''Caves & Cliffs''', also known as the '''Cave Update'''{{tweet|kingbdogz|1347185812325212161|I've been at Mojang for a year now. This year has been absolutely bizarre, but I couldn't be happier to be working on the game of my dreams.

I can't believe I get to work on the Cave Update.|January 7, 2021}}
, is the name of two major themed updates for {{els|je|be}}. The first part was released as [[Java Edition 1.17]] and [[Bedrock Edition 1.17.0]] on June 8, 2021,{{Mcnet|caves---cliffs--part-i-out-today-bedrock|Caves & Cliffs: Part I Out Today on Bedrock|June 8, 2021|Matt Gartzke}}{{tweet|Minecraft|1399380652261265414|Grab your nearest calendar and start circling with a vengeance: Caves & Cliffs: Part I arrives June 8th on both Java and Bedrock!|May 31, 2021}} which focused on blocks and mobs. The second part was released as [[Java Edition 1.18]] and [[Bedrock Edition 1.18.0]]{{cite|url=https://help.minecraft.net/hc/en-us/articles/360059400852|title=Minecraft: Caves & Cliffs Update FAQ}} on November 30, 2021,{{Mcnet|caves---cliffs-update-part-ii-coming|Caves & Cliffs Update Part II is coming|November 17, 2021|Sofia Dankis}} and brought revamped [[Overworld]] generation, including new [[cave]]s and [[mountains]]. Caves & Cliffs was announced in [[Minecraft Live 2020]],{{Mcnet|minecraft-live-the-recap|Minecraft Live: The Recap|October 3, 2020}} and on April 14, 2021, [[Mojang Studios]] announced that the update would be split into two portions due to the amount and complexity of content, as well as team health.{{ytl|6YgKUZnUyak|A Caves & Cliffs Announcement|Minecraft|April 14, 2021}} It was later announced in [[Minecraft Live 2021]] that the Deep Dark portion, as well as certain items, of the Caves & Cliffs update would be delayed until [[The Wild Update]] to improve quality. On {{JE}}, Part I started development with snapshot [[20w45a]], which was released on November 4, 2020. The [[Java Edition 1.17 Pre-release 1|first pre-release]] for Caves & Cliffs: Part I was released on May 27, 2021, and the [[Java Edition 1.17 Release Candidate 1|first release candidate]] on June 4, 2021. Part II started development with [[1.18 Experimental Snapshot 1]], which was released on July 13, 2021, followed by [[Java Edition 1.18 Pre-release 1|the first pre-release]] on November 11, 2021, and the [[Java Edition 1.18 Release Candidate 1|first release candidate]] on November 25, 2021. On {{BE}}, Part I started development with [[Bedrock Edition beta 1.16.200.52|beta 1.16.200.52]], which was released on October 28, 2020. Most of the Part I features were behind [[experimental gameplay]] toggle until the Part I release and were not included in the full [[1.16.200]], [[1.16.210]], and [[1.16.220]] release.{{tweet|MattGartzke|1334183958586683396|My understanding is that Experimental Features only exist in Beta releases.|December 2, 2020}}{{tweet|MattGartzke|1334191207174475777|Goats are still in the latest beta, they just can't be accessed from a full version, only betas.|December 2, 2020}} In Part II, development continued with [[Bedrock Edition beta 1.17.30.23|beta 1.17.30.23]], which was released on August 25, 2021. In [[1.17.10]], released on July 13, 2021, non-beta users were able to test out most of early Part II features behind experimental gameplay.{{Mcnet|new-world-generation-bedrock-available-testing|New world generation in Bedrock available for testing|July 13, 2021}} Both ''Java'' and ''Bedrock'' editions received Caves & Cliffs: Part I on June 8, 2021, and Caves & Cliffs: Part II on November 30, 2021. Additionally, features from Caves & Cliffs: Part I, were released for {{el|ee}} in [[Education Edition 1.17.30|1.17.30]] on November 2, 2021. Part II features were released in [[Education Edition 1.18.32|1.18.32]] on August 9, 2022. For ''[[China Edition]]'', Caves & Cliffs: Part I was released on January 21, 2022, and Part II on August 26, 2022. == Notable features == {{dablink|Main articles: [[Java Edition 1.17]] and [[Java Edition 1.18|1.18]]; [[Bedrock Edition 1.17.0]] and [[Bedrock Edition 1.18.0|1.18.0]].}} ; New [[block]]s * [[File:Azalea JE2 BE2.png|32px]] [[Azalea]] & [[File:Flowering Azalea JE2 BE2.png|32px]] [[Flowering Azalea]] ** Found in [[lush caves]]. ** Can also be generated from using [[bone meal]] on a [[moss block]]. ** Using bone meal spawns an [[azalea tree]]. * [[File:Azalea Leaves.png|32px]] [[Azalea Leaves]] * [[File:Flowering Azalea Leaves.png|32px]] [[Flowering Azalea Leaves]] * [[File:Calcite JE4 BE1.png|32px]] [[Calcite]] ** Found surrounding [[amethyst geode]]s and in [[stony peaks]]. * {{Animate|Candle JE1 BE1.png; White Candle.png; Light Gray Candle.png; Gray Candle.png; Black Candle.png; Brown Candle.png; Red Candle.png; Orange Candle.png; Yellow Candle.png; Lime Candle.png; Green Candle.png; Cyan Candle.png; Light Blue Candle.png; Blue Candle.png; Purple Candle.png; Magenta Candle.png; Pink Candle.png|32px}} [[Candle]] ** Crafted by combining 1 [[honeycomb]] and 1 [[string]]. ** Unlit when placed. ** {{Animate|Candle (lit) JE2 BE1.png; White Candle (lit) JE3 BE1.png; Light Gray Candle (lit) JE3 BE1.png; Gray Candle (lit) JE3 BE1.png; Black Candle (lit) JE3 BE1.png; Brown Candle (lit) JE3 BE1.png; Red Candle (lit) JE3 BE1.png; Orange Candle (lit) JE3 BE1.png; Yellow Candle (lit) JE3 BE1.png; Lime Candle (lit) JE3 BE1.png; Green Candle (lit) JE3 BE1.png; Cyan Candle (lit) JE3 BE1.png; Light Blue Candle (lit) JE3 BE1.png; Blue Candle (lit) JE3 BE1.png; Purple Candle (lit) JE3 BE1.png; Magenta Candle (lit) JE3 BE1.png; Pink Candle (lit) JE3 BE1.png|32px}} Can be lit using [[flint and steel]] or [[fire charge]] ** Can also be dyed in 16 colors. ** Can also be placed on [[cake]]s. * {{Animate|Cave Vines (head) JE1 BE1.png; Cave Vines (berries) JE1 BE1.png|32px}} [[Cave Vines]] ** Found in [[lush caves]]. ** Planted by {{control|placing}} [[glow berries]] on the bottom of a block. * [[File:Big Dripleaf JE2 BE1.png|32px]] [[Big Dripleaf]] ** Found in [[lush caves]]. ** Can be used as a temporary platform. *** The longer a player, mob, or entity stands on it, the leaf droops down and drops them before returning to its untilted state. * [[File:Small Dripleaf JE3.png|32px]] [[Small Dripleaf]] ** Found in [[lush caves]]. ** Using bone meal turns it to a big dripleaf. * [[File:Dripstone Block JE1 BE1.png|32px]] [[Dripstone Block]] ** Found in [[dripstone caves]]. ** Can also be crafted using four [[pointed dripstone]]. ** Used to grow pointed dripstone. * [[File:Hanging Roots JE2 BE1.png|32px]] [[Hanging Roots]] ** Found on the undersides of [[azalea tree]]s. * [[File:Lightning Rod (U) JE3.png|32px]] [[Lightning Rod]] ** Crafted using three [[copper ingot]]s. ** Used to redirect lightning strikes within a 128 block radius. ** Can also be hit with a [[trident]] with [[Channeling]] during a thunderstorm. * [[File:Moss Block JE1 BE1.png|32px]] [[Moss Block]] ** Found in [[lush caves]]. ** Spreads to adjacent blocks using [[bone meal]]. * [[File:Moss Carpet.png|32px]] [[Moss Carpet]] ** Crafted using two moss blocks adjacent to each other. * [[File:Pointed Dripstone Tip (down texture) JE1.png|32px]] [[Pointed Dripstone]] ** Found in [[dripstone caves]]. ** Forms a stalactite when placed on the bottom of a block. ** Forms a stalagmite when placed on the top of a block. ** Forms a pillar when a stalactite and stalagmite meet. * [[File:Powder Snow JE1 BE1.png|32px]] [[Powder Snow]] ** Found in [[grove]]s and [[snowy slopes]]. ** Can also be farmed using a cauldron when snowing. ** Causes players and mobs to fall through and move at a slow speed. *** Staying too long in powder snow causes freeze damage. * [[File:Rooted Dirt JE1 BE1.png|32px]] [[Rooted Dirt]] ** Found near [[azalea tree]]s. ** Can also spawn post-generation by growing an azalea tree with [[bone meal]]. * [[File:Sculk Sensor JE1.gif|32px]] [[Sculk Sensor]] ** Not available outside of commands. * [[File:Smooth Basalt JE1 BE1.png|32px]] [[Smooth Basalt]] ** Found surrounding [[amethyst geode]]s. * [[File:Spore Blossom JE1.png|32px]] [[Spore Blossom]] ** Found in [[lush caves]]. ** Produces green particles from above. * [[File:Tinted Glass JE2 BE1.png|32px]] [[Tinted Glass]] ** Crafted using a glass block surrounded by four amethyst shards. ** Allows the ability to see through the block but blocks out light from within. * [[File:Tuff.png|32px]] [[Tuff]] ** Found in blobs sizes underground from y-levels of -63 to 0. ** Can also be found in iron ore veins. * New amethyst blocks, all from [[amethyst geode]]s: ** {{Animate|Small Amethyst Bud (U) JE1.png; Medium Amethyst Bud (U) JE1.png; Large Amethyst Bud (U) JE1.png|32px}} [[Amethyst Bud]] and [[File:Amethyst Cluster (U) JE1.png|32px]] [[Amethyst Cluster]] *** Grows from a budding amethyst. *** When amethyst clusters are broken, it drops [[amethyst shard]]s. ** [[File:Block of Amethyst JE3 BE1.png|32px]] [[Block of Amethyst]] ** [[File:Budding Amethyst JE3 BE1.png|32px]] [[Budding Amethyst]] *** Cannot be mined using [[Silk Touch]] *** Used to grow an amethyst cluster. * New [[copper]] blocks: ** [[File:Copper Ore JE2 BE2.png|32px]] [[Copper Ore]] and its [[File:Deepslate Copper Ore JE2 BE2.png|32px]] deepslate counterpart *** Found in y-levels between -16 and 112. *** Drops [[raw copper]] when mined without [[Silk Touch]]. ** {{Animate|Copper Block JE1 BE1.png; Exposed Copper Block JE1 BE1.png; Weathered Copper Block JE1 BE1.png; Oxidized Copper Block JE1 BE1.png|32px}} [[Copper Block]] *** Has 4 levels of [[oxidation]] and can be [[Oxidation|wax]]ed to prevent further oxidation. **** The wax can be scraped off using an [[axe]]. ** {{Animate|Cut Copper JE2 BE1.png; Exposed Cut Copper JE1 BE1.png; Weathered Cut Copper JE1 BE1.png; Oxidized Cut Copper JE1 BE1.png|32px}} [[Cut Copper]] *** {{Animate|Cut Copper Stairs (N) JE2 BE1.png; Exposed Cut Copper Stairs (N) JE1 BE1.png; Weathered Cut Copper Stairs (N) JE1 BE1.png; Oxidized Cut Copper Stairs (N) JE1 BE1.png|32px}} [[Cut Copper Stairs]] *** {{Animate|Cut Copper Slab JE2 BE1.png; Exposed Cut Copper Slab JE1 BE1.png; Weathered Cut Copper Slab JE1 BE1.png; Oxidized Cut Copper Slab JE1 BE1.png|32px}} [[Cut Copper Slab]] * New deepslate blocks: ** [[File:Deepslate.png|32px]] [[Deepslate]] *** Found below y-levels from 8 to -63, gradually replacing [[stone]]. *** Is harder and takes longer to mine compared to stone. *** Drops [[cobbled deepslate]] when mined with a non-[[Silk Touch]] pickaxe. ** {{Animate|Deepslate Coal Ore JE1 BE2.png; Deepslate Copper Ore JE2 BE2.png; Deepslate Iron Ore JE2 BE1.png; Deepslate Redstone Ore JE2 BE1.png; Deepslate Lapis Lazuli Ore JE3 BE2.png; Deepslate Gold Ore JE2 BE1.png; Deepslate Diamond Ore JE2 BE1.png; Deepslate Emerald Ore JE1 BE1.png|32px}} [[Deepslate]] variants of the 7 existing Overworld [[ore]]s ** [[File:Deepslate.png|32px]] [[Infested Deepslate]] ** [[File:Cobbled Deepslate.png|32px]] [[Cobbled Deepslate]] *** Can be used in lieu of [[cobblestone]] for most recipes. *** [[File:Cobbled Deepslate Stairs.png|32px]] [[Cobbled Deepslate Stairs]] *** [[File:Cobbled Deepslate Slab.png|32px]] [[Cobbled Deepslate Slab]] *** [[File:Cobbled Deepslate Wall.png|32px]] [[Cobbled Deepslate Wall]] ** [[File:Polished Deepslate.png|32px]] [[Polished Deepslate]] *** [[File:Polished Deepslate Stairs.png|32px]] [[Polished Deepslate Stairs]] *** [[File:Polished Deepslate Slab.png|32px]] [[Polished Deepslate Slab]] *** [[File:Polished Deepslate Wall.png|32px]] [[Polished Deepslate Wall]] ** [[File:Deepslate Bricks.png|32px]] [[Deepslate Bricks]] *** [[File:Deepslate Brick Stairs.png|32px]] [[Deepslate Brick Stairs]] *** [[File:Deepslate Brick Slab.png|32px]] [[Deepslate Brick Slab]] *** [[File:Deepslate Brick Wall.png|32px]] [[Deepslate Brick Wall]] *** [[File:Cracked Deepslate Bricks.png|32px]] [[Cracked Deepslate Bricks]] ** [[File:Deepslate Tiles.png|32px]] [[Deepslate Tiles]] *** [[File:Deepslate Tile Stairs.png|32px]] [[Deepslate Tile Stairs]] *** [[File:Deepslate Tile Slab.png|32px]] [[Deepslate Tile Slab]] *** [[File:Deepslate Tile Wall.png|32px]] [[Deepslate Tile Wall]] *** [[File:Cracked Deepslate Tiles.png|32px]] [[Cracked Deepslate Tiles]] ** [[File:Chiseled Deepslate.png|32px]] [[Chiseled Deepslate]] * New raw [[mineral]] blocks: ** [[File:Block of Raw Iron JE3 BE2.png|32px]] [[Block of Raw Iron]] ** [[File:Block of Raw Gold JE3 BE2.png|32px]] [[Block of Raw Gold]] ** [[File:Block of Raw Copper JE2 BE2.png|32px]] [[Block of Raw Copper]] ; New [[item]]s * [[File:Amethyst Shard JE2 BE1.png|32px]] [[Amethyst Shard]] ** Obtained by mining an [[amethyst cluster]]. ** Used to craft [[tinted glass]], [[blocks of amethyst]], and the [[spyglass]]. * [[File:Bucket of Axolotl JE1 BE1.png|32px]] [[Bucket of Axolotl]] ** Obtained by using a [[water bucket]] on an [[axolotl]]. ** Can be used to transport the axolotl to a new location. * [[File:Copper Ingot JE2 BE1.png|32px]] [[Copper Ingot]] ** Obtained from smelting [[raw copper]]. ** Used to create [[copper]] blocks, [[lightning rod]]s, and the [[spyglass]]. * [[File:Glow Berries JE1 BE1.png|32px]] [[Glow Berries]] ** Grows on cave vines found natrually in [[lush caves]]. ** Restores {{hunger|2}} hunger and gives 0.4 hunger saturation. * [[File:Glow Ink Sac JE1 BE1.png|32px]] [[Glow Ink Sac]] ** Obtained as drops from [[glow squid]]s. ** Used to make [[sign]]s glow in the dark. ** Can also be used to craft [[glow item frame]]s. * [[File:Powder Snow Bucket JE1 BE1.png|32px]] [[Powder Snow Bucket]] ** Obtained from using a bucket on [[powder snow]] or a cauldron that is filled with powder snow. ** Used to place powder snow, which does not have an item form. * [[File:Spyglass (item) JE3 BE1.png|32px]] [[Spyglass]] ** Crafted using a amethyst shard on top of two copper ingots. ** Used to zoom in from afar. * New raw [[mineral]] obtained from mining their respective ores: ** [[File:Raw Iron JE3 BE2.png|32px]] [[Raw Iron]] ** [[File:Raw Gold JE3 BE2.png|32px]] [[Raw Gold]] ** [[File:Raw Copper JE3 BE2.png|32px]] [[Raw Copper]] * New [[music disc]]: ** [[File:Music Disc Otherside JE1.png|32px]] [[Music Disc otherside|Lena Raine - otherside]] *** Obtained from loot chests in [[monster room]]s and [[stronghold]]s. * [[Spawn egg]]s: ** [[File:Axolotl Spawn Egg.png|32px]] Axolotl Spawn Egg ** [[File:Glow Squid Spawn Egg.png|32px]] Glow Squid Spawn Egg ** [[File:Goat Spawn Egg.png|32px]] Goat Spawn Egg ; New [[mob]]s * {{Animate|Lucy Axolotl JE2 BE1.png; Wild Axolotl JE1.png; Gold Axolotl JE2.png; Cyan Axolotl JE2.png; Blue Axolotl JE2.png|32px}} [[Axolotl]] ** Spawns in [[lush caves]]. ** Can assist the player in aquatic combat, and grant [[Regeneration]]. ** Will play dead in order to recover health. ** Comes in five different colors: Leucistic, Wild, Gold, Cyan, and Blue *** Blue axolotl are rare and only obtainable through breeding axolotl that have a blue mutation. ** Can be bred with [[bucket of tropical fish|buckets of tropical fish]]. * [[File:Glow Squid JE1.gif|32px]] [[Glow Squid]] ** Spawns in dark, underwater areas. ** They appear to glow, but does not produce any light. ** Drops [[glow ink sac]]s when killed. * [[File:Goat JE1 BE1.png|32px]] [[Goat]] ** Spawns in [[mountains|mountain biomes]]. ** Will try to ram into a stationary entity, including the player. *** If successful, the entity takes {{hp|1}} to {{hp|3}} damage and is dealt 9 blocks of knockback. ** Can come in both a normal variant and a screaming variant. ** Can be bred with [[wheat]]. ; New non-mob entities * [[File:Glow Item Frame JE1 BE3.png|32px]] [[Glow Item Frame]] ** Crafted using an [[glow ink sac]] and [[item frame]]. ** Acts similarly to standard item frames, but items and maps are visible in the dark. [[File:1-18-ore-distribution.jpg|thumb|right|Ore distribution changes]] ; New [[world generation]] * Major overhaul of terrain and [[cave]] generation, with a new expanded [[world height]] from top to bottom. ** Biomes can now be generated in 3D, with different biomes depending now on y-level. ** Caves are now composed of two layers depending on depth. *** A stone layer, found in y-levels above 0. *** A deepslate layer, found in y-levels below 8. ** [[Aquifers]], or bodies of water, generate deep underground, independent of sea level at y=63. ** Caves now come in three noise generations: "cheese", "spaghetti", and "noodle". *** Cheese caves are large sprawling caves with stone pillars from top to bottom, and allows for elytra flight. *** Spaghetti caves are long, thin caves with smaller aquifers. *** Noodle caves are thinner, and smaller compared to spaghetti caves. ** Ore generation has changed. *** [[Coal ore]] now tries to generate twice, evenly between y=136 and y=256; and as a spread between y=0 to y=192 with a peak at y=96. *** [[Copper ore]] generates as a spread between y=-16 and y=112 with a peak at y=48. *** [[Iron ore]] now tries to generate three times, as a spread above y=80 with a peak at y=256; another spread between y=-24 to y=57 with a peak at y=16; and a small even distribution between y=-64 and y=-32. *** [[Gold ore]] now generates between y=-64 and y=32 with a peak at y=-16. Extra gold can also generate below y=-48. **** In [[badland]]s, gold now generates from y=79 to y=256 with an increase number of blobs. *** [[Lapis lazuli ore]] now tries to generate twice, as a spread between y=-32 and y=32 with a peak at y=0; and unexposed evenly between y=-64 and y=64. *** [[Redstone ore]] now tries to generate twice, evenly between y=16 and y=-64; and as a spread below y=-32 with a peak at y=-64 *** [[Diamond ore]] now generates as a spread, generating below y=16 and peaking at y=-64. *** [[Emerald ore]] generates above y=-16 and peaks at y=256, decreasing in quantity as the altitude decreases. ** Upgrading worlds before this update now blend chunk boundaries from old chunks to new chunks seemlessly. *** The bedrock layer for older worlds is converted to deepslate. * New biomes: ** [[Cave]] biomes: *** {{BiomeLink|Dripstone Caves}} **** Found underground in areas that are the farthest away from any ocean biomes. **** Generates with [[dripstone block]]s, [[pointed dripstone]], [[water]], and [[copper ore]]. *** {{BiomeLink|Lush Caves}} **** Found underground in areas with high humidity, such as [[jungle]]s. **** [[Axolotl]]s can only be found here. **** Generates with [[azalea]], [[moss block]], [[moss carpet]], [[grass]], [[tall grass]], [[vines]], [[water]], [[clay]], [[small dripleaf|small]] and [[big dripleaf]], [[spore blossom]]s, and [[glow berries]]. ** [[Mountain]] biomes: *** {{BiomeLink|Jagged Peaks}} **** Found in sharp and jagged peaks in areas with snowy, cold, or temperate biomes. **** [[Goat]]s can only spawn here. **** Generates with [[snow]], [[snow block]]s, and [[stone]]. *** {{BiomeLink|Frozen Peaks}} **** Found in smooth and less jagged peaks in areas with snowy, cold, or temperate biomes. **** [[Goat]]s can only spawn here. **** Generates with [[snow]], [[snow block]]s, [[ice]], and [[packed ice]]. *** {{BiomeLink|Snowy Slopes}} **** Found near slopes of mountains next to plains or snowy plains. **** [[Goat]]s and [[rabbit]]s spawn here. **** Generates with [[snow]], [[snow block]]s, and [[powder snow]]. *** {{BiomeLink|Grove}} **** Found near slopes of snowy mountains that are near forest biomes. **** Generates with [[snow block]]s and [[powder snow]]. *** {{BiomeLink|Meadow}} **** An elevated grassy biome, that is cold but filled with flowers. **** Generates with [[grass]], [[tall grass]], [[dandelion]]s, [[azure bluet]]s, [[cornflower]]s, [[poppy|poppies]], [[Oxeye Daisy|oxeye daisies]], and [[allium]]s. *** {{BiomeLink|Stony Peaks}} **** Found in areas that are surrounded by warm biomes, such as [[jungle]]s and [[savannas]]. **** Generates with [[stone]], [[gravel]], and [[calcite]]. * New [[structure]]: ** [[File:Amethyst Geode JE4 BE1.png|32px]] [[Amethyst geode]] *** Found underground. *** Surrounded by [[smooth basalt]] and [[calcite]]; the inside contains [[block of amethyst]] and [[amethyst cluster]]s. ** [[File:Azalea Tree.png|32px]] [[Azalea tree]] ; New [[Minecraft: Caves & Cliffs (Original Game Soundtrack)|soundtrack]] * Eight new ambient tracks from [[Lena Raine]] and [[Kumi Tanioka]] were added; all but the tracks by Kumi Tanioka would play on the [[main menu]] until [[The Wild Update]]. ** "[[Stand Tall]]" by [[Lena Raine]] *** Plays in [[snowy slopes]], [[jagged peaks]], [[frozen peaks]], and [[stony peaks]]. ** "[[Left to Bloom]]" by [[Lena Raine]] *** Plays in [[lush caves]], [[meadow]]s, and any other biome that does not already have a corresponding set of biome-specific music. ** "[[Wending]]" by [[Lena Raine]] *** Plays in [[grove]]s, [[jagged peaks]], [[stony peaks]], and [[dripstone caves]]. ** "[[Infinite Amethyst]]" by [[Lena Raine]] *** Plays in [[grove]]s and [[dripstone caves]]. ** "[[One More Day]]" by [[Lena Raine]] *** Plays in [[meadow]]s, [[snowy slopes]], [[lush caves]], and any other biome that does not already have a corresponding set of biome-specific music. ** "[[Floating Dream]]" by [[Kumi Tanioka]] *** Plays in [[jagged peaks]], [[lush caves]], and any other biome that does not already have a corresponding set of biome-specific music. ** "[[Comforting Memories]]" by [[Kumi Tanioka]] *** Plays in [[grove]]s and any other biome that does not already have a corresponding set of biome-specific music. ** "[[An Ordinary Day]]" by [[Kumi Tanioka]] *** Plays in [[snowy slopes]], [[dripstone caves]], and [[lush caves]]. ; Notable changes * Ores received a texture change in their ore shape to better made them distinct for colorblind players. ** [[Diamond ore]] kept the classic shape with only some minor tweaks with colorization. * [[Iron ore]] and [[gold ore]] no longer drops itself when mined with a non-[[Silk Touch]] pickaxe; instead giving their raw mineral form. ** This permits both blocks to be affected with [[Fortune]] for the first time for increased drops. * [[Mineshaft]]s now generate with oak logs as pillars, and oak fences with [[chains]] as a means for support. == Further revisions == === ''Java Edition'' === ; 1.17 * [[Java Edition 1.17.1|1.17.1]] made changes to some game mechanics and fixes bugs. ; 1.18 * [[Java Edition 1.18.1|1.18.1]] made minor changes to fog and fixes bugs. * [[Java Edition 1.18.2|1.18.2]] added the {{cmd|placefeature}} command, made a lot changes to [[tag]]s and [[custom world generation]], and fixes bugs. === ''Bedrock Edition'' === ; 1.17 *[[Bedrock Edition 1.17.1|1.17.1]] was released exclusively on Nintendo Switch to fix a bug in which players weren't able to connect to any server. *[[Bedrock Edition 1.17.2|1.17.2]] was released to fix bugs related to world generation. *[[Bedrock Edition 1.17.10|1.17.10]] added [[candle]]s, brought additional parity with {{JE}}, experimental features for [[Bedrock Edition 1.18.0|1.18.0]], and fixed bugs. *[[Bedrock Edition 1.17.11|1.17.11]] was released to fix some critical bugs. *[[Bedrock Edition 1.17.30|1.17.30]] was released to bring additional parity with {{JE}}, new features behind the experimental toggle, and fixed bugs. *[[Bedrock Edition 1.17.32|1.17.32]] was released to fix some critical bugs after the release of 1.17.30. *[[Bedrock Edition 1.17.33|1.17.33]] was released exclusively on Fire tablets to fix a bug in which players weren't able to launch the game. *[[Bedrock Edition 1.17.34|1.17.34]] was released to fix a bug in which owned content did not appear in the inventory after redeeming a retail code. *[[Bedrock Edition 1.17.40|1.17.40]] was released to fix bugs and add more features behind the experimental toggle. *[[Bedrock Edition 1.17.41|1.17.41]] was released to fix some critical bugs after the release of 1.17.40. ; 1.18 *[[Bedrock Edition 1.18.1|1.18.1]] and [[Bedrock Edition 1.18.2|1.18.2]] were released to fix some critical bugs after the release of 1.18.0. *[[Bedrock Edition 1.18.10|1.18.10]] was released to bring more parity with {{JE}} and fix bugs. *[[Bedrock Edition 1.18.11|1.18.11]] was released exclusively on Nintendo Switch to fix bugs. *[[Bedrock Edition 1.18.12|1.18.12]] was released to fix bugs. *[[Bedrock Edition 1.18.30|1.18.30]] was released to add new Create New World UI, more parity with {{JE}} such as 64-bit seeds, hunger changes, and fixes bugs. *[[Bedrock Edition 1.18.31|1.18.31]] was released to add the Spectator mode experimental toggle and fix bugs. *[[Bedrock Edition 1.18.32|1.18.32]] was released exclusively on Android, Fire OS, and Nintendo Switch to improve game performance. *[[Bedrock Edition 1.18.33|1.18.33]] was released exclusively on Nintendo Switch to fix bugs. == Videos == === Trailer === {{Main|Mojang cinematics}}A trailer for Part I was released on June 8, 2021. {{CV|0maWbr0FHKY|Caves & Cliffs Update: Part I - Official Trailer}} A trailer for Part II was released on November 30, 2021. {{CV|vdrn4ouZRvQ|Minecraft Caves & Cliffs Update: Part II - Official Trailer}} === Showcases === Videos made by [[slicedlime]]: ==== ''Java Edition''==== ===== 1.17 ===== {{CV|4yieNs8mwIs|What's New in Minecraft 1.17 - The Caves and Cliffs Update Part I?}} {{CV|6DdPEPrcGtY|Technical News in Minecraft Java Edition 1.17 - The Caves & Cliffs Update Part I}} {{CV|JWF1WH0qpFU|Custom World Changes in Minecraft Java Edition 1.17}} ===== 1.18 ===== {{CV|KkGf0h9N55w|What's New in Minecraft 1.18 - The Caves & Cliffs Update Part II?}} {{CV|arNJJwUa8Q0|Where Are The Diamonds? Ore Distribution in Minecraft 1.18 - The Caves & Cliffs Update}} {{CV|SAdbjpHdo1o|Texture Updates in Minecraft 1.18 - The Caves & Cliffs Update}} {{CV|WPP5hS6GaDM|Technical News in Minecraft 1.18}} === Other === {{CV|lIJV_f-haBU|Caves, Cliffs & Other Updates: How We Make Minecraft - Episode 5}} {{CV|aKQ4bdqJUxc|The Secrets of Minecraft: Caves & Cliffs Part I}} {{CV|yAEw1lJrsL4|Dev Diaries: World Generation}} {{CV|wSsDBpDQKaE|Dev Diaries: Caves & Cliffs Mobs}} {{CV|eiS1F1nG7Go|Dev Diaries: Community Collaborations}} {{CV|sWCQP07v1Mo|Caves & Cliffs Special: Blocks}} {{CV|WMD6pKm9sQQ|Caves & Cliffs Special: Mobs}} {{CV|tf52zco5JyY|Minecraft 1.18 - But what happens to my old world?}} {{CV|Tx5NydA-Smo|Minecraft 1.18 - Candles cancel creeper parties?!}} === Soundtrack === {{CV|OuYA_siR8Hc|Lena Raine - "Stand Tall"}} {{CV|hb5TsZcAiJQ|Lena Raine - "Left to Bloom"}} {{CV|TzcwvQ0MDCo|Lena Raine - "Ancestry"}} {{CV|uPM--9Gar60|Lena Raine - "Wending"}} {{CV|y-f8pEX1Q1M|Lena Raine - "Infinite Amethyst"}} {{CV|Y5KFnQYCdsk|Lena Raine - "One More Day"}} {{CV|kK81m-A3qpU|Lena Raine - "otherside"}} {{CV|CG7bdkACNKM|Kumi Tanioka - "Floating Dream"}} {{CV|k79dMVVmvA8|Kumi Tanioka - "Comforting Memories"}} {{CV|VSuIdgr66ho|Kumi Tanioka - "An Ordinary Day"}} == Trivia == * [[Mojang Studios]] employees explored real caves to research for the update. This helped give inspiration and ideas for the update, including for the noodle caves (previously called mesh caves).{{tweet|henrikkniberg|1319472424115724289|Yes, and yes. Was hoping to do a larger field trip to different countries with interesting caves, but covid got in the way so we had stay more local.|October 23, 2020}}{{tweet|henrikkniberg|1318946383680995349|Mesh caves were inspired by this field trip.|October 21, 2020}} ** [[Henrik Kniberg]] also recalled memories of past visits to caves around the world.{{tweet|henrikkniberg|1319473892327645184|I used to travel a lot in the past though (before becoming aware of climate change), and I like visiting caves, so I dug up memories from fascinating cave visits in Spain, South Africa, New Zealand, and British Virgin Isles and some other places.|October 23, 2020}} * The art style of the concept art for Caves & Cliffs was inspired by the concept art of the [[wikipedia:Adventure Time|''Adventure Time'']] episode ''Diamonds and Lemons'', which was a crossover with ''[[Minecraft]]''.{{tweet|cookiecat_9|1312675314267566080|Definitely one of my biggest inspirations! My favorite show + favorite game - it shaped a lot how I approached concepts for Minecraft artstyle|October 4, 2020}} * [[Archaeology]], [[bundle]]s, the [[deep dark]] biome, [[sculk family|sculk]] blocks, the [[warden]], and [[goat horn]]s were originally planned to be added in this update, but were delayed to a later version when the update was split. Sculk, the Deep Dark, the warden, and goat horns were added in [[The Wild Update]], archaeology was added in the [[Trails & Tales]] update, and bundles are added in the [[Bundles of Bravery]] drop.{{ytl|6YgKUZnUyak|A Caves & Cliffs Announcement|Minecraft|April 14, 2021|t=286}} ; Trailer trivia * At the [https://youtu.be/0maWbr0FHKY?t=24 0:24] mark of the Caves & Cliffs: Part I trailer, the {{w|Capricornus}} constellation can be spotted in the sky, which represents the sea-goat and is the Latin name for the [[goat horn]]. * In the same trailer at [https://youtu.be/0maWbr0FHKY?t=30 0:30], a [[MCD:Necromancer|Necromancer]] laugh from ''[[Minecraft Dungeons]]'' can be heard. == Gallery == File:Caves & Cliffs.png|Caves & Cliffs release logo File:Caves & Cliffs cover art 2.png|Caves & Cliffs: Part I artwork File:Caves & Cliffs cover art.png|Caves & Cliffs: Part I artwork without logo File:Caves & Cliffs (Part II) Artwork.jpg|Caves & Cliffs: Part II artwork File:Caves & Cliffs Part II.png|Caves & Cliffs: Part II artwork without logo File:BacktoBackXGS Oct2021.jpg|The reveal of the Caves & Cliffs: Part II artwork File:Caves & Cliffs logo 1.png|The logo used at [[Minecraft Live 2020]], which uses the former "Minecraft" logo. Screenshots of the Caves & Cliffs update from [[Minecraft Live 2020]] and other sources: Bedrock 1.16.220.52 PatchNotes.jpg|A view of the lush caves. JE 1.17 Development Big Dripleaves.png|Big dripleaves. Boating.png|A player boating inside of a spaghetti cave, showcasing a subterranean water feature. Glow Lichen path inside of a cave.jpg|A path of glow lichen in a cave. UndergroundLake.png|A large underground lake in a cheese cave. Mesh caves.png|One of the very few pictures of a mesh cave. Example-of-other-stone-generation.png|In an image from a developer, a likely prototype for [[calcite]] strips can be seen. Floating village dev teaser.jpg|The full image. Dripstone Caves.png|A view of the dripstone caves. MCLive Summary MountainGoats.jpg|Multiple goats, showcasing jump height. Amethyst geode inside.png|Inside of an amethyst geode. Rusted copper roof screenshot.jpg|A copper roof house with weathered copper. Lightning Rod Strike.png|Lightning striking a [[lightning rod]]. JE 1.17 Development Axolotls.jpg|Multiple [[Axolotl|axolotl]] in a lush cave. JE 1.17 Development Axolotl attack 2.jpg|An axolotl army attacking an elder guardian. Lush Caves.png|[[Lush Caves]]. Minecraft* 1.17-waterlogged-rail @ 06c91d33a1.png|A leaked screenshot showing "waterlogged-rail" in the title. Cozy Cabin Caves & Cliffs.jpg|Several Caves & Cliffs features around a cozy cabin. === Concept artwork === Mariana-salimena-lush-caves.png|Lush caves and its vegetation. Mariana-salimena-lush-caves-v12.png|Lush caves. Mariana-salimena-lush-caves-v12night.png|Lush caves at night. Dripstone caves concept art.png|Dripstone caves and pointed dripstone. Mariana-salimena-watercave.png|Lake caves. Flooded caves.jpg|Flooded caves. Axolotl & Warden concept art.jpg|Axolotl and the warden. Axolotl concept art.jpg|"Cutie in a Bucket" - concept art of axolotl. Axolotl group concept art.jpg|School of axolotls. Scale of cuteness concept art.jpg|"Scale of Cuteness". Concept art of the axolotl, goat, and the warden. Geode concept art 1.jpg|Concept art of underground crystals, which was later reiterated into the amethyst geode. Geode concept art 2.jpg|Ditto. === Artwork === File:MC-Caves-and-Cliffs Media-Block-Goat 475x322.png|[[Goat]] and [[Powder Snow]] File:MC-Caves-and-Cliffs Media-Block-Copper 475x322.png|[[Copper Ore]] and [[Block of Copper|Copper Block]] File:MC-Caves-and-Cliffs Media-Block-Amythest 475x322.png|[[Amethyst]] and [[Spyglass]] File:MC-Caves-and-Cliffs Media-Block-Axolotl 475x322.png|[[Axolotl]] File:Caves & Cliffs alternative key art.jpeg|Original artwork from where the individual assets came. === Comparison artwork === C&C Cave Gen.png|New cave generation C&C Ore Veins.png|Changes to ore distribution and introduction of [[ore vein]]s C&C Aquifers.png|[[Aquifer]]s providing local water levels C&C WorldHeight.png|Changes to world height from Y{{=}}-64 up to Y{{=}}320 C&C 3DBiome.png|3D biome distribution C&C NewTerrain.png|Biomes now adapting to any type of terrain generations C&C WorldBlend.png|World blending between old and new chunks C&C MobSpawning.png|Mob spawning changes == References == {{reflist}} == External links == * [https://minecraft.net/updates/caves-and-cliffs Minecraft Caves and Cliffs Update | Minecraft] ([https://web.archive.org/web/20220402015334/https://www.minecraft.net/en-us/updates/caves-and-cliffs Archive]) == Navigation == {{Navbox named updates}} {{Navbox Java Edition versions|1.1x}} {{Navbox Bedrock Edition versions|1.1x}} [[Category:Named updates]] [[de:Caves & Cliffs]] [[el:Caves & Cliffs]] [[es:Caves & Cliffs]] [[id:Caves & Cliffs]] [[ja:洞窟と崖]] [[pl:Caves & Cliffs]] [[pt:Caves & Cliffs]] [[ru:Caves & Cliffs]] [[th:Caves & Cliffs]] [[uk:Caves & Cliffs]] [[zh:洞穴与山崖]]