{{about|craftable banners|the banner used by illagers|Ominous Banner|the image released alongside version changelogs|Version banner}}
{{Infobox block
| group = White
| 1-1 = White Banner.gif
| invimage = White Banner
| group2 = Light Gray
| 2-1 = Light Gray Banner.gif
| invimage2 = Light Gray Banner
| group3 = Gray
| 3-1 = Gray Banner.gif
| invimage3 = Gray Banner
| group4 = Black
| 4-1 = Black Banner.gif
| invimage4 = Black Banner
| group5 = Brown
| 5-1 = Brown Banner.gif
| invimage5 = Brown Banner
| group6 = Red
| 6-1 = Red Banner.gif
| invimage6 = Red Banner
| group7 = Orange
| 7-1 = Orange Banner.gif
| invimage7 = Orange Banner
| group8 = Yellow
| 8-1 = Yellow Banner.gif
| invimage8 = Yellow Banner
| group9 = Lime
| 9-1 = Lime Banner.gif
| invimage9 = Lime Banner
| group10 = Green
| 10-1 = Green Banner.gif
| invimage10 = Green Banner
| group11 = Cyan
| 11-1 = Cyan Banner.gif
| invimage11 = Cyan Banner
| group12 = Light Blue
| 12-1 = Light Blue Banner.gif
| invimage12 = Light Blue Banner
| group13 = Blue
| 13-1 = Blue Banner.gif
| invimage13 = Blue Banner
| group14 = Purple
| 14-1 = Purple Banner.gif
| invimage14 = Purple Banner
| group15 = Magenta
| 15-1 = Magenta Banner.gif
| invimage15 = Magenta Banner
| group16 = Pink
| 16-1 = Pink Banner.gif
| invimage16 = Pink Banner
| extratext = [[#Renders|View all renders]]
| rarity = Common
| transparent = Yes
| light = No
| tool = axe
| renewable = Yes
| stackable = Yes (16)
|waterloggable = {{jebe|No|Yes}}
| flammable = No
| lavasusceptible = Yes
}}
'''Banners''' are tall decorative [[blocks]], featuring a field that is highly customizable using [[dye]]s and [[banner pattern]]s.
== Obtaining ==
=== Breaking ===
Banners can be broken with or without a [[tool]], but an [[axe]] is fastest.
{{breaking row|horizontal=1|Banners|Axe}}
A banner also breaks and drops itself as an [[Item (entity)|item]] if the block the banner is attached to is moved, removed, or destroyed.
=== Natural generation ===
{| class="wikitable collapsible"
! Name !! Location !! Appearance !! Design
|-
! Magenta Banner
| Outside of [[end cities]].
| style="text-align: center" | [[File:End City Banner.png|32px]]
| Magenta Banner
* Black Inverted Chevron
* Black Chevron
|-
! Gray Banner
| In banner room in [[woodland mansion]]s.
| style="text-align: center" | [[File:Gray Banner.png|32px]]
| Gray Banner
|-
! Light Gray Banner
| In master bedroom in [[woodland mansion]]s.
| style="text-align: center" | [[File:Master Bedroom Banner.png|32px]]
| Light Gray Banner
* White Flower Charge
|-
! Brown Banner
| Outside of some houses, meeting points, and pillar fountains in savanna [[village]]s.
| style="text-align: center" | [[File:Brown Banner.png|32px]]
| Brown Banner
|-
! Black Banner
| In altar room in [[woodland mansions]].
| style="text-align: center" | [[File:Black Banner.png|32px]]
| Black Banner
|-
!Ominous Banner
|Carried by Illagers and located in Pillager Outposts
|style="text-align: center" | [[File:Ominous Banner BE.png|32px]]
|Illager face
|}
=== Crafting ===
Banners can be crafted from six [[wool]] and a [[stick]] in a pattern resembling a [[sign]].
{{Crafting
|head=1
|showdescription=1
|A1=Matching Wool |B1=Matching Wool |C1=Matching Wool
|A2=Matching Wool |B2=Matching Wool |C2=Matching Wool
|B3=Stick
|Output=Matching Banner
|Olink=Banner
|type=Decoration block
|description=Once the banner is crafted, its base color cannot be changed.
}}
{{Crafting
|showdescription=1
|Any Banner
|Bleach
|Output=White Banner
|type=Decoration block
|description=Bleach can be used to remove the color of a banner, resulting in a white banner. This includes removing patterns from a white banner.{{only|bedrock|education}}
|foot=1
}}
=== Trading ===
{{Trade sources|Any color Banner}}
== Usage ==
[[File:Standing banner with block.png|thumb|upright|200px|Overlapping block on a banner.]]
[[File:Wall banner with block.png|thumb|upright|200px|Overlapping on a wall mounted banner.]]
There are 16 colored blank banners, and numerous patterns each available in 16 colors. A banner can be customized with up to 6 layers of patterns. The top layer of a banner (or the last pattern added) can be washed off by {{control|using}} it on a [[cauldron]] containing water.
Banners, much like signs, can be placed either on the ground facing in 16 directions, or on a wall. They gently sway as if affected by a breeze, regardless of dimension or location.
Other blocks (including other banners) can be placed on any edge of a banner's hitbox, which is only one block high despite the banner appearing as two blocks tall. When a banner is placed on the side of a block, its position is set by the top block. This makes it possible to overlap another solid block on the top half of a floor banner, or the bottom half of a wall banner.
Banners have no collision mask as they are completely non-solid, so [[entities]] can move through them.
Banners cannot be moved by [[piston]]s.
[[Water]] and [[lava]] flow around banners. {{IN|bedrock}}, banners can be [[waterlogged]]. Lava can create [[fire]] in air blocks next to banners as if the banners were flammable, but the banners do not burn (and cannot be burned by other methods).
{{IN|bedrock}}, banners with more than 6 layers are unobtainable via commands. Banners can display only up to 6 layers, even if more layers are added using external editors. Tooltips of such banners list all the layers.
=== Crafting ingredient ===
[[Shield]]s can have patterns applied to them using banners. The shield pattern has a smaller resolution than the banner pattern, causing them to look different or offset.
{{Crafting
|ignoreusage=1
|showdescription=1
|Shield
|Matching Banner
|Output=Matching Shield
|B2link=Banner
|Olink=Shield
|type=Combat
|description=Applies the banner pattern to the shield. The banner is consumed.
The shield must have no preexisting patterns.
Does not change existing durability or enchantments on the shield.
}}
=== Copying ===
Banners can be copied with a blank banner to make multiple identical banners. Banners with more than 6 patterns applied using commands cannot be copied in this manner.
{{Crafting
|showdescription=1
|Matching Banner
|Matching Banner
|Output=Matching Banner
|A2link=Banner
|B2link=Banner
|Olink=Banner
|type=Decoration block
|ignoreusage=1
|description=Copies pattern; both banners must have the same base color, and the one having a pattern copied onto it must have no preexisting pattern.
}}
=== Renaming ===
Like other items, banners can be renamed on an [[anvil]]. {{IN|java}}, a banner retains its custom name when it is placed and retrieved, when a layer is added or removed, and when the banner is cloned. {{IN|bedrock}}, a banner retains its custom name when a layer is added and when the banner is cloned, but loses it when placed and retrieved or when a layer is removed; additionally, applying a renamed banner to a shield {{in|bedrock}} gives the shield the custom banner name.
{{IN|java}}, a banner can also be given a custom name by using the {{cmd|data}} command on a banner block to change its CustomName
NBT tag.
=== Map marker ===
[[File:Banner marked map.png|alt=All banners marked on a map, alongside a named banner.|thumb|200px|right|How every banner appears {{in|java}} on a map, including a named banner.]]
{{exclusive|java|section=13}}
{{IN|java}}, pressing the {{control|use}} control on a banner while holding a [[map]] places a marker of the banner's position on the selected map, and pressing {{control|use}} on the banner again removes the marker. The marker has the same color as the banner's base without decorations. The marker is removed if the banner is destroyed unless the map is locked using a [[cartography table]]. If the banner is renamed, the name appears below the marker.
=== Helmet ===
{{exclusive|java|section=13}}
While a banner cannot be equipped in the [[Helmet|head slot]] in [[Survival]] mode, equipping it using commands causes it to appear on top of the player. This is how [[raid captain]]s wear banners.
=== Chestplate ===
{{exclusive|Bedrock|section=13}}
While a banner cannot be equipped in the [[chestplate]] slot in Survival mode, equipping it using NBT editors causes it to appear on top of the player. This is how [[raid captain]]s wear banners.
banner
, wall_banner
and standing_banner
ID have been split up into their own IDs.
|Prior to [[1.13/Flattening|''The Flattening'']], these [[block]]s' numeral IDs were 176 and 177, and the [[item]]'s 425.|Banners now play a sound when placed.}}
|{{HistoryLine|||dev=18w10a|{{control|Using}} a [[map]] on a banner now mark the spot of the banner on the map.}}
|{{HistoryLine||1.14|dev=18w43a|[[Loom]]s have been added to help the [[player]] edit banners more easily.
|All recipes for banner patterns have been removed.}}
|{{HistoryLine|||dev=19w11a|Cartographer and shepherd [[villager]]s now [[trading|sell]] banners.}}
|{{HistoryLine||1.17|dev=20w46a|The unused "base" pattern has been renamed to the "field" pattern and given proper translation strings (its ID is still "base").}}
|{{HistoryLine|bedrock}}
|{{HistoryLine||1.2.0|dev=beta 1.2.0.2|[[File:White Banner.png|17px]] [[File:Light Gray Banner.png|17px]] [[File:Gray Banner.png|17px]] [[File:Black Banner.png|17px]] [[File:Brown Banner.png|17px]] [[File:Red Banner.png|17px]] [[File:Orange Banner.png|17px]] [[File:Yellow Banner.png|17px]] [[File:Lime Banner.png|17px]] [[File:Green Banner.png|17px]] [[File:Cyan Banner.png|17px]] [[File:Light Blue Banner.png|17px]] [[File:Blue Banner.png|17px]] [[File:Purple Banner.png|17px]] [[File:Magenta Banner.png|17px]] [[File:Pink Banner.png|17px]] Added banners.
|[[File:End City Banner.png|17px]] Magenta banners with a black chevron and inverted chevron are now naturally generated on the outside walls of [[end city|end cities]].
|Black and gray banners, and light gray banners with a white flower charge are now naturally generated in rooms of [[woodland mansion]]s.}}
|{{HistoryLine||1.4.0|dev=beta 1.2.20.1|The white banner can now be crafted from a colored banner and [[bleach]], which also removes all patterns, if used on a white banner.}}
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[Loom]]s have been added to help the [[player]] edit banners more easily.
|Brown banners now generate in new [[village]]s in [[savanna]]s.
|Black banners now generate in [[pillager outpost]] watchtowers.}}
|{{HistoryLine||1.11.0|dev=beta 1.11.0.1|Gray banners now generate in pillager outpost watchtowers, instead of black banners.}}
|{{HistoryLine|||dev=beta 1.11.0.3|Gray banners no longer generate in [[pillager outpost]] watchtowers.}}
|{{HistoryLine|||dev=beta 1.11.0.4|Banners can now be [[trading|bought]] from cartographer and shepherd [[villager]]s.}}
|{{HistoryLine||1.20.0|dev=Preview 1.20.0.20|Banners can now be used to customise [[shield]]s.}}
|{{HistoryLine|console}}
|{{HistoryLine||xbox=TU43|xbone=CU33|ps3=1.36|psvita=1.36|ps4=1.36|wiiu=Patch 13|switch=1.0.1|[[File:White Banner Revision 1.png|22px]][[File:Light Gray Banner Revision 1.png|22px]][[File:Gray Banner Revision 1.png|22px]][[File:Black Banner Revision 1.png|22px]][[File:Brown Banner Revision 1.png|22px]][[File:Red Banner Revision 1.png|22px]][[File:Orange Banner Revision 1.png|22px]][[File:Yellow Banner Revision 1.png|22px]][[File:Lime Banner Revision 1.png|22px]][[File:Green Banner Revision 1.png|22px]][[File:Cyan Banner Revision 1.png|22px]][[File:Light Blue Banner Revision 1.png|22px]][[File:Blue Banner Revision 1.png|22px]][[File:Purple Banner Revision 1.png|22px]][[File:Magenta Banner Revision 1.png|22px]][[File:Pink Banner Revision 1.png|22px]] Added banners.|The [[spawn limit|maximum amount]] of banners in a world is 400.}}
|{{HistoryLine||xbox=TU46|xbone=CU36|ps3=1.38|psvita=1.38|ps4=1.38|wiiu=Patch 15|switch=1.0.1|[[File:End City Banner.png|17px]] Magenta banners with a black chevron and inverted chevron are now naturally generated on the outside walls of [[end city|end cities]].}}
|{{HistoryLine||xbox=TU47|xbone=CU37|ps3=1.40|psvita=1.40|ps4=1.40|wiiu=Patch 16|switch=1.0.1|The hitbox of banners has been changed to match Java Edition. Previously it was a full block.}}
|{{HistoryLine||xbox=TU49|xbone=CU39|ps3=1.42|psvita=1.42|ps4=1.42|wiiu=Patch 18|switch=1.0.1|Banners are now held the same way as in Java Edition and rendered the same way as in Java Edition in the inventory and in item frames.}}
|{{HistoryLine||xbox=TU53|xbone=CU43|ps3=1.49|psvita=1.49|ps4=1.50|wiiu=Patch 23|switch=1.0.3|[[File:White Banner.png|17px]] [[File:Light Gray Banner.png|17px]] [[File:Gray Banner.png|17px]] [[File:Black Banner.png|17px]] [[File:Brown Banner.png|17px]] [[File:Red Banner.png|17px]] [[File:Orange Banner.png|17px]] [[File:Yellow Banner.png|17px]] [[File:Lime Banner.png|17px]] [[File:Green Banner.png|17px]] [[File:Cyan Banner.png|17px]] [[File:Light Blue Banner.png|17px]] [[File:Blue Banner.png|17px]] [[File:Purple Banner.png|17px]] [[File:Magenta Banner.png|17px]] [[File:Pink Banner.png|17px]] Changed banners' [[tint]]s.}}
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|[[Loom]]s have been added to help the [[player]] edit banners more easily.}}
}}
== Issues ==
{{issue list}}
== Trivia ==
* With 16 blank banners, 42 patterns of 16 colors each (608 uniquely-colored patterns), and 0 to 6 patterns per banner, the number of uniquely crafted banners is or approximately 1.47 quintillion. The number of visually distinct banners is smaller, because one or more patterns may completely cover other patterns or be duplicated.
** A banner can have up to 16 layers of patterns with the use of commands. The total number of unique banners with at most 16 banner patterns is approximately 1.27 × 1046 (12.7 quattuordecillion), or exactly 12,696,344,039,844,551,126,101,565,750,244,757,433,489,827,856.
* The ''Mojang'' logo is called "Thing" in-game, which could be considered an alternate translation for [[wiktionary:mojäng|mojäng]].
** In the Swedish translation of the game, this pattern is, in fact, called ''mojäng''.
* [[List of block textures#Banner Textures|Banner textures]] are located in \assets\minecraft\textures\entity\banner
.
** There are 40 monochrome textures, each containing all 6 sides of the banner.
** The texture of the back side is the mirrored texture of the front side.
** Compared to the texture files, textures' colors are inverted in-game due to them acting as masks for the re-colored base texture, base.png. That means white is visible, while black is transparent.
== Gallery ==
=== Renders ===
==== Banner ====