{{relevant guide|Java Edition guides/Bountiful Update}}
{{Infobox theme | image = The Bountiful Update.png | date = September 2, 2014 | version = [[Java Edition 1.8]] | prevparent = [[The Update that Changed the World]] | nextparent = [[Combat Update]] }}
{{relevant guide|Java Edition guides/Bountiful Update}}
The '''Bountiful Update''' is the name for {{el|je}} [[Java Edition 1.8|1.8]], a major update that was released on September 2, 2014. The update has two main themes, one being features added for mapmakers and the other being new survival features. Development began the month after [[1.7.4]] was released. Fifty-two development snapshots were released, from [[14w02a]] to [[14w34d]] – the second most for any major update to date. During a long development period – 236 days long – six subsequent versions of 1.7 were released. The time between releases of 1.7.2 and 1.8 is the second longest time span between major updates, at 312 days. That is over a month longer than the development of [[Infdev]] and [[Java Edition Alpha|Alpha]] combined, and slightly over 2 weeks shorter than the development of [[Java Edition Beta|Beta]]. Several iterations of the [[Minecraft Launcher]] were also released during this period, from 1.3.9 to 1.5.3. The official name for the update, the ''Bountiful Update'',{{tweet|jeb|502754167518404608|The Minecraft 1.8 - The Bountiful Update has been pre-released:|August 22, 2014}} was announced on August 22, 2014 in a blog post on the Mojang website. Mojang released the [[Java Edition 1.8-pre1|first pre-release]] on August 22, 2014, the [[Java Edition 1.8-pre2|second pre-release]] on August 25 and the [[Java Edition 1.8-pre3|third pre-release]] on August 28. == Notable features == {{main|Java Edition 1.8}} ; New [[block]]s * {{Animate|White Banner Revision 1.png;Light Gray Banner Revision 1.png;Gray Banner Revision 1.png;Black Banner Revision 1.png;Brown Banner Revision 1.png;Red Banner Revision 1.png;Orange Banner Revision 1.png;Yellow Banner Revision 1.png;Lime Banner Revision 1.png;Green Banner Revision 1.png;Cyan Banner Revision 1.png;Light Blue Banner Revision 1.png;Blue Banner Revision 1.png;Purple Banner Revision 1.png;Magenta Banner Revision 1.png;Pink Banner Revision 1.png|32px}} [[Banner]] ** Crafted using six pieces of [[wool]] and a [[stick]]. ** Can be customized with patterns and dyes. ** Supports up to six layers of customization. ** Can be placed on the wall or on the ground. * [[File:Barrier (held) JE1 BE1.png|32px]] [[Barrier]] ** Only available through commands. ** Is unbreakable like [[bedrock]], but is completely transparent. ** Is only visible when holding the item in [[Creative]] mode. * [[File:Coarse Dirt JE1 BE1.png|32px]] [[Coarse Dirt]] ** Replaces grassless dirt. ** Can also be crafted using two [[dirt]] and two [[gravel]] in a checkerboard pattern. ** Does not allow grass and mycelium to spread on to it. * [[File:Iron Trapdoor (D) JE1 BE1.png|32px]] [[Iron Trapdoor]] ** Crafted using four [[iron ingot]]s. ** Opens only when activated with redstone. * [[File:Slime Block JE1.png|32px]] [[Slime Block]] ** Crafted using nine [[slimeball]]s. *** Can also be crafted back into nine slimeballs. ** Entities landing on the top spot of a slime block bounce, negating fall damage. ** Adjacent blocks near a slime block move with it when the slime block is moved with a [[piston]]. * [[File:Wet Sponge JE1 BE1.png|32px]] [[Wet Sponge]] ** Obtained after using a [[sponge]] in an area of water. ** Can be smelted to become sponge again. * {{Animate|Spruce Fence JE1 BE1.png;Birch Fence JE1 BE1.png;Jungle Fence JE1 BE1.png;Acacia Fence JE1 BE1.png;Dark Oak Fence JE1 BE1.png|32px}} [[Fence]]s of spruce, birch, jungle, acacia, and dark oak wood. * {{Animate|Spruce Fence Gate JE1.png;Birch Fence Gate JE1.png;Jungle Fence Gate JE1.png;Acacia Fence Gate JE1.png;Dark Oak Fence Gate JE1.png|32px}} [[Fence Gate]]s of spruce, birch, jungle, acacia, and dark oak wood. * {{Animate|Spruce Door JE1 BE1.png;Birch Door JE1 BE1.png;Jungle Door JE1.png;Acacia Door JE1.png;Dark Oak Door JE1 BE1.png|32px}} [[Door]]s of spruce, birch, jungle, acacia, and dark oak wood. * New stone types, all can be found underground: ** [[File:Andesite JE1 BE1.png|32px]] [[Andesite]] *** Can be crafted using a [[cobblestone]] and a [[diorite]]. *** [[File:Polished Andesite JE1 BE1.png|32px]] [[Polished Andesite]] ** [[File:Diorite JE1 BE1.png|32px]] [[Diorite]] *** Can be crafted using two [[cobblestone]]s and two [[nether quartz]] in a checkerboard pattern. *** [[File:Polished Diorite JE1 BE1.png|32px]] [[Polished Diorite]] ** [[File:Granite JE1 BE1.png|32px]] [[Granite]] *** Can be crafted using a [[nether quartz]] and a [[diorite]]. *** [[File:Polished Granite JE1 BE1.png|32px]] [[Polished Granite]] * New prismarine blocks, all can be found in [[ocean monument]]s: ** [[File:Prismarine JE1 BE1.png|32px]] [[Prismarine]] *** Can be crafted using four [[prismarine shard]]s. ** [[File:Prismarine Bricks JE1 BE1.png|32px]] [[Prismarine Bricks]] *** Can be crafted using nine [[prismarine shard]]s. ** [[File:Dark Prismarine JE1 BE1.png|32px]] [[Dark Prismarine]] *** Can be crafted using an ink sac surrounded by eight [[prismarine shard]]s. ** [[File:Sea Lantern JE1 BE1.png|32px]] [[Sea Lantern]] *** Can be crafted using four [[prismarine shard]]s and five [[prismarine crystal]]s in a + formation. * New red sandstone blocks: ** [[File:Red Sandstone JE1 BE1.png|32px]] [[Red Sandstone]] *** Found in [[mesa]] biomes. *** Can also be crafted using four [[red sand]]. *** [[File:Red Sandstone Stairs (N) JE1 BE1.png|32px]] [[Red Sandstone Stairs]] *** [[File:Red Sandstone Slab JE1 BE1.png|32px]] [[Red Sandstone Slab]] ** [[File:Cut Red Sandstone JE1 BE1.png|32px]] [[Cut Red Sandstone|Smooth Red Sandstone]] ** [[File:Chiseled Red Sandstone JE1 BE1.png|32px]] [[Chiseled Red Sandstone]] ; New [[item]]s * [[File:Prismarine Crystals JE1 BE1.png|32px]] [[Prismarine Crystals]] ** Obtained as drops from [[guardian]]s and [[elder guardian]]s. ** Used to craft [[sea lantern]]s. * [[File:Prismarine Shard JE1 BE1.png|32px]] [[Prismarine Shard]] ** Obtained as drops from [[guardian]]s and [[elder guardian]]s. ** Used to craft prismarine blocks. * [[File:Rabbit Hide JE2 BE1.png|32px]] [[Rabbit Hide]] ** Obtained as drops from [[rabbit]]s. ** Used to craft [[leather]]. * [[File:Rabbit Stew JE1 BE1.png|32px]] [[Rabbit Stew]] ** Crafted using a [[cooked rabbit]], a [[mushroom]], a [[carrot]], a [[baked potato]], and a [[bowl]]. ** Restores {{hunger|10}} hunger and gives 12 hunger saturation. * [[File:Rabbit's Foot JE2 BE1.png|32px]] [[Rabbit's Foot]] ** Obtained as drops from [[rabbit]]s. ** Can be used to brew potion of Leaping. * [[File:Raw Mutton JE2 BE1.png|32px]] [[Raw Mutton]] and its [[File:Cooked Mutton JE2 BE1.png|32px]] [[Cooked Mutton|cooked variant]] ** Obtained as drops from [[sheep]]. ** Raw mutton restores {{hunger|2}} hunger and gives 1.2 hunger saturation. ** Cooked mutton restores {{hunger|6}} hunger and gives 9.6 hunger saturation. * [[File:Raw Rabbit JE2 BE1.png|32px]] [[Raw Rabbit]] and its [[File:Cooked Rabbit JE2 BE1.png|32px]] [[Cooked Rabbit|cooked variant]] ** Obtained as drops from [[rabbit]]s. ** Raw rabbit restores {{hunger|3}} hunger and gives 1.8 hunger saturation. ** Cooked rabbit gives {{hunger|5}} hunger and gives 6 hunger saturation. * New [[potion]]: ** {{Animate|Potion of Leaping JE1 BE1.png; Splash Potion of Leaping JE1 BE1.png|32px}} [[Potion of Leaping]] *** Brewed by using a [[rabbit's foot]]. * [[Spawn egg]]s: ** [[File:Endermite Spawn Egg JE1 BE1.png|32px]] Endermite Spawn Egg ** [[File:Guardian Spawn Egg JE1 BE1.png|32px]] Guardian Spawn Egg ** [[File:Rabbit Spawn Egg JE1 BE1.png|32px]] Rabbit Spawn Egg ; New [[mob]]s * [[File:Endermite.png|32px]] [[Endermite]] ** Has a 5% chance of spawning whenever an player uses an [[ender pearl]]. ** [[Endermen]] are aggressive to it. * [[File:Guardian Revision 1.png|32px]] [[Guardian]] ** Spawns in [[ocean monument]]s. ** Attacks players and [[squid]]s with a beam that charges gradually. ** Players that try to attack it while its spikes are deployed causes them to receive [[Thorns]]-like damage. ** Drops [[prismarine shard]]s, [[prismarine crystal]]s, and [[raw fish]] when killed. * [[File:Elder Guardian Revision 1.png|32px]] [[Elder Guardian]] ** Three spawns in [[ocean monument]]s. ** When in close proximity to a ocean monument, an elder guardian inflicts the player [[Mining Fatigue]] III for 5 minutes. ** Has similar attacks and mechanics to regular guardians, but with greater health and more powerful attacks. ** Drops [[wet sponge]], [[raw fish]], and [[prismarine crystal]]s when killed. * {{Animate|Brown Rabbit JE1 BE1.png;White Rabbit JE1.png;Black Rabbit JE1 BE1.png;Gold Rabbit JE1 BE1.png;Salt & Pepper Rabbit JE1 BE1.png;Black & White Rabbit JE1.png;Toast Rabbit JE1 BE1.png|32px}} [[Rabbit]] ** Spawns in plains, extreme hills, forest, swamps, jungles, birch forests, roofed forests, cold taiga, mega taigas, and savannas. ** Comes in seven different skins. *** One skin can be obtained by naming a rabbit "Toast", as a memorial to Reddit user xyzen420's girlfriend's rabbit Toast. ** Can be bred using [[carrot]]s, [[golden carrot]]s, or [[dandelion]]s ** Drops [[rabbit hide]], [[raw rabbit]] (or [[cooked rabbit]] if under fire), or [[rabbit's foot]] when killed. * [[File:Killer Bunny JE4.png|32px]] [[Rabbit#The Killer Bunny|"The Killer Bunny"]] ** Only available through commands. ** Is an hostile version of the rabbit that can deal {{health|12}} hearts of damage on Hard difficulty. ; New non-mob entities * [[File:Armor Stand JE1.png|32px]] [[Armor Stand]] ** Crafted using a [[Smooth Stone Slab|stone slab]] and six [[stick]]s. ** Used to display armor, including pumpkins and mob heads. ; New [[Generated structures|structures]] * [[File:Ocean Monument.png|32px]] [[Ocean monument]] ** Found in [[ocean]] biomes. ** Spawn with [[guardian]]s and three [[elder guardian]]s. ** Prismarine blocks, [[sponge]]s, and eight [[gold block]]s can be found here. ; New [[gameplay]] * [[File:Alex.png|32px]] New skin options, including the addition of a second skin named "Alex" ** Skins now have an additional second layer that goes over their arms, body, and legs. ** Arms now can be smaller or larger, with Alex to represent skins with smaller arms. ** Arm and legs are now editable independently. * [[File:EnvSprite spectator.png|class=pixel-image|32px]] [[Spectator|Spectator mode]] ** While in this mode, players are invisible to others and can freely roam around through blocks. ** Players can view the perspective of a mob or any other entity. ** Players cannot load new chunks while in this mode, nor can they interact with any inventory or look at the inventory of other players. * [[Old Customized|Customized]] world type ** Allows customization of the world, with the following settings: *** Page one deals with structures, how they are generated and in what biome. *** Page two tackles ore distribution generation, how rare they are, the height range, and their blob size. *** Page three and four tackles terrain generation. ** Seven preset are available: *** "Water World", "Isle Land", "Caver's Delight", "Mountain Madness", "Drought", "Caves of Chaos", and "Good Luck" * [[Debug mode]] world type ** Can be selected by holding {{key|shift}} while cycling through "World type". ** Displays all possible blocks with all their possible data values and block states in a grid like system. ** The player is forced into spectator mode when using this world type. * [[World boundary]] ** There is now a new visible [[world border]] at around 30 million blocks away from the center of the world. ** Players outside the border take damage. ** Where the border is can be manually set using the {{cmd|worldborder}} command. * [[File:Enchanted Book.gif|32x32px]] [[Enchanting]] ** [[Depth Strider]] *** Allows players to move faster in water. ; New mapmaking features * 5 new [[Game rule|gamerules]]: ** logAdminCommands, randomTickSpeed, reducedDebugInfo, sendCommandFeedback and showDeathMessages * 5 new [[statistics]]: ** crouchOneCm, sprintOneCm, talkedToVillager, timeSinceDeath, tradedWithVillager * 12 new [[commands]]: ** {{cmd|blockdata}}, {{cmd|clone}}, {{cmd|entitydata}}, {{cmd|execute}}, {{cmd|fill}}, {{cmd|particle}}, {{cmd|replaceitem}}, {{cmd|stats}}, {{cmd|testforblocks}}, {{cmd|title}}, {{cmd|trigger}} and {{cmd|worldborder}} * 13 new [[Tutorials/Command NBT tags|NBT tags]]: ** BlockEntityTag, CanDestroy, CanPlaceOn, CommandStats, generation, HideFlags, Lock, NoAI, PickupDelay, rewardExp, SelectedItem, ShowParticles and Silent * New selector @e for targeting entities ; Notable changes * Rebalances to the enchanting and repairing systems. ** Enchanting now consumes [[lapis lazuli]] * [[Beacon]]s may be colored with [[stained glass]]. * [[Mossy cobblestone]], [[mossy stone brick]]s, and [[chiseled stone brick]]s are now obtainable by crafting. * [[Cracked stone brick]]s and [[sponge]] are now obtainable by smelting. * [[Item frame]]s now emit a redstone signal, and can rotate to 8 directions. * [[Daylight sensor]]s may now be inverted. * Powered [[activator rail]] now dismounts entities riding minecarts. * [[Arrow]]s decelerate much more quickly underwater, and extinguish if on fire. * Pets show death message if named with a name tag * [[Difficulty]] is now stored per world. * Improvements to mobs' behavior and AI: ** Most mobs can now swim - notably, slimes ** Most mobs can now pathfind as zombies have - notably, angry zombie pigmen ** Skeletons flee from wolves ** Spiders no longer see players through solid blocks ** Iron golems attack creepers ** Babies' growth can be accelerated by feeding them ** Most mobs flee from a creeper about to explode - though this feature was reverted in 1.8.1 ** Creepers, skeletons, wither skeletons and zombies drop their [[head]]s when killed by charged creepers * [[Villagers]]: ** Farmer villagers now harvest crops. ** Breed only when willing. ** Turn to witches when struck by lightning. * A new [[trading]] system has been implemented: ** Villagers now have distinguishing [[profession]]s and careers that affect what trades they are willing to offer. *** Brown robe villagers include farmers, fisherman, shepherds, and fletchers. *** White robe villagers include librarians. *** Purple robe villagers include clerics. *** Black apron villagers include armorer, weaponsmith, and toolsmith. *** White apron villagers include butchers and leather workers. ** Villagers have 2-4 trades available from the start. ** The more trades that the player does, villagers level up and offer additional trades. ** Trading villagers give the player [[experience]]. * Mapmaking: ** Interaction with blocks in Adventure Mode is disabled by default ** Many new arguments and scopes for existing commands ** [[Block models]] are now customizable via resource packs ** Signs and books can use JSON-formatted text ** Monster spawners can be quickly changed using spawn eggs * Performance changes: ** VBOs (Vertex Buffer Object) toggle was added to Video Settings menu. ** Anisotropic Filtering was removed. ** Advanced [[wikipedia:OpenGL|OpenGL]] was removed in favor of a new Advanced Cave Culling Algorithmhttp://tomcc.github.io/2014/08/31/visibility-1.html ** Render Distance slider maximum has been increased to 32 chunks when using 64-bit Java and 2GB allocated RAM. ** Grass now has a different texture when the graphics are put into "Fast". == Further revisions == This update has nine minor versions, the most out of any major update in the full release of ''[[Java Edition]]''. *[[Java Edition 1.8.1|1.8.1]] brought performance optimizations and bug fixes. *[[Java Edition 1.8.2|1.8.2]] brought new [[statistics]] and a [[Debug screen#Frame time graph|frame time graph]] for the debug screen, as well as performance optimizations and bug fixes. *[[Java Edition 1.8.3|1.8.3]] was released soon thereafter to fix a crash from [[Java Edition 1.8.2|1.8.2]]. *In [[Java Edition 1.8.4|1.8.4]], [[Java Edition 1.8.5|1.8.5]], [[Java Edition 1.8.6|1.8.6]] and [[Java Edition 1.8.7|1.8.7]], a number of exploits and vulnerabilities were patched. *[[Java Edition 1.8.8|1.8.8]] saw a new Realms mini game, the ability to use resource packs with Realms, and patches to more exploits. *[[Java Edition 1.8.9|1.8.9]] added Realms notifications, as well as some bug fixes. == Video == {{yt|rZcm1dZk7QA}} == References == {{reflist}} == Navigation == {{Navbox named updates}} {{Navbox Java Edition versions|1.0}} [[Category:Named updates]] [[el:Bountiful Update]] [[es:Bountiful Update]] [[ja:バウンティフル・アップデート]] [[ko:풍부한 업데이트]] [[pl:Bountiful Update]] [[pt:Bountiful Update]] [[ru:Bountiful Update]] [[uk:Bountiful Update]] [[zh:缤纷更新]]