{{Infobox version |edition=Bedrock |image=Amethyst 1.17.0.50.jpg |image2=Bedrock 1.17.0.50.png |type=Beta |internal= '''Windows''': 1.17.50.0
'''Xbox One''': 1.17.50.70
'''Android''': 1.17.0.50
|parent=1.17.0 |date='''Xbox, Windows 10, Android:''' April 21, 2021 |prevparent=1.16.221 |prev=beta 1.16.230.56 |next=beta 1.17.0.52 |nextparent=1.17.1 }} '''Beta 1.17.0.50''' is the fifth beta version for [[Bedrock Edition 1.17.0]], released on April 21, 2021,{{cite|url=https://www.minecraft.net/en-us/article/minecraft-changelog-1-17-0-50|title=Minecraft Changelog 1.17.0.50|website=minecraft.net|date=April 21, 2021}} which adds [[amethyst]], [[calcite]], [[raw metal]], [[spyglass]], [[tinted glass]] and [[tuff]]. It is the last beta release to support Android 4.2 and 4.3. == Additions == === Blocks === ; [[Amethyst Bud]] * Grows from [[budding amethyst]], which is found in amethyst geodes. * Starts out tiny, but grows into medium after a while, large after even more time, and eventually becomes an [[amethyst cluster]]. * Unlike crops, each growth stage is a separate block instead of a block state. * Drops only when mined with a [[Silk Touch]] pickaxe. * There is a total of 3 variants (stages). ; [[Amethyst Cluster]] * The final, mature stage of the amethyst bud, which grows from budding amethyst in amethyst geodes. * Drops amethyst shards if broken, in an amount affected by Fortune, but can also be picked up with Silk Touch. ** Breaking by hand, [[piston]], or other means drops only 2 amethyst shards instead of 4 that would be dropped by using any [[pickaxe]]. * Emits a light level of 5. ; [[Amethyst Block]] * A decorative block found in amethyst geodes. * Unlike Budding Amethyst, the Block of Amethyst can be obtained when mined. * Can also be crafted with 4 amethyst shards. ; [[Block of Mineral#Raw Metal|Block of Raw Metal]] * [[Raw copper]], [[raw gold]] and [[raw iron]] can be crafted into the respective block of raw metal. ; [[Budding Amethyst]] * Generates amethyst buds/clusters on any side that is exposed either to air or a water source block. * Cannot be obtained when mined, even with Silk Touch, and does not drop anything. * Breaks immediately if pushed by a [[piston]] or sticky piston. ** Cannot be pulled by sticky pistons. * Generates in amethyst geodes. ; [[Calcite]] * An off-white stone that generates in geodes, between [[smooth basalt]] and [[Block of Amethyst|amethyst]]. ; [[Smooth Basalt]] * A [[basalt]] variant that composes the outer layer of amethyst geodes. * Can be obtained by smelting [[basalt]]. ; [[Tinted Glass]] * A black variant of glass that is transparent to players, but does not let light through. * Can be crafted with 4 amethyst shards and a glass block. ** Stained glass cannot be used to craft tinted glass. * Drops itself if mined without [[Silk Touch]] or even by hand, unlike [[glass]]. ; [[Tuff]] * A deep grayish stone that can generate in blobs between Y = 16 to Y = 0 of the world. === Items === ; [[Amethyst Shard]] * Obtained from breaking amethyst clusters. * The amount dropped can be increased with the [[Fortune]] enchantment. * Can be used to craft tinted glass, blocks of amethyst, and spyglasses. ; [[Raw Metal|Raw metal]] * Added [[raw iron]], [[raw copper]] and [[raw gold]]. ** Drop from their respective [[ore]]. *** The ores can still be obtained with [[Silk Touch]]. ** Can be smelted into an ingot. ** [[Piglin]]s attempt to pick up raw gold. ; [[Spyglass]] * Crafted with 2 copper ingots and an amethyst shard. * When used, it zooms in on wherever the player is looking but limits their view to a square. ** The scope [[texture]] is a [[glass]] square with a [[copper]] border. ** The overlay that limits the view can be removed with a [[resource pack]]. * There is a unique animation for using the spyglass, which is visible in a third-person perspective or by another player. === World generation === ; [[Amethyst Geode]]s * A new feature found uncommonly underground (can rarely appear exposed to the surface close to sea level). * Contains blocks of amethyst and budding amethyst blocks, which are encased in a shell of calcite and tuff. ** Also generates with a small air pocket nearby which may open into the geode. * Most commonly generates at lower levels. (y = 6 to y = 47) * Overrides standard caves and ravines, but is overridden by mineshafts. === General === ; [[Options]] * Added "Spyglass Damping" scale option ranging from 0 to 100. ** Sets the camera movement speed when looking through a Spyglass to make it more comfortable to use. == Changes == === Blocks === ; [[Azalea Leaves]] and [[Flowering Azalea Leaves]] * Now have a chance to drop Azalea or Flowering Azalea when broken. ; [[Blackstone]], [[gilded blackstone]], and [[stair]], [[slab]] and [[wall]] variants * Slightly changed the texture. ; [[Block of Copper]] * Copper surfaces now deoxidize in a more random pattern when struck by lightning. * Horizontally placed Lightning Rods now interact properly with respect to de-oxidizing Copper Blocks. * Copper Blocks struck by lightning now deoxidize even if there's no Lightning Rod present. * Added sounds for scrapping off wax and oxidization. ; [[Deepslate Coal Ore]], [[Deepslate Copper Ore]], and [[Deepslate Lapis Lazuli Ore]] * Changed and slightly tweaked the textures of these blocks. ; [[Cobbled Deepslate]] * Can now be used as crafting material for tools, furnaces, and brewing stands. ; [[Glow Item Frame]] * Glow Item Frame textures are no longer inconsistent between Bedrock and ''Java''. * Now produces redstone signals. ; [[Glow Lichen]] * Now available outside the Caves & Cliffs experiments toggle. * Can now be placed with all six faces set. ; [[Grass Block|Snowy Grass Block]] * Changed snowy grass block side texture. ; [[Lightning Rod]] * Blocks connected to a Lightning Rod now correctly conduct redstone signal when the rod is hit by lightning. ; [[Moss Block]] * Can now replace Dirt, Podzol, Rooted Dirt, Stone, and Cave Vines. ; [[Pointed Dripstone]] * If a stalactite is hanging from a dripstone block with a water source above, it will slowly grow both the stalactite from above and a stalagmite from below. ** Growth speed is random but very slow; a single growth step can take several in-game days. * A stalactite will only grow up to 7 blocks long. * A stalactite will only cause stalagmite growth if the floor or stalagmite below is within 10 blocks. * If the stalactite tip is inside water it won’t drip, and therefore will not trigger any growth. * If the stalagmite tip is inside water or there is a fluid between the two dripstone blocks, it will not receive the water drops, and therefore will not be grown by a dripping stalactite. ** A stalagmite or stalactite will never grow when submerged in fluid. ; [[Powder Snow]] * Now available outside the Caves & Cliffs experiments toggle. * Powder Snow blocks are now removed by flowing water and lava. ; [[Sign]]s * Changed the textures of oak signs to reflect new textures in the [[Texture Update]]. ; [[Small Dripleaf]] * Applying [[bone meal]] to small dripleaves now creates big dripleaves of a random height between 1-5 blocks. ; [[Smoker]] * Changed the top texture of the smoker. === Items === ; [[Jungle Door]]s * Changed the texture of the jungle door item to reflect the block texture in the Texture Update. ; [[Sign]]s * Changed textures of all [[sign]] items. ; [[Sugar Cane]] * Changed the texture of the sugar cane item to better reflect biome tinting. === Mobs === ; [[Axolotl]] * Bucketing an Axolotl no longer unlocks the "I am a Marine Biologist" achievement. * Now much more likely to spawn. * No longer grant themselves regeneration when killing their target. ; [[Foxes]] * Can now walk over powder snow without sinking. ; [[Guardian]] and [[Elder Guardian]] * Removed some stray pixels from the texture file. === Non-mob entities === ; [[Painting]]s * Changed the back texture to reflect the planks texture in the Texture Update. === World generation === ; [[Dripstone Caves]] * Now randomly generate rarely underground ** Can only be generated by enabling "Caves & Cliffs" toggle in the world settings. ; [[Lush Caves]] * Now randomly generate rarely underground ** Can only be generated by enabling "Caves & Cliffs" toggle in the world settings. ; [[Mineshaft]] * Cobwebs no longer generate suspended in the air in mineshaft. === Sounds === ; [[Bone Meal]] * Added sounds for using [[Bone Meal|bone meal]]. ; General * Added distinct damage sounds for burning, freezing, and drowning. * Walking sound will now play below y=0. === Technical === ; Actors * Internal state flag {{cd|CAN_RIDE_TARGET}} that was stopping interactions with items will be properly set/cleared when looking at a mob that cannot be ridden. ; General * Added two new variables to the biomes_client.json file: {{cd|remove_all_prior_fog}} and {{cd|inherit_from_prior_fog}}, which control fog merging and/or inheritance. ** {{cd|remove_all_prior_fog}}, when true, will clear all previous fog definitions stored on the stack, making the current pack the new "starting point" for fogs. ** {{cd|inherit_from_prior_fog}}, when true, will merge a biome's fog definition with matching biomes on the stack then create a new merged definition for it. * {{cd|transparentattachable}} tag should only affect rendering in first person camera perspective. == Fixes == ; Caves & Cliffs * Player now receives experience points after breeding Axolotls ({{bug|MCPE-123708}}) * Copper Stairs now produce their unique footstep sounds at positions below y=0 ({{bug|MCPE-121955}}) * Cobbled Deepslate, Deepslate Bricks, and Deepslate Tiles now give experience from smelting in a Furnace ({{bug|MCPE-123671}}) * Landing on Dripstone no longer deals fall damage when gamerule falldamage is set to false * Dripstone Block is now correctly named ({{bug|MCPE-119573}}) * Only the tips of stalagmites deal increased fall damage ({{bug|MCPE-119917}}) * Cauldrons fill slightly faster with water from dripping stalactites * Throwing a Channeling trident at a rod during a thunderstorm now correctly converts nearby mobs ({{bug|MCPE-116137}}) * Throwing a Channeling trident at a rod during a thunderstorm now correctly affects villagers * Moss Carpet now has Block Placing sound ({{bug|MCPE-121663}}) * Azalea and Flowering Azalea now have ambient occlusion ({{bug|MCPE-121660}}) * Powder Snow blocks are now removed by flowing water and lava ({{bug|MCPE-111729}}) * Foxes can now walk on Powder Snow ({{bug|MCPE-116836}}) * Exiting a world while being slowed down from freezing will no longer keep the Character slowed after rejoining ({{bug|MCPE-117814}}) * Powder Snow now only applies the freeze component to entities server-side * Glow Lichen no longer generates floating in air * Glow Lichen can no longer exist with no faces present ; General * Fixed invite icon remaining on start screen after signing out of Microsoft account. ; Accessibility * Fixed a bug where Text-to-speech read the wrong text when displaying toasts. ; Commands * Fixed issue where {{cmd|structure delete}} command is listed in the middle of both {{cmd|structure load}} commands ({{bug|MCPE-114022}}). * Fixed issue where the {{cmd|stopsound}} command crashes/freezes the game completely ({{bug|MCPE-120336}}). ; Gameplay * Renamed Structure Blocks will no longer have the incorrect data mode on creation ({{bug|MCPE-41625}}). ; Graphical * Cubemap no longer blinks when loading the game, loading into a world or leaving a world ({{bug|MCPE-103842}}). * Fixed Strider, Hoglin, Zoglin, Piglin, Piglin Brute Spawn Eggs turning red when quick-moved inside any Inventory in RenderDragon builds. * Fixed enchantment glint shape of Charged Bow and Crossbow icons in RenderDragon builds. ; Items * Using an axe on Wood blocks turns them into Stripped Wood blocks ({{bug|MCPE-105998}}). * Fixed items playing “attack” and “using” animations at the same time on touch input ({{bug|MCPE-117133}}). ; Vanilla Parity * Critical hit particles now generate around a mob instead of under it ({{bug|MCPE-39599}}). ; Scoreboards * Fixed a crash that sometimes happened when an entity with a scoreboard value was removed from the level. ; Stability and Performance * Added content warnings for invalid map item parent id caused by the outdated Marketplace world templates. == References == {{Reflist}} == Navigation == {{Navbox Bedrock Edition versions|1.1x}} [[de:Bedrock Edition beta 1.17.0.50]] [[fr:Édition Bedrock bêta 1.17.0.50]] [[pt:Edição Bedrock beta 1.17.0.50]] [[ru:Beta 1.17.0.50 (Bedrock Edition)]] [[zh:基岩版1.17.0.50]]