{{Infobox version |edition=Bedrock |image=Axolotl 1.16.230.52.jpg |image2=Bedrock 1.16.230.52.png |type=Beta |internal= '''Windows''': 1.16.23052.0
'''Xbox One''': 1.16.23052.70
'''Android''': 1.16.230.52
|parent=1.17.0 |date='''Xbox, Windows 10, Android:''' March 31, 2021 |prevparent=1.16.221 |prev=beta 1.16.230.50 |next=beta 1.16.230.54 |nextparent=1.17.1 }} '''Beta 1.16.230.52''' is the second beta version for [[Bedrock Edition 1.17.0]],{{efn|Bedrock Edition 1.16.230 would not be a version of the game and its betas are instead part of [[Bedrock Edition 1.17.0|1.17.0]].{{tweet|CornerHardMC|1397616108056707072|Correct, no 1.16.230|May 26, 2021}}}} released on March 31, 2021,{{cite|url=https://feedback.minecraft.net/hc/en-us/articles/360059243391|title=Minecraft Beta - 1.16.230.52 (Xbox One/Windows 10/Android)|website=Minecraft Feedback|date=March 31, 2021}} which adds [[axolotl]] and [[Deepslate (disambiguation)|deepslate]] variants behind [[Experimental Gameplay|experimental]] toggle, and fixes bugs. == Additions == === Blocks === ; [[Deepslate]] * Currently only generated in blobs below y=16. * Has a hardness value greater than that of [[stone]] but can be mined with any [[pickaxe]]. * Drops [[cobbled deepslate]] when mined. * Can be obtained only with a [[Silk Touch]] pickaxe. * There are 19 variants in total. ; [[Cobbled Deepslate]] * Drops from [[deepslate]] when mined with a pickaxe without [[Silk Touch]]. * Can't be used interchangeably with [[cobblestone]] and [[blackstone]] in crafting recipes of basic tools, furnaces and brewing stands.{{Bug|MCPE-123669}} * Can be crafted into respective stairs, slabs and walls, [[Polished Deepslate]], [[Chiseled Deepslate]], [[Deepslate Bricks]] and [[Deepslate Tiles]], which can be used to craft their respective stairs, slabs, and walls (excluding Chiseled Deepslate). ** Deepslate Bricks and Deepslate Tiles can also be smelted onto their cracked variants. * Can now be smelted back into deepslate. ; [[Deepslate ore]]s * Added deepslate variants of all ores, including iron, gold, copper, coal, diamond, redstone, emerald, and lapis lazuli. ** Deepslate ore variants for [[Copper Ore|copper]], [[Emerald Ore|emerald]] and [[Coal Ore|coal ore]] do not generate by default. * Takes twice as long to mine as normal ores. * Has the texture of [[deepslate]] replacing the normal stone texture. * Takes place of ores that generate in deepslate. * Can be used in blasting and smelting recipes like normal ores. ; [[Oxidized Copper]] and [[Oxidized Cut Copper]] * Can now be waxed. === Mobs === ; [[Axolotl]] * Axolotls will spawn underground, in water. * Holding a bucket of tropical fish will cause nearby axolotls to follow the player on both land and water. ** Axolotls cannot be tamed but they can be bred by feeding them buckets of tropical fish. * Axolotls will attack fish, squid, drowned, and guardians. * Axolotls come in a variety of colors, all with an equal chance of spawning except for blue. ** Blue axolotls have a small chance of spawning as a mutation when breeding 2 axolotls. * Axolotls can survive on dry land for a few minutes. After that they will start to dry out and take continuous damage until rehydrated. * When taking damage, there is a chance that the axolotl will play dead. While playing dead, the axolotl will regenerate health and mobs will be unable to target the axolotl. * When a player kills a mob that the axolotl was attacking, they are rewarded with the regeneration effect, and their mining fatigue is removed if they have it. * Axolotls can be picked up with buckets, like fish. == Changes == === World generation === ;[[Cave]]s * Deepslate is generated in blobs below y = 16. ;[[Ore]]s * Ore is generated as normal, when the ore is generated where Deepslate has been generated, [[deepslate ore]] is generated instead. === Technical === ; GameTest Framework * GameTest ** function assertEntityData(position : BlockLocation, entityIdentifier : string, callback : function(entity: Entity)) *** Asserts that the given condition is true for all entities of the given type at the given location ** function spawnItem(itemType : ItemStack, position : Location) *** Spawns an item at the given location ** function assertIsWaterlogged(position : BlockLocation, isWaterlogged : bool) *** Asserts that the block at the given location is waterlogged ** function assertRedstonePower(position : BlockLocation, power : number) *** Asserts the redstone power level at the given location ** Added Commands.run * New Effect APIs on the Entity Type ** function getAmplifier() *** Gets the effect's amplifier level ** function getDuration() *** Gets the effect's remaining duration ** function addEffect(effectType : EffectType, duration : number, amplifier: number) *** Adds an effect to the Entity ** function getEffect(effectType : EffectType) *** Gets an effect from the Entity * Updated constructor to ItemStack * Updated ItemType ** constructor (x : number, y: number, z: number) *** World coordinates ** function getName() *** Gets the item's name * Add new enumerations: Minecraft.Effects & Minecraft.Items == Fixes == ; General * Improved underwater visibility in all sorts of water, water-filled caverns in particular. * Oxidized Copper Block variants can now be waxed * Tweaked which blocks can be placed on pointed dripstone, to match the Java Edition ({{bug|MCPE-116098}}, {{bug|MCPE-116056}}, {{bug|MCPE-116050}}) * Pointed dripstone now correctly breaks when pushed by piston ({{bug|MCPE-116095}}) * Dripstone and pointed dripstone now have correct sounds when walking/jumping on them ({{bug|MCPE-119694}}) * Glow lichen is now under the nature category of the Creative inventory ({{bug|MCPE-122600}}) * Lightning Rods now correctly activate Observers when struck by lightning * Big dripleaf can now be waterlogged * Big dripleaf now untilts correctly after getting hit by a projectile ({{bug|MCPE-121666}}) * Small dripleaf can now also be placed on dirt, farmland, grass, moss block, and podzol as long as its stem is underwater * Moss block now blocks water ({{bug|MCPE-121796}}) * Ladder, vines, twisting vines, weeping vines, sweet berry bush, nether sprouts, and fire can now be placed on Moss blocks ({{bug|MCPE-121828}}) * Spore Blossom correctly drop itself when broken with Shears ({{bug|MCPE-122054}}) * Mobs can now pathfind across moss blocks ({{bug|MCPE-121967}}) * Lush caves can now contain classic "jungle" vines * Fixed a bug where the screen reader did not read the focused button on some screens * Fixed a bug where English screen reader pronounced "A button" as "a button", now saying "Button A" instead * Trident in Players' and Mobs' hands are now correctly positioned in all perspective modes ({{bug|MCPE-116681}}) * Trident raising animation modified for first person to more closely match the previous version * Water Buckets can now be used to pick up fish ({{bug|MCPE-94520}}) ; Mobs * Rabbits can now raid carrot crops ({{bug|MCPE-113321}}) * Animals can no longer be fed infinitely until they are bred ({{bug|MCPE-19309}}) == Notes == == References == {{Reflist}} == Navigation == {{Navbox Bedrock Edition versions|1.1x}} [[de:Bedrock Edition beta 1.16.230.52]] [[es:Bedrock Edition beta 1.16.230.52]] [[fr:Édition Bedrock bêta 1.16.230.52]] [[it:Bedrock Edition beta 1.16.230.52]] [[ja:Bedrock Edition beta 1.16.230.52]] [[pt:Edição Bedrock beta 1.16.230.52]] [[ru:Beta 1.16.230.52 (Bedrock Edition)]] [[zh:基岩版1.16.230.52]]