{{Infobox version |edition=Bedrock |image=Goat1.16.200.52.jpg |image2=Bedrock 1.16.200.52.png |type=Beta |internal= '''Windows''': 1.16.20052.0
'''Xbox One''': 1.16.20052.70
'''Android''': 1.16.200.52
|parent=1.16.200 |date='''Xbox One, Windows 10, Android:''' October 28, 2020 |prevparent=1.16.101 |prev=beta 1.16.200.51 |next=beta 1.16.200.53 |nextparent=1.16.201 }} '''Beta 1.16.200.52''' is the second beta version for [[Bedrock Edition 1.16.200]], released on October 28, 2020,{{cite|url= https://feedback.minecraft.net/hc/en-us/articles/360051234492|title=Minecraft Beta - 1.16.200.52 (Xbox One/Windows 10/Android)|website=Minecraft Feedback|date=October 28, 2020}} which added some of the first [[Caves & Cliffs]] features behind experimental gameplay toggle, and fixes bugs. == Changes == === Blocks === ; [[Grass Path]] * Renamed to “Dirt Path” * Can now be made on top or side of [[dirt]], [[coarse dirt]], [[mycelium]], and [[podzol]]. === Items === ; [[Netherite leggings]] * Changed the texture of the worn netherite leggings model. === General === ; Scripting, Add-Ons, and Technical * Changed {{cd|set_block}} and {{cd|set_block_at_pos}} to use {{cd|BlockDescriptor }} when specifying {{cd|block_type}} * Items with the item lock component no longer cause the recipe book to show invalid recipe results ; Blocks * Added {{cd|query.cardinal_facing_2d}} to get a ground plane direction that doesn't return up or down * Added the ability to put block models into the models/blocks folder * Added the ability for item triggers to send events to the block they are interacting with (when there is one such as {{cd|on_use_on}}) * Added the ability to query the interacted face for both interactions with blocks and using {{cd|minecraft:on_use_on}} in an item. Face can be queried with {{cd|query.block_face}} ; Event Responses * {{cd|add_mob_effect}} and {{cd|remove_mob_effect}} no longer throw content errors when valid effect names are passed in * Added documentation for {{cd|remove_mob_effect}} to make creators aware they can use the value "all" in effect to remove all mob effects from a target == Experimental == These additions and changes are accessible by enabling the "[[Caves & Cliffs]]" experimental toggles. === Blocks === ; [[Powder Snow]] * Currently only available through the creative inventory. * Entities, including mobs and players, can enter powder snow blocks. ** Their movement is slowed down while inside, and fall damage is ignored. ** Powder snow can be climbed similar to ladders or scaffolding. Downward movement cannot be accelerated. * Have a slightly different texture than regular snow blocks. * When the player is inside the block, a powder snow block fog is rendered around them and an overlay texture is rendered on the HUD. * Currently behind [[Experimental Gameplay]] toggle ([[Caves and Cliffs]] sub-toggle) === Items === ; [[Goat Horn]]s * Dropped by a goat if it rams into a block. * When {{ctrl|used}} for a short period of time, it makes a sound identical to the horn heard during [[raid]]s. * Currently behind [[Experimental Gameplay]] toggle ([[Caves and Cliffs]] sub-toggle) ; [[Spawn Egg]]s * Added [[goat]] spawn [[egg]]s. ** Currently behind [[Experimental Gameplay]] toggle ([[Caves and Cliffs]] sub-toggle) === Mobs === ; [[Goat]]s * Spawn in the [[Extreme Hills]] biome. * Take reduced fall damage. * Will sometimes attempt to ram other mobs, including players. ** The ram target can be up to 16 blocks away, but the ram itself only goes 9 blocks. Goats will attempt to get closer to targets that are too far to be reached. ** Have a cooldown of 10 to 15 seconds between attacks. ** Will not attack goats and shulkers. ** Ram will be canceled if attacked. * Drops a horn when they ram into a tree. * Can be bred with wheat. ** Breeding results in 3 to 8 baby goats. * Have {{hp|10}} health. * On death, they do not drop items, but adults will drop experience. * Can be milked with a bucket, similar to cows. * Can be attached to a [[lead]]. * Currently behind [[Experimental Gameplay]] toggle ([[Caves and Cliffs]] sub-toggle). == Fixes == ; Performance and Stability * Fixed several crashes that could occur during gameplay * Large numbers of scheduled instant updates should no longer crash the game ({{bug|MCPE-94942}}) * Fixed occasional crash when going through a portal or flying around * Fixed a crash that would occasionally occur while flying or moving around the game world ; General * Only preview items will be shown in crafting screen when auto crafting an item on controller. This prevents rapid updates of the recipe book * Fixed a bug where End Portal blocks were not removed after an End Portal Frame block is destroyed. Filled blocks other than end portal blocks will remain in place * Fixed paperdoll such that it can now always be rotated with the mouse when in the dressing room ({{bug|MCPE-101210}}) ; Accessibility * Emote wheel now supports the screen reader * Fixed a bug where UI screen reader did not read the screen title and shortcut buttons on the Invite to game Screen * Fixed an issue where the screen reader was not reading updates often enough on some devices * Fixed the screen reader so messages with controller icons in the Chat Screen are read correctly * UI Screen Reader now reads the Open Chat Message while Text To Speech For Chat is turned off ; Gameplay * Double chests no longer lose contents when reloading the world ({{bug|MCPE-102970}}) * Compass is no longer consumed when used on a Lodestone in creative mode ({{bug|MCPE-96258}}) * Cocoa Pods generated in jungle now generate in the proper direction ({{bug|MCPE-102399}}) * Signs no longer replace decorations when attempting to place in the same space as the decoration * Right-clicking a snow block with a shovel no longer breaks the snow block * Dirt paths (formerly grass path) can now be made by using a shovel on dirt, podzol, mycelium or course dirt (as well as grass) * Updated the Netherite leggings texture ({{bug|MCPE-103016}}) * Twisting Vines can no longer be placed on Composter blocks while sneaking ({{bug|MCPE-78973}}) ; Mobs * Villagers will no longer steal workstations from each other ({{bug|MCPE-43071}}) * Mobs no longer randomly stop attacking and following their targets ({{bug|MCPE-48144}}) * Piglins that are close together can no longer pick up the same item if it's dropped between them * Mobs no longer spawn in Wither Roses ({{bug|MCPE-97331}}) * Bees now only exit at the front of Bee Hives and Bee Nests ; Commands * {{cmd|playsound}} commands now play the sound correctly for all players in range * {{cmd|effect}} command duration is now capped at 1,000,000 seconds ({{bug|MCPE-92916}}) * Add ticking area commands performed in the same tick now disallow adding areas with the same name twice * Placeholder text message for the {{cmd|titleraw}} command success no longer returns to player ({{bug|MCPE-63618}}) * {{cd|FadeOut}} argument is no longer ignored in {{cmd|title}}'s times command ; Graphics, Textures, and User Interface * Update Zombified Piglin texture to remove flickering of loincloth ({{bug|MCPE-96793}}) * "Classic Controls - Intense" font color now matches the surrounding text in VR Controls menu * [X] button in Chat Settings is no longer present when using a controller * Profile screen has been improved, now characters will be visible and can be selected or modified as soon as they load * Fixed a bug where the visual focus indicator was lost when hovering on tabs * Glowsticks no longer use placeholder textures (Education Feature) ({{bug|MCPE-45686}}, {{bug|MCPE-68417}}) * Loading screen tips won't display the key {{cd|tips.game.62}} * Avoid purchasing Realm if player cancels out of "Purchase History Needed" dialog ; Technical * Fixed face occlusion with data driven blocks to properly account for unit cube transparent vs unit cube opaque * Fixed a crash caused by heap corruption with {{cd|entity_collision}} and {{cd|pick_collision}} components * Data-driven blocks no longer have their top faces rotated 180 degrees when carried or in inventory ({{bug|MCPE-63134}}) * Mobs are no longer teleported back and forth outside solid objects if there is not enough space for multiple entities ({{bug|MCPE-101202}}) * Fixed items not being placeable in additional horse equipment slots. Does not fix all equippable behaviors * Inventory size on the {{cd|minecraft:inventory}} component has to be increased to match the equippable slots in order for the server to accept the item placement * The tooltip for item with item lock component will no longer show when game rule showtags is disabled == References == {{Reflist}} == Navigation == {{Navbox Bedrock Edition versions|1.1x}} [[de:Bedrock Edition beta 1.16.200.52]] [[es:Bedrock Edition beta 1.16.200.52]] [[fr:Édition Bedrock bêta 1.16.200.52]] [[ja:Bedrock Edition beta 1.16.200.52]] [[pt:Edição Bedrock beta 1.16.200.52]] [[ru:Beta 1.16.200.52 (Bedrock Edition)]] [[zh:基岩版1.16.200.52]]