{{DEFAULTSORT:Bedrock Edition 1.13.0.01}} {{Infobox version |edition=Bedrock |image=Bedrock 1.13.0.1.png |type=Beta |internal= '''Windows''': 1.13.1.0
'''Xbox One''': 1.13.1.70
'''Android''': 1.13.0.1
|parent=1.13.0 |date='''Xbox One, Windows 10''': June 27, 2019
'''Android''': July 1, 2019{{Tweet|JDavidFries|1145123281617297408|We are looking into the recent delays with the Android betas. Sorry to keep you waiting. _orz|June 29, 2019}} |prevparent=1.12.1 |next=beta 1.13.0.2 |nextparent=1.13.1 }} '''Beta 1.13.0.1''' is the first beta version released for [[Bedrock Edition 1.13.0]],{{cite|url=https://feedback.minecraft.net/hc/en-us/articles/360029655632|title=Minecraft Beta - 1.13.0.1 (Xbox One/Windows 10/Android)|date=June 27, 2019}} which adds [[fox]]es and fixes some bugs. == Additions == === Blocks === ; [[Structure void]] * It is an intangible [[block]] used to indicate to the [[structure block]]s that certain [[air]] blocks can be overridden by previously existing blocks in the destination. ** Intended to be a replacement for the function [[barrier]] blocks used to convey (during early development), so they can form part of the structure itself. * They are invisible. ** They are visible only when they are inside a structure being saved by a save [[structure block]]s and the toggle option "show invisible blocks" is true. ** Additionally, any placed structure void instantly becomes visible when the player holds the item in their hand, similar to the barrier. * Allows for empty spaces in a structure. ** Unlike [[air]], it does not overwrite [[block]]s where it is loaded. ** Example: If the [[player]] loads a 2 block high structure with air at the top and a structure void at the bottom into a 2 block high area of stone, the top block becomes air but the bottom remains stone. * Has a full block hitbox. * Available through [[Experimental Gameplay]]. === Items === ; [[Spawn egg]]s * Added [[fox]] spawn egg. === Mobs === ; [[Fox]]es * Spawn as red foxes in snowless [[taiga]] biomes, and as snow foxes in snowy taiga biomes * Trusted foxes defend trusted players. * Can pick up and carry items in their mouths. ** May sometimes eat what they are carrying. * [[Wolves]] and [[polar bear]]s attack them. === Command format === * Added tab-complete for writing coordinate commands. * Added new {{code|PersistComponent}} command for mob persistence. * Improved many map-making commands. === General === ; Accessibility * Accessibility settings can now be accessed from the in-game chat and has been revamped. ; [[Options|Menu screen]] * Changed the font of the menus. == Changes == === Blocks === ; [[Structure block]]s * Added Save and Load behind the [[Experimental Gameplay]] toggle. * Added new textures and other functionalities. === Items === ; [[Map]]s * Locked maps now have a unique inventory icon. === Mobs === ; [[Camera]] * Can no longer be obtained with the {{cmd|give}} command. * Added functionality. Screenshots took by camera can now be saved into the {{cd|screenshots}} folder. ; [[Illager captain]]s * The [[player]] now correctly receives the [[Bad Omen]] effect whenever the illager captain dies in combat with the player. ; [[Villager]]s * Villager trade levels now match {{el|je}} with 5 profession level badges, rather than 3 level badges. ({{bug|MCPE-43206}}) * Cartographer [[trade]]s now require 11 [[glass pane]]s instead of 10. === General === * Improved performance. * Added a message that informs players whether a [[Marketplace]] pack is compatible with their version of Minecraft (specifically if it includes blocks from a newer version of the game). * Minecraft on iOS no longer shows the "Do you want to Close Minecraft?" pop-up since iOS doesn't support that app behavior. * Map-making and add-on improvements. ; How to Play * Updated the information about repairing [[elytra]], which now describes using [[phantom membrane]]s to repair them instead of [[leather]]. ({{bug|MCPE-41608}}) * Tweaked the armor section so that it specifies that [[carved pumpkin]]s should be used as protection from [[endermen]]. * Tweaked the wording in the [[raid]]s section. == Fixes == ; Crashes * Fixed several crashes that could occur during gameplay. * Fixed inconsistent crash while navigating the game's UI. * Fixed a crash related to cached resources that could sometimes occur. * Fixed a crash that could sometimes occur when launching the game on Oculus Rift. * Fixed a crash that could sometimes occur when exiting the game on Windows 10. * Fixed a crash that could sometimes occur when resuming the game on Oculus Rift. * Fixed a freezing issue that could sometimes occur when resuming the game on Windows 10 Mobile. * Fixed a crashing issue on iOS when relaunching the game with a global resource pack applied. * Fixed a crash that could sometimes occur when exploring world templates. * Fixed a crash that could sometimes occur when launching the game on Xbox. * Fixed a crash that could occur when launching the game on Xbox. * Fixed a crash that could occur when typing some characters onto a sign. * Fixed a crash that could occur when playing the Inspiration Hub world. * Fixed a crash that could sometimes occur when trying to create a new world or when joining a multiplayer game. * Fixed a crash that could sometimes occur when signing into Microsoft account. * Fixed a crash that could sometimes occur when choosing certain skins. * Fixed a crash that could occur when creating a new world using some marketplace packs. * Fixed a crash that would happen when typing certain characters into chat. ({{bug|MCPE-44419}}) * Fixed a crash that could occur when switching profiles on Xbox One. * Fixed a crash that could occur when breaking a block underneath detector rail blocks. * Fixed a crash that could occur if a split-screen player leaves the game while an execute command targets them in a function. * Fixed a crash that could occur when leaving and rejoining a world whilst an adult panda is eating bamboo. * Fixed a crash that could occur after a player leaves on 3-4 player split-screen on the "Wildlife: Jungle" map. ; Performance * Improved graphics rendering performance. * Improved world launch time by optimizing network and resource tasks. * Optimized grass growth block ticking. ; General * Beacons no longer play conduit ambient sound, but play the correct beacon ambient sound now. ({{bug|MCPE-34413}}) * Accessibility color and contrast fixes and tweaks for dropdowns, buttons and the Play screen. * Players can now switch between user accounts on Xbox One without restarting the game. * Fixed the messaging when trying to import a world template made in a newer version. * Leads now connect to mobs at the correct position. * The world loading screen now closes if the acceptable amount of chunks are loaded. ({{bug|MCPE-44815}}) ** (Partial fix for {{bug|MCPE-44815}}, the issue with chunks sometimes not loading in correctly is still being worked on.) * Furnaces now play all applicable sounds, and at the correct pitch. ({{bug|MCPE-43915}}) * Recently viewed skins now appear in the correct order in the skin picker menu. ; Gameplay * Splash water bottles now deal damage to blaze and enderman mobs again. ({{bug|MCPE-42589}}) * Split-screen players that join a world now spawn in the correct safe place and no longer spawn in the void. * Arrows now cause sand and gravel to fall again. ({{bug|MCPE-18257}}) * Fixed pitch issue with the camera that caused the player to walk backwards when looking straight up. * The camera now rotates correctly when in third-person view. * Changed how the bell item is held in the player's hand, so that it is held with an item rather than a weapon. ({{bug|MCPE-43638}}) * Damage sound is no longer heard when a player falls or lands in Creative gamemode. ({{bug|MCPE-515}}) * The camera is no longer present in the Creative inventory without the "Education Edition" toggle being turned on. * Players in water are now knocked back by TNT explosions. * Fire charges launched from dispensers now ignite minecarts with TNT. * Using bone meal on a flower now generates more flowers of that type around it, rather than just dandelions and poppies. ({{bug|MCPE-7979}}) * Shulker boxes can no longer be placed in the same space as the player. ({{bug|MCPE-39674}}) * Standing in a cauldron of lava now deals the correct amount of damage to players. ({{bug|MCPE-39356}}) * Using 'Place All' (Y) on the cartography table output slot only crafts as many of the shown result possible. * The player now correctly receives the bad omen effect whenever the illager captain dies in combat with the player. * Mobs can no longer break turtle eggs when mob griefing is disabled. ({{bug|MCPE-36245}}) * Falling snow no longer replaces other blocks. ({{bug|MCPE-44613}}) * Loyalty tridents now return to the correct player after bouncing off a shield. ({{bug|MCPE-44225}}) * Nether portals now spawn zombie pigmen in easy difficulty. ({{bug|MCPE-45934}}) * Fixed issue of Riptide tridents not propelling players forward correctly. * Balanced enchants on books - those with 3 or more enchantments no longer always have Feather Falling IV and/or Blast Protection IV. ({{bug|MCPE-41944}}) * Campfires can now be doused with splash water potions only, to match the Java Edition. * Explosions no longer destroy and drop end gateway blocks. ({{bug|MCPE-47174}}) * Fixed creeper farms by adjusting mob height spawning logic. ({{bug|MCPE-45935}}) * Lava now correctly affects mobs that come into contact with it. ({{bug|MCPE-45531}}) ; World generation * Chests that generate in desert temples now face the correct way. ({{bug|MCPE-37393}}) ; Mobs * Equipment on armor stands now render correctly if the armor stand is affected by the invisibility effect. ({{bug|MCPE-39779}}) * Iron golems are no longer pushed back by explosions. ({{bug|MCPE-43662}}) * Ravagers now pathfind through water. * Fixed sitting position for baby zombie jockey. * Fixed the death animation for spiders. ({{bug|MCPE-41417}}) * Lazy pandas no longer float above the ground when lying on their backs. ({{bug|MCPE-43164}}) * Baby pigs turn into baby pigmen when struck by lightning. ({{bug|MCPE-38134}}) * Fixed player alignment to bed when sleeping. * Zombies can no longer break iron doors. ({{bug|MCPE-43725}}) * Village mobs (such as iron golems and cats) no longer spawn inside of blocks (such as grass path and farmland blocks). ({{bug|MCPE-44442}}, {{bug|MCPE-41886}}) * Mobs can now path find correctly through waterlogged blocks. ({{bug|MCPE-37005}}) * Mobs can now path find correctly on unlit campfire blocks. * Mobs no longer attempt to path find over 1.5 block high obstacles. ({{bug|MCPE-45256}}) * Villagers now all go to sleep correctly when the night comes. * Strays and skeletons now show enchanted bows when held. * Villagers now show angry particles when hit by a player, even if they haven't been traded with yet. ({{bug|MCPE-29700}}) * Mobs now attack the player correctly while standing on soul sand. * Villagers now close doors that have been opened by a player or redstone. ({{bug|MCPE-21946}}) * Fixed the "Toast" rabbit easter egg. ({{bug|MCPE-44510}}) ; Blocks * TNT no longer falls through blocks when ignited. ({{bug|MCPE-41313}}) * Using pick block on lit redstone now gives the player the correct block. ({{bug|MCPE-43450}}) * Frosted ice no longer causes lag when it is waiting to melt underground. ({{bug|MCPE-39698}}) * Wood blocks now have directional placement. ({{bug|MCPE-43367}}) * Granite, diorite, and andesite can no longer be smelted into smooth stone. ({{bug|MCPE-45914}}) * Coarse dirt is no longer replaced with dirt when a tree is grown on top. ({{bug|MCPE-26215}}) ; Items * Buttons no longer appear rotated in the player hotbar. ({{bug|MCPE-11365}}, {{bug|MCPE-42584}}) * The durability bar for shields now update correctly when sustaining damage. ({{bug|MCPE-44788}}) ; Graphical * Pistons now have the correct textures when placed in any direction. ({{bug|MCPE-38053}}) * Fixed an issue that could cause the home screen to show black corrupted textures after resuming the game on Android. ({{bug|MCPE-39031}}) * Tweaked the position of the shield when held in the off-hand to fix a minor texture clipping issue. * Invisible bedrock no longer emits stone particles when fallen on. * Tweaked first-person hand attack animations. * Fixed hand animation when switching to empty hand from held item. * Fix an issue that caused block entities (such as beds) to not render after suspending and resuming the game. * Fixed some graphical errors when launching the game on Oculus Rift. * Fixed trident position issues when being held and thrown. ; User interface * The background tint of the player coordinates is now consistent with the chat background. ({{bug|MCPE-43791}}) * Tweaked the controller cursor position when auto crafting with a full inventory. * Players using touch screen can no longer break blocks when using touch-and-hold to use a fishing rod. ; Commands * Execute detect command now uses local coordinates correctly. ({{bug|MCPE-29942}}) ** Modified {{cd|CommandPosition}} so that an optional offset can be specified to move the rotation point in case of a local coordinate. ** Fixed the {{cd|ExecuteCommand}} detect option to correctly use an entity rather than a position so that it can use the entity orientation to calculate camera relative offsets. ; Add-ons and scripting engine * Fixed MoLang scripting errors that were being logged for older content. * Endermen with modified behavior can now be shot and damaged with projectiles. * Entities crossing chunk boundaries can no longer get corrupted due to the move. * Fixed humanoid eating animation. * Fix issue of the mini bows rendering on all mobs other than players in scripting packs. * The "{{cd|has_equipment}}" filter work correctly with damageable items. * Loading packs with lots of custom items now works correctly. * Creating a new End gateway portal in the "Abstraction Cubes" Marketplace map now works correctly. * Particle UVs no longer include lines of textures next to the selected UV. * Custom entities using the "{{cd|nearest_attackable_target}}" now re-evaluate current target validity. == References == {{Reflist}} == Navigation == {{Navbox Bedrock Edition versions|1.1x}} [[de:Bedrock Edition beta 1.13.0.1]] [[es:Bedrock Edition beta 1.13.0.1]] [[fr:Édition Bedrock bêta 1.13.0.1]] [[ja:Bedrock Edition beta 1.13.0.1]] [[pl:Beta 1.13.0.1]] [[pt:Edição Bedrock beta 1.13.0.1]] [[ru:Beta 1.13.0.1 (Bedrock Edition)]] [[zh:基岩版1.13.0.1]]