{{Infobox version | edition = bedrock | type = Preview | internal = '''Windows, Xbox''': 1.21.6024.0
'''Android, iOS, iPadOS''': 1.21.60.24
| image = Bedrock 1.21.60.24 PatchNotes.jpg | image2 = Bedrock 1.21.60.24.png | build = 29835496 | editorver = 0.8.3 | versioncode = '''Android''':
952106024 (armeabi-v7a, 34)
962106024 (x86, 34)
972106024 (arm64-v8a, 34)
982106024 (x86_64, 34) | date = December 12, 2024 | server = 1.21.60.24 | serverdl = '''Server'''
[https://www.minecraft.net/bedrockdedicatedserver/bin-win-preview/bedrock-server-1.21.60.24.zip Windows]
[https://www.minecraft.net/bedrockdedicatedserver/bin-linux-preview/bedrock-server-1.21.60.24.zip Linux]
| parent = 1.21.60 | prevparent = 1.21.51 | prev = Preview 1.21.60.23 | next = | nextparent = }} '''Beta 1.21.60.24''' (ChromeOS, Android) or '''Preview 1.21.60.24''' (Windows, iOS, iPadOS, Xbox, PlayStation) is the third beta/Preview version for [[Bedrock Edition 1.21.60]], released on December 12, 2024,{{cite|url=https://feedback.minecraft.net/hc/en-us/articles/32662041516045-Minecraft-Beta-Preview-1-21-60-24|title=Minecraft Beta & Preview - 1.21.60.24|website=Minecraft Feedback|date=December 12, 2024}} which fixes bugs. == Changes == === Gameplay === ;[[Achievement]]s *The [[Monster Hunter]] achievement can now be unlocked by destroying a [[creaking heart]] while it has a spawned [[creaking]]. === Items === ;[[Resin Clump]]s *The [[XP]] rewarded for smelting resin clumps into [[resin brick]]s has been reduced from 0.3 to 0.1. === World generation === ;[[Canyon]]s *Now generate more often. *Can once again generate on the ocean floor. *Now properly interact with aquifers, filling with water instead of generating as disconnected segments. === General === ;UI *PlayStation 5: 'Enable Screen Reader' accessibility setting is now used to initialize Text-to-Speech during first launch. *Changed wording for enabling/disabling player's sleep skipping the night to "Skip night by sleeping" from "Beds work". *Added additional debug info regarding [[Realms]] features in the general settings screen. *Updated the text on the new bed screen when sleeping to skip the night is disabled. === Technical === ;[[Block]]s *Door blocks use state {{cd|minecraft:cardinal_direction}} instead of {{cd|minecraft:direction}}. Uses string values ({{cd|north}}, {{cd|south}}, {{cd|east}}, {{cd|west}}). ;Collisions *Entities with no collision box but with the {{cd|minecraft:custom_hit_test}} component are no longer sometimes unable to be interacted with. ;Components *Moved the {{cd|minecraft:liquid_detection}} component out of the Upcoming Creator Features experiment for {{cd|format_versions}} 1.21.60 and above. *Expand the {{cd|minecraft:breedable}} component to allow inheriting properties to child entities. **Adds the new {{cd|property_inheritance}} field which takes property name keyed objects. **The objects in {{cd|property_inheritance}} can contain a {{cd|mutation_chance}} which give the chance it should not inherit from either parent. **They can also contain the {{cd|mutation_values}} array of values to select from if mutating and the component has random mutation set. ;Graphical *Single-channel textures in resource packs are now interpreted as grayscale, rather than red. This change does not apply to single-channel UI textures, which were already interpreted as such. ;Graphics *{{cd|client_biome}} JSON files now support a {{cd|surface_opacity}} field in the {{cd|minecraft:water_appearance}} component. **This change also restores {{cd|swampland}} and {{cd|warm_ocean}} surface opacity to what they were until recently when the {{cd|client_biome}} JSON files were introduced. ;[[Item]]s *The following legacy item (pre 1.16.100) components are now synced to the client: **{{cd|minecraft:camera}} **{{cd|minecraft:seed}} **{{cd|minecraft:max_damage}} **{{cd|minecraft:hand_equipped}} **{{cd|minecraft:stacked_by_data}} **{{cd|minecraft:foil}} **{{cd|minecraft:block}} **{{cd|minecraft:use_duration}} **{{cd|minecraft:max_stack_size}} == Experimental == These additions and changes are accessible by enabling the "Beta APIs" experimental toggle. === Additions === ==== Technical ==== ;Scripting *Structure **Added {{cd|waterlogged: boolean}} parameter to {{cd|setBlockPermutation}}. This can be used to set whether the specified block within a structure is waterlogged. === Changes === ==== Technical ==== ;Scripting *{{cd|system.scriptEvent}} updated to return a new error for exceeding the message size. *Removed {{cd|ScriptBlockType.canBeWaterlogged}} from {{cd|Beta}} - instead, {{cd|ScriptBlock.canContainLiquid}} or {{cd|ScriptBlockPermutation.canContainLiquid}} can be used to check if a block can be waterlogged. == Fixes == {{fixes|project=MCPE|fixedin=1.21.60.24 Preview |;old |121708|Old caves, ravines, noodle caves, and underground structures don't generate properly above layer 0 |169520|Block placement on Sniffer Egg is inconsistent/doesn't match java |181410|Copper Ore Vein generates with no copper ore when intersecting a ravine |187337|Generated Pale Oak trees with Creaking Hearts are rarer than in Java Edition |187805|Global resources ignores data inside the first {{cd|biomes_client.json}} file it finds in applied packs |188005|Aim assist is enabled for third person back camera |188234|Resin brick items can be found in the woodland mansion chest loot |188352|Parity issue: Creakings from creaking hearts despawn on world reload |188355|Open bundle texture has a missing pixel |188789|Tall grass only rendering bottom half on bonemeal |;previous |188473|Using shears on vines or kelp doesn't play the arm swing animation |188474|Player is unable to use shears on vines while crouching |188476|Collecting glow berries while holding shears performs two actions at the same time |otherissuescount=15}} ;Other *The second passenger of a boat will no longer have large camera twitches when rotating toward the west direction. *Creaking's eyes now properly flicker when the creaking heart which spawned it is destroyed. *The friends tab on the play screen now shows the correct list of joinable worlds and realms. *Player permissions no longer revert to the previous state after leaving the manage realm tab. *Fixed issue where game mode appears as unknown on the realms tab even if the realm has a world with a valid game mode. *Players on Switch should remain signed into their Microsoft account after putting Minecraft app to sleep and resuming it. *Some savanna villages no longer have a hole where a dirt path block should be. *Fixed a bug where the game could soft lock in certain scenarios when it was suspended right before the player dying. *Water and lava no longer remain in the world when placing a water or lava bucket against a cave vine with glow berries. *Sniffer egg block no longer provides side support to any block. *Fixed issue where legacy data driven block didn't apply the render layer from the material instances component. *Fix spurious content log error: "trying to override the Geometry component with {{cd|blocks.json}} settings for a custom block". *Fixed a bug where opening a chest while the {{cmd|clone}} command is spamming could crash the server. *Fixed an issue where non-host clients joining multiplayer sessions would be missing an icon for packs that had duplicate items. *Fixed {{cd|Entity.getComponent}} and {{cd|Entity.getComponents}} from crashing when called within {{cd|EntityDieAfterEvent}} callback. == References == {{reflist}} == Navigation == {{Navbox Bedrock Edition versions|1.2x}} [[Category:Bedrock Edition 1.21.60 betas]] [[Category:Betas released in 2024]] [[de:Bedrock Edition beta 1.21.60.24]] [[pt:Edição Bedrock Preview 1.21.60.24]] [[ru:Preview 1.21.60.24 (Bedrock Edition)]] [[uk:Preview 1.21.60.24 (Bedrock Edition)]] [[zh:基岩版1.21.60.24]]