{{Infobox version | edition = bedrock | type = Preview | internal = '''Windows, Xbox''': 1.21.5025.0
'''Android, iOS, iPadOS''': 1.21.50.25
| image = Bedrock 1.21.50.25 PatchNotes.jpeg | image2 = Bedrock 1.21.50.25.png | build = 28672696 | editorver = 0.7.6 | versioncode = '''Android''':
952105065 (armeabi-v7a, 34)
962105065 (x86, 34)
972105065 (arm64-v8a, 34)
982105065 (x86_64, 34)
| date = October 23, 2024 | server = 1.21.50.25 | serverdl = '''Server'''
[https://www.minecraft.net/bedrockdedicatedserver/bin-win-preview/bedrock-server-1.21.50.25.zip Windows]
[https://www.minecraft.net/bedrockdedicatedserver/bin-linux-preview/bedrock-server-1.21.50.25.zip Linux] | parent = 1.21.50 | prevparent = 1.21.44 | prev = Preview 1.21.50.24 | next = Preview 1.21.50.26 | nextparent = }} '''Beta 1.21.50.25''' (ChromeOS, Android) or '''Preview 1.21.50.25''' (Windows, iOS, iPadOS, Xbox, PlayStation) is the fourth beta and third ''Preview'' version for [[Bedrock Edition 1.21.50]], released on October 23, 2024,{{cite|url=https://feedback.minecraft.net/hc/en-us/articles/31291872110733-Minecraft-Beta-Preview-1-21-50-25|title=Minecraft Beta & Preview - 1.21.50.25|website=Minecraft Feedback|date=October 23, 2024}}{{mcnet|minecraft-preview-1-21-50-25|Minecraft Preview 1.21.50.25|October 23, 2024|Jay Wells}} which adds the [[resin]] family of blocks, a new flower and fixes bugs. == Additions == === Blocks === ;[[Resin]] block family *[[Resin clump]]s are a new multi-face block: **Dropped by the creaking heart when it is destroyed. **Placed around the creaking heart when its creaking is attacked. **Can be crafted into a [[block of resin]]. **Can be hardened into [[resin brick]] items in a furnace. **Can be used to trim armor. *Resin bricks can be crafted into the resin brick set: **[[Resin Bricks|Resin brick block]] **[[Resin brick stairs]] **[[Resin brick wall]] **[[Resin brick slab]] **[[Chiseled resin bricks]] *Both can be found in chests in the woodland mansion. *Blocks of resin can be crafted into a creaking heart using two pale oak logs. ;[[Eyeblossom]] *Eyeblossoms are new flowers that generate in the pale garden biome. **They exist in two variants: closed and open. **Eyeblossoms transition between the two variants based on the time of day. ***During the night, eyeblossoms will become open. ***During the day, they will become closed. **In dimensions that do not have a day/night cycle, they will remain as-is. **Eyeblossoms planted on the ground will communicate with each other, helping each other to open or close. **Open eyeblossoms have glowing eyes during the night. **Eyeblossoms can be obtained by bonemealing the grass in the pale garden biome or bonemealing an existing eyeblossom. **[[Bees]] get poisoned when they interact with eyeblossoms. **[[Suspicious stew]] made from eyeblossom will have blindness or nausea effect depending on the variant. **[[Gray Dye|Gray]] or [[orange dye]] can be crafted from closed and open eyeblossoms respectively. == Changes == === Blocks === ;[[Creaking Heart]] *Naturally generated creaking Hearts now drop 20 to 24 experience, even when collected with [[silk touch]]. *Increased frequency of the creaking heart ambience sound. ;[[Kelp]] *Removed the unintended darker tinting of kelp. ;[[Pale Oak Sign]] and [[Pale Oak Hanging Sign]] *The textures of the pale oak sign and pale oak hanging sign items have been adjusted for consistency with other signs. ;[[Slate]] *Have accidentally been added to the [[creative inventory]].{{bug|MCPE-187696|MCPE-187696|'''{{Font color|Red|Known Issue}}:''' Slate appears in Creative Inventory with Education toggle off}}{{bug|MCPE-187753|MCPE-187753|'''{{Font color|Red|Known Issue}}:''' Slate is covered by missing texture in Education Edition}} === Mobs === ;[[Creaking]] *Increased the speed of aggravated creakings. *Creakings now deal more attack damage {{hp|3}}. *When a creaking heart is destroyed, its creaking will now twitch for a few seconds before crumbling. *Creakings spawned by a creaking heart will crumble when stuck in a hole with a [[player]] for more than 5 seconds. **This prevents a potential soft lock, as the invulnerable creaking would prevent the player from mining or placing any blocks, requiring them to exit and re-enter the world to force the creaking to despawn. *A Creaking crumbling now causes nearby [[sculk catalyst]]s to bloom. **However, no sculk will be placed since the creaking does not drop any XP. *The creaking's walking animation has been updated. *The creaking's attack animation has been updated. *A creaking spawned by a creaking heart no longer avoids damaging blocks. *A creaking spawned by command or [[spawn egg]] is no longer invulnerable to fire and lava. *A creaking spawned by command or spawn egg now avoids damaging blocks. === General === ;UI *Second passenger in a boat or camel will now also have the warning message when hitting unloaded chunk. *Removed opt-out option from Realms Stories settings, now that it is in the timeline tab instead. *The size of shield items no longer changes when the item is moved between slots. *Bundles that are moved under a player's cursor now correctly update their tooltip. *It is now possible to collect crafting output with a bundle to add the crafted items to the bundle. *Remove "X" closing button from the [[command block]] UI when player is using gamepad. *A popup now appears showing the item's name when it is selected in a bundle's tooltip on touch screen devices. === World generation === ;[[Pale Garden]] *Further adjusted the color of the pale garden sky at the horizon to more closely match {{JE}}. *Increased frequency of the pale hanging moss ambience sound. *Pale hanging moss no longer generates on pale oak trees grown from pale oak saplings. ;[[Trial Chambers]] *Changed contents of chest in {{cd|end_2}} to reference a loot table. === Technical === ;[[API]] *Added additional optional arguments of {{cd|name}} and {{cd|parentThemeId}} to {{cd|addNewTheme()}}. When a valid {{cd|parentThemeId}} has been passed through the function, the newly created theme would inherit all the theme color properties from the parent. ;Entity Components *Removed the {{cd|minecraft:can_attack_ghast}} component and replaced it with a new component {{cd|minecraft:cannot_be_attacked}}. When added to an entity it prevents other entities from attacking it unless they fulfill an exception filter, in vanilla it is added to [[ghast]]s, creators can add their entities to the exception filter allowing them to then attack ghasts. ;Entity Event Responses *The {{cd|execute_event_on_home_block}} entity event response is now marked as {{cd|[Beta]}} and requires {{cd|use_beta_features}} to be specified in the root JSON object. *Added the {{cd|emit_particle}} entity event response, allowing particles to be emitted at the center of the entity's bounding box. **The {{cd|particle}} field allows to specify the type of particle to emit. ;Network Protocol *Level event removed: {{cd|ParticleCreakingTeardown}}. *New particle type added: {{cd|CreakingCrumble}}. == Experimental == These additions and changes are accessible by enabling the "Beta APIs", and "Aim Assist" experimental toggles. === Additions === ==== Technical ==== ;[[Commands/camera|Camera]] *Added experimental toggle "Aim Assist" to allow easy targeting while using custom camera perspectives. **Aim assist currently targets blocks. Entities will be enabled in a future release. *Aim assist can be enabled through {{cd|/aimassist}} command. **Aim assist's targeting behavior (distance, width, and height) can be configured through the settings under {{cd|aim_assist}} folder using a behavior pack. **Aim assist will highlight the selected target. The highlighting textures are customizable through textures under {{cd|textures\ui}} folder using a resource pack. ;[[API]] *Added {{cd|shutdown}} event to {{cd|beforeEvents}} within the {{cd|system}} class. This is fired after all players have left and the world is about to shutdown/close. *Input APIs **Added a suite of input APIs that are readable even if the player's input is disabled with input permissions **Added {{cd|getMovementVector(): Vector2}} to {{cd|InputInfo}} to read raw movement values **Added enum {{cd|InputButton}} with values {{cd|Jump}} and {{cd|Sneak}} **Added enum {{cd|ButtonState}} with values {{cd|Pressed}} and {{cd|Released}} **Added {{cd|getButtonState(button: InputButton): ButtonState}} to {{cd|InputInfo}} to read raw player button inputs **Added {{cd|world.afterEvents.playerButtonInput}} event to listen to button change events ;Creator Options *Added section "Device Info Settings". **Added option to allow override memory tier used in Scripting and [[Molang]]. == Fixes == {{fixes|project=MCPE|fixedin=1.21.50.25 Preview |;old |62132|Grass blocks under hoppers turn into dirt blocks. |120237|Player world spawn is sometimes underwater. |169713|The kelp has a dark color. |180023|Parity: Breeze idle sounds do not play correctly. |182930|Shulker boxes do not have their color in their name. |183512|Wind charges that are on fire don't ignite TNT and TNT minecarts. |184404|Player can interact with the world while customizing controls. |185236|Pressing fly up and fly down in quick succession causes player to stop flying in the D-Pad control scheme. |185237|Player can't stop flying by double tapping fly up in the joystick control schemes. |186928|Chunks in all dimensions have their biome replaced with an Ocean biome upon reloading in updated older worlds created prior to <1.17.40. |186979|Tools in your hotbar once again do the popup animation when durability decreases. |187287|Wet sponge blocks have no sound. |;previous |187306|Pale oak sign UI is inconsistent with pale oak sign entity. |187309|Creaking attack speed doesn't match Java Edition. |187322|Trees cannot grow on pale moss blocks. |187327|Pale hanging moss uses vine sounds instead of moss sounds. |187395|Creaking Heart has inconsistent and miscolored pixels. |187457|Pale oak saplings cannot be composted. |187519|Pale Garden fog is still not in parity with Java Edition. |otherissuescount=7}} ;Other *Grass and nylium no longer decay to dirt and netherrack when below slime, honey, hopper, or chemical heat (''Education Edition'' block). *Grass and nylium now decay to dirt and netherrack when below observer. *The camera now rotates the correct way around the X and Y axes when using the {{cmd|/camera}} command *Using an empty bundle now causes an animation to play in both first and third person. *Fixed a bug where blocks could be duplicated on chunk boundaries in the End. *Fixed an issue where players were unable to create a new world on an active Realm. *Fixed an issue that caused IP addresses with bad input to not be properly validated before joining an external server in the New Servers Tab (''Preview'' only). == References == {{reflist}} == Navigation == {{Navbox Bedrock Edition versions|1.2x}} [[Category:Bedrock Edition 1.21.50 betas]] [[Category:Betas released in 2024]] [[de:Bedrock Edition beta 1.21.50.25]] [[pt:Edição Bedrock Preview 1.21.50.25]] [[uk:Preview 1.21.50.25 (Bedrock Edition)]] [[zh:基岩版1.21.50.25]]