{{Infobox version | edition = bedrock | type = Preview | image = Bedrock 1.20.40.20 PatchNotes.jpg | image2 = Bedrock 1.20.40.20.png | build = 17842485 | editorver = 0.4.4 | internal ='''Windows 10''': 1.20.4020.0
'''Xbox One''': 1.20.4020.70
'''Android, iOS, iPadOS''': 1.20.40.20 | server = 1.20.40.20 | versioncode = '''Android''':
952004020(armeabi-v7a,33)
962004020(x86,33)
972004020(arm64-v8a,33)
982004020(x86_64,33)
| date = September 7, 2023 | serverdl = '''Server'''
[https://minecraft.azureedge.net/bin-win-preview/bedrock-server-1.20.40.20.zip Windows]
[https://minecraft.azureedge.net/bin-linux-preview/bedrock-server-1.20.40.20.zip Linux] | parent = 1.20.40 | prevparent = 1.20.30 | prev = | next = Preview 1.20.40.21 | nextparent = 1.20.41 }} '''Beta 1.20.40.20''' (Android) or '''Preview 1.20.40.20''' (Windows, iOS, iPadOS, Xbox) is the first beta/''Preview'' version for [[Bedrock Edition 1.20.40]], released on September 7, 2023{{cite|url=https://feedback.minecraft.net/hc/en-us/articles/19244682051341-Minecraft-Beta-Preview-1-20-40-20|title=Minecraft - Beta & ''Preview'' 1.20.40.20|website=Minecraft Feedback|date=September 7, 2023}}, which adds further experimental changes to [[villager]]s, explorer [[map]]s, more parity from {{JE}}, and fixes bugs. == Changes == === Blocks === ; [[Note Block]] * Updated the sound that’s played when [[wither skeleton]] [[skull]]s are placed on top. ; [[Sculk]] * No longer drops [[XP]] when mined with [[Silk Touch]]. ; [[Sculk Sensor]] and [[Calibrated Sculk Sensor]] * Can now detect closing the inventory of a [[boat with chest]], a [[Boat with Chest|bamboo raft with chest]], or a [[minecart with chest]]. ; [[Water]] * [[Mob]]s no longer receive [[fall damage]] when falling into a 1 block deep water pool. === Command format === ; {{cmd|give}} * The sound for picking up items is now played when using the [[command]]. ; [[Chest]], [[Ender Chest]], [[Stonecutter]], and [[Trapped Chest]] * Now they use the minecraft:cardinal_direction [[block state]] instead of facing_direction. ** minecraft:cardinal_direction uses four string values ["east", "north", "south", "west"]. === General === ; [[Options]] * The "Respawn radius" advanced option is now set to 10 by default instead of 5. === Items === ; [[Glass Bottle]] * Now emit sounds when filling it from [[water]]. * Pouring liquid from a bottle into a [[cauldron]] emits the appropriate [[sound]]. * Filling a bottle from a cauldron now emits the appropriate sound. * Drinking from a bottle now emits the appropriate sound. ; [[Explorer Map]] * Updated structure icons on explorer maps sold by [[cartographer]]s. === Mobs === ; [[Cat]] * Now plays a [[sound]] when begging for food. ; [[Guardian]] and [[Elder Guardian]] * Makes flopping [[sound]]s again when on land. ; [[Villager]] * [[Cartographer]]s no longer offer exploration maps as a trade item when not in the overworld. ; [[Wither Skeleton]] * Now have their own unique [[sound]]s. ; [[Zombie Villager]] * Curing time is now randomized between 3 and 5 minutes, to match {{JE}}. === Non-mob entities === ; [[Boat]] and [[Boat with Chest]] * Falling from a great height while riding it no longer deals [[fall damage]]. == Experimental == These additions and changes are accessible by enabling the "Villager Trade Rebalancing", "Beta APIs", "Molang Features", and "Render Dragon Features for Creators" experimental toggles. === Changes === ==== Gameplay ==== ; [[Trading]] * Added seven new maps which cartographers can selling, depending on the biome they come from. ** Jungle and swamp villages do not generate naturally. Thus, players must breed villagers or cure zombie villagers in these biomes to access their trades. ** Village maps points to a village in specific biome. Jungle explorer map points to a jungle pyramid. Swamp explorer map points to a swamp hut. :: {| class="wikitable" style="text-align:center" |+ Available new tradable maps |- ! !! Desert !! Jungle !! Plains !! Savanna !! Snow !! Swamp !! Taiga |- ! Group 1 | Savanna Village Map || Savanna Village Map || Savanna Village Map || Desert Village Map || Plains Village Map || Snowy Village Map || Plains Village Map |- ! Group 2 | Plains Village Map || Desert Village Map || Taiga Village Map || Plains Village Map || Taiga Village Map || Taiga Village Map || Snowy Village Map |- ! Group 3 | Jungle Explorer Map || Swamp Explorer Map || – || Jungle Explorer Map || Swamp Explorer Map || Jungle Explorer Map || Swamp Explorer Map |} :: {| class="wikitable" style="text-align:center" |+ Current version of trades for cartographer |- ! Level !! Item wanted !! Default quantity !! Price multiplier !! Item given !! Quantity !! Trades until disabled !! XP to villager |- ! rowspan=2 | Novice | {{ItemLink|Paper}} || 24 || 0.05 || {{ItemLink|Emerald}} || 1 || 16 || 2 |- | {{ItemLink|Emerald}} || 7 || 0.05 || {{ItemLink|Empty Map}} || 1 || 12 || 1 |- ! rowspan=2 | Apprentice | {{BlockLink|Glass Pane}} || 11 || 0.05 || {{ItemLink|Emerald}} || 1 || 16 || 10 |- | {{ItemLink|Emerald}}
{{ItemLink|Compass}} || 8
1 || 0.2 || ''Forementioned maps''Divided into 3 groups, pulled independently. || 1 || 12 || 5 |- ! rowspan=2 | Journeyman | {{ItemLink|Compass}} || 1 || 0.05 || {{ItemLink|Emerald}} || 1 || 12 || 10 |- | {{ItemLink|Emerald}}
{{ItemLink|Compass}} || 13
1 || 0.2 || {{ItemLink|Ocean Explorer Map}} || 1 || 12 || 10 |- ! rowspan=2 | Expert | {{ItemLink|Emerald}} || 7 || 0.05 || {{ItemLink|Item Frame}} || 1 || 12 || 15 |- | {{ItemLink|Emerald}} || 3 || 0.05 || {{BlockSprite|white-banner}}{{BlockSprite|blue-banner}}{{BlockSprite|light-blue-banner}}{{BlockSprite|red-banner}}{{BlockSprite|pink-banner}}{{BlockSprite|green-banner}}{{BlockSprite|lime-banner}}{{BlockSprite|gray-banner}}
{{BlockSprite|black-banner}}{{BlockSprite|purple-banner}}{{BlockSprite|magenta-banner}}{{BlockSprite|cyan-banner}}{{BlockSprite|brown-banner}}{{BlockSprite|yellow-banner}}{{BlockSprite|orange-banner}}{{BlockSprite|light-gray-banner}}
Any color blank [[Banner]]The list of possible offers contains individual offers for each color, so multiple colors may be offered by the same villager as separate trades. || 1 || 12 || 15 |- ! rowspan=2 | Master | {{ItemLink|Emerald}} || 8 || 0.05 || {{ItemLink|Banner Pattern|Globe Banner Pattern}} || 1 || 12 || 30 |- | {{ItemLink|Emerald}}
{{ItemLink|Compass}} || 14
1 || 0.2 || {{ItemLink|Woodland Explorer Map}} || 1 || 1 || 30 |} * Changed trades of armorers, change summary: ** Buying diamond armor now also requires a small amount of diamonds. ** Most master-level armorers buy iron blocks and pay 4 emeralds for them. ** Chainmail armor is exclusively sold by jungle and swamp armorers. ** The savanna armorer sells cursed diamond armor at reduced prices. ** The taiga armorer can swap one piece of diamond armor for another. :: {| class="wikitable" style="text-align:center" |+ Current version of trades for desert armorers |- ! Level !! Item wanted !! Default quantity !! Price multiplier !! Item given !! Quantity !! Trades until disabled !! XP to villager |- ! rowspan=2 | Novice | {{ItemLink|Coal}} || 15 || 0.05 || {{ItemLink|Emerald}} || 1 || 12 || 2 |- | {{ItemLink|Iron Ingot}} || 5 || 0.05 || {{ItemLink|Emerald}} || 1 || 12 || 2 |- ! rowspan=4 | Apprentice | {{ItemLink|Emerald}} || 4 || 0.05 || {{ItemLink|Iron Boots}} || 1 || 12 || 5 |- | {{ItemLink|Emerald}} || 5 || 0.05 || {{ItemLink|Iron Helmet}} || 1 || 12 || 5 |- | {{ItemLink|Emerald}} || 7 || 0.05 || {{ItemLink|Iron Leggings}} || 1 || 12 || 5 |- | {{ItemLink|Emerald}} || 9 || 0.05 || {{ItemLink|Iron Chestplate}} || 1 || 12 || 5 |- ! rowspan=3 | Journeyman | {{ItemLink|Lava Bucket}} || 1 || 0.05 || {{ItemLink|Emerald}} || 1 || 12 || 20 |- | {{ItemLink|Emerald}} || 5 || 0.05 || {{ItemLink|Shield}} || 1 || 12 || 10 |- | {{ItemLink|Emerald}} || 36 || 0.2 || {{ItemLink|Bell}} || 1 || 12 || 10 |- ! rowspan=4 | Expert | {{ItemLink|Emerald}} || 8 || 0.05 || {{ItemLink|Iron Boots}} (Thorns I) || 1 || 3 || 15 |- | {{ItemLink|Emerald}} || 9 || 0.05 || {{ItemLink|Iron Helmet}} (Thorns I) || 1 || 3 || 15 |- | {{ItemLink|Emerald}} || 11 || 0.05 || {{ItemLink|Iron Leggings}} (Thorns I) || 1 || 3 || 15 |- | {{ItemLink|Emerald}} || 13 || 0.05 || {{ItemLink|Iron Chestplate}} (Thorns I) || 1 || 3 || 15 |- ! rowspan=3 | Master | {{ItemLink|Emerald}}
{{ItemLink|Diamond}} || 16
4 || 0.05 || {{ItemLink|Diamond Chestplate}} (Thorns I) || 1 || 3 || 30 |- | {{ItemLink|Emerald}}
{{ItemLink|Diamond}} || 16
3 || 0.05 || {{ItemLink|Diamond Leggings}} (Thorns I) || 1 || 3 || 30 |- | {{BlockLink|Block of Iron}} || 1 || 0.05 || {{ItemLink|Emerald}} || 4 || 12 || 30 |} :: {| class="wikitable" style="text-align:center" |+ Current version of trades for jungle armorers |- ! Level !! Item wanted !! Default quantity !! Price multiplier !! Item given !! Quantity !! Trades until disabled !! XP to villager |- ! rowspan=2 | Novice | {{ItemLink|Coal}} || 15 || 0.05 || {{ItemLink|Emerald}} || 1 || 12 || 2 |- | {{ItemLink|Iron Ingot}} || 5 || 0.05 || {{ItemLink|Emerald}} || 1 || 12 || 2 |- ! rowspan=4 | Apprentice | {{ItemLink|Emerald}} || 4 || 0.05 || {{ItemLink|Chainmail Boots}} || 1 || 12 || 5 |- | {{ItemLink|Emerald}} || 5 || 0.05 || {{ItemLink|Chainmail Helmet}} || 1 || 12 || 5 |- | {{ItemLink|Emerald}} || 7 || 0.05 || {{ItemLink|Chainmail Leggings}} || 1 || 12 || 5 |- | {{ItemLink|Emerald}} || 9 || 0.05 || {{ItemLink|Chainmail Chestplate}} || 1 || 12 || 5 |- ! rowspan=3 | Journeyman | {{ItemLink|Lava Bucket}} || 1 || 0.05 || {{ItemLink|Emerald}} || 1 || 12 || 20 |- | {{ItemLink|Emerald}} || 5 || 0.05 || {{ItemLink|Shield}} || 1 || 12 || 10 |- | {{ItemLink|Emerald}} || 36 || 0.2 || {{ItemLink|Bell}} || 1 || 12 || 10 |- ! rowspan=4 | Expert | {{ItemLink|Emerald}} || 8 || 0.05 || {{ItemLink|Chainmail Boots}} (Unbreaking I) || 1 || 3 || 15 |- | {{ItemLink|Emerald}} || 9 || 0.05 || {{ItemLink|Chainmail Helmet}} (Unbreaking I) || 1 || 3 || 15 |- | {{ItemLink|Emerald}} || 11 || 0.05 || {{ItemLink|Chainmail Leggings}} (Unbreaking I) || 1 || 3 || 15 |- | {{ItemLink|Emerald}} || 13 || 0.05 || {{ItemLink|Chainmail Chestplate}} (Unbreaking I) || 1 || 3 || 15 |- ! rowspan=3 | Master | {{ItemLink|Emerald}} || 9 || 0.05 || {{ItemLink|Chainmail Helmet}} (Projectile Protection I) || 1 || 3 || 30 |- | {{ItemLink|Emerald}} || 8 || 0.05 || {{ItemLink|Chainmail Boots}} (Feather Falling I) || 1 || 3 || 30 |- | {{BlockLink|Block of Iron}} || 1 || 0.05 || {{ItemLink|Emerald}} || 4 || 12 || 30 |} :: {| class="wikitable" style="text-align:center" |+ Current version of trades for plains armorers |- ! Level !! Item wanted !! Default quantity !! Price multiplier !! Item given !! Quantity !! Trades until disabled !! XP to villager |- ! rowspan=2 | Novice | {{ItemLink|Coal}} || 15 || 0.05 || {{ItemLink|Emerald}} || 1 || 12 || 2 |- | {{ItemLink|Iron Ingot}} || 5 || 0.05 || {{ItemLink|Emerald}} || 1 || 12 || 2 |- ! rowspan=4 | Apprentice | {{ItemLink|Emerald}} || 4 || 0.05 || {{ItemLink|Iron Boots}} || 1 || 12 || 5 |- | {{ItemLink|Emerald}} || 5 || 0.05 || {{ItemLink|Iron Helmet}} || 1 || 12 || 5 |- | {{ItemLink|Emerald}} || 7 || 0.05 || {{ItemLink|Iron Leggings}} || 1 || 12 || 5 |- | {{ItemLink|Emerald}} || 9 || 0.05 || {{ItemLink|Iron Chestplate}} || 1 || 12 || 5 |- ! rowspan=3 | Journeyman | {{ItemLink|Lava Bucket}} || 1 || 0.05 || {{ItemLink|Emerald}} || 1 || 12 || 20 |- | {{ItemLink|Emerald}} || 5 || 0.05 || {{ItemLink|Shield}} || 1 || 12 || 10 |- | {{ItemLink|Emerald}} || 36 || 0.2 || {{ItemLink|Bell}} || 1 || 12 || 10 |- ! rowspan=4 | Expert | {{ItemLink|Emerald}} || 8 || 0.05 || {{ItemLink|Iron Boots}} (Protection I) || 1 || 3 || 15 |- | {{ItemLink|Emerald}} || 9 || 0.05 || {{ItemLink|Iron Helmet}} (Protection I) || 1 || 3 || 15 |- | {{ItemLink|Emerald}} || 11 || 0.05 || {{ItemLink|Iron Leggings}} (Protection I) || 1 || 3 || 15 |- | {{ItemLink|Emerald}} || 13 || 0.05 || {{ItemLink|Iron Chestplate}} (Protection I) || 1 || 3 || 15 |- ! rowspan=3 | Master | {{ItemLink|Emerald}}
{{ItemLink|Diamond}} || 16
3 || 0.05 || {{ItemLink|Diamond Leggings}} (Protection I) || 1 || 3 || 30 |- | {{ItemLink|Emerald}}
{{ItemLink|Diamond}} || 16
2 || 0.05 || {{ItemLink|Diamond Boots}} (Protection I) || 1 || 3 || 30 |- | {{BlockLink|Block of Iron}} || 1 || 0.05 || {{ItemLink|Emerald}} || 4 || 12 || 30 |} :: {| class="wikitable" style="text-align:center" |+ Current version of trades for savanna armorers |- ! Level !! Item wanted !! Default quantity !! Price multiplier !! Item given !! Quantity !! Trades until disabled !! XP to villager |- ! rowspan=2 | Novice | {{ItemLink|Coal}} || 15 || 0.05 || {{ItemLink|Emerald}} || 1 || 12 || 2 |- | {{ItemLink|Iron Ingot}} || 5 || 0.05 || {{ItemLink|Emerald}} || 1 || 12 || 2 |- ! rowspan=4 | Apprentice | {{ItemLink|Emerald}} || 4 || 0.05 || {{ItemLink|Iron Boots}} || 1 || 12 || 5 |- | {{ItemLink|Emerald}} || 5 || 0.05 || {{ItemLink|Iron Helmet}} || 1 || 12 || 5 |- | {{ItemLink|Emerald}} || 7 || 0.05 || {{ItemLink|Iron Leggings}} || 1 || 12 || 5 |- | {{ItemLink|Emerald}} || 9 || 0.05 || {{ItemLink|Iron Chestplate}} || 1 || 12 || 5 |- ! rowspan=3 | Journeyman | {{ItemLink|Lava Bucket}} || 1 || 0.05 || {{ItemLink|Emerald}} || 1 || 12 || 20 |- | {{ItemLink|Emerald}} || 5 || 0.05 || {{ItemLink|Shield}} || 1 || 12 || 10 |- | {{ItemLink|Emerald}} || 36 || 0.2 || {{ItemLink|Bell}} || 1 || 12 || 10 |- ! rowspan=4 | Expert | {{ItemLink|Emerald}} || 2 || 0.05 || {{ItemLink|Iron Boots}} (Curse of Binding) || 1 || 3 || 15 |- | {{ItemLink|Emerald}} || 3 || 0.05 || {{ItemLink|Iron Helmet}} (Curse of Binding) || 1 || 3 || 15 |- | {{ItemLink|Emerald}} || 5 || 0.05 || {{ItemLink|Iron Leggings}} (Curse of Binding) || 1 || 3 || 15 |- | {{ItemLink|Emerald}} || 7 || 0.05 || {{ItemLink|Iron Chestplate}} (Curse of Binding) || 1 || 3 || 15 |- ! rowspan=3 | Master | {{ItemLink|Emerald}}
{{ItemLink|Diamond}} || 6
2 || 0.05 || {{ItemLink|Diamond Helmet}} (Curse of Binding) || 1 || 3 || 30 |- | {{ItemLink|Emerald}}
{{ItemLink|Diamond}} || 8
3 || 0.05 || {{ItemLink|Diamond Chestplate}} (Curse of Binding) || 1 || 3 || 30 |- | {{BlockLink|Block of Iron}} || 1 || 0.05 || {{ItemLink|Emerald}} || 4 || 12 || 30 |} :: {| class="wikitable" style="text-align:center" |+ Current version of trades for snow armorers |- ! Level !! Item wanted !! Default quantity !! Price multiplier !! Item given !! Quantity !! Trades until disabled !! XP to villager |- ! rowspan=2 | Novice | {{ItemLink|Coal}} || 15 || 0.05 || {{ItemLink|Emerald}} || 1 || 12 || 2 |- | {{ItemLink|Iron Ingot}} || 5 || 0.05 || {{ItemLink|Emerald}} || 1 || 12 || 2 |- ! rowspan=4 | Apprentice | {{ItemLink|Emerald}} || 4 || 0.05 || {{ItemLink|Iron Boots}} || 1 || 12 || 5 |- | {{ItemLink|Emerald}} || 5 || 0.05 || {{ItemLink|Iron Helmet}} || 1 || 12 || 5 |- | {{ItemLink|Emerald}} || 7 || 0.05 || {{ItemLink|Iron Leggings}} || 1 || 12 || 5 |- | {{ItemLink|Emerald}} || 9 || 0.05 || {{ItemLink|Iron Chestplate}} || 1 || 12 || 5 |- ! rowspan=3 | Journeyman | {{ItemLink|Lava Bucket}} || 1 || 0.05 || {{ItemLink|Emerald}} || 1 || 12 || 20 |- | {{ItemLink|Emerald}} || 5 || 0.05 || {{ItemLink|Shield}} || 1 || 12 || 10 |- | {{ItemLink|Emerald}} || 36 || 0.2 || {{ItemLink|Bell}} || 1 || 12 || 10 |- ! rowspan=2 | Expert | {{ItemLink|Emerald}} || 8 || 0.05 || {{ItemLink|Iron Boots}} (Frost Walker I) || 1 || 3 || 15 |- | {{ItemLink|Emerald}} || 9 || 0.05 || {{ItemLink|Iron Helmet}} (Aqua Affinity) || 1 || 3 || 15 |- ! rowspan=3 | Master | {{ItemLink|Emerald}}
{{ItemLink|Diamond}} || 12
2 || 0.05 || {{ItemLink|Diamond Boots}} (Frost Walker I) || 1 || 3 || 30 |- | {{ItemLink|Emerald}}
{{ItemLink|Diamond}} || 12
3 || 0.05 || {{ItemLink|Diamond Helmet}} (Aqua Affinity) || 1 || 3 || 30 |- | {{BlockLink|Block of Iron}} || 1 || 0.05 || {{ItemLink|Emerald}} || 4 || 12 || 30 |} :: {| class="wikitable" style="text-align:center" |+ Current version of trades for swamp armorers |- ! Level !! Item wanted !! Default quantity !! Price multiplier !! Item given !! Quantity !! Trades until disabled !! XP to villager |- ! rowspan=2 | Novice | {{ItemLink|Coal}} || 15 || 0.05 || {{ItemLink|Emerald}} || 1 || 12 || 2 |- | {{ItemLink|Iron Ingot}} || 5 || 0.05 || {{ItemLink|Emerald}} || 1 || 12 || 2 |- ! rowspan=4 | Apprentice | {{ItemLink|Emerald}} || 4 || 0.05 || {{ItemLink|Chainmail Boots}} || 1 || 12 || 5 |- | {{ItemLink|Emerald}} || 5 || 0.05 || {{ItemLink|Chainmail Helmet}} || 1 || 12 || 5 |- | {{ItemLink|Emerald}} || 7 || 0.05 || {{ItemLink|Chainmail Leggings}} || 1 || 12 || 5 |- | {{ItemLink|Emerald}} || 9 || 0.05 || {{ItemLink|Chainmail Chestplate}} || 1 || 12 || 5 |- ! rowspan=3 | Journeyman | {{ItemLink|Lava Bucket}} || 1 || 0.05 || {{ItemLink|Emerald}} || 1 || 12 || 20 |- | {{ItemLink|Emerald}} || 5 || 0.05 || {{ItemLink|Shield}} || 1 || 12 || 10 |- | {{ItemLink|Emerald}} || 36 || 0.2 || {{ItemLink|Bell}} || 1 || 12 || 10 |- ! rowspan=4 | Expert | {{ItemLink|Emerald}} || 8 || 0.05 || {{ItemLink|Chainmail Boots}} (Mending) || 1 || 3 || 15 |- | {{ItemLink|Emerald}} || 9 || 0.05 || {{ItemLink|Chainmail Helmet}} (Mending) || 1 || 3 || 15 |- | {{ItemLink|Emerald}} || 11 || 0.05 || {{ItemLink|Chainmail Leggings}} (Mending) || 1 || 3 || 15 |- | {{ItemLink|Emerald}} || 13 || 0.05 || {{ItemLink|Chainmail Chestplate}} (Mending) || 1 || 3 || 15 |- ! rowspan=3 | Master | {{ItemLink|Emerald}} || 9 || 0.05 || {{ItemLink|Chainmail Helmet}} (Respiration I) || 1 || 3 || 30 |- | {{ItemLink|Emerald}} || 8 || 0.05 || {{ItemLink|Chainmail Boots}} (Depth Strider I) || 1 || 3 || 30 |- | {{BlockLink|Block of Iron}} || 1 || 0.05 || {{ItemLink|Emerald}} || 4 || 12 || 30 |} :: {| class="wikitable" style="text-align:center" |+ Current version of trades for taiga armorers |- ! Level !! Item wanted !! Default quantity !! Price multiplier !! Item given !! Quantity !! Trades until disabled !! XP to villager |- ! rowspan=2 | Novice | {{ItemLink|Coal}} || 15 || 0.05 || {{ItemLink|Emerald}} || 1 || 12 || 2 |- | {{ItemLink|Iron Ingot}} || 5 || 0.05 || {{ItemLink|Emerald}} || 1 || 12 || 2 |- ! rowspan=4 | Apprentice | {{ItemLink|Emerald}} || 4 || 0.05 || {{ItemLink|Iron Boots}} || 1 || 12 || 5 |- | {{ItemLink|Emerald}} || 5 || 0.05 || {{ItemLink|Iron Helmet}} || 1 || 12 || 5 |- | {{ItemLink|Emerald}} || 7 || 0.05 || {{ItemLink|Iron Leggings}} || 1 || 12 || 5 |- | {{ItemLink|Emerald}} || 9 || 0.05 || {{ItemLink|Iron Chestplate}} || 1 || 12 || 5 |- ! rowspan=3 | Journeyman | {{ItemLink|Lava Bucket}} || 1 || 0.05 || {{ItemLink|Emerald}} || 1 || 12 || 20 |- | {{ItemLink|Emerald}} || 5 || 0.05 || {{ItemLink|Shield}} || 1 || 12 || 10 |- | {{ItemLink|Emerald}} || 36 || 0.2 || {{ItemLink|Bell}} || 1 || 12 || 10 |- ! rowspan=4 | Expert | {{ItemLink|Emerald}}
{{ItemLink|Diamond Boots}} || 4
1 || 0.05 || {{ItemLink|Diamond Leggings}} || 1 || 3 || 15 |- | {{ItemLink|Emerald}}
{{ItemLink|Diamond Leggings}} || 4
1 || 0.05 || {{ItemLink|Diamond Chestplate}} || 1 || 3 || 15 |- | {{ItemLink|Emerald}}
{{ItemLink|Diamond Helmet}} || 4
1 || 0.05 || {{ItemLink|Diamond Boots}} || 1 || 3 || 15 |- | {{ItemLink|Emerald}}
{{ItemLink|Diamond Chestplate}} || 2
1 || 0.05 || {{ItemLink|Diamond Helmet}} || 1 || 3 || 15 |- ! rowspan=3 | Master | {{ItemLink|Emerald}}
{{ItemLink|Diamond}} || 18
4 || 0.05 || {{ItemLink|Diamond Chestplate}} (Blast Protection I) || 1 || 3 || 30 |- | {{ItemLink|Emerald}}
{{ItemLink|Diamond}} || 18
3 || 0.05 || {{ItemLink|Diamond Leggings}} (Blast Protection I) || 1 || 3 || 30 |- | {{BlockLink|Block of Diamond}} || 1 || 0.05 || {{ItemLink|Emerald}} || 42 || 12 || 30 |} ==== World generation ==== ; [[Ancient City]] * Increases the chance of generating enchanted books with [[Mending]]. ; [[Desert Pyramid]] * Increases the chance of generating enchanted books with [[Unbreaking]] (level I to III). ; [[Jungle Temple]] * Increases the chance of generating enchanted books with [[Unbreaking]] (level I to III). ; [[Mineshaft]] * Increases the chance of generating enchanted books with [[Efficiency]] (level I to V). ; [[Pillager Outpost]] * Increases the chance of generating enchanted books with [[Quick Charge]] (level I to III). ==== Technical ==== ; [[API]] * Changed the names of the CameraSetOptions options to not include the word 'Script'. * Added the chat(message: string) method. * Changed get to return ItemType | undefined. * Changed source on ItemDefinitionTriggeredAfterEvent to be optional. * Added the following methods to Player: ** above(steps?: number): Block | undefined ** below(steps?: number): Block | undefined ** north(steps?: number): Block | undefined ** east(steps?: number): Block | undefined ** south(steps?: number): Block | undefined ** west(steps?: number): Block | undefined ** offset(offset: Vector3): Block | undefined ** center(): Vector3 ** bottomCenter(): Vector3 ** Made getItemStack function return ItemStack or undefined. ** playMusic(trackId: string, musicOptions?: MusicOptions): void ** queueMusic(trackId: string, musicOptions?: MusicOptions): void ** stopMusic(): void * BlockStates ** Made get function return BlockStateType or undefined. * Updated ExplosionAfterEvent and ExplosionBeforeEvent. ** getUpdatedBlocks() will now return Block[]. ** setUpdatesBlocks(blocks: Block[]) now takes in a Block[]. * Dynamic Properties ** Property registration is no longer required and propertyRegistry has been removed from the worldInitialize event. ** Removed limits on the count and size of properties that can set on an entity or the world. ** Default values have been removed. getProperty will now always return undefined for unset properties. ** String dynamic property values are now restricted to a length of 32767 ''bytes''. ** Removed function removeDynamicProperty. ** Added function getDynamicPropertyIds - Returns an array of all dynamic property ids on an entity/world used by the [[behavior pack]]. ** Added function getDynamicPropertyTotalByteCount - Returns the total number of bytes used by all dynamic properties on an entity/world by the behavior pack. ** Added function clearDynamicProperties - Removes all dynamic properties added by this behavior pack from an entity/world. ** Dynamic property numbers are now stored with double precision (64 ''bits'') * Adding PlayerInteractWithBlock and PlayerInteractWithEntity before & after events. * Adding PlayerDimensionChangeBeforeEvent and PlayerDimensionChangeAfterEvent. ; [[JSON]] * Added a content error when attempting to load a damage sensor with an invalid "cause" value. * Allow single value parsing for minecraft:icon item component. * The camel mob dash component can now be applied to rideable mobs other than horse, donkey, and mule using minecraft:dash. * Trade items now have a filters property to determine if a trade should be considered. * Trade items no longer support the biome property to check villager biome types, the is_mark_variant filter can be used in the filters property instead to check the villager biome type. ; [[Molang]] * Updated to version 1.20.40. ; [[Add-on|Render Dragon Features for Creators]] * [[Soul torch]]es are now treated as point lights in the "Deferred Technical Preview". * Allow data-driving of point lights and their colors for any block via [[resource pack]]s in the "Deferred Technical Preview". * Improved chunk rendering performance in "Deferred Technical Preview". == Fixes == {{fixes|project=MCPE|fixedin=1.20.40.20 Preview |;From released versions before 1.20.0 |26929|Guardians no longer make flopping sounds while on land. |73307|Elytra ceiling clip. |99972|Sheep don't drop wool after being previously sheared. |100598|Buckets instantly pick up liquids after placing (MLG/bucket clutch doesn't work). |131980|Rabbits rarely eat carrot crops. |152129|Item name overlaps oxygen bar. |152130|Item name overlaps mob health bar. |152131|Item name overlaps Absorption health bar. |152753|Boats no longer negate fall damage. |154385|New UI for brewing stand doesn't fit the screen. |157918|Missing sound for filling water bottles from source blocks and cauldrons. |160290|Command {{cmd|damage}} override type not working correctly. |164734|Command candidates are not displayed if @e[type{{=}}item] is entered in {{cmd|execute}}. |168369|Purple border and tooltip text are broken when upgrading diamond gear to netherite. |173155|Soul speed effect does not work when crawling on soul soil. |;From 1.20.0 version |169577|Diagonal patterns get inverted in shields. |;From 1.20.x versions |172377|Zombie villagers don't have biome or rank overlays. |172785|Player can pass through blocks by spamming jump and sneak. |173362|{{cmd|recipe}} is still highlighted in blue in the chat box. |173898|Foxes can't pick up equippable items (armor, mob heads, carved pumpkin, etc.). |otherissuescount=5}} ; Others * Fixed an issue where text to speech did not say how to open chat or emotes. * Text-to-speech message for popup title/description is now played properly. * Clicking off the game window will not unselect a friend. * Fixed a bug where the tooltip for the v-sync setting was showing without being hovered. * Fixed a bug where "PBR" was not included in HUD while in level using "Deferred Technical Preview".
== Notes == {{Notelist}} == References == {{reflist}} == Navigation == {{Navbox Bedrock Edition versions|1.2x}} [[Category:Bedrock Edition 1.20.40 betas]] [[Category:Betas released in 2023]] [[de:Bedrock Edition beta 1.20.40.20]] [[es:Bedrock Edition beta 1.20.40.20]] [[pt:Edição Bedrock Preview 1.20.40.20]] [[uk:Preview 1.20.40.20 (Bedrock Edition)]] [[zh:基岩版1.20.40.20]]