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=== Blocks & Items ===
* Item frames converted from blocks to entities
*Enchanted Apples are now uncraftable
* Items can now travel upwards through solid blocks, allowing for 3x3 item elevators
* Beacon light beams change color when going through stained glass and stained glass panes][{{tweet|argo_major|877646362602463233|Day 3 of feature a day: Since @_tomcc announced stained glass yesterday, here's a fun thing to do with it.|June 22, 2017}}]
* [[Ice]] [https://bugs.mojang.com/browse/MCPE-4228 is now transparent]
* [[Stained glass]] and stained [[glass pane]]s now have their own textures, and are obtainable without the use of inventory editors.
* {{Version exclusive}}: Player heads now appear on [[map]]s
* {{Version exclusive}}: Changed the inventory icons for [[glass pane]]s, stained [[glass pane]]s, and [[iron bars]]
* Locator maps now track the owner's position, regardless of dimension
* [[Banner]]s now spawn on [[end cities]]
* [[Observer]] blocks have updated textures and will now blink red when outputting a redstone pulse
* [[Bricks]], [[nether bricks]], and [[clay]] blocks have been renamed to better differentiate from other items
* Single [[glass pane]]s, stained [[glass pane]]s, and [[iron bars]] are now rod-shaped
* Replaced grassless dirt with [[Coarse Dirt]].
== Fixes ==
* The moon is now properly oriented, while the stars correctly traverse the heavens
* [[Ghast]]s will no longer shoot fireballs from farther than they can be seen
* Fixed missing walking sounds for mobs
* Arrows now shake upon impact with blocks
* [[Player]]s will no longer burn when standing near lava in the Nether
* Observer blocks can now detect many more block changes
* Optimized chunk generation and loading
* The lapis lazuli icon is no longer missing from the Enchantment Table screen
* [[Endermen]] will now drop the blocks they're carrying when they die
* [[Wolves]] tamed by players not present in a session will no longer change their whole body color
* [[End rod]]s now give off light particles
* Increased the strength of the redstone pulse outputted by [[observer]]s and they no longer pulse twice when observing a retracting piston
* [[Glazed terracotta]] now shows proper colors on maps
* Dandelions can now be crafted into yellow dye when Pocket UI is enabled
* Fixed quartz pillars not being craftable using Pocket UI
* Fixed the level up sound not playing for every five levels gained
* Other [[player]]s should no longer be seen levitating in their sleep
* [[Woodland mansion]]s will now spawn with birch wood floors instead of oak
* [[Witch]]es will now drink [[Potion of Fire Resistance|Fire Resistance potions]] when standing on magma blocks
* Sounds now play when [[witch]]es drink potions
* [[Skeleton]]s, strays, and zombie pigmen now have a chance of spawning with enchanted gear and weapons
* [[Skeleton horse]]s can now be saddled
* Lingering water bottles will now deal damage to blazes, endermen, and snow golems
* Ghast fireballs can now set obsidian on fire and open Nether portals
* Fixed a crash that could occur when destroying maps
* Fixed a crash that could occur when the host enters a portal in multiplayer
* Empty maps can now be combined with a compass on an anvil to create a locator map
* Fixed the texture of [[fence]]s in the inventory and in-hand
* The available enchants on [[enchantment table]]s will no longer revert back to the originally available enchants upon world reload
* Evokers will no longer attack players on [[Peaceful]] difficulty
* Fixed mobs not attacking [[evoker]]s after being attacked by evokers
* The proper sound now plays when evokers are transforming [[Sheep|blue sheep]]
* Mining speed with Haste II and Efficiency V has been increased to its correct speed
* [[Sign]]s can no longer be set on fire
* The [[snow golem]]'s face can now only be seen once it's sheared.
* Fixed the hand placement of [[tool]]s on the inventory screen
* Colored [[bed]]s can no longer be [[dye]]d using the same color of dye
* [[Trapdoor]]s will now open when placed to adjacent, active power sources
* Fixed names above baby animals being too high
* The underside of sandstone slabs now have the cracked texture
* Fixed an item duplication issue that occurred when Pocket UI was enabled
* Mobs will now avoid cacti, fire, and lava
* Fixed the position of several items when held in the off-hand
* Players can now spawn into areas occupied by partial blocks
* [[Horse]]s can no longer run off when loading a world if they were leashed to a fence
* Lead knots can now be untied using right-click
* Lead knots now play a sound when placed
* Eating and using [[bow]]s can now be done while riding in a Minecart for maximum multi-tasking!
* Incrementally zooming out a map and renaming it on an anvil now costs only experience level
* Particles will now appear when the ender dragon uses its dragon's breath attack while perched
* Fixed graphical issues that sometimes occurred at sunset
* The cellular data warning message will now appear in Settings when using a controller
* Singleplayer worlds no longer appear in the Friends tab
* [[Anvil]]s will no longer consume the entire input stack when crafting a map
* Sheared sheep will no longer drop wool when they die
* Fixed some players appearing invisible in-game when they should not be
* Fixed a crash when placing glazed terracotta with {{cmd|fill}} and {{cmd|setblock}} commands
* Fixed the controller tooltips shown on the inventory screen when placing and taking items
* Fixed icons stretching in the inventory when Pocket UI was enabled
* The crosshair now points at the correct block when sneaking
* Opening and closing the command block screen will no longer activate an observer block
* Maps, including exploration maps, can now be obtained using the {{cmd|give}} command
* Mooshrooms now only spawns on Mycelium blocks
* Mycelium no longer turns into dirt when there's a giant mushroom above it
* Fixed seeing through stairs, end portals, and hoppers when they are placed next to each other
* [[Hopper]]s will no longer intake items from the side when there is a full block above
* Fixed milking a cow with the last bucket in a stack not giving milk
* Blocks can now be placed on top of fences that have lead knots attached
* Explosions near water will now properly deal damage to players and mobs
* The [[wither]] will no longer play overlapping sounds
* [[Item]]s will now be pushed when a transparent block is placed over them
* Creepers now flash properly when they're about to explode
* [[Boat]]s no longer continue to move when the player leaves the boat and a mob is still in it
* [[Chicken jockey]]s will no longer sink in the water
* Players with Op status will now receive messages about commands that were entered by another Op
* Lingering potions will no longer clip through the player that threw them
* Block highlighting will no longer appear when Hide GUI is enabled
* Different top slab types no longer override each other
* Arrows will no longer infinitely bounce off the top of players in Creative mode
* Fixed a rogue pixel on the nametag texture
* [[Creeper]]s will now take damage if they fall while following players
* [[End stone]] now has the proper blast resistance
* Evocation fangs can now be summoned using commands
* Mobs will now drop loot and XP orbs when killed with a splash or lingering potion of Decay
* [[Evoker]]s no longer run away from invisible players
* [[Vex]]es will now attack villagers and iron golems
* Fixed several issues with excessive mob spawning and despawning
* Fixed hostile mobs spawning in well-lit areas
* Improved performance of mob AI
* Arrows are no longer deflected when shooting at burning mobs
* When fishing, the bobber will now submerge and play the right sound when a fish bites
* A message will now display when a bed is too far away when attempting to sleep
* Realms that were named with the '§' symbol can now be renamed
* [[Command block]] chat messages will no longer appear on the pause menu
* [[Slime]]s will no longer clip through blocks
* Fish hooks will now properly stick to mobs
* Adventure mode can now be selected in the world settings for imported template worlds that were set to Adventure by default
* Baby [[villager]]s have learned how to hold items the right way
* Farmer villagers now trade 5-7 apples for one emerald
* Open fence gates can no longer push or pull entities
* The [[ender dragon]]'s wings will no longer flicker
* [[Diorite]], [[andesite]], and [[granite]] can no longer be used as a replacement for stone in crafting recipes
* The texture on top of [[TNT]] no longer rotates when ignited
* Adult [[polar bear]]s now drop the correct amount of XP
* [[Cauldron]] water will no longer briefly change color when pushed by a piston
* Llamas will no longer creepily turn their heads to stare at you while riding them
* Various fixes to the Marketplace screens
* Bats can no longer swim underwater
* [[Redstone repeater]]s and comparators now have the proper bottom texture
* Paintings can now occupy the same space as snow and carpet
* The {{cmd|effect instant_damage}} command will now cause damage if [amplifier: int]
is 255
* The GUI can now be hidden by pressing F1 while riding in boats
* [[Villager]]s no longer accept charcoal as coal whole trading
* Fishing rods are now held properly in-hand
* The base of end crystals have been adjusted
* Nether brick block side textures have been brightened
* The title now displays properly on the dispenser screen
* [[Iron golem]]s can no longer be knocked back with Punch arrows
* Iron golems will now avoid fire
* Beds can no longer be placed in a way that clips through snow layers
* Various fixes to the Storage screen
* Setting the sendcommandfeedback
gamerule to false no longer prevents players from displaying non-op commands such as {{cmd|list}} and {{cmd|help}}
* Fixed texture clipping on the inside of shulker boxes
* [[Shulker box]] opening and closing animations are now much faster
* Shulker boxes are now held properly in-hand
* Shulker boxes will now remain open until all players have closed the inventory
* Shulker boxes can now be opened when placed adjacent to shulkers
* Shulker boxes placed by dispensers will now rotate based on the surrounding blocks
* Shulker boxes are no longer misaligned in item frames
* Shulker boxes now play the proper sound when placed and broken
* Shulker boxes dropped as an item can now be destroyed by explosions
* Shulker boxes now change their collision box when opened
* Shulkers can now be teleported using commands
* Shulkers can no longer be set on fire
* Shulkers have improved their camouflage and have restored their original color
* Shulkers can now be spawned upside-down from spawn eggs
* Shulkers can no longer teleport into a block already occupied by another Shulker
* Shulkers will now teleport out of water
* The hand will no longer wave repeatedly when a player can't build
* Bone meal is now properly consumed on tall grass and ferns
* Minecarts now wobble correctly when passing over activator rails
* Giving a resistance amplifier of 8 or higher no longer causes players to gain absorption health when hurt
* Creepers stop exploding now if they lose their target
* Fixed up the ender dragon's death animation so its wings no longer turn white
* Riding a horse while eating or drinking will no longer slow it down
* Light no longer stays visible after burning a two-block tall plant
* Entities that are teleported while in boats or minecarts will no longer be teleported underground
* Improved performance when there are many items on the ground, like during wither fights
* Adult polar bears now panic when on fire
* Pistons now push arrows
* Fixed the text height on signs in the Greek Mythology Texture Pack
* Custom skins will now show properly on the skin picker without having to re-launch the game
* The {{cmd|fill}} command will now return proper results, if failed
* The {{cmd|fill}} command now gives repeaters the correct delay
* 'Pick block' will no longer behave strangely after dropping items from the inventory
* Blocks that are affected by gravity will no longer break when pushed by a piston facing up
* Repeating command blocks that are copied with 'pick block' and then placed will now activate repeatedly
* The "Open" button will no longer appear when looking at a command block in minecart while playing Survival
* Fixed redstone ore producing too many particles when items are dropped on top of them
* Fixed jittery squid movement after a player or mob touches it
* Mobs will now immediately take damage from magma blocks
* The wither will now die in the void
* The wither's heads will now look around more and skulls will now shoot from multiple heads
* Adjusted the look of buttons that are equipped in-hand
* [[Chest|Large chests]] will now clone correctly when using the {{cmd|clone}} command
* Fixed the missing wolf idle sounds
* Fixed some mismatched villager trading sounds
* [[Cat]]s now purr again
* [[Bed]]s placed with the {{cmd|fill}} and {{cmd|setblock}} commands will no longer be invisible
* Players will no longer fall one block when teleporting with an ender pearl
* [[Magma cube]]s will now take drowning damage
* Villagers will now run away from vindicators, evokers, and vexes
* Can no longer see through blocks when viewed from below and underwater
* Non-dyed leather armor with no longer use up water from a cauldron
* 'Pick Block' now works on llamas to get llama spawn eggs
* Arrows are now destroyed by end crystal explosions
* Arrows are now destroyed when using /kill @e[type=arrow]
* Other mob heads no longer appear momentarily when a mob head is placed
* Fixed exploration maps showing as blank until the game is re-launched
* Fixed Add-Ons with dependencies not loading if there was another activated pack with dependencies
* Baby mob heads are now scaled properly with Add-Ons
* When an [[ocelot]] spawns with two baby ocelots, the baby ocelots can now be tamed
* Mobs are now properly affected by splash potions of Strength
* [[Seeds]] will no longer pop off of covered farmland at night
* [[Farmland]] will only dry up if there is no nearby water and nothing is planted on it
* [[Monster spawner]]s are now only able to spawn up to 4 mobs at a time
* Arrows can now be picked up after shooting at Endermen
* Air bubbles will no longer appear on the HUD when suffocating inside blocks
* The {{cmd|setworldspawn}} command can no longer be executed if the Y coordinate has a negative value
* [[Zombie villager]]s now sit at the proper height in boats and minecarts
* Baby zombie jockeys will now properly mount mobs
* [[Rabbit]]s now hop at the proper speed
* The mobgriefing
gamerule now applies to monster egg blocks
* Blocks can no longer be seen through when flying close to the ground with elytra in third-person
* Players and mobs can no longer activate pressure plates beside them
* Fixed an issue that showed the mining animation for blocks that were being stood on
* The {{cmd|clear}} command will now properly clear glazed terracotta that has been renamed
* Moss stone is now much easier to find in mega taiga biomes
* Fixed an issue that caused frosted ice not to form when walking very slowly and sneaking while wearing Frost Walker boots
* Fixed [[end portal]] block top texture rotating when being placed
* [[Bed]]s, [[piston]]s, and [[enchantment table]]s will now render properly on the edge of the screen