{{DEFAULTSORT:Bedrock Edition beta 1.12.0.02}} {{Infobox version |edition=Bedrock |image=Bedrock 1.12.0.2.png |type=Beta |parent=1.12.0 |date='''Xbox One, Windows 10, Android:'''
April 17, 2019 |prevparent=1.11.4 |next=beta 1.12.0.3 |nextparent=1.12.1 }} '''Beta 1.12.0.2''' is the first beta version for [[Bedrock Edition 1.12.0]], released on April 17, 2019,{{cite|url=https://feedback.minecraft.net/hc/en-us/articles/360027059411|title=Minecraft Beta - 1.12.0.2 (Xbox One/Windows 10/Android)|date=April 17, 2019}} which adds new particles, reintroduces the [[camera]], and includes many changes relating to [[add-on]]s and map-making. == Additions == === Items === ; [[Camera]] * Has been re-added. ** Can only be obtained with the {{cmd|give}} command. ** Has no functionality. === Command format === ; [[Command]]s * Added several new commands related to add-ons and map-making.{{more info}} ; [[Gamerule]]s * Added {{code|spawnradius}} gamerule. ** Allows [[player]]s to specify a radius circle for players to spawn in. * Added {{code|sendcommandblockfeedback}}, {{code|maxcommandchainlength}} and {{code|commandblockoutput}} gamerules. ** Are related to delay option for commands. ; [[Namespace]]s * Added {{cd|minecraft:}} prefix for {{cmd|give}} to separate vanilla items and add-on items. ; [[Option]]s * Added a new "Respawn Radius" option in the game settings. ; {{cmd|particle}} * Added new particles: ** {{cd|minecraft:dragon_death_explosion_emitter}} ** {{cd|minecraft:underwater_torch_particle}} ** {{cd|minecraft:dragon_destroy_block}} ** {{cd|minecraft:dragon_dying_explosion}} ** {{cd|minecraft:enchanting_table_particle}} ** {{cd|minecraft:falling_dust_concrete_powder_particle}} ** {{cd|minecraft:falling_dust_scaffolding_particle}} ** {{cd|minecraft:falling_dust_gravel_particle}} ** {{cd|minecraft:falling_dust_red_sand_particle}} ** {{cd|minecraft:falling_dust_sand_particle}} ** {{cd|minecraft:falling_dust_top_snow_particle}} ** {{cd|minecraft:huge_explosion_lab_misc_emitter}} ** {{cd|minecraft:ice_evaporation_emitter}} ** {{cd|minecraft:knockback_roar_particle}} ** {{cd|minecraft:lab_table_heatblock_dust_particle}} ** {{cd|minecraft:lab_table_misc_mystical_particle}} ** {{cd|minecraft:mob_block_spawn_emitter}} ** {{cd|minecraft:note_particle}} ** {{cd|minecraft:obsidian_glow_dust_particle}} ** {{cd|minecraft:phantom_trail_particle}} ** {{cd|minecraft:stunned_emitter}} === General === ; Dedicated servers * Enabled content logging on [[Bedrock Dedicated Server]]s. ; Item IDs * Item instance IDs can now be synchronized between clients and servers. == Changes == === Blocks === ; [[Barrel]]s * Now have their own section in the [[Creative]] inventory, instead of under the [[chest]]s category. ({{bug|MCPE-43946}}) ; [[Cartography table]]s and [[lectern]]s * Adjusted and added UI tooltips for both blocks. ; [[Command block]]s * Added auto complete to command blocks. * Added a delay option to command blocks. ** A delay can be added to the command block using the new field. The ticks for this delay are in redstone ticks. ; [[Seagrass]] * Updated the texture brightness of seagrass to match {{el|je}}. ({{bug|MCPE-34795}}) ; [[Structure block]]s * Now have an outline when placed. === Mobs === ; [[Illager captain]]s * Converting a normal [[pillager]] to a captain with the tag command now displays the [[banner]] correctly. * Illager captains now drop banners correctly even if the world is reloaded. * The [[Bad Omen]] effect is now only received when killing an illager captain, and not when dealing non-fatal damage with a [[bow]] or damage potion. ; [[Villager]]s * Villager [[trading]] UI no longer opens and closes if the [[player]] is standing too far away. * Clerics can now correctly pathfind to their job sites. * Villagers that are actively trading with players no longer run and hide if the [[raid]] bell rings. * Added a sound to indicate when a villager does not want to trade, such as during a raid. * Cured villagers now keep the jobs they had before becoming a [[zombie]]. ({{bug|MCPE-42348}}) ; [[Wandering trader]]s and [[zombie villager]]s * Added new sounds. ; [[NPC]] * Dialog and changeable skins have now been removed from NPCs. === General === ; [[Add-on]]s * Mob events can now be enabled and disabled in world templates. * Animations and particles can be added without being linked to entities. * Inventory, armor, and hand containers can be adapted through scripting. * Sound effects can now be triggered by animation events. * Added new {{cd|executeCommand}} to the Scripting API. * Added Scripting events for interaction with items, for example: ** Item picked up ** Item dropped ** Carried item changed * Added One-shot animation support, allowing the ability to execute a single animation on an entity. * Particle emitters can now trigger scripting events. * Updated documentation of actor events, to document client-side usage of actor events in resource packs. * "Add block" components now use JSON schemas. * Added a screen to view content log errors. ** The log screen can be opened using {{key|Ctrl}}+{{key|H}}, or by going to Settings and then Profile. * Added code to allow static validation scripts to be run locally. * Custom blocks can now be added through Scripting. ** This is currently still a "work in progress" feature, and more functionality will be added in future updates. * Custom blocks can currently only be added through additional JSON scripting. ** Custom blocks can only be placed with slash commands. * Added new data-driven particles: ** [[Llama]] Spit ** Large Explosions ** Colored Flames ** [[Redstone Dust]] ** Falling Dust ** [[Lava]] ** [[Enchanting Table]] ** [[Conduit]] * Added new data-driven animations: ** [[Wolves]] ** Fang Attack ** [[Arrow]]s ** [[Shulker Bullet]]s ** [[Bow]]s ** [[Water]] * Updated documentation to include a breaking changes section. * Basic item related events have been exposed to the scripting API. This includes: ** {{cd|actor_acquired_item|actor_carried_item_changed|actor_dropped_item|actor_use_item|actor_equipped_armor|delimiter=list}} * Basic inventory events have been exposed to the scripting API. This includes: ** {{cd|inventory_container|armor_container|hand_container|hotbar_container|delimiter=list}} * New block events and two new APIs have been included to query for blocks. This includes: ** APIs ** {{cd|getBlock(Ticking Area, x, y, z)|getBlock(Ticking Area, PositionObject)|getBlocks(Ticking Area, x min, y min, z min, x max, y max, z max)|getBlocks(Ticking Area, Minimum PositionObject, Maximum PositionObject)|delimiter=list}} ** Events: *** {{cd |delimiter=list|list-level=*** |block_destruction_started|block_destruction_stopped|piston_moved_block|player_destroyed_block|player_placed_block|executeCommand API}} ** Allows the scripting API to get the result of a slash command. * Event data API: ** Allows creators to create event data, register and pass it to the event function. * Updated demo pack. * [[Biome]] generation is now customizable via behavior packs. ; [[Music]] * Now plays when the keyboard shows up on the screen. == Fixes == ; Crashes * Fixed several crashes that could occur during gameplay. * Fixed a crash that could occur when switching players on Xbox. * Fixed a crash that could occur when launching the game on some Windows 10 devices. * Fixed a crash that could occur when certain interactive blocks (e.g. beds, chests, furnaces) are loading in when joining a realm. * Fixed a crash that could occur when engaging in a fight with an elder guardian in an ocean monument. * Fixed a crash that could occur when throwing a trident with Loyalty enchantment. * Fixed a crash that could sometimes occur when exiting the game. ; Performance * Improved chunk loading performance in multiplayer. * Further improvements to performance when using selectors with commands. * Cached resource packs no longer cause lag on Nintendo Switch. ({{bug|MCPE-36976}}) ; General * Player permissions now apply correctly when more than one operator tries to adjust them. * Arrows that are shot into blocks keep their position when reloading the world. * Area of effect clouds no longer try to spawn excessive numbers of particles when time of day is changed. ({{bug|MCPE-39595}}) * Marketplace resource packs are now immediately applied after downloading in the world edit menu. ({{bug|MCPE-33121}}) * The 'Always Day' toggle now correctly animates and shows the correct setting. ({{bug|MCPE-43304}}) * Flowing water is no longer left behind after flowing over string. ({{bug|MCPE-36343}}) * After the fishing_hook is killed by command the player can now cast the hook again without having to right click twice. * The screen reader prompt no longer appears every time the player adjusts the network settings on Nintendo Switch. * Removed an unnecessary Xbox Live sign-in notification. ; Gameplay * Marketplace offers page can now show more than 25 items. * Items that are split between slots in the villager trade window still count as a total trade amount. * Blocks can once again be placed on unlit redstone ore. ({{bug|MCPE-44305}}) * World settings now sync correctly between different Xbox devices. * Only players who fought in a raid see and receive the Hero effect in realms now. * Bells now ring when hit with splash and lingering potions. * Mob spawners now only spawn mobs if the light level is below 7. ({{bug|MCPE-42427}}) * Cocoa beans now break and drop when pushed by pistons. ({{bug|MCPE-41868}}) * Fixed several related issues with end gateway portals. These should now teleport the player to the correct safe location when used. ({{bug|MCPE-43176}}, {{bug|MCPE-43177}}, {{bug|MCPE-19699}}) * Efficiency pickaxes now break packed ice at a faster rate. ({{bug|MCPE-23648}}) * Players that are being healed can still be knocked back by TNT. * Villagers now keep their job when cured. ({{bug|MCPE-42348}}) * The grindstone now correctly combines and repairs two damaged items. * The player can now interact with blocks with a charged crossbow on touch devices. * Fixed various scenarios where certain blocks couldn't be placed until the game was restarted. ; World generation * Fixed a bug on dedicated servers and realms which could cause the wrong block types to generate. * Tweaked the number of job sites in villages. ; Mobs * Vindicators can now path correctly over carpet during raids. * The wither no longer plays its spawning animation when reloading a world. ({{bug|MCPE-32415}}) * Mobs no longer path-find over brewing stands. * Mobs now spawn on double slabs. ({{bug|MCPE-30765}}) * Mobs no longer get stuck when pathfinding on ladders. ({{bug|MCPE-43034}}) * Evokers no longer move too fast in "move to village" goal. ; Blocks * Scaffolding can no longer be placed on conduit blocks, matching ''Java Edition''. * The bell now swings towards a player when it is hit, matching ''Java Edition''. ({{bug|MCPE-42469}}) ; Items * Dropped items no longer prevent minecarts from being placed on rails. * Empty glass bottles now stack correctly when removed from brewing stands. ({{bug|MCPE-42175}}) * Shields no longer appear too bright in item frames. ({{bug|MCPE-41222}}) ; Graphical * Fixed a z-fighting texture issue on some villager skins. * Corrected the position of leads on wolves. * Noteblock particles now correctly correspond to the notes played. * Fixed missing zombie villager skin. * Farmland now has the correct side and bottom texture. ({{bug|MCPE-42746}}) * Fixed door and trapdoor texture issues. ({{bug|MCPE-43173}}) * Dyed leather horse armor color no longer affects other horse armor. ({{bug|MCPE-43230}}) ; User interface * Adjusted cartography table UI to fit Android screens when using Classic UI. ; Add-ons and script engine * Fixed a scripting bug that could cause the player to float. * Pickblock (middle click) now works correctly on non-vanilla entities that have been added using add-ons. ({{bug|MCPE-38205}}) * {{cd|ScriptAttackComponent}} and {{cd|ScriptCollisionBoxComponent}} now correctly retrieve updated data. * Functions ran on a game loop now use an origin which has Game Master permissions, not Owner permissions. * Added a new constructor parameter to the {{cd|ServerCommandOrigin}} so that the function manager can create an instance with upgraded permissions. == References == {{Reflist}} == Navigation == {{Navbox Bedrock Edition versions|1.1x}} [[de:Bedrock Edition beta 1.12.0.2]] [[es:Bedrock Edition beta 1.12.0.2]] [[fr:Édition Bedrock bêta 1.12.0.2]] [[ja:Bedrock Edition beta 1.12.0.2]] [[ko:Bedrock Edition 베타 1.12.0.2]] [[pl:Beta 1.12.0.2]] [[pt:Edição Bedrock beta 1.12.0.2]] [[ru:Beta 1.12.0.2 (Bedrock Edition)]] [[zh:基岩版1.12.0.2]]