{{Infobox version | edition = bedrock | type = Preview | internal = '''Windows, Xbox''': 1.21.5028.0
'''Android, iOS, iPadOS''': 1.21.50.28
| image = Bedrock 1.21.50.28 PatchNotes.jpeg | image2 = Bedrock 1.21.50.28.png | build = 29090481 | editorver = 0.8.0 | versioncode = '''Android''':
952105068 (armeabi-v7a, 34)
962105068 (x86, 34)
972105068 (arm64-v8a, 34)
982105068 (x86_64, 34)
| date = November 7, 2024 | server = 1.21.50.28 | serverdl = '''Server'''
[https://www.minecraft.net/bedrockdedicatedserver/bin-win-preview/bedrock-server-1.21.50.28.zip Windows]
[https://www.minecraft.net/bedrockdedicatedserver/bin-linux-preview/bedrock-server-1.21.50.28.zip Linux] | parent = 1.21.50 | prevparent = 1.21.44 | prev = Preview 1.21.50.26 | next = Preview 1.21.50.29 | nextparent = }} '''Beta 1.21.50.28''' (ChromeOS, Android) or '''Preview 1.21.50.28''' (Windows, iOS, iPadOS, Xbox, PlayStation) is the sixth beta and fifth ''Preview'' version for [[Bedrock Edition 1.21.50]], released on November 7, 2024,{{cite|url=https://feedback.minecraft.net/hc/en-us/articles/31693342053517-Minecraft-Beta-Preview-1-21-50-28|title=Minecraft Beta & Preview - 1.21.50.28|website=Minecraft Feedback|date=November 7, 2024}} which fixes bugs. == Changes == === Blocks === ;[[Creaking Heart]] *Adjusted the frequency of ambient sounds emitted by creaking hearts to better align with {{JE}}. *Creaking Heart breaking and placing sounds are now quieter. ;[[Eyeblossom]] *Closed eyeblossoms no longer poison bees. *The poison effect from open eyeblossoms now also damages bees while they are within the block, rather than only upon exiting. *Reduced the duration of the poison effect applied by open eyeblossoms. *Adjusted the frequency of ambient sounds emitted by eyeblossoms to better align with {{JE}}. ;[[Pale Hanging Moss]] *Adjusted the frequency of ambient sounds emitted by pale hanging moss to better align with {{JE}}. ;[[Resin]] *Added more breaking sounds for resin. ;[[Slate]] *Removed from the [[creative inventory]]. === Mobs === ;[[Bee]]s *Bees can no longer be tempted or pollinate within closed eyeblossoms. *Feeding bees open eyeblossoms now applies the poison effect. ;[[Creaking]] *Creaking now plays 4 different sway sounds. *Creaking now plays new attack sounds. === Items === ;[[Resin Brick]] *Resin Bricks are now used to apply the resin armor trim instead of resin clumps. ;[[Suspicious Stew]] *The effect durations of Suspicious Stew have been adjusted to be the same across versions. === General === ;UI *Items in a [[bundle]] tooltip now have a gray background. *[[Screenshot]]s: Added the ability to Feature and Showcase screenshots for others to see when they visit player's Profile. Added ability to set custom world thumbnail from screenshots. === World generation === ;[[Feature]]s *The following feature types are now unable to place internal-only features: **{{cd|minecraft:aggregate_feature}} **{{cd|minecraft:snap_to_surface_feature}} **{{cd|minecraft:surface_relative_threshold_feature}} **{{cd|minecraft:weighted_random_feature}} === Technical === ;Entity Components *Added the {{cd|minecraft:ignore_cannot_be_attacked}} component and moved the filter from {{cd|minecraft:cannot_be_attacked}} to it. This allows content to have custom mobs which bypass the {{cd|cannot_be_attacked}} component (for example the one on the [[ghast]]) without requiring a modification of the attacked mob's settings. == Experimental == These additions and changes are accessible by enabling the "Beta APIs", "Upcoming Creator Features", and "Focus Target" experimental toggles. === Additions === ==== Technical ==== ;[[API]] *{{cd|CameraFixedBoomOptions}} **Added property {{cd|entityOffset?: Vector3}}. *Added new {{cd|CameraTargetOptions}} parameter inside {{cd|setCamera}} for {{cd|beta}}. This can be used to modify the {{cd|minecraft:free}} preset if the Focus Target experimental camera toggle is enabled. ;Cameras *Added content error when trying to target an entity when not on a free camera. ;UI *Added support for input glyph replacement for signed books. For example, using input string {{cd|:_input_key.jump:}} will be replaced with "JUMP" when using keyboard, or an emoji in case of using a gamepad. === Changes === ==== Technical ==== ;API *Moved {{cd|BlockFillOptions}} from {{cd|beta}} to {{cd|v1.16.0}}. *Moved {{cd|UnloadedChunksError}} from {{cd|beta}} to {{cd|v1.16.0}}. *Dimension **Moved {{cd|containsBlock(volume: BlockVolumeBase, filter: BlockFilter, allowUnloadedChunks?: boolean): boolean}} from {{cd|beta}} to {{cd|v1.16.0}}. **Moved {{cd|getBlocks(volume: BlockVolumeBase, filter: BlockFilter, allowUnloadedChunks?: boolean): ListBlockVolume}} from {{cd|beta}} to {{cd|v1.16.0}}. **Moved {{cd|fillBlocks(volume: BlockVolumeBase, block: BlockPermutation | BlockType | string, options?: BlockFillOptions): ListBlockVolume;}} from {{cd|beta}} to {{cd|v1.16.0}}. *{{cd|ItemUseOnBeforeEvent}} **Move property {{cd|readonly isFirstEvent: boolean}} from {{cd|beta}} to {{cd|v1.16.0}}. *{{cd|ItemUseOnAfterEvent}} **Move property {{cd|readonly isFirstEvent: boolean}} from {{cd|beta}} to {{cd|v1.16.0}}. ;Block Components *Modified {{cd|ambient_occlusion}} field for {{cd|minecraft:material_instances}} component to be a float value, requires Upcoming Creator Features experiment. ;Cameras *Tracking a target using the free camera preset: optional {{cd|tracking_radius}} float value for setting a listening radius for a target entity == Fixes == {{fixes|project=MCPE|fixedin=1.21.50.28 Preview |;old |68327|Other zombified piglins aggro when you one-hit kill one of them |131325|Rain/snow sometimes does not visually match the actual weather |156469|Opaque mangrove leaves have an inconsistent texture |169375|Ravager doesn't destroy plants added since 1.19 |170516|Mangrove leaves don't use separate opaque textures |176933|Some of the newer blocks' sounds are much louder than other blocks |178719|Copper grates have glitched rendering with fluids underneath them. |184406|Player's camera can get stuck when leaving a boat after interacting with an interface |185960|Trial spawners that have had spawn eggs used on them revert to their initial state after their cooldown expires |;previous |187373|The Pale Moss Carpet Decoration Vines don't have proper ambient occlusion and face dimming |187539|Pale Garden weather fog color is incorrect |187566|Pale moss carpet with vines Z-fights upon being mined |187696|Slate appears in Creative Inventory with Education toggle off |187697|Resin drops from creaking hearts are not seemingly affected by Fortune |187713|Jumping on resin blocks sounds like stone |187759|Eyeblossoms do not change their state when snowlogged |187802|Suspicious stew gives different durations of Blindness for Eyeblossom and Azure Bluet |187806|The textures for Resin, Nether, Red, and Clay Bricks are misaligned. |188088|Creaking Heart uses stone jump and land sounds |otherissuescount=16}} ;Other *The orientation of the pale oak leaves texture is no longer randomized for each block. *Decorated pots no longer activate observers on world load. *Sculk sensors now detect Eyeblossoms opening and closing. *Fixed all skull block variants being turned into {{cd|skeleton_skull}} when opening a world-template version locked below 1.21.40 or structures. Note, this fix will not apply to already overwritten chunks. *The creaking will no longer sometimes phase through blocks if you are looking at it far away. *Magma cube model part UVs no longer overlap each other. *Fixed crash on several platforms when navigating back to Realms Stories after inviting a player on the manage members screen. *Fall & step sound events for sponge, wet sponge, creaking heart, resin brick and resin blocks changed to "player". *Bundle tooltip correctly appears after being placed from the cursor. *Gamepad tooltips are now correct when hovering the crafting output in inventory screen and crafting table Screen with a bundle on the cursor. *Managing to kill a wolf, bee, or silverfish in one hit no longer angers nearby mobs of the same type. *Head blocks can now be placed on the side of blocks even if they lack a supporting block below them. *The game no longer crashes if a mob attacks with an item that breaks during the attack. *Fixed a bug where vanilla items with the {{cd|minecraft:block_placer}} component had the wrong icon on split-screen clients. *Fixed an API script processing error that could result in an infinite loop. *Fixed bug where {{cd|Dimension.fillBlocks}} would set blocks outside of the ticking area when {{cd|ignoreChunkBoundErrors}} was set to {{cd|true}}. == References == {{reflist}} == Navigation == {{Navbox Bedrock Edition versions|1.2x}} [[Category:Bedrock Edition 1.21.50 betas]] [[Category:Betas released in 2024]] [[de:Bedrock Edition beta 1.21.50.28]] [[pt:Edição Bedrock Preview 1.21.50.28]] [[uk:Preview 1.21.50.28 (Bedrock Edition)]] [[zh:基岩版1.21.50.28]]