{{Infobox version | edition = bedrock | type = Preview | image = Bedrock 1.20.30.21 PatchNotes.jpg | image2 = Bedrock 1.20.30.21.png | build = 17116428 | editorver = 0.4.3 | internal = '''Windows''': 1.20.3021.0
'''Android, iOS, iPadOS''': 1.20.30.21
'''Xbox One''': 1.20.3021.70 | server = 1.20.30.21 | versioncode = '''Android''':
952003021(armeabi-v7a,33)
962003021(x86,33)
972003021(arm64-v8a,33)
982003021(x86_64,33)
| date = August 9, 2023 | serverdl = '''Server'''
[https://minecraft.azureedge.net/bin-win-preview/bedrock-server-1.20.30.21.zip Windows]
[https://minecraft.azureedge.net/bin-linux-preview/bedrock-server-1.20.30.21.zip Linux] | parent = 1.20.30 | prevparent = 1.20.15 | prev = Preview 1.20.30.20 | next = Preview 1.20.30.22 | nextparent = 1.20.31 }} '''Beta 1.20.30.21''' (Android) or '''Preview 1.20.30.21''' (Windows, iOS, iPadOS, Xbox) is the sixth beta/''Preview'' version for [[Bedrock Edition 1.20.30]], released on August 9, 2023{{cite|url=https://feedback.minecraft.net/hc/en-us/articles/18365310423565-Minecraft-Beta-Preview-1-20-30-21|title=Minecraft - beta 1.20.30.21 (Bedrock)|website=Minecraft Feedback|date=August 9, 2023}}, which fixes bugs. == Additions == === General === ; [[Options]] * Added '''Improved Input Response''' experimental video option. ** Only available for players on Windows. ** Reduces input latency. *** Enabling this setting will increase battery consumption. == Changes == === Blocks === ; [[Pumpkin]] * Using [[shear]]s on it now produces a carving sound to match {{JE}}. ; [[Sculk Sensor]] and [[Calibrated Sculk Sensor]] * Can now detect the following events: ** Applying a [[nametag]]. ** [[Evoker]]s summoning [[vex]]es or fangs. ** [[Chicken]]s, [[frog]]s, and [[turtle]]s laying eggs. ** Using [[bone meal]]. ** [[Chiseled Bookshelf|Chiseled bookshelves]] when [[book]]s are inserted into them using [[hopper]]s. ** Extinguishing [[fire]]. ** Mounting or dismounting a [[vehicle]]. ** [[Rabbit]]s eating [[carrot]] crops. ** [[Fox]]es eating [[sweet berry]] bushes. ** Unequipping [[armor]]. ** Placing a [[banner]], [[bamboo sapling]], [[lily pad]], or a [[head]]. ** Placing [[frogspawn]]s. ** Placing or adding [[sea pickles]]. ** Adding/destroying a [[turtle egg]]. ** [[Turtle egg]]s cracking. === Gameplay === ; [[Sneaking]] and [[Crawling]] * Players can now toggle flying when crawling or sneaking in Creative Mode. === General === ; [[UI]] * Updated the menu HUD icons for touch controls. === Mobs === ; [[Husk]] * Now plays a sound when converting to a [[drowned]]. ; [[Pig]] * Now emit sounds when transformed into [[zombified piglin]]. ; [[Snow Golem]] * Now plays a sound when they throw [[snowball]]s. ; [[Villager]]s * The discount for curing a villager is no longer multiplied if the villager is reinfected and cured again. ; [[Witch]] * Now throws [[Healing]] and [[Regeneration]] [[potion]]s at raiders during village [[raid]]s. ; [[Hoglin]] * Now have their own sound when transforming into [[zoglin]]s. == Experimental == These additions and changes are accessible by enabling the "Beta APIs" experimental toggle. === Changes === ==== Technical ==== ; [[API]] * Moved ProjectileHitBlockAfterEvent to 1.5.0. * Moved ProjectileHitEntityAfterEvent to 1.5.0. * Moved ProjectileHitBlockAfterEventSignal to 1.5.0. * Moved ProjectileHitEntityAfterEventSignal to 1.5.0. * Moved BlockHitInformation to 1.5.0. * Moved EntityHitInformation to 1.5.0. ** Moved spawnParticle(effectName: string, location: Vector3, molangVariables?: MolangVariableMap) to 1.5.0. ** Moved setColorRGB(variableName: string, color: RGB) to 1.5.0. ** Moved setColorRGBA(variableName: string, color: RGBA) to 1.5.0. ** Moved setFloat(variableName: string, number: number) to 1.5.0. ** Moved setSpeedAndDirection(variableName: string, speed: number, direction: Vector3) to 1.5.0. ** Moved setVector3(variableName: string, vector: Vector3) to 1.5.0. * RGB ** Moved RGB to 1.5.0. ** Moved RGBA to 1.5.0. ** Moved triggerEvent(eventName: string) to 1.5.0. * Renamed EntityEquipmentInventoryComponent to EntityEquippableComponent. * Updated isSolid, isLiquid, and isAir to be properties instead of methods. * ScriptEventCommandMessageAfterEvent ** Made initiator, sourceBlock, and sourceEntity optional types. == Fixes == {{fixes|project=MCPE|fixedin=1.20.30.21 Preview |;From released versions before 1.20.0 |44296|Fence gates don't have the correct model in the inventory. |85888|Horizon changes color when standing under blocks. |87379|Hoglins play wrong conversion sounds. |95872|Netherite items make burn sounds in lava. |96015|Items burning in lava doesn't make the burning sound and is inconsistent when doing so. |119083|When a snow golem throws a snowball it plays the arrow shoot sound. |139021|Game crashes while entering a world where you are going through the endportal back to the overworld. |168887|Sculk sensors do not detect when chiseled bookshelf changes with using hoppers and droppers. |169557|Pigs do not make death sound upon being converted. |;From 1.20 versions |172704|Sculk Sensor triggers repeatedly when there are arrows, tridents, or thrown items on top of it. |172920|[ScriptAPI] ScoreboardObjective::removeParticipant  is not synced with clients. |173323|Pillager outposts do not generate in cherry groves. |otherissuescount=7}} ; other * Players can now toggle flying when crawling or sneaking in Creative Mode. * The game no longer crashes when it tries to place an invalid custom feature. * Crouch-jumping while aiming forward and holding down the build button will no longer continue to build blocks upwards past where the player is aiming. * Fixed a crash in the "Deferred Technical Preview" that could occur while generating terrain. * Fixed issue with content errors occurring with the "Holiday Creator Features" experimental toggle turned on when using a JSON object version of max_stack_size, can_destroy_in_creative, hover_text_color. * Fixed worlds downloaded from realms not loading packs correctly. * Collecting fish, axolotls, and tadpoles with buckets now emits vibrations at the right position. == References == {{reflist}} == Navigation == {{Navbox Bedrock Edition versions|1.2x}} [[Category:Bedrock Edition 1.20.30 betas]] [[Category:Betas released in 2023]] [[de:Bedrock Edition beta 1.20.30.21]] [[es:Bedrock Edition beta 1.20.30.21]] [[pt:Edição Bedrock Preview 1.20.30.21]] [[uk:Preview 1.20.30.21 (Bedrock Edition)]] [[zh:基岩版1.20.30.21]]