{{Infobox version
|title=v1.2.13
|image=Bedrock 1.2.13.png
|edition=Bedrock Edition
|internal=1.2.13.54 '''Windows 10''' 1.2.1354.0
|date='''Android, iOS, Fire OS, Windows 10, Windows 10 Mobile, Gear VR, Xbox One''' – April 3, 2018
|devversions=
'''[[:Category:Bedrock Edition 1.2.13 betas|Betas]]''' (6)
([[Bedrock Edition 1.2.13/Development versions|View all]])
|prevparent=1.2.0
|prev=1.2.11
|next=1.2.14
|nextparent=1.4.0
}}
'''1.2.13''' is an update for {{el|be}} released on April 3, 2018, which added many features belonging to [[Bedrock Edition 1.4.0|1.4.0]] through Experimental Gameplay.
The iOS version is notable in that it accidentally included debug commands used in testing, which were quickly removed in the next update.[{{cite|url=https://feedback.minecraft.net/hc/en-us/articles/360004167331-Minecraft-1-2-13-Bedrock-|title=Minecraft - 1.2.13 (Bedrock)|website=feedback.minecraft.net|date=April 3, 2018}}]
== Additions ==
=== Developer Commands ===
These are only available on the iOS version.
; /aigoals
* Allows the player to see mob attributes
;/automate
* Runs an automation behavior tree.
;/bhave
* Runs a behavior tree.
;/bounds
* Enables | Disables Drawing Bounding Blocks
;/cleanroom
* Deletes every entity in every dimension.
;/crash
* Crashes the Minecraft instance.
;/destroyblock
* Destroys the block at a given position.
;/dumpblocknames
* Gets block names from a range and dumps them into a string
;/dumpentitiesclient
* Dump out info on all entities in the current dimension
;/dumpentitiesserver
* Dump out info on all entities in the current dimension
;/enchantrandom
* Enchants the item a player is holding with a random enchantment.
=== Blocks ===
; [[Stripped log]]s
* A barkless variant of [[log]]s.
* Created by using an [[axe]] on a [[log]] block.
* Act as regular logs, and can still be used to craft [[plank]]s.
* Available through [[experimental gameplay]].
;[[Prismarine]] [[stair]]s and [[slab]]s
* Both come in all 3 variants: prismarine, dark prismarine, and prismarine bricks.
* Stairs can be crafted with 6 of their respective material.
* Slabs can be crafted with 3 of their respective material.
* Available through [[experimental gameplay]].
=== Items ===
;[[Spawn Egg]]s
* Added the Drowned Spawn Egg.
** Available through [[experimental gameplay]].
; [[Trident]]
* A new weapon.
* Can be thrown by using it, or be used as a melee weapon.
* Available through [[experimental gameplay]].
=== Mobs ===
; [[Drowned]]
* Spawn in all oceans and rivers.
* [[Zombie]]s will morph into drowned after a while if they are in water.
* Drowned can spawn with [[trident]]s, allowing the [[player]] to get them in survival.
* Do not float, but can swim (although they prefer to walk).
* All drowned have a melee attack, and ones with tridents have a ranged attack.
* Available through [[experimental gameplay]].
=== Gameplay ===
;[[Enchanting]]
* Added [[Channeling]] enchantment.
** Available through [[experimental gameplay]].
* Added [[Impaling]] enchantment.
** Goes up to level V.
** Used on tridents to deal more damage to sea creatures.
** Available through [[experimental gameplay]].
* Added [[Loyalty]] enchantment.
** Goes up to level III.
** Used on tridents to make it return when thrown.
** Available through [[experimental gameplay]].
* Added [[Riptide]] enchantment.
** Goes up to level III.
** Not compatible with Loyalty or Channeling.
** Used on tridents to launch the player when thrown while in water or rain. Riptide will not throw the trident, but instead launch the player forwards.
** Available through [[experimental gameplay]].
=== General ===
; [[Swimming]]
* Added a new swimming animation while sprinting in water.
** Available through [[experimental gameplay]].
; [[Realms]]
* Now create automatic backups that can be downloaded and restored.
; [[Controls]]
* Added two options to swap {{xbtn|A}}/{{xbtn|B}} buttons and {{xbtn|X}}/{{xbtn|Y}} buttons on controllers, which can be found in Controller settings.
; [[Main menu]]
* Added "Screen Animations" option, which can be toggled in the [[options]] menu.
== Changes ==
===Blocks===
;[[Dispenser]]s
* Armor can now be equipped to an Armor Stand using a Dispenser.
;[[Hay Bale]]s
* Falling on Hay Bales now reduces fall damage.
;[[Slime Block]]
* Falling on a Slime Block while sneaking now inflicts fall damage.
===Items===
;[[Enchanted Golden Apple]]s
* Can no longer be crafted.
===Mobs===
;[[Ghast]]s
* Increased spawn rates.
;[[Llama]]s
* Can now be healed by feeding them [[Hay Bale]]s and [[Wheat]].
;[[Ocelot]]s
* Increased spawn rates.
;[[Slime]]s
* Increased spawn rates.
===General===
;[[Add-ons]]
* Updated templates for 1.2.13 with new assets and behaviors.
** Armor models now support hat layers.
** Boats can now have more than one seat.
** 'llamaspit.json' has been properly renamed to 'llama_spit.json'.
** Removed slot.armor.chest
from Horses and Llamas.
** behavior.hurt_by_target
no longer triggers if an entity is not actually hurt by its target.
** All parameters of minecraft:breathable
now function properly.
** Name Tags can now be always visible if they are set to do so through a Behavior Pack.
;General
* Many screens and actions now respond when a button is pressed instead of released so they now feel extra responsive.
* Chunks have been palleted.
** Infinite different types of blocks are now possible and numeric Block IDs has been removed.
** The game should be less likely to crash due to being out of memory.
* Owned skin packs will now appear at the top of the Skin Picker.
* Purchased content will now auto-update, which can be toggled in Profile settings.
;[[Marketplace]]
* Updated look for the Marketplace and Search functionality to easily find specific content.
;[[Realms]]
* Realms member lists can now be cleared from the Members screen.
== Fixes ==
; Performance / Stability
* Many optimizations to chunk rendering and game performance
* Chunk generation is now prioritized first to the chunks closest to the player
* Fixed a crash that occurred on Android devices due to rendering issues
* Fixed a crash that occurred when creating multiple worlds of Relics of the Privateers
* Fixed a crash that occurred when uploading a screenshot to a Club and losing internet connection
* Fixed a crash that occurred when using CTRL+MMB on a signed, written book contained in an item frame
* Fixed a crash that occurred when quickly entering and leaving the marketplace
* Fixed a crash that occurred when the host leaves their world and another player is looking in a chest
* Fixed a crash that occurred when a double chest is split using pistons and items are placed or taken from the half that was not moved
* Fixed a crash that occurred when navigating menus using the D-pad and mouse simultaneously
* Fixed a crash that occurred due to an issue with Redstone Torches
* Fixed a crash that occurred when navigating the Store on low-end and mid-tier devices
* Fixed a crash that occurred when leaving The End
; General
* The game is once again playable on Windows 10 Mobile when using an Xbox One controller
* Viewing the presence on a player profile will now be accurate when playing split-screen
* Custom skins with uppercase '.PNG' extensions are now recognized in Windows 10
* The achievement screen will now show the most recent status without having to close and reopen the game
* Fixed local co-op not properly saving player progress
* Disabling "Visible to LAN Players" for one world no longer disables it for all worlds
* Imported worlds will no longer automatically launch on iOS
; Gameplay
* Crops can once again be harvested continuously
* Crops will now pop out of the ground if the light level is 7 or lower
* Fixed Villager trade items not being replenished
* Fixed some Villager trades not granting XP
* Fixed spawn points not moving when obstructed by lava
* It is now possible to sleep when a Skeleton Horse is nearby
* Bows will now inflict the same amount of damage to players and mobs
* Eyes of Ender and '/locate' will now point to the right location of a Stronghold
* For Book & Quill, the "Sign and Close" button is no longer active if a name has not been entered
* Double ferns now appear in Mega Taigas
* Protection enchantment no longer makes players immune to fire damage
* Activating sneak in one world and quitting no longer causes the player to spawn sneaking in in every other world
* Pressing Open Chat together with Place Block on controller no longer causes Place Block action to repeat
* Fixed fire spreading from covered lava
* Fixed Pick Block replacing currently selected hotbar slot, even if other slots were empty
* Exploding Creepers and Beds in the Nether can no longer ignite TNT in worlds that have 'TNT Explodes' turned off
* The second player in split-screen can no longer die if their personal game mode is set to Creative
* Experience can now be earned from cooking Porkchops in a Furnace
* Players are no longer set on fire when walking on non-full blocks placed next to a lava source
* Fixed player faces on maps so they no longer turn into arrows when they move too far from other players but will turn into arrows when close to other players
* Fixed Creative flight speed being too slow until changing altitude after entering a world
* Falling on a Slime Block while sneaking now inflicts fall damage
; Items
* Fixed items losing durability when used on other players and the PvP game rule is disabled
* Enchanted Apples can once again be found in loot chests
* Name Tags can once again be found from Villager trading and fishing
* Diamonds will now appear in the loot chests of Jungle Temples and Strongholds
* Map items in converted Xbox One Edition worlds now have the proper alignment
* The starting maps for Old Worlds are now zoomed in to level 1/4
* Maps will no longer show a green marker only for the last map that was placed in an item frame
* Glass Bottles can now be filled from water sources in Creative mode
* Pickaxes now break Stone Buttons faster than hands
* Bows can no longer be used to mine while charging
; Blocks
* Extra blocks will no longer be placed when placing a block straight down
* Glass Panes now align to Stairs
* Increased the hitbox of Soul Sand
* Grass blocks will now turn into Dirt if Grass Path blocks are placed above them
* Vines can no longer be placed invisibly under leaf blocks
* Leaves no longer cut through blocks when growing trees using Bone Meal
* Anvils now drop as items when falling on Torches
* Stone Slabs and Cobblestone Walls now have the proper blast resistance
* Top Snow falling on a Top Snow Block no longer loses one layer
* Breaking Cobblestone that is being pushed by a Piston no longer drops an invalid 'Update' block
; Redstone
* Automated Chicken cookers using slabs will now function properly
* Fixed Redstone not powering horizontally adjacent blocks
* Hoppers and Droppers can now only put Music Discs inside Jukeboxes
* Minecart with Hopper and TNT will no longer shake on Activator Rails
* Renamed Shulker Boxes no longer lose their names when fired from a dispenser
* Daylight Sensors can no longer generate power in the Nether
* Undyed Shulker Boxes can no longer be placed inside other Shulker Boxes using Hoppers and Droppers
* Mobs in Minecarts no longer activate rails next to them as they try to walk
* Observers no longer visually cut Redstone Dust
* Rails will now take block power into account when attaching to other rails
* Dispensers, Droppers, and Redstone Lamps will now activate properly when Redstone Dust is placed on top of them
* Trapped Chests with slabs or stairs above no longer power Redstone Dust adjacent to the block below when the chest is open
* Glazed Terracotta can no longer be pulled using Slime Blocks and Sticky Pistons
* Minecarts no longer get stuck when passing through blocks on diagonal rails
* Armor can now be equipped to an Armor Stand using a Dispenser
* The power output of Redstone Comparators is no longer lost after a world is converted from Xbox One Edition
; Mobs
* Baby Chickens no longer get stuck in the corners of fences
* Increased the spawn rate of Slimes
* Fixed mobs shaking while riding in Minecarts
* Horses can no longer be steered in deep water
* Llamas now form a caravan when following Llamas on a Lead instead of acting silly and running around in circles
* Llamas can now be healed by feeding them Hay Bales and Wheat
* Mobs no longer view closed doors as valid paths and shouldn't get stuck when trying to walk through them
* Mobs can no longer spawn on carpet
* Mobs will once again spawn when the player is below a height of 30 blocks
* Mobs will once again not spawn on transparent blocks like Glass and Fences
* Rabbits will now follow players that are holding carrots and flowers in Survival mode
* Elder Guardian and Zombie Villager spawn eggs can now be obtained with Pick Block in Creative mode
* Smaller mobs can no longer trample farmland and crops
* Fixed medium Slimes not dealing damage to players
* Endermites will no longer suffocate when riding in Minecarts and Boats that are not on rails or in the water
* Fixed Villager behavior when it's raining so they now disperse to separate houses
* The Wither will now face the right direction when attacking
* Pigs being steered using Carrot on a Stick will no longer jump up slab staircases and simply walk up them
* Fixed flowers that disappeared after being generated with Bone Meal
* Mob spawners will now stop spawning when there are 6 or more mobs in the vicinity
* Zombies and Skeletons now burn during daytime in warm biomes when it's raining in other biomes
* Fixed Witches not spawning inside Witch Huts
* Wolves will no longer run from Llamas if they are out of sight
* Increased the spawn rate of Ghasts in the Nether
* Increased the spawn rate of Ocelots
* Spiders no longer give up so easily when attacking
* Parrots will now properly dismount when the player it's riding dies
* Parrots riding on players' shoulders will no longer hinder block placement while sneaking
* Parrots will no longer leave player shoulders when boarding a Boat
* Villagers will now breed on converted Xbox One worlds
* Overworld mobs will no longer spawn in the Nether on converted Xbox One worlds
* Iron Golems will no longer turn hostile toward the player that spawned them
* Iron Golems no longer spawn when Mob Spawning is disabled
; Crafting
* Enchanted Apples can no longer be crafted (Golden Apples are still craftable)
* Various improvements to selecting items on the Recipe Book with touch screens when using Classic UI
* Crafting items that used ingredients in the hotbar no longer causes the hotbar to get shuffled when using a controller
* Mossy Stone Bricks can no longer be crafted from themselves and no longer results in loss of blocks
* Fixed Mojang logo banners not being craftable on converted Xbox One worlds
* Bucket, Water Bucket, Lava Bucket, and Milk have been moved to the 'Items' inventory tab
; Exploits
* Players can no longer attack others with bows when Friendly Fire is disabled
* Minecart with Hopper can no longer duplicate items
* Items can no longer be duplicated using Item Frames and Hoppers
* Any item held by a player that is killed by Thorns armor will no longer be duplicated
* Rails can no longer be duplicated when pulled by two pistons simultaneously
* Breaking a Cauldron, Furnace, Banner, Beacon, Jukebox, or Daylight Sensor with Silk Touch no longer drops two of each item
* Breaking an Ender Chest with Silk Touch will no longer drop Obsidian
* Switching between bows while aiming will no longer transfer item durability
* Players can no longer attack through walls in third-person perspective
* Killing an animal attached to a Fence with a Lead no longer duplicates the Lead
; Realms
* Permissions are no longer reset to default when a player re-enters a Realm
* Operator status will now properly reflect in the in-game Player Permissions screen
* Fixed a soft lock that occurred when attempting to replace a world and the connection was lost
* Fixed an issue that sometimes prevented Realms from being renewed
; Graphical
* The line is now properly connected to the Fishing Rod and floater
* Rain is now visible through glass
* Sugar Cane now has proper biome coloring
* Beacons will now shine through lava
* Maps are no longer cut off when being held on vertical split-screen
* Jungle Leaves now have transparency when held in-hand
* Slimes now emit slime particles when jumping
* Fixed a missing piece of the Hopper texture
* Flickering no longer occurs when looking through leaves that are next to snow
* Split-screen players will no longer share parts of the sky box backgrounds when they are in separate dimensions
* Block breaking animation no longer goes out of sync when jumping or changing tools
* Fixed the jumping animation for Spiders
* Fixed shadow issues with Chorus Flowers when Smooth Lighting is disabled
* Fire, Cobwebs, and Leaves can no longer be seen through blocks at certain distances
* Jumping on a Horse, Donkey, or Mule while pushing against a wall with items attached to it no longer causes black blocks to appear around the wall
* Fixed the Wither textures during spawning and death animations
* Fixed the Axe not being attached to Vindicator's hand when attacking
* Pistons and beds no longer have large visual outlines for a split second when being placed
* Fixed being able to see through lava when Blindness effect is used
* End Crystal beam is now centered at the Crystal and not at the fire base
* End Crystal items now have the enchantment effect
* Zombie Villagers now produce red particles while being cured
* The Dragon Head will no longer flicker when using Norse Mythology textures
* Resource Packs will now affect the look of the gamepad cursor
* The moon will no longer graphically stutter when Do Daylight Cycle is disabled
* TNT ignited by Redstone now shows the hopping animation
* Items held by Zombie Villagers are now in the right position
* Undyed Shulker Boxes no longer flash when being placed
* Particles left after Dragon’s Breath attack and Lingering potions no longer leave visual artifacts
* Smooth lighting will now be changed immediately after toggling in Settings
* Fixed floating items that appeared after a player died and remained until they respawned when Keep Inventory was enabled
* Chests are now placed in Item Frames with the proper rotation
* Rain, smoke particles, and shadows are no longer visible through lava
* Fixed a rare issue where rain and snow would fall through roofs
; Audio
* Fixed the sound effect not playing when equipping armor from the hotbar
* Fixed missing sound when moving through End Gateways
* The proper sound effects will now play when using Ender Chests, Brewing Stands, Armor Stands, Furnaces
* Thrown entities no longer play footstep sounds
* Sound will no longer continue to play on the disconnect screen
* Minecarts will no longer make walking sounds after being pushed off and back on to rails
; User Interface
* Text can now be properly copied and pasted in text fields when using a keyboard
* Fixed signs with formatting (§) not being able to create new lines
* Fixed a rare issue when pressing the A key on the virtual keyboard would delete all other text
* Reassigning the 'Toggle Perspective' key no longer changes perspective while typing in chat
* Fixed world names not being editable if they contained over 24 characters
* Non-functional split-screen options are no longer visible in Settings for VR and mobile devices
* The oxygen bar is no longer misplaced when getting out of a boat and diving underwater
* Several improvements to navigating menus while using a controller
* After cancelling the "Checking Download" prompt, players are now taken back to the World Settings screen
* World save size is now properly reported immediately after saving and exiting
* The number of worlds on the Worlds tab is no longer overlapped by the world icon
* Fixed an issue that caused players to get stuck after posting a screenshot to a Club
* Changing Screen Safe Area size and GUI scale will now set the proper positions for the hotbar, health, hunger, and paper doll
* Deleting a world with a colored name no longer has extra colored text in the confirmation prompt
* The player model no longer appears in from the 'Choose New Skin' button
* Fixed an unhelpful error message when attempting to create a Realm and the "You can create and join clubs" permission is blocked
* Pressing the screen is no longer offset slightly to the left on Windows 10 Mobile
* Disabling Controller Hints will now turn off hints on in-game menus
* Fixed the Creative hotbar not always clearing when X is pressed on the controller
* When editing a page in Book & Quill, pressing B on the controller will now quit page edit mode instead of the whole book screen
* Items can once again be dropped by moving them into the gray space of the Creative inventory screen
* Fixed the gamepad cursor snapping incorrectly when highlighting the off-hand slot and clicking the Left Thumbstick
* Fixed not being able to snap the gamepad cursor between the Furnace fuel slot and output slot
* Expandable inventory groups in Pocket UI are now titled properly
* Shift-clicking items into a Donkey's full chest will no longer cause the items to disappear
* Fixed incorrect items appearing in Creative inventory searches
* Shulker Box inventory tooltips are now properly translated to other languages
* A loading screen will now appear when applying Global Resources
* Fixed chat messages not appearing after signing in to Xbox Live in-game from the Achievements screen
* The Jukebox now has a controller tooltip for block use
* Fixed a delay in the 'Boost' button appearing when mounting a Pig with Carrot on a Stick in hand
* Fixed lowered frame rate when unfocusing from the Book & Quill
* HUD opacity now affects Banners mob heads in the hotbar
* Fixed delays when typing in chat and other text fields
* Fixed screen ratio and portions of the HUD being blocked when playing on iPhone X
* Sea Lanterns now appear in the proper category when searching the inventory
* Fixed double notifications appearing when importing a world
* A warning now appears instructing players not to close the game when exporting a world
* Fixed some worlds not appearing on the Available Templates list when not downloaded
* Navigating left or right on the Available Templates list will no longer move focus to the top of the list
* Several translation fixes for Español (Mexico)
* Store descriptions can now be scrolled on mobile devices
; Commands
* Cloned Banners no longer appear as blank black Banners
* The "Facing" component of '/teleport' is no longer executed before teleporting a player
* Redstone Dust can no longer be placed in air, or blocks not suited for it, using commands
* Players can now be killed using '/kill' when they have a resistance effect of 4 or higher
* Fixed repeating damage sound and animation when using '/effect' to get health and simultaneously taking damage
* The screen will no longer shake when standing on Magma blocks after applying Regeneration effect of 255 or more
* Banners placed with '/fill' command are no longer random colors on Realms
* Teleporting entities to or from a ticking area no longer fail to render or be interacted with
* Players will no longer receive an Unknown Map when using ‘/replaceitem’ command to place a map in the off-hand slot
* Items will now be received immediately and correctly when using '/give' command with a Chain Command Block
* Fixed 'End_gateway' and 'End_portal' having placeholder images when auto-completing commands
* Teleporting a horse while it's being ridden now works as intended
* Buttons cloned in a "pressed" state no longer remain pressed forever
* Repeatedly teleporting TNT vertically will no longer separate the visual block from its explosive location
* Ocelots no longer spawn in groups when spawned using commands
== Video ==
Video made by [[slicedlime]]:
{{yt|yMoRInOZukY}}
== References ==
{{reflist}}
== Navigation ==
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