{{About||the command|Commands/advancement|the definition of advancement in data packs|Advancement definition}} {{Distinguish|text=[[Achievement]]s in Bedrock Edition}}
announceAdvancements
is set to true
(i.e. enabled). The color of the header text in the notification depends on the advancement; normal and goal advancements have yellow header text, while challenge advancements have pink header text. Completing a normal advancement causes the header text to display "Advancement Made!", completing a goal advancement results in a "Goal Reached!" header, and completing a challenge advancement shows "Challenge Complete!". In addition, [[#Sounds|music plays]] and [[experience]] is rewarded when completing most of these advancements.
Unlike the others, the five "root" advancements in each tab, each of which appears as the left-most advancement in its tab, and have the same name as its tab, do not cause a chat message or notification to appear.
== Interface ==
[[File:AdvancementsInterface.png|thumb|300px|The advancement interface. The "Isn't It Iron Pick" advancement is selected.]]
The button to access the Advancements screen is found on the [[pause menu]] screen. The [[player]] can also open this screen by pressing {{key|L}} (this can be changed in the in-game [[options]] menu).
The advancement system involves several trees composed of advancements, each tree beginning with a root advancement from which several branches diverge. By clicking and dragging, the player can view different branches of an advancement tree. Each tree is categorized into different tabs, defined by the root advancements. Tabs are not visible if no advancements in the tab have been unlocked. There are five tabs in vanilla Minecraft:
* '''[[#Minecraft|Minecraft]]''': The heart and story of the game
* '''[[#Nether|Nether]]''': Bring summer clothes
* '''[[#The End|The End]]''': Or the beginning?
* '''[[#Adventure|Adventure]]''': Adventure, exploration, and combat
* '''[[#Husbandry|Husbandry]]''': The world is full of friends and food
Each tab has a different background with a repeating texture. Tabs appear when at least one advancement in that tab has been made. Tabs are ordered left to right, based on when the first advancement in each tab was made.
Advancement icons display a header name and description when hovered over. The advancement descriptions have a unique color depending on the type of advancement with normal and goal advancements having green descriptions and challenge advancements having purple ones. As more advancements are unlocked, new ones become visible, with up to two advancements being displayed ahead of an unlocked one. Unlocked advancements show all of its '''direct''' parents advancements (the advancements between the root advancement of the tab and it), even those that have not been unlocked (but show only up to 2 advancements downstream of advancements already unlocked). Nine advancements, "How Did We Get Here?", "Voluntary Exile", "Hero of the Village", "Arbalistic", "You've Got a Friend in Me", "Smells Interesting", "Birthday Song", "Little Sniffs", and "Planting the Past" are hidden advancements, meaning that they cannot be viewed by the [[player]] until they have been unlocked, regardless of if its child advancement(s) (any advancement after it, including all branches), if any have been unlocked, which would normally display its parent advancements (as advancements can be unlocked and completed in any order).
If the player has not completed/unlocked any advancements, the interface shows a black background with white text reading "There doesn't seem to be anything here... :("{{bug|MC-115297|||WAI}}.
The icon frames of advancements can vary in appearance based on difficulty, and whether or not it was completed. A legend is provided below:
{| class="wikitable" data-description="Advancement icons" style="text-align: center"
! colspan="2" | Icon frame
! rowspan="2" | Description
|-
! Incomplete
! Completed
|-
| [[File:Advancement-plain-raw.png|class=pixel-image|52px|link=]]
| [[File:Advancement-plain-worn.png|class=pixel-image|52px|link=]]
| Advancement
|-
| [[File:Advancement-oval-raw.png|class=pixel-image|52px|link=]]
| [[File:Advancement-oval-worn.png|class=pixel-image|52px|link=]]
| Goal
|-
| [[File:Advancement-fancy-raw.png|class=pixel-image|52px|link=]]
| [[File:Advancement-fancy-worn.png|class=pixel-image|52px|link=]]
| Challenge
|}
Extra advancements and tabs can be added and customized with the use of [[Custom advancement|JSON files]] and [[data pack]]s.
== List of advancements ==
{{see also|Tutorial:Advancement guide}}
=== Minecraft ===
{{See also|Tutorial:Advancement guide/Minecraft tab}}
[[File:Advancements Tree.png|thumb|center|350px|alt=|Advancement tree in the "Minecraft" tab (advancements in the same level may have a different order)]]
{{-}}
{{AdvancementTable|[[File:Grass Block.png|16px|link=]] Minecraft}}
{{AdvancementRow
|title=Minecraft
|bg=plain
|Grass Block
|The heart and story of the game
|—
|Have a [[crafting table]] in the inventory.
|story/root
}}
{{AdvancementRow
|title=Stone Age
|bg=plain
|Wooden Pickaxe
|Mine Stone with your new Pickaxe
|Minecraft
|Have ''one'' of these 3 stones in the [[Tag#items stone_tool_materials|#stone_tool_materials]]
item tag:
{{flatlist|class=searchaux|indent=1|
* {{BlockLink|Cobblestone}}
* {{BlockLink|Blackstone}}
* {{BlockLink|Cobbled Deepslate}}
}} in the inventory.
|story/mine_stone
}}
{{AdvancementRow
|title=Getting an Upgrade
|bg=plain
|Stone Pickaxe
|Construct a better Pickaxe
|Stone Age
|Have a [[stone pickaxe]] in the inventory.
|story/upgrade_tools
}}
{{AdvancementRow
|title=Acquire Hardware
|bg=plain
|Iron Ingot
|Smelt an Iron Ingot
|Getting an Upgrade
|Have an [[iron ingot]] in the inventory.
|story/smelt_iron
}}
{{AdvancementRow
|title=Suit Up
|bg=plain
|Iron Chestplate
|Protect yourself with a piece of iron armor
|Acquire Hardware
|Have any type of iron [[armor]] in the inventory.
|story/obtain_armor
}}
{{AdvancementRow
|title=Hot Stuff
|bg=plain
|Lava Bucket
|Fill a Bucket with lava
|Acquire Hardware
|Have a [[lava bucket]] in the inventory.
|story/lava_bucket
}}
{{AdvancementRow
|title=Isn't It Iron Pick
|bg=plain
|Iron Pickaxe
|Upgrade your Pickaxe
|Acquire Hardware
|Have an [[iron pickaxe]] in the inventory.
|story/iron_tools
}}
{{AdvancementRow
|title=Not Today, Thank You
|bg=plain
|Shield
|Deflect a projectile with a Shield
|Suit Up
|Block any projectile with a [[shield]].
|story/deflect_arrow
}}
{{AdvancementRow
|title=Ice Bucket Challenge
|bg=plain
|Obsidian
|Obtain a block of Obsidian
|Hot Stuff
|Have a block of [[obsidian]] in the inventory.
|story/form_obsidian
}}
{{AdvancementRow
|title=Diamonds!
|bg=plain
|Diamond
|Acquire diamonds
|Isn't It Iron Pick
|Have a [[diamond]] in the inventory.
|story/mine_diamond
}}
{{AdvancementRow
|title=We Need to Go Deeper
|bg=plain
|Flint and Steel
|Build, light and enter a Nether Portal
|Ice Bucket Challenge
|Enter [[the Nether]] dimension.
|story/enter_the_nether
}}
{{AdvancementRow
|title=Cover Me with Diamonds
|bg=plain
|Diamond Chestplate
|Diamond armor saves lives
|Diamonds!
|Have any type of diamond [[armor]] in the inventory.
|story/shiny_gear
}}
{{AdvancementRow
|title=Enchanter
|bg=plain
|Enchanted Book.gif
|Enchant an item at an Enchanting Table
|Diamonds!
|Insert an item in an [[enchanting table]], then apply an enchantment.
|story/enchant_item
}}
{{AdvancementRow
|title=Zombie Doctor
|bg=oval
|Golden Apple
|Weaken and then cure a Zombie Villager
|We Need to Go Deeper
|{{control|Use}} a [[golden apple]] on a [[zombie villager]] under the [[Weakness]] effect; the advancement is granted when the zombie villager [[Zombie Villager#Curing|converts into a villager]].[[Tag#items piglin_loved|#piglin_loved]]
item tag:
|content={{flatlist|class=searchaux|indent=1|
* {{ItemLink|Bell}}
* {{BlockLink|Block of Gold}}
* {{BlockLink|Block of Raw Gold}}
* {{ItemLink|Clock}}
* {{ItemLink|Enchanted Golden Apple}}
* {{BlockLink|Gilded Blackstone}}
* {{ItemLink|Glistering Melon Slice}}
* {{ItemLink|Gold Ingot}}
* {{BlockLink|Gold Ore}}
* {{ItemLink|Golden Apple}}
* {{ItemLink|Golden Axe}}
* {{ItemLink|Golden Boots}}
* {{ItemLink|Golden Carrot}}
* {{ItemLink|Golden Chestplate}}
* {{ItemLink|Golden Helmet}}
* {{ItemLink|Golden Hoe}}
* {{ItemLink|Golden Horse Armor}}
* {{ItemLink|Golden Leggings}}
* {{ItemLink|Golden Pickaxe}}
* {{ItemLink|Golden Shovel}}
* {{ItemLink|Golden Sword}}
* {{BlockLink|Light Weighted Pressure Plate}}
* {{BlockLink|Nether Gold Ore}}
* {{BlockLink|Deepslate Gold Ore}}
* {{ItemLink|Raw Gold}}
}}
|expanded=1}}
The player must not be wearing any gold armor. Other gold-related items do not distract the piglin and do not trigger this advancement.
|nether/distract_piglin
|—
}}
{{AdvancementRow
|title=This Boat Has Legs
|bg=plain
|Warped Fungus on a Stick
|Ride a Strider with a Warped Fungus on a Stick
|Nether
|Use a [[warped fungus on a stick]] while riding a [[strider]], decreasing its durability.{{bug|MC-183764||"This Boat Has Legs" advancement not activating when warped fungus on a stick does not take durability}}
|nether/ride_strider
|—
}}
{{AdvancementRow
|title=Uneasy Alliance
|bg=fancy
|Ghast Tear
|Rescue a Ghast from the Nether, bring it safely home to the Overworld... and then kill it
|Return to Sender
|Kill a [[Ghast]] while being in the [[Overworld]].
|nether/uneasy_alliance
|{{xp|100}} [[experience]]
}}
{{AdvancementRow
|title=War Pigs
|bg=plain
|Chest
|Loot a Chest in a Bastion Remnant
|Those Were the Days
|Open a naturally generated, never-before opened [[chest]] containing one of the [[Bastion Remnant#Loot|bastion chest loot tables]].
|nether/loot_bastion
|—
}}
{{AdvancementRow
|title=Country Lode, Take Me Home
|bg=plain
|Lodestone
|{{control|Use}} a [[Compass]] on a [[Lodestone]]
|Hidden in the Depths
|—
|nether/use_lodestone
|—
}}
{{AdvancementRow
|title=Cover Me in Debris
|bg=fancy
|Netherite Chestplate
|Get a full suit of Netherite armor
|Hidden in the Depths
|Have a full set of netherite [[armor]] in the inventory.
|nether/netherite_armor
|{{xp|100}} [[experience]]
}}
{{AdvancementRow
|title=Spooky Scary Skeleton
|bg=plain
|Wither Skeleton Skull
|Obtain a Wither Skeleton's skull
|A Terrible Fortress
|Have a [[wither skeleton skull]] in the inventory.
|nether/get_wither_skull
|—
}}
{{AdvancementRow
|title=Into Fire
|bg=plain
|Blaze Rod
|Relieve a Blaze of its rod
|A Terrible Fortress
|Have a [[blaze rod]] in the inventory.
|nether/obtain_blaze_rod
|—
}}
{{AdvancementRow
|title=Not Quite "Nine" Lives
|anchor=Not Quite "Nine" Lives
|bg=plain
|Respawn Anchor
|Charge a [[Respawn Anchor]] to the maximum
|Who is Cutting Onions?
|—
|nether/charge_respawn_anchor
|—
}}
{{AdvancementRow
|title=Feels Like Home
|bg=plain
|Warped Fungus on a Stick
|Take a Strider for a loooong ride on a lava lake in the Overworld
|This Boat Has Legs
|While riding a [[strider]], travel 50 blocks on lava in the [[Overworld]].[[Tag#entity_types raiders|#raiders]]
entity tag wearing an {{BlockLink|ominous banner}}:
{{flatlist|class=searchaux|indent=1|
* {{EntityLink|Evoker}}
* {{EntityLink|Illusioner}}
* {{EntityLink|Pillager}}
* {{EntityLink|Vindicator}}
}}
''This is a hidden advancement, meaning that it can be viewed by the player only after completing it, regardless of if its child advancement(s), if any, have been completed.''
|adventure/voluntary_exile
|—
}}
{{AdvancementRow
|title=Is It a Bird?
|bg=plain
|Spyglass
|Look at a [[Parrot]] through a [[Spyglass]]
|Adventure
|—
|adventure/spyglass_at_parrot
|—
}}
{{AdvancementRow
|title=Monster Hunter
|bg=plain
|Iron Sword
|Kill any hostile monster
|Adventure
|{{Collapse
|title=Kill ''one'' of these 37 [[mob]]s:
|content={{flatlist|class=searchaux|indent=1|
* {{EntityLink|Blaze}}
* {{EntityLink|Bogged}}
* {{EntityLink|Breeze}}
* {{EntityLink|Cave Spider}}
* {{EntityLink|Creaking}} (by destroying its [[creaking heart]])
* {{EntityLink|Creeper}}
* {{EntityLink|Drowned}}
* {{EntityLink|Elder Guardian}}
* {{EntityLink|Ender Dragon}}
* {{EntityLink|Enderman}}
* {{EntityLink|Endermite}}
* {{EntityLink|Evoker}}
* {{EntityLink|Ghast}}
* {{EntityLink|Guardian}}
* {{EntityLink|Hoglin}}
* {{EntityLink|Husk}}
* {{EntityLink|Magma Cube}}
* {{EntityLink|Phantom}}
* {{EntityLink|Piglin}}
* {{EntityLink|Piglin Brute}}
* {{EntityLink|Pillager}}
* {{EntityLink|Ravager}}
* {{EntityLink|Shulker}}
* {{EntityLink|Silverfish}}
* {{EntityLink|Skeleton}}
* {{EntityLink|Slime}}
* {{EntityLink|Spider}}
* {{EntityLink|Stray}}
* {{EntityLink|Vex}}
* {{EntityLink|Vindicator}}
* {{EntityLink|Witch}}
* {{EntityLink|Wither}}
* {{EntityLink|Wither Skeleton}}
* {{EntityLink|Zoglin}}
* {{EntityLink|Zombie}}
* {{EntityLink|Zombie Villager}}
* {{EntityLink|Zombified Piglin}}
}}
|expanded=1}}
Other mobs may be killed, but are ignored for this advancement.
|adventure/kill_a_mob
|—
}}
{{AdvancementRow
|title=The Power of Books
|bg=plain
|Chiseled Bookshelf
|Read the power signal of a Chiseled Bookshelf using a Comparator
|Adventure
|Place a [[comparator]] on any side of a [[chiseled bookshelf]], or the chiseled bookshelf against a comparator with the back of the comparator running into it.
|adventure/read_power_of_chiseled_bookshelf
|—
}}
{{AdvancementRow
|title=What a Deal!
|bg=plain
|Emerald
|Successfully trade with a Villager
|Adventure
|Take an item from a [[villager]] or [[wandering trader]]'s [[trading]] output slot.
|adventure/trade
|—
}}
{{AdvancementRow
|title=Crafting a New Look
|bg=plain
|Dune Armor Trim Smithing Template
|Craft a trimmed armor at a [[Smithing Table]]
|Adventure
|—
|adventure/trim_with_any_armor_pattern
|—
}}
{{AdvancementRow
|title=Sticky Situation
|bg=plain
|Honey Block
|Jump into a Honey Block to break your fall
|Adventure
|Collide on a vertical side of a [[honey block]] while falling.
|adventure/honey_block_slide
|—
}}
{{AdvancementRow
|title=Ol' Betsy
|bg=plain
|Crossbow
|Shoot a [[Crossbow]]
|Adventure
|—
|adventure/ol_betsy
|—
}}
{{AdvancementRow
|title=Surge Protector
|bg=plain
|Lightning Rod
|Protect a Villager from an undesired shock without starting a fire
|Adventure
|Be within 30 blocks of a [[lightning]] strike that doesn't set any blocks on fire, while an unharmed [[villager]] is within or up to six blocks above a 30×30×30 volume centered on the lightning strike.
|adventure/lightning_rod_with_villager_no_fire
|—
}}
{{AdvancementRow
|title=Caves & Cliffs
|bg=plain
|Water Bucket
|Free fall from the top of the world (build limit) to the bottom of the world and survive
|Adventure
|Fall {{tooltip|from at least Y{{=}}319|The last point the player touched the ground must be at or above Y{{=}}319.}} to at most Y{{=}}-59 with a {{tooltip|vertical distance|This, however, does count from the highest point the player has been, so jumping makes a difference.}} of {{tooltip|''greater than'' 379 blocks|Not just integer amounts greater than 379; falling from Y{{=}}320 to Y{{=}}-59 does not work, but Y{{=}}319.5 to Y{{=}}-60 is fine.}}.
|adventure/fall_from_world_height
|—
}}
{{AdvancementRow
|title=Respecting the Remnants
|bg=plain
|Brush
|Brush a [[Suspicious block]] to obtain a [[Pottery Sherd]]
|Adventure
|Brush either [[suspicious sand]] or [[suspicious gravel]] and have any [[pottery sherd]] in the inventory. These two events can happen separately from one another.
|adventure/salvage_sherd
|—
}}
{{AdvancementRow
|title=Sneak 100
|bg=plain
|Sculk Sensor.gif
|Sneak near a Sculk Sensor or Warden to prevent it from detecting you
|Adventure
|Sneak within 8 blocks from a [[sculk sensor]], or 16 blocks from a [[warden]].
|adventure/avoid_vibration
|—
}}
{{AdvancementRow
|title=Sweet Dreams
|bg=plain
|Red Bed
|Sleep in a Bed to change your respawn point
|Adventure
|Lie down in a [[bed]]. The advancement is granted as soon as the player is in the bed, even if the player does not successfully sleep.
|adventure/sleep_in_bed
|—
}}
{{AdvancementRow
|title=Hero of the Village
|bg=fancy
|Ominous Banner
|Successfully defend a village from a raid
|Voluntary Exile
|Kill at least one raid mob during a [[raid]] and wait until it ends in victory.
''This is a hidden advancement, meaning that it can be viewed by the player only after completing it, regardless of if its child advancement(s), if any, have been completed.''
|adventure/hero_of_the_village
|{{xp|100}} [[experience]]
|—
}}
{{AdvancementRow
|title=Is It a Balloon?
|bg=plain
|Spyglass
|Look at a [[Ghast]] through a [[Spyglass]]
|Is It a Bird?
|—
|adventure/spyglass_at_ghast
|—
}}
{{AdvancementRow
|bg=plain
|title=A Throwaway Joke
|Trident
|Throw a Trident at something.server.properties
entry.
|Added three Adventure advancements: "Best Friends Forever", "The Parrots and the Bats", and "Two by Two".
|The "Great View From Up Here" advancement now requires 50 vertical [[block]]s, instead of levitating for 30 seconds.
|The "Sniper Duel" advancement has been changed to horizontal distance.}}
|{{HistoryLine|||dev=17w18b|Added a new "Husbandry" tab and four advancements: "A Seedy Place", "Serious Dedication", "A Balanced Diet", and "Hired Help".
|The advancements added in the previous snapshot have been moved to the new Husbandry tab.
|[[Illusioner]]s are no longer required for the "Monster Hunter" and "Monsters Hunted" advancements.}}
|{{HistoryLine|||dev=pre1|Added new advancements: "A Furious Cocktail", "Postmortal", "Subspace Bubble", and "Uneasy Alliance".
|Advancement trees are now centered in the UI.}}
|{{HistoryLine|||dev=pre2|Added one hidden advancement: "How Did We Get Here?", which rewards 100 [[experience]].}}
|{{HistoryLine|||dev=pre3|Advancement "How Did We Get Here?" now includes the [[Resistance]] status effect, and rewards 1000 experience.
|Advancement "A Balanced Diet" now includes all [[fish]] types (raw and cooked if possible) and [[enchanted golden apple]].
|Advancements now remember the tab the player last selected.}}
|{{HistoryLine|||dev=pre7|Added experience rewards to all "challenge" advancements.}}
|{{HistoryLine|||dev={{tooltip|release|Changes between the last pre-release and the full release}}|slink=none|Added [[sound]]s to the toast notifications.}}
|{{HistoryLine||1.13|dev=18w10a|[[Dried kelp]] is now required for the "A Balanced Diet" advancement.}}
|{{HistoryLine|||dev=18w14a|Added four advancements: "Fishy Business", "Tactical Fishing", "A Throwaway Joke", and "Very Very Frightening".}}
|{{HistoryLine|||dev=18w14b|[[Slow Falling]] status effect is now required for "A Furious Cocktail" and "How Did We Get Here?" advancements.}}
|{{HistoryLine|||dev=18w19a|[[Conduit Power]] status effect is now required for the "How Did We Get Here?" advancement.}}
|{{HistoryLine|||dev=18w22a|Advancement "Sniper Duel" description changed to not mention it has to be with an [[arrow]] (as it can be achieved with other projectiles too).}}
|{{HistoryLine|||dev=pre7|Normal and goal advancements now have green descriptions, and challenge advancements have purple descriptions.}}
|{{HistoryLine||1.14|dev=18w43a|Added four advancements: "Ol' Betsy", "Who's the Pillager Now?", "Two Birds, One Arrow", and the hidden advancement "Arbalistic".}}
|{{HistoryLine|||dev=18w44a|Added one advancement: "A Complete Catalogue".
|Advancements "The Parrots and the Bats" and "Best Friends Forever" now require [[cat]]s, instead of [[ocelot]]s.
|[[Panda]]s are now required for the "Two by Two" advancement.}}
|{{HistoryLine|||dev=19w06a|The advancement "Serious Dedication" can now be normally granted.{{bug|MC-136400}}}}
|{{HistoryLine|||dev=19w11a|[[Suspicious stew]] and [[sweet berries]] are now required for the "A Balanced Diet" advancement.
|[[Bad Omen]] status effect is now required for the "How Did We Get Here?" advancement.
|The "The Parrots and the Bats" advancement can now be granted by breeding [[fox]]es.}}
|{{HistoryLine|||dev=19w12a|Foxes are now required for the "Two by Two" advancement.}}
|{{HistoryLine|||dev=19w14a|[[Polar bear]]s are no longer required for advancements "Monster Hunter" and "Monsters Hunted".}}
|{{HistoryLine|||dev=Pre-Release 2|Added two hidden advancements: "Voluntary Exile" and "Hero of the Village".}}
|{{HistoryLine||1.14.3|dev=Pre-Release 2|[[Saturation]] status effect is no longer required for the "How Did We Get Here?" advancement.}}
|{{HistoryLine||1.15|dev=19w34a|The "The Parrots and the Bats" advancement can now be granted by breeding [[bee]]s.}}
|{{HistoryLine|||dev=19w35a|Bees are now required for the "Two by Two" advancement.{{bug|MC-159357}}
|[[Honey bottle]]s are now required for the "A Balanced Diet" advancement.}}
|{{HistoryLine|||dev=19w45a|Spectral arrows can now be used to unlock the "Take Aim" advancement.}}
|{{HistoryLine|||dev=19w46a|Added three bee-related advancements: "Sticky Situation", "Bee Our Guest", and "Total Beelocation".}}
|{{HistoryLine||1.16|dev=20w06a|The "Sky's the Limit" advancement's description has changed from "Find Elytra" to "Find elytra".
|The "Take Aim" advancement's description has changed from "Shoot something with a bow and arrow" to "Shoot something with an arrow".}}
|{{HistoryLine|||dev=20w07a|[[Piglins]] and [[hoglins]] are now required for the "Monsters Hunted" advancement, and they count toward the "Monster Hunter" advancement.
|The "The Parrots and the Bats" advancement can now be granted by breeding hoglins.}}
|{{HistoryLine|||dev=20w09a|Added the "Bullseye" advancement.}}
|{{HistoryLine|||dev=20w12a|Hoglins are now required for the "Two by Two" advancement.
|The "Sweet Dreams" advancement's description has changed from "Change your respawn point" to "Sleep in a bed to change your respawn point".}}
|{{HistoryLine|||dev=20w13a|The "The Parrots and the Bats" advancement can now be granted by breeding [[strider]]s.}}
|{{HistoryLine|||dev=20w14a|The advancements "Monster Hunter" and "Monsters Hunted" now use [[elder guardian]]s, [[ender dragon]]s, [[endermite]]s, [[vex]]es, [[wither]]s, and [[zoglin]]s.}}
|{{HistoryLine|||dev=20w20a|Added ten Nether advancements: "Those Were the Days", "Hidden in the Depths", "Who Is Cutting Onions?", "Oh Shiny", "This Boat Has Legs", "War Pigs", "Country Lode, Take Me Home", "Cover Me in Debris", "Not Quite "Nine" Lives", and "Hot Tourist Destinations".
|Striders are now required for the "Two by Two" advancement.
|Obtaining blackstone now counts for the "Stone Age" advancement.
|The advancement "Serious Dedication" is now rewarded for obtaining a [[netherite hoe]]. Previously, the player had to use all the durability on a diamond hoe. In addition to this, the description for this advancement has been changed from "Completely use up a diamond hoe, and then reevaluate your life choices" to "Use a Netherite ingot to upgrade a hoe, and then reevaluate your life choices". Also, the icon for this advancement has changed from a diamond hoe to a netherite hoe.
|The description of the advancement "Not Today, Thank You" has changed from "Deflect an arrow or trident with a shield" to "Deflect a projectile with a shield".
|The description of the advancement "Ice Bucket Challenge" has changed from "Form and mine a block of obsidian" to "Obtain a block of obsidian".
|The "Bullseye" advancement now requires the bullseye to be hit from at least 30 blocks away. It is now a challenge advancement, rewarding 50 [[experience]]. The description of this advancement has changed from "Hit the bullseye of a Target block with an arrow" to "Hit the bullseye of a Target block from at least 30 meters away".}}
|{{HistoryLine|||dev=20w22a|The advancement "Bee Our Guest" can now be unlocked with both beehives and bee nests, instead of only beehives.}}
|{{HistoryLine|||dev=pre1|[[Donkey]]s and [[mule]]s are now required for the "Two by Two" advancement.
|The "Oh Shiny" advancement now uses [[gold nugget]]s, since they were added to the piglin_loved
item tag.
|The "Hot Tourist Destinations" advancement now rewards 500 [[experience]], and the "Cover Me in Debris" advancement now also rewards 100 [[experience]].
|The capitalization of the advancement "Who Is Cutting Onions?" has changed to "Who is Cutting Onions?"}}
|{{HistoryLine|||dev=pre3|The "Oh Shiny" advancement does not unlock if the distracted piglin is a baby or if [[gold nugget]]s are used.}}
|{{HistoryLine|||dev=pre6|The "Oh Shiny" advancement now unlocks when the piglin is {{control|used}}.}}
|{{HistoryLine||1.16.2|dev=20w27a|[[Piglin brute]]s are required for the "Monsters Hunted" advancement and count toward the "Monster Hunter" advancement.}}
|{{HistoryLine|||dev=20w30a|The capitalization of the description of the advancements "Country Lode, Take Me Home" and "Bring Home the Beacon" have changed from "Use a compass on a Lodestone" to "Use a Compass on a Lodestone" and "Construct and place a beacon" to "Construct and place a Beacon", respectively.{{bug|MC-187546}}}}
|{{HistoryLine||1.17|dev=21w05a|[[Glow berries]] are now required for the "A Balanced Diet" advancement.}}
|{{HistoryLine|||dev=21w13a|[[Goat]]s and [[axolotl]]s are now required for the "Two by Two" advancement.
|The advancement for obtaining [[diamond armor]] is now capitalized as "Cover Me with Diamonds", as opposed to "Cover Me With Diamonds".}}
|{{HistoryLine|||dev=pre1|Added eleven advancements: "Whatever Floats Your Goat!", "Wax On", "Wax Off", "The Cutest Predator", "The Healing Power of Friendship", "Glow and Behold!", "Light as a Rabbit", "Surge Protector", "Is It a Bird?", "Is It a Balloon?", and "Is It a Plane?"}}
|{{HistoryLine|||dev=pre3|The description of the advancement "Wax On" has changed from "Apply Wax to a Copper block!" to "Apply Honeycomb to a Copper block!".}}
|{{HistoryLine||1.18|dev=21w39a|Added four advancements: "Caves & Cliffs", "Feels like home", "Star Trader", and "Sound of Music".
|Advancement "Light as a Rabbit" now has "Sweet Dreams" as its parent instead of "Adventure".}}
|{{HistoryLine|||dev=21w40a|The number of biomes required to visit for the "Adventuring Time" advancement has been reduced from 42 to 31, due to the removal or merge of sub-biomes.}}
|{{HistoryLine|||dev=21w44a|The number of biomes required to visit for the "Adventuring Time" advancement has been increased from 31 to 50, now encompassing all biomes in the Overworld.}}
|{{HistoryLine||1.19|dev=Deep Dark Experimental Snapshot 1|The number of biomes required to visit for the "Adventuring Time" advancement has been increased to 51, due to the addition of the [[deep dark]] biome.}}
|{{HistoryLine|||dev=22w13a|Added three advancements: "Bukkit bukkit", "It spreads", and "With our powers combined!"
|[[Frog]]s are now required for the "Two by Two" advancement.}}
|{{HistoryLine|||dev=22w14a|Added two hidden advancements: "Birthday Song" and "You Got a Friend in Me".
|The number of biomes required to visit for the "Adventuring Time" advancement has been increased to 52, due to the addition of the [[mangrove swamp]] biome.}}
|{{HistoryLine|||dev=22w15a|Added two new advancements: "Sneak 100" and "When the Squad Hops into Town".
|[[Darkness]] status effect is now required for the "How Did We Get Here?" advancement.{{bug|MC-249632}}
|The parent advancement of "With Our Powers Combined!" is now "When the Squad Hops into Town" instead of "Bukkit Bukkit".
|The title of the advancement "You Got a Friend in Me" has been changed to "You've Got a Friend in Me".{{bug|MC-250025}}
|The capitalization errors in the titles and descriptions of several advancements have been fixed.{{bug|MC-226430}}{{bug|MC-231458}}{{bug|MC-237920}}{{bug|MC-237924}}{{bug|MC-249741}}}}
|{{HistoryLine|||dev=22w18a|The description of the advancement "Sneak 100" has changed from "Sneak near a Sculk Sensor, Sculk Shrieker or Warden to prevent it from hearing you" to "Sneak near a Sculk Sensor or Warden to prevent it from detecting you".}}
|{{HistoryLine|||dev=pre1|Advancement "It Spreads" now has "Monster Hunter" as its parent instead of "Adventure".}}
|{{HistoryLine|||dev=pre2|Advancement "It Spreads" is no longer granted if a {{tooltip|mob that drops no experience|All baby animals, allays, bats, iron golems, snow golems, villagers, and wandering traders.}} is killed near a sculk catalyst.}}
|{{HistoryLine||1.19.3|dev=22w42a|The advancement "Birthday Song" is now a regular advancement instead of a challenge.}}
|{{HistoryLine||1.19.4|dev=23w07a|exp=Update 1.20|The [[cherry grove]] is now required to be visited for the "Adventuring Time" advancement.}}
|{{HistoryLine|||dev=pre1|The "A Seedy Place" advancement can now be granted by planting [[torchflower seeds]].
|The "The Parrots and the Bats" advancement can now be granted by breeding [[sniffer]]s.
|Sniffers are now required for the "Two by Two" advancement.}}
|{{HistoryLine||1.20|dev=23w13a|The "A Seedy Place" advancement can now be granted by planting [[pitcher pod]]s.}}
|{{HistoryLine|||dev=23w17a|Added seven advancements: "Smells interesting", "Little sniffs", "Planting the past", "Crafting a new look", "Smithing with style", "Respecting the remnants", and "Careful restoration".}}
|{{HistoryLine|||dev=23w18a|Added one new advancement: "The Power of Books".
|The capitalization of the titles of the advancements added in the previous snapshot are now fixed.{{bug|MC-262123}}}}
|{{HistoryLine|||dev=pre6|"Smithing with Style" is now a challenge advancement.}}
|{{HistoryLine||1.20.2|dev=23w31a|"Smithing with Style" now rewards 150 [[experience]].{{bug|MC-262947}}
|"Glow and Behold!" is no longer granted when interacting with an empty sign while holding a [[glow ink sac]].{{bug|MC-261965}}}}
|{{HistoryLine||1.20.3|dev=23w43a|exp=Update 1.21|The newly-added [[chiseled copper]], [[copper bulb]]s, [[copper door]]s, [[copper grate]]s, and [[copper trapdoor]]s now count toward the "Wax On" and "Wax Off" advancements.}}
|{{HistoryLine|||dev=23w45a|The "Not Today, Thank You" advancement can now be granted by blocking the newly-added [[wind charge]].}}
|{{HistoryLine|||dev=23w46a|[[Breeze]] now counts for "Monster Hunter" and is now required for "Monsters Hunted".{{bug|MC-266445}}}}
|{{HistoryLine|||dev=pre1|The breeze no longer counts for "Monster Hunter" and is no longer required for "Monsters Hunted" while the 1.21 experimental data pack is disabled.{{bug|MC-266723}}}}
|{{HistoryLine||1.20.5|dev=23w51a|[[Armadillo]] now counts toward "The Parrots and the Bats" and is now required for "Two by Two".}}
|{{HistoryLine|||dev=pre1|Added four advancements: "Isn’t It Scute?", "Snip it!", "Good as New", and "The Whole Pack".}}
|{{HistoryLine|||dev=pre2|"Snip it!" has been renamed to "Shear Brilliance".}}
|{{HistoryLine||1.20.5|exp=Update 1.21|dev=24w07a|[[Bogged]] now counts for "Monster Hunter" and is now required for "Monsters Hunted".}}
|{{HistoryLine|||dev=24w12a|Added seven advancements: "Minecraft: Trial(s) Edition", "Under Lock and Key", "Blowback", "Who Needs Rockets?", "Crafters Crafting Crafters", "Lighten Up", and "Over-Overkill"}}
|{{HistoryLine|||dev=pre1|Added the "Revaulting" advancement.}}
|{{HistoryLine||1.21|dev=24w18a|[[Infested]], [[Oozing]], [[Weaving]], and [[Wind Charged]] are now required for the "A Furious Cocktail" advancement.{{bug|MC-269966||"A Furious Cocktail" Advancement does not require the new potion effects|Fixed}}
|[[Infested]], [[Oozing]], [[Raid Omen]], [[Trial Omen]], [[Weaving]], and [[Wind Charged]] are now required for the "How Did We Get Here" advancement.{{bug|MC-269958||New effects are not required for the "How Did We Get Here?" advancement|Fixed}}
|The [[Bolt Armor Trim|bolt]] and [[Flow Armor Trim|flow]] armor trims now count for "Crafting a New Look".}}
|{{HistoryLine||1.21.2|dev=24w33a|"Over-Overkill" now requires a smash attack.}}
|{{HistoryLine||1.21.2|dev=24w40a|exp=Winter Drop|[[Creaking]]s now count for "Monster Hunter" advancement, and are now required for "Monsters Hunted" advancement.
|The [[pale garden]] is now required to be visited for the "Adventuring Time" advancement.}}
}}
=== Technical details ===
{{HistoryTable
|{{HistoryLine|java}}
|{{HistoryLine||1.12|dev=17w16b|Added trigger item_durability_changed
.}}
|{{HistoryLine|||dev=17w17a|Added trigger levitation
.
|Added feature
condition to the location
trigger.
|Advancements can now execute commands when achieved.
|Advancement icons now allow data values.
|Added five modifiers to the {{cmd|advancement grant}} and {{cmd|advancement revoke}} commands: "everything", "from", "until", "through", and "only".}}
|{{HistoryLine|||dev=17w17b|Added the changed_dimension
trigger, which takes two optional conditions: to
and from
, both being strings that accept "overworld", "the_nether", or "the_end".
|The "location" shared object now has a dimension
string (same values as above).}}
|{{HistoryLine|||dev=17w18a|Advancement loading is now strict JSON.
|Added tick
and tame_animal
triggers.
|Added show_toast
and announce_to_chat
display options.
|"entity" objects and the levitation
trigger now use a shared "distance" object. They check if the [[player]] is within or outside of the specified range on the x
, y
, or z
axis. absolute
and horizontal
ranges check if the player is within range on all axes, though horizontal excludes the Y axis.
}}
|{{HistoryLine|||dev=17w18b|Added new advancement triggers: consume_item
, placed_block
, and arbitrary_player_tick
.}}
|{{HistoryLine|||dev=pre1|Added hidden
field to advancement display info, which defaults to false.
|Added new effects_changed
, used_totem
, and nether_travel
advancements triggers.
|Removed commands
from advancement rewards, replaced with function
.
|[[Item]]s and [[entities]] in advancements now have an extra NBT
field.
|Entities in advancements now have an extra effects
and location
field.
|The arbitrary_player_tick
advancement trigger has been removed.}}
|{{HistoryLine|||dev=pre5|All recipe unlock advancements now have a parent of recipes/root
.
|Several recipe unlock advancements have been renamed.}}
|{{HistoryLine||1.13|dev=17w43a|Custom advancements have been moved into [[data pack]]s.}}
|{{HistoryLine|||dev=17w45a|Added an advancement
selector argument to test for obtained advancements.}}
|{{HistoryLine|||dev=pre6|Added a nbt
field to the advancement icon section.}}
|{{HistoryLine||1.15|dev=19w46a|Added triggers bee_nest_destroyed
, safely_harvest_honey
, and slide_down_block
}}
|{{HistoryLine||1.16|dev=20w20a|Added triggers thrown_item_picked_up_by_entity
, player_generates_container_loot
, and item_used_on_block
.
|Removed trigger safely_harvest_honey
as it was made redundant by item_used_on_block
.}}
|{{HistoryLine|||dev=pre1|The advancement file "Serious Dedication" has been renamed to obtain_netherite_hoe.json
. This means progress in this advancement is not kept when upgrading to this version.}}
|{{HistoryLine|||dev=pre6|Added trigger player_interacted_with_entity
.}}
|{{HistoryLine||1.16.2|dev=20w30a|The ":(" (advancements.sad_label
) under the description of the empty advancement screen can now be modified.}}
|{{HistoryLine||1.19|dev=22w15a|The ID of the advancement "Birthday Song" has been fixed from husbandry/allay_deliver_cake_to_noteblock
to husbandry/allay_deliver_cake_to_note_block
.{{bug|MC-249984}}
|Added trigger avoid_vibration
and removed triggers thrown_item_picked_up_by_player
and item_delivered_to_player
.}}
|{{HistoryLine||1.20|dev=23w16a|Added recipe_crafted
advancement trigger; triggered when crafting a recipe.}}
|{{HistoryLine||1.20.2|dev=pre1|The advancement progress indicator symbol ("/") is now translatable.{{bug|MC-253269}}
|The requirements
field can once again be skipped in an advancement file.{{bug|MC-265126}}}}
|{{HistoryLine||1.20.5|dev=24w03a|Added triggers default_block_use
and any_block_use
.}}
|{{HistoryLine|||dev=24w12a|Added triggers crafter_recipe_crafted
and fall_after_explosion
.}}
|{{HistoryLine||1.21.2|dev=24w37a|The trigger minecraft:killed_by_crossbow
has been renamed to minecraft:killed_by_arrow
, and now triggers whenever an arrow kills an entity, not just when fired from a crossbow.}}
}}
== Issues ==
{{issue list|projects=mc}}
== Trivia ==
* Some Minecraft April Fools' Jokes have additional advancements. These include:
** [[Java Edition 20w14∞]], which added a new advancement called "Almost there", achieved after going through any portal a billion times. The in-game description is "Visited over billion dimensions." The advancement is found in the "Adventure" tab and its parent is the advancement "Adventure." The advancement also has a flint and steel icon. The advancement can be granted using {{cmd|advancement grant @s only minecraft:adventure/almost_there}}.
** [[Java Edition 22w13oneBlockAtATime]], which added a new advancement called "Ride The End", achieved when an [[ender dragon]] is mounted.
** [[Java Edition 23w13a or b]], which added 2 new advancements called "I Voted!" and "Pro Voter", achieved when the player votes for the first time and for the 256th time, respectively.
** [[Java Edition 24w14potato]], which added an entire tab called "Poisonous Potato Saga" with 24 new advancements, including "Non Plus Ultra" for entering the [[Potato dimension]] for the first time.
* The theme for completing a challenge advancement is used as Steve's victory theme in ''[[Super Smash Bros. Ultimate]]''.
* The advancement "[[#Caves & Cliffs|Caves & Cliffs]]" refers to [[Caves & Cliffs|the Minecraft update of the same name]].
* The advancement “[[#War Pigs|War Pigs]]” is a reference to the Black Sabbath song of the same name
* The advancement "Withering Heights" is a reference to Wuthering Heights by Emily Brontë.
== Gallery ==
=== Screenshots ===