{{dangerous version|type=crash|Reloading a world with an invalid melon stem with a data value of 8 or higher will crash the game.|version=development|edition=Java}} {{Infobox version |edition=Java |image=Java Edition 14w25a.png |type=Snapshot |date=June 18, 2014 |parent=1.8 |clienthash=9bfdb6456e3b9a2d93c5af37862a1174987794bd |jsonhash=6a1030badde86081dfa929cf3c8da92352e27310 |serverhash=e22dedab430bc1c0f938a1e1a2811d11fe29f67e |exehash=2439ff22af9eb5f98dafb2db380b287415a43819 |prevparent=1.7.10 |prev=14w21b |next=14w25b |nextparent=1.8.1 }} '''14w25a''' is the twenty-seventh [[snapshot]] for [[Java Edition 1.8]], released on June 18, 2014,{{cite|url=https://web.archive.org/web/20140624075744/https://mojang.com/2014/06/minecraft-snapshot-14w25a-1-7-10-pre-release/|title=Minecraft snapshot 14w25b & 1.7.10 pre-release|date=June 18, 2014|website=Mojang.com|author=[[Dinnerbone]]}} which adds [[ocean monument]]s and all the blocks, items and mobs associated with the structure. It also adds [[coarse dirt]]. == Additions == === Blocks === ; [[Coarse dirt]] * Replacement for grassless dirt. * Slightly darker texture than regular [[dirt]]. * Can be crafted with two dirt and two [[gravel]] in a checker-board pattern. ; [[Dark prismarine]] * Generates in [[ocean monument]]s. * Can be crafted with [[prismarine shard]]s and an [[ink sac]]. ; [[Prismarine]] * Generates in [[ocean monument]]s. * Can be crafted with [[prismarine shard]]s. * The cracks in prismarine appear to slowly change color between brown, blue, gray and purple. ; [[Prismarine bricks]] * Generate in [[ocean monument]]s. * Can be crafted with [[prismarine shard]]s. ; [[Sea lantern]]s * Generates in [[ocean monument]]s. * Can be crafted with [[prismarine shard]]s and [[prismarine crystals]]. * Emit light at a light level of 15 and have an animated texture. ; [[Wet sponge]] * Obtained when a [[sponge]] soaks up water. * Smelt wet sponge to remove water and get sponge. * Wet sponge emits water dripping particles. * Dropped by [[elder guardian]]s when killed by a player. === Items === ; [[Prismarine crystals]] * Drop from [[guardian]]s and sea lanterns. * Can be crafted into sea lanterns. ; [[Prismarine shard]] * Drop from [[guardian]]s. * Can be crafted into all three kinds of prismarine blocks and sea lanterns. ; [[Guardian spawn egg]] * Spawns the new [[guardian]] mob. === Mobs === ; [[Elder guardian]] * Is a boss-like variant of guardians. * There are 3 elders in each monument. * A flashing elder guardian appears on screen when close to the mob, and [[Mining Fatigue]] III is inflicted on the player for 5 minutes. ** Mining Fatigue III makes mining really slow, but not impossible. * Drops a [[wet sponge]] when killed by a player. ; [[Guardian]] * Spawns in [[ocean monument]]s. * Attacks [[squid]]s and players with a laser. * When on land, it flops around and doesn't suffocate, unlike squids. * Drops [[prismarine shard]]s, [[prismarine crystals]] and [[raw fish]]. ; [[Wither skeleton]]s * No longer visibly catch fire when going into fire or lava. === World generation === ; [[Ocean monument]]s * New underwater generated structure made out of [[prismarine]], [[prismarine bricks]], [[dark prismarine]], and [[sea lantern]]s. * 8 [[blocks of gold]] can be found at the center of the monument. * Also generates in old worlds. * Can be toggled for a [[Old Customized|customized]] world. === Gameplay === ; [[Enchantment]]s * [[Depth Strider]] ** Allows the player to move faster in water. ** Can be applied only to boots. ** Can go up to level III. === General === ; [[Splash]]es * "Flavor with no seasoning!" * "Strange, but not a stranger!" * "Tougher than diamonds, rich like cream!" * "Getting ready to show!" * "Getting ready to know!" * "Getting ready to drop!" * "Getting ready to shock!" * "Getting ready to freak!" * "Getting ready to speak!" * "It swings, it jives!" * "Cruising streets for gold!" * "Take an eggbeater and beat it against a skillet!" * "Make me a table, a funky table!" * "Take the elevator to the mezzanine!" == Changes == === Blocks === ; General * Rewrote how blocks are rendered. * Rewrote how [[Java Edition data values/Pre-flattening#Data|block data]] is handled. ** [[Java Edition removed features#Obtainable until 1.8|Removed]] the previously-accessible item forms of flowing and stationary [[water]] and [[lava]] blocks (8, 9, 10 & 11), double stone and wooden [[slab]]s (43 & 125), [[fire]] blocks (51), [[Nether Portal (block)|nether portal]] and [[End Portal (block)|end portal]] blocks (90 & 119), [[cocoa]] pods (127), and [[potato]] and [[carrot]] crops (141 & 142). They are no longer available as item forms through the {{cmd|give}} or {{cmd|summon}} commands, but are still placeable through commands such as {{cmd|setblock}}. This removal has made by adding method registerItemBlock(block), which registers an ItemBlock for respective block. The previously-accessible item forms of these blocks is not in the registerItemBlock list, this means they do not have any registered direct item form and therefore, they are unobtainable. ; [[Cracked stone bricks]] * Can be obtained by smelting [[stone bricks]]. ; [[Tall grass]] & [[grass]] * Texture is now brighter. ; [[Huge mushrooms]] blocks * When harvested with [[Silk Touch]], they drop blocks with corresponding mushroom texture (red or brown) on all sides rather than the one with spores. ; [[Redstone torch]]es * No longer randomly fix themselves. ; [[Melon stem|Melon]] and [[pumpkin stem|pumpkin]] stems * [[File:Attached Stem 14w25a.png|32px]] Now composed of two planes. ; [[Sign]]s * Use the JSON text components Text1, Text2, Text3, Text4 instead of plain text. * Can be used to show scores towards players by using the selector and score tags. * Previously, text formatting could only be accomplished using the section symbol via [[Formatting codes]]. * Character limit is based on character width. * Might need some time before it can work in Survival. ; [[Sponge]] * Introduced sponge to [[Survival mode]], with new behavior and looks. * Turns into [[wet sponge]] when it soaks up water. ** Water particles appear around the sponge when this happens. * Destroys water blocks from 5 blocks away in a kind of sphere. * Soaks up water only when water is touching it. ; [[Stairs]] * All icons for stairs in the inventory are now viewed at a different angle. === Items === ; General * All items are models, some are still generated from item icons. * Resource packs can make models for all items. ; [[Arrow]]s * Work differently underwater. ** They lose all velocity after a few blocks and slowly fall. ** Fire arrows are extinguished. ; [[Written book]]s * Use JSON text components instead of plain text with the new pages tag. * Capable of using the clickEvent and hoverEvent tags. * Previously, text formatting could only be accomplished using the section symbol via [[formatting codes]]. * Might need some time before it can work in Survival. === Mobs === ; [[Iron golem]]s * Can be spawned by arranging the blocks in any orientation. ** This does not affect the orientation of the spawned mob. * Now require air blocks in the corners to be built.{{bug|MC-60792}} ; [[Snow golem]]s * Can be spawned by arranging the blocks in any orientation. ** This does not affect the orientation of the spawned mob. ; [[Wither]]s * Can be spawned by arranging the blocks in any orientation. ** This does not affect the orientation of the spawned mob. * Can now move around during the invulnerability stage right after they are spawned.{{bug|MC-57569}} * Now require air blocks next to the base soul sand to be built.{{bug|MC-60792}} ; [[Wither skeleton]]s * Can now spawn anywhere on nether brick within the bounds of every nether fortress, even outside of specific segments. ** Prior to this version, wither skeletons would only spawn this way in the first fortress loaded into the game due to a bug. ** Spawning within specific segments remains unchanged and was not affected by the bug. === Command format === ; {{cmd|scoreboard operation}} * Added three [[scoreboard]] operators: <, >, =. * Can be tested with a comparator to see if two scores are greater than, smaller than or equal to each other. ; Model format improvements{{reddit|22vu5w/upcoming_changes_to_the_block_model_system}} * New tag "textures" to specify the textures used by the model. * Removed the directional attribute from the uv definition and replaced it with explicit texture references. ** "textureFacing" renamed to "texture", it is prepended with the hash symbol (#). * "useAmbientOcclusion" renamed to "ambientocclusion". * "rotateVariantTextures" renamed to "UV lock". * "cull" renamed to "cullface", specifies the opposite of which neighboring face causes culling to occur. ** Example: if one has an east-facing face but want it to be culled along a different axis (let's say Z), one would specify "cullface": "north" or "cullface": "south". * Rotation made more verbose, it is now more clear that it can only occur on a single axis. ** Example, the rotation for one of the two faces of the "cross" model is now: "rotation": { "origin": [ 8, 8, 8 ], "axis": "y", "angle": 45, "rescale": true },. * The folder models/blocks/meshes was removed and model files are now stored in models/blocks. * The folder blockstates was added and stores the model selection files previously found in models/blocks. === Gameplay === ; [[Inventory]] * Text color darkened to {{color|#404040}}, the same color as before [[Java Edition 1.2.4|1.2.4]]. ; [[Potion effect]]s * Players now see better with Night Vision and Water Breathing at the same time underwater.{{bug|MC-57824}} ; Player list * Shows the faces of players. === General === ; [[Debug screen]] * {{key|F3}} + {{key|B}} now also shows which direction entities are looking in using a blue line. * Items in [[first-person view]] now move up and down when its data changes. == Removals == === General === ; [[Java Edition distance effects/Historical effects|Distance effects]] * [[Falling block]] entities are now generated at the correct positions. ; [[Options]] * Anisotropic filtering has been removed. ** This also means that the four-by-four checker variant of the [[missing texture]] no longer exists. == Fixes == {{fixes|fixedin=14w25a|prefix=Minecraft |;old |1298|Slightly damaged and very damaged anvils lose broken texture when falling. |1499|Can see the water lighter in a certain position. |3615|Seeing through lava bug. |4239|Redstone and string in a cobble generator turn into obsidian. |5018|Wide characters (e.g. tildes ~) overflow on signs. |5306|Enchanted blocks don't show enchantment in hand, inventory, as headwear (skulls/pumpkins) or when dropped on the ground. |7432|Real zombie sieges fail to start (fix included). |7488|Village siege's spawn location is calculated incorrectly (fix included). |9173|Side of dropped items and items in item frames don't appear enchanted. |11524|Slime & minecart glitch. |18752|Entity shadows not rendered correctly after getting GL error due to compass in item frame. |19205|Tall grass particles are gray when destroyed by placing water through another tall grass. |29777|Grass Block's sides use fast version of texture when held in hand regardless of graphical settings. |30484|Giving items with unknown (high) data value crashes and leaves the world unusable. |30897|Nether portal doesn't fully break when one or more blocks are destroyed. |31615|Mipmapping: seeing green and brown "blocks" at the horizon. |44363|Anvil rendering glitch in inventory. |45264|Item textures with overlays cause potion display box to turn invisible in a 16x16 pixel area. |48688|Anisotropic filtering bug. |52540|Lack of shading on east/west block variants using the x rotation argument. |55382|Glow effect doesn't work for dropped items with data tag in fast graphics. |56541|Redstone torches (and other redstone components) have inconsistent timings. |67168|Setting anisotropic filtering above 0 on some Intel graphics systems makes some textures appear fuzzy. |;dev |46591|Ender dragon destroys barriers when it flies through them. |47437|Endermen do not teleport out of water, lava or when on fire. |47475|Floating mushrooms on mooshrooms. |48435|Beacon is not transparent like before in inventory. |49110|Arrow's inGround NBT tag does not update when fired into some blocks. |49839|.json shading filters rendered after red/blue anaglyph mod.e |50290|Beacon shadows are incorrect in hand and inventory. |50322|Z-fighting in iron bars with glass blocks. |50509|Item hitbox in frame is displayed incorrectly. |50598|Unlit redstone comparators gives off lit redstone torch particles. |50729|Vines orienting improperly in inside corners. |50732|Anvil, beacons, pistons, end portal frames etc. are incorrectly shadowed in inventory. |51003|Custom player skulls show as the default skin's head on mobs or players. |51134|Anvil texture doesn't change in hand. |51198|When player's head is inside a full block, the player see the texture of the block below their feet. |51236|Same door model on mirrored doors. |51717|Brewing stand bottles model error. |52076|End portal frame (falling sand) texture render glitch. |53374|Piston, end portal frame, beacon, and anvil items are darker than the block form. |53478|"Round Trip Different" error with stained glass, ender chests, quartz. |53587|When powering a piston, the piston head quickly appears as a full block. |53675|Non-full blocks occupy a full block when moved by piston. |54039|Sugar cane next to a block turns black. |54053|Blocks moved by pistons/slime block have their textures temporarily rotated 180° or 90°. |54075|The side face of a piston arm doesn't renders when a block is placed next to it. |54602|Invulnerable mobs still drown. |55145|Pumpkin top textures don't rotate depending on direction. |56744|Baby pigmen cannot attack. |;prev |55684|{{cmd|clone}} with move on structure with dispensers vomits dispenser contents onto ground. |56689|{{cmd|move}} command with containers on positive axis deletes items. |55702|{{cmd|clone}} command move: NBT containing blocks drop item. }} == Trivia == * 14w25a was previously removed from the [[launcher]] for some time, but was added back in September 2018. * This snapshot was released on the same day as [[Java Edition 1.7.10-pre4|1.7.10-pre4]]. * Although this was the last first-of-the-week snapshot before snapshots were said to be released on Wednesdays instead of Thursdays, this snapshot was released on a Wednesday instead of Thursday. == References == {{reflist}} == Navigation == {{Navbox Java Edition versions|1.0}} [[de:14w25a]] [[es:Java Edition 14w25a]] [[fr:Édition Java 14w25a]] [[ja:Java Edition 14w25a]] [[pt:Edição Java 14w25a]] [[ru:14w25a (Java Edition)]] [[zh:14w25a]]