{{Infobox version |title=v1.2.13 |image=Bedrock 1.2.13.png |edition=Bedrock Edition |internal=1.2.13.54
'''Windows 10''' 1.2.1354.0 |date='''Android, iOS, Fire OS, Windows 10, Windows 10 Mobile, Gear VR, Xbox One''' – April 3, 2018 |devversions= '''[[:Category:Bedrock Edition 1.2.13 betas|Betas]]''' (6)
([[Bedrock Edition 1.2.13/Development versions|View all]]) |prevparent=1.2.0 |prev=1.2.11 |next=1.2.14 |nextparent=1.4.0 }} '''1.2.13''' is an update for {{el|be}} released on April 3, 2018, which added many features belonging to [[Bedrock Edition 1.4.0|1.4.0]] through Experimental Gameplay. The iOS version is notable in that it accidentally included debug commands used in testing, which were quickly removed in the next update.{{cite|url=https://feedback.minecraft.net/hc/en-us/articles/360004167331-Minecraft-1-2-13-Bedrock-|title=Minecraft - 1.2.13 (Bedrock)|website=feedback.minecraft.net|date=April 3, 2018}} == Additions == === Developer Commands === These are only available on the iOS version. ; /aigoals * Allows the player to see mob attributes ;/automate * Runs an automation behavior tree. ;/bhave * Runs a behavior tree. ;/bounds * Enables | Disables Drawing Bounding Blocks ;/cleanroom * Deletes every entity in every dimension. ;/crash * Crashes the Minecraft instance. ;/destroyblock * Destroys the block at a given position. ;/dumpblocknames * Gets block names from a range and dumps them into a string ;/dumpentitiesclient * Dump out info on all entities in the current dimension ;/dumpentitiesserver * Dump out info on all entities in the current dimension ;/enchantrandom * Enchants the item a player is holding with a random enchantment.
=== Blocks === ; [[Stripped log]]s * A barkless variant of [[log]]s. * Created by using an [[axe]] on a [[log]] block. * Act as regular logs, and can still be used to craft [[plank]]s. * Available through [[experimental gameplay]]. ;[[Prismarine]] [[stair]]s and [[slab]]s * Both come in all 3 variants: prismarine, dark prismarine, and prismarine bricks. * Stairs can be crafted with 6 of their respective material. * Slabs can be crafted with 3 of their respective material. * Available through [[experimental gameplay]]. === Items === ;[[Spawn Egg]]s * Added the Drowned Spawn Egg. ** Available through [[experimental gameplay]]. ; [[Trident]] * A new weapon. * Can be thrown by using it, or be used as a melee weapon. * Available through [[experimental gameplay]]. === Mobs === ; [[Drowned]] * Spawn in all oceans and rivers. * [[Zombie]]s will morph into drowned after a while if they are in water. * Drowned can spawn with [[trident]]s, allowing the [[player]] to get them in survival. * Do not float, but can swim (although they prefer to walk). * All drowned have a melee attack, and ones with tridents have a ranged attack. * Available through [[experimental gameplay]]. === Gameplay === ;[[Enchanting]] * Added [[Channeling]] enchantment. ** Available through [[experimental gameplay]]. * Added [[Impaling]] enchantment. ** Goes up to level V. ** Used on tridents to deal more damage to sea creatures. ** Available through [[experimental gameplay]]. * Added [[Loyalty]] enchantment. ** Goes up to level III. ** Used on tridents to make it return when thrown. ** Available through [[experimental gameplay]]. * Added [[Riptide]] enchantment. ** Goes up to level III. ** Not compatible with Loyalty or Channeling. ** Used on tridents to launch the player when thrown while in water or rain. Riptide will not throw the trident, but instead launch the player forwards. ** Available through [[experimental gameplay]]. === General === ; [[Swimming]] * Added a new swimming animation while sprinting in water. ** Available through [[experimental gameplay]]. ; [[Realms]] * Now create automatic backups that can be downloaded and restored. ; [[Controls]] * Added two options to swap {{xbtn|A}}/{{xbtn|B}} buttons and {{xbtn|X}}/{{xbtn|Y}} buttons on controllers, which can be found in Controller settings. ; [[Main menu]] * Added "Screen Animations" option, which can be toggled in the [[options]] menu. == Changes == ===Blocks=== ;[[Dispenser]]s * Armor can now be equipped to an Armor Stand using a Dispenser. ;[[Hay Bale]]s * Falling on Hay Bales now reduces fall damage. ;[[Slime Block]] * Falling on a Slime Block while sneaking now inflicts fall damage. ===Items=== ;[[Enchanted Golden Apple]]s * Can no longer be crafted. ===Mobs=== ;[[Ghast]]s * Increased spawn rates. ;[[Llama]]s * Can now be healed by feeding them [[Hay Bale]]s and [[Wheat]]. ;[[Ocelot]]s * Increased spawn rates. ;[[Slime]]s * Increased spawn rates. ===General=== ;[[Add-ons]] * Updated templates for 1.2.13 with new assets and behaviors. ** Armor models now support hat layers. ** Boats can now have more than one seat. ** 'llamaspit.json' has been properly renamed to 'llama_spit.json'. ** Removed slot.armor.chest from Horses and Llamas. ** behavior.hurt_by_target no longer triggers if an entity is not actually hurt by its target. ** All parameters of minecraft:breathable now function properly. ** Name Tags can now be always visible if they are set to do so through a Behavior Pack. ;General * Many screens and actions now respond when a button is pressed instead of released so they now feel extra responsive. * Chunks have been palleted. ** Infinite different types of blocks are now possible and numeric Block IDs has been removed. ** The game should be less likely to crash due to being out of memory. * Owned skin packs will now appear at the top of the Skin Picker. * Purchased content will now auto-update, which can be toggled in Profile settings. ;[[Marketplace]] * Updated look for the Marketplace and Search functionality to easily find specific content. ;[[Realms]] * Realms member lists can now be cleared from the Members screen. == Fixes == ; Performance / Stability * Many optimizations to chunk rendering and game performance * Chunk generation is now prioritized first to the chunks closest to the player * Fixed a crash that occurred on Android devices due to rendering issues * Fixed a crash that occurred when creating multiple worlds of Relics of the Privateers * Fixed a crash that occurred when uploading a screenshot to a Club and losing internet connection * Fixed a crash that occurred when using CTRL+MMB on a signed, written book contained in an item frame * Fixed a crash that occurred when quickly entering and leaving the marketplace * Fixed a crash that occurred when the host leaves their world and another player is looking in a chest * Fixed a crash that occurred when a double chest is split using pistons and items are placed or taken from the half that was not moved * Fixed a crash that occurred when navigating menus using the D-pad and mouse simultaneously * Fixed a crash that occurred due to an issue with Redstone Torches * Fixed a crash that occurred when navigating the Store on low-end and mid-tier devices * Fixed a crash that occurred when leaving The End ; General * The game is once again playable on Windows 10 Mobile when using an Xbox One controller * Viewing the presence on a player profile will now be accurate when playing split-screen * Custom skins with uppercase '.PNG' extensions are now recognized in Windows 10 * The achievement screen will now show the most recent status without having to close and reopen the game * Fixed local co-op not properly saving player progress * Disabling "Visible to LAN Players" for one world no longer disables it for all worlds * Imported worlds will no longer automatically launch on iOS ; Gameplay * Crops can once again be harvested continuously * Crops will now pop out of the ground if the light level is 7 or lower * Fixed Villager trade items not being replenished * Fixed some Villager trades not granting XP * Fixed spawn points not moving when obstructed by lava * It is now possible to sleep when a Skeleton Horse is nearby * Bows will now inflict the same amount of damage to players and mobs * Eyes of Ender and '/locate' will now point to the right location of a Stronghold * For Book & Quill, the "Sign and Close" button is no longer active if a name has not been entered * Double ferns now appear in Mega Taigas * Protection enchantment no longer makes players immune to fire damage * Activating sneak in one world and quitting no longer causes the player to spawn sneaking in in every other world * Pressing Open Chat together with Place Block on controller no longer causes Place Block action to repeat * Fixed fire spreading from covered lava * Fixed Pick Block replacing currently selected hotbar slot, even if other slots were empty * Exploding Creepers and Beds in the Nether can no longer ignite TNT in worlds that have 'TNT Explodes' turned off * The second player in split-screen can no longer die if their personal game mode is set to Creative * Experience can now be earned from cooking Porkchops in a Furnace * Players are no longer set on fire when walking on non-full blocks placed next to a lava source * Fixed player faces on maps so they no longer turn into arrows when they move too far from other players but will turn into arrows when close to other players * Fixed Creative flight speed being too slow until changing altitude after entering a world * Falling on a Slime Block while sneaking now inflicts fall damage ; Items * Fixed items losing durability when used on other players and the PvP game rule is disabled * Enchanted Apples can once again be found in loot chests * Name Tags can once again be found from Villager trading and fishing * Diamonds will now appear in the loot chests of Jungle Temples and Strongholds * Map items in converted Xbox One Edition worlds now have the proper alignment * The starting maps for Old Worlds are now zoomed in to level 1/4 * Maps will no longer show a green marker only for the last map that was placed in an item frame * Glass Bottles can now be filled from water sources in Creative mode * Pickaxes now break Stone Buttons faster than hands * Bows can no longer be used to mine while charging ; Blocks * Extra blocks will no longer be placed when placing a block straight down * Glass Panes now align to Stairs * Increased the hitbox of Soul Sand * Grass blocks will now turn into Dirt if Grass Path blocks are placed above them * Vines can no longer be placed invisibly under leaf blocks * Leaves no longer cut through blocks when growing trees using Bone Meal * Anvils now drop as items when falling on Torches * Stone Slabs and Cobblestone Walls now have the proper blast resistance * Top Snow falling on a Top Snow Block no longer loses one layer * Breaking Cobblestone that is being pushed by a Piston no longer drops an invalid 'Update' block ; Redstone * Automated Chicken cookers using slabs will now function properly * Fixed Redstone not powering horizontally adjacent blocks * Hoppers and Droppers can now only put Music Discs inside Jukeboxes * Minecart with Hopper and TNT will no longer shake on Activator Rails * Renamed Shulker Boxes no longer lose their names when fired from a dispenser * Daylight Sensors can no longer generate power in the Nether * Undyed Shulker Boxes can no longer be placed inside other Shulker Boxes using Hoppers and Droppers * Mobs in Minecarts no longer activate rails next to them as they try to walk * Observers no longer visually cut Redstone Dust * Rails will now take block power into account when attaching to other rails * Dispensers, Droppers, and Redstone Lamps will now activate properly when Redstone Dust is placed on top of them * Trapped Chests with slabs or stairs above no longer power Redstone Dust adjacent to the block below when the chest is open * Glazed Terracotta can no longer be pulled using Slime Blocks and Sticky Pistons * Minecarts no longer get stuck when passing through blocks on diagonal rails * Armor can now be equipped to an Armor Stand using a Dispenser * The power output of Redstone Comparators is no longer lost after a world is converted from Xbox One Edition ; Mobs * Baby Chickens no longer get stuck in the corners of fences * Increased the spawn rate of Slimes * Fixed mobs shaking while riding in Minecarts * Horses can no longer be steered in deep water * Llamas now form a caravan when following Llamas on a Lead instead of acting silly and running around in circles * Llamas can now be healed by feeding them Hay Bales and Wheat * Mobs no longer view closed doors as valid paths and shouldn't get stuck when trying to walk through them * Mobs can no longer spawn on carpet * Mobs will once again spawn when the player is below a height of 30 blocks * Mobs will once again not spawn on transparent blocks like Glass and Fences * Rabbits will now follow players that are holding carrots and flowers in Survival mode * Elder Guardian and Zombie Villager spawn eggs can now be obtained with Pick Block in Creative mode * Smaller mobs can no longer trample farmland and crops * Fixed medium Slimes not dealing damage to players * Endermites will no longer suffocate when riding in Minecarts and Boats that are not on rails or in the water * Fixed Villager behavior when it's raining so they now disperse to separate houses * The Wither will now face the right direction when attacking * Pigs being steered using Carrot on a Stick will no longer jump up slab staircases and simply walk up them * Fixed flowers that disappeared after being generated with Bone Meal * Mob spawners will now stop spawning when there are 6 or more mobs in the vicinity * Zombies and Skeletons now burn during daytime in warm biomes when it's raining in other biomes * Fixed Witches not spawning inside Witch Huts * Wolves will no longer run from Llamas if they are out of sight * Increased the spawn rate of Ghasts in the Nether * Increased the spawn rate of Ocelots * Spiders no longer give up so easily when attacking * Parrots will now properly dismount when the player it's riding dies * Parrots riding on players' shoulders will no longer hinder block placement while sneaking * Parrots will no longer leave player shoulders when boarding a Boat * Villagers will now breed on converted Xbox One worlds * Overworld mobs will no longer spawn in the Nether on converted Xbox One worlds * Iron Golems will no longer turn hostile toward the player that spawned them * Iron Golems no longer spawn when Mob Spawning is disabled ; Crafting * Enchanted Apples can no longer be crafted (Golden Apples are still craftable) * Various improvements to selecting items on the Recipe Book with touch screens when using Classic UI * Crafting items that used ingredients in the hotbar no longer causes the hotbar to get shuffled when using a controller * Mossy Stone Bricks can no longer be crafted from themselves and no longer results in loss of blocks * Fixed Mojang logo banners not being craftable on converted Xbox One worlds * Bucket, Water Bucket, Lava Bucket, and Milk have been moved to the 'Items' inventory tab ; Exploits * Players can no longer attack others with bows when Friendly Fire is disabled * Minecart with Hopper can no longer duplicate items * Items can no longer be duplicated using Item Frames and Hoppers * Any item held by a player that is killed by Thorns armor will no longer be duplicated * Rails can no longer be duplicated when pulled by two pistons simultaneously * Breaking a Cauldron, Furnace, Banner, Beacon, Jukebox, or Daylight Sensor with Silk Touch no longer drops two of each item * Breaking an Ender Chest with Silk Touch will no longer drop Obsidian * Switching between bows while aiming will no longer transfer item durability * Players can no longer attack through walls in third-person perspective * Killing an animal attached to a Fence with a Lead no longer duplicates the Lead ; Realms * Permissions are no longer reset to default when a player re-enters a Realm * Operator status will now properly reflect in the in-game Player Permissions screen * Fixed a soft lock that occurred when attempting to replace a world and the connection was lost * Fixed an issue that sometimes prevented Realms from being renewed ; Graphical * The line is now properly connected to the Fishing Rod and floater * Rain is now visible through glass * Sugar Cane now has proper biome coloring * Beacons will now shine through lava * Maps are no longer cut off when being held on vertical split-screen * Jungle Leaves now have transparency when held in-hand * Slimes now emit slime particles when jumping * Fixed a missing piece of the Hopper texture * Flickering no longer occurs when looking through leaves that are next to snow * Split-screen players will no longer share parts of the sky box backgrounds when they are in separate dimensions * Block breaking animation no longer goes out of sync when jumping or changing tools * Fixed the jumping animation for Spiders * Fixed shadow issues with Chorus Flowers when Smooth Lighting is disabled * Fire, Cobwebs, and Leaves can no longer be seen through blocks at certain distances * Jumping on a Horse, Donkey, or Mule while pushing against a wall with items attached to it no longer causes black blocks to appear around the wall * Fixed the Wither textures during spawning and death animations * Fixed the Axe not being attached to Vindicator's hand when attacking * Pistons and beds no longer have large visual outlines for a split second when being placed * Fixed being able to see through lava when Blindness effect is used * End Crystal beam is now centered at the Crystal and not at the fire base * End Crystal items now have the enchantment effect * Zombie Villagers now produce red particles while being cured * The Dragon Head will no longer flicker when using Norse Mythology textures * Resource Packs will now affect the look of the gamepad cursor * The moon will no longer graphically stutter when Do Daylight Cycle is disabled * TNT ignited by Redstone now shows the hopping animation * Items held by Zombie Villagers are now in the right position * Undyed Shulker Boxes no longer flash when being placed * Particles left after Dragon’s Breath attack and Lingering potions no longer leave visual artifacts * Smooth lighting will now be changed immediately after toggling in Settings * Fixed floating items that appeared after a player died and remained until they respawned when Keep Inventory was enabled * Chests are now placed in Item Frames with the proper rotation * Rain, smoke particles, and shadows are no longer visible through lava * Fixed a rare issue where rain and snow would fall through roofs ; Audio * Fixed the sound effect not playing when equipping armor from the hotbar * Fixed missing sound when moving through End Gateways * The proper sound effects will now play when using Ender Chests, Brewing Stands, Armor Stands, Furnaces * Thrown entities no longer play footstep sounds * Sound will no longer continue to play on the disconnect screen * Minecarts will no longer make walking sounds after being pushed off and back on to rails ; User Interface * Text can now be properly copied and pasted in text fields when using a keyboard * Fixed signs with formatting (§) not being able to create new lines * Fixed a rare issue when pressing the A key on the virtual keyboard would delete all other text * Reassigning the 'Toggle Perspective' key no longer changes perspective while typing in chat * Fixed world names not being editable if they contained over 24 characters * Non-functional split-screen options are no longer visible in Settings for VR and mobile devices * The oxygen bar is no longer misplaced when getting out of a boat and diving underwater * Several improvements to navigating menus while using a controller * After cancelling the "Checking Download" prompt, players are now taken back to the World Settings screen * World save size is now properly reported immediately after saving and exiting * The number of worlds on the Worlds tab is no longer overlapped by the world icon * Fixed an issue that caused players to get stuck after posting a screenshot to a Club * Changing Screen Safe Area size and GUI scale will now set the proper positions for the hotbar, health, hunger, and paper doll * Deleting a world with a colored name no longer has extra colored text in the confirmation prompt * The player model no longer appears in from the 'Choose New Skin' button * Fixed an unhelpful error message when attempting to create a Realm and the "You can create and join clubs" permission is blocked * Pressing the screen is no longer offset slightly to the left on Windows 10 Mobile * Disabling Controller Hints will now turn off hints on in-game menus * Fixed the Creative hotbar not always clearing when X is pressed on the controller * When editing a page in Book & Quill, pressing B on the controller will now quit page edit mode instead of the whole book screen * Items can once again be dropped by moving them into the gray space of the Creative inventory screen * Fixed the gamepad cursor snapping incorrectly when highlighting the off-hand slot and clicking the Left Thumbstick * Fixed not being able to snap the gamepad cursor between the Furnace fuel slot and output slot * Expandable inventory groups in Pocket UI are now titled properly * Shift-clicking items into a Donkey's full chest will no longer cause the items to disappear * Fixed incorrect items appearing in Creative inventory searches * Shulker Box inventory tooltips are now properly translated to other languages * A loading screen will now appear when applying Global Resources * Fixed chat messages not appearing after signing in to Xbox Live in-game from the Achievements screen * The Jukebox now has a controller tooltip for block use * Fixed a delay in the 'Boost' button appearing when mounting a Pig with Carrot on a Stick in hand * Fixed lowered frame rate when unfocusing from the Book & Quill * HUD opacity now affects Banners mob heads in the hotbar * Fixed delays when typing in chat and other text fields * Fixed screen ratio and portions of the HUD being blocked when playing on iPhone X * Sea Lanterns now appear in the proper category when searching the inventory * Fixed double notifications appearing when importing a world * A warning now appears instructing players not to close the game when exporting a world * Fixed some worlds not appearing on the Available Templates list when not downloaded * Navigating left or right on the Available Templates list will no longer move focus to the top of the list * Several translation fixes for Español (Mexico) * Store descriptions can now be scrolled on mobile devices ; Commands * Cloned Banners no longer appear as blank black Banners * The "Facing" component of '/teleport' is no longer executed before teleporting a player * Redstone Dust can no longer be placed in air, or blocks not suited for it, using commands * Players can now be killed using '/kill' when they have a resistance effect of 4 or higher * Fixed repeating damage sound and animation when using '/effect' to get health and simultaneously taking damage * The screen will no longer shake when standing on Magma blocks after applying Regeneration effect of 255 or more * Banners placed with '/fill' command are no longer random colors on Realms * Teleporting entities to or from a ticking area no longer fail to render or be interacted with * Players will no longer receive an Unknown Map when using ‘/replaceitem’ command to place a map in the off-hand slot * Items will now be received immediately and correctly when using '/give' command with a Chain Command Block * Fixed 'End_gateway' and 'End_portal' having placeholder images when auto-completing commands * Teleporting a horse while it's being ridden now works as intended * Buttons cloned in a "pressed" state no longer remain pressed forever * Repeatedly teleporting TNT vertically will no longer separate the visual block from its explosive location * Ocelots no longer spawn in groups when spawned using commands == Video == Video made by [[slicedlime]]: {{yt|yMoRInOZukY}} == References == {{reflist}} == Navigation == {{Navbox Bedrock Edition versions|1.x}} [[de:Bedrock Edition 1.2.13]] [[es:Bedrock Edition 1.2.13]] [[fr:Édition Bedrock 1.2.13]] [[ja:Bedrock Edition 1.2.13]] [[pt:Edição Bedrock 1.2.13]] [[ru:1.2.13 (Bedrock Edition)]] [[zh:基岩版1.2.13]]