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{{Infobox block
| title = Wooden Fence
| group = Oak
| 1-1 = Oak Fence.png
| invimage = Oak Fence
| group2 = Spruce
| 2-1 = Spruce Fence.png
| invimage2 = Spruce Fence
| group3 = Birch
| 3-1 = Birch Fence.png
| invimage3 = Birch Fence
| group4 = Jungle
| 4-1 = Jungle Fence.png
| invimage4 = Jungle Fence
| group5 = Acacia
| 5-1 = Acacia Fence.png
| invimage5 = Acacia Fence
| group6 = Dark Oak
| 6-1 = Dark Oak Fence.png
| invimage6 = Dark Oak Fence
| group7 = Mangrove
| 7-1 = Mangrove Fence.png
| invimage7 = Mangrove Fence
| group8 = Cherry
| 8-1 = Cherry Fence.png
| invimage8 = Cherry Fence
| group9 = Pale Oak
| 9-1 = Pale Oak Fence.png
| invimage9 = Pale Oak Fence
| group10 = Bamboo
| 10-1 = Bamboo Fence.png
| invimage10 = Bamboo Fence
| group11 = Crimson
| 11-1 = Crimson Fence.png
| invimage11 = Crimson Fence
| group12 = Warped
| 12-1 = Warped Fence.png
| invimage12 = Warped Fence
| transparent = Yes
| flammable = '''Overworld wood''': Yes (5)<br>'''All others''': No
| lavasusceptible = '''Overworld wood''': Yes<br>'''All others''': No
| light = No
| tool = axe
| renewable = Yes
| stackable = Yes (64)
| waterloggable = Yes
}}
A '''wooden fence''' is the wooden variant of [[fence]]s, crafted using planks and sticks.
== Obtaining ==
=== Breaking ===
Wooden fences are broken most quickly with an [[axe]], but drop when broken with any tool.
{{breaking row
|horizontal=1
|Wooden Fence
|sprite=wooden-fences
|Axe
|Any
|link=none}}
=== Natural generation ===
[[File:Mineshaft with fences.png|thumb|right|Fence blocks naturally generate as mineshaft supports.]]
; {{BlockSprite|Oak Fence|text=Oak}}
Oak fences generate as part of:
* Regular [[mineshaft]]s, as the uprights for the supports, where they are plentiful.
* Library rooms of [[stronghold]]s as railings and chandeliers. In the latter case, there are many [[torch]]es attached to them.
* Plains [[village]]s
* [[Woodland mansion]]s
* [[Shipwreck]]s
; {{BlockSprite|Spruce Fence|text=Spruce}}
Spruce fences generate as part of:
* [[Swamp hut]]s
* [[Taiga]] and [[snowy tundra]] [[village]]s, where they appear in tables, animal pen, butcher and shepherd houses, lantern lamp post, and other buildings.
* [[Shipwreck]]s
; {{BlockSprite|Birch Fence|text=Birch}}
Birch fences generate as part of:
* [[Woodland mansion]]s
* [[Shipwreck]]s
; {{BlockSprite|Jungle Fence|text=Jungle}}
Jungle fences generate as part of:
* Desert village armorer houses as the window.
* [[Shipwreck]]s
; {{BlockSprite|Acacia Fence|text=Acacia}}
Acacia fences generate as part of:
* [[Savanna]] villages, where they appear in tables, animal pen, butcher and shepherd house, stilt house buildings, and other buildings.
* [[Shipwreck]]s{{only|BE|short=1}}
; {{BlockSprite|Dark Oak Fence|text=Dark oak}}
Dark oak fences generate as part of:
* [[Mineshaft]]s generated in [[badlands]] biomes, as the supports.
* [[Woodland mansion]]s
* [[Shipwreck]]s
* [[Pillager outpost]]s, as part of watchtower, tent, cage, and scarecrow.
* [[Ancient city]]
=== Crafting ===
{{Crafting
|head=1
|name=[[Wooden Fence]]
|ingredients=Matching [[Planks]] +<br>[[Stick]]
|A2=Matching Planks
|B2=Stick
|C2=Matching Planks
|A3=Matching Planks
|B3=Stick
|C3=Matching Planks
|Output=Matching Wooden Fence,3
|type=Decoration block
|foot=1
}}
== Usage ==
{{main|Fence#Usage}}
Wooden fences have the same usages as nether brick fences to form barriers and attaching mobs with a lead.
=== Barrier ===
[[File:FenceConnectivity.png|thumb|right|Fences and Nether brick fences connected by fence gates. Notice that they do not form a connection directly between the two types of fences (in the middle).]]
Wooden fences connect to other wooden fences, but do not connect to Nether brick fences. However, Nether brick fences connect to wooden [[fence gate]]s.<ref>{{bug|MC-197992}}</ref>
===Fuel ===
Overworld wooden fences can be used as [[fuel]] in [[furnace]]s, smelting 1.5 items per block.
===Note Blocks===
Wooden fences can be placed under [[note block]]s to produce "bass" sound.
==Sounds==
===Normal wood===
{{Sound_table/Block/Wood}}
===Cherry wood===
{{Sound table/Block/Cherry wood}}
===Bamboo wood===
{{Sound table/Block/Bamboo wood}}
===Nether wood===
{{Sound table/Block/Nether wood}}
==Data values==
===ID===
{{edition|java}}:
{{ID table
|edition=java
|showblocktags=y
|showitemtags=y
|showforms=y
|generatetranslationkeys=y
|displayname=Oak Fence
|spritetype=block
|nameid=oak_fence
|blocktags=fences, wooden_fences
|itemtags=fences, wooden_fences}}
{{ID table
|displayname=Spruce Fence
|spritetype=block
|nameid=spruce_fence
|blocktags=fences, wooden_fences
|itemtags=fences, wooden_fences}}
{{ID table
|displayname=Birch Fence
|spritetype=block
|nameid=birch_fence
|blocktags=fences, wooden_fences
|itemtags=fences, wooden_fences}}
{{ID table
|displayname=Jungle Fence
|spritetype=block
|nameid=jungle_fence
|blocktags=fences, wooden_fences
|itemtags=fences, wooden_fences}}
{{ID table
|displayname=Acacia Fence
|spritetype=block
|nameid=acacia_fence
|blocktags=fences, wooden_fences
|itemtags=fences, wooden_fences}}
{{ID table
|displayname=Dark Oak Fence
|spritetype=block
|nameid=dark_oak_fence
|blocktags=fences, wooden_fences
|itemtags=fences, wooden_fences}}
{{ID table
|displayname=Mangrove Fence
|spritetype=block
|nameid=mangrove_fence
|blocktags=fences, wooden_fences
|itemtags=fences, wooden_fences}}
{{ID table
|displayname=Cherry Fence
|spritetype=block
|nameid=cherry_fence
|blocktags=fences, wooden_fences
|itemtags=fences, wooden_fences}}
{{ID table
|displayname=Pale Oak Fence
|spritetype=block
|nameid=pale_oak_fence
|blocktags=fences, wooden_fences
|itemtags=fences, wooden_fences}}
{{ID table
|displayname=Bamboo Fence
|spritetype=block
|nameid=bamboo_fence
|blocktags=fences, wooden_fences
|itemtags=fences, wooden_fences}}
{{ID table
|displayname=Crimson Fence
|spritetype=block
|nameid=crimson_fence
|blocktags=fences, non_flammable_wood, wooden_fences
|itemtags=fences, non_flammable_wood, wooden_fences}}
{{ID table
|displayname=Warped Fence
|spritetype=block
|nameid=warped_fence
|blocktags=fences, non_flammable_wood, wooden_fences
|itemtags=fences, non_flammable_wood, wooden_fences
|foot=1}}
{{edition|bedrock}}:
{{ID table2
|edition=bedrock
|shownumericids=y
|showaliasids=y
|showforms=y
|generatetranslationkeys=y
|displayname=Oak Fence
|spritetype=block
|nameid=oak_fence
|aliasid=fence / 0
|id=85
|translationkey=tile.fence.name}}
{{ID table2
|displayname=Spruce Fence
|spritetype=block
|nameid=spruce_fence
|aliasid=fence / 1
|id=-579
|translationkey=tile.spruceFence.name}}
{{ID table2
|displayname=Birch Fence
|spritetype=block
|nameid=birch_fence
|aliasid=fence / 2
|id=-576
|translationkey=tile.birchFence.name}}
{{ID table2
|displayname=Jungle Fence
|spritetype=block
|nameid=jungle_fence
|aliasid=fence / 3
|id=-578
|translationkey=tile.jungleFence.name}}
{{ID table2
|displayname=Acacia Fence
|spritetype=block
|nameid=acacia_fence
|aliasid=fence / 4
|id=-575
|translationkey=tile.acaciaFence.name}}
{{ID table2
|displayname=Dark Oak Fence
|spritetype=block
|nameid=dark_oak_fence
|aliasid=fence / 5
|id=-577
|translationkey=tile.darkOakFence.name}}
{{ID table2
|displayname=Mangrove Fence
|spritetype=block
|nameid=mangrove_fence
|id=-491}}
{{ID table2
|displayname=Cherry Fence
|spritetype=block
|nameid=cherry_fence
|id=-532}}
{{ID table2
|displayname=Pale Oak Fence
|spritetype=block
|nameid=pale_oak_fence
|id=-991}}
{{ID table2
|displayname=Bamboo Fence
|spritetype=block
|nameid=bamboo_fence
|id=-515}}
{{ID table2
|displayname=Crimson Fence
|spritetype=block
|nameid=crimson_fence
|id=-256}}
{{ID table2
|displayname=Warped Fence
|spritetype=block
|nameid=warped_fence
|id=-257
|foot=1}}
===Block states===
{{see also|Block states}}
{{:Fence/BS}}
==History==
''For a more in-depth breakdown of changes to textures and models, including a set of renders for each state combination, see [[#Asset history]]''
{{HistoryTable
|{{HistoryLine||October 16, 2021|link={{ytl|or1DfXdqu3U|t=916}}|Mangrove fences are shown at [[Minecraft Live 2021]].}}
|{{HistoryLine||October 15, 2022|link={{ytl|https://youtu.be/iM9KtHaDcUg?t=5659}}|[[File:Bamboo Fence JE1 BE1.png|32px]] Bamboo fences were shown on [[Minecraft Live 2022]].}}
|{{HistoryLine||September 28, 2024|link={{ytl|https://www.youtu.be/qnX6sPFjXnA}}|[[File:Pale Oak Fence JE1 BE1.png|32px]] Pale oak fences were showcased on [[Minecraft Live 2024]].}}
|{{HistoryLine|java infdev}}
|{{HistoryLine||20100629|A prototype fence model has been added to the game. There are three defined states: north-south, east-west and a cross. These models are currently unused.}}
|{{HistoryLine|java alpha}}
|{{HistoryLine||v1.0.17|[[File:Oak Fence (EW) JE1.png|32px]] [[File:Oak Fence (item) JE1.png|32px]] Added fences.
|[[File:Oak Fence (item glitch) JE1.png|32px]] The item model looks glitched in the inventory.
|Fences do not connect to solid [[block]]s, and nothing can be placed on their top.}}
|{{HistoryLine||v1.0.17_01|The [[player]] no longer starts with fences in their [[inventory]].{{needs testing|type=untestable}}}}
|{{HistoryLine|java beta}}
|{{HistoryLine||1.3|Standing on top of fences causing players to get stuck and crashing the server in multiplayer have been fixed.}}
|{{HistoryLine||1.6|dev=Test Build 3|Fences are now flammable.
|[[File:Oak Fence (item) JE1.png|32px]] The item model in inventory has been rotated and the visual glitch has also been fixed.}}
|{{HistoryLine||1.7|[[File:Oak Fence (EW) JE2.png|32px]] [[File:Oak Fence (item) JE2 BE1.png|32px]] The application of textures to the fence model has been changed slightly.
|Any [[block]], {{verify|including stuff like mushrooms?}} including [[torch]]es and other fences, are now able to be placed on fences.}}
|{{HistoryLine||1.8|dev=Pre-release|Added [[village]]s and [[stronghold]]s, where wooden fences naturally generate.
|Dropped fence items no longer appear larger than normal blocks.}}
|{{HistoryLine||1.8.1|Fences now generate in [[mineshaft]]s.}}
|{{HistoryLine|java}}
|{{HistoryLine||1.0.0|dev=Beta 1.9 Prerelease 5|[[File:Oak Fence (EW) JE3.png|32px]] [[File:Oak Fence (item) JE3 BE2.png|32px]] The texture of planks was slightly changed, resulting in fences also changing appearance.}}
|{{HistoryLine|||dev=Beta 1.9 Prerelease 6|[[Axe]]s now break fences faster.}}
|{{HistoryLine||1.4.4|dev=1.4.3|The texture of fences has been fixed. There was a problem when attached single [[slab]] or [[stairs]] because the face not rendered when attached other [[block]]s.<ref>{{bug|MC-38}}</ref>}}
|{{HistoryLine||1.8|dev=14w32b|Fences now have a new [[crafting]] recipe using 4 [[planks]] of the same type to produce 3 fences. Previously, it required six [[stick]]s in a 2×3 grid to produce 2.
{{pipe escape|
{| class{{=}}"wikitable collapsible collapsed"
! Old Recipe
|-
| {{crafting Table
|A2=Stick|B2=Stick|C2=Stick
|A3=Stick|B3=Stick|C3=Stick
|Output=[Fence]Oak Fence,2
}}
|}
}}
|[[File:Spruce Fence JE1 BE1.png|32px]] [[File:Birch Fence JE1 BE1.png|32px]] [[File:Jungle Fence JE1 BE1.png|32px]] [[File:Acacia Fence JE1 BE1.png|32px]] [[File:Dark Oak Fence JE1 BE1.png|32px]] Fences now vary in appearance based on the [[planks]] used to make them.
|"Fence" has been renamed to "Oak Fence".}}
|{{HistoryLine||1.10|dev=pre1|The correct fence wood types now generate in [[village]]s.}}
|{{HistoryLine||1.11|dev=16w39a|Oak, birch and dark oak wood fences now generate in [[woodland mansion]]s.}}
|{{HistoryLine||1.13|dev=17w47a|The oak fence ID has been changed from <code>fence</code> to <code>oak_fence</code>.
|Prior to [[1.13/Flattening|''The Flattening'']], these [[block]]s' numeral IDs were 85, 188, 189, 190, 191 and 192.}}
|{{HistoryLine|||dev=18w11a|Fences now generate as part of the newly added [[shipwreck]]s.}}
|{{HistoryLine||1.14|dev=18w43a|[[File:Oak Fence (EW) JE5.png|32px]] [[File:Spruce Fence JE2.png|32px]] [[File:Birch Fence JE2.png|32px]] [[File:Jungle Fence JE2.png|32px]] [[File:Acacia Fence JE2.png|32px]] [[File:Dark Oak Fence JE2.png|32px]] The textures of wooden fences have been changed.
}}
|{{HistoryLine|||dev=18w47a|[[File:Oak Fence (EW) JE6.png|32px]] [[File:Spruce Fence JE3.png|32px]] [[File:Birch Fence JE3 BE2.png|32px]] [[File:Jungle Fence JE3 BE2.png|32px]] [[File:Acacia Fence JE3 BE2.png|32px]] [[File:Dark Oak Fence JE3 BE2.png|32px]] The textures of wooden fences have been changed again.}}
|{{HistoryLine|||dev=18w49a|Spruce fences now generate in the newly added [[snowy tundra]] villages.}}
|{{HistoryLine|||dev=18w50a|The updated [[desert]] villages now generate with jungle fences instead of oak fences.
|[[File:Spruce Fence JE4 BE2.png|32px]] The texture of spruce fences has been changed again.}}
|{{HistoryLine|||dev=19w03a|Wood fences can now be used to craft [[composter]]s.}}
|{{HistoryLine||1.15|dev=19w45a|Fences are no longer used to craft composters.}}
|{{HistoryLine||1.16|dev=20w06a|[[File:Crimson Fence JE1 BE1.png|32px]] [[File:Warped Fence JE1 BE1.png|32px]] Added crimson and warped fences.}}
|{{HistoryLine|||dev=20w13a|Crimson and warped fences now connect to other types of fences.<ref>{{bug|MC-171286}}</ref>}}
|{{HistoryLine||1.18|dev=pre5|[[File:Spruce Fence JE5.png|32px]] The texture of spruce fences have been changed.}}
|{{HistoryLine||1.19|dev=22w11a|[[File:Mangrove Fence JE1 BE1.png|32px]] Added mangrove fence.}}
|{{HistoryLine|||dev=22w13a|Dark oak fences now generate in [[Ancient City|ancient cities]].}}
|{{HistoryLine|||dev=22w14a|Due to the addition of the [[mangrove tree]] and [[mangrove swamp]], mangrove fences are now obtainable and renewable.}}
|{{HistoryLine||1.19.3|exp=Update 1.20|dev=22w42a|[[File:Bamboo Fence JE1 BE1.png|32px]] Added bamboo fences behind the "[[Java Edition 1.20|Update 1.20]]" [[experimental]] [[data pack]].|Added unique sounds for Nether and bamboo wood fences.}}
|{{HistoryLine||1.19.4|exp=Update 1.20|dev=23w07a|[[File:Cherry Fence JE1 BE1.png|32px]] Added cherry fences behind the "[[Java Edition 1.20|Update 1.20]]" [[experimental]] [[data pack]].}}
|{{HistoryLine||1.20|dev=23w12a|Bamboo and cherry fences are now available without using the "Update 1.20" experimental data pack.}}
|{{HistoryLine||1.21.2|exp=Winter Drop|dev=24w40a|[[File:Pale Oak Fence JE1 BE1.png|32px]] Added pale oak fences.}}
|{{HistoryLine|pocket alpha}}
|{{HistoryLine||v0.2.0|[[File:Oak Fence JE2 BE1.png|32px]] Added fences.}}
|{{HistoryLine||v0.3.0|Survival players no longer start out with an infinite amount of fences in the inventory.}}
|{{HistoryLine||v0.9.0|dev=build 1|Fences now naturally spawn in [[stronghold]]s, [[mineshaft]]s and [[village]]s.
|Added smooth lighting to fences.}}
|{{HistoryLine||v0.10.0|dev=build 1|[[File:Spruce Fence JE1 BE1.png|32px]] [[File:Birch Fence JE1 BE1.png|32px]] [[File:Jungle Fence JE1 BE1.png|32px]] [[File:Acacia Fence JE1 BE1.png|32px]] [[File:Dark Oak Fence JE1 BE1.png|32px]] Added spruce, birch, jungle, acacia and dark oak variants.
|"Fence" has been renamed to "Oak Fence".}}
|{{HistoryLine||v0.14.0|dev=build 1|Spruce wood fences now generate in [[swamp hut|witch hut]]s.}}
|{{HistoryLine||v0.15.0|dev=build 1|[[Savanna]] villages now generate with acacia wood fences rather than oak wood fences.
|Spruce wood fences now generate in [[taiga]], [[snowy tundra]] and [[snowy taiga]] [[village]]s.}}
|{{HistoryLine|pocket}}
|{{HistoryLine||1.1.0|dev=alpha 1.1.0.0|Oak, birch and dark oak wood fences now generate in [[woodland mansion]]s.}}
|{{HistoryLine|bedrock}}
|{{HistoryLine||1.4.0|dev=beta 1.2.14.2|Wooden fences now generate in [[shipwreck]]s.}}
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Oak Fence JE4 BE2.png|32px]] [[File:Spruce Fence JE4 BE2.png|32px]] [[File:Birch Fence JE3 BE2.png|32px]] [[File:Jungle Fence JE3 BE2.png|32px]] [[File:Acacia Fence JE3 BE2.png|32px]] [[File:Dark Oak Fence JE3 BE2.png|32px]] The textures of wooden fences have been changed.
|Dark oak fences now generate in [[pillager outpost]]s.
|Due to architecture changes, oak fences no longer generate in [[desert]] [[village]]s.
|Jungle fences now generate in desert village armorers.}}
|{{HistoryLine||1.16.0|dev=beta 1.16.0.51|[[File:Crimson Fence JE1 BE1.png|32px]] [[File:Warped Fence JE1 BE1.png|32px]] Added crimson and warped fences.}}
|{{HistoryLine||1.16.20|dev=beta 1.16.20.50|Crimson and warped fences now uses regular plank [[sound]]s instead of their stem variant sounds.}}
|{{HistoryLine||1.19.0|dev=beta 1.19.0.20|[[File:Mangrove Fence JE1 BE1.png|32px]] Added mangrove fence.}}
|{{HistoryLine||1.19.50|exp=Next Major Update|dev=Preview 1.19.50.21|[[File:Bamboo Fence JE1 BE1.png|32px]] Added bamboo fences behind the "[[Bedrock Edition 1.20.0|Next Major Update]]" [[experimental]] toggle.|Added unique sounds for Nether and bamboo wood fences.}}
|{{HistoryLine||1.19.80|exp=Next Major Update|dev=Preview 1.19.80.20|[[File:Cherry Fence JE1 BE1.png|32px]] Added cherry fences behind the "[[Bedrock Edition 1.20.0|Next Major Update]]" [[experimental]] toggle.}}
|{{HistoryLine||1.19.80|dev=Preview 1.19.80.21|The different [[block states]] for the <code>fence</code> ID have now been split up into their own IDs.}}
|{{HistoryLine||1.20.0|dev=Preview 1.20.0.21|Bamboo and cherry fences are now available without using the "Next Major Update" experimental toggle.}}
|{{HistoryLine||1.21.50|dev=Preview 1.21.50.20|[[File:Pale Oak Fence JE1 BE1.png|32px]] Added pale oak fences.}}
|{{HistoryLine|console}}
|{{HistoryLine||xbox=TU1|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Oak Fence JE2 BE1.png|32px]] Added fences.}}
|{{HistoryLine||xbox=TU3|Fences are now stackable.}}
|{{HistoryLine||xbox=TU5|[[Pressure plate]]s are now placeable on fences.
|Fences can be found in the ''Miscellaneous'' tab in the [[Creative inventory]].}}
|{{HistoryLine||xbox=TU6|The fence collision box has been decreased to size of fence [[block]].}}
|{{HistoryLine||xbox=TU19|xbone=CU7|ps3=1.12|psvita=1.12|ps4=1.12|Moved fences from the the ''Miscellaneous'' tab, to the ''Building Blocks'' tab, in the [[Creative inventory]].}}
|{{HistoryLine||xbox=TU25|xbone=CU14|ps3=1.17|psvita=1.17|ps4=1.17|[[File:Spruce Fence JE1 BE1.png|32px]] [[File:Birch Fence JE1 BE1.png|32px]] [[File:Jungle Fence JE1 BE1.png|32px]] [[File:Acacia Fence JE1 BE1.png|32px]] [[File:Dark Oak Fence JE1 BE1.png|32px]] Added spruce, birch, jungle, acacia and dark oak variants.
|The acacia and dark oak variants are currently unobtainable.
|The crafting recipe now uses 4 planks and 2 sticks instead of 6 sticks.
|"Fence" has been renamed to "Oak Fence".
|Wooden fences now connect to [[nether brick fence]]s.}}
|{{HistoryLine||xbox=TU27|xbone=CU15|ps3=1.18|psvita=1.18|ps4=1.18|Added acacia and dark oak fences to the [[Creative]] [[inventory]]..}}
|{{HistoryLine||xbox=TU31|xbone=CU19|ps3=1.22|psvita=1.22|ps4=1.22|wiiu=Patch 3|Acacia doors and dark oak fences are now obtainable in [[Survival]] mode.|Wooden fences no longer connect to [[nether brick fence]]s.}}
|{{HistoryLine||xbox=TU54|xbone=CU44|ps3=1.52|psvita=1.52|ps4=1.52|wiiu=Patch 24|switch=1.0.4|Oak, birch and dark oak wood fences now generate in [[woodland mansion]]s.}}
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|[[File:Oak Fence JE4 BE2.png|32px]] [[File:Spruce Fence JE4 BE2.png|32px]] [[File:Birch Fence JE3 BE2.png|32px]] [[File:Jungle Fence JE3 BE2.png|32px]] [[File:Acacia Fence JE3 BE2.png|32px]] [[File:Dark Oak Fence JE3 BE2.png|32px]] The textures of wooden fences have been changed.}}
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.91|wiiu=none|switch=none|Dark oak fences now generate in [[pillager outpost]]s.}}
|{{HistoryLine|new 3ds}}
|{{HistoryLine||0.1.0|[[File:Oak Fence JE2 BE1.png|32px]] [[File:Spruce Fence JE1 BE1.png|32px]] [[File:Birch Fence JE1 BE1.png|32px]] [[File:Jungle Fence JE1 BE1.png|32px]] [[File:Acacia Fence JE1 BE1.png|32px]] [[File:Dark Oak Fence JE1 BE1.png|32px]] Added wooden fences.}}
|{{HistoryLine||1.9.19|Oak, birch and dark oak wood fences now generate in [[woodland mansion]]s.}}
}}
<gallery>
Pocket Edition v0.10.0 alpha build 1 Development fences.png|First screenshot of new types of fences in {{edition|PE}}
Oak_Fence (old inside).png|From [[Java Edition Alpha 1.0.17]] to [[Java Edition 14w08a]], fences used to render two dots inside them when not attached to any block.
</gallery>
=== Asset history ===
{{Needs render|type=old|Other wooden fence types.}}
Detailed changes for all texture/placement combinations.
{{HistoryTable
|{{HistoryLine|java alpha}}
|{{HistoryLine||v1.0.17|[[File:Oak Fence (unconnected) JE1.png|32px]] [[File:Oak Fence (N) JE1.png|32px]] [[File:Oak Fence (E) JE1.png|32px]] [[File:Oak Fence (S) JE1.png|32px]] [[File:Oak Fence (W) JE1.png|32px]] [[File:Oak Fence (NE) JE1.png|32px]] [[File:Oak Fence (ES) JE1.png|32px]] [[File:Oak Fence (SW) JE1.png|32px]] [[File:Oak Fence (NW) JE1.png|32px]] [[File:Oak Fence (NS) JE1.png|32px]] [[File:Oak Fence (EW) JE1.png|32px]] [[File:Oak Fence (NES) JE1.png|32px]] [[File:Oak Fence (NEW) JE1.png|32px]] [[File:Oak Fence (NSW) JE1.png|32px]] [[File:Oak Fence (ESW) JE1.png|32px]] [[File:Oak Fence (NESW) JE1.png|32px]]<br>[[File:Oak Fence (item) JE1.png|32px]] Added fences.
|Two small dots render inside fences.}}
|{{HistoryLine|java beta}}
|{{HistoryLine||1.7|[[File:Oak Fence (N) JE2.png|32px]] [[File:Oak Fence (E) JE2.png|32px]] [[File:Oak Fence (S) JE2.png|32px]] [[File:Oak Fence (W) JE2.png|32px]] [[File:Oak Fence (NE) JE2.png|32px]] [[File:Oak Fence (ES) JE2.png|32px]] [[File:Oak Fence (SW) JE2.png|32px]] [[File:Oak Fence (NW) JE2.png|32px]] [[File:Oak Fence (NS) JE2.png|32px]] [[File:Oak Fence (EW) JE2.png|32px]] [[File:Oak Fence (NES) JE2.png|32px]] [[File:Oak Fence (NEW) JE2.png|32px]] [[File:Oak Fence (NSW) JE2.png|32px]] [[File:Oak Fence (ESW) JE2.png|32px]] [[File:Oak Fence (NESW) JE2.png|32px]]<br>[[File:Oak Fence (item) JE2 BE1.png|32px]] The application of textures to the fence model has been changed, except for unconnected.}}
|{{HistoryLine|java}}
|{{HistoryLine||1.0.0|dev=Beta 1.9 Prerelease 5|[[File:Oak Fence (unconnected) JE2.png|32px]] [[File:Oak Fence (N) JE3.png|32px]] [[File:Oak Fence (E) JE3.png|32px]] [[File:Oak Fence (S) JE3.png|32px]] [[File:Oak Fence (W) JE3.png|32px]] [[File:Oak Fence (NE) JE3.png|32px]] [[File:Oak Fence (ES) JE3.png|32px]] [[File:Oak Fence (SW) JE3.png|32px]] [[File:Oak Fence (NW) JE3.png|32px]] [[File:Oak Fence (NS) JE3.png|32px]] [[File:Oak Fence (EW) JE3.png|32px]] [[File:Oak Fence (NES) JE3.png|32px]] [[File:Oak Fence (NEW) JE3.png|32px]] [[File:Oak Fence (NSW) JE3.png|32px]] [[File:Oak Fence (ESW) JE3.png|32px]] [[File:Oak Fence (NESW) JE3.png|32px]]<br>[[File:Oak Fence (item) JE3 BE2.png|32px]] The texture of planks was slightly changed, resulting in fences also changing appearance.}}
|{{HistoryLine||1.7.2|dev=release|[[File:Oak Fence (N) JE4.png|32px]] [[File:Oak Fence (S) JE4.png|32px]] [[File:Oak Fence (NE) JE4.png|32px]] [[File:Oak Fence (ES) JE4.png|32px]] [[File:Oak Fence (SW) JE4.png|32px]] [[File:Oak Fence (NW) JE4.png|32px]] [[File:Oak Fence (NEW) JE4.png|32px]] [[File:Oak Fence (ESW) JE4.png|32px]] The application of textures to some states of the fence model has been changed slightly, to fix an issue where UVs swithced places when adding connections.}}
|{{HistoryLine||1.8|dev=14w10a|Due to the addition of custom block [[model]]s, texture application of fences has been altered. However, they looked glitched in the world.
|The two small models inside unconnected fences no longer render.}}
|{{HistoryLine|||dev=14w17a|Texture application of fences now matches the one before 14w10a.}}
|{{HistoryLine||1.9|dev=15w31a|[[File:Oak Fence (item) JE4.png|32px]] Texture application of fence items has been changed.}}
|{{HistoryLine|||dev=15w44b|[[File:Oak Fence (N) JE5.png|32px]] [[File:Oak Fence (E) JE4.png|32px]] [[File:Oak Fence (NE) JE5.png|32px]] [[File:Oak Fence (ES) JE5.png|32px]] [[File:Oak Fence (NW) JE5.png|32px]] [[File:Oak Fence (NS) JE4.png|32px]] [[File:Oak Fence (EW) JE4.png|32px]] [[File:Oak Fence (NES) JE4.png|32px]] [[File:Oak Fence (NEW) JE5.png|32px]] [[File:Oak Fence (NSW) JE4.png|32px]] [[File:Oak Fence (ESW) JE5.png|32px]] [[File:Oak Fence (NESW) JE4.png|32px]] Texture application of fences has been changed once again, introducing an inconsistency.<ref>{{bug|MC-109478}}</ref>}}
|{{HistoryLine||1.14|dev=18w43a|[[File:Oak Fence (unconnected) JE3.png|32px]] [[File:Oak Fence (N) JE6.png|32px]] [[File:Oak Fence (E) JE5.png|32px]] [[File:Oak Fence (S) JE5.png|32px]] [[File:Oak Fence (W) JE4.png|32px]] [[File:Oak Fence (NE) JE6.png|32px]] [[File:Oak Fence (ES) JE6.png|32px]] [[File:Oak Fence (SW) JE5.png|32px]] [[File:Oak Fence (NW) JE6.png|32px]] [[File:Oak Fence (NS) JE5.png|32px]] [[File:Oak Fence (EW) JE5.png|32px]] [[File:Oak Fence (NES) JE5.png|32px]] [[File:Oak Fence (NEW) JE6.png|32px]] [[File:Oak Fence (NSW) JE5.png|32px]] [[File:Oak Fence (ESW) JE6.png|32px]] [[File:Oak Fence (NESW) JE5.png|32px]]<br>[[File:Oak Fence (item) JE5.png|32px]] The texture of oak planks has been changed.}}
|{{HistoryLine|||dev=18w47a|[[File:Oak Fence (unconnected) JE4.png|32px]] [[File:Oak Fence (N) JE7.png|32px]] [[File:Oak Fence (E) JE6.png|32px]] [[File:Oak Fence (S) JE6.png|32px]] [[File:Oak Fence (W) JE5.png|32px]] [[File:Oak Fence (NE) JE7.png|32px]] [[File:Oak Fence (ES) JE7.png|32px]] [[File:Oak Fence (SW) JE6.png|32px]] [[File:Oak Fence (NW) JE7.png|32px]] [[File:Oak Fence (NS) JE6.png|32px]] [[File:Oak Fence (EW) JE6.png|32px]] [[File:Oak Fence (NES) JE6.png|32px]] [[File:Oak Fence (NEW) JE7.png|32px]] [[File:Oak Fence (NSW) JE6.png|32px]] [[File:Oak Fence (ESW) JE7.png|32px]] [[File:Oak Fence (NESW) JE6.png|32px]]<br>[[File:Oak Fence (item) JE6.png|32px]] The texture of oak planks has been changed, once again.}}
|{{HistoryLine||1.19|dev=22w17a|[[File:Oak Fence (item) JE7.png|32px]] The item model of fences has been changed.}}
}}
== Issues ==
{{issue list}}
== Trivia ==
*Bamboo fences are designed to resemble actual dried bamboo stems, unlike other fences that simply use their respective planks' textures.<ref>{{ytl|ghQODkq4ITI|Mojang Dev Comes To Hermitcraft! (Mojang Developer Gnembom Interview)|GoodVodsWithScar|June 23, 2023|t=2931}}</ref>
== Gallery ==
=== Screenshots ===
<gallery>
Fences on Village House.png|Naturally occurring fences in a [[village]].
Passable 2-high fence.png|[[Mob]]s can jump onto this fence because of the red [[wool]]. Remove the red wool or replace the adjacent fence with a solid [[block]].
Sticky piston fence.gif|A fence block being pushed and pulled by a [[Piston|sticky piston]].
Grum Fences.png|First image of the new fences and fence gates added in 1.8.
</gallery>
=== In other media ===
<gallery>
File:Eye lip eye.jpeg|A baby sheep looking up from an oak fence.<ref>https://x.com/Minecraft/status/1757448244345315542?s=20</ref>
</gallery>
=== Concept artwork ===
<gallery>
Bamboo Wood and Fences Concept Art.png|Bamboo fence concept art.
</gallery>
== See also ==
*[[Fence]]
*[[Nether Brick Fence]]
*[[Fence Gate]]
*[[Wall]]
== References ==
{{Reflist}}
== External links ==
*[https://www.minecraft.net/en-us/article/block-month--fence Block of the Month: Fence] Minecraft.net on December 1, 2022
== Navigation ==
{{Navbox wood}}
{{Navbox blocks|decoration}}
[[Category:Generated structure blocks]]
[[Category:Nether blocks]]
[[Category:Manufactured blocks]]
[[Category:Utility blocks]]
[[Category:Flammable blocks]]
[[fr:Barrière en bois]]
[[ja:板材のフェンス]]
[[pt:Cerca de madeira]]

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{{About|the dead variant of the non-solid block|the live variant|Coral|the solid block|Dead Coral Block|other uses|Coral (disambiguation)|}}
{{Infobox block
| group = Tube
| group2 = Brain
| group3 = Bubble
| group4 = Fire
| group5 = Horn
| 1-1 = Dead Tube Coral.png
| 2-1 = Dead Brain Coral.png
| 3-2 = Dead Bubble Coral.png
| 4-2 = Dead Fire Coral.png
| 5-2 = Dead Horn Coral.png
| invimage = Dead Tube Coral
| invimage2 = Dead Brain Coral
| invimage3 = Dead Bubble Coral
| invimage4 = Dead Fire Coral
| invimage5 = Dead Horn Coral
| transparent = Yes
| light = No
| renewable = Yes
| tool = any
| stackable = Yes (64)
| flammable = No
| lavasusceptible = No
| waterloggable = Yes
}}
A '''dead coral''' is the dead variant of coral. There are five variants total: tube, brain, bubble, fire, and horn.
== Obtaining ==
=== Breaking ===
Dead coral can be broken instantly with any tool. {{IN|BE}} it can be obtained only when mined with a [[Silk Touch]] enchanted tool. {{IN|JE}} a Silk Touch [[pickaxe]] is required to obtain dead coral.<ref>{{bug|MC-135783}}</ref>
{{breaking row|Dead Coral|drop=0|horizontal=1}}
=== Post-generation ===
Dead coral is created when [[coral]] is placed out of water. When live coral is placed outside of water, it dies and transforms into its respective dead coral after 3 to 5 seconds. Coral dies even when the [[game rule]] {{cd|randomTickSpeed}} is set to {{cd|0}}.<ref>{{bug|MC-129942|||Invalid}}</ref>
== Usage ==
Dead coral can be used as a building or decoration block.
Dead coral cannot be turned back into living coral.
=== Note blocks ===
All types of dead coral can be placed under [[note block]]s to produce "bass drum" sounds.
== Sounds ==
{{Sound table/Block/Stone}}
== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showblocktags=y
|showforms=y
|generatetranslationkeys=y
|displayname=Dead Tube Coral
|spritetype=block
|nameid=dead_tube_coral
|blocktags=mineable/pickaxe}}
{{ID table
|displayname=Dead Brain Coral
|spritetype=block
|nameid=dead_brain_coral
|blocktags=mineable/pickaxe}}
{{ID table
|displayname=Dead Bubble Coral
|spritetype=block
|nameid=dead_bubble_coral
|blocktags=mineable/pickaxe}}
{{ID table
|displayname=Dead Fire Coral
|spritetype=block
|nameid=dead_fire_coral
|blocktags=mineable/pickaxe}}
{{ID table
|displayname=Dead Horn Coral
|spritetype=block
|nameid=dead_horn_coral
|blocktags=mineable/pickaxe
|foot=1}}
{{edition|bedrock}}:
{{ID table2
|edition=bedrock
|showaliasids=y
|shownumericids=y
|showforms=y
|generatetranslationkeys=y
|displayname=Dead Tube Coral
|spritetype=block
|nameid=dead_tube_coral
|aliasid=coral / 8
|id=-585
|translationkey=tile.coral.blue_dead.name}}
{{ID table2
|displayname=Dead Brain Coral
|spritetype=block
|nameid=dead_brain_coral
|aliasid=coral / 9
|id=-586
|translationkey=tile.coral.pink_dead.name}}
{{ID table2
|displayname=Dead Bubble Coral
|spritetype=block
|nameid=dead_bubble_coral
|aliasid=coral / 10
|id=-587
|translationkey=tile.coral.purple_dead.name}}
{{ID table2
|displayname=Dead Fire Coral
|spritetype=block
|nameid=dead_fire_coral
|aliasid=coral / 11
|id=-588
|translationkey=tile.coral.red_dead.name}}
{{ID table2
|displayname=Dead Horn Coral
|spritetype=block
|nameid=dead_horn_coral
|aliasid=coral / 12
|id=-589
|translationkey=tile.coral.yellow_dead.name
|foot=1}}
=== Block state ===
{{see also|Block states}}
{{:Coral/BS}}
== History ==
{{HistoryTable
|{{HistoryLine|java}}
|{{HistoryLine||1.13.1|dev=18w32a|[[File:Dead Tube Coral JE1 BE1.png|32px]] [[File:Dead Brain Coral JE1 BE1.png|32px]] [[File:Dead Bubble Coral JE1 BE1.png|32px]] [[File:Dead Fire Coral JE1 BE1.png|32px]] [[File:Dead Horn Coral JE1 BE1.png|32px]] Added dead coral.}}
|{{HistoryLine||1.19.3|dev=22w42a|Due to the Creative inventory reorganization, dead coral variants are sorted differently from live corals.}}
|{{HistoryLine||1.20|dev=pre2|Variants of dead coral are now listed in the same order as the live corals in the Creative inventory.<ref name="dead coral inventory">{{bug|MC-257512}}</ref>}}
|{{HistoryLine|bedrock}}
|{{HistoryLine||1.13.0|dev=beta 1.13.0.9|[[File:Dead Tube Coral JE1 BE1.png|32px]] [[File:Dead Brain Coral JE1 BE1.png|32px]] [[File:Dead Bubble Coral JE1 BE1.png|32px]] [[File:Dead Fire Coral JE1 BE1.png|32px]] [[File:Dead Horn Coral JE1 BE1.png|32px]] Added dead coral.}}
|{{HistoryLine||1.16.0|dev=beta 1.16.0.51|Dead coral can now be collected using [[Silk Touch]].}}
|{{HistoryLine||1.20.0|dev=Preview 1.20.0.20|The different [[block states]] for the <code>coral</code> ID have been split into their own IDs.}}
|{{HistoryLine|education}}
|{{HistoryLine||1.14.31|[[File:Dead Tube Coral JE1 BE1.png|32px]] [[File:Dead Brain Coral JE1 BE1.png|32px]] [[File:Dead Bubble Coral JE1 BE1.png|32px]] [[File:Dead Fire Coral JE1 BE1.png|32px]] [[File:Dead Horn Coral JE1 BE1.png|32px]] Added dead coral.}}
}}
== Issues ==
{{issue list}}
== Trivia ==
* On the [[Legacy Console Edition]] (except Xbox One and Nintendo Switch), only the live variants of coral are available. This is due to dead coral being added on ''Bedrock Edition'' in [[Bedrock Edition 1.13.0]], several weeks after the last final update was released on PlayStation 4.
* Although dead coral is unavailable on Legacy Console Edition, dead variants of [[dead coral block|coral blocks]] and [[dead coral fan|coral fans]] are available on the respective platforms with Update Aquatic or newer.
== References ==
{{reflist}}
== Navigation ==
{{Navbox blocks|vegetation}}
[[Category:Animal blocks]]
[[Category:Createable blocks]]
[[Category:Non-solid blocks]]
[[pt:Coral morto]]
[[uk:Мертвий корал]]

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== License ==
{{License Mojang}}

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== Licensing ==
{{License Mojang}}
[[Category:Directionless cubes]]
[[Category:Natural block renders]]

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== Licensing ==
{{License Mojang}}
[[Category:Animated block renders]]

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== Licensing ==
{{License Mojang}}
[[Category:Manufactured block renders]]
[[Category:Directionless cubes]]

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== Licensing ==
{{License Mojang}}

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== Licensing ==
{{License Mojang}}
[[Category:Joke block renders]]

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== Licensing ==
{{License Mojang}}
[[Category:InvSprite files]]

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== Licensing ==
{{License Mojang}}
[[Category:Manufactured block renders]]

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== Summary ==
{{Information
| description = Render of a [[Light Gray Wool]] block.
| date =
| author =
| source = Minecraft's textures
| permission =
{{license cc-by-nc}}
{{license Mojang}}
}}
[[Category:Directionless cubes]]

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== Summary ==
{{Information
| description = Render of a [[Lime Terracotta]] block.
| date =
| author =
| source = Minecraft's textures
| permission =
{{license cc-by-nc}}
{{license Mojang}}
}}
<onlyinclude>{{#if: {{{latest|}}} ||
This file represents the Lime Terracotta block as it was at a particular point in the game. It should be used in areas such as history sections where the file should not change to match the latest version of the game. Do not overwrite it with changes made in later versions of the game, instead upload it as a separate file and add it to the table below.<br>
For areas which should always show the latest version, use the redirect ([{{fullurl:File:Lime Terracotta.png|redirect=no}} File:Lime Terracotta.png]), which should be updated to point to the latest revision. }}
{| class="wikitable"
|+ Revisions [<nowiki/>[{{fullurl:File:Lime Terracotta JE1 BE1.png|action=edit}} edit]<nowiki/>]
! Revision !! File !! Version(s) used
|-
! Latest
| [[File:Lime Terracotta.png|150px|link={{fullurl:File:Lime Terracotta.png|redirect=no}}]] || Redirect always showing the latest revision
|-
! Revision 1
| [[File:Lime Terracotta JE1 BE1.png|150px]] || From {{verlink|JE 1.6.1}} ({{verlink|13w19a}}) and {{verlink|PE Alpha 0.9.0}} ({{verlink|PE Alpha 0.9.0 build 1}})
|}
</onlyinclude>
[[Category:Directionless cubes]]
[[Category:Manufactured block renders]]

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== Licensing ==
{{License Mojang}}

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== Licensing ==
{{License Mojang}}

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== Licensing ==
{{License Mojang}}

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== Summary ==
{{Information
| description = Render of a [[Red Concrete Powder]] block.
| date =
| author =
| source = Minecraft's textures
| permission =
{{license cc-by-nc}}
{{license Mojang}}
}}
[[Category:Directionless cubes]]

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== Summary ==
{{Information
| description = Render of a [[Red Sandstone]] block.
| date =
| author =
| source = Minecraft's textures
| permission =
{{license cc-by-nc}}
{{license Mojang}}
}}
{{File:Red Sandstone JE1 BE1.png}}
[[Category:Unidirectional cubes (asymmetric)]]
[[Category:Natural block renders]]

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== Summary ==
{{Information
| description = Tuff brick slab render Java Edition revision 3 Bedrock Edition revision 3
| game = minecraft
| source = Render created by uploader using ''[[Minecraft]]'' assets
| date = December 27, 2023
| author = Render: UnExpectedDino<br/>Assets: Mojang Studios
| permission = {{License Mojang}}
}}
[[Category:Slab renders]]

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{{for|the clear undyed variant|Hardened Glass Pane}}
{{Education feature}}
{{Exclusive|Bedrock|Education}}
{{Infobox block
| group1 = White
| 1-1 = Hardened White Stained Glass Pane.png
| invimage = Hardened White Stained Glass Pane
| group2 = Light Gray
| 2-1 = Hardened Light Gray Stained Glass Pane.png
| invimage2 = Hardened Light Gray Stained Glass Pane
| group3 = Gray
| 3-1 = Hardened Gray Stained Glass Pane.png
| invimage3 = Hardened Gray Stained Glass Pane
| group4 = Black
| 4-1 = Hardened Black Stained Glass Pane.png
| invimage4 = Hardened Black Stained Glass Pane
| group5 = Brown
| 5-1 = Hardened Brown Stained Glass Pane.png
| invimage5 = Hardened Brown Stained Glass Pane
| group6 = Red
| 6-1 = Hardened Red Stained Glass Pane.png
| invimage6 = Hardened Red Stained Glass Pane
| group7 = Orange
| 7-1 = Hardened Orange Stained Glass Pane.png
| invimage7 = Hardened Orange Stained Glass Pane
| group8 = Yellow
| 8-1 = Hardened Yellow Stained Glass Pane.png
| invimage8 = Hardened Yellow Stained Glass Pane
| group9 = Lime
| 9-1 = Hardened Lime Stained Glass Pane.png
| invimage9 = Hardened Lime Stained Glass Pane
| group10 = Green
| 10-1 = Hardened Green Stained Glass Pane.png
| invimage10 = Hardened Green Stained Glass Pane
| group11 = Cyan
| 11-1 = Hardened Cyan Stained Glass Pane.png
| invimage11 = Hardened Cyan Stained Glass Pane
| group12 = Light Blue
| 12-1 = Hardened Light Blue Stained Glass Pane.png
| invimage12 = Hardened Light Blue Stained Glass Pane
| group13 = Blue
| 13-1 = Hardened Blue Stained Glass Pane.png
| invimage13 = Hardened Blue Stained Glass Pane
| group14 = Purple
| 14-1 = Hardened Purple Stained Glass Pane.png
| invimage14 = Hardened Purple Stained Glass Pane
| group15 = Magenta
| 15-1 = Hardened Magenta Stained Glass Pane.png
| invimage15 = Hardened Magenta Stained Glass Pane
| group16 = Pink
| 16-1 = Hardened Pink Stained Glass Pane.png
| invimage16 = Hardened Pink Stained Glass Pane
| transparent = Yes
| light = No
| tool = Any tool
| renewable = No
| stackable = Yes (64)
| flammable = No
| waterloggable = Yes
| lavasusceptible = No
}}
A '''hardened stained glass pane''' is the dyed variant of [[hardened glass pane]] obtained by crafting with [[stained glass pane]]s and several [[compound]]s.
== Obtaining ==
=== Breaking ===
Unlike a normal stained glass pane, a hardened stained glass pane drops as an [[item]] to be picked up again when broken with any tool or by hand. It also takes significantly longer to break.
{{breaking row|horizontal=1|Hardened Stained Glass Pane|sprite=Hardened Stained Glass Panes|drop=1}}
=== Crafting ===
{{Crafting
|name= [[Hardened Stained Glass Pane]]
|showdescription=1
|A1= Aluminum Oxide
|B1= Aluminum Oxide
|C1= Aluminum Oxide
|A2= Matching Stained Glass Pane
|B2= Matching Stained Glass Pane
|C2= Matching Stained Glass Pane
|A3= Boron Trioxide
|B3= Boron Trioxide
|C3= Boron Trioxide
|Output= Matching Hardened Stained Glass Pane,3
|description=A representation of [[Wikipedia:Borosilicate glass#Alkaline-earth-containing or aluminoborosilicate glasses|alumino-borosilicate glass]].{{only|bedrock|education}}
|type= Decoration block
}}
== Sounds ==
{{Sound table/Block/Glass/BE}}
== Data values ==
=== ID ===
{{ID table2
|edition=bedrock
|showaliasids=y
|shownumericids=y
|showforms=y
|generatetranslationkeys=y
|displayname=Hardened White Stained Glass Pane
|spritetype=block
|nameid=hard_white_stained_glass_pane
|aliasid=hard_stained_glass_pane / 0
|id=191
|translationkey=tile.hard_stained_glass_pane.white.name}}
{{ID table2
|displayname=Hardened Orange Stained Glass Pane
|spritetype=block
|nameid=hard_orange_stained_glass_pane
|aliasid=hard_stained_glass_pane / 1
|id=-658
|translationkey=tile.hard_stained_glass_pane.orange.name}}
{{ID table2
|displayname=Hardened Magenta Stained Glass Pane
|spritetype=block
|nameid=hard_magenta_stained_glass_pane
|aliasid=hard_stained_glass_pane / 2
|id=-659
|translationkey=tile.hard_stained_glass_pane.magenta.name}}
{{ID table2
|displayname=Hardened Light Blue Stained Glass Pane
|spritetype=block
|nameid=hard_light_blue_stained_glass_pane
|aliasid=hard_stained_glass_pane / 3
|id=-660
|translationkey=tile.hard_stained_glass_pane.light_blue.name}}
{{ID table2
|displayname=Hardened Yellow Stained Glass Pane
|spritetype=block
|nameid=hard_yellow_stained_glass_pane
|aliasid=hard_stained_glass_pane / 4
|id=-661
|translationkey=tile.hard_stained_glass_pane.yellow.name}}
{{ID table2
|displayname=Hardened Lime Stained Glass Pane
|spritetype=block
|nameid=hard_lime_stained_glass_pane
|aliasid=hard_stained_glass_pane / 5
|id=-662
|translationkey=tile.hard_stained_glass_pane.lime.name}}
{{ID table2
|displayname=Hardened Pink Stained Glass Pane
|spritetype=block
|nameid=hard_pink_stained_glass_pane
|aliasid=hard_stained_glass_pane / 6
|id=-663
|translationkey=tile.hard_stained_glass_pane.pink.name}}
{{ID table2
|displayname=Hardened Gray Stained Glass Pane
|spritetype=block
|nameid=hard_gray_stained_glass_pane
|aliasid=hard_stained_glass_pane / 7
|id=-664
|translationkey=tile.hard_stained_glass_pane.gray.name}}
{{ID table2
|displayname=Hardened Light Gray Stained Glass Pane
|spritetype=block
|nameid=hard_light_gray_stained_glass_pane
|aliasid=hard_stained_glass_pane / 8
|id=-665
|translationkey=tile.hard_stained_glass_pane.silver.name}}
{{ID table2
|displayname=Hardened Cyan Stained Glass Pane
|spritetype=block
|nameid=hard_cyan_stained_glass_pane
|aliasid=hard_stained_glass_pane / 9
|id=-666
|translationkey=tile.hard_stained_glass_pane.cyan.name}}
{{ID table2
|displayname=Hardened Purple Stained Glass Pane
|spritetype=block
|nameid=hard_purple_stained_glass_pane
|aliasid=hard_stained_glass_pane / 10
|id=-667
|translationkey=tile.hard_stained_glass_pane.purple.name}}
{{ID table2
|displayname=Hardened Blue Stained Glass Pane
|spritetype=block
|nameid=hard_blue_stained_glass_pane
|aliasid=hard_stained_glass_pane / 11
|id=-668
|translationkey=tile.hard_stained_glass_pane.blue.name}}
{{ID table2
|displayname=Hardened Brown Stained Glass Pane
|spritetype=block
|nameid=hard_brown_stained_glass_pane
|aliasid=hard_stained_glass_pane / 12
|id=-669
|translationkey=tile.hard_stained_glass_pane.brown.name}}
{{ID table2
|displayname=Hardened Green Stained Glass Pane
|spritetype=block
|nameid=hard_green_stained_glass_pane
|aliasid=hard_stained_glass_pane / 13
|id=-670
|translationkey=tile.hard_stained_glass_pane.green.name}}
{{ID table2
|displayname=Hardened Red Stained Glass Pane
|spritetype=block
|nameid=hard_red_stained_glass_pane
|aliasid=hard_stained_glass_pane / 14
|id=-671
|translationkey=tile.hard_stained_glass_pane.red.name}}
{{ID table2
|displayname=Hardened Black Stained Glass Pane
|spritetype=block
|nameid=hard_black_stained_glass_pane
|aliasid=hard_stained_glass_pane / 15
|id=-672
|translationkey=tile.hard_stained_glass_pane.black.name
|foot=1}}
== History ==
{{HistoryTable
|{{HistoryLine|bedrock}}
|{{HistoryLine||1.4.0|dev=beta 1.2.20.1|[[File:Hardened White Stained Glass Pane BE1.png|32px]] [[File:Hardened Light Gray Stained Glass Pane BE1.png|32px]] [[File:Hardened Gray Stained Glass Pane BE1.png|32px]] [[File:Hardened Black Stained Glass Pane BE1.png|32px]] [[File:Hardened Brown Stained Glass Pane BE1.png|32px]] [[File:Hardened Red Stained Glass Pane BE1.png|32px]] [[File:Hardened Orange Stained Glass Pane BE1.png|32px]] [[File:Hardened Yellow Stained Glass Pane BE1.png|32px]] [[File:Hardened Lime Stained Glass Pane BE1.png|32px]] [[File:Hardened Green Stained Glass Pane BE1.png|32px]] [[File:Hardened Cyan Stained Glass Pane BE1.png|32px]] [[File:Hardened Light Blue Stained Glass Pane BE1.png|32px]] [[File:Hardened Blue Stained Glass Pane BE1.png|32px]] [[File:Hardened Purple Stained Glass Pane BE1.png|32px]] [[File:Hardened Magenta Stained Glass Pane BE1.png|32px]] [[File:Hardened Pink Stained Glass Pane BE1.png|32px]] Added hardened stained glass panes.}}
|{{HistoryLine||1.20.60|dev=Preview 1.20.60.24|The different [[block states]] for the <code>hard_stained_glass_pane</code> ID have now been split up into their own IDs.}}
|{{HistoryLine||1.21.0|dev=Preview 1.21.0.21|Hardened stained glass panes now appear in the [[Creative inventory]] when the Education edition toggle is on.}}
|{{HistoryLine|education}}
|{{HistoryLine||1.0.27|[[File:Hardened White Stained Glass Pane BE1.png|32px]] [[File:Hardened Light Gray Stained Glass Pane BE1.png|32px]] [[File:Hardened Gray Stained Glass Pane BE1.png|32px]] [[File:Hardened Black Stained Glass Pane BE1.png|32px]] [[File:Hardened Brown Stained Glass Pane BE1.png|32px]] [[File:Hardened Red Stained Glass Pane BE1.png|32px]] [[File:Hardened Orange Stained Glass Pane BE1.png|32px]] [[File:Hardened Yellow Stained Glass Pane BE1.png|32px]] [[File:Hardened Lime Stained Glass Pane BE1.png|32px]] [[File:Hardened Green Stained Glass Pane BE1.png|32px]] [[File:Hardened Cyan Stained Glass Pane BE1.png|32px]] [[File:Hardened Light Blue Stained Glass Pane BE1.png|32px]] [[File:Hardened Blue Stained Glass Pane BE1.png|32px]] [[File:Hardened Purple Stained Glass Pane BE1.png|32px]] [[File:Hardened Magenta Stained Glass Pane BE1.png|32px]] [[File:Hardened Pink Stained Glass Pane BE1.png|32px]] Added hardened stained glass panes.}}
|{{HistoryLine||1.21.03|dev=Preview 1.20.60.0|The different [[block states]] for the <code>hard_stained_glass_pane</code> ID have now been split up into their own IDs.}}
|{{HistoryLine||1.21.03|dev=Preview 1.21.01.0|Hardened stained glass panes now appear in the [[Creative inventory]].}}
}}
== Issues ==
{{Issue list|projects=mcpe}}
== Trivia ==
* "Hardened Light Blue Stained Glass Pane" and "Hardened Light Gray Stained Glass Pane" each hold the record for the longest name of any block in any version of ''[[Minecraft]]'', both at 33 characters excluding spaces (38 including spaces).
** The record holders outside of the ''[[Minecraft Education]]'' are the "[[Cracked Polished Blackstone Bricks]]" and "[[Polished Blackstone Pressure Plate]]", both at 31 characters excluding spaces (34 including spaces).
== See also ==
* {{BlockLink|Hardened Glass Pane}}
* {{BlockLink|Hardened Stained Glass}}
* {{BlockLink|Stained Glass}}
* {{BlockLink|id=Stained Glass Panes|Stained Glass Pane}}
== Navigation ==
{{Navbox blocks|decoration}}
{{Navbox Education|exclusive}}
[[Category:Manufactured blocks]]
[[Category:Minecraft Education blocks]]
[[pt:Painel de Vidro Temperado Tingido]]

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{{redirect|Amethyst Bud|the block that grows amethyst buds|Budding Amethyst|other uses|Amethyst}}
{{Infobox block
| group1 = Small Bud
| group2 = Medium Bud
| group3 = Large Bud
| group4 = Cluster
| 1-1 = Small Amethyst Bud (U) JE1.png
| 2-1 = Medium Amethyst Bud (U) JE1.png
| 3-1 = Large Amethyst Bud (U) JE1.png
| 4-1 = Amethyst Cluster (U) JE1.png
| invimage1 = Small Amethyst Bud
| invimage2 = Medium Amethyst Bud
| invimage3 = Large Amethyst Bud
| invimage4 = Amethyst Cluster
| transparent = Yes
| light = '''Small''': Yes (1)<br>'''Medium''': Yes (2)<br>'''Large''': Yes (4)<br>'''Cluster''': Yes (5)
| tool = pickaxe
| renewable = Yes
| stackable = Yes (64)
| flammable = No
| waterloggable = Yes
| lavasusceptible = No
}}
'''Amethyst buds''' are the first three stages of growth of amethyst clusters, which grow on [[budding amethyst]].
'''Amethyst clusters''' are the fourth and final growth stage of amethyst buds, which drop [[amethyst shard]]s when mined.
== Obtaining ==
=== Breaking ===
The amethyst cluster block drops itself in any of its growth stages (rather than its [[amethyst shard]] drops) when mining it with any tool with the [[Silk Touch]] enchantment.
When mined without Silk Touch or broken by being pushed off an attached block by a [[piston]] or [[sticky piston]], only fully grown amethyst clusters drop [[amethyst shard]]s, while amethyst buds drop nothing. Breaking an amethyst cluster with a [[pickaxe]] drops 4 shards while any other method of breaking it yields 2 shards. The maximum amount of amethyst shards dropped can be increased with [[Fortune]]; Fortune I gives a {{fraction|1|3}} chance for 8 shards (averaging 5.33 shards), Fortune II gives a 25% chance (each) to give 8 or 12 shards (averaging 7 shards), and Fortune III gives a 20% chance (each) to give 8, 12, or 16 shards (averaging 8.8 shards).
{{Breaking row|Amethyst Cluster,Amethyst Bud|Pickaxe|link=none|horizontal=1|foot=1}}
=== Natural generation ===
Amethyst buds and clusters generate naturally as part of [[amethyst geode]]s, on exposed faces of budding amethysts.
{{block distribution}}
=== Post-generation ===
Every time a [[budding amethyst]] block receives a [[random tick]], there is a 20% chance for a small amethyst bud to generate on any of its sides, as long as the block being replaced with the small amethyst bud is [[air]] or a [[water]] source block.
== Usage ==
=== Growing into amethyst clusters ===
An amethyst bud placed on a [[budding amethyst]] (rather than any other block) regardless whether it was placed by the player or spawned by the budding amethyst itself, grows over time, going through three growth stages small, medium, and large before reaching its 4th and final growth stage as an amethyst cluster, which drops [[amethyst shard]]s when mined.
{{IN|Java}}, the below logic can be applied:
# Per [[random tick]], updates occur to any given block in the loaded chunk every '''68.27''' seconds on average if the chunk center is within 128 blocks of a player's location.
# Each random tick assigned to the budding amethyst block has a 20% chance of creating a new amethyst bud or incrementing the growth stage on ''one'' randomly-selected side of the six-sided block. And if the randomly-selected side is obstructed, then it fails and nothing happens.
# There are 4 growth stages.
As such, the math can be applied if a player is within random tick range as:
(68.27 seconds average for random ticks) × (20% chance of growth for any given single side) × (6 sides) × (4 growth stages) = 68.27×5×6×4 = 8192.4 seconds average, also 2 hours 16 minutes 32.4 seconds, also 6.827 in-game days.
=== Decoration ===
They can also be placed on certain other types of blocks for decoration. The block must be solid and have at least side sides that form a full surface: for example, they can be placed on the bottom of stairs (or top of upside down stairs), but not on their side, or top. They can also be placed on the bottom of bottom slabs and on the top of top slabs. Of blocks that meet these criteria, some are still excluded.
Amethyst clusters cannot be placed on:
* All [[Solid block#List of non-solid blocks|non-solid blocks]];
* blocks without any full surfaces, like [[fence]]s, [[fence gate]]s, [[wall]]s, [[glass pane]]s, [[iron bars]], [[lightning rod]]s, [[chain]]s, [[head]]s, [[grindstone]]s, [[bell]]s, [[lantern]]s, [[cauldron]]s, [[anvil]]s, [[conduit]]s, [[decorated pot]]s, [[chest]]s, [[pointed dripstone]];
* [[leaves]];
* [[big dripleaf]];
* [[honey block]]s;
* [[chorus flower]]s.
=== Light ===
Small, medium, and large amethyst buds give off a [[light]] level of 1, 2 and 4 respectively, while amethyst clusters give off a light level of 5.
=== Sound ===
Uniquely among other blocks an amethyst cluster in all its growth stages makes a quiet overlay sound when generally interacted with as well as its block breaking sound when hit with a projectile.
== Sounds ==
{{LoadBox
|page=Amethyst Cluster/Sounds
|title=List of sounds
|link=Amethyst Cluster/Sounds
|float=none
|style=border: none; background: transparent; padding: 0
}}
== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showforms=y
|generatetranslationkeys=y
|displayname=Small Amethyst Bud
|spritetype=block
|nameid=small_amethyst_bud}}
{{ID table
|displayname=Medium Amethyst Bud
|spritetype=block
|nameid=medium_amethyst_bud}}
{{ID table
|displayname=Large Amethyst Bud
|spritetype=block
|nameid=large_amethyst_bud}}
{{ID table
|displayname=Amethyst Cluster
|spritetype=block
|nameid=amethyst_cluster
|foot=1}}
{{edition|bedrock}}:
{{ID table2
|edition=bedrock
|shownumericids=y
|showforms=y
|generatetranslationkeys=y
|displayname=Small Amethyst Bud
|spritetype=block
|nameid=small_amethyst_bud
|id=587}}
{{ID table2
|displayname=Medium Amethyst Bud
|spritetype=block
|nameid=medium_amethyst_bud
|id=586}}
{{ID table2
|displayname=Large Amethyst Bud
|spritetype=block
|nameid=large_amethyst_bud
|id=585}}
{{ID table2
|displayname=Amethyst Cluster
|spritetype=block
|nameid=amethyst_cluster
|id=584
|foot=1}}
=== Block states ===
{{see also|Block states}}
{{/BS}}
== History ==
''For a more in-depth breakdown of changes to textures and models, including a set of renders for each state combination, see [[/Asset history]]''
{{HistoryTable
|{{HistoryLine||May 21, 2009|link={{WON|110762705/my-list-on-tile-types-so-far}}|[[Notch]] mentioned crystal blocks as a potential block type that can be found in the underground.}}
|{{HistoryLine||October 3, 2020|link={{ytl|DBvZ2Iqmm3M|t=23m14s}}|[[File:Amethyst Cluster (pre-release).png|32px]] Amethyst clusters are shown at [[Minecraft Live 2020]].}}
|{{HistoryLine||October 20, 2020|link={{tweet|Cojomax99|1318530930005377024}}|[[File:Small Amethyst Bud (U) JE1.png|32px]] [[File:Medium Amethyst Bud (U) JE1.png|32px]] [[Cory Scheviak]] reveals small and medium amethyst buds on Twitter.}}
|{{HistoryLine|java}}
|{{HistoryLine||1.17|dev=20w45a|[[File:Small Amethyst Bud (U) JE1.png|32px]] [[File:Medium Amethyst Bud (U) JE1.png|32px]] [[File:Large Amethyst Bud (U) JE1.png|32px]] [[File:Amethyst Cluster (U) JE1.png|32px]]<br>[[File:Small Amethyst Bud (texture) JE1.png|32px]] [[File:Medium Amethyst Bud (texture) JE1.png|32px]] [[File:Large Amethyst Bud (texture) JE1.png|32px]] [[File:Amethyst Cluster (texture) JE1.png|32px]] Added amethyst buds and amethyst clusters.}}
|{{HistoryLine|||dev=20w46a|Amethyst buds can now be obtained with [[Silk Touch]].<ref>{{bug|MC-203631}}</ref>}}
|{{HistoryLine|||dev=21w11a|Breaking amethyst clusters by hand, with a piston, or by other means now drops 2 amethyst shards instead of the 4 that it does when broken with a pickaxe.
|Previously, only an iron pickaxe or higher could cause 4 amethyst shards to drop, and other means dropped nothing.}}
|{{HistoryLine|||dev=21w17a|Removed unused 'lit' blockstate.}}
|{{HistoryLine||?|Some amethyst bud items now have dedicated item textures, which appear moved up a few pixels compared to the block textures.}}
|{{HistoryLine|bedrock}}
|{{HistoryLine||1.17.0|exp=Caves and Cliffs|dev=beta 1.17.0.50|[[File:Small Amethyst Bud (U) BE1.png|32px]] [[File:Medium Amethyst Bud (U) BE1.png|32px]] [[File:Large Amethyst Bud (U) BE1.png|32px]] [[File:Amethyst Cluster (U) BE1.png|32px]]<br>[[File:Small Amethyst Bud (texture) JE1.png|32px]] [[File:Medium Amethyst Bud (texture) JE1.png|32px]] [[File:Large Amethyst Bud (texture) JE1.png|32px]] [[File:Amethyst Cluster (texture) JE1.png|32px]] Added amethyst buds and amethyst clusters.}}
|{{HistoryLine||1.17.0|dev=beta 1.17.0.52|Amethyst buds and amethyst clusters are no longer available only in [[Experimental Gameplay]].}}
|{{HistoryLine||1.20.30|dev=Preview 1.20.20.20|Now uses the <code>minecraft:block_face</code> [[block state]] instead of <code>facing_direction</code>.}}
}}
== Issues ==
{{Issue list|Amethyst Cluster|Amethyst Bud|Amethyst Crystal}}
== Trivia ==
* While amethyst buds cannot be equipped in the head slot in [[Survival]] mode, equipping it using [[commands]] causes it to appear as a crown.
[[File:Steve wearing Amethyst Cluster.png|75px]]
{{-}}
== Gallery ==
=== Screenshots ===
<gallery>
Difference in growth of amethyst buds.png|Amethyst buds cannot grow on their own, but they grow when their neighboring budding amethysts receive random ticks.
Amethyst buds.png|The first image of amethyst buds.
</gallery>
=== Development images ===
<gallery>
Amethyst Cluster dev breaking sounds.mp4|An early version of the amethyst cluster's breaking sounds.
</gallery>
== References ==
{{reflist}}
== Navigation ==
{{Navbox blocks|Natural}}
[[Category:Natural blocks]]
[[Category:Light sources]]
[[de:Amethysthaufen]]
[[es:Cúmulo de amatista]]
[[fr:Amas d'améthyste]]
[[it:Aggregato di ametista]]
[[ja:アメジストの塊]]
[[ko:자수정 군집]]
[[pl:Skupisko ametystu]]
[[pt:Agregado de ametista]]
[[ru:Аметистовый кластер]]
[[zh:紫水晶簇]]

585
wiki_backup/Oak Slab.txt Normal file
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{{about|the slab that has wood-like properties|the slab with stone-like properties that looks like wood|Petrified Oak Slab}}
{{Infobox block
| group = Oak
| 1-1 = Oak Slab.png
| invimage = Oak Slab
| group2 = Spruce
| 2-1 = Spruce Slab.png
| invimage2 = Spruce Slab
| group3 = Birch
| 3-1 = Birch Slab.png
| invimage3 = Birch Slab
| group4 = Jungle
| 4-1 = Jungle Slab.png
| invimage4 = Jungle Slab
| group5 = Acacia
| 5-1 = Acacia Slab.png
| invimage5 = Acacia Slab
| group6 = Dark Oak
| 6-1 = Dark Oak Slab.png
| invimage6 = Dark Oak Slab
| group7 = Mangrove
| 7-1 = Mangrove Slab.png
| invimage7 = Mangrove Slab
| group8 = Cherry
| 8-1 = Cherry Slab.png
| invimage8 = Cherry Slab
| group9 = Pale Oak
| 9-1 = Pale Oak Slab.png
| invimage9 = Pale Oak Slab
| group10 = Bamboo
| 10-1 = Bamboo Slab.png
| invimage10 = Bamboo Slab
| group11 = Crimson
| 11-1 = Crimson Slab.png
| invimage11 = Crimson Slab
| group12 = Warped
| 12-1 = Warped Slab.png
| invimage12 = Warped Slab
| transparent = '''Double slab''': No<br>
'''Single slab''': Partial <small>(blocks light)</small>{{only|java|short=1}}<br>Partial <small>(diffuses sky light)</small>{{only|bedrock|short=1}}
| light = No
| tool = Axe
| renewable = Yes
| stackable = Yes (64), same type only
| flammable = '''Overworld wood''': Yes (5)<br>
'''Nether wood''': No
| lavasusceptible = '''Overworld wood''': Yes<br>
'''Nether wood''': No
| waterloggable = Yes
}}
A '''wooden slab''' is a wooden variant of a [[slab]], [[Crafting|craft]]ed from the respective [[planks]].
== Obtaining ==
=== Breaking ===
Wooden slabs can be broken with anything, but [[axe]]s are the fastest.
{{breaking row
|Wooden Slab
|sprite=all-wooden-slabs
|Axe
|item=1
|link=none
|horizontal=1
}}
=== Natural generation ===
{{BlockSprite|Oak Slab|text=Oak}} slabs generate as part of:
* [[Plains]] [[village]]s
* [[Woodland mansion]]s
* [[Shipwreck]]s
{{BlockSprite|Spruce Slab|text=Spruce}} slabs generate as part of:
* [[Igloo]] basements
* [[Woodland mansion]]s
* [[Shipwreck]]s
* [[Taiga]] and [[snowy taiga]] [[village]]s
{{BlockSprite|Birch Slab|text=Birch}} slabs generate as part of:
* [[Woodland mansion]]s
* [[Shipwreck]]s
{{BlockSprite|Jungle Slab|text=Jungle}} slabs generate as part of [[shipwreck]]s.
{{BlockSprite|Dark Oak Slab|text=Dark Oak}} slabs generate as part of [[shipwreck]]s and [[pillager outpost]]s.
{{BlockSprite|Acacia Slab|text=Acacia}} slabs generate as part of:
* [[Shipwreck]]s
* [[Savanna]] [[village]]s
=== Crafting ===
{{Crafting
|A3= Matching Planks
|B3= Matching Planks
|C3= Matching Planks
|Output= Matching Wooden Slab,6
|type= Building block
}}
== Usage ==
{{for|information about the placement mechanics of all slabs|Slab#Usage}}
=== Crafting ingredient ===
{{crafting usage|Any Wooden Slab}}
=== Fuel ===
Overworld wooden slabs can be used as fuel in [[furnace]]s, smelting 0.75 items per slab {{in|java}}, and 1.5 items per slab {{in|bedrock}}.<ref>{{bug|MCPE-94368||Wooden slabs last for the same amount of time as planks in a furnace}}</ref>
=== Note blocks ===
Wooden slabs can be placed under [[note block]]s to produce "bass" sounds.
== Sounds ==
{{IN|Bedrock}}, when a wooden slab is combined into a double slab, the block's use/step sound is played.<ref>{{Bug|MCPE-79659}}</ref>
=== Normal wood ===
{{Sound table/Block/Wood}}
{{SoundTable
| title = ''Bedrock Edition'' combine sounds
| type = bedrock
| {{SoundLine
| sound =Wood hit1.ogg
|sound2=Wood hit2.ogg
|sound3=Wood hit3.ogg
|sound4=Wood hit4.ogg
|sound5=Wood hit5.ogg
|sound6=Wood hit6.ogg
|source=block
|description=When a wooden slab is combined into a double slab
|id=use.wood
|volume=1.0
| pitch = 0.8
}}
}}
=== Cherry wood ===
{{Sound table/Block/Cherry wood}}
{{SoundTable
| title = ''Bedrock Edition'' combine sounds
| type = bedrock
| {{SoundLine
| sound =Cherry wood step1.ogg
|sound2=Cherry wood step2.ogg
|sound3=Cherry wood step3.ogg
|sound4=Cherry wood step4.ogg
|sound5=Cherry wood step5.ogg
|sound6=Cherry wood step6.ogg
|source=player
|description=When a cherry wood slab is combined into a double slab
|id=step.cherry_wood
|volume=1.0
| pitch = 0.8
}}
}}
=== Bamboo wood ===
{{Sound table/Block/Bamboo wood}}
{{SoundTable
| title = ''Bedrock Edition'' combine sounds
| type = bedrock
| {{SoundLine
| sound =Bamboo wood step1.ogg
|sound2=Bamboo wood step2.ogg
|sound3=Bamboo wood step3.ogg
|sound4=Bamboo wood step4.ogg
|sound5=Bamboo wood step5.ogg
|sound6=Bamboo wood step6.ogg
|source=block
|description=When a bamboo wood slab is combined into a double slab
|id=step.bamboo_wood
|volume=1.0
| pitch = 0.8
}}
}}
=== Nether wood ===
{{Sound table/Block/Nether wood}}
{{SoundTable
| title = ''Bedrock Edition'' combine sounds
| type = bedrock
| {{SoundLine
| sound =Nether wood step1.ogg
|sound2=Nether wood step2.ogg
|sound3=Nether wood step3.ogg
|sound4=Nether wood step4.ogg
|sound5=Nether wood step5.ogg
|source=block
|description=When a Nether wood slab is combined into a double slab
|id=step.nether_wood
|volume=1.0
| pitch = 0.8
}}
}}
== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showblocktags=y
|showitemtags=y
|showforms=y
|generatetranslationkeys=y
|displayname=Oak Slab
|spritetype=block
|nameid=oak_slab
|blocktags=slabs, wooden_slabs, mineable/axe
|itemtags=slabs, wooden_slabs}}
{{ID table
|displayname=Spruce Slab
|spritetype=block
|nameid=spruce_slab
|blocktags=slabs, wooden_slabs, mineable/axe
|itemtags=slabs, wooden_slabs}}
{{ID table
|displayname=Birch Slab
|spritetype=block
|nameid=birch_slab
|blocktags=slabs, wooden_slabs, mineable/axe
|itemtags=slabs, wooden_slabs}}
{{ID table
|displayname=Jungle Slab
|spritetype=block
|nameid=jungle_slab
|blocktags=slabs, wooden_slabs, mineable/axe
|itemtags=slabs, wooden_slabs}}
{{ID table
|displayname=Acacia Slab
|spritetype=block
|nameid=acacia_slab
|blocktags=slabs, wooden_slabs, mineable/axe
|itemtags=slabs, wooden_slabs}}
{{ID table
|displayname=Dark Oak Slab
|spritetype=block
|nameid=dark_oak_slab
|blocktags=slabs, wooden_slabs, mineable/axe
|itemtags=slabs, wooden_slabs}}
{{ID table
|displayname=Mangrove Slab
|spritetype=block
|nameid=mangrove_slab
|blocktags=slabs, wooden_slabs, mineable/axe
|itemtags=slabs, wooden_slabs}}
{{ID table
|displayname=Cherry Slab
|spritetype=block
|nameid=cherry_slab
|blocktags=slabs, wooden_slabs, mineable/axe
|itemtags=slabs, wooden_slabs}}
{{ID table
|displayname=Pale Oak Slab
|spritetype=block
|nameid=pale_oak_slab
|blocktags=slabs, wooden_slabs, mineable/axe
|itemtags=slabs, wooden_slabs}}
{{ID table
|displayname=Bamboo Slab
|spritetype=block
|nameid=bamboo_slab
|blocktags=slabs, wooden_slabs, mineable/axe
|itemtags=slabs, wooden_slabs}}
{{ID table
|displayname=Crimson Slab
|spritetype=block
|nameid=crimson_slab
|blocktags=non_flammable_wood, slabs, wooden_slabs, mineable/axe
|itemtags=non_flammable_wood, slabs, wooden_slabs}}
{{ID table
|displayname=Warped Slab
|spritetype=block
|nameid=warped_slab
|blocktags=non_flammable_wood, slabs, wooden_slabs, mineable/axe
|itemtags=non_flammable_wood, slabs, wooden_slabs
|foot=1}}
{{edition|bedrock}}:
{{ID table2
|edition=bedrock
|showitemtags=y
|shownumericids=y
|showforms=y
|showaliasids=y
|generatetranslationkeys=y
|displayname=Oak Double Slab
|spritename=double-oak-slab
|spritetype=block
|nameid=oak_double_slab
|aliasid=double_wooden_slab / 0
|id=157
|form=block
|translationkey=-}}
{{ID table2
|displayname=Oak Slab
|spritetype=block
|nameid=oak_slab
|aliasid=wooden_slab / 0
|id=158
|itemtags=minecraft:wooden_slabs
|translationkey=tile.wooden_slab.oak.name}}
{{ID table2
|displayname=Spruce Double Slab
|spritename=double-spruce-slab
|spritetype=block
|nameid=spruce_double_slab
|aliasid=double_wooden_slab / 1
|id=-809
|form=block
|translationkey=-}}
{{ID table2
|displayname=Spruce Slab
|spritetype=block
|nameid=spruce_slab
|aliasid=wooden_slab / 1
|id=-804
|itemtags=minecraft:wooden_slabs
|translationkey=tile.wooden_slab.spruce.name}}
{{ID table2
|displayname=Birch Double Slab
|spritename=double-birch-slab
|spritetype=block
|nameid=birch_double_slab
|aliasid=double_wooden_slab / 2
|id=-810
|form=block
|translationkey=-}}
{{ID table2
|displayname=Birch Slab
|spritetype=block
|nameid=birch_slab
|aliasid=wooden_slab / 2
|id=-805
|itemtags=minecraft:wooden_slabs
|translationkey=tile.wooden_slab.birch.name}}
{{ID table2
|displayname=Jungle Double Slab
|spritename=double-jungle-slab
|spritetype=block
|nameid=jungle_double_slab
|aliasid=double_wooden_slab / 3
|id=-811
|form=block
|translationkey=-}}
{{ID table2
|displayname=Jungle Slab
|spritetype=block
|nameid=jungle_slab
|aliasid=wooden_slab / 3
|id=-806
|itemtags=minecraft:wooden_slabs
|translationkey=tile.wooden_slab.jungle.name}}
{{ID table2
|displayname=Acacia Double Slab
|spritename=double-acacia-slab
|spritetype=block
|nameid=acacia_double_slab
|aliasid=double_wooden_slab / 4
|id=-812
|form=block
|translationkey=-}}
{{ID table2
|displayname=Acacia Slab
|spritetype=block
|nameid=acacia_slab
|aliasid=wooden_slab / 4
|id=-807
|itemtags=minecraft:wooden_slabs
|translationkey=tile.wooden_slab.acacia.name}}
{{ID table2
|displayname=Dark Oak Double Slab
|spritename=double-dark-oak-slab
|spritetype=block
|nameid=dark_oak_double_slab
|aliasid=double_wooden_slab / 5
|id=-813
|form=block
|translationkey=-}}
{{ID table2
|displayname=Dark Oak Slab
|spritetype=block
|nameid=dark_oak_slab
|aliasid=wooden_slab / 5
|id=-808
|itemtags=minecraft:wooden_slabs
|translationkey=tile.wooden_slab.big_oak.name}}
{{ID table2
|displayname=Mangrove Double Slab
|spritename=double-mangrove-slab
|spritetype=block
|nameid=mangrove_double_slab
|id=-499
|form=block
|translationkey=-}}
{{ID table2
|displayname=Mangrove Slab
|spritetype=block
|nameid=mangrove_slab
|id=-489
|itemtags=minecraft:wooden_slabs}}
{{ID table2
|displayname=Cherry Double Slab
|spritename=double-cherry-slab
|spritetype=block
|nameid=cherry_double_slab
|id=-540
|form=block}}
{{ID table2
|displayname=Cherry Slab
|spritetype=block
|nameid=cherry_slab
|id=-539
|itemtags=minecraft:wooden_slabs}}
{{ID table2
|displayname=Pale Oak Double Slab
|spritename=double-pale-oak-slab
|spritetype=block
|nameid=pale_oak_double_slab
|id=-999
|form=block}}
{{ID table2
|displayname=Pale Oak Slab
|spritetype=block
|nameid=pale_oak_slab
|id=-998
|itemtags=minecraft:wooden_slabs}}
{{ID table2
|displayname=Bamboo Double Slab
|spritename=double-bamboo-slab
|spritetype=block
|nameid=bamboo_double_slab
|id=-521
|form=block
|translationkey=-}}
{{ID table2
|displayname=Bamboo Slab
|spritetype=block
|nameid=bamboo_slab
|id=-513
|itemtags=minecraft:wooden_slabs}}
{{ID table2
|displayname=Crimson Double Slab
|spritename=double-crimson-slab
|spritetype=block
|nameid=crimson_double_slab
|id=521
|form=block}}
{{ID table2
|displayname=Crimson Slab
|spritetype=block
|nameid=crimson_slab
|id=519
|itemtags=minecraft:wooden_slabs}}
{{ID table2
|displayname=Warped Double Slab
|spritename=double-warped-slab
|spritetype=block
|nameid=warped_double_slab
|id=522
|form=block}}
{{ID table2
|displayname=Warped Slab
|spritetype=block
|nameid=warped_slab
|id=520
|itemtags=minecraft:wooden_slabs
|foot=1}}
=== Block states ===
{{see also|Block states}}
{{:Slab/BS}}
== History ==
{{HistoryTable
|{{HistoryLine||October 16, 2021|link={{ytl|or1DfXdqu3U|t=916}}|[[File:Mangrove Slab (pre-release).png|32px]] Mangrove slabs are shown at [[Minecraft Live 2021]].}}
|{{HistoryLine||October 15, 2022|link={{ytl|https://youtu.be/iM9KtHaDcUg?t=5609}}|[[File:Bamboo Slab JE1 BE1.png|32px]] Bamboo slabs were shown on [[Minecraft Live 2022]].}}
|{{HistoryLine|java beta}}
|{{HistoryLine||1.3|[[File:Oak Slab JE1 BE1.png|32px]] Added "wooden" (now called petrified oak) slabs.
|The "wooden" slabs had to be mined with a [[pickaxe]] to collect, were not affected by [[fire]], and had stronger [[Explosion#Blast resistance|blast resistance]] than [[planks]], making them a useful building material.}}
|{{HistoryLine|java}}
|{{HistoryLine||1.0.0|dev=Beta 1.9 Prerelease 5|[[File:Oak Slab JE3 BE2.png|32px]] The textures of [[planks]] have been changed, and by extension that of the slabs.}}
|{{HistoryLine||1.3.1|dev=12w17a|[[File:Oak Slab JE3 BE2.png|32px]] [[File:Spruce Slab JE1 BE1.png|32px]] [[File:Birch Slab JE1 BE1.png|32px]] [[File:Jungle Slab JE1 BE1.png|32px]] New slabs have been added for the four different types of [[planks]], replacing the functionality of the now-unobtainable petrified oak slab. These new slabs are vulnerable to [[fire]], and can be collected faster with an [[axe]] than with a [[pickaxe]]. Petrified oak slabs already crafted or placed in the world remain as-is.}}
|{{HistoryLine||1.5|dev=13w01a|Wooden slabs are now used to craft [[daylight sensor]]s.}}
|{{HistoryLine|||dev=12w21a|Renamed the wooden slabs from "[species]-Wood Slab" to "[species] Wood Slab"}}
|{{HistoryLine||1.7.2|dev=1.7|[[File:Acacia Slab JE1 BE1.png|32px]] [[File:Dark Oak Slab JE1 BE1.png|32px]] Added acacia and dark oak slabs.}}
|{{HistoryLine||1.9|dev=15w43a|A spruce slab now acts as the middle of a table generated within [[igloo]] basements.}}
|{{HistoryLine||1.11|dev=16w39a|Oak, birch, and spruce slabs now generate in [[woodland mansion]]s.}}
|{{HistoryLine||1.13|dev=17w47a|Old non-flammable wooden slabs, which are now called "Petrified Oak Slab"s, have been re-implemented into the [[Creative]] [[inventory]].
|"<Wood type> Wood Slab" has been renamed to "<Wood type> Slab".
|The different variant [[block states]] for the <code>wooden_slab</code> and <code>double_wooden_slab</code> IDs have been split up and merged into their own IDs.
|Prior to [[1.13/Flattening|''The Flattening'']], these blocks' numeral IDs were 125 and 126.}}
|{{HistoryLine|||dev=18w11a|Wooden slab now generate as part of the newly added [[shipwreck]]s.}}
|{{HistoryLine||1.14|dev=18w43a|[[File:Oak Slab JE4.png|32px]] [[File:Spruce Slab JE2.png|32px]] [[File:Birch Slab JE2.png|32px]] [[File:Jungle Slab JE2.png|32px]] [[File:Acacia Slab JE2.png|32px]] [[File:Dark Oak Slab JE2.png|32px]] The textures of all wooden slabs have been changed.}}
|{{HistoryLine|||dev=18w47a|[[File:Oak Slab JE5 BE2.png|32px]] [[File:Spruce Slab JE3.png|32px]] [[File:Birch Slab JE3 BE2.png|32px]] [[File:Jungle Slab JE3 BE2.png|32px]] [[File:Acacia Slab JE3 BE2.png|32px]] [[File:Dark Oak Slab JE3 BE2.png|32px]] The textures of all wooden slabs have been changed again.|Dark oak slabs now generate in [[pillager outposts]].}}
|{{HistoryLine|||dev=18w48a|Oak slabs now generate naturally in the updated [[plains]] villages.}}
|{{HistoryLine|||dev=18w49a|Acacia slabs now generate in the updated [[savanna]] villages.}}
|{{HistoryLine|||dev=18w50a|Spruce slabs now generate in the updated [[taiga]] villages.
|[[File:Spruce Slab JE4 BE2.png|32px]] The texture for spruce slabs has been changed again.
|Wooden slabs are now used to craft [[barrel]]s.}}
|{{HistoryLine|||dev=19w02a|Wooden slabs are now used to craft [[lectern]]s.}}
|{{HistoryLine||1.16|dev=20w06a|[[File:Crimson Slab JE1 BE1.png|32px]] [[File:Warped Slab JE1 BE1.png|32px]] Added crimson and warped slabs.}}
|{{HistoryLine||1.19|dev=22w11a|[[File:Mangrove Slab JE1 BE1.png|32px]] Added mangrove slabs.}}
|{{HistoryLine|||dev=22w14a|Due to the addition of the [[mangrove tree]] and [[mangrove swamp]], mangrove slabs are now obtainable and renewable.}}
|{{HistoryLine||1.19.3|dev=22w42a|Petrified oak slabs have been removed from the Creative Inventory, but can still be accessed through commands.}}
|{{HistoryLine||1.19.3|exp=Update 1.20|dev=22w42a|[[File:Bamboo Slab JE1 BE1.png|32px]] Added bamboo slabs behind the "[[Java Edition 1.20|Update 1.20]]" [[experimental]] [[data pack]].|Added unique sounds for Nether and bamboo wood slabs.|Wooden slabs are now used to craft [[chiseled bookshelves]].}}
|{{HistoryLine|||dev=22w46a|[[File:Bamboo Slab JE2 BE2.png|32px]] The texture of bamboo slab have been changed, due to the texture change on [[bamboo planks]].}}
|{{HistoryLine||1.19.4|exp=Update 1.20|dev=23w07a|[[File:Cherry Slab JE1 BE1.png|32px]] Added cherry slabs behind the "[[Java Edition 1.20|Update 1.20]]" [[experimental]] [[data pack]].}}
|{{HistoryLine||1.20|dev=23w12a|Bamboo and cherry slabs are now available without using the "Update 1.20" experimental data pack.}}
|{{HistoryLine||1.21.2|exp=Winter Drop|dev=24w40a|[[File:Pale Oak Slab JE1 BE1.png|32px]] Added pale oak slabs.}}
|{{HistoryLine|pocket alpha}}
|{{HistoryLine||v0.7.3|Added new wooden slabs with wood-like properties, replacing the [[Petrified Oak Slab|old wooden slabs]] which had stone-like properties.}}
|{{HistoryLine||v0.8.0|dev=build 1|[[File:Spruce Slab JE1 BE1.png|32px]] [[File:Birch Slab JE1 BE1.png|32px]] [[File:Jungle Slab JE1 BE1.png|32px]] Added spruce, birch, and jungle wooden slabs.
|Wooden slab items with damage/metadata values 6 or 7, would display the following names: <code>tile.woodSlab.step.gravel.name<</code> or <code>tile.woodSlab.step.sand.name<</code>.}}
|{{HistoryLine||v0.9.0|dev=build 1|[[File:Acacia Slab JE1 BE1.png|32px]] [[File:Dark Oak Slab JE1 BE1.png|32px]] Added acacia and dark oak wooden slabs.
|Wooden slab items with damage/metadata value 6 now display the following name: <code>tile.woodSlab.name<</code>.}}
|{{HistoryLine|||dev=build 11|Added crafting recipe for jungle wooden slabs.}}
|{{HistoryLine||v0.11.0|dev=build 1|The wooden slab names have been changed from "[species] Wooden Slab" to "[species] Wood Slab".
|Wooden slab items with damage/metadata value 6 now display the following name: <code>tile.woodSlab..name</code>.}}
|{{HistoryLine||v0.13.0|dev=build 1|Wooden slabs are now used to craft [[daylight sensor]]s.
|Wooden slab items with a damage/metadata value of 6 now display the following name: <code>tile.woodenSlab..name</code>.}}
|{{HistoryLine||v0.15.0|dev=build 1|Wooden slab items with a damage/metadata value of 6 have had their names changed once again, displaying as the following: <code>tile.wooden_slab..name</code>.}}
|{{HistoryLine|pocket}}
|{{HistoryLine||1.0.0|dev=alpha 0.17.0.1|A spruce slab nows act as the middle of a table generated within [[igloo]] basements.}}
|{{HistoryLine||1.1.0|dev=alpha 1.1.0.0|Oak, birch, and spruce slabs now generate in [[woodland mansion]]s.}}
|{{HistoryLine|bedrock}}
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Oak Slab JE5 BE2.png|32px]] [[File:Spruce Slab JE4 BE2.png|32px]] [[File:Birch Slab JE3 BE2.png|32px]] [[File:Jungle Slab JE3 BE2.png|32px]] [[File:Acacia Slab JE3 BE2.png|32px]] [[File:Dark Oak Slab JE3 BE2.png|32px]] The textures of all wooden slabs have been changed.
|Wooden slabs can now be used to craft [[composter]]s, [[barrel]]s and [[lectern]]s.}}
|{{HistoryLine||1.16.0|dev=beta 1.16.0.51|[[File:Crimson Slab JE1 BE1.png|32px]] [[File:Warped Slab JE1 BE1.png|32px]] Added crimson and warped slabs.}}
|{{HistoryLine||1.16.20|dev=beta 1.16.20.50|Crimson and warped slabs now uses regular plank [[sound]]s instead of their stem variant sounds.}}
|{{HistoryLine||1.19.0|dev=Preview 1.19.0.21|[[File:Mangrove Slab JE1 BE1.png|32px]] Added mangrove slabs.}}
|{{HistoryLine||1.19.20|dev=Preview 1.19.20.20|Wooden slabs have been renamed from “<Wood type> Wood Slab” to “<Wood type> Slab”.}}
|{{HistoryLine||1.19.50|exp=Next Major Update|dev=Preview 1.19.50.21|[[File:Bamboo Slab JE1 BE1.png|32px]] Added bamboo slabs behind the "[[Bedrock Edition 1.20.0|Next Major Update]]" [[experimental]] toggle.|Added unique sounds for Nether and bamboo wood slabs.|Wooden slabs are now used to craft [[chiseled bookshelves]].}}
|{{HistoryLine||1.19.80|exp=Next Major Update|dev=Preview 1.19.80.20|[[File:Cherry Slab JE1 BE1.png|32px]] Added cherry slabs behind the "[[Bedrock Edition 1.20.0|Next Major Update]]" [[experimental]] toggle.}}
|{{HistoryLine||1.20.0|dev=Preview 1.20.0.21|Bamboo and cherry slabs are now available without using the "Next Major Update" experimental toggle.}}
|{{HistoryLine||1.20.30|dev=Preview 1.20.20.20|Wooden slabs now use the <code>minecraft:vertical_half</code> [[block state]] instead of <code>top_slot_bit</code>.}}
|{{HistoryLine||1.20.70|dev=Preview 1.20.70.20|The different wood type [[block states]] for the <code>wooden_slab</code> and <code>double_wooden_slab</code> IDs have been split up into their own IDs.}}
|{{HistoryLine||1.21.50|dev=Preview 1.21.50.20|[[File:Pale Oak Slab JE1 BE1.png|32px]] Added pale oak slabs.}}
|{{HistoryLine|console}}
|{{HistoryLine||xbox=TU1|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Oak Slab JE1 BE1.png|32px]] Added "wooden" (original oak) slabs.}}
|{{HistoryLine||xbox=TU3|[[File:Oak Slab JE2 BE1.png|32px]] Changed the textures of wooden slabs.}}
|{{HistoryLine||xbox=TU9|[[File:Spruce Slab JE1 BE1.png|32px]] [[File:Birch Slab JE1 BE1.png|32px]] Added spruce wood and birch wood slabs.
|Wooden slabs [[crafting|crafted]] during and after this update are now flammable and are broken with an [[axe]] instead of a [[pickaxe]]. Existing slabs (which have stone properties) are not stackable with the new slabs. However, the old wooden slab is still available in the Creative inventory.}}
|{{HistoryLine||xbox=TU12|[[File:Jungle Slab JE1 BE1.png|32px]] Added jungle wood slabs.}}
|{{HistoryLine||xbox=TU14|ps3=1.04|psvita=1.00|ps4=1.00|Flammable oak slabs now replace the old wooden oak slab in the Creative inventory.}}
|{{HistoryLine||xbox=TU19|xbone=CU7|ps3=1.12|psvita=1.12|ps4=1.12|wiiu=Patch 1|switch=1.0.1|Wooden slabs are now used to craft [[daylight sensor]]s.}}
|{{HistoryLine||xbox=TU27|xbone=CU15|ps3=1.18|psvita=1.18|ps4=1.18|[[File:Acacia Slab JE1 BE1.png|32px]] [[File:Dark Oak Slab JE1 BE1.png|32px]] Added acacia and dark oak wood slabs to the Creative inventory.}}
|{{HistoryLine||xbox=TU43|xbone=CU33|ps3=1.36|psvita=1.36|ps4=1.36|wiiu=Patch 13|switch=1.0.1|A spruce slab now acts as the middle of a table generated within [[igloo]] basements.}}
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|[[File:Oak Slab JE5 BE2.png|32px]] [[File:Spruce Slab JE4 BE2.png|32px]] [[File:Birch Slab JE3 BE2.png|32px]] [[File:Jungle Slab JE3 BE2.png|32px]] [[File:Acacia Slab JE3 BE2.png|32px]] [[File:Dark Oak Slab JE3 BE2.png|32px]] The textures of all wooden slabs has been changed.}}
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.91|wiiu=none|switch=none|Dark oak slabs now generate in [[pillager outposts]].}}
|{{HistoryLine|new 3ds}}
|{{HistoryLine||0.1.0|[[File:Oak Slab JE3 BE2.png|32px]] [[File:Spruce Slab JE1 BE1.png|32px]] [[File:Birch Slab JE1 BE1.png|32px]] [[File:Jungle Slab JE1 BE1.png|32px]] [[File:Acacia Slab JE1 BE1.png|32px]] [[File:Dark Oak Slab JE1 BE1.png|32px]] Added wooden slabs.}}
}}
== Issues ==
{{Issue list}}
== Gallery ==
=== Screenshots ===
<gallery>
Tipe.png|All 12 types of wooden slabs.
</gallery>
== References ==
{{reflist}}
== Navigation ==
{{Navbox slab}}
{{Navbox wood}}
{{Navbox blocks|Decoration}}
[[Category:Manufactured blocks]]
[[Category:Generated structure blocks]]
[[Category:Flammable blocks]]
[[Category:Slabs]]
[[fr:Dalle en bois]]
[[ja:板材のハーフブロック]]
[[pt:Laje de madeira]]
[[uk:Дерев'яна плита]]

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{{Joke feature}}
{{Infobox block
| title = Packed Air
| image = Blank.png
| rarity = Common
| stackable = Yes (64)
| renewable = Yes
| transparent = Yes
| tool = none
| light = Yes (4)
| flammable = No
| lavasusceptible = No
}}
'''Packed air''' is a joke block from [[Java Edition 23w13a_or_b]].
== Obtaining ==
Packed air can be obtained only after voting for the rule <code>air_blocks</code>. Just like [[air]], it can't be targeted, but can be placed with {{cmd|setblock}} command.
=== Crafting ===
{{Crafting
|ingredients= [[Air (April Fools' joke)|Air]]
|A1= Air (April Fools' joke)
|A2= Air (April Fools' joke)
|A3= Air (April Fools' joke)
|B1= Air (April Fools' joke)
|B2= Air (April Fools' joke)
|B3= Air (April Fools' joke)
|C1= Air (April Fools' joke)
|C2= Air (April Fools' joke)
|C3= Air (April Fools' joke)
|Output= Packed Air
|showdescription= 1
|description= 9 of the slots are air
}}
== Usage ==
Packed air can permanently fill the player's breath bar when standing in it.
It can exist only in closed rooms on [[the Moon]], otherwise it disappears like water in [[the Nether]] when placing it in an open space on the Moon, anywhere in another dimension or when the closed room is opened. There is a maximum size of room that can be filled with packed air, which is 127 blocks. However, the room can be expanded after placing packed air down, and packed air keeps filling new space if no more than 126 empty blocks are added at once to the room.
== Sounds ==
=== Generic ===
{{Sound table/Block/Moss_carpet/JE}}
=== Unique ===
{{info needed section|sound of packed air filling up a room}}
{{SoundTable
|type=java
| {{SoundLine
|sound=Fizz.ogg
|subtitle=Fire extinguished
|source=block
|description=When packed air is released from a non-airtight room
|id=block.fire.extinguish
|translationkey=subtitles.block.fire.extinguish
|volume=0.1
|pitch=1.5-2.0
| distance = 16
}}
}}
== Data values ==
=== ID ===
{{JE}}:
{{ID table
|edition=java
|showforms=y
|generatetranslationkeys=y
|displayname=Packed Air
|spritename=air
|spritetype=block
|nameid=packed_air
|form=block
|foot=1}}
== History ==
{{HistoryTable
|{{HistoryLine|java}}
|{{HistoryLine||23w13a_or_b|[[File:Blank.png|32px]] Added packed air.}}
}}
== Issues ==
{{April Fools issue list}}
== Navigation ==
{{Navbox blocks|Joke}}
{{Navbox jokes|23w13a or b}}
[[Category:Light sources]]
[[Category:Manufactured blocks]]
[[Category:Joke blocks]]
[[es:Aire compacto]]
[[fr:Air compacté]]
[[ja:Packed Air]]

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{{Infobox block
| group = Plain
| 1-1 = Candle.png
| invimage = Candle
| invimage2 = ---- <!-- this creates a new line of inv sprites, which looks nice -->
| group3 = White
| 3-1 = White Candle.png
| invimage3 = White Candle
| group4 = Light Gray
| 4-1 = Light Gray Candle.png
| invimage4 = Light Gray Candle
| group5 = Gray
| 5-1 = Gray Candle.png
| invimage5 = Gray Candle
| group6 = Black
| 6-1 = Black Candle.png
| invimage6 = Black Candle
| group7 = Brown
| 7-1 = Brown Candle.png
| invimage7 = Brown Candle
| group8 = Red
| 8-1 = Red Candle.png
| invimage8 = Red Candle
| group9 = Orange
| 9-1 = Orange Candle.png
| invimage9 = Orange Candle
| group10 = Yellow
| 10-1 = Yellow Candle.png
| invimage10 = Yellow Candle
| group11 = Lime
| 11-1 = Lime Candle.png
| invimage11 = Lime Candle
| group12 = Green
| 12-1 = Green Candle.png
| invimage12 = Green Candle
| group13 = Cyan
| 13-1 = Cyan Candle.png
| invimage13 = Cyan Candle
| group14 = Light Blue
| 14-1 = Light Blue Candle.png
| invimage14 = Light Blue Candle
| group15 = Blue
| 15-1 = Blue Candle.png
| invimage15 = Blue Candle
| group16 = Purple
| 16-1 = Purple Candle.png
| invimage16 = Purple Candle
| group17 = Magenta
| 17-1 = Magenta Candle.png
| invimage17 = Magenta Candle
| group18 = Pink
| 18-1 = Pink Candle.png
| invimage18 = Pink Candle
| extratext = View [[#Gallery|all renders]]
| transparent = Yes
| light = Yes, when lit <br> 1 candle: 3 <br> 2 candles: 6 <br> 3 candles: 9 <br> 4 candles: 12
| rarity = Common
| tool = Any
| renewable = Yes
| stackable = Yes (64)
| flammable = No
| lavasusceptible = No
| waterloggable = Yes
}}
A '''candle''' is a [[block]] that emits [[light]] when lit with a [[flint and steel]]. It comes in the sixteen [[dye]] colors. Up to four of the same color of candle can be placed in one block space, which affects the amount of light produced.
'''Dyed candles''' are the dyed variants of candles, that once dyed, cannot be changed into a different color.
== Obtaining ==
=== Breaking ===
All candles can be mined using any tool, or without a tool.
{{breaking row|Candle,Dyed Candle|sprite=,candles|Any|horizontal=1|item=1}}
=== Natural generation ===
Non-dyed candles and white candles can be found in [[ancient cities]]. Non-dyed and red candles can also be found in the [[trial chambers]].
=== Generated loot ===
{{LootChestItem|brown-candle,candle,green-candle,purple-candle,red-candle}}
=== Crafting ===
{{Crafting
| head = 1
| B1 = String
| B2 = Honeycomb
| Output = Candle
| type = Decoration block
}}
{{Crafting
| Candle
| Matching Dye
| Output = Matching Dyed Candle
| type = Decoration block
| foot = 1
}}
== Usage ==
=== Light ===
[[File:Four Candles (lit) JE2 BE1.gif|right|150px]]
All candles can be used as a light source, emitting light like a [[sea pickle]]. A single candle emits a light level of 3. Up to four identically colored candles may be placed in one block, with each candle increasing the emitted light level by 3, for a maximum light level of 12. They also emit fire particles.
{| class=wikitable
|-
! colspan=2 | Candles !! Light level
|-
| 1 || [[File:Candle (lit) JE2 BE1.png|32px]] || 3
|-
| 2 || [[File:Two Candles (lit) JE2 BE1.png|32px]] || 6
|-
| 3 || [[File:Three Candles (lit) JE2 BE1.png|32px]] || 9
|-
| 4 || [[File:Four Candles (lit) JE2 BE1.png|32px]] || 12
|}
Candles are not lit when they are placed, and must be lit using [[flint and steel]], [[fire charge]], or any flaming projectile. If any candle is already lit, more candle(s) that may be added (if possible) are also lit. {{IN|bedrock}}, a mob/player that is burning, a [[Fire Aspect]] book or any [[sword]] enchanted with Fire Aspect can also be used to light candles. Any candle may be [[waterlogged]], but waterlogged candles cannot be lit. Lit candles can be extinguished using [[water]] (even a water bottle{{only|java}}), [[Wind Charge|wind charges]], or by the player {{ctrl|interacting}} with the candle.
{{-}}
=== Cakes ===
[[File:Cake_with_Candle_JE1_BE1.png|right|150px]]
A single candle of any color may be {{control|used}} on an uneaten [[cake]], turning it into a candle cake, which acts as a normal, singular candle on top of a cake. If the candle cake is eaten at all or destroyed, the candle is dropped. {{control|Interacting}} with the lit candle (but not the cake) extinguishes it. Interacting with a lit candle cake causes the player to eat it if possible, but if the held item is a [[flint and steel]] or [[fire charge]], the appropriate block becomes lit, if possible (otherwise nothing happens).
{{-}}
== Sounds ==
=== Generic ===
{{Sound table/Block/Candle}}
=== Unique ===
{{:Candle/Sounds}}
== Data values ==
=== ID ===
{{JE}}:
{{ID table
|edition=java
|showforms=y
|generatetranslationkeys=y
|displayname=Candle
|spritetype=block
|nameid=candle}}
{{ID table
|displayname=White Candle
|spritetype=block
|nameid=white_candle}}
{{ID table
|displayname=Orange Candle
|spritetype=block
|nameid=orange_candle}}
{{ID table
|displayname=Magenta Candle
|spritetype=block
|nameid=magenta_candle}}
{{ID table
|displayname=Light Blue Candle
|spritetype=block
|nameid=light_blue_candle}}
{{ID table
|displayname=Yellow Candle
|spritetype=block
|nameid=yellow_candle}}
{{ID table
|displayname=Lime Candle
|spritetype=block
|nameid=lime_candle}}
{{ID table
|displayname=Pink Candle
|spritetype=block
|nameid=pink_candle}}
{{ID table
|displayname=Gray Candle
|spritetype=block
|nameid=gray_candle}}
{{ID table
|displayname=Light Gray Candle
|spritetype=block
|nameid=light_gray_candle}}
{{ID table
|displayname=Cyan Candle
|spritetype=block
|nameid=cyan_candle}}
{{ID table
|displayname=Purple Candle
|spritetype=block
|nameid=purple_candle}}
{{ID table
|displayname=Blue Candle
|spritetype=block
|nameid=blue_candle}}
{{ID table
|displayname=Brown Candle
|spritetype=block
|nameid=brown_candle}}
{{ID table
|displayname=Green Candle
|spritetype=block
|nameid=green_candle}}
{{ID table
|displayname=Red Candle
|spritetype=block
|nameid=red_candle}}
{{ID table
|displayname=Black Candle
|spritetype=block
|nameid=black_candle
|foot=1}}
{{BE}}:
{{ID table2
|edition=bedrock
|shownumericids=y
|showforms=y
|generatetranslationkeys=y
|displayname=Candle
|spritetype=block
|nameid=candle
|id=667}}
{{ID table2
|displayname=White Candle
|spritetype=block
|nameid=white_candle
|id=668}}
{{ID table2
|displayname=Orange Candle
|spritetype=block
|nameid=orange_candle
|id=669}}
{{ID table2
|displayname=Magenta Candle
|spritetype=block
|nameid=magenta_candle
|id=670}}
{{ID table2
|displayname=Light Blue Candle
|spritetype=block
|nameid=light_blue_candle
|id=671}}
{{ID table2
|displayname=Yellow Candle
|spritetype=block
|nameid=yellow_candle
|id=672}}
{{ID table2
|displayname=Lime Candle
|spritetype=block
|nameid=lime_candle
|id=673}}
{{ID table2
|displayname=Pink Candle
|spritetype=block
|nameid=pink_candle
|id=674}}
{{ID table2
|displayname=Gray Candle
|spritetype=block
|nameid=gray_candle
|id=675}}
{{ID table2
|displayname=Light Gray Candle
|spritetype=block
|nameid=light_gray_candle
|id=676}}
{{ID table2
|displayname=Cyan Candle
|spritetype=block
|nameid=cyan_candle
|id=677}}
{{ID table2
|displayname=Purple Candle
|spritetype=block
|nameid=purple_candle
|id=678}}
{{ID table2
|displayname=Blue Candle
|spritetype=block
|nameid=blue_candle
|id=679}}
{{ID table2
|displayname=Brown Candle
|spritetype=block
|nameid=brown_candle
|id=680}}
{{ID table2
|displayname=Green Candle
|spritetype=block
|nameid=green_candle
|id=681}}
{{ID table2
|displayname=Red Candle
|spritetype=block
|nameid=red_candle
|id=682}}
{{ID table2
|displayname=Black Candle
|spritetype=block
|nameid=black_candle
|id=683
|foot=1}}
=== Block states ===
{{see also|Block states}}
{{/BS}}
== History ==
{{HistoryTable
|{{HistoryLine||October 3, 2020|link={{ytl|DBvZ2Iqmm3M|t=17m}}|[[File:Black Candle (lit) JE1.png|32px]] [[File:Two Black Candles (lit) JE1.png|32px]] [[File:Three Black Candles (lit) JE1.png|32px]] [[File:Four White Candles (lit) JE1.png|32px]] Black and white candles are shown unnamed at [[Minecraft Live 2020]] as part of the [[deep dark]] biome.}}
|{{HistoryLine|java}}
|{{HistoryLine||1.17|dev=20w45a|[[File:Candle.png|32px]] [[File:White Candle.png|32px]] [[File:Light Gray Candle.png|32px]] [[File:Gray Candle.png|32px]] [[File:Black Candle.png|32px]] [[File:Brown Candle.png|32px]] [[File:Red Candle.png|32px]] [[File:Orange Candle.png|32px]] [[File:Yellow Candle.png|32px]] [[File:Lime Candle.png|32px]] [[File:Green Candle.png|32px]] [[File:Cyan Candle.png|32px]] [[File:Light Blue Candle.png|32px]] [[File:Blue Candle.png|32px]] [[File:Purple Candle.png|32px]] [[File:Magenta Candle.png|32px]] [[File:Pink Candle.png|32px]]<br>[[File:Candle (lit) JE1.png|32px]] [[File:White Candle (lit) JE1.png|32px]] [[File:Light Gray Candle (lit) JE1.png|32px]] [[File:Gray Candle (lit) JE1.png|32px]] [[File:Black Candle (lit) JE1.png|32px]] [[File:Brown Candle (lit) JE1.png|32px]] [[File:Red Candle (lit) JE1.png|32px]] [[File:Orange Candle (lit) JE1.png|32px]] [[File:Yellow Candle (lit) JE1.png|32px]] [[File:Lime Candle (lit) JE1.png|32px]] [[File:Green Candle (lit) JE1.png|32px]] [[File:Cyan Candle (lit) JE1.png|32px]] [[File:Light Blue Candle (lit) JE1.png|32px]] [[File:Blue Candle (lit) JE1.png|32px]] [[File:Purple Candle (lit) JE1.png|32px]] [[File:Magenta Candle (lit) JE1.png|32px]] [[File:Pink Candle (lit) JE1.png|32px]]<br>[[File:Candle (item) JE1.png|32px]] [[File:White Candle (item) JE1.png|32px]] [[File:Light Gray Candle (item) JE1.png|32px]] [[File:Gray Candle (item) JE1.png|32px]] [[File:Black Candle (item) JE1.png|32px]] [[File:Brown Candle (item) JE1.png|32px]] [[File:Red Candle (item) JE1.png|32px]] [[File:Orange Candle (item) JE1.png|32px]] [[File:Yellow Candle (item) JE1.png|32px]] [[File:Lime Candle (item) JE1.png|32px]] [[File:Green Candle (item) JE1.png|32px]] [[File:Cyan Candle (item) JE1.png|32px]] [[File:Light Blue Candle (item) JE1.png|32px]] [[File:Blue Candle (item) JE1.png|32px]] [[File:Purple Candle (item) JE1.png|32px]] [[File:Magenta Candle (item) JE1.png|32px]] [[File:Pink Candle (item) JE1.png|32px]] Added candles and dyed candles.}}
|{{HistoryLine|||dev=20w46a|[[File:Candle (item) JE2.png|32px]] [[File:White Candle (item) JE2.png|32px]] [[File:Light Gray Candle (item) JE2.png|32px]] [[File:Gray Candle (item) JE2.png|32px]] [[File:Black Candle (item) JE2.png|32px]] [[File:Brown Candle (item) JE2.png|32px]] [[File:Red Candle (item) JE2.png|32px]] [[File:Orange Candle (item) JE2.png|32px]] [[File:Yellow Candle (item) JE2.png|32px]] [[File:Lime Candle (item) JE2.png|32px]] [[File:Green Candle (item) JE2.png|32px]] [[File:Cyan Candle (item) JE2.png|32px]] [[File:Light Blue Candle (item) JE2.png|32px]] [[File:Blue Candle (item) JE2.png|32px]] [[File:Purple Candle (item) JE2.png|32px]] [[File:Magenta Candle (item) JE2.png|32px]] [[File:Pink Candle (item) JE2.png|32px]] The textures of candle and dyed candle items have been changed.}}
|{{HistoryLine|||dev=20w48a|[[File:Candle (item) JE3.png|32px]] [[File:White Candle (item) JE3.png|32px]] [[File:Light Gray Candle (item) JE3.png|32px]] [[File:Gray Candle (item) JE3.png|32px]] [[File:Black Candle (item) JE3.png|32px]] [[File:Brown Candle (item) JE3.png|32px]] [[File:Red Candle (item) JE3.png|32px]] [[File:Orange Candle (item) JE3.png|32px]] [[File:Yellow Candle (item) JE3.png|32px]] [[File:Lime Candle (item) JE3.png|32px]] [[File:Green Candle (item) JE3.png|32px]] [[File:Cyan Candle (item) JE3.png|32px]] [[File:Light Blue Candle (item) JE3.png|32px]] [[File:Blue Candle (item) JE3.png|32px]] [[File:Purple Candle (item) JE3.png|32px]] [[File:Magenta Candle (item) JE3.png|32px]] [[File:Pink Candle (item) JE3 BE1.png|32px]] The textures of candle and dyed candle items have been changed again, removing the smaller candle in the inventory sprite.
|All candles can no longer be placed on blocks that are not solid, such as [[chest]]s and [[cobweb]]s.}}
|{{HistoryLine|||dev=21w13a|All candles can now be extinguished by [[splash water bottle]]s and by [[lingering water bottle]]s.}}
|{{HistoryLine|||dev=21w18a|All candles can no longer be extinguished when the player is in adventure mode.}}
|{{HistoryLine|||dev=21w19a|All candles are now accessible only through commands.}}
|{{HistoryLine|||dev=Pre-release 1|[[File:Candle (lit) JE2.png|32px]] [[File:White Candle (lit) JE2.png|32px]] [[File:Light Gray Candle (lit) JE2.png|32px]] [[File:Gray Candle (lit) JE2.png|32px]] [[File:Black Candle (lit) JE2.png|32px]] [[File:Brown Candle (lit) JE2.png|32px]] [[File:Red Candle (lit) JE2.png|32px]] [[File:Orange Candle (lit) JE2.png|32px]] [[File:Yellow Candle (lit) JE2.png|32px]] [[File:Lime Candle (lit) JE2.png|32px]] [[File:Green Candle (lit) JE2.png|32px]] [[File:Cyan Candle (lit) JE2.png|32px]] [[File:Light Blue Candle (lit) JE2.png|32px]] [[File:Blue Candle (lit) JE2.png|32px]] [[File:Purple Candle (lit) JE2.png|32px]] [[File:Magenta Candle (lit) JE2.png|32px]] [[File:Pink Candle (lit) JE2.png|32px]] Candles and dyed candles now have a different texture when lit, having the top 20 pixels of the candle being lighter.
|All candles have been added back into the creative inventory.
|Recipes for dyeing and crafting candles are once again available.}}
|{{HistoryLine||May 28, 2021|link={{Tweet|JasperBoerstra|1398249599178059782}}|[[File:White Candle (lit) (pre-release).png|32px]] [[File:Light Gray Candle (lit) (pre-release).png|32px]] [[File:Gray Candle (lit) (pre-release).png|32px]] [[File:Black Candle (lit) (pre-release).png|32px]] [[File:Brown Candle (lit) (pre-release).png|32px]] [[File:Red Candle (lit) (pre-release).png|32px]] [[File:Orange Candle (lit) (pre-release).png|32px]] [[File:Yellow Candle (lit) (pre-release).png|32px]] [[File:Lime Candle (lit) (pre-release).png|32px]] [[File:Green Candle (lit) (pre-release).png|32px]] [[File:Cyan Candle (lit) (pre-release).png|32px]] [[File:Light Blue Candle (lit) (pre-release).png|32px]] [[File:Blue Candle (lit) (pre-release).png|32px]] [[File:Purple Candle (lit) (pre-release).png|32px]] [[File:Magenta Candle (lit) (pre-release).png|32px]] [[File:Pink Candle (lit) (pre-release).png|32px]] [[JAPPA]] tweets a new iteration of the new lit dyed candle textures.}}
|{{HistoryLine||May 31, 2021|link={{Tweet|JasperBoerstra|1399345798480109573}}|[[File:White Candle (lit) JE3 BE1.png|32px]] [[File:Light Gray Candle (lit) JE3 BE1.png|32px]] [[File:Gray Candle (lit) JE3 BE1.png|32px]] [[File:Black Candle (lit) JE3 BE1.png|32px]] [[File:Brown Candle (lit) JE3 BE1.png|32px]] [[File:Red Candle (lit) JE3 BE1.png|32px]] [[File:Orange Candle (lit) JE3 BE1.png|32px]] [[File:Yellow Candle (lit) JE3 BE1.png|32px]] [[File:Lime Candle (lit) JE3 BE1.png|32px]] [[File:Green Candle (lit) JE3 BE1.png|32px]] [[File:Cyan Candle (lit) JE3 BE1.png|32px]] [[File:Light Blue Candle (lit) JE3 BE1.png|32px]] [[File:Blue Candle (lit) JE3 BE1.png|32px]] [[File:Purple Candle (lit) JE3 BE1.png|32px]] [[File:Magenta Candle (lit) JE3 BE1.png|32px]] [[File:Pink Candle (lit) JE3 BE1.png|32px]] [[JAPPA]] tweets another iteration of the new lit dyed candle textures.}}
|{{HistoryLine||1.17|dev=Pre-release 3|[[File:White Candle (lit) JE3 BE1.png|32px]] [[File:Light Gray Candle (lit) JE3 BE1.png|32px]] [[File:Gray Candle (lit) JE3 BE1.png|32px]] [[File:Black Candle (lit) JE3 BE1.png|32px]] [[File:Brown Candle (lit) JE3 BE1.png|32px]] [[File:Red Candle (lit) JE3 BE1.png|32px]] [[File:Orange Candle (lit) JE3 BE1.png|32px]] [[File:Yellow Candle (lit) JE3 BE1.png|32px]] [[File:Lime Candle (lit) JE3 BE1.png|32px]] [[File:Green Candle (lit) JE3 BE1.png|32px]] [[File:Cyan Candle (lit) JE3 BE1.png|32px]] [[File:Light Blue Candle (lit) JE3 BE1.png|32px]] [[File:Blue Candle (lit) JE3 BE1.png|32px]] [[File:Purple Candle (lit) JE3 BE1.png|32px]] [[File:Magenta Candle (lit) JE3 BE1.png|32px]] [[File:Pink Candle (lit) JE3 BE1.png|32px]] The textures of dyed lit candles have been changed again, having subtler lighting on the top.
|The texture for lit candles now also changes when on a cake.<ref>{{bug|MC-226441||Lit candle texture doesn't change when on cake|Fixed}}</ref>}}
|{{HistoryLine||1.19|dev=Deep Dark Experimental Snapshot 1|Non-dyed candles and white candles now generate in [[ancient cities]].
|Non-dyed candles can also generate in ancient city chests.}}
|{{HistoryLine||1.20|dev=23w12a|Brown, green, purple, and red candles can now be found in [[suspicious gravel]] and [[suspicious sand]] in [[trail ruins]].}}
|{{HistoryLine|||dev=23w16a|Brown, green, purple, and red candles no longer generates in [[suspicious sand]] in [[trail ruins]] as all sand in the structure has been removed.
|Due to the split of the archaeological loot tables for the suspicious gravel within the [[trail ruins]]; brown, green, purple, and red candle now are in the common loot.}}
|{{HistoryLine||1.20.3|exp=Update 1.21|dev=23w45a|Non-dyed candles now generate in [[trial chambers]].}}
|{{HistoryLine||1.20.5|dev=24w09a|Candles now have a unique subtitle, "Candle extinguishes" instead of "Fire extinguished", for being extinguished.<ref>{{bug|MC-226775||Extinguishing candle shows inaccurate subtitle}}</ref>}}
|{{HistoryLine|bedrock}}
|{{HistoryLine||1.17.10|dev=beta 1.17.10.22|[[File:Candle.png|32px]] [[File:White Candle.png|32px]] [[File:Light Gray Candle.png|32px]] [[File:Gray Candle.png|32px]] [[File:Black Candle.png|32px]] [[File:Brown Candle.png|32px]] [[File:Red Candle.png|32px]] [[File:Orange Candle.png|32px]] [[File:Yellow Candle.png|32px]] [[File:Lime Candle.png|32px]] [[File:Green Candle.png|32px]] [[File:Cyan Candle.png|32px]] [[File:Light Blue Candle.png|32px]] [[File:Blue Candle.png|32px]] [[File:Purple Candle.png|32px]] [[File:Magenta Candle.png|32px]] [[File:Pink Candle.png|32px]]<br>[[File:Candle (lit) JE2.png|32px]] [[File:White Candle (lit) JE3 BE1.png|32px]] [[File:Light Gray Candle (lit) JE3 BE1.png|32px]] [[File:Gray Candle (lit) JE3 BE1.png|32px]] [[File:Black Candle (lit) JE3 BE1.png|32px]] [[File:Brown Candle (lit) JE3 BE1.png|32px]] [[File:Red Candle (lit) JE3 BE1.png|32px]] [[File:Orange Candle (lit) JE3 BE1.png|32px]] [[File:Yellow Candle (lit) JE3 BE1.png|32px]] [[File:Lime Candle (lit) JE3 BE1.png|32px]] [[File:Green Candle (lit) JE3 BE1.png|32px]] [[File:Cyan Candle (lit) JE3 BE1.png|32px]] [[File:Light Blue Candle (lit) JE3 BE1.png|32px]] [[File:Blue Candle (lit) JE3 BE1.png|32px]] [[File:Purple Candle (lit) JE3 BE1.png|32px]] [[File:Magenta Candle (lit) JE3 BE1.png|32px]] [[File:Pink Candle (lit) JE3 BE1.png|32px]]<br>[[File:Candle (item) JE3.png|32px]] [[File:White Candle (item) JE3.png|32px]] [[File:Light Gray Candle (item) JE3.png|32px]] [[File:Gray Candle (item) JE3.png|32px]] [[File:Black Candle (item) JE3.png|32px]] [[File:Brown Candle (item) JE3.png|32px]] [[File:Red Candle (item) JE3.png|32px]] [[File:Orange Candle (item) JE3.png|32px]] [[File:Yellow Candle (item) JE3.png|32px]] [[File:Lime Candle (item) JE3.png|32px]] [[File:Green Candle (item) JE3.png|32px]] [[File:Cyan Candle (item) JE3.png|32px]] [[File:Light Blue Candle (item) JE3.png|32px]] [[File:Blue Candle (item) JE3.png|32px]] [[File:Purple Candle (item) JE3.png|32px]] [[File:Magenta Candle (item) JE3.png|32px]] [[File:Pink Candle (item) JE3 BE1.png|32px]] Added candles and dyed candles.}}
|{{HistoryLine||1.18.30|exp=Wild Update|dev=Preview 1.18.30.33|Non-dyed candles and white candles naturally generate in [[ancient cities]].
|Non-dyed candles can also generate in the chest of ancient cities.}}
|{{HistoryLine||1.19.80|exp=Next Major Update|dev=Preview 1.19.80.22|Brown, green, red, and purple candles can now be found in [[suspicious gravel]] and [[suspicious sand]] in [[trail ruins]].}}
|{{HistoryLine||1.20.0|dev=Preview 1.20.0.22|Brown, green, purple, and red candles no longer generates in [[suspicious sand]] in [[trail ruins]] as all sand in the structure has been removed.}}
|{{HistoryLine||1.20.30|dev=Preview 1.20.20.21|Increased the hardness and blast resistance of light gray candles from 0 to 0.1.}}
|{{HistoryLine||1.20.60|exp=Update 1.21|dev=Preview 1.20.60.20|Non-dyed candles now generate in [[trial chambers]].}}
}}
== Issues ==
{{Issue list}}
== Trivia ==
* Using the command <code>/[[setblock]] ~ ~ ~ minecraft:candle[lit=true,waterlogged=true]</code> allows for a both lit and [[Waterlogging|waterlog]]ged candle. The same thing can be done using the [[debug stick]].
* If used in an outdated ''[[Bedrock Edition]]'' world, it has a flat unknown texture and cannot be placed.
== Gallery ==
=== Renders ===
==== Candles ====
<div class="collapsible collapsed collapsetoggle-inline"><div></div><div class="collapsible-content">
{{-}}
<gallery>
Candle.png
Two Candles.png
Three Candles.png
Four Candles.png
White Candle.png
Two White Candles.png
Three White Candles.png
Four White Candles.png
Light Gray Candle.png
Two Light Gray Candles.png
Three Light Gray Candles.png
Four Light Gray Candles.png
Gray Candle.png
Two Gray Candles.png
Three Gray Candles.png
Four Gray Candles.png
Black Candle.png
Two Black Candles.png
Three Black Candles.png
Four Black Candles.png
Brown Candle.png
Two Brown Candles.png
Three Brown Candles.png
Four Brown Candles.png
Red Candle.png
Two Red Candles.png
Three Red Candles.png
Four Red Candles.png
Orange Candle.png
Two Orange Candles.png
Three Orange Candles.png
Four Orange Candles.png
Yellow Candle.png
Two Yellow Candles.png
Three Yellow Candles.png
Four Yellow Candles.png
Lime Candle.png
Two Lime Candles.png
Three Lime Candles.png
Four Lime Candles.png
Green Candle.png
Two Green Candles.png
Three Green Candles.png
Four Green Candles.png
Cyan Candle.png
Two Cyan Candles.png
Three Cyan Candles.png
Four Cyan Candles.png
Light Blue Candle.png
Two Light Blue Candles.png
Three Light Blue Candles.png
Four Light Blue Candles.png
Blue Candle.png
Two Blue Candles.png
Three Blue Candles.png
Four Blue Candles.png
Purple Candle.png
Two Purple Candles.png
Three Purple Candles.png
Four Purple Candles.png
Magenta Candle.png
Two Magenta Candles.png
Three Magenta Candles.png
Four Magenta Candles.png
Pink Candle.png
Two Pink Candles.png
Three Pink Candles.png
Four Pink Candles.png
</gallery></div></div>
==== Lit candles ====
<div class="collapsible collapsed collapsetoggle-inline"><div></div><div class="collapsible-content">
{{-}}
<gallery>
Candle (lit).png
Two Candles (lit).png
Three Candles (lit).png
Four Candles (lit).png
White Candle (lit).png
Two White Candles (lit).png
Three White Candles (lit).png
Four White Candles (lit).png
Light Gray Candle (lit).png
Two Light Gray Candles (lit).png
Three Light Gray Candles (lit).png
Four Light Gray Candles (lit).png
Gray Candle (lit).png
Two Gray Candles (lit).png
Three Gray Candles (lit).png
Four Gray Candles (lit).png
Black Candle (lit).png
Two Black Candles (lit).png
Three Black Candles (lit).png
Four Black Candles (lit).png
Brown Candle (lit).png
Two Brown Candles (lit).png
Three Brown Candles (lit).png
Four Brown Candles (lit).png
Red Candle (lit).png
Two Red Candles (lit).png
Three Red Candles (lit).png
Four Red Candles (lit).png
Orange Candle (lit).png
Two Orange Candles (lit).png
Three Orange Candles (lit).png
Four Orange Candles (lit).png
Yellow Candle (lit).png
Two Yellow Candles (lit).png
Three Yellow Candles (lit).png
Four Yellow Candles (lit).png
Lime Candle (lit).png
Two Lime Candles (lit).png
Three Lime Candles (lit).png
Four Lime Candles (lit).png
Green Candle (lit).png
Two Green Candles (lit).png
Three Green Candles (lit).png
Four Green Candles (lit).png
Cyan Candle (lit).png
Two Cyan Candles (lit).png
Three Cyan Candles (lit).png
Four Cyan Candles (lit).png
Light Blue Candle (lit).png
Two Light Blue Candles (lit).png
Three Light Blue Candles (lit).png
Four Light Blue Candles (lit).png
Blue Candle (lit).png
Two Blue Candles (lit).png
Three Blue Candles (lit).png
Four Blue Candles (lit).png
Purple Candle (lit).png
Two Purple Candles (lit).png
Three Purple Candles (lit).png
Four Purple Candles (lit).png
Magenta Candle (lit).png
Two Magenta Candles (lit).png
Three Magenta Candles (lit).png
Four Magenta Candles (lit).png
Pink Candle (lit).png
Two Pink Candles (lit).png
Three Pink Candles (lit).png
Four Pink Candles (lit).png
</gallery></div></div>
==== Cake with candle ====
<div class="collapsible collapsed collapsetoggle-inline"><div></div><div class="collapsible-content">
{{-}}
<gallery>
Cake with Candle.png
Cake with White Candle.png
Cake with Light Gray Candle.png
Cake with Gray Candle.png
Cake with Black Candle.png
Cake with Brown Candle.png
Cake with Red Candle.png
Cake with Orange Candle.png
Cake with Yellow Candle.png
Cake with Lime Candle.png
Cake with Green Candle.png
Cake with Cyan Candle.png
Cake with Light Blue Candle.png
Cake with Blue Candle.png
Cake with Purple Candle.png
Cake with Magenta Candle.png
Cake with Pink Candle.png
</gallery></div></div>
==== Cake with lit candle ====
<div class="collapsible collapsed collapsetoggle-inline"><div></div><div class="collapsible-content">
{{-}}
<gallery>
Candle Cake (lit).png
White Candle Cake (lit).png
Light Gray Candle Cake (lit).png
Gray Candle Cake (lit).png
Black Candle Cake (lit).png
Brown Candle Cake (lit).png
Red Candle Cake (lit).png
Orange Candle Cake (lit).png
Yellow Candle Cake (lit).png
Lime Candle Cake (lit).png
Green Candle Cake (lit).png
Cyan Candle Cake (lit).png
Light Blue Candle Cake (lit).png
Blue Candle Cake (lit).png
Purple Candle Cake (lit).png
Magenta Candle Cake (lit).png
Pink Candle Cake (lit).png
</gallery></div></div>
==== Item textures ====
<div class="collapsible collapsed collapsetoggle-inline"><div></div><div class="collapsible-content">
{{-}}
<gallery>
Candle (item) JE3 BE1.png
White Candle (item) JE3 BE1.png
Light Gray Candle (item) JE3 BE1.png
Gray Candle (item) JE3 BE1.png
Black Candle (item) JE3 BE1.png
Brown Candle (item) JE3 BE1.png
Red Candle (item) JE3 BE1.png
Orange Candle (item) JE3 BE1.png
Yellow Candle (item) JE3 BE1.png
Lime Candle (item) JE3 BE1.png
Green Candle (item) JE3 BE1.png
Cyan Candle (item) JE3 BE1.png
Light Blue Candle (item) JE3 BE1.png
Blue Candle (item) JE3 BE1.png
Purple Candle (item) JE3 BE1.png
Magenta Candle (item) JE3 BE1.png
Pink Candle (item) JE3 BE1.png
</gallery></div></div>
=== Screenshots ===
<gallery>
CandlePreRelease1Texture.jpg|Old candle textures shown by [[Jappa]].
CandlePreRelease2Texture.jpg|New candle textures shown by Jappa.
CandlePreRelease3Texture.jpg|Newer candle textures shown by Jappa.
Jappa Black Candles.jpg|Black candle textures shown by Jappa.
Jappa Candle Room 1.jpg|Candles in a room shown by Jappa.
Jappa Candle Room 2.jpg|Ditto.
Candles & Signs.jpg|Candles and signs with glowing text.
</gallery>
== References ==
{{reflist}}
== External links ==
* [https://www.minecraft.net/en-us/article/taking-inventory--candle Taking Inventory: Candle] Minecraft.net on September 30, 2021
== Navigation ==
{{Navbox blocks|Decoration}}
[[Category:Manufactured blocks]]
[[Category:Utility blocks]]
[[Category:Light sources]]
[[de:Kerze]]
[[es:Vela]]
[[fr:Bougie]]
[[it:Candela]]
[[ja:ろうそく]]
[[pl:Świeczka]]
[[pt:Vela]]
[[ru:Свеча]]
[[th:เทียน]]
[[uk:Свічка]]
[[zh:蜡烛]]

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{{Infobox block
| image = Resin Brick Wall.png
| invimage = Resin Brick Wall
| invimage2 = ----
| invimage3 = Resin Brick Wall BE
| stackable = Yes
| maxStack = 64
| tool = Wooden Pickaxe
| renewable = Yes
| light = No
| transparent =
| flammable = No
| lavasusceptible = No
| waterloggable = Yes
}}
A '''resin brick wall''' is a [[Resin Bricks|resin brick]] variant of a [[wall]].
== Obtaining ==
=== Breaking ===
Resin brick walls can be mined using a [[pickaxe]]. When mined without a pickaxe, it drops nothing.
{{breaking row|Resin Brick Wall|Pickaxe|Wood|horizontal=1}}
=== Crafting ===
{{Crafting
|A2= Resin Bricks
|B2= Resin Bricks
|C2= Resin Bricks
|A3= Resin Bricks
|B3= Resin Bricks
|C3= Resin Bricks
|Output= Resin Brick Wall,6
|type= Building block
}}
=== Stonecutting ===
{{Stonecutting
|Resin Bricks
|Resin Brick Wall
}}
== Sounds ==
{{Sound table/Block/Resin bricks}}
== Data values ==
=== ID ===
{{JE}}:
{{ID table
|edition=java
|showforms=y
|showblocktags=y
|showitemtags=y
|generatetranslationkeys=y
|displayname=Resin Brick Wall
|nameid=resin_brick_wall
|spritetype=block
|blocktags=mineable/pickaxe, walls
|itemtags=walls
|foot=1}}
{{BE}}:
{{ID table2
|edition=bedrock
|shownumericids=y
|showforms=y
|generatetranslationkeys=y
|displayname=Resin Brick Wall
|nameid=resin_brick_wall
|spritetype=block
|id=-1017
|foot=1}}
== History ==
{{HistoryTable
|{{HistoryLine||October 29, 2024|link={{tweet|gnembon_mc|1851369514547491006}}|[[Gnembon]] shares screenshots on Twitter featuring a new texture for resin bricks.}}
|{{HistoryLine|java}}
|{{HistoryLine||1.21.4|dev=24w44a|[[File:Resin Brick Wall JE1 BE2.png|32px]] Added resin brick walls.}}
|{{HistoryLine|bedrock}}
|{{HistoryLine||1.21.50|dev=Preview 1.21.50.25|[[File:Resin Brick Wall BE1.png|32px]] Added resin brick walls.}}
|{{HistoryLine|||dev=Preview 1.21.50.28|[[File:Resin Brick Wall JE1 BE2.png|32px]] The texture of the resin brick wall has been changed.}}
}}
== Issues ==
{{Issue list}}
== Navigation ==
{{Navbox new content|Pale garden}}
{{Navbox wall}}
{{Navbox blocks|Decoration}}
[[ja:樹脂レンガの塀]]
[[pt:Muro de tijolos de resina]]

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{{Infobox block
| image = Stone Button.png
| transparent = Yes
| light = No
| tool = Pickaxe
|waterloggable = {{jebe|No|Yes}}
| renewable = Yes
| stackable = Yes (64)
| flammable = No
| lavasusceptible = No
}}
A '''stone button''' is a variant of the [[button]] that produces a temporary [[redstone]] signal only when pressed by a [[player]]. Like other buttons, stone buttons are a non-solid [[block]].
== Obtaining ==
=== Breaking ===
A stone button is most easily broken with a [[pickaxe]]. It drops itself as an item when broken using any [[tool]].
{{breaking row
|horizontal=1
|Stone Button
|Pickaxe
|link=none}}
A button is removed and drops as an item if:
* its attachment block is moved, removed, or destroyed.
* [[water]] or [[lava]] flows into its space.{{only|java}}
* a [[piston]] tries to push it or moves a block into its space.
=== Natural generation ===
Stone buttons are naturally generated in [[stronghold]]s, next to iron doors.{{only|java|short=yes}}
Stone buttons also generate in [[desert]] [[village]]s, in armorer houses attached to granite.
=== Crafting ===
{{Crafting
|Stone
|Output=Stone Button
|type=Redstone
}}
== Usage ==
{{see also|Redstone circuit}}
=== Placement ===
Buttons can be placed by {{control|using}} it on a surface.
They can be attached to the side, bottom and top of any full opaque block.
If placed on the top or bottom of a block, the button can face any direction.{{only|java}}
It can also be attached to the top of a fence {{in|be}}.
More information about placement on transparent blocks can be found at [[Opacity/Placement]].
=== Redstone power ===
A button can be used as a [[monostable]] redstone [[Redstone components#Power components|power source]] (it automatically deactivates shortly after being activated).
Buttons are usually in an inactive state, but can be temporarily activated by players. A stone button is activated by a player {{control|using}} it. [[Mob]]s cannot activate buttons directly.
When activated, a stone button remains active for {{convert|1|second|redstone tick|game tick}}.
While active, a button:
* powers any adjacent [[redstone dust]] to [[Redstone circuit#Power|power level]] 15, including beneath the button
* powers any adjacent [[redstone comparator]]s or [[redstone repeater]]s facing away from the button to power level 15
* strongly powers its attachment block to power level 15
* activates any adjacent [[Redstone components#Mechanism components|mechanism components]], including above or below, such as [[piston]]s, [[redstone lamp]]s, etc.
When a button changes state it provides a [[Redstone circuit#Redstone update|redstone update]] to all redstone components adjacent to itself (including above and below), and to all redstone components adjacent to its attachment block.
== Sounds ==
=== Generic ===
{{Sound table/Block/Stone}}
=== Unique ===
{{:Stone Button/Sounds|a stone button}}
== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showblocktags=y
|showitemtags=y
|showforms=y
|generatetranslationkeys=y
|displayname=Stone Button
|spritetype=block
|nameid=stone_button
|blocktags=buttons
|itemtags=buttons
|foot=1}}
{{edition|bedrock}}:
{{ID table
|edition=bedrock
|shownumericids=y
|showforms=y
|generatetranslationkeys=y
|displayname=Stone Button
|spritetype=block
|nameid=stone_button
|id=77
|foot=1}}
=== Block states ===
{{see also|Block states}}
{{:Button/BS}}
== Video ==
{{yt|n7BP3NDpHtA}}
== History ==
{{expand section|when the pitch of the sound of the button being pressed in was changed in Java Edition}}
{{info needed section|{{bug|MC-8522}}}}<!--- all buttons are ordered with wood before stone types--->
{{HistoryTable
|{{HistoryLine|java alpha}}
|{{HistoryLine||v1.0.1|[[File:Stone Wall Button (N) JE1.png|32px]] [[File:Stone Wall Button (E) JE1.png|32px]] [[File:Stone Wall Button (S) JE1.png|32px]] [[File:Stone Wall Button (W) JE1.png|32px]]<br>[[File:Powered Stone Wall Button (N) JE1.png|32px]] [[File:Powered Stone Wall Button (E) JE1.png|32px]] [[File:Powered Stone Wall Button (S) JE1.png|32px]] [[File:Powered Stone Wall Button (W) JE1.png|32px]]<br>[[File:Stone Button (item) JE1.png|32px]] Added stone buttons, which can be placed on the sides of blocks.
|This was the recipe used at the time:
{{Collapse|title=Recipe|content=
{{Crafting Table
|B2= Stone
|B3= Stone
|Output= Button
|ignoreusage=1
}}
}}
}}
|{{HistoryLine|java beta}}
|{{HistoryLine||1.8|dev=Pre-release|Dropped button items no longer appear abnormally large.|Stone buttons now generate next to iron doors in [[stronghold]]s.{{check version}}}}
|{{HistoryLine|java}}
|{{HistoryLine||1.0.0|dev=Beta 1.9 Prerelease 5|[[File:Stone Wall Button (N) JE2.png|32px]] [[File:Stone Wall Button (E) JE2.png|32px]] [[File:Stone Wall Button (S) JE2.png|32px]] [[File:Stone Wall Button (W) JE2.png|32px]]<br>The texture of stone has been changed, which changes the edges of unpressed buttons.}}
|{{HistoryLine||1.4.2|dev=12w34b|The crafting recipe for stone buttons has been changed.
{{Collapse|title=Recipe|content=
<div style="display:inline-block">{{Crafting Table
|B2= Stone
|Output= Button
}}</div>
}}
}}
|{{HistoryLine|||dev=12w37a|The [[redstone]] signal duration of the button has been changed from 9 to 12 redstone ticks.}}
|{{HistoryLine||1.8|dev=14w04a|[[File:Stone Floor Button (N) JE1.png|32px]] [[File:Stone Ceiling Button (N) JE1.png|32px]] [[File:Oak Floor Button (N) JE1.png|32px]] [[File:Oak Ceiling Button (N) JE1.png|32px]]<br>[[File:Powered Stone Floor Button (N) JE1.png|32px]] [[File:Powered Stone Ceiling Button (N) JE1.png|32px]]<br>Buttons are now able to be placed on the top and bottom of [[block]]s, and can currently only face north.}}
|{{HistoryLine|||dev=14w10a|[[File:Stone Floor Button (N) JE2.png|32px]]<br>[[File:Stone Wall Button (N) JE3.png|32px]] [[File:Stone Wall Button (E) JE3.png|32px]] [[File:Stone Wall Button (S) JE3.png|32px]] [[File:Stone Wall Button (W) JE3.png|32px]]<br>[[File:Stone Ceiling Button (N) JE2.png|32px]]<br> [[File:Stone Button (item) JE2.png|32px]] The models of buttons have been changed.}}
|{{HistoryLine||1.9|dev=16w02a|Stone buttons are broken more easily with [[pickaxe]]s.}}
|{{HistoryLine||1.13|dev=17w47a|Buttons can no longer be placed on top of [[piston]]s.
|Buttons can now be placed in all 4 rotations on the top and bottom of a [[block]].
|Prior to [[1.13/Flattening|''The Flattening'']], this [[block]]'s numeral ID was 77.}}
|{{HistoryLine||1.14|dev=18w43a|[[File:Stone Button (S) JE4.png|32px]] The textures of buttons have been changed.}}
|{{HistoryLine|||dev=18w44a|[[File:Stone Button (S) JE5 BE2.png|32px]] The texture of stone buttons has been changed, once again.}}
|{{HistoryLine||1.20|dev=23w14a|[[File:Stone Button JE6.png|32px]] UV texture map of stone button has been changed, the front texture of stone button is no longer mirrored up and down.}}
|{{HistoryLine|pocket alpha}}
|{{HistoryLine||v0.13.0|dev=build 1|[[File:Stone Button (item) JE2.png|32px]] Added buttons.}}
|{{HistoryLine|bedrock}}
|{{HistoryLine||1.4.0|dev=1.2.20.1|The stone button has been renamed to "Stone Button".}}
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Stone Button (S) JE5 BE2.png|32px]] The textures of buttons have been changed.}}
|{{HistoryLine||1.21.50|dev=Preview 1.21.50.20|Stone buttons no longer require a pickaxe to drop themselves and are faster to mine with any improper tool.}}
|{{HistoryLine|console}}
|{{HistoryLine||xbox=TU1|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Stone Button (item) JE1.png|32px]] Added stone buttons.}}
|{{HistoryLine||xbox=TU5|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|Stone buttons now generate next to iron doors in [[stronghold]]s.}}
|{{HistoryLine||xbox=TU9|The [[crafting]] recipe for stone buttons has been changed.}}
|{{HistoryLine||xbox=TU31|xbone=CU19|ps3=1.22|psvita=1.22|ps4=1.22|wiiu=Patch 3|Buttons are now able to be placed on the top and bottom of [[block]]s.}}
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|[[File:Stone Button.png|32px]] The textures of stone buttons has been changed.}}
|{{HistoryLine|new 3ds}}
|{{HistoryLine||0.1.0|[[File:Stone Button (item) JE2.png|32px]] Added buttons.}}
}}
<gallery>
Ceiling Button.png|First image of a button on a ceiling.
</gallery>
== Navigation ==
{{Navbox redstone|components}}
{{Navbox blocks|Utility}}
[[Category:Mechanisms]]
[[Category:Manufactured blocks]]
[[Category:Generated structure blocks]]
[[Category:Non-solid blocks]]
[[fr:Bouton en pierre]]
[[ja:石のボタン]]
[[pt:Botão de pedra]]

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@ -0,0 +1,736 @@
{{about|craftable banners|the banner used by illagers|Ominous Banner|the image released alongside version changelogs|Version banner}}
{{Infobox block
| group = White
| 1-1 = White Banner.gif
| invimage = White Banner
| group2 = Light Gray
| 2-1 = Light Gray Banner.gif
| invimage2 = Light Gray Banner
| group3 = Gray
| 3-1 = Gray Banner.gif
| invimage3 = Gray Banner
| group4 = Black
| 4-1 = Black Banner.gif
| invimage4 = Black Banner
| group5 = Brown
| 5-1 = Brown Banner.gif
| invimage5 = Brown Banner
| group6 = Red
| 6-1 = Red Banner.gif
| invimage6 = Red Banner
| group7 = Orange
| 7-1 = Orange Banner.gif
| invimage7 = Orange Banner
| group8 = Yellow
| 8-1 = Yellow Banner.gif
| invimage8 = Yellow Banner
| group9 = Lime
| 9-1 = Lime Banner.gif
| invimage9 = Lime Banner
| group10 = Green
| 10-1 = Green Banner.gif
| invimage10 = Green Banner
| group11 = Cyan
| 11-1 = Cyan Banner.gif
| invimage11 = Cyan Banner
| group12 = Light Blue
| 12-1 = Light Blue Banner.gif
| invimage12 = Light Blue Banner
| group13 = Blue
| 13-1 = Blue Banner.gif
| invimage13 = Blue Banner
| group14 = Purple
| 14-1 = Purple Banner.gif
| invimage14 = Purple Banner
| group15 = Magenta
| 15-1 = Magenta Banner.gif
| invimage15 = Magenta Banner
| group16 = Pink
| 16-1 = Pink Banner.gif
| invimage16 = Pink Banner
| extratext = [[#Renders|View all renders]]
| rarity = Common
| transparent = Yes
| light = No
| tool = axe
| renewable = Yes
| stackable = Yes (16)
|waterloggable = {{jebe|No|Yes}}
| flammable = No
| lavasusceptible = Yes
}}
'''Banners''' are tall decorative [[blocks]], featuring a field that is highly customizable using [[dye]]s and [[banner pattern]]s.
== Obtaining ==
=== Breaking ===
Banners can be broken with or without a [[tool]], but an [[axe]] is fastest.
{{breaking row|horizontal=1|Banners|Axe}}
A banner also breaks and drops itself as an [[Item (entity)|item]] if the block the banner is attached to is moved, removed, or destroyed.
=== Natural generation ===
{| class="wikitable collapsible"
! Name !! Location !! Appearance !! Design
|-
! Magenta Banner
| Outside of [[end cities]].
| style="text-align: center" | [[File:End City Banner.png|32px]]
| Magenta Banner
* Black Inverted Chevron
* Black Chevron
|-
! Gray Banner
| In banner room in [[woodland mansion]]s.
| style="text-align: center" | [[File:Gray Banner.png|32px]]
| Gray Banner
|-
! Light Gray Banner
| In master bedroom in [[woodland mansion]]s.
| style="text-align: center" | [[File:Master Bedroom Banner.png|32px]]
| Light Gray Banner
* White Flower Charge
|-
! Brown Banner
| Outside of some houses, meeting points, and pillar fountains in savanna [[village]]s.
| style="text-align: center" | [[File:Brown Banner.png|32px]]
| Brown Banner
|-
! Black Banner
| In altar room in [[woodland mansions]].
| style="text-align: center" | [[File:Black Banner.png|32px]]
| Black Banner
|-
!Ominous Banner
|Carried by Illagers and located in Pillager Outposts
|style="text-align: center" | [[File:Ominous Banner BE.png|32px]]
|Illager face
|}
=== Crafting ===
Banners can be crafted from six [[wool]] and a [[stick]] in a pattern resembling a [[sign]].
{{Crafting
|head=1
|showdescription=1
|A1=Matching Wool |B1=Matching Wool |C1=Matching Wool
|A2=Matching Wool |B2=Matching Wool |C2=Matching Wool
|B3=Stick
|Output=Matching Banner
|Olink=Banner
|type=Decoration block
|description=Once the banner is crafted, its base color cannot be changed.
}}
{{Crafting
|showdescription=1
|Any Banner
|Bleach
|Output=White Banner
|type=Decoration block
|description=Bleach can be used to remove the color of a banner, resulting in a white banner. This includes removing patterns from a white banner.{{only|bedrock|education}}
|foot=1
}}
=== Trading ===
{{Trade sources|Any color Banner}}
== Usage ==
[[File:Standing banner with block.png|thumb|upright|200px|Overlapping block on a banner.]]
[[File:Wall banner with block.png|thumb|upright|200px|Overlapping on a wall mounted banner.]]
There are 16 colored blank banners, and numerous patterns each available in 16 colors. A banner can be customized with up to 6 layers of patterns. The top layer of a banner (or the last pattern added) can be washed off by {{control|using}} it on a [[cauldron]] containing water.
Banners, much like signs, can be placed either on the ground facing in 16 directions, or on a wall. They gently sway as if affected by a breeze, regardless of dimension or location.
Other blocks (including other banners) can be placed on any edge of a banner's hitbox, which is only one block high despite the banner appearing as two blocks tall. When a banner is placed on the side of a block, its position is set by the top block. This makes it possible to overlap another solid block on the top half of a floor banner, or the bottom half of a wall banner.
Banners have no collision mask as they are completely non-solid, so [[entities]] can move through them.
Banners cannot be moved by [[piston]]s.
[[Water]] and [[lava]] flow around banners. {{IN|bedrock}}, banners can be [[waterlogged]]. Lava can create [[fire]] in air blocks next to banners as if the banners were flammable, but the banners do not burn (and cannot be burned by other methods).
<gallery>
File:Wall banner with water below.png| Water can be placed below wall banners
File:Water flowing around banner.png| Water flows around a banner on the ground
</gallery>
=== Patterns ===
{{see also|Banner/Patterns|title1=List of patterned banners}}
A banner may have up to six layers of patterns, which are overlaid with the last-added on top. Patterns can colored with any of the 16 [[dye]] colors.
A [[loom]] is used to add patterns. All patterns require a dye, but some of them also need a [[banner pattern]] item, which is ''not'' consumed in the process.
{{LoadPage|Template:Banner pattern loom recipes|Loom recipes|h4}}
{{IN|bedrock}}, most patterns can also be added through [[crafting]], although this generally requires more dye and may also consume valuable items such as [[enchanted golden apple]]s. Designs that require uncraftable banner pattern items (e.g. globe or gust) are not available through crafting.
{{LoadPage|Banner/Banner pattern crafting recipes|Crafting recipes|h4|transcluded=1}}
Custom banner and shield designs can be preview using this tool:{{Calculator|banner}}
[[File:Spawned-in Banner.png|thumb|100px|Example of a banner with more than 6 patterns, a result of using the {{cmd|give}} command.]]
{{IN|java}}, a banner can have more than six layers of patterns if obtained through commands (such as {{cmd|give}} or {{cmd|setblock}}) or external editors. A banner can visually display up to 16 layers. The item tooltip of a banner with more than 6 patterns lists only the first 6 bottom-most layers. Here is an example of a command that gives the player a banner with eight different patterns:
<code><nowiki>/give @s white_banner[banner_patterns=[{pattern:half_horizontal,color:red},{pattern:stripe_top,color:blue},{pattern:stripe_middle,color:pink},{pattern:stripe_bottom,color:cyan},{pattern:stripe_downright,color:yellow},{pattern:stripe_downleft,color:lime},{pattern:rhombus,color:orange},{pattern:skull,color:black}]]</nowiki></code>
{{IN|bedrock}}, banners with more than 6 layers are unobtainable via commands. Banners can display only up to 6 layers, even if more layers are added using external editors. Tooltips of such banners list all the layers.
=== Crafting ingredient ===
[[Shield]]s can have patterns applied to them using banners. The shield pattern has a smaller resolution than the banner pattern, causing them to look different or offset.
{{Crafting
|ignoreusage=1
|showdescription=1
|Shield
|Matching Banner
|Output=Matching Shield
|B2link=Banner
|Olink=Shield
|type=Combat
|description=Applies the banner pattern to the shield. The banner is consumed.<br>The shield must have no preexisting patterns.<br>Does not change existing durability or enchantments on the shield.
}}
=== Copying ===
Banners can be copied with a blank banner to make multiple identical banners. Banners with more than 6 patterns applied using commands cannot be copied in this manner.
{{Crafting
|showdescription=1
|Matching Banner
|Matching Banner
|Output=Matching Banner
|A2link=Banner
|B2link=Banner
|Olink=Banner
|type=Decoration block
|ignoreusage=1
|description=Copies pattern; both banners must have the same base color, and the one having a pattern copied onto it must have no preexisting pattern.
}}
=== Renaming ===
Like other items, banners can be renamed on an [[anvil]]. {{IN|java}}, a banner retains its custom name when it is placed and retrieved, when a layer is added or removed, and when the banner is cloned. {{IN|bedrock}}, a banner retains its custom name when a layer is added and when the banner is cloned, but loses it when placed and retrieved or when a layer is removed; additionally, applying a renamed banner to a shield {{in|bedrock}} gives the shield the custom banner name.
{{IN|java}}, a banner can also be given a custom name by using the {{cmd|data}} command on a banner block to change its <code>CustomName</code> NBT tag.
=== Map marker ===
[[File:Banner marked map.png|alt=All banners marked on a map, alongside a named banner.|thumb|200px|right|How every banner appears {{in|java}} on a map, including a named banner.]]
{{exclusive|java|section=13}}
{{IN|java}}, pressing the {{control|use}} control on a banner while holding a [[map]] places a marker of the banner's position on the selected map, and pressing {{control|use}} on the banner again removes the marker. The marker has the same color as the banner's base without decorations. The marker is removed if the banner is destroyed unless the map is locked using a [[cartography table]]. If the banner is renamed, the name appears below the marker.
=== Helmet ===
{{exclusive|java|section=13}}
While a banner cannot be equipped in the [[Helmet|head slot]] in [[Survival]] mode, equipping it using commands causes it to appear on top of the player. This is how [[raid captain]]s wear banners.
=== Chestplate ===
{{exclusive|Bedrock|section=13}}
While a banner cannot be equipped in the [[chestplate]] slot in Survival mode, equipping it using NBT editors causes it to appear on top of the player. This is how [[raid captain]]s wear banners.
<gallery>
Steve wearing White Banner.png|
Alex wearing White Banner.png|
</gallery>
=== Fuel ===
Banners can be used as a fuel in [[furnace]]s, smelting 1.5 items per banner.
=== Note blocks ===
Banners can be placed under [[note block]]s to produce "bass" sounds.
== Sounds ==
=== Generic ===
{{Sound table/Block/Wood}}
=== Unique ===
{{edition|java}}: ''None''
{{edition|bedrock}}:
{{:Banner/Sounds}}
== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showblocktags=y
|showitemtags=y
|showforms=y
|generatetranslationkeys=y
|displayname=White Banner
|spritetype=block
|nameid=white_banner
|blocktags=banners, wall_post_override
|itemtags=banners
|translationkey=block.minecraft.white_banner
}}
{{ID table
|displayname=Orange Banner
|spritetype=block
|nameid=orange_banner
|blocktags=banners, wall_post_override
|itemtags=banners}}
{{ID table
|displayname=Magenta Banner
|spritetype=block
|nameid=magenta_banner
|blocktags=banners, wall_post_override
|itemtags=banners}}
{{ID table
|displayname=Light Blue Banner
|spritetype=block
|nameid=light_blue_banner
|blocktags=banners, wall_post_override
|itemtags=banners}}
{{ID table
|displayname=Yellow Banner
|spritetype=block
|nameid=yellow_banner
|blocktags=banners, wall_post_override
|itemtags=banners}}
{{ID table
|displayname=Lime Banner
|spritetype=block
|nameid=lime_banner
|blocktags=banners, wall_post_override
|itemtags=banners}}
{{ID table
|displayname=Pink Banner
|spritetype=block
|nameid=pink_banner
|blocktags=banners, wall_post_override
|itemtags=banners}}
{{ID table
|displayname=Gray Banner
|spritetype=block
|nameid=gray_banner
|blocktags=banners, wall_post_override
|itemtags=banners}}
{{ID table
|displayname=Light Gray Banner
|spritetype=block
|nameid=light_gray_banner
|blocktags=banners, wall_post_override
|itemtags=banners}}
{{ID table
|displayname=Cyan Banner
|spritetype=block
|nameid=cyan_banner
|blocktags=banners, wall_post_override
|itemtags=banners}}
{{ID table
|displayname=Purple Banner
|spritetype=block
|nameid=purple_banner
|blocktags=banners, wall_post_override
|itemtags=banners}}
{{ID table
|displayname=Blue Banner
|spritetype=block
|nameid=blue_banner
|blocktags=banners, wall_post_override
|itemtags=banners}}
{{ID table
|displayname=Brown Banner
|spritetype=block
|nameid=brown_banner
|blocktags=banners, wall_post_override
|itemtags=banners}}
{{ID table
|displayname=Green Banner
|spritetype=block
|nameid=green_banner
|blocktags=banners, wall_post_override
|itemtags=banners}}
{{ID table
|displayname=Red Banner
|spritetype=block
|nameid=red_banner
|blocktags=banners, wall_post_override
|itemtags=banners}}
{{ID table
|displayname=Black Banner
|spritetype=block
|nameid=black_banner
|blocktags=banners, wall_post_override
|itemtags=banners}}
{{ID table
|displayname=White Wall Banner
|spritetype=block
|nameid=white_wall_banner
|blocktags=banners, wall_post_override
|form=block
|translationkey=block.minecraft.white_banner}}
{{ID table
|displayname=Orange Wall Banner
|spritetype=block
|nameid=orange_wall_banner
|blocktags=banners, wall_post_override
|form=block
|translationkey=block.minecraft.orange_banner}}
{{ID table
|displayname=Magenta Wall Banner
|spritetype=block
|nameid=magenta_wall_banner
|blocktags=banners, wall_post_override
|form=block
|translationkey=block.minecraft.magenta_banner}}
{{ID table
|displayname=Light Blue Wall Banner
|spritetype=block
|nameid=light_blue_wall_banner
|blocktags=banners, wall_post_override
|form=block
|translationkey=block.minecraft.light_blue_banner}}
{{ID table
|displayname=Yellow Wall Banner
|spritetype=block
|nameid=yellow_wall_banner
|blocktags=banners, wall_post_override
|form=block
|translationkey=block.minecraft.yellow_banner}}
{{ID table
|displayname=Lime Wall Banner
|spritetype=block
|nameid=lime_wall_banner
|blocktags=banners, wall_post_override
|form=block
|translationkey=block.minecraft.lime_banner}}
{{ID table
|displayname=Pink Wall Banner
|spritetype=block
|nameid=pink_wall_banner
|blocktags=banners, wall_post_override
|form=block
|translationkey=block.minecraft.pink_banner}}
{{ID table
|displayname=Gray Wall Banner
|spritetype=block
|nameid=gray_wall_banner
|blocktags=banners, wall_post_override
|form=block
|translationkey=block.minecraft.gray_banner}}
{{ID table
|displayname=Light Gray Wall Banner
|spritetype=block
|nameid=light_gray_wall_banner
|blocktags=banners, wall_post_override
|form=block
|translationkey=block.minecraft.light_gray_banner}}
{{ID table
|displayname=Cyan Wall Banner
|spritetype=block
|nameid=cyan_wall_banner
|blocktags=banners, wall_post_override
|form=block
|translationkey=block.minecraft.cyan_banner}}
{{ID table
|displayname=Purple Wall Banner
|spritetype=block
|nameid=purple_wall_banner
|blocktags=banners, wall_post_override
|form=block
|translationkey=block.minecraft.purple_banner}}
{{ID table
|displayname=Blue Wall Banner
|spritetype=block
|nameid=blue_wall_banner
|blocktags=banners, wall_post_override
|form=block
|translationkey=block.minecraft.blue_banner}}
{{ID table
|displayname=Brown Wall Banner
|spritetype=block
|nameid=brown_wall_banner
|blocktags=banners, wall_post_override
|form=block
|translationkey=block.minecraft.brown_banner}}
{{ID table
|displayname=Green Wall Banner
|spritetype=block
|nameid=green_wall_banner
|blocktags=banners, wall_post_override
|form=block
|translationkey=block.minecraft.green_banner}}
{{ID table
|displayname=Red Wall Banner
|spritetype=block
|nameid=red_wall_banner
|blocktags=banners, wall_post_override
|form=block
|translationkey=block.minecraft.red_banner}}
{{ID table
|displayname=Black Wall Banner
|spritetype=block
|nameid=black_wall_banner
|blocktags=banners, wall_post_override
|form=block
|translationkey=block.minecraft.black_banner
|foot=1}}
{{ID table
|displayname=Block entity
|spritename=Banners
|spritetype=block
|nameid=banner
|foot=1}}
{{edition|bedrock}}:
{{ID table
|edition=bedrock
|firstcolumnname=Banner
|shownumericids=y
|showforms=y
|generatetranslationkeys=y
|displayname=Standing
|spritename=Banners
|spritetype=block
|nameid=standing_banner
|translationkey=tile.standing_banner.black.name, tile.standing_banner.red.name, tile.standing_banner.green.name, tile.standing_banner.brown.name, tile.standing_banner.blue.name, tile.standing_banner.purple.name, tile.standing_banner.cyan.name, tile.standing_banner.silver.name, tile.standing_banner.gray.name, tile.standing_banner.pink.name, tile.standing_banner.lime.name, tile.standing_banner.yellow.name, tile.standing_banner.lightBlue.name, tile.standing_banner.magenta.name, tile.standing_banner.orange.name, tile.standing_banner.white.name
|id=176
|form=block}}
{{ID table
|displayname=Wall
|spritename=Banners
|spritetype=block
|nameid=wall_banner
|id=177
|form=block
|translationkey=-}}
{{ID table
|displayname=Item
|spritename=Banners
|spritetype=item
|nameid=banner
|translationkey=item.banner.black.name, item.banner.red.name, item.banner.green.name, item.banner.brown.name, item.banner.blue.name, item.banner.purple.name, item.banner.cyan.name, item.banner.silver.name, item.banner.gray.name, item.banner.pink.name, item.banner.lime.name, item.banner.yellow.name, item.banner.lightBlue.name, item.banner.magenta.name, item.banner.orange.name, item.banner.white.name
|id=567
|form=item
|foot=1}}
{{ID table
|notnamespaced=y
|displayname=Block entity
|spritename=Banners
|spritetype=block
|nameid=Banner
|foot=1}}
=== Metadata ===
==== Item ====
{{IN|Bedrock}}, banner items use the following data values:
{| class="wikitable"
! DV !! Banner color
|-
|| 0 || black
|-
|| 1 || red
|-
|| 2 || green
|-
|| 3 || brown
|-
|| 4 || blue
|-
|| 5 || purple
|-
|| 6 || cyan
|-
|| 7 || light gray
|-
|| 8 || gray
|-
|| 9 || pink
|-
|| 10 || lime
|-
|| 11 || yellow
|-
|| 12 || light blue
|-
|| 13 || magenta
|-
|| 14 || orange
|-
|| 15 || white
|}
=== Block states ===
{{see also|Block states}}
{{/BS}}
=== Block data ===
A banner has a block entity associated with it that holds additional data about the block.
{{el|bedrock}}:
: See [[Bedrock Edition level format/Block entity format]].
{{el|java}}:
{{see also|Block entity format}}
{{/BE}}
=== Item data ===
{{JE}}:
{{see also|Data component format}}
<div class="treeview">
* {{nbt|compound|components}}: the item's '''components''' tag.
{{:Data component format/banner_patterns}}
</div>
{{BE}}:
{{see also|Bedrock Edition level format/Item format}}
== Achievements ==
{{load achievements|Fruit on the Loom}}
== History ==
{{info needed section|The Nether Update}}
{{HistoryTable
|{{HistoryLine|java}}
|{{HistoryLine||1.8|dev=July 21, 2014|slink=https://twitter.com/jeb_/status/491238882789572608|[[Jeb]] posted a picture of banners, and stated that he is working on them.}}
|{{HistoryLine|||dev=14w30a|[[File:White Banner Revision 1.png|22px]][[File:Light Gray Banner Revision 1.png|22px]][[File:Gray Banner Revision 1.png|22px]][[File:Black Banner Revision 1.png|22px]][[File:Brown Banner Revision 1.png|22px]][[File:Red Banner Revision 1.png|22px]][[File:Orange Banner Revision 1.png|22px]][[File:Yellow Banner Revision 1.png|22px]][[File:Lime Banner Revision 1.png|22px]][[File:Green Banner Revision 1.png|22px]][[File:Cyan Banner Revision 1.png|22px]][[File:Light Blue Banner Revision 1.png|22px]][[File:Blue Banner Revision 1.png|22px]][[File:Purple Banner Revision 1.png|22px]][[File:Magenta Banner Revision 1.png|22px]][[File:Pink Banner Revision 1.png|22px]] Added banners.}}
|{{HistoryLine|||dev=14w30c|Added four additional patterns: Cross (+), Border, Curly Border and Thing (Mojang logo).}}
|{{HistoryLine|||dev=14w31a|Added two additional patterns: Inverted Halves and Base Gradient.
|The banner pattern terminology has been changed based on vexillology advice [[Jeb]] received from [http://www.reddit.com/r/Minecraft/comments/2bkxej/i_made_a_huge_mistake_banners/ his Reddit post].
|Banners can now be used as a [[fuel]] in [[furnace]]s.}}
|{{HistoryLine||1.8.8|dev=pre|The number of layers attainable by using [[commands]] is now limited to 16 per banner.}}
|{{HistoryLine||1.9|dev=15w31a|[[File:End City Banner.png|17px]] Magenta banners with a black chevron and inverted chevron are now naturally generated on the outside walls of [[end city|end cities]].}}
|{{HistoryLine|||dev=15w33c|Banners can be used to apply patterns to [[shield]]s.}}
|{{HistoryLine||1.11|dev=16w33a|Banners now require a [[dye]] when applying a pattern that uses a non-dye [[item]], such as a [[creeper head]] or [[enchanted golden apple]]. Previously, the lack of a dye would have applied the black variant of the pattern.}}
|{{HistoryLine|||dev=16w39a|Black and gray banners, and light gray banners with a white flower charge are now naturally generated in rooms of [[woodland mansion]]s.}}
|{{HistoryLine||1.12|dev=January 24, 2017|slink={{tweet|jeb_|823817090511601664}}|[[Jeb]] tweets a screenshot of the changes to the banner color palette.}}
|{{HistoryLine|||dev=17w06a|[[File:White Banner.png|17px]] [[File:Light Gray Banner.png|17px]] [[File:Gray Banner.png|17px]] [[File:Black Banner.png|17px]] [[File:Brown Banner.png|17px]] [[File:Red Banner.png|17px]] [[File:Orange Banner.png|17px]] [[File:Yellow Banner.png|17px]] [[File:Lime Banner.png|17px]] [[File:Green Banner.png|17px]] [[File:Cyan Banner.png|17px]] [[File:Light Blue Banner.png|17px]] [[File:Blue Banner.png|17px]] [[File:Purple Banner.png|17px]] [[File:Magenta Banner.png|17px]] [[File:Pink Banner.png|17px]] Changed banners' [[tint]]s.}}
|{{HistoryLine|||dev=pre6|"Chief fess" and "base fess" banners are now just "chief" and "base" banners.}}
|{{HistoryLine||1.13|dev=17w47a|The colors for the <code>banner</code>, <code>wall_banner</code> and <code>standing_banner</code> ID have been split up into their own IDs.
|Prior to [[1.13/Flattening|''The Flattening'']], these [[block]]s' numeral IDs were 176 and 177, and the [[item]]'s 425.|Banners now play a sound when placed.}}
|{{HistoryLine|||dev=18w10a|{{control|Using}} a [[map]] on a banner now mark the spot of the banner on the map.}}
|{{HistoryLine||1.14|dev=18w43a|[[Loom]]s have been added to help the [[player]] edit banners more easily.
|All recipes for banner patterns have been removed.}}
|{{HistoryLine|||dev=19w11a|Cartographer and shepherd [[villager]]s now [[trading|sell]] banners.}}
|{{HistoryLine||1.17|dev=20w46a|The unused "base" pattern has been renamed to the "field" pattern and given proper translation strings (its ID is still "base").}}
|{{HistoryLine|bedrock}}
|{{HistoryLine||1.2.0|dev=beta 1.2.0.2|[[File:White Banner.png|17px]] [[File:Light Gray Banner.png|17px]] [[File:Gray Banner.png|17px]] [[File:Black Banner.png|17px]] [[File:Brown Banner.png|17px]] [[File:Red Banner.png|17px]] [[File:Orange Banner.png|17px]] [[File:Yellow Banner.png|17px]] [[File:Lime Banner.png|17px]] [[File:Green Banner.png|17px]] [[File:Cyan Banner.png|17px]] [[File:Light Blue Banner.png|17px]] [[File:Blue Banner.png|17px]] [[File:Purple Banner.png|17px]] [[File:Magenta Banner.png|17px]] [[File:Pink Banner.png|17px]] Added banners.
|[[File:End City Banner.png|17px]] Magenta banners with a black chevron and inverted chevron are now naturally generated on the outside walls of [[end city|end cities]].
|Black and gray banners, and light gray banners with a white flower charge are now naturally generated in rooms of [[woodland mansion]]s.}}
|{{HistoryLine||1.4.0|dev=beta 1.2.20.1|The white banner can now be crafted from a colored banner and [[bleach]], which also removes all patterns, if used on a white banner.}}
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[Loom]]s have been added to help the [[player]] edit banners more easily.
|Brown banners now generate in new [[village]]s in [[savanna]]s.
|Black banners now generate in [[pillager outpost]] watchtowers.}}
|{{HistoryLine||1.11.0|dev=beta 1.11.0.1|Gray banners now generate in pillager outpost watchtowers, instead of black banners.}}
|{{HistoryLine|||dev=beta 1.11.0.3|Gray banners no longer generate in [[pillager outpost]] watchtowers.}}
|{{HistoryLine|||dev=beta 1.11.0.4|Banners can now be [[trading|bought]] from cartographer and shepherd [[villager]]s.}}
|{{HistoryLine||1.20.0|dev=Preview 1.20.0.20|Banners can now be used to customise [[shield]]s.}}
|{{HistoryLine|console}}
|{{HistoryLine||xbox=TU43|xbone=CU33|ps3=1.36|psvita=1.36|ps4=1.36|wiiu=Patch 13|switch=1.0.1|[[File:White Banner Revision 1.png|22px]][[File:Light Gray Banner Revision 1.png|22px]][[File:Gray Banner Revision 1.png|22px]][[File:Black Banner Revision 1.png|22px]][[File:Brown Banner Revision 1.png|22px]][[File:Red Banner Revision 1.png|22px]][[File:Orange Banner Revision 1.png|22px]][[File:Yellow Banner Revision 1.png|22px]][[File:Lime Banner Revision 1.png|22px]][[File:Green Banner Revision 1.png|22px]][[File:Cyan Banner Revision 1.png|22px]][[File:Light Blue Banner Revision 1.png|22px]][[File:Blue Banner Revision 1.png|22px]][[File:Purple Banner Revision 1.png|22px]][[File:Magenta Banner Revision 1.png|22px]][[File:Pink Banner Revision 1.png|22px]] Added banners.|The [[spawn limit|maximum amount]] of banners in a world is 400.}}
|{{HistoryLine||xbox=TU46|xbone=CU36|ps3=1.38|psvita=1.38|ps4=1.38|wiiu=Patch 15|switch=1.0.1|[[File:End City Banner.png|17px]] Magenta banners with a black chevron and inverted chevron are now naturally generated on the outside walls of [[end city|end cities]].}}
|{{HistoryLine||xbox=TU47|xbone=CU37|ps3=1.40|psvita=1.40|ps4=1.40|wiiu=Patch 16|switch=1.0.1|The hitbox of banners has been changed to match Java Edition. Previously it was a full block.}}
|{{HistoryLine||xbox=TU49|xbone=CU39|ps3=1.42|psvita=1.42|ps4=1.42|wiiu=Patch 18|switch=1.0.1|Banners are now held the same way as in Java Edition and rendered the same way as in Java Edition in the inventory and in item frames.}}
|{{HistoryLine||xbox=TU53|xbone=CU43|ps3=1.49|psvita=1.49|ps4=1.50|wiiu=Patch 23|switch=1.0.3|[[File:White Banner.png|17px]] [[File:Light Gray Banner.png|17px]] [[File:Gray Banner.png|17px]] [[File:Black Banner.png|17px]] [[File:Brown Banner.png|17px]] [[File:Red Banner.png|17px]] [[File:Orange Banner.png|17px]] [[File:Yellow Banner.png|17px]] [[File:Lime Banner.png|17px]] [[File:Green Banner.png|17px]] [[File:Cyan Banner.png|17px]] [[File:Light Blue Banner.png|17px]] [[File:Blue Banner.png|17px]] [[File:Purple Banner.png|17px]] [[File:Magenta Banner.png|17px]] [[File:Pink Banner.png|17px]] Changed banners' [[tint]]s.}}
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|[[Loom]]s have been added to help the [[player]] edit banners more easily.}}
}}
== Issues ==
{{issue list}}
== Trivia ==
* With 16 blank banners, 42 patterns of 16 colors each (608 uniquely-colored patterns), and 0 to 6 patterns per banner, the number of uniquely crafted banners is <math>16 \times \sum_{k=0}^6 (16 \times 42)^k = 1,475,646,641,940,097,552</math> or approximately 1.47 quintillion. The number of visually distinct banners is smaller, because one or more patterns may completely cover other patterns or be duplicated.
** A banner can have up to 16 layers of patterns with the use of commands. The total number of unique banners with at most 16 banner patterns is approximately 1.27 × 10<sup>46</sup> (12.7 quattuordecillion), or exactly 12,696,344,039,844,551,126,101,565,750,244,757,433,489,827,856.
* The ''Mojang'' logo is called "Thing" in-game, which could be considered an alternate translation for [[wiktionary:mojäng|mojäng]].
** In the Swedish translation of the game, this pattern is, in fact, called ''mojäng''.
* [[List of block textures#Banner Textures|Banner textures]] are located in <code>\assets\minecraft\textures\entity\banner</code>.
** There are 40 monochrome textures, each containing all 6 sides of the banner.
** The texture of the back side is the mirrored texture of the front side.
** Compared to the texture files, textures' colors are inverted in-game due to them acting as masks for the re-colored base texture, base.png. That means white is visible, while black is transparent.
== Gallery ==
=== Renders ===
==== Banner ====
<gallery>
File:White Banner.gif
File:Light Gray Banner.gif
File:Gray Banner.gif
File:Black Banner.gif
File:Brown Banner.gif
File:Red Banner.gif
File:Orange Banner.gif
File:Yellow Banner.gif
File:Lime Banner.gif
File:Green Banner.gif
File:Cyan Banner.gif
File:Light Blue Banner.gif
File:Blue Banner.gif
File:Purple Banner.gif
File:Magenta Banner.gif
File:Pink Banner.gif
</gallery>
==== Wall banner ====
<gallery>
File:White Wall Banner.png
File:Light Gray Wall Banner.png
File:Gray Wall Banner.png
File:Black Wall Banner.png
File:Brown Wall Banner.png
File:Red Wall Banner.png
File:Orange Wall Banner.png
File:Yellow Wall Banner.png
File:Lime Wall Banner.png
File:Green Wall Banner.png
File:Cyan Wall Banner.png
File:Light Blue Wall Banner.png
File:Blue Wall Banner.png
File:Purple Wall Banner.png
File:Magenta Wall Banner.png
File:Pink Wall Banner.png
</gallery>
=== Screenshots ===
<gallery>
File:Iceland and Norway Flags.png|Another banner image from Jeb.
File:Searge Banners.png|Several banners made by Searge.
File:The Bountiful Update.png|Banners in the official 1.8 poster.
File:BannersBeforeAndAfter.png|An image, tweeted by Jeb, showcasing the changes he made to the banner color palette in the 1.12 update.
File:Gradients Overlay.png|The result of using gradient different numbers of times, each time increasing the level of gradient by 1.
File:All positions and rotations of a banner.png|All positions and rotations of a banner
File:Item Frame with Banner.png|A banner with the [[Mojang]] logo in an [[item frame]].
File:EndCityBanners.png|Banners floating outside of an [[end city]] tower.
File:Woodland mansion 1x2 d1.png|Banners hanging above the doorway of a [[woodland mansion]] master bedroom.
File:Replaceitembanner.png|Banner put in the helmet slot by using the command {{cmd|replaceitem}}{{Only|BE|short=1}} or {{cmd|item replace}}{{Only|JE|short=1}}.
File:Better Together Banners.jpg|Banners in ''Bedrock Edition''.
File:Better Together Banner Crafting 1.jpg|A banner in the hand.
File:Better Together Banner Crafting 2.jpg|A banner in the inventory.
File:Better Together Banner Crafting 3.jpg|A banner in the crafting grid.
File:Better Together Banner Crafting 4.jpg|A banner being given a pattern.
</gallery>
=== Development images ===
<gallery>
File:Banners Jeb.png|The first image of banners, as tweeted by [[Jens Bergensten]].
</gallery>
=== In other media ===
<gallery>
File:Lego Red Creeper Banner Collage.jpg|LEGO banners from 21127 and 21131
File:Lego Melon Banner.png|LEGO banner from 21138
File:Lego Fish Banner.png|LEGO banner from 21142
File:Lego Beetroot Banner.png|LEGO banner from 21144
File:Lego Wheat Banner.png|Another LEGO banner from 21144
File:Lego Carrot Banner.png|A third LEGO banner from 21144
File:Lego Crossbones Banner.png|LEGO banner from 21152
File:Lego Green Creeper Banner Collage.jpg|LEGO banners from 21155
</gallery>
== Navigation ==
{{Navbox blocks|Utility}}
[[Category:Generated structure blocks]]
[[Category:Manufactured blocks]]
[[Category:Block entities]]
[[Category:Non-solid blocks]]
[[cs:Prapor]]
[[de:Banner]]
[[es:Estandarte]]
[[fr:Bannière]]
[[ja:旗]]
[[ko:현수막]]
[[nl:Banier]]
[[pl:Sztandar]]
[[pt:Estandarte]]
[[ru:Флаг]]
[[th:ธง]]
[[uk:Стяг]]
[[zh:旗帜]]

View file

@ -0,0 +1,585 @@
{{about|the slab that has wood-like properties|the slab with stone-like properties that looks like wood|Petrified Oak Slab}}
{{Infobox block
| group = Oak
| 1-1 = Oak Slab.png
| invimage = Oak Slab
| group2 = Spruce
| 2-1 = Spruce Slab.png
| invimage2 = Spruce Slab
| group3 = Birch
| 3-1 = Birch Slab.png
| invimage3 = Birch Slab
| group4 = Jungle
| 4-1 = Jungle Slab.png
| invimage4 = Jungle Slab
| group5 = Acacia
| 5-1 = Acacia Slab.png
| invimage5 = Acacia Slab
| group6 = Dark Oak
| 6-1 = Dark Oak Slab.png
| invimage6 = Dark Oak Slab
| group7 = Mangrove
| 7-1 = Mangrove Slab.png
| invimage7 = Mangrove Slab
| group8 = Cherry
| 8-1 = Cherry Slab.png
| invimage8 = Cherry Slab
| group9 = Pale Oak
| 9-1 = Pale Oak Slab.png
| invimage9 = Pale Oak Slab
| group10 = Bamboo
| 10-1 = Bamboo Slab.png
| invimage10 = Bamboo Slab
| group11 = Crimson
| 11-1 = Crimson Slab.png
| invimage11 = Crimson Slab
| group12 = Warped
| 12-1 = Warped Slab.png
| invimage12 = Warped Slab
| transparent = '''Double slab''': No<br>
'''Single slab''': Partial <small>(blocks light)</small>{{only|java|short=1}}<br>Partial <small>(diffuses sky light)</small>{{only|bedrock|short=1}}
| light = No
| tool = Axe
| renewable = Yes
| stackable = Yes (64), same type only
| flammable = '''Overworld wood''': Yes (5)<br>
'''Nether wood''': No
| lavasusceptible = '''Overworld wood''': Yes<br>
'''Nether wood''': No
| waterloggable = Yes
}}
A '''wooden slab''' is a wooden variant of a [[slab]], [[Crafting|craft]]ed from the respective [[planks]].
== Obtaining ==
=== Breaking ===
Wooden slabs can be broken with anything, but [[axe]]s are the fastest.
{{breaking row
|Wooden Slab
|sprite=all-wooden-slabs
|Axe
|item=1
|link=none
|horizontal=1
}}
=== Natural generation ===
{{BlockSprite|Oak Slab|text=Oak}} slabs generate as part of:
* [[Plains]] [[village]]s
* [[Woodland mansion]]s
* [[Shipwreck]]s
{{BlockSprite|Spruce Slab|text=Spruce}} slabs generate as part of:
* [[Igloo]] basements
* [[Woodland mansion]]s
* [[Shipwreck]]s
* [[Taiga]] and [[snowy taiga]] [[village]]s
{{BlockSprite|Birch Slab|text=Birch}} slabs generate as part of:
* [[Woodland mansion]]s
* [[Shipwreck]]s
{{BlockSprite|Jungle Slab|text=Jungle}} slabs generate as part of [[shipwreck]]s.
{{BlockSprite|Dark Oak Slab|text=Dark Oak}} slabs generate as part of [[shipwreck]]s and [[pillager outpost]]s.
{{BlockSprite|Acacia Slab|text=Acacia}} slabs generate as part of:
* [[Shipwreck]]s
* [[Savanna]] [[village]]s
=== Crafting ===
{{Crafting
|A3= Matching Planks
|B3= Matching Planks
|C3= Matching Planks
|Output= Matching Wooden Slab,6
|type= Building block
}}
== Usage ==
{{for|information about the placement mechanics of all slabs|Slab#Usage}}
=== Crafting ingredient ===
{{crafting usage|Any Wooden Slab}}
=== Fuel ===
Overworld wooden slabs can be used as fuel in [[furnace]]s, smelting 0.75 items per slab {{in|java}}, and 1.5 items per slab {{in|bedrock}}.<ref>{{bug|MCPE-94368||Wooden slabs last for the same amount of time as planks in a furnace}}</ref>
=== Note blocks ===
Wooden slabs can be placed under [[note block]]s to produce "bass" sounds.
== Sounds ==
{{IN|Bedrock}}, when a wooden slab is combined into a double slab, the block's use/step sound is played.<ref>{{Bug|MCPE-79659}}</ref>
=== Normal wood ===
{{Sound table/Block/Wood}}
{{SoundTable
| title = ''Bedrock Edition'' combine sounds
| type = bedrock
| {{SoundLine
| sound =Wood hit1.ogg
|sound2=Wood hit2.ogg
|sound3=Wood hit3.ogg
|sound4=Wood hit4.ogg
|sound5=Wood hit5.ogg
|sound6=Wood hit6.ogg
|source=block
|description=When a wooden slab is combined into a double slab
|id=use.wood
|volume=1.0
| pitch = 0.8
}}
}}
=== Cherry wood ===
{{Sound table/Block/Cherry wood}}
{{SoundTable
| title = ''Bedrock Edition'' combine sounds
| type = bedrock
| {{SoundLine
| sound =Cherry wood step1.ogg
|sound2=Cherry wood step2.ogg
|sound3=Cherry wood step3.ogg
|sound4=Cherry wood step4.ogg
|sound5=Cherry wood step5.ogg
|sound6=Cherry wood step6.ogg
|source=player
|description=When a cherry wood slab is combined into a double slab
|id=step.cherry_wood
|volume=1.0
| pitch = 0.8
}}
}}
=== Bamboo wood ===
{{Sound table/Block/Bamboo wood}}
{{SoundTable
| title = ''Bedrock Edition'' combine sounds
| type = bedrock
| {{SoundLine
| sound =Bamboo wood step1.ogg
|sound2=Bamboo wood step2.ogg
|sound3=Bamboo wood step3.ogg
|sound4=Bamboo wood step4.ogg
|sound5=Bamboo wood step5.ogg
|sound6=Bamboo wood step6.ogg
|source=block
|description=When a bamboo wood slab is combined into a double slab
|id=step.bamboo_wood
|volume=1.0
| pitch = 0.8
}}
}}
=== Nether wood ===
{{Sound table/Block/Nether wood}}
{{SoundTable
| title = ''Bedrock Edition'' combine sounds
| type = bedrock
| {{SoundLine
| sound =Nether wood step1.ogg
|sound2=Nether wood step2.ogg
|sound3=Nether wood step3.ogg
|sound4=Nether wood step4.ogg
|sound5=Nether wood step5.ogg
|source=block
|description=When a Nether wood slab is combined into a double slab
|id=step.nether_wood
|volume=1.0
| pitch = 0.8
}}
}}
== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showblocktags=y
|showitemtags=y
|showforms=y
|generatetranslationkeys=y
|displayname=Oak Slab
|spritetype=block
|nameid=oak_slab
|blocktags=slabs, wooden_slabs, mineable/axe
|itemtags=slabs, wooden_slabs}}
{{ID table
|displayname=Spruce Slab
|spritetype=block
|nameid=spruce_slab
|blocktags=slabs, wooden_slabs, mineable/axe
|itemtags=slabs, wooden_slabs}}
{{ID table
|displayname=Birch Slab
|spritetype=block
|nameid=birch_slab
|blocktags=slabs, wooden_slabs, mineable/axe
|itemtags=slabs, wooden_slabs}}
{{ID table
|displayname=Jungle Slab
|spritetype=block
|nameid=jungle_slab
|blocktags=slabs, wooden_slabs, mineable/axe
|itemtags=slabs, wooden_slabs}}
{{ID table
|displayname=Acacia Slab
|spritetype=block
|nameid=acacia_slab
|blocktags=slabs, wooden_slabs, mineable/axe
|itemtags=slabs, wooden_slabs}}
{{ID table
|displayname=Dark Oak Slab
|spritetype=block
|nameid=dark_oak_slab
|blocktags=slabs, wooden_slabs, mineable/axe
|itemtags=slabs, wooden_slabs}}
{{ID table
|displayname=Mangrove Slab
|spritetype=block
|nameid=mangrove_slab
|blocktags=slabs, wooden_slabs, mineable/axe
|itemtags=slabs, wooden_slabs}}
{{ID table
|displayname=Cherry Slab
|spritetype=block
|nameid=cherry_slab
|blocktags=slabs, wooden_slabs, mineable/axe
|itemtags=slabs, wooden_slabs}}
{{ID table
|displayname=Pale Oak Slab
|spritetype=block
|nameid=pale_oak_slab
|blocktags=slabs, wooden_slabs, mineable/axe
|itemtags=slabs, wooden_slabs}}
{{ID table
|displayname=Bamboo Slab
|spritetype=block
|nameid=bamboo_slab
|blocktags=slabs, wooden_slabs, mineable/axe
|itemtags=slabs, wooden_slabs}}
{{ID table
|displayname=Crimson Slab
|spritetype=block
|nameid=crimson_slab
|blocktags=non_flammable_wood, slabs, wooden_slabs, mineable/axe
|itemtags=non_flammable_wood, slabs, wooden_slabs}}
{{ID table
|displayname=Warped Slab
|spritetype=block
|nameid=warped_slab
|blocktags=non_flammable_wood, slabs, wooden_slabs, mineable/axe
|itemtags=non_flammable_wood, slabs, wooden_slabs
|foot=1}}
{{edition|bedrock}}:
{{ID table2
|edition=bedrock
|showitemtags=y
|shownumericids=y
|showforms=y
|showaliasids=y
|generatetranslationkeys=y
|displayname=Oak Double Slab
|spritename=double-oak-slab
|spritetype=block
|nameid=oak_double_slab
|aliasid=double_wooden_slab / 0
|id=157
|form=block
|translationkey=-}}
{{ID table2
|displayname=Oak Slab
|spritetype=block
|nameid=oak_slab
|aliasid=wooden_slab / 0
|id=158
|itemtags=minecraft:wooden_slabs
|translationkey=tile.wooden_slab.oak.name}}
{{ID table2
|displayname=Spruce Double Slab
|spritename=double-spruce-slab
|spritetype=block
|nameid=spruce_double_slab
|aliasid=double_wooden_slab / 1
|id=-809
|form=block
|translationkey=-}}
{{ID table2
|displayname=Spruce Slab
|spritetype=block
|nameid=spruce_slab
|aliasid=wooden_slab / 1
|id=-804
|itemtags=minecraft:wooden_slabs
|translationkey=tile.wooden_slab.spruce.name}}
{{ID table2
|displayname=Birch Double Slab
|spritename=double-birch-slab
|spritetype=block
|nameid=birch_double_slab
|aliasid=double_wooden_slab / 2
|id=-810
|form=block
|translationkey=-}}
{{ID table2
|displayname=Birch Slab
|spritetype=block
|nameid=birch_slab
|aliasid=wooden_slab / 2
|id=-805
|itemtags=minecraft:wooden_slabs
|translationkey=tile.wooden_slab.birch.name}}
{{ID table2
|displayname=Jungle Double Slab
|spritename=double-jungle-slab
|spritetype=block
|nameid=jungle_double_slab
|aliasid=double_wooden_slab / 3
|id=-811
|form=block
|translationkey=-}}
{{ID table2
|displayname=Jungle Slab
|spritetype=block
|nameid=jungle_slab
|aliasid=wooden_slab / 3
|id=-806
|itemtags=minecraft:wooden_slabs
|translationkey=tile.wooden_slab.jungle.name}}
{{ID table2
|displayname=Acacia Double Slab
|spritename=double-acacia-slab
|spritetype=block
|nameid=acacia_double_slab
|aliasid=double_wooden_slab / 4
|id=-812
|form=block
|translationkey=-}}
{{ID table2
|displayname=Acacia Slab
|spritetype=block
|nameid=acacia_slab
|aliasid=wooden_slab / 4
|id=-807
|itemtags=minecraft:wooden_slabs
|translationkey=tile.wooden_slab.acacia.name}}
{{ID table2
|displayname=Dark Oak Double Slab
|spritename=double-dark-oak-slab
|spritetype=block
|nameid=dark_oak_double_slab
|aliasid=double_wooden_slab / 5
|id=-813
|form=block
|translationkey=-}}
{{ID table2
|displayname=Dark Oak Slab
|spritetype=block
|nameid=dark_oak_slab
|aliasid=wooden_slab / 5
|id=-808
|itemtags=minecraft:wooden_slabs
|translationkey=tile.wooden_slab.big_oak.name}}
{{ID table2
|displayname=Mangrove Double Slab
|spritename=double-mangrove-slab
|spritetype=block
|nameid=mangrove_double_slab
|id=-499
|form=block
|translationkey=-}}
{{ID table2
|displayname=Mangrove Slab
|spritetype=block
|nameid=mangrove_slab
|id=-489
|itemtags=minecraft:wooden_slabs}}
{{ID table2
|displayname=Cherry Double Slab
|spritename=double-cherry-slab
|spritetype=block
|nameid=cherry_double_slab
|id=-540
|form=block}}
{{ID table2
|displayname=Cherry Slab
|spritetype=block
|nameid=cherry_slab
|id=-539
|itemtags=minecraft:wooden_slabs}}
{{ID table2
|displayname=Pale Oak Double Slab
|spritename=double-pale-oak-slab
|spritetype=block
|nameid=pale_oak_double_slab
|id=-999
|form=block}}
{{ID table2
|displayname=Pale Oak Slab
|spritetype=block
|nameid=pale_oak_slab
|id=-998
|itemtags=minecraft:wooden_slabs}}
{{ID table2
|displayname=Bamboo Double Slab
|spritename=double-bamboo-slab
|spritetype=block
|nameid=bamboo_double_slab
|id=-521
|form=block
|translationkey=-}}
{{ID table2
|displayname=Bamboo Slab
|spritetype=block
|nameid=bamboo_slab
|id=-513
|itemtags=minecraft:wooden_slabs}}
{{ID table2
|displayname=Crimson Double Slab
|spritename=double-crimson-slab
|spritetype=block
|nameid=crimson_double_slab
|id=521
|form=block}}
{{ID table2
|displayname=Crimson Slab
|spritetype=block
|nameid=crimson_slab
|id=519
|itemtags=minecraft:wooden_slabs}}
{{ID table2
|displayname=Warped Double Slab
|spritename=double-warped-slab
|spritetype=block
|nameid=warped_double_slab
|id=522
|form=block}}
{{ID table2
|displayname=Warped Slab
|spritetype=block
|nameid=warped_slab
|id=520
|itemtags=minecraft:wooden_slabs
|foot=1}}
=== Block states ===
{{see also|Block states}}
{{:Slab/BS}}
== History ==
{{HistoryTable
|{{HistoryLine||October 16, 2021|link={{ytl|or1DfXdqu3U|t=916}}|[[File:Mangrove Slab (pre-release).png|32px]] Mangrove slabs are shown at [[Minecraft Live 2021]].}}
|{{HistoryLine||October 15, 2022|link={{ytl|https://youtu.be/iM9KtHaDcUg?t=5609}}|[[File:Bamboo Slab JE1 BE1.png|32px]] Bamboo slabs were shown on [[Minecraft Live 2022]].}}
|{{HistoryLine|java beta}}
|{{HistoryLine||1.3|[[File:Oak Slab JE1 BE1.png|32px]] Added "wooden" (now called petrified oak) slabs.
|The "wooden" slabs had to be mined with a [[pickaxe]] to collect, were not affected by [[fire]], and had stronger [[Explosion#Blast resistance|blast resistance]] than [[planks]], making them a useful building material.}}
|{{HistoryLine|java}}
|{{HistoryLine||1.0.0|dev=Beta 1.9 Prerelease 5|[[File:Oak Slab JE3 BE2.png|32px]] The textures of [[planks]] have been changed, and by extension that of the slabs.}}
|{{HistoryLine||1.3.1|dev=12w17a|[[File:Oak Slab JE3 BE2.png|32px]] [[File:Spruce Slab JE1 BE1.png|32px]] [[File:Birch Slab JE1 BE1.png|32px]] [[File:Jungle Slab JE1 BE1.png|32px]] New slabs have been added for the four different types of [[planks]], replacing the functionality of the now-unobtainable petrified oak slab. These new slabs are vulnerable to [[fire]], and can be collected faster with an [[axe]] than with a [[pickaxe]]. Petrified oak slabs already crafted or placed in the world remain as-is.}}
|{{HistoryLine||1.5|dev=13w01a|Wooden slabs are now used to craft [[daylight sensor]]s.}}
|{{HistoryLine|||dev=12w21a|Renamed the wooden slabs from "[species]-Wood Slab" to "[species] Wood Slab"}}
|{{HistoryLine||1.7.2|dev=1.7|[[File:Acacia Slab JE1 BE1.png|32px]] [[File:Dark Oak Slab JE1 BE1.png|32px]] Added acacia and dark oak slabs.}}
|{{HistoryLine||1.9|dev=15w43a|A spruce slab now acts as the middle of a table generated within [[igloo]] basements.}}
|{{HistoryLine||1.11|dev=16w39a|Oak, birch, and spruce slabs now generate in [[woodland mansion]]s.}}
|{{HistoryLine||1.13|dev=17w47a|Old non-flammable wooden slabs, which are now called "Petrified Oak Slab"s, have been re-implemented into the [[Creative]] [[inventory]].
|"<Wood type> Wood Slab" has been renamed to "<Wood type> Slab".
|The different variant [[block states]] for the <code>wooden_slab</code> and <code>double_wooden_slab</code> IDs have been split up and merged into their own IDs.
|Prior to [[1.13/Flattening|''The Flattening'']], these blocks' numeral IDs were 125 and 126.}}
|{{HistoryLine|||dev=18w11a|Wooden slab now generate as part of the newly added [[shipwreck]]s.}}
|{{HistoryLine||1.14|dev=18w43a|[[File:Oak Slab JE4.png|32px]] [[File:Spruce Slab JE2.png|32px]] [[File:Birch Slab JE2.png|32px]] [[File:Jungle Slab JE2.png|32px]] [[File:Acacia Slab JE2.png|32px]] [[File:Dark Oak Slab JE2.png|32px]] The textures of all wooden slabs have been changed.}}
|{{HistoryLine|||dev=18w47a|[[File:Oak Slab JE5 BE2.png|32px]] [[File:Spruce Slab JE3.png|32px]] [[File:Birch Slab JE3 BE2.png|32px]] [[File:Jungle Slab JE3 BE2.png|32px]] [[File:Acacia Slab JE3 BE2.png|32px]] [[File:Dark Oak Slab JE3 BE2.png|32px]] The textures of all wooden slabs have been changed again.|Dark oak slabs now generate in [[pillager outposts]].}}
|{{HistoryLine|||dev=18w48a|Oak slabs now generate naturally in the updated [[plains]] villages.}}
|{{HistoryLine|||dev=18w49a|Acacia slabs now generate in the updated [[savanna]] villages.}}
|{{HistoryLine|||dev=18w50a|Spruce slabs now generate in the updated [[taiga]] villages.
|[[File:Spruce Slab JE4 BE2.png|32px]] The texture for spruce slabs has been changed again.
|Wooden slabs are now used to craft [[barrel]]s.}}
|{{HistoryLine|||dev=19w02a|Wooden slabs are now used to craft [[lectern]]s.}}
|{{HistoryLine||1.16|dev=20w06a|[[File:Crimson Slab JE1 BE1.png|32px]] [[File:Warped Slab JE1 BE1.png|32px]] Added crimson and warped slabs.}}
|{{HistoryLine||1.19|dev=22w11a|[[File:Mangrove Slab JE1 BE1.png|32px]] Added mangrove slabs.}}
|{{HistoryLine|||dev=22w14a|Due to the addition of the [[mangrove tree]] and [[mangrove swamp]], mangrove slabs are now obtainable and renewable.}}
|{{HistoryLine||1.19.3|dev=22w42a|Petrified oak slabs have been removed from the Creative Inventory, but can still be accessed through commands.}}
|{{HistoryLine||1.19.3|exp=Update 1.20|dev=22w42a|[[File:Bamboo Slab JE1 BE1.png|32px]] Added bamboo slabs behind the "[[Java Edition 1.20|Update 1.20]]" [[experimental]] [[data pack]].|Added unique sounds for Nether and bamboo wood slabs.|Wooden slabs are now used to craft [[chiseled bookshelves]].}}
|{{HistoryLine|||dev=22w46a|[[File:Bamboo Slab JE2 BE2.png|32px]] The texture of bamboo slab have been changed, due to the texture change on [[bamboo planks]].}}
|{{HistoryLine||1.19.4|exp=Update 1.20|dev=23w07a|[[File:Cherry Slab JE1 BE1.png|32px]] Added cherry slabs behind the "[[Java Edition 1.20|Update 1.20]]" [[experimental]] [[data pack]].}}
|{{HistoryLine||1.20|dev=23w12a|Bamboo and cherry slabs are now available without using the "Update 1.20" experimental data pack.}}
|{{HistoryLine||1.21.2|exp=Winter Drop|dev=24w40a|[[File:Pale Oak Slab JE1 BE1.png|32px]] Added pale oak slabs.}}
|{{HistoryLine|pocket alpha}}
|{{HistoryLine||v0.7.3|Added new wooden slabs with wood-like properties, replacing the [[Petrified Oak Slab|old wooden slabs]] which had stone-like properties.}}
|{{HistoryLine||v0.8.0|dev=build 1|[[File:Spruce Slab JE1 BE1.png|32px]] [[File:Birch Slab JE1 BE1.png|32px]] [[File:Jungle Slab JE1 BE1.png|32px]] Added spruce, birch, and jungle wooden slabs.
|Wooden slab items with damage/metadata values 6 or 7, would display the following names: <code>tile.woodSlab.step.gravel.name<</code> or <code>tile.woodSlab.step.sand.name<</code>.}}
|{{HistoryLine||v0.9.0|dev=build 1|[[File:Acacia Slab JE1 BE1.png|32px]] [[File:Dark Oak Slab JE1 BE1.png|32px]] Added acacia and dark oak wooden slabs.
|Wooden slab items with damage/metadata value 6 now display the following name: <code>tile.woodSlab.name<</code>.}}
|{{HistoryLine|||dev=build 11|Added crafting recipe for jungle wooden slabs.}}
|{{HistoryLine||v0.11.0|dev=build 1|The wooden slab names have been changed from "[species] Wooden Slab" to "[species] Wood Slab".
|Wooden slab items with damage/metadata value 6 now display the following name: <code>tile.woodSlab..name</code>.}}
|{{HistoryLine||v0.13.0|dev=build 1|Wooden slabs are now used to craft [[daylight sensor]]s.
|Wooden slab items with a damage/metadata value of 6 now display the following name: <code>tile.woodenSlab..name</code>.}}
|{{HistoryLine||v0.15.0|dev=build 1|Wooden slab items with a damage/metadata value of 6 have had their names changed once again, displaying as the following: <code>tile.wooden_slab..name</code>.}}
|{{HistoryLine|pocket}}
|{{HistoryLine||1.0.0|dev=alpha 0.17.0.1|A spruce slab nows act as the middle of a table generated within [[igloo]] basements.}}
|{{HistoryLine||1.1.0|dev=alpha 1.1.0.0|Oak, birch, and spruce slabs now generate in [[woodland mansion]]s.}}
|{{HistoryLine|bedrock}}
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Oak Slab JE5 BE2.png|32px]] [[File:Spruce Slab JE4 BE2.png|32px]] [[File:Birch Slab JE3 BE2.png|32px]] [[File:Jungle Slab JE3 BE2.png|32px]] [[File:Acacia Slab JE3 BE2.png|32px]] [[File:Dark Oak Slab JE3 BE2.png|32px]] The textures of all wooden slabs have been changed.
|Wooden slabs can now be used to craft [[composter]]s, [[barrel]]s and [[lectern]]s.}}
|{{HistoryLine||1.16.0|dev=beta 1.16.0.51|[[File:Crimson Slab JE1 BE1.png|32px]] [[File:Warped Slab JE1 BE1.png|32px]] Added crimson and warped slabs.}}
|{{HistoryLine||1.16.20|dev=beta 1.16.20.50|Crimson and warped slabs now uses regular plank [[sound]]s instead of their stem variant sounds.}}
|{{HistoryLine||1.19.0|dev=Preview 1.19.0.21|[[File:Mangrove Slab JE1 BE1.png|32px]] Added mangrove slabs.}}
|{{HistoryLine||1.19.20|dev=Preview 1.19.20.20|Wooden slabs have been renamed from “<Wood type> Wood Slab” to “<Wood type> Slab”.}}
|{{HistoryLine||1.19.50|exp=Next Major Update|dev=Preview 1.19.50.21|[[File:Bamboo Slab JE1 BE1.png|32px]] Added bamboo slabs behind the "[[Bedrock Edition 1.20.0|Next Major Update]]" [[experimental]] toggle.|Added unique sounds for Nether and bamboo wood slabs.|Wooden slabs are now used to craft [[chiseled bookshelves]].}}
|{{HistoryLine||1.19.80|exp=Next Major Update|dev=Preview 1.19.80.20|[[File:Cherry Slab JE1 BE1.png|32px]] Added cherry slabs behind the "[[Bedrock Edition 1.20.0|Next Major Update]]" [[experimental]] toggle.}}
|{{HistoryLine||1.20.0|dev=Preview 1.20.0.21|Bamboo and cherry slabs are now available without using the "Next Major Update" experimental toggle.}}
|{{HistoryLine||1.20.30|dev=Preview 1.20.20.20|Wooden slabs now use the <code>minecraft:vertical_half</code> [[block state]] instead of <code>top_slot_bit</code>.}}
|{{HistoryLine||1.20.70|dev=Preview 1.20.70.20|The different wood type [[block states]] for the <code>wooden_slab</code> and <code>double_wooden_slab</code> IDs have been split up into their own IDs.}}
|{{HistoryLine||1.21.50|dev=Preview 1.21.50.20|[[File:Pale Oak Slab JE1 BE1.png|32px]] Added pale oak slabs.}}
|{{HistoryLine|console}}
|{{HistoryLine||xbox=TU1|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Oak Slab JE1 BE1.png|32px]] Added "wooden" (original oak) slabs.}}
|{{HistoryLine||xbox=TU3|[[File:Oak Slab JE2 BE1.png|32px]] Changed the textures of wooden slabs.}}
|{{HistoryLine||xbox=TU9|[[File:Spruce Slab JE1 BE1.png|32px]] [[File:Birch Slab JE1 BE1.png|32px]] Added spruce wood and birch wood slabs.
|Wooden slabs [[crafting|crafted]] during and after this update are now flammable and are broken with an [[axe]] instead of a [[pickaxe]]. Existing slabs (which have stone properties) are not stackable with the new slabs. However, the old wooden slab is still available in the Creative inventory.}}
|{{HistoryLine||xbox=TU12|[[File:Jungle Slab JE1 BE1.png|32px]] Added jungle wood slabs.}}
|{{HistoryLine||xbox=TU14|ps3=1.04|psvita=1.00|ps4=1.00|Flammable oak slabs now replace the old wooden oak slab in the Creative inventory.}}
|{{HistoryLine||xbox=TU19|xbone=CU7|ps3=1.12|psvita=1.12|ps4=1.12|wiiu=Patch 1|switch=1.0.1|Wooden slabs are now used to craft [[daylight sensor]]s.}}
|{{HistoryLine||xbox=TU27|xbone=CU15|ps3=1.18|psvita=1.18|ps4=1.18|[[File:Acacia Slab JE1 BE1.png|32px]] [[File:Dark Oak Slab JE1 BE1.png|32px]] Added acacia and dark oak wood slabs to the Creative inventory.}}
|{{HistoryLine||xbox=TU43|xbone=CU33|ps3=1.36|psvita=1.36|ps4=1.36|wiiu=Patch 13|switch=1.0.1|A spruce slab now acts as the middle of a table generated within [[igloo]] basements.}}
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|[[File:Oak Slab JE5 BE2.png|32px]] [[File:Spruce Slab JE4 BE2.png|32px]] [[File:Birch Slab JE3 BE2.png|32px]] [[File:Jungle Slab JE3 BE2.png|32px]] [[File:Acacia Slab JE3 BE2.png|32px]] [[File:Dark Oak Slab JE3 BE2.png|32px]] The textures of all wooden slabs has been changed.}}
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.91|wiiu=none|switch=none|Dark oak slabs now generate in [[pillager outposts]].}}
|{{HistoryLine|new 3ds}}
|{{HistoryLine||0.1.0|[[File:Oak Slab JE3 BE2.png|32px]] [[File:Spruce Slab JE1 BE1.png|32px]] [[File:Birch Slab JE1 BE1.png|32px]] [[File:Jungle Slab JE1 BE1.png|32px]] [[File:Acacia Slab JE1 BE1.png|32px]] [[File:Dark Oak Slab JE1 BE1.png|32px]] Added wooden slabs.}}
}}
== Issues ==
{{Issue list}}
== Gallery ==
=== Screenshots ===
<gallery>
Tipe.png|All 12 types of wooden slabs.
</gallery>
== References ==
{{reflist}}
== Navigation ==
{{Navbox slab}}
{{Navbox wood}}
{{Navbox blocks|Decoration}}
[[Category:Manufactured blocks]]
[[Category:Generated structure blocks]]
[[Category:Flammable blocks]]
[[Category:Slabs]]
[[fr:Dalle en bois]]
[[ja:板材のハーフブロック]]
[[pt:Laje de madeira]]
[[uk:Дерев'яна плита]]

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{{about|the bark block|the block found in trees formerly named "wood"|Log|the stripped variant|Stripped Wood|other uses}}
{{Infobox block
| title = Wood/Hyphae
| group = Oak
| 1-1 = Oak Wood.png
| invimage = Oak Wood
| group2 = Spruce
| 2-1 = Spruce Wood.png
| invimage2 = Spruce Wood
| group3 = Birch
| 3-1 = Birch Wood.png
| invimage3 = Birch Wood
| group4 = Jungle
| 4-1 = Jungle Wood.png
| invimage4 = Jungle Wood
| group5 = Acacia
| 5-1 = Acacia Wood.png
| invimage5 = Acacia Wood
| group6 = Dark Oak
| 6-1 = Dark Oak Wood.png
| invimage6 = Dark Oak Wood
| group7 = Mangrove
| 7-1 = Mangrove Wood.png
| invimage7 = Mangrove Wood
| group8 = Cherry
| 8-1 = Cherry Wood.png
| invimage8 = Cherry Wood
| group9 = Pale Oak
| 9-1 = Pale Oak Wood.png
| invimage9 = Pale Oak Wood
| group10 = Crimson
| 10-1 = Crimson Hyphae.gif
| invimage10 = Crimson Hyphae
| group11 = Warped
| 11-1 = Warped Hyphae.gif
| invimage11 = Warped Hyphae
| transparent = No
| light = No
| tool = axe
| renewable = Yes
| stackable = Yes (64); same type only
| flammable = '''Wood''': Yes (5)<br>'''Hyphae''': No
| lavasusceptible = '''Wood''': Yes<br>'''Hyphae''': No
}}
'''Wood''' or '''hyphae''' is a [[block]] that has the [[log]]'s "bark" texture on all six sides. It comes in 11 types: [[oak]], [[spruce]], [[birch]], [[jungle tree|jungle]], [[acacia]], [[dark oak]], [[mangrove]], [[cherry]], [[huge crimson fungus|crimson]], [[huge warped fungus|warped]], and [[pale oak]].
== Obtaining ==
=== Breaking ===
Wood and hyphae can be broken by hand, but using an [[axe]] is the fastest.
{{breaking row|horizontal=1|Wood, Hyphae|link=none|Axe}}
=== Natural generation ===
Acacia wood can generate in [[savanna]] [[village]]s.
Spruce wood can generate in [[snowy taiga]] and [[taiga]] [[village]]s.
Mangrove wood can generate in [[Trial Chambers]].{{verify}}
=== Crafting ===
Wood or hyphae can be crafted out of four matching logs or stems, yielding three wood or hyphae as a result.
{{Crafting
|head=1
|A1=Matching Log; Matching Stem
|A2=Matching Log; Matching Stem
|B1=Matching Log; Matching Stem
|B2=Matching Log; Matching Stem
|Output=Matching Wood,3; Matching Hyphae,3
|type=Building block
|foot=1
}}
== Usage ==
Wood and hyphae can be placed in three orientations, similarly to normal [[log]]s.
=== Crafting ingredient ===
{{crafting usage|Any Stripped Wood or Hyphae, Any Wood or Hyphae}}
=== Smelting ingredient ===
{{Smelting
|showname=1
|{Any Wood}
|Charcoal
|0.15
}}
=== Fuel ===
Wood can be used as a [[fuel]] in [[furnace]]s, smelting 1.5 items per block.
Hyphae cannot be used as a [[fuel]] in [[Furnace|furnaces]].
=== Axes ===
{{Control|Using}} an [[axe]] on wood or hyphae turns it into [[stripped wood]] or hyphae, which act the same as regular wood or hyphae.
===Cocoa beans===
[[Cocoa beans]] can be placed on the side of jungle wood to grow new cocoa pods.
=== Note blocks ===
Wood and hyphae can be placed under [[note block]]s to produce "bass" sounds.
== Sounds ==
=== Other wood ===
{{Sound table/Block/Wood}}
=== Cherry wood ===
{{Sound table/Block/Cherry wood}}
=== Hyphae ===
{{Sound table/Block/Stem}}
== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showblocktags=y
|showitemtags=y
|showforms=y
|generatetranslationkeys=y
|displayname=Oak Wood
|spritetype=block
|nameid=oak_wood
|blocktags=logs, logs_that_burn, oak_logs, mineable/axe
|itemtags=logs, logs_that_burn, oak_logs}}
{{ID table
|displayname=Spruce Wood
|spritetype=block
|nameid=spruce_wood
|blocktags=logs, logs_that_burn, spruce_logs, mineable/axe
|itemtags=logs, logs_that_burn, spruce_logs}}
{{ID table
|displayname=Birch Wood
|spritetype=block
|nameid=birch_wood
|blocktags=birch_logs, logs, logs_that_burn, mineable/axe
|itemtags=birch_logs, logs, logs_that_burn}}
{{ID table
|displayname=Jungle Wood
|spritetype=block
|nameid=jungle_wood
|blocktags=jungle_logs, logs, logs_that_burn, mineable/axe
|itemtags=jungle_logs, logs, logs_that_burn}}
{{ID table
|displayname=Acacia Wood
|spritetype=block
|nameid=acacia_wood
|blocktags=acacia_logs, logs, logs_that_burn, mineable/axe
|itemtags=acacia_logs, logs, logs_that_burn}}
{{ID table
|displayname=Dark Oak Wood
|spritetype=block
|nameid=dark_oak_wood
|blocktags=dark_oak_logs, logs, logs_that_burn, mineable/axe
|itemtags=dark_oak_logs, logs, logs_that_burn}}
{{ID table
|displayname=Mangrove Wood
|spritetype=block
|nameid=mangrove_wood
|blocktags=mangrove_logs, logs, logs_that_burn, mineable/axe
|itemtags=mangrove_logs, logs, logs_that_burn}}
{{ID table
|displayname=Cherry Wood
|spritetype=block
|nameid=cherry_wood
|blocktags=cherry_logs, logs, logs_that_burn, mineable/axe
|itemtags=cherry_logs, logs, logs_that_burn}}
{{ID table
|displayname=Pale Oak Wood
|spritetype=block
|nameid=pale_oak_wood
|blocktags=pale_oak_logs, logs, logs_that_burn, mineable/axe
|itemtags=pale_oak_logs, logs, logs_that_burn}}
{{ID table
|displayname=Crimson Hyphae
|spritetype=block
|nameid=crimson_hyphae
|blocktags=crimson_stems, logs, non_flammable_wood, mineable/axe
|itemtags=crimson_stems, logs, non_flammable_wood}}
{{ID table
|displayname=Warped Hyphae
|spritetype=block
|nameid=warped_hyphae
|blocktags=warped_stems, logs, non_flammable_wood, mineable/axe
|itemtags=warped_stems, logs, non_flammable_wood
|foot=1}}
{{edition|bedrock}}:
{{ID table2
|edition=bedrock
|showaliasids=y
|showitemtags=y
|shownumericids=y
|showforms=y
|generatetranslationkeys=y
|displayname=Oak Wood
|spritetype=block
|nameid=oak_wood
|aliasid=wood / 0
|id=-212
|itemtags=minecraft:logs, minecraft:logs_that_burn
|translationkey=tile.wood.oak.name}}
{{ID table2
|displayname=Spruce Wood
|spritetype=block
|nameid=spruce_wood
|aliasid=wood / 1
|id=-814
|itemtags=minecraft:logs, minecraft:logs_that_burn
|translationkey=tile.wood.spruce.name}}
{{ID table2
|displayname=Birch Wood
|spritetype=block
|nameid=birch_wood
|aliasid=wood / 2
|id=-815
|itemtags=minecraft:logs, minecraft:logs_that_burn
|translationkey=tile.wood.birch.name}}
{{ID table2
|displayname=Jungle Wood
|spritetype=block
|nameid=jungle_wood
|aliasid=wood / 3
|id=-816
|itemtags=minecraft:logs, minecraft:logs_that_burn
|translationkey=tile.wood.jungle.name}}
{{ID table2
|displayname=Acacia Wood
|spritetype=block
|nameid=acacia_wood
|aliasid=wood / 4
|id=-817
|itemtags=minecraft:logs, minecraft:logs_that_burn
|translationkey=tile.wood.acacia.name}}
{{ID table2
|displayname=Dark Oak Wood
|spritetype=block
|nameid=dark_oak_wood
|aliasid=wood / 5
|id=-818
|itemtags=minecraft:logs, minecraft:logs_that_burn
|translationkey=tile.wood.dark_oak.name}}
{{ID table2
|displayname=Mangrove Wood
|spritetype=block
|nameid=mangrove_wood
|id=-497
|itemtags=minecraft:mangrove_logs, minecraft:logs, minecraft:logs_that_burn}}
{{ID table2
|displayname=Cherry Wood
|spritetype=block
|nameid=cherry_wood
|id=-546
|itemtags=minecraft:logs, minecraft:logs_that_burn}}
{{ID table2
|displayname=Pale Oak Wood
|spritetype=block
|nameid=pale_oak_wood
|id=-1005
|itemtags=minecraft:logs, minecraft:logs_that_burn}}
{{ID table2
|displayname=Crimson Hyphae
|spritetype=block
|nameid=crimson_hyphae
|id=-299
|itemtags=minecraft:crimson_stems, minecraft:logs}}
{{ID table2
|displayname=Warped Hyphae
|spritetype=block
|nameid=warped_hyphae
|id=-298
|itemtags=minecraft:warped_stems, minecraft:logs
|foot=1}}
=== Block states ===
{{see also|Block states}}
{{/BS}}
== History ==
{{info needed section|Legacy Console Edition had other bark as separate IDs: https://youtu.be/IscH0rUw_20}}
{{HistoryTable
|{{HistoryLine|java}}
|{{HistoryLine||1.3.1|dev=12w30d|[[File:Oak Wood Axis Y JE1 BE1.png|32px]] [[File:Spruce Wood Axis Y JE1 BE1.png|32px]] [[File:Birch Wood Axis Y JE1 BE1.png|32px]] [[File:Jungle Wood Axis Y JE1 BE1.png|32px]] Added six-sided wood blocks, which look similar to [[log]]s, but have the wood's "bark" texture (side texture when placed vertically) on all 6 sides.
|Wood exists as a metadata variant of the usual log block, likely implemented unintentionally as these values were never initially intended to be used.
|The [[item]] form of logs with damage values corresponding to that of wood blocks appear to be wood blocks, but when placed act as normal logs. More information on this item can be found at [[Invalid Data Value Log]].
|Wood drops normal logs when broken normally, however [[Silk Touch]] results in the wood "item" version being dropped instead.{{verify}}}}
|{{HistoryLine|||dev=1.3|Wood now drops logs even when broken with Silk Touch.}}
|{{HistoryLine||1.7.2|dev=13w43a|[[File:Acacia Wood Axis Y JE1.png|32px]] [[File:Dark Oak Wood Axis Y JE1.png|32px]] Added two new types of wood: acacia and dark oak.}}
|{{HistoryLine|||dev=1.7|[[File:Acacia Wood Axis Y JE2 BE1.png|32px]] [[File:Dark Oak Wood Axis Y JE2 BE1.png|32px]] The texture of acacia wood has been drastically changed, and dark oak has a unique texture.}}
|{{HistoryLine||1.8|dev=14w10a|[[File:Missing Model JE2.png|32px]] [[File:Missing Model JE2.png|32px]] [[File:Missing Model JE2.png|32px]] [[File:Missing Model JE2.png|32px]] [[File:Missing Model JE2.png|32px]] [[File:Missing Model JE2.png|32px]] Wood block [[Missing model|models are now missing]].
|''minecraft:log2'' blocks with [[Java Edition data values/Pre-flattening/Block IDs/Before 14w25a|numerical metadata variants]] 2-3, 6-7, 10-11 and 14-15, which are inaccessible through normal gameplay, now have [[Missing model|no model]] [[File:Missing Model JE2.png|32px]] rather than appearing identical to either acacia or dark oak logs.}}
|{{HistoryLine|||dev=14w10b|[[File:Oak Wood Axis Y JE1 BE1.png|32px]] [[File:Spruce Wood Axis Y JE1 BE1.png|32px]] [[File:Birch Wood Axis Y JE1 BE1.png|32px]] [[File:Jungle Wood Axis Y JE1 BE1.png|32px]] [[File:Acacia Wood Axis Y JE2 BE1.png|32px]] [[File:Dark Oak Wood Axis Y JE2 BE1.png|32px]] Wood blocks now have models again.}}
|{{HistoryLine|||dev=14w25a|Logs are now defined via [[block states]] rather than by numerical metadata. Prior to this version, the numerical metadata variants of ''minecraft:log'' were as follows:
{{dvt|spritetype=block|sprite=oak-log|[[Log|Oak Log]] (up-down)}}
{{dvt|spritetype=block|sprite=spruce-log|[[Log|Spruce Log]] (up-down)}}
{{dvt|spritetype=block|sprite=birch-log|[[Log|Birch Log]] (up-down)}}
{{dvt|spritetype=block|sprite=jungle-log|[[Log|Jungle Log]] (up-down)}}
{{dvt|spritetype=block|sprite=oak-log-horizontal|[[Log|Oak Log]] (east-west)}}
{{dvt|spritetype=block|sprite=spruce-log-horizontal|[[Log|Spruce Log]] (east-west)}}
{{dvt|spritetype=block|sprite=birch-log-horizontal|[[Log|Birch Log]] (east-west)}}
{{dvt|spritetype=block|sprite=jungle-log-horizontal|[[Log|Jungle Log]] (east-west)}}
{{dvt|spritetype=block|sprite=oak-log-top|[[Log|Oak Log]] (north-south)}}
{{dvt|spritetype=block|sprite=spruce-log-top|[[Log|Spruce Log]] (north-south)}}
{{dvt|spritetype=block|sprite=birch-log-top|[[Log|Birch Log]] (north-south)}}
{{dvt|spritetype=block|sprite=jungle-log-top|[[Log|Jungle Log]] (north-south)}}
{{dvt|spritetype=block|sprite=oak-log|[[Wood|Oak Wood]] (up-down)}}
{{dvt|spritetype=block|sprite=spruce-log|[[Wood|Spruce Wood]] (up-down)}}
{{dvt|spritetype=block|sprite=birch-log|[[Wood|Birch Wood]] (up-down)}}
{{dvt|spritetype=block|sprite=jungle-log|[[Wood|Jungle Wood]] (up-down)|foot=1}}
The data values for ''minecraft:log2'' were as follows:
{{dvt|spritetype=block|sprite=acacia-log|[[Log|Acacia Log]] (up-down)}}
{{dvt|spritetype=block|sprite=dark-oak-log|[[Log|Dark Oak Log]] (up-down)}}
{{dvt|sprite=missing-texture-block|dv=2-3|[[Java Edition removed blocks/Metadata variants#Boring variants|Inaccessible "boring" log blocks]]}}
{{dvt|spritetype=block|sprite=acacia-log-horizontal|dv=4|[[Log|Acacia Log]] (east-west)}}
{{dvt|spritetype=block|sprite=dark-oak-log-horizontal|[[Log|Dark Oak Log]] (east-west)}}
{{dvt|sprite=missing-texture-block|dv=6-7|[[Java Edition removed blocks/Metadata variants#Boring variants|Inaccessible "boring" log blocks]]}}
{{dvt|spritetype=block|sprite=acacia-log-top|dv=8|[[Log|Acacia Log]] (north-south)}}
{{dvt|spritetype=block|sprite=dark-oak-log-top|[[Log|Dark Oak Log]] (north-south)}}
{{dvt|sprite=missing-texture-block|dv=10-11|[[Java Edition removed blocks/Metadata variants#Boring variants|Inaccessible "boring" log blocks]]}}
{{dvt|spritetype=block|sprite=acacia-log|dv=12|[[Wood|Acacia Wood]] (up-down)}}
{{dvt|spritetype=block|sprite=dark-oak-log|[[Wood|Dark Oak Wood]] (up-down)}}
{{dvt|sprite=missing-texture-block|dv=14-15|[[Java Edition removed blocks/Metadata variants#Boring variants|Inaccessible "boring" wood blocks]]|foot=1}}}}
|{{HistoryLine|||dev=14w26a|''minecraft:log2'' with metadata values 2-3, 6-7, 10-11 and 14-15 have now been completely removed from the game.}}
|{{HistoryLine||1.13|dev=17w47a|The different variant [[block states]] and the <code>axis{{=}}none</code> block state for both the <code>log</code> and <code>log2</code> IDs have now been split up into their own IDs.
|The item form for wood blocks has been re-added.
|Wood can now be obtained in the [[inventory]], including within the Creative inventory.
|The name of "Wood" has been changed to "Bark".
|Prior to [[Java Edition 1.13/Flattening|''The Flattening'']], these blocks' numeral IDs were 17 and 162.}}
|{{HistoryLine|||dev=17w47b|A [[crafting]] recipe for bark has been added.}}
|{{HistoryLine|||dev=18w22b|[[File:Oak Wood Axis X JE1 BE1.png|32px]] [[File:Oak Wood Axis Z JE1 BE1.png|32px]] [[File:Spruce Wood Axis X JE1 BE1.png|32px]] [[File:Spruce Wood Axis Z JE1 BE1.png|32px]] [[File:Birch Wood Axis X JE1 BE1.png|32px]] [[File:Birch Wood Axis Z JE1 BE1.png|32px]] [[File:Jungle Wood Axis X JE1 BE1.png|32px]] [[File:Jungle Wood Axis Z JE1 BE1.png|32px]] [[File:Acacia Wood Axis X JE2 BE1.png|32px]] [[File:Acacia Wood Axis Z JE2 BE1.png|32px]] [[File:Dark Oak Wood Axis X JE2 BE1.png|32px]] [[File:Dark Oak Wood Axis Z JE2 BE1.png|32px]] Bark blocks can now be rotated.}}
|{{HistoryLine|||dev=pre1|[[File:Oak Wood Axis Y JE2.png|32px]] [[File:Oak Wood Axis X JE2.png|32px]] [[File:Oak Wood Axis Z JE2.png|32px]] [[File:Spruce Wood Axis Y JE2.png|32px]] [[File:Spruce Wood Axis X JE2.png|32px]] [[File:Spruce Wood Axis Z JE2.png|32px]] [[File:Birch Wood Axis Y JE2.png|32px]] [[File:Birch Wood Axis X JE2.png|32px]] [[File:Birch Wood Axis Z JE2.png|32px]] [[File:Jungle Wood Axis Y JE2.png|32px]] [[File:Jungle Wood Axis X JE2.png|32px]] [[File:Jungle Wood Axis Z JE2.png|32px]] [[File:Acacia Wood Axis Y JE3.png|32px]] [[File:Acacia Wood Axis X JE3.png|32px]] [[File:Acacia Wood Axis Z JE3.png|32px]] [[File:Dark Oak Wood Axis Y JE3.png|32px]] [[File:Dark Oak Wood Axis X JE3.png|32px]] [[File:Dark Oak Wood Axis Z JE3.png|32px]] Added top textures of the bark blocks.}}
|{{HistoryLine|||dev=pre2|[[File:Oak Wood Axis Y JE3 BE1.png|32px]] [[File:Oak Wood Axis X JE3 BE1.png|32px]] [[File:Oak Wood Axis Z JE3 BE1.png|32px]] [[File:Spruce Wood Axis Y JE3 BE1.png|32px]] [[File:Spruce Wood Axis X JE3 BE1.png|32px]] [[File:Spruce Wood Axis Z JE3 BE1.png|32px]] [[File:Birch Wood Axis Y JE3 BE1.png|32px]] [[File:Birch Wood Axis X JE3 BE1.png|32px]] [[File:Birch Wood Axis Z JE3 BE1.png|32px]] [[File:Jungle Wood Axis Y JE3 BE1.png|32px]] [[File:Jungle Wood Axis X JE3 BE1.png|32px]] [[File:Jungle Wood Axis Z JE3 BE1.png|32px]] [[File:Acacia Wood Axis Y JE4 BE1.png|32px]] [[File:Acacia Wood Axis X JE4 BE1.png|32px]] [[File:Acacia Wood Axis Z JE4 BE1.png|32px]] [[File:Dark Oak Wood Axis Y JE4 BE1.png|32px]] [[File:Dark Oak Wood Axis X JE4 BE1.png|32px]] [[File:Dark Oak Wood Axis Z JE4 BE1.png|32px]] The textures of bark have been changed back to how they were before [[Java Edition 1.13-pre1|1.13-pre1]].}}
|{{HistoryLine|||dev=pre5|Bark blocks have been changed back to "<''type''> Wood".
|Bark IDs have been changed to {{code|<''type''>_wood}}.}}
|{{HistoryLine||1.14|dev=18w43a|[[File:Oak Wood Axis Y JE4.png|32px]] [[File:Oak Wood Axis X JE4.png|32px]] [[File:Oak Wood Axis Z JE4.png|32px]] [[File:Spruce Wood Axis Y JE4.png|32px]] [[File:Spruce Wood Axis X JE4.png|32px]] [[File:Spruce Wood Axis Z JE4.png|32px]] [[File:Birch Wood Axis Y JE4.png|32px]] [[File:Birch Wood Axis X JE4.png|32px]] [[File:Birch Wood Axis Z JE4.png|32px]] [[File:Jungle Wood Axis Y JE4 BE2.png|32px]] [[File:Jungle Wood Axis X JE4 BE2.png|32px]] [[File:Jungle Wood Axis Z JE4 BE2.png|32px]] [[File:Acacia Wood Axis Y JE4.png|32px]] [[File:Acacia Wood Axis X JE4.png|32px]] [[File:Acacia Wood Axis Z JE4.png|32px]] [[File:Dark Oak Wood Axis Y JE4.png|32px]] [[File:Dark Oak Wood Axis X JE4.png|32px]] [[File:Dark Oak Wood Axis Z JE4.png|32px]] The textures of wood have been changed.}}
|{{HistoryLine|||dev=18w47a|[[File:Oak Wood Axis Y JE5 BE2.png|32px]] [[File:Oak Wood Axis X JE5 BE2.png|32px]] [[File:Oak Wood Axis Z JE5 BE2.png|32px]] [[File:Spruce Wood Axis Y JE5 BE2.png|32px]] [[File:Spruce Wood Axis X JE5 BE2.png|32px]] [[File:Spruce Wood Axis Z JE5 BE2.png|32px]] [[File:Birch Wood Axis Y JE5 BE2.png|32px]] [[File:Birch Wood Axis X JE5 BE2.png|32px]] [[File:Birch Wood Axis Z JE5 BE2.png|32px]] [[File:Acacia Wood Axis Y JE5 BE2.png|32px]] [[File:Acacia Wood Axis X JE5 BE2.png|32px]] [[File:Acacia Wood Axis Z JE5 BE2.png|32px]] [[File:Dark Oak Wood Axis Y JE5 BE2.png|32px]] [[File:Dark Oak Wood Axis X JE5 BE2.png|32px]] [[File:Dark Oak Wood Axis Z JE5 BE2.png|32px]] The textures of wood except jungle wood have been changed.}}
|{{HistoryLine|||dev=19w02a|Wood can now be used to craft [[campfire]]s.}}
|{{HistoryLine||1.16|dev=20w10a|[[File:Crimson Hyphae Axis Y JE1.gif|32px]] [[File:Crimson Hyphae Axis X JE1.gif|32px]] [[File:Crimson Hyphae Axis Z JE1.gif|32px]] [[File:Warped Hyphae Axis Y JE1.gif|32px]] [[File:Warped Hyphae Axis X JE1.gif|32px]] [[File:Warped Hyphae Axis Z JE1.gif|32px]] Added crimson and warped hyphae.}}
|{{HistoryLine||1.17|dev=21w06a|Corridors in [[mineshaft]]s now generate with wooden pillars for support if needed.}}
|{{HistoryLine|||dev=21w07a|Oak wood can no longer generate in mineshafts.}}
|{{HistoryLine||1.19|dev=22w11a|[[File:Mangrove Wood (UD) JE1 BE1.png|32px]] Added mangrove wood.}}
|{{HistoryLine|||dev=22w14a|Due to the addition of the [[mangrove tree]] and [[mangrove swamp]], mangrove wood is now obtainable and renewable.}}
|{{HistoryLine||1.19.4|exp=Update 1.20|dev=23w07a|[[File:Cherry Wood JE1 BE1.png|32px]] Added cherry wood behind the "[[Java Edition 1.20|Update 1.20]]" [[experimental]] [[data pack]].}}
|{{HistoryLine||1.20|dev=23w12a|Cherry wood is now available without using the "Update 1.20" experimental datapack.}}
|{{HistoryLine||1.21.2|exp=Winter Drop|dev=24w40a|[[File:Pale Oak Wood JE1 BE1.png|32px]] Added pale oak wood.}}
|{{HistoryLine|pocket alpha}}
|{{HistoryLine||v0.8.0|dev=build 1|[[File:Oak Wood Axis Y JE1 BE1.png|32px]] [[File:Spruce Wood Axis Y JE1 BE1.png|32px]] [[File:Birch Wood Axis Y JE1 BE1.png|32px]] Added bark blocks.
|Bark blocks can be obtained only by using world editing.}}
|{{HistoryLine||v0.9.0|dev=build 1|[[File:Jungle Wood Axis Y JE1 BE1.png|32px]] [[File:Acacia Wood Axis Y JE2 BE1.png|32px]] [[File:Dark Oak Wood Axis Y JE2 BE1.png|32px]] Added jungle, acacia, and dark oak variants for bark blocks.}}
|{{HistoryLine|pocket}}
|{{HistoryLine||1.0.0|dev=alpha 0.17.0.1|Due to the addition of [[commands]], bark blocks can now be placed using {{cmd|setblock ~ ~ ~ log 12}}, without the need for an inventory editor.}}
|{{HistoryLine|bedrock}}
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|Bark is now called "<''type''> Wood".
|Wood now exists as a separate block; previously placed wood looks the same, but still drops [[log]]s instead of wood.
|[[File:Oak Wood Axis Y JE5 BE2.png|32px]] [[File:Oak Wood Axis X JE5 BE2.png|32px]] [[File:Oak Wood Axis Z JE5 BE2.png|32px]] [[File:Spruce Wood Axis Y JE5 BE2.png|32px]] [[File:Spruce Wood Axis X JE5 BE2.png|32px]] [[File:Spruce Wood Axis Z JE5 BE2.png|32px]] [[File:Birch Wood Axis Y JE5 BE2.png|32px]] [[File:Birch Wood Axis X JE5 BE2.png|32px]] [[File:Birch Wood Axis Z JE5 BE2.png|32px]] [[File:Jungle Wood Axis Y JE4 BE2.png|32px]] [[File:Jungle Wood Axis X JE4 BE2.png|32px]] [[File:Jungle Wood Axis Z JE4 BE2.png|32px]] [[File:Acacia Wood Axis Y JE5 BE2.png|32px]] [[File:Acacia Wood Axis X JE5 BE2.png|32px]] [[File:Acacia Wood Axis Z JE5 BE2.png|32px]] [[File:Dark Oak Wood Axis Y JE5 BE2.png|32px]] [[File:Dark Oak Wood Axis X JE5 BE2.png|32px]] [[File:Dark Oak Wood Axis Z JE5 BE2.png|32px]] The textures of wood have been changed.
|A [[crafting]] recipe for wood has been added.
|Wood blocks have been added to the [[creative]] [[inventory]].
|Wood now generates in the new [[village]]s.
|Wood is now used to craft [[campfire]]s and [[smoker]]s.}}
|{{HistoryLine||1.16.0|dev=beta 1.16.0.57|Added crimson and warped hyphae.}}
|{{HistoryLine||1.19.0|dev=Preview 1.19.0.21|[[File:Mangrove Wood (UD) JE1 BE1.png|32px]] Added mangrove wood.}}
|{{HistoryLine||1.19.80|exp=Next Major Update|dev=Preview 1.19.80.20|[[File:Cherry Wood JE1 BE1.png|32px]] Added cherry wood behind the "[[Bedrock Edition 1.20.0|Next Major Update]]" [[experimental]] toggle.}}
|{{HistoryLine||1.20.0|dev=Preview 1.20.0.21|Cherry wood is now available without using the "Next Major Update" experimental toggle.}}
|{{HistoryLine||1.20.30|dev=Preview 1.20.20.21|Increased the hardness and blast resistance of crimson and warped hyphae from 0.3 to 2.}}
|{{HistoryLine||1.20.70|dev=Preview 1.20.70.22|The different wood type [[block states]] for the <code>wood</code> ID have now been split up into their own IDs.}}
|{{HistoryLine||1.21.50|dev=Preview 1.21.50.20|[[File:Pale Oak Wood JE1 BE1.png|32px]] Added pale oak wood.}}
|{{HistoryLine|console}}
|{{HistoryLine||xbox=TU14|xbone=CU1|ps3=1.04|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Oak Wood Axis Y JE1 BE1.png|32px]] [[File:Spruce Wood Axis Y JE1 BE1.png|32px]] [[File:Birch Wood Axis Y JE1 BE1.png|32px]] [[File:Jungle Wood Axis Y JE1 BE1.png|32px]] Added oak, spruce, birch and jungle oak bark blocks. They can be obtained only by world editing.}}
|{{HistoryLine||xbox=TU25|xbone=CU14|ps3=1.17|psvita=1.17|ps4=1.17|wiiu=Patch 1|switch=1.0.1|[[File:Acacia Wood Axis Y JE2 BE1.png|32px]] [[File:Dark Oak Wood Axis Y JE2 BE1.png|32px]] Added acacia and dark oak bark blocks. They can be obtained only by world editing.}}
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|Bark is now called "<type> Wood".
|Wood can now be obtained in the [[Creative]] [[inventory]] or through [[crafting]].
|[[File:Oak Wood Axis Y JE5 BE2.png|32px]] [[File:Oak Wood Axis X JE5 BE2.png|32px]] [[File:Oak Wood Axis Z JE5 BE2.png|32px]] [[File:Spruce Wood Axis Y JE5 BE2.png|32px]] [[File:Spruce Wood Axis X JE5 BE2.png|32px]] [[File:Spruce Wood Axis Z JE5 BE2.png|32px]] [[File:Birch Wood Axis Y JE5 BE2.png|32px]] [[File:Birch Wood Axis X JE5 BE2.png|32px]] [[File:Birch Wood Axis Z JE5 BE2.png|32px]] [[File:Jungle Wood Axis Y JE4 BE2.png|32px]] [[File:Jungle Wood Axis X JE4 BE2.png|32px]] [[File:Jungle Wood Axis Z JE4 BE2.png|32px]] [[File:Acacia Wood Axis Y JE5 BE2.png|32px]] [[File:Acacia Wood Axis X JE5 BE2.png|32px]] [[File:Acacia Wood Axis Z JE5 BE2.png|32px]] [[File:Dark Oak Wood Axis Y JE5 BE2.png|32px]] [[File:Dark Oak Wood Axis X JE5 BE2.png|32px]] [[File:Dark Oak Wood Axis Z JE5 BE2.png|32px]] The textures of wood have been changed.}}
|{{HistoryLine||ps3=none|psvita=none|ps4=1.95|Wood can now be used to craft [[planks]].}}
|{{HistoryLine|New Nintendo 3DS Edition}}
|{{HistoryLine||0.1.0|[[File:Oak Wood Axis Y JE1 BE1.png|32px]] [[File:Spruce Wood Axis Y JE1 BE1.png|32px]] [[File:Birch Wood Axis Y JE1 BE1.png|32px]] [[File:Jungle Wood Axis Y JE1 BE1.png|32px]] [[File:Acacia Wood Axis Y JE2 BE1.png|32px]] [[File:Dark Oak Wood Axis Y JE2 BE1.png|32px]] Added bark blocks.
|Bark blocks cannot be obtained in the Creative inventory.}}
}}
== Issues ==
{{issue list|Wood}}
== Trivia ==
* In real life, hyphae are branching filaments that collectively make real-life mycelium.
** The word "hyphae" is actually plural, the singular form is "[[wikipedia:Hypha|hypha]]".
== Gallery ==
=== Screenshots ===
<gallery>
All six wood blocks.png|The ten types of wood blocks in [[1.20]]
Rotatedlogblocks.png|All the facings and types of logs with the wood blocks. From left to right: oak, spruce, birch, jungle, acacia, dark oak, mangrove, cherry, crimson, warped.
1.13-pre1 bark.png|The top face of wood blocks in [[1.13-pre1]].
BotM Hyphae.jpg|A render of hyphae used on Minecraft.net.<ref>{{mcnet|block-month--hyphae|Block of the Month: Hyphae|October 7, 2022|Duncan Geere}}</ref>
</gallery>
== See also ==
* {{BlockLink|Stripped Wood}}
* {{BlockLink|Logs}}
* {{BlockLink|Stripped Logs}}
* {{BlockLink|Planks}}
* {{ItemLink|Charcoal}}
== References ==
{{reflist}}
== External links ==
* [https://www.minecraft.net/en-us/article/block-week-oak-wood Block of the Week: Oak Wood] Minecraft.net on June 16, 2017
* [https://www.minecraft.net/en-us/article/block-week-birch-wood Block of the Week: Birch Wood] Minecraft.net on October 27, 2017
* [https://www.minecraft.net/en-us/article/block-week-spruce-wood Block of the Week: Spruce Wood] Minecraft.net on December 22, 2017
* [https://www.minecraft.net/en-us/article/block-week-acacia-wood Block of the Week: Acacia Wood] Minecraft.net on January 26, 2018
* [https://www.minecraft.net/en-us/article/block-week-dark-oak-wood Block of the Week: Dark Oak Wood] Minecraft.net on May 11, 2018
* [https://www.minecraft.net/en-us/article/block-month--hyphae Block of the Month: Hyphae] Minecraft.net on October 7, 2022
== Navigation ==
{{Navbox wood}}
{{Navbox blocks|building}}
[[Category:Plants]]
[[Category:Manufactured blocks]]
[[Category:Generated structure blocks]]
[[Category:Flammable blocks]]
[[cs:Kmen]]
[[de:Stamm]]
[[es:Leño]]
[[fr:Bois]]
[[ja:木 (ブロック)]]
[[ko:통나무]]
[[lzh:木]]
[[nl:Hout]]
[[pl:Drewno]]
[[pt:Madeira]]
[[ru:Древесина]]
[[th:ไม้]]
[[zh:木头]]

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{{about|the fungi found in the Nether|the other type of mushrooms|Mushroom|the structure|Huge fungus|the fungus used for potions|Nether Wart|the fungus-like block family|Sculk family}}{{Infobox block
|title=Fungus
|image=Crimson Fungus.png
|image2=Warped Fungus.png
|invimage=Crimson Fungus
|invimage2=Warped Fungus
|renewable=Yes
|transparent=Yes
|light=No
|tool=any
|flammable=No
|lavasusceptible=No
|stackable=Yes (64)
}}
A '''fungus''' is a mushroom-like block that generates in [[the Nether]]. There are two types of fungi: crimson and warped.
== Obtaining ==
=== Breaking ===
A fungus can be [[instant mining|mined instantly]] and always drops itself. Mining a [[flower pot]] containing a fungus drops both items separately.
{{breaking row|Fungi|link=Fungus|horizontal=1}}
=== Natural generation ===
Fungi naturally generate in the [[crimson forest]] and [[warped forest]] biomes, with each fungus most commonly generating in its respective biome and less frequently in the other.
{{block distribution}}
=== Mob loot ===
An [[enderman]] holding a fungus drops the fungus upon death.
=== Generated loot ===
{{LootChestItem|crimson-fungus}}
=== Post-generation ===
Applying [[bone meal]] to [[nylium]] causes fungi to appear nearby, similar to [[flower]]s on [[grass block]]s. While fungi of both types and other Nether vegetation can generate this way, they are more likely to be the same type as the nylium.<ref>{{ytl|t6Y2ZxDCjKs}}</ref>
== Usage ==
=== Placement ===
[[File:FungusPlaceBlock.png|thumb|All of the blocks that fungi can be placed on.]]
Fungi may be placed on [[grass block]]s, [[dirt]], [[coarse dirt]], [[podzol]], [[farmland]], [[rooted dirt]], [[moss block]]s, [[nylium]], [[mycelium]], [[soul soil]], [[mud]] and [[muddy mangrove roots]]. Attempting to place it on any other block fails. Fungi requires a solid block underneath it, and pops off and drops itself if it is no longer supported.
Fungi can also be placed in [[flower pot]]s.
=== Growth ===
When [[bone meal]] is {{ctrl|used}} on a fungus that is planted on matching [[nylium]], it has a 40% chance to grow into its tall equivalent (similar to [[sapling]]s and [[mushroom]]s). Crimson and warped fungi grow into crimson and warped [[huge fungi]], respectively. The [[log|stem]], [[shroomlight]], or [[wart block]]s may replace certain blocks including [[slab]]s and [[torch]]es.
=== Breeding ===
Crimson fungus can be used to breed [[hoglin]]s and keep them from despawning, but feeding hoglins does not stop them from attacking the player. Warped fungus can be used to breed [[strider]]s and lead them around if crafted as a [[warped fungus on a stick]].
=== Hoglins ===
All [[hoglin]]s, regardless of age, avoid and run up to 7 [[block]]s away from warped fungus when it is placed on a block or inside of a [[flower pot]]{{only|JE}}<ref>{{bug|MCPE-75166}}</ref>. Held warped fungi and warped fungi on sticks do not have this effect.
=== Crafting ingredient ===
{{crafting usage|Crimson Fungus, Warped Fungus}}
=== Composting ===
Placing a fungus into a [[composter]] has a 65% chance of raising the compost level by 1.
== Sounds ==
{{Sound table/Block/Fungus}}
== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showblocktags=y
|showforms=y
|generatetranslationkeys=y
|displayname=Crimson Fungus
|spritetype=block
|nameid=crimson_fungus
|blocktags=enderman_holdable}}
{{ID table
|displayname=Warped Fungus
|spritetype=block
|nameid=warped_fungus
|blocktags=enderman_holdable, hoglin_repellents
|foot=1}}
{{edition|bedrock}}:
{{ID table
|edition=bedrock
|shownumericids=y
|showforms=y
|generatetranslationkeys=y
|displayname=Crimson Fungus
|spritetype=block
|nameid=crimson_fungus
|id=483}}
{{ID table
|displayname=Warped Fungus
|spritetype=block
|nameid=warped_fungus
|id=484
|foot=1}}
== History ==
{{HistoryTable
|{{HistoryLine|java}}
|{{HistoryLine||September 28, 2019|link={{ytl|OZqNaEX8208&t|t=2h14m52s}}|[[File:Crimson Fungus JE1 BE1.png|32px]] [[File:Warped Fungus JE1 BE1.png|32px]] Crimson and Warped fungus was shown as part of [[crimson forest]] biome.}}
|{{HistoryLine||1.16|dev=20w06a|[[File:Crimson Fungus JE1 BE1.png|32px]] [[File:Warped Fungus JE1 BE1.png|32px]]<br>[[File:Crimson_Fungus_(texture)_JE1_BE1.png|32px]] Added crimson and warped fungi.
|[[File:Warped Fungus (item) JE1.png|32px]] Warped fungi have different textures for [[item]] and placed form.<ref>{{bug|MC-171367}}</ref> This does not affect crimson fungi.}}
|{{HistoryLine|||dev=20w07a|Crimson fungi and warped fungi can now be obtained by [[bartering]] with [[piglin]]s, making them [[renewable]]. Crimson fungi has a {{frac|10|109}} (~9.17%) chance of being offered in a stack of 14, while warped fungi has a {{frac|5|109}} (~4.59%) chance of being offered in a stack of 12.
|[[Hoglin]]s can now be [[bred]] with crimson fungi.
|Hoglins now run away from warped fungi.}}
|{{HistoryLine|||dev=20w09a|"Fungi" has been renamed to "Fungus".
|Crimson fungus can no longer be obtained by [[bartering]] with [[piglin]]s, making it no longer renewable.
|[[Huge fungi]] can now be grown only if the fungus is on the same type of [[nylium]].
|Fungus can now be planted in [[flower pot]]s.}}
|{{HistoryLine|||dev=March 3, 2020|slink=https://bugs.mojang.com/browse/MC-173237|[[Adrian Östergård]] states fungi are to be renewable in the future, but not through bartering.}}
|{{HistoryLine|||dev=20w10a|[[File:Warped Fungus (item) JE2 BE1.png|32px]] The [[inventory]] texture of warped fungi has been changed to match the [[block]] form.
|Warped fungus can no longer be obtained by [[bartering]] with [[piglin]]s, making it no longer renewable, despite this already being the case in the prior snapshot.}}
|{{HistoryLine|||dev=20w12a|Crimson fungi and warped fungi now generate when [[bone meal]] is used on [[nylium]], making them both [[renewable]] again.}}
|{{HistoryLine|||dev=20w13a|Warped fungi can now be used to craft [[warped fungus on a stick]].
|[[Strider]]s can now be [[bred]] using warped fungus.}}
|{{HistoryLine|||dev=20w15a|Crimson and warped fungi can now be [[compost]]ed.}}
|{{HistoryLine|||dev=20w16a|Crimson fungi now generate in [[bastion remnant]] chests.}}
|{{HistoryLine||1.16.2|dev=20w27a|Crimson and warped fungi can now be placed on [[mycelium]].}}
|{{HistoryLine|bedrock}}
|{{HistoryLine||1.16.0|dev=beta 1.16.0.51|[[File:Crimson Fungus JE1 BE1.png|32px]] [[File:Warped Fungus JE1 BE1.png|32px]]<br>[[File:Crimson_Fungus_(texture)_JE1_BE1.png|32px]] [[File:Warped Fungus (item) JE2 BE1.png|32px]] Added crimson and warped fungi.
|Both crimson and warped fungi have a chance to generate when applying [[bone meal]] directly to a [[nylium]] block, making them [[renewable]].}}
|{{HistoryLine|||dev=beta 1.16.0.57|[[Huge fungi]] can now be grown only if the fungus is on the same type of [[nylium]].
|Warped fungi can now be used to craft [[warped fungus on a stick]].
|[[Strider]]s can now be [[bred]] using warped fungus.
|Crimson fungi now generate in [[bastion remnant]] chests.
|Crimson and warped fungi can now be [[compost]]ed.}}
|{{HistoryLine||1.16.100|dev=beta 1.16.100.54|Crimson and warped fungi can now be placed on [[mycelium]].}}
}}
== Issues ==
{{Issue list|Crimson Fungus|Warped Fungus}}
== See also ==
* {{BiomeLink|Crimson Forest}}
* {{BiomeLink|Warped Forest}}
* {{EnvLink|Huge fungus}}
== References ==
{{Reflist}}
== Navigation ==
{{Navbox crimson}}
{{Navbox warped}}
{{Navbox blocks|vegetation}}
[[Category:Nether blocks]]
[[Category:Fungi]]
[[Category:Natural blocks]]
[[Category:Mob food]]
[[Category:Non-solid blocks]]
[[de:Netherpilz]]
[[es:Hongo]]
[[fr:Champignon du Nether]]
[[ja:キノコ (ネザー)]]
[[ko:균]]
[[pl:Netherowy grzyb]]
[[pt:Fungo]]
[[ru:Грибок]]
[[uk:Незерські гриби]]
[[zh:菌类]]

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{{Infobox block
| image = <gallery>
Quartz Pillar (UD) JE3 BE2.png|Quartz Pillar (UD)
Quartz Pillar (EW) JE3 BE2.png|Quartz Pillar (EW)
Quartz Pillar (NS) JE3 BE2.png|Quartz Pillar (NS)
</gallery>
| invimage = Quartz Pillar
| transparent = No
| light = No
| tool = wooden pickaxe
| renewable = Yes
| stackable = Yes (64)
| flammable = No
| lavasusceptible = No
}}
A '''quartz pillar''' is a variant of the [[block of quartz]], obtained through crafting.
== Obtaining ==
=== Breaking ===
Quartz pillars can be [[breaking|mined]] using any [[pickaxe]]. If mined without a pickaxe, it [[drops]] nothing.
{{breaking row
|horizontal=1
|Quartz Pillar
|link=none
|Pickaxe
|Wood
}}
=== Crafting ===
{{Crafting
|head=1
|B2=Block of Quartz
|B3=Block of Quartz
|Output=Quartz Pillar,2
|type=Building block
|foot=1
}}
=== Stonecutting ===
{{Stonecutting
|head=1
|Block of Quartz
|Quartz Pillar
|foot=1
}}
=== Trading ===
{{Trade sources}}
== Usage ==
Quartz pillars can be placed on any axis.
=== Crafting ingredient ===
{{crafting usage}}
=== Note Blocks ===
Quartz pillars can be placed under [[note block]]s to produce "bass drum" sounds.
== Sounds ==
{{Sound table/Block/Stone}}
== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showblocktags=y
|showforms=y
|generatetranslationkeys=y
|displayname=Quartz Pillar
|spritetype=block
|nameid=quartz_pillar
|blocktags=mineable/pickaxe
|foot=1}}
{{edition|bedrock}}:
{{ID table
|edition=bedrock
|showaliasids=y
|shownumericids=y
|showforms=y
|generatetranslationkeys=y
|displayname=Quartz Pillar
|spritetype=block
|nameid=quartz_pillar
|aliasid=quartz_block / 2
|translationkey=tile.quartz_block.lines.name
|id=-954
|foot=1}}
=== Block states ===
{{see also|Block states}}
{{/BS}}
== History ==
{{HistoryTable
|{{HistoryLine|java}}
|{{HistoryLine||January 9, 2013|link=Special:Diff/423712|Jeb released the textures for snapshot 13w02a early, which included the textures for the Nether quartz block. This revealed there would be at least three variants: The standard block, a lines variant, and a chiseled variant. There are 7 textures for the blocks.<ref>{{tweet|jeb_|289051304658104320|I wrote info about future texture packs on the wiki. I'm not giving you the link, because then you'll just click on it all at once ;(}}</ref>}}
|{{HistoryLine||1.5|dev=13w02a|[[File:Quartz Pillar Axis Y JE1 BE1.png|32px]] [[File:Chiseled Quartz Block Axis Y JE1 BE1.png|32px]] Added quartz pillars.}}
|{{HistoryLine|||dev=13w03a|[[File:Quartz Pillar Axis X JE1 BE1.png|32px]] [[File:Quartz Pillar Axis Z JE1 BE1.png|32px]] Pillar quartz blocks can now be placed sideways.}}
|{{HistoryLine||1.13|dev=17w47a|The different block states for the <code>quartz_block</code> ID have been split up into their own IDs.
|"Pillar Quartz Block" has been renamed to "Quartz Pillar".
|Prior to [[1.13/Flattening|''The Flattening'']], this [[block]]'s numeral ID was 155.}}
|{{HistoryLine||1.14|dev=18w43a|[[File:Quartz Pillar Axis Y JE2.png|32px]] The textures of all quartz pillars have been changed.}}
|{{HistoryLine|||dev=18w50a|[[File:Quartz Pillar Axis Y JE3 BE2.png|32px]] [[File:Quartz Pillar (NS) JE3 BE2.png|32px]] [[File:Quartz Pillar (EW) JE3 BE2.png|32px]] The texture of quartz pillars has been changed once again.}}
|{{HistoryLine|||dev=19w11a|Quartz pillars are now [[trading|sold]] by [[villager]]s of the new mason profession, making all quartz-based building blocks [[renewable resource|renewable]].}}
|{{HistoryLine|pocket alpha}}
|{{HistoryLine||v0.6.0|[[File:Quartz Pillar Axis Y JE1 BE1.png|32px]] Added pillar quartz blocks.
|Pillar quartz blocks can be used to [[crafting|craft]] quartz [[stairs]].}}
|{{HistoryLine||v0.7.4|Pillar quartz blocks are now craftable in survival.}}
|{{HistoryLine||v0.12.1|dev=build 4|[[File:Quartz Pillar Axis X JE1 BE1.png|32px]] [[File:Quartz Pillar Axis Z JE1 BE1.png|32px]] Pillar quartz blocks can now be placed sideways.
|[[File:Quartz Pillar Axis None BE1.png|32px]] Sides-only versions of quartz pillars now exist.}}
|{{HistoryLine|bedrock}}
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Quartz Pillar Axis Y JE3 BE2.png|32px]] [[File:Quartz Pillar Axis None BE2.png|32px]] The textures of pillar quartz blocks blocks have been changed.
|Pillar quartz blocks are now [[renewable resource|renewable]], due to it being [[trading|sold]] by stone mason villagers for 1 to 2 [[emerald]]s.}}
|{{HistoryLine||1.11.0|dev=beta 1.11.0.4|Pillar quartz blocks sold by stonemason [[villager]]s now cost one emerald. Master-level stone mason villagers have a 50% chance to [[trading|sell]] a quartz pillar for one [[emerald]] as their trade.}}
|{{HistoryLine||1.12.0|dev=beta 1.12.0.3|[[Trading]] has been changed, master-level stone mason villagers now sell pillar quartz.}}
|{{HistoryLine||?|Quartz pillars with the side texture on all faces has been removed, and replaced with the y axis-aligned pillar.}}
|{{HistoryLine||1.18.30|dev=?|[[Trading]] has been changed; pillar quartz blocks are now sold by mason villagers in the same way as ''[[Java Edition]]''.}}
|{{HistoryLine||1.21.20|dev=Preview 1.21.20.22|"Pillar Quartz Block" has been renamed to "Quartz Pillar".
|The different chisel type [[block states]] for the <code>quartz_block</code> ID have been split up into their own IDs.}}
|{{HistoryLine|console}}
|{{HistoryLine||xbox=TU14|xbone=CU1|ps3=1.04|psvita=1.00|ps4=1.00|switch=1.0.1|wiiu=Patch 1|[[File:Quartz Pillar Axis Y JE1 BE1.png|32px]] Added pillar quartz blocks.
|Pillar quartz blocks can now be used to [[crafting|craft]] quartz stairs and slabs.}}
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|[[File:Quartz Pillar Axis Y JE3 BE2.png|32px]]{{verify|Are these textures correct}} The textures of pillar quartz blocks have been changed.}}
|{{HistoryLine|3ds}}
|{{HistoryLine||0.1.0|[[File:Quartz Pillar Axis Y JE1 BE1.png|32px]] Added pillar quartz blocks.}}
}}
== Issues ==
{{Issue list|Pillar Quartz Block|Quartz Pillar}}
== Gallery ==
=== Screenshots ===
<gallery>
QuartzPillarPlacement.png|An example showing how pillar quartz blocks can be placed.
</gallery>
== References ==
{{reflist}}
== Navigation ==
{{Navbox quartz}}
{{Navbox blocks|Building}}
[[Category:Manufactured blocks]]
[[Category:Nether blocks]]
[[fr:Pilier de quartz]]
[[pt:Pilar de quartzo]]

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{{About|the block|other uses|Place}}
{{Joke feature}}
{{Infobox block
|group=South
|1-1=Place Block (S).png
|group2=West
|2-1=Place Block (W).png
|group3=North
|3-1=Place Block (N).png
|group4=East
|4-1=Place Block (E).png
|group5=Up
|5-1=Place Block (U).png
|group6=Down
|6-1=Place Block (D).png
|transparent=No
|light=No
|tool=Wooden Pickaxe
|renewable=Yes
|stackable=Yes (64)
|flammable=No
|lavasusceptible=No
}}
The '''place block''' is a joke [[block]] added in [[23w13a_or_b]], unlocked by a [[vote]], that takes blocks from a container on its back side and places them in front of it when given a [[redstone]] signal.
== Obtaining ==
=== Breaking ===
A place block drops itself when mined with a [[pickaxe]]. If mined without a pickaxe, it drops nothing.
{{Breaking row|Place Block|Pickaxe|Wooden|horizontal=1}}
=== Crafting ===
{{Crafting
|A1= Cobblestone
|B1= Hopper
|C1= Cobblestone
|A2= Cobblestone
|B2= Redstone Dust
|C2= Cobblestone
|A3= Cobblestone
|B3= Bow
|C3= Cobblestone
|Output= Place Block
|type= Redstone
|ignoreusage=1
}}
== Usage ==
As part of [[Java Edition 23w13a_or_b]] the place block can be "used" only when the vote for <code>minecraft:place_block</code> is approved. If this is not the case, the block cannot be:
* placed (nothing happens)
* dropped (the block gets removed from the inventory but no item appears)
* activated (the block doesn't react to redstone signals)
* crafted (the output of the crafting table stays empty)
==== Activation ====
A place block can be activated by:
* an adjacent active [[power component]] (''Exceptions:'' a redstone torch does not turn ON a place block it is attached to)
* an adjacent powered opaque block (strongly-powered or weakly-powered)
* a powered [[redstone repeater]] or [[redstone comparator]] facing the place block
* powered [[redstone dust]] configured to point at the place block, or on top of it, or a directionless "dot" next to it; a place block is ''not'' activated by adjacent powered redstone dust that is configured to point in another direction.
A place block is ''not'' activated by adjacent powered redstone dust that is configured to point in another direction.
==== Basic utility ====
A place block can be used to place blocks either from a container (e.g. [[chest]]) behind it, or that were dropped as [[Item (entity)|items]] behind it. A place block can be placed so that its in- and outputs face in any direction, including up or down. When placed, the output faces toward the player. The texture of this side is identical to the output of an [[observer]].
# After being activated, the place block checks the block behind it. If there is a container, place block pulls one item from the first available slot of that container: there is no check if the item is in fact a placeable block. Valid containers include: chests and [[trapped chest]]s (both small and large), [[barrel]]s, [[shulker box]]es, [[dispenser]]s, [[dropper]]s and [[hopper]]s, as well as [[minecarts with chests]] and [[minecarts with hoppers]]. Only the fuel slot can be accessed from [[furnace]]s, [[blast furnace]]s and [[smoker]]s. In case of [[brewing stand]]s, place block can pull from the blaze powder slot and potion slot, but none of these can actually contain placeable blocks. It can also pull [[music disc]]s out of a [[jukebox]] and books from a [[chiseled bookshelf]], but those items can't be placed either.
# If there is no container, or if all available slots are empty, the place block next checks if there are any item entities in the 1×1×1 space behind it. If there are, it pulls an item with the largest <code>Age</code>.
# Immediately after pulling an item, the place block attempts to place the item in front of itself (the place block does not have any storage). If the attempt fails, item is ejected instead, just like from a dropper.
Attempt to place can fail for multiple reasons:
* The item is not a placeable block.
* The space on the output side is occupied by another block.
** However, if the space is occupied by a replaceable block, like [[short grass]] or [[water]], another block can be placed.
*** In case of water, if a block that is attempted to be placed can be [[waterlogged]], it is then waterlogged.
* The space on the output side is blocked by an entity.
** However, non-solid blocks like flowers can be placed.
* Other conditions do not allow the block to be placed in that space, e.g. attempting to place a flower on stone.
Even if a block can in theory be placed, the attempt still might fail due to the place block being an unpolished feature: for example, placing a [[hanging sign]] never works, no matter how many blocks are provided to support it.
Place blocks cannot spawn mobs from [[spawn egg]]s, place [[minecart]]s on rails, or perform other similar tasks that usually involve the player right-clicking.
== Sounds ==
{{Sound table/Block/Stone/JE}}
== Data values ==
=== ID ===
{{ID table
|edition=java
|showforms=y
|generatetranslationkeys=y
|displayname=Place Block
|spritetype=block
|nameid=place_block
|foot=1}}
=== Block states ===
{{see also|Block states}}
{{/BS}}
== Issues ==
{{April Fools issue list}}
== See also ==
*[[Pickaxe block]]
== Navigation ==
{{Navbox redstone|components}}
{{Navbox blocks|joke}}
{{Navbox jokes|23w13a or b}}
[[Category:Mechanisms]]
[[Category:Manufactured blocks]]
[[Category:Utility blocks]]
[[Category:Joke blocks]]
[[fr:Bloc de placement]]
[[ja:Place Block]]
[[pt:Colocador de blocos]]