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wiki_backup/Acacia Slab.txt
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wiki_backup/Acacia Slab.txt
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{{about|the slab that has wood-like properties|the slab with stone-like properties that looks like wood|Petrified Oak Slab}}
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{{Infobox block
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| group = Oak
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| 1-1 = Oak Slab.png
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| invimage = Oak Slab
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| group2 = Spruce
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| 2-1 = Spruce Slab.png
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| invimage2 = Spruce Slab
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| group3 = Birch
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| 3-1 = Birch Slab.png
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| invimage3 = Birch Slab
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| group4 = Jungle
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| 4-1 = Jungle Slab.png
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| invimage4 = Jungle Slab
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| group5 = Acacia
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| 5-1 = Acacia Slab.png
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| invimage5 = Acacia Slab
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| group6 = Dark Oak
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| 6-1 = Dark Oak Slab.png
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| invimage6 = Dark Oak Slab
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| group7 = Mangrove
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| 7-1 = Mangrove Slab.png
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| invimage7 = Mangrove Slab
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| group8 = Cherry
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| 8-1 = Cherry Slab.png
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| invimage8 = Cherry Slab
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| group9 = Pale Oak
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| 9-1 = Pale Oak Slab.png
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| invimage9 = Pale Oak Slab
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| group10 = Bamboo
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| 10-1 = Bamboo Slab.png
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| invimage10 = Bamboo Slab
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| group11 = Crimson
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| 11-1 = Crimson Slab.png
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| invimage11 = Crimson Slab
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| group12 = Warped
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| 12-1 = Warped Slab.png
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| invimage12 = Warped Slab
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| transparent = '''Double slab''': No<br>
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'''Single slab''': Partial <small>(blocks light)</small>{{only|java|short=1}}<br>Partial <small>(diffuses sky light)</small>{{only|bedrock|short=1}}
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| light = No
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| tool = Axe
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| renewable = Yes
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| stackable = Yes (64), same type only
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| flammable = '''Overworld wood''': Yes (5)<br>
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'''Nether wood''': No
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| lavasusceptible = '''Overworld wood''': Yes<br>
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'''Nether wood''': No
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| waterloggable = Yes
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}}
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A '''wooden slab''' is a wooden variant of a [[slab]], [[Crafting|craft]]ed from the respective [[planks]].
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== Obtaining ==
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=== Breaking ===
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Wooden slabs can be broken with anything, but [[axe]]s are the fastest.
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{{breaking row
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|Wooden Slab
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|sprite=all-wooden-slabs
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|Axe
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|item=1
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|link=none
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|horizontal=1
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}}
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=== Natural generation ===
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{{BlockSprite|Oak Slab|text=Oak}} slabs generate as part of:
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* [[Plains]] [[village]]s
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* [[Woodland mansion]]s
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* [[Shipwreck]]s
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{{BlockSprite|Spruce Slab|text=Spruce}} slabs generate as part of:
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* [[Igloo]] basements
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* [[Woodland mansion]]s
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* [[Shipwreck]]s
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* [[Taiga]] and [[snowy taiga]] [[village]]s
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{{BlockSprite|Birch Slab|text=Birch}} slabs generate as part of:
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* [[Woodland mansion]]s
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* [[Shipwreck]]s
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{{BlockSprite|Jungle Slab|text=Jungle}} slabs generate as part of [[shipwreck]]s.
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{{BlockSprite|Dark Oak Slab|text=Dark Oak}} slabs generate as part of [[shipwreck]]s and [[pillager outpost]]s.
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{{BlockSprite|Acacia Slab|text=Acacia}} slabs generate as part of:
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* [[Shipwreck]]s
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* [[Savanna]] [[village]]s
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=== Crafting ===
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{{Crafting
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|A3= Matching Planks
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|B3= Matching Planks
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|C3= Matching Planks
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|Output= Matching Wooden Slab,6
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|type= Building block
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}}
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== Usage ==
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{{for|information about the placement mechanics of all slabs|Slab#Usage}}
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=== Crafting ingredient ===
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{{crafting usage|Any Wooden Slab}}
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=== Fuel ===
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Overworld wooden slabs can be used as fuel in [[furnace]]s, smelting 0.75 items per slab {{in|java}}, and 1.5 items per slab {{in|bedrock}}.<ref>{{bug|MCPE-94368||Wooden slabs last for the same amount of time as planks in a furnace}}</ref>
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=== Note blocks ===
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Wooden slabs can be placed under [[note block]]s to produce "bass" sounds.
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== Sounds ==
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{{IN|Bedrock}}, when a wooden slab is combined into a double slab, the block's use/step sound is played.<ref>{{Bug|MCPE-79659}}</ref>
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=== Normal wood ===
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{{Sound table/Block/Wood}}
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{{SoundTable
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| title = ''Bedrock Edition'' combine sounds
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| type = bedrock
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| {{SoundLine
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| sound =Wood hit1.ogg
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|sound2=Wood hit2.ogg
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|sound3=Wood hit3.ogg
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|sound4=Wood hit4.ogg
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|sound5=Wood hit5.ogg
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|sound6=Wood hit6.ogg
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|source=block
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|description=When a wooden slab is combined into a double slab
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|id=use.wood
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|volume=1.0
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| pitch = 0.8
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}}
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}}
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=== Cherry wood ===
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{{Sound table/Block/Cherry wood}}
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{{SoundTable
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| title = ''Bedrock Edition'' combine sounds
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| type = bedrock
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| {{SoundLine
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| sound =Cherry wood step1.ogg
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|sound2=Cherry wood step2.ogg
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|sound3=Cherry wood step3.ogg
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|sound4=Cherry wood step4.ogg
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|sound5=Cherry wood step5.ogg
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|sound6=Cherry wood step6.ogg
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|source=player
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|description=When a cherry wood slab is combined into a double slab
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|id=step.cherry_wood
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|volume=1.0
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| pitch = 0.8
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}}
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}}
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=== Bamboo wood ===
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{{Sound table/Block/Bamboo wood}}
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{{SoundTable
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| title = ''Bedrock Edition'' combine sounds
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| type = bedrock
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| {{SoundLine
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| sound =Bamboo wood step1.ogg
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|sound2=Bamboo wood step2.ogg
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|sound3=Bamboo wood step3.ogg
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|sound4=Bamboo wood step4.ogg
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|sound5=Bamboo wood step5.ogg
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|sound6=Bamboo wood step6.ogg
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|source=block
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|description=When a bamboo wood slab is combined into a double slab
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|id=step.bamboo_wood
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|volume=1.0
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| pitch = 0.8
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}}
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}}
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=== Nether wood ===
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{{Sound table/Block/Nether wood}}
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{{SoundTable
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| title = ''Bedrock Edition'' combine sounds
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| type = bedrock
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| {{SoundLine
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| sound =Nether wood step1.ogg
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|sound2=Nether wood step2.ogg
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|sound3=Nether wood step3.ogg
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|sound4=Nether wood step4.ogg
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|sound5=Nether wood step5.ogg
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|source=block
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|description=When a Nether wood slab is combined into a double slab
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|id=step.nether_wood
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|volume=1.0
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| pitch = 0.8
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}}
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}}
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== Data values ==
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=== ID ===
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{{edition|java}}:
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{{ID table
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|edition=java
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|showblocktags=y
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|showitemtags=y
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|showforms=y
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|generatetranslationkeys=y
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|displayname=Oak Slab
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|spritetype=block
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|nameid=oak_slab
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|blocktags=slabs, wooden_slabs, mineable/axe
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|itemtags=slabs, wooden_slabs}}
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{{ID table
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|displayname=Spruce Slab
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|spritetype=block
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|nameid=spruce_slab
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|blocktags=slabs, wooden_slabs, mineable/axe
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|itemtags=slabs, wooden_slabs}}
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{{ID table
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|displayname=Birch Slab
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|spritetype=block
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|nameid=birch_slab
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|blocktags=slabs, wooden_slabs, mineable/axe
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|itemtags=slabs, wooden_slabs}}
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{{ID table
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|displayname=Jungle Slab
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|spritetype=block
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|nameid=jungle_slab
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|blocktags=slabs, wooden_slabs, mineable/axe
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|itemtags=slabs, wooden_slabs}}
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{{ID table
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|displayname=Acacia Slab
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|spritetype=block
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|nameid=acacia_slab
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|blocktags=slabs, wooden_slabs, mineable/axe
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|itemtags=slabs, wooden_slabs}}
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{{ID table
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|displayname=Dark Oak Slab
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|spritetype=block
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|nameid=dark_oak_slab
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|blocktags=slabs, wooden_slabs, mineable/axe
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|itemtags=slabs, wooden_slabs}}
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{{ID table
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|displayname=Mangrove Slab
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|spritetype=block
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|nameid=mangrove_slab
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|blocktags=slabs, wooden_slabs, mineable/axe
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|itemtags=slabs, wooden_slabs}}
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{{ID table
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|displayname=Cherry Slab
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|spritetype=block
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|nameid=cherry_slab
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|blocktags=slabs, wooden_slabs, mineable/axe
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|itemtags=slabs, wooden_slabs}}
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{{ID table
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|displayname=Pale Oak Slab
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|spritetype=block
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|nameid=pale_oak_slab
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|blocktags=slabs, wooden_slabs, mineable/axe
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|itemtags=slabs, wooden_slabs}}
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{{ID table
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|displayname=Bamboo Slab
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|spritetype=block
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|nameid=bamboo_slab
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|blocktags=slabs, wooden_slabs, mineable/axe
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|itemtags=slabs, wooden_slabs}}
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{{ID table
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|displayname=Crimson Slab
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|spritetype=block
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|nameid=crimson_slab
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|blocktags=non_flammable_wood, slabs, wooden_slabs, mineable/axe
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|itemtags=non_flammable_wood, slabs, wooden_slabs}}
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{{ID table
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|displayname=Warped Slab
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|spritetype=block
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|nameid=warped_slab
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|blocktags=non_flammable_wood, slabs, wooden_slabs, mineable/axe
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|itemtags=non_flammable_wood, slabs, wooden_slabs
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|foot=1}}
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{{edition|bedrock}}:
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{{ID table2
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|edition=bedrock
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|showitemtags=y
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|shownumericids=y
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|showforms=y
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|showaliasids=y
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|generatetranslationkeys=y
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|displayname=Oak Double Slab
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|spritename=double-oak-slab
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|spritetype=block
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|nameid=oak_double_slab
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|aliasid=double_wooden_slab / 0
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|id=157
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|form=block
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|translationkey=-}}
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{{ID table2
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|displayname=Oak Slab
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|spritetype=block
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|nameid=oak_slab
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|aliasid=wooden_slab / 0
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|id=158
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|itemtags=minecraft:wooden_slabs
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|translationkey=tile.wooden_slab.oak.name}}
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{{ID table2
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|displayname=Spruce Double Slab
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|spritename=double-spruce-slab
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|spritetype=block
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|nameid=spruce_double_slab
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|aliasid=double_wooden_slab / 1
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|id=-809
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|form=block
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|translationkey=-}}
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{{ID table2
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|displayname=Spruce Slab
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|spritetype=block
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|nameid=spruce_slab
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|aliasid=wooden_slab / 1
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|id=-804
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|itemtags=minecraft:wooden_slabs
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|translationkey=tile.wooden_slab.spruce.name}}
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{{ID table2
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|displayname=Birch Double Slab
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|spritename=double-birch-slab
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|spritetype=block
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|nameid=birch_double_slab
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|aliasid=double_wooden_slab / 2
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|id=-810
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|form=block
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|translationkey=-}}
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{{ID table2
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|displayname=Birch Slab
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|spritetype=block
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|nameid=birch_slab
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|aliasid=wooden_slab / 2
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|id=-805
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|itemtags=minecraft:wooden_slabs
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|translationkey=tile.wooden_slab.birch.name}}
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{{ID table2
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|displayname=Jungle Double Slab
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|spritename=double-jungle-slab
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|spritetype=block
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|nameid=jungle_double_slab
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|aliasid=double_wooden_slab / 3
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|id=-811
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|form=block
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|translationkey=-}}
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{{ID table2
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|displayname=Jungle Slab
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|spritetype=block
|
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|nameid=jungle_slab
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|aliasid=wooden_slab / 3
|
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|id=-806
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|itemtags=minecraft:wooden_slabs
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|translationkey=tile.wooden_slab.jungle.name}}
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{{ID table2
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|displayname=Acacia Double Slab
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|spritename=double-acacia-slab
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|spritetype=block
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|nameid=acacia_double_slab
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|aliasid=double_wooden_slab / 4
|
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|id=-812
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|form=block
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|translationkey=-}}
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{{ID table2
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|displayname=Acacia Slab
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|spritetype=block
|
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|nameid=acacia_slab
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|aliasid=wooden_slab / 4
|
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|id=-807
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|itemtags=minecraft:wooden_slabs
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|translationkey=tile.wooden_slab.acacia.name}}
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{{ID table2
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|displayname=Dark Oak Double Slab
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|spritename=double-dark-oak-slab
|
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|spritetype=block
|
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|nameid=dark_oak_double_slab
|
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|aliasid=double_wooden_slab / 5
|
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|id=-813
|
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|form=block
|
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|translationkey=-}}
|
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{{ID table2
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|displayname=Dark Oak Slab
|
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|spritetype=block
|
||||
|nameid=dark_oak_slab
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|aliasid=wooden_slab / 5
|
||||
|id=-808
|
||||
|itemtags=minecraft:wooden_slabs
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|translationkey=tile.wooden_slab.big_oak.name}}
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{{ID table2
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||||
|displayname=Mangrove Double Slab
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||||
|spritename=double-mangrove-slab
|
||||
|spritetype=block
|
||||
|nameid=mangrove_double_slab
|
||||
|id=-499
|
||||
|form=block
|
||||
|translationkey=-}}
|
||||
{{ID table2
|
||||
|displayname=Mangrove Slab
|
||||
|spritetype=block
|
||||
|nameid=mangrove_slab
|
||||
|id=-489
|
||||
|itemtags=minecraft:wooden_slabs}}
|
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{{ID table2
|
||||
|displayname=Cherry Double Slab
|
||||
|spritename=double-cherry-slab
|
||||
|spritetype=block
|
||||
|nameid=cherry_double_slab
|
||||
|id=-540
|
||||
|form=block}}
|
||||
{{ID table2
|
||||
|displayname=Cherry Slab
|
||||
|spritetype=block
|
||||
|nameid=cherry_slab
|
||||
|id=-539
|
||||
|itemtags=minecraft:wooden_slabs}}
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{{ID table2
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||||
|displayname=Pale Oak Double Slab
|
||||
|spritename=double-pale-oak-slab
|
||||
|spritetype=block
|
||||
|nameid=pale_oak_double_slab
|
||||
|id=-999
|
||||
|form=block}}
|
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{{ID table2
|
||||
|displayname=Pale Oak Slab
|
||||
|spritetype=block
|
||||
|nameid=pale_oak_slab
|
||||
|id=-998
|
||||
|itemtags=minecraft:wooden_slabs}}
|
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{{ID table2
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||||
|displayname=Bamboo Double Slab
|
||||
|spritename=double-bamboo-slab
|
||||
|spritetype=block
|
||||
|nameid=bamboo_double_slab
|
||||
|id=-521
|
||||
|form=block
|
||||
|translationkey=-}}
|
||||
{{ID table2
|
||||
|displayname=Bamboo Slab
|
||||
|spritetype=block
|
||||
|nameid=bamboo_slab
|
||||
|id=-513
|
||||
|itemtags=minecraft:wooden_slabs}}
|
||||
{{ID table2
|
||||
|displayname=Crimson Double Slab
|
||||
|spritename=double-crimson-slab
|
||||
|spritetype=block
|
||||
|nameid=crimson_double_slab
|
||||
|id=521
|
||||
|form=block}}
|
||||
{{ID table2
|
||||
|displayname=Crimson Slab
|
||||
|spritetype=block
|
||||
|nameid=crimson_slab
|
||||
|id=519
|
||||
|itemtags=minecraft:wooden_slabs}}
|
||||
{{ID table2
|
||||
|displayname=Warped Double Slab
|
||||
|spritename=double-warped-slab
|
||||
|spritetype=block
|
||||
|nameid=warped_double_slab
|
||||
|id=522
|
||||
|form=block}}
|
||||
{{ID table2
|
||||
|displayname=Warped Slab
|
||||
|spritetype=block
|
||||
|nameid=warped_slab
|
||||
|id=520
|
||||
|itemtags=minecraft:wooden_slabs
|
||||
|foot=1}}
|
||||
|
||||
=== Block states ===
|
||||
{{see also|Block states}}
|
||||
|
||||
{{:Slab/BS}}
|
||||
|
||||
== History ==
|
||||
{{HistoryTable
|
||||
|{{HistoryLine||October 16, 2021|link={{ytl|or1DfXdqu3U|t=916}}|[[File:Mangrove Slab (pre-release).png|32px]] Mangrove slabs are shown at [[Minecraft Live 2021]].}}
|
||||
|{{HistoryLine||October 15, 2022|link={{ytl|https://youtu.be/iM9KtHaDcUg?t=5609}}|[[File:Bamboo Slab JE1 BE1.png|32px]] Bamboo slabs were shown on [[Minecraft Live 2022]].}}
|
||||
|
||||
|{{HistoryLine|java beta}}
|
||||
|{{HistoryLine||1.3|[[File:Oak Slab JE1 BE1.png|32px]] Added "wooden" (now called petrified oak) slabs.
|
||||
|The "wooden" slabs had to be mined with a [[pickaxe]] to collect, were not affected by [[fire]], and had stronger [[Explosion#Blast resistance|blast resistance]] than [[planks]], making them a useful building material.}}
|
||||
|{{HistoryLine|java}}
|
||||
|{{HistoryLine||1.0.0|dev=Beta 1.9 Prerelease 5|[[File:Oak Slab JE3 BE2.png|32px]] The textures of [[planks]] have been changed, and by extension that of the slabs.}}
|
||||
|{{HistoryLine||1.3.1|dev=12w17a|[[File:Oak Slab JE3 BE2.png|32px]] [[File:Spruce Slab JE1 BE1.png|32px]] [[File:Birch Slab JE1 BE1.png|32px]] [[File:Jungle Slab JE1 BE1.png|32px]] New slabs have been added for the four different types of [[planks]], replacing the functionality of the now-unobtainable petrified oak slab. These new slabs are vulnerable to [[fire]], and can be collected faster with an [[axe]] than with a [[pickaxe]]. Petrified oak slabs already crafted or placed in the world remain as-is.}}
|
||||
|{{HistoryLine||1.5|dev=13w01a|Wooden slabs are now used to craft [[daylight sensor]]s.}}
|
||||
|{{HistoryLine|||dev=12w21a|Renamed the wooden slabs from "[species]-Wood Slab" to "[species] Wood Slab"}}
|
||||
|{{HistoryLine||1.7.2|dev=1.7|[[File:Acacia Slab JE1 BE1.png|32px]] [[File:Dark Oak Slab JE1 BE1.png|32px]] Added acacia and dark oak slabs.}}
|
||||
|{{HistoryLine||1.9|dev=15w43a|A spruce slab now acts as the middle of a table generated within [[igloo]] basements.}}
|
||||
|{{HistoryLine||1.11|dev=16w39a|Oak, birch, and spruce slabs now generate in [[woodland mansion]]s.}}
|
||||
|{{HistoryLine||1.13|dev=17w47a|Old non-flammable wooden slabs, which are now called "Petrified Oak Slab"s, have been re-implemented into the [[Creative]] [[inventory]].
|
||||
|"<Wood type> Wood Slab" has been renamed to "<Wood type> Slab".
|
||||
|The different variant [[block states]] for the <code>wooden_slab</code> and <code>double_wooden_slab</code> IDs have been split up and merged into their own IDs.
|
||||
|Prior to [[1.13/Flattening|''The Flattening'']], these blocks' numeral IDs were 125 and 126.}}
|
||||
|{{HistoryLine|||dev=18w11a|Wooden slab now generate as part of the newly added [[shipwreck]]s.}}
|
||||
|{{HistoryLine||1.14|dev=18w43a|[[File:Oak Slab JE4.png|32px]] [[File:Spruce Slab JE2.png|32px]] [[File:Birch Slab JE2.png|32px]] [[File:Jungle Slab JE2.png|32px]] [[File:Acacia Slab JE2.png|32px]] [[File:Dark Oak Slab JE2.png|32px]] The textures of all wooden slabs have been changed.}}
|
||||
|{{HistoryLine|||dev=18w47a|[[File:Oak Slab JE5 BE2.png|32px]] [[File:Spruce Slab JE3.png|32px]] [[File:Birch Slab JE3 BE2.png|32px]] [[File:Jungle Slab JE3 BE2.png|32px]] [[File:Acacia Slab JE3 BE2.png|32px]] [[File:Dark Oak Slab JE3 BE2.png|32px]] The textures of all wooden slabs have been changed again.|Dark oak slabs now generate in [[pillager outposts]].}}
|
||||
|{{HistoryLine|||dev=18w48a|Oak slabs now generate naturally in the updated [[plains]] villages.}}
|
||||
|{{HistoryLine|||dev=18w49a|Acacia slabs now generate in the updated [[savanna]] villages.}}
|
||||
|{{HistoryLine|||dev=18w50a|Spruce slabs now generate in the updated [[taiga]] villages.
|
||||
|[[File:Spruce Slab JE4 BE2.png|32px]] The texture for spruce slabs has been changed again.
|
||||
|Wooden slabs are now used to craft [[barrel]]s.}}
|
||||
|{{HistoryLine|||dev=19w02a|Wooden slabs are now used to craft [[lectern]]s.}}
|
||||
|{{HistoryLine||1.16|dev=20w06a|[[File:Crimson Slab JE1 BE1.png|32px]] [[File:Warped Slab JE1 BE1.png|32px]] Added crimson and warped slabs.}}
|
||||
|{{HistoryLine||1.19|dev=22w11a|[[File:Mangrove Slab JE1 BE1.png|32px]] Added mangrove slabs.}}
|
||||
|{{HistoryLine|||dev=22w14a|Due to the addition of the [[mangrove tree]] and [[mangrove swamp]], mangrove slabs are now obtainable and renewable.}}
|
||||
|{{HistoryLine||1.19.3|dev=22w42a|Petrified oak slabs have been removed from the Creative Inventory, but can still be accessed through commands.}}
|
||||
|{{HistoryLine||1.19.3|exp=Update 1.20|dev=22w42a|[[File:Bamboo Slab JE1 BE1.png|32px]] Added bamboo slabs behind the "[[Java Edition 1.20|Update 1.20]]" [[experimental]] [[data pack]].|Added unique sounds for Nether and bamboo wood slabs.|Wooden slabs are now used to craft [[chiseled bookshelves]].}}
|
||||
|{{HistoryLine|||dev=22w46a|[[File:Bamboo Slab JE2 BE2.png|32px]] The texture of bamboo slab have been changed, due to the texture change on [[bamboo planks]].}}
|
||||
|{{HistoryLine||1.19.4|exp=Update 1.20|dev=23w07a|[[File:Cherry Slab JE1 BE1.png|32px]] Added cherry slabs behind the "[[Java Edition 1.20|Update 1.20]]" [[experimental]] [[data pack]].}}
|
||||
|{{HistoryLine||1.20|dev=23w12a|Bamboo and cherry slabs are now available without using the "Update 1.20" experimental data pack.}}
|
||||
|{{HistoryLine||1.21.2|exp=Winter Drop|dev=24w40a|[[File:Pale Oak Slab JE1 BE1.png|32px]] Added pale oak slabs.}}
|
||||
|
||||
|{{HistoryLine|pocket alpha}}
|
||||
|{{HistoryLine||v0.7.3|Added new wooden slabs with wood-like properties, replacing the [[Petrified Oak Slab|old wooden slabs]] which had stone-like properties.}}
|
||||
|{{HistoryLine||v0.8.0|dev=build 1|[[File:Spruce Slab JE1 BE1.png|32px]] [[File:Birch Slab JE1 BE1.png|32px]] [[File:Jungle Slab JE1 BE1.png|32px]] Added spruce, birch, and jungle wooden slabs.
|
||||
|Wooden slab items with damage/metadata values 6 or 7, would display the following names: <code>tile.woodSlab.step.gravel.name<</code> or <code>tile.woodSlab.step.sand.name<</code>.}}
|
||||
|{{HistoryLine||v0.9.0|dev=build 1|[[File:Acacia Slab JE1 BE1.png|32px]] [[File:Dark Oak Slab JE1 BE1.png|32px]] Added acacia and dark oak wooden slabs.
|
||||
|Wooden slab items with damage/metadata value 6 now display the following name: <code>tile.woodSlab.name<</code>.}}
|
||||
|{{HistoryLine|||dev=build 11|Added crafting recipe for jungle wooden slabs.}}
|
||||
|{{HistoryLine||v0.11.0|dev=build 1|The wooden slab names have been changed from "[species] Wooden Slab" to "[species] Wood Slab".
|
||||
|Wooden slab items with damage/metadata value 6 now display the following name: <code>tile.woodSlab..name</code>.}}
|
||||
|{{HistoryLine||v0.13.0|dev=build 1|Wooden slabs are now used to craft [[daylight sensor]]s.
|
||||
|Wooden slab items with a damage/metadata value of 6 now display the following name: <code>tile.woodenSlab..name</code>.}}
|
||||
|{{HistoryLine||v0.15.0|dev=build 1|Wooden slab items with a damage/metadata value of 6 have had their names changed once again, displaying as the following: <code>tile.wooden_slab..name</code>.}}
|
||||
|{{HistoryLine|pocket}}
|
||||
|{{HistoryLine||1.0.0|dev=alpha 0.17.0.1|A spruce slab nows act as the middle of a table generated within [[igloo]] basements.}}
|
||||
|{{HistoryLine||1.1.0|dev=alpha 1.1.0.0|Oak, birch, and spruce slabs now generate in [[woodland mansion]]s.}}
|
||||
|{{HistoryLine|bedrock}}
|
||||
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Oak Slab JE5 BE2.png|32px]] [[File:Spruce Slab JE4 BE2.png|32px]] [[File:Birch Slab JE3 BE2.png|32px]] [[File:Jungle Slab JE3 BE2.png|32px]] [[File:Acacia Slab JE3 BE2.png|32px]] [[File:Dark Oak Slab JE3 BE2.png|32px]] The textures of all wooden slabs have been changed.
|
||||
|Wooden slabs can now be used to craft [[composter]]s, [[barrel]]s and [[lectern]]s.}}
|
||||
|{{HistoryLine||1.16.0|dev=beta 1.16.0.51|[[File:Crimson Slab JE1 BE1.png|32px]] [[File:Warped Slab JE1 BE1.png|32px]] Added crimson and warped slabs.}}
|
||||
|{{HistoryLine||1.16.20|dev=beta 1.16.20.50|Crimson and warped slabs now uses regular plank [[sound]]s instead of their stem variant sounds.}}
|
||||
|{{HistoryLine||1.19.0|dev=Preview 1.19.0.21|[[File:Mangrove Slab JE1 BE1.png|32px]] Added mangrove slabs.}}
|
||||
|{{HistoryLine||1.19.20|dev=Preview 1.19.20.20|Wooden slabs have been renamed from “<Wood type> Wood Slab” to “<Wood type> Slab”.}}
|
||||
|{{HistoryLine||1.19.50|exp=Next Major Update|dev=Preview 1.19.50.21|[[File:Bamboo Slab JE1 BE1.png|32px]] Added bamboo slabs behind the "[[Bedrock Edition 1.20.0|Next Major Update]]" [[experimental]] toggle.|Added unique sounds for Nether and bamboo wood slabs.|Wooden slabs are now used to craft [[chiseled bookshelves]].}}
|
||||
|{{HistoryLine||1.19.80|exp=Next Major Update|dev=Preview 1.19.80.20|[[File:Cherry Slab JE1 BE1.png|32px]] Added cherry slabs behind the "[[Bedrock Edition 1.20.0|Next Major Update]]" [[experimental]] toggle.}}
|
||||
|{{HistoryLine||1.20.0|dev=Preview 1.20.0.21|Bamboo and cherry slabs are now available without using the "Next Major Update" experimental toggle.}}
|
||||
|{{HistoryLine||1.20.30|dev=Preview 1.20.20.20|Wooden slabs now use the <code>minecraft:vertical_half</code> [[block state]] instead of <code>top_slot_bit</code>.}}
|
||||
|{{HistoryLine||1.20.70|dev=Preview 1.20.70.20|The different wood type [[block states]] for the <code>wooden_slab</code> and <code>double_wooden_slab</code> IDs have been split up into their own IDs.}}
|
||||
|{{HistoryLine||1.21.50|dev=Preview 1.21.50.20|[[File:Pale Oak Slab JE1 BE1.png|32px]] Added pale oak slabs.}}
|
||||
|
||||
|{{HistoryLine|console}}
|
||||
|{{HistoryLine||xbox=TU1|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Oak Slab JE1 BE1.png|32px]] Added "wooden" (original oak) slabs.}}
|
||||
|{{HistoryLine||xbox=TU3|[[File:Oak Slab JE2 BE1.png|32px]] Changed the textures of wooden slabs.}}
|
||||
|{{HistoryLine||xbox=TU9|[[File:Spruce Slab JE1 BE1.png|32px]] [[File:Birch Slab JE1 BE1.png|32px]] Added spruce wood and birch wood slabs.
|
||||
|Wooden slabs [[crafting|crafted]] during and after this update are now flammable and are broken with an [[axe]] instead of a [[pickaxe]]. Existing slabs (which have stone properties) are not stackable with the new slabs. However, the old wooden slab is still available in the Creative inventory.}}
|
||||
|{{HistoryLine||xbox=TU12|[[File:Jungle Slab JE1 BE1.png|32px]] Added jungle wood slabs.}}
|
||||
|{{HistoryLine||xbox=TU14|ps3=1.04|psvita=1.00|ps4=1.00|Flammable oak slabs now replace the old wooden oak slab in the Creative inventory.}}
|
||||
|{{HistoryLine||xbox=TU19|xbone=CU7|ps3=1.12|psvita=1.12|ps4=1.12|wiiu=Patch 1|switch=1.0.1|Wooden slabs are now used to craft [[daylight sensor]]s.}}
|
||||
|{{HistoryLine||xbox=TU27|xbone=CU15|ps3=1.18|psvita=1.18|ps4=1.18|[[File:Acacia Slab JE1 BE1.png|32px]] [[File:Dark Oak Slab JE1 BE1.png|32px]] Added acacia and dark oak wood slabs to the Creative inventory.}}
|
||||
|{{HistoryLine||xbox=TU43|xbone=CU33|ps3=1.36|psvita=1.36|ps4=1.36|wiiu=Patch 13|switch=1.0.1|A spruce slab now acts as the middle of a table generated within [[igloo]] basements.}}
|
||||
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|[[File:Oak Slab JE5 BE2.png|32px]] [[File:Spruce Slab JE4 BE2.png|32px]] [[File:Birch Slab JE3 BE2.png|32px]] [[File:Jungle Slab JE3 BE2.png|32px]] [[File:Acacia Slab JE3 BE2.png|32px]] [[File:Dark Oak Slab JE3 BE2.png|32px]] The textures of all wooden slabs has been changed.}}
|
||||
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.91|wiiu=none|switch=none|Dark oak slabs now generate in [[pillager outposts]].}}
|
||||
|
||||
|{{HistoryLine|new 3ds}}
|
||||
|{{HistoryLine||0.1.0|[[File:Oak Slab JE3 BE2.png|32px]] [[File:Spruce Slab JE1 BE1.png|32px]] [[File:Birch Slab JE1 BE1.png|32px]] [[File:Jungle Slab JE1 BE1.png|32px]] [[File:Acacia Slab JE1 BE1.png|32px]] [[File:Dark Oak Slab JE1 BE1.png|32px]] Added wooden slabs.}}
|
||||
}}
|
||||
|
||||
== Issues ==
|
||||
{{Issue list}}
|
||||
|
||||
== Gallery ==
|
||||
=== Screenshots ===
|
||||
<gallery>
|
||||
Tipe.png|All 12 types of wooden slabs.
|
||||
</gallery>
|
||||
|
||||
== References ==
|
||||
{{reflist}}
|
||||
|
||||
== Navigation ==
|
||||
{{Navbox slab}}
|
||||
{{Navbox wood}}
|
||||
{{Navbox blocks|Decoration}}
|
||||
|
||||
[[Category:Manufactured blocks]]
|
||||
[[Category:Generated structure blocks]]
|
||||
[[Category:Flammable blocks]]
|
||||
[[Category:Slabs]]
|
||||
|
||||
[[fr:Dalle en bois]]
|
||||
[[ja:板材のハーフブロック]]
|
||||
[[pt:Laje de madeira]]
|
||||
[[uk:Дерев'яна плита]]
|
599
wiki_backup/Blue Candle.txt
Normal file
599
wiki_backup/Blue Candle.txt
Normal file
|
@ -0,0 +1,599 @@
|
|||
{{Infobox block
|
||||
| group = Plain
|
||||
| 1-1 = Candle.png
|
||||
| invimage = Candle
|
||||
| invimage2 = ---- <!-- this creates a new line of inv sprites, which looks nice -->
|
||||
| group3 = White
|
||||
| 3-1 = White Candle.png
|
||||
| invimage3 = White Candle
|
||||
| group4 = Light Gray
|
||||
| 4-1 = Light Gray Candle.png
|
||||
| invimage4 = Light Gray Candle
|
||||
| group5 = Gray
|
||||
| 5-1 = Gray Candle.png
|
||||
| invimage5 = Gray Candle
|
||||
| group6 = Black
|
||||
| 6-1 = Black Candle.png
|
||||
| invimage6 = Black Candle
|
||||
| group7 = Brown
|
||||
| 7-1 = Brown Candle.png
|
||||
| invimage7 = Brown Candle
|
||||
| group8 = Red
|
||||
| 8-1 = Red Candle.png
|
||||
| invimage8 = Red Candle
|
||||
| group9 = Orange
|
||||
| 9-1 = Orange Candle.png
|
||||
| invimage9 = Orange Candle
|
||||
| group10 = Yellow
|
||||
| 10-1 = Yellow Candle.png
|
||||
| invimage10 = Yellow Candle
|
||||
| group11 = Lime
|
||||
| 11-1 = Lime Candle.png
|
||||
| invimage11 = Lime Candle
|
||||
| group12 = Green
|
||||
| 12-1 = Green Candle.png
|
||||
| invimage12 = Green Candle
|
||||
| group13 = Cyan
|
||||
| 13-1 = Cyan Candle.png
|
||||
| invimage13 = Cyan Candle
|
||||
| group14 = Light Blue
|
||||
| 14-1 = Light Blue Candle.png
|
||||
| invimage14 = Light Blue Candle
|
||||
| group15 = Blue
|
||||
| 15-1 = Blue Candle.png
|
||||
| invimage15 = Blue Candle
|
||||
| group16 = Purple
|
||||
| 16-1 = Purple Candle.png
|
||||
| invimage16 = Purple Candle
|
||||
| group17 = Magenta
|
||||
| 17-1 = Magenta Candle.png
|
||||
| invimage17 = Magenta Candle
|
||||
| group18 = Pink
|
||||
| 18-1 = Pink Candle.png
|
||||
| invimage18 = Pink Candle
|
||||
| extratext = View [[#Gallery|all renders]]
|
||||
| transparent = Yes
|
||||
| light = Yes, when lit <br> 1 candle: 3 <br> 2 candles: 6 <br> 3 candles: 9 <br> 4 candles: 12
|
||||
| rarity = Common
|
||||
| tool = Any
|
||||
| renewable = Yes
|
||||
| stackable = Yes (64)
|
||||
| flammable = No
|
||||
| lavasusceptible = No
|
||||
| waterloggable = Yes
|
||||
}}
|
||||
A '''candle''' is a [[block]] that emits [[light]] when lit with a [[flint and steel]]. It comes in the sixteen [[dye]] colors. Up to four of the same color of candle can be placed in one block space, which affects the amount of light produced.
|
||||
|
||||
'''Dyed candles''' are the dyed variants of candles, that once dyed, cannot be changed into a different color.
|
||||
|
||||
== Obtaining ==
|
||||
=== Breaking ===
|
||||
All candles can be mined using any tool, or without a tool.
|
||||
|
||||
{{breaking row|Candle,Dyed Candle|sprite=,candles|Any|horizontal=1|item=1}}
|
||||
|
||||
=== Natural generation ===
|
||||
Non-dyed candles and white candles can be found in [[ancient cities]]. Non-dyed and red candles can also be found in the [[trial chambers]].
|
||||
|
||||
=== Generated loot ===
|
||||
{{LootChestItem|brown-candle,candle,green-candle,purple-candle,red-candle}}
|
||||
|
||||
=== Crafting ===
|
||||
{{Crafting
|
||||
| head = 1
|
||||
| B1 = String
|
||||
| B2 = Honeycomb
|
||||
| Output = Candle
|
||||
| type = Decoration block
|
||||
}}
|
||||
{{Crafting
|
||||
| Candle
|
||||
| Matching Dye
|
||||
| Output = Matching Dyed Candle
|
||||
| type = Decoration block
|
||||
| foot = 1
|
||||
}}
|
||||
|
||||
== Usage ==
|
||||
=== Light ===
|
||||
[[File:Four Candles (lit) JE2 BE1.gif|right|150px]]
|
||||
All candles can be used as a light source, emitting light like a [[sea pickle]]. A single candle emits a light level of 3. Up to four identically colored candles may be placed in one block, with each candle increasing the emitted light level by 3, for a maximum light level of 12. They also emit fire particles.
|
||||
|
||||
{| class=wikitable
|
||||
|-
|
||||
! colspan=2 | Candles !! Light level
|
||||
|-
|
||||
| 1 || [[File:Candle (lit) JE2 BE1.png|32px]] || 3
|
||||
|-
|
||||
| 2 || [[File:Two Candles (lit) JE2 BE1.png|32px]] || 6
|
||||
|-
|
||||
| 3 || [[File:Three Candles (lit) JE2 BE1.png|32px]] || 9
|
||||
|-
|
||||
| 4 || [[File:Four Candles (lit) JE2 BE1.png|32px]] || 12
|
||||
|}
|
||||
|
||||
Candles are not lit when they are placed, and must be lit using [[flint and steel]], [[fire charge]], or any flaming projectile. If any candle is already lit, more candle(s) that may be added (if possible) are also lit. {{IN|bedrock}}, a mob/player that is burning, a [[Fire Aspect]] book or any [[sword]] enchanted with Fire Aspect can also be used to light candles. Any candle may be [[waterlogged]], but waterlogged candles cannot be lit. Lit candles can be extinguished using [[water]] (even a water bottle{{only|java}}), [[Wind Charge|wind charges]], or by the player {{ctrl|interacting}} with the candle.
|
||||
|
||||
{{-}}
|
||||
|
||||
=== Cakes ===
|
||||
[[File:Cake_with_Candle_JE1_BE1.png|right|150px]]
|
||||
A single candle of any color may be {{control|used}} on an uneaten [[cake]], turning it into a candle cake, which acts as a normal, singular candle on top of a cake. If the candle cake is eaten at all or destroyed, the candle is dropped. {{control|Interacting}} with the lit candle (but not the cake) extinguishes it. Interacting with a lit candle cake causes the player to eat it if possible, but if the held item is a [[flint and steel]] or [[fire charge]], the appropriate block becomes lit, if possible (otherwise nothing happens).
|
||||
|
||||
{{-}}
|
||||
|
||||
== Sounds ==
|
||||
=== Generic ===
|
||||
{{Sound table/Block/Candle}}
|
||||
|
||||
=== Unique ===
|
||||
{{:Candle/Sounds}}
|
||||
|
||||
== Data values ==
|
||||
=== ID ===
|
||||
{{JE}}:
|
||||
{{ID table
|
||||
|edition=java
|
||||
|showforms=y
|
||||
|generatetranslationkeys=y
|
||||
|displayname=Candle
|
||||
|spritetype=block
|
||||
|nameid=candle}}
|
||||
{{ID table
|
||||
|displayname=White Candle
|
||||
|spritetype=block
|
||||
|nameid=white_candle}}
|
||||
{{ID table
|
||||
|displayname=Orange Candle
|
||||
|spritetype=block
|
||||
|nameid=orange_candle}}
|
||||
{{ID table
|
||||
|displayname=Magenta Candle
|
||||
|spritetype=block
|
||||
|nameid=magenta_candle}}
|
||||
{{ID table
|
||||
|displayname=Light Blue Candle
|
||||
|spritetype=block
|
||||
|nameid=light_blue_candle}}
|
||||
{{ID table
|
||||
|displayname=Yellow Candle
|
||||
|spritetype=block
|
||||
|nameid=yellow_candle}}
|
||||
{{ID table
|
||||
|displayname=Lime Candle
|
||||
|spritetype=block
|
||||
|nameid=lime_candle}}
|
||||
{{ID table
|
||||
|displayname=Pink Candle
|
||||
|spritetype=block
|
||||
|nameid=pink_candle}}
|
||||
{{ID table
|
||||
|displayname=Gray Candle
|
||||
|spritetype=block
|
||||
|nameid=gray_candle}}
|
||||
{{ID table
|
||||
|displayname=Light Gray Candle
|
||||
|spritetype=block
|
||||
|nameid=light_gray_candle}}
|
||||
{{ID table
|
||||
|displayname=Cyan Candle
|
||||
|spritetype=block
|
||||
|nameid=cyan_candle}}
|
||||
{{ID table
|
||||
|displayname=Purple Candle
|
||||
|spritetype=block
|
||||
|nameid=purple_candle}}
|
||||
{{ID table
|
||||
|displayname=Blue Candle
|
||||
|spritetype=block
|
||||
|nameid=blue_candle}}
|
||||
{{ID table
|
||||
|displayname=Brown Candle
|
||||
|spritetype=block
|
||||
|nameid=brown_candle}}
|
||||
{{ID table
|
||||
|displayname=Green Candle
|
||||
|spritetype=block
|
||||
|nameid=green_candle}}
|
||||
{{ID table
|
||||
|displayname=Red Candle
|
||||
|spritetype=block
|
||||
|nameid=red_candle}}
|
||||
{{ID table
|
||||
|displayname=Black Candle
|
||||
|spritetype=block
|
||||
|nameid=black_candle
|
||||
|foot=1}}
|
||||
|
||||
{{BE}}:
|
||||
{{ID table2
|
||||
|edition=bedrock
|
||||
|shownumericids=y
|
||||
|showforms=y
|
||||
|generatetranslationkeys=y
|
||||
|displayname=Candle
|
||||
|spritetype=block
|
||||
|nameid=candle
|
||||
|id=667}}
|
||||
{{ID table2
|
||||
|displayname=White Candle
|
||||
|spritetype=block
|
||||
|nameid=white_candle
|
||||
|id=668}}
|
||||
{{ID table2
|
||||
|displayname=Orange Candle
|
||||
|spritetype=block
|
||||
|nameid=orange_candle
|
||||
|id=669}}
|
||||
{{ID table2
|
||||
|displayname=Magenta Candle
|
||||
|spritetype=block
|
||||
|nameid=magenta_candle
|
||||
|id=670}}
|
||||
{{ID table2
|
||||
|displayname=Light Blue Candle
|
||||
|spritetype=block
|
||||
|nameid=light_blue_candle
|
||||
|id=671}}
|
||||
{{ID table2
|
||||
|displayname=Yellow Candle
|
||||
|spritetype=block
|
||||
|nameid=yellow_candle
|
||||
|id=672}}
|
||||
{{ID table2
|
||||
|displayname=Lime Candle
|
||||
|spritetype=block
|
||||
|nameid=lime_candle
|
||||
|id=673}}
|
||||
{{ID table2
|
||||
|displayname=Pink Candle
|
||||
|spritetype=block
|
||||
|nameid=pink_candle
|
||||
|id=674}}
|
||||
{{ID table2
|
||||
|displayname=Gray Candle
|
||||
|spritetype=block
|
||||
|nameid=gray_candle
|
||||
|id=675}}
|
||||
{{ID table2
|
||||
|displayname=Light Gray Candle
|
||||
|spritetype=block
|
||||
|nameid=light_gray_candle
|
||||
|id=676}}
|
||||
{{ID table2
|
||||
|displayname=Cyan Candle
|
||||
|spritetype=block
|
||||
|nameid=cyan_candle
|
||||
|id=677}}
|
||||
{{ID table2
|
||||
|displayname=Purple Candle
|
||||
|spritetype=block
|
||||
|nameid=purple_candle
|
||||
|id=678}}
|
||||
{{ID table2
|
||||
|displayname=Blue Candle
|
||||
|spritetype=block
|
||||
|nameid=blue_candle
|
||||
|id=679}}
|
||||
{{ID table2
|
||||
|displayname=Brown Candle
|
||||
|spritetype=block
|
||||
|nameid=brown_candle
|
||||
|id=680}}
|
||||
{{ID table2
|
||||
|displayname=Green Candle
|
||||
|spritetype=block
|
||||
|nameid=green_candle
|
||||
|id=681}}
|
||||
{{ID table2
|
||||
|displayname=Red Candle
|
||||
|spritetype=block
|
||||
|nameid=red_candle
|
||||
|id=682}}
|
||||
{{ID table2
|
||||
|displayname=Black Candle
|
||||
|spritetype=block
|
||||
|nameid=black_candle
|
||||
|id=683
|
||||
|foot=1}}
|
||||
|
||||
=== Block states ===
|
||||
{{see also|Block states}}
|
||||
{{/BS}}
|
||||
|
||||
== History ==
|
||||
{{HistoryTable
|
||||
|{{HistoryLine||October 3, 2020|link={{ytl|DBvZ2Iqmm3M|t=17m}}|[[File:Black Candle (lit) JE1.png|32px]] [[File:Two Black Candles (lit) JE1.png|32px]] [[File:Three Black Candles (lit) JE1.png|32px]] [[File:Four White Candles (lit) JE1.png|32px]] Black and white candles are shown unnamed at [[Minecraft Live 2020]] as part of the [[deep dark]] biome.}}
|
||||
|{{HistoryLine|java}}
|
||||
|{{HistoryLine||1.17|dev=20w45a|[[File:Candle.png|32px]] [[File:White Candle.png|32px]] [[File:Light Gray Candle.png|32px]] [[File:Gray Candle.png|32px]] [[File:Black Candle.png|32px]] [[File:Brown Candle.png|32px]] [[File:Red Candle.png|32px]] [[File:Orange Candle.png|32px]] [[File:Yellow Candle.png|32px]] [[File:Lime Candle.png|32px]] [[File:Green Candle.png|32px]] [[File:Cyan Candle.png|32px]] [[File:Light Blue Candle.png|32px]] [[File:Blue Candle.png|32px]] [[File:Purple Candle.png|32px]] [[File:Magenta Candle.png|32px]] [[File:Pink Candle.png|32px]]<br>[[File:Candle (lit) JE1.png|32px]] [[File:White Candle (lit) JE1.png|32px]] [[File:Light Gray Candle (lit) JE1.png|32px]] [[File:Gray Candle (lit) JE1.png|32px]] [[File:Black Candle (lit) JE1.png|32px]] [[File:Brown Candle (lit) JE1.png|32px]] [[File:Red Candle (lit) JE1.png|32px]] [[File:Orange Candle (lit) JE1.png|32px]] [[File:Yellow Candle (lit) JE1.png|32px]] [[File:Lime Candle (lit) JE1.png|32px]] [[File:Green Candle (lit) JE1.png|32px]] [[File:Cyan Candle (lit) JE1.png|32px]] [[File:Light Blue Candle (lit) JE1.png|32px]] [[File:Blue Candle (lit) JE1.png|32px]] [[File:Purple Candle (lit) JE1.png|32px]] [[File:Magenta Candle (lit) JE1.png|32px]] [[File:Pink Candle (lit) JE1.png|32px]]<br>[[File:Candle (item) JE1.png|32px]] [[File:White Candle (item) JE1.png|32px]] [[File:Light Gray Candle (item) JE1.png|32px]] [[File:Gray Candle (item) JE1.png|32px]] [[File:Black Candle (item) JE1.png|32px]] [[File:Brown Candle (item) JE1.png|32px]] [[File:Red Candle (item) JE1.png|32px]] [[File:Orange Candle (item) JE1.png|32px]] [[File:Yellow Candle (item) JE1.png|32px]] [[File:Lime Candle (item) JE1.png|32px]] [[File:Green Candle (item) JE1.png|32px]] [[File:Cyan Candle (item) JE1.png|32px]] [[File:Light Blue Candle (item) JE1.png|32px]] [[File:Blue Candle (item) JE1.png|32px]] [[File:Purple Candle (item) JE1.png|32px]] [[File:Magenta Candle (item) JE1.png|32px]] [[File:Pink Candle (item) JE1.png|32px]] Added candles and dyed candles.}}
|
||||
|{{HistoryLine|||dev=20w46a|[[File:Candle (item) JE2.png|32px]] [[File:White Candle (item) JE2.png|32px]] [[File:Light Gray Candle (item) JE2.png|32px]] [[File:Gray Candle (item) JE2.png|32px]] [[File:Black Candle (item) JE2.png|32px]] [[File:Brown Candle (item) JE2.png|32px]] [[File:Red Candle (item) JE2.png|32px]] [[File:Orange Candle (item) JE2.png|32px]] [[File:Yellow Candle (item) JE2.png|32px]] [[File:Lime Candle (item) JE2.png|32px]] [[File:Green Candle (item) JE2.png|32px]] [[File:Cyan Candle (item) JE2.png|32px]] [[File:Light Blue Candle (item) JE2.png|32px]] [[File:Blue Candle (item) JE2.png|32px]] [[File:Purple Candle (item) JE2.png|32px]] [[File:Magenta Candle (item) JE2.png|32px]] [[File:Pink Candle (item) JE2.png|32px]] The textures of candle and dyed candle items have been changed.}}
|
||||
|{{HistoryLine|||dev=20w48a|[[File:Candle (item) JE3.png|32px]] [[File:White Candle (item) JE3.png|32px]] [[File:Light Gray Candle (item) JE3.png|32px]] [[File:Gray Candle (item) JE3.png|32px]] [[File:Black Candle (item) JE3.png|32px]] [[File:Brown Candle (item) JE3.png|32px]] [[File:Red Candle (item) JE3.png|32px]] [[File:Orange Candle (item) JE3.png|32px]] [[File:Yellow Candle (item) JE3.png|32px]] [[File:Lime Candle (item) JE3.png|32px]] [[File:Green Candle (item) JE3.png|32px]] [[File:Cyan Candle (item) JE3.png|32px]] [[File:Light Blue Candle (item) JE3.png|32px]] [[File:Blue Candle (item) JE3.png|32px]] [[File:Purple Candle (item) JE3.png|32px]] [[File:Magenta Candle (item) JE3.png|32px]] [[File:Pink Candle (item) JE3 BE1.png|32px]] The textures of candle and dyed candle items have been changed again, removing the smaller candle in the inventory sprite.
|
||||
|All candles can no longer be placed on blocks that are not solid, such as [[chest]]s and [[cobweb]]s.}}
|
||||
|{{HistoryLine|||dev=21w13a|All candles can now be extinguished by [[splash water bottle]]s and by [[lingering water bottle]]s.}}
|
||||
|{{HistoryLine|||dev=21w18a|All candles can no longer be extinguished when the player is in adventure mode.}}
|
||||
|{{HistoryLine|||dev=21w19a|All candles are now accessible only through commands.}}
|
||||
|{{HistoryLine|||dev=Pre-release 1|[[File:Candle (lit) JE2.png|32px]] [[File:White Candle (lit) JE2.png|32px]] [[File:Light Gray Candle (lit) JE2.png|32px]] [[File:Gray Candle (lit) JE2.png|32px]] [[File:Black Candle (lit) JE2.png|32px]] [[File:Brown Candle (lit) JE2.png|32px]] [[File:Red Candle (lit) JE2.png|32px]] [[File:Orange Candle (lit) JE2.png|32px]] [[File:Yellow Candle (lit) JE2.png|32px]] [[File:Lime Candle (lit) JE2.png|32px]] [[File:Green Candle (lit) JE2.png|32px]] [[File:Cyan Candle (lit) JE2.png|32px]] [[File:Light Blue Candle (lit) JE2.png|32px]] [[File:Blue Candle (lit) JE2.png|32px]] [[File:Purple Candle (lit) JE2.png|32px]] [[File:Magenta Candle (lit) JE2.png|32px]] [[File:Pink Candle (lit) JE2.png|32px]] Candles and dyed candles now have a different texture when lit, having the top 20 pixels of the candle being lighter.
|
||||
|All candles have been added back into the creative inventory.
|
||||
|Recipes for dyeing and crafting candles are once again available.}}
|
||||
|{{HistoryLine||May 28, 2021|link={{Tweet|JasperBoerstra|1398249599178059782}}|[[File:White Candle (lit) (pre-release).png|32px]] [[File:Light Gray Candle (lit) (pre-release).png|32px]] [[File:Gray Candle (lit) (pre-release).png|32px]] [[File:Black Candle (lit) (pre-release).png|32px]] [[File:Brown Candle (lit) (pre-release).png|32px]] [[File:Red Candle (lit) (pre-release).png|32px]] [[File:Orange Candle (lit) (pre-release).png|32px]] [[File:Yellow Candle (lit) (pre-release).png|32px]] [[File:Lime Candle (lit) (pre-release).png|32px]] [[File:Green Candle (lit) (pre-release).png|32px]] [[File:Cyan Candle (lit) (pre-release).png|32px]] [[File:Light Blue Candle (lit) (pre-release).png|32px]] [[File:Blue Candle (lit) (pre-release).png|32px]] [[File:Purple Candle (lit) (pre-release).png|32px]] [[File:Magenta Candle (lit) (pre-release).png|32px]] [[File:Pink Candle (lit) (pre-release).png|32px]] [[JAPPA]] tweets a new iteration of the new lit dyed candle textures.}}
|
||||
|{{HistoryLine||May 31, 2021|link={{Tweet|JasperBoerstra|1399345798480109573}}|[[File:White Candle (lit) JE3 BE1.png|32px]] [[File:Light Gray Candle (lit) JE3 BE1.png|32px]] [[File:Gray Candle (lit) JE3 BE1.png|32px]] [[File:Black Candle (lit) JE3 BE1.png|32px]] [[File:Brown Candle (lit) JE3 BE1.png|32px]] [[File:Red Candle (lit) JE3 BE1.png|32px]] [[File:Orange Candle (lit) JE3 BE1.png|32px]] [[File:Yellow Candle (lit) JE3 BE1.png|32px]] [[File:Lime Candle (lit) JE3 BE1.png|32px]] [[File:Green Candle (lit) JE3 BE1.png|32px]] [[File:Cyan Candle (lit) JE3 BE1.png|32px]] [[File:Light Blue Candle (lit) JE3 BE1.png|32px]] [[File:Blue Candle (lit) JE3 BE1.png|32px]] [[File:Purple Candle (lit) JE3 BE1.png|32px]] [[File:Magenta Candle (lit) JE3 BE1.png|32px]] [[File:Pink Candle (lit) JE3 BE1.png|32px]] [[JAPPA]] tweets another iteration of the new lit dyed candle textures.}}
|
||||
|{{HistoryLine||1.17|dev=Pre-release 3|[[File:White Candle (lit) JE3 BE1.png|32px]] [[File:Light Gray Candle (lit) JE3 BE1.png|32px]] [[File:Gray Candle (lit) JE3 BE1.png|32px]] [[File:Black Candle (lit) JE3 BE1.png|32px]] [[File:Brown Candle (lit) JE3 BE1.png|32px]] [[File:Red Candle (lit) JE3 BE1.png|32px]] [[File:Orange Candle (lit) JE3 BE1.png|32px]] [[File:Yellow Candle (lit) JE3 BE1.png|32px]] [[File:Lime Candle (lit) JE3 BE1.png|32px]] [[File:Green Candle (lit) JE3 BE1.png|32px]] [[File:Cyan Candle (lit) JE3 BE1.png|32px]] [[File:Light Blue Candle (lit) JE3 BE1.png|32px]] [[File:Blue Candle (lit) JE3 BE1.png|32px]] [[File:Purple Candle (lit) JE3 BE1.png|32px]] [[File:Magenta Candle (lit) JE3 BE1.png|32px]] [[File:Pink Candle (lit) JE3 BE1.png|32px]] The textures of dyed lit candles have been changed again, having subtler lighting on the top.
|
||||
|The texture for lit candles now also changes when on a cake.<ref>{{bug|MC-226441||Lit candle texture doesn't change when on cake|Fixed}}</ref>}}
|
||||
|{{HistoryLine||1.19|dev=Deep Dark Experimental Snapshot 1|Non-dyed candles and white candles now generate in [[ancient cities]].
|
||||
|Non-dyed candles can also generate in ancient city chests.}}
|
||||
|{{HistoryLine||1.20|dev=23w12a|Brown, green, purple, and red candles can now be found in [[suspicious gravel]] and [[suspicious sand]] in [[trail ruins]].}}
|
||||
|{{HistoryLine|||dev=23w16a|Brown, green, purple, and red candles no longer generates in [[suspicious sand]] in [[trail ruins]] as all sand in the structure has been removed.
|
||||
|Due to the split of the archaeological loot tables for the suspicious gravel within the [[trail ruins]]; brown, green, purple, and red candle now are in the common loot.}}
|
||||
|{{HistoryLine||1.20.3|exp=Update 1.21|dev=23w45a|Non-dyed candles now generate in [[trial chambers]].}}
|
||||
|{{HistoryLine||1.20.5|dev=24w09a|Candles now have a unique subtitle, "Candle extinguishes" instead of "Fire extinguished", for being extinguished.<ref>{{bug|MC-226775||Extinguishing candle shows inaccurate subtitle}}</ref>}}
|
||||
|{{HistoryLine|bedrock}}
|
||||
|{{HistoryLine||1.17.10|dev=beta 1.17.10.22|[[File:Candle.png|32px]] [[File:White Candle.png|32px]] [[File:Light Gray Candle.png|32px]] [[File:Gray Candle.png|32px]] [[File:Black Candle.png|32px]] [[File:Brown Candle.png|32px]] [[File:Red Candle.png|32px]] [[File:Orange Candle.png|32px]] [[File:Yellow Candle.png|32px]] [[File:Lime Candle.png|32px]] [[File:Green Candle.png|32px]] [[File:Cyan Candle.png|32px]] [[File:Light Blue Candle.png|32px]] [[File:Blue Candle.png|32px]] [[File:Purple Candle.png|32px]] [[File:Magenta Candle.png|32px]] [[File:Pink Candle.png|32px]]<br>[[File:Candle (lit) JE2.png|32px]] [[File:White Candle (lit) JE3 BE1.png|32px]] [[File:Light Gray Candle (lit) JE3 BE1.png|32px]] [[File:Gray Candle (lit) JE3 BE1.png|32px]] [[File:Black Candle (lit) JE3 BE1.png|32px]] [[File:Brown Candle (lit) JE3 BE1.png|32px]] [[File:Red Candle (lit) JE3 BE1.png|32px]] [[File:Orange Candle (lit) JE3 BE1.png|32px]] [[File:Yellow Candle (lit) JE3 BE1.png|32px]] [[File:Lime Candle (lit) JE3 BE1.png|32px]] [[File:Green Candle (lit) JE3 BE1.png|32px]] [[File:Cyan Candle (lit) JE3 BE1.png|32px]] [[File:Light Blue Candle (lit) JE3 BE1.png|32px]] [[File:Blue Candle (lit) JE3 BE1.png|32px]] [[File:Purple Candle (lit) JE3 BE1.png|32px]] [[File:Magenta Candle (lit) JE3 BE1.png|32px]] [[File:Pink Candle (lit) JE3 BE1.png|32px]]<br>[[File:Candle (item) JE3.png|32px]] [[File:White Candle (item) JE3.png|32px]] [[File:Light Gray Candle (item) JE3.png|32px]] [[File:Gray Candle (item) JE3.png|32px]] [[File:Black Candle (item) JE3.png|32px]] [[File:Brown Candle (item) JE3.png|32px]] [[File:Red Candle (item) JE3.png|32px]] [[File:Orange Candle (item) JE3.png|32px]] [[File:Yellow Candle (item) JE3.png|32px]] [[File:Lime Candle (item) JE3.png|32px]] [[File:Green Candle (item) JE3.png|32px]] [[File:Cyan Candle (item) JE3.png|32px]] [[File:Light Blue Candle (item) JE3.png|32px]] [[File:Blue Candle (item) JE3.png|32px]] [[File:Purple Candle (item) JE3.png|32px]] [[File:Magenta Candle (item) JE3.png|32px]] [[File:Pink Candle (item) JE3 BE1.png|32px]] Added candles and dyed candles.}}
|
||||
|{{HistoryLine||1.18.30|exp=Wild Update|dev=Preview 1.18.30.33|Non-dyed candles and white candles naturally generate in [[ancient cities]].
|
||||
|Non-dyed candles can also generate in the chest of ancient cities.}}
|
||||
|{{HistoryLine||1.19.80|exp=Next Major Update|dev=Preview 1.19.80.22|Brown, green, red, and purple candles can now be found in [[suspicious gravel]] and [[suspicious sand]] in [[trail ruins]].}}
|
||||
|{{HistoryLine||1.20.0|dev=Preview 1.20.0.22|Brown, green, purple, and red candles no longer generates in [[suspicious sand]] in [[trail ruins]] as all sand in the structure has been removed.}}
|
||||
|{{HistoryLine||1.20.30|dev=Preview 1.20.20.21|Increased the hardness and blast resistance of light gray candles from 0 to 0.1.}}
|
||||
|{{HistoryLine||1.20.60|exp=Update 1.21|dev=Preview 1.20.60.20|Non-dyed candles now generate in [[trial chambers]].}}
|
||||
}}
|
||||
|
||||
== Issues ==
|
||||
{{Issue list}}
|
||||
|
||||
== Trivia ==
|
||||
* Using the command <code>/[[setblock]] ~ ~ ~ minecraft:candle[lit=true,waterlogged=true]</code> allows for a both lit and [[Waterlogging|waterlog]]ged candle. The same thing can be done using the [[debug stick]].
|
||||
* If used in an outdated ''[[Bedrock Edition]]'' world, it has a flat unknown texture and cannot be placed.
|
||||
|
||||
== Gallery ==
|
||||
=== Renders ===
|
||||
==== Candles ====
|
||||
<div class="collapsible collapsed collapsetoggle-inline"><div></div><div class="collapsible-content">
|
||||
{{-}}
|
||||
<gallery>
|
||||
Candle.png
|
||||
Two Candles.png
|
||||
Three Candles.png
|
||||
Four Candles.png
|
||||
White Candle.png
|
||||
Two White Candles.png
|
||||
Three White Candles.png
|
||||
Four White Candles.png
|
||||
Light Gray Candle.png
|
||||
Two Light Gray Candles.png
|
||||
Three Light Gray Candles.png
|
||||
Four Light Gray Candles.png
|
||||
Gray Candle.png
|
||||
Two Gray Candles.png
|
||||
Three Gray Candles.png
|
||||
Four Gray Candles.png
|
||||
Black Candle.png
|
||||
Two Black Candles.png
|
||||
Three Black Candles.png
|
||||
Four Black Candles.png
|
||||
Brown Candle.png
|
||||
Two Brown Candles.png
|
||||
Three Brown Candles.png
|
||||
Four Brown Candles.png
|
||||
Red Candle.png
|
||||
Two Red Candles.png
|
||||
Three Red Candles.png
|
||||
Four Red Candles.png
|
||||
Orange Candle.png
|
||||
Two Orange Candles.png
|
||||
Three Orange Candles.png
|
||||
Four Orange Candles.png
|
||||
Yellow Candle.png
|
||||
Two Yellow Candles.png
|
||||
Three Yellow Candles.png
|
||||
Four Yellow Candles.png
|
||||
Lime Candle.png
|
||||
Two Lime Candles.png
|
||||
Three Lime Candles.png
|
||||
Four Lime Candles.png
|
||||
Green Candle.png
|
||||
Two Green Candles.png
|
||||
Three Green Candles.png
|
||||
Four Green Candles.png
|
||||
Cyan Candle.png
|
||||
Two Cyan Candles.png
|
||||
Three Cyan Candles.png
|
||||
Four Cyan Candles.png
|
||||
Light Blue Candle.png
|
||||
Two Light Blue Candles.png
|
||||
Three Light Blue Candles.png
|
||||
Four Light Blue Candles.png
|
||||
Blue Candle.png
|
||||
Two Blue Candles.png
|
||||
Three Blue Candles.png
|
||||
Four Blue Candles.png
|
||||
Purple Candle.png
|
||||
Two Purple Candles.png
|
||||
Three Purple Candles.png
|
||||
Four Purple Candles.png
|
||||
Magenta Candle.png
|
||||
Two Magenta Candles.png
|
||||
Three Magenta Candles.png
|
||||
Four Magenta Candles.png
|
||||
Pink Candle.png
|
||||
Two Pink Candles.png
|
||||
Three Pink Candles.png
|
||||
Four Pink Candles.png
|
||||
</gallery></div></div>
|
||||
|
||||
==== Lit candles ====
|
||||
<div class="collapsible collapsed collapsetoggle-inline"><div></div><div class="collapsible-content">
|
||||
{{-}}
|
||||
<gallery>
|
||||
Candle (lit).png
|
||||
Two Candles (lit).png
|
||||
Three Candles (lit).png
|
||||
Four Candles (lit).png
|
||||
White Candle (lit).png
|
||||
Two White Candles (lit).png
|
||||
Three White Candles (lit).png
|
||||
Four White Candles (lit).png
|
||||
Light Gray Candle (lit).png
|
||||
Two Light Gray Candles (lit).png
|
||||
Three Light Gray Candles (lit).png
|
||||
Four Light Gray Candles (lit).png
|
||||
Gray Candle (lit).png
|
||||
Two Gray Candles (lit).png
|
||||
Three Gray Candles (lit).png
|
||||
Four Gray Candles (lit).png
|
||||
Black Candle (lit).png
|
||||
Two Black Candles (lit).png
|
||||
Three Black Candles (lit).png
|
||||
Four Black Candles (lit).png
|
||||
Brown Candle (lit).png
|
||||
Two Brown Candles (lit).png
|
||||
Three Brown Candles (lit).png
|
||||
Four Brown Candles (lit).png
|
||||
Red Candle (lit).png
|
||||
Two Red Candles (lit).png
|
||||
Three Red Candles (lit).png
|
||||
Four Red Candles (lit).png
|
||||
Orange Candle (lit).png
|
||||
Two Orange Candles (lit).png
|
||||
Three Orange Candles (lit).png
|
||||
Four Orange Candles (lit).png
|
||||
Yellow Candle (lit).png
|
||||
Two Yellow Candles (lit).png
|
||||
Three Yellow Candles (lit).png
|
||||
Four Yellow Candles (lit).png
|
||||
Lime Candle (lit).png
|
||||
Two Lime Candles (lit).png
|
||||
Three Lime Candles (lit).png
|
||||
Four Lime Candles (lit).png
|
||||
Green Candle (lit).png
|
||||
Two Green Candles (lit).png
|
||||
Three Green Candles (lit).png
|
||||
Four Green Candles (lit).png
|
||||
Cyan Candle (lit).png
|
||||
Two Cyan Candles (lit).png
|
||||
Three Cyan Candles (lit).png
|
||||
Four Cyan Candles (lit).png
|
||||
Light Blue Candle (lit).png
|
||||
Two Light Blue Candles (lit).png
|
||||
Three Light Blue Candles (lit).png
|
||||
Four Light Blue Candles (lit).png
|
||||
Blue Candle (lit).png
|
||||
Two Blue Candles (lit).png
|
||||
Three Blue Candles (lit).png
|
||||
Four Blue Candles (lit).png
|
||||
Purple Candle (lit).png
|
||||
Two Purple Candles (lit).png
|
||||
Three Purple Candles (lit).png
|
||||
Four Purple Candles (lit).png
|
||||
Magenta Candle (lit).png
|
||||
Two Magenta Candles (lit).png
|
||||
Three Magenta Candles (lit).png
|
||||
Four Magenta Candles (lit).png
|
||||
Pink Candle (lit).png
|
||||
Two Pink Candles (lit).png
|
||||
Three Pink Candles (lit).png
|
||||
Four Pink Candles (lit).png
|
||||
</gallery></div></div>
|
||||
|
||||
==== Cake with candle ====
|
||||
<div class="collapsible collapsed collapsetoggle-inline"><div></div><div class="collapsible-content">
|
||||
{{-}}
|
||||
<gallery>
|
||||
Cake with Candle.png
|
||||
Cake with White Candle.png
|
||||
Cake with Light Gray Candle.png
|
||||
Cake with Gray Candle.png
|
||||
Cake with Black Candle.png
|
||||
Cake with Brown Candle.png
|
||||
Cake with Red Candle.png
|
||||
Cake with Orange Candle.png
|
||||
Cake with Yellow Candle.png
|
||||
Cake with Lime Candle.png
|
||||
Cake with Green Candle.png
|
||||
Cake with Cyan Candle.png
|
||||
Cake with Light Blue Candle.png
|
||||
Cake with Blue Candle.png
|
||||
Cake with Purple Candle.png
|
||||
Cake with Magenta Candle.png
|
||||
Cake with Pink Candle.png
|
||||
</gallery></div></div>
|
||||
|
||||
==== Cake with lit candle ====
|
||||
<div class="collapsible collapsed collapsetoggle-inline"><div></div><div class="collapsible-content">
|
||||
{{-}}
|
||||
<gallery>
|
||||
Candle Cake (lit).png
|
||||
White Candle Cake (lit).png
|
||||
Light Gray Candle Cake (lit).png
|
||||
Gray Candle Cake (lit).png
|
||||
Black Candle Cake (lit).png
|
||||
Brown Candle Cake (lit).png
|
||||
Red Candle Cake (lit).png
|
||||
Orange Candle Cake (lit).png
|
||||
Yellow Candle Cake (lit).png
|
||||
Lime Candle Cake (lit).png
|
||||
Green Candle Cake (lit).png
|
||||
Cyan Candle Cake (lit).png
|
||||
Light Blue Candle Cake (lit).png
|
||||
Blue Candle Cake (lit).png
|
||||
Purple Candle Cake (lit).png
|
||||
Magenta Candle Cake (lit).png
|
||||
Pink Candle Cake (lit).png
|
||||
</gallery></div></div>
|
||||
|
||||
==== Item textures ====
|
||||
<div class="collapsible collapsed collapsetoggle-inline"><div></div><div class="collapsible-content">
|
||||
{{-}}
|
||||
<gallery>
|
||||
Candle (item) JE3 BE1.png
|
||||
White Candle (item) JE3 BE1.png
|
||||
Light Gray Candle (item) JE3 BE1.png
|
||||
Gray Candle (item) JE3 BE1.png
|
||||
Black Candle (item) JE3 BE1.png
|
||||
Brown Candle (item) JE3 BE1.png
|
||||
Red Candle (item) JE3 BE1.png
|
||||
Orange Candle (item) JE3 BE1.png
|
||||
Yellow Candle (item) JE3 BE1.png
|
||||
Lime Candle (item) JE3 BE1.png
|
||||
Green Candle (item) JE3 BE1.png
|
||||
Cyan Candle (item) JE3 BE1.png
|
||||
Light Blue Candle (item) JE3 BE1.png
|
||||
Blue Candle (item) JE3 BE1.png
|
||||
Purple Candle (item) JE3 BE1.png
|
||||
Magenta Candle (item) JE3 BE1.png
|
||||
Pink Candle (item) JE3 BE1.png
|
||||
</gallery></div></div>
|
||||
|
||||
=== Screenshots ===
|
||||
<gallery>
|
||||
CandlePreRelease1Texture.jpg|Old candle textures shown by [[Jappa]].
|
||||
CandlePreRelease2Texture.jpg|New candle textures shown by Jappa.
|
||||
CandlePreRelease3Texture.jpg|Newer candle textures shown by Jappa.
|
||||
Jappa Black Candles.jpg|Black candle textures shown by Jappa.
|
||||
Jappa Candle Room 1.jpg|Candles in a room shown by Jappa.
|
||||
Jappa Candle Room 2.jpg|Ditto.
|
||||
Candles & Signs.jpg|Candles and signs with glowing text.
|
||||
</gallery>
|
||||
|
||||
== References ==
|
||||
{{reflist}}
|
||||
|
||||
== External links ==
|
||||
* [https://www.minecraft.net/en-us/article/taking-inventory--candle Taking Inventory: Candle] – Minecraft.net on September 30, 2021
|
||||
|
||||
== Navigation ==
|
||||
{{Navbox blocks|Decoration}}
|
||||
|
||||
[[Category:Manufactured blocks]]
|
||||
[[Category:Utility blocks]]
|
||||
[[Category:Light sources]]
|
||||
|
||||
[[de:Kerze]]
|
||||
[[es:Vela]]
|
||||
[[fr:Bougie]]
|
||||
[[it:Candela]]
|
||||
[[ja:ろうそく]]
|
||||
[[pl:Świeczka]]
|
||||
[[pt:Vela]]
|
||||
[[ru:Свеча]]
|
||||
[[th:เทียน]]
|
||||
[[uk:Свічка]]
|
||||
[[zh:蜡烛]]
|
626
wiki_backup/Cake with Yellow Candle.txt
Normal file
626
wiki_backup/Cake with Yellow Candle.txt
Normal file
|
@ -0,0 +1,626 @@
|
|||
{{Distinguish|Pumpkin Pie}}
|
||||
{{Infobox block
|
||||
| title = Cake
|
||||
| group = Cake
|
||||
| group2 = Cake with candle
|
||||
| 1-1 = Cake.png
|
||||
| 2-1 = Cake_with_Candle_JE1_BE1.png
|
||||
| extratext = [[#Gallery|View all renders]]
|
||||
| transparent = Yes
|
||||
| light = '''Candle Cake''': Yes (3) when lit<br>'''Cake''': No
|
||||
| tool = any
|
||||
| renewable = Yes
|
||||
| stackable = Yes (64){{only|bedrock|short=1}}<br>No{{only|java|short=1}}
|
||||
| flammable = No
|
||||
|waterloggable = {{jebe|No|Yes}}
|
||||
| lavasusceptible = No
|
||||
}}
|
||||
'''Cake''' is a [[block]] that can be placed and eaten by the player.
|
||||
|
||||
A '''cake with candle''' is a light-producing variation created when a [[candle]] is used on an uneaten cake.
|
||||
|
||||
== Obtaining ==
|
||||
=== Breaking ===
|
||||
Once the cake is placed, it cannot be recollected even with the use of [[Silk Touch]], meaning placing it is final (See [[Tutorials/Things not to do#Wasted resources]]). Candle cakes always drop their respective [[candle]] when broken.
|
||||
{{breaking row|horizontal=1|Cake|drop=0}}
|
||||
|
||||
=== Generated loot ===
|
||||
{{LootChestItem|cake}}
|
||||
Due to a bug, a cake generate 100% of the time in the [[Trial Chambers]] intersection chest.<ref>{{bug|MC-273812||Intersection chests in trial chambers not generating correctly}}</ref>
|
||||
|
||||
=== Crafting ===
|
||||
{{Crafting
|
||||
|A1=Milk Bucket
|
||||
|B1=Milk Bucket
|
||||
|C1=Milk Bucket
|
||||
|A2=Sugar
|
||||
|B2=Egg
|
||||
|C2=Sugar
|
||||
|A3=Wheat
|
||||
|B3=Wheat
|
||||
|C3=Wheat
|
||||
|Output=Cake
|
||||
|type=Foodstuff
|
||||
|showdescription=1
|
||||
|description= Empty [[bucket]]s remain in the crafting grid after crafting the cake.
|
||||
}}
|
||||
|
||||
=== Trading ===
|
||||
{{Trade sources}}
|
||||
|
||||
== Usage ==
|
||||
{{see also|Tutorials/Hunger management}}
|
||||
[[File:Eating Cake Demo.png|thumb|[[Sunny]] and [[Alex]] eating a cake together.]]
|
||||
Unlike most [[food]], the cake cannot be eaten as an [[item]] in the hotbar. Before being eaten, it must first be placed on top of a solid [[block]]. Placing the cake on a slab also works, as the slab acts like a solid block. The cake instead floats half a block on top of the slab.
|
||||
|
||||
Each cake has seven "slices"; each use consumes one slice progressing inward from the west. A single slice restores {{hunger|2}} hunger and 0.4 hunger [[Hunger#Mechanics|saturation]]. Eating all seven slices of a cake restores {{hunger|14}} hunger and 2.8 hunger saturation.
|
||||
|
||||
Since eating a cake comes with no animation, the cake can be eaten at a rate of one slice per [[tick]]. Multiple [[player]]s can eat from the same cake at the same time. {{IN|java}}, eating cake makes no [[sound]], unlike other foods.
|
||||
|
||||
As a [[redstone]] component, when connected to a [[comparator]], a whole cake emits a signal strength of 14. The signal strength decreases two units with each slice.
|
||||
|
||||
Cake destroys [[Entity#Gravity-affected blocks|falling blocks]] if placed under them, similar to a [[torch]]. A player who is [[sneaking]] can place any block (including a cake or a falling block) on top of a cake without the block breaking.
|
||||
|
||||
=== Pandas ===
|
||||
Some [[panda]]s move toward a dropped cake to pick up and eat it. Some may not, depending on the cake's location.
|
||||
|
||||
=== Composting ===
|
||||
Placing a cake into a [[composter]] raises the compost level by 1.
|
||||
|
||||
=== Piston interactivity ===
|
||||
A cake is broken when pushed by a [[piston]], and it drops nothing.
|
||||
|
||||
=== Cakes with candles ===
|
||||
[[File:Cake with Candle.png|thumb|upright|A cake with candle created by placing a candle on an uneaten cake.]]
|
||||
{{control|Using}} a [[candle]] on an uneaten cake creates a candle cake of that color (including uncolored). Eating any of the cake causes the candle to drop.
|
||||
|
||||
{{control|Using}} [[flint and steel]], [[fire charge]], or any flaming projectile on an unlit candle cake lights its candle. Lit candle cakes emit a [[light level]] of 3. {{control|Interacting}} with the lit candle (but not the cake) extinguishes it.
|
||||
|
||||
== Sounds ==
|
||||
=== Generic ===
|
||||
{{Sound table/Block/Wool}}
|
||||
|
||||
=== Unique ===
|
||||
{{edition|java}}
|
||||
{{SoundTable
|
||||
| type = java
|
||||
| {{SoundLine
|
||||
|sound =Cake add_candle1.ogg
|
||||
|sound2=Cake add_candle2.ogg
|
||||
|sound3=Cake add_candle3.ogg
|
||||
|subtitle=Cake squishes
|
||||
|source=Blocks
|
||||
|description=When a [[candle]] is placed on a cake
|
||||
|id=block.cake.add_candle
|
||||
|translationkey=subtitles.block.cake.add_candle
|
||||
|volume=1.0
|
||||
|pitch=1.0
|
||||
| distance = 16
|
||||
}}
|
||||
}}
|
||||
|
||||
{{edition|bedrock}}:
|
||||
{{SoundTable
|
||||
| type = bedrock
|
||||
| {{SoundLine
|
||||
| sound =Cake add_candle1.ogg
|
||||
|sound2=Cake add_candle2.ogg
|
||||
|sound3=Cake add_candle3.ogg
|
||||
|source=block
|
||||
|description=When a candle is placed on a cake
|
||||
|id=cake.add_candle
|
||||
|volume=1.0
|
||||
|pitch=1.0}}
|
||||
| {{SoundLine
|
||||
|sound=Burp.ogg
|
||||
|source=player
|
||||
|description=After a player eats a cake
|
||||
|id=random.burp
|
||||
|volume=0.5
|
||||
| pitch = 0.9-1.0
|
||||
}}
|
||||
}}
|
||||
|
||||
== Data values ==
|
||||
=== ID ===
|
||||
{{edition|java}}:
|
||||
{{ID table
|
||||
|edition=java
|
||||
|showblocktags=y
|
||||
|showforms=y
|
||||
|generatetranslationkeys=y
|
||||
|displayname=Cake
|
||||
|spritetype=block
|
||||
|nameid=cake}}
|
||||
{{ID table
|
||||
|displayname=Cake with Candle
|
||||
|spritename=candle-cake
|
||||
|spritetype=block
|
||||
|nameid=candle_cake
|
||||
|blocktags=candle_cakes
|
||||
|form=block}}
|
||||
{{ID table
|
||||
|displayname=Cake with White Candle
|
||||
|spritename=white-candle-cake
|
||||
|spritetype=block
|
||||
|nameid=white_candle_cake
|
||||
|blocktags=candle_cakes
|
||||
|form=block}}
|
||||
{{ID table
|
||||
|displayname=Cake with Orange Candle
|
||||
|spritename=orange-candle-cake
|
||||
|spritetype=block
|
||||
|nameid=orange_candle_cake
|
||||
|blocktags=candle_cakes
|
||||
|form=block}}
|
||||
{{ID table
|
||||
|displayname=Cake with Magenta Candle
|
||||
|spritename=magenta-candle-cake
|
||||
|spritetype=block
|
||||
|nameid=magenta_candle_cake
|
||||
|blocktags=candle_cakes
|
||||
|form=block}}
|
||||
{{ID table
|
||||
|displayname=Cake with Light Blue Candle
|
||||
|spritename=light-blue-candle-cake
|
||||
|spritetype=block
|
||||
|nameid=light_blue_candle_cake
|
||||
|blocktags=candle_cakes
|
||||
|form=block}}
|
||||
{{ID table
|
||||
|displayname=Cake with Yellow Candle
|
||||
|spritename=yellow-candle-cake
|
||||
|spritetype=block
|
||||
|nameid=yellow_candle_cake
|
||||
|blocktags=candle_cakes
|
||||
|form=block}}
|
||||
{{ID table
|
||||
|displayname=Cake with Lime Candle
|
||||
|spritename=lime-candle-cake
|
||||
|spritetype=block
|
||||
|nameid=lime_candle_cake
|
||||
|blocktags=candle_cakes
|
||||
|form=block}}
|
||||
{{ID table
|
||||
|displayname=Cake with Pink Candle
|
||||
|spritename=pink-candle-cake
|
||||
|spritetype=block
|
||||
|nameid=pink_candle_cake
|
||||
|blocktags=candle_cakes
|
||||
|form=block}}
|
||||
{{ID table
|
||||
|displayname=Cake with Gray Candle
|
||||
|spritename=gray-candle-cake
|
||||
|spritetype=block
|
||||
|nameid=gray_candle_cake
|
||||
|blocktags=candle_cakes
|
||||
|form=block}}
|
||||
{{ID table
|
||||
|displayname=Cake with Light Gray Candle
|
||||
|spritename=light-gray-candle-cake
|
||||
|spritetype=block
|
||||
|nameid=light_gray_candle_cake
|
||||
|blocktags=candle_cakes
|
||||
|form=block}}
|
||||
{{ID table
|
||||
|displayname=Cake with Cyan Candle
|
||||
|spritename=cyan-candle-cake
|
||||
|spritetype=block
|
||||
|nameid=cyan_candle_cake
|
||||
|blocktags=candle_cakes
|
||||
|form=block}}
|
||||
{{ID table
|
||||
|displayname=Cake with Purple Candle
|
||||
|spritename=purple-candle-cake
|
||||
|spritetype=block
|
||||
|nameid=purple_candle_cake
|
||||
|blocktags=candle_cakes
|
||||
|form=block}}
|
||||
{{ID table
|
||||
|displayname=Cake with Blue Candle
|
||||
|spritename=blue-candle-cake
|
||||
|spritetype=block
|
||||
|nameid=blue_candle_cake
|
||||
|blocktags=candle_cakes
|
||||
|form=block}}
|
||||
{{ID table
|
||||
|displayname=Cake with Brown Candle
|
||||
|spritename=brown-candle-cake
|
||||
|spritetype=block
|
||||
|nameid=brown_candle_cake
|
||||
|blocktags=candle_cakes
|
||||
|form=block}}
|
||||
{{ID table
|
||||
|displayname=Cake with Green Candle
|
||||
|spritename=green-candle-cake
|
||||
|spritetype=block
|
||||
|nameid=green_candle_cake
|
||||
|blocktags=candle_cakes
|
||||
|form=block}}
|
||||
{{ID table
|
||||
|displayname=Cake with Red Candle
|
||||
|spritename=red-candle-cake
|
||||
|spritetype=block
|
||||
|nameid=red_candle_cake
|
||||
|blocktags=candle_cakes
|
||||
|form=block}}
|
||||
{{ID table
|
||||
|displayname=Cake with Black Candle
|
||||
|spritename=black-candle-cake
|
||||
|spritetype=block
|
||||
|nameid=black_candle_cake
|
||||
|blocktags=candle_cakes
|
||||
|form=block
|
||||
|foot=1}}
|
||||
|
||||
{{edition|bedrock}}:
|
||||
{{ID table2
|
||||
|edition=bedrock
|
||||
|firstcolumnname=Cake
|
||||
|shownumericids=y
|
||||
|showforms=y
|
||||
|generatetranslationkeys=y
|
||||
|displayname=Block
|
||||
|spritename=cake
|
||||
|spritetype=block
|
||||
|nameid=cake
|
||||
|id=92
|
||||
|form=block
|
||||
|itemform=item.cake}}
|
||||
{{ID table
|
||||
|displayname=Item
|
||||
|spritename=cake
|
||||
|spritetype=item
|
||||
|nameid=cake
|
||||
|id=417
|
||||
|form=item}}
|
||||
{{ID table2
|
||||
|displayname=Cake with Candle
|
||||
|spritename=candle-cake
|
||||
|spritetype=block
|
||||
|nameid=candle_cake
|
||||
|blocktags=candle_cakes
|
||||
|form=block
|
||||
|id=684}}
|
||||
{{ID table2
|
||||
|displayname=Cake with White Candle
|
||||
|spritename=white-candle-cake
|
||||
|spritetype=block
|
||||
|nameid=white_candle_cake
|
||||
|blocktags=candle_cakes
|
||||
|form=block
|
||||
|id=685}}
|
||||
{{ID table2
|
||||
|displayname=Cake with Orange Candle
|
||||
|spritename=orange-candle-cake
|
||||
|spritetype=block
|
||||
|nameid=orange_candle_cake
|
||||
|blocktags=candle_cakes
|
||||
|form=block
|
||||
|id=686}}
|
||||
{{ID table2
|
||||
|displayname=Cake with Magenta Candle
|
||||
|spritename=magenta-candle-cake
|
||||
|spritetype=block
|
||||
|nameid=magenta_candle_cake
|
||||
|blocktags=candle_cakes
|
||||
|form=block
|
||||
|id=687}}
|
||||
{{ID table2
|
||||
|displayname=Cake with Light Blue Candle
|
||||
|spritename=light-blue-candle-cake
|
||||
|spritetype=block
|
||||
|nameid=light_blue_candle_cake
|
||||
|blocktags=candle_cakes
|
||||
|form=block
|
||||
|id=688}}
|
||||
{{ID table2
|
||||
|displayname=Cake with Yellow Candle
|
||||
|spritename=yellow-candle-cake
|
||||
|spritetype=block
|
||||
|nameid=yellow_candle_cake
|
||||
|blocktags=candle_cakes
|
||||
|form=block
|
||||
|id=689}}
|
||||
{{ID table2
|
||||
|displayname=Cake with Lime Candle
|
||||
|spritename=lime-candle-cake
|
||||
|spritetype=block
|
||||
|nameid=lime_candle_cake
|
||||
|blocktags=candle_cakes
|
||||
|form=block
|
||||
|id=690}}
|
||||
{{ID table2
|
||||
|displayname=Cake with Pink Candle
|
||||
|spritename=pink-candle-cake
|
||||
|spritetype=block
|
||||
|nameid=pink_candle_cake
|
||||
|blocktags=candle_cakes
|
||||
|form=block
|
||||
|id=691}}
|
||||
{{ID table
|
||||
|displayname=Cake with Gray Candle
|
||||
|spritename=gray-candle-cake
|
||||
|spritetype=block
|
||||
|nameid=gray_candle_cake
|
||||
|blocktags=candle_cakes
|
||||
|form=block
|
||||
|id=692}}
|
||||
{{ID table2
|
||||
|displayname=Cake with Light Gray Candle
|
||||
|spritename=light-gray-candle-cake
|
||||
|spritetype=block
|
||||
|nameid=light_gray_candle_cake
|
||||
|blocktags=candle_cakes
|
||||
|form=block
|
||||
|id=693}}
|
||||
{{ID table2
|
||||
|displayname=Cake with Cyan Candle
|
||||
|spritename=cyan-candle-cake
|
||||
|spritetype=block
|
||||
|nameid=cyan_candle_cake
|
||||
|blocktags=candle_cakes
|
||||
|form=block
|
||||
|id=694}}
|
||||
{{ID table2
|
||||
|displayname=Cake with Purple Candle
|
||||
|spritename=purple-candle-cake
|
||||
|spritetype=block
|
||||
|nameid=purple_candle_cake
|
||||
|blocktags=candle_cakes
|
||||
|form=block
|
||||
|id=695}}
|
||||
{{ID table2
|
||||
|displayname=Cake with Blue Candle
|
||||
|spritename=blue-candle-cake
|
||||
|spritetype=block
|
||||
|nameid=blue_candle_cake
|
||||
|blocktags=candle_cakes
|
||||
|form=block
|
||||
|id=696}}
|
||||
{{ID table2
|
||||
|displayname=Cake with Brown Candle
|
||||
|spritename=brown-candle-cake
|
||||
|spritetype=block
|
||||
|nameid=brown_candle_cake
|
||||
|blocktags=candle_cakes
|
||||
|form=block
|
||||
|id=697}}
|
||||
{{ID table2
|
||||
|displayname=Cake with Green Candle
|
||||
|spritename=green-candle-cake
|
||||
|spritetype=block
|
||||
|nameid=green_candle_cake
|
||||
|blocktags=candle_cakes
|
||||
|form=block
|
||||
|id=698}}
|
||||
{{ID table2
|
||||
|displayname=Cake with Red Candle
|
||||
|spritename=red-candle-cake
|
||||
|spritetype=block
|
||||
|nameid=red_candle_cake
|
||||
|blocktags=candle_cakes
|
||||
|form=block
|
||||
|id=699}}
|
||||
{{ID table2
|
||||
|displayname=Cake with Black Candle
|
||||
|spritename=black-candle-cake
|
||||
|spritetype=block
|
||||
|nameid=black_candle_cake
|
||||
|blocktags=candle_cakes
|
||||
|form=block
|
||||
|id=700
|
||||
|foot=1}}
|
||||
|
||||
=== Block states ===
|
||||
{{see also|Block states}}
|
||||
{{/BS}}
|
||||
|
||||
== Achievements ==
|
||||
{{load achievements|The Lie;Birthday Song}}
|
||||
|
||||
== Advancements ==
|
||||
{{load advancements|Birthday Song}}
|
||||
|
||||
== History ==
|
||||
{{info needed section|{{bug|MC-45375}}}}
|
||||
{{HistoryTable
|
||||
|{{HistoryLine|java beta}}
|
||||
|{{HistoryLine||November 23, 2010|link={{tweet|notch|7118994444124160}}|[[Notch]] stated if ''Minecraft'' won the [[2010 Indie of the Year Awards]], he would add cake to ''Minecraft''.}}
|
||||
|{{HistoryLine||1.2|[[File:Cake JE1.png|32px]] [[File:Cake (1 bite) JE1.png|32px]] [[File:Cake (2 bites) JE1.png|32px]] [[File:Cake (3 bites) JE1.png|32px]] [[File:Cake (4 bites) JE1.png|32px]] [[File:Cake (5 bites) JE1.png|32px]]<br>[[File:Cake (item) JE1 BE1.png|32px]] Since ''Minecraft'' won the title, cake has been added.
|
||||
|Cake heals {{hp|18}}.
|
||||
|[[File:Cake (6 bites) JE1.png|32px]] [[File:Cake (7 bites) JE1.png|32px]] Cakes with six and seven bites exist, but are not accessible.
|
||||
|[[File:Cake (8 bites) JE1.png|32px]] [[File:Cake (9 bites) JE1.png|32px]] [[File:Cake (10 bites) JE1.png|32px]] [[File:Cake (11 bites) JE1.png|32px]] [[File:Cake (12 bites) JE1.png|32px]] [[File:Cake (13 bites) JE1.png|32px]] [[File:Cake (14 bites) JE1.png|32px]] [[File:Cake (15 bites) JE1.png|32px]]<br>[[File:Cake (8 bites) JE1 (facing NWU).png|32px]] [[File:Cake (9 bites) JE1 (facing NWU).png|32px]] [[File:Cake (10 bites) JE1 (facing NWU).png|32px]] [[File:Cake (11 bites) JE1 (facing NWU).png|32px]] [[File:Cake (12 bites) JE1 (facing NWU).png|32px]] [[File:Cake (13 bites) JE1 (facing NWU).png|32px]] [[File:Cake (14 bites) JE1 (facing NWU).png|32px]] [[File:Cake (15 bites) JE1 (facing NWU).png|32px]]<br>Cakes with eight through fifteen bites also exist. These have a glitched appearance, with misaligned cake textures as well as the block [[placeholder texture]] on the bottom (as the texture next to the bottom of the cake on [[terrain.png]], which it overflows to, is itself a placeholder).}}
|
||||
|{{HistoryLine||1.5|[[Achievements/Java Edition|Achievements]] have been added, including "The Lie", which is rewarded when the [[player]] crafts a cake.}}
|
||||
|{{HistoryLine||1.7|[[File:Cake (8 bites) JE2 (facing NWU).png|32px]] [[File:Cake (9 bites) JE2 (facing NWU).png|32px]] [[File:Cake (10 bites) JE2 (facing NWU).png|32px]] [[File:Cake (11 bites) JE2 (facing NWU).png|32px]] [[File:Cake (12 bites) JE2 (facing NWU).png|32px]] [[File:Cake (13 bites) JE2 (facing NWU).png|32px]] [[File:Cake (14 bites) JE2 (facing NWU).png|32px]] [[File:Cake (15 bites) JE2 (facing NWU).png|32px]]<br>The cake side texture shown from underneath has flipped to the other side.}}
|
||||
|{{HistoryLine||1.8|dev=Pre-release|Cake now restores {{hunger|12}}.
|
||||
|[[File:Cake (8 bites) JE3.png|32px]] [[File:Cake (9 bites) JE3.png|32px]] [[File:Cake (10 bites) JE3.png|32px]] [[File:Cake (11 bites) JE3.png|32px]] [[File:Cake (12 bites) JE3.png|32px]] [[File:Cake (13 bites) JE3.png|32px]] [[File:Cake (14 bites) JE3.png|32px]] [[File:Cake (15 bites) JE3.png|32px]]<br>Cakes with data 8 through 15 now use the red mushroom block texture with the addition of the red [[mushroom block]].
|
||||
|Dropped cake block no longer appear larger than normal blocks.
|
||||
|Cake is available both in item and block forms in the Creative inventory.}}
|
||||
|{{HistoryLine|java}}
|
||||
|{{HistoryLine||1.0.0|dev=?|Cake blocks have been removed from creative.}}
|
||||
|{{HistoryLine||1.2.1|dev=?|When cake is crafted, the empty [[bucket]]s are now moved to the [[player]]'s [[inventory]], rather than staying in the [[crafting]] grid.}}
|
||||
|{{HistoryLine||1.5|dev=13w02a|[[File:Cake JE2.png|32px]] [[File:Cake (1 bite) JE2.png|32px]] [[File:Cake (2 bites) JE2.png|32px]] [[File:Cake (3 bites) JE2.png|32px]] [[File:Cake (4 bites) JE2.png|32px]] [[File:Cake (5 bites) JE2.png|32px]] [[File:Cake (6 bites) JE2.png|32px]] Cakes now use the inside texture for all orthogonal faces.
|
||||
|[[File:Cake (8 bites) JE4.png|32px]] [[File:Cake (9 bites) JE4.png|32px]] [[File:Cake (10 bites) JE4.png|32px]] [[File:Cake (11 bites) JE4.png|32px]] [[File:Cake (12 bites) JE4.png|32px]] [[File:Cake (13 bites) JE4.png|32px]] [[File:Cake (14 bites) JE4.png|32px]] [[File:Cake (15 bites) JE4.png|32px]]<br>[[File:Cake (8 bites) JE4 (facing NWU).png|32px]] [[File:Cake (9 bites) JE4 (facing NWU).png|32px]] [[File:Cake (10 bites) JE4 (facing NWU).png|32px]] [[File:Cake (11 bites) JE4 (facing NWU).png|32px]] [[File:Cake (12 bites) JE4 (facing NWU).png|32px]] [[File:Cake (13 bites) JE4 (facing NWU).png|32px]] [[File:Cake (14 bites) JE4 (facing NWU).png|32px]] [[File:Cake (15 bites) JE4 (facing NWU).png|32px]]<br>With the advent of major changes in texture storage and architecture, overeaten cakes now display other parts of cakes as well as part of a crop texture.
|
||||
|From this version up until 14w08a, overeaten cakes start to draw from the textures next to them on <samp>[[blocks-atlas]]</samp>, in much the same way they previously did with terrain.png. However, as texture atlases are unstable and textures tend to change positions as new blocks and textures are added, overeaten cakes change the texture they draw from almost every time new textures are added or existing textures are resized.}}
|
||||
|{{HistoryLine|||dev=13w03a|[[File:Cake JE3 BE1.png|32px]] [[File:Cake (1 bite) JE3 BE1.png|32px]] [[File:Cake (2 bites) JE3 BE1.png|32px]] [[File:Cake (3 bites) JE3 BE1.png|32px]] [[File:Cake (4 bites) JE3 BE1.png|32px]] [[File:Cake (5 bites) JE3 BE1.png|32px]] Cakes now use the outside side texture for the sides again.<ref>{{bug|MC-7119||Cake uses inside texture on all sides when placed|Fixed}}</ref>
|
||||
|[[File:Cake (8 bites) JE5.png|32px]] [[File:Cake (9 bites) JE5.png|32px]] [[File:Cake (10 bites) JE5.png|32px]] [[File:Cake (11 bites) JE5.png|32px]] [[File:Cake (12 bites) JE5.png|32px]] [[File:Cake (13 bites) JE5.png|32px]] [[File:Cake (14 bites) JE5.png|32px]] [[File:Cake (15 bites) JE5.png|32px]]<br>[[File:Cake (8 bites) JE5 (facing NWU).png|32px]] [[File:Cake (9 bites) JE5 (facing NWU).png|32px]] [[File:Cake (10 bites) JE5 (facing NWU).png|32px]] [[File:Cake (11 bites) JE5 (facing NWU).png|32px]] [[File:Cake (12 bites) JE5 (facing NWU).png|32px]] [[File:Cake (13 bites) JE5 (facing NWU).png|32px]] [[File:Cake (14 bites) JE5 (facing NWU).png|32px]] [[File:Cake (15 bites) JE5 (facing NWU).png|32px]]<br>Overeaten cakes now display a different part of the cake texture than before.}}
|
||||
|{{HistoryLine|||dev=13w09a|[[File:Cake (8 bites) JE6.png|32px]] [[File:Cake (9 bites) JE6.png|32px]] [[File:Cake (10 bites) JE6.png|32px]] [[File:Cake (11 bites) JE6.png|32px]] [[File:Cake (12 bites) JE6.png|32px]] [[File:Cake (13 bites) JE6.png|32px]] [[File:Cake (14 bites) JE6.png|32px]] [[File:Cake (15 bites) JE6.png|32px]]<br>[[File:Cake (8 bites) JE6 (facing NWU).png|32px]] [[File:Cake (9 bites) JE6 (facing NWU).png|32px]] [[File:Cake (10 bites) JE6 (facing NWU).png|32px]] [[File:Cake (11 bites) JE6 (facing NWU).png|32px]] [[File:Cake (12 bites) JE6 (facing NWU).png|32px]] [[File:Cake (13 bites) JE6 (facing NWU).png|32px]] [[File:Cake (14 bites) JE6 (facing NWU).png|32px]] [[File:Cake (15 bites) JE6 (facing NWU).png|32px]]<br>Overeaten cakes now display a crop texture on the side.}}
|
||||
|{{HistoryLine||1.6.1|dev=13w17a|[[File:Cake (8 bites) JE7.png|32px]] [[File:Cake (9 bites) JE7.png|32px]] [[File:Cake (10 bites) JE7.png|32px]] [[File:Cake (11 bites) JE7.png|32px]] [[File:Cake (12 bites) JE7.png|32px]] [[File:Cake (13 bites) JE7.png|32px]] [[File:Cake (14 bites) JE7.png|32px]] [[File:Cake (15 bites) JE7.png|32px]]<br>[[File:Cake (8 bites) JE7 (facing NWU).png|32px]] [[File:Cake (9 bites) JE7 (facing NWU).png|32px]] [[File:Cake (10 bites) JE7 (facing NWU).png|32px]] [[File:Cake (11 bites) JE7 (facing NWU).png|32px]] [[File:Cake (12 bites) JE7 (facing NWU).png|32px]] [[File:Cake (13 bites) JE7 (facing NWU).png|32px]] [[File:Cake (14 bites) JE7 (facing NWU).png|32px]] [[File:Cake (15 bites) JE7 (facing NWU).png|32px]]<br>Overeaten cakes now display a part of the powered [[redstone comparator]] texture.}}
|
||||
|{{HistoryLine|||dev=13w18a|[[File:Cake (8 bites) JE8.png|32px]] [[File:Cake (9 bites) JE8.png|32px]] [[File:Cake (10 bites) JE8.png|32px]] [[File:Cake (11 bites) JE8.png|32px]] [[File:Cake (12 bites) JE8.png|32px]] [[File:Cake (13 bites) JE8.png|32px]] [[File:Cake (14 bites) JE8.png|32px]] [[File:Cake (15 bites) JE8.png|32px]]<br>[[File:Cake (8 bites) JE8 (facing NWU).png|32px]] [[File:Cake (9 bites) JE8 (facing NWU).png|32px]] [[File:Cake (10 bites) JE8 (facing NWU).png|32px]] [[File:Cake (11 bites) JE8 (facing NWU).png|32px]] [[File:Cake (12 bites) JE8 (facing NWU).png|32px]] [[File:Cake (13 bites) JE8 (facing NWU).png|32px]] [[File:Cake (14 bites) JE8 (facing NWU).png|32px]] [[File:Cake (15 bites) JE8 (facing NWU).png|32px]]<br>Overeaten cakes now display the [[carrots]] texture. The inside underside also uses the feet of the [[cauldron]].}}
|
||||
|{{HistoryLine||1.7.2|dev=13w41a|[[File:Cake (8 bites) JE9.png|32px]] [[File:Cake (9 bites) JE9.png|32px]] [[File:Cake (10 bites) JE9.png|32px]] [[File:Cake (11 bites) JE9.png|32px]] [[File:Cake (12 bites) JE9.png|32px]] [[File:Cake (13 bites) JE9.png|32px]] [[File:Cake (14 bites) JE9.png|32px]] [[File:Cake (15 bites) JE9.png|32px]]<br>[[File:Cake (8 bites) JE9 (facing NWU).png|32px]] [[File:Cake (9 bites) JE9 (facing NWU).png|32px]] [[File:Cake (10 bites) JE9 (facing NWU).png|32px]] [[File:Cake (11 bites) JE9 (facing NWU).png|32px]] [[File:Cake (12 bites) JE9 (facing NWU).png|32px]] [[File:Cake (13 bites) JE9 (facing NWU).png|32px]] [[File:Cake (14 bites) JE9 (facing NWU).png|32px]] [[File:Cake (15 bites) JE9 (facing NWU).png|32px]]<br>Overeaten cakes now display a part of the block breaking texture, and the texture of the [[block of diamond]] inside.}}
|
||||
|{{HistoryLine||1.8|dev=14w02a|Farmer [[villager]]s now [[trading|sell]] 1 cake for 1 [[emerald]].}}
|
||||
|{{HistoryLine|||dev=14w10a|[[File:Missing Model JE2.png|32px]] Cakes with data values 7 and above now [[Missing model|have no model]].}}
|
||||
|{{HistoryLine|||dev=14w28a|Cake slices available when eating cakes have been increased from 6 to 7, allowing the 6-bites cake to be obtained legitimately.
|
||||
|Cake now emits a [[comparator]] signal.
|
||||
|When cake is crafted, empty [[bucket]]s now stay in the [[crafting table]].}}
|
||||
|{{HistoryLine||1.9|dev=15w37a|Cake can no longer be eaten in survival with the primary attack (left-click).}}
|
||||
|{{HistoryLine||1.13|dev=17w47a|Prior to [[1.13/Flattening|''The Flattening'']], this block's numeral ID was 92, and the item's 354.}}
|
||||
|{{HistoryLine||1.14|dev=18w43a|[[File:Cake JE4.png|32px]] [[File:Cake (1 bite) JE4.png|32px]] [[File:Cake (2 bites) JE4.png|32px]] [[File:Cake (3 bites) JE4.png|32px]] [[File:Cake (4 bites) JE4.png|32px]] [[File:Cake (5 bites) JE4.png|32px]] [[File:Cake (6 bites) JE4.png|32px]]<br>[[File:Cake (item) JE2 BE2.png|32px]] The texture of cake has been changed.
|
||||
|Cakes can now be eaten by [[panda]]s when they are thrown to them.}}
|
||||
|{{HistoryLine|||dev=19w03a|Placing a cake into the new [[composter]] now raises the compost level by 1.}}
|
||||
|{{HistoryLine|||dev=19w08a|[[File:Cake (item) JE3 BE3.png|32px]] The texture of cake [[item]]s have been changed, this time to have a large cherry in the middle to match its block counterpart.}}
|
||||
|{{HistoryLine||May 17–20, 2019|link=none|[[File:10 years cake render.png|32px]] Cakes now display a "10" above them, textured with [[white concrete]], to celebrate the 10 year anniversary of the first public version of ''Minecraft'' ([[0.0.11a]]) being released.}}
|
||||
|{{HistoryLine||1.17|dev=20w45a|[[File:Cake with Candle JE1.png|32px]] [[File:Cake with White Candle JE1.png|32px]] [[File:Cake with Light Gray Candle JE1.png|32px]] [[File:Cake with Gray Candle JE1.png|32px]] [[File:Cake with Black Candle JE1.png|32px]] [[File:Cake with Brown Candle JE1.png|32px]] [[File:Cake with Red Candle JE1.png|32px]] [[File:Cake with Orange Candle JE1.png|32px]] [[File:Cake with Yellow Candle JE1.png|32px]] [[File:Cake with Lime Candle JE1.png|32px]] [[File:Cake with Green Candle JE1.png|32px]] [[File:Cake with Cyan Candle JE1.png|32px]] [[File:Cake with Light Blue Candle JE1.png|32px]] [[File:Cake with Blue Candle JE1.png|32px]] [[File:Cake with Purple Candle JE1.png|32px]] [[File:Cake with Magenta Candle JE1.png|32px]] [[File:Cake with Pink Candle JE1.png|32px]] [[File:Candle Cake (lit) JE1.png|32px]] [[File:White Candle Cake (lit) JE1.png|32px]] [[File:Light Gray Candle Cake (lit) JE1.png|32px]] [[File:Gray Candle Cake (lit) JE1.png|32px]] [[File:Black Candle Cake (lit) JE1.png|32px]] [[File:Brown Candle Cake (lit) JE1.png|32px]] [[File:Red Candle Cake (lit) JE1.png|32px]] [[File:Orange Candle Cake (lit) JE1.png|32px]] [[File:Yellow Candle Cake (lit) JE1.png|32px]] [[File:Lime Candle Cake (lit) JE1.png|32px]] [[File:Green Candle Cake (lit) JE1.png|32px]] [[File:Cyan Candle Cake (lit) JE1.png|32px]] [[File:Light Blue Candle Cake (lit) JE1.png|32px]] [[File:Blue Candle Cake (lit) JE1.png|32px]] [[File:Purple Candle Cake (lit) JE1.png|32px]] [[File:Magenta Candle Cake (lit) JE1.png|32px]] [[File:Pink Candle Cake (lit) JE1.png|32px]] Added candle cakes.}}
|
||||
|{{HistoryLine|||dev=21w19a|The name of "Candle Cake" has been changed to "Cake with Candle".}}
|
||||
|{{HistoryLine|||dev=Pre-release 3|[[File:Candle Cake (lit) JE2.png|32px]] [[File:White Candle Cake (lit) JE2.png|32px]] [[File:Light Gray Candle Cake (lit) JE2.png|32px]] [[File:Gray Candle Cake (lit) JE2.png|32px]] [[File:Black Candle Cake (lit) JE2.png|32px]] [[File:Brown Candle Cake (lit) JE2.png|32px]] [[File:Red Candle Cake (lit) JE2.png|32px]] [[File:Orange Candle Cake (lit) JE2.png|32px]][[File:Yellow Candle Cake (lit) JE2.png|32px]] [[File:Lime Candle Cake (lit) JE2.png|32px]] [[File:Green Candle Cake (lit) JE2.png|32px]] [[File:Cyan Candle Cake (lit) JE2.png|32px]] [[File:Light Blue Candle Cake (lit) JE2.png|32px]] [[File:Blue Candle Cake (lit) JE2.png|32px]] [[File:Purple Candle Cake (lit) JE2.png|32px]] [[File:Magenta Candle Cake (lit) JE2.png|32px]] [[File:Pink Candle Cake (lit) JE2.png|32px]] Changed lit cake with candle textures.}}
|
||||
|
||||
|{{HistoryLine|pocket alpha}}
|
||||
|{{HistoryLine||v0.7.0|[[File:Cake JE3 BE1.png|32px]] [[File:Cake (1 bite) JE3 BE1.png|32px]] [[File:Cake (2 bites) JE3 BE1.png|32px]] [[File:Cake (3 bites) JE3 BE1.png|32px]] [[File:Cake (4 bites) JE3 BE1.png|32px]] [[File:Cake (5 bites) JE3 BE1.png|32px]] [[File:Cake (6 bites) JE3 BE1.png|32px]]<br>[[File:Cake (item) JE1 BE1.png|32px]] Added cake.
|
||||
|Cake restores {{hp|12}}.}}
|
||||
|{{HistoryLine||v0.12.1|dev=build 1|Cake now restore {{hunger|12}}.}}
|
||||
|{{HistoryLine||v0.14.0|dev=build 1|Cake can now be used to emit a [[comparator]] signal.}}
|
||||
|{{HistoryLine||v0.15.0|dev=?|Cake currently does not show its inside texture on two or more bites.}}
|
||||
|{{HistoryLine|pocket}}
|
||||
|{{HistoryLine||1.0.4|dev=alpha 1.0.4.0|Farmer villagers now [[trading|sell]] cake for one [[emerald]].}}
|
||||
|{{HistoryLine|bedrock}}
|
||||
|{{HistoryLine||unknown|Cake is now stackable.}}
|
||||
|{{HistoryLine||1.4.0|dev=beta 1.2.14.2|Cake can now be found inside [[buried treasure]] chests.}}
|
||||
|{{HistoryLine||1.8.0|dev=beta 1.8.0.8|Cake, as a dropped [[item]], can now be eaten by [[panda]]s.}}
|
||||
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Cake BE2.png|32px]] [[File:Cake (1 bite) BE2.png|32px]] [[File:Cake (2 bites) BE2.png|32px]] [[File:Cake (3 bites) BE2.png|32px]] [[File:Cake (4 bites) BE2.png|32px]] [[File:Cake (5 bites) BE2.png|32px]] [[File:Cake (6 bites) BE2.png|32px]] <br>[[File:Cake (item) JE2 BE2.png|32px]] The texture of cake has been changed.}}
|
||||
|{{HistoryLine||1.11.0|dev=beta 1.11.0.1|Cake can now be used to fill up [[composter]]s.}}
|
||||
|{{HistoryLine|||dev=beta 1.11.0.4|Cake [[trading|sold]] by farmers now has a 50% chance to cost 8 [[emerald]]s.}}
|
||||
|{{HistoryLine|||dev=beta 1.11.0.5|[[File:Cake (item) JE3 BE3.png|32px]] The texture of cake [[item]]s has been changed, once again.}}
|
||||
|{{HistoryLine|||dev=beta 1.11.0.7|Cake [[trade]]s from farmer [[villager]]s have been reverted.}}
|
||||
|{{HistoryLine||1.16.0|dev=beta 1.15.0.53|Cake now shows its inside texture on two or more bites.}}
|
||||
|{{HistoryLine||1.17.10|dev=beta 1.17.10.22|[[File:Cake with Candle JE1.png|32px]] [[File:Cake with White Candle JE1.png|32px]] [[File:Cake with Light Gray Candle JE1.png|32px]] [[File:Cake with Gray Candle JE1.png|32px]] [[File:Cake with Black Candle JE1.png|32px]] [[File:Cake with Brown Candle JE1.png|32px]] [[File:Cake with Red Candle JE1.png|32px]] [[File:Cake with Orange Candle JE1.png|32px]] [[File:Cake with Yellow Candle JE1.png|32px]] [[File:Cake with Lime Candle JE1.png|32px]] [[File:Cake with Green Candle JE1.png|32px]] [[File:Cake with Cyan Candle JE1.png|32px]] [[File:Cake with Light Blue Candle JE1.png|32px]] [[File:Cake with Blue Candle JE1.png|32px]] [[File:Cake with Purple Candle JE1.png|32px]] [[File:Cake with Magenta Candle JE1.png|32px]] [[File:Cake with Pink Candle JE1.png|32px]] [[File:Candle Cake (lit) JE2.png|32px]] [[File: White Candle Cake (lit) JE2.png|32px]] [[File:Light Gray Candle Cake (lit) JE2.png|32px]] [[File:Gray Candle Cake (lit) JE2.png|32px]] [[File:Black Candle Cake (lit) JE2.png|32px]] [[File:Brown Candle Cake (lit) JE2.png|32px]] [[File:Red Candle Cake (lit) JE2.png|32px]] [[File:Orange Candle Cake (lit) JE2.png|32px]] [[File:Yellow Candle Cake (lit) JE2.png|32px]] [[File:Lime Candle Cake (lit) JE2.png|32px]] [[File:Green Candle Cake (lit) JE2.png|32px]] [[File:Cyan Candle Cake (lit) JE2.png|32px]] [[File:Light Blue Candle Cake (lit) JE2.png|32px]] [[File:Blue Candle Cake (lit) JE2.png|32px]] [[File:Purple Candle Cake (lit) JE2.png|32px]] [[File:Magenta Candle Cake (lit) JE2.png|32px]] [[File:Pink Candle Cake (lit) JE2.png|32px]] Added candle cakes.}}
|
||||
|
||||
|{{HistoryLine|console}}
|
||||
|{{HistoryLine||xbox=TU1|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Cake JE3 BE1.png|32px]] [[File:Cake (1 bite) JE3 BE1.png|32px]] [[File:Cake (2 bites) JE3 BE1.png|32px]] [[File:Cake (3 bites) JE3 BE1.png|32px]] [[File:Cake (4 bites) JE3 BE1.png|32px]] [[File:Cake (5 bites) JE3 BE1.png|32px]] [[File:Cake (6 bites) JE3 BE1.png|32px]]<br>[[File:Cake (item) JE1 BE1.png|32px]] Added cake.}}
|
||||
|{{HistoryLine||xbox=TU6|Cake has been made stackable, as a then-version exclusive.}}
|
||||
|{{HistoryLine||xbox=TU31|xbone=CU19|ps3=1.22|psvita=1.22|ps4=1.22|wiiu=Patch 3|switch=1.0.1|Farmer [[villager]]s now [[trading|sell]] 1 cake for 1 [[emerald]].|Cake slices available when eating cakes have been increased from 6 to 7, allowing the 6-bites cake to be obtained legitimately.|Cake now emits a [[comparator]] signal.}}
|
||||
|{{HistoryLine||xbox=TU69|xbone=none|ps3=1.76|psvita=1.76|ps4=1.76|wiiu=Patch 38|switch=none|Cake can now be found inside [[buried treasure]] chests.}}
|
||||
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|[[File:Cake JE4.png|32px]] [[File:Cake (1 bite) JE4.png|32px]] [[File:Cake (2 bites) JE4.png|32px]] [[File:Cake (3 bites) JE4.png|32px]] [[File:Cake (4 bites) JE4.png|32px]] [[File:Cake (5 bites) JE4.png|32px]] [[File:Cake (6 bites) JE4.png|32px]]{{verify|Are these the textures/models used?}}<br>[[File:Cake (item) JE2 BE2.png|32px]] The single, lone texture of cake has been changed.}}
|
||||
|
||||
|{{HistoryLine|new 3ds}}
|
||||
|{{HistoryLine||0.1.0|[[File:Cake JE3 BE1.png|32px]] [[File:Cake (1 bite) JE3 BE1.png|32px]] [[File:Cake (2 bites) JE3 BE1.png|32px]] [[File:Cake (3 bites) JE3 BE1.png|32px]] [[File:Cake (4 bites) JE3 BE1.png|32px]] [[File:Cake (5 bites) JE3 BE1.png|32px]] [[File:Cake (6 bites) JE3 BE1.png|32px]]<br>[[File:Cake (item) JE1 BE1.png|32px]] Added cake.}}
|
||||
}}
|
||||
|
||||
=== Cake "item" ===
|
||||
{{:Technical blocks/Cake}}
|
||||
|
||||
== Issues ==
|
||||
{{issue list}}
|
||||
|
||||
== Trivia ==
|
||||
=== Interaction ===
|
||||
* Because cake is only {{frac|7|8}} blocks wide, it is possible to stand on the edge of a [[block]] beneath a cake. This makes it possible to create a functioning staircase using cakes placed on a ramp of 1×1 blocks.
|
||||
* It is possible to place cake on top of another cake by placing a cake on the ground, then placing another cake on the side of a block above and to the side of the first cake, similar to placing [[torch]]es on a [[chest]]. Eating the lower cake causes the upper cake to disappear, as does mining out the block of cake it is sitting on.
|
||||
* [[Mob]]s on top of cakes rotate while attempting to move, a pathfinding oversight shared with [[fence]]s.
|
||||
* If cake is placed in a hole one block deep, players can get across the hole without jumping, although a player standing on the cake must jump to get out of the hole.
|
||||
|
||||
=== Miscellaneous ===
|
||||
[[File:IOTY.png|thumb|100px|The 2010 Indie of the Year Awards logo.]]
|
||||
* Cake was added to ''[[Minecraft]]'' following the ModDB [[2010 Indie of the Year Awards]]. [[Notch]] agreed to add cake to ''Minecraft'' if it won, which led to a campaign called "The Quest For Cake". ''Minecraft'' won 3 of the 7 awards, including the "Indie of the Year" award.
|
||||
* Placing a cake makes the same sound as placing [[wool]].
|
||||
* The player can place cake on top of a [[bed]], and while [[sleeping]], the cake shows on the player's screen as if it were on top of their head.
|
||||
* The name of the achievement for crafting a cake is a reference to the internet meme "The Cake is a Lie", which originated from [[wikipedia:Valve Corporation|Valve Software's]] game, ''[[wikipedia:Portal (video game)#Plot|Portal]]''.
|
||||
* On May 17, 2019, for the [https://www.minecraft.net/en-us/10th-anniversary 10th anniversary] of ''Minecraft'', the cake [[model]] was changed to display a "10" above it, made of [[white concrete]].
|
||||
* Unlike most foods, cakes don't count towards the advancement "[[A Balanced Diet]]" {{in|java}}.<ref>{{bug|MC-117561||Cake not counting in 'A Balanced Diet' advancement}}</ref>
|
||||
|
||||
== Gallery ==
|
||||
=== Renders ===
|
||||
==== Cake ====
|
||||
<gallery>
|
||||
Cake.png
|
||||
Cake (1 bite).png
|
||||
Cake (2 bites).png
|
||||
Cake (3 bites).png
|
||||
Cake (4 bites).png
|
||||
Cake (5 bites).png
|
||||
Cake (6 bites).png
|
||||
</gallery>
|
||||
|
||||
==== Cake with candle ====
|
||||
<gallery>
|
||||
Cake with Candle.png
|
||||
Cake with White Candle.png
|
||||
Cake with Light Gray Candle.png
|
||||
Cake with Gray Candle.png
|
||||
Cake with Black Candle.png
|
||||
Cake with Brown Candle.png
|
||||
Cake with Red Candle.png
|
||||
Cake with Orange Candle.png
|
||||
Cake with Yellow Candle.png
|
||||
Cake with Lime Candle.png
|
||||
Cake with Green Candle.png
|
||||
Cake with Cyan Candle.png
|
||||
Cake with Light Blue Candle.png
|
||||
Cake with Blue Candle.png
|
||||
Cake with Purple Candle.png
|
||||
Cake with Magenta Candle.png
|
||||
Cake with Pink Candle.png
|
||||
</gallery>
|
||||
|
||||
==== Lit cake with candle ====
|
||||
<gallery>
|
||||
Candle Cake (lit).png
|
||||
White Candle Cake (lit).png
|
||||
Light Gray Candle Cake (lit).png
|
||||
Gray Candle Cake (lit).png
|
||||
Black Candle Cake (lit).png
|
||||
Brown Candle Cake (lit).png
|
||||
Red Candle Cake (lit).png
|
||||
Orange Candle Cake (lit).png
|
||||
Yellow Candle Cake (lit).png
|
||||
Lime Candle Cake (lit).png
|
||||
Green Candle Cake (lit).png
|
||||
Cyan Candle Cake (lit).png
|
||||
Light Blue Candle Cake (lit).png
|
||||
Blue Candle Cake (lit).png
|
||||
Purple Candle Cake (lit).png
|
||||
Magenta Candle Cake (lit).png
|
||||
Pink Candle Cake (lit).png
|
||||
</gallery>
|
||||
|
||||
=== Screenshots ===
|
||||
<gallery>
|
||||
Cakes stacked.png|A cake placed on top of another.
|
||||
Cakeeating.png|The sizes of cake when eaten.
|
||||
10 Years Cake.jpg|The 10-years cake [[model]] placed in the world.
|
||||
</gallery>
|
||||
|
||||
=== Mojang screenshots ===
|
||||
<gallery>
|
||||
Jappa Cake 1.jpg|Cake and the [[Totem of Undying]].
|
||||
Noor in a room full of cake.jpeg|[[Noor]] in a room full of cake.
|
||||
</gallery>
|
||||
|
||||
=== In other media ===
|
||||
<gallery>
|
||||
15Years-Banner-2.png|Official artwork of [[Player|Efe]] with a cake, [[Player|Sunny]] bringing a [[candle]], and [[Player|Ari]] carrying [[Flint and Steel|flint and steel]] to light it.
|
||||
15 Year Journey 15 Year Cake Sticker.png|Sticker of a cake featured in [[15 Year Journey]].
|
||||
Jason and Jack's Cake.png|A real cake made for a video featuring Jason Momoa and Jack Black, promoting both [[A Minecraft Movie]] and the [[15th Anniversary|15th anniversary]].
|
||||
Efe Crafter Cakes Artwork.jpg|Efe crafting cakes with a [[crafter]].
|
||||
Stacked Cakes.png|Developer concept for stacked cakes.
|
||||
Assortment of sweets and obsidian.jpeg|A Halloween candy [[bowl]] with an assortment of sweets and [[obsidian]].
|
||||
</gallery>
|
||||
|
||||
== References ==
|
||||
{{Reflist}}
|
||||
|
||||
== Navigation ==
|
||||
{{Navbox blocks|Utility}}
|
||||
|
||||
[[Category:Food]]
|
||||
[[Category:Utility blocks]]
|
||||
[[Category:Manufactured blocks]]
|
||||
[[Category:Readable by comparators]]
|
||||
|
||||
[[cs:Dort]]
|
||||
[[de:Kuchen]]
|
||||
[[es:Tarta]]
|
||||
[[fr:Gâteau]]
|
||||
[[hu:Torta]]
|
||||
[[it:Torta]]
|
||||
[[ja:ケーキ]]
|
||||
[[ko:케이크]]
|
||||
[[nl:Taart]]
|
||||
[[pl:Ciasto]]
|
||||
[[pt:Bolo]]
|
||||
[[ru:Торт]]
|
||||
[[th:เค้ก]]
|
||||
[[tr:Pasta]]
|
||||
[[uk:Торт]]
|
||||
[[zh:蛋糕]]
|
||||
[[Category:10th Anniversary]]
|
782
wiki_backup/Cyan Bed.txt
Normal file
782
wiki_backup/Cyan Bed.txt
Normal file
|
@ -0,0 +1,782 @@
|
|||
{{Infobox block
|
||||
| group = White
|
||||
| 1-1 = White Bed.png
|
||||
| invimage = White Bed
|
||||
| invimage17 = ----
|
||||
| invimage18 = White Bed BE
|
||||
| group2 = Light gray
|
||||
| 2-1 = Light Gray Bed.png
|
||||
| invimage2 = Light Gray Bed
|
||||
| invimage19 = Light Gray Bed BE
|
||||
| group3 = Gray
|
||||
| 3-1 = Gray Bed.png
|
||||
| invimage3 = Gray Bed
|
||||
| invimage20 = Gray Bed BE
|
||||
| group4 = Black
|
||||
| 4-1 = Black Bed.png
|
||||
| invimage4 = Black Bed
|
||||
| invimage21 = Black Bed BE
|
||||
| group5 = Brown
|
||||
| 5-1 = Brown Bed.png
|
||||
| invimage5 = Brown Bed
|
||||
| invimage22 = Brown Bed BE
|
||||
| group6 = Red
|
||||
| 6-1 = Red Bed.png
|
||||
| invimage6 = Red Bed
|
||||
| invimage23 = Red Bed BE
|
||||
| group7 = Orange
|
||||
| 7-1 = Orange Bed.png
|
||||
| invimage7 = Orange Bed
|
||||
| invimage24 = Orange Bed BE
|
||||
| group8 = Yellow
|
||||
| 8-1 = Yellow Bed.png
|
||||
| invimage8 = Yellow Bed
|
||||
| invimage25 = Yellow Bed BE
|
||||
| group9 = Lime
|
||||
| 9-1 = Lime Bed.png
|
||||
| invimage9 = Lime Bed
|
||||
| invimage26 = Lime Bed BE
|
||||
| group10 = Green
|
||||
| 10-1 = Green Bed.png
|
||||
| invimage10 = Green Bed
|
||||
| invimage27 = Green Bed BE
|
||||
| group11 = Cyan
|
||||
| 11-1 = Cyan Bed.png
|
||||
| invimage11 = Cyan Bed
|
||||
| invimage28 = Cyan Bed BE
|
||||
| group12 = Light blue
|
||||
| 12-1 = Light Blue Bed.png
|
||||
| invimage12 = Light Blue Bed
|
||||
| invimage29 = Light Blue Bed BE
|
||||
| group13 = Blue
|
||||
| 13-1 = Blue Bed.png
|
||||
| invimage13 = Blue Bed
|
||||
| invimage30 = Blue Bed BE
|
||||
| group14 = Purple
|
||||
| 14-1 = Purple Bed.png
|
||||
| invimage14 = Purple Bed
|
||||
| invimage31 = Purple Bed BE
|
||||
| group15 = Magenta
|
||||
| 15-1 = Magenta Bed.png
|
||||
| invimage15 = Magenta Bed
|
||||
| invimage32 = Magenta Bed BE
|
||||
| group16 = Pink
|
||||
| 16-1 = Pink Bed.png
|
||||
| invimage16 = Pink Bed
|
||||
| invimage33 = Pink Bed BE
|
||||
| transparent = Yes
|
||||
| light = No
|
||||
| tool = any
|
||||
| renewable = Yes
|
||||
| stackable = No
|
||||
| flammable = No
|
||||
|waterloggable = {{jebe|No|Yes}}
|
||||
| lavasusceptible = {{jebe|Yes|No}}
|
||||
}}
|
||||
A '''bed''' is a [[block]] that can be [[dye]]d. It allows a player to sleep and reset their [[spawn]] point to within a few blocks of the bed in the [[Overworld]]. If the bed is obstructed or removed, the player spawns at the default world spawning location.
|
||||
|
||||
== Obtaining ==
|
||||
=== Breaking ===
|
||||
Beds can be mined with any [[tool]], or without a tool.<ref>{{bug|MC-192722||Beds have no assigned tool}}</ref>
|
||||
|
||||
{{breaking row|horizontal=1|Bed|sprite=all-beds|any}}
|
||||
|
||||
A bed also drops itself as an item when pushed by a [[piston]].
|
||||
|
||||
=== Natural generation ===
|
||||
; Igloo
|
||||
A red bed naturally generates in each [[igloo]].
|
||||
; Village
|
||||
Beds of various colors generate in [[village]] houses, depending on the specific structure and [[biome]]:
|
||||
|
||||
* [[Village#Desert|Desert village]] houses have cyan, green, or lime beds.
|
||||
* [[Village#Plains|Plains village]] houses have white or yellow beds.
|
||||
* [[Village#Savanna|Savanna village]] houses have orange, red, or yellow beds.
|
||||
* [[Village#Snowy|Snowy taiga]]{{only|bedrock|short=1}} and [[Village#Taiga|taiga village]] houses have blue or purple beds.
|
||||
* [[Village#Snowy|Snowy tundra village]] houses have blue, red, or white beds.
|
||||
; Trial chambers
|
||||
Beds can generate inside the [[trial chambers]] as any color inside various intersection. Each bed have their colors randomized.
|
||||
|
||||
{{Block distribution}}
|
||||
|
||||
=== Crafting ===
|
||||
{{Crafting
|
||||
|head=1
|
||||
|showname=0
|
||||
|showdescription=1
|
||||
|A2=Matching Wool
|
||||
|B2=Matching Wool
|
||||
|C2=Matching Wool
|
||||
|A3=Any Planks
|
||||
|B3=Any Planks
|
||||
|C3=Any Planks
|
||||
|Output= Matching Bed
|
||||
|type=Decoration block
|
||||
|description=The wool color must match. The planks can be different.
|
||||
}}
|
||||
<!--recipe removed
|
||||
{{Crafting
|
||||
|showdescription=1
|
||||
|White Bed
|
||||
|Matching Colored Dye
|
||||
|Output= Matching Dyed Bed
|
||||
|type=Decoration block
|
||||
|description=White beds can be re-dyed using dyes.{{only|java}}{{until|JE 1.20}}
|
||||
}}-->
|
||||
{{Crafting
|
||||
|showdescription=1
|
||||
|Any Bed
|
||||
|Matching Dye
|
||||
|Output= Matching Bed
|
||||
|type=Decoration block
|
||||
|description=A bed of any color can be re-dyed using dyes.
|
||||
}}
|
||||
{{Crafting
|
||||
|showdescription=1
|
||||
|Any Dyed Bed
|
||||
|Bleach
|
||||
|Output=White Bed
|
||||
|type=Decoration block
|
||||
|description=This removes the color from the bed.{{only|bedrock|education}}
|
||||
|foot=1
|
||||
}}
|
||||
<div style="display:none">
|
||||
<!--
|
||||
This is so the pre-Village & Pillage dyes can have dye-related crafting recipes show on their respective pages.
|
||||
They don't need to be displayed on this page because they already intuitively list "Any Matching Dye".
|
||||
-->
|
||||
{{Crafting
|
||||
|showdescription=1
|
||||
|Any Bed
|
||||
|Bone Meal; Lapis Lazuli; Cocoa Beans; Ink Sac
|
||||
|Output=White Bed; Blue Bed; Brown Bed; Black Bed
|
||||
|type=Decoration block
|
||||
|description={{only|bedrock|education}}
|
||||
}}
|
||||
</div>
|
||||
|
||||
=== Trading ===
|
||||
{{Trade sources|Any color Bed}}
|
||||
|
||||
== Usage ==
|
||||
=== Sleeping ===
|
||||
[[File:Sleep Animation.gif|thumb|Player falling asleep.]]
|
||||
|
||||
Beds are used by pressing the {{control|use item}} button while looking at the bed.
|
||||
|
||||
A player sleeps by {{control|using|using}} a bed during a [[thunderstorm]], or at [[night]] (between 12542 and 23459 ticks in clear weather, when stars appear in the sky, or between 12010 and 23991 ticks in rainy weather). Players can sleep during a thunderstorm even if they are in a biome where it does not rain (i.e. desert). Attempting to use a bed at any other time results in the message "You can sleep only at night or during thunderstorms" {{in|Java}} or "You can only sleep at night and during thunderstorms" {{in|Bedrock}}. A player sleeps in a bed for 101 in-game [[tick]]s, or 5.05 seconds before the time skips to the next day. Sleeping in a bed with the {{cmd|gamerule doDaylightCycle}} set to <code>false</code> results in the player being kicked out of the bed after the 101 ticks, but does not change time of the world to day.
|
||||
|
||||
Sleeping in a bed is possible only in the [[Overworld]]. Attempting to sleep in a bed in [[the Nether]], [[the End]], and [[custom dimension]]s in which they are disabled causes it to [[explode]] and set [[fire]] to surrounding blocks.<ref>{{bug|mcpe-28723||Exploding bed in the Nether!?|WAI}} This is referenced {{in|Java}} when a player is killed by "Intentional Game Design".</ref> The explosion has power 5, which is stronger than [[TNT]] (4), but not as strong as a charged [[creeper]] or [[end crystal]] (6). The explosion centers on the head part of the bed. [[Villager]]s can sleep normally in any dimension without the bed being blown up.<ref>{{bug|MC-146515||Villagers can sleep in all dimensions|WAI}}</ref> Upon death from a bed explosion, the [[Death messages|message]] "'''(Player) was killed by <span class="minetip" title=MCPE-28723>{{bug|MCPE-28723|[Intentional Game Design]}}</span>'''" appears. {{IN|Bedrock}}, bed explosions can be disabled by setting {{cmd|gamerule respawnBlocksExplode}} to <code>false</code>; this still prevents beds to be used in invalid dimensions.
|
||||
|
||||
The player must be close to the bed to sleep. If the player is close enough to interact with the bed, but not close enough to sleep in it, the message "You may not rest now, the bed is too far away" {{in|Java}} or "Bed is too far away" {{in|Bedrock}} appears. To use a bed, a player must be within a distance of 3 blocks {{in|Java}} or 2 blocks {{in|Bedrock}} from the bed.
|
||||
|
||||
If a "monster" is within 8 blocks of the bed head horizontally (in the X- and Z-axis), and 5 blocks vertically (in the Y-axis), the message "You may not rest now, there are monsters nearby" appears and the player is prevented from sleeping until the monsters leave or are killed. Most hostile mobs, as well as some neutral mobs prevent players from sleeping, as shown in the table below.
|
||||
|
||||
{| class="wikitable mw-collapsible"
|
||||
!Mob
|
||||
!Prevent the player from sleeping
|
||||
|-
|
||||
|{{EntityLink|Blaze}}
|
||||
|{{Tc|yes}}
|
||||
|-
|
||||
|{{EntityLink|Bogged}}, {{EntityLink|Skeleton}}, {{EntityLink|Stray}}, {{EntityLink|Wither Skeleton}}
|
||||
|{{Tc|yes}}
|
||||
|-
|
||||
|{{EntityLink|Breeze}}
|
||||
|{{Tc|yes}}
|
||||
|-
|
||||
|{{EntityLink|Creeper}}
|
||||
|{{Tc|yes}}
|
||||
|-
|
||||
|{{EntityLink|Drowned}}
|
||||
|{{Tc|yes}}
|
||||
|-
|
||||
|{{EntityLink|Endermite}}
|
||||
|{{Tc|yes}}
|
||||
|-
|
||||
|{{EntityLink|Enderman}}
|
||||
|{{Tc|partial|when hostile}}
|
||||
|-
|
||||
|{{EntityLink|Ender Dragon}}
|
||||
|{{Tc|no}}
|
||||
|-
|
||||
|{{EntityLink|Evoker}}
|
||||
|{{Tc|yes}}
|
||||
|-
|
||||
|{{EntityLink|Ghast}}
|
||||
|{{Tc|no}}
|
||||
|-
|
||||
|{{EntityLink|Giant}}
|
||||
|{{Tc|yes}}
|
||||
|-
|
||||
|{{EntityLink|Guardian}}, {{EntityLink|Elder Guardian}}
|
||||
|{{Tc|yes}}
|
||||
|-
|
||||
|{{EntityLink|Hoglin}}
|
||||
|{{Tc|no}}
|
||||
|-
|
||||
|{{EntityLink|Illusioner}}
|
||||
|{{Tc|yes}}
|
||||
|-
|
||||
|{{EntityLink|Killer Bunny}}
|
||||
|{{Tc|no}}
|
||||
|-
|
||||
|{{EntityLink|Magma Cube}}
|
||||
|{{Tc|partial|no{{Only|Java|short=1}}/Yes{{Only|Bedrock|short=1}}}}
|
||||
|-
|
||||
|{{EntityLink|Piglin}}
|
||||
|{{Tc|partial|yes{{Only|Java|short=1}}/No{{Only|Bedrock|short=1}}}}
|
||||
|-
|
||||
|{{EntityLink|Piglin Brute}}
|
||||
|{{Tc|partial|yes{{Only|Java|short=1}}/No{{Only|Bedrock|short=1}}}}
|
||||
|-
|
||||
|{{EntityLink|Pillager}}
|
||||
|{{Tc|yes}}
|
||||
|-
|
||||
|{{EntityLink|Phantom}}
|
||||
|{{Tc|yes}}
|
||||
|-
|
||||
|{{EntityLink|Ravager}}
|
||||
|{{Tc|yes}}
|
||||
|-
|
||||
|{{EntityLink|Shulker}}
|
||||
|{{Tc|no}}
|
||||
|-
|
||||
|{{EntityLink|Silverfish}}
|
||||
|{{Tc|yes}}
|
||||
|-
|
||||
|{{EntityLink|Skeleton Horse}}, {{EntityLink|Zombie Horse}}
|
||||
|{{Tc|partial|no{{Only|Java|short=1}}/Yes{{Only|Bedrock|short=1}}}}<ref>{{bug|MCPE-172928|||Unresolved}}</ref>
|
||||
|-
|
||||
|{{EntityLink|Spider}}, {{EntityLink|Cave Spider}}
|
||||
|{{Tc|yes}}
|
||||
|-
|
||||
|{{EntityLink|Slime}}
|
||||
|{{Tc|partial|no{{Only|Java|short=1}}/Yes{{Only|Bedrock|short=1}}}}
|
||||
|-
|
||||
|{{EntityLink|Vex}}
|
||||
|{{Tc|yes}}
|
||||
|-
|
||||
|{{EntityLink|Vindicator}}
|
||||
|{{Tc|yes}}
|
||||
|-
|
||||
|{{EntityLink|Warden}}
|
||||
|{{Tc|yes}}
|
||||
|-
|
||||
|{{EntityLink|Witch}}
|
||||
|{{Tc|yes}}
|
||||
|-
|
||||
|{{EntityLink|Wither}}
|
||||
|{{Tc|yes}}
|
||||
|-
|
||||
|{{EntityLink|Zoglin}}
|
||||
|{{Tc|yes}}
|
||||
|-
|
||||
|{{EntityLink|Zombie}}, {{EntityLink|Zombie Villager}}, {{EntityLink|Husk}}
|
||||
|{{Tc|yes}}
|
||||
|-
|
||||
|{{EntityLink|Zombified Piglin}}
|
||||
|{{Tc|partial|when hostile{{Only|Java|short=1}}/Yes{{Only|Bedrock|short=1}}}}
|
||||
|-
|
||||
|}
|
||||
{{notelist}}
|
||||
|
||||
If the player has not entered a bed and didn't die for 3 in-game days, [[phantom]]s can spawn unless {{cmd|gamerule doInsomnia}} is set to {{cd|false}}. {{IN|Java}}, this can be verified by checking if the "Time Since Last Rest" [[statistic]] is greater than 1.00 h.
|
||||
|
||||
Taking damage from any source while in a bed causes the player to wake; this means players cannot sleep while on fire, while poisoned, or while starving, because the damage wakes them before they can fully fall asleep. Attacks from [[PVP|other players]] and hostile mobs also wake the player in this way, although the latter is rarely seen due to hostile mobs typically preventing the bed from being entered in the first place.
|
||||
|
||||
The player also cannot sleep in a bed occupied by another player, resulting in the message, "This bed is occupied".
|
||||
|
||||
A player can, however, sleep in a bed being used by a villager. The player may first wake the villager (pressing {{control|use}} on the villager) and then quickly enter the bed before the villager can lie down again. The villager reclaims the bed after the player wakes. The villager is kicked out of its bed when a player attempts to sleep there.
|
||||
|
||||
If all sleeping requirements are met and the player enters a bed, the player is positioned in the bed. The player falls asleep as the screen fades to black. {{IN|Bedrock}}, the sleeping animation slowly lowers the player into bed.
|
||||
|
||||
Once all players in a world are asleep, after 5 seconds (100 ticks) the time of day changes to sunrise. (time 0)
|
||||
|
||||
During this time, the chat window is focused, and the player can leave the bed by clicking the {{btn|Leave Bed}} button.
|
||||
|
||||
[[Waterlogging|Waterlog]]ged beds{{only|bedrock}} cannot be slept in unless the player or villager has the {{EffectLink|Water Breathing}} or {{EffectLink|Conduit Power}} status effects. Attempting to use a waterlogged bed otherwise does not display any message.<ref>{{bug|MCPE-35802}}</ref>
|
||||
|
||||
Beds displaying an error above the hotbar is a feature exclusive to beds; other blocks that cannot be used do not display such a message.<ref>{{bug|MC-160479}} resolved as "Works As Intended"</ref>
|
||||
|
||||
The process for determining where to put the player after waking up is the same as for determining where to respawn the player after death (see below). The player attempting to sleep in a bed with no suitable wakeup positions (achievable by interacting with the bed from underneath it), such that the player will suffocate upon waking up, will result in the message "This bed is obstructed". The player always wakes up facing the head of the bed.
|
||||
|
||||
Villagers always wake up on top of the bed, meaning they can suffocate if there isn't enough room above the bed.
|
||||
|
||||
==== Passing the night ====
|
||||
Sleeping changes the [[Daylight cycle|time of day]] to sunrise and resets the [[weather]] cycle, changing the weather to clear conditions. {{IN|Java}}, the weather cycle resets only during rainy or snowy weather.
|
||||
|
||||
Sleeping does not accelerate processes that take place over time such as the growth of [[crops]] or [[smelting]]. If {{cmd|gamerule doDaylightCycle}} is <code>false</code>, the player instead wakes up in the night.
|
||||
|
||||
To skip the night in multiplayer, all players in the [[Overworld]] must be in bed at the same time. Pressing the {{btn|Leave Bed}} button is not necessary in this case. The percentage of players that need to sleep to skip the night can be customized with the game rule {{cd|playersSleepingPercentage}}.
|
||||
|
||||
Villagers are unable to skip the night by sleeping in beds, unlike players.
|
||||
|
||||
Players and villagers do not drown or take damage from lava while in a bed, even if the bed is covered in lava. However, if the bed is destroyed while the player is in it, due to for example an explosion or by another player, the player wakes prematurely and the night does not pass.
|
||||
|
||||
==== Setting the spawn point ====
|
||||
Once a player has entered a bed (or right clicked the bed during daytime), their spawn point is set to the location of that bed. Multiple players can set their spawn point on a single bed.
|
||||
|
||||
{{ctrl|Using}} a bed in the daytime likewise sets the spawn point, without actually entering the bed.
|
||||
|
||||
When a bed explodes, it does not set the spawn point.
|
||||
|
||||
The message "Respawn point set" is displayed in chat when the respawn point is successfully changed.
|
||||
|
||||
The check for a bed is made only when the player respawns. This means that the bed can be destroyed and replaced or even reoriented, but as long as there is a bed present in the same location, the player can respawn there. If a player's bed is absent, or if the area around the bed is made unsuitable for respawning (see below), a message is displayed saying "You have no home bed or respawn anchor, or it was obstructed" {{in|Java}} or "Your home bed was missing or obstructed" {{in|Bedrock}}, and the player respawns at the [[world spawn]] point.
|
||||
|
||||
When choosing where to respawn the player, the two blocks to the immediate left and right of the head of the bed are considered first. Which block is chosen between the two corresponds to which direction the player was facing when they last interacted with the bed to set their spawn point; For example, a bed facing west will respawn the player on the south side of the bed if they are facing towards the north while setting their spawn point, and vice versa. If the player is perfectly aligned with the bed when the spawn point is set, the right side of the bed takes priority. Interacting with the bed again will still update which side of the bed is chosen for respawning, even if the location of the spawn point itself does not change.
|
||||
|
||||
Once a side is chosen, if the block immediately on the chosen side of the head of the bed is obstructed, the next block to be checked is chosen moving in a clockwise (right side) or counterclockwise (left side) direction around the bed. If all of the 10 blocks immediately adjacent to the bed are obstructed, the block above the head of the bed is checked, followed by the block above the foot of the bed. The player is always respawned facing the head of the bed, the same as for waking up.
|
||||
|
||||
For a location to be unobstructed, the block at the level of the bed must be air or non-solid (e.g. torches, but not glass) and there must be a space with a solid block below it and two non-colliding blocks for the player to stand in 0-2 blocks below the bed. It does not matter if the bed itself has blocks above it. Putting a slab one block above a bed can act as a two block tall space, as the bed is half a block tall. The bed never spawns the player directly below itself even if all other locations are obstructed. If a bed is obstructed, the player's spawn point is cleared after they respawn. That is, even if the bed is subsequently made usable again, the player continues to respawn at the world spawn until interacting with the bed again.
|
||||
|
||||
Specifically, when interacting with it, the location of the ''head'' of the bed is saved as the spawn point, and if a bed is in that space (whether it is the foot or the head) then the respawn works. This can be observed by reorienting the bed with its head in the same location. Interacting with it does not produce a "Respawn point set" message as the game doesn't change the saved spawn point. If a bed is reoriented so that its foot is in this space, it still functions on the next respawn, but it can also be interacted with to update the spawn point to the new head of the bed and cause a "Respawn point set" message. Attempting the reverse, reorienting the bed so that it overlaps the original location of the foot, results in a respawn at world spawn. However, the location of the foot of the bed is also saved. If the bed is moved so that part of it overlaps the original location of the head, it can be observed that the same locations need to be obstructed to stop spawning. It is possible to respawn 2 blocks away from the bed this way.
|
||||
|
||||
=== Bouncing ===
|
||||
Falling onto a bed bounces the player with 66% strength – the bouncing-up velocity is 66% of the impact velocity. The player also takes less [[Damage#Fall damage|fall damage]] when bouncing on a bed. The player's fall distance is set to 50% of the actual distance fallen, which usually results in the player taking less than half of the normal fall damage.
|
||||
|
||||
Baby villagers bounce on beds during the day.
|
||||
|
||||
If the player is falling while sleeping requirements are met, and presses {{control|use}} on a bed within reach before hitting the ground, the fall damage is delayed until the player wakes.
|
||||
|
||||
A player can bounce on a bed while another player or villager is sleeping on it without waking the player or the villager up.
|
||||
|
||||
Villagers can be pushed onto beds, as the bed is half a block tall.
|
||||
|
||||
=== Curing ===
|
||||
Each bed in the vicinity of a zombie villager has a chance to speed up the [[Zombie Villager#Curing|process of curing the zombie villager]]. [[Iron bars]] (such as in a prison cell) also have this effect.
|
||||
|
||||
=== Placement ===
|
||||
Beds require two blocks of floor space. Placement requires at least 2 blocks from the player's facing direction. When placed, the foot of the bed is placed on the block selected and the head of the bed on the block farther away from the player. {{IN|Bedrock}}, beds require solid blocks below them when placed. However, the bed remains in place if its supporting blocks are later removed. {{IN|Java}}, beds do not require supporting blocks and can be placed anywhere, provided there is enough room.
|
||||
|
||||
=== Explosions ===
|
||||
{{see also|Tutorials/Ancient Debris#The bed method|Tutorials/Defeating the ender dragon#Beds}}
|
||||
Because beds explode in [[the Nether]] and [[the End]], they can be used as any other explosion, to demolish blocks or deal damage. Explosions can be used, for example, to mine for [[ancient debris]] or to kill the [[ender dragon]].
|
||||
|
||||
{{IN|Bedrock}}, beds do not explode if {{key|[[commands/gamerule|/gamerule]] respawnBlocksExplode}} is set to false.
|
||||
|
||||
== Sounds ==
|
||||
=== Generic ===
|
||||
{{Sound table/Block/Wood}}
|
||||
|
||||
=== Unique ===
|
||||
{{edition|java}}
|
||||
{{SoundTable
|
||||
| type = java
|
||||
| {{SoundLine
|
||||
|sound =Explosion1.ogg
|
||||
|sound2=Explosion2.ogg
|
||||
|sound3=Explosion3.ogg
|
||||
|sound4=Explosion4.ogg
|
||||
|subtitle=Explosion
|
||||
|source=block
|
||||
|description=When a player attempts to sleep while not in the Overworld
|
||||
|id=entity.generic.explode
|
||||
|translationkey=subtitles.entity.generic.explode
|
||||
|volume=4.0
|
||||
|pitch=0.56-0.84
|
||||
| distance = 16
|
||||
}}
|
||||
}}
|
||||
|
||||
{{edition|bedrock}}:
|
||||
{{SoundTable
|
||||
| type = bedrock
|
||||
| {{SoundLine
|
||||
| sound =Explosion1.ogg
|
||||
|sound2=Explosion2.ogg
|
||||
|sound3=Explosion3.ogg
|
||||
|sound4=Explosion4.ogg
|
||||
|source=block
|
||||
|description=When a player attempts to sleep while not in the Overworld
|
||||
|id=random.explode
|
||||
|volume=4.0
|
||||
| pitch = 1.0
|
||||
}}
|
||||
}}
|
||||
|
||||
== Data values ==
|
||||
=== ID ===
|
||||
{{edition|java}}:
|
||||
{{ID table|
|
||||
|edition=java
|
||||
|showblocktags=y
|
||||
|showitemtags=y
|
||||
|showforms=y
|
||||
|generatetranslationkeys=y
|
||||
|displayname=White Bed
|
||||
|spritetype=block
|
||||
|nameid=white_bed
|
||||
|blocktags=beds
|
||||
|itemtags=beds}}
|
||||
{{ID table
|
||||
|displayname=Orange Bed
|
||||
|spritetype=block
|
||||
|nameid=orange_bed
|
||||
|blocktags=beds
|
||||
|itemtags=beds}}
|
||||
{{ID table
|
||||
|displayname=Magenta Bed
|
||||
|spritetype=block
|
||||
|nameid=magenta_bed
|
||||
|blocktags=beds
|
||||
|itemtags=beds}}
|
||||
{{ID table
|
||||
|displayname=Light Blue Bed
|
||||
|spritetype=block
|
||||
|nameid=light_blue_bed
|
||||
|blocktags=beds
|
||||
|itemtags=beds}}
|
||||
{{ID table
|
||||
|displayname=Yellow Bed
|
||||
|spritetype=block
|
||||
|nameid=yellow_bed
|
||||
|blocktags=beds
|
||||
|itemtags=beds}}
|
||||
{{ID table
|
||||
|displayname=Lime Bed
|
||||
|spritetype=block
|
||||
|nameid=lime_bed
|
||||
|blocktags=beds
|
||||
|itemtags=beds}}
|
||||
{{ID table
|
||||
|displayname=Pink Bed
|
||||
|spritetype=block
|
||||
|nameid=pink_bed
|
||||
|blocktags=beds
|
||||
|itemtags=beds}}
|
||||
{{ID table
|
||||
|displayname=Gray Bed
|
||||
|spritetype=block
|
||||
|nameid=gray_bed
|
||||
|blocktags=beds
|
||||
|itemtags=beds}}
|
||||
{{ID table
|
||||
|displayname=Light Gray Bed
|
||||
|spritetype=block
|
||||
|nameid=light_gray_bed
|
||||
|blocktags=beds
|
||||
|itemtags=beds}}
|
||||
{{ID table
|
||||
|displayname=Cyan Bed
|
||||
|spritetype=block
|
||||
|nameid=cyan_bed
|
||||
|blocktags=beds
|
||||
|itemtags=beds}}
|
||||
{{ID table
|
||||
|displayname=Purple Bed
|
||||
|spritetype=block
|
||||
|nameid=purple_bed
|
||||
|blocktags=beds
|
||||
|itemtags=beds}}
|
||||
{{ID table
|
||||
|displayname=Blue Bed
|
||||
|spritetype=block
|
||||
|nameid=blue_bed
|
||||
|blocktags=beds
|
||||
|itemtags=beds}}
|
||||
{{ID table
|
||||
|displayname=Brown Bed
|
||||
|spritetype=block
|
||||
|nameid=brown_bed
|
||||
|blocktags=beds
|
||||
|itemtags=beds}}
|
||||
{{ID table
|
||||
|displayname=Green Bed
|
||||
|spritetype=block
|
||||
|nameid=green_bed
|
||||
|blocktags=beds
|
||||
|itemtags=beds}}
|
||||
{{ID table
|
||||
|displayname=Red Bed
|
||||
|spritetype=block
|
||||
|nameid=red_bed
|
||||
|blocktags=beds
|
||||
|itemtags=beds}}
|
||||
{{ID table
|
||||
|displayname=Black Bed
|
||||
|spritetype=block
|
||||
|nameid=black_bed
|
||||
|blocktags=beds
|
||||
|itemtags=beds
|
||||
|foot=1}}
|
||||
{{ID table
|
||||
|displayname=Block entity
|
||||
|spritename=beds
|
||||
|spritetype=block
|
||||
|nameid=bed
|
||||
|foot=1}}
|
||||
|
||||
{{edition|bedrock}}:
|
||||
{{ID table
|
||||
|edition=bedrock
|
||||
|firstcolumnname=Bed
|
||||
|shownumericids=y
|
||||
|showforms=y
|
||||
|generatetranslationkeys=y
|
||||
|displayname=Block
|
||||
|spritename=Beds
|
||||
|spritetype=block
|
||||
|nameid=bed
|
||||
|id=26
|
||||
|form=block
|
||||
|itemform=item.bed}}
|
||||
{{ID table
|
||||
|displayname=Item
|
||||
|spritename=beds
|
||||
|spritetype=item
|
||||
|nameid=bed
|
||||
|id=418
|
||||
|form=item
|
||||
|translationkey=item.bed.black.name,item.bed.red.name,item.bed.green.name,item.bed.brown.name,item.bed.blue.name,item.bed.cyan.name,item.bed.silver.name,item.bed.gray.name,item.bed.pink.name,item.bed.lime.name,item.bed.yellow.name,item.bed.lightBlue.name,item.bed.magenta.name,item.bed.orange.name,item.bed.white.name
|
||||
|foot=1}}
|
||||
{{ID table
|
||||
|notnamespaced=y
|
||||
|displayname=Block entity
|
||||
|spritename=beds
|
||||
|spritetype=block
|
||||
|nameid=Bed
|
||||
|foot=1}}
|
||||
|
||||
=== Metadata ===
|
||||
{{see also|Data values}}
|
||||
{{IN|be}}, bed items use the following data values:
|
||||
{{/DV}}
|
||||
|
||||
=== Block states ===
|
||||
{{see also|Block states}}
|
||||
{{/BS}}
|
||||
|
||||
=== Block data ===
|
||||
A bed has a block entity associated with it that holds additional data about the block.
|
||||
|
||||
{{el|java}}:
|
||||
{{see also|Block entity format}}
|
||||
{{/BE}}
|
||||
|
||||
{{el|bedrock}}:
|
||||
: See [[Bedrock Edition level format/Block entity format]].
|
||||
|
||||
== Advancements ==
|
||||
{{load advancements|Sweet Dreams}}
|
||||
|
||||
== Video ==
|
||||
{{yt|2VLd3hKi_uQ}}
|
||||
|
||||
== History ==
|
||||
''For a more in-depth breakdown of changes to textures and models, including a set of renders for each state combination, see [[/Asset history]]''
|
||||
{{HistoryTable
|
||||
|{{HistoryLine||September 16, 2010|link={{tweet|notch|24691652815}}|[[Notch]] was considering adding beds as a block to reset spawn points, making up "some interesting economics" with this.}}
|
||||
|{{HistoryLine||November 26, 2011|link={{tweet|jeb|140410431394160640}}|[[Jeb]] mentioned that [[crying obsidian]] was intended to act as a block to reset spawn points as well.}}
|
||||
|{{HistoryLine|java beta}}
|
||||
|{{HistoryLine||1.3|[[File:Red Bed JE1 BE1.png|32px]] [[File:Red Bed (item) JE1 BE1.png|32px]] Added beds.
|
||||
|The only color for beds is red.
|
||||
|Beds can be crafted using any color combination of wool.
|
||||
|When a player goes to sleep, the game attempts to spawn up to 20 [[zombie]]s, [[skeleton]]s, or [[spider]]s{{more info needed|Code says spiders can spawn, but I've never seen one appear. Perhaps their larger size causes them to never successfully spawn?}} in a 32x16x32 area centered on the bed. For each mob that spawns successfully, the game attempts to find a valid path from the mob to the player's bed; if one is found, the mob is teleported next to the bed and the player woken up without skipping to morning.
|
||||
|Trying to sleep in a bed in [[the Nether]] does nothing.}}
|
||||
|{{HistoryLine||1.4|Sleeping in a bed now resets the player's spawn position, though it does not work for most users. The spawn point unintentionally changes only if ''Leave Bed'' button (only available in [[multiplayer]] at the time) is clicked.}}
|
||||
|{{HistoryLine||1.4_01|Beds now set the player's spawn point as intended, both in singleplayer and in multiplayer.}}
|
||||
|{{HistoryLine||1.6|dev=Test Build 3|Trying to sleep in a bed in the Nether now causes the bed to [[explode]].}}
|
||||
|{{HistoryLine||1.7|As blocks now pull textures from the expected places for model application, this has resulted in the bed texture shifting downward in <samp>[[terrain.png]]</samp>. No visual difference has resulted for the actual bed.}}
|
||||
|{{HistoryLine|java}}
|
||||
|{{HistoryLine||1.0.0|dev=Beta 1.9 Prerelease 4|Bed explosions in the Nether now light nearby blocks on fire.}}
|
||||
|{{HistoryLine|||dev=Beta 1.9 Prerelease 5|The bottom textures of beds have been changed to the texture of the new [[Planks#Oak|oak planks]] from [[File:Red Bed JE1 (facing NWU).png|32px]] to [[File:Red Bed JE2 BE1 (facing NWU).png|32px]].}}
|
||||
|{{HistoryLine|||dev=Beta 1.9 Prerelease 6|Beds no longer spawn monsters and the pathfinding logic has been removed. Trying to sleep when monsters are around now displays the message ''You may not rest now, there are monsters nearby'', regardless of if the monsters can actually reach the player or not.}}
|
||||
|{{HistoryLine||1.2.4|dev=release|[[Cat]]s while in standing position now purposely go and sit on beds.
|
||||
|[[Planks#Spruce|Spruce]], [[Planks#Birch|birch]], and [[Planks#Jungle|jungle planks]] can now be used to craft beds.}}
|
||||
|{{HistoryLine||1.5|dev=?|Beds now check their [[biome]] for detonation rather than just their dimension.}}
|
||||
|{{HistoryLine||1.7.2|dev=1.7.1|[[Planks#Acacia|Acacia]] and [[Planks#Dark Oak|dark oak planks]] can now be used to craft beds.}}
|
||||
|{{HistoryLine||1.8|dev=14w29a|Beds now display the cracking animation on top and bottom.}}
|
||||
|{{HistoryLine|||dev=14w33a|Beds now make [[sound]]s when placed, and play logical sounds when stepped on and [[Breaking|broken]].<ref>{{bug|MC-66347||Beds make incorrect sounds|Fixed}}</ref>}}
|
||||
|{{HistoryLine||1.9|dev=15w43a|Bed now generates inside [[igloo]]s.}}
|
||||
|{{HistoryLine||1.11|dev=16w32a|The messages "You can only sleep at night", "You may not rest now, there are monsters nearby", and "This bed is occupied" now appear on top of the hotbar, the place that the message "Press <whatever your sneak key is> to dismount" also appears when the player is riding a [[mob]].}}
|
||||
|{{HistoryLine|||dev=16w33a|If the player is close enough to click on the bed, but not close enough to sleep in it, the message "You may not rest now, the bed is too far away" is now displayed.}}
|
||||
|{{HistoryLine||1.12|dev=17w06a|Neutral [[zombie pigmen]] no longer prevent the player from sleeping in a bed.}}
|
||||
|{{HistoryLine|||dev=March 13, 2017|slink={{tweet|jeb_|841311279784591361}}|[[Jeb]] mentions colored beds for [[Java Edition 1.12|1.12]].}}
|
||||
|{{HistoryLine|||dev=17w15a|[[File:White Bed JE1.png|32px]] [[File:Light Gray Bed JE1.png|32px]] [[File:Gray Bed JE1.png|32px]] [[File:Black Bed JE1.png|32px]] [[File:Brown Bed JE1.png|32px]] [[File:Orange Bed JE1.png|32px]] [[File:Yellow Bed JE1.png|32px]] [[File:Lime Bed JE1.png|32px]] [[File:Green Bed JE1.png|32px]] [[File:Cyan Bed JE1.png|32px]] [[File:Light Blue Bed JE1.png|32px]] [[File:Blue Bed JE1.png|32px]] [[File:Purple Bed JE1.png|32px]] [[File:Magenta Bed JE1.png|32px]] [[File:Pink Bed JE1.png|32px]] [[Dye]]d beds have been added.
|
||||
|The "Bed" has been renamed to "Red Bed".
|
||||
|Beds can now only be crafted using wool of the same color.
|
||||
|[[File:Red Bed JE2.png|32px]] The texture of red beds has been changed. The top of the beds are no longer mirrored. <!--- the numbers appear out of order but it is correct since it orders all beds in the current order in the Java Creative inventory --->
|
||||
|[[File:Bed Icons 17w15a.png]] Beds now appear 3D in the [[inventory]].
|
||||
|[[File:Red Bed JE3 (facing NWU).png|32px]] Beds now have 3D legs.<ref>{{bug|MC-11963||bed hind legs not rendered|Fixed}}</ref>
|
||||
|Beds have been made bouncy, though they do not completely reduce all [[Damage#Fall damage|fall damage]].
|
||||
|Beds are now a [[block entity]].}}
|
||||
|{{HistoryLine|||dev=17w17a|[[File:Red Bed JE4 BE2 (facing NWU).png|32px]] The four legs of a bed are now each textured separately, and their [[model]] is different.
|
||||
|[[File:White Bed JE2 BE2.png|32px]] [[File:Light Gray Bed JE2 BE2.png|32px]] [[File:Gray Bed JE2 BE2.png|32px]] [[File:Black Bed JE2 BE2.png|32px]] [[File:Brown Bed JE2 BE2.png|32px]] [[File:Red Bed JE3 BE2.png|32px]] [[File:Orange Bed JE2 BE2.png|32px]] [[File:Yellow Bed JE2 BE2.png|32px]] [[File:Lime Bed JE2 BE2.png|32px]] [[File:Green Bed JE2 BE2.png|32px]] [[File:Cyan Bed JE2 BE2.png|32px]] [[File:Light Blue Bed JE2 BE2.png|32px]] [[File:Blue Bed JE2 BE2.png|32px]] [[File:Purple Bed JE2 BE2.png|32px]] [[File:Magenta Bed JE2 BE2.png|32px]] [[File:Pink Bed JE2 BE2.png|32px]]<br> <!--- the numbers appear out of order but it is correct since it orders all beds in the current order in the Java Creative inventory --->
|
||||
[[File:Bed Icons 17w17a.png]] The textures of beds have now also been changed.}}
|
||||
|{{HistoryLine||1.13|dev=17w47a|Beds now require solid blocks below them, or they break into an item. Previously, a bed needed to be placed on solid blocks, but the blocks could later be removed.|Beds can no longer be placed with their foot part inside entities<ref>{{bug|MC-2208}}</ref> but can still be placed with their head part inside entities.<ref>{{bug|MC-123619}}</ref>}}
|
||||
|{{HistoryLine|||dev=18w07a|Sleeping in a bed is now important to keep [[phantom]]s from spawning.|A smooth transition is now applied to the camera when the player enters or leaves a bed.}}
|
||||
|{{HistoryLine|||dev=18w20a|Players in [[Creative]] mode can now sleep even if monsters are nearby.}}
|
||||
|{{HistoryLine|||dev=18w22a|Beds no longer require supporting blocks below them; they do not break into an [[Item (entity)|item]] if said blocks are removed, and can be directly placed on top of non-solid blocks.}}
|
||||
|{{HistoryLine|||dev=pre2|The "You can only sleep at night" message when using a bed has been changed to "You can sleep only at night and during [[thunderstorm]]s."}}
|
||||
|{{HistoryLine||1.14|dev=18w43a|[[File:White Bed JE3 BE3.png|32px]] [[File:Light Gray Bed JE3 BE3.png|32px]] [[File:Gray Bed JE3 BE3.png|32px]] [[File:Black Bed JE3 BE3.png|32px]] [[File:Brown Bed JE3 BE3.png|32px]] [[File:Red Bed JE4 BE3.png|32px]] [[File:Orange Bed JE3 BE3.png|32px]] [[File:Yellow Bed JE3 BE3.png|32px]] [[File:Lime Bed JE3 BE3.png|32px]] [[File:Green Bed JE3 BE3.png|32px]] [[File:Cyan Bed JE3 BE3.png|32px]] [[File:Light Blue Bed JE3 BE3.png|32px]] [[File:Blue Bed JE3 BE3.png|32px]] [[File:Purple Bed JE3 BE3.png|32px]] [[File:Magenta Bed JE3 BE3.png|32px]] [[File:Pink Bed JE3 BE3.png|32px]]<br>{{InvSprite|White Bed}} {{InvSprite|Light Gray Bed}} {{InvSprite|Gray Bed}} {{InvSprite|Black Bed}} {{InvSprite|Brown Bed}} {{InvSprite|Red Bed}} {{InvSprite|Orange Bed}} {{InvSprite|Yellow Bed}} {{InvSprite|Lime Bed}} {{InvSprite|Green Bed}} {{InvSprite|Cyan Bed}} {{InvSprite|Light Blue Bed}} {{InvSprite|Blue Bed}} {{InvSprite|Purple Bed}} {{InvSprite|Magenta Bed}} {{InvSprite|Pink Bed}} The textures of all beds have been changed.
|
||||
|[[File:Red Bed JE5 (facing NWU).png|32px]] The bottom textures of beds have been changed to new oak planks texture.}}
|
||||
|{{HistoryLine|||dev=18w44a|Cats can now sleep in empty beds or sit on their owner when their owner is sleeping.}}
|
||||
|{{HistoryLine|||dev=18w47a|[[File:Red Bed JE6 BE3 (facing NWU).png|32px]] The bottom textures of beds have been changed to the new oak planks to texture, once again.}}
|
||||
|{{HistoryLine|||dev=18w48a|Beds now generate in the updated [[Village#Plains|plains village]]s.}}
|
||||
|{{HistoryLine|||dev=18w49a|Beds now generate in the updated [[Village#Savanna|savanna village]]s and the new [[Village#Snowy|snowy tundra village]]s.}}
|
||||
|{{HistoryLine|||dev=18w50a|Beds now generate in the updated [[Village#Desert|desert]] and [[Village#Taiga|taiga village]]s.}}
|
||||
|{{HistoryLine|||dev=19w08a|All mobs can now sleep in beds using [[commands]].}}
|
||||
|{{HistoryLine|||dev=19w11a|[[Villager]]s now claim beds and sleep in them during the night.
|
||||
|Shepherd villagers now [[Trading|sell]] beds.}}
|
||||
|{{HistoryLine||1.15|dev=19w35a|If a player tries to sleep in a bed that is occupied by a villager, that villager is now kicked out of the bed.}}
|
||||
|{{HistoryLine|||dev=19w36a|Trying to sleep in a bed during the daytime now sets the player's spawn location to that bed.}}
|
||||
|{{HistoryLine|||dev=pre2|Successfully changing a spawn point using a bed now displays a message in [[chat]].}}
|
||||
|{{HistoryLine||1.16|dev=20w06a|[[Planks#Crimson|Crimson planks]] and [[Planks#Warped|warped planks]] can now be used to craft beds.}}
|
||||
|{{HistoryLine|||dev=20w12a|The message "Your home bed was missing or obstructed" has been changed to "You have no home bed or respawn anchor, or it was obstructed" due to the addition of the [[respawn anchor]], used to set the player's spawn in [[the Nether]].}}
|
||||
|{{HistoryLine|||dev=20w18a|The message "You have no home bed or respawn anchor, or it was obstructed" has been changed to "You have no home bed or charged respawn anchor, or it was obstructed" due to the fact that respawn anchors can be depleted.<ref>{{bug|MC-178336}}</ref>}}
|
||||
|{{HistoryLine||1.16.2|dev=20w30a|Beds now prioritize the side of the bed the player or villager entered from and then spaces circling around the foot of the bed up to the head of the bed.}}
|
||||
|{{HistoryLine||1.17|dev=20w51a|Added gamerules for sleeping in multiplayer.}}
|
||||
|{{HistoryLine||1.18|dev=21w44a|Sleeping now resets the weather cycle only if it is currently raining or snowing.<ref>{{bug|MC-63340||Sleeping always resets time until rain|Fixed}}</ref>}}
|
||||
|{{HistoryLine||1.19|dev=22w11a|[[Planks#Mangrove|Mangrove planks]] can now be used to [[craft]] beds.}}
|
||||
|{{HistoryLine||1.19.3|exp=Update 1.20|dev=22w42a|[[Planks#Bamboo|Bamboo planks]] can now be used to craft beds.}}
|
||||
|{{HistoryLine||1.19.3|dev=22w43a|Bed explosions can now be properly [[Blocking|blocked]] by [[shield]]s.<ref>{{bug|MC-200006|||Fixed}}</ref>}}
|
||||
|{{HistoryLine||1.19.4|exp=Update 1.20|dev=23w07a|[[Planks#Cherry|Cherry planks]] can now be used to craft beds.}}
|
||||
|{{HistoryLine||1.20|dev=Pre-release 1|Beds of any color can now be dyed into any other color.}}
|
||||
|{{HistoryLine|pocket alpha}}
|
||||
|{{HistoryLine||v0.4.0|[[File:Red Bed JE1 BE1.png|32px]] [[File:Red Bed (item) JE1 BE1.png|32px]] Added beds.}}
|
||||
|{{HistoryLine||v0.5.0|Beds can now be obtained after activating the [[nether reactor]].|Added a Leave Bed button that lets the player exit the bed.}}
|
||||
|{{HistoryLine||v0.9.0|dev=build 1|Beds no longer restore [[health]] in normal difficulty, making [[food]] a more required [[Survival]]-needed resource.
|
||||
|Added smooth lighting to beds.}}
|
||||
|{{HistoryLine||v0.11.0|dev=build 8|The lighting on beds has been improved.}}
|
||||
|{{HistoryLine||v0.12.1|dev=build 1|Tamed [[ocelot]]s while standing now purposely go and sit on beds.
|
||||
|Beds are no longer available from the [[nether reactor]].}}
|
||||
|{{HistoryLine||v0.16.0|dev=build 1|Beds now make a [[sound]] when placed, identical to [[block]]s like [[stone]].<ref name="lazilycodedsounds">{{bug|MCPE-10077}} – "Incorrect sounds on beds" resolved as "Fixed".</ref>}}
|
||||
|{{HistoryLine|pocket}}
|
||||
|{{HistoryLine||1.0.0|dev=alpha 0.17.0.1|Beds are now generated in [[igloo]]s.}}
|
||||
|{{HistoryLine|||dev=alpha 0.17.0.2|[[File:Leave Bed 1.0.jpg|36px]] The ''Leave Bed'' button now has a new texture.}}
|
||||
|{{HistoryLine|||dev=alpha 1.0.0.0|Sleeping now ends [[weather]].}}
|
||||
|{{HistoryLine||1.1.0|dev=alpha 1.1.0.0|[[File:White Bed JE2 BE2.png|32px]] [[File:Light Gray Bed JE2 BE2.png|32px]] [[File:Gray Bed JE2 BE2.png|32px]] [[File:Black Bed JE2 BE2.png|32px]] [[File:Brown Bed JE2 BE2.png|32px]] [[File:Orange Bed JE2 BE2.png|32px]] [[File:Yellow Bed JE2 BE2.png|32px]] [[File:Lime Bed JE2 BE2.png|32px]] [[File:Green Bed JE2 BE2.png|32px]] [[File:Cyan Bed JE2 BE2.png|32px]] [[File:Light Blue Bed JE2 BE2.png|32px]] [[File:Blue Bed JE2 BE2.png|32px]] [[File:Purple Bed JE2 BE2.png|32px]] [[File:Magenta Bed JE2 BE2.png|32px]] [[File:Pink Bed JE2 BE2.png|32px]]<br>[[File:White Bed (item) BE1.png|32px]] [[File:Light Gray Bed (item) BE1.png|32px]] [[File:Gray Bed (item) BE1.png|32px]] [[File:Black Bed (item) BE1.png|32px]] [[File:Brown Bed (item) BE1.png|32px]] [[File:Orange Bed (item) BE1.png|32px]] [[File:Yellow Bed (item) BE1.png|32px]] [[File:Lime Bed (item) BE1.png|32px]] [[File:Green Bed (item) BE1.png|32px]] [[File:Cyan Bed (item) BE1.png|32px]] [[File:Light Blue Bed (item) BE1.png|32px]] [[File:Blue Bed (item) BE1.png|32px]] [[File:Purple Bed (item) BE1.png|32px]] [[File:Magenta Bed (item) BE1.png|32px]] [[File:Pink Bed (item) BE1.png|32px]] Added the other 15 colors of beds.
|
||||
|The "Bed" has been renamed to "Red Bed".
|
||||
|[[File:Red Bed JE3 BE2.png|32px]] The texture of red beds has been changed.
|
||||
|A new animation when sleeping has been added to beds.
|
||||
|Beds in [[igloo]]s are now white in [[ice plains]] and brown in [[cold taiga]]s.
|
||||
|Beds now bounce the [[player]] two [[block]]s up, and have 3D legs.
|
||||
|Placement, stepping and breaking [[sound]]s for beds are now correctly wooden.<ref name="lazilycodedsounds"/>}}
|
||||
|{{HistoryLine|bedrock}}
|
||||
|{{HistoryLine||1.4.0|dev=beta 1.2.14.2|Beds can now be [[waterlog]]ged and require [[Water Breathing]] to sleep in.}}
|
||||
|{{HistoryLine|||dev=beta 1.2.20.1|Colored beds can now be turned into white beds by adding [[bleach]]. This works only if {{el|ee}} features are turned on.}}
|
||||
|{{HistoryLine||1.6.0|dev=beta 1.6.0.1|Sleeping in a bed is now important to keep [[phantom]]s from spawning.}}
|
||||
|{{HistoryLine||1.8.0|dev=beta 1.8.0.8|[[Cat]]s can now sleep in empty beds or sit on their [[player|owner]] when their owner is sleeping.}}
|
||||
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|Various beds now generate in the new [[village]]s.
|
||||
|[[Villager]]s can now sleep by occupying a bed, which prevent [[player]]s from using it.
|
||||
|[[Igloo]]s now generate with red beds.
|
||||
|Beds are now used to count the number of available houses in [[village]]s.
|
||||
|[[File:White Bed JE3 BE3.png|32px]] [[File:Light Gray Bed JE3 BE3.png|32px]] [[File:Gray Bed JE3 BE3.png|32px]] [[File:Black Bed JE3 BE3.png|32px]] [[File:Brown Bed JE3 BE3.png|32px]] [[File:Red Bed JE4 BE3.png|32px]] [[File:Orange Bed JE3 BE3.png|32px]] [[File:Yellow Bed JE3 BE3.png|32px]] [[File:Lime Bed JE3 BE3.png|32px]] [[File:Green Bed JE3 BE3.png|32px]] [[File:Cyan Bed JE3 BE3.png|32px]] [[File:Light Blue Bed JE3 BE3.png|32px]] [[File:Blue Bed JE3 BE3.png|32px]] [[File:Purple Bed JE3 BE3.png|32px]] [[File:Magenta Bed JE3 BE3.png|32px]] [[File:Pink Bed JE3 BE3.png|32px]] The textures of all beds have been changed.}}
|
||||
|{{HistoryLine||1.11.0|dev=beta 1.11.0.4|Beds can now be [[Trading|bought]] from shepherd [[villager]]s.}}
|
||||
|{{HistoryLine||1.13.0|dev=?|[[Player]]s now succeed in attempting to sleep on villager-occupied beds, kicking the villager off.}}
|
||||
|{{HistoryLine|bedrock upcoming}}
|
||||
|{{HistoryLine||1.21.60|dev=Preview 1.21.60.21|Changed wording for lowest number required for player [[sleeping]] to skip the [[night]].}}
|
||||
|{{HistoryLine|console}}
|
||||
|{{HistoryLine||xbox=TU1|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Red Bed JE1 BE1.png|32px]] [[File:Red Bed (item) JE1 BE1.png|32px]] Added beds.}}
|
||||
|{{HistoryLine||xbox=TU12|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu= Patch 1|[[Cat]]s in standing position now purposely go and sit on beds, preventing [[player]]s from using them.}}
|
||||
|{{HistoryLine||xbox=TU43|xbone=CU33|ps3=1.36|psvita=1.36|ps4=1.36|wiiu=Patch 13|The sleeping animation while in beds has been changed.|Bed now generates inside [[igloo]]s.}}
|
||||
|{{HistoryLine||xbox=TU54|xbone=CU44|ps3=1.52|psvita=1.52|ps4=1.52|wiiu=Patch 24|switch=1.0.4|[[File:White Bed JE2 BE2.png|32px]] [[File:Light Gray Bed JE2 BE2.png|32px]] [[File:Gray Bed JE2 BE2.png|32px]] [[File:Black Bed JE2 BE2.png|32px]] [[File:Brown Bed JE2 BE2.png|32px]] [[File:Orange Bed JE2 BE2.png|32px]] [[File:Yellow Bed JE2 BE2.png|32px]] [[File:Lime Bed JE2 BE2.png|32px]] [[File:Green Bed JE2 BE2.png|32px]] [[File:Cyan Bed JE2 BE2.png|32px]] [[File:Light Blue Bed JE2 BE2.png|32px]] [[File:Blue Bed JE2 BE2.png|32px]] [[File:Purple Bed JE2 BE2.png|32px]] [[File:Magenta Bed JE2 BE2.png|32px]] [[File:Pink Bed JE2 BE2.png|32px]]<br>[[File:White Bed (item) LCE.png|32px]] [[File:Light Gray Bed (item) LCE.png|32px]] [[File:Gray Bed (item) LCE.png|32px]] [[File:Black Bed (item) LCE.png|32px]] [[File:Brown Bed (item) LCE.png|32px]] [[File:Orange Bed (item) LCE.png|32px]] [[File:Yellow Bed (item) LCE.png|32px]] [[File:Lime Bed (item) LCE.png|32px]] [[File:Green Bed (item) LCE.png|32px]] [[File:Cyan Bed (item) LCE.png|32px]] [[File:Light Blue Bed (item) LCE.png|32px]] [[File:Blue Bed (item) LCE.png|32px]] [[File:Purple Bed (item) LCE.png|32px]] [[File:Magenta Bed (item) LCE.png|32px]] [[File:Pink Bed (item) LCE.png|32px]] Added the other 15 colors of beds.
|
||||
|The "Bed" has been now renamed to "Red Bed".
|
||||
|[[File:Red Bed JE3 BE2.png|32px]] [[File:Red Bed (item) LCE.png|32px]] The textures of red beds has been changed.
|
||||
|Beds are now [[dye]]able and bounce the [[player]] two [[block]]s up, and have a single 3D legs.|If the player is close enough to click on the bed, but not close enough to sleep in it, the message "You may not rest now, the bed is too far away" is now displayed.}}
|
||||
|{{HistoryLine||xbox=TU56|xbone=CU47|ps3=1.55|psvita=1.55|ps4=1.55|wiiu=Patch 26|switch=1.0.6|Beds in [[the Nether]] or [[the End]] no longer explode if "TNT Explodes" is disabled.|The [[description]] of beds has been updated due to different colors of beds now existing..}}
|
||||
|{{HistoryLine||xbox=TU60|xbone=CU51|ps3=1.64|psvita=1.64|ps4=1.64|wiiu=Patch 30|switch=1.0.11|The sleeping animation in beds has been changed again.}}
|
||||
|{{HistoryLine||xbox=TU69|xbone=none|ps3=1.76|psvita=1.76|ps4=1.76|wiiu=Patch 38|switch=none|Sleeping in a bed is now important to keep [[phantom]]s from spawning.
|
||||
|Beds can now be [[waterlog]]ged and require {{EffectLink|Water Breathing}} to sleep in.|A smooth transition is now applied to the camera when the player enters or leaves a bed.}}
|
||||
|{{HistoryLine||xbox=none|xbone=none|ps3=1.82|psvita=1.82|ps4=1.83|wiiu=none|switch=none|The sleeping animation for beds has been reverted to how it was before [[Legacy Console Edition version history|1.64]].}}
|
||||
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.91|wiiu=none|switch=none|Various beds now generate in the new [[village]]s.
|
||||
|[[Villager]]s can now sleep by occupying a bed, which prevents [[player]]s from using it.
|
||||
|Beds are now used to count the number of available houses in villages.
|
||||
|Beds can now be [[Trading|bought]] from shepherd [[villager]]s.}}
|
||||
|{{HistoryLine|New 3DS}}
|
||||
|{{HistoryLine||0.1.0|[[File:Red Bed JE1 BE1.png|32px]] [[File:Red Bed (item) JE1 BE1.png|32px]] Added beds.}}
|
||||
|{{HistoryLine||1.9.19|[[File:White Bed JE2 BE2.png|32px]] [[File:Light Gray Bed JE2 BE2.png|32px]] [[File:Gray Bed JE2 BE2.png|32px]] [[File:Black Bed JE2 BE2.png|32px]] [[File:Brown Bed JE2 BE2.png|32px]] [[File:Orange Bed JE2 BE2.png|32px]] [[File:Yellow Bed JE2 BE2.png|32px]] [[File:Lime Bed JE2 BE2.png|32px]] [[File:Green Bed JE2 BE2.png|32px]] [[File:Cyan Bed JE2 BE2.png|32px]] [[File:Light Blue Bed JE2 BE2.png|32px]] [[File:Blue Bed JE2 BE2.png|32px]] [[File:Purple Bed JE2 BE2.png|32px]] [[File:Magenta Bed JE2 BE2.png|32px]] [[File:Pink Bed JE2 BE2.png|32px]]<br>[[File:White Bed (item) BE1.png|32px]] [[File:Light Gray Bed (item) BE1.png|32px]] [[File:Gray Bed (item) BE1.png|32px]] [[File:Black Bed (item) BE1.png|32px]] [[File:Brown Bed (item) BE1.png|32px]] [[File:Orange Bed (item) BE1.png|32px]] [[File:Yellow Bed (item) BE1.png|32px]] [[File:Lime Bed (item) BE1.png|32px]] [[File:Green Bed (item) BE1.png|32px]] [[File:Cyan Bed (item) BE1.png|32px]] [[File:Light Blue Bed (item) BE1.png|32px]] [[File:Blue Bed (item) BE1.png|32px]] [[File:Purple Bed (item) BE1.png|32px]] [[File:Magenta Bed (item) BE1.png|32px]] [[File:Pink Bed (item) BE1.png|32px]] Added the other 15 colors of beds.
|
||||
|The "Bed" has been renamed to "Red Bed".
|
||||
|[[File:Red Bed JE3 BE2.png|32px]] The texture of red beds has been changed.
|
||||
|Beds now bounce the [[player]] two [[block]]s up and have 3D legs.}}
|
||||
|{{HistoryLine|Education}}
|
||||
|{{HistoryLine||1.0|[[File:Red Bed JE1 BE1.png|32px]] [[File:Red Bed (item) JE1 BE1.png|32px]] Added beds.}}
|
||||
|{{HistoryLine||1.0.1|[[File:White Bed JE2 BE2.png|32px]] [[File:Light Gray Bed JE2 BE2.png|32px]] [[File:Gray Bed JE2 BE2.png|32px]] [[File:Black Bed JE2 BE2.png|32px]] [[File:Brown Bed JE2 BE2.png|32px]] [[File:Orange Bed JE2 BE2.png|32px]] [[File:Yellow Bed JE2 BE2.png|32px]] [[File:Lime Bed JE2 BE2.png|32px]] [[File:Green Bed JE2 BE2.png|32px]] [[File:Cyan Bed JE2 BE2.png|32px]] [[File:Light Blue Bed JE2 BE2.png|32px]] [[File:Blue Bed JE2 BE2.png|32px]] [[File:Purple Bed JE2 BE2.png|32px]] [[File:Magenta Bed JE2 BE2.png|32px]] [[File:Pink Bed JE2 BE2.png|32px]]<br>[[File:White Bed (item) BE1.png|32px]] [[File:Light Gray Bed (item) BE1.png|32px]] [[File:Gray Bed (item) BE1.png|32px]] [[File:Black Bed (item) BE1.png|32px]] [[File:Brown Bed (item) BE1.png|32px]] [[File:Orange Bed (item) BE1.png|32px]] [[File:Yellow Bed (item) BE1.png|32px]] [[File:Lime Bed (item) BE1.png|32px]] [[File:Green Bed (item) BE1.png|32px]] [[File:Cyan Bed (item) BE1.png|32px]] [[File:Light Blue Bed (item) BE1.png|32px]] [[File:Blue Bed (item) BE1.png|32px]] [[File:Purple Bed (item) BE1.png|32px]] [[File:Magenta Bed (item) BE1.png|32px]] [[File:Pink Bed (item) BE1.png|32px]] Added the other 15 colors of beds.
|
||||
|The "Bed" has been renamed to "Red Bed".
|
||||
|[[File:Red Bed JE3 BE2.png|32px]] The texture of red beds has been changed.
|
||||
|Beds now bounce the [[player]] two [[block]]s up, and have 3D legs.}}
|
||||
|{{HistoryLine||1.0.27|Colored beds can now be turned into white beds by adding [[bleach]].}}
|
||||
|{{HistoryLine||1.12|[[File:White Bed JE3 BE3.png|32px]] [[File:Light Gray Bed JE3 BE3.png|32px]] [[File:Gray Bed JE3 BE3.png|32px]] [[File:Black Bed JE3 BE3.png|32px]] [[File:Brown Bed JE3 BE3.png|32px]] [[File:Red Bed JE4 BE3.png|32px]] [[File:Orange Bed JE3 BE3.png|32px]] [[File:Yellow Bed JE3 BE3.png|32px]] [[File:Lime Bed JE3 BE3.png|32px]] [[File:Green Bed JE3 BE3.png|32px]] [[File:Cyan Bed JE3 BE3.png|32px]] [[File:Light Blue Bed JE3 BE3.png|32px]] [[File:Blue Bed JE3 BE3.png|32px]] [[File:Purple Bed JE3 BE3.png|32px]] [[File:Magenta Bed JE3 BE3.png|32px]] [[File:Pink Bed JE3 BE3.png|32px]] The textures of all beds have been changed.}}
|
||||
}}
|
||||
|
||||
=== Data history ===
|
||||
{{HistoryTable
|
||||
|{{HistoryLine|java}}
|
||||
|{{HistoryLine||1.13|dev=17w47a|The different block states for the <code>bed</code> ID have been split up into their own IDs.
|
||||
|Prior to [[1.13/Flattening|''The Flattening'']], this block's numeral ID was 26, and the item's 355.}}
|
||||
}}
|
||||
|
||||
=== Bed "item" ===
|
||||
{{:Technical blocks/Bed}}
|
||||
|
||||
== Issues ==
|
||||
{{Issue list}}
|
||||
|
||||
== Trivia ==
|
||||
* The reason beds explode in the Nether and the End is because Notch found it was the easiest solution to dimension-unique respawning.<ref>{{tweet|Notch|1259681657793077250|duh|11 May 2020}}, in response to {{tweet|NoahBandito|1259681319392550912|So you're telling me the "Inteded Game Design" should actually be "Sorry, I was too lazy to code"?|11 May 2020}}</ref>
|
||||
** Dimension-unique respawning was eventually implemented via the [[respawn anchor]], and gained command support at the same time. Despite this, beds and respawn anchors still explode in invalid dimensions.
|
||||
* If the player quits the game while sleeping, upon return the player wakes up beside the bed.
|
||||
* Using the {{cmd|teleport}} command while another player is sleeping still teleports the sleeping player, but the player wakes immediately.{{only|java}}
|
||||
* If the player places a bed on [[ice]], running over the bed acts like running over ice, similar to slabs.
|
||||
* When placed using the {{cmd|setblock}} command, only one half of a bed is placed, because beds are two blocks long. A single half can be slept in like a whole bed.
|
||||
* Villagers can sleep in the Nether and the End without causing the bed to explode.<ref>{{bug|MC-146515}} Resolved as Works As Intended</ref>
|
||||
* While the block state used to determine the half of a two-block block such as [[door]]s and double-tall [[flower]]s is called ''half'', in the case of beds this is called ''part''.
|
||||
* The red bed was the original default bed color. In [[Java Edition 1.12]] and [[Pocket Edition 1.1.0]] version of the game, the default color was changed to white.
|
||||
|
||||
== Gallery ==
|
||||
=== Screenshots ===
|
||||
<gallery>
|
||||
Multiplayer Sleeping.png|A sleeping [[player]] in multiplayer.
|
||||
Missing Bed.png|The message that can be seen after a failed attempt to respawn at the spawn point set by a bed.
|
||||
Nether Bed.png|A crater created by attempting to sleep in the Nether.
|
||||
Ender Bed.png|A crater created by attempting to sleep in the End.
|
||||
16 color beds.png|All the different color variants.
|
||||
Old Village New Village VillagerSleeping MCEE.png|An unemployed [[villager]] and a [[butcher]] villager goes to sleep, unaware of the [[zombie]]s outside.
|
||||
Stackedbeds.png|A stack of beds.
|
||||
Mob wakeup.png|A player being awakened by a zombie.
|
||||
Day Sleeping.png|The message that can be seen when any players attempt to sleep during daytime.
|
||||
Sleeping.png|A player going to sleep in a bed on the first day of a ''[[Minecraft]]'' world.
|
||||
CobwebVillage.png|A bed in an abandoned village has its bottom half replaced by wheat crops due to a glitch.
|
||||
</gallery>
|
||||
|
||||
=== In other media ===
|
||||
<gallery>
|
||||
The Sham.jpg|The Sham, a villainous, sentient bed featured in the [[Skin pack|Campfire Tales]] skin pack.
|
||||
Rainbow Bed.png|The [[Minecraft Earth:Rainbow Bed|rainbow bed]], a unique bed featured {{in|Earth}}.
|
||||
Efe Snores.png|[[Efe]] sleeping on a bed in [[Mojang cinematics#A Tale of Two Friends|''A Tale of Two Friends'']].
|
||||
Efe wakes up.png|Efe gets off bed, from the same short film.
|
||||
Badland Bed.png|A cyan bed from [[LEGO Minecraft|LEGO]] ''The Badlands Mineshaft''.
|
||||
An apartment with Minecraft furnishing.jpeg|An apartment with ''[[Minecraft]]'' furnishing.
|
||||
</gallery>
|
||||
|
||||
== References ==
|
||||
<references />
|
||||
|
||||
== Navigation ==
|
||||
{{Navbox blocks|Utility}}
|
||||
|
||||
[[Category:Utility blocks]]
|
||||
[[Category:Manufactured blocks]]
|
||||
[[Category:Generated structure blocks]]
|
||||
[[Category:Block entities]]
|
||||
[[Category:Blocks with GUI]]
|
||||
[[Category:Hazardous blocks]]
|
||||
|
||||
[[cs:Postel]]
|
||||
[[de:Bett]]
|
||||
[[es:Cama]]
|
||||
[[fr:Lit]]
|
||||
[[hu:Ágy]]
|
||||
[[it:Letto]]
|
||||
[[ja:ベッド]]
|
||||
[[ko:침대]]
|
||||
[[lzh:床]]
|
||||
[[nl:Bed]]
|
||||
[[pl:Łóżko]]
|
||||
[[pt:Cama]]
|
||||
[[ru:Кровать]]
|
||||
[[th:เตียง]]
|
||||
[[uk:Ліжко]]
|
||||
[[zh:床]]
|
4
wiki_backup/File-Bamboo Mosaic Slab.png.txt
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4
wiki_backup/File-Bamboo Mosaic Slab.png.txt
Normal file
|
@ -0,0 +1,4 @@
|
|||
|
||||
== License ==
|
||||
{{License Mojang}}
|
||||
[[Category:Slab renders]]
|
3
wiki_backup/File-Dark Oak Wall Sign.png.txt
Normal file
3
wiki_backup/File-Dark Oak Wall Sign.png.txt
Normal file
|
@ -0,0 +1,3 @@
|
|||
|
||||
== Licensing ==
|
||||
{{License Mojang}}
|
12
wiki_backup/File-Jungle Fence.png.txt
Normal file
12
wiki_backup/File-Jungle Fence.png.txt
Normal file
|
@ -0,0 +1,12 @@
|
|||
== Summary ==
|
||||
{{Information
|
||||
| description = Render of the 2nd iteration of a [[Jungle Fence]].
|
||||
| date =
|
||||
| author =
|
||||
| source = Minecraft's textures
|
||||
| permission =
|
||||
{{license cc-by-nc}}
|
||||
{{license Mojang}}
|
||||
}}
|
||||
|
||||
[[Category:Fence-like block renders]]
|
4
wiki_backup/File-Oxidized Cut Copper Stairs.png.txt
Normal file
4
wiki_backup/File-Oxidized Cut Copper Stairs.png.txt
Normal file
|
@ -0,0 +1,4 @@
|
|||
|
||||
== Licensing ==
|
||||
{{License Mojang}}
|
||||
[[Category:Stairs renders]]
|
1
wiki_backup/File-Pink Bed.png.txt
Normal file
1
wiki_backup/File-Pink Bed.png.txt
Normal file
|
@ -0,0 +1 @@
|
|||
#REDIRECT [[File:Pink Bed JE3 BE3.png]]
|
4
wiki_backup/File-Potato Planks.png.txt
Normal file
4
wiki_backup/File-Potato Planks.png.txt
Normal file
|
@ -0,0 +1,4 @@
|
|||
== Licensing ==
|
||||
{{License Mojang}}
|
||||
|
||||
[[Category:Joke block renders]]
|
12
wiki_backup/File-Red Glazed Terracotta.png.txt
Normal file
12
wiki_backup/File-Red Glazed Terracotta.png.txt
Normal file
|
@ -0,0 +1,12 @@
|
|||
== Summary ==
|
||||
{{Information
|
||||
| description = Render of a [[Red Glazed Terracotta]] block.
|
||||
| date =
|
||||
| author =
|
||||
| source = Minecraft's textures
|
||||
| permission =
|
||||
{{license cc-by-nc}}
|
||||
{{license Mojang}}
|
||||
}}
|
||||
|
||||
[[Category:Tetradirectional cubes (terracotta style)]]
|
12
wiki_backup/File-Stone Brick Slab.png.txt
Normal file
12
wiki_backup/File-Stone Brick Slab.png.txt
Normal file
|
@ -0,0 +1,12 @@
|
|||
== Summary ==
|
||||
{{Information
|
||||
| description = Render of a [[Stone Brick Slab]].
|
||||
| date =
|
||||
| author =
|
||||
| source = Minecraft's textures
|
||||
| permission =
|
||||
{{license cc-by-nc}}
|
||||
{{license Mojang}}
|
||||
}}
|
||||
|
||||
[[Category:Slab renders]]
|
12
wiki_backup/File-White Concrete.png.txt
Normal file
12
wiki_backup/File-White Concrete.png.txt
Normal file
|
@ -0,0 +1,12 @@
|
|||
== Summary ==
|
||||
{{Information
|
||||
| description = Render of a [[White Concrete]] block.
|
||||
| date =
|
||||
| author =
|
||||
| source = Minecraft's textures
|
||||
| permission =
|
||||
{{license cc-by-nc}}
|
||||
{{license Mojang}}
|
||||
}}
|
||||
|
||||
[[Category:Directionless cubes]]
|
424
wiki_backup/Magenta Stained Glass.txt
Normal file
424
wiki_backup/Magenta Stained Glass.txt
Normal file
|
@ -0,0 +1,424 @@
|
|||
{{Distinguish|Tinted Glass}}
|
||||
{{Infobox block
|
||||
| group = White
|
||||
| 1-1 = White Stained Glass.png
|
||||
| invimage = White Stained Glass
|
||||
| group2 = Light Gray
|
||||
| 2-1 = Light Gray Stained Glass.png
|
||||
| invimage2 = Light Gray Stained Glass
|
||||
| group3 = Gray
|
||||
| 3-1 = Gray Stained Glass.png
|
||||
| invimage3 = Gray Stained Glass
|
||||
| group4 = Black
|
||||
| 4-1 = Black Stained Glass.png
|
||||
| invimage4 = Black Stained Glass
|
||||
| group5 = Brown
|
||||
| 5-1 = Brown Stained Glass.png
|
||||
| invimage5 = Brown Stained Glass
|
||||
| group6 = Red
|
||||
| 6-1 = Red Stained Glass.png
|
||||
| invimage6 = Red Stained Glass
|
||||
| group7 = Orange
|
||||
| 7-1 = Orange Stained Glass.png
|
||||
| invimage7 = Orange Stained Glass
|
||||
| group8 = Yellow
|
||||
| 8-1 = Yellow Stained Glass.png
|
||||
| invimage8 = Yellow Stained Glass
|
||||
| group9 = Lime
|
||||
| 9-1 = Lime Stained Glass.png
|
||||
| invimage9 = Lime Stained Glass
|
||||
| group10 = Green
|
||||
| 10-1 = Green Stained Glass.png
|
||||
| invimage10 = Green Stained Glass
|
||||
| group11 = Cyan
|
||||
| 11-1 = Cyan Stained Glass.png
|
||||
| invimage11 = Cyan Stained Glass
|
||||
| group12 = Light Blue
|
||||
| 12-1 = Light Blue Stained Glass.png
|
||||
| invimage12 = Light Blue Stained Glass
|
||||
| group13 = Blue
|
||||
| 13-1 = Blue Stained Glass.png
|
||||
| invimage13 = Blue Stained Glass
|
||||
| group14 = Purple
|
||||
| 14-1 = Purple Stained Glass.png
|
||||
| invimage14 = Purple Stained Glass
|
||||
| group15 = Magenta
|
||||
| 15-1 = Magenta Stained Glass.png
|
||||
| invimage15 = Magenta Stained Glass
|
||||
| group16 = Pink
|
||||
| 16-1 = Pink Stained Glass.png
|
||||
| invimage16 = Pink Stained Glass
|
||||
| transparent = Yes
|
||||
| light = No
|
||||
| tool = any
|
||||
| renewable = Yes
|
||||
| stackable = Yes (64)
|
||||
| flammable = No
|
||||
| lavasusceptible = No
|
||||
}}
|
||||
'''Stained glass''' is a [[dye]]d variant of the [[glass]] block.
|
||||
|
||||
== Obtaining ==
|
||||
=== Breaking ===
|
||||
Stained glass drops itself only if it is broken with a [[tool]] enchanted with [[Silk Touch]]. Otherwise, it drops nothing.
|
||||
|
||||
Stained glass does not have an assigned tool; it is mined at the same speed regardless of what tool is used.<ref>{{bug|MC-179316||Glass blocks do not have an assigned tool}}</ref>
|
||||
|
||||
{{breaking row|horizontal=1|Stained Glass|drop=0}}
|
||||
|
||||
=== Natural generation ===
|
||||
Magenta stained glass blocks naturally generate as windows in [[end cities]] and [[End City#End ship|end ship]]s.
|
||||
[[File:End City Glass2.png|thumb|Magenta stained glass naturally generating in an end city.]]
|
||||
Brown stained glass can generate in [[trail ruins]].
|
||||
|
||||
Black, light gray, and white stained glass can generate inside [[trial chambers]].
|
||||
|
||||
=== Crafting ===
|
||||
{{Crafting
|
||||
|A1= Glass |C1= Glass |B1= Glass
|
||||
|A2= Glass |B2= Matching Dye |C2= Glass
|
||||
|A3= Glass |B3= Glass |C3= Glass
|
||||
|Output= Matching Stained Glass,8
|
||||
|type= Building block
|
||||
}}
|
||||
<div style="display:none">
|
||||
<!--
|
||||
This is so the pre-Village & Pillage dyes can have dye-related crafting recipes show on their respective pages.
|
||||
They don't need to be displayed on this page because they already intuitively list "Any Matching/Colored Dye".
|
||||
-->
|
||||
{{Crafting
|
||||
|showdescription=1
|
||||
|A1= Glass |B1= Glass |C1= Glass
|
||||
|A2= Glass |B2= Bone Meal; Lapis Lazuli; Cocoa Beans; Ink Sac |C2= Glass
|
||||
|A3= Glass |B3= Glass |C3= Glass
|
||||
|Output=White Stained Glass,8; Blue Stained Glass,8; Brown Stained Glass,8; Black Stained Glass,8
|
||||
|type=Decoration block
|
||||
|description={{only|bedrock|education}}
|
||||
}}
|
||||
</div>
|
||||
|
||||
== Usage ==
|
||||
Stained glass blocks adjacent to other glass blocks are invisible when viewed through glass that is identical in color.
|
||||
|
||||
Mobs cannot normally spawn on stained glass blocks. An exception to this is [[Zombie#Reinforcements|zombie reinforcements]], which can spawn on stained glass blocks (but not [[stained glass pane]]s).
|
||||
|
||||
Stained glass blocks cannot be seen through by mobs, as they treat them as completely opaque. Mobs may look at players through stained glass, but this is purely visual.
|
||||
|
||||
[[Redstone dust]] and components can be placed on stained glass, but cannot power stained glass. Stained glass can't cut vertical redstone. Vertical redstone can be placed on stained glass. {{IN|java}}, it transmits redstone signals up, not down. Otherwise, stained glass in redstone circuits is functionally the same as an upside-down slab.
|
||||
|
||||
=== Beacon beam color ===
|
||||
The color of the beam may be changed by placing blocks of stained glass (or [[stained glass pane]]s) anywhere above the beacon block. The beam changes colors according to the colors of glass placed above it: the first block sets the beam color, while each additional block sets the color by averaging the red, green, and blue components of the current beam color and the block's color. The color values are the same as [[Dye#Color values|those for the corresponding dye]]. This also works using [[hardened stained glass]] and [[hardened stained glass pane]]s.{{only|bedrock|education}} Stained glass panes have the same effect on the beam as stained glass blocks.
|
||||
|
||||
The resulting beam color can be found as <math>C = \frac{1}{2^{n}}\left(c_0 + \sum_{i=1}^n{2^{i-1}c_i}\right)</math>where <math>c_i</math> is the sequence of glass colors (<math>c_0</math> corresponds to the lowest block and <math>c_n</math> to the highest one).
|
||||
|
||||
As the blending algorithm is considerably simpler than that of [[Dye#Dyeing armor|leather-dyeing]], a much larger part of the sRGB space is available.{{Info needed|Needs rewording to clarify the relationship between the blending algorithm and the resulting color space.}} A player may experiment with stacking glass, although programs that calculate combinations are also available.<ref>https://minecraft.tools/en/beacon-color.php</ref>
|
||||
|
||||
All colors can be made from 15 types of stained glass. For example, red + white stained glass above a beacon creates a shade of pink depending on the quantity of white.
|
||||
|
||||
{{Calculator|beaconColor}}
|
||||
|
||||
=== Crafting ingredient ===
|
||||
{{crafting usage|Any Stained Glass}}
|
||||
|
||||
== Sounds ==
|
||||
{{Sound table/Block/Glass}}
|
||||
|
||||
== Data values ==
|
||||
=== ID ===
|
||||
{{edition|java}}:
|
||||
{{ID table
|
||||
|edition=java
|
||||
|showblocktags=y
|
||||
|showforms=y
|
||||
|generatetranslationkeys=y
|
||||
|displayname=White Stained Glass
|
||||
|spritetype=block
|
||||
|nameid=white_stained_glass
|
||||
|blocktags=impermeable}}
|
||||
{{ID table
|
||||
|displayname=Orange Stained Glass
|
||||
|spritetype=block
|
||||
|nameid=orange_stained_glass
|
||||
|blocktags=impermeable}}
|
||||
{{ID table
|
||||
|displayname=Magenta Stained Glass
|
||||
|spritetype=block
|
||||
|nameid=magenta_stained_glass
|
||||
|blocktags=impermeable}}
|
||||
{{ID table
|
||||
|displayname=Light Blue Stained Glass
|
||||
|spritetype=block
|
||||
|nameid=light_blue_stained_glass
|
||||
|blocktags=impermeable}}
|
||||
{{ID table
|
||||
|displayname=Yellow Stained Glass
|
||||
|spritetype=block
|
||||
|nameid=yellow_stained_glass
|
||||
|blocktags=impermeable}}
|
||||
{{ID table
|
||||
|displayname=Lime Stained Glass
|
||||
|spritetype=block
|
||||
|nameid=lime_stained_glass
|
||||
|blocktags=impermeable}}
|
||||
{{ID table
|
||||
|displayname=Pink Stained Glass
|
||||
|spritetype=block
|
||||
|nameid=pink_stained_glass
|
||||
|blocktags=impermeable}}
|
||||
{{ID table
|
||||
|displayname=Gray Stained Glass
|
||||
|spritetype=block
|
||||
|nameid=gray_stained_glass
|
||||
|blocktags=impermeable}}
|
||||
{{ID table
|
||||
|displayname=Light Gray Stained Glass
|
||||
|spritetype=block
|
||||
|nameid=light_gray_stained_glass
|
||||
|blocktags=impermeable}}
|
||||
{{ID table
|
||||
|displayname=Cyan Stained Glass
|
||||
|spritetype=block
|
||||
|nameid=cyan_stained_glass
|
||||
|blocktags=impermeable}}
|
||||
{{ID table
|
||||
|displayname=Purple Stained Glass
|
||||
|spritetype=block
|
||||
|nameid=purple_stained_glass
|
||||
|blocktags=impermeable}}
|
||||
{{ID table
|
||||
|displayname=Blue Stained Glass
|
||||
|spritetype=block
|
||||
|nameid=blue_stained_glass
|
||||
|blocktags=impermeable}}
|
||||
{{ID table
|
||||
|displayname=Brown Stained Glass
|
||||
|spritetype=block
|
||||
|nameid=brown_stained_glass
|
||||
|blocktags=impermeable}}
|
||||
{{ID table
|
||||
|displayname=Green Stained Glass
|
||||
|spritetype=block
|
||||
|nameid=green_stained_glass
|
||||
|blocktags=impermeable}}
|
||||
{{ID table
|
||||
|displayname=Red Stained Glass
|
||||
|spritetype=block
|
||||
|nameid=red_stained_glass
|
||||
|blocktags=impermeable}}
|
||||
{{ID table
|
||||
|displayname=Black Stained Glass
|
||||
|spritetype=block
|
||||
|nameid=black_stained_glass
|
||||
|blocktags=impermeable
|
||||
|foot=1}}
|
||||
|
||||
{{edition|bedrock}}:
|
||||
{{ID table2
|
||||
|edition=bedrock
|
||||
|showaliasids=y
|
||||
|shownumericids=y
|
||||
|showforms=y
|
||||
|generatetranslationkeys=y
|
||||
|displayname=White Stained Glass
|
||||
|spritetype=block
|
||||
|nameid=white_stained_glass
|
||||
|aliasid=stained_glass / 0
|
||||
|id=241
|
||||
|translationkey=tile.stained_glass.white.name}}
|
||||
{{ID table2
|
||||
|displayname=Orange Stained Glass
|
||||
|spritetype=block
|
||||
|nameid=orange_stained_glass
|
||||
|aliasid=stained_glass / 1
|
||||
|id=-673
|
||||
|translationkey=tile.stained_glass.orange.name}}
|
||||
{{ID table2
|
||||
|displayname=Magenta Stained Glass
|
||||
|spritetype=block
|
||||
|nameid=magenta_stained_glass
|
||||
|aliasid=stained_glass / 2
|
||||
|id=-674
|
||||
|translationkey=tile.stained_glass.magenta.name}}
|
||||
{{ID table2
|
||||
|displayname=Light Blue Stained Glass
|
||||
|spritetype=block
|
||||
|nameid=light_blue_stained_glass
|
||||
|aliasid=stained_glass / 3
|
||||
|id=-675
|
||||
|translationkey=tile.stained_glass.light_blue.name}}
|
||||
{{ID table2
|
||||
|displayname=Yellow Stained Glass
|
||||
|spritetype=block
|
||||
|nameid=yellow_stained_glass
|
||||
|aliasid=stained_glass / 4
|
||||
|id=-676
|
||||
|translationkey=tile.stained_glass.yellow.name}}
|
||||
{{ID table2
|
||||
|displayname=Lime Stained Glass
|
||||
|spritetype=block
|
||||
|nameid=lime_stained_glass
|
||||
|aliasid=stained_glass / 5
|
||||
|id=-677
|
||||
|translationkey=tile.stained_glass.lime.name}}
|
||||
{{ID table2
|
||||
|displayname=Pink Stained Glass
|
||||
|spritetype=block
|
||||
|nameid=pink_stained_glass
|
||||
|aliasid=stained_glass / 6
|
||||
|id=-678
|
||||
|translationkey=tile.stained_glass.pink.name}}
|
||||
{{ID table2
|
||||
|displayname=Gray Stained Glass
|
||||
|spritetype=block
|
||||
|nameid=gray_stained_glass
|
||||
|aliasid=stained_glass / 7
|
||||
|id=-679
|
||||
|translationkey=tile.stained_glass.gray.name}}
|
||||
{{ID table2
|
||||
|displayname=Light Gray Stained Glass
|
||||
|spritetype=block
|
||||
|nameid=light_gray_stained_glass
|
||||
|aliasid=stained_glass / 8
|
||||
|id=-680
|
||||
|translationkey=tile.stained_glass.silver.name}}
|
||||
{{ID table2
|
||||
|displayname=Cyan Stained Glass
|
||||
|spritetype=block
|
||||
|nameid=cyan_stained_glass
|
||||
|aliasid=stained_glass / 9
|
||||
|id=-681
|
||||
|translationkey=tile.stained_glass.cyan.name}}
|
||||
{{ID table2
|
||||
|displayname=Purple Stained Glass
|
||||
|spritetype=block
|
||||
|nameid=purple_stained_glass
|
||||
|aliasid=stained_glass / 10
|
||||
|id=-682
|
||||
|translationkey=tile.stained_glass.purple.name}}
|
||||
{{ID table2
|
||||
|displayname=Blue Stained Glass
|
||||
|spritetype=block
|
||||
|nameid=blue_stained_glass
|
||||
|aliasid=stained_glass / 11
|
||||
|id=-683
|
||||
|translationkey=tile.stained_glass.blue.name}}
|
||||
{{ID table2
|
||||
|displayname=Brown Stained Glass
|
||||
|spritetype=block
|
||||
|nameid=brown_stained_glass
|
||||
|aliasid=stained_glass / 12
|
||||
|id=-684
|
||||
|translationkey=tile.stained_glass.brown.name}}
|
||||
{{ID table2
|
||||
|displayname=Green Stained Glass
|
||||
|spritetype=block
|
||||
|nameid=green_stained_glass
|
||||
|aliasid=stained_glass / 13
|
||||
|id=-685
|
||||
|translationkey=tile.stained_glass.green.name}}
|
||||
{{ID table2
|
||||
|displayname=Red Stained Glass
|
||||
|spritetype=block
|
||||
|nameid=red_stained_glass
|
||||
|aliasid=stained_glass / 14
|
||||
|id=-686
|
||||
|translationkey=tile.stained_glass.red.name}}
|
||||
{{ID table2
|
||||
|displayname=Black Stained Glass
|
||||
|spritetype=block
|
||||
|nameid=black_stained_glass
|
||||
|aliasid=stained_glass / 15
|
||||
|id=-687
|
||||
|translationkey=tile.stained_glass.black.name
|
||||
|foot=1}}
|
||||
|
||||
== Video ==
|
||||
{{yt|agNA7Q0dxbA}}
|
||||
|
||||
== History ==
|
||||
{{more images|Render of stained glass upon first introduction to Bedrock Edition - looks identical to normal glass, except that it has a visible back face}}
|
||||
{{HistoryTable
|
||||
|{{HistoryLine|java}}
|
||||
|{{HistoryLine||2.0|[[File:White Tinted Glass.png|32px]] [[File:Light Gray Tinted Glass.png|32px]] [[File:Gray Tinted Glass.png|32px]] [[File:Black Tinted Glass.png|32px]] [[File:Brown Tinted Glass.png|32px]] [[File:Red Tinted Glass.png|32px]] [[File:Orange Tinted Glass.png|32px]] [[File:Yellow Tinted Glass.png|32px]] [[File:Lime Tinted Glass.png|32px]] [[File:Green Tinted Glass.png|32px]] [[File:Cyan Tinted Glass.png|32px]] [[File:Light Blue Tinted Glass.png|32px]] [[File:Blue Tinted Glass.png|32px]] [[File:Purple Tinted Glass.png|32px]] [[File:Magenta Tinted Glass.png|32px]] [[File:Pink Tinted Glass.png|32px]] Added tinted glass. Tinted glass would later be added officially as stained glass.}}
|
||||
|{{HistoryLine||1.7.2|dev=13w41a|[[File:White Stained Glass JE1.png|32px]] [[File:Light Gray Stained Glass JE1.png|32px]] [[File:Gray Stained Glass JE1.png|32px]] [[File:Black Stained Glass JE1.png|32px]] [[File:Brown Stained Glass JE1.png|32px]] [[File:Red Stained Glass JE1.png|32px]] [[File:Orange Stained Glass JE1.png|32px]] [[File:Yellow Stained Glass JE1.png|32px]] [[File:Lime Stained Glass JE1.png|32px]] [[File:Green Stained Glass JE1.png|32px]] [[File:Cyan Stained Glass JE1.png|32px]] [[File:Light Blue Stained Glass JE1.png|32px]] [[File:Blue Stained Glass JE1.png|32px]] [[File:Purple Stained Glass JE1.png|32px]] [[File:Magenta Stained Glass JE1.png|32px]] [[File:Pink Stained Glass JE1.png|32px]] Added stained glass, using a texture similar to tinted glass from [[Java Edition 2.0]]. It differs in that each ID now has its own texture, rather than [[tint]]ing a single, grayscale texture.}}
|
||||
|{{HistoryLine|||dev=13w42a|[[File:White Stained Glass JE2 BE2.png|32px]] [[File:Light Gray Stained Glass JE2 BE2.png|32px]] [[File:Gray Stained Glass JE2 BE2.png|32px]] [[File:Black Stained Glass JE2 BE2.png|32px]] [[File:Brown Stained Glass JE2 BE2.png|32px]] [[File:Red Stained Glass JE2 BE2.png|32px]] [[File:Orange Stained Glass JE2 BE2.png|32px]] [[File:Yellow Stained Glass JE2 BE2.png|32px]] [[File:Lime Stained Glass JE2 BE2.png|32px]] [[File:Green Stained Glass JE2 BE2.png|32px]] [[File:Cyan Stained Glass JE2 BE2.png|32px]] [[File:Light Blue Stained Glass JE2 BE2.png|32px]] [[File:Blue Stained Glass JE2 BE2.png|32px]] [[File:Purple Stained Glass JE2 BE2.png|32px]] [[File:Magenta Stained Glass JE2 BE2.png|32px]] [[File:Pink Stained Glass JE2 BE2.png|32px]] The textures of stained glass have been changed. In addition, changes to translucent block rendering has stopped the interiors of such blocks from rendering.<ref>{{bug|MC-34649}}</ref>}}
|
||||
|{{HistoryLine||1.8|dev=14w18a|[[Torch]]es can now be placed on stained glass.}}
|
||||
|{{HistoryLine|||dev=August 5, 2014|slink={{tweet|Dinnerbone|496649440896503808}}|[[Dinnerbone]] tweeted a picture showing stained glass changing the color of a [[beacon]] beam.}}
|
||||
|{{HistoryLine|||dev=14w32a|[[Beacon]] beams now change color when shining through stained glass.}}
|
||||
|{{HistoryLine||1.9|dev=15w31a|Magenta stained glass now naturally generate as windows in [[end cities]].}}
|
||||
|{{HistoryLine||1.12|dev=17w06a|Dye colors have been changed, however, the textures for stained glass, and stained glass panes, alongside light blue dye item, did not change colors in this update. This means that they still use old colors instead of the new colors.<ref name="unchanged colors">{{Bug|MC-214641}}</ref>}}
|
||||
|{{HistoryLine||1.14|dev=18w43a|Stained glass panes can now also be [[craft]]ed by surrounding a [[dye]] with glass panes.}}
|
||||
|{{HistoryLine|||dev=February 19, 2019|slink={{tweet|Jappa|1097841511079780352}}|[[Jappa]] tweets an image of smoother stained glass textures.}}
|
||||
|{{HistoryLine|||dev=19w08a|[[File:White Stained Glass JE3 BE3.png|32px]] [[File:Light Gray Stained Glass JE3 BE3.png|32px]] [[File:Gray Stained Glass JE3 BE3.png|32px]] [[File:Black Stained Glass JE3 BE3.png|32px]] [[File:Brown Stained Glass JE3 BE3.png|32px]] [[File:Red Stained Glass JE3 BE3.png|32px]] [[File:Orange Stained Glass JE3 BE3.png|32px]] [[File:Yellow Stained Glass JE3 BE3.png|32px]] [[File:Lime Stained Glass JE3 BE3.png|32px]] [[File:Green Stained Glass JE3 BE3.png|32px]] [[File:Cyan Stained Glass JE3 BE3.png|32px]] [[File:Light Blue Stained Glass JE3 BE3.png|32px]] [[File:Blue Stained Glass JE3 BE3.png|32px]] [[File:Purple Stained Glass JE3 BE3.png|32px]] [[File:Magenta Stained Glass JE3 BE3.png|32px]] [[File:Pink Stained Glass JE3 BE3.png|32px]] The textures of stained glass have been changed. The colors have not been changed to the new colors from the 1.12 World of Color update.<ref name="unchanged colors"></ref>}}
|
||||
|{{HistoryLine|||dev=19w13a|Stained glass can now support many non-full blocks, including [[redstone dust]], [[redstone repeater]]s, and [[rail]]s. See [[Java Edition 1.14/Transparent block changes|this list]] for more info.}}
|
||||
|{{HistoryLine||1.18|dev=Pre-release 5|[[File:Red Stained Glass JE4.png|32px]] [[File:Blue Stained Glass JE4.png|32px]] Changed red and blue stained glass textures.}}
|
||||
|{{HistoryLine|pocket}}
|
||||
|{{HistoryLine||1.0.0|dev=alpha 0.17.0.1|[[File:Glass JE3 BE1.png|32px]] Stained glass blocks have been added, but use the regular glass texture due to issues with the rendering engine. Their back texture also shows.<!--or did they just not cull each other?-->
|
||||
|Magenta stained glass now generates in [[end cities]].}}
|
||||
|{{HistoryLine|bedrock}}
|
||||
|{{HistoryLine||unknown|Things like [[torch]]es, [[button]]s, [[lever]]s, and other [[block]]s can now be placed on the side of stained glass.}}
|
||||
|{{HistoryLine||1.2.0|dev=beta 1.2.0.2|[[File:White Stained Glass JE2 BE2.png|32px]] [[File:Light Gray Stained Glass JE2 BE2.png|32px]] [[File:Gray Stained Glass JE2 BE2.png|32px]] [[File:Black Stained Glass JE2 BE2.png|32px]] [[File:Brown Stained Glass JE2 BE2.png|32px]] [[File:Red Stained Glass JE2 BE2.png|32px]] [[File:Orange Stained Glass JE2 BE2.png|32px]] [[File:Yellow Stained Glass JE2 BE2.png|32px]] [[File:Lime Stained Glass JE2 BE2.png|32px]] [[File:Green Stained Glass JE2 BE2.png|32px]] [[File:Cyan Stained Glass JE2 BE2.png|32px]] [[File:Light Blue Stained Glass JE2 BE2.png|32px]] [[File:Blue Stained Glass JE2 BE2.png|32px]] [[File:Purple Stained Glass JE2 BE2.png|32px]] [[File:Magenta Stained Glass JE2 BE2.png|32px]] [[File:Pink Stained Glass JE2 BE2.png|32px]] Stained glass now has its own texture.
|
||||
|Stained glass is now available without the use of inventory editors and can now be crafted.
|
||||
|Stained glass no longer renders through itself.}}
|
||||
|{{HistoryLine||1.4.0|dev=beta 1.2.20.1|Stained glass can now used to craft [[hardened stained glass]], only with {{el|ee}} features turned on.}}
|
||||
|{{HistoryLine||1.11.0|dev=beta 1.11.0.5|[[File:White Stained Glass JE3 BE3.png|32px]] [[File:Light Gray Stained Glass JE3 BE3.png|32px]] [[File:Gray Stained Glass JE3 BE3.png|32px]] [[File:Black Stained Glass JE3 BE3.png|32px]] [[File:Brown Stained Glass JE3 BE3.png|32px]] [[File:Red Stained Glass JE3 BE3.png|32px]] [[File:Orange Stained Glass JE3 BE3.png|32px]] [[File:Yellow Stained Glass JE3 BE3.png|32px]] [[File:Lime Stained Glass JE3 BE3.png|32px]] [[File:Green Stained Glass JE3 BE3.png|32px]] [[File:Cyan Stained Glass JE3 BE3.png|32px]] [[File:Light Blue Stained Glass JE3 BE3.png|32px]] [[File:Blue Stained Glass JE3 BE3.png|32px]] [[File:Purple Stained Glass JE3 BE3.png|32px]] [[File:Magenta Stained Glass JE3 BE3.png|32px]] [[File:Pink Stained Glass JE3 BE3.png|32px]] The textures of stained glass have been changed.}}
|
||||
|{{HistoryLine|console}}
|
||||
|{{HistoryLine||xbox=TU19|xbone=CU7|ps3=1.12|psvita=1.12|ps4=1.12|wiiu=Patch 1|switch=1.0.1|[[File:White Stained Glass JE2 BE2.png|32px]] [[File:Light Gray Stained Glass JE2 BE2.png|32px]] [[File:Gray Stained Glass JE2 BE2.png|32px]] [[File:Black Stained Glass JE2 BE2.png|32px]] [[File:Brown Stained Glass JE2 BE2.png|32px]] [[File:Red Stained Glass JE2 BE2.png|32px]] [[File:Orange Stained Glass JE2 BE2.png|32px]] [[File:Yellow Stained Glass JE2 BE2.png|32px]] [[File:Lime Stained Glass JE2 BE2.png|32px]] [[File:Green Stained Glass JE2 BE2.png|32px]] [[File:Cyan Stained Glass JE2 BE2.png|32px]] [[File:Light Blue Stained Glass JE2 BE2.png|32px]] [[File:Blue Stained Glass JE2 BE2.png|32px]] [[File:Purple Stained Glass JE2 BE2.png|32px]] [[File:Magenta Stained Glass JE2 BE2.png|32px]] [[File:Pink Stained Glass JE2 BE2.png|32px]] Introduced stained glass in an unobtainable state.<ref>https://youtu.be/gTkqDHBvK6I</ref>
|
||||
|As a held item, it appears completely opaque.
|
||||
|Beacon beams are unaffected by stained glass.}}
|
||||
|{{HistoryLine||xbox=TU25|xbone=CU14|ps3=1.17|psvita=1.17|ps4=1.17|Stained glass is now normally obtainable.|[[Beacon]] beams now change colors when shining through stained glass.}}
|
||||
|{{HistoryLine||xbox=TU31|xbone=CU19|ps3=1.22|psvita=1.22|ps4=1.22|wiiu=Patch 3|[[File:White Stained Glass (texture) LCE2.png|32px]] [[File:Light Gray Stained Glass (texture) LCE2.png|32px]] [[File:Gray Stained Glass (texture) LCE2.png|32px]] [[File:Black Stained Glass (texture) LCE2.png|32px]] [[File:Brown Stained Glass (texture) LCE2.png|32px]] [[File:Red Stained Glass (texture) LCE2.png|32px]] [[File:Orange Stained Glass (texture) LCE2.png|32px]] [[File:Yellow Stained Glass (texture) LCE2.png|32px]] [[File:Lime Stained Glass (texture) LCE2.png|32px]] [[File:Green Stained Glass (texture) LCE2.png|32px]] [[File:Cyan Stained Glass (texture) LCE2.png|32px]] [[File:Light Blue Stained Glass (texture) LCE2.png|32px]] [[File:Blue Stained Glass (texture) LCE2.png|32px]] [[File:Purple Stained Glass (texture) LCE2.png|32px]] [[File:Magenta Stained Glass (texture) LCE2.png|32px]] [[File:Pink Stained Glass (texture) LCE2.png|32px]] All stained glass blocks have been made more translucent.}}
|
||||
|{{HistoryLine||xbox=TU46|xbone=CU36|ps3=1.38|psvita=1.38|ps4=1.38|wiiu=Patch 15|switch=1.0.1|Magenta stained glass now naturally generate as windows in [[end cities]].}}
|
||||
|{{HistoryLine||xbox=TU54|xbone=CU44|ps3=1.52|psvita=1.52|ps4=1.52|wiiu=Patch 24|switch=1.0.4|[[File:White Stained Glass JE2 BE2.png|32px]] [[File:Light Gray Stained Glass JE2 BE2.png|32px]] [[File:Gray Stained Glass JE2 BE2.png|32px]] [[File:Black Stained Glass JE2 BE2.png|32px]] [[File:Brown Stained Glass JE2 BE2.png|32px]] [[File:Red Stained Glass JE2 BE2.png|32px]] [[File:Orange Stained Glass JE2 BE2.png|32px]] [[File:Yellow Stained Glass JE2 BE2.png|32px]] [[File:Lime Stained Glass JE2 BE2.png|32px]] [[File:Green Stained Glass JE2 BE2.png|32px]] [[File:Cyan Stained Glass JE2 BE2.png|32px]] [[File:Light Blue Stained Glass JE2 BE2.png|32px]] [[File:Blue Stained Glass JE2 BE2.png|32px]] [[File:Purple Stained Glass JE2 BE2.png|32px]] [[File:Magenta Stained Glass JE2 BE2.png|32px]] [[File:Pink Stained Glass JE2 BE2.png|32px]] The texture changes to stained glass shave been reverted - they now are more opaque as they were previously.}}
|
||||
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|Stained glass can now be [[craft]]ed by surrounding a [[dye]] with glass.}}
|
||||
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.92|wiiu=none|switch=none|[[File:White Stained Glass JE3 BE3.png|32px]] [[File:Light Gray Stained Glass JE3 BE3.png|32px]] [[File:Gray Stained Glass JE3 BE3.png|32px]] [[File:Black Stained Glass JE3 BE3.png|32px]] [[File:Brown Stained Glass JE3 BE3.png|32px]] [[File:Red Stained Glass JE3 BE3.png|32px]] [[File:Orange Stained Glass JE3 BE3.png|32px]] [[File:Yellow Stained Glass JE3 BE3.png|32px]] [[File:Lime Stained Glass JE3 BE3.png|32px]] [[File:Green Stained Glass JE3 BE3.png|32px]] [[File:Cyan Stained Glass JE3 BE3.png|32px]] [[File:Light Blue Stained Glass JE3 BE3.png|32px]] [[File:Blue Stained Glass JE3 BE3.png|32px]] [[File:Purple Stained Glass JE3 BE3.png|32px]] [[File:Magenta Stained Glass JE3 BE3.png|32px]] [[File:Pink Stained Glass JE3 BE3.png|32px]] The textures of stained glass have been changed.}}
|
||||
|{{HistoryLine|New3ds}}
|
||||
|{{HistoryLine||1.5.25|[[File:White Stained Glass JE2 BE2.png|32px]] [[File:Light Gray Stained Glass JE2 BE2.png|32px]] [[File:Gray Stained Glass JE2 BE2.png|32px]] [[File:Black Stained Glass JE2 BE2.png|32px]] [[File:Brown Stained Glass JE2 BE2.png|32px]] [[File:Red Stained Glass JE2 BE2.png|32px]] [[File:Orange Stained Glass JE2 BE2.png|32px]] [[File:Yellow Stained Glass JE2 BE2.png|32px]] [[File:Lime Stained Glass JE2 BE2.png|32px]] [[File:Green Stained Glass JE2 BE2.png|32px]] [[File:Cyan Stained Glass JE2 BE2.png|32px]] [[File:Light Blue Stained Glass JE2 BE2.png|32px]] [[File:Blue Stained Glass JE2 BE2.png|32px]] [[File:Purple Stained Glass JE2 BE2.png|32px]] [[File:Magenta Stained Glass JE2 BE2.png|32px]] [[File:Pink Stained Glass JE2 BE2.png|32px]] Added stained glass.}}
|
||||
}}
|
||||
|
||||
=== Data history ===
|
||||
{{HistoryTable
|
||||
|{{HistoryLine|java}}
|
||||
|{{HistoryLine||1.7.2|dev=13w41a|Stained glass uses numeric ID 95, the ID which was formerly used by the [[locked chest]].
|
||||
|The alphanumeric ID for [[block]] 95 has been changed from {{code|chest_locked_aprilfools_super_old_legacy_we_should_not_even_have_this}} to {{code|stained_glass}}.}}
|
||||
|{{HistoryLine||1.13|dev=17w47a|The different [[block states]] for the <code>stained_glass</code> ID have now been split up into their own IDs.
|
||||
|Prior to [[1.13/Flattening|''The Flattening'']], this block's numeral ID was 20 and 95.}}
|
||||
|{{HistoryLine|bedrock}}
|
||||
|{{HistoryLine||1.20.30|dev=Preview 1.20.20.21|The different [[block states]] for the <code>stained_glass</code> ID have now been split up into their own IDs.}}
|
||||
}}
|
||||
|
||||
== Issues ==
|
||||
{{Issue list}}
|
||||
|
||||
== Trivia ==
|
||||
* Prior to the addition of stained glass to the game, there was a similar block named ''tinted glass'' added to the hoax version [[Java Edition 2.0]]. The texture for this ''tinted glass'' block was used for the implementation of stained glass in [[Java Edition 13w41a|13w41a]] before it was replaced with a smoother/transparent texture in [[Java Edition 13w42a|13w42a]]. The iteration of ''tinted glass'' from Java Edition 2.0 shares its name with the [[Tinted Glass|tinted glass]] block added in [[Java Edition 1.17|1.17]].
|
||||
|
||||
== Gallery ==
|
||||
=== Screenshots ===
|
||||
<gallery>
|
||||
13w41a Banner.png|The first image of stained glass released by [[Mojang Studios]]. Behind the glass is a [[cat]] and [[Grum]].
|
||||
Minecraft Stained Glass.png|The original look of the stained glass blocks.
|
||||
View of all Stained Glass.png|Stained glass as of [[Java Edition 1.14.4|1.14.4]].
|
||||
Red Sandstone Coloured Beacon.png|Stained glass changing the [[beacon]]'s color.
|
||||
Red Sand Red Glass.png|Unimplemented smelting recipe for red glass.
|
||||
</gallery>
|
||||
|
||||
== See also ==
|
||||
* {{BlockLink|Glass}}
|
||||
* {{BlockLink|id=Stained Glass Panes|Stained Glass Pane}}
|
||||
* {{BlockLink|Hardened Glass}}
|
||||
|
||||
== References ==
|
||||
{{reflist}}
|
||||
|
||||
== External links ==
|
||||
* [https://www.minecraft.net/en-us/article/block-week-stained-glass Block of the Week: Stained Glass] – Minecraft.net on December 1, 2017
|
||||
|
||||
== Navigation ==
|
||||
{{Navbox blocks|Decoration}}
|
||||
|
||||
[[Category:Manufactured blocks]]
|
||||
[[Category:Generated structure blocks]]
|
||||
|
||||
[[de:Gefärbtes Glas]]
|
||||
[[pt:Vidro tingido]]
|
639
wiki_backup/Warped Wall Hanging Sign.txt
Normal file
639
wiki_backup/Warped Wall Hanging Sign.txt
Normal file
|
@ -0,0 +1,639 @@
|
|||
{{for|the regular variant of signs|Sign}}
|
||||
{{Infobox block
|
||||
| group = Oak
|
||||
| 1-1 = Oak Hanging Sign.png
|
||||
| 1-2 = Oak Wall Hanging Sign.png
|
||||
| invimage1 = Oak Hanging Sign
|
||||
| group2 = Spruce
|
||||
| 2-1 = Spruce Hanging Sign.png
|
||||
| 2-2 = Spruce Wall Hanging Sign.png
|
||||
| invimage2 = Spruce Hanging Sign
|
||||
| group3 = Birch
|
||||
| 3-1 = Birch Hanging Sign.png
|
||||
| 3-2 = Birch Wall Hanging Sign.png
|
||||
| invimage3 = Birch Hanging Sign
|
||||
| group4 = Jungle
|
||||
| 4-1 = Jungle Hanging Sign.png
|
||||
| 4-2 = Jungle Wall Hanging Sign.png
|
||||
| invimage4 = Jungle Hanging Sign
|
||||
| group5 = Acacia
|
||||
| 5-1 = Acacia Hanging Sign.png
|
||||
| 5-2 = Acacia Wall Hanging Sign.png
|
||||
| invimage5 = Acacia Hanging Sign
|
||||
| group6 = Dark Oak
|
||||
| 6-1 = Dark Oak Hanging Sign.png
|
||||
| 6-2 = Dark Oak Wall Hanging Sign.png
|
||||
| invimage6 = Dark Oak Hanging Sign
|
||||
| group7 = Mangrove
|
||||
| 7-1 = Mangrove Hanging Sign.png
|
||||
| 7-2 = Mangrove Wall Hanging Sign.png
|
||||
| invimage7 = Mangrove Hanging Sign
|
||||
| group8 = Cherry
|
||||
| 8-1 = Cherry Hanging Sign.png
|
||||
| 8-2 = Cherry Wall Hanging Sign.png
|
||||
| invimage8 = Cherry Hanging Sign
|
||||
| group9 = Pale Oak
|
||||
| 9-1 = Pale Oak Hanging Sign.png
|
||||
| 9-2 = Pale Oak Wall Hanging Sign.png
|
||||
| invimage9 = Pale Oak Hanging Sign
|
||||
| group10 = Bamboo
|
||||
| 10-1 = Bamboo Hanging Sign.png
|
||||
| 10-2 = Bamboo Wall Hanging Sign.png
|
||||
| invimage10 = Bamboo Hanging Sign
|
||||
| group11 = Crimson
|
||||
| 11-1 = Crimson Hanging Sign.png
|
||||
| 11-2 = Crimson Wall Hanging Sign.png
|
||||
| invimage11 = Crimson Hanging Sign
|
||||
| group12 = Warped
|
||||
| 12-1 = Warped Hanging Sign.png
|
||||
| 12-2 = Warped Wall Hanging Sign.png
|
||||
| invimage12 = Warped Hanging Sign
|
||||
| transparent = Yes
|
||||
| light = No
|
||||
| tool = axe
|
||||
| renewable = Yes
|
||||
| stackable = Yes (16)
|
||||
| flammable = No
|
||||
| lavasusceptible = No
|
||||
| waterloggable = Yes
|
||||
}}
|
||||
A '''hanging sign''' is a variant of a [[sign]] that displays text, and can be placed underneath blocks or with a solid self-supporting bracket. The text of hanging signs can be customized with [[dye]]s and [[glow ink sac]]s, and they can be [[wax]]ed to prevent edits.
|
||||
|
||||
== Obtaining ==
|
||||
=== Breaking ===
|
||||
Hanging signs can be broken with any tool or without a tool, but an [[axe]] is fastest.
|
||||
{{breaking row|horizontal=1|Hanging Sign|sprite=oak-hanging-sign|Axe|foot=1|item=1}}
|
||||
|
||||
Hanging signs break and drop themselves as an [[item]] if the block the sign is attached to is moved, removed or destroyed. However, this is not the case if the hanging sign is attached to a wall.<ref>{{bug|MC-256501||Hanging signs from the side / with a horizontal bar stay floating after destroying supporting block|WAI}}</ref>
|
||||
|
||||
If a hanging sign is broken while being edited, the player continues to edit the hanging sign<ref>{{bug|MC-117815||The sign GUI remains open when the said sign is destroyed}}</ref>, although {{in|bedrock}} breaking the hanging sign stops the editing operation.
|
||||
|
||||
=== Generated loot ===
|
||||
{{LootChestItem|bamboo-hanging-sign,oak-hanging-sign,spruce-hanging-sign}}
|
||||
|
||||
=== Crafting ===
|
||||
{{Crafting
|
||||
| A1 = Chain
|
||||
| C1 = Chain
|
||||
| A2 = Matching Stripped Log; Block of Stripped Bamboo; Matching Stripped Stem
|
||||
| B2 = Matching Stripped Log; Block of Stripped Bamboo; Matching Stripped Stem
|
||||
| C2 = Matching Stripped Log; Block of Stripped Bamboo; Matching Stripped Stem
|
||||
| A3 = Matching Stripped Log; Block of Stripped Bamboo; Matching Stripped Stem
|
||||
| B3 = Matching Stripped Log; Block of Stripped Bamboo; Matching Stripped Stem
|
||||
| C3 = Matching Stripped Log; Block of Stripped Bamboo; Matching Stripped Stem
|
||||
| Output = Matching Hanging Sign, 6
|
||||
| type = Decoration block
|
||||
}}
|
||||
|
||||
== Usage ==
|
||||
Hanging signs can be used to display text; they can be used to label storage, display information to other players or note areas of interest. Hanging signs are also not destroyed by [[water]] or [[lava]] and therefore may be used to control the flow of these fluids.
|
||||
|
||||
=== Placement ===
|
||||
Hanging signs can be placed in three different ways:
|
||||
* Placing a hanging sign on the side of a block results in it being placed with a self-supporting bracket, which allows it to float without any supporting block. This version can be placed in four different directions.
|
||||
* Placing a hanging sign on the bottom of a block results in the sign hanging below the block.
|
||||
** If the block is wide enough, the chains holding the sign are parallel. This version can be placed in four different directions.
|
||||
* Placing a hanging sign under a narrow block such as chain will result in it being placed the up-arrow shape.
|
||||
** If the block is too narrow, the chains meet together in a up-arrow shape. This version can be placed in sixteen different directions.
|
||||
**Placing a hanging sign on the bottom of a block while sneaking will result the sign into being in the up-arrow shape.
|
||||
|
||||
=== Text ===
|
||||
{{Main|Sign#Text}}
|
||||
In regards to text editing and formatting, hanging signs behave identically to regular signs, showing up to four lines of text. However, these lines are narrower than on regular sign, meaning that a hanging sign has less space for writing. Just like regular signs, hanging signs can be [[dye]]d, the text can be made to glow by {{control|using}} a [[glow ink sac]] on the sign (a change revertable with a regular [[ink sac]]), the sign can be waxed with a [[honeycomb]] to prevent further editing (an irreversible change), and {{in|Java}}, the sign's content can be further customized with [[Commands#Raw JSON Text|JSON text]].
|
||||
|
||||
In [[Creative]] mode, the combination {{key|Ctrl}} + {{control|pick block}} on Windows/Linux, or {{key|cmd}} + {{control|pick block}} on macOS, can be used to copy an already-placed hanging sign, including its text (with decorations), into the player's inventory.
|
||||
|
||||
A dyed hanging sign facing east or west has text that appears more saturated and bright than a hanging sign facing north or south. However, it is actually the hanging sign that is dimmer, because ''Minecraft'''s lighting engine uses side lighting to make the world appear less flat, but the text on hanging signs is not affected by this.
|
||||
|
||||
{{IN|bedrock}}, inappropriate words or phrases in a hanging sign's text are displayed as hashtags.
|
||||
|
||||
=== Interaction ===
|
||||
Hanging signs can be edited after being placed by {{control|using}} them, which opens the [[#Text|edit sign message GUI]].
|
||||
|
||||
Hanging signs are destroyed and drop as an item when pushed by a [[piston]].{{Only|bedrock}}
|
||||
|
||||
Hanging signs' mounting bracket are solid and have collision, the sign itself however does not.
|
||||
|
||||
[[Water]] and [[lava]] flow around hanging signs. Lava can create [[fire]] in [[air]] blocks next to hanging signs as if the hanging signs were flammable, but they do not burn (and cannot be burned by other methods either, except {{in|be}}).
|
||||
|
||||
=== Fuel ===
|
||||
Hanging signs made of logs found in the Overworld can be used as a fuel in [[furnace]]s, smelting 4 [[item]]s per hanging signs. Hanging signs made of logs found in the Nether (crimson and warped) cannot be used as fuel in a furnace.
|
||||
|
||||
=== Note blocks ===
|
||||
Hanging signs can be placed under [[note block]]s to produce a "bass" sound.
|
||||
|
||||
== Sounds ==
|
||||
=== Generic ===
|
||||
==== Normal wood ====
|
||||
{{Sound table/Block/Hanging sign|forcecollapsed=1}}
|
||||
|
||||
==== Cherry wood ====
|
||||
{{Sound table/Block/Cherry wood hanging sign|forcecollapsed=1}}
|
||||
|
||||
==== Bamboo wood ====
|
||||
{{edition|java}}:
|
||||
{{Sound table/Block/Bamboo wood hanging sign/JE|forcecollapsed=1}}
|
||||
|
||||
{{edition|bedrock}}:
|
||||
{{Sound table/Block/Bamboo wood hanging sign/BE|forcecollapsed=1}}
|
||||
|
||||
==== Nether wood ====
|
||||
{{edition|java}}:
|
||||
{{Sound table/Block/Nether wood hanging sign/JE|forcecollapsed=1}}
|
||||
|
||||
{{edition|bedrock}}:
|
||||
{{Sound table/Block/Nether wood hanging sign/BE|forcecollapsed=1}}
|
||||
|
||||
=== Unique ===
|
||||
{{edition|java}}
|
||||
{{SoundTable
|
||||
| type = java
|
||||
| {{SoundLine
|
||||
|sound =Ink sac1.ogg
|
||||
|sound2=Ink sac2.ogg
|
||||
|sound3=Ink sac3.ogg
|
||||
|subtitle=Glow Ink Sac splotches
|
||||
|source=block
|
||||
|description=When a [[glow ink sac]] is used on a hanging sign
|
||||
|id=item.glow_ink_sac.use
|
||||
|translationkey=subtitles.item.glow_ink_sac.use
|
||||
|volume=1.0
|
||||
|pitch=''Varies'' <ref group=sound>Can be 1.0, 0.95, or 1.05 for each sound</ref>
|
||||
|distance=16}}
|
||||
| {{SoundLine
|
||||
|subtitle=Ink Sac splotches
|
||||
|source=block
|
||||
|description=When an [[ink sac]] is used on a hanging sign
|
||||
|id=item.ink_sac.use
|
||||
|translationkey=subtitles.item.ink_sac.use
|
||||
|volume=1.0
|
||||
|pitch=''Varies'' <ref group=sound>Can be 0.85, 0.88, or 0.9 for each sound</ref>
|
||||
|distance=16}}
|
||||
| {{SoundLine
|
||||
|sound=Dye.ogg
|
||||
|subtitle=Dye stains
|
||||
|source=block
|
||||
|description=When [[dye]] is used on a hanging sign
|
||||
|id=item.dye.use
|
||||
|translationkey=subtitles.item.dye.use
|
||||
|volume=1.0
|
||||
|pitch=''Varies'' <ref group=sound>Can be 1.0, 0.9, 0.95, or 1.1</ref>
|
||||
|distance=16}}
|
||||
| {{SoundLine
|
||||
|sound=Wax on1.ogg
|
||||
|sound2=Wax on2.ogg
|
||||
|sound3=Wax on3.ogg
|
||||
|subtitle=Wax on
|
||||
|source=block
|
||||
|description=When a hanging sign is waxed
|
||||
|id=item.honeycomb.wax_on
|
||||
|translationkey=subtitles.item.honeycomb.wax_on
|
||||
|volume=1.0
|
||||
|pitch=1.0/0.9/1.1
|
||||
|distance=16}}
|
||||
| {{SoundLine
|
||||
|sound=Sign waxed interact fail1.ogg
|
||||
|sound2=Sign waxed interact fail2.ogg
|
||||
|sound3=Sign waxed interact fail3.ogg
|
||||
|subtitle=Sign wobbles
|
||||
|source=block
|
||||
|description=When a player attempts to edit a waxed hanging sign
|
||||
|id=block.hanging_sign.waxed_interact_fail
|
||||
|translationkey=subtitles.block.hanging_sign.waxed_interact_fail
|
||||
|volume=1.0
|
||||
|pitch=''Varies''<wbr><ref name=waxfail group=sound>{{cd|fail1}} can be 1.0 or 0.9; {{cd|fail2}} and {{cd|fail3}} can be 0.8 or 0.9</ref>
|
||||
| distance = 16
|
||||
}}
|
||||
}}
|
||||
|
||||
{{edition|bedrock}}:
|
||||
{{SoundTable
|
||||
| type = bedrock
|
||||
| {{SoundLine
|
||||
| sound =Ink sac1.ogg
|
||||
|sound2=Ink sac2.ogg
|
||||
|sound3=Ink sac3.ogg
|
||||
|source=sound
|
||||
|description=When a glow ink sac or an ink sac is used on a hanging sign
|
||||
|id=sign.ink_sac.use
|
||||
|volume=1.0
|
||||
|pitch=1.0}}
|
||||
| {{SoundLine
|
||||
|type=bedrock
|
||||
|sound=Dye.ogg
|
||||
|source=sound
|
||||
|description=When dye is used on a hanging sign
|
||||
|id=sign.dye.use
|
||||
|volume=1.0
|
||||
|pitch=1.0}}
|
||||
| {{SoundLine
|
||||
|sound=Wax on1.ogg
|
||||
|sound2=Wax on2.ogg
|
||||
|sound3=Wax on3.ogg
|
||||
|source=neutral
|
||||
|description=When a honeycomb waxes a hanging sign
|
||||
|id=copper.wax.on
|
||||
|volume=1.0
|
||||
|pitch=0.8-1.2}}
|
||||
| {{SoundLine
|
||||
|sound=Sign waxed interact fail1.ogg
|
||||
|sound2=Sign waxed interact fail2.ogg
|
||||
|sound3=Sign waxed interact fail3.ogg
|
||||
|source=block
|
||||
|description=When a player attempts to edit a waxed hanging sign
|
||||
|id=block.sign.waxed_interact_fail
|
||||
|volume=1.0
|
||||
| pitch = ''varies'' <ref group=sound>Can be 1.0 or 0.9 for <code>waxed_interact_fail1</code>; can be 0.8 or 0.9 for <code>waxed_interact_fail2</code> and <code>waxed_interact_fail3</code></ref>
|
||||
}}
|
||||
}}
|
||||
|
||||
== Data values ==
|
||||
=== ID ===
|
||||
{{edition|java}}:
|
||||
{{ID table
|
||||
|edition=java
|
||||
|showblocktags=y
|
||||
|showitemtags=y
|
||||
|showforms=y
|
||||
|generatetranslationkeys=y
|
||||
|displayname=Oak Hanging Sign
|
||||
|spritetype=block
|
||||
|nameid=oak_hanging_sign
|
||||
|blocktags=all_hanging_signs, ceiling_hanging_signs
|
||||
|itemtags=hanging_signs}}
|
||||
{{ID table
|
||||
|displayname=Spruce Hanging Sign
|
||||
|spritetype=block
|
||||
|nameid=spruce_hanging_sign
|
||||
|blocktags=all_hanging_signs, ceiling_hanging_signs
|
||||
|itemtags=hanging_signs}}
|
||||
{{ID table
|
||||
|displayname=Birch Hanging Sign
|
||||
|spritetype=block
|
||||
|nameid=birch_hanging_sign
|
||||
|blocktags=all_hanging_signs, ceiling_hanging_signs
|
||||
|itemtags=hanging_signs}}
|
||||
{{ID table
|
||||
|displayname=Jungle Hanging Sign
|
||||
|spritetype=block
|
||||
|nameid=jungle_hanging_sign
|
||||
|blocktags=all_hanging_signs, ceiling_hanging_signs
|
||||
|itemtags=hanging_signs}}
|
||||
{{ID table
|
||||
|displayname=Acacia Hanging Sign
|
||||
|spritetype=block
|
||||
|nameid=acacia_hanging_sign
|
||||
|blocktags=all_hanging_signs, ceiling_hanging_signs
|
||||
|itemtags=hanging_signs}}
|
||||
{{ID table
|
||||
|displayname=Dark Oak Hanging Sign
|
||||
|spritetype=block
|
||||
|nameid=dark_oak_hanging_sign
|
||||
|blocktags=all_hanging_signs, ceiling_hanging_signs
|
||||
|itemtags=hanging_signs}}
|
||||
{{ID table
|
||||
|displayname=Mangrove Hanging Sign
|
||||
|spritetype=block
|
||||
|nameid=mangrove_hanging_sign
|
||||
|blocktags=all_hanging_signs, ceiling_hanging_signs
|
||||
|itemtags=hanging_signs}}
|
||||
{{ID table
|
||||
|displayname=Cherry Hanging Sign
|
||||
|spritetype=block
|
||||
|nameid=cherry_hanging_sign
|
||||
|blocktags=all_hanging_signs, ceiling_hanging_signs
|
||||
|itemtags=hanging_signs}}
|
||||
{{ID table
|
||||
|displayname=Pale Oak Hanging Sign
|
||||
|spritetype=block
|
||||
|nameid=pale_oak_hanging_sign
|
||||
|blocktags=all_hanging_signs, wall_hanging_signs
|
||||
|itemtags=hanging_signs}}
|
||||
{{ID table
|
||||
|displayname=Bamboo Hanging Sign
|
||||
|spritetype=block
|
||||
|nameid=bamboo_hanging_sign
|
||||
|blocktags=all_hanging_signs, ceiling_hanging_signs
|
||||
|itemtags=hanging_signs}}
|
||||
{{ID table
|
||||
|displayname=Crimson Hanging Sign
|
||||
|spritetype=block
|
||||
|nameid=crimson_hanging_sign
|
||||
|blocktags=all_hanging_signs, ceiling_hanging_signs
|
||||
|itemtags=hanging_signs, non_flammable_wood}}
|
||||
{{ID table
|
||||
|displayname=Warped Hanging Sign
|
||||
|spritetype=block
|
||||
|nameid=warped_hanging_sign
|
||||
|blocktags=all_hanging_signs, ceiling_hanging_signs
|
||||
|itemtags=hanging_signs, non_flammable_wood}}
|
||||
{{ID table
|
||||
|displayname=Oak Wall Hanging Sign
|
||||
|spritetype=block
|
||||
|nameid=oak_wall_hanging_sign
|
||||
|blocktags=all_hanging_signs, wall_hanging_signs
|
||||
|form=block}}
|
||||
{{ID table
|
||||
|displayname=Spruce Wall Hanging Sign
|
||||
|spritetype=block
|
||||
|nameid=spruce_wall_hanging_sign
|
||||
|blocktags=all_hanging_signs, wall_hanging_signs
|
||||
|form=block}}
|
||||
{{ID table
|
||||
|displayname=Birch Wall Hanging Sign
|
||||
|spritetype=block
|
||||
|nameid=birch_wall_hanging_sign
|
||||
|blocktags=all_hanging_signs, wall_hanging_signs
|
||||
|form=block}}
|
||||
{{ID table
|
||||
|displayname=Jungle Wall Hanging Sign
|
||||
|spritetype=block
|
||||
|nameid=jungle_wall_hanging_sign
|
||||
|blocktags=all_hanging_signs, wall_hanging_signs
|
||||
|form=block}}
|
||||
{{ID table
|
||||
|displayname=Acacia Wall Hanging Sign
|
||||
|spritetype=block
|
||||
|nameid=acacia_wall_hanging_sign
|
||||
|blocktags=all_hanging_signs, wall_hanging_signs
|
||||
|form=block}}
|
||||
{{ID table
|
||||
|displayname=Dark Oak Wall Hanging Sign
|
||||
|spritetype=block
|
||||
|nameid=dark_oak_wall_hanging_sign
|
||||
|blocktags=all_hanging_signs, wall_hanging_signs
|
||||
|form=block}}
|
||||
{{ID table
|
||||
|displayname=Mangrove Wall Hanging Sign
|
||||
|spritetype=block
|
||||
|nameid=mangrove_wall_hanging_sign
|
||||
|blocktags=all_hanging_signs, wall_hanging_signs
|
||||
|form=block}}
|
||||
{{ID table
|
||||
|displayname=Cherry Wall Hanging Sign
|
||||
|spritetype=block
|
||||
|nameid=cherry_wall_hanging_sign
|
||||
|blocktags=all_hanging_signs, wall_hanging_signs
|
||||
|form=block}}
|
||||
{{ID table
|
||||
|displayname=Pale Oak Wall Hanging Sign
|
||||
|spritetype=block
|
||||
|nameid=pale_oak_wall_hanging_sign
|
||||
|blocktags=all_hanging_signs, wall_hanging_signs
|
||||
|form=block}}
|
||||
{{ID table
|
||||
|displayname=Bamboo Wall Hanging Sign
|
||||
|spritetype=block
|
||||
|nameid=bamboo_wall_hanging_sign
|
||||
|blocktags=all_hanging_signs, wall_hanging_signs
|
||||
|form=block}}
|
||||
{{ID table
|
||||
|displayname=Crimson Wall Hanging Sign
|
||||
|spritetype=block
|
||||
|nameid=crimson_wall_hanging_sign
|
||||
|blocktags=all_hanging_signs, wall_hanging_signs
|
||||
|form=block}}
|
||||
{{ID table
|
||||
|displayname=Warped Wall Hanging Sign
|
||||
|spritetype=block
|
||||
|nameid=warped_wall_hanging_sign
|
||||
|blocktags=all_hanging_signs, wall_hanging_signs
|
||||
|form=block
|
||||
|foot=1}}
|
||||
{{ID table
|
||||
|displayname=Block entity
|
||||
|spritename=hanging-signs
|
||||
|spritetype=block
|
||||
|nameid=hanging_sign
|
||||
|foot=1}}
|
||||
|
||||
{{edition|bedrock}}:
|
||||
{{ID table2
|
||||
|edition=bedrock
|
||||
|firstcolumnname=Sign
|
||||
|shownumericids=y
|
||||
|showforms=y
|
||||
|showitemtags=y
|
||||
|generatetranslationkeys=y
|
||||
|displayname=Oak Hanging Sign
|
||||
|spritename=oak-wall-hanging-sign
|
||||
|spritetype=block
|
||||
|nameid=oak_hanging_sign
|
||||
|id=-500
|
||||
|itemtags=minecraft:hanging_sign
|
||||
|translationkey=item.oak_hanging_sign.name}}
|
||||
{{ID table2
|
||||
|displayname=Spruce Hanging Sign
|
||||
|spritename=spruce-wall-hanging-sign
|
||||
|spritetype=block
|
||||
|nameid=spruce_hanging_sign
|
||||
|id=-501
|
||||
|itemtags=minecraft:hanging_sign
|
||||
|translationkey=item.spruce_hanging_sign.name}}
|
||||
{{ID table2
|
||||
|displayname=Birch Hanging Sign
|
||||
|spritename=birch-wall-hanging-sign
|
||||
|spritetype=block
|
||||
|nameid=birch_hanging_sign
|
||||
|id=-502
|
||||
|itemtags=minecraft:hanging_sign
|
||||
|translationkey=item.birch_hanging_sign.name}}
|
||||
{{ID table2
|
||||
|displayname=Jungle Hanging Sign
|
||||
|spritename=jungle-wall-hanging-sign
|
||||
|spritetype=block
|
||||
|nameid=jungle_hanging_sign
|
||||
|id=-503
|
||||
|itemtags=minecraft:hanging_sign
|
||||
|translationkey=item.jungle_hanging_sign.name}}
|
||||
{{ID table2
|
||||
|displayname=Acacia Hanging Sign
|
||||
|spritename=acacia-wall-hanging-sign
|
||||
|spritetype=block
|
||||
|nameid=acacia_hanging_sign
|
||||
|id=-504
|
||||
|itemtags=minecraft:hanging_sign
|
||||
|translationkey=item.acacia_hanging_sign.name}}
|
||||
{{ID table2
|
||||
|displayname=Dark Oak Hanging Sign
|
||||
|spritename=dark-oak-wall-hanging-sign
|
||||
|spritetype=block
|
||||
|nameid=dark_oak_hanging_sign
|
||||
|id=-505
|
||||
|itemtags=minecraft:hanging_sign
|
||||
|translationkey=item.dark_oak_hanging_sign.name}}
|
||||
{{ID table2
|
||||
|displayname=Mangrove Hanging Sign
|
||||
|spritename=mangrove-wall-hanging-sign
|
||||
|spritetype=block
|
||||
|nameid=mangrove_hanging_sign
|
||||
|id=-508
|
||||
|itemtags=minecraft:hanging_sign
|
||||
|translationkey=item.mangrove_hanging_sign.name}}
|
||||
{{ID table2
|
||||
|displayname=Cherry Hanging Sign
|
||||
|spritename=cherry-wall-hanging-sign
|
||||
|spritetype=block
|
||||
|nameid=cherry_hanging_sign
|
||||
|id=-534
|
||||
|itemtags=minecraft:hanging_sign
|
||||
|translationkey=item.cherry_hanging_sign.name}}
|
||||
{{ID table2
|
||||
|displayname=Pale Oak Hanging Sign
|
||||
|spritename=pale-oak-wall-hanging-sign
|
||||
|spritetype=block
|
||||
|nameid=pale_oak_hanging_sign
|
||||
|id=-993
|
||||
|itemtags=minecraft:hanging_sign
|
||||
|translationkey=item.pale_oak_hanging_sign.name}}
|
||||
{{ID table2
|
||||
|displayname=Bamboo Hanging Sign
|
||||
|spritename=bamboo-wall-hanging-sign
|
||||
|spritetype=block
|
||||
|nameid=bamboo_hanging_sign
|
||||
|id=-522
|
||||
|itemtags=minecraft:hanging_sign
|
||||
|translationkey=item.bamboo_hanging_sign.name}}
|
||||
{{ID table2
|
||||
|displayname=Crimson Hanging Sign
|
||||
|spritename=crimson-wall-hanging-sign
|
||||
|spritetype=block
|
||||
|nameid=crimson_hanging_sign
|
||||
|id=-506
|
||||
|itemtags=minecraft:hanging_sign
|
||||
|translationkey=item.crimson_hanging_sign.name}}
|
||||
{{ID table2
|
||||
|displayname=Warped Hanging Sign
|
||||
|spritename=warped-wall-hanging-sign
|
||||
|spritetype=block
|
||||
|nameid=warped_hanging_sign
|
||||
|id=-507
|
||||
|itemtags=minecraft:hanging_sign
|
||||
|translationkey=item.warped_hanging_sign.name
|
||||
|foot=1}}
|
||||
{{ID table
|
||||
|notnamespaced=y
|
||||
|displayname=Block entity
|
||||
|spritename=hanging-signs
|
||||
|spritetype=block
|
||||
|nameid=HangingSign
|
||||
|foot=1}}
|
||||
|
||||
=== Block states ===
|
||||
{{see also|Block states}}
|
||||
{{/BS}}
|
||||
|
||||
=== Block data ===
|
||||
A sign has a block entity associated with it that holds additional data about the block.
|
||||
|
||||
{{el|java}}:
|
||||
{{see also|Block entity format}}
|
||||
{{/BE}}
|
||||
|
||||
{{el|bedrock}}:
|
||||
:See [[Bedrock Edition level format/Block entity format]].
|
||||
|
||||
== Advancements ==
|
||||
{{load advancements|Glow and Behold}}
|
||||
|
||||
== History ==
|
||||
{{HistoryTable
|
||||
|{{HistoryLine||October 15, 2022|link={{ytl|https://youtu.be/iM9KtHaDcUg?t=5437}}|Hanging signs were announced and shown on [[Minecraft Live 2022]].|Hanging signs were conceptualized by [[Agnes Larsson]] with input from her daughter.<ref name="agnes-daughter">{{ytl|vJCMpPyaN8Q|Minecraft 1.20: New Blocks and Their Functions! @ 0:29|Minecraft|February 24, 2023|t=29s}}</ref>}}
|
||||
|
||||
|{{HistoryLine|java}}
|
||||
|{{HistoryLine||1.19.3|exp=Update 1.20|dev=22w42a|[[File:Oak Hanging Sign JE1 BE1.png|32px]] [[File:Spruce Hanging Sign JE1 BE1.png|32px]] [[File:Birch Hanging Sign JE1 BE1.png|32px]] [[File:Jungle Hanging Sign JE1 BE1.png|32px]] [[File:Acacia Hanging Sign JE1 BE1.png|32px]] [[File:Dark Oak Hanging Sign JE1 BE1.png|32px]] [[File:Mangrove Hanging Sign JE1 BE1.png|32px]] [[File:Bamboo Hanging Sign JE1 BE1.png|32px]] [[File:Crimson Hanging Sign JE1 BE1.png|32px]] [[File:Warped Hanging Sign JE1 BE1.png|32px]]<br>[[File:Oak Wall Hanging Sign JE1 BE1.png|32px]] [[File:Spruce Wall Hanging Sign JE1 BE1.png|32px]] [[File:Birch Wall Hanging Sign JE1 BE1.png|32px]] [[File:Jungle Wall Hanging Sign JE1 BE1.png|32px]] [[File:Acacia Wall Hanging Sign JE1 BE1.png|32px]] [[File:Dark Oak Wall Hanging Sign JE1 BE1.png|32px]] [[File:Mangrove Wall Hanging Sign JE1 BE1.png|32px]] [[File:Bamboo Wall Hanging Sign (S) JE1 BE1.png|32px]] [[File:Crimson Wall Hanging Sign JE1 BE1.png|32px]] [[File:Warped Wall Hanging Sign JE1 BE1.png|32px]]<br>[[File:Oak Hanging Sign (item) JE1 BE1.png|32px]] [[File:Spruce Hanging Sign (item) JE1 BE1.png|32px]] [[File:Birch Hanging Sign (item) JE1 BE1.png|32px]] [[File:Jungle Hanging Sign (item) JE1 BE1.png|32px]] [[File:Acacia Hanging Sign (item) JE1 BE1.png|32px]] [[File:Dark Oak Hanging Sign (item) JE1 BE1.png|32px]] [[File:Mangrove Hanging Sign (item) JE1 BE1.png|32px]] [[File:Bamboo Hanging Sign (item) JE1 BE1.png|32px]] [[File:Crimson Hanging Sign (item) JE1 BE1.png|32px]] [[File:Warped Hanging Sign (item) JE1 BE1.png|32px]]<br>Added hanging signs.}}
|
||||
|{{HistoryLine|||dev=22w45a|[[File:Jungle Wall Hanging Sign JE2 BE2.png|32px]] The texture of jungle hanging wall signs have been changed.
|
||||
|Added unique sounds for Nether and bamboo wood hanging signs.
|
||||
|Bamboo hanging signs now can be crafted using [[block of stripped bamboo]] instead of bamboo planks.
|
||||
|Crafting bamboo hanging signs now outputs 6 hanging signs instead of 2.}}
|
||||
|{{HistoryLine||1.19.4|exp=Update 1.20|dev=23w07a|[[File:Cherry Hanging Sign JE1 BE1.png|32px]] [[File:Cherry Wall Hanging Sign JE1 BE1.png|32px]] [[File:Cherry Hanging Sign (item) JE1 BE1.png|32px]] Added cherry hanging signs behind the "[[Java Edition 1.20|Update 1.20]]" [[experimental]] [[data pack]].}}
|
||||
|{{HistoryLine||1.20|dev=23w12a|Hanging signs are now available without using the "Update 1.20" experimental datapack.
|
||||
|Hanging signs can now be edited after being placed.
|
||||
|Hanging signs now support text on both sides.
|
||||
|Hanging signs can now be waxed with [[honeycomb]] to prevent editing.
|
||||
|Oak and spruce hanging sign can now be found in [[trail ruins]] loot.}}
|
||||
|{{HistoryLine|||dev=23w14a|Hanging signs with click commands can now be interacted with even if the hanging sign is not waxed.
|
||||
|Hanging signs can no longer be edited by players in [[Adventure]] mode.
|
||||
|Hanging signs with non-text chat components can no longer be edited, even if the hanging sign is not waxed.
|
||||
|Hanging signs now save text even if the edit screen is closed by the player being moved far away.}}
|
||||
|{{HistoryLine|||dev=23w16a|Oak and spruce hanging sign no longer generates in [[suspicious sand]] in [[trail ruins]].
|
||||
|Due to the split of the archaeological loot tables for the suspicious gravel within the [[trail ruins]]; oak and spruce hanging sign now are in the common loot.}}
|
||||
|{{HistoryLine||1.20.2|dev=23w31a|Changed sounds for Nether wood hanging signs.<ref>{{Bug|MC-262295||Warped and Crimson hanging signs uses their respective plank sounds, despite their stripped stems having unique sounds|Fixed}}</ref>}}
|
||||
|{{HistoryLine||1.20.3|exp=Update 1.21|dev=23w45a|Bamboo hanging signs can now be found in [[trial chambers]] chests.}}
|
||||
|{{HistoryLine||1.21.2|exp=Winter Drop|dev=24w40a|[[File:Pale Oak Hanging Sign JE1.png|32px]] [[File:Pale Oak Wall Hanging Sign JE1.png|32px]] [[File:Pale Oak Hanging Sign (item) JE1 BE1.png|32px]] Added pale oak hanging signs.}}
|
||||
|{{HistoryLine||1.21.4|dev=24w44a|[[File:Pale Oak Hanging Sign (item) JE2.png|32px]] The texture of the pale oak hanging signs item has been changed.}}
|
||||
|
||||
|{{HistoryLine|bedrock}}
|
||||
|{{HistoryLine||1.19.50|exp=Next Major Update|dev=Preview 1.19.50.21|[[File:Oak Hanging Sign JE1 BE1.png|32px]] [[File:Spruce Hanging Sign JE1 BE1.png|32px]] [[File:Birch Hanging Sign JE1 BE1.png|32px]] [[File:Jungle Hanging Sign JE1 BE1.png|32px]] [[File:Acacia Hanging Sign JE1 BE1.png|32px]] [[File:Dark Oak Hanging Sign JE1 BE1.png|32px]] [[File:Mangrove Hanging Sign JE1 BE1.png|32px]] [[File:Bamboo Hanging Sign JE1 BE1.png|32px]] [[File:Crimson Hanging Sign JE1 BE1.png|32px]] [[File:Warped Hanging Sign JE1 BE1.png|32px]]<br>[[File:Oak Wall Hanging Sign JE1 BE1.png|32px]] [[File:Spruce Wall Hanging Sign JE1 BE1.png|32px]] [[File:Birch Wall Hanging Sign JE1 BE1.png|32px]] [[File:Jungle Wall Hanging Sign JE1 BE1.png|32px]] [[File:Acacia Wall Hanging Sign JE1 BE1.png|32px]] [[File:Dark Oak Wall Hanging Sign JE1 BE1.png|32px]] [[File:Mangrove Wall Hanging Sign JE1 BE1.png|32px]] [[File:Bamboo Wall Hanging Sign (S) JE1 BE1.png|32px]] [[File:Crimson Wall Hanging Sign JE1 BE1.png|32px]] [[File:Warped Wall Hanging Sign JE1 BE1.png|32px]]<br>[[File:Oak Hanging Sign (item) JE1 BE1.png|32px]] [[File:Spruce Hanging Sign (item) JE1 BE1.png|32px]] [[File:Birch Hanging Sign (item) JE1 BE1.png|32px]] [[File:Jungle Hanging Sign (item) JE1 BE1.png|32px]] [[File:Acacia Hanging Sign (item) JE1 BE1.png|32px]] [[File:Dark Oak Hanging Sign (item) JE1 BE1.png|32px]] [[File:Mangrove Hanging Sign (item) JE1 BE1.png|32px]] [[File:Bamboo Hanging Sign (item) JE1 BE1.png|32px]] [[File:Crimson Hanging Sign (item) JE1 BE1.png|32px]] [[File:Warped Hanging Sign (item) JE1 BE1.png|32px]]<br>Added hanging signs.
|
||||
|Added unique sounds for Nether and bamboo wood signs.}}
|
||||
|{{HistoryLine||1.19.60|exp=Next Major Update|dev=Preview 1.19.60.20|[[File:Jungle Wall Hanging Sign JE2 BE2.png|32px]] The texture of jungle hanging wall signs have been changed.
|
||||
|Bamboo hanging signs now can be crafted using [[block of stripped bamboo]] instead of bamboo planks.
|
||||
|Crafting bamboo hanging signs now outputs 6 hanging signs instead of 2.}}
|
||||
|{{HistoryLine||1.19.80|exp=Next Major Update|dev=Preview 1.19.80.20|[[File:Cherry Hanging Sign JE1 BE1.png|32px]] [[File:Cherry Wall Hanging Sign JE1 BE1.png|32px]] [[File:Cherry Hanging Sign (item) JE1 BE1.png|32px]] Added cherry hanging signs behind the "[[Bedrock Edition 1.20.0|Next Major Update]]" [[experimental]] toggle.}}
|
||||
|{{HistoryLine|||dev=Preview 1.19.80.22|Hanging signs can now be edited after being placed.|Hanging signs now support text on both sides.|Hanging signs can now be waxed with [[honeycomb]] to prevent editing.}}
|
||||
|{{HistoryLine||1.20.0|dev=Preview 1.20.0.20|Crimson, warped, and bamboo hanging signs now have custom sounds to match their wood type.<ref name=badnewsounds>{{Bug|MCPE-164246||Hanging nether and bamboo signs don't have new sounds}}</ref>}}
|
||||
|{{HistoryLine|||dev=Preview 1.20.0.21|Hanging signs are now available without using the "Next Major Update" experimental toggle.}}
|
||||
|{{HistoryLine||1.21.50|dev=Preview 1.21.50.20|[[File:Pale Oak Hanging Sign (item) JE1 BE1.png|32px]] Added pale oak hanging signs.}}
|
||||
}}
|
||||
|
||||
== Trivia ==
|
||||
* The first concept art of hanging signs came from [[Agnes Larsson]]'s daughter.<ref>{{ytl|vJCMpPyaN8Q|Minecraft 1.20: New Blocks and Their Functions!|Minecraft|Feb 24, 2023|t=30s}}</ref>
|
||||
|
||||
== Gallery ==
|
||||
=== Screenshots ===
|
||||
<gallery>
|
||||
Sign Platforms.jpg|[[Ari]] standing on top of a hanging sign.
|
||||
Eric Shop.jpg|[[Sunny]] looking at a double sided hanging sign.
|
||||
Hanging Sign Bedrock.png|Hanging sign with small text.
|
||||
Hanging Sign Java.png|Hanging sign with large text.
|
||||
New Hanging Sign Text Length 1.jpg|Text on hanging sign.
|
||||
New Hanging Sign Text Length 2.jpg|Text on hanging sign.
|
||||
Sign House.jpg|A house with hanging signs.
|
||||
Signs Galore.jpg|Hanging signs on a house.
|
||||
Crafting a Hanging Sign.png|Crafting a hanging sign in the ''Timeless Trails'' DLC.
|
||||
</gallery>
|
||||
|
||||
=== Concept artwork ===
|
||||
<gallery>
|
||||
Hanging Sign Concept Art.png|Hanging sign concept art drawn by [[Agnes Larsson]]'s daughter.<ref name="agnes-daughter" />
|
||||
Hanging Sign Concept Art2.png|Ditto.
|
||||
Hanging Sign Concept Art3.png|Hanging sign dimensions concept art.
|
||||
Hanging Sign Concept Art4.png|Hanging sign crafting recipe, block states concept art.
|
||||
</gallery>
|
||||
|
||||
=== In other media ===
|
||||
<gallery>
|
||||
File:15th Anniversary Hanging Cherry Sign.png|Official artwork of a hanging sign, made for the 15th anniversary of Minecraft.<ref>https://www.minecraft.net/en-us/15th-anniversary</ref>
|
||||
</gallery>
|
||||
|
||||
== Issues ==
|
||||
{{issue list}}
|
||||
|
||||
== See also ==
|
||||
* [[Chalkboard]]
|
||||
* [[Sign]]
|
||||
|
||||
== References ==
|
||||
{{reflist}}
|
||||
|
||||
== External links ==
|
||||
* [https://www.minecraft.net/en-us/article/hanging-signs Hanging Signs: An Essential Guide] – Minecraft.net on September 11, 2023
|
||||
* [https://www.minecraft.net/en-us/article/hanging-sign Taking Inventory: Hanging Sign] - Minecraft.net on March 15, 2024
|
||||
|
||||
== Navigation ==
|
||||
{{Navbox wood}}
|
||||
{{Navbox blocks|utility}}
|
||||
|
||||
[[Category:Utility blocks]]
|
||||
[[Category:Manufactured blocks]]
|
||||
[[Category:Block entities]]
|
||||
[[Category:Non-solid blocks]]
|
||||
[[Category:Blocks with GUI]]
|
||||
|
||||
[[de:Hängeschild]]
|
||||
[[es:Cartel]]
|
||||
[[fr:Pancarte suspendue]]
|
||||
[[ja:吊り看板]]
|
||||
[[pt:Placa suspensa]]
|
||||
[[ru:Подвесная табличка]]
|
||||
[[zh:悬挂式告示牌]]
|
192
wiki_backup/mossy cobblestone.txt
Normal file
192
wiki_backup/mossy cobblestone.txt
Normal file
|
@ -0,0 +1,192 @@
|
|||
{{Infobox block
|
||||
|transparent=No
|
||||
|light=No
|
||||
|tool=wooden pickaxe
|
||||
|renewable=Yes
|
||||
|stackable=Yes (64)
|
||||
|flammable=No
|
||||
|lavasusceptible=No
|
||||
}}
|
||||
'''Mossy cobblestone''' is a variant of [[cobblestone]] with moss on it. It is mainly used for [[crafting]] or as building block.
|
||||
|
||||
== Obtaining ==
|
||||
=== Breaking ===
|
||||
Mossy cobblestone can be mined using a [[pickaxe]], in which case it drops itself. If mined without a pickaxe, then the mining is slower and it drops nothing.
|
||||
{{breaking row|horizontal=1|Mossy Cobblestone|Pickaxe|Wood}}
|
||||
|
||||
=== Natural generation ===
|
||||
Mossy cobblestone occurs naturally in [[monster room]]s, [[jungle pyramid]]s, [[pillager outpost]]s, cold [[ocean ruins]], and [[plains]] and [[taiga]] [[village]]s (as well as [[Village#Abandoned villages|zombie village]]s). It can also be found in the form of [[forest rock]]s in the [[old growth pine taiga]] and [[old growth spruce taiga]] biomes, and around zombie or baby zombie [[trial spawner]]s in [[trial chambers]].
|
||||
|
||||
=== Crafting ===
|
||||
{{Crafting
|
||||
|head=1
|
||||
|showdescription=1
|
||||
|Cobblestone
|
||||
|Vines
|
||||
|Output=Mossy Cobblestone
|
||||
|type=Building block
|
||||
}}
|
||||
{{Crafting
|
||||
|Cobblestone
|
||||
|Moss Block
|
||||
|Output=Mossy Cobblestone
|
||||
|type=Building block
|
||||
|foot=1
|
||||
}}
|
||||
|
||||
== Usage ==
|
||||
Mossy cobblestone can be used as a basic building block, as it is blast resistant and fairly common.
|
||||
|
||||
=== Crafting ingredient ===
|
||||
{{crafting usage|Mossy Cobblestone}}
|
||||
|
||||
=== Stonecutting ingredient ===
|
||||
{{Stonecutting
|
||||
|Mossy Cobblestone
|
||||
|Mossy Cobblestone Slab, 2; Mossy Cobblestone Stairs; Mossy Cobblestone Wall
|
||||
|foot=1
|
||||
}}
|
||||
|
||||
=== Note Blocks ===
|
||||
Mossy cobblestone can be placed under [[note block]]s to produce "bass drum" sounds.
|
||||
|
||||
== Sounds ==
|
||||
{{Sound table/Block/Stone}}
|
||||
|
||||
== Data values ==
|
||||
=== ID ===
|
||||
{{edition|java}}:
|
||||
{{ID table
|
||||
|edition=java
|
||||
|showforms=y
|
||||
|generatetranslationkeys=y
|
||||
|displayname=Mossy Cobblestone
|
||||
|spritetype=block
|
||||
|nameid=mossy_cobblestone
|
||||
|showblocktags=y|blocktags=mineable/pickaxe
|
||||
|foot=1}}
|
||||
|
||||
{{edition|bedrock}}:
|
||||
{{ID table
|
||||
|edition=bedrock
|
||||
|shownumericids=y
|
||||
|showforms=y
|
||||
|generatetranslationkeys=y
|
||||
|displayname=Mossy Cobblestone
|
||||
|spritetype=block
|
||||
|nameid=mossy_cobblestone
|
||||
|id=48
|
||||
|foot=1}}
|
||||
|
||||
== History ==
|
||||
{{HistoryTable
|
||||
|{{HistoryLine||October 24, 2009|link={{tumblr|notch|221308991}}|[[Notch]] showed mossy cobblestone.}}
|
||||
|{{HistoryLine|java classic}}
|
||||
|{{HistoryLine||0.26 SURVIVAL TEST|[[File:Mossy Cobblestone JE1.png|32px]] Added moss stone.
|
||||
|As no in-game name has been indicated, it is commonly referred to as "Mossy Cobblestone".}}
|
||||
|{{HistoryLine|java indev}}
|
||||
|{{HistoryLine||0.31|dev=20100124|The [[player]] now spawns in a moss stone [[starting house]].}}
|
||||
|{{HistoryLine||20100213|The starting house is no longer made of moss stone.}}
|
||||
|{{HistoryLine|java infdev}}
|
||||
|{{HistoryLine||20100625-1917|Moss stone can now be found in [[dungeon]]s.}}
|
||||
|{{HistoryLine|java beta}}
|
||||
|{{HistoryLine||1.0|[[Item]]s have been given in-game names, officially naming this [[block]] "Moss Stone".}}
|
||||
|{{HistoryLine||1.8|dev=Pre-release|[[File:Mossy Cobblestone JE2 BE1.png|32px]] The texture of moss stone has been changed.}}
|
||||
|{{HistoryLine|java}}
|
||||
|{{HistoryLine||1.3.1|dev=12w22a|Moss stone now naturally generates as one of the main [[block]]s of [[jungle temple]]s.}}
|
||||
|{{HistoryLine||1.4.2|dev=12w34a|Moss stone can now be used to [[craft]] mossy cobblestone [[wall]]s.}}
|
||||
|{{HistoryLine||1.7.2|dev=13w36a|"Boulders" of moss stone now appear in the [[mega taiga]] biome.}}
|
||||
|{{HistoryLine||1.8|dev=14w04a|Moss stone can now be [[craft]]ed using [[cobblestone]] and [[vines]], making them [[renewable]].}}
|
||||
|{{HistoryLine|||dev=14w11b|Moss stone with [[Java Edition data values/Pre-flattening/Block IDs/Before 14w25a|numerical metadata variants]] 1 through 15, which are inaccessible through normal gameplay, now have [[Missing model|no model]] [[File:Missing Model JE2.png|32px]] rather than appearing identical to moss stone.}}
|
||||
|{{HistoryLine|||dev=14w26a|Block metadata has been completely removed from this snapshot onwards with the introduction of [[block states]]. As this block never used block metadata at all prior to this version, fifteen unused, inaccessible metadata variants of it have been completely removed from the game:
|
||||
{{dvt|spritetype=block|sprite=mossy-cobblestone|Moss Stone}}
|
||||
{{dvt|sprite=missing-texture-block|dv=1-15|[[Java Edition removed blocks/Metadata variants#Boring variants|Inaccessible "boring" variants of moss stone]]|foot=1}}}}
|
||||
|{{HistoryLine||1.13|dev=17w47a|"Moss Stone" has been renamed to "Mossy Cobblestone".
|
||||
|Prior to [[Java Edition 1.13/Flattening|''The Flattening'']], mossy cobblestone's numeral ID was 48.}}
|
||||
|{{HistoryLine|||dev=18w09a|Mossy cobblestone now generates in [[Ocean Ruins|underwater ruins]].}}
|
||||
|{{HistoryLine||1.14|dev=18w43a|[[File:Mossy Cobblestone JE3.png|32px]] The texture of mossy cobblestone has been changed.|Mossy cobblestone can now be used to craft mossy cobblestone [[slab]]s and [[stairs]].}}
|
||||
|{{HistoryLine|||dev=November 29, 2018|slink={{tweet|jappa|1068099093472395264}}|[[File:Mossy Cobblestone (pre-release).png|32px]] [[Jasper Boerstra]] tweets an image from the boat texturing process. The new (probably experimental) mossy cobblestone texture can be seen on the background.}}
|
||||
|{{HistoryLine|||dev=18w50a|[[File:Mossy Cobblestone JE4 BE2.png|32px]] The texture of mossy cobblestone has been changed, once again.}}
|
||||
|{{HistoryLine||1.17|dev=21w11a|Mossy cobblestone can now also be crafted with [[moss block]]s and [[cobblestone]].}}
|
||||
|{{HistoryLine||1.19.4|exp=Update 1.20|dev=23w04a|Mossy cobblestone can now be used to craft [[wild armor trim]]s.}}
|
||||
|
||||
|{{HistoryLine|pocket alpha}}
|
||||
|{{HistoryLine||v0.2.0|[[File:Mossy Cobblestone JE2 BE1.png|32px]] Added moss stone.}}
|
||||
|{{HistoryLine||v0.4.0|Moss stone has been added to [[creative]] mode.}}
|
||||
|{{HistoryLine||v0.9.0|dev=build 1|Moss stone now generates naturally in [[dungeon]]s and as part of [[Terrain features#Mossy cobblestone boulder|boulders]].}}
|
||||
|{{HistoryLine||v0.9.5|A [[crafting]] recipe for moss stone, using [[cobblestone]], has been added.}}
|
||||
|{{HistoryLine||v0.12.1|dev=build 1|The [[Stonecutter/old|stonecutter]] function has been removed, so moss stone can now be [[craft]]ed in a [[crafting table]] and no longer in a stonecutter.}}
|
||||
|{{HistoryLine||v0.15.0|dev=build 1|Moss stone now generates in [[jungle temple]]s.
|
||||
|Added [[Abandoned Village]]s where some areas of [[cobblestone]] have been replaced with moss stone.}}
|
||||
|{{HistoryLine|bedrock}}
|
||||
|{{HistoryLine||1.4.0|dev=beta 1.2.20.1|Moss stone now generates in [[underwater ruins]].}}
|
||||
|{{HistoryLine||1.9.0|dev=beta 1.9.0.0|"Moss stone" has been renamed to "Mossy Cobblestone".
|
||||
|Mossy cobblestone can now be used to craft mossy cobblestone [[slab]]s and [[stairs]].}}
|
||||
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Mossy Cobblestone JE4 BE2.png|32px]] The texture of mossy cobblestone has been changed.
|
||||
|Mossy cobblestone now generates in [[pillager outpost]]s.
|
||||
|Mossy cobblestone now generates in the new [[plains]], [[taiga]] and [[snowy taiga]] [[village]]s.}}
|
||||
|{{HistoryLine||1.16.220|dev=beta 1.16.220.52|[[Moss block]]s with [[cobblestone]] can now be used to craft mossy cobblestone.}}
|
||||
|{{HistoryLine||1.19.80|exp=Next Major Update|dev=Preview 1.19.80.21|Mossy cobblestone can now be used to craft [[wild armor trim]]s.}}
|
||||
|
||||
|{{HistoryLine|console}}
|
||||
|{{HistoryLine||xbox=TU1|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Mossy Cobblestone JE1.png|32px]] Added moss stone.}}
|
||||
|{{HistoryLine||xbox=TU3|[[File:Mossy Cobblestone JE2 BE1.png|32px]] The texture of moss stone has been changed.}}
|
||||
|{{HistoryLine||xbox=TU14|ps3=1.04|psvita=1.00|ps4=1.00|Moss stone now naturally generates as one of the main [[block]]s of [[jungle temple]]s.|Moss stone can now be used to [[craft]] mossy cobblestone [[wall]]s.}}
|
||||
|{{HistoryLine||xbox=TU31|xbone=CU19|ps3=1.22|psvita=1.22|ps4=1.22|wiiu=Patch 3|A [[crafting]] recipe for moss stone, using [[cobblestone]], has been added.}}
|
||||
|{{HistoryLine||xbox=TU69|xbone=none|ps3=1.76|psvita=1.76|ps4=1.76|wiiu=Patch 38|switch=none|Moss stone now generates in [[underwater ruins]].}}
|
||||
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.88|wiiu=none|switch=none|"Moss Stone" has been renamed to "Mossy Cobblestone".
|
||||
|Mossy cobblestone can now be used to [[craft]] mossy cobblestone [[slab]]s and [[stairs]].}}
|
||||
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|[[File:Mossy Cobblestone JE4 BE2.png|32px]] The texture of mossy cobblestone has been changed.}}
|
||||
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.91|wiiu=none|switch=none|Mossy cobblestone now generates in [[pillager outpost]]s.}}
|
||||
|
||||
|{{HistoryLine|new 3ds}}
|
||||
|{{HistoryLine||0.1.0|[[File:Mossy Cobblestone JE2 BE1.png|32px]] Added moss stone.}}
|
||||
}}
|
||||
|
||||
== Trivia ==
|
||||
* Mossy cobblestone does not have an infested variant.
|
||||
|
||||
== Issues ==
|
||||
{{Issue list|Mossy Cobblestone|Moss Stone}}
|
||||
|
||||
== Gallery ==
|
||||
=== Screenshots ===
|
||||
<gallery>
|
||||
PqYck.jpg|An official screenshot of an early village released by Notch, showing cobblestone and mossy cobblestone.
|
||||
EndermenReddit.png|Another screenshot of an early village with mossy cobblestone.
|
||||
Mossy Cobblestone Crafting.png|The old mossy cobblestone crafting recipe.
|
||||
MossyCobblestoneFloor.png|The ground of this shelter has been replaced with mossy cobblestone from a dungeon, for aesthetic purposes.
|
||||
JT1.png|Cobblestone and Mossy cobblestone found inside of a jungle temple.
|
||||
Multiple forest rocks.png|A forest rock in an old growth taiga biome.
|
||||
1.14 Main Menu panorama 1.png|Cobblestone and mossy cobblestone as seen in a village and a Pillager outpost from the Java Edition panorama background.
|
||||
Beachside pillager outpost.png|Cobblestone and mossy cobblestone as viewed in a beachside [[Pillager Outpost|pillager outpost]].
|
||||
Mossy cobblestone.png|Mossy cobblestone blocks, stairs and slabs.
|
||||
Mossy cobblestone stairs teaser.jpg|First teaser image for mossy cobblestone stairs.
|
||||
Mossy cobblestone stairs screenshot.jpg|Second teaser image for mossy cobblestone stairs.
|
||||
</gallery>
|
||||
|
||||
== External links ==
|
||||
*[https://www.minecraft.net/en-us/article/block-week-moss-stone Block of the Week: Moss Stone] – Minecraft.net on November 24, 2017
|
||||
|
||||
== Navigation ==
|
||||
{{Navbox blocks|building}}
|
||||
|
||||
[[Category:Natural blocks]]
|
||||
[[Category:Generated structure blocks]]
|
||||
[[Category:Manufactured blocks]]
|
||||
|
||||
[[cs:Kamení porostlé mechem]]
|
||||
[[de:Bemooster Bruchstein]]
|
||||
[[es:Roca musgosa]]
|
||||
[[fr:Pierres moussues]]
|
||||
[[hu:Mohás kő]]
|
||||
[[it:Pietrisco muschioso]]
|
||||
[[ja:苔むした丸石]]
|
||||
[[ko:조약돌]]
|
||||
[[lzh:苔䃮]]
|
||||
[[nl:Mossige keisteen]]
|
||||
[[pl:Zamszony bruk]]
|
||||
[[pt:Pedregulho musgoso]]
|
||||
[[ru:Замшелый булыжник]]
|
||||
[[uk:Моховитий кругляк]]
|
||||
[[zh:苔石]]
|
41
wiki_backup/particles.txt
Normal file
41
wiki_backup/particles.txt
Normal file
|
@ -0,0 +1,41 @@
|
|||
{{redirect|Particle|the command|Commands/particle}}
|
||||
{{for|the image file used to load particle textures|particles.png}}
|
||||
|
||||
'''Particles''' are special graphical effects in ''[[Minecraft]]'' that are created when certain events occur, such as [[explosion]]s, [[rain]]fall, or [[smelting]] items in a [[furnace]].
|
||||
|
||||
The following articles provide further detail.
|
||||
|
||||
; ''Java Edition''
|
||||
* [[Particles (Java Edition)]]
|
||||
* [[Java Edition history of textures/Particles]]
|
||||
|
||||
; ''Bedrock Edition''
|
||||
* [[Particles (Bedrock Edition)]]
|
||||
* [[Bedrock Edition history of textures/Particles]]
|
||||
|
||||
; ''Minecraft Legends''
|
||||
* [[Legends:Particles]]
|
||||
|
||||
== Gallery ==
|
||||
<gallery>
|
||||
Particle radius.png|The render radius of particles. It seems to be round, but not entirely circular, as seen at the back.
|
||||
Particle explode.png|Particles from a small [[explosion]].
|
||||
</gallery>
|
||||
|
||||
{{disambig}}
|
||||
|
||||
[[Category:Particle textures]]
|
||||
|
||||
[[cs:Částice]]
|
||||
[[de:Partikel]]
|
||||
[[es:Partículas]]
|
||||
[[fr:Particules]]
|
||||
[[ja:パーティクル]]
|
||||
[[ko:입자]]
|
||||
[[nl:Deeltjes]]
|
||||
[[pl:Cząsteczki]]
|
||||
[[pt:Partículas]]
|
||||
[[ru:Частицы]]
|
||||
[[th:อนุภาค]]
|
||||
[[uk:Частинки]]
|
||||
[[zh:粒子]]
|
Loading…
Add table
Reference in a new issue