From 68c2fee367f5d1091e915149db737cd3a6b8fd2c Mon Sep 17 00:00:00 2001 From: Ryan Voots Date: Sat, 21 Dec 2024 10:58:41 -0500 Subject: [PATCH] Update pages --- ..._beta_1.21.50.25?action=edit&redlink=1.txt | 192 ++++++++++ wiki_backup/Java_Edition_Combat_Test_8c.txt | 55 +++ wiki_backup/Legends-Piglins.txt | 346 ++++++++++++++++++ 3 files changed, 593 insertions(+) create mode 100644 wiki_backup/Bedrock_Edition_beta_1.21.50.25?action=edit&redlink=1.txt create mode 100644 wiki_backup/Java_Edition_Combat_Test_8c.txt create mode 100644 wiki_backup/Legends-Piglins.txt diff --git a/wiki_backup/Bedrock_Edition_beta_1.21.50.25?action=edit&redlink=1.txt b/wiki_backup/Bedrock_Edition_beta_1.21.50.25?action=edit&redlink=1.txt new file mode 100644 index 0000000..5363db9 --- /dev/null +++ b/wiki_backup/Bedrock_Edition_beta_1.21.50.25?action=edit&redlink=1.txt @@ -0,0 +1,192 @@ +{{Infobox version +| edition = bedrock +| type = Preview +| internal = '''Windows, Xbox''': 1.21.5025.0
'''Android, iOS, iPadOS''': 1.21.50.25
+| image = Bedrock 1.21.50.25 PatchNotes.jpeg +| image2 = Bedrock 1.21.50.25.png +| build = 28672696 +| editorver = 0.7.6 +| versioncode = '''Android''':
+952105065 (armeabi-v7a, 34)
+962105065 (x86, 34)
+972105065 (arm64-v8a, 34)
+982105065 (x86_64, 34)
+| date = October 23, 2024 +| server = 1.21.50.25 +| serverdl = '''Server'''
[https://www.minecraft.net/bedrockdedicatedserver/bin-win-preview/bedrock-server-1.21.50.25.zip Windows]
[https://www.minecraft.net/bedrockdedicatedserver/bin-linux-preview/bedrock-server-1.21.50.25.zip Linux] +| parent = 1.21.50 +| prevparent = 1.21.44 +| prev = Preview 1.21.50.24 +| next = Preview 1.21.50.26 +| nextparent = +}} +'''Beta 1.21.50.25''' (ChromeOS, Android) or '''Preview 1.21.50.25''' (Windows, iOS, iPadOS, Xbox, PlayStation) is the fourth beta and third ''Preview'' version for [[Bedrock Edition 1.21.50]], released on October 23, 2024,{{cite|url=https://feedback.minecraft.net/hc/en-us/articles/31291872110733-Minecraft-Beta-Preview-1-21-50-25|title=Minecraft Beta & Preview - 1.21.50.25|website=Minecraft Feedback|date=October 23, 2024}}{{mcnet|minecraft-preview-1-21-50-25|Minecraft Preview 1.21.50.25|October 23, 2024|Jay Wells}} which adds the [[resin]] family of blocks, a new flower and fixes bugs. + +== Additions == +=== Blocks === +;[[Resin]] block family +*[[Resin clump]]s are a new multi-face block: +**Dropped by the creaking heart when it is destroyed. +**Placed around the creaking heart when its creaking is attacked. +**Can be crafted into a [[block of resin]]. +**Can be hardened into [[resin brick]] items in a furnace. +**Can be used to trim armor. +*Resin bricks can be crafted into the resin brick set: +**[[Resin Bricks|Resin brick block]] +**[[Resin brick stairs]] +**[[Resin brick wall]] +**[[Resin brick slab]] +**[[Chiseled resin bricks]] +*Both can be found in chests in the woodland mansion. +*Blocks of resin can be crafted into a creaking heart using two pale oak logs. + +;[[Eyeblossom]] +*Eyeblossoms are new flowers that generate in the pale garden biome. +**They exist in two variants: closed and open. +**Eyeblossoms transition between the two variants based on the time of day. +***During the night, eyeblossoms will become open. +***During the day, they will become closed. +**In dimensions that do not have a day/night cycle, they will remain as-is. +**Eyeblossoms planted on the ground will communicate with each other, helping each other to open or close. +**Open eyeblossoms have glowing eyes during the night. +**Eyeblossoms can be obtained by bonemealing the grass in the pale garden biome or bonemealing an existing eyeblossom. +**[[Bees]] get poisoned when they interact with eyeblossoms. +**[[Suspicious stew]] made from eyeblossom will have blindness or nausea effect depending on the variant. +**[[Gray Dye|Gray]] or [[orange dye]] can be crafted from closed and open eyeblossoms respectively. + +== Changes == +=== Blocks === +;[[Creaking Heart]] +*Naturally generated creaking Hearts now drop 20 to 24 experience, even when collected with [[silk touch]]. +*Increased frequency of the creaking heart ambience sound. + +;[[Kelp]] +*Removed the unintended darker tinting of kelp. + +;[[Pale Oak Sign]] and [[Pale Oak Hanging Sign]] +*The textures of the pale oak sign and pale oak hanging sign items have been adjusted for consistency with other signs. + +;[[Slate]] +*Have accidentally been added to the [[creative inventory]].{{bug|MCPE-187696|MCPE-187696|'''{{Font color|Red|Known Issue}}:''' Slate appears in Creative Inventory with Education toggle off}}{{bug|MCPE-187753|MCPE-187753|'''{{Font color|Red|Known Issue}}:''' Slate is covered by missing texture in Education Edition}} + +=== Mobs === +;[[Creaking]] +*Increased the speed of aggravated creakings. +*Creakings now deal more attack damage {{hp|3}}. +*When a creaking heart is destroyed, its creaking will now twitch for a few seconds before crumbling. +*Creakings spawned by a creaking heart will crumble when stuck in a hole with a [[player]] for more than 5 seconds. +**This prevents a potential soft lock, as the invulnerable creaking would prevent the player from mining or placing any blocks, requiring them to exit and re-enter the world to force the creaking to despawn. +*A Creaking crumbling now causes nearby [[sculk catalyst]]s to bloom. +**However, no sculk will be placed since the creaking does not drop any XP. +*The creaking's walking animation has been updated. +*The creaking's attack animation has been updated. +*A creaking spawned by a creaking heart no longer avoids damaging blocks. +*A creaking spawned by command or [[spawn egg]] is no longer invulnerable to fire and lava. +*A creaking spawned by command or spawn egg now avoids damaging blocks. + +=== General === +;UI +*Second passenger in a boat or camel will now also have the warning message when hitting unloaded chunk. +*Removed opt-out option from Realms Stories settings, now that it is in the timeline tab instead. +*The size of shield items no longer changes when the item is moved between slots. +*Bundles that are moved under a player's cursor now correctly update their tooltip. +*It is now possible to collect crafting output with a bundle to add the crafted items to the bundle. +*Remove "X" closing button from the [[command block]] UI when player is using gamepad. +*A popup now appears showing the item's name when it is selected in a bundle's tooltip on touch screen devices. + +=== World generation === +;[[Pale Garden]] +*Further adjusted the color of the pale garden sky at the horizon to more closely match {{JE}}. +*Increased frequency of the pale hanging moss ambience sound. +*Pale hanging moss no longer generates on pale oak trees grown from pale oak saplings. + +;[[Trial Chambers]] +*Changed contents of chest in {{cd|end_2}} to reference a loot table. + +=== Technical === +;[[API]] +*Added additional optional arguments of {{cd|name}} and {{cd|parentThemeId}} to {{cd|addNewTheme()}}. When a valid {{cd|parentThemeId}} has been passed through the function, the newly created theme would inherit all the theme color properties from the parent. + +;Entity Components +*Removed the {{cd|minecraft:can_attack_ghast}} component and replaced it with a new component {{cd|minecraft:cannot_be_attacked}}. When added to an entity it prevents other entities from attacking it unless they fulfill an exception filter, in vanilla it is added to [[ghast]]s, creators can add their entities to the exception filter allowing them to then attack ghasts. + +;Entity Event Responses +*The {{cd|execute_event_on_home_block}} entity event response is now marked as {{cd|[Beta]}} and requires {{cd|use_beta_features}} to be specified in the root JSON object. +*Added the {{cd|emit_particle}} entity event response, allowing particles to be emitted at the center of the entity's bounding box. +**The {{cd|particle}} field allows to specify the type of particle to emit. + +;Network Protocol +*Level event removed: {{cd|ParticleCreakingTeardown}}. +*New particle type added: {{cd|CreakingCrumble}}. + +== Experimental == +These additions and changes are accessible by enabling the "Beta APIs", and "Aim Assist" experimental toggles. +=== Additions === +==== Technical ==== +;[[Commands/camera|Camera]] +*Added experimental toggle "Aim Assist" to allow easy targeting while using custom camera perspectives. +**Aim assist currently targets blocks. Entities will be enabled in a future release. +*Aim assist can be enabled through {{cd|/aimassist}} command. +**Aim assist's targeting behavior (distance, width, and height) can be configured through the settings under {{cd|aim_assist}} folder using a behavior pack. +**Aim assist will highlight the selected target. The highlighting textures are customizable through textures under {{cd|textures\ui}} folder using a resource pack. + +;[[API]] +*Added {{cd|shutdown}} event to {{cd|beforeEvents}} within the {{cd|system}} class. This is fired after all players have left and the world is about to shutdown/close. +*Input APIs +**Added a suite of input APIs that are readable even if the player's input is disabled with input permissions +**Added {{cd|getMovementVector(): Vector2}} to {{cd|InputInfo}} to read raw movement values +**Added enum {{cd|InputButton}} with values {{cd|Jump}} and {{cd|Sneak}} +**Added enum {{cd|ButtonState}} with values {{cd|Pressed}} and {{cd|Released}} +**Added {{cd|getButtonState(button: InputButton): ButtonState}} to {{cd|InputInfo}} to read raw player button inputs +**Added {{cd|world.afterEvents.playerButtonInput}} event to listen to button change events + +;Creator Options +*Added section "Device Info Settings". +**Added option to allow override memory tier used in Scripting and [[Molang]]. + +== Fixes == +{{fixes|project=MCPE|fixedin=1.21.50.25 Preview +|;old +|62132|Grass blocks under hoppers turn into dirt blocks. +|120237|Player world spawn is sometimes underwater. +|169713|The kelp has a dark color. +|180023|Parity: Breeze idle sounds do not play correctly. +|182930|Shulker boxes do not have their color in their name. +|183512|Wind charges that are on fire don't ignite TNT and TNT minecarts. +|184404|Player can interact with the world while customizing controls. +|185236|Pressing fly up and fly down in quick succession causes player to stop flying in the D-Pad control scheme. +|185237|Player can't stop flying by double tapping fly up in the joystick control schemes. +|186928|Chunks in all dimensions have their biome replaced with an Ocean biome upon reloading in updated older worlds created prior to <1.17.40. +|186979|Tools in your hotbar once again do the popup animation when durability decreases. +|187287|Wet sponge blocks have no sound. +|;previous +|187306|Pale oak sign UI is inconsistent with pale oak sign entity. +|187309|Creaking attack speed doesn't match Java Edition. +|187322|Trees cannot grow on pale moss blocks. +|187327|Pale hanging moss uses vine sounds instead of moss sounds. +|187395|Creaking Heart has inconsistent and miscolored pixels. +|187457|Pale oak saplings cannot be composted. +|187519|Pale Garden fog is still not in parity with Java Edition. +|otherissuescount=7}} +;Other +*Grass and nylium no longer decay to dirt and netherrack when below slime, honey, hopper, or chemical heat (''Education Edition'' block). +*Grass and nylium now decay to dirt and netherrack when below observer. +*The camera now rotates the correct way around the X and Y axes when using the {{cmd|/camera}} command +*Using an empty bundle now causes an animation to play in both first and third person. +*Fixed a bug where blocks could be duplicated on chunk boundaries in the End. +*Fixed an issue where players were unable to create a new world on an active Realm. +*Fixed an issue that caused IP addresses with bad input to not be properly validated before joining an external server in the New Servers Tab (''Preview'' only). + +== References == +{{reflist}} + +== Navigation == +{{Navbox Bedrock Edition versions|1.2x}} + +[[Category:Bedrock Edition 1.21.50 betas]] +[[Category:Betas released in 2024]] + +[[de:Bedrock Edition beta 1.21.50.25]] +[[pt:Edição Bedrock Preview 1.21.50.25]] +[[uk:Preview 1.21.50.25 (Bedrock Edition)]] +[[zh:基岩版1.21.50.25]] diff --git a/wiki_backup/Java_Edition_Combat_Test_8c.txt b/wiki_backup/Java_Edition_Combat_Test_8c.txt new file mode 100644 index 0000000..95113de --- /dev/null +++ b/wiki_backup/Java_Edition_Combat_Test_8c.txt @@ -0,0 +1,55 @@ +{{Infobox version +| title = Minecraft Combat Test 8c +| image = Java Edition Combat Test 8c.png +| edition = Java +| type = Snapshot +| parent = Combat Tests +| date = August 26, 2020 +| clienthash = 177472ace3ff5d98fbd63b4bcd5bbef5b035a018 +| jsondl = [https://piston-data.mojang.com/experiments/combat/ea08f7eb1f96cdc82464e27c0f95d23965083cfb/1_16_combat-6.zip .json]Unzip this file in the [[.minecraft]]/versions folder. +| clientmap = 5ea38a7b8d58837c97214f2a46e5e12151d51f83 +| serverhash = b707c44ac1503ad179fde86c78d41aa4d0cc78a5 +| servermap = d89f9e0eb8fbe6f2c91e749e8b59391cd0dd96d4 +| prevparent = +| prev = Combat Test 8b +| next = +| nextparent = +}} + +'''Combat Test 8c''' is the ninth and most recent experimental version of a future combat revision which changes the mechanics of shields.{{reddit|url=idvujw|title=Here we go again... Combat test snapshot 8b|author=jeb_|date=August 21, 2020}} Although it is a development version for a future release, this combat experiment is a [[wikipedia:Fork (software development)|fork]] of [[Java Edition 1.16.2|1.16.2]]. This version was released only on {{w|Reddit}}, so it does not appear in the [[launcher]] or in any [[Minecraft.net]] blog post. + +== Changes == +=== Gameplay === +; [[Shield]]s +* Fixed [[Knockback (mechanic)|knockback]] calculations for shields. +* Disabled crouch-shielding while jumping. +* Shields with banners are now much stronger than normal shields (10 absorption instead of 5, increased knockback resistance). +** This is just a quick way of testing different types of shields without adding new items, and is not going to actually be implemented.{{reddit|url=idvujw|title=Here we go again... Combat test snapshot 8b|author=jeb_|date=August 21, 2020}} + +== Video == +Video made by [[slicedlime]]: +{{yt|xbYvjSvO_KA}} + +== Trivia == +* Combat Test 8c has the same [[protocol version]] as [[Combat Test 8]] and [[Combat Test 8b]], which means these versions are cross-compatible with each other. +** This is a rare time where 3 development versions have had the same protocol version. + +== Notes == +{{Notelist}} + +== References == +{{Reflist}} + +== Navigation == +{{Navbox Java Edition versions|general}} + +[[de:Combat Test 8c]] +[[es:Java Edition Combat Test 8c]] +[[fr:Édition Java Test de combat 8c]] +[[ja:Java Edition Combat Test 8c]] +[[ko:Java Edition 전투 테스트 8c]] +[[lzh:爪哇版鬭測八丙]] +[[pt:Edição Java Combat Test 8c]] +[[ru:Combat Test 8c (Java Edition)]] +[[th:รุ่น Java Combat Test 8c]] +[[zh:Java版Combat Test 8c]] diff --git a/wiki_backup/Legends-Piglins.txt b/wiki_backup/Legends-Piglins.txt new file mode 100644 index 0000000..3bca2eb --- /dev/null +++ b/wiki_backup/Legends-Piglins.txt @@ -0,0 +1,346 @@ +[[File:Piglins MCL.png|thumb|250px|right]] + +The term '''piglin''' refers to a species of hostile mobs from the [[MCL:Nether|Nether]] led by the [[MCL:The Great Hog|Great Hog]] that plan to invade the Overworld and corrupt it, and are the main antagonists of ''[[Minecraft Legends]]''. + +== Overview == +Piglins are hostile NPC-like mobs that are similar to [[MCL:Pig|pigs]]. Piglins come in different sizes, the bulk of their forces which are runts are small, several others are bigger than runts while their leaders are massive. + +Under the leadership of the Great Hog, the piglin society is separated into three different hordes based on their own appearances, units, cultures and strategies for both attack and defense. They are the [[MCL:Horde of the Hunt|Horde of the Hunt]], the [[MCL:Horde of the Spore|Horde of the Spore]] and the [[MCL:Horde of the Bastion|Horde of the Bastion]]. + +== Structures == +*{{LegendsStructureLink|Piglin Base}} +*{{LegendsStructureLink|Piglin Outpost}} +*{{LegendsStructureLink|Night Beacon}} +**{{LegendsStructureLink|Nether Portal}} +**{{LegendsStructureLink|Piglin Gate}} +**{{LegendsStructureLink|Piglin Wall}} +**{{LegendsStructureLink|Piglin Cage}} +**{{LegendsStructureLink|Lava Coil}} +**{{LegendsStructureLink|Blaze Rod Tower}} +***{{LegendsStructureLink|Armored Tower}} +**{{LegendsStructureLink|Nether Spreader}} +***{{LegendsStructureLink|Spore Tower}} +***{{LegendsStructureLink|Terror Horn}} +**{{LegendsStructureLink|Gold Extractor}} +**{{LegendsStructureLink|Spike Tower}} +**{{LegendsStructureLink|Piglin Pit}} +**{{LegendsStructureLink|Patcher}} +**{{LegendsStructureLink|Piglin Launcher}} +**{{LegendsStructureLink|Siegeworks}} +**{{LegendsStructureLink|Air Chopper}} + +== Items == +*[[MCL:Piglin Invasion Horn|Piglin Invasion Horn]] +*[[MCL:Piglin Key|Piglin Key]] + +== Blocks == +*[[MCL:Piglin Chest|Piglin Chest]] + +== Hordes == +=== Horde of the Hunt === +{{Main|MCL:Horde of the Hunt}} +Led by [[Minecraft Legends:The Beast|the Beast]], the Horde of the Hunt doesn't use any fortification in their outposts at all, but their +outposts are larger than the others nonetheless. +[[File:Piglin Horde Symbols.jpg|thumb|The horde insignias from left to right is spore, hunt and bastion.]] +This horde has and uses a lot of bones for their outposts. They have the most amount of piglins as they are on the hunt/offensive. + +=== Horde of the Spore === +{{Main|MCL:Horde of the Spore}} +Led by [[Minecraft Legends:The Devourer|the Devourer]], the Horde of the Spore is less fortified than the other Hordes' at their outposts as they don't use walls but they like building their outposts on the high ground. These piglins have and use a lot spores, some even throw spores at their enemies. + +=== Horde of the Bastion === +{{Main|MCL:Horde of the Bastion}} +Led by [[Minecraft Legends:The Unbreakable|the Unbreakable]], the Horde of the Bastion likes fortifying their outposts with many walls, thus having the most fortified outposts compared to the other two hordes. They are the most technologically advanced horde with many machines. + +== List of Piglins == +=== Bosses === +* {{LeEntityLink|The Great Hog}} - The supreme leader +* {{LeEntityLink|The Beast}} - The leader of the Horde of the Hunt +* {{LeEntityLink|The Devourer}} - The leader of the Horde of the Spore +* {{LeEntityLink|The Unbreakable}} - The leader of the Horde of the Bastion + +=== Troops === +* {{LeEntityLink|Blaze Runt}} +* {{LeEntityLink|Brute}} +* {{LeEntityLink|Clanger}} +* {{LeEntityLink|Lava Launcher}} +* {{LeEntityLink|Mace Runt}} +* {{LeEntityLink|Piglin Builder}} +* {{LeEntityLink|Pigmadillo}} +* {{LeEntityLink|Portal Guard}} +* {{LeEntityLink|Spore Medic}} +* {{LeEntityLink|Seeker}} +* {{LeEntityLink|Sporeback}} +* {{LeEntityLink|Warboar}} + +=== Cutscene only === +* {{LeEntityLink|Ancient Hoglin}} +* {{LeEntityLink|Messenger Piglin}} +* {{LeEntityLink|The Seer}} +* {{LeEntityLink|injured piglin}} + +== Achievements == +{{Load Legends achievements|With Light Comes Hope;Became the Hunted;Broken;More Than It Could Chew;Defender of the Overworld;Legendary Hero;No Time for Swine;Are These Made of Nether Wart?;When Pig;Quiet the Clanging;Not A Fan}} + +== Trivia == +* According to the concept art, the Horde of the Spore was originally going to be called the Horde of the Rotter. +* The blaze and mace runts were originally grunters and runts. +* The brute was originally called bruisers by the developers and the game files. +* The Unbreakable is called magma boss in the game files, the Devourer is rotter boss, the Beast is hammer boss and the Great Hog is called final boss. +* The Great Hog is called final boss in the game files. +* The piglin builder is called engineer in the game files. +* The sporeback is called grenadier in the game files. +* Hoglins tamed by piglins are called Warboars. +* The developers treated piglins like they were a bit like children, that were kind of armed with the resources to do what they want but not the knowledge of how to do it well.{{Ytl|cxPfsAEfMmA|Minecraft Legends: Classic Mobs and New Friends|Minecraft|t=185}} +* In the concept art the Horde of the Spore piglins were originally planned to wield potions and their skin is more pale. + +=== Voice Actors === +* The Great Hog was voiced by Marc Graue and Brock Powell.{{Ytl|CPD0CVbDz4U|How Does CHAOS Sound? Minecraft Legends|Minecraft|t=269}} +* The Lava Launcher and Seer were voiced by Cristina Vee. +* The Blaze Runt and Mace Runt were voiced by Dino Andrade. +* The Devourer and Sporeback were voiced by Erin Rubin. +* The Beast, Pigmadillo and Seeker were voiced by Kellen Goff. +* The Unbreakable and Portal Guard were voiced by Rick Zieff. + +== Gallery == +=== Renders === +==== Units ==== + +Blaze Runt Journal Icon MCL.png|[[Minecraft Legends:Blaze Runt|Blaze Runt]] +Mace Runt Journal Icon MCL.png|[[Minecraft Legends:Mace Runt|Mace Runt]] +Spore Medic Journal Icon MCL.png|[[Minecraft Legends:Spore Medic|Spore Medic]] +Piglin Builder Journal Icon MCL.png|[[Minecraft Legends:Piglin Builder|Piglin Builder]] +Seeker Journal Icon MCL.png|[[Minecraft Legends:Seeker|Seeker]] +Clanger Journal Icon MCL.png|[[Minecraft Legends:Clanger|Clanger]] + + +==== Elite units ==== + +Pigmadillo Journal Icon MCL.png|[[Minecraft Legends:Pigmadillo|Pigmadillo]] +Sporeback Journal Icon MCL.png|[[Minecraft Legends:Sporeback|Sporeback]] +Brute Journal Icon MCL.png|[[Minecraft Legends:Brute|Brute]] + +==== Special units ==== + +Warboar Journal Icon MCL.png|[[Minecraft Legends:Warboar|Warboar]] +Lava Launcher Journal Icon MCL.png|[[Minecraft Legends:Lava Launcher|Lava Launcher]] +Portal Guard Journal Icon MCL.png|[[Minecraft Legends:Portal Guard|Portal Guard]] + +==== Boss units ==== + +The Great Hog Journal Icon MCL.png|[[Minecraft Legends:Great Hog|The Great Hog]] +The Beast Journal Icon MCL.png|[[Minecraft Legends:The Beast|The Beast]] +The Devourer Journal Icon MCL.png|[[Minecraft Legends:The Devourer|The Devourer]] +The Unbreakable Journal Icon MCL.png|[[Minecraft Legends:The Unbreakable|The Unbreakable]] + + +=== Screenshots === + +Blaze Runt Journal MCL.png|The journal entry on blaze runts. +Spore Medic Journal Entry MCL.png|The journal entry on spore medics. +Piglin Grand Chieftain Spin Attack.jpg|The Great Hog performing it's spin attack.{{Ytl|CPD0CVbDz4U|How Does CHAOS Sound? Minecraft Legends|Minecraft|t=269}} +Piglin Grand Chieftain Ring of Fire Attack.jpg|The Great Hog performing it's ring of fire attack.{{Ytl|CPD0CVbDz4U|How Does CHAOS Sound? Minecraft Legends|Minecraft|t=298}} +Piglin Grand Chieftain Swing Attack.jpg|The Great Hog performing a swing attack.{{Ytl|CPD0CVbDz4U|How Does CHAOS Sound? Minecraft Legends|Minecraft|t=271}} +Mclpiglin.png|Piglins in an outpost + + +=== Cutscenes === + +File:Chieftains in Cinematic Intro MCL.png|The [[MCL:Great Hog|Great Hog]] and the horde leaders in the [[Nether]]. +File:Three Chieftains in Cinematic Intro MCL.png|Ditto. +File:Two Piglins and a Nether Portal.jpeg +File:The Devourer Cutscene MCL.png|The Devourer and Unbreakable watching as the Beast is choked by the Great Hog. +File:The Devourer Cutscene2 MCL.png|Ditto. +File:The Devourer Cutscene3 MCL.png|The Beast after being throne a wall. +File:The Devourer Cutscene4 MCL.png|The Devourer watching piglins bringing a beacon to the Seer. +File:Legends Elder Piglin 3.png|The Seer using their magic to turn a beacon into a night beacon +File:The Devourer Cutscene5 MCL.png|The Devourer watching as the Seer corrupts the beacon with the Orb of Dominance. +File:Legends Elder Piglin 2.png|The Devourer watching piglins bringing the corrupted beacon to the Night Beacon. +File:The Devourer Cutscene9 MCL.png|The Devourer and other generals interrupted by a Messenger Piglin. +File:The Devourer Cutscene10 MCL.png|Ditto. +File:The Devourer6 Cutscene MCL.png|The Devourer confused. +File:The Devourer Cutscene7 MCL.png|The Devourer, Unbreakable and Beast attack the same Messenger Piglin. +File:The Devourer Cutscene8 MCL.png|Ditto. +File:The Devourer Cutscene11 MCL.png|The Devourer in a soup bath. +File:The Devourer Cutscene12 MCL.png|The Devourer talking. +File:The Devourer Cutscene13 MCL.png|A piglin giving the Devourer a purple flower. +File:The Devourer Cutscene14 MCL.png|The same piglin eaten by the Devourer. +File:The Devourer Cutscene15 MCL.png|The Devourer spitting out a spore. +File:The Devourer Cutscene16 MCL.png|The Devourer eating more and more food and spores. +File:The Devourer Cutscene17 MCL.png|The Devourer and a Sporeback talking. +File:The Devourer Cutscene18 MCL.png|A Sporeback throws an explosive mushroom and the Devourer watching the explosion. +File:The Devourer Cutscene19 MCL.png|The Devourer eating an explosive mushroom. +File:The Devourer Cutscene20 MCL.png|Smoke coming out of the Devourer's nose. +File:The Devourer Cutscene21 MCL.png|The Devourer smiling menacingly. +File:The Devourer Cutscene22 MCL.png|The Devourer being full. +File:The Devourer Cutscene23 MCL.png|The Devourer rising from its soup bath. +File:The Devourer Cutscene24 MCL.png|The Devourer beating its chest. +File:The Devourer Cutscene25 MCL.png|The Devourer rallying its piglins. +File:The Devourer Cutscene26 MCL.png|Ditto. +File:The Devourer Cutscene27 MCL.png|The Devourer preparing to vomit. +File:The Devourer Cutscene28 MCL.png|The Devourer vomiting on the piglins. +File:The Devourer Cutscene29 MCL.png|The Devourer charging towards the nether portal. +File:The Devourer Cutscene30 MCL.png|The Devourer going through the portal. +File:The Devourer Cutscene31 MCL.png|The Devourer struggling to fit inside the portal. +File:The Devourer Cutscene32 MCL.png|Ditto. +File:Unidentified injured piglin eating pink spore MCL.png|The unidentified injured piglin eating the devourer's pink spore. +File:Devourer Nether Portal.png|The Devourer coming through the nether portal. +File:The Devourer in the Overworld.png|The Devourer in the Overworld. +File:Minecraft Legends Steam Screenshot 12.jpg|Screenshot from the Steam page. +File:The Unbreakable on Throne MCL.png|The Unbreakable on their throne. +File:Ancient Hoglin and Hoglins MCL 1.png|The Ancient Hoglin and hoglins being fired upon by piglins with blaze rods. +File:Ancient Hoglin and Hoglins MCL 2.png|The Ancient Hoglin shot with a blaze rod in it's body. +File:Ancient Hoglin and Hoglins MCL 3.png|The Ancient Hoglin running. +File:Ancient Hoglin and Hoglins MCL 4.png|Ditto. + + +=== Development images === + +Great Hog Marc Graue MCL.png|Marc Graue giving the Great Hog sounds. +The Unbreakable Being Given Sounds MCL.png|The Unbreakable being given sounds. +Messenger Piglin Being Given Sounds MCL.png|Horde of the Hunt messenger piglin being given sounds. +Piglin_Base_Generation_Test_MCL.png| +Piglin_Base_Generation_Test2_MCL.png| +Piglin_Base_Generation_Test3_MCL.png| +Piglin_Base_Generation_Test4_MCL.png| +Piglin_Base_Generation_Test5_MCL.png| +Piglin_Lava_Moat_Generation_Test_MCL.png| +Early_Nether_Portals_in_Desert_MCL.png| +Piglin_Base_Platforms_Test_MCL.png| +Horde_of_the_Bastion_Base_without_Walls_MCL.png| +Early_Horde_of_the_Spore_Base_Iteration_MCL.png| +Early_Piglin_Base_MCL.png| +Piglin_Base_in_Superflat_World_MCL.png| +Early_Piglin_Base_Iteration_MCL.png + + +=== Concept artwork === + +Keyart_copy2_MCL.jpg|Early Minecraft Legends keyart concept. +Early-piglin-sketches_MCL.jpg|Early piglin sketches. +Piglin_Original_Concepts_Art.png|Original piglin concepts with early seeker and lava launcher design. +Early_Horde_of_the_Bastion_Base_MCL.png|Pigmadillo for Horde of the Bastion in the middle back. +Magma_boss_intro_b_key_MCL.jpg|The Unbreakable cutscene prototype. +P+_BadgerTerminals_internal+review_2020_02_06_Nimrod_Badger_Styelepitch_OP_01_EDIT_v05+(0-00-01-20).jpg|Piglin in Nether cutscene concept art. +P+_BadgerTerminals_internal+review_2020_02_06_Nimrod_Badger_Styelepitch_OP_01_EDIT_v05+(0-00-07-15).jpg|Ditto. +Badger_Keyframe_03_v008.jpg|Piglin preparing for war cutscene concept art. +Frostland_4_MCL.jpg|Piglins in frozen river concept art. +David-cheong-the-devourer-200227.jpg|The Devourer concept art. +Cynthia-lew-unit-render-material-piglin-rotters-boss.jpg +Cynthia-lew-unit-render-material-piglin-final-boss.jpg +David-cheong-the-beast-200206.jpg|The Beast sketch. +mariana-salimena-boss-v01.jpg|First Beast concept iteration. +mariana-salimena-boss-v04.jpg|The Beast concept art. +David-cheong-the-beast-sketches-200206.jpg|The Beast variants concept art. +mariana-salimena-boss-weapons.jpg|The Beast weapons explorations. +mariana-salimena-obstacle-tribe-01.jpg|Piglins with potions concept art. +mariana-salimena-horderunners-lineup.jpg|Pigmadillo, piggo and beast concept art. +mariana-salimena-piglins.jpg|Piglins concept art. +mariana-salimena-piggo-revisionb.jpg|Piggo with piglins riding it concept art. +mariana-salimena-pigmadillo-revision.jpg|Pigmadillo concept art. +Legends Flail Pig.png|Flail pig concept being continued showing multiple iterations of it. +Legends Flail Pig2.png|A flail piglin with a shield, mask and flail. +Legends Piglin Runt Concept.png|A blaze runt. +Portal Guard Concept MCL.png|A portal guard firing it's flail. +Portal Guard Concept Evolution.jpg|Portal guard concept evolution sheet. +PortalGuardExplore_Jan25_MCL.jpg|Portal guard concept art with faces, back armor and looks explorations. +Annotated_PortalGuard_v3_MCL.jpeg|Portal guard final concept. +Piglin Bruiser Concepts MCL.png|Bruiser concept art with weapon and design explorations. +Piglin Base Concept Art MCL.png|Piglin base concept art with early piglin and hoglin designs. +Piglin Runt Concept Art.png|Piglin runts with different weapons concept art. +Piglin Runt Concept.png|Piglin mace runt concept art. +Piglin Runt Concept2.png|Piglin runt with big sharp poles concept art. +Fungus Thrower Runt Concept MCL.png|Piglin concept art. +Piglinzombieevolution.png|Piglin zombifying concept art. +Piglinzombieevolution2.png|Piglin sketches. +Portal Guard Concept.png|Portal guard design sheet. +Lava Launcher Concept Art.jpg|Lava launcher concept art. +Piglin Spore Thrower Concept Art.jpg|Sporeback concept art. +Portal Guard Accessories Concept.jpg|Portal guard accessories exploration. +Piglin Bomb Thrower Concept Art.png|Seeker concept art. +Piglin Spore Thrower Concept Art2.jpg|Sporeback concept art. +Piglin Grenadiers Concept Art.jpg|Horde of the bastion piglin builders concept art +Grenadier Hunt Concept.jpg|Horde of the hunt piglin builders concept art. +Piggo Concept Art MCL.jpg|Piggo concept art. +Piggo Concept Art2 MCL.jpg|Ditto +Piglin Samuria Concept Art.png|Piglin with big sword concept art. +Piglin Warrior Concept Art.png|Piglin warrior concept art. +Piglin Warrior Veteran Concept Art.png|Veteran piglin warrior concept art. +Piglin Books Concept Art.png|Piglin with books concept art. +Lisha-leston-legends-piglin-base-small-lookdev.jpg|Piglin bases concept art. +Lisha-leston-legends-piglin-tech-sketches-01.jpg|Piglin buildings concept art. +Lisha-leston-legends-piglin-tech-sketches-02.jpg|Piglin walls concept art. +Lisha-leston-legends-horde-portal.jpg|Nether Portal concept art. +Horde of the Spore Base Concept Art.jpg|Horde of the Spore base features concept art. +Horde of the Bastion Base Concept Art.jpg|Horde of the Hunt base concept art. +Horde of the Bastion Base Features Concept Art.jpg|Horde of the Hunt base features concept art. +Horde of the Bastion Base Concept Art2.jpg|Horde of the Bastion base concept art. +David-cheong-piglin-chest-200309.jpg|Piglin chest concept art. +David-cheong-lava-spray-turret-190819.jpg|Piglin lava spray turret concept art. +David-cheong-piglin-launcher-200401.jpg|Piglin launcher concept art. +David-cheong-spike-tower-200401.jpg|Piglin spike tower concept art. +David-cheong-spore-tower-200401.jpg|Piglin spore tower concept art. +David-cheong-piglin-pit-early-design-191004.jpg|Piglin pit concept art. +David-cheong-nether-portal-destruction-sequence-190808.jpg|Nether portal concept art. +David-cheong-ideal-piglin-base-200421.jpg|Piglin base concept art. + + +=== In other media === + +File:Minecraft Legends Arrival.png|Key art of the piglins and overworld. +File:Rampage Wallpaper MCL.png|Piglins of the Horde of the Bastion and Hunt. +File:Horde of the Spore Piglins Art.png|Piglins of the Horde of the Spore. +File:Minecraft Legends TU2 Artwork.png|Key art of the clanger, frog, witch and air chopper. +File:Minecraft Legends Piglins.png|Piglins of the Horde of the Bastion. +File:The Portal Pile.png|Piglins in the portal pile lost legends banner. +File:AgeIIDE MCLegends Wallpaper HD-1080x608.png|[[MCL:Age of Empires 2 Collaboration|Age of Empires collaboration]] artwork. +File:Become the Hunted MCL.png|Become the hunted achievement art. +File:Broken MCL.png|Broken achievement art. +File:More Than It Could Chew MCL.png|More than it could chew achievement art. +File:Defender Of The Overworld MCL.png|Defender of the overworld achievement art. +File:Legendary Hero MCL.png|Legendary hero achievement art. +File:No Time For Swine MCL.png|No time for swine achievement art. +File:Feed The Flames MCL.png|Feed the flames achievement art. +File:When Pig(lins) Fly MCL.png|When pig(lins) fly achievement art. +File:Quiet the Clanging MCL.png|Quiet the clanging achievement art. +File:Not a Fan MCL.png|Not a fan achievement art. +File:Fight The Piglins Twitter Great Hog Pixel Art MCL.png|Twitter #FightThePiglins hashtag emoji. +File:Piglin Art1 MCL.png|A blaze runt aligned with the Horde of the Hunt. +File:Piglin Art2 MCL.png|A blaze runt aligned with the Horde of the Bastion. +File:Piglin Art3 MCL.png|A Horde of the Hunt blaze runt preparing to throw the blaze rod. +File:Piglin Art4 MCL.png|A Horde of the Spore blaze runt throwing a blaze rod. +File:Piglin Art5 MCL.png|A mace runt aligned with the Horde of the Hunt. +File:Piglin Art6 MCL.png|A mace runt aligned with the Horde of the Spore. +File:Piglin Art7 MCL.png|A Horde of the Spore blaze runt aiming. +File:Piglin Art8 MCL.png|A Horde of the Bastion blaze runt losing grip of it's blaze rod. +File:Piglin Art9 MCL.png|Ditto, but a Horde of the Hunt. +File:Piglin Art10 MCL.png|A brute swinging it's blades. +File:Piglin Art11 MCL.png|A portal guard shooting it's flail with piglins. +File:Piglin Art12 MCL.png|A pigmadillo. +File:Piglin Art13 MCL.png|A spore medic aligned with the Horde of the Bastion. +File:Piglin Art14 MCL.png|A Horde of the Bastion blaze runt throwing a blaze rod. +File:Piglin Art15 MCL.png|A Horde of the Spore mace runt. +File:Piglin Art16 MCL.png|A Horde of the Bastion mace runt. +File:Piglin Art18 MCL.png|Ditto. +File:Piglin Art17 MCL.png|The Beast. +File:Piglin Art18 MCL.jpg|The Unbreakable. +File:Piglin Art19 MCL.jpg|A piglin runt. +File:David-cheong-the-devourer-toys-231217.jpg|Lego and Mattel Devouver toys. +File:Minecraft Legends Banners.jpg|Piglin banner at the Minecraft Legends launch party.https://www.linkedin.com/posts/mojangstudios_minecraft-minecraftlegends-mojangstudios-activity-7056564180820107265-TMOu?utm_source=share&utm_medium=member_desktop + + + + +== References == +{{reflist}} + +== Navigation == +{{Navbox Legends entities}} + +[[Category:Minecraft Legends entities]] + +[[de:Legends:Piglin]] +[[es:Legends:Piglin]] +[[pt:Legends:Piglin]] +[[uk:Minecraft Legends:Піґлін]] +[[zh:Legends:猪灵]]