Planks".}}
+|{{HistoryLine||xbox=TU27|xbone=CU15|ps3=1.18|psvita=1.18|ps4=1.18|Added acacia and dark oak planks to the [[creative]] [[inventory]].}}
+|{{HistoryLine||xbox=TU31|xbone=CU19|ps3=1.22|psvita=1.22|ps4=1.22|wiiu=Patch 3|Acacia and dark oak planks are now obtainable in [[Survival]].}}
+|{{HistoryLine||xbox=TU43|xbone=CU33|ps3=1.36|psvita=1.36|ps4=1.36|wiiu=Patch 13|Dark oak planks now generate in [[mesa]] [[mineshaft]]s.|Acacia and spruce planks can now be found as a part of [[savanna]] and [[taiga]] [[village]]s respectively.}}
+|{{HistoryLine||xbox=TU54|xbone=CU44|ps3=1.52|psvita=1.52|ps4=1.52|wiiu=Patch 24|switch=1.0.4|Oak, birch, and dark oak wood planks now generate in [[woodland mansion]]s.}}
+|{{HistoryLine||xbox=TU69|xbone=none|ps3=1.76|psvita=1.76|ps4=1.76|wiiu=Patch 38|switch=none|Planks can now be crafted from [[stripped log]].
+|Spruce and dark oak planks now generate in some [[underwater ruins]].
+|Spruce, oak, and dark oak planks generate in [[shipwreck]]s.}}
+|{{HistoryLine||xbox=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|[[File:Oak Planks JE6 BE3.png|32px]] [[File:Spruce Planks JE4 BE2.png|32px]] [[File:Birch Planks JE3 BE2.png|32px]] [[File:Jungle Planks JE3 BE2.png|32px]] [[File:Acacia Planks JE3 BE2.png|32px]] [[File:Dark Oak Planks JE3 BE2.png|32px]] The textures of planks have been changed.
+|Planks are now used to craft [[shield]]s, and [[loom]]s.}}
+|{{HistoryLine||ps3=none|psvita=none|ps4=1.91|Birch and Dark oak planks now generate in [[pillager outpost]]s.|Planks are now use to craft a [[cartography table]].|Planks are now used to craft [[smithing table]]s and [[fletching table]]s.}}
+|{{HistoryLine||ps3=none|psvita=none|ps4=1.95|Planks can now be [[craft]]ed from [[wood]].}}
+|{{HistoryLine|new 3ds}}
+|{{HistoryLine||0.1.0|[[File:Oak Planks JE4 BE2.png|32px]] [[File:Spruce Planks JE1 BE1.png|32px]] [[File:Birch Planks JE1 BE1.png|32px]] [[File:Jungle Planks JE1 BE1.png|32px]] [[File:Acacia Planks JE1 BE1.png|32px]] [[File:Dark Oak Planks JE1 BE1.png|32px]] Added wood planks.}}
+|{{HistoryLine||1.9.19|Oak and dark oak wood planks now generate in [[woodland mansion]]s.}}
+}}
+
+=== Data history ===
+{{HistoryTable
+|{{HistoryLine|java}}
+|{{HistoryLine||1.8|dev=14w10a|Planks with [[Java Edition data value/Pre-flattening/Block IDs/Before 14w25a|numerical metadata variants]] 6 through 15, which are inaccessible through normal gameplay, now have [[Missing model|no model]] [[File:Missing Model JE2.png|32px]] rather than appearing identical to oak planks.}}
+|{{HistoryLine|||dev=14w25a|Planks are now defined via [[block states]] rather than by numerical metadata. Prior to this version, the numerical metadata variants of planks were as follows:
+{{dvt|spritetype=block|sprite=oak-planks|[[Planks|Oak Planks]]}}
+{{dvt|sprite=spruce-planks|[[Planks|Spruce Planks]]}}
+{{dvt|sprite=birch-planks|[[Planks|Birch Planks]]}}
+{{dvt|sprite=jungle-planks|[[Planks|Jungle Planks]]}}
+{{dvt|sprite=acacia-planks|[[Planks|Acacia Planks]]}}
+{{dvt|sprite=dark-oak-planks|[[Planks|Dark Oak Planks]]}}
+{{dvt|sprite=missing-texture-block|dv=6-15|[[Java Edition removed blocks/Metadata variants#Boring variants|Inaccessible "boring" variants of planks]]|foot=1}}}}
+|{{HistoryLine|||dev=14w26a|Planks with metadata values 6 through 15 have been completely removed from the game.}}
+|{{HistoryLine||1.13|dev=17w47a|The different [[block states]] for the planks
ID have now been split up into their own IDs.
+|Prior to [[1.13/Flattening|''The Flattening'']], this block's numeral ID was 5.}}
+
+|{{HistoryLine|bedrock}}
+|{{HistoryLine||1.20.50|dev=Preview 1.20.50.20|The different [[block states]] for the planks
ID have now been split up into their own IDs.}}
+}}
+
+Old Wood.png|An old wood planks texture.
+Jungle Treehouse.png|Jungle planks on jungle trees.
+Spruce Plank House.jpg|A large house made out of spruce planks.
+
+
+== Trivia ==
+* To craft each recipe once, a player would need 152 planks, including 10 for the recipes that require [[sticks]], and 6 for wooden [[slabs]]. To craft all the other 10 wood variants of all recipes, the player would need an extra 384 planks, plus another 36 planks for the 72 sticks needed to make the [[fence]], [[fence gate]], and [[sign]] variants, adding up to a total of 572 planks.
+
+== Gallery ==
+=== Screenshots ===
+
+Dark Oak House.jpg|A house made out of dark oak wood.
+Bamboo Hut.jpg|[[Ari]] in a hut made of bamboo planks.
+Bamboo Open House.jpg|Bamboo House.
+Pale Normal Dark Oaks.png|Comparison between the log and plank variants of oak, pale oak and dark oak
+
+
+=== Concept artwork ===
+
+Colored Wooden Planks.png|Unimplemented dyed planks.
+Bamboo Wood and Door Concept Art.png|Bamboo planks and doors concept art.
+Bamboo Wood and Fences Concept Art.png|Block of bamboo and fences concept art.
+Bamboo Woodset Prototype Textures.png|Bamboo prototype textures.
+Nekofresa Prototyping Bamboo Woodset Textures.png|Nekofresa prototyping bamboo textures.
+
+
+=== In other media ===
+
+Cherry Grove manor.jpg|Manor built of spruce and cherry planks, as depicted in the [[Trails & Tales]] trailer.[{{ytl|Rla3FUlxJdE|Minecraft Trails & Tales Update: Official Launch Trailer|Minecraft|Jun 7, 2023|t=42s}}]
+Kai Crafting.png|[[Kai]] crafting cherry planks.
+Zuri By Bamboo House Pixel Art.png|Pixel art of [[Zuri]] standing beside a building made of bamboo planks.
+Bamboo Blocks Pixel Art.png|Accompanying artwork of Zuri pointing at several bamboo blocks, including planks.
+Kai Pet Doggyhouse.jpg|Kai’s pet [[wolf]] thinking about getting a doghouse made of cherry wood.
+Kai Dream House.jpg|Kai envisioning their own house made of cherry planks.
+
+
+=== Renders ===
+
+File:Planks Render.png|A render of all Minecraft planks in the game as of [[The Garden Awakens]].
+
+
+== Issues ==
+{{issue list}}
+
+== References ==
+{{reflist}}
+
+== External links ==
+*[https://www.minecraft.net/en-us/article/block-week--planks Block of the Week: Planks] – Minecraft.net on March 11, 2021
+
+== Navigation ==
+{{Navbox wood}}
+{{Navbox blocks|Building}}
+
+[[Category:Manufactured blocks]]
+[[Category:Generated structure blocks]]
+[[Category:Flammable blocks]]
+
+[[cs:Prkna]]
+[[de:Bretter]]
+[[es:Tablones]]
+[[fr:Planches]]
+[[hu:Fadeszka]]
+[[it:Assi]]
+[[ja:板材]]
+[[ko:나무 판자]]
+[[lzh:材]]
+[[nl:Planken]]
+[[pl:Deski]]
+[[pt:Tábuas]]
+[[ru:Доски]]
+[[th:แผ่นกระดาน]]
+[[tr:Odun]]
+[[uk:Дошки]]
+[[zh:木板]]
diff --git a/wiki_backup/File-Block of Diamond.png.txt b/wiki_backup/File-Block of Diamond.png.txt
new file mode 100644
index 0000000..3eff363
--- /dev/null
+++ b/wiki_backup/File-Block of Diamond.png.txt
@@ -0,0 +1,9 @@
+== Summary ==
+Render of a [[Block of Diamond]].
+
+== Licensing ==
+{{License cc-by-nc}}
+{{License Mojang}}
+
+[[Category:Directionless cubes]]
+[[Category:Manufactured block renders]]
diff --git a/wiki_backup/File-Cyan Concrete Powder.png.txt b/wiki_backup/File-Cyan Concrete Powder.png.txt
new file mode 100644
index 0000000..52a7833
--- /dev/null
+++ b/wiki_backup/File-Cyan Concrete Powder.png.txt
@@ -0,0 +1,12 @@
+== Summary ==
+{{Information
+| description = Render of a [[Cyan Concrete Powder]] block.
+| date =
+| author =
+| source = Minecraft's textures
+| permission =
+{{license cc-by-nc}}
+{{license Mojang}}
+}}
+
+[[Category:Directionless cubes]]
diff --git a/wiki_backup/File-Cyan Shulker Box.png.txt b/wiki_backup/File-Cyan Shulker Box.png.txt
new file mode 100644
index 0000000..35c2eff
--- /dev/null
+++ b/wiki_backup/File-Cyan Shulker Box.png.txt
@@ -0,0 +1,13 @@
+== Summary ==
+{{Information
+| description = Render of a [[Cyan Shulker Box]].
+| date =
+| author =
+| source = Minecraft's textures
+| permission =
+{{license cc-by-nc}}
+{{license Mojang}}
+}}
+
+[[Category:Unidirectional cubes (symmetric)]]
+[[Category:Utility block renders]]
diff --git a/wiki_backup/File-Deepslate Tiles.png.txt b/wiki_backup/File-Deepslate Tiles.png.txt
new file mode 100644
index 0000000..06a0a0d
--- /dev/null
+++ b/wiki_backup/File-Deepslate Tiles.png.txt
@@ -0,0 +1,5 @@
+
+== Licensing ==
+{{License Mojang}}
+[[Category:Manufactured block renders]]
+[[Category:Directionless cubes]]
diff --git a/wiki_backup/File-Lantern.gif.txt b/wiki_backup/File-Lantern.gif.txt
new file mode 100644
index 0000000..4eb5659
--- /dev/null
+++ b/wiki_backup/File-Lantern.gif.txt
@@ -0,0 +1,12 @@
+== Summary ==
+{{Information
+| description = Animated render of a [[Lantern]]. Static version: [[:File:Lantern.png]].
+| date =
+| author =
+| source = Minecraft's textures
+| permission =
+{{license cc-by-nc}}
+{{license Mojang}}
+}}
+
+[[Category:Animated block renders]]
diff --git a/wiki_backup/File-Powerful Potato.png.txt b/wiki_backup/File-Powerful Potato.png.txt
new file mode 100644
index 0000000..ac716f9
--- /dev/null
+++ b/wiki_backup/File-Powerful Potato.png.txt
@@ -0,0 +1,4 @@
+== Licensing ==
+{{License Mojang}}
+
+[[Category:Joke block renders]]
diff --git a/wiki_backup/File-Stripped Acacia Log.png.txt b/wiki_backup/File-Stripped Acacia Log.png.txt
new file mode 100644
index 0000000..a15636c
--- /dev/null
+++ b/wiki_backup/File-Stripped Acacia Log.png.txt
@@ -0,0 +1,13 @@
+== Summary ==
+{{Information
+| description = Render of a [[Stripped Acacia Log]] block.
+| date =
+| author =
+| source = Minecraft's textures
+| permission =
+{{license cc-by-nc}}
+{{license Mojang}}
+}}
+
+[[Category:Tridirectional cubes (pillar)]]
+[[Category:Manufactured block renders]]
diff --git a/wiki_backup/File-Stripped Crimson Stem.png.txt b/wiki_backup/File-Stripped Crimson Stem.png.txt
new file mode 100644
index 0000000..f126aba
--- /dev/null
+++ b/wiki_backup/File-Stripped Crimson Stem.png.txt
@@ -0,0 +1,6 @@
+== Summary ==
+20w09a
+== Licensing ==
+{{License Mojang}}
+[[Category:Tridirectional cubes (pillar)]]
+[[Category:Manufactured block renders]]
diff --git a/wiki_backup/File-Weird Piston JE1.png.txt b/wiki_backup/File-Weird Piston JE1.png.txt
new file mode 100644
index 0000000..486de80
--- /dev/null
+++ b/wiki_backup/File-Weird Piston JE1.png.txt
@@ -0,0 +1,2 @@
+== Licensing ==
+{{License Mojang}}
diff --git a/wiki_backup/File-White Wool.png.txt b/wiki_backup/File-White Wool.png.txt
new file mode 100644
index 0000000..37a0059
--- /dev/null
+++ b/wiki_backup/File-White Wool.png.txt
@@ -0,0 +1,8 @@
+== Summary ==
+Render of a [[White Wool]] block.
+
+== Licensing ==
+{{License cc-by-nc}}
+{{License Mojang}}
+
+[[Category:Directionless cubes]]
diff --git a/wiki_backup/File-Wither Skeleton Skull.png.txt b/wiki_backup/File-Wither Skeleton Skull.png.txt
new file mode 100644
index 0000000..ae6cea5
--- /dev/null
+++ b/wiki_backup/File-Wither Skeleton Skull.png.txt
@@ -0,0 +1,3 @@
+
+== License ==
+{{License Mojang}}
diff --git a/wiki_backup/Gravtater.txt b/wiki_backup/Gravtater.txt
new file mode 100644
index 0000000..56ff031
--- /dev/null
+++ b/wiki_backup/Gravtater.txt
@@ -0,0 +1,87 @@
+{{Joke feature}}
+{{Infobox block
+| image = Gravtater.png
+| renewable = No
+| stackable = Yes (64)
+| tool = Shovel
+| light = No
+| transparent = No
+| flammable = No
+| lavasusceptible = No
+}}
+A '''gravtater''' is a joke [[block]] added in [[24w14potato]]. It generates naturally in the [[Potato dimension]] and is essentially a potato variant of [[sand]].
+
+== Obtaining ==
+=== Breaking ===
+{{Breaking row|horizontal=1|Gravtater|Shovel}}
+
+=== Natural generation ===
+Gravtater covers most of the surface of the [[hash]] biome. It also generates in blobs throughout the entire Potato dimension, similarly to how [[gravel]] generates in Overworld.
+
+== Usage ==
+Gravtater can replace sand for most purposes.
+
+It is affected by gravity, and if the block generates floating, it produces falling dust particles. [[Cactus]] and [[bamboo]] can grow on gravtater, and [[sugar cane]] can also grow if the block is adjacent to water. [[Turtle]]s can lay their eggs on gravtater. [[Sculk catalyst]]s can replace gravtater with [[sculk]] blocks.
+
+Unlike sand, however, this block supports growth of [[potato]]es, like farmland.
+
+=== Crafting ingredient ===
+{{Crafting
+|head = 1
+|A1 = Gunpowder
+|B1 = Gravtater
+|C1 = Gunpowder
+|A2 = Gravtater
+|B2 = Gunpowder
+|C2 = Gravtater
+|A3 = Gunpowder
+|B3 = Gravtater
+|C3 = Gunpowder
+|Output = TNT
+|ignoreusage = 1
+}}
+{{Crafting
+|A1 = Gravtater
+|B1 = Gravtater
+|C1 = Gravtater
+|A2 = Gravtater
+|B2 = Wither Skeleton Skull
+|C2 = Gravtater
+|A3 = Gravtater
+|B3 = Gravtater
+|C3 = Gravtater
+|Output = Vicious Potato
+|ignoreusage = 1
+|foot = 1
+}}
+
+=== Smelting ingredient ===
+{{Smelting
+|showname=1
+|Gravtater
+|Glass
+|0.1
+}}
+
+== Sounds ==
+{{Sound table/Block/Gravtater/JE}}
+
+== History ==
+{{HistoryTable
+|{{HistoryLine|java}}
+|{{HistoryLine||24w14potato|[[File:Gravtater.png|32px]] Added gravtaters.}}
+}}
+
+== Issues ==
+{{April Fools issue list}}
+
+== Navigation ==
+{{Navbox blocks|Joke}}
+{{Navbox jokes|24w14potato}}
+
+[[Category:Natural blocks]]
+[[Category:Blocks]]
+[[Category:Joke blocks]]
+[[Category:Joke features]]
+
+[[ja:Gravtater]]
diff --git a/wiki_backup/Gray Shulker Box.txt b/wiki_backup/Gray Shulker Box.txt
new file mode 100644
index 0000000..231a0bf
--- /dev/null
+++ b/wiki_backup/Gray Shulker Box.txt
@@ -0,0 +1,503 @@
+{{about|the storage block|the hostile End city mob|Shulker|the item that drops from the mob|Shulker Shell}}
+{{Infobox block
+| group = Plain
+| 1-1 = Shulker Box.png
+| invimage = Shulker Box
+| invimage2 = ----
+| group3 = White
+| 3-1 = White Shulker Box.png
+| invimage3 = White Shulker Box
+| group4 = Light Gray
+| 4-1 = Light Gray Shulker Box.png
+| invimage4 = Light Gray Shulker Box
+| group5 = Gray
+| 5-1 = Gray Shulker Box.png
+| invimage5 = Gray Shulker Box
+| group6 = Black
+| 6-1 = Black Shulker Box.png
+| invimage6 = Black Shulker Box
+| group7 = Brown
+| 7-1 = Brown Shulker Box.png
+| invimage7 = Brown Shulker Box
+| group8 = Red
+| 8-1 = Red Shulker Box.png
+| invimage8 = Red Shulker Box
+| group9 = Orange
+| 9-1 = Orange Shulker Box.png
+| invimage9 = Orange Shulker Box
+| group10 = Yellow
+| 10-1 = Yellow Shulker Box.png
+| invimage10 = Yellow Shulker Box
+| group11 = Lime
+| 11-1 = Lime Shulker Box.png
+| invimage11 = Lime Shulker Box
+| group12 = Green
+| 12-1 = Green Shulker Box.png
+| invimage12 = Green Shulker Box
+| group13 = Cyan
+| 13-1 = Cyan Shulker Box.png
+| invimage13 = Cyan Shulker Box
+| group14 = Light Blue
+| 14-1 = Light Blue Shulker Box.png
+| invimage14 = Light Blue Shulker Box
+| group15 = Blue
+| 15-1 = Blue Shulker Box.png
+| invimage15 = Blue Shulker Box
+| group16 = Purple
+| 16-1 = Purple Shulker Box.png
+| invimage16 = Purple Shulker Box
+| group17 = Magenta
+| 17-1 = Magenta Shulker Box.png
+| invimage17 = Magenta Shulker Box
+| group18 = Pink
+| 18-1 = Pink Shulker Box.png
+| invimage18 = Pink Shulker Box
+| transparent = {{jebe|No|Yes}}
+| light = No
+| tool = pickaxe
+| renewable = Yes
+| waterloggable = {{jebe|No|Yes}}
+| stackable = No
+| flammable = No
+| lavasusceptible = No
+}}
+A '''shulker box''' is a [[dye]]able [[block]] that stores items, and, unlike all other storage blocks, keeps its contents in [[item]] form when broken.
+
+'''Dyed shulker boxes''' are the dyed variants of shulker boxes.
+
+== Obtaining ==
+=== Breaking ===
+All shulker boxes can be mined with any tool or by hand, but using a [[pickaxe]] is the most effective. All shulker boxes drop themselves when mined. Unlike other containers, the contents of any shulker box are stored within the dropped item, and not dropped separately. When instantly mined in Creative mode, all shulker boxes drop as an item if there are items stored within, unless {{cmd|gamerule doTileDrops}} is set to "false".
+{{breaking row|Shulker Box,Dyed Shulker Box|sprite=,all shulker boxes|Pickaxe|drop=1|horizontal=1}}
+When a shulker box is pushed by a [[piston]], it breaks and drops as an [[Item (entity)|item]]. It cannot be pulled.
+
+=== Crafting ===
+{{Crafting
+|head=1
+|showdescription=1
+|name=[[Shulker Box]]
+|B1=Shulker Shell
+|B2=Chest
+|B3=Shulker Shell
+|Output=Shulker Box
+|type=Decoration block
+}}
+{{Crafting
+|ingredients=Any [[Shulker Box]] +
Matching [[Dye]]
+|Shulker Box; Any Shulker Box
+|Matching Dye
+|Output=Matching Shulker Box
+|Olink=Dyed Shulker Box
+|description=The shulker box retains its contents. If it is renamed on an [[anvil]], it also retains its name.
+|type=Decoration block
+|name=[[Dyed Shulker Box]]
+|foot=1
+}}
+
+
+{{Crafting
+ |showdescription=1
+ |Any Shulker Box
+ |Bone Meal; Lapis Lazuli; Cocoa Beans; Ink Sac
+ |Output=White Shulker Box; Blue Shulker Box; Brown Shulker Box; Black Shulker Box
+ |type=Decoration block
+ |description={{only|bedrock|education}}
+}}
+
+
+== Usage ==
+=== Storage ===
+[[File:Shulker Box GUI.png|thumb|right|176px|GUI of the shulker box.]]
+
+All shulker boxes have 27 inventory slots, the same as a [[barrel]] or a [[chest|single chest]].
+
+All shulker boxes keep their items when broken, which can be retrieved when placed again, thus making them portable chests. This is different from other containers, which drop their contained items as item entities when broken. A shulker box drops itself as an [[item]] if pushed by [[piston]]s or destroyed by an [[explosion]]. Unlike most blocks with inventory, shulker boxes always drop themselves when destroyed by explosions. When a shulker box with items inside is being held{{only|be}} or is in a container's inventory, the items are listed on the tooltip as properties.
+
+[[File:Shulker Box Tooltip.png|114px|thumb|Items inside the shulker box are listed on the [[tooltip]].]]
+
+Any shulker box's items can be fed or removed by a [[hopper]].
+
+All shulker boxes can be stored in all containers except for other shulker boxes and [[bundle]]s.
+
+When placed by a player, a shulker box faces toward the player placing it. For example, if a shulker box is placed on a floor, a wall or a ceiling, it faces and opens upward, sideways or upside-down, respectively. [[Dispenser]]s can also be used to place shulker boxes. If there is no block below the space where the shulker box is placed, the shulker box faces identically to the dispenser. Otherwise, the shulker box always faces upward, even if the block has no hitbox such as torches, signs and open fence gates.
+
+Like a chest, all shulker boxes require a transparent area in the direction of its top surface to be opened. That area is exactly half of a full block, and clear of any obstructions, which may be any other hitbox, including blocks, boats and shulkers{{Only|Java}}, or a redstone conductive block{{only|be}}. This way, any shulker box can be opened with an upside-down slab or an upper trapdoor on top of it. It is also unique in that when opened, its hitbox expands to 1.5 blocks high/wide, physically pushing entities where it is facing.
+
+By default, the GUI of any shulker box is labeled "Shulker Box", which can be changed by naming it in an [[anvil]] or by changing the CustomName
tag using the {{cmd|data}} command.{{only|Java}}
+
+When any shulker box [[item (entity)|item]] is destroyed, the contents of the shulker box are dropped as items.
+
+=== Piglins ===
+[[Piglin]]s become hostile toward players who open or mine any shulker box.[{{bug|MC-189485|||WAI}}]
+
+=== Undyeing ===
+Dyed shulker boxes can be undyed using a [[cauldron]]. To do this, {{control|use}} a dyed shulker box on a cauldron that has water in it. This causes the cauldron's water level to decrease by 1, and the dyed shulker box loses its dye color.
+
+=== Redstone component ===
+The fullness of any shulker boxes, even if cannot be opened, can be read by redstone comparators, unlike chests.
+
+[[Observer|Observers]] can detect the opening and closing of any shulker boxes.
+
+Shulker boxes are conductive when closed, but not if open. However, opening or closing a shulker box does not update its neighboring blocks, which can be used to create [[Tutorials/Block update detector|BUD state]] redstone wires{{only|Java}}.
+
+== Sounds ==
+=== Generic ===
+{{Sound table/Block/Stone}}
+
+=== Unique ===
+{{:Shulker Box/Sounds}}
+
+== Data values ==
+=== ID ===
+{{edition|java}}:
+{{ID table
+|edition=java
+|showblocktags=y
+|showforms=y
+|generatetranslationkeys=y
+|displayname=Shulker Box
+|spritetype=block
+|nameid=shulker_box
+|blocktags=guarded_by_piglins, shulker_boxes}}
+{{ID table
+|displayname=White Shulker Box
+|spritetype=block
+|nameid=white_shulker_box
+|blocktags=guarded_by_piglins, shulker_boxes}}
+{{ID table
+|displayname=Orange Shulker Box
+|spritetype=block
+|nameid=orange_shulker_box
+|blocktags=guarded_by_piglins, shulker_boxes}}
+{{ID table
+|displayname=Magenta Shulker Box
+|spritetype=block
+|nameid=magenta_shulker_box
+|blocktags=guarded_by_piglins, shulker_boxes}}
+{{ID table
+|displayname=Light Blue Shulker Box
+|spritetype=block
+|nameid=light_blue_shulker_box
+|blocktags=guarded_by_piglins, shulker_boxes}}
+{{ID table
+|displayname=Yellow Shulker Box
+|spritetype=block
+|nameid=yellow_shulker_box
+|blocktags=guarded_by_piglins, shulker_boxes}}
+{{ID table
+|displayname=Lime Shulker Box
+|spritetype=block
+|nameid=lime_shulker_box
+|blocktags=guarded_by_piglins, shulker_boxes}}
+{{ID table
+|displayname=Pink Shulker Box
+|spritetype=block
+|nameid=pink_shulker_box
+|blocktags=guarded_by_piglins, shulker_boxes}}
+{{ID table
+|displayname=Gray Shulker Box
+|spritetype=block
+|nameid=gray_shulker_box
+|blocktags=guarded_by_piglins, shulker_boxes}}
+{{ID table
+|displayname=Light Gray Shulker Box
+|spritetype=block
+|nameid=light_gray_shulker_box
+|blocktags=guarded_by_piglins, shulker_boxes}}
+{{ID table
+|displayname=Cyan Shulker Box
+|spritetype=block
+|nameid=cyan_shulker_box
+|blocktags=guarded_by_piglins, shulker_boxes}}
+{{ID table
+|displayname=Purple Shulker Box
+|spritetype=block
+|nameid=purple_shulker_box
+|blocktags=guarded_by_piglins, shulker_boxes}}
+{{ID table
+|displayname=Blue Shulker Box
+|spritetype=block
+|nameid=blue_shulker_box
+|blocktags=guarded_by_piglins, shulker_boxes}}
+{{ID table
+|displayname=Brown Shulker Box
+|spritetype=block
+|nameid=brown_shulker_box
+|blocktags=guarded_by_piglins, shulker_boxes}}
+{{ID table
+|displayname=Green Shulker Box
+|spritetype=block
+|nameid=green_shulker_box
+|blocktags=guarded_by_piglins, shulker_boxes}}
+{{ID table
+|displayname=Red Shulker Box
+|spritetype=block
+|nameid=red_shulker_box
+|blocktags=guarded_by_piglins, shulker_boxes}}
+{{ID table
+|displayname=Black Shulker Box
+|spritetype=block
+|nameid=black_shulker_box
+|blocktags=guarded_by_piglins, shulker_boxes
+|foot=1}}
+{{ID table
+|displayname=Block entity
+|spritename=shulker-boxes
+|spritetype=block
+|nameid=shulker_box
+|foot=1}}
+
+{{edition|bedrock}}:
+{{ID table2
+|edition=bedrock
+|showaliasids=y
+|shownumericids=y
+|showforms=y
+|generatetranslationkeys=y
+|displayname=Shulker Box
+|spritetype=block
+|nameid=undyed_shulker_box
+|id=205
+|translationkey=tile.shulkerBox.name}}
+{{ID table2
+|displayname=White Shulker Box
+|spritetype=block
+|nameid=white_shulker_box
+|aliasid=shulker_box / 0
+|id=218
+|translationkey=tile.shulkerBoxWhite.name}}
+{{ID table2
+|displayname=Orange Shulker Box
+|spritetype=block
+|nameid=orange_shulker_box
+|aliasid=shulker_box / 1
+|id=-613
+|translationkey=tile.shulkerBoxOrange.name}}
+{{ID table2
+|displayname=Magenta Shulker Box
+|spritetype=block
+|nameid=magenta_shulker_box
+|aliasid=shulker_box / 2
+|id=-614
+|translationkey=tile.shulkerBoxMagenta.name}}
+{{ID table2
+|displayname=Light Blue Shulker Box
+|spritetype=block
+|nameid=light_blue_shulker_box
+|aliasid=shulker_box / 3
+|id=-615
+|translationkey=tile.shulkerBoxLightBlue.name}}
+{{ID table2
+|displayname=Yellow Shulker Box
+|spritetype=block
+|nameid=yellow_shulker_box
+|aliasid=shulker_box / 4
+|id=-616
+|translationkey=tile.shulkerBoxYellow.name}}
+{{ID table2
+|displayname=Lime Shulker Box
+|spritetype=block
+|nameid=lime_shulker_box
+|aliasid=shulker_box / 5
+|id=-617
+|translationkey=tile.shulkerBoxLime.name}}
+{{ID table2
+|displayname=Pink Shulker Box
+|spritetype=block
+|nameid=pink_shulker_box
+|aliasid=shulker_box / 6
+|id=-618
+|translationkey=tile.shulkerBoxPink.name}}
+{{ID table2
+|displayname=Gray Shulker Box
+|spritetype=block
+|nameid=gray_shulker_box
+|aliasid=shulker_box / 7
+|id=-619
+|translationkey=tile.shulkerBoxGray.name}}
+{{ID table2
+|displayname=Light Gray Shulker Box
+|spritetype=block
+|nameid=light_gray_shulker_box
+|aliasid=shulker_box / 8
+|id=-620
+|translationkey=tile.shulkerBoxSilver.name}}
+{{ID table2
+|displayname=Cyan Shulker Box
+|spritetype=block
+|nameid=cyan_shulker_box
+|aliasid=shulker_box / 9
+|id=-621
+|translationkey=tile.shulkerBoxCyan.name}}
+{{ID table2
+|displayname=Purple Shulker Box
+|spritetype=block
+|nameid=purple_shulker_box
+|aliasid=shulker_box / 10
+|id=-622
+|translationkey=tile.shulkerBoxPurple.name}}
+{{ID table2
+|displayname=Blue Shulker Box
+|spritetype=block
+|nameid=blue_shulker_box
+|aliasid=shulker_box / 11
+|id=-623
+|translationkey=tile.shulkerBoxBlue.name}}
+{{ID table2
+|displayname=Brown Shulker Box
+|spritetype=block
+|nameid=brown_shulker_box
+|aliasid=shulker_box / 12
+|id=-624
+|translationkey=tile.shulkerBoxBrown.name}}
+{{ID table2
+|displayname=Green Shulker Box
+|spritetype=block
+|nameid=green_shulker_box
+|aliasid=shulker_box / 13
+|id=-625
+|translationkey=tile.shulkerBoxGreen.name}}
+{{ID table2
+|displayname=Red Shulker Box
+|spritetype=block
+|nameid=red_shulker_box
+|aliasid=shulker_box / 14
+|id=-626
+|translationkey=tile.shulkerBoxRed.name}}
+{{ID table2
+|displayname=Black Shulker Box
+|spritetype=block
+|nameid=black_shulker_box
+|aliasid=shulker_box / 15
+|id=-627
+|translationkey=tile.shulkerBoxBlack.name
+|foot=1}}
+{{ID table
+|notnamespaced=y
+|displayname=Block entity
+|spritename=shulker-boxes
+|spritetype=block
+|nameid=ShulkerBox
+|foot=1}}
+
+=== Block states ===
+{{see also|Block states}}
+{{/BS}}
+
+=== Block data ===
+A shulker box has a block entity associated with it that identifies its contents.
+
+{{el|java}}:
+{{see also|Block entity format}}
+{{/BE}}
+
+{{el|bedrock}}:
+: See [[Bedrock Edition level format/Block entity format]].
+
+=== Item data ===
+{{JE}}:
+{{see also|Data component format}}
+
+* {{nbt|compound|components}}: the item's '''components''' tag.
+{{:Data component format/block_entity_data}}
+{{:Data component format/container}}
+{{:Data component format/container_loot}}
+{{:Data component format/custom_name}}
+{{:Data component format/lock}}
+
+
+{{BE}}:
+{{see also|Bedrock Edition level format/Item format}}
+
+== Achievements ==
+{{load achievements|Organizational Wizard}}
+
+== History ==
+{{info needed section|Shulker textures from Legacy Console Edition - the terrain.png only contained a single white "shulker top" texture rather than a textue per color, so were color variants generated via a tint system?}}
+{{HistoryTable
+|{{HistoryLine|java}}
+|{{HistoryLine||1.11|dev=16w39a|[[File:White Shulker Box Revision 1.png|30px]] [[File:Light Gray Shulker Box Revision 1.png|30px]] [[File:Gray Shulker Box Revision 1.png|30px]] [[File:Black Shulker Box Revision 1.png|30px]] [[File:Brown Shulker Box Revision 1.png|30px]] [[File:Red Shulker Box Revision 1.png|30px]] [[File:Orange Shulker Box Revision 1.png|30px]] [[File:Yellow Shulker Box Revision 1.png|30px]] [[File:Lime Shulker Box Revision 1.png|30px]] [[File:Green Shulker Box Revision 1.png|30px]] [[File:Cyan Shulker Box Revision 1.png|30px]] [[File:Light Blue Shulker Box Revision 1.png|30px]] [[File:Blue Shulker Box Revision 1.png|30px]] [[File:Purple Shulker Box Revision 1.png|30px]] [[File:Magenta Shulker Box Revision 1.png|30px]] [[File:Pink Shulker Box Revision 1.png|30px]] Added shulker boxes.}}
+|{{HistoryLine|||dev=16w39c|"Silver Shulker Boxes" have been now renamed to "Light Gray Shulker Boxes", in keeping with naming consistencies across [[dye]]d blocks.}}
+|{{HistoryLine||1.12|dev=17w16a|[[File:White Shulker Box.png|30px]] [[File:Light Gray Shulker Box.png|30px]] [[File:Gray Shulker Box.png|30px]] [[File:Black Shulker Box.png|30px]] [[File:Brown Shulker Box.png|30px]] [[File:Red Shulker Box.png|30px]] [[File:Orange Shulker Box.png|30px]] [[File:Yellow Shulker Box.png|30px]] [[File:Lime Shulker Box.png|30px]] [[File:Green Shulker Box.png|30px]] [[File:Cyan Shulker Box.png|30px]] [[File:Light Blue Shulker Box.png|30px]] [[File:Blue Shulker Box.png|30px]] [[File:Purple Shulker Box.png|30px]] [[File:Magenta Shulker Box.png|30px]] [[File:Pink Shulker Box.png|30px]] Shulker boxes have been recolored.}}
+|{{HistoryLine|||dev=17w17a|[[File:Purple Shulker Box Revision 1.png|30px]] The color of purple shulker boxes has been reverted.}}
+|{{HistoryLine||1.13|dev=17w47a|The ID has been changed from silver_shulker_box
to light_gray_shulker_box
.
+|Prior to [[Java Edition 1.13/Flattening|''The Flattening'']], these [[block]]s' numeral IDs were 219 through 234.}}
+|{{HistoryLine|||dev=18w10b|[[File:Shulker Box.png|30px]] Added a default shulker box.
+|Purple shulker boxes from previous versions are now converted to default shulker boxes instead of purple ones.
+|[[File:Purple Shulker Box.png|30px]] The purple shulker box texture has been changed to the one used in [[17w16a]].}}
+|{{HistoryLine|||dev=18w10d|Dyed shulker boxes can now be un[[dye]]d in a [[cauldron]].
+|Undyed shulker boxes can now be obtained by undyeing dyed shulker boxes in a cauldron.}}
+|{{HistoryLine||1.17|dev=20w45a|Shulker post-generation mechanic is now added, making all shulker boxes [[renewable]].}}
+|{{HistoryLine|||dev=20w51a|All shulker boxes now drop their contents when destroyed as an [[item entity]].}}
+|{{HistoryLine||1.19.3|dev=22w45a|Blocks attached to the sides and lid of any shulker box now pop off when the shulker box opens.[{{bug|MC-177789}}]}}
+
+|{{HistoryLine|pocket}}
+|{{HistoryLine||1.1.0|dev=alpha 1.1.0.0|[[File:White Shulker Box Revision 1.png|30px]] [[File:Light Gray Shulker Box Revision 1.png|30px]] [[File:Gray Shulker Box Revision 1.png|30px]] [[File:Black Shulker Box Revision 1.png|30px]] [[File:Brown Shulker Box Revision 1.png|30px]] [[File:Red Shulker Box Revision 1.png|30px]] [[File:Orange Shulker Box Revision 1.png|30px]] [[File:Yellow Shulker Box Revision 1.png|30px]] [[File:Lime Shulker Box Revision 1.png|30px]] [[File:Green Shulker Box Revision 1.png|30px]] [[File:Cyan Shulker Box Revision 1.png|30px]] [[File:Light Blue Shulker Box Revision 1.png|30px]] [[File:Blue Shulker Box Revision 1.png|30px]] [[File:Purple Shulker Box Revision 1.png|30px]] [[File:Magenta Shulker Box Revision 1.png|30px]] [[File:Pink Shulker Box Revision 1.png|30px]] Added shulker boxes.}}
+|{{HistoryLine|||dev=alpha 1.1.0.9|[[File:White Shulker Box.png|30px]] [[File:Light Gray Shulker Box.png|30px]] [[File:Gray Shulker Box.png|30px]] [[File:Black Shulker Box.png|30px]] [[File:Brown Shulker Box.png|30px]] [[File:Red Shulker Box.png|30px]] [[File:Orange Shulker Box.png|30px]] [[File:Yellow Shulker Box.png|30px]] [[File:Lime Shulker Box.png|30px]] [[File:Green Shulker Box.png|30px]] [[File:Cyan Shulker Box.png|30px]] [[File:Light Blue Shulker Box.png|30px]] [[File:Blue Shulker Box.png|30px]] [[File:Magenta Shulker Box.png|30px]] [[File:Pink Shulker Box.png|30px]] The color palette for shulker boxes has been updated.}}
+|{{HistoryLine||?|dev=?|Shulker boxes no longer use the wood sound.}}
+|{{HistoryLine|bedrock}}
+|{{HistoryLine||1.2.0|dev=beta 1.2.0.2|[[File:Shulker Box.png|30px]] Added a default shulker box.
+|[[File:Purple Shulker Box.png|30px]] The purple shulker box color has been changed to the new palette.}}
+|{{HistoryLine||1.8.0|dev=beta 1.8.0.13|A recipe for undyed shulker boxes has been added.}}
+|{{HistoryLine||1.16.0|dev=beta 1.16.0.51|Dyed shulker boxes can now be un[[dye]]d in a [[cauldron]].
+|Undyed shulker boxes can now be obtained by undyeing dyed shulker boxes in a cauldron.}}
+|{{HistoryLine||1.17.30|dev=beta 1.17.30.22|All shulker boxes now drop their contents when destroyed as an [[item entity]].}}
+|{{HistoryLine||1.18.30|dev=beta 1.18.30.22|Shulker post-generation mechanic is now added, making all shulker boxes [[renewable]].}}
+|{{HistoryLine||1.20.10|dev=Preview 1.20.10.20|The different [[block states]] for the dyed shulker box ID, the shulker_box
ID, have been split into their own IDs.}}
+|{{HistoryLine||1.20.30|dev=Preview 1.20.20.21|Decreased the hardness and blast resistance of shulker boxes and dyed shulker boxes from 2.5 to 2.
+|There's no mining penalties any longer when mining without wooden pickaxe or better.}}
+
+|{{HistoryLine|console}}
+|{{HistoryLine||xbox=TU53|xbone=CU43|ps3=1.49|psvita=1.49|ps4=1.50|wiiu=Patch 23|switch=1.0.3|[[File:White Shulker Box.png|30px]] [[File:Light Gray Shulker Box.png|30px]] [[File:Gray Shulker Box.png|30px]] [[File:Black Shulker Box.png|30px]] [[File:Brown Shulker Box.png|30px]] [[File:Red Shulker Box.png|30px]] [[File:Orange Shulker Box.png|30px]] [[File:Yellow Shulker Box.png|30px]] [[File:Lime Shulker Box.png|30px]] [[File:Green Shulker Box.png|30px]] [[File:Cyan Shulker Box.png|30px]] [[File:Light Blue Shulker Box.png|30px]] [[File:Blue Shulker Box.png|30px]] [[File:Purple Shulker Box Revision 1.png|30px]] [[File:Magenta Shulker Box.png|30px]] [[File:Pink Shulker Box.png|30px]] Added shulker boxes.[https://www.youtube.com/watch?v=N5xI3RA152g]}}
+|{{HistoryLine||xbox=TU63|xbone=CU53|ps3=1.67|psvita=1.67|ps4=1.67|wiiu=Patch 32|switch=1.0.13|Shulker boxes can no longer be opened when an entity is inside the area that the shulker box's collision box would extend to when opened.}}
+|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.88|wiiu=none|switch=none|[[File:Shulker Box.png|30px]] Added a default shulker box.
+|[[File:Purple Shulker Box.png|30px]] The purple shulker box color has been changed to the new palette.}}
+
+|{{HistoryLine|new3ds}}
+|{{HistoryLine||1.9.19|[[File:Shulker Box.png|30px]] [[File:White Shulker Box.png|30px]] [[File:Light Gray Shulker Box.png|30px]] [[File:Gray Shulker Box.png|30px]] [[File:Black Shulker Box.png|30px]] [[File:Brown Shulker Box.png|30px]] [[File:Red Shulker Box.png|30px]] [[File:Orange Shulker Box.png|30px]] [[File:Yellow Shulker Box.png|30px]] [[File:Lime Shulker Box.png|30px]] [[File:Green Shulker Box.png|30px]] [[File:Cyan Shulker Box.png|30px]] [[File:Light Blue Shulker Box.png|30px]] [[File:Blue Shulker Box.png|30px]] [[File:Purple Shulker Box.png|30px]] [[File:Magenta Shulker Box.png|30px]] [[File:Pink Shulker Box.png|30px]] Added 16 variants of shulker boxes. There is no default shulker box separate from the purple shulker box; the purple shulker box uses the texture of the default shulker box.{{info needed|Is the specific purple shulker box texture used at all, unused, or does it not exist and this wiki entry incorrect for listing purple shulker box texture as the 17th texture entry? The Creative inventory only lists 16 shulker boxes, but there are 17 textures listed here on the wiki.}}}}
+}}
+
+== Issues ==
+{{Issue list}}
+
+== Trivia ==
+* With 37 shulker boxes in a player's inventory, hotbar, and off-hand slot, 999 stacks of up to 64 items (up to 63,936 total items; 63,973 if counting shulker boxes themselves) can be held. With 37 shulker boxes and an ender chest with 27 shulker boxes in one of the shulker box slots, 1,727 stacks (up to 110,528 items; 1,728 stacks with up to 110,592 items if counting stacked ender chests) can be held. {{Only|Java}}
+* Before they were added to ''Minecraft'', storage objects that keep their inventory when picked up were already present in ''[[Minicraft]]''.
+
+== Gallery ==
+;Renders
+
+Shulker Box.gif|Opening and closing animation of a shulker box.
+
+
+== References ==
+{{reflist}}
+
+== External links ==
+* [https://www.minecraft.net/en-us/article/block-week--shulker-box Block of the Week: Shulker Box] – Minecraft.net on November 19, 2020
+
+== Navigation ==
+{{Navbox blocks|Utility}}
+
+[[Category:Utility blocks]]
+[[Category:Storage]]
+[[Category:Manufactured blocks]]
+[[Category:Block entities]]
+[[Category:Blocks with GUI]]
+[[Category:Readable by comparators]]
+
+[[de:Shulker-Kiste]]
+[[es:Caja de shulker]]
+[[fr:Boîte de Shulker]]
+[[it:Scatola di shulker]]
+[[ja:シュルカーボックス]]
+[[ko:셜커 상자]]
+[[lzh:贆櫝]]
+[[pl:Shulkerowa skrzynia]]
+[[pt:Caixa de shulker]]
+[[ru:Шалкеровый ящик]]
+[[uk:Шалкерова коробка]]
+[[zh:潜影盒]]
diff --git a/wiki_backup/Lectern.txt b/wiki_backup/Lectern.txt
new file mode 100644
index 0000000..64bee20
--- /dev/null
+++ b/wiki_backup/Lectern.txt
@@ -0,0 +1,315 @@
+{{Infobox block
+| image = Lectern (S).png
+| image2 = Lectern with Book (S).png
+| extratext = View [[#Gallery|all renders]]
+| transparent = '''[[JE]]''': No
'''[[BE]]''': Yes
+| light = No
+| tool = Axe
+| renewable = Yes
+| waterloggable = {{jebe|No|Yes}}
+| stackable = Yes (64)
+| flammable = Yes (30)
+| lavasusceptible = Yes
+}}
+A '''lectern''' is a [[block]] from which [[written book]]s can be displayed and read. It also serves as a [[librarian]]'s [[job site block]].
+
+== Obtaining ==
+=== Breaking ===
+Lecterns can be broken with any [[tool]], but an [[axe]] is the fastest. Lecterns drop themselves and the book they are holding.
+
+{{breaking row|horizontal=1|Lectern|axe}}
+
+=== Natural generation ===
+Empty lecterns can generate naturally in [[village]] libraries, up to two for some library variants.
+
+One lectern generates as part of each [[ancient city]], in the secret room at the city center.
+
+=== Crafting ===
+{{Crafting
+|A1=Any Wooden Slab
+|B1=Any Wooden Slab
+|C1=Any Wooden Slab
+|B2=Bookshelf
+|B3=Any Wooden Slab
+|Output=Lectern
+|type=Redstone
+}}
+
+== Usage ==
+Lecterns are the job site block of [[Trading#Librarian|librarian villagers]].
+
+Librarian villagers do not place books into lecterns. They only stare at the lectern from less than a block away as "working".
+
+=== Holding books ===
+[[File:Lectern GUI.png|thumb|right|The UI when reading a book on a lectern.]]
+
+Lecterns can also hold a single [[book and quill]] or [[written book]] that other players can read at the same time. Right-clicking an empty one with a book and quill or written book places it. Right-clicking a lectern with a book already occupied opens an interface to read the book. Books occupying a lectern can be retrieved through the interface,{{Only|java}} punching the lectern{{Only|bedrock}} or by destroying the lectern, even when [[game rule]] doTileDrops
is false.
+
+Lecterns cannot hold [[enchanted book]]s or normal [[book]]s. Instead, right clicking the lectern with an enchanted book or a normal book does nothing and the book won't be placed.
+
+=== Profession ===
+{{main|Job site block}}
+If a lectern has not been claimed by a [[villager]], any nearby unemployed villager has a chance to change their profession to librarian and claim the lectern as their [[job site block]].
+
+=== Redstone signal ===
+Lecterns holding a book emit a full-strength redstone pulse that is one game [[tick]] long (0.5 redstone ticks) when a page is turned. A [[redstone comparator]] also records book reading and sends a signal, depending on what page the player is currently on. Because {{el|be}} displays two pages of the book at once, the same signal strength increments require double the number of pages.
+
+{{IN|Java}}, a book with only 1 page gives maximum signal strength, however page 1 always gives 1 signal strength if the book contains at least 2 pages.
+
+Due to this, to calculate the signal strength of books with more than 1 page, use the following formula:
+
+
+
+Where is the "floor" operation (round down), is the maximum number of pages the book on the lectern has, and is the current page number the lectern is turned to.
+
+This is most noticeable when a book has 2 pages where the signal strength is either 1 on page 1 or 15 on page 2.
+
+A book that would step up or down in increments of 1 per page would be 15 pages long.
+
+{{IN|Bedrock}}, the formula is slightly different. Due to ''Bedrock Edition'' showing 2 pages at once and counting a change to the book's output only if the highest even numbered page contains information, a [[redstone comparator]] treats books with 3 pages the same as those with 1 or 2 pages of information, the same as how ''Java Edition'' would treat a book with just 1 page.
+
+For 4 or more pages of information use the following formula to calculate signal strength.
+
+
+
+In this case is half of the maximum page number rounded down, and is half of the current highest page number containing data displayed on the book interface, rounded down.
+
+Rounding down is required to eliminate the discrepancy caused by books containing an odd number of pages. For example, a book with 8 pages gives a signal strength of 15 when looking at pages 7-8. A book with 9 pages has a signal strength of 15 when looking at either pages 7-8 and 9-10.
+
+In ''Bedrock Edition'', a book that steps up or down in increments of 1 per page turned must be exactly 30 pages long, with information left on page 30.
+
+=== Fuel ===
+Lecterns can be used as fuel in [[furnaces]] to smelt 1.5 items.
+
+=== Note blocks ===
+Lecterns can be placed under [[note block]]s to produce "bass" sound.
+
+== Sounds ==
+=== Generic ===
+{{Sound table/Block/Wood}}
+
+=== Unique ===
+{{edition|java}}
+{{SoundTable
+| type = java
+| {{SoundLine
+|sound =Page turn1.ogg
+|sound2=Page turn2.ogg
+|sound3=Page turn3.ogg
+|subtitle=Page rustles
+|source=master
+|description=When the page of a book is turned
+|id=item.book.page_turn
+|translationkey=subtitles.item.book.page_turn
+|volume=2.0
+|pitch=0.9-1.0
+|distance=16}}
+| {{SoundLine
+|sound=Book thump1.ogg
+|sound2=Book thump2.ogg
+|subtitle=Book thumps
+|source=block
+|description=When a book is placed on a lectern
+|id=item.book.put
+|translationkey=subtitles.item.book.put
+|volume=1.0
+|pitch=1.0
+|distance=16}}
+| {{SoundLine
+|sound=Page turn1.ogg
+|sound2=Page turn2.ogg
+|sound3=Page turn3.ogg
+|subtitle=Librarian works
+|source=neutral
+|description=Randomly while a librarian is working
+|id=entity.villager.work_librarian
+|translationkey=subtitles.entity.villager.work_librarian
+|volume=2.0
+|pitch=0.8-1.2
+| distance = 16
+}}
+}}
+
+{{edition|bedrock}}:
+{{SoundTable
+| type = bedrock
+| {{SoundLine
+| sound =Page turn1.ogg
+|sound2=Page turn2.ogg
+|sound3=Page turn3.ogg
+|source=sound
+|description=When the page of a book is turned
+|id=item.book.page_turn
+|volume=2.0
+|pitch=1.0}}
+| {{SoundLine
+|rowspan=2
+|sound=Book thump1.ogg
+|sound2=Book thump2.ogg
+|source=block
+|description=When a book is placed on a lectern
+|id=item.book.put
+|volume=4.8
+|pitch=1.0}}
+| {{SoundLine
+|source=block
+|description=Randomly while a librarian is working
+|id=item.book.put
+|volume=4.8
+| pitch = 1.0
+}}
+}}
+
+== Data values ==
+=== ID ===
+{{edition|java}}:
+{{ID table
+|edition=java
+|showforms=y
+|generatetranslationkeys=y
+|displayname=Lectern
+|spritetype=block
+|nameid=lectern
+|foot=1}}
+{{ID table
+|displayname=Block entity
+|spritename=lectern
+|spritetype=block
+|nameid=lectern
+|foot=1}}
+
+{{edition|bedrock}}:
+{{ID table2
+|edition=bedrock
+|shownumericids=y
+|showforms=y
+|generatetranslationkeys=y
+|displayname=Lectern
+|spritetype=block
+|nameid=lectern
+|id=449
+|foot=1}}
+{{ID table
+|notnamespaced=y
+|displayname=Block entity
+|spritename=lectern
+|spritetype=block
+|nameid=Lectern
+|foot=1}}
+
+=== Block states ===
+{{see also|Block states}}
+{{/BS}}
+
+=== Block data ===
+A lectern has a [[block entity]] associated with it that holds additional data about the [[block]].
+
+{{el|java}}:
+{{see also|Block entity format}}
+{{/BE}}
+
+{{el|bedrock}}:
+: See [[Bedrock Edition level format/Block entity format]].
+
+== History ==
+{{HistoryTable
+|{{HistoryLine|java}}
+|{{HistoryLine||August 18, 2012|link=https://www.reddit.com/r/Minecraft/comments/yf5im/suggestion_storable_books/c5v03bq/?context=1|[[File:Lectern (pre-release).png|32px]] [[File:Lectern Book (pre-release).png|32px]] The lectern was an old project of [[Dinnerbone]]'s. It was meant to be a stand for [[written book]]s, so they could be easily read. He was well on his way to creating it when he encountered problems and scrapped the idea, but mentioned that he might pick up work on the lectern in the near future.}}
+|{{HistoryLine||December 18, 2013|link=https://www.reddit.com/r/Minecraft/comments/1t6qn7/i_am_dinnerbone_a_minecraft_developer_ask_me/ce4z2v5/?context=3|Dinnerbone states in his [[wikipedia:Reddit|Reddit]] AMA that he has revisited lecterns, but scrapped them again as "something about them just didn't feel right".}}
+|{{HistoryLine||October 18, 2018|link=https://twitter.com/Dinnerbone/status/1052917362482122752|[[File:Lectern (pre-release 2).png|32px]] Dinnerbone reveals that the lectern is once again in development.}}
+|{{HistoryLine||1.14|dev=18w44a|[[File:Lectern JE1.png|32px]] Added lecterns.
+|Lecterns are currently obtainable only from the [[Creative inventory]] and have no functionality.
+|Lecterns currently have a {{code|BookItem}} field, which holds the [[book]] item to be displayed. However, this field cannot be set and is not written to the [[block entity]].
+|There is a file lectern.png which has each texture of the lectern on a large sheet. However, this is unused, as separate files are also present.}}
+|{{HistoryLine|||dev=18w45a|The [[inventory]] icon of lecterns has been slightly changed from {{InvSprite|Lectern Revision 1}} to {{InvSprite|Lectern}}.
+|Removed the unused lectern.png file.
+|[[File:Lectern JE2 BE1.png|32px]] The texture of lecterns has now been changed.
+|The bottom texture of lecterns has been changed from [[File:Lectern JE1 (facing NWU).png|32px]] to [[File:Lectern JE2 (facing NWU).png|32px]].}}
+|{{HistoryLine|dev=18w47a|||[[File:Lectern JE3 BE1 (facing NWU).png|32px]] The bottom texture of lecterns has been changed, once again.}}
+|{{HistoryLine|||dev=18w48a|Lecterns now generate in the updated [[plains]] [[village]]s.}}
+|{{HistoryLine|||dev=18w49a|Lecterns now generate in the updated [[savanna]] villages and the new [[snowy tundra]] villages.}}
+|{{HistoryLine|||dev=18w50a|Lecterns now generate in the updated [[desert]] and [[taiga]] villages.}}
+|{{HistoryLine|dev=19w02a|||Lecterns now have a [[crafting]] recipe.
+|[[File:Lectern Book JE1 BE1.png|32px]] Lecterns can now be used to hold [[book]]s.
+|Lecterns now emit a [[redstone]] pulse when a page is changed.
+|Lecterns now use the correct cullface argument for its bottom face.}}
+|{{HistoryLine|||dev=?|Lecterns now use some corrected side cullface arguments for the front and back of their base plate.}}
+|{{HistoryLine|||dev=19w03a|Certain [[block]]s can no longer be supported by the top of a lectern.[{{bug|MC-141991}}]}}
+|{{HistoryLine|||dev=19w03c|Lecterns now use correct cullface arguments on the left and right hand side of their base plate.}}
+|{{HistoryLine|||dev=19w11a|Lecterns now serve as librarian [[villager]]s' job site block.}}
+|{{HistoryLine||1.17|dev=21w08a|Lectern position within the Redstone tab has been moved out of the "essential" group in the [[Creative inventory]].}}
+|{{HistoryLine|dev=21w11a|||Tweaked the lectern model.}}
+|{{HistoryLine||1.18|dev=Pre-release 5|[[File:Lectern (S).png|32px]] [[File:Lectern with Book (S).png|32px]] The base texture of lectern has now been changed.}}
+|{{HistoryLine||1.19|dev=22w13a|Lecterns now generate as part of [[ancient cities]].}}
+
+|{{HistoryLine|bedrock}}
+|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Lectern JE2 BE1.png|32px]] [[File:Lectern Book JE1 BE1.png|32px]] Added lecterns.}}
+|{{HistoryLine||1.11.0|dev=beta 1.11.0.1|Lecterns now emit a [[redstone]] pulse when a page is turned.}}
+|{{HistoryLine||1.20.30|dev=Preview 1.20.20.21|Increased the hardness and blast resistance of lecterns from 2 to 2.5.}}
+|{{HistoryLine|||dev=Preview 1.20.30.20|Lecterns now use the minecraft:cardinal_direction
[[block state]] instead of direction
.}}
+
+|{{HistoryLine|ps4}}
+|{{HistoryLine||1.90|[[File:Lectern JE2 BE1.png|32px]] [[File:Lectern Book JE1 BE1.png|32px]] Added lecterns.}}
+|{{HistoryLine||1.91|Lecterns now emit a [[redstone]] pulse when a page is turned.|Lecterns can now be moved by [[piston]].{{check version|Confirm that they were not movable in 1.90}}}}
+}}
+
+== Issues ==
+{{Issue list}}
+
+== Gallery ==
+=== Renders ===
+
+Lectern (W).png
+Lectern (N).png
+Lectern (E).png
+
+
+
+Lectern with Book (W).png
+Lectern with Book (N).png
+Lectern with Book (E).png
+
+
+=== Screenshots ===
+
+DevLectern.png|One of the two first images of the lectern.
+Lectern2.png|The second of the first images of the lectern.
+New Lectern.jpg|The first image of a modern lectern.[{{tweet|Dinnerbone|1052917362482122752|sup|October 18, 2018}}]
+Lectern with book.png|A lectern holding a book and quill.
+Sunny Lectern.jpg|[[Sunny]] using a lectern.
+
+
+== References ==
+{{Reflist}}
+
+== External links ==
+*[https://www.minecraft.net/en-us/article/lectern Taking Inventory: Lectern] – Minecraft.net on November 23, 2023
+
+== Navigation ==
+{{Navbox redstone|components}}
+{{Navbox blocks|Utility}}
+
+[[Category:Job blocks]]
+[[Category:Utility blocks]]
+[[Category:Manufactured blocks]]
+[[Category:Generated structure blocks]]
+[[Category:Mechanisms]]
+[[Category:Storage]]
+[[Category:Block entities]]
+[[Category:Flammable blocks]]
+[[Category:Blocks with GUI]]
+[[Category:Readable by comparators]]
+
+[[de:Lesepult]]
+[[es:Atril]]
+[[fr:Pupitre]]
+[[it:Leggio]]
+[[ja:書見台]]
+[[ko:독서대]]
+[[nl:Lessenaar]]
+[[pl:Pulpit]]
+[[pt:Atril]]
+[[ru:Кафедра]]
+[[th:แท่นอ่านหนังสือ]]
+[[uk:Катедра]]
+[[zh:讲台]]
diff --git a/wiki_backup/Pale Oak Pressure Plate.txt b/wiki_backup/Pale Oak Pressure Plate.txt
new file mode 100644
index 0000000..8ca391b
--- /dev/null
+++ b/wiki_backup/Pale Oak Pressure Plate.txt
@@ -0,0 +1,534 @@
+{{Infobox block
+| group = Oak
+| 1-1 = Oak Pressure Plate.png
+| invimage = Oak Pressure Plate
+| group2 = Spruce
+| 2-1 = Spruce Pressure Plate.png
+| invimage2 = Spruce Pressure Plate
+| group3 = Birch
+| 3-1 = Birch Pressure Plate.png
+| invimage3 = Birch Pressure Plate
+| group4 = Jungle
+| 4-1 = Jungle Pressure Plate.png
+| invimage4 = Jungle Pressure Plate
+| group5 = Acacia
+| 5-1 = Acacia Pressure Plate.png
+| invimage5 = Acacia Pressure Plate
+| group6 = Dark Oak
+| 6-1 = Dark Oak Pressure Plate.png
+| invimage6 = Dark Oak Pressure Plate
+| group7 = Mangrove
+| 7-1 = Mangrove Pressure Plate.png
+| invimage7 = Mangrove Pressure Plate
+| group8 = Cherry
+| 8-1 = Cherry Pressure Plate.png
+| invimage8 = Cherry Pressure Plate
+| group9 = Pale Oak
+| 9-1 = Pale Oak Pressure Plate.png
+| invimage9 = Pale Oak Pressure Plate
+| group10 = Bamboo
+| 10-1 = Bamboo Pressure Plate.png
+| invimage10 = Bamboo Pressure Plate
+| group11 = Crimson
+| 11-1 = Crimson Pressure Plate.png
+| invimage11 = Crimson Pressure Plate
+| group12 = Warped
+| 12-1 = Warped Pressure Plate.png
+| invimage12 = Warped Pressure Plate
+| transparent = Yes
+| light = No
+| tool = axe
+| tool2 =
+| waterloggable = {{jebe|No|Yes}}
+| renewable = Yes
+| stackable = Yes (64)
+| flammable = No
+| lavasusceptible = '''Overworld wood''': Yes
'''Others''': No
+}}
+A '''wooden pressure plate''' is a wooden variant of the [[pressure plate]]. It can detect all entities, producing the maximum signal strength of 15. Wooden pressure plates come in all variants of wood.
+
+== Obtaining ==
+=== Breaking ===
+A wooden pressure plate can be mined using any tool, or without a tool, and drops itself as an item. However, [[axe]]s are the fastest way to break one.
+
+{{breaking row|horizontal=1
+|Wooden Pressure Plate
+|sprite=wooden-pressure-plates
+|Axe
+|Any
+|link=none}}
+
+A pressure plate is removed and drops itself as an item if:
+
+* the block beneath it is moved, removed, or destroyed
+* a [[piston]] tries to push it or moves a block into its space
+
+=== Natural generation ===
+Oak pressure plates can generate in some [[plains]] village houses and sometimes in floored [[dispensers]] within [[trial chambers]].
+
+Acacia pressure plates can generate in some [[savanna]] [[village]] houses.
+
+Spruce pressure plates can generate in some [[snowy tundra]], [[taiga]], and [[snowy taiga]] [[village]] houses.
+
+=== Crafting ===
+{{Crafting
+|A2= Matching Planks
+|B2= Matching Planks
+|Output= Matching Wooden Pressure Plate
+|type= Redstone
+}}
+
+== Usage ==
+=== Redstone component ===
+{{see also|Redstone circuit}}
+
+A pressure plate can be used to detect entities on top of it (players, mobs, items, etc.).
+
+==== Placement ====
+[[File:Pressure plate as power source.png|thumb|Pressure plate placement and behavior.]]
+[[File:Pressure plate.png|thumb|Pressure plates on fences.]]
+
+To place a pressure plate, {{control|use}} it while aiming at the face of a block adjacent to the destination space.
+
+A pressure plate can be attached to:
+* the '''top''' of any full solid [[opaque]] block (stone, dirt, blocks of gold, etc.), including full-block mechanism components ([[command block]]s, [[dispenser]]s, [[dropper]]s, [[note block]]s, and [[redstone lamp]]s)
+* the '''top''' of a [[hopper]], [[fence]], [[nether brick fence]], an upside-down [[slab]], or upside-down [[stairs]].
+
+A pressure plate cannot be attached to the side or bottom of any block, but attempting to make such an attachment may cause the plate to attach to the top of a block under the destination space. For example, if a fence is on the ground, attempting to attach a plate to the ''side'' of the fence causes the plate to be attached to the ''top'' of the ground next to the fence instead.
+
+More information regarding placement on transparent blocks can be found at [[Opacity/Placement]].
+
+==== Activation ====
+A pressure plate ''activates'' when an entity is on top of it (specifically, when the entity's collision mask intersects the bottom quarter-block of the pressure plate's space, which may include entities flying close to the ground), with a minimum activation time of {{convert|1|second|tick}}.
+
+A wooden pressure plate is activated by all entities (including players, mobs, items, arrows, experience orbs, fishing bobs, etc.) besides snowballs.
+
+Once activated, a pressure plate checks if entities are still present at regular intervals. Wooden pressure plates check every {{convert|10|redstone tick|second}}, starting 10 redstone ticks after activation, so they deactivate up to 10 redstone ticks after no entities are on top of them.
+
+A [[minecart]] traveling on [[rail]]s activates a pressure plate next to a diagonal track but not one next to a straight track.
+
+==== Behavior ====
+While active, a pressure plate:
+* powers adjacent '''[[redstone dust]]''', and adjacent '''[[redstone comparator]]s''' or '''[[redstone repeater]]s''' facing away from the plate
+* strongly powers any full solid opaque '''block''' beneath it
+* activates adjacent '''[[mechanism component]]s''', including above or below, such as [[piston]]s, [[redstone lamp]]s, etc.
+
+The [[Redstone circuit#Power level|power level]] is always 15.
+
+[[Water]] and [[lava]] flow around a pressure plate without affecting it.
+
+A pressure plate is not solid (it is not a barrier to entity movement). A block under a pressure plate can provide a solid barrier underneath it (for mobs to walk across, items to fall on, etc.), but when a pressure plate is placed on a block with a small collision mask, such as a fence or nether brick fence, it is possible for entities to move through the pressure plate while still activating it (walking through it horizontally, or falling through it vertically). Thus, a pressure plate on a fence can be used to detect entities without stopping them (more compactly than a tripwire circuit).
+
+Pressure plates are 0.0625 blocks high ({{frac|1|16}} of a block) when inactive and 0.03125 blocks high ({{frac|1|32}} of a block) when active, but because they are not solid they do not affect the position of entities "on top" of them, so a player on top of a pressure plate is actually standing on the block beneath it.
+
+Pressure plates can also open [[doors]], activate [[TNT]], and power [[command block]]s.
+{{-}}
+
+=== Fuel ===
+Overworld wooden pressure plates can be used as a [[fuel]] in [[furnace]]s, smelting 1.5 items per pressure plate. Nether wood pressure plates (crimson and warped), cannot be used as fuel in a furnace.
+
+=== Note blocks ===
+Wooden pressure plates can be placed under [[note block]]s to produce "bass" sounds.
+
+== Sounds ==
+=== Generic ===
+==== Normal wood ====
+{{Sound table/Block/Wood}}
+
+==== Cherry wood ====
+{{Sound table/Block/Cherry wood}}
+
+==== Bamboo wood ====
+{{Sound table/Block/Bamboo wood}}
+
+==== Nether wood ====
+{{Sound table/Block/Nether wood}}
+
+=== Unique ===
+{{JE}}
+{{SoundTable
+| type = java
+| {{SoundLine
+|sound =Click.ogg
+|rowspan=8
+|subtitle=Pressure Plate clicks
+|source=block
+|description=When a wooden pressure plate is deactivated
+|id=block.wooden_pressure_plate.click_off
+|translationkey=subtitles.block.pressure_plate.click
+|volume=0.3
+|pitch=0.7
+|distance=16}}
+| {{SoundLine
+|subtitle=Pressure Plate clicks
+|source=block
+|description=When a wooden pressure plate is activated
+|id=block.wooden_pressure_plate.click_on
+|translationkey=subtitles.block.pressure_plate.click
+|volume=0.3
+|pitch=0.8
+|distance=16}}
+| {{SoundLine
+|subtitle=Pressure Plate clicks
+|source=block
+|description=When a cherry wood pressure plate is deactivated
+|id=block.cherry_wood_pressure_plate.click_off
+|translationkey=subtitles.block.pressure_plate.click
+|volume=0.3
+|pitch=0.7
+|distance=16}}
+| {{SoundLine
+|subtitle=Pressure Plate clicks
+|source=block
+|description=When a cherry wood pressure plate is activated
+|id=block.cherry_wood_pressure_plate.click_on
+|translationkey=subtitles.block.pressure_plate.click
+|volume=0.3
+|pitch=0.8
+|distance=16}}
+| {{SoundLine
+|subtitle=Pressure Plate clicks
+|source=block
+|description=When a bamboo wood pressure plate is deactivated
+|id=block.bamboo_wood_pressure_plate.click_off
+|translationkey=subtitles.block.pressure_plate.click
+|volume=0.3
+|pitch=0.7
+|distance=16}}
+| {{SoundLine
+|subtitle=Pressure Plate clicks
+|source=block
+|description=When a bamboo wood pressure plate is activated
+|id=block.bamboo_wood_pressure_plate.click_on
+|translationkey=subtitles.block.pressure_plate.click
+|volume=0.3
+|pitch=0.8
+|distance=16}}
+| {{SoundLine
+|subtitle=Pressure Plate clicks
+|source=block
+|description=When a Nether wood pressure plate is deactivated
+|id=block.nether_wood_pressure_plate.click_off
+|translationkey=subtitles.block.pressure_plate.click
+|volume=0.3
+|pitch=0.7
+|distance=16}}
+| {{SoundLine
+|subtitle=Pressure Plate clicks
+|source=block
+|description=When a Nether wood pressure plate is activated
+|id=block.nether_wood_pressure_plate.click_on
+|translationkey=subtitles.block.pressure_plate.click
+|volume=0.3
+|pitch=0.8
+| distance = 16
+}}
+}}
+
+{{BE}}:
+{{SoundTable
+| type = bedrock
+| {{SoundLine
+| sound =Click.ogg
+|rowspan=8
+|source=block
+|description=When a wooden pressure plate deactivates
+|id=click_off.wooden_pressure_plate
+|volume=0.3
+|pitch=0.7}}
+| {{SoundLine
+|source=block
+|description=When a wooden pressure plate activates
+|id=click_on.wooden_pressure_plate
+|volume=0.3
+|pitch=0.8}}
+| {{SoundLine
+|source=block
+|description=When a cherry wood pressure plate deactivates
+|id=click_off.cherry_wood_pressure_plate
+|volume=0.3
+|pitch=0.7}}
+| {{SoundLine
+|source=block
+|description=When a cherry wood pressure plate activates
+|id=click_on.cherry_wood_pressure_plate
+|volume=0.3
+|pitch=0.8}}
+| {{SoundLine
+|source=block
+|description=When a bamboo wood pressure plate deactivates
+|id=click_off.bamboo_wood_pressure_plate
+|volume=0.3
+|pitch=0.7}}
+| {{SoundLine
+|source=block
+|description=When a bamboo wood pressure plate activates
+|id=click_on.bamboo_wood_pressure_plate
+|volume=0.3
+|pitch=0.8}}
+| {{SoundLine
+|source=block
+|description=When a Nether wood pressure plate deactivates
+|id=click_off.nether_wood_pressure_plate
+|volume=0.3
+|pitch=0.7}}
+| {{SoundLine
+|source=block
+|description=When a Nether wood pressure plate activates
+|id=click_on.nether_wood_pressure_plate
+|volume=0.3
+| pitch = 0.8
+}}
+}}
+
+== Data values ==
+=== ID ===
+{{JE}}:
+{{ID table
+|edition=java
+|showblocktags=y
+|showitemtags=y
+|showforms=y
+|generatetranslationkeys=y
+|displayname=Oak Pressure Plate
+|spritetype=block
+|nameid=oak_pressure_plate
+|blocktags=pressure_plates, wall_post_override, wooden_pressure_plates
+|itemtags=wooden_pressure_plates}}
+{{ID table
+|displayname=Spruce Pressure Plate
+|spritetype=block
+|nameid=spruce_pressure_plate
+|blocktags=pressure_plates, wall_post_override, wooden_pressure_plates
+|itemtags=wooden_pressure_plates}}
+{{ID table
+|displayname=Birch Pressure Plate
+|spritetype=block
+|nameid=birch_pressure_plate
+|blocktags=pressure_plates, wall_post_override, wooden_pressure_plates
+|itemtags=wooden_pressure_plates}}
+{{ID table
+|displayname=Jungle Pressure Plate
+|spritetype=block
+|nameid=jungle_pressure_plate
+|blocktags=pressure_plates, wall_post_override, wooden_pressure_plates
+|itemtags=wooden_pressure_plates}}
+{{ID table
+|displayname=Acacia Pressure Plate
+|spritetype=block
+|nameid=acacia_pressure_plate
+|blocktags=pressure_plates, wall_post_override, wooden_pressure_plates
+|itemtags=wooden_pressure_plates}}
+{{ID table
+|displayname=Dark Oak Pressure Plate
+|spritetype=block
+|nameid=dark_oak_pressure_plate
+|blocktags=pressure_plates, wall_post_override, wooden_pressure_plates
+|itemtags=wooden_pressure_plates}}
+{{ID table
+|displayname=Mangrove Pressure Plate
+|spritetype=block
+|nameid=mangrove_pressure_plate
+|blocktags=pressure_plates, wall_post_override, wooden_pressure_plates
+|itemtags=wooden_pressure_plates}}
+{{ID table
+|displayname=Cherry Pressure Plate
+|spritetype=block
+|nameid=cherry_pressure_plate
+|blocktags=pressure_plates, wall_post_override, wooden_pressure_plates
+|itemtags=wooden_pressure_plates}}
+{{ID table
+|displayname=Pale Oak Pressure Plate
+|spritetype=block
+|nameid=pale_oak_pressure_plate
+|blocktags=pressure_plates, wall_post_override, wooden_pressure_plates
+|itemtags=wooden_pressure_plates}}
+{{ID table
+|displayname=Bamboo Pressure Plate
+|spritetype=block
+|nameid=bamboo_pressure_plate
+|blocktags=pressure_plates, wall_post_override, wooden_pressure_plates
+|itemtags=wooden_pressure_plates}}
+{{ID table
+|displayname=Crimson Pressure Plate
+|spritetype=block
+|nameid=crimson_pressure_plate
+|blocktags=non_flammable_wood, pressure_plates, wall_post_override, wooden_pressure_plates
+|itemtags=non_flammable_wood, wooden_pressure_plates}}
+{{ID table
+|displayname=Warped Pressure Plate
+|spritetype=block
+|nameid=warped_pressure_plate
+|blocktags=non_flammable_wood, pressure_plates, wall_post_override, wooden_pressure_plates
+|itemtags=non_flammable_wood, wooden_pressure_plates
+|foot=1}}
+
+{{BE}}:
+{{ID table2
+|edition=bedrock
+|shownumericids=y
+|showforms=y
+|generatetranslationkeys=y
+|displayname=Oak Pressure Plate
+|spritetype=block
+|nameid=wooden_pressure_plate
+|id=72}}
+{{ID table2
+|displayname=Spruce Pressure Plate
+|spritetype=block
+|nameid=spruce_pressure_plate
+|id=409}}
+{{ID table2
+|displayname=Birch Pressure Plate
+|spritetype=block
+|nameid=birch_pressure_plate
+|id=406}}
+{{ID table2
+|displayname=Jungle Pressure Plate
+|spritetype=block
+|nameid=jungle_pressure_plate
+|id=408}}
+{{ID table2
+|displayname=Acacia Pressure Plate
+|spritetype=block
+|nameid=acacia_pressure_plate
+|id=405}}
+{{ID table2
+|displayname=Dark Oak Pressure Plate
+|spritetype=block
+|nameid=dark_oak_pressure_plate
+|id=407}}
+{{ID table2
+|displayname=Mangrove Pressure Plate
+|spritetype=block
+|nameid=mangrove_pressure_plate
+|id=-490}}
+{{ID table2
+|displayname=Cherry Pressure Plate
+|spritetype=block
+|nameid=cherry_pressure_plate
+|id=-538}}
+{{ID table2
+|displayname=Pale Oak Pressure Plate
+|spritetype=block
+|nameid=pale_oak_pressure_plate
+|id=-997}}
+{{ID table2
+|displayname=Bamboo Pressure Plate
+|spritetype=block
+|nameid=bamboo_pressure_plate
+|id=-514}}
+{{ID table2
+|displayname=Crimson Pressure Plate
+|spritetype=block
+|nameid=crimson_pressure_plate
+|id=517}}
+{{ID table2
+|displayname=Warped Pressure Plate
+|spritetype=block
+|nameid=warped_pressure_plate
+|id=518
+|foot=1}}
+
+=== Block states ===
+{{see also|Block states}}
+
+{{/BS}}
+
+== Video ==
+{{yt|zJApINwkCEw}}
+
+== History ==
+{{HistoryTable
+|{{HistoryLine||May 21, 2009|link=https://web.archive.org/web/0/http://notch.tumblr.com/post/110762705/my-list-on-tile-types-so-far|[[Notch]] shows interest in adding pressure plates.}}
+|{{HistoryLine||October 18, 2022|link={{Mcnet|try-first-minecraft-1-20-features}}|[[File:Bamboo Pressure Plate JE1 BE1.png|32px]] Bamboo pressure plates were shown in an official article.}}
+
+|{{HistoryLine|java alpha}}
+|{{HistoryLine||v1.0.1|[[File:Oak Pressure Plate JE1.png|32px]] [[File:Powered Oak Pressure Plate JE1.png|32px]] Added wooden pressure plates.
+|[[File:Oak Pressure Plate (item) JE1.png|32px]] The model of pressure plates in item form is different.}}
+|{{HistoryLine|java beta}}
+|{{HistoryLine||1.3|Pressure plates now require only two [[wood planks]] to [[craft]]; previous versions required three (this recipe now creates wooden [[slab]]s).}}
+|{{HistoryLine||1.6|dev=Test Build 3|Wooden plates no longer require a [[pickaxe]] to be successfully extracted.|Pressure plates can now also be recovered by destroying the [[block]] they are on.|Pressure plates may no longer be placed on [[leaf block]]s or [[TNT]]. Pressure plates placed on such blocks prior to this update drop themselves when [[Block update|updated]] (whether by stepping on them or by placing/breaking adjacent blocks) and can be recollected, though they can still ignite TNT.}}
+|{{HistoryLine||1.7|[[File:Oak Pressure Plate JE2.png|32px]] [[File:Powered Oak Pressure Plate JE2.png|32px]] The model of pressure plates has been changed.}}
+|{{HistoryLine||1.8|dev=Pre-release|Pressure plates can now be placed on [[fence]]s, though they are not functional in this configuration due to the fence's hitbox.
+|Dropped pressure plate items no longer appear larger than normal blocks.}}
+|{{HistoryLine|java}}
+|{{HistoryLine||1.0.0|dev=Beta 1.9 Prerelease 2|Pressure plates now function when placed on top of [[fence]]s.}}
+|{{HistoryLine|||dev=Beta 1.9 Prerelease 5|[[File:Oak Pressure Plate JE3 BE1.png|32px]] [[File:Powered Oak Pressure Plate JE3 BE1.png|32px]] [[File:Oak Pressure Plate (item) JE2.png|32px]] The textures of pressure plates have been changed.}}
+|{{HistoryLine|||dev=Beta 1.9 Prerelease 6|Wooden pressure plates are now broken faster with an [[axe]].}}
+|{{HistoryLine||1.3.1|dev=12w23a|Wooden pressure plates can now be activated by [[arrow]]s.}}
+|{{HistoryLine||1.8|dev=14w10a|[[File:Oak Pressure Plate JE3 BE1.png|32px]] The model of pressure plates in item form has been changed.}}
+|{{HistoryLine|||dev=14w10c|[[File:Oak Pressure Plate (item) JE3.png|32px]] The model of pressure plates in item form has been changed.[{{bug|MC-50309}}]}}
+|{{HistoryLine|||dev=14w33a|Pressure plates now have unique [[item]] names.[{{bug|MC-66247}}]}}
+|{{HistoryLine||1.9|dev=15w31a|[[File:Oak Pressure Plate JE3 BE1.png|32px]] The model of pressure plates in item form has been changed.}}
+|{{HistoryLine|||dev=15w43a|Wooden pressure plates have now been given a different, more high-pitched activation [[sound]], so that they no longer match the sound of [[stone pressure plate]]s.}}
+|{{HistoryLine|||dev=15w46a|[[Mob]]s can no longer spawn on pressure plates.}}
+|{{HistoryLine||1.13|dev=17w47a|The oak pressure plate ID has now been changed from wooden_pressure_plate
to oak_pressure_plate
.
+|[[File:Spruce Pressure Plate JE1 BE1.png|32px]] [[File:Birch Pressure Plate JE1 BE1.png|32px]] [[File:Jungle Pressure Plate JE1 BE1.png|32px]] [[File:Acacia Pressure Plate JE1 BE1.png|32px]] [[File:Dark Oak Pressure Plate JE1 BE1.png|32px]] Pressure plates now come in all six types of [[wood]].
+|"Wooden Pressure Plate" has now been renamed to " Pressure Plate".
+|Prior to [[1.13/Flattening|''The Flattening'']], this [[block]]'s numeral ID was 72.}}
+|{{HistoryLine||1.14|dev=18w43a|[[File:Oak Pressure Plate JE4.png|32px]] [[File:Spruce Pressure Plate JE2.png|32px]] [[File:Birch Pressure Plate JE2.png|32px]] [[File:Jungle Pressure Plate JE2.png|32px]] [[File:Acacia Pressure Plate JE2.png|32px]] [[File:Dark Oak Pressure Plate JE2.png|32px]] The textures of pressure plates have been changed.}}
+|{{HistoryLine|||dev=18w47a|[[File:Oak Pressure Plate JE5 BE2.png|32px]] [[File:Spruce Pressure Plate JE3.png|32px]] [[File:Birch Pressure Plate JE3 BE2.png|32px]] [[File:Jungle Pressure Plate JE3 BE2.png|32px]] [[File:Acacia Pressure Plate JE3 BE2.png|32px]] [[File:Dark Oak Pressure Plate JE3 BE2.png|32px]] The textures of pressure plates have been changed again.}}
+|{{HistoryLine|||dev=18w50a|[[File:Spruce Pressure Plate JE4 BE2.png|32px]] The texture of spruce pressure plates has been changed again.}}
+|{{HistoryLine|||dev=19w12b|Pressure plates can now be placed on [[glass]], [[ice]], [[glowstone]] and the [[sea lantern]]s.}}
+|{{HistoryLine||1.14.3|dev=pre3|Pressure plates can now be placed on [[iron bar]]s and [[glass pane]]s.}}
+|{{HistoryLine||1.16|dev=20w06a|[[File:Crimson Pressure Plate JE1 BE1.png|32px]] [[File:Warped Pressure Plate JE1 BE1.png|32px]] Added crimson and warped pressure plates.}}
+|{{HistoryLine||1.18|dev=pre5|[[File:Spruce Pressure Plate JE5.png|32px]] The texture of spruce pressure plates have been changed.}}
+|{{HistoryLine||1.19|dev=22w11a|[[File:Mangrove Pressure Plate JE1 BE1.png|32px]] Added mangrove pressure plates.}}
+|{{HistoryLine|||dev=22w14a|Due to the addition of the [[mangrove tree]] and [[mangrove swamp]], mangrove pressure plates are now obtainable and renewable.}}
+|{{HistoryLine||1.19.3|exp=Update 1.20|dev=22w42a|[[File:Bamboo Pressure Plate JE1 BE1.png|32px]] Added bamboo pressure plates behind the "[[Java Edition 1.20|Update 1.20]]" [[experimental]] [[data pack]].|Nether wood pressure plates and bamboo wood pressure plates now have unique sounds.}}
+|{{HistoryLine|||dev=22w46a|[[File:Bamboo Pressure Plate JE2 BE2.png|32px]] The texture of bamboo pressure plates have been changed, due to the texture change on [[bamboo planks]].}}
+|{{HistoryLine||1.19.4|exp=Update 1.20|dev=23w07a|[[File:Cherry Pressure Plate JE1 BE1.png|32px]] Added cherry pressure plates behind the "[[Java Edition 1.20|Update 1.20]]" [[experimental]] [[data pack]].}}
+|{{HistoryLine||1.20|dev=23w12a|Bamboo and cherry pressure plates are now available without using the "Update 1.20" experimental data pack.}}
+|{{HistoryLine||1.21.2|exp=Winter Drop|dev=24w40a|[[File:Pale Oak Pressure Plate JE1 BE1.png|32px]] Added pale oak pressure plates.}}
+
+|{{HistoryLine|pocket alpha}}
+|{{HistoryLine||v0.13.0|dev=build 1|[[File:Oak Pressure Plate JE3 BE1.png|32px]] Added pressure plates.}}
+|{{HistoryLine|bedrock}}
+|{{HistoryLine||1.4.0|dev=beta 1.2.14.2|[[File:Spruce Pressure Plate JE1 BE1.png|32px]] [[File:Birch Pressure Plate JE1 BE1.png|32px]] [[File:Jungle Pressure Plate JE1 BE1.png|32px]] [[File:Acacia Pressure Plate JE1 BE1.png|32px]] [[File:Dark Oak Pressure Plate JE1 BE1.png|32px]] Pressure plates now come in all six types of wood.
+|[[Water]] can now be placed in the same [[block]] as pressure plates ([[waterlogging]]).}}
+|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Oak Pressure Plate.png|32px]] [[File:Spruce Pressure Plate.png|32px]] [[File:Birch Pressure Plate.png|32px]] [[File:Jungle Pressure Plate.png|32px]] [[File:Acacia Pressure Plate.png|32px]] [[File:Dark Oak Pressure Plate.png|32px]] The textures of pressure plates have been changed.
+|An oak, acacia, and spruce pressure plate generate in new [[village]]s.}}
+|{{HistoryLine||1.16.0|dev=beta 1.16.0.51|[[File:Crimson Pressure Plate.png|32px]] [[File:Warped Pressure Plate.png|32px]] Added crimson and warped pressure plates.}}
+|{{HistoryLine||1.16.20|dev=beta 1.16.20.50|Crimson and warped pressure plates now uses regular plank [[sound]]s instead of their stem variant sounds.}}
+|{{HistoryLine||1.19.0|dev=beta 1.19.0.20|[[File:Mangrove Pressure Plate JE1 BE1.png|32px]] Added mangrove pressure plates.}}
+|{{HistoryLine||1.19.50|exp=Next Major Update|dev=Preview 1.19.50.21|[[File:Bamboo Pressure Plate JE1 BE1.png|32px]] Added bamboo pressure plates behind the "[[Bedrock Edition 1.20.0|Next Major Update]]" [[experimental]] toggle.|Nether wood pressure plates and bamboo wood pressure plates now have unique sounds.|The pressure plates now have different pitches based on their behavior to match {{JE}}.}}
+|{{HistoryLine||1.19.60|exp=Next Major Update|dev=Preview 1.19.60.20|[[File:Bamboo Pressure Plate JE2 BE2.png|32px]] The texture of bamboo pressure plates have been changed, due to the texture change on [[bamboo planks]].}}
+|{{HistoryLine||1.19.80|exp=Next Major Update|dev=Preview 1.19.80.20|[[File:Cherry Pressure Plate JE1 BE1.png|32px]] Added cherry pressure plates behind the "[[Bedrock Edition 1.20.0|Next Major Update]]" [[experimental]] toggle.}}
+|{{HistoryLine||1.20.0|dev=Preview 1.20.0.21|Bamboo and cherry pressure plates are now available without using the "Next Major Update" experimental toggle.}}
+|{{HistoryLine||1.21.50|dev=Preview 1.21.50.20|[[File:Pale Oak Pressure Plate JE1 BE1.png|32px]] Added pale oak pressure plates.}}
+
+|{{HistoryLine|console}}
+|{{HistoryLine||xbox=TU1|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Oak Pressure Plate JE1.png|32px]] Added pressure plates.}}
+|{{HistoryLine||xbox=TU3|[[File:Oak Pressure Plate JE3 BE1.png|32px]] The textures of wooden pressure plates have been changed.}}
+|{{HistoryLine||xbox=TU5|Pressure plates are now placeable on [[fence]]s.}}
+|{{HistoryLine||xbox=TU14|ps3=1.04|psvita=1.00|ps4=1.00|Wooden pressure plates can now be activated by [[arrow]]s.}}
+|{{HistoryLine||xbox=TU31|xbone=CU19|ps3=1.22|psvita=1.22|ps4=1.22|wiiu=Patch 3|Stone pressure plates now have unique [[item]] names.}}
+|{{HistoryLine||xbox=TU46|xbone=CU36|ps3=1.38|psvita=1.38|ps4=1.38|wiiu=Patch 15|switch=1.0.1|Wooden pressure plates have now been given a different, more high-pitched activation [[sound]], so that they no longer match the sound of [[stone pressure plate]]s.{{check version}}}}
+|{{HistoryLine||xbox=TU60|xbone=CU51|ps3=1.64|psvita=1.64|ps4=1.64|wiiu=Patch 30|switch=1.0.11|Wooden pressure plates no longer generate as part of tables in [[village]]s, brown [[carpet]]s generate instead.}}
+|{{HistoryLine||xbox=TU69|xbone=none|ps3=1.76|psvita=1.76|ps4=1.76|wiiu=Patch 38|switch=none|[[File:Spruce Pressure Plate JE1 BE1.png|32px]] [[File:Birch Pressure Plate JE1 BE1.png|32px]] [[File:Jungle Pressure Plate JE1 BE1.png|32px]] [[File:Acacia Pressure Plate JE1 BE1.png|32px]] [[File:Dark Oak Pressure Plate JE1 BE1.png|32px]] Pressure plates now come in all six types of wood.}}
+|{{HistoryLine||xbox=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|[[File:Oak Pressure Plate JE5 BE2.png|32px]] [[File:Spruce Pressure Plate JE4 BE2.png|32px]] [[File:Birch Pressure Plate JE3 BE2.png|32px]] [[File:Jungle Pressure Plate JE3 BE2.png|32px]] [[File:Acacia Pressure Plate JE3 BE2.png|32px]] [[File:Dark Oak Pressure Plate JE3 BE2.png|32px]] The textures of pressure plates have been changed.}}
+
+|{{HistoryLine|new 3ds}}
+|{{HistoryLine||0.1.0|[[File:Oak Pressure Plate JE3 BE1.png|32px]] Added pressure plates.}}
+}}
+
+== Issues ==
+{{Issue list|Pressure Plate}}
+
+== References ==
+{{Reflist}}
+
+== Navigation ==
+{{Navbox wood}}
+{{Navbox redstone|components}}
+{{Navbox blocks|Utility}}
+
+[[Category:Mechanisms]]
+[[Category:Manufactured blocks]]
+[[Category:Generated structure blocks]]
+[[Category:Non-solid blocks]]
+
+[[fr:Plaque de pression en bois]]
+[[ja:板材の感圧板]]
+[[pt:Placa de pressão de madeira]]
diff --git a/wiki_backup/Red Nether Brick Slab.txt b/wiki_backup/Red Nether Brick Slab.txt
new file mode 100644
index 0000000..6563a0b
--- /dev/null
+++ b/wiki_backup/Red Nether Brick Slab.txt
@@ -0,0 +1,159 @@
+{{Infobox block
+| image = Red Nether Brick Slab.png
+| invimage = Red Nether Brick Slab
+| stackable = Yes
+| maxStack = 64
+| tool = Wooden Pickaxe
+| renewable = Yes
+| light = No
+| transparent = '''Double slab''': No
+'''Single slab''': Partial (blocks light){{only|java|short=1}}
Partial (diffuses sky light){{only|bedrock|short=1}}
+| flammable = No
+| lavasusceptible = No
+| waterloggable = Yes
+}}
+A '''red nether brick slab''' is a [[red nether brick]] variant of a [[slab]].
+
+== Obtaining ==
+=== Breaking ===
+Red nether brick slabs can be mined using any [[pickaxe]]. If mined without a pickaxe, they drop nothing.
+
+{{breaking row
+|Red Nether Brick Slab
+|Pickaxe
+|Wooden
+|item=1
+|link=none
+|horizontal=1
+}}
+
+=== Crafting ===
+{{Crafting
+|A3= Red Nether Bricks
+|B3= Red Nether Bricks
+|C3= Red Nether Bricks
+|Output= Red Nether Brick Slab,6
+|type= Building block
+}}
+
+=== Stonecutting ===
+{{Stonecutting
+|Red Nether Bricks
+|Red Nether Brick Slab, 2
+}}
+
+== Usage ==
+{{for|information about the placement mechanics of all slabs|Slab#Usage}}
+
+=== Note blocks ===
+Red nether brick slabs can be placed under [[note block]]s to produce "bass drum" sounds.
+
+== Sounds ==
+{{IN|Bedrock}}, when a red nether brick slab is combined into a double slab, the block's use sound is played.[{{Bug|MCPE-79659}}]
+
+{{Sound table/Block/Nether_bricks}}
+{{SoundTable
+| title = ''Bedrock Edition'' combine sounds
+| type = bedrock
+| {{SoundLine
+| sound =Stone hit1.ogg
+|sound2=Stone hit2.ogg
+|sound3=Stone hit3.ogg
+|sound4=Stone hit4.ogg
+|sound5=Stone hit5.ogg
+|sound6=Stone hit6.ogg
+|source=block
+|description=When a red nether brick slab is combined into a double slab
+|id=use.stone
+|volume=1.0
+| pitch = 0.8
+}}
+}}
+
+== Data values ==
+=== ID ===
+{{edition|java}}:
+{{ID table
+|edition=java
+|showblocktags=y
+|showitemtags=y
+|showforms=y
+|generatetranslationkeys=y
+|displayname=Red Nether Brick Slab
+|spritetype=block
+|nameid=red_nether_brick_slab
+|blocktags=slabs, mineable/pickaxe
+|itemtags=slabs
+|foot=1}}
+
+{{edition|bedrock}}:
+{{ID table
+|edition=bedrock
+|shownumericids=y
+|showforms=y
+|showaliasids=y
+|generatetranslationkeys=y
+|displayname=Red Nether Brick Double Slab
+|spritename=red-nether-bricks
+|spritetype=block
+|nameid=red_nether_brick_double_slab
+|aliasid=double_stone_block_slab2 / 7, double_stone_slab2 / 7
+|translationkey=-
+|id=-917
+|form=block
+|itemform=red_nether_brick_double_slab
+|itemform2=
Alias ID: real_double_stone_slab2 / 7
}}
+{{ID table
+|displayname=Red Nether Brick Slab
+|spritetype=block
+|nameid=red_nether_brick_slab
+|aliasid=stone_block_slab2 / 7, stone_slab2 / 7
+|translationkey=tile.stone_slab2.red_nether_brick.name
+|id=-890
+|itemform=red_nether_brick_slab
+|itemform2=
Alias ID: double_stone_slab2 / 7
+|foot=1}}
+
+=== Block states ===
+{{see also|Block states}}
+
+{{:Slab/BS}}
+
+== History ==
+{{HistoryTable
+|{{HistoryLine|java}}
+|{{HistoryLine||1.14|dev=18w43a|[[File:Red Nether Brick Slab JE1 BE1.png|32px]] Added red nether brick slabs.}}
+|{{HistoryLine|||dev=18w50a|[[File:Red Nether Brick Slab JE2 BE2.png|32px]] The texture of red nether brick slabs has been changed.}}
+|{{HistoryLine||1.21.4|dev=24w44a|[[File:Red Nether Brick Slab JE3 BE3.png|32px]] The texture of red nether brick slabs has been changed.}}
+
+|{{HistoryLine|bedrock}}
+|{{HistoryLine||1.9.0|dev=beta 1.9.0.0|[[File:Red Nether Brick Slab BE1.png|32px]] Added red nether brick slabs.
+|Red nether brick slabs have the stone_slab2
ID, however their item form's ID is incorrectly registered as double_stone_slab2
.
+|The direct item form of double red nether brick slabs have the real_double_stone_slab2
ID.}}
+|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Red Nether Brick Slab JE2 BE2.png|32px]] The texture of red nether brick slabs has been updated.}}
+|{{HistoryLine||1.19.0|dev=Preview 1.19.0.27|The IDs of red nether brick slabs and double red nether brick slabs have been changed to stone_block_slab2
and double_stone_block_slab2
respectively.}}
+|{{HistoryLine||1.20.30|dev=Preview 1.20.20.20|Red nether brick slabs now use the minecraft:vertical_half
[[block state]] instead of top_slot_bit
.}}
+|{{HistoryLine||1.21.20|dev=Preview 1.21.10.20|The different stone slab type [[block states]] for the stone_block_slab2
ID have been split up into their own IDs.}}
+|{{HistoryLine|||dev=Preview 1.21.10.22|The different stone slab type [[block states]] for the double_stone_block_slab2
ID have been split up into their own IDs.}}
+|{{HistoryLine||1.21.50|dev=Preview 1.21.50.29|[[File:Red Nether Brick Slab JE3 BE3.png|32px]] The texture of red nether brick slabs has been changed.}}
+
+|{{HistoryLine|ps4}}
+|{{HistoryLine||1.88|[[File:Red Nether Brick Slab BE1.png|32px]] Added red nether brick slabs.}}
+|{{HistoryLine||1.90|[[File:Red Nether Brick Slab JE2 BE2.png|32px]] The texture of red nether brick slabs has been updated.}}
+}}
+
+== Issues ==
+{{Issue list}}
+
+== References ==
+{{reflist}}
+
+== Navigation ==
+{{Navbox slab}}
+{{Navbox blocks|Building}}
+
+[[Category:Manufactured blocks]]
+[[Category:Slabs]]
+
+[[ja:赤いネザーレンガのハーフブロック]]
+[[pt:Laje de tijolos vermelhos do Nether]]
diff --git a/wiki_backup/Smooth Red Sandstone Slab.txt b/wiki_backup/Smooth Red Sandstone Slab.txt
new file mode 100644
index 0000000..94e6885
--- /dev/null
+++ b/wiki_backup/Smooth Red Sandstone Slab.txt
@@ -0,0 +1,156 @@
+{{Infobox block
+| image = Smooth Red Sandstone Slab.png
+| invimage = Smooth Red Sandstone Slab
+| stackable = Yes
+| maxStack = 64
+| tool = Wooden Pickaxe
+| renewable = Yes
+| light = No
+| transparent = '''Double slab''': No
+'''Single slab''': Partial (blocks light){{only|java|short=1}}
Partial (diffuses sky light){{only|bedrock|short=1}}
+| flammable = No
+| lavasusceptible = No
+| waterloggable = Yes
+}}
+A '''smooth red sandstone slab''' is a [[smooth red sandstone]] variant of a [[slab]].
+
+== Obtaining ==
+=== Breaking ===
+Smooth red sandstone slabs can be mined using any [[pickaxe]]. If mined without a pickaxe, they drop nothing.
+
+{{breaking row
+|Smooth Red Sandstone Slab
+|Pickaxe
+|Wooden
+|item=1
+|link=none
+|horizontal=1
+}}
+
+=== Crafting ===
+{{Crafting
+|A3= Smooth Red Sandstone
+|B3= Smooth Red Sandstone
+|C3= Smooth Red Sandstone
+|Output= Smooth Red Sandstone Slab,6
+|type= Building block
+}}
+
+=== Stonecutting ===
+{{Stonecutting
+|Smooth Red Sandstone
+|Smooth Red Sandstone Slab, 2
+}}
+
+== Usage ==
+{{for|information about the placement mechanics of all slabs|Slab#Usage}}
+
+=== Note blocks ===
+Smooth red sandstone slabs can be placed under [[note block]]s to produce "bass drum" sounds.
+
+== Sounds ==
+{{IN|Bedrock}}, when a smooth red sandstone slab is combined into a double slab, the block's use sound is played.[{{Bug|MCPE-79659}}]
+
+{{Sound table/Block/Stone}}
+{{SoundTable
+| title = ''Bedrock Edition'' combine sounds
+| type = bedrock
+| {{SoundLine
+| sound =Stone hit1.ogg
+|sound2=Stone hit2.ogg
+|sound3=Stone hit3.ogg
+|sound4=Stone hit4.ogg
+|sound5=Stone hit5.ogg
+|sound6=Stone hit6.ogg
+|source=block
+|description=When a smooth red sandstone slab is combined into a double slab
+|id=use.stone
+|volume=1.0
+| pitch = 0.8
+}}
+}}
+
+== Data values ==
+=== ID ===
+{{edition|java}}:
+{{ID table
+|edition=java
+|showblocktags=y
+|showitemtags=y
+|showforms=y
+|generatetranslationkeys=y
+|displayname=Smooth Red Sandstone Slab
+|spritetype=block
+|nameid=smooth_red_sandstone_slab
+|blocktags=slabs, mineable/pickaxe
+|itemtags=slabs
+|foot=1}}
+
+{{edition|bedrock}}:
+{{ID table
+|edition=bedrock
+|shownumericids=y
+|showforms=y
+|showaliasids=y
+|generatetranslationkeys=y
+|displayname=Smooth Red Sandstone Double Slab
+|spritename=smooth-red-sandstone
+|spritetype=block
+|nameid=smooth_red_sandstone_double_slab
+|aliasid=double_stone_block_slab3 / 1, double_stone_slab3 / 1
+|id=-918
+|form=block
+|itemform=smooth_red_sandstone_double_slab
+|itemform2=
Alias ID: real_double_stone_slab3 / 1
+|translationkey=-}}
+{{ID table
+|displayname=Smooth Red Sandstone Slab
+|spritetype=block
+|nameid=smooth_red_sandstone_slab
+|aliasid=stone_block_slab3 / 1, stone_slab3 / 1
+|translationkey=tile.stone_slab3.red_sandstone.smooth.name
+|id=-891
+|itemform=smooth_red_sandstone_slab
+|itemform2=
Alias ID: double_stone_slab3 / 1
+|foot=1}}
+
+=== Block states ===
+{{see also|Block states}}
+
+{{:Slab/BS}}
+
+== History ==
+{{HistoryTable
+|{{HistoryLine|java}}
+|{{HistoryLine||1.14|dev=18w43a|[[File:Smooth Red Sandstone Slab JE1 BE1.png|32px]] Added smooth red sandstone slabs.}}
+|{{HistoryLine|||dev=18w47a|[[File:Smooth Red Sandstone Slab JE2.png|32px]] The texture of smooth red sandstone slabs has been changed.}}
+|{{HistoryLine|||dev=18w50a|[[File:Smooth Red Sandstone Slab JE3 BE2.png|32px]] The texture of smooth red sandstone slabs has been changed again.}}
+|{{HistoryLine|bedrock}}
+|{{HistoryLine||1.9.0|dev=beta 1.9.0.0|[[File:Smooth Red Sandstone Slab BE1.png|32px]] Added smooth red sandstone slabs.
+|Smooth red sandstone slabs have the stone_slab3
ID, however their item form's ID is incorrectly registered as double_stone_slab3
.
+|The direct item form of double smooth red sandstone slabs have the real_double_stone_slab3
ID.}}
+|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Smooth Red Sandstone Slab JE3 BE2.png|32px]] The texture of smooth red sandstone slabs has been updated.}}
+|{{HistoryLine||1.19.0|dev=Preview 1.19.0.27|The IDs of smooth red sandstone slabs and double smooth red sandstone slabs have been changed to stone_block_slab3
and double_stone_block_slab3
respectively.}}
+|{{HistoryLine||1.20.30|dev=Preview 1.20.20.20|Smooth red sandstone slabs now use the minecraft:vertical_half
[[block state]] instead of top_slot_bit
.}}
+|{{HistoryLine||1.21.20|dev=Preview 1.21.10.20|The different stone slab type [[block states]] for the stone_block_slab3
ID have been split up into their own IDs.}}
+|{{HistoryLine|||dev=Preview 1.21.10.22|The different stone slab type [[block states]] for the double_stone_block_slab3
ID have been split up into their own IDs.}}
+|{{HistoryLine|ps4}}
+|{{HistoryLine||1.88|[[File:Smooth Red Sandstone Slab BE1.png|32px]] Added smooth red sandstone slabs.}}
+|{{HistoryLine||1.90|[[File:Smooth Red Sandstone Slab JE3 BE2.png|32px]] The texture of smooth red sandstone slabs has been updated.}}
+}}
+
+== Issues ==
+{{Issue list}}
+
+== References ==
+{{reflist}}
+
+== Navigation ==
+{{Navbox slab}}
+{{Navbox blocks|Building}}
+
+[[Category:Manufactured blocks]]
+[[Category:Slabs]]
+
+[[ja:滑らかな赤い砂岩のハーフブロック]]
+[[pt:Laje de arenito vermelho liso]]
diff --git a/wiki_backup/Spruce Wall Hanging Sign.txt b/wiki_backup/Spruce Wall Hanging Sign.txt
new file mode 100644
index 0000000..42ebd0d
--- /dev/null
+++ b/wiki_backup/Spruce Wall Hanging Sign.txt
@@ -0,0 +1,639 @@
+{{for|the regular variant of signs|Sign}}
+{{Infobox block
+| group = Oak
+| 1-1 = Oak Hanging Sign.png
+| 1-2 = Oak Wall Hanging Sign.png
+| invimage1 = Oak Hanging Sign
+| group2 = Spruce
+| 2-1 = Spruce Hanging Sign.png
+| 2-2 = Spruce Wall Hanging Sign.png
+| invimage2 = Spruce Hanging Sign
+| group3 = Birch
+| 3-1 = Birch Hanging Sign.png
+| 3-2 = Birch Wall Hanging Sign.png
+| invimage3 = Birch Hanging Sign
+| group4 = Jungle
+| 4-1 = Jungle Hanging Sign.png
+| 4-2 = Jungle Wall Hanging Sign.png
+| invimage4 = Jungle Hanging Sign
+| group5 = Acacia
+| 5-1 = Acacia Hanging Sign.png
+| 5-2 = Acacia Wall Hanging Sign.png
+| invimage5 = Acacia Hanging Sign
+| group6 = Dark Oak
+| 6-1 = Dark Oak Hanging Sign.png
+| 6-2 = Dark Oak Wall Hanging Sign.png
+| invimage6 = Dark Oak Hanging Sign
+| group7 = Mangrove
+| 7-1 = Mangrove Hanging Sign.png
+| 7-2 = Mangrove Wall Hanging Sign.png
+| invimage7 = Mangrove Hanging Sign
+| group8 = Cherry
+| 8-1 = Cherry Hanging Sign.png
+| 8-2 = Cherry Wall Hanging Sign.png
+| invimage8 = Cherry Hanging Sign
+| group9 = Pale Oak
+| 9-1 = Pale Oak Hanging Sign.png
+| 9-2 = Pale Oak Wall Hanging Sign.png
+| invimage9 = Pale Oak Hanging Sign
+| group10 = Bamboo
+| 10-1 = Bamboo Hanging Sign.png
+| 10-2 = Bamboo Wall Hanging Sign.png
+| invimage10 = Bamboo Hanging Sign
+| group11 = Crimson
+| 11-1 = Crimson Hanging Sign.png
+| 11-2 = Crimson Wall Hanging Sign.png
+| invimage11 = Crimson Hanging Sign
+| group12 = Warped
+| 12-1 = Warped Hanging Sign.png
+| 12-2 = Warped Wall Hanging Sign.png
+| invimage12 = Warped Hanging Sign
+| transparent = Yes
+| light = No
+| tool = axe
+| renewable = Yes
+| stackable = Yes (16)
+| flammable = No
+| lavasusceptible = No
+| waterloggable = Yes
+}}
+A '''hanging sign''' is a variant of a [[sign]] that displays text, and can be placed underneath blocks or with a solid self-supporting bracket. The text of hanging signs can be customized with [[dye]]s and [[glow ink sac]]s, and they can be [[wax]]ed to prevent edits.
+
+== Obtaining ==
+=== Breaking ===
+Hanging signs can be broken with any tool or without a tool, but an [[axe]] is fastest.
+{{breaking row|horizontal=1|Hanging Sign|sprite=oak-hanging-sign|Axe|foot=1|item=1}}
+
+Hanging signs break and drop themselves as an [[item]] if the block the sign is attached to is moved, removed or destroyed. However, this is not the case if the hanging sign is attached to a wall.[{{bug|MC-256501||Hanging signs from the side / with a horizontal bar stay floating after destroying supporting block|WAI}}]
+
+If a hanging sign is broken while being edited, the player continues to edit the hanging sign[{{bug|MC-117815||The sign GUI remains open when the said sign is destroyed}}], although {{in|bedrock}} breaking the hanging sign stops the editing operation.
+
+=== Generated loot ===
+{{LootChestItem|bamboo-hanging-sign,oak-hanging-sign,spruce-hanging-sign}}
+
+=== Crafting ===
+{{Crafting
+| A1 = Chain
+| C1 = Chain
+| A2 = Matching Stripped Log; Block of Stripped Bamboo; Matching Stripped Stem
+| B2 = Matching Stripped Log; Block of Stripped Bamboo; Matching Stripped Stem
+| C2 = Matching Stripped Log; Block of Stripped Bamboo; Matching Stripped Stem
+| A3 = Matching Stripped Log; Block of Stripped Bamboo; Matching Stripped Stem
+| B3 = Matching Stripped Log; Block of Stripped Bamboo; Matching Stripped Stem
+| C3 = Matching Stripped Log; Block of Stripped Bamboo; Matching Stripped Stem
+| Output = Matching Hanging Sign, 6
+| type = Decoration block
+}}
+
+== Usage ==
+Hanging signs can be used to display text; they can be used to label storage, display information to other players or note areas of interest. Hanging signs are also not destroyed by [[water]] or [[lava]] and therefore may be used to control the flow of these fluids.
+
+=== Placement ===
+Hanging signs can be placed in three different ways:
+* Placing a hanging sign on the side of a block results in it being placed with a self-supporting bracket, which allows it to float without any supporting block. This version can be placed in four different directions.
+* Placing a hanging sign on the bottom of a block results in the sign hanging below the block.
+** If the block is wide enough, the chains holding the sign are parallel. This version can be placed in four different directions.
+* Placing a hanging sign under a narrow block such as chain will result in it being placed the up-arrow shape.
+** If the block is too narrow, the chains meet together in a up-arrow shape. This version can be placed in sixteen different directions.
+**Placing a hanging sign on the bottom of a block while sneaking will result the sign into being in the up-arrow shape.
+
+=== Text ===
+{{Main|Sign#Text}}
+In regards to text editing and formatting, hanging signs behave identically to regular signs, showing up to four lines of text. However, these lines are narrower than on regular sign, meaning that a hanging sign has less space for writing. Just like regular signs, hanging signs can be [[dye]]d, the text can be made to glow by {{control|using}} a [[glow ink sac]] on the sign (a change revertable with a regular [[ink sac]]), the sign can be waxed with a [[honeycomb]] to prevent further editing (an irreversible change), and {{in|Java}}, the sign's content can be further customized with [[Commands#Raw JSON Text|JSON text]].
+
+In [[Creative]] mode, the combination {{key|Ctrl}} + {{control|pick block}} on Windows/Linux, or {{key|cmd}} + {{control|pick block}} on macOS, can be used to copy an already-placed hanging sign, including its text (with decorations), into the player's inventory.
+
+A dyed hanging sign facing east or west has text that appears more saturated and bright than a hanging sign facing north or south. However, it is actually the hanging sign that is dimmer, because ''Minecraft'''s lighting engine uses side lighting to make the world appear less flat, but the text on hanging signs is not affected by this.
+
+{{IN|bedrock}}, inappropriate words or phrases in a hanging sign's text are displayed as hashtags.
+
+=== Interaction ===
+Hanging signs can be edited after being placed by {{control|using}} them, which opens the [[#Text|edit sign message GUI]].
+
+Hanging signs are destroyed and drop as an item when pushed by a [[piston]].{{Only|bedrock}}
+
+Hanging signs' mounting bracket are solid and have collision, the sign itself however does not.
+
+[[Water]] and [[lava]] flow around hanging signs. Lava can create [[fire]] in [[air]] blocks next to hanging signs as if the hanging signs were flammable, but they do not burn (and cannot be burned by other methods either, except {{in|be}}).
+
+=== Fuel ===
+Hanging signs made of logs found in the Overworld can be used as a fuel in [[furnace]]s, smelting 4 [[item]]s per hanging signs. Hanging signs made of logs found in the Nether (crimson and warped) cannot be used as fuel in a furnace.
+
+=== Note blocks ===
+Hanging signs can be placed under [[note block]]s to produce a "bass" sound.
+
+== Sounds ==
+=== Generic ===
+==== Normal wood ====
+{{Sound table/Block/Hanging sign|forcecollapsed=1}}
+
+==== Cherry wood ====
+{{Sound table/Block/Cherry wood hanging sign|forcecollapsed=1}}
+
+==== Bamboo wood ====
+{{edition|java}}:
+{{Sound table/Block/Bamboo wood hanging sign/JE|forcecollapsed=1}}
+
+{{edition|bedrock}}:
+{{Sound table/Block/Bamboo wood hanging sign/BE|forcecollapsed=1}}
+
+==== Nether wood ====
+{{edition|java}}:
+{{Sound table/Block/Nether wood hanging sign/JE|forcecollapsed=1}}
+
+{{edition|bedrock}}:
+{{Sound table/Block/Nether wood hanging sign/BE|forcecollapsed=1}}
+
+=== Unique ===
+{{edition|java}}
+{{SoundTable
+| type = java
+| {{SoundLine
+|sound =Ink sac1.ogg
+|sound2=Ink sac2.ogg
+|sound3=Ink sac3.ogg
+|subtitle=Glow Ink Sac splotches
+|source=block
+|description=When a [[glow ink sac]] is used on a hanging sign
+|id=item.glow_ink_sac.use
+|translationkey=subtitles.item.glow_ink_sac.use
+|volume=1.0
+|pitch=''Varies'' [Can be 1.0, 0.95, or 1.05 for each sound]
+|distance=16}}
+| {{SoundLine
+|subtitle=Ink Sac splotches
+|source=block
+|description=When an [[ink sac]] is used on a hanging sign
+|id=item.ink_sac.use
+|translationkey=subtitles.item.ink_sac.use
+|volume=1.0
+|pitch=''Varies'' [Can be 0.85, 0.88, or 0.9 for each sound]
+|distance=16}}
+| {{SoundLine
+|sound=Dye.ogg
+|subtitle=Dye stains
+|source=block
+|description=When [[dye]] is used on a hanging sign
+|id=item.dye.use
+|translationkey=subtitles.item.dye.use
+|volume=1.0
+|pitch=''Varies'' [Can be 1.0, 0.9, 0.95, or 1.1]
+|distance=16}}
+| {{SoundLine
+|sound=Wax on1.ogg
+|sound2=Wax on2.ogg
+|sound3=Wax on3.ogg
+|subtitle=Wax on
+|source=block
+|description=When a hanging sign is waxed
+|id=item.honeycomb.wax_on
+|translationkey=subtitles.item.honeycomb.wax_on
+|volume=1.0
+|pitch=1.0/0.9/1.1
+|distance=16}}
+| {{SoundLine
+|sound=Sign waxed interact fail1.ogg
+|sound2=Sign waxed interact fail2.ogg
+|sound3=Sign waxed interact fail3.ogg
+|subtitle=Sign wobbles
+|source=block
+|description=When a player attempts to edit a waxed hanging sign
+|id=block.hanging_sign.waxed_interact_fail
+|translationkey=subtitles.block.hanging_sign.waxed_interact_fail
+|volume=1.0
+|pitch=''Varies''[{{cd|fail1}} can be 1.0 or 0.9; {{cd|fail2}} and {{cd|fail3}} can be 0.8 or 0.9]
+| distance = 16
+}}
+}}
+
+{{edition|bedrock}}:
+{{SoundTable
+| type = bedrock
+| {{SoundLine
+| sound =Ink sac1.ogg
+|sound2=Ink sac2.ogg
+|sound3=Ink sac3.ogg
+|source=sound
+|description=When a glow ink sac or an ink sac is used on a hanging sign
+|id=sign.ink_sac.use
+|volume=1.0
+|pitch=1.0}}
+| {{SoundLine
+|type=bedrock
+|sound=Dye.ogg
+|source=sound
+|description=When dye is used on a hanging sign
+|id=sign.dye.use
+|volume=1.0
+|pitch=1.0}}
+| {{SoundLine
+|sound=Wax on1.ogg
+|sound2=Wax on2.ogg
+|sound3=Wax on3.ogg
+|source=neutral
+|description=When a honeycomb waxes a hanging sign
+|id=copper.wax.on
+|volume=1.0
+|pitch=0.8-1.2}}
+| {{SoundLine
+|sound=Sign waxed interact fail1.ogg
+|sound2=Sign waxed interact fail2.ogg
+|sound3=Sign waxed interact fail3.ogg
+|source=block
+|description=When a player attempts to edit a waxed hanging sign
+|id=block.sign.waxed_interact_fail
+|volume=1.0
+| pitch = ''varies'' [Can be 1.0 or 0.9 for ]waxed_interact_fail1
; can be 0.8 or 0.9 for waxed_interact_fail2
and waxed_interact_fail3
+}}
+}}
+
+== Data values ==
+=== ID ===
+{{edition|java}}:
+{{ID table
+|edition=java
+|showblocktags=y
+|showitemtags=y
+|showforms=y
+|generatetranslationkeys=y
+|displayname=Oak Hanging Sign
+|spritetype=block
+|nameid=oak_hanging_sign
+|blocktags=all_hanging_signs, ceiling_hanging_signs
+|itemtags=hanging_signs}}
+{{ID table
+|displayname=Spruce Hanging Sign
+|spritetype=block
+|nameid=spruce_hanging_sign
+|blocktags=all_hanging_signs, ceiling_hanging_signs
+|itemtags=hanging_signs}}
+{{ID table
+|displayname=Birch Hanging Sign
+|spritetype=block
+|nameid=birch_hanging_sign
+|blocktags=all_hanging_signs, ceiling_hanging_signs
+|itemtags=hanging_signs}}
+{{ID table
+|displayname=Jungle Hanging Sign
+|spritetype=block
+|nameid=jungle_hanging_sign
+|blocktags=all_hanging_signs, ceiling_hanging_signs
+|itemtags=hanging_signs}}
+{{ID table
+|displayname=Acacia Hanging Sign
+|spritetype=block
+|nameid=acacia_hanging_sign
+|blocktags=all_hanging_signs, ceiling_hanging_signs
+|itemtags=hanging_signs}}
+{{ID table
+|displayname=Dark Oak Hanging Sign
+|spritetype=block
+|nameid=dark_oak_hanging_sign
+|blocktags=all_hanging_signs, ceiling_hanging_signs
+|itemtags=hanging_signs}}
+{{ID table
+|displayname=Mangrove Hanging Sign
+|spritetype=block
+|nameid=mangrove_hanging_sign
+|blocktags=all_hanging_signs, ceiling_hanging_signs
+|itemtags=hanging_signs}}
+{{ID table
+|displayname=Cherry Hanging Sign
+|spritetype=block
+|nameid=cherry_hanging_sign
+|blocktags=all_hanging_signs, ceiling_hanging_signs
+|itemtags=hanging_signs}}
+{{ID table
+|displayname=Pale Oak Hanging Sign
+|spritetype=block
+|nameid=pale_oak_hanging_sign
+|blocktags=all_hanging_signs, wall_hanging_signs
+|itemtags=hanging_signs}}
+{{ID table
+|displayname=Bamboo Hanging Sign
+|spritetype=block
+|nameid=bamboo_hanging_sign
+|blocktags=all_hanging_signs, ceiling_hanging_signs
+|itemtags=hanging_signs}}
+{{ID table
+|displayname=Crimson Hanging Sign
+|spritetype=block
+|nameid=crimson_hanging_sign
+|blocktags=all_hanging_signs, ceiling_hanging_signs
+|itemtags=hanging_signs, non_flammable_wood}}
+{{ID table
+|displayname=Warped Hanging Sign
+|spritetype=block
+|nameid=warped_hanging_sign
+|blocktags=all_hanging_signs, ceiling_hanging_signs
+|itemtags=hanging_signs, non_flammable_wood}}
+{{ID table
+|displayname=Oak Wall Hanging Sign
+|spritetype=block
+|nameid=oak_wall_hanging_sign
+|blocktags=all_hanging_signs, wall_hanging_signs
+|form=block}}
+{{ID table
+|displayname=Spruce Wall Hanging Sign
+|spritetype=block
+|nameid=spruce_wall_hanging_sign
+|blocktags=all_hanging_signs, wall_hanging_signs
+|form=block}}
+{{ID table
+|displayname=Birch Wall Hanging Sign
+|spritetype=block
+|nameid=birch_wall_hanging_sign
+|blocktags=all_hanging_signs, wall_hanging_signs
+|form=block}}
+{{ID table
+|displayname=Jungle Wall Hanging Sign
+|spritetype=block
+|nameid=jungle_wall_hanging_sign
+|blocktags=all_hanging_signs, wall_hanging_signs
+|form=block}}
+{{ID table
+|displayname=Acacia Wall Hanging Sign
+|spritetype=block
+|nameid=acacia_wall_hanging_sign
+|blocktags=all_hanging_signs, wall_hanging_signs
+|form=block}}
+{{ID table
+|displayname=Dark Oak Wall Hanging Sign
+|spritetype=block
+|nameid=dark_oak_wall_hanging_sign
+|blocktags=all_hanging_signs, wall_hanging_signs
+|form=block}}
+{{ID table
+|displayname=Mangrove Wall Hanging Sign
+|spritetype=block
+|nameid=mangrove_wall_hanging_sign
+|blocktags=all_hanging_signs, wall_hanging_signs
+|form=block}}
+{{ID table
+|displayname=Cherry Wall Hanging Sign
+|spritetype=block
+|nameid=cherry_wall_hanging_sign
+|blocktags=all_hanging_signs, wall_hanging_signs
+|form=block}}
+{{ID table
+|displayname=Pale Oak Wall Hanging Sign
+|spritetype=block
+|nameid=pale_oak_wall_hanging_sign
+|blocktags=all_hanging_signs, wall_hanging_signs
+|form=block}}
+{{ID table
+|displayname=Bamboo Wall Hanging Sign
+|spritetype=block
+|nameid=bamboo_wall_hanging_sign
+|blocktags=all_hanging_signs, wall_hanging_signs
+|form=block}}
+{{ID table
+|displayname=Crimson Wall Hanging Sign
+|spritetype=block
+|nameid=crimson_wall_hanging_sign
+|blocktags=all_hanging_signs, wall_hanging_signs
+|form=block}}
+{{ID table
+|displayname=Warped Wall Hanging Sign
+|spritetype=block
+|nameid=warped_wall_hanging_sign
+|blocktags=all_hanging_signs, wall_hanging_signs
+|form=block
+|foot=1}}
+{{ID table
+|displayname=Block entity
+|spritename=hanging-signs
+|spritetype=block
+|nameid=hanging_sign
+|foot=1}}
+
+{{edition|bedrock}}:
+{{ID table2
+|edition=bedrock
+|firstcolumnname=Sign
+|shownumericids=y
+|showforms=y
+|showitemtags=y
+|generatetranslationkeys=y
+|displayname=Oak Hanging Sign
+|spritename=oak-wall-hanging-sign
+|spritetype=block
+|nameid=oak_hanging_sign
+|id=-500
+|itemtags=minecraft:hanging_sign
+|translationkey=item.oak_hanging_sign.name}}
+{{ID table2
+|displayname=Spruce Hanging Sign
+|spritename=spruce-wall-hanging-sign
+|spritetype=block
+|nameid=spruce_hanging_sign
+|id=-501
+|itemtags=minecraft:hanging_sign
+|translationkey=item.spruce_hanging_sign.name}}
+{{ID table2
+|displayname=Birch Hanging Sign
+|spritename=birch-wall-hanging-sign
+|spritetype=block
+|nameid=birch_hanging_sign
+|id=-502
+|itemtags=minecraft:hanging_sign
+|translationkey=item.birch_hanging_sign.name}}
+{{ID table2
+|displayname=Jungle Hanging Sign
+|spritename=jungle-wall-hanging-sign
+|spritetype=block
+|nameid=jungle_hanging_sign
+|id=-503
+|itemtags=minecraft:hanging_sign
+|translationkey=item.jungle_hanging_sign.name}}
+{{ID table2
+|displayname=Acacia Hanging Sign
+|spritename=acacia-wall-hanging-sign
+|spritetype=block
+|nameid=acacia_hanging_sign
+|id=-504
+|itemtags=minecraft:hanging_sign
+|translationkey=item.acacia_hanging_sign.name}}
+{{ID table2
+|displayname=Dark Oak Hanging Sign
+|spritename=dark-oak-wall-hanging-sign
+|spritetype=block
+|nameid=dark_oak_hanging_sign
+|id=-505
+|itemtags=minecraft:hanging_sign
+|translationkey=item.dark_oak_hanging_sign.name}}
+{{ID table2
+|displayname=Mangrove Hanging Sign
+|spritename=mangrove-wall-hanging-sign
+|spritetype=block
+|nameid=mangrove_hanging_sign
+|id=-508
+|itemtags=minecraft:hanging_sign
+|translationkey=item.mangrove_hanging_sign.name}}
+{{ID table2
+|displayname=Cherry Hanging Sign
+|spritename=cherry-wall-hanging-sign
+|spritetype=block
+|nameid=cherry_hanging_sign
+|id=-534
+|itemtags=minecraft:hanging_sign
+|translationkey=item.cherry_hanging_sign.name}}
+{{ID table2
+|displayname=Pale Oak Hanging Sign
+|spritename=pale-oak-wall-hanging-sign
+|spritetype=block
+|nameid=pale_oak_hanging_sign
+|id=-993
+|itemtags=minecraft:hanging_sign
+|translationkey=item.pale_oak_hanging_sign.name}}
+{{ID table2
+|displayname=Bamboo Hanging Sign
+|spritename=bamboo-wall-hanging-sign
+|spritetype=block
+|nameid=bamboo_hanging_sign
+|id=-522
+|itemtags=minecraft:hanging_sign
+|translationkey=item.bamboo_hanging_sign.name}}
+{{ID table2
+|displayname=Crimson Hanging Sign
+|spritename=crimson-wall-hanging-sign
+|spritetype=block
+|nameid=crimson_hanging_sign
+|id=-506
+|itemtags=minecraft:hanging_sign
+|translationkey=item.crimson_hanging_sign.name}}
+{{ID table2
+|displayname=Warped Hanging Sign
+|spritename=warped-wall-hanging-sign
+|spritetype=block
+|nameid=warped_hanging_sign
+|id=-507
+|itemtags=minecraft:hanging_sign
+|translationkey=item.warped_hanging_sign.name
+|foot=1}}
+{{ID table
+|notnamespaced=y
+|displayname=Block entity
+|spritename=hanging-signs
+|spritetype=block
+|nameid=HangingSign
+|foot=1}}
+
+=== Block states ===
+{{see also|Block states}}
+{{/BS}}
+
+=== Block data ===
+A sign has a block entity associated with it that holds additional data about the block.
+
+{{el|java}}:
+{{see also|Block entity format}}
+{{/BE}}
+
+{{el|bedrock}}:
+:See [[Bedrock Edition level format/Block entity format]].
+
+== Advancements ==
+{{load advancements|Glow and Behold}}
+
+== History ==
+{{HistoryTable
+|{{HistoryLine||October 15, 2022|link={{ytl|https://youtu.be/iM9KtHaDcUg?t=5437}}|Hanging signs were announced and shown on [[Minecraft Live 2022]].|Hanging signs were conceptualized by [[Agnes Larsson]] with input from her daughter.[{{ytl|vJCMpPyaN8Q|Minecraft 1.20: New Blocks and Their Functions! @ 0:29|Minecraft|February 24, 2023|t=29s}}]}}
+
+|{{HistoryLine|java}}
+|{{HistoryLine||1.19.3|exp=Update 1.20|dev=22w42a|[[File:Oak Hanging Sign JE1 BE1.png|32px]] [[File:Spruce Hanging Sign JE1 BE1.png|32px]] [[File:Birch Hanging Sign JE1 BE1.png|32px]] [[File:Jungle Hanging Sign JE1 BE1.png|32px]] [[File:Acacia Hanging Sign JE1 BE1.png|32px]] [[File:Dark Oak Hanging Sign JE1 BE1.png|32px]] [[File:Mangrove Hanging Sign JE1 BE1.png|32px]] [[File:Bamboo Hanging Sign JE1 BE1.png|32px]] [[File:Crimson Hanging Sign JE1 BE1.png|32px]] [[File:Warped Hanging Sign JE1 BE1.png|32px]]
[[File:Oak Wall Hanging Sign JE1 BE1.png|32px]] [[File:Spruce Wall Hanging Sign JE1 BE1.png|32px]] [[File:Birch Wall Hanging Sign JE1 BE1.png|32px]] [[File:Jungle Wall Hanging Sign JE1 BE1.png|32px]] [[File:Acacia Wall Hanging Sign JE1 BE1.png|32px]] [[File:Dark Oak Wall Hanging Sign JE1 BE1.png|32px]] [[File:Mangrove Wall Hanging Sign JE1 BE1.png|32px]] [[File:Bamboo Wall Hanging Sign (S) JE1 BE1.png|32px]] [[File:Crimson Wall Hanging Sign JE1 BE1.png|32px]] [[File:Warped Wall Hanging Sign JE1 BE1.png|32px]]
[[File:Oak Hanging Sign (item) JE1 BE1.png|32px]] [[File:Spruce Hanging Sign (item) JE1 BE1.png|32px]] [[File:Birch Hanging Sign (item) JE1 BE1.png|32px]] [[File:Jungle Hanging Sign (item) JE1 BE1.png|32px]] [[File:Acacia Hanging Sign (item) JE1 BE1.png|32px]] [[File:Dark Oak Hanging Sign (item) JE1 BE1.png|32px]] [[File:Mangrove Hanging Sign (item) JE1 BE1.png|32px]] [[File:Bamboo Hanging Sign (item) JE1 BE1.png|32px]] [[File:Crimson Hanging Sign (item) JE1 BE1.png|32px]] [[File:Warped Hanging Sign (item) JE1 BE1.png|32px]]
Added hanging signs.}}
+|{{HistoryLine|||dev=22w45a|[[File:Jungle Wall Hanging Sign JE2 BE2.png|32px]] The texture of jungle hanging wall signs have been changed.
+|Added unique sounds for Nether and bamboo wood hanging signs.
+|Bamboo hanging signs now can be crafted using [[block of stripped bamboo]] instead of bamboo planks.
+|Crafting bamboo hanging signs now outputs 6 hanging signs instead of 2.}}
+|{{HistoryLine||1.19.4|exp=Update 1.20|dev=23w07a|[[File:Cherry Hanging Sign JE1 BE1.png|32px]] [[File:Cherry Wall Hanging Sign JE1 BE1.png|32px]] [[File:Cherry Hanging Sign (item) JE1 BE1.png|32px]] Added cherry hanging signs behind the "[[Java Edition 1.20|Update 1.20]]" [[experimental]] [[data pack]].}}
+|{{HistoryLine||1.20|dev=23w12a|Hanging signs are now available without using the "Update 1.20" experimental datapack.
+|Hanging signs can now be edited after being placed.
+|Hanging signs now support text on both sides.
+|Hanging signs can now be waxed with [[honeycomb]] to prevent editing.
+|Oak and spruce hanging sign can now be found in [[trail ruins]] loot.}}
+|{{HistoryLine|||dev=23w14a|Hanging signs with click commands can now be interacted with even if the hanging sign is not waxed.
+|Hanging signs can no longer be edited by players in [[Adventure]] mode.
+|Hanging signs with non-text chat components can no longer be edited, even if the hanging sign is not waxed.
+|Hanging signs now save text even if the edit screen is closed by the player being moved far away.}}
+|{{HistoryLine|||dev=23w16a|Oak and spruce hanging sign no longer generates in [[suspicious sand]] in [[trail ruins]].
+|Due to the split of the archaeological loot tables for the suspicious gravel within the [[trail ruins]]; oak and spruce hanging sign now are in the common loot.}}
+|{{HistoryLine||1.20.2|dev=23w31a|Changed sounds for Nether wood hanging signs.[{{Bug|MC-262295||Warped and Crimson hanging signs uses their respective plank sounds, despite their stripped stems having unique sounds|Fixed}}]}}
+|{{HistoryLine||1.20.3|exp=Update 1.21|dev=23w45a|Bamboo hanging signs can now be found in [[trial chambers]] chests.}}
+|{{HistoryLine||1.21.2|exp=Winter Drop|dev=24w40a|[[File:Pale Oak Hanging Sign JE1.png|32px]] [[File:Pale Oak Wall Hanging Sign JE1.png|32px]] [[File:Pale Oak Hanging Sign (item) JE1 BE1.png|32px]] Added pale oak hanging signs.}}
+|{{HistoryLine||1.21.4|dev=24w44a|[[File:Pale Oak Hanging Sign (item) JE2.png|32px]] The texture of the pale oak hanging signs item has been changed.}}
+
+|{{HistoryLine|bedrock}}
+|{{HistoryLine||1.19.50|exp=Next Major Update|dev=Preview 1.19.50.21|[[File:Oak Hanging Sign JE1 BE1.png|32px]] [[File:Spruce Hanging Sign JE1 BE1.png|32px]] [[File:Birch Hanging Sign JE1 BE1.png|32px]] [[File:Jungle Hanging Sign JE1 BE1.png|32px]] [[File:Acacia Hanging Sign JE1 BE1.png|32px]] [[File:Dark Oak Hanging Sign JE1 BE1.png|32px]] [[File:Mangrove Hanging Sign JE1 BE1.png|32px]] [[File:Bamboo Hanging Sign JE1 BE1.png|32px]] [[File:Crimson Hanging Sign JE1 BE1.png|32px]] [[File:Warped Hanging Sign JE1 BE1.png|32px]]
[[File:Oak Wall Hanging Sign JE1 BE1.png|32px]] [[File:Spruce Wall Hanging Sign JE1 BE1.png|32px]] [[File:Birch Wall Hanging Sign JE1 BE1.png|32px]] [[File:Jungle Wall Hanging Sign JE1 BE1.png|32px]] [[File:Acacia Wall Hanging Sign JE1 BE1.png|32px]] [[File:Dark Oak Wall Hanging Sign JE1 BE1.png|32px]] [[File:Mangrove Wall Hanging Sign JE1 BE1.png|32px]] [[File:Bamboo Wall Hanging Sign (S) JE1 BE1.png|32px]] [[File:Crimson Wall Hanging Sign JE1 BE1.png|32px]] [[File:Warped Wall Hanging Sign JE1 BE1.png|32px]]
[[File:Oak Hanging Sign (item) JE1 BE1.png|32px]] [[File:Spruce Hanging Sign (item) JE1 BE1.png|32px]] [[File:Birch Hanging Sign (item) JE1 BE1.png|32px]] [[File:Jungle Hanging Sign (item) JE1 BE1.png|32px]] [[File:Acacia Hanging Sign (item) JE1 BE1.png|32px]] [[File:Dark Oak Hanging Sign (item) JE1 BE1.png|32px]] [[File:Mangrove Hanging Sign (item) JE1 BE1.png|32px]] [[File:Bamboo Hanging Sign (item) JE1 BE1.png|32px]] [[File:Crimson Hanging Sign (item) JE1 BE1.png|32px]] [[File:Warped Hanging Sign (item) JE1 BE1.png|32px]]
Added hanging signs.
+|Added unique sounds for Nether and bamboo wood signs.}}
+|{{HistoryLine||1.19.60|exp=Next Major Update|dev=Preview 1.19.60.20|[[File:Jungle Wall Hanging Sign JE2 BE2.png|32px]] The texture of jungle hanging wall signs have been changed.
+|Bamboo hanging signs now can be crafted using [[block of stripped bamboo]] instead of bamboo planks.
+|Crafting bamboo hanging signs now outputs 6 hanging signs instead of 2.}}
+|{{HistoryLine||1.19.80|exp=Next Major Update|dev=Preview 1.19.80.20|[[File:Cherry Hanging Sign JE1 BE1.png|32px]] [[File:Cherry Wall Hanging Sign JE1 BE1.png|32px]] [[File:Cherry Hanging Sign (item) JE1 BE1.png|32px]] Added cherry hanging signs behind the "[[Bedrock Edition 1.20.0|Next Major Update]]" [[experimental]] toggle.}}
+|{{HistoryLine|||dev=Preview 1.19.80.22|Hanging signs can now be edited after being placed.|Hanging signs now support text on both sides.|Hanging signs can now be waxed with [[honeycomb]] to prevent editing.}}
+|{{HistoryLine||1.20.0|dev=Preview 1.20.0.20|Crimson, warped, and bamboo hanging signs now have custom sounds to match their wood type.[{{Bug|MCPE-164246||Hanging nether and bamboo signs don't have new sounds}}]}}
+|{{HistoryLine|||dev=Preview 1.20.0.21|Hanging signs are now available without using the "Next Major Update" experimental toggle.}}
+|{{HistoryLine||1.21.50|dev=Preview 1.21.50.20|[[File:Pale Oak Hanging Sign (item) JE1 BE1.png|32px]] Added pale oak hanging signs.}}
+}}
+
+== Trivia ==
+* The first concept art of hanging signs came from [[Agnes Larsson]]'s daughter.[{{ytl|vJCMpPyaN8Q|Minecraft 1.20: New Blocks and Their Functions!|Minecraft|Feb 24, 2023|t=30s}}]
+
+== Gallery ==
+=== Screenshots ===
+
+Sign Platforms.jpg|[[Ari]] standing on top of a hanging sign.
+Eric Shop.jpg|[[Sunny]] looking at a double sided hanging sign.
+Hanging Sign Bedrock.png|Hanging sign with small text.
+Hanging Sign Java.png|Hanging sign with large text.
+New Hanging Sign Text Length 1.jpg|Text on hanging sign.
+New Hanging Sign Text Length 2.jpg|Text on hanging sign.
+Sign House.jpg|A house with hanging signs.
+Signs Galore.jpg|Hanging signs on a house.
+Crafting a Hanging Sign.png|Crafting a hanging sign in the ''Timeless Trails'' DLC.
+
+
+=== Concept artwork ===
+
+Hanging Sign Concept Art.png|Hanging sign concept art drawn by [[Agnes Larsson]]'s daughter.
+Hanging Sign Concept Art2.png|Ditto.
+Hanging Sign Concept Art3.png|Hanging sign dimensions concept art.
+Hanging Sign Concept Art4.png|Hanging sign crafting recipe, block states concept art.
+
+
+=== In other media ===
+
+File:15th Anniversary Hanging Cherry Sign.png|Official artwork of a hanging sign, made for the 15th anniversary of Minecraft.[https://www.minecraft.net/en-us/15th-anniversary]
+
+
+== Issues ==
+{{issue list}}
+
+== See also ==
+* [[Chalkboard]]
+* [[Sign]]
+
+== References ==
+{{reflist}}
+
+== External links ==
+* [https://www.minecraft.net/en-us/article/hanging-signs Hanging Signs: An Essential Guide] – Minecraft.net on September 11, 2023
+* [https://www.minecraft.net/en-us/article/hanging-sign Taking Inventory: Hanging Sign] - Minecraft.net on March 15, 2024
+
+== Navigation ==
+{{Navbox wood}}
+{{Navbox blocks|utility}}
+
+[[Category:Utility blocks]]
+[[Category:Manufactured blocks]]
+[[Category:Block entities]]
+[[Category:Non-solid blocks]]
+[[Category:Blocks with GUI]]
+
+[[de:Hängeschild]]
+[[es:Cartel]]
+[[fr:Pancarte suspendue]]
+[[ja:吊り看板]]
+[[pt:Placa suspensa]]
+[[ru:Подвесная табличка]]
+[[zh:悬挂式告示牌]]
diff --git a/wiki_backup/Stonecutter_(old).txt b/wiki_backup/Stonecutter_(old).txt
new file mode 100644
index 0000000..ebf7d95
--- /dev/null
+++ b/wiki_backup/Stonecutter_(old).txt
@@ -0,0 +1,184 @@
+{{For|the obtainable block with the same name in current versions of Minecraft|Stonecutter}}
+{{unobtainable}}
+{{exclusive|bedrock|3ds}}
+
+{{Infobox block
+|title=Stonecutter
+|image=Stonecutter (Old).png
+|invimage=Stonecutter BE
+|transparent=No
+|light=No
+|tool=Wooden Pickaxe
+|renewable=No
+|stackable=Yes (64)
+|flammable=No
+|lavasusceptible=No
+}}
+
+The '''stonecutter''' is an unused decorative block. It was previously used to craft many stone items {{in|be}} until those recipes were moved to the [[crafting table]]. It was later replaced by a new [[stonecutter]] in the [[Creative inventory]], but it still exists in old worlds which had one.
+
+== Obtaining ==
+Old stonecutters are only available by using [[Programs and editors|third-party software]] or by {{control|pick blocking}} an existing stonecutter in an old world. {{IN|new 3ds}}, they are available in the [[Creative inventory]].
+
+=== Breaking ===
+An old stonecutter requires a pickaxe to be mined, in which case it drops itself. If mined without a pickaxe, then the mining is slower and it drops nothing.
+{{breaking row|horizontal=1|Stonecutter|pickaxe|wood|sprite=stonecutter-(old)|link=Stonecutter/old}}
+
+== Usage ==
+The old stonecutters don't have any functional use. They can be used only for decoration.
+
+== Sounds ==
+{{Sound table/Block/Stone/BE}}
+
+== Data values ==
+=== ID ===
+{{ID table
+|edition=bedrock
+|shownumericids=y
+|showforms=y
+|generatetranslationkeys=y
+|displayname=Stonecutter
+|spritename=stonecutter-(old)
+|spritetype=block
+|nameid=stonecutter
+|id=245
+|foot=1}}
+
+== History ==
+{{HistoryTable
+|{{HistoryLine|pocket alpha}}
+|{{HistoryLine||v0.6.0|[[File:Stonecutter (Old) BE1.png|32px]] Added stonecutters. They can be obtained within the Creative inventory.
+|The stonecutter uses the [[MATTIS|''Minecraft'' Advanced Touch Technology Interface System (MATTIS)]] [[crafting]] system, the same system used by the [[crafting table]].
+|The stonecutter's crafting recipe is four [[cobblestone]] in 2×2 square.
+{{Crafting Table
+|A1=Cobblestone
+|B1=Cobblestone
+|A2=Cobblestone
+|B2=Cobblestone
+|Output=Stonecutter BE
+|ignoreusage=1
+}}
+|The stonecutter is used to [[craft]] every stone-type [[block]] in {{el|pe}}, except itself, [[furnace]]s, [[tool]]s and mineral blocks.
+{{{!}} style{{=}}"width:100%" class{{=}}"collapsible collapsed collapse-button-none"
+! style{{=}}"text-align:left" {{!}} The stonecutter is currently used to craft the following items:
+{{!}}-
+{{!}}{{columns-list|colwidth=16em|
+* {{BlockLink|Mossy Cobblestone}}
+* {{BlockLink|Smooth Stone Slab}}
+* {{BlockLink|Cobblestone Slab}}
+* {{BlockLink|Cobblestone Stairs}}
+* {{BlockLink|Stone Bricks}}
+* {{BlockLink|Mossy Stone Bricks}}
+* {{BlockLink|Chiseled Stone Bricks}}
+* {{BlockLink|Stone Brick Slab}}
+* {{BlockLink|Stone Brick Stairs}}
+* {{BlockLink|Sandstone}}
+* {{BlockLink|Cut Sandstone}}
+* {{BlockLink|Chiseled Sandstone}}
+* {{BlockLink|Sandstone Slab}}
+* {{BlockLink|Sandstone Stairs}}
+* {{BlockLink|Bricks}}
+* {{BlockLink|Brick Slab}}
+* {{BlockLink|Brick Stairs}}
+* {{BlockLink|Nether Bricks}}
+* {{BlockLink|Nether Brick Stairs}}
+* {{BlockLink|Block of Quartz}}
+* {{BlockLink|Quartz Pillar}}
+* {{BlockLink|Chiseled Quartz Block}}
+* {{BlockLink|Quartz Stairs}}
+}}
+{{!}}}
+}}
+|{{HistoryLine||v0.7.0|Corrected name from tile.stonecutter.name< to Stonecutter.}}
+|{{HistoryLine||v0.7.3|
+{{{!}} style{{=}}"width:100%" class{{=}}"collapsible collapsed collapse-button-none"
+! style{{=}}"text-align:left" {{!}} The stonecutter is now used to craft the following item:
+{{!}}-
+{{!}}{{columns-list|colwidth=16em|
+* {{BlockLink|Quartz Slab}}
+}}
+{{!}}}
+}}
+|{{HistoryLine||v0.8.0|
+{{{!}} style{{=}}"width:100%" class{{=}}"collapsible collapsed collapse-button-none"
+! style{{=}}"text-align:left" {{!}} The stonecutter is now used to craft the following items:
+{{!}}-
+{{!}}{{columns-list|colwidth=16em|
+* {{BlockLink|Cobblestone Wall}}
+* {{BlockLink|Mossy Cobblestone Wall}}
+}}
+{{!}}}
+}}
+|{{HistoryLine||v0.9.0|dev=build 1|The layout of the stonecutter interface has now been reorganized, with [[crafting descriptions]] no longer being displayed in it.
+|
+{{{!}} style{{=}}"width:100%" class{{=}}"collapsible collapsed collapse-button-none"
+! style{{=}}"text-align:left" {{!}} The stonecutter is now used to craft the following items:
+{{!}}-
+{{!}}{{columns-list|colwidth=16em|
+* {{BlockLink|Andesite}}
+* {{BlockLink|Diorite}}
+* {{BlockLink|Granite}}
+* {{BlockLink|Polished Andesite}}
+* {{BlockLink|Polished Diorite}}
+* {{BlockLink|Polished Granite}}
+}}
+{{!}}}
+}}
+|{{HistoryLine||v0.12.0|
+{{{!}} style{{=}}"width:100%" class{{=}}"collapsible collapsed collapse-button-none"
+! style{{=}}"text-align:left" {{!}} The stonecutter is now used to craft the following items:
+{{!}}-
+{{!}}{{columns-list|colwidth=16em|
+* {{BlockLink|Enchanting Table}}
+* {{BlockLink|Nether Brick Fence}}
+* {{BlockLink|Nether Brick Slab}}
+}}
+{{!}}}
+}}
+|{{HistoryLine||v0.13.0|dev=build 1|All [[item]]s are now crafted via [[crafting table]]s. As a result, the stonecutter has now been made unobtainable in [[survival]] and is now only used for decorative purposes.}}
+|{{HistoryLine|bedrock}}
+|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Stonecutter JE2 BE1.gif|32px]] There are two stonecutters in the [[Creative inventory]], the old stonecutter and the new [[stonecutter]], if experimental gameplay is on.
+|With experimental gameplay enabled, searching for "stonecutter" using {{command|/give}} now shows the new stonecutter and the old stonecutter, named "Stonecutter" and "Stonecutter (old)" respectively.}}
+|{{HistoryLine||1.11.0|dev=?|Stonecutters have now been removed from the creative inventory and [[commands]].{{info needed|Was there a beta or update where there were two stonecutters ''outside'' of Experimental Gameplay?}}}}
+
+|{{HistoryLine|new 3ds}}
+|{{HistoryLine||0.1.0|[[File:Stonecutter (Old) BE1.png|32px]] Added stonecutters.
+|Stonecutters are only obtainable in the Creative inventory and used for decorative purposes.}}
+}}
+
+== Issues ==
+The old Stonecutter is an unsupported block and as such issues relating to them may not be fixed.
+
+== Trivia ==
+* The stonecutter was originally added to [[Pocket Edition]] due to a lack of space in the [[MATTIS|''Minecraft'' Advanced Touch Technology Interface System (MATTIS)]] crafting screen, prior to the redesign in [[Pocket Edition v0.9.0 alpha|v0.9.0 alpha]].
+* The stonecutter has never been usable in {{el|3DS}}, as its first version was based on [[Pocket Edition v0.15.4 alpha]], two major releases after the removal of the stonecutter's functionality.
+* The new [[stonecutter]] can be considered a revamped version of this block, because it has similar functionality to this one.
+
+== Gallery ==
+
+Old vs. New Stonecutters.jpg|The old stonecutter compared to the new one.
+Nether Portal & Stonecutter.png|An old stonecutter next to a nether portal.
+Old stonecutter GUI.jpg|Old stonecutter GUI before [[Pocket Edition v0.9.0 alpha|0.9.0 alpha]].
+Old stonecutter GUI v2.jpg|Old stonecutter GUI before [[Pocket Edition v0.13.0 alpha|0.13.0 alpha]].
+
+
+== Navigation ==
+{{Navbox blocks|Unused}}
+{{Navbox unused features}}
+
+[[Category:Manufactured blocks]]
+[[Category:Utility blocks]]
+[[Category:Unused blocks]]
+
+[[cs:Kameník]]
+[[de:Steinmetz]]
+[[el:Stonecutter]]
+[[es:Cortapiedras (antiguo)]]
+[[ja:ストーンカッター]]
+[[ko:돌 절단기]]
+[[lzh:鑿石器/古]]
+[[nl:Steenhakker]]
+[[pl:Przycinarka]]
+[[pt:Cortador de pedras (antigo)]]
+[[ru:Камнерез]]
+[[zh:切石机(MATTIS)]]
diff --git a/wiki_backup/blocks of netherite.txt b/wiki_backup/blocks of netherite.txt
new file mode 100644
index 0000000..7e74726
--- /dev/null
+++ b/wiki_backup/blocks of netherite.txt
@@ -0,0 +1,128 @@
+{{redirect|Netherite block|the ore|Ancient Debris|the scrap item|Netherite Scrap|the refined item|Netherite Ingot}}
+{{Infobox block
+|image=Block of Netherite.png
+|invimage=Block of Netherite
+|transparent=No
+|light=No
+|tool= Diamond Pickaxe
+|renewable=No
+|stackable=Yes (64)
+|flammable=No
+|lavasusceptible=No
+}}
+
+A '''block of netherite''', internally known as a '''netherite block''', is a precious [[metal]] block made from nine [[netherite ingot]]s. Unlike most items, it is resistant to [[fire]] and [[lava]], but still can be destroyed by [[cactus]].
+
+== Obtaining ==
+=== Breaking ===
+Block of netherite drops itself if mined with a [[diamond pickaxe]] or better. If mined with any other tool, it drops nothing.
+{{breaking row|horizontal=1|Block of Netherite|Pickaxe|Diamond}}
+
+=== Crafting ===
+{{Crafting
+|Netherite Ingot
+|Netherite Ingot
+|Netherite Ingot
+|Netherite Ingot
+|Netherite Ingot
+|Netherite Ingot
+|Netherite Ingot
+|Netherite Ingot
+|Netherite Ingot
+|Output= Block of Netherite
+|type= Building block
+}}
+
+== Usage ==
+Blocks of netherite can be used to store [[netherite ingot]]s in a compact fashion.
+
+A single block of netherite contains enough netherite ingots to upgrade a full set of diamond armor and five diamond weapons or tools.
+
+Blocks of netherite have a [[blast resistance]] of 1,200, the same as [[obsidian]], [[crying obsidian]], [[ancient debris]], [[respawn anchor]], [[anvil]]s, and [[enchanting table]]s. Unlike obsidian, blocks of netherite (and ancient debris) can be moved with [[piston]]s, which makes it useful in redstone builds. Furthermore, blocks of netherite have a hardness of 50, the same hardness as [[obsidian]], [[crying obsidian]], and [[respawn anchor]]s. This makes it the hardest block to be able to be pushed by a piston. However, these blocks can be destroyed by [[explosion]]s while being pushed or pulled by pistons.{{Only|java}}[{{bug|MC-123217}}] They can also be destroyed by explosions when in item form.[{{bug|MC-212764|||WAI}}]
+
+It can be destroyed by a [[wither]]'s blue skulls and on contact with a wither.
+
+=== Beacons ===
+Blocks of netherite can be used to power a [[beacon]]. The beacon can be powered by a 3×3 square of netherite blocks underneath it, and can also optionally include a 5×5, 7×7 and 9×9 layer in the shape of a pyramid under the original layer to increase the effects from the beacon. The layers do not have to be entirely netherite blocks, as any combination of [[blocks of iron]], [[blocks of gold]], [[blocks of diamond]], [[blocks of emerald]], or netherite blocks can power a beacon.
+
+=== Crafting ingredient ===
+{{crafting usage}}
+
+== Sounds ==
+{{Sound table/Block/Netherite block}}
+
+== Data values ==
+=== ID ===
+{{edition|java}}:
+{{ID table
+|edition=java
+|showblocktags=y
+|showforms=y
+|generatetranslationkeys=y
+|displayname=Block of Netherite
+|spritetype=block
+|nameid=netherite_block
+|blocktags=beacon_base_blocks, mineable/pickaxe, needs_diamond_tool
+|foot=1}}
+
+{{edition|bedrock}}:
+{{ID table
+|edition=bedrock
+|shownumericids=y
+|showforms=y
+|generatetranslationkeys=y
+|displayname=Block of Netherite
+|spritetype=block
+|nameid=netherite_block
+|id=525
+|foot=1}}
+
+== History ==
+{{HistoryTable
+|{{HistoryLine|java}}
+|{{HistoryLine||1.16|dev=20w06a|[[File:Block of Netherite JE1 BE1.png|32px]] Added blocks of netherite.}}
+|{{HistoryLine|||dev=20w07a|Blocks of netherite can now be used as part of a [[beacon]] base.}}
+
+|{{HistoryLine|bedrock}}
+|{{HistoryLine||1.16.0|dev=beta 1.16.0.51|[[File:Block of Netherite JE1 BE1.png|32px]] Added blocks of netherite.}}
+|{{HistoryLine|||dev=beta 1.16.0.57|Blocks of netherite can now be used as part of a [[beacon]] base.}}
+|{{HistoryLine||1.20.30|dev=Preview 1.20.20.21|Increased the blast resistance of blocks of netherite from 720 to 1,200.}}
+}}
+
+== Issues ==
+{{issue list}}
+
+== Trivia ==
+* A single block of netherite is made from 9 netherite ingots, each composes of 4 netherite scraps and 4 [[gold ingot]]s. Therefore, a block of netherite is made of 36 pieces of [[ancient debris]] and 36 gold ingots.
+** To construct a [[beacon]] pyramid consisting entirely of blocks of netherite, a total of 5904 pieces of ancient debris are needed, which is {{frac|92|1|4}} stacks, capable of filling almost three and a half [[shulker box]]es.
+
+== Gallery ==
+=== In other media ===
+
+File:Block of Netherite Artwork.png|Official artwork of a block of netherite.
+
+
+== References ==
+{{Reflist}}
+
+== Navigation ==
+{{Navbox netherite}}
+
+{{Navbox blocks|Building}}
+
+[[Category:Ore]]
+[[Category:Manufactured blocks]]
+[[Category:Compacted blocks]]
+
+[[de:Netheritblock]]
+[[es:Bloque de netherita]]
+[[fr:Bloc de Netherite]]
+[[it:Blocco di netherite]]
+[[ja:ネザライトブロック]]
+[[ko:네더라이트 블록]]
+[[lzh:玄鈺塊]]
+[[pl:Blok netherytu]]
+[[pt:Bloco de netherita]]
+[[ru:Незеритовый блок]]
+[[uk:Блок незериту]]
+[[zh:下界合金块]]
diff --git a/wiki_backup/blocks of redstone.txt b/wiki_backup/blocks of redstone.txt
new file mode 100644
index 0000000..537c5d8
--- /dev/null
+++ b/wiki_backup/blocks of redstone.txt
@@ -0,0 +1,161 @@
+{{About|the mineral block|the ''Minecraft Dungeons'' mob|Redstone Cube|other uses|Redstone (disambiguation)}}
+{{Infobox block
+|image=Block of Redstone.png
+|invimage=Block of Redstone
+|transparent=Partial (blocks light, mob spawning possible)
+|light=No
+|tool=Wooden Pickaxe
+|renewable=Yes
+|stackable=Yes (64)
+|flammable=No
+|lavasusceptible=No
+}}
+A '''block of redstone''', internally known as a '''redstone block''', is a mineral [[block]] equivalent to nine [[redstone dust]]. It acts as a permanently powered redstone [[Redstone components#Power components|power source]] that can be pushed by [[piston]]s.
+
+== Obtaining ==
+=== Breaking ===
+A block of redstone can be mined using any [[pickaxe]] (unlike [[redstone ore]], which requires an iron pickaxe or better).[{{bug|MC-44417|||WAI}}] If mined without a pickaxe, a block of redstone drops nothing.
+{{breaking row|horizontal=1|Block of Redstone|Pickaxe|Wood}}
+
+=== Natural generation ===
+In each [[ancient city]], 2 blocks of redstone can be found integrated into circuitry within a secret room at the city center.
+
+=== Crafting ===
+{{Crafting
+|Redstone Dust
+|Redstone Dust
+|Redstone Dust
+|Redstone Dust
+|Redstone Dust
+|Redstone Dust
+|Redstone Dust
+|Redstone Dust
+|Redstone Dust
+|Output=Block of Redstone
+|type=Redstone
+}}
+
+== Usage ==
+A block of redstone can be used as a [[Redstone components#Power components|redstone power source]] and can be crafted back into [[redstone dust]]. It can also be used as storage if the player's [[inventory]] is full of redstone dust from mining.
+
+=== Crafting ingredient ===
+Blocks of redstone can be crafted back into redstone dust, and thus provide compact storage for redstone, like other blocks of materials ([[block of iron]], [[block of gold]], etc.).
+{{crafting usage}}
+
+=== Redstone component ===
+[[File:Block of redstone behavior.png|thumb|A block of redstone powers dust and repeaters, deactivates attached torches, and activate mechanisms (left) – but does not power adjacent opaque blocks (right).]]
+{{see also|Redstone circuit}}
+
+To place a block of redstone, use the {{control|Place Block}} control.
+
+Blocks of redstone are always active and cannot be turned off. A block of redstone:
+* powers any adjacent [[redstone dust]], including above or below, to [[Redstone circuit#Power|power level]] 15
+* powers any adjacent [[redstone comparator]]s or [[redstone repeater]]s facing away from the block of redstone to power level 15
+* activates any adjacent [[mechanism component]]s ([[door]]s, [[redstone lamp]]s, etc.), including above or below, with the exception of [[piston]]s, which cannot be activated by any power source directly in front of them
+
+Adjacent opaque blocks are ''not'' powered.
+
+If a [[redstone torch]] is attached to a block of redstone, it deactivates after 1 redstone tick and does not reactivate (which is normal behavior for a redstone torch attached to a powered block).
+
+A block of redstone can be moved by a piston. [[Water]] and [[lava]] flow around a block of redstone without affecting it.
+
+== Sounds ==
+{{Sound table/Block/Metal}}
+
+== Data values ==
+=== ID ===
+{{edition|java}}:
+{{ID table
+|edition=java
+|showforms=y
+|generatetranslationkeys=y
+|displayname=Block of Redstone
+|spritetype=block
+|nameid=redstone_block
+|foot=1}}
+
+{{edition|bedrock}}:
+{{ID table
+|edition=bedrock
+|shownumericids=y
+|showforms=y
+|generatetranslationkeys=y
+|displayname=Block of Redstone
+|spritetype=block
+|nameid=redstone_block
+|id=152
+|foot=1}}
+
+== Video ==
+{{yt|7tJRSZigUCA}}
+{{yt|m7mEd_TcyLc}}
+
+== History ==
+{{HistoryTable
+|{{HistoryLine|java}}
+|{{HistoryLine||1.5|dev=13w01a|[[File:Block of Redstone JE1 BE1.png|32px]] Added blocks of redstone.
+|The unused [[locked chest]] texture has been changed to have a block of redstone texture on the side, due to the redstone block taking up its texture space.}}
+|{{HistoryLine||1.8|dev=14w02a|Mobs now suffocate inside of the redstone block.}}
+|{{HistoryLine||1.9|dev=15w46a|Redstone blocks now work as a side input for [[redstone comparator]]s.}}
+|{{HistoryLine||1.13|dev=17w47a|Prior to [[1.13/Flattening|''The Flattening'']], this [[block]]'s numeral ID was 152.}}
+|{{HistoryLine||1.14|dev=18w43a|[[File:Block of Redstone JE2 BE2.png|32px]] The texture of blocks of redstone has now been changed.}}
+|{{HistoryLine||1.16|dev=20w10a|Blocks of redstone can now support [[ladder]]s and [[tripwire hook]]s.[{{bug|MC-146824}}]}}
+|{{HistoryLine||1.19|dev=22w13a|Blocks of redstone can now be found within redstone circuits in [[ancient cities]].}}
+
+|{{HistoryLine|pocket alpha}}
+|{{HistoryLine||v0.11.0|dev=build 1|[[File:Block of Redstone JE1 BE1.png|32px]] Added blocks of redstone.
+|Blocks of redstone can be used only to store [[redstone dust]] as no redstone components exist in this version.}}
+|{{HistoryLine||v0.13.0|dev=build 1|Redstone blocks can now power redstone components.}}
+|{{HistoryLine|bedrock}}
+|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Block of Redstone JE2 BE2.png|32px]] The texture of blocks of redstone has now been changed.}}
+
+|{{HistoryLine|console}}
+|{{HistoryLine||xbox=TU19|xbone=CU7|ps3=1.12|psvita=1.12|ps4=1.12|wiiu=Patch 1|switch=1.0.1|[[File:Block of Redstone JE1 BE1.png|32px]] Added blocks of redstone.}}
+|{{HistoryLine||xbox=TU46|xbone=CU36|ps3=1.38|psvita=1.38|ps4=1.38|wiiu=Patch 15|switch=1.0.1|Redstone blocks now work as a side input for [[redstone comparator]]s.{{check version}}}}
+|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|[[File:Block of Redstone JE2 BE2.png|32px]] The texture of blocks of redstone has now been changed.}}
+
+|{{HistoryLine|new 3ds}}
+|{{HistoryLine||0.1.0|[[File:Block of Redstone JE1 BE1.png|32px]] Added blocks of redstone.}}
+}}
+
+== Issues ==
+{{issue list}}
+
+== Trivia ==
+* As the block of redstone is not fully opaque, [[chest]]s can be opened when covered by one.
+
+== Gallery ==
+=== Screenshots ===
+
+File:Block of redstone as circuit component.png|Block of redstone as a circuit component.
+File:Redblockrails.png|Example of how blocks of redstone can be used to power rails (from beneath).
+
+
+== References ==
+{{reflist}}
+
+== External links ==
+*[https://www.minecraft.net/en-us/article/block-week-redstone Block of the Week: Redstone] – Minecraft.net on March 2, 2018
+
+== Navigation ==
+{{Navbox redstone|components}}
+{{Navbox blocks|Building}}
+
+[[Category:Ore]]
+[[Category:Manufactured blocks]]
+[[Category:Compacted blocks]]
+[[Category:Mechanisms]]
+
+[[cs:Ruditový blok]]
+[[de:Redstone-Block]]
+[[es:Bloque de redstone]]
+[[fr:Bloc de redstone]]
+[[hu:Redstone-blokk]]
+[[it:Blocco di redstone]]
+[[ja:レッドストーンブロック]]
+[[ko:레드스톤 블록]]
+[[nl:Redstoneblok]]
+[[pt:Bloco de redstone]]
+[[ru:Редстоуновый блок]]
+[[uk:Блок редстоуну]]
+[[zh:红石块]]
diff --git a/wiki_backup/dandelion.txt b/wiki_backup/dandelion.txt
new file mode 100644
index 0000000..270575e
--- /dev/null
+++ b/wiki_backup/dandelion.txt
@@ -0,0 +1,302 @@
+{{Infobox block
+| title = Dandelion
+| image = Dandelion.png
+| invimage = Dandelion
+| renewable = Yes
+| stackable = Yes (64)
+| tool = any
+| light = No
+| transparent = Yes
+| flammable = {{jebe|Yes (60)|Yes (30)}}
+| lavasusceptible = No
+}}
+
+A '''dandelion ''' is a [[flower]] that can be crafted into [[yellow dye]] and used to breed [[rabbit]]s.
+
+== Obtaining ==
+=== Breaking ===
+A dandelion can be broken instantly with any item or by hand, dropping itself.
+
+A dandelion also breaks if [[water]] or [[lava]] runs over its location, if a [[piston]] extends or pushes a block into its location, or if a block under the plant is moved or destroyed.
+{{breaking row|Dandelion|horizontal=1}}
+
+=== Natural generation ===
+Dandelions generate naturally on [[dirt]] and [[grass block]]s in multiple biomes as part of [[vegetation]] features:
+
+{{columns-list|colwidth=20em|
+* {{BiomeLink|Plains}}
+* {{BiomeLink|Sunflower Plains}}
+* {{BiomeLink|Savanna}}
+* {{BiomeLink|Savanna Plateau}}
+* {{BiomeLink|Windswept Savanna}}
+* {{BiomeLink|Snowy Plains}}
+* {{BiomeLink|Meadow}}
+* {{BiomeLink|Forest}}
+* {{BiomeLink|Flower Forest}}{{only|java}}
+* {{BiomeLink|Birch Forest}}
+* {{BiomeLink|Old Growth Birch Forest}}
+* {{BiomeLink|Taiga}}
+* {{BiomeLink|Old Growth Pine Taiga}}
+* {{BiomeLink|Old Growth Spruce Taiga}}
+* {{BiomeLink|Snowy Taiga}}
+* {{BiomeLink|Jungle}}
+* {{BiomeLink|Bamboo Jungle}}
+* {{BiomeLink|Sparse Jungle}}
+* {{BiomeLink|Dark Forest}}
+* {{BiomeLink|Windswept Hills}}
+* {{BiomeLink|Windswept Gravelly Hills}}
+* {{BiomeLink|Windswept Forest}}
+* {{BiomeLink|River}}
+* {{BiomeLink|Frozen River}}
+}}
+
+The following additional biomes are also technically allowed to generate dandelions, although they very rarely or never generate grass blocks on the surface in normal worlds. As a result, dandelions can generate only in edge cases or [[custom]] worlds.
+
+{{columns-list|colwidth=20em|
+* {{BiomeLink|Beach}}
+* {{BiomeLink|Snowy Beach}}
+* {{BiomeLink|Stony Shore}}
+* {{BiomeLink|Ocean}}
+* {{BiomeLink|Deep Ocean}}
+* {{BiomeLink|Cold Ocean}}
+* {{BiomeLink|Deep Cold Ocean}}
+* {{BiomeLink|Frozen Ocean}}
+* {{BiomeLink|Deep Frozen Ocean}}
+* {{BiomeLink|Lukewarm Ocean}}
+* {{BiomeLink|Deep Lukewarm Ocean}}
+* {{BiomeLink|Warm Ocean}}
+* {{BiomeLink|Desert}}
+* {{BiomeLink|Ice Spikes}}
+* {{BiomeLink|Dripstone Caves}}
+* {{BiomeLink|Deep Dark}}
+* {{BiomeLink|Lush Caves}}{{only|be}}
+* {{BiomeLink|Grove}}{{only|be}}
+* {{BiomeLink|Snowy Slopes}}{{only|be}}
+* {{BiomeLink|Stony Peaks}}{{only|be}}
+* {{BiomeLink|Jagged Peaks}}{{only|be}}
+* {{BiomeLink|Frozen Peaks}}{{only|be}}
+}}
+
+In [[jungle]]s, [[bamboo jungle]]s, [[sparse jungle]]s, [[savanna]]s and [[savanna plateau]]s, dandelions are twice as common as in other biomes. In [[flower forest]]s and [[meadow]]s, dandelions only generate as part of [[Flower#Flower gradients|gradients]].
+
+Natural dandelions are found in plains and savanna [[village]]s. Potted dandelions can also generate in [[woodland mansion]]s.
+
+{{block distribution}}
+
+=== Post-generation ===
+{{Main|Flower#Post-generation}}
+
+==== {{JE}} ====
+When [[bone meal]] is applied to a [[grass block]] in one of the biomes listed [[#Natural generation|above]] (except those marked as {{only|bedrock}}), dandelions have a chance of generating on the targeted [[block]] and adjacent grass blocks in a 15×5×15 area. In meadows and flower forests, dandelions can generate only in specific locations depending on the flower gradient. In plains, sunflower plains, dripstone caves, and the deep dark, dandelions cannot generate in tulip-only areas.
+
+==== {{BE}} ====
+When [[bone meal]] is applied to a [[grass block]] in any biome except [[swamp]] and [[flower forest]], dandelions have a chance of generating on the targeted [[block]] and adjacent grass blocks in a 7×5×7 area. Unlike {{el|java}}, bone meal can generate dandelions anywhere within a meadow biome. In plains and sunflower plains dandelions cannot generate in tulip-only areas.
+
+When bone meal is applied to a dandelion in any biome, more dandelions appear on top of nearby grass blocks. Poppies can also occasionally appear, and dandelions can occasionally appear when bone meal is applied to poppies. The flowers can appear up to 3 blocks away from the original, forming a 7×7 square.
+
+=== Mob loot ===
+[[Endermen]] can pick up dandelions, like any other one-block-tall flower, and [[drop]] it if killed while holding it.
+
+=== Generated loot ===
+{{LootChestItem|dandelion}}
+
+=== Trading ===
+[[Wandering trader]]s may [[Trading#Wandering trader sales|sell]] a dandelion for a single emerald.
+
+== Usage ==
+{{Main|Flower#Usage}}
+
+Like other flowers, dandelions can be used as decoration and planted on [[grass block]]s, [[dirt]], [[coarse dirt]], [[rooted dirt]], [[farmland]], [[podzol]], [[mycelium]], [[moss block]]s, [[mud]], or [[muddy mangrove roots]].
+
+Dandelions can also be placed in [[flower pot]]s.
+
+=== Crafting ingredient ===
+{{Crafting usage}}
+
+=== Suspicious stew ===
+{{main|Suspicious Stew}}
+
+Using a dandelion to make suspicious stew, whether by direct crafting or by feeding a brown [[mooshroom]] and then milking it with a [[bowl]], imbues it with a {{EffectLink|Saturation}} effect that lasts 0.35 seconds {{in|java}} and 0.3 seconds {{in|bedrock}}. The Saturation effect restores an additional {{hunger|7}} hunger and 14 saturation {{in|java}}, or {{hunger|6}} hunger and 12 saturation {{in|bedrock}}.
+
+{{Crafting
+|ignoreusage=1
+|Red Mushroom
+|Brown Mushroom
+|Bowl
+|Dandelion
+|Output=Suspicious Stew
+|shapeless=true
+}}
+
+=== Bees ===
+[[Bee]]s engage in a pollinating behavior with dandelions, increasing the honey level in [[beehive]]s and [[bee nest]]s by 1.
+
+=== Breeding===
+Dandelions can be used to [[breed]], grow, and lead [[bee]]s and [[rabbit]]s.
+
+=== Bee nests ===
+[[Oak]], [[birch]], and [[cherry]] trees grown from [[sapling]]s that are within 2 blocks of a dandelion have a 5% chance to grow with a [[bee nest]] and 2-3 [[bee]]s in it.
+
+=== Composting ===
+Placing a dandelion into a [[composter]] has a 65% chance of raising the compost level by 1. A stack of dandelions yields an average of 5.94 [[bone meal]].
+
+== Sounds ==
+{{Sound table/Block/Grass}}
+
+== Data values ==
+=== ID ===
+{{edition|java}}:
+{{ID table
+|edition=java
+|showblocktags=y
+|showitemtags=y
+|showforms=y
+|generatetranslationkeys=y
+|displayname=Dandelion
+|spritetype=block
+|nameid=dandelion
+|blocktags=flowers, small_flowers
+|itemtags=flowers, small_flowers
+|foot=1}}
+
+{{edition|bedrock}}:
+{{ID table
+|edition=bedrock
+|showaliasids=y
+|shownumericids=y
+|showforms=y
+|generatetranslationkeys=y
+|displayname=Dandelion
+|spritetype=block
+|nameid=dandelion
+|aliasid=yellow_flower
+|id=37
+|translationkey=tile.yellow_flower.dandelion.name
+|foot=1}}
+
+== History ==
+{{HistoryTable
+|{{HistoryLine|java classic}}
+|{{HistoryLine||0.0.20a|[[File:Dandelion JE1.png|32px]] Added dandelions.
+|Dandelions can be placed on all [[block]] types, including [[lava]] and on top of a rose or another dandelion. Dandelions can also "float" when the block beneath them is broken.}}
+|{{HistoryLine||August 25, 2009|link=wordofnotch:170887079|[[Notch]] showed dandelions generating naturally in worlds.}}
+|{{HistoryLine||0.24_SURVIVAL_TEST|Added dandelions to world generation.}}
+|{{HistoryLine|java indev}}
+|{{HistoryLine||0.31|dev=20091223-0040|[[File:Dandelion JE2.png|32px]] Dandelions now have a stretched model with wider texture planes.}}
+|{{HistoryLine|java infdev}}
+|{{HistoryLine||20100327|Dandelions can no longer generate, due to changes in the terrain generator.}}
+|{{HistoryLine||20100616|Dandelions can now naturally generate again.}}
+|{{HistoryLine|java beta}}
+|{{HistoryLine||1.0|The addition of tooltips has given dandelions their official names - they are currently generically called "Flower".}}
+|{{HistoryLine||1.2|Dandelions can now be crafted into 2 [[dandelion yellow]] dyes.}}
+|{{HistoryLine||1.6.6|Dandelions can now be regrown.
+|[[Bone meal]] can now generate dandelions when used on a [[grass block]].}}
+|{{HistoryLine||1.8|dev=Pre-release|[[File:Dandelion JE3.png|32px]] Changed lighting.
+|Dandelions have now become more abundant.}}
+|{{HistoryLine|java}}
+|{{HistoryLine||1.7.2|dev=13w36a|"Flower" has been renamed to "Dandelion".|Dandelions are now discentered like [[grass]].|Dandelions are now flammable.}}
+|{{HistoryLine|||dev=13w37a|Each dandelion now only yields 1 dye, instead of 2.[{{bug|MC-29530}}]}}
+|{{HistoryLine||1.8|dev=14w04a|Dandelions no longer generate as a massive group at the world origin.[{{bug|MC-44467}}]}}
+|{{HistoryLine|||dev=14w07a|[[File:Dandelion JE4.png|32px]] Dandelion texture planes are no longer stretched by a factor of sqrt2.}}
+|{{HistoryLine|||dev=14w17a|[[File:Dandelion JE3.png|32px]] Dandelion texture planes are now the same size as they were before 14w07a.
+|Dandelions now generate in [[flower forest]] biomes.}}
+|{{HistoryLine|||dev=14w25a|[[File:Dandelion JE6.png|32px]] Dandelions are now affected by the same shading full blocks are.}}
+|{{HistoryLine|||dev=14w26a|[[File:Dandelion JE3.png|32px]] Dandelions are no longer subject to shading.}}
+|{{HistoryLine|||dev=14w27a|Dandelions can now be used to breed tamed [[rabbit]]s.}}
+|{{HistoryLine||1.11|dev=16w39a|Dandelions now generate in [[flower pot]]s in [[woodland mansion]]s.}}
+|{{HistoryLine||July 19, 2017|link=https://twitter.com/jeb_/status/887599625045250048|[[Jeb]] tweets image of new dandelion textures.}}
+|{{HistoryLine||1.14|dev=18w43a|[[File:Dandelion JE8.png|32px]] The texture of dandelions has been changed.
+|Dandelions can now be used to craft [[suspicious stew]], giving it the [[Saturation]] effect.}}
+|{{HistoryLine|||dev=18w48a|Dandelions now generate in the updated [[plains]] villages.
+|Dandelions can now be found in [[chest]]s in plains village houses.}}
+|{{HistoryLine|||dev=18w49a|Dandelions now generate in the updated [[savanna]] villages.}}
+|{{HistoryLine|||dev=19w03a|Placing a dandelion into the new [[composter]] has a 50% chance of raising the compost level by 1.}}
+|{{HistoryLine|||dev=19w05a|Dandelions now have a 65% chance of increasing the compost level in a composter by 1.
+|Added [[wandering trader]]s, which sell dandelions.}}
+|{{HistoryLine||1.15|dev=19w34a|Dandelions can now be used to breed [[bee]]s.
+|Bees can now pollinate dandelions.}}
+|{{HistoryLine||1.17|dev=21w11a|[[File:Dandelion JE8.png|32px]] Changed lighting.}}
+|{{HistoryLine||1.18|dev=Experimental Snapshot 1|Added [[meadow]]s, in which dandelions can generate in.}}
+|{{HistoryLine|||dev=21w39a|[[File:Dandelion JE9.png|32px]] The default [[brightness]] has been changed from "Moody" to 50.}}
+
+|{{HistoryLine|pocket alpha}}
+|{{HistoryLine||Pre-release|[[File:Dandelion JE3.png|32px]] Added dandelions.}}
+|{{HistoryLine||v0.3.0|Added [[dye]] recipe for dandelions.}}
+|{{HistoryLine||v0.8.0|dev=build 5|The position of dandelions is now randomized.}}
+|{{HistoryLine||v0.11.0|Dandelions with a damage/metadata value of 1+ would display the following name in-game: tile.flower1..name
.}}
+|{{HistoryLine||v0.12.1|dev=build 1|Dandelions can now occupy the same space as [[snow layer]]s.}}
+|{{HistoryLine||v0.13.0|dev=build 1|Whether or not a dandelion is created using [[bone meal]] now depend on the [[biome]].
+|Dandelions can now be used to breed tamed [[rabbit]]s.}}
+|{{HistoryLine|||dev=build 3|The hitbox of dandelions no longer occupies the entire [[block]].}}
+|{{HistoryLine||v0.15.0|Dandelions with a damage/metadata value of 1+ now display the following name in-game: tile.yellow_flower..name
.}}
+|{{HistoryLine|pocket}}
+|{{HistoryLine||1.1.0|dev=alpha 1.1.0.0|Dandelions now generate in [[woodland mansion]]s.
+|Dandelions are no longer [[craft]]able, except in the Classic UI.[{{bug|MCPE-21049}}]}}
+|{{HistoryLine|bedrock}}
+|{{HistoryLine||1.2.0|dev=beta 1.2.0.2|The [[dye]] recipe for dandelions has been re-added, except in the Classic UI.}}
+|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Dandelion JE8 BE2.png|32px]] The texture of dandelions has been changed.
+|Dandelions now generate in new villages.
+|Dandelions can now be sold by the [[wandering trader]].}}
+|{{HistoryLine||1.11.0|dev=beta 1.11.0.1|Dandelions can be used to fill a [[composter]].}}
+|{{HistoryLine|||dev=beta 1.13.0.9|Dandelions can now be used to make [[suspicious stew]], giving it the [[Saturation]] effect.}}
+|{{HistoryLine||1.14.0|dev=beta 1.14.0.1|Dandelions can now be used to breed [[bee]]s.
+|Bees can now pollinate dandelions.}}
+|{{HistoryLine||1.16.220|exp=Caves and Cliffs|dev=beta 1.16.220.50|Added [[meadow]]s, in which dandelions can generate in.}}
+
+|{{HistoryLine|console}}
+|{{HistoryLine||xbox=TU1|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Dandelion JE3.png|32px]] Added dandelions.}}
+|{{HistoryLine||xbox=TU31|xbone=CU19|ps3=1.22|psvita=1.22|ps4=1.22|wiiu=Patch 3|switch=1.0.1|Dandelions can now be used to breed [[rabbit]]s.}}
+|{{HistoryLine||xbox=TU54|xbone=CU44|ps3=1.52|psvita=1.52|ps4=1.52|wiiu=Patch 24|switch=1.0.4|Dandelions now generate in [[flower pot]]s in [[woodland mansion]]s.}}
+|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|[[File:Dandelion JE8 BE2.png|32px]] The texture of dandelions has been changed.}}
+|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.91|wiiu=none|switch=none|Added [[wandering trader]]s, which sell dandelions.}}
+
+|{{HistoryLine|New 3DS}}
+|{{HistoryLine||0.1.0|[[File:Dandelion JE3.png|32px]] Added dandelions.}}
+|{{HistoryLine||1.9.19|Dandelions now generate in [[flower pot]]s in [[woodland mansion]]s.}}
+
+|{{HistoryLine|education}}
+|{{HistoryLine||1.0|[[File:Dandelion JE3.png|32px]] Added dandelions.{{check version|not 0.14.2?}}}}
+|{{HistoryLine||1.12|[[File:Dandelion JE8 BE2.png|32px]] The texture of dandelions has been changed.}}
+
+}}
+
+=== Data history ===
+{{HistoryTable
+|{{HistoryLine|java}}
+|{{HistoryLine||1.13|dev=17w47a|The ID of dandelions has been changed from yellow_flower
to dandelion
.
+|Prior to [[1.13/Flattening|''The Flattening'']], this block's numeral IDs was 37.}}
+
+|{{HistoryLine|bedrock}}
+|{{HistoryLine||1.21.20|dev=Preview 1.21.20.21|The ID of dandelions has been changed from yellow_flower
to dandelion
.}}
+}}
+
+== Issues ==
+{{Issue list}}
+
+== Trivia ==
+* In real life, a dandelion is a genera of flowering plant known as [https://en.wikipedia.org/wiki/Taraxacum Taraxacum].
+* When [[Notch]] made the dandelion (the texture in the [[Programmer Art]] pack), he used the [[rose]] as a base for its texture.
+
+== Gallery ==
+=== Screenshots ===
+
+FlowersInDarkCave.png|A dandelion that generated deep underground.
+Dandelion near mineshaft.jpg|A dandelion found in a mineshaft underground.
+
+
+== References ==
+{{reflist}}
+
+== External links ==
+*[https://www.minecraft.net/en-us/article/taking-inventory--dandelion Taking Inventory: Dandelion] – Minecraft.net on July 12, 2019
+
+== Navigation ==
+{{Navbox flower}}
+{{Navbox blocks|vegetation}}
+
+[[Category:Plants]]
+[[Category:Non-solid blocks]]
+[[Category:Flammable blocks]]
+
+[[fr:Pissenlit]]
+[[pt:Dente-de-leão]]
diff --git a/wiki_backup/jungle wood stairs.txt b/wiki_backup/jungle wood stairs.txt
new file mode 100644
index 0000000..4b44d89
--- /dev/null
+++ b/wiki_backup/jungle wood stairs.txt
@@ -0,0 +1,384 @@
+{{Infobox block
+| group = Oak
+| 1-1 = Oak Stairs.png
+| invimage = Oak Stairs
+| group2 = Spruce
+| 2-1 = Spruce Stairs.png
+| invimage2 = Spruce Stairs
+| group3 = Birch
+| 3-1 = Birch Stairs.png
+| invimage3 = Birch Stairs
+| group4 = Jungle
+| 4-1 = Jungle Stairs.png
+| invimage4 = Jungle Stairs
+| group5 = Acacia
+| 5-1 = Acacia Stairs.png
+| invimage5 = Acacia Stairs
+| group6 = Dark Oak
+| 6-1 = Dark Oak Stairs.png
+| invimage6 = Dark Oak Stairs
+| group7 = Mangrove
+| 7-1 = Mangrove Stairs.png
+| invimage7 = Mangrove Stairs
+| group8 = Cherry
+| 8-1 = Cherry Stairs.png
+| invimage8 = Cherry Stairs
+| group9 = Pale Oak
+| 9-1 = Pale Oak Stairs.png
+| invimage9 = Pale Oak Stairs
+| group10 = Bamboo
+| invimage10 = Bamboo Stairs
+| 10-1 = Bamboo Stairs.png
+| group11 = Crimson
+| 11-1 = Crimson Stairs.png
+| invimage11 = Crimson Stairs
+| group12 = Warped
+| 12-1 = Warped Stairs.png
+| invimage12 = Warped Stairs
+| transparent = Partial (blocks light){{only|je|short=1}}
Yes{{only|be|short=1}}
+| light = No
+| renewable = Yes
+| tool = Axe
+| stackable = Yes (64)
+| flammable =
+'''Overworld wood''': Yes (5)
+'''Nether wood''': No
+|lavasusceptible =
+'''Overworld wood''': Yes
+'''Nether wood''': No
+| waterloggable = Yes
+}}
+'''Wooden stairs''' are a wooden variant of the [[stairs]], [[Crafting|craft]]ed from the respective [[planks]].
+
+== Obtaining ==
+=== Breaking ===
+Wooden stairs can be broken with anything, but [[axe]]s are the fastest.
+
+{{breaking row
+|Wooden Stairs
+|sprite=all-wooden-stairs
+|Axe
+|item=1
+|link=none
+|horizontal=1
+}}
+
+=== Natural generation ===
+{{BlockSprite|Oak Stairs|text=Oak}} stairs generate as part of:
+
+* [[Plains]] [[village]]s
+* [[Woodland mansion]]s
+* [[Shipwreck]]s
+
+{{BlockSprite|Spruce Stairs|text=Spruce}} stairs generate as part of:
+
+* [[Igloo]] basements
+* [[Witch hut]]s
+* [[Shipwreck]]s
+* [[Taiga]], [[snowy taiga]], and [[snowy tundra]] [[village]]s
+
+{{BlockSprite|Birch Stairs|text=Birch}} stairs generate as part of:
+
+* [[Woodland mansion]]s
+* [[Shipwreck]]s
+
+{{BlockSprite|Jungle Stairs|text=Jungle}} stairs generate as part of [[shipwreck]]s.
+
+{{BlockSprite|Dark Oak Stairs|text=Dark Oak}} stairs generate as part of:
+
+* [[Woodland mansion]]s
+* [[Shipwreck]]s
+* [[Pillager outpost]]s
+
+{{BlockSprite|Acacia Stairs|text=Acacia}} stairs generate as part of:
+
+* [[Shipwreck]]s
+* [[Savanna]] [[village]]s
+
+=== Crafting ===
+{{Crafting
+|A1= Matching Planks
+|A2= Matching Planks
+|B2= Matching Planks
+|A3= Matching Planks
+|B3= Matching Planks
+|C3= Matching Planks
+|Output= Matching Wooden Stairs,4
+|type= Building block
+}}
+
+== Usage ==
+{{for|information about the placement mechanics of all stairs|Stairs#Usage}}
+
+=== Fuel ===
+Overworld wooden stairs can be used as fuel in [[furnace]]s, smelting 1.5 items per block.
+
+=== Note blocks ===
+Wooden stairs can be placed under [[note block]]s to produce "bass" sounds.
+
+== Sounds ==
+=== Normal wood ===
+{{Sound table/Block/Wood}}
+
+=== Cherry wood ===
+{{Sound table/Block/Cherry wood}}
+
+=== Bamboo wood ===
+{{Sound table/Block/Bamboo wood}}
+
+=== Nether wood ===
+{{Sound table/Block/Nether wood}}
+
+== Data values ==
+=== ID ===
+{{JE}}:
+{{ID table
+|edition=java
+|showblocktags=y
+|showitemtags=y
+|showforms=y
+|generatetranslationkeys=y
+|displayname=Oak Stairs
+|spritetype=block
+|nameid=oak_stairs
+|blocktags=stairs, wooden_stairs, mineable/axe
+|itemtags=stairs, wooden_stairs}}
+{{ID table
+|displayname=Spruce Stairs
+|spritetype=block
+|nameid=spruce_stairs
+|blocktags=stairs, wooden_stairs, mineable/axe
+|itemtags=stairs, wooden_stairs}}
+{{ID table
+|displayname=Birch Stairs
+|spritetype=block
+|nameid=birch_stairs
+|blocktags=stairs, wooden_stairs, mineable/axe
+|itemtags=stairs, wooden_stairs}}
+{{ID table
+|displayname=Jungle Stairs
+|spritetype=block
+|nameid=jungle_stairs
+|blocktags=stairs, wooden_stairs, mineable/axe
+|itemtags=stairs, wooden_stairs}}
+{{ID table
+|displayname=Acacia Stairs
+|spritetype=block
+|nameid=acacia_stairs
+|blocktags=stairs, wooden_stairs, mineable/axe
+|itemtags=stairs, wooden_stairs}}
+{{ID table
+|displayname=Dark Oak Stairs
+|spritetype=block
+|nameid=dark_oak_stairs
+|blocktags=stairs, wooden_stairs, mineable/axe
+|itemtags=stairs, wooden_stairs}}
+{{ID table
+|displayname=Mangrove Stairs
+|spritetype=block
+|nameid=mangrove_stairs
+|blocktags=stairs, wooden_stairs, mineable/axe
+|itemtags=stairs, wooden_stairs}}
+{{ID table
+|displayname=Cherry Stairs
+|spritetype=block
+|nameid=cherry_stairs
+|blocktags=stairs, wooden_stairs, mineable/axe
+|itemtags=stairs, wooden_stairs}}
+{{ID table
+|displayname=Pale Oak Stairs
+|spritetype=block
+|nameid=pale_oak_stairs
+|blocktags=stairs, wooden_stairs, mineable/axe
+|itemtags=stairs, wooden_stairs}}
+{{ID table
+|displayname=Bamboo Stairs
+|spritetype=block
+|nameid=bamboo_stairs
+|blocktags=stairs, wooden_stairs, mineable/axe
+|itemtags=stairs, wooden_stairs}}
+{{ID table
+|displayname=Crimson Stairs
+|spritetype=block
+|nameid=crimson_stairs
+|blocktags=non_flammable_wood, stairs, wooden_stairs, mineable/axe
+|itemtags=non_flammable_wood, stairs, wooden_stairs}}
+{{ID table
+|displayname=Warped Stairs
+|spritetype=block
+|nameid=warped_stairs
+|blocktags=non_flammable_wood, stairs, wooden_stairs, mineable/axe
+|itemtags=non_flammable_wood, stairs, wooden_stairs
+|foot=1}}
+
+{{BE}}:
+{{ID table2
+|edition=bedrock
+|shownumericids=y
+|showforms=y
+|generatetranslationkeys=y
+|displayname=Oak Stairs
+|spritetype=block
+|nameid=oak_stairs
+|id=53}}
+{{ID table2
+|displayname=Spruce Stairs
+|spritetype=block
+|nameid=spruce_stairs
+|id=134}}
+{{ID table2
+|displayname=Birch Stairs
+|spritetype=block
+|nameid=birch_stairs
+|id=135}}
+{{ID table2
+|displayname=Jungle Stairs
+|spritetype=block
+|nameid=jungle_stairs
+|id=136}}
+{{ID table2
+|displayname=Acacia Stairs
+|spritetype=block
+|nameid=acacia_stairs
+|id=163}}
+{{ID table2
+|displayname=Dark Oak Stairs
+|spritetype=block
+|nameid=dark_oak_stairs
+|id=164}}
+{{ID table2
+|displayname=Mangrove Stairs
+|spritetype=block
+|nameid=mangrove_stairs
+|id=-488}}
+{{ID table2
+|displayname=Cherry Stairs
+|spritetype=block
+|nameid=cherry_stairs
+|id=-541}}
+{{ID table2
+|displayname=Pale Oak Stairs
+|spritetype=block
+|nameid=pale_oak_stairs
+|id=-1000}}
+{{ID table2
+|displayname=Bamboo Stairs
+|spritetype=block
+|nameid=bamboo_stairs
+|id=-512}}
+{{ID table2
+|displayname=Crimson Stairs
+|spritetype=block
+|nameid=crimson_stairs
+|id=509}}
+{{ID table2
+|displayname=Warped Stairs
+|spritetype=block
+|nameid=warped_stairs
+|id=510
+|foot=1}}
+
+=== Block states ===
+{{see also|Block states}}
+
+{{:Stairs/BS}}
+
+== History ==
+{{HistoryTable
+|{{HistoryLine||October 16, 2021|link={{ytl|or1DfXdqu3U|t=916}}|[[File:Mangrove Stairs (pre-release).png|32px]] Mangrove stairs are shown at [[Minecraft Live 2021]].}}
+|{{HistoryLine||October 15, 2022|link={{ytl|https://youtu.be/iM9KtHaDcUg?t=5609}}|[[File:Bamboo Stairs JE1 BE1.png|32px]] Bamboo stairs were shown on [[Minecraft Live 2022]].}}
+|{{HistoryLine||September 28, 2024|link={{ytl|https://www.youtu.be/qnX6sPFjXnA}}|[[File:Pale Oak Stairs JE1 BE1.png|32px]] Pale oak stairs were showcased on [[Minecraft Live 2024]].}}
+|{{HistoryLine|java infdev}}
+|{{HistoryLine||20100629|[[File:Oak Stairs (N) JE1.png|32px]] Added "wooden" stairs.
+|The "wooden" stairs currently do not burn.
+|[[File:Oak Planks (texture) JE3 BE1.png|32px]] Textures for "wooden" stairs in the [[inventory]] are simply flat [[planks]] texture.}}
+|{{HistoryLine|java alpha}}
+|{{HistoryLine||v1.0.1|[[File:Oak Stairs (inventory) JE2.png|32px]] The inventory icon for wooden stairs has been changed to an image of a render of them, which is glitched.}}
+|{{HistoryLine|java beta}}
+|{{HistoryLine||1.6|dev=Test Build 3|[[File:Oak Stairs (inventory) JE3.png|32px]] The [[inventory]] icon for wooden stairs has been reversed.}}
+|{{HistoryLine|java}}
+|{{HistoryLine||1.0.0|dev=Beta 1.9 Prerelease 5|[[File:Oak Stairs (N) JE3.png|32px]] The texture of wooden stairs has been changed due to the [[planks]] texture change.}}
+|{{HistoryLine|||dev=Beta 1.9 Prerelease 6|Wooden stairs are broken faster using an [[axe]].}}
+|{{HistoryLine||1.3.1|dev=12w25a|[[File:Spruce Stairs (N) JE1.png|32px]] [[File:Spruce Stairs (n) JE1.png|32px]] [[File:Birch Stairs (N) JE1.png|32px]] [[File:Birch Stairs (n) JE1.png|32px]] [[File:Jungle Stairs (N) JE1.png|32px]] [[File:Jungle Stairs (n) JE1.png|32px]] Added wooden stairs for the remaining three wood types (spruce, birch, and jungle).}}
+|{{HistoryLine|||dev=12w26a|Added [[crafting]] recipes for spruce, birch, and jungle wood stairs.}}
+|{{HistoryLine||1.7.2|dev=1.7|[[File:Acacia Stairs (N) JE1.png|32px]] [[File:Dark Oak Stairs (N) JE1.png|32px]] Added acacia and dark oak stairs.}}
+|{{HistoryLine||1.9|dev=15w43a|Spruce wood stairs acting as corners of a table now generate within [[igloo]] basements.}}
+|{{HistoryLine||1.11|dev=16w39a|Oak, birch and dark oak wood stairs now generate in [[woodland mansion]]s.}}
+|{{HistoryLine||1.13|dev=17w47a|" Wood Stairs" have been renamed to " Stairs".
+|Prior to [[1.13/Flattening|''The Flattening'']], these [[block]]s' numeral IDs were 53, 134, 135, 136, 156, 163, and 164.}}
+|{{HistoryLine|||dev=18w11a|Wooden stairs now generate as part of the newly added [[shipwreck]]s.}}
+|{{HistoryLine||1.14|dev=18w43a|[[File:Oak Stairs (N) JE6.png|32px]] [[File:Spruce Stairs (N) JE3.png|32px]] [[File:Birch Stairs (N) JE3.png|32px]] [[File:Jungle Stairs (N) JE3.png|32px]] [[File:Acacia Stairs (N) JE3.png|32px]] [[File:Dark Oak Stairs (N) JE3.png|32px]] The textures of all wooden stairs have been changed.}}
+|{{HistoryLine|||dev=18w47a|[[File:Oak Stairs (N) JE6.png|32px]] [[File:Spruce Stairs (N) JE4.png|32px]] [[File:Birch Stairs (N) JE4.png|32px]] [[File:Jungle Stairs (N) JE4.png|32px]] [[File:Acacia Stairs (N) JE4.png|32px]] [[File:Dark Oak Stairs (N) JE4.png|32px]] The textures for all wooden stairs have been changed again.|Dark oak stairs now generate in [[pillager outposts]].}}
+|{{HistoryLine|||dev=18w50a|[[File:Spruce Stairs (N) JE5.png|32px]] The texture for spruce stairs has been changed again.}}
+|{{HistoryLine||1.16|dev=20w06a|[[File:Crimson Stairs (N) JE1.png|32px]] [[File:Warped Stairs (N) JE1.png|32px]] Added crimson and warped stairs.}}
+|{{HistoryLine||1.19|dev=22w11a|[[File:Mangrove Stairs JE1 BE1.png|32px]] Added mangrove stairs.}}
+|{{HistoryLine|||dev=22w14a|Due to the addition of the [[mangrove tree]] and [[mangrove swamp]], make mangrove stairs obtainable and renewable.}}
+|{{HistoryLine||1.19.3|exp=Update 1.20|dev=22w42a|[[File:Bamboo Stairs JE1 BE1.png|32px]] Added bamboo stairs behind the "[[Java Edition 1.20|Update 1.20]]" [[experimental]] [[data pack]].|Added unique sounds for Nether and bamboo wood stairs.}}
+|{{HistoryLine|||dev=22w46a|[[File:Bamboo Stairs JE2.png|32px]] The texture of bamboo stairs have been changed, due to the texture change on [[bamboo planks]].}}
+|{{HistoryLine||1.19.4|exp=Update 1.20|dev=23w07a|[[File:Cherry Stairs JE1 BE1.png|32px]] Added cherry stairs behind the "[[Java Edition 1.20|Update 1.20]]" [[experimental]] [[data pack]].}}
+|{{HistoryLine||1.20|dev=23w12a|Bamboo and cherry stairs are now available without using the "Update 1.20" experimental data pack.}}
+|{{HistoryLine||1.21.2|exp=Winter Drop|dev=24w40a|[[File:Pale Oak Stairs JE1 BE1.png|32px]] Added pale oak stairs.}}
+|{{HistoryLine|pocket alpha}}
+|{{HistoryLine||v0.1.0|[[File:Oak Stairs JE1 BE1.png|32px]] Added "wooden" (original oak) stairs.}}
+|{{HistoryLine||v0.2.0|[[File:Oak Stairs BE2.png|32px]] The textures of wooden stairs have been changed.}}
+|{{HistoryLine||v0.6.0|[[File:Oak Stairs JE4 BE4.png|32px]] The textures of oak stairs have been changed.}}
+|{{HistoryLine||v0.8.0|dev=build 1|[[File:Spruce Stairs BE1.png|32px]] [[File:Birch Stairs BE1.png|32px]] [[File:Jungle Stairs BE1.png|32px]] Added spruce, birch, and jungle wood stairs.}}
+|{{HistoryLine||v0.9.0|dev=build 1|[[File:Acacia Stairs BE1.png|32px]] [[File:Dark Oak Stairs BE1.png|32px]] Added acacia and dark oak wood stairs.}}
+|{{HistoryLine||v0.11.0|dev=build 1|The tooltip for wooden stairs has been changed from "[woodtype] Stairs" to "[woodtype] Wood Stairs".
+|Acacia and dark oak wooden stairs are now flammable.}}
+|{{HistoryLine||v0.15.0|dev=build 1|[[Savanna]] [[village]]s now generate with acacia wood stairs instead oak wood stairs.
+|Spruce wood stairs now generate in [[taiga]], [[snowy tundra]], and [[snowy taiga]] villages.}}
+|{{HistoryLine|pocket}}
+|{{HistoryLine||1.0.0|dev=alpha 0.17.0.1|Spruce wood stairs act as corners of a table now generate within [[igloo]] basements.}}
+|{{HistoryLine||1.1.0|dev=alpha 1.1.0.0|Oak, birch and dark oak wood stairs now generate in [[woodland mansion]]s.}}
+|{{HistoryLine|bedrock}}
+|{{HistoryLine||1.4.0|dev=beta 1.2.14.2|Wooden stairs can now generate in [[shipwreck]]s.}}
+|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Oak Stairs JE7 BE6.png|32px]] [[File:Spruce Stairs JE5 BE2.png|32px]] [[File:Birch Stairs JE4 BE2.png|32px]] [[File:Jungle Stairs JE4 BE2.png|32px]] [[File:Acacia Stairs JE4 BE2.png|32px]] [[File:Dark Oak Stairs JE4 BE2.png|32px]] The textures of wooden stairs have been changed.
+|Dark oak stairs now generate in [[pillager outpost]]s.}}
+|{{HistoryLine||1.16.0|dev=beta 1.16.0.51|[[File:Crimson Stairs JE1 BE1.png|32px]] [[File:Warped Stairs JE1 BE1.png|32px]] Added crimson and warped stairs.}}
+|{{HistoryLine||1.16.20|dev=beta 1.16.20.50|Crimson and warped stairs now uses regular plank [[sound]]s instead of their stem variant sounds.}}
+|{{HistoryLine||1.19.0|dev=Preview 1.19.0.21|[[File:Mangrove Stairs JE1 BE1.png|32px]] Added mangrove stairs.}}
+|{{HistoryLine||1.19.20|dev=Preview 1.19.20.20|Wooden stairs have been renamed from " Wood Stairs" to " Stairs".}}
+|{{HistoryLine||1.19.50|exp=Next Major Update|dev=Preview 1.19.50.21|[[File:Bamboo Stairs JE1 BE1.png|32px]] Added bamboo stairs behind the "[[Bedrock Edition 1.20.0|Next Major Update]]" [[experimental]] toggle.|Added unique sounds for Nether and bamboo wood stairs.}}
+|{{HistoryLine||1.19.80|exp=Next Major Update|dev=Preview 1.19.80.20|[[File:Cherry Stairs JE1 BE1.png|32px]] Added cherry stairs behind the "[[Bedrock Edition 1.20.0|Next Major Update]]" [[experimental]] toggle.}}
+|{{HistoryLine||1.20.0|dev=Preview 1.20.0.21|Bamboo and cherry stairs are now available without using the "Next Major Update" experimental toggle.}}
+|{{HistoryLine||1.21.50|dev=Preview 1.21.50.20|[[File:Pale Oak Stairs JE1 BE1.png|32px]] Added pale oak stairs.}}
+|{{HistoryLine|console}}
+|{{HistoryLine||xbox=TU1|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Oak Stairs JE1 BE1.png|32px]] Added "wooden" (original oak) stairs.}}
+|{{HistoryLine||xbox=TU3|[[File:Oak Stairs JE5 BE5.png|32px]] The textures of wooden stairs have been changed.}}
+|{{HistoryLine||xbox=TU9|[[File:Spruce Stairs BE1.png|32px]] [[File:Birch Stairs BE1.png|32px]] Added spruce wood and birch wood stairs.}}
+|{{HistoryLine||xbox=TU12|[[File:Jungle Stairs BE1.png|32px]] Added jungle wood stairs.}}
+|{{HistoryLine||xbox=TU13|Jungle wood stairs are now flammable.}}
+|{{HistoryLine||xbox=TU27|xbone=CU15|ps3=1.18|psvita=1.18|ps4=1.18|[[File:Acacia Stairs BE1.png|32px]] [[File:Dark Oak Stairs BE1.png|32px]] Added acacia and dark oak stairs.}}
+|{{HistoryLine||xbox=TU43|xbone=CU33|ps3=1.36|psvita=1.36|ps4=1.36|wiiu=Patch 13|switch=1.0.1|Spruce wood stairs acting as corners of a table now generate within [[igloo]] basements.}}
+|{{HistoryLine||xbox=TU54|xbone=CU44|ps3=1.52|psvita=1.52|ps4=1.52|wiiu=Patch 24|switch=1.0.4|Oak, birch and dark oak wood stairs now generate in [[woodland mansion]]s.}}
+|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|[[File:Oak Stairs JE7 BE6.png|32px]] [[File:Spruce Stairs JE5 BE2.png|32px]] [[File:Birch Stairs JE4 BE2.png|32px]] [[File:Jungle Stairs JE4 BE2.png|32px]] [[File:Acacia Stairs JE4 BE2.png|32px]] [[File:Dark Oak Stairs JE4 BE2.png|32px]] The textures of all wooden stairs have been changed.}}
+|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.91|wiiu=none|switch=none|Dark oak stairs now generate in [[pillager outposts]].}}
+|{{HistoryLine|new 3ds}}
+|{{HistoryLine||0.1.0|[[File:Oak Stairs JE5 BE5.png|32px]] [[File:Spruce Stairs BE1.png|32px]] [[File:Birch Stairs BE1.png|32px]] [[File:Jungle Stairs BE1.png|32px]] [[File:Acacia Stairs BE1.png|32px]] [[File:Dark Oak Stairs BE1.png|32px]] Added wooden stairs.}}
+|{{HistoryLine||1.9.19|Oak, birch and dark oak wood stairs now generate in [[woodland mansion]]s.}}
+}}
+
+== Issues ==
+{{Issue list}}
+
+== Gallery ==
+=== In other media ===
+
+Zuri waves.gif|[[Zuri]] placing several spruce stairs in a [[cherry grove]].
+
+
+== Navigation ==
+{{Navbox stairs}}
+{{Navbox wood}}
+{{Navbox blocks|Decoration}}
+
+[[Category:Manufactured blocks]]
+[[Category:Generated structure blocks]]
+[[Category:Flammable blocks]]
+[[Category:Stairs]]
+
+[[es:Escaleras]]
+[[ja:板材の階段]]
+[[pt:Escadas de madeira]]
+[[uk:Дерев'яні сходи]]
diff --git a/wiki_backup/oak pressure plate.txt b/wiki_backup/oak pressure plate.txt
new file mode 100644
index 0000000..8ca391b
--- /dev/null
+++ b/wiki_backup/oak pressure plate.txt
@@ -0,0 +1,534 @@
+{{Infobox block
+| group = Oak
+| 1-1 = Oak Pressure Plate.png
+| invimage = Oak Pressure Plate
+| group2 = Spruce
+| 2-1 = Spruce Pressure Plate.png
+| invimage2 = Spruce Pressure Plate
+| group3 = Birch
+| 3-1 = Birch Pressure Plate.png
+| invimage3 = Birch Pressure Plate
+| group4 = Jungle
+| 4-1 = Jungle Pressure Plate.png
+| invimage4 = Jungle Pressure Plate
+| group5 = Acacia
+| 5-1 = Acacia Pressure Plate.png
+| invimage5 = Acacia Pressure Plate
+| group6 = Dark Oak
+| 6-1 = Dark Oak Pressure Plate.png
+| invimage6 = Dark Oak Pressure Plate
+| group7 = Mangrove
+| 7-1 = Mangrove Pressure Plate.png
+| invimage7 = Mangrove Pressure Plate
+| group8 = Cherry
+| 8-1 = Cherry Pressure Plate.png
+| invimage8 = Cherry Pressure Plate
+| group9 = Pale Oak
+| 9-1 = Pale Oak Pressure Plate.png
+| invimage9 = Pale Oak Pressure Plate
+| group10 = Bamboo
+| 10-1 = Bamboo Pressure Plate.png
+| invimage10 = Bamboo Pressure Plate
+| group11 = Crimson
+| 11-1 = Crimson Pressure Plate.png
+| invimage11 = Crimson Pressure Plate
+| group12 = Warped
+| 12-1 = Warped Pressure Plate.png
+| invimage12 = Warped Pressure Plate
+| transparent = Yes
+| light = No
+| tool = axe
+| tool2 =
+| waterloggable = {{jebe|No|Yes}}
+| renewable = Yes
+| stackable = Yes (64)
+| flammable = No
+| lavasusceptible = '''Overworld wood''': Yes
'''Others''': No
+}}
+A '''wooden pressure plate''' is a wooden variant of the [[pressure plate]]. It can detect all entities, producing the maximum signal strength of 15. Wooden pressure plates come in all variants of wood.
+
+== Obtaining ==
+=== Breaking ===
+A wooden pressure plate can be mined using any tool, or without a tool, and drops itself as an item. However, [[axe]]s are the fastest way to break one.
+
+{{breaking row|horizontal=1
+|Wooden Pressure Plate
+|sprite=wooden-pressure-plates
+|Axe
+|Any
+|link=none}}
+
+A pressure plate is removed and drops itself as an item if:
+
+* the block beneath it is moved, removed, or destroyed
+* a [[piston]] tries to push it or moves a block into its space
+
+=== Natural generation ===
+Oak pressure plates can generate in some [[plains]] village houses and sometimes in floored [[dispensers]] within [[trial chambers]].
+
+Acacia pressure plates can generate in some [[savanna]] [[village]] houses.
+
+Spruce pressure plates can generate in some [[snowy tundra]], [[taiga]], and [[snowy taiga]] [[village]] houses.
+
+=== Crafting ===
+{{Crafting
+|A2= Matching Planks
+|B2= Matching Planks
+|Output= Matching Wooden Pressure Plate
+|type= Redstone
+}}
+
+== Usage ==
+=== Redstone component ===
+{{see also|Redstone circuit}}
+
+A pressure plate can be used to detect entities on top of it (players, mobs, items, etc.).
+
+==== Placement ====
+[[File:Pressure plate as power source.png|thumb|Pressure plate placement and behavior.]]
+[[File:Pressure plate.png|thumb|Pressure plates on fences.]]
+
+To place a pressure plate, {{control|use}} it while aiming at the face of a block adjacent to the destination space.
+
+A pressure plate can be attached to:
+* the '''top''' of any full solid [[opaque]] block (stone, dirt, blocks of gold, etc.), including full-block mechanism components ([[command block]]s, [[dispenser]]s, [[dropper]]s, [[note block]]s, and [[redstone lamp]]s)
+* the '''top''' of a [[hopper]], [[fence]], [[nether brick fence]], an upside-down [[slab]], or upside-down [[stairs]].
+
+A pressure plate cannot be attached to the side or bottom of any block, but attempting to make such an attachment may cause the plate to attach to the top of a block under the destination space. For example, if a fence is on the ground, attempting to attach a plate to the ''side'' of the fence causes the plate to be attached to the ''top'' of the ground next to the fence instead.
+
+More information regarding placement on transparent blocks can be found at [[Opacity/Placement]].
+
+==== Activation ====
+A pressure plate ''activates'' when an entity is on top of it (specifically, when the entity's collision mask intersects the bottom quarter-block of the pressure plate's space, which may include entities flying close to the ground), with a minimum activation time of {{convert|1|second|tick}}.
+
+A wooden pressure plate is activated by all entities (including players, mobs, items, arrows, experience orbs, fishing bobs, etc.) besides snowballs.
+
+Once activated, a pressure plate checks if entities are still present at regular intervals. Wooden pressure plates check every {{convert|10|redstone tick|second}}, starting 10 redstone ticks after activation, so they deactivate up to 10 redstone ticks after no entities are on top of them.
+
+A [[minecart]] traveling on [[rail]]s activates a pressure plate next to a diagonal track but not one next to a straight track.
+
+==== Behavior ====
+While active, a pressure plate:
+* powers adjacent '''[[redstone dust]]''', and adjacent '''[[redstone comparator]]s''' or '''[[redstone repeater]]s''' facing away from the plate
+* strongly powers any full solid opaque '''block''' beneath it
+* activates adjacent '''[[mechanism component]]s''', including above or below, such as [[piston]]s, [[redstone lamp]]s, etc.
+
+The [[Redstone circuit#Power level|power level]] is always 15.
+
+[[Water]] and [[lava]] flow around a pressure plate without affecting it.
+
+A pressure plate is not solid (it is not a barrier to entity movement). A block under a pressure plate can provide a solid barrier underneath it (for mobs to walk across, items to fall on, etc.), but when a pressure plate is placed on a block with a small collision mask, such as a fence or nether brick fence, it is possible for entities to move through the pressure plate while still activating it (walking through it horizontally, or falling through it vertically). Thus, a pressure plate on a fence can be used to detect entities without stopping them (more compactly than a tripwire circuit).
+
+Pressure plates are 0.0625 blocks high ({{frac|1|16}} of a block) when inactive and 0.03125 blocks high ({{frac|1|32}} of a block) when active, but because they are not solid they do not affect the position of entities "on top" of them, so a player on top of a pressure plate is actually standing on the block beneath it.
+
+Pressure plates can also open [[doors]], activate [[TNT]], and power [[command block]]s.
+{{-}}
+
+=== Fuel ===
+Overworld wooden pressure plates can be used as a [[fuel]] in [[furnace]]s, smelting 1.5 items per pressure plate. Nether wood pressure plates (crimson and warped), cannot be used as fuel in a furnace.
+
+=== Note blocks ===
+Wooden pressure plates can be placed under [[note block]]s to produce "bass" sounds.
+
+== Sounds ==
+=== Generic ===
+==== Normal wood ====
+{{Sound table/Block/Wood}}
+
+==== Cherry wood ====
+{{Sound table/Block/Cherry wood}}
+
+==== Bamboo wood ====
+{{Sound table/Block/Bamboo wood}}
+
+==== Nether wood ====
+{{Sound table/Block/Nether wood}}
+
+=== Unique ===
+{{JE}}
+{{SoundTable
+| type = java
+| {{SoundLine
+|sound =Click.ogg
+|rowspan=8
+|subtitle=Pressure Plate clicks
+|source=block
+|description=When a wooden pressure plate is deactivated
+|id=block.wooden_pressure_plate.click_off
+|translationkey=subtitles.block.pressure_plate.click
+|volume=0.3
+|pitch=0.7
+|distance=16}}
+| {{SoundLine
+|subtitle=Pressure Plate clicks
+|source=block
+|description=When a wooden pressure plate is activated
+|id=block.wooden_pressure_plate.click_on
+|translationkey=subtitles.block.pressure_plate.click
+|volume=0.3
+|pitch=0.8
+|distance=16}}
+| {{SoundLine
+|subtitle=Pressure Plate clicks
+|source=block
+|description=When a cherry wood pressure plate is deactivated
+|id=block.cherry_wood_pressure_plate.click_off
+|translationkey=subtitles.block.pressure_plate.click
+|volume=0.3
+|pitch=0.7
+|distance=16}}
+| {{SoundLine
+|subtitle=Pressure Plate clicks
+|source=block
+|description=When a cherry wood pressure plate is activated
+|id=block.cherry_wood_pressure_plate.click_on
+|translationkey=subtitles.block.pressure_plate.click
+|volume=0.3
+|pitch=0.8
+|distance=16}}
+| {{SoundLine
+|subtitle=Pressure Plate clicks
+|source=block
+|description=When a bamboo wood pressure plate is deactivated
+|id=block.bamboo_wood_pressure_plate.click_off
+|translationkey=subtitles.block.pressure_plate.click
+|volume=0.3
+|pitch=0.7
+|distance=16}}
+| {{SoundLine
+|subtitle=Pressure Plate clicks
+|source=block
+|description=When a bamboo wood pressure plate is activated
+|id=block.bamboo_wood_pressure_plate.click_on
+|translationkey=subtitles.block.pressure_plate.click
+|volume=0.3
+|pitch=0.8
+|distance=16}}
+| {{SoundLine
+|subtitle=Pressure Plate clicks
+|source=block
+|description=When a Nether wood pressure plate is deactivated
+|id=block.nether_wood_pressure_plate.click_off
+|translationkey=subtitles.block.pressure_plate.click
+|volume=0.3
+|pitch=0.7
+|distance=16}}
+| {{SoundLine
+|subtitle=Pressure Plate clicks
+|source=block
+|description=When a Nether wood pressure plate is activated
+|id=block.nether_wood_pressure_plate.click_on
+|translationkey=subtitles.block.pressure_plate.click
+|volume=0.3
+|pitch=0.8
+| distance = 16
+}}
+}}
+
+{{BE}}:
+{{SoundTable
+| type = bedrock
+| {{SoundLine
+| sound =Click.ogg
+|rowspan=8
+|source=block
+|description=When a wooden pressure plate deactivates
+|id=click_off.wooden_pressure_plate
+|volume=0.3
+|pitch=0.7}}
+| {{SoundLine
+|source=block
+|description=When a wooden pressure plate activates
+|id=click_on.wooden_pressure_plate
+|volume=0.3
+|pitch=0.8}}
+| {{SoundLine
+|source=block
+|description=When a cherry wood pressure plate deactivates
+|id=click_off.cherry_wood_pressure_plate
+|volume=0.3
+|pitch=0.7}}
+| {{SoundLine
+|source=block
+|description=When a cherry wood pressure plate activates
+|id=click_on.cherry_wood_pressure_plate
+|volume=0.3
+|pitch=0.8}}
+| {{SoundLine
+|source=block
+|description=When a bamboo wood pressure plate deactivates
+|id=click_off.bamboo_wood_pressure_plate
+|volume=0.3
+|pitch=0.7}}
+| {{SoundLine
+|source=block
+|description=When a bamboo wood pressure plate activates
+|id=click_on.bamboo_wood_pressure_plate
+|volume=0.3
+|pitch=0.8}}
+| {{SoundLine
+|source=block
+|description=When a Nether wood pressure plate deactivates
+|id=click_off.nether_wood_pressure_plate
+|volume=0.3
+|pitch=0.7}}
+| {{SoundLine
+|source=block
+|description=When a Nether wood pressure plate activates
+|id=click_on.nether_wood_pressure_plate
+|volume=0.3
+| pitch = 0.8
+}}
+}}
+
+== Data values ==
+=== ID ===
+{{JE}}:
+{{ID table
+|edition=java
+|showblocktags=y
+|showitemtags=y
+|showforms=y
+|generatetranslationkeys=y
+|displayname=Oak Pressure Plate
+|spritetype=block
+|nameid=oak_pressure_plate
+|blocktags=pressure_plates, wall_post_override, wooden_pressure_plates
+|itemtags=wooden_pressure_plates}}
+{{ID table
+|displayname=Spruce Pressure Plate
+|spritetype=block
+|nameid=spruce_pressure_plate
+|blocktags=pressure_plates, wall_post_override, wooden_pressure_plates
+|itemtags=wooden_pressure_plates}}
+{{ID table
+|displayname=Birch Pressure Plate
+|spritetype=block
+|nameid=birch_pressure_plate
+|blocktags=pressure_plates, wall_post_override, wooden_pressure_plates
+|itemtags=wooden_pressure_plates}}
+{{ID table
+|displayname=Jungle Pressure Plate
+|spritetype=block
+|nameid=jungle_pressure_plate
+|blocktags=pressure_plates, wall_post_override, wooden_pressure_plates
+|itemtags=wooden_pressure_plates}}
+{{ID table
+|displayname=Acacia Pressure Plate
+|spritetype=block
+|nameid=acacia_pressure_plate
+|blocktags=pressure_plates, wall_post_override, wooden_pressure_plates
+|itemtags=wooden_pressure_plates}}
+{{ID table
+|displayname=Dark Oak Pressure Plate
+|spritetype=block
+|nameid=dark_oak_pressure_plate
+|blocktags=pressure_plates, wall_post_override, wooden_pressure_plates
+|itemtags=wooden_pressure_plates}}
+{{ID table
+|displayname=Mangrove Pressure Plate
+|spritetype=block
+|nameid=mangrove_pressure_plate
+|blocktags=pressure_plates, wall_post_override, wooden_pressure_plates
+|itemtags=wooden_pressure_plates}}
+{{ID table
+|displayname=Cherry Pressure Plate
+|spritetype=block
+|nameid=cherry_pressure_plate
+|blocktags=pressure_plates, wall_post_override, wooden_pressure_plates
+|itemtags=wooden_pressure_plates}}
+{{ID table
+|displayname=Pale Oak Pressure Plate
+|spritetype=block
+|nameid=pale_oak_pressure_plate
+|blocktags=pressure_plates, wall_post_override, wooden_pressure_plates
+|itemtags=wooden_pressure_plates}}
+{{ID table
+|displayname=Bamboo Pressure Plate
+|spritetype=block
+|nameid=bamboo_pressure_plate
+|blocktags=pressure_plates, wall_post_override, wooden_pressure_plates
+|itemtags=wooden_pressure_plates}}
+{{ID table
+|displayname=Crimson Pressure Plate
+|spritetype=block
+|nameid=crimson_pressure_plate
+|blocktags=non_flammable_wood, pressure_plates, wall_post_override, wooden_pressure_plates
+|itemtags=non_flammable_wood, wooden_pressure_plates}}
+{{ID table
+|displayname=Warped Pressure Plate
+|spritetype=block
+|nameid=warped_pressure_plate
+|blocktags=non_flammable_wood, pressure_plates, wall_post_override, wooden_pressure_plates
+|itemtags=non_flammable_wood, wooden_pressure_plates
+|foot=1}}
+
+{{BE}}:
+{{ID table2
+|edition=bedrock
+|shownumericids=y
+|showforms=y
+|generatetranslationkeys=y
+|displayname=Oak Pressure Plate
+|spritetype=block
+|nameid=wooden_pressure_plate
+|id=72}}
+{{ID table2
+|displayname=Spruce Pressure Plate
+|spritetype=block
+|nameid=spruce_pressure_plate
+|id=409}}
+{{ID table2
+|displayname=Birch Pressure Plate
+|spritetype=block
+|nameid=birch_pressure_plate
+|id=406}}
+{{ID table2
+|displayname=Jungle Pressure Plate
+|spritetype=block
+|nameid=jungle_pressure_plate
+|id=408}}
+{{ID table2
+|displayname=Acacia Pressure Plate
+|spritetype=block
+|nameid=acacia_pressure_plate
+|id=405}}
+{{ID table2
+|displayname=Dark Oak Pressure Plate
+|spritetype=block
+|nameid=dark_oak_pressure_plate
+|id=407}}
+{{ID table2
+|displayname=Mangrove Pressure Plate
+|spritetype=block
+|nameid=mangrove_pressure_plate
+|id=-490}}
+{{ID table2
+|displayname=Cherry Pressure Plate
+|spritetype=block
+|nameid=cherry_pressure_plate
+|id=-538}}
+{{ID table2
+|displayname=Pale Oak Pressure Plate
+|spritetype=block
+|nameid=pale_oak_pressure_plate
+|id=-997}}
+{{ID table2
+|displayname=Bamboo Pressure Plate
+|spritetype=block
+|nameid=bamboo_pressure_plate
+|id=-514}}
+{{ID table2
+|displayname=Crimson Pressure Plate
+|spritetype=block
+|nameid=crimson_pressure_plate
+|id=517}}
+{{ID table2
+|displayname=Warped Pressure Plate
+|spritetype=block
+|nameid=warped_pressure_plate
+|id=518
+|foot=1}}
+
+=== Block states ===
+{{see also|Block states}}
+
+{{/BS}}
+
+== Video ==
+{{yt|zJApINwkCEw}}
+
+== History ==
+{{HistoryTable
+|{{HistoryLine||May 21, 2009|link=https://web.archive.org/web/0/http://notch.tumblr.com/post/110762705/my-list-on-tile-types-so-far|[[Notch]] shows interest in adding pressure plates.}}
+|{{HistoryLine||October 18, 2022|link={{Mcnet|try-first-minecraft-1-20-features}}|[[File:Bamboo Pressure Plate JE1 BE1.png|32px]] Bamboo pressure plates were shown in an official article.}}
+
+|{{HistoryLine|java alpha}}
+|{{HistoryLine||v1.0.1|[[File:Oak Pressure Plate JE1.png|32px]] [[File:Powered Oak Pressure Plate JE1.png|32px]] Added wooden pressure plates.
+|[[File:Oak Pressure Plate (item) JE1.png|32px]] The model of pressure plates in item form is different.}}
+|{{HistoryLine|java beta}}
+|{{HistoryLine||1.3|Pressure plates now require only two [[wood planks]] to [[craft]]; previous versions required three (this recipe now creates wooden [[slab]]s).}}
+|{{HistoryLine||1.6|dev=Test Build 3|Wooden plates no longer require a [[pickaxe]] to be successfully extracted.|Pressure plates can now also be recovered by destroying the [[block]] they are on.|Pressure plates may no longer be placed on [[leaf block]]s or [[TNT]]. Pressure plates placed on such blocks prior to this update drop themselves when [[Block update|updated]] (whether by stepping on them or by placing/breaking adjacent blocks) and can be recollected, though they can still ignite TNT.}}
+|{{HistoryLine||1.7|[[File:Oak Pressure Plate JE2.png|32px]] [[File:Powered Oak Pressure Plate JE2.png|32px]] The model of pressure plates has been changed.}}
+|{{HistoryLine||1.8|dev=Pre-release|Pressure plates can now be placed on [[fence]]s, though they are not functional in this configuration due to the fence's hitbox.
+|Dropped pressure plate items no longer appear larger than normal blocks.}}
+|{{HistoryLine|java}}
+|{{HistoryLine||1.0.0|dev=Beta 1.9 Prerelease 2|Pressure plates now function when placed on top of [[fence]]s.}}
+|{{HistoryLine|||dev=Beta 1.9 Prerelease 5|[[File:Oak Pressure Plate JE3 BE1.png|32px]] [[File:Powered Oak Pressure Plate JE3 BE1.png|32px]] [[File:Oak Pressure Plate (item) JE2.png|32px]] The textures of pressure plates have been changed.}}
+|{{HistoryLine|||dev=Beta 1.9 Prerelease 6|Wooden pressure plates are now broken faster with an [[axe]].}}
+|{{HistoryLine||1.3.1|dev=12w23a|Wooden pressure plates can now be activated by [[arrow]]s.}}
+|{{HistoryLine||1.8|dev=14w10a|[[File:Oak Pressure Plate JE3 BE1.png|32px]] The model of pressure plates in item form has been changed.}}
+|{{HistoryLine|||dev=14w10c|[[File:Oak Pressure Plate (item) JE3.png|32px]] The model of pressure plates in item form has been changed.[{{bug|MC-50309}}]}}
+|{{HistoryLine|||dev=14w33a|Pressure plates now have unique [[item]] names.[{{bug|MC-66247}}]}}
+|{{HistoryLine||1.9|dev=15w31a|[[File:Oak Pressure Plate JE3 BE1.png|32px]] The model of pressure plates in item form has been changed.}}
+|{{HistoryLine|||dev=15w43a|Wooden pressure plates have now been given a different, more high-pitched activation [[sound]], so that they no longer match the sound of [[stone pressure plate]]s.}}
+|{{HistoryLine|||dev=15w46a|[[Mob]]s can no longer spawn on pressure plates.}}
+|{{HistoryLine||1.13|dev=17w47a|The oak pressure plate ID has now been changed from wooden_pressure_plate
to oak_pressure_plate
.
+|[[File:Spruce Pressure Plate JE1 BE1.png|32px]] [[File:Birch Pressure Plate JE1 BE1.png|32px]] [[File:Jungle Pressure Plate JE1 BE1.png|32px]] [[File:Acacia Pressure Plate JE1 BE1.png|32px]] [[File:Dark Oak Pressure Plate JE1 BE1.png|32px]] Pressure plates now come in all six types of [[wood]].
+|"Wooden Pressure Plate" has now been renamed to " Pressure Plate".
+|Prior to [[1.13/Flattening|''The Flattening'']], this [[block]]'s numeral ID was 72.}}
+|{{HistoryLine||1.14|dev=18w43a|[[File:Oak Pressure Plate JE4.png|32px]] [[File:Spruce Pressure Plate JE2.png|32px]] [[File:Birch Pressure Plate JE2.png|32px]] [[File:Jungle Pressure Plate JE2.png|32px]] [[File:Acacia Pressure Plate JE2.png|32px]] [[File:Dark Oak Pressure Plate JE2.png|32px]] The textures of pressure plates have been changed.}}
+|{{HistoryLine|||dev=18w47a|[[File:Oak Pressure Plate JE5 BE2.png|32px]] [[File:Spruce Pressure Plate JE3.png|32px]] [[File:Birch Pressure Plate JE3 BE2.png|32px]] [[File:Jungle Pressure Plate JE3 BE2.png|32px]] [[File:Acacia Pressure Plate JE3 BE2.png|32px]] [[File:Dark Oak Pressure Plate JE3 BE2.png|32px]] The textures of pressure plates have been changed again.}}
+|{{HistoryLine|||dev=18w50a|[[File:Spruce Pressure Plate JE4 BE2.png|32px]] The texture of spruce pressure plates has been changed again.}}
+|{{HistoryLine|||dev=19w12b|Pressure plates can now be placed on [[glass]], [[ice]], [[glowstone]] and the [[sea lantern]]s.}}
+|{{HistoryLine||1.14.3|dev=pre3|Pressure plates can now be placed on [[iron bar]]s and [[glass pane]]s.}}
+|{{HistoryLine||1.16|dev=20w06a|[[File:Crimson Pressure Plate JE1 BE1.png|32px]] [[File:Warped Pressure Plate JE1 BE1.png|32px]] Added crimson and warped pressure plates.}}
+|{{HistoryLine||1.18|dev=pre5|[[File:Spruce Pressure Plate JE5.png|32px]] The texture of spruce pressure plates have been changed.}}
+|{{HistoryLine||1.19|dev=22w11a|[[File:Mangrove Pressure Plate JE1 BE1.png|32px]] Added mangrove pressure plates.}}
+|{{HistoryLine|||dev=22w14a|Due to the addition of the [[mangrove tree]] and [[mangrove swamp]], mangrove pressure plates are now obtainable and renewable.}}
+|{{HistoryLine||1.19.3|exp=Update 1.20|dev=22w42a|[[File:Bamboo Pressure Plate JE1 BE1.png|32px]] Added bamboo pressure plates behind the "[[Java Edition 1.20|Update 1.20]]" [[experimental]] [[data pack]].|Nether wood pressure plates and bamboo wood pressure plates now have unique sounds.}}
+|{{HistoryLine|||dev=22w46a|[[File:Bamboo Pressure Plate JE2 BE2.png|32px]] The texture of bamboo pressure plates have been changed, due to the texture change on [[bamboo planks]].}}
+|{{HistoryLine||1.19.4|exp=Update 1.20|dev=23w07a|[[File:Cherry Pressure Plate JE1 BE1.png|32px]] Added cherry pressure plates behind the "[[Java Edition 1.20|Update 1.20]]" [[experimental]] [[data pack]].}}
+|{{HistoryLine||1.20|dev=23w12a|Bamboo and cherry pressure plates are now available without using the "Update 1.20" experimental data pack.}}
+|{{HistoryLine||1.21.2|exp=Winter Drop|dev=24w40a|[[File:Pale Oak Pressure Plate JE1 BE1.png|32px]] Added pale oak pressure plates.}}
+
+|{{HistoryLine|pocket alpha}}
+|{{HistoryLine||v0.13.0|dev=build 1|[[File:Oak Pressure Plate JE3 BE1.png|32px]] Added pressure plates.}}
+|{{HistoryLine|bedrock}}
+|{{HistoryLine||1.4.0|dev=beta 1.2.14.2|[[File:Spruce Pressure Plate JE1 BE1.png|32px]] [[File:Birch Pressure Plate JE1 BE1.png|32px]] [[File:Jungle Pressure Plate JE1 BE1.png|32px]] [[File:Acacia Pressure Plate JE1 BE1.png|32px]] [[File:Dark Oak Pressure Plate JE1 BE1.png|32px]] Pressure plates now come in all six types of wood.
+|[[Water]] can now be placed in the same [[block]] as pressure plates ([[waterlogging]]).}}
+|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Oak Pressure Plate.png|32px]] [[File:Spruce Pressure Plate.png|32px]] [[File:Birch Pressure Plate.png|32px]] [[File:Jungle Pressure Plate.png|32px]] [[File:Acacia Pressure Plate.png|32px]] [[File:Dark Oak Pressure Plate.png|32px]] The textures of pressure plates have been changed.
+|An oak, acacia, and spruce pressure plate generate in new [[village]]s.}}
+|{{HistoryLine||1.16.0|dev=beta 1.16.0.51|[[File:Crimson Pressure Plate.png|32px]] [[File:Warped Pressure Plate.png|32px]] Added crimson and warped pressure plates.}}
+|{{HistoryLine||1.16.20|dev=beta 1.16.20.50|Crimson and warped pressure plates now uses regular plank [[sound]]s instead of their stem variant sounds.}}
+|{{HistoryLine||1.19.0|dev=beta 1.19.0.20|[[File:Mangrove Pressure Plate JE1 BE1.png|32px]] Added mangrove pressure plates.}}
+|{{HistoryLine||1.19.50|exp=Next Major Update|dev=Preview 1.19.50.21|[[File:Bamboo Pressure Plate JE1 BE1.png|32px]] Added bamboo pressure plates behind the "[[Bedrock Edition 1.20.0|Next Major Update]]" [[experimental]] toggle.|Nether wood pressure plates and bamboo wood pressure plates now have unique sounds.|The pressure plates now have different pitches based on their behavior to match {{JE}}.}}
+|{{HistoryLine||1.19.60|exp=Next Major Update|dev=Preview 1.19.60.20|[[File:Bamboo Pressure Plate JE2 BE2.png|32px]] The texture of bamboo pressure plates have been changed, due to the texture change on [[bamboo planks]].}}
+|{{HistoryLine||1.19.80|exp=Next Major Update|dev=Preview 1.19.80.20|[[File:Cherry Pressure Plate JE1 BE1.png|32px]] Added cherry pressure plates behind the "[[Bedrock Edition 1.20.0|Next Major Update]]" [[experimental]] toggle.}}
+|{{HistoryLine||1.20.0|dev=Preview 1.20.0.21|Bamboo and cherry pressure plates are now available without using the "Next Major Update" experimental toggle.}}
+|{{HistoryLine||1.21.50|dev=Preview 1.21.50.20|[[File:Pale Oak Pressure Plate JE1 BE1.png|32px]] Added pale oak pressure plates.}}
+
+|{{HistoryLine|console}}
+|{{HistoryLine||xbox=TU1|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Oak Pressure Plate JE1.png|32px]] Added pressure plates.}}
+|{{HistoryLine||xbox=TU3|[[File:Oak Pressure Plate JE3 BE1.png|32px]] The textures of wooden pressure plates have been changed.}}
+|{{HistoryLine||xbox=TU5|Pressure plates are now placeable on [[fence]]s.}}
+|{{HistoryLine||xbox=TU14|ps3=1.04|psvita=1.00|ps4=1.00|Wooden pressure plates can now be activated by [[arrow]]s.}}
+|{{HistoryLine||xbox=TU31|xbone=CU19|ps3=1.22|psvita=1.22|ps4=1.22|wiiu=Patch 3|Stone pressure plates now have unique [[item]] names.}}
+|{{HistoryLine||xbox=TU46|xbone=CU36|ps3=1.38|psvita=1.38|ps4=1.38|wiiu=Patch 15|switch=1.0.1|Wooden pressure plates have now been given a different, more high-pitched activation [[sound]], so that they no longer match the sound of [[stone pressure plate]]s.{{check version}}}}
+|{{HistoryLine||xbox=TU60|xbone=CU51|ps3=1.64|psvita=1.64|ps4=1.64|wiiu=Patch 30|switch=1.0.11|Wooden pressure plates no longer generate as part of tables in [[village]]s, brown [[carpet]]s generate instead.}}
+|{{HistoryLine||xbox=TU69|xbone=none|ps3=1.76|psvita=1.76|ps4=1.76|wiiu=Patch 38|switch=none|[[File:Spruce Pressure Plate JE1 BE1.png|32px]] [[File:Birch Pressure Plate JE1 BE1.png|32px]] [[File:Jungle Pressure Plate JE1 BE1.png|32px]] [[File:Acacia Pressure Plate JE1 BE1.png|32px]] [[File:Dark Oak Pressure Plate JE1 BE1.png|32px]] Pressure plates now come in all six types of wood.}}
+|{{HistoryLine||xbox=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|[[File:Oak Pressure Plate JE5 BE2.png|32px]] [[File:Spruce Pressure Plate JE4 BE2.png|32px]] [[File:Birch Pressure Plate JE3 BE2.png|32px]] [[File:Jungle Pressure Plate JE3 BE2.png|32px]] [[File:Acacia Pressure Plate JE3 BE2.png|32px]] [[File:Dark Oak Pressure Plate JE3 BE2.png|32px]] The textures of pressure plates have been changed.}}
+
+|{{HistoryLine|new 3ds}}
+|{{HistoryLine||0.1.0|[[File:Oak Pressure Plate JE3 BE1.png|32px]] Added pressure plates.}}
+}}
+
+== Issues ==
+{{Issue list|Pressure Plate}}
+
+== References ==
+{{Reflist}}
+
+== Navigation ==
+{{Navbox wood}}
+{{Navbox redstone|components}}
+{{Navbox blocks|Utility}}
+
+[[Category:Mechanisms]]
+[[Category:Manufactured blocks]]
+[[Category:Generated structure blocks]]
+[[Category:Non-solid blocks]]
+
+[[fr:Plaque de pression en bois]]
+[[ja:板材の感圧板]]
+[[pt:Placa de pressão de madeira]]
diff --git a/wiki_backup/red nether brick.txt b/wiki_backup/red nether brick.txt
new file mode 100644
index 0000000..9928b66
--- /dev/null
+++ b/wiki_backup/red nether brick.txt
@@ -0,0 +1,128 @@
+{{Infobox block
+|image=Red Nether Bricks.png
+|invimage=Red Nether Bricks
+|transparent=No
+|light=No
+|tool=wooden pickaxe
+|renewable=Yes
+|stackable=Yes (64)
+|flammable=No
+|lavasusceptible=No
+}}
+'''Red nether bricks''' are a decorative variant of [[nether bricks]] that do not naturally generate.
+
+== Obtaining ==
+=== Breaking ===
+Red nether bricks can be mined using any pickaxe. If mined without a pickaxe, they drop nothing.
+
+{{breaking row|horizontal=1|Red Nether Bricks|link=none|Pickaxe|Wood}}
+
+=== Crafting ===
+{{Crafting
+|head=1
+|A2= Nether Wart
+|B2= Nether Brick
+|A3= Nether Brick
+|B3= Nether Wart
+|Output= Red Nether Bricks
+|type= Building block
+|foot=1
+}}
+
+== Usage ==
+Red nether bricks are non-flammable and immune to [[ghast fireball]]s, making them a suitable shelter material for [[the Nether]].
+
+=== Crafting ingredient ===
+{{crafting usage|Red Nether Bricks}}
+
+=== Stonecutting ingredient ===
+{{Stonecutting
+|head=1
+|Red Nether Bricks
+|Red Nether Brick Slab, 2; Red Nether Brick Stairs; Red Nether Brick Wall
+|foot=1
+}}
+
+=== Note Blocks ===
+Red nether bricks can be placed under [[note block]]s to produce "bass drum" sounds.
+
+== Sounds ==
+{{Sound table/Block/Nether bricks|newsound=y}}
+
+== Data values ==
+=== ID ===
+{{edition|java}}:
+{{ID table
+|edition=java
+|showforms=y
+|generatetranslationkeys=y
+|displayname=Red Nether Bricks
+|spritetype=block
+|nameid=red_nether_bricks
+|foot=1}}
+
+{{edition|bedrock}}:
+{{ID table
+|edition=bedrock
+|shownumericids=y
+|showforms=y
+|generatetranslationkeys=y
+|displayname=Red Nether Bricks
+|spritetype=block
+|nameid=red_nether_brick
+|id=215
+|foot=1}}
+
+== History ==
+{{HistoryTable
+|{{HistoryLine|java}}
+|{{HistoryLine||1.10|dev=May 6, 2016|slink={{tweet|jeb_|728499561065529344}}|[[Jens Bergensten]] tweets an image of two new Nether blocks.}}
+|{{HistoryLine|||dev=16w20a|[[File:Red Nether Bricks JE1 BE1.png|30px]] Added red nether brick.}}
+|{{HistoryLine||1.13|dev=17w47a|The IDs have been changed from red_nether_brick
to red_nether_bricks
.
+|"Red Nether Brick" has been renamed to "Red Nether Bricks".
+|Prior to [[Java Edition 1.13/Flattening|''The Flattening'']], the block's numeral IDs was 215.}}
+|{{HistoryLine||1.14|dev=18w43a|[[File:Red Nether Bricks JE2.png|32px]] The textures of red nether bricks have been changed.|Red nether brick is now used to craft [[red nether brick slab]]s, [[red nether brick stairs]], and [[red nether brick wall]]s.}}
+|{{HistoryLine|||dev=18w50a|[[File:Red Nether Bricks JE3 BE2.png|32px]] The texture of red nether bricks has been changed, once again.}}
+|{{HistoryLine||1.16|dev=20w06a|Red nether bricks now have new [[sound]]s.}}
+|{{HistoryLine|||dev=20w07a|Red nether bricks have become [[Renewable resource|renewable]], due to [[piglin]]s offering [[nether brick]] items through [[bartering]].}}
+|{{HistoryLine||1.21.4|dev=24w44a|[[File:Red Nether Bricks JE4 BE3.png|32px]] The texture of the red nether bricks has been changed.}}
+
+|{{HistoryLine|pocket}}
+|{{HistoryLine||1.1.3|dev=alpha 1.1.3.0|[[File:Red Nether Bricks JE1 BE1.png|32px]] Added red nether brick.}}
+|{{HistoryLine|bedrock}}
+|{{HistoryLine||1.9.0|dev=beta 1.9.0.0|Red nether brick is now used to craft [[red nether brick slab]]s, [[red nether brick stairs]], and [[red nether brick wall]]s.}}
+|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Red Nether Bricks JE3 BE2.png|32px]] The texture of red nether brick has been changed.}}
+|{{HistoryLine||1.21.30|dev=Preview 1.21.30.22|Changed name from "Red Nether Brick" to "Red Nether Bricks" to match {{JE}}.}}
+|{{HistoryLine||1.21.50|dev=Preview 1.21.50.29|[[File:Red Nether Bricks JE4 BE3.png|32px]] The texture of the red nether bricks has been changed.}}
+
+|{{HistoryLine|console}}
+|{{HistoryLine||xbox=TU43|xbone=CU33|ps3=1.36|psvita=1.36|ps4=1.36|wiiu=Patch 13|switch=1.0.1|[[File:Red Nether Bricks JE1 BE1.png|32px]] Added red nether bricks.}}
+|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.88|wiiu=none|switch=none|Red nether brick is now used to craft [[red nether brick slab]]s, [[red nether brick stairs]], and [[red nether brick wall]]s.}}
+|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|[[File:Red Nether Bricks JE3 BE2.png|32px]] The textures of red nether bricks have been changed.}}
+
+|{{HistoryLine|new3ds}}
+|{{HistoryLine||1.9.19|[[File:Red Nether Bricks JE1 BE1.png|32px]] Added red nether bricks.}}
+}}
+
+== Issues ==
+{{Issue list}}
+
+== Gallery ==
+
+=== Screenshots ===
+
+Nether Wart block.jpg|The first image of red nether bricks, as tweeted by [[Jens Bergensten]].
+Better Together Frostburn Blocks.jpg|Red nether bricks in ''[[Bedrock Edition]]''[https://twitter.com/argo_major/status/877731551143788544].
+
+
+== References ==
+{{reflist}}
+
+== Navigation ==
+{{Navbox blocks|Building}}
+
+[[Category:Nether blocks]]
+[[Category:Manufactured blocks]]
+
+[[fr:Briques rouges du Nether]]
+[[ja:赤いネザーレンガ]]
diff --git a/wiki_backup/stonecutter.txt b/wiki_backup/stonecutter.txt
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+{{For|the unobtainable block in Bedrock Edition with the same name|Stonecutter (old)}}
+{{Infobox block
+|image=Stonecutter.gif
+|invimage=Stonecutter
+|transparent='''[[JE]]''': No
'''[[BE]]''': Yes
+|light=No
+|tool=wooden pickaxe
+| waterloggable = {{jebe|No|Yes}}
+|renewable=Yes
+|stackable=Yes (64)
+|flammable=No
+|lavasusceptible=No
+}}
+A '''stonecutter''' is a [[block]] used to efficiently [[craft]] many [[Stone (disambiguation)|stone]] and [[copper]] blocks, and is cheaper than normal crafting for [[stairs]] and [[cut copper]]. It is also a [[job site block]] for mason [[villager]]s.
+
+== Obtaining ==
+=== Breaking ===
+A stonecutter can be mined using any [[pickaxe]]. If mined without a pickaxe, it drops nothing.
+{{breaking row|horizontal=1|Stonecutter|pickaxe|wood}}
+
+=== Natural generation ===
+Stonecutters can generate inside mason houses in [[village]]s.
+
+=== Crafting ===
+{{Crafting
+|head = 1
+|showdescription = 1
+|showname = 0
+|B2 = Iron Ingot
+|A3 = Stone
+|B3 = Stone
+|C3 = Stone
+|Output = Stonecutter
+|type = Decoration block
+|description = Can use stone only, no variants.{{only|je}}
+}}
+{{Crafting
+|showname = 0
+|B2 = Iron Ingot
+|A3 = Any Stone
+|B3 = Any Stone
+|C3 = Any Stone
+|Output = Stonecutter
+|type = Decoration block
+|description = Can use stone, granite, diorite, andesite, and their polished variants interchangeably.{{only|be}}
+|foot = 1
+}}
+
+== Usage ==
+=== Cutting ===
+[[File:Stonecutter GUI Stone.png|thumb|right|Interface for the stonecutter {{in|java}}, cutting a stone into two stone slabs.]]
+
+The stonecutter can be used as an alternative to the [[crafting table]] to craft most [[stone]]-related [[block]]s. All of its recipes require just one ingredient and produce one product (in varying quantities). It allows skipping steps to craft certain blocks; for example, a stone block can be directly turned into [[chiseled stone bricks]], but requires multiple steps with [[crafting]].
+
+Stonecutting is also more efficient than crafting for certain recipes. Crafting [[stairs]] is more efficient with a stonecutter than a crafting table, as 6 full blocks are crafted into 4 stairs, while stonecutter yields 1 stair per full block. The recipe for [[cut copper]] is even more efficient: with stonecutting, 1 block of copper turns into 4 blocks of cut copper, allowing the amount of copper blocks to be quadrupled.
+
+The GUI contains a block selection menu that is empty. The menu is populated with blocks that can be crafted from that particular material, only if a block is inserted into its input.
+
+{{Stonecutting
+|head=1
+|showdescription=1
+|Stone
+|Stone Stairs; Stone Slab, 2; Stone Bricks; Stone Brick Stairs; Stone Brick Slab, 2; Stone Brick Wall; Chiseled Stone Bricks
+}}
+{{Stonecutting
+|Cobblestone
+|Cobblestone Stairs; Cobblestone Slab, 2; Cobblestone Wall
+}}
+{{Stonecutting
+|Mossy Cobblestone
+|Mossy Cobblestone Stairs; Mossy Cobblestone Slab, 2; Mossy Cobblestone Wall
+}}
+{{Stonecutting
+|Smooth Stone
+|Smooth Stone Slab, 2
+}}
+{{Stonecutting
+|Stone Bricks
+|Stone Brick Stairs; Stone Brick Slab, 2; Stone Brick Wall
+}}
+{{Stonecutting
+|Stone Bricks
+|Chiseled Stone Bricks
+}}
+{{Stonecutting
+|Mossy Stone Bricks
+|Mossy Stone Brick Stairs; Mossy Stone Brick Slab, 2; Mossy Stone Brick Wall
+}}
+{{Stonecutting
+|Granite
+|Granite Stairs; Granite Slab, 2; Granite Wall; Polished Granite; Polished Granite Stairs; Polished Granite Slab, 2
+}}
+{{Stonecutting
+|Polished Granite
+|Polished Granite Stairs; Polished Granite Slab, 2
+}}
+{{Stonecutting
+|Diorite
+|Diorite Stairs; Diorite Slab, 2; Diorite Wall; Polished Diorite; Polished Diorite Stairs; Polished Diorite Slab, 2
+}}
+{{Stonecutting
+|Polished Diorite
+|Polished Diorite Stairs; Polished Diorite Slab, 2
+}}
+{{Stonecutting
+|Andesite
+|Andesite Stairs; Andesite Slab, 2; Andesite Wall; Polished Andesite; Polished Andesite Stairs; Polished Andesite Slab, 2
+}}
+{{Stonecutting
+|Polished Andesite
+|Polished Andesite Stairs; Polished Andesite Slab, 2
+}}
+{{Stonecutting
+|Cobbled Deepslate
+|Cobbled Deepslate Stairs; Cobbled Deepslate Slab, 2; Cobbled Deepslate Wall; Chiseled Deepslate; Polished Deepslate; Polished Deepslate Stairs; Polished Deepslate Slab, 2; Polished Deepslate Wall; Deepslate Bricks; Deepslate Brick Stairs; Deepslate Brick Slab, 2; Deepslate Brick Wall; Deepslate Tiles; Deepslate Tile Stairs; Deepslate Tile Slab, 2; Deepslate Tile Wall
+}}
+{{Stonecutting
+|Polished Deepslate
+|Polished Deepslate Stairs; Polished Deepslate Slab, 2; Polished Deepslate Wall; Deepslate Bricks; Deepslate Brick Stairs; Deepslate Brick Slab, 2; Deepslate Brick Wall; Deepslate Tiles; Deepslate Tile Stairs; Deepslate Tile Slab, 2; Deepslate Tile Wall
+}}
+{{Stonecutting
+|Deepslate Bricks
+|Deepslate Brick Stairs; Deepslate Brick Slab, 2; Deepslate Brick Wall; Deepslate Tiles; Deepslate Tile Stairs; Deepslate Tile Slab, 2; Deepslate Tile Wall
+}}
+{{Stonecutting
+|Deepslate Tiles
+|Deepslate Tile Stairs; Deepslate Tile Slab, 2; Deepslate Tile Wall
+}}
+{{Stonecutting
+|Tuff
+|Tuff Stairs; Tuff Slab, 2; Tuff Wall; Chiseled Tuff; Polished Tuff; Polished Tuff Stairs; Polished Tuff Slab, 2; Polished Tuff Wall; Tuff Bricks; Tuff Brick Stairs; Tuff Brick Slab, 2; Tuff Brick Wall; Chiseled Tuff Bricks
+}}
+{{Stonecutting
+|Polished Tuff
+|Polished Tuff Stairs; Polished Tuff Slab, 2; Polished Tuff Wall; Tuff Bricks; Tuff Brick Stairs; Tuff Brick Slab, 2; Tuff Brick Wall; Chiseled Tuff Bricks
+}}
+{{Stonecutting
+|Tuff Bricks
+|Tuff Bricks; Tuff Brick Stairs; Tuff Brick Slab, 2; Tuff Brick Wall; Chiseled Tuff Bricks
+}}
+{{Stonecutting
+|Bricks
+|Brick Stairs; Brick Slab, 2; Brick Wall
+}}
+{{Stonecutting
+|Mud Bricks
+|Mud Brick Stairs; Mud Brick Slab, 2; Mud Brick Wall
+}}
+{{Stonecutting
+|Resin Bricks
+|Resin Brick Slab, 2; Resin Brick Stairs; Resin Brick Wall; Chiseled Resin Bricks
+}}
+{{Stonecutting
+|Sandstone
+|Sandstone Stairs; Sandstone Slab, 2; Sandstone Wall; Chiseled Sandstone; Cut Sandstone
+}}
+{{Stonecutting
+|Smooth Sandstone
+|Smooth Sandstone Stairs; Smooth Sandstone Slab, 2
+}}
+{{Stonecutting
+|Sandstone; Cut Sandstone
+|Cut Sandstone Slab, 2
+|description={{Only|java}}[{{bug|MCPE-42734}}]
+}}
+{{Stonecutting
+|Red Sandstone
+|Red Sandstone Stairs; Red Sandstone Slab, 2; Red Sandstone Wall; Chiseled Red Sandstone; Cut Red Sandstone
+}}
+{{Stonecutting
+|Smooth Red Sandstone
+|Smooth Red Sandstone Stairs; Smooth Red Sandstone Slab, 2
+}}
+{{Stonecutting
+|Red Sandstone; Cut Red Sandstone
+|Cut Red Sandstone Slab, 2
+|description={{Only|java}}[{{bug|MCPE-42734}}]
+}}
+{{Stonecutting
+|Prismarine
+|Prismarine Stairs; Prismarine Slab, 2; Prismarine Wall
+}}
+{{Stonecutting
+|Prismarine Bricks
+|Prismarine Brick Stairs; Prismarine Brick Slab, 2
+}}
+{{Stonecutting
+|Dark Prismarine
+|Dark Prismarine Stairs; Dark Prismarine Slab, 2
+}}
+{{Stonecutting
+|Nether Bricks
+|Nether Brick Stairs; Nether Brick Slab, 2; Nether Brick Wall; Chiseled Nether Bricks
+}}
+{{Stonecutting
+|Red Nether Bricks
+|Red Nether Brick Stairs; Red Nether Brick Slab, 2; Red Nether Brick Wall
+}}
+{{Stonecutting
+|Basalt
+|Polished Basalt
+}}
+{{Stonecutting
+|Blackstone
+|Blackstone Stairs; Blackstone Slab, 2; Blackstone Wall; Chiseled Polished Blackstone; Polished Blackstone; Polished Blackstone Stairs; Polished Blackstone Slab, 2; Polished Blackstone Wall; Polished Blackstone Bricks; Polished Blackstone Brick Stairs; Polished Blackstone Brick Slab, 2; Polished Blackstone Brick Wall
+}}
+{{Stonecutting
+|Polished Blackstone
+|Chiseled Polished Blackstone; Polished Blackstone Stairs; Polished Blackstone Slab, 2; Polished Blackstone Wall; Polished Blackstone Bricks; Polished Blackstone Brick Stairs; Polished Blackstone Brick Slab, 2; Polished Blackstone Brick Wall
+}}
+{{Stonecutting
+|Polished Blackstone Bricks
+|Polished Blackstone Brick Stairs; Polished Blackstone Brick Slab, 2; Polished Blackstone Brick Wall
+}}
+{{Stonecutting
+|End Stone
+|End Stone Bricks; End Stone Brick Stairs; End Stone Brick Slab, 2; End Stone Brick Wall
+}}
+{{Stonecutting
+|End Stone Bricks
+|End Stone Brick Stairs; End Stone Brick Slab, 2; End Stone Brick Wall
+}}
+{{Stonecutting
+|Purpur Block
+|Purpur Pillar; Purpur Stairs; Purpur Slab, 2
+}}
+{{Stonecutting
+|Block of Quartz
+|Quartz Stairs; Quartz Slab, 2; Chiseled Quartz Block; Quartz Bricks; Quartz Pillar
+}}
+{{Stonecutting
+|Smooth Quartz
+|Smooth Quartz Stairs; Smooth Quartz Slab, 2
+}}
+{{Stonecutting
+|showdescription=1
+|Matching Unwaxed Block of Copper; Matching Unwaxed Block of Copper; Matching Waxed Block of Copper; Matching Waxed Block of Copper
+|Matching Unwaxed Copper Grate, 4; Matching Unwaxed Cut Copper, 4; Matching Waxed Copper Grate, 4; Matching Waxed Cut Copper, 4
+|description=
+}}
+{{Stonecutting
+|showdescription=1
+|Matching Unwaxed Block of Copper; Matching Unwaxed Block of Copper; Matching Unwaxed Block of Copper; Matching Waxed Block of Copper; Matching Waxed Block of Copper; Matching Waxed Block of Copper
+|Matching Unwaxed Chiseled Copper, 4; Matching Unwaxed Cut Copper Slab, 8; Matching Unwaxed Cut Copper Stairs, 4; Matching Waxed Chiseled Copper, 4; Matching Waxed Cut Copper Slab, 8; Matching Waxed Cut Copper Stairs, 4
+|description=
+}}
+{{Stonecutting
+|showdescription=1
+|Matching Unwaxed Cut Copper; Matching Unwaxed Cut Copper; Matching Unwaxed Cut Copper; Matching Waxed Cut Copper; Matching Waxed Cut Copper; Matching Waxed Cut Copper
+|Matching Unwaxed Chiseled Copper; Matching Unwaxed Cut Copper Slab, 2; Matching Unwaxed Cut Copper Stairs; Matching Waxed Chiseled Copper; Matching Waxed Cut Copper Slab, 2; Matching Waxed Cut Copper Stairs
+|description=
+|foot=1
+}}
+
+=== Profession ===
+{{main|Job site block}}
+If a stonecutter has not been claimed by a [[villager]], any nearby unemployed villager has a chance to change their profession to a mason and claim the stonecutter as their [[job site block]].
+
+=== Note blocks ===
+Stonecutters can be placed under [[note block]]s to produce "bass drum" sounds.
+
+== Sounds ==
+=== Generic ===
+{{Sound table/Block/Stone}}
+
+=== Unique ===
+{{info needed section|ui.stonecutter.select_recipe (no subtitle as per MC-238730)}}
+{{el|je}}:
+{{SoundTable
+| type = java
+| {{SoundLine
+|rowspan=2
+|sound=Stonecutter use1.ogg
+|sound2=Stonecutter use2.ogg
+|source=block
+|description=When a block is taken from the result
+|subtitle=Stonecutter used
+|id=ui.stonecutter.take_result
+|translationkey=subtitles.ui.stonecutter.take_result
+|volume=1.0
+|pitch=1.0 [Can be multiplied by 1.0 or 0.92 for each sound]
+|distance=16}}
+| {{SoundLine
+|subtitle=Mason works
+|source=neutral
+|description=Randomly while a mason is working
+|id=entity.villager.work_mason
+|translationkey=subtitles.entity.villager.work_mason
+|volume=1.0
+|pitch=0.8-1.2 [
+| distance = 16
+}}
+}}
+
+{{el|be}}:
+{{SoundTable
+| type = bedrock
+| {{SoundLine
+|rowspan=2
+|sound=Stonecutter use1.ogg
+|sound2=Stonecutter use2.ogg
+|source=block
+|description=When a block is taken from the result
+|id=ui.stonecutter.take_result
+|volume=1.0
+|pitch=''varies'' ][Can be 1.0 or 0.92 for each sound]}}
+| {{SoundLine
+|source=block
+|description=Randomly while a stone mason is working
+|id=block.stonecutter.use
+|volume=0.7
+| pitch = ''varies''
+}}
+}}
+
+== Data values ==
+=== ID ===
+{{edition|java}}:
+{{ID table
+|edition=java
+|showforms=y
+|generatetranslationkeys=y
+|displayname=Stonecutter
+|spritetype=block
+|nameid=stonecutter
+|foot=1}}
+
+{{edition|bedrock}}:
+{{ID table2
+|edition=bedrock
+|shownumericids=y
+|showforms=y
+|generatetranslationkeys=y
+|displayname=Stonecutter
+|spritetype=block
+|nameid=stonecutter_block
+|id=452
+|foot=1}}
+
+=== Block states ===
+{{/BS}}
+
+== History ==
+{{See also|Stonecutter (old)#History}}
+{{HistoryTable
+|{{HistoryLine|java}}
+|{{HistoryLine||1.14|dev=18w44a|[[File:Stonecutter JE1.png|32px]] Added stonecutters.
+|Stonecutters are currently obtainable only from the [[Creative inventory]] and do not have any functionality.}}
+|{{HistoryLine|||dev=18w46a|[[File:Stonecutter JE2 BE1.png|32px]] The stonecutter's texture has been changed. The stonecutter's blade now has an animated texture.}}
+|{{HistoryLine|||dev=18w48a|Stonecutters now generate in the updated [[plains]] [[village]]s.}}
+|{{HistoryLine|||dev=18w49a|Stonecutters now generate in the updated [[savanna]] villages and the new [[snowy tundra]] villages.}}
+|{{HistoryLine|||dev=18w50a|Stonecutters now generate in the updated [[desert]] and [[taiga]] villages.}}
+|{{HistoryLine|||dev=19w04a|Stonecutters can now be crafted.
+|Stonecutters are now used as a simpler way to craft various stone variants.}}
+|{{HistoryLine|||dev=19w04b|Added additional recipes: andesite, diorite and granite to polished variant slabs and stairs, and smooth stone into smooth stone slabs.}}
+|{{HistoryLine|||dev=19w11a|Stonecutters now serve as mason [[villager]]s' job site block.}}
+|{{HistoryLine|||dev=19w12a|Cut [[sandstone]] and cut red sandstone, as well as their [[slab]]s, can now be crafted with the stonecutter.}}
+|{{HistoryLine|||dev=19w13b|Chiseled [[stone bricks]] can now be crafted from stone bricks.}}
+|{{HistoryLine||1.17|dev=21w05a|[[Copper block]] and [[cut copper]] variants can now be crafted with the stonecutter.}}
+|{{HistoryLine|||dev=21w07a|[[Deepslate]] can now be used in the stonecutter to produce its variants.}}
+|{{HistoryLine|||dev=21w13a|The model of the stonecutter has been tweaked so that the backside of the saw texture is mirrored.}}
+|{{HistoryLine||1.18|dev=21w40a|A block of copper can now be converted to 4 blocks of cut copper when using the stonecutter.}}
+|{{HistoryLine||1.19|dev=22w11a|[[Mud bricks]] can now be used in the stonecutter to produce its variants.}}
+|{{HistoryLine||1.20|dev=23w12a|Stonecutters now generate in [[trail ruins]].}}
+
+|{{HistoryLine|bedrock}}
+|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Stonecutter JE2 BE1.png|32px]] Added the new stonecutter, a separate block from the [[Stonecutter (old)|old stonecutter]], but with the same name.
+|Stonecutters currently do not have any functionality and can be obtained only with experimental gameplay on.}}
+|{{HistoryLine||1.11.0|dev=beta 1.11.0.1|Added stonecutter functionality.
+|Stonecutters are now available outside experimental gameplay and are available in the Creative inventory.}}
+|{{HistoryLine||1.16.210|exp=Caves and Cliffs|dev=beta 1.16.210.57|[[Copper block]] and [[cut copper]] variants can now be crafted with the stonecutter.}}
+|{{HistoryLine||1.17.0|exp=Caves and Cliffs|dev=beta 1.16.230.52|[[Deepslate]] can now be used in the stonecutter to produce its variants.}}
+|{{HistoryLine||1.19.0|dev=beta 1.19.0.20|[[Mud bricks]] can now be used in the stonecutter to produce its variants.}}
+|{{HistoryLine||1.20.30|dev=Preview 1.20.30.20|Stonecutters no longer drop themselves when mined without a pickaxe.}}
+|{{HistoryLine||1.20.40|dev=Preview 1.20.40.20|Stonecutters now use the minecraft:cardinal_direction
[[block state]] instead of facing_direction
.}}
+
+|{{HistoryLine|ps4}}
+|{{HistoryLine||1.91|[[File:Stonecutter JE2 BE1.png|32px]] Added stonecutters.
+|Stonecutters show all possible blocks that can be crafted, instead of just craftable blocks, when manual crafting is off; unlike ''Java'' and ''Bedrock'' showing only craftable blocks.{{info needed|Is this true even if manual crafting is enabled?}}}}
+}}
+
+== Issues ==
+{{issue list}}
+
+== Trivia ==
+* Even though the iron blade appears to be spinning rapidly, it deals no damage and has no hitbox.
+* The stonecutter was most likely based on the [[stonecutter (old)|old stonecutter]] from ''[[Bedrock Edition]]'', as it has similar functionality.
+
+== Gallery ==
+
+Old vs. New Stonecutters.jpg|The old stonecutter compared to the new one.
+New Stonecutter.jpg|First image of the new stonecutter.
+
+
+==References==
+{{Reflist}}
+
+== External links ==
+*[https://www.minecraft.net/en-us/article/block-week--stonecutter Block of the Week: Stonecutter] – Minecraft.net on February 18, 2021
+
+== Navigation ==
+{{Navbox blocks|Utility}}
+
+[[Category:Job blocks]]
+[[Category:Utility blocks]]
+[[Category:Manufactured blocks]]
+[[Category:Generated structure blocks]]
+[[Category:Blocks with GUI]]
+
+[[de:Steinsäge]]
+[[es:Cortapiedras]]
+[[fr:Tailleur de pierre]]
+[[ja:石切台]]
+[[ko:석재 절단기]]
+[[lzh:鑿石器]]
+[[nl:Steenzaag]]
+[[pl:Przecinarka]]
+[[pt:Cortador de pedras]]
+[[ru:Камнерез]]
+[[uk:Каменеріз]]
+[[zh:切石机]]