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{{Infobox Dungeons mission
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| title = Mission
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| image = Squid Coast.png
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| imagecaption = The Squid Coast mission
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| image2 = Frosted Fjord.png
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| image2caption = The Frosted Fjord mission
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| image3 = Nether Wastes MCD.png
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| image3caption = The Nether Wastes mission}}
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A '''mission''' or '''dungeon'''<ref>''[[Guide to Minecraft Dungeons: A Handbook for Heroes]]'', pg. 90</ref> is a type of [[MCD:Location|location]] {{in|Dungeons}}, and is selected and entered from the [[MCD:Mission Select|mission select]] map in {{MCD|Camp}}. They act as traversable levels in the game, and feature dangerous [[MCD:Mob|mobs]] and valuable rewards. Most of them are required to progress the story, and many are [[MCD:Downloadable Content|DLC-exclusive]]. Unlike [[MCD:Secret Mission|secret missions]], missions play a short [[MCD:Cinematic|cinematic]] upon entering that features a voiceover. There are twenty-six non-secret missions in the game, consisting of eleven on the [[MCD:Mainland|mainland]], ten in the [[MCD:Island Realms|island realms]], and five in [[MCD:Other Dimensions|other dimensions]].
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== Missions ==
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Missions can be travelled to from the mission select map once {{MCD|Camp}} becomes accessible upon completion of {{MCD|Squid Coast}}. Missions do not appear on the map until they are unlocked through progression. Missions can contain required [[MCD:Sub Dungeon|sub dungeons]], optional sub dungeons, and [[MCD:Scroll|scrolls]] that unlock secret missions. There are five main collectables that can be found in a mission: [[MCD:Consumable|consumables]], [[MCD:Emerald|emeralds]], [[MCD:Armor|armor]], [[MCD:Artifact|artifacts]], and [[MCD:Weapon|weapons]].
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Due to the nature of how missions are unlocked, it is entirely possible to skip completing {{MCD|Pumpkin Pastures}} and {{MCD|Soggy Swamp}} while still completing the main story, as they are entirely optional.
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== List of missions and secret missions ==
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=== Mainland ===
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The following missions and secret missions can be found on the [[MCD:Mainland|mainland]]:
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{| class="wikitable" data-description="Mainland locations"
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! Mission
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! Minimum Difficulty
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! Unlock Predecessor
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! <code>Level ID</code>
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|-
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! style="text-align:left" | {{DuMiscLink|id=Mission|Squid Coast}}
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| I
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| Starting the Game
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| <code>SquidCoast</code>
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|-
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! style="text-align:left" | {{DuMiscLink|id=Mission|Creeper Woods}}
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| I
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| [[MCD:Squid Coast|Squid Coast]]
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| <code>CreeperWoods</code>
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* <code>genericwoods</code>
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* <code>OpenWoods</code>
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|-
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! style="text-align:left" | {{DuMiscLink|id=Secret Mission|Creepy Crypt}}
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| II
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| [[MCD:Creeper Woods|Creeper Woods]] ([[MCD:Scroll|Scroll]])
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| <code>Crypts</code>
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|-
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! style="text-align:left" | {{DuMiscLink|id=Boss Mission|Pumpkin Pastures}}
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| I
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| [[MCD:Creeper Woods|Creeper Woods]]
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| <code>pumpkinpastures</code>
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* <code>PPExtended</code>
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* <code>OpenWoods</code>
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|-
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! style="text-align:left" | {{DuMiscLink|id=Secret Mission|Arch Haven}}
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| II
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| [[MCD:Pumpkin Pastures|Pumpkin Pastures]] ([[MCD:Scroll|Scroll]])
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| <code>ArchHaven</code>
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|-
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! style="text-align:left" | {{DuMiscLink|id=Boss Mission|Soggy Swamp}}
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| I
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| [[MCD:Creeper Woods|Creeper Woods]]
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| <code>SoggySwamp</code>
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|-
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! style="text-align:left" | {{DuMiscLink|id=Secret Mission|Soggy Cave}}
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| II
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| [[MCD:Soggy Swamp|Soggy Swamp]] ([[MCD:Scroll|Scroll]])
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| <code>SoggyCave</code>
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|-
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! style="text-align:left" | {{DuMiscLink|id=Boss Mission|Redstone Mines}}
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| II
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| [[MCD:Creeper Woods|Creeper Woods]]
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| <code>RedstoneMines</code>
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* <code>GenericCaves</code>
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|-
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! style="text-align:left" | {{DuMiscLink|id=Boss Mission|Fiery Forge}}
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| III
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| [[MCD:Redstone Mines|Redstone Mines]]
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| <code>FieryForge</code>
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|-
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! style="text-align:left" | {{DuMiscLink|id=Mission|Cacti Canyon}}
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| II
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| [[MCD:Creeper Woods|Creeper Woods]]
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| <code>cacticanyon</code>
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|-
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! style="text-align:left" | {{DuMiscLink|id=Boss Mission|Desert Temple}}
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| III
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| [[MCD:Cacti Canyon|Cacti Canyon]]
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| <code>DesertTemple</code>
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|-
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! style="text-align:left" | {{DuMiscLink|id=Secret Mission|Lower Temple}}
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| IV
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| [[MCD:Desert Temple|Desert Temple]] ([[MCD:Scroll|Scroll]])
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| <code>LowerTemple</code>
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|-
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! style="text-align:left" | {{DuMiscLink|id=Mission|Highblock Halls}}
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| IV
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| [[MCD:Desert Temple|Desert Temple]] & [[MCD:Fiery Forge|Fiery Forge]]
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| <code>HighblockHalls</code>
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|-
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! style="text-align:left" | {{DuMiscLink|id=Secret Mission|Underhalls}}
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| V
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| [[MCD:Highblock Halls|Highblock Halls]] ([[MCD:Scroll|Scroll]])
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| <code>PrisonDungeon</code>
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|-
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! style="text-align:left" | {{DuMiscLink|id=Boss Mission|Obsidian Pinnacle}}
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| IV
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| [[MCD:Highblock Halls|Highblock Halls]]
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| <code>ObsidianPinnacle</code>
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|-
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! style="text-align:left" | {{DuMiscLink|id=Secret Boss Mission|???}}
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| IV
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| [[MCD:Great Hall#Unlocking ???|Find the runes in all non-secret missions]] & the [[MCD:Great Hall|Great Hall]] in the [[MCD:Camp|Camp]]
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| <code>Mycelia</code>
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|-
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! style="text-align:left" | {{DuLevelLink|The Tower}}
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| I
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| [[MCD:Squid Coast|Squid Coast]]
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| <code>thetower</code>
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|}
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==== Echoing Void ====
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See {{MCD|Echoing Void}} for further details. It contains this mission in the mainland:
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{| class="wikitable" data description="Echoing Void locations"
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! Mission
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! Minimum Difficulty
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! Unlock Predecessor
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! <code>Level ID</code>
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|-
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! style="text-align:left" | {{DuMiscLink|id=Mission|The Stronghold}}
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| III
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| [[MCD:Squid Coast|Squid Coast]]
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| <code>thestronghold</code>
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* <code>the_stronghold_02</code>
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|-
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|}
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=== Island realms ===
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The [[MCD:Island Realms|island realms]] are the main area in which the first three DLC packs, as well as the fifth, take place. This area contains four islands:
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* {{DuLevelLink|Jungle Awakens}}
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* {{DuLevelLink|Creeping Winter}}
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* {{DuLevelLink|Howling Peaks}}
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* {{DuLevelLink|Hidden Depths}}
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==== Jungle Awakens ====
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See {{MCD|Jungle Awakens}} for further details. It contains the following missions and secret missions:
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{| class="wikitable" data-description="Jungle Awakens locations"
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! Mission
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! Minimum Difficulty
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! Unlock Predecessor
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! <code>Level ID</code>
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|-
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! style="text-align:left" | {{DuMiscLink|id=Mission|Dingy Jungle}}
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| II
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| [[MCD:Squid Coast|Squid Coast]]
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| <code>dingyjungle</code>
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|-
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! style="text-align:left" | {{DuMiscLink|id=Boss Mission|Overgrown Temple}}
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| IV
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| [[MCD:Dingy Jungle|Dingy Jungle]]
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| <code>overgrowntemple</code>
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|-
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! style="text-align:left" | {{DuMiscLink|id=Secret Mission|Panda Plateau}}
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| V
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| [[MCD:Dingy Jungle|Dingy Jungle]] ([[MCD:Scroll|Scroll]])
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| <code>bamboobluff</code>
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|-
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! style="text-align:left" |{{DuMiscLink|id=Boss Mission|Treetop Tangle}}<ref group="note">Despite appearing on the Jungle Awakens island realm, this mission is freely available without any content needing to be purchased.</ref>
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| III
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| [[MCD:Creeper Woods|Creeper Woods]]
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| <code>FreeJungle</code>
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* <code>FreeJungle_02</code>
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|-
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|}
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==== Creeping Winter ====
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See {{MCD|Creeping Winter}} for further details. It contains the following missions and secret missions:
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{| class="wikitable" data-description="Creeping Winter locations"
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! Mission
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! Minimum Difficulty
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! Unlock Predecessor
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! <code>Level ID</code>
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|-
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! style="text-align:left" | {{DuMiscLink|id=Boss Mission|Frosted Fjord}}
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| II
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| [[MCD:Squid Coast|Squid Coast]]
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| <code>FrozenFjord</code>
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|-
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! style="text-align:left" | {{DuMiscLink|id=Boss Mission|Lone Fortress}}
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| IV
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| [[MCD:Frosted Fjord|Frosted Fjord]]
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| <code>LonelyFortress</code>
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|-
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! style="text-align:left" | {{DuMiscLink|id=Secret Mission|Lost Settlement}}
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| V
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| [[MCD:Frosted Fjord|Frosted Fjord]] ([[MCD:Scroll|Scroll]])
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| <code>LostSettlement</code>
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|-
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|}
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==== Howling Peaks ====
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See {{MCD|Howling Peaks}} for further details. It contains the following missions and secret missions:
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{| class="wikitable" data-description="Howling Peaks locations"
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! Mission
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! Minimum Difficulty
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! Unlock Predecessor
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! <code>Level ID</code>
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|-
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! style="text-align:left" | {{DuMiscLink|id=Mission|Windswept Peaks}}
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| II
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| [[MCD:Squid Coast|Squid Coast]]
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| <code>WindsweptPeaks</code>
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|-
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! style="text-align:left" | {{DuMiscLink|id=Mission|Gauntlet of Gales}}<ref group="note">Despite appearing on the Howling Peaks island realm, this mission is freely available without any content needing to be purchased.</ref>
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| III
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| [[MCD:Creeper Woods|Creeper Woods]]
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| <code>gauntletgales</code>
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|-
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! style="text-align:left" | {{DuMiscLink|id=Boss Mission|Gale Sanctum}}
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| IV
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| [[MCD:Windswept Peaks|Windswept Peaks]]
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| <code>GaleSanctum</code>
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* <code>GaleSanctum2</code>
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|-
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! style="text-align:left" | {{DuMiscLink|id=Secret Mission|Colossal Rampart}}
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| V
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| [[MCD:Windswept Peaks|Windswept Peaks]] ([[MCD:Scroll|Scroll]])
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| <code>EndlessRampart</code>
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|-
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|}
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==== Hidden Depths ====
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See {{MCD|Hidden Depths}} for further details. It contains the following missions and secret missions:
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{| class="wikitable" data-description="Hidden Depths locations"
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! Mission
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! Minimum Difficulty
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! Unlock Predecessor
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! <code>Level ID</code>
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|-
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! style="text-align:left" | {{DuMiscLink|id=Mission|Coral Rise}}
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| II
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| [[MCD:Squid Coast|Squid Coast]]
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| <code>CoralRise</code>
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* <code>CoralRise_02</code>
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* <code>CoralRise_End</code>
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|-
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! style="text-align:left" | {{DuMiscLink|id=Boss Mission|Abyssal Monument}}
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| IV
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| [[MCD:Coral Rise|Coral Rise]]
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| <code>AbyssalMonument</code>
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* <code>AbyssalMonument_03</code>
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* <code>AbyssalMonumentIntro</code>
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|-
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! style="text-align:left" |{{DuMiscLink|id=Secret Mission|Radiant Ravine}}
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| V
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| [[MCD:Coral Rise|Coral Rise]] ([[MCD:Scroll|Scroll]])
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| <code>RadiantRavine</code>
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* <code>RadiantRavine_02</code>
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|-
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|}
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=== Other dimensions ===
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The [[MCD:Other Dimensions|other dimensions]] tab of the mission select map<ref>[https://help.minecraft.net/hc/en-us/articles/360057079771 FAQ article: Flames of the Nether DLC] ''"While looking at the Mission Select map in the camp, navigate to the Other Dimensions tab to start the Nether missions."''</ref> is the area in which DLC packs themed outside the Overworld take place. This area contains missions outside of the Overworld, [[MCD:Flames of the Nether|Nether]] and [[MCD:Echoing Void|End]]. It also features the option to start an [[MCD:Ancient Hunt|ancient hunt]].
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==== Flames of the Nether ====
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See {{MCD|Flames of the Nether}} for further details. It contains the following missions and secret missions:
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{| class="wikitable" data-description="Flames of the Nether locations"
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! Mission
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! Minimum Difficulty
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! Unlock Predecessor
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! <code>Level ID</code>
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|-
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! style="text-align:left" | {{DuMiscLink|id=Mission|Nether Wastes}}
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| I
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| [[MCD:Squid Coast|Squid Coast]]
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| <code>NetherWastes</code>
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|-
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! style="text-align:left" | {{DuMiscLink|id=Mission|Warped Forest}}
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| I
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| [[MCD:Nether Wastes|Nether Wastes]]
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| <code>WarpedForest</code>
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|-
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! style="text-align:left" | {{DuMiscLink|id=Secret Mission|Crimson Forest}}
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| I
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| [[MCD:Warped Forest|Warped Forest]] ([[MCD:Scroll|Scroll]])
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| <code>CrimsonForest</code>
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|-
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! style="text-align:left" | {{DuMiscLink|id=Secret Mission|Soul Sand Valley}}
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| I
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| [[MCD:Crimson Forest|Crimson Forest]] ([[MCD:Scroll|Scroll]])
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| <code>SoulsandValley</code>
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|-
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! style="text-align:left" | {{DuMiscLink|id=Mission|Basalt Deltas}}
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| I
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| [[MCD:Nether Wastes|Nether Wastes]]
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| <code>BasaltDeltas</code>
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|-
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! style="text-align:left" | {{DuMiscLink|id=Secret Mission|Nether Fortress}}
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| I
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| [[MCD:Basalt Deltas|Basalt Deltas]] ([[MCD:Scroll|Scroll]])
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| <code>NetherFortress</code>
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|-
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|}
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==== Echoing Void ====
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See {{MCD|Echoing Void}} for further details. It contains the following missions:
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{| class="wikitable" data description="Echoing Void locations"
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! Mission
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! Minimum Difficulty
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! Unlock Predecessor
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! <code>Level ID</code>
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|-
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! style="text-align:left" | {{DuMiscLink|id=Mission|End Wilds}}
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| II
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| [[MCD:The Stronghold|The Stronghold]]
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| <code>EnderWilds</code>
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* <code>EnderWilds_02</code>
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|-
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! style="text-align:left" | {{DuMiscLink|id=Boss Mission|Broken Citadel}}
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| IV
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| [[MCD:End Wilds|End Wilds]]
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| <code>BlightedCitadel</code>
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* <code>BlightedCitadel_02</code>
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|-
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|}
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=== Sub-missions ===
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[[MCD:Ancient Hunt|Ancient hunts]] feature a type of mission exclusive to them in the form of [[MCD:Sub-mission|sub-missions]]. A given ancient hunt will always contain three random sub-missions in any order. Sub-missions are the only type of mission in the game that generate [[MCD:Door|hunt doors]], which lead to [[MCD:Gold Room|gold rooms]] and [[MCD:Ancient Dungeon|ancient dungeons]].
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==== Ancient hunt-exclusive theme ====
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{| class="wikitable" data-description="Ancient hunt locations"
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! Mission
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! Minimum Difficulty
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! <code>Level ID</code>
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|-
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! style="text-align:left" |{{DuMiscLink|id=Secret Mission|Woodland Mansion}}
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| I
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| <code>WoodlandMansion</code>
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|-
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! style="text-align:left" |{{DuMiscLink|id=Secret Mission|Woodland Prison}}
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| I
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| <code>WoodlandMansionPrison</code>
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|-
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! style="text-align:left" |{{DuMiscLink|id=Secret Mission|Spider Cave}}
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| I
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| <code>SpiderCave</code>
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|-
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|}
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==== Variant of a normal mission ====
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{| class="wikitable" data-description="Ancient hunt locations"
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! Mission
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! Minimum Difficulty
|
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! <code>Level ID</code>
|
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|-
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! style="text-align:left" |{{DuMiscLink|id=Secret Mission|Creeper Woods Sub-mission}}
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| I
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| <code>hm_CreeperWoods</code>
|
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|-
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! style="text-align:left" |{{DuMiscLink|id=Secret Mission|Desert Temple Sub-mission}}
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| I
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| <code>hm_DesertTemple</code>
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<code>hm_dt_arenas</code>
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|-
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! style="text-align:left" |{{DuMiscLink|id=Secret Mission|Nether Wastes Sub-mission}}
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| I
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| <code>NetherWastes</code>
|
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|-
|
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! style="text-align:left" |{{DuMiscLink|id=Secret Mission|Warped Forest Sub-mission}}
|
||||
| I
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| <code>hm_warpedforest</code>
|
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|-
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||||
! style="text-align:left" |{{DuMiscLink|id=Secret Mission|Crimson Forest Sub-mission}}
|
||||
| I
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| <code>hm_CrimsonForest</code>
|
||||
|-
|
||||
! style="text-align:left" |{{DuMiscLink|id=Secret Mission|Soul Sand Valley Sub-mission}}
|
||||
| I
|
||||
| <code>SoulsandValley</code>
|
||||
|-
|
||||
! style="text-align:left" |{{DuMiscLink|id=Secret Mission|Basalt Deltas Sub-mission}}
|
||||
| I
|
||||
| <code>BasaltDeltas</code>
|
||||
|-
|
||||
! style="text-align:left" |{{DuMiscLink|id=Secret Mission|Nether Fortress Sub-mission}}
|
||||
| I
|
||||
| <code>NetherFortress</code>
|
||||
|-
|
||||
|}
|
||||
|
||||
=== Unused ===
|
||||
References to two [[MCD:Unused features|unused]] missions can be found within the game files.
|
||||
|
||||
{| class="wikitable" data-description="Unused locations"
|
||||
! Mission
|
||||
! Minimum Difficulty
|
||||
! Unlock Predecessor
|
||||
! <code>Level ID</code>
|
||||
|-
|
||||
! style="text-align:left" |{{DuMiscLink|id=Mission|Andesite Hills}}
|
||||
| Unknown
|
||||
| [[MCD:Creeper Woods|Creeper Woods]]
|
||||
| <code>AndesiteHills</code>
|
||||
|-
|
||||
! style="text-align:left" |{{DuMiscLink|id=Mission|Slimy Sewers}}
|
||||
| IV
|
||||
| [[MCD:Desert Temple|Desert Temple]] & [[MCD:Fiery Forge|Fiery Forge]]
|
||||
| <code>SlimySewers</code>
|
||||
|-
|
||||
|}
|
||||
<references group="note" />
|
||||
|
||||
== Generation ==
|
||||
Missions {{in|Dungeons}} are defined through JSON files containing level data. This data includes a list of major level segments, called stretches. Each stretch has its own tiles, which are level segments that are connected together to create random layouts each time a level is played. Stretches can also contain lists of tiles chosen randomly by weights. These lists can also be defined outside stretches as "tile groups."
|
||||
|
||||
Tiles are connected through entrances which appear at each end of the tile. Some tiles also contain more than two doors, allowing for side paths. Side paths are determined by each stretch, and themselves are lists of tiles that go on for a defined length. Side paths also have a randomly determined dead end, which is a tile with only one door that cleanly ends a side path, as well as randomly determined tiles. Tile groups are typically used for side paths. Additionally, side paths are not always defined or guaranteed to generate, and can be replaced entirely with a dead end.
|
||||
|
||||
Tile data is defined externally in object groups, which are referenced by levels. Object groups are lists of "objects," which are sets of block data which may also include boundaries and lists of positions used as spawn points, doors, or entrances. Most objects are tiles, but some are also placed within tiles at spawn points, such as trees or houses.
|
||||
|
||||
Each stretch also has its own set of mobs defined per-level. Stretches additionally define a "density" for mobs, determining how densely they are spawned in the stretch.
|
||||
|
||||
Besides stretches, level data may also define the rotation each tile is spawned at, and may define [[MCD:Door|doors]] that teleport the [[MCD:Hero|player]] to a required sub dungeon or optional sub dungeon. Sub dungeons are essentially levels within levels, defining their own stretches and ambience. They are exclusively accessed through doors.
|
||||
|
||||
Each level contains props that are placed in level tiles through code. The level data does not determine the placement of props in any way, with the exception of doors to sub dungeons, which are defined in the level's tile data.
|
||||
|
||||
== Sounds ==
|
||||
{{SoundTable
|
||||
| type = dungeons
|
||||
| {{SoundLine
|
||||
|sound=bgm_env_menu-001.ogg
|
||||
|description=Menu
|
||||
|type=dungeons}}
|
||||
| {{SoundLine
|
||||
|sound=sfx_ui_startGame.ogg
|
||||
|description=Game start
|
||||
|type=dungeons}}
|
||||
| {{SoundLine
|
||||
|sound=sfx_ui_startGameAlt.ogg
|
||||
|description=Game Alt start
|
||||
|type=dungeons}}
|
||||
| {{SoundLine
|
||||
|sound=bgm_ui_loadingScreen-001.ogg
|
||||
|sound2=bgm_ui_loadingScreen-002.ogg
|
||||
|description=Mission loading screen
|
||||
|type=dungeons}}
|
||||
| {{SoundLine
|
||||
|sound=sfx_ui_missionStart-001_soundWave.ogg
|
||||
|description=Start mission
|
||||
|type=dungeons}}
|
||||
| {{SoundLine
|
||||
|sound=sfx_ui_objectiveStart-001_soundWave.ogg
|
||||
|description=Start objective
|
||||
|type=dungeons}}
|
||||
| {{SoundLine
|
||||
|sound=sfx_ui_objSmallUpdate-001_soundWave.ogg
|
||||
|description=Small update objective
|
||||
|type=dungeons}}
|
||||
| {{SoundLine
|
||||
|sound=sfx_ui_objectiveUpdateSmallRight-001_soundWave.ogg
|
||||
|description=Small right update objective
|
||||
|dungoens=1}}
|
||||
| {{SoundLine
|
||||
|sound=sfx_ui_objectiveComplete-001_soundWave.ogg
|
||||
|description=Complete objective
|
||||
|type=dungeons}}
|
||||
| {{SoundLine
|
||||
|sound=sfx_prop_objectiveFree-001.ogg
|
||||
|sound2=sfx_prop_objectiveFree-002.ogg
|
||||
|sound3=sfx_prop_objectiveFree-003.ogg
|
||||
|sound4=sfx_prop_objectiveFree-004.ogg
|
||||
|sound5=sfx_prop_objectiveFree-005.ogg
|
||||
|description=Free objective
|
||||
|type=dungeons}}
|
||||
| {{SoundLine
|
||||
|sound=bgm_env_missionFinished-003.ogg
|
||||
|description=Finished mission
|
||||
|type=dungeons}}
|
||||
| {{SoundLine
|
||||
|sound=sfx_ui_missionEndVictoryCrown-001_soundWave.ogg
|
||||
|description=Mission end victory crown
|
||||
|type=dungeons}}
|
||||
| {{SoundLine
|
||||
|sound=bgm_env_missionPost-001.ogg
|
||||
|description=Post mission
|
||||
|type=dungeons}}
|
||||
| {{SoundLine
|
||||
|sound=bgm_env_missionPostStinger-001.ogg
|
||||
|description=Post mission Stinger
|
||||
}}
|
||||
}}
|
||||
|
||||
== History ==
|
||||
{{HistoryTable
|
||||
|{{HistoryLine|dungeons}}
|
||||
|{{HistoryLine||Dungeons Beta|The {{MCD|Creeper Woods}} and {{MCD|Pumpkin Pastures}} missions are now accessible.}}
|
||||
|{{HistoryLine||1.0.5.0|All {{MCD|Mainland}} missions are now accessible (except for {{MCD|The Stronghold}} and {{MCD|The Tower}}).}}
|
||||
|{{HistoryLine||1.3.2.0|All [[MCD:Jungle Awakens|Jungle Awakens]] missions are now accessible (except for {{MCD|Treetop Tangle}}).}}
|
||||
|{{HistoryLine||1.4.3.0|All [[MCD:Creeping Winter|Creeping Winter]] missions are now accessible.}}
|
||||
|{{HistoryLine||1.5.0.0|Changed {{MCD|Dingy Jungle}}'s and {{MCD|Frosted Fjord}}'s unlock predecessor from {{MCD|Obsidian Pinnacle}} to {{MCD|Squid Coast}}.}}
|
||||
|{{HistoryLine||1.7.2.0|All [[MCD:Howling Peaks|Howling Peaks]] missions are now accessible (except for {{MCD|Gauntlet of Gales}}).}}
|
||||
|{{HistoryLine||1.8.0.0|All [[MCD:Flames of the Nether|Flames of the Nether]] missions are now accessible.|Defined {{MCD|Pumpkin Pastures}}, {{MCD|Soggy Swamp}}, {{MCD|Redstone Mines}}, {{MCD|Fiery Forge}}, {{MCD|Desert Temple}}, {{MCD|Obsidian Pinnacle}}, {{MCD|???}}, {{MCD|Overgrown Temple}}, {{MCD|Frosted Fjord}}, {{MCD|Lone Fortress}}, and {{MCD|Gale Sanctum}} explicitly as {{MCD|boss}} missions.}}
|
||||
|{{HistoryLine||1.9.1.0|All [[MCD:Hidden Depths|Hidden Depths]] missions are now accessible.}}
|
||||
|{{HistoryLine||1.10.1.0|All [[MCD:Echoing Void|Echoing Void]] missions are now accessible.
|
||||
|The {{MCD|Gauntlet of Gales}} mission is now accessible.}}
|
||||
|{{HistoryLine||1.12.0.0|{{MCD|The Tower}} mission is now accessible.}}
|
||||
|{{HistoryLine||1.16.2.0|The {{MCD|Treetop Tangle}} mission is now accessible.|Added the [[MCD:Mission Select#Random mission|random mission]] option.}}
|
||||
|{{HistoryLine||1.17.0.0|The {{MCD|Treetop Tangle}} mission is now considered a {{MCD|boss}} mission.}}
|
||||
}}
|
||||
|
||||
== Gallery ==
|
||||
=== Loading screens ===
|
||||
<gallery>
|
||||
Squid Coast.png|The {{MCD|Squid Coast}} mission.
|
||||
Creeper Woods.png|The {{MCD|Creeper Woods}} mission.
|
||||
Pumpkin Pastures.png|The {{MCD|Pumpkin Pastures}} mission.
|
||||
Soggy Swamp.png|The {{MCD|Soggy Swamp}} mission.
|
||||
Redstone Mines.png|The {{MCD|Redstone Mines}} mission.
|
||||
Fiery Forge.png|The {{MCD|Fiery Forge}} mission.
|
||||
Cacti Canyon.png|The {{MCD|Cacti Canyon}} mission.
|
||||
Desert Temple.png|The {{MCD|Desert Temple}} mission.
|
||||
Highblock Halls.png|The {{MCD|Highblock Halls}} mission.
|
||||
Obsidian Pinnacle.png|The {{MCD|Obsidian Pinnacle}} mission.
|
||||
Dingy Jungle.png|The {{MCD|Dingy Jungle}} mission.
|
||||
Overgrown Temple.png|The {{MCD|Overgrown Temple}} mission.
|
||||
Treetop Tangle.png|The {{MCD|Treetop Tangle}} mission.
|
||||
Frosted Fjord.png|The {{MCD|Frosted Fjord}} mission.
|
||||
Lone Fortress.png|The {{MCD|Lone Fortress}} mission.
|
||||
Windswept Peaks.png|The {{MCD|Windswept Peaks}} mission.
|
||||
Gale Sanctum.png|The {{MCD|Gale Sanctum}} mission.
|
||||
Gauntlet of Gales.png|The {{MCD|Gauntlet of Gales}} mission.
|
||||
Nether Wastes MCD.png|The {{MCD|Nether Wastes}} mission.
|
||||
Warped Forest MCD.png|The {{MCD|Warped Forest}} mission.
|
||||
Basalt Deltas MCD.png|The {{MCD|Basalt Deltas}} mission.
|
||||
Coral Rise.png|The {{MCD|Coral Rise}} mission.
|
||||
Abyssal Monument.png|The {{MCD|Abyssal Monument}} mission.
|
||||
The Stronghold (Dungeons).png|{{MCD|The Stronghold}} mission.
|
||||
End Wilds.png|The {{MCD|End Wilds}} mission.
|
||||
Broken Citadel.png|The {{MCD|Broken Citadel}} mission.
|
||||
</gallery>
|
||||
|
||||
=== In other media ===
|
||||
<gallery>
|
||||
File:What's your all-time favorite mission, and why?.jpeg|What's your all-time favorite mission, and why?<ref>{{tweet|dungeonsgame|1760716168195920208|Sound off below 👇|February 22, 2024}}</ref>
|
||||
</gallery>
|
||||
|
||||
==References==
|
||||
{{reflist}}
|
||||
|
||||
== Navigation ==
|
||||
{{Navbox Dungeons locations|missions}}
|
||||
{{Navbox Dungeons}}
|
||||
|
||||
[[de:Dungeons:Ort]]
|
||||
[[es:Dungeons:Selección de misión]]
|
||||
[[fr:Dungeons:Mission]]
|
||||
[[ja:Minecraft Dungeons:ミッション選択]]
|
||||
[[pt:Dungeons:Missão]]
|
||||
[[ru:Minecraft Dungeons:Локации]]
|
||||
[[zh:Dungeons:地点]]
|
Loading…
Add table
Reference in a new issue