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83
wiki_backup/Cracked Nether Bricks.txt
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83
wiki_backup/Cracked Nether Bricks.txt
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<!--Please do not change "nether bricks" to "Nether bricks". According to style guide, block names are not proper nouns and should not be capitalized.-->
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{{Infobox block
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|image = Cracked Nether Bricks.png
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|invimage = Cracked Nether Bricks
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|transparent = No
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|light = No
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|tool = wooden pickaxe
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|renewable = Yes
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|stackable = Yes (64)
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|flammable = No
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|lavasusceptible = No
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}}
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'''Cracked nether bricks''' are a decorative variants of [[nether bricks]], obtained by smelting.
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== Obtaining ==
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=== Breaking ===
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Cracked nether bricks can be mined using any [[pickaxe]]. If mined without a pickaxe, they drop nothing.
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{{breaking row|horizontal=1|Cracked Nether Bricks|link=none|Pickaxe|Wood}}
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=== Smelting ===
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{{Smelting
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|showname=1
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|Nether Bricks
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|Cracked Nether Bricks
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|0.1
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}}
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== Usage ==
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Cracked nether bricks are non-flammable and immune to [[ghast fireball]]s, making them a suitable shelter material for the Nether.
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=== Note blocks ===
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Cracked nether bricks can be placed under [[note block]]s to produce "bass drum" sounds.
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== Sounds ==
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{{Sound table/Block/Nether bricks}}
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== Data values ==
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=== ID ===
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{{edition|java}}:
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{{ID table
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||||
|edition=java
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||||
|showforms=y
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||||
|generatetranslationkeys=y
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||||
|displayname=Cracked Nether Bricks
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|spritetype=block
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|nameid=cracked_nether_bricks
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|foot=1}}
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{{edition|bedrock}}:
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{{ID table
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||||
|edition=bedrock
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||||
|shownumericids=y
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||||
|showforms=y
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||||
|generatetranslationkeys=y
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||||
|displayname=Cracked Nether Bricks
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|spritetype=block
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|nameid=cracked_nether_bricks
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|id=558
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|foot=1}}
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== History ==
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{{HistoryTable
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|{{HistoryLine|java}}
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|{{HistoryLine||1.16|dev=20w15a|[[File:Cracked Nether Bricks JE1 BE1.png|32px]] Added cracked nether bricks.}}
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|{{HistoryLine||1.21.4|dev=24w44a|[[File:Cracked Nether Bricks JE2 BE2.png|32px]] The texture of the cracked nether bricks has been changed.}}
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|{{HistoryLine|bedrock}}
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|{{HistoryLine||1.16.0|dev=beta 1.16.0.57|[[File:Cracked Nether Bricks JE1 BE1.png|32px]] Added cracked nether bricks.}}
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|{{HistoryLine||1.21.50|dev=Preview 1.21.50.28|[[File:Cracked Nether Bricks JE2 BE2.png|32px]] The texture of the cracked nether bricks has been changed.}}
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}}
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== Issues ==
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{{Issue list}}
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== Navigation ==
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{{Navbox blocks|Building}}
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[[Category:Nether blocks]]
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[[Category:Manufactured blocks]]
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[[fr:Briques du Nether craquelées]]
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[[ja:ひび割れたネザーレンガ]]
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483
wiki_backup/Exposed Copper Door.txt
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483
wiki_backup/Exposed Copper Door.txt
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{{Infobox block
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| group1 = Unoxidized
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| 1-1 = Copper Door.png
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| invimage = Copper Door
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| group2 = Exposed
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| 2-1 = Exposed Copper Door.png
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| invimage2 = Exposed Copper Door
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| group3 = Weathered
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| 3-1 = Weathered Copper Door.png
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| invimage3 = Weathered Copper Door
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| group4 = Oxidized
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| 4-1 = Oxidized Copper Door.png
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| invimage4 = Oxidized Copper Door
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| invimage5 = Waxed Copper Door
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| invimage6 = Waxed Exposed Copper Door
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| invimage7 = Waxed Weathered Copper Door
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| invimage8 = Waxed Oxidized Copper Door
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| transparent = Partial
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| light = No
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| tool = pickaxe
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| renewable = Yes
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| stackable = Yes (64)
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| flammable = No
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| lavasusceptible = No
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| waterloggable = No ({{JE}})<br>Yes ({{BE}})
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}}
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A '''copper door''' is a type of [[door]] made of copper that can be opened and closed by the player without [[redstone]].
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== Obtaining ==
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=== Breaking ===
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A copper door can be mined with anything, but [[pickaxe]]s are the fastest. [[Piston]]s can also break doors by pushing the piston head or any block into the door.
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Copper doors require a solid block beneath them for support. If that block is removed, the door breaks and drops itself.
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{{Breaking row
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|Copper Door|sprite=all-copper-doors
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|Pickaxe
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|horizontal=1
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}}
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=== Natural generation ===
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Copper doors generate naturally between the rooms of [[trial chambers]].
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=== Crafting ===
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{{Crafting
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|head=1
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|A1= Copper Ingot
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|A2 = Copper Ingot
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|A3 = Copper Ingot
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|B1 = Copper Ingot
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|B2 = Copper Ingot
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|B3 = Copper Ingot
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|Output = Copper Door, 3
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|description=
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}}
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{{Crafting
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|Matching Unwaxed Copper Door
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|Honeycomb
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|Output=Matching Waxed Copper Door
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|description=
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|foot=1
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}}
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== Usage ==
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{{main|Door#Usage}}
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Copper doors can be opened and closed using a [[Redstone mechanics|redstone signal]], or by players, [[villager]]s<ref>{{bug|MC-266155||Villagers and vindicators can open copper doors|WAI}}</ref>, [[piglin]]s, [[wandering trader]]s{{only|bedrock|short=1}}, [[vindicator]]s{{only|java|short=1}}. Copper doors are also affected by the wind burst of thrown [[wind charge]]s, causing them to open if closed, or vice versa.
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In Hard [[difficulty]], copper doors can be broken by [[vindicator]]s and all variants of [[zombie]]s except [[drowned]].<ref>{{bug|MC-266113||Copper Doors are in the #minecraft:wooden_doors tag}}</ref>
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=== Barrier ===
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[[File:Vindicator breaking copper door that doesn't block access.png|thumb|A vindicator breaking a closed copper door placed sideways, even though it allows passage]]
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A copper door can be opened or closed by pressing the {{control|use|text=Use Item/Place Block}} [[control]]. When a door opens or closes, it immediately changes its orientation without affecting anything in the space it "swings through".
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Some [[zombie]]s can break copper doors in [[Hard]] [[difficulty]]. Zombies have a 5% chance to spawn with the ability to break doors. Vindicators spawned from a [[raid]] in [[Normal]] and Hard difficulty can also break copper doors, but they do so only to reach targeted players, villagers, or wandering traders. {{IN|Java}}, some vindicators may sometimes open a copper door instead of breaking it. Both zombies and vindicators attempt to break a copper door only when the door is in its "closed" state; this is the case even when the door is placed in such a way as to allow passage in its "closed" state and block passage in its "open" state (for example, by facing sideways when placing the door).
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=== Redstone component ===
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{{see also|Redstone circuit}}
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Copper doors can be controlled with redstone power.
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A copper door is a redstone [[Redstone components#Mechanism components|mechanism component]] and can be activated by [[Redstone mechanics#Power|weakly powering]] any cardinally adjacent block.
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When activated, the copper door immediately opens. When deactivated, it immediately closes. [[Player]]s and [[mob]]s can still open and close a door that is controlled by a redstone signal.
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All methods of activating a door can be applied to either the top or bottom parts of a door.
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=== Oxidation ===
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{{main|Oxidation}}
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Non-waxed copper doors have four stages of oxidation (including the initial normal state).<ref>{{mcnet|test-new-decorative-blocks|Test new decorative blocks|October 24, 2023|Sophie Austin}}</ref> [[Lightning bolt]]s and [[axe]]s can remove the oxidation on copper doors. They can be waxed with [[honeycomb]] to prevent oxidation from progressing.
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As the block begins to oxidize (exposed), it gets discolored and green spots begin to appear. As the oxidation continues (weathered), the block is a green color with brown spots. In the last stage (oxidized), the block is teal with several green spots.
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=== Air pockets ===
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Copper doors can be used as air pockets [[Water|underwater]] {{in|Java}}. They can also be used as air pockets in lava in both [[Java Edition|''Java'']] and [[Bedrock Edition|''Bedrock'']] editions. Same as [[iron door]]s.
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== Sounds ==
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=== Generic ===
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{{Sound table/Block/Copper}}
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=== Unique ===
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==== Waxing ====
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{{:Block of Copper/Sounds|a copper door}}
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==== Other ====
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{{JE}}:
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{{SoundTable
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| type = java
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| {{SoundLine
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|sound =Copper Door toggle1.ogg
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|sound2=Copper Door toggle2.ogg
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|sound3=Copper Door toggle2.ogg<!--Duplicated on purpose-->
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|sound4=Copper Door toggle3.ogg
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|sound5=Copper Door toggle3.ogg
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|subtitle=Door creaks
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|source=block
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|description=When a copper door opens
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|id=block.copper_door.open
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|translationkey=subtitles.block.door.toggle
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|volume=1.0
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|pitch=''Varies''<wbr><ref group=sound>0.9-1.0 for <code>toggle1</code>, the first <code>toggle2</code>, and the first <code>toggle3</code>, and 0.99-1.1 for the second <code>toggle2</code> and the second <code>toggle3</code></ref>
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|distance=16}}
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| {{SoundLine
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|sound=Copper Door toggle1.ogg
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|sound2=Copper Door toggle2.ogg
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|sound3=Copper Door toggle3.ogg
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|subtitle=Door creaks
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|source=block
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|description=When a copper door closes
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|id=block.copper_door.close
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|translationkey=subtitles.block.door.toggle
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|volume=1.0
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|pitch=0.9-1.0
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|distance=16}}
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| {{SoundLine
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|sound=Zombie hit wood1.ogg
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|sound2=Zombie hit wood2.ogg
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|sound3=Zombie hit wood3.ogg
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|sound4=Zombie hit wood4.ogg
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|subtitle=Door shakes
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|source=hostile
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|description=When a [[zombie]] attacks a copper door<wbr><ref group=sound name=zombiesound>{{Bug|MC-270960||Zombies play wooden door breaking sounds when attacking copper doors}}</ref>
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|id=entity.zombie.attack_wooden_door
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|translationkey=subtitles.entity.zombie.attack_wooden_door
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|volume=2.0
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|pitch=0.8-1.2
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|distance=16}}
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| {{SoundLine
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|sound=Zombie breaks door.ogg
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|subtitle=Door breaks
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|source=hostile
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|description=When a zombie breaks a copper door<wbr><ref group=sound name=zombiesound/>
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|id=entity.zombie.break_wooden_door
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|translationkey=subtitles.entity.zombie.break_wooden_door
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|volume=2.0
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|pitch=0.8-1.2
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| distance = 16
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}}
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}}
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{{BE}}:
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{{SoundTable
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| type = bedrock
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| {{SoundLine
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| sound =Copper Door toggle1.ogg
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|sound2=Copper Door toggle2.ogg
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|sound3=Copper Door toggle3.ogg
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|source=block
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|description=When a copper door opens
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|id=open_door.copper
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|volume=1.0
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|pitch=1.0-1.1}}
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| {{SoundLine
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|source=block
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|description=When a copper door closes
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|id=close_door.copper
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|volume=1.0
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|pitch=1.0}}
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| {{SoundLine
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|sound=Zombie hit wood1.ogg
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|sound2=Zombie hit wood2.ogg
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|sound3=Zombie hit wood3.ogg
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|sound4=Zombie hit wood4.ogg
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|source=hostile
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|description=While a zombie is breaking a copper door
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|id=mob.zombie.wood
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|volume=1.0
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|pitch=1.0}}
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| {{SoundLine
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|sound=Zombie breaks door.ogg
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|source=hostile
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|description=When a zombie breaks a copper door
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|id=mob.zombie.woodbreak
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|volume=1.0
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||||
| pitch = 1.0
|
||||
}}
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}}
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== Data values ==
|
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=== ID ===
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{{JE}}:
|
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{{ID table
|
||||
|edition=java
|
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|showblocktags=y
|
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|showforms=y
|
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|generatetranslationkeys=y
|
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|displayname=Copper Door
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|spritetype=block
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|nameid=copper_door
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|blocktags=wooden_doors, mineable/pickaxe, needs_stone_tool, doors, mineable/axe}}
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{{ID table
|
||||
|edition=java
|
||||
|showblocktags=y
|
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|showforms=y
|
||||
|generatetranslationkeys=y
|
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|displayname=Exposed Copper Door
|
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|spritetype=block
|
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|nameid=exposed_copper_door
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|blocktags=wooden_doors, mineable/pickaxe, needs_stone_tool, doors, mineable/axe}}
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{{ID table
|
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|edition=java
|
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|showblocktags=y
|
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|showforms=y
|
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|generatetranslationkeys=y
|
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|displayname=Weathered Copper Door
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|spritetype=block
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|nameid=weathered_copper_door
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|blocktags=wooden_doors, mineable/pickaxe, needs_stone_tool, doors, mineable/axe}}
|
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{{ID table
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|edition=java
|
||||
|showblocktags=y
|
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|showforms=y
|
||||
|generatetranslationkeys=y
|
||||
|displayname=Oxidized Copper Door
|
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|spritetype=block
|
||||
|nameid=oxidized_copper_door
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|blocktags=wooden_doors, mineable/pickaxe, needs_stone_tool, doors, mineable/axe}}
|
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{{ID table
|
||||
|edition=java
|
||||
|showblocktags=y
|
||||
|showforms=y
|
||||
|generatetranslationkeys=y
|
||||
|displayname=Waxed Copper Door
|
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|spritetype=block
|
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|spritename=Copper Door
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|nameid=waxed_copper_door
|
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|blocktags=wooden_doors, mineable/pickaxe, needs_stone_tool, doors, mineable/axe}}
|
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{{ID table
|
||||
|edition=java
|
||||
|showblocktags=y
|
||||
|showforms=y
|
||||
|generatetranslationkeys=y
|
||||
|displayname=Waxed Exposed Copper Door
|
||||
|spritetype=block
|
||||
|nameid=waxed_exposed_copper_door
|
||||
|blocktags=wooden_doors, mineable/pickaxe, needs_stone_tool, doors, mineable/axe}}
|
||||
{{ID table
|
||||
|edition=java
|
||||
|showblocktags=y
|
||||
|showforms=y
|
||||
|generatetranslationkeys=y
|
||||
|displayname=Waxed Weathered Copper Door
|
||||
|spritetype=block
|
||||
|nameid=waxed_weathered_copper_door
|
||||
|blocktags=wooden_doors, mineable/pickaxe, needs_stone_tool, doors, mineable/axe}}
|
||||
{{ID table
|
||||
|edition=java
|
||||
|showblocktags=y
|
||||
|showforms=y
|
||||
|generatetranslationkeys=y
|
||||
|displayname=Waxed Oxidized Copper Door
|
||||
|spritetype=block
|
||||
|nameid=waxed_oxidized_copper_door
|
||||
|blocktags=wooden_doors, mineable/pickaxe, needs_stone_tool, doors, mineable/axe
|
||||
|foot=1}}
|
||||
|
||||
{{BE}}:
|
||||
{{ID table2
|
||||
|edition=bedrock
|
||||
|shownumericids=y
|
||||
|showforms=y
|
||||
|generatetranslationkeys=y
|
||||
|displayname=Copper Door
|
||||
|spritetype=block
|
||||
|nameid=copper_door
|
||||
|id=-784
|
||||
|translationkey=tile.copper_door.name, item.copper_door.name}}
|
||||
{{ID table2
|
||||
|edition=bedrock
|
||||
|shownumericids=y
|
||||
|showforms=y
|
||||
|generatetranslationkeys=y
|
||||
|displayname=Exposed Copper Door
|
||||
|spritetype=block
|
||||
|nameid=exposed_copper_door
|
||||
|id=-785
|
||||
|translationkey=tile.exposed_copper_door.name, item.exposed_copper_door.name}}
|
||||
{{ID table2
|
||||
|edition=bedrock
|
||||
|shownumericids=y
|
||||
|showforms=y
|
||||
|generatetranslationkeys=y
|
||||
|displayname=Weathered Copper Door
|
||||
|spritetype=block
|
||||
|nameid=weathered_copper_door
|
||||
|id=-786
|
||||
|translationkey=tile.weathered_copper_door.name, item.weathered_copper_door.name}}
|
||||
{{ID table2
|
||||
|edition=bedrock
|
||||
|shownumericids=y
|
||||
|showforms=y
|
||||
|generatetranslationkeys=y
|
||||
|displayname=Oxidized Copper Door
|
||||
|spritetype=block
|
||||
|nameid=oxidized_copper_door
|
||||
|id=-787
|
||||
|translationkey=tile.oxidized_copper_door.name, item.oxidized_copper_door.name}}
|
||||
{{ID table2
|
||||
|edition=bedrock
|
||||
|shownumericids=y
|
||||
|showforms=y
|
||||
|generatetranslationkeys=y
|
||||
|displayname=Waxed Copper Door
|
||||
|spritetype=block
|
||||
|spritename=Copper Door
|
||||
|nameid=waxed_copper_door
|
||||
|id=-788
|
||||
|translationkey=tile.waxed_copper_door.name, item.waxed_copper_door.name}}
|
||||
{{ID table2
|
||||
|edition=bedrock
|
||||
|shownumericids=y
|
||||
|showforms=y
|
||||
|generatetranslationkeys=y
|
||||
|displayname=Waxed Exposed Copper Door
|
||||
|spritetype=block
|
||||
|nameid=waxed_exposed_copper_door
|
||||
|id=-789
|
||||
|translationkey=tile.waxed_exposed_copper_door.name, item.waxed_exposed_copper_door.name}}
|
||||
{{ID table2
|
||||
|edition=bedrock
|
||||
|shownumericids=y
|
||||
|showforms=y
|
||||
|generatetranslationkeys=y
|
||||
|displayname=Waxed Weathered Copper Door
|
||||
|spritetype=block
|
||||
|nameid=waxed_weathered_copper_door
|
||||
|id=-790
|
||||
|translationkey=tile.waxed_weathered_copper_door.name, item.waxed_weathered_copper_door.name}}
|
||||
{{ID table2
|
||||
|edition=bedrock
|
||||
|shownumericids=y
|
||||
|showforms=y
|
||||
|generatetranslationkeys=y
|
||||
|displayname=Waxed Oxidized Copper Door
|
||||
|spritetype=block
|
||||
|nameid=waxed_oxidized_copper_door
|
||||
|id=-791
|
||||
|translationkey=tile.waxed_oxidized_copper_door.name, item.waxed_oxidized_copper_door.name
|
||||
|foot=1}}
|
||||
|
||||
=== Block states ===
|
||||
{{see also|Block states}}
|
||||
|
||||
{{:Door/BS}}
|
||||
|
||||
== Achievements ==
|
||||
{{load achievements|Wax on}}
|
||||
|
||||
== Advancements==
|
||||
{{load advancements|Wax on;Wax off}}
|
||||
|
||||
== History ==
|
||||
{{HistoryTable
|
||||
|{{HistoryLine||October 15, 2023|link=https://www.youtube.com/watch?v=DnY5xz11lR0&ab_channel=Minecraft|Copper doors were announced at [[Minecraft Live 2023]].}}
|
||||
|{{HistoryLine||October 24, 2023|More oxidized variants of the copper door were shown off.|link=https://www.minecraft.net/en-us/article/test-new-decorative-blocks}}
|
||||
|{{HistoryLine|java}}
|
||||
|{{HistoryLine||1.20.3|exp=Update 1.21|dev=23w43a|[[File:Copper Door JE1 BE1.png|32px]] [[File:Exposed Copper Door JE1 BE1.png|32px]] [[File:Weathered Copper Door JE1 BE1.png|32px]] [[File:Oxidized Copper Door JE1 BE1.png|32px]] [[File:Copper Door (item) JE1 BE1.png|32px]] [[File:Exposed Copper Door (item) JE1 BE1.png|32px]] [[File:Weathered Copper Door (item) JE1 BE1.png|32px]] [[File:Oxidized Copper Door (item) JE1 BE1.png|32px]] Added copper doors behind the "[[Java Edition 1.21|Update 1.21]]" [[experimental]] [[data pack]].|The crafting recipe was originally six matching [[blocks of copper]].
|
||||
{{{!}} class{{=}}"collapsible collapsed" data-description{{=}}"Recipe"
|
||||
! Recipe
|
||||
{{!}}-
|
||||
{{!}}{{Crafting Table
|
||||
|A1=Matching Unwaxed Block of Copper; Matching Waxed Block of Copper
|
||||
|A2=Matching Unwaxed Block of Copper; Matching Waxed Block of Copper
|
||||
|A3=Matching Unwaxed Block of Copper; Matching Waxed Block of Copper
|
||||
|B1=Matching Unwaxed Block of Copper; Matching Waxed Block of Copper
|
||||
|B2=Matching Unwaxed Block of Copper; Matching Waxed Block of Copper
|
||||
|B3=Matching Unwaxed Block of Copper; Matching Waxed Block of Copper
|
||||
|Output=Matching Unwaxed Copper Door, 3; Matching Waxed Copper Door, 3
|
||||
|ignoreusage=1}}
|
||||
{{!}}}
|
||||
}}
|
||||
|{{HistoryLine|||dev=23w44a|[[File:Copper Door JE2 BE2.png|32px]] [[File:Exposed Copper Door JE2 BE2.png|32px]] [[File:Weathered Copper Door JE2 BE2.png|32px]] [[File:Oxidized Copper Door JE2 BE2.png|32px]] [[File:Copper Door (item) JE2 BE2.png|32px]] [[File:Exposed Copper Door (item) JE2 BE2.png|32px]] [[File:Weathered Copper Door (item) JE2 BE2.png|32px]] [[File:Oxidized Copper Door (item) JE2 BE2.png|32px]] The block and item textures have been changed.}}
|
||||
|{{HistoryLine|||dev=23w45a|Copper doors now generate naturally within [[trial chambers]].}}
|
||||
|{{HistoryLine|||dev=1.20.3 Pre-Release 3|[[File:Copper Door JE3 BE3.png|32px]] [[File:Exposed Copper Door JE3 BE3.png|32px]] [[File:Weathered Copper Door JE3 BE3.png|32px]] [[File:Oxidized Copper Door JE3 BE3.png|32px]] The block textures have been slightly changed, again.}}
|
||||
|{{HistoryLine||1.21|dev=24w18a|Copper doors are now available without using the "Update 1.21" experimental data pack.|
|
||||
The crafting recipe for copper doors has been changed:
|
||||
{{{!}} class{{=}}"collapsible collapsed" data-description{{=}}"Recipe"
|
||||
! Recipe
|
||||
{{!}}-
|
||||
{{!}}{{Crafting Table
|
||||
|A1= Copper Ingot
|
||||
|A2 = Copper Ingot
|
||||
|A3 = Copper Ingot
|
||||
|B1 = Copper Ingot
|
||||
|B2 = Copper Ingot
|
||||
|B3 = Copper Ingot
|
||||
|Output = Copper Door, 3
|
||||
|ignoreusage=1}}
|
||||
{{!}}}
|
||||
|Crafting recipes for all other variants of copper doors have been removed.}}
|
||||
|{{HistoryLine|||dev=1.21 Pre-Release 2|Copper doors are no longer part of the #wooden_doors [[tag]].|Because of this, copper doors can no longer be broken with an [[axe]] or be used as [[fuel]] in a [[furnace]].}}
|
||||
|{{HistoryLine||1.21.4|dev=24w44a|Now drop when broken with any tool.}}
|
||||
|{{HistoryLine|bedrock}}
|
||||
|{{HistoryLine||1.20.50|exp=Update 1.21|dev=Preview 1.20.50.22|[[File:Copper Door JE1 BE1.png|32px]][[File:Exposed Copper Door JE1 BE1.png|32px]] [[File:Weathered Copper Door JE1 BE1.png|32px]] [[File:Oxidized Copper Door JE1 BE1.png|32px]] [[File:Copper Door (item) JE1 BE1.png|32px]] [[File:Exposed Copper Door (item) JE1 BE1.png|32px]] [[File:Weathered Copper Door (item) JE1 BE1.png|32px]] [[File:Oxidized Copper Door (item) JE1 BE1.png|32px]] Added copper doors behind the "[[Bedrock Edition 1.21.0|Update 1.21]]" [[experimental]] toggle.
|
||||
|The crafting recipe was originally six matching [[blocks of copper]].
|
||||
{{{!}} class{{=}}"collapsible collapsed" data-description{{=}}"Recipe"
|
||||
! Recipe
|
||||
{{!}}-
|
||||
{{!}}{{Crafting Table
|
||||
|A1=Matching Unwaxed Block of Copper; Matching Waxed Block of Copper
|
||||
|A2=Matching Unwaxed Block of Copper; Matching Waxed Block of Copper
|
||||
|A3=Matching Unwaxed Block of Copper; Matching Waxed Block of Copper
|
||||
|B1=Matching Unwaxed Block of Copper; Matching Waxed Block of Copper
|
||||
|B2=Matching Unwaxed Block of Copper; Matching Waxed Block of Copper
|
||||
|B3=Matching Unwaxed Block of Copper; Matching Waxed Block of Copper
|
||||
|Output=Matching Unwaxed Copper Door, 3; Matching Waxed Copper Door, 3
|
||||
|ignoreusage=1}}
|
||||
{{!}}}
|
||||
}}
|
||||
|{{HistoryLine|||dev=Preview 1.20.50.23|[[File:Copper Door JE2 BE2.png|32px]] [[File:Exposed Copper Door JE2 BE2.png|32px]] [[File:Weathered Copper Door JE2 BE2.png|32px]] [[File:Oxidized Copper Door JE2 BE2.png|32px]] [[File:Copper Door (item) JE2 BE2.png|32px]] [[File:Exposed Copper Door (item) JE2 BE2.png|32px]] [[File:Weathered Copper Door (item) JE2 BE2.png|32px]] [[File:Oxidized Copper Door (item) JE2 BE2.png|32px]] The block and item textures have been changed.|Added crafting table recipes for all oxidization levels of waxed copper doors.}}
|
||||
|{{HistoryLine||1.20.60|exp=Update 1.21|dev=Preview 1.20.60.20|Copper doors now generate naturally within [[trial chambers]].}}
|
||||
|{{HistoryLine|||dev=Preview 1.20.60.22|[[File:Copper Door JE3 BE3.png|32px]] [[File:Exposed Copper Door JE3 BE3.png|32px]] [[File:Weathered Copper Door JE3 BE3.png|32px]] [[File:Oxidized Copper Door JE3 BE3.png|32px]] The block textures have been slightly changed, again.}}
|
||||
|{{HistoryLine||1.21.0|dev=Preview 1.21.0.22|Copper doors are now available without using the "Update 1.21" experimental toggle.}}
|
||||
|{{HistoryLine|||dev=Preview 1.21.0.24|The crafting recipe for copper doors has been changed:
|
||||
{{{!}} class{{=}}"collapsible collapsed" data-description{{=}}"Recipe"
|
||||
! Recipe
|
||||
{{!}}-
|
||||
{{!}}{{Crafting Table
|
||||
|A1= Copper Ingot
|
||||
|A2 = Copper Ingot
|
||||
|A3 = Copper Ingot
|
||||
|B1 = Copper Ingot
|
||||
|B2 = Copper Ingot
|
||||
|B3 = Copper Ingot
|
||||
|Output = Copper Door, 3
|
||||
|ignoreusage=1}}
|
||||
{{!}}}
|
||||
|Crafting recipes for all other variants of copper doors have been removed.}}
|
||||
|{{HistoryLine||1.21.50|dev=Preview 1.21.50.24|All types of copper doors no longer require a stone pickaxe to drop themselves, and are mined faster when using an improper tool.}}
|
||||
}}
|
||||
|
||||
== Issues ==
|
||||
{{Issue list}}
|
||||
|
||||
== Gallery ==
|
||||
=== Screenshots ===
|
||||
<gallery>
|
||||
All Oxidizing Blocks.png|All blocks that can oxidize, including copper doors.
|
||||
</gallery>
|
||||
|
||||
=== In other media ===
|
||||
<gallery>
|
||||
Tuff And Copper Blocks Artwork.jpg|Artwork featuring a copper door.
|
||||
</gallery>
|
||||
|
||||
== References ==
|
||||
<references />
|
||||
|
||||
== Navigation ==
|
||||
{{Navbox copper}}
|
||||
{{Navbox blocks|Utility}}
|
||||
|
||||
[[Category:Mechanisms]]
|
||||
[[Category:Manufactured blocks]]
|
||||
[[Category:Utility blocks]]
|
||||
|
||||
[[de:Kupfertür]]
|
||||
[[es:Puerta de cobre]]
|
||||
[[fr:Porte en cuivre]]
|
||||
[[ja:銅のドア]]
|
||||
[[pt:Porta de cobre]]
|
||||
[[ru:Медная дверь]]
|
||||
[[uk:Мідні двері]]
|
4
wiki_backup/File-Block of Copper.png.txt
Normal file
4
wiki_backup/File-Block of Copper.png.txt
Normal file
|
@ -0,0 +1,4 @@
|
|||
== Licensing ==
|
||||
{{License Mojang}}
|
||||
[[Category:Manufactured block renders]]
|
||||
[[Category:Directionless cubes]]
|
14
wiki_backup/File-Chiseled Sandstone.png.txt
Normal file
14
wiki_backup/File-Chiseled Sandstone.png.txt
Normal file
|
@ -0,0 +1,14 @@
|
|||
== Summary ==
|
||||
{{Information
|
||||
| description = Render of a [[Chiseled Sandstone]] block.
|
||||
| date =
|
||||
| author =
|
||||
| source = Minecraft's textures
|
||||
| permission =
|
||||
{{license cc-by-nc}}
|
||||
{{license Mojang}}
|
||||
}}
|
||||
{{File:Chiseled Sandstone JE1 BE1.png}}
|
||||
|
||||
[[Category:Unidirectional cubes (symmetric)]]
|
||||
[[Category:Manufactured block renders]]
|
3
wiki_backup/File-Funky Portal (white).png.txt
Normal file
3
wiki_backup/File-Funky Portal (white).png.txt
Normal file
|
@ -0,0 +1,3 @@
|
|||
|
||||
== Licensing ==
|
||||
{{License Mojang}}
|
|
@ -0,0 +1,3 @@
|
|||
|
||||
== Licensing ==
|
||||
{{License Mojang}}
|
3
wiki_backup/File-Jungle Door.png.txt
Normal file
3
wiki_backup/File-Jungle Door.png.txt
Normal file
|
@ -0,0 +1,3 @@
|
|||
|
||||
== Licensing ==
|
||||
{{License Mojang}}
|
4
wiki_backup/File-Jungle Hanging Sign.png.txt
Normal file
4
wiki_backup/File-Jungle Hanging Sign.png.txt
Normal file
|
@ -0,0 +1,4 @@
|
|||
|
||||
== License ==
|
||||
{{License Mojang}}
|
||||
[[Category:Utility block renders]]
|
4
wiki_backup/File-Lab Table.png.txt
Normal file
4
wiki_backup/File-Lab Table.png.txt
Normal file
|
@ -0,0 +1,4 @@
|
|||
== Summary ==
|
||||
Lab table from the Education edition chemistry update.
|
||||
== Licensing ==
|
||||
{{License Mojang}}
|
12
wiki_backup/File-Oxidized Chiseled Copper.png.txt
Normal file
12
wiki_backup/File-Oxidized Chiseled Copper.png.txt
Normal file
|
@ -0,0 +1,12 @@
|
|||
== Summary ==
|
||||
{{Information
|
||||
| description = Oxidized chiseled copper render Java Edition revision 1 Bedrock Edition revision 1
|
||||
| game = minecraft
|
||||
| source = Render created by uploader using ''[[Minecraft]]'' assets
|
||||
| date = October 25, 2023
|
||||
| author = Render: Deshman-gpuser<br/>Assets: Mojang Studios
|
||||
| permission = {{License Mojang}}
|
||||
}}
|
||||
|
||||
[[Category:Manufactured block renders]]
|
||||
[[Category:Directionless cubes]]
|
5
wiki_backup/File-Potato Sprouts.png.txt
Normal file
5
wiki_backup/File-Potato Sprouts.png.txt
Normal file
|
@ -0,0 +1,5 @@
|
|||
== Licensing ==
|
||||
{{License Mojang}}
|
||||
|
||||
[[Category:Joke block renders]]
|
||||
[[Category:Flat-shaped blocks]]
|
12
wiki_backup/File-Purple Stained Glass.png.txt
Normal file
12
wiki_backup/File-Purple Stained Glass.png.txt
Normal file
|
@ -0,0 +1,12 @@
|
|||
== Summary ==
|
||||
{{Information
|
||||
| description = Render of a [[Purple Stained Glass]] block.
|
||||
| date =
|
||||
| author =
|
||||
| source = Minecraft's textures
|
||||
| permission =
|
||||
{{license cc-by-nc}}
|
||||
{{license Mojang}}
|
||||
}}
|
||||
|
||||
[[Category:Directionless cubes]]
|
4
wiki_backup/File-Resin Ore.png.txt
Normal file
4
wiki_backup/File-Resin Ore.png.txt
Normal file
|
@ -0,0 +1,4 @@
|
|||
== Licensing ==
|
||||
{{License Mojang}}
|
||||
|
||||
[[Category:Joke block renders]]
|
4
wiki_backup/File-Small Dripleaf.png.txt
Normal file
4
wiki_backup/File-Small Dripleaf.png.txt
Normal file
|
@ -0,0 +1,4 @@
|
|||
== Summary ==
|
||||
24w33a
|
||||
== Licensing ==
|
||||
{{License Mojang}}
|
12
wiki_backup/File-Stone Slab.png.txt
Normal file
12
wiki_backup/File-Stone Slab.png.txt
Normal file
|
@ -0,0 +1,12 @@
|
|||
== Summary ==
|
||||
{{Information
|
||||
|description=
|
||||
|source=Minecraft's textures
|
||||
|author=Mojang Studios
|
||||
|permission=
|
||||
}}
|
||||
|
||||
== Licensing ==
|
||||
{{License Mojang}}
|
||||
|
||||
[[Category:Slab renders]]
|
13
wiki_backup/File-Stripped Birch Wood.png.txt
Normal file
13
wiki_backup/File-Stripped Birch Wood.png.txt
Normal file
|
@ -0,0 +1,13 @@
|
|||
== Summary ==
|
||||
{{Information
|
||||
| description = Render of a [[Stripped Birch Bark]] block.
|
||||
| date =
|
||||
| author =
|
||||
| source = Minecraft's textures
|
||||
| permission =
|
||||
{{license cc-by-nc}}
|
||||
{{license Mojang}}
|
||||
}}
|
||||
|
||||
[[Category:Tridirectional cubes (pillar)]]
|
||||
[[Category:Manufactured block renders]]
|
503
wiki_backup/Magenta Shulker Box.txt
Normal file
503
wiki_backup/Magenta Shulker Box.txt
Normal file
|
@ -0,0 +1,503 @@
|
|||
{{about|the storage block|the hostile End city mob|Shulker|the item that drops from the mob|Shulker Shell}}
|
||||
{{Infobox block
|
||||
| group = Plain
|
||||
| 1-1 = Shulker Box.png
|
||||
| invimage = Shulker Box
|
||||
| invimage2 = ---- <!-- this creates a new line of inv sprites, which looks nice -->
|
||||
| group3 = White
|
||||
| 3-1 = White Shulker Box.png
|
||||
| invimage3 = White Shulker Box
|
||||
| group4 = Light Gray
|
||||
| 4-1 = Light Gray Shulker Box.png
|
||||
| invimage4 = Light Gray Shulker Box
|
||||
| group5 = Gray
|
||||
| 5-1 = Gray Shulker Box.png
|
||||
| invimage5 = Gray Shulker Box
|
||||
| group6 = Black
|
||||
| 6-1 = Black Shulker Box.png
|
||||
| invimage6 = Black Shulker Box
|
||||
| group7 = Brown
|
||||
| 7-1 = Brown Shulker Box.png
|
||||
| invimage7 = Brown Shulker Box
|
||||
| group8 = Red
|
||||
| 8-1 = Red Shulker Box.png
|
||||
| invimage8 = Red Shulker Box
|
||||
| group9 = Orange
|
||||
| 9-1 = Orange Shulker Box.png
|
||||
| invimage9 = Orange Shulker Box
|
||||
| group10 = Yellow
|
||||
| 10-1 = Yellow Shulker Box.png
|
||||
| invimage10 = Yellow Shulker Box
|
||||
| group11 = Lime
|
||||
| 11-1 = Lime Shulker Box.png
|
||||
| invimage11 = Lime Shulker Box
|
||||
| group12 = Green
|
||||
| 12-1 = Green Shulker Box.png
|
||||
| invimage12 = Green Shulker Box
|
||||
| group13 = Cyan
|
||||
| 13-1 = Cyan Shulker Box.png
|
||||
| invimage13 = Cyan Shulker Box
|
||||
| group14 = Light Blue
|
||||
| 14-1 = Light Blue Shulker Box.png
|
||||
| invimage14 = Light Blue Shulker Box
|
||||
| group15 = Blue
|
||||
| 15-1 = Blue Shulker Box.png
|
||||
| invimage15 = Blue Shulker Box
|
||||
| group16 = Purple
|
||||
| 16-1 = Purple Shulker Box.png
|
||||
| invimage16 = Purple Shulker Box
|
||||
| group17 = Magenta
|
||||
| 17-1 = Magenta Shulker Box.png
|
||||
| invimage17 = Magenta Shulker Box
|
||||
| group18 = Pink
|
||||
| 18-1 = Pink Shulker Box.png
|
||||
| invimage18 = Pink Shulker Box
|
||||
| transparent = {{jebe|No|Yes}}
|
||||
| light = No
|
||||
| tool = pickaxe
|
||||
| renewable = Yes
|
||||
| waterloggable = {{jebe|No|Yes}}
|
||||
| stackable = No
|
||||
| flammable = No
|
||||
| lavasusceptible = No
|
||||
}}
|
||||
A '''shulker box''' is a [[dye]]able [[block]] that stores items, and, unlike all other storage blocks, keeps its contents in [[item]] form when broken.
|
||||
|
||||
'''Dyed shulker boxes''' are the dyed variants of shulker boxes.
|
||||
|
||||
== Obtaining ==
|
||||
=== Breaking ===
|
||||
All shulker boxes can be mined with any tool or by hand, but using a [[pickaxe]] is the most effective. All shulker boxes drop themselves when mined. Unlike other containers, the contents of any shulker box are stored within the dropped item, and not dropped separately. When instantly mined in Creative mode, all shulker boxes drop as an item if there are items stored within, unless {{cmd|gamerule doTileDrops}} is set to "false".
|
||||
{{breaking row|Shulker Box,Dyed Shulker Box|sprite=,all shulker boxes|Pickaxe|drop=1|horizontal=1}}
|
||||
When a shulker box is pushed by a [[piston]], it breaks and drops as an [[Item (entity)|item]]. It cannot be pulled.
|
||||
|
||||
=== Crafting ===
|
||||
{{Crafting
|
||||
|head=1
|
||||
|showdescription=1
|
||||
|name=[[Shulker Box]]
|
||||
|B1=Shulker Shell
|
||||
|B2=Chest
|
||||
|B3=Shulker Shell
|
||||
|Output=Shulker Box
|
||||
|type=Decoration block
|
||||
}}
|
||||
{{Crafting
|
||||
|ingredients=Any [[Shulker Box]] +<br />Matching [[Dye]]
|
||||
|Shulker Box; Any Shulker Box
|
||||
|Matching Dye
|
||||
|Output=Matching Shulker Box
|
||||
|Olink=Dyed Shulker Box
|
||||
|description=The shulker box retains its contents. If it is renamed on an [[anvil]], it also retains its name.
|
||||
|type=Decoration block
|
||||
|name=[[Dyed Shulker Box]]
|
||||
|foot=1
|
||||
}}
|
||||
<div style="display:none">
|
||||
<!--
|
||||
This is for the pre-Village & Pillage dyes to have dye-related crafting recipes show on their respective pages.
|
||||
They don't need to be displayed on this page because they already intuitively list "Any Matching/Colored Dye".
|
||||
-->
|
||||
{{Crafting
|
||||
|showdescription=1
|
||||
|Any Shulker Box
|
||||
|Bone Meal; Lapis Lazuli; Cocoa Beans; Ink Sac
|
||||
|Output=White Shulker Box; Blue Shulker Box; Brown Shulker Box; Black Shulker Box
|
||||
|type=Decoration block
|
||||
|description={{only|bedrock|education}}
|
||||
}}
|
||||
</div>
|
||||
|
||||
== Usage ==
|
||||
=== Storage ===
|
||||
[[File:Shulker Box GUI.png|thumb|right|176px|GUI of the shulker box.]]
|
||||
|
||||
All shulker boxes have 27 inventory slots, the same as a [[barrel]] or a [[chest|single chest]].
|
||||
|
||||
All shulker boxes keep their items when broken, which can be retrieved when placed again, thus making them portable chests. This is different from other containers, which drop their contained items as item entities when broken. A shulker box drops itself as an [[item]] if pushed by [[piston]]s or destroyed by an [[explosion]]. Unlike most blocks with inventory, shulker boxes always drop themselves when destroyed by explosions. When a shulker box with items inside is being held{{only|be}} or is in a container's inventory, the items are listed on the tooltip as properties.
|
||||
|
||||
[[File:Shulker Box Tooltip.png|114px|thumb|Items inside the shulker box are listed on the [[tooltip]].]]
|
||||
|
||||
Any shulker box's items can be fed or removed by a [[hopper]].
|
||||
|
||||
All shulker boxes can be stored in all containers except for other shulker boxes and [[bundle]]s.
|
||||
|
||||
When placed by a player, a shulker box faces toward the player placing it. For example, if a shulker box is placed on a floor, a wall or a ceiling, it faces and opens upward, sideways or upside-down, respectively. [[Dispenser]]s can also be used to place shulker boxes. If there is no block below the space where the shulker box is placed, the shulker box faces identically to the dispenser. Otherwise, the shulker box always faces upward, even if the block has no hitbox such as torches, signs and open fence gates.
|
||||
|
||||
Like a chest, all shulker boxes require a transparent area in the direction of its top surface to be opened. That area is exactly half of a full block, and clear of any obstructions, which may be any other hitbox, including blocks, boats and shulkers{{Only|Java}}, or a redstone conductive block{{only|be}}. This way, any shulker box can be opened with an upside-down slab or an upper trapdoor on top of it. It is also unique in that when opened, its hitbox expands to 1.5 blocks high/wide, physically pushing entities where it is facing.
|
||||
|
||||
By default, the GUI of any shulker box is labeled "Shulker Box", which can be changed by naming it in an [[anvil]] or by changing the <code>CustomName</code> tag using the {{cmd|data}} command.{{only|Java}}
|
||||
|
||||
When any shulker box [[item (entity)|item]] is destroyed, the contents of the shulker box are dropped as items.
|
||||
|
||||
=== Piglins ===
|
||||
[[Piglin]]s become hostile toward players who open or mine any shulker box.<ref>{{bug|MC-189485|||WAI}}</ref>
|
||||
|
||||
=== Undyeing ===
|
||||
Dyed shulker boxes can be undyed using a [[cauldron]]. To do this, {{control|use}} a dyed shulker box on a cauldron that has water in it. This causes the cauldron's water level to decrease by 1, and the dyed shulker box loses its dye color.
|
||||
|
||||
=== Redstone component ===
|
||||
The fullness of any shulker boxes, even if cannot be opened, can be read by redstone comparators, unlike chests.
|
||||
|
||||
[[Observer|Observers]] can detect the opening and closing of any shulker boxes.
|
||||
|
||||
Shulker boxes are conductive when closed, but not if open. However, opening or closing a shulker box does not update its neighboring blocks, which can be used to create [[Tutorials/Block update detector|BUD state]] redstone wires{{only|Java}}.
|
||||
|
||||
== Sounds ==
|
||||
=== Generic ===
|
||||
{{Sound table/Block/Stone}}
|
||||
|
||||
=== Unique ===
|
||||
{{:Shulker Box/Sounds}}
|
||||
|
||||
== Data values ==
|
||||
=== ID ===
|
||||
{{edition|java}}:
|
||||
{{ID table
|
||||
|edition=java
|
||||
|showblocktags=y
|
||||
|showforms=y
|
||||
|generatetranslationkeys=y
|
||||
|displayname=Shulker Box
|
||||
|spritetype=block
|
||||
|nameid=shulker_box
|
||||
|blocktags=guarded_by_piglins, shulker_boxes}}
|
||||
{{ID table
|
||||
|displayname=White Shulker Box
|
||||
|spritetype=block
|
||||
|nameid=white_shulker_box
|
||||
|blocktags=guarded_by_piglins, shulker_boxes}}
|
||||
{{ID table
|
||||
|displayname=Orange Shulker Box
|
||||
|spritetype=block
|
||||
|nameid=orange_shulker_box
|
||||
|blocktags=guarded_by_piglins, shulker_boxes}}
|
||||
{{ID table
|
||||
|displayname=Magenta Shulker Box
|
||||
|spritetype=block
|
||||
|nameid=magenta_shulker_box
|
||||
|blocktags=guarded_by_piglins, shulker_boxes}}
|
||||
{{ID table
|
||||
|displayname=Light Blue Shulker Box
|
||||
|spritetype=block
|
||||
|nameid=light_blue_shulker_box
|
||||
|blocktags=guarded_by_piglins, shulker_boxes}}
|
||||
{{ID table
|
||||
|displayname=Yellow Shulker Box
|
||||
|spritetype=block
|
||||
|nameid=yellow_shulker_box
|
||||
|blocktags=guarded_by_piglins, shulker_boxes}}
|
||||
{{ID table
|
||||
|displayname=Lime Shulker Box
|
||||
|spritetype=block
|
||||
|nameid=lime_shulker_box
|
||||
|blocktags=guarded_by_piglins, shulker_boxes}}
|
||||
{{ID table
|
||||
|displayname=Pink Shulker Box
|
||||
|spritetype=block
|
||||
|nameid=pink_shulker_box
|
||||
|blocktags=guarded_by_piglins, shulker_boxes}}
|
||||
{{ID table
|
||||
|displayname=Gray Shulker Box
|
||||
|spritetype=block
|
||||
|nameid=gray_shulker_box
|
||||
|blocktags=guarded_by_piglins, shulker_boxes}}
|
||||
{{ID table
|
||||
|displayname=Light Gray Shulker Box
|
||||
|spritetype=block
|
||||
|nameid=light_gray_shulker_box
|
||||
|blocktags=guarded_by_piglins, shulker_boxes}}
|
||||
{{ID table
|
||||
|displayname=Cyan Shulker Box
|
||||
|spritetype=block
|
||||
|nameid=cyan_shulker_box
|
||||
|blocktags=guarded_by_piglins, shulker_boxes}}
|
||||
{{ID table
|
||||
|displayname=Purple Shulker Box
|
||||
|spritetype=block
|
||||
|nameid=purple_shulker_box
|
||||
|blocktags=guarded_by_piglins, shulker_boxes}}
|
||||
{{ID table
|
||||
|displayname=Blue Shulker Box
|
||||
|spritetype=block
|
||||
|nameid=blue_shulker_box
|
||||
|blocktags=guarded_by_piglins, shulker_boxes}}
|
||||
{{ID table
|
||||
|displayname=Brown Shulker Box
|
||||
|spritetype=block
|
||||
|nameid=brown_shulker_box
|
||||
|blocktags=guarded_by_piglins, shulker_boxes}}
|
||||
{{ID table
|
||||
|displayname=Green Shulker Box
|
||||
|spritetype=block
|
||||
|nameid=green_shulker_box
|
||||
|blocktags=guarded_by_piglins, shulker_boxes}}
|
||||
{{ID table
|
||||
|displayname=Red Shulker Box
|
||||
|spritetype=block
|
||||
|nameid=red_shulker_box
|
||||
|blocktags=guarded_by_piglins, shulker_boxes}}
|
||||
{{ID table
|
||||
|displayname=Black Shulker Box
|
||||
|spritetype=block
|
||||
|nameid=black_shulker_box
|
||||
|blocktags=guarded_by_piglins, shulker_boxes
|
||||
|foot=1}}
|
||||
{{ID table
|
||||
|displayname=Block entity
|
||||
|spritename=shulker-boxes
|
||||
|spritetype=block
|
||||
|nameid=shulker_box
|
||||
|foot=1}}
|
||||
|
||||
{{edition|bedrock}}:
|
||||
{{ID table2
|
||||
|edition=bedrock
|
||||
|showaliasids=y
|
||||
|shownumericids=y
|
||||
|showforms=y
|
||||
|generatetranslationkeys=y
|
||||
|displayname=Shulker Box
|
||||
|spritetype=block
|
||||
|nameid=undyed_shulker_box
|
||||
|id=205
|
||||
|translationkey=tile.shulkerBox.name}}
|
||||
{{ID table2
|
||||
|displayname=White Shulker Box
|
||||
|spritetype=block
|
||||
|nameid=white_shulker_box
|
||||
|aliasid=shulker_box / 0
|
||||
|id=218
|
||||
|translationkey=tile.shulkerBoxWhite.name}}
|
||||
{{ID table2
|
||||
|displayname=Orange Shulker Box
|
||||
|spritetype=block
|
||||
|nameid=orange_shulker_box
|
||||
|aliasid=shulker_box / 1
|
||||
|id=-613
|
||||
|translationkey=tile.shulkerBoxOrange.name}}
|
||||
{{ID table2
|
||||
|displayname=Magenta Shulker Box
|
||||
|spritetype=block
|
||||
|nameid=magenta_shulker_box
|
||||
|aliasid=shulker_box / 2
|
||||
|id=-614
|
||||
|translationkey=tile.shulkerBoxMagenta.name}}
|
||||
{{ID table2
|
||||
|displayname=Light Blue Shulker Box
|
||||
|spritetype=block
|
||||
|nameid=light_blue_shulker_box
|
||||
|aliasid=shulker_box / 3
|
||||
|id=-615
|
||||
|translationkey=tile.shulkerBoxLightBlue.name}}
|
||||
{{ID table2
|
||||
|displayname=Yellow Shulker Box
|
||||
|spritetype=block
|
||||
|nameid=yellow_shulker_box
|
||||
|aliasid=shulker_box / 4
|
||||
|id=-616
|
||||
|translationkey=tile.shulkerBoxYellow.name}}
|
||||
{{ID table2
|
||||
|displayname=Lime Shulker Box
|
||||
|spritetype=block
|
||||
|nameid=lime_shulker_box
|
||||
|aliasid=shulker_box / 5
|
||||
|id=-617
|
||||
|translationkey=tile.shulkerBoxLime.name}}
|
||||
{{ID table2
|
||||
|displayname=Pink Shulker Box
|
||||
|spritetype=block
|
||||
|nameid=pink_shulker_box
|
||||
|aliasid=shulker_box / 6
|
||||
|id=-618
|
||||
|translationkey=tile.shulkerBoxPink.name}}
|
||||
{{ID table2
|
||||
|displayname=Gray Shulker Box
|
||||
|spritetype=block
|
||||
|nameid=gray_shulker_box
|
||||
|aliasid=shulker_box / 7
|
||||
|id=-619
|
||||
|translationkey=tile.shulkerBoxGray.name}}
|
||||
{{ID table2
|
||||
|displayname=Light Gray Shulker Box
|
||||
|spritetype=block
|
||||
|nameid=light_gray_shulker_box
|
||||
|aliasid=shulker_box / 8
|
||||
|id=-620
|
||||
|translationkey=tile.shulkerBoxSilver.name}}
|
||||
{{ID table2
|
||||
|displayname=Cyan Shulker Box
|
||||
|spritetype=block
|
||||
|nameid=cyan_shulker_box
|
||||
|aliasid=shulker_box / 9
|
||||
|id=-621
|
||||
|translationkey=tile.shulkerBoxCyan.name}}
|
||||
{{ID table2
|
||||
|displayname=Purple Shulker Box
|
||||
|spritetype=block
|
||||
|nameid=purple_shulker_box
|
||||
|aliasid=shulker_box / 10
|
||||
|id=-622
|
||||
|translationkey=tile.shulkerBoxPurple.name}}
|
||||
{{ID table2
|
||||
|displayname=Blue Shulker Box
|
||||
|spritetype=block
|
||||
|nameid=blue_shulker_box
|
||||
|aliasid=shulker_box / 11
|
||||
|id=-623
|
||||
|translationkey=tile.shulkerBoxBlue.name}}
|
||||
{{ID table2
|
||||
|displayname=Brown Shulker Box
|
||||
|spritetype=block
|
||||
|nameid=brown_shulker_box
|
||||
|aliasid=shulker_box / 12
|
||||
|id=-624
|
||||
|translationkey=tile.shulkerBoxBrown.name}}
|
||||
{{ID table2
|
||||
|displayname=Green Shulker Box
|
||||
|spritetype=block
|
||||
|nameid=green_shulker_box
|
||||
|aliasid=shulker_box / 13
|
||||
|id=-625
|
||||
|translationkey=tile.shulkerBoxGreen.name}}
|
||||
{{ID table2
|
||||
|displayname=Red Shulker Box
|
||||
|spritetype=block
|
||||
|nameid=red_shulker_box
|
||||
|aliasid=shulker_box / 14
|
||||
|id=-626
|
||||
|translationkey=tile.shulkerBoxRed.name}}
|
||||
{{ID table2
|
||||
|displayname=Black Shulker Box
|
||||
|spritetype=block
|
||||
|nameid=black_shulker_box
|
||||
|aliasid=shulker_box / 15
|
||||
|id=-627
|
||||
|translationkey=tile.shulkerBoxBlack.name
|
||||
|foot=1}}
|
||||
{{ID table
|
||||
|notnamespaced=y
|
||||
|displayname=Block entity
|
||||
|spritename=shulker-boxes
|
||||
|spritetype=block
|
||||
|nameid=ShulkerBox
|
||||
|foot=1}}
|
||||
|
||||
=== Block states ===
|
||||
{{see also|Block states}}
|
||||
{{/BS}}
|
||||
|
||||
=== Block data ===
|
||||
A shulker box has a block entity associated with it that identifies its contents.
|
||||
|
||||
{{el|java}}:
|
||||
{{see also|Block entity format}}
|
||||
{{/BE}}
|
||||
|
||||
{{el|bedrock}}:
|
||||
: See [[Bedrock Edition level format/Block entity format]].
|
||||
|
||||
=== Item data ===
|
||||
{{JE}}:
|
||||
{{see also|Data component format}}
|
||||
<div class="treeview">
|
||||
* {{nbt|compound|components}}: the item's '''components''' tag.
|
||||
{{:Data component format/block_entity_data}}
|
||||
{{:Data component format/container}}
|
||||
{{:Data component format/container_loot}}
|
||||
{{:Data component format/custom_name}}
|
||||
{{:Data component format/lock}}
|
||||
</div>
|
||||
|
||||
{{BE}}:
|
||||
{{see also|Bedrock Edition level format/Item format}}
|
||||
|
||||
== Achievements ==
|
||||
{{load achievements|Organizational Wizard}}
|
||||
|
||||
== History ==
|
||||
{{info needed section|Shulker textures from Legacy Console Edition - the terrain.png only contained a single white "shulker top" texture rather than a textue per color, so were color variants generated via a tint system?}}
|
||||
{{HistoryTable
|
||||
|{{HistoryLine|java}}
|
||||
|{{HistoryLine||1.11|dev=16w39a|[[File:White Shulker Box Revision 1.png|30px]] [[File:Light Gray Shulker Box Revision 1.png|30px]] [[File:Gray Shulker Box Revision 1.png|30px]] [[File:Black Shulker Box Revision 1.png|30px]] [[File:Brown Shulker Box Revision 1.png|30px]] [[File:Red Shulker Box Revision 1.png|30px]] [[File:Orange Shulker Box Revision 1.png|30px]] [[File:Yellow Shulker Box Revision 1.png|30px]] [[File:Lime Shulker Box Revision 1.png|30px]] [[File:Green Shulker Box Revision 1.png|30px]] [[File:Cyan Shulker Box Revision 1.png|30px]] [[File:Light Blue Shulker Box Revision 1.png|30px]] [[File:Blue Shulker Box Revision 1.png|30px]] [[File:Purple Shulker Box Revision 1.png|30px]] [[File:Magenta Shulker Box Revision 1.png|30px]] [[File:Pink Shulker Box Revision 1.png|30px]] Added shulker boxes.}}
|
||||
|{{HistoryLine|||dev=16w39c|"Silver Shulker Boxes" have been now renamed to "Light Gray Shulker Boxes", in keeping with naming consistencies across [[dye]]d blocks.}}
|
||||
|{{HistoryLine||1.12|dev=17w16a|[[File:White Shulker Box.png|30px]] [[File:Light Gray Shulker Box.png|30px]] [[File:Gray Shulker Box.png|30px]] [[File:Black Shulker Box.png|30px]] [[File:Brown Shulker Box.png|30px]] [[File:Red Shulker Box.png|30px]] [[File:Orange Shulker Box.png|30px]] [[File:Yellow Shulker Box.png|30px]] [[File:Lime Shulker Box.png|30px]] [[File:Green Shulker Box.png|30px]] [[File:Cyan Shulker Box.png|30px]] [[File:Light Blue Shulker Box.png|30px]] [[File:Blue Shulker Box.png|30px]] [[File:Purple Shulker Box.png|30px]] [[File:Magenta Shulker Box.png|30px]] [[File:Pink Shulker Box.png|30px]] Shulker boxes have been recolored.}}
|
||||
|{{HistoryLine|||dev=17w17a|[[File:Purple Shulker Box Revision 1.png|30px]] The color of purple shulker boxes has been reverted.}}
|
||||
|{{HistoryLine||1.13|dev=17w47a|The ID has been changed from <code>silver_shulker_box</code> to <code>light_gray_shulker_box</code>.
|
||||
|Prior to [[Java Edition 1.13/Flattening|''The Flattening'']], these [[block]]s' numeral IDs were 219 through 234.}}
|
||||
|{{HistoryLine|||dev=18w10b|[[File:Shulker Box.png|30px]] Added a default shulker box.
|
||||
|Purple shulker boxes from previous versions are now converted to default shulker boxes instead of purple ones.
|
||||
|[[File:Purple Shulker Box.png|30px]] The purple shulker box texture has been changed to the one used in [[17w16a]].}}
|
||||
|{{HistoryLine|||dev=18w10d|Dyed shulker boxes can now be un[[dye]]d in a [[cauldron]].
|
||||
|Undyed shulker boxes can now be obtained by undyeing dyed shulker boxes in a cauldron.}}
|
||||
|{{HistoryLine||1.17|dev=20w45a|Shulker post-generation mechanic is now added, making all shulker boxes [[renewable]].}}
|
||||
|{{HistoryLine|||dev=20w51a|All shulker boxes now drop their contents when destroyed as an [[item entity]].}}
|
||||
|{{HistoryLine||1.19.3|dev=22w45a|Blocks attached to the sides and lid of any shulker box now pop off when the shulker box opens.<ref>{{bug|MC-177789}}</ref>}}
|
||||
|
||||
|{{HistoryLine|pocket}}
|
||||
|{{HistoryLine||1.1.0|dev=alpha 1.1.0.0|[[File:White Shulker Box Revision 1.png|30px]] [[File:Light Gray Shulker Box Revision 1.png|30px]] [[File:Gray Shulker Box Revision 1.png|30px]] [[File:Black Shulker Box Revision 1.png|30px]] [[File:Brown Shulker Box Revision 1.png|30px]] [[File:Red Shulker Box Revision 1.png|30px]] [[File:Orange Shulker Box Revision 1.png|30px]] [[File:Yellow Shulker Box Revision 1.png|30px]] [[File:Lime Shulker Box Revision 1.png|30px]] [[File:Green Shulker Box Revision 1.png|30px]] [[File:Cyan Shulker Box Revision 1.png|30px]] [[File:Light Blue Shulker Box Revision 1.png|30px]] [[File:Blue Shulker Box Revision 1.png|30px]] [[File:Purple Shulker Box Revision 1.png|30px]] [[File:Magenta Shulker Box Revision 1.png|30px]] [[File:Pink Shulker Box Revision 1.png|30px]] Added shulker boxes.}}
|
||||
|{{HistoryLine|||dev=alpha 1.1.0.9|[[File:White Shulker Box.png|30px]] [[File:Light Gray Shulker Box.png|30px]] [[File:Gray Shulker Box.png|30px]] [[File:Black Shulker Box.png|30px]] [[File:Brown Shulker Box.png|30px]] [[File:Red Shulker Box.png|30px]] [[File:Orange Shulker Box.png|30px]] [[File:Yellow Shulker Box.png|30px]] [[File:Lime Shulker Box.png|30px]] [[File:Green Shulker Box.png|30px]] [[File:Cyan Shulker Box.png|30px]] [[File:Light Blue Shulker Box.png|30px]] [[File:Blue Shulker Box.png|30px]] [[File:Magenta Shulker Box.png|30px]] [[File:Pink Shulker Box.png|30px]] The color palette for shulker boxes has been updated.}}
|
||||
|{{HistoryLine||?|dev=?|Shulker boxes no longer use the wood sound.}}
|
||||
|{{HistoryLine|bedrock}}
|
||||
|{{HistoryLine||1.2.0|dev=beta 1.2.0.2|[[File:Shulker Box.png|30px]] Added a default shulker box.
|
||||
|[[File:Purple Shulker Box.png|30px]] The purple shulker box color has been changed to the new palette.}}
|
||||
|{{HistoryLine||1.8.0|dev=beta 1.8.0.13|A recipe for undyed shulker boxes has been added.}}
|
||||
|{{HistoryLine||1.16.0|dev=beta 1.16.0.51|Dyed shulker boxes can now be un[[dye]]d in a [[cauldron]].
|
||||
|Undyed shulker boxes can now be obtained by undyeing dyed shulker boxes in a cauldron.}}
|
||||
|{{HistoryLine||1.17.30|dev=beta 1.17.30.22|All shulker boxes now drop their contents when destroyed as an [[item entity]].}}
|
||||
|{{HistoryLine||1.18.30|dev=beta 1.18.30.22|Shulker post-generation mechanic is now added, making all shulker boxes [[renewable]].}}
|
||||
|{{HistoryLine||1.20.10|dev=Preview 1.20.10.20|The different [[block states]] for the dyed shulker box ID, the <code>shulker_box</code> ID, have been split into their own IDs.}}
|
||||
|{{HistoryLine||1.20.30|dev=Preview 1.20.20.21|Decreased the hardness and blast resistance of shulker boxes and dyed shulker boxes from 2.5 to 2.
|
||||
|There's no mining penalties any longer when mining without wooden pickaxe or better.}}
|
||||
|
||||
|{{HistoryLine|console}}
|
||||
|{{HistoryLine||xbox=TU53|xbone=CU43|ps3=1.49|psvita=1.49|ps4=1.50|wiiu=Patch 23|switch=1.0.3|[[File:White Shulker Box.png|30px]] [[File:Light Gray Shulker Box.png|30px]] [[File:Gray Shulker Box.png|30px]] [[File:Black Shulker Box.png|30px]] [[File:Brown Shulker Box.png|30px]] [[File:Red Shulker Box.png|30px]] [[File:Orange Shulker Box.png|30px]] [[File:Yellow Shulker Box.png|30px]] [[File:Lime Shulker Box.png|30px]] [[File:Green Shulker Box.png|30px]] [[File:Cyan Shulker Box.png|30px]] [[File:Light Blue Shulker Box.png|30px]] [[File:Blue Shulker Box.png|30px]] [[File:Purple Shulker Box Revision 1.png|30px]] [[File:Magenta Shulker Box.png|30px]] [[File:Pink Shulker Box.png|30px]] Added shulker boxes.<ref>https://www.youtube.com/watch?v=N5xI3RA152g</ref>}}
|
||||
|{{HistoryLine||xbox=TU63|xbone=CU53|ps3=1.67|psvita=1.67|ps4=1.67|wiiu=Patch 32|switch=1.0.13|Shulker boxes can no longer be opened when an entity is inside the area that the shulker box's collision box would extend to when opened.}}
|
||||
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.88|wiiu=none|switch=none|[[File:Shulker Box.png|30px]] Added a default shulker box.
|
||||
|[[File:Purple Shulker Box.png|30px]] The purple shulker box color has been changed to the new palette.}}
|
||||
|
||||
|{{HistoryLine|new3ds}}
|
||||
|{{HistoryLine||1.9.19|[[File:Shulker Box.png|30px]] [[File:White Shulker Box.png|30px]] [[File:Light Gray Shulker Box.png|30px]] [[File:Gray Shulker Box.png|30px]] [[File:Black Shulker Box.png|30px]] [[File:Brown Shulker Box.png|30px]] [[File:Red Shulker Box.png|30px]] [[File:Orange Shulker Box.png|30px]] [[File:Yellow Shulker Box.png|30px]] [[File:Lime Shulker Box.png|30px]] [[File:Green Shulker Box.png|30px]] [[File:Cyan Shulker Box.png|30px]] [[File:Light Blue Shulker Box.png|30px]] [[File:Blue Shulker Box.png|30px]] [[File:Purple Shulker Box.png|30px]] [[File:Magenta Shulker Box.png|30px]] [[File:Pink Shulker Box.png|30px]] Added 16 variants of shulker boxes. There is no default shulker box separate from the purple shulker box; the purple shulker box uses the texture of the default shulker box.{{info needed|Is the specific purple shulker box texture used at all, unused, or does it not exist and this wiki entry incorrect for listing purple shulker box texture as the 17th texture entry? The Creative inventory only lists 16 shulker boxes, but there are 17 textures listed here on the wiki.}}}}
|
||||
}}
|
||||
|
||||
== Issues ==
|
||||
{{Issue list}}
|
||||
|
||||
== Trivia ==
|
||||
* With 37 shulker boxes in a player's inventory, hotbar, and off-hand slot, 999 stacks of up to 64 items (up to 63,936 total items; 63,973 if counting shulker boxes themselves) can be held. With 37 shulker boxes and an ender chest with 27 shulker boxes in one of the shulker box slots, 1,727 stacks (up to 110,528 items; 1,728 stacks with up to 110,592 items if counting stacked ender chests) can be held. {{Only|Java}}
|
||||
* Before they were added to ''Minecraft'', storage objects that keep their inventory when picked up were already present in ''[[Minicraft]]''.
|
||||
|
||||
== Gallery ==
|
||||
;Renders
|
||||
<gallery>
|
||||
Shulker Box.gif|Opening and closing animation of a shulker box.
|
||||
</gallery>
|
||||
|
||||
== References ==
|
||||
{{reflist}}
|
||||
|
||||
== External links ==
|
||||
* [https://www.minecraft.net/en-us/article/block-week--shulker-box Block of the Week: Shulker Box] – Minecraft.net on November 19, 2020
|
||||
|
||||
== Navigation ==
|
||||
{{Navbox blocks|Utility}}
|
||||
|
||||
[[Category:Utility blocks]]
|
||||
[[Category:Storage]]
|
||||
[[Category:Manufactured blocks]]
|
||||
[[Category:Block entities]]
|
||||
[[Category:Blocks with GUI]]
|
||||
[[Category:Readable by comparators]]
|
||||
|
||||
[[de:Shulker-Kiste]]
|
||||
[[es:Caja de shulker]]
|
||||
[[fr:Boîte de Shulker]]
|
||||
[[it:Scatola di shulker]]
|
||||
[[ja:シュルカーボックス]]
|
||||
[[ko:셜커 상자]]
|
||||
[[lzh:贆櫝]]
|
||||
[[pl:Shulkerowa skrzynia]]
|
||||
[[pt:Caixa de shulker]]
|
||||
[[ru:Шалкеровый ящик]]
|
||||
[[uk:Шалкерова коробка]]
|
||||
[[zh:潜影盒]]
|
577
wiki_backup/Mangrove Trapdoor.txt
Normal file
577
wiki_backup/Mangrove Trapdoor.txt
Normal file
|
@ -0,0 +1,577 @@
|
|||
{{Infobox block
|
||||
| group = Oak
|
||||
| 1-1 = Oak Trapdoor.png
|
||||
| invimage = Oak Trapdoor
|
||||
| group2 = Spruce
|
||||
| 2-1 = Spruce Trapdoor.png
|
||||
| invimage2 = Spruce Trapdoor
|
||||
| group3 = Birch
|
||||
| 3-1 = Birch Trapdoor.png
|
||||
| invimage3 = Birch Trapdoor
|
||||
| group4 = Jungle
|
||||
| 4-1 = Jungle Trapdoor.png
|
||||
| invimage4 = Jungle Trapdoor
|
||||
| group5 = Acacia
|
||||
| 5-1 = Acacia Trapdoor.png
|
||||
| invimage5 = Acacia Trapdoor
|
||||
| group6 = Dark Oak
|
||||
| 6-1 = Dark Oak Trapdoor.png
|
||||
| invimage6 = Dark Oak Trapdoor
|
||||
| group7 = Mangrove
|
||||
| 7-1 = Mangrove Trapdoor.png
|
||||
| invimage7 = Mangrove Trapdoor
|
||||
| group8 = Cherry
|
||||
| 8-1 = Cherry Trapdoor.png
|
||||
| invimage8 = Cherry Trapdoor
|
||||
| group9 = Pale Oak
|
||||
| 9-1 = Pale Oak Trapdoor.png
|
||||
| invimage9 = Pale Oak Trapdoor
|
||||
| group10 = Bamboo
|
||||
| 10-1 = Bamboo Trapdoor.png
|
||||
| invimage10 = Bamboo Trapdoor
|
||||
| group11 = Crimson
|
||||
| 11-1 = Crimson Trapdoor.png
|
||||
| invimage11 = Crimson Trapdoor
|
||||
| group12 = Warped
|
||||
| 12-1 = Warped Trapdoor.png
|
||||
| invimage12 = Warped Trapdoor
|
||||
| transparent = Yes
|
||||
| light = No
|
||||
| tool = axe
|
||||
| renewable = Yes
|
||||
| stackable = Yes (64)
|
||||
| flammable = No
|
||||
| lavasusceptible = '''Wood''': Yes<br>
|
||||
'''crimson''', '''warped''': No
|
||||
| waterloggable = Yes
|
||||
}}
|
||||
A '''wooden trapdoor''' is a variant of the [[trapdoor]] that can be opened and closed by the player without [[redstone]].
|
||||
|
||||
== Obtaining ==
|
||||
=== Breaking ===
|
||||
Wooden trapdoors can be mined with any tool, but an axe is the fastest. Trapdoors remain in place if their attachment block is moved, removed, or destroyed.
|
||||
|
||||
{{breaking row
|
||||
|horizontal=1
|
||||
|Wooden Trapdoor
|
||||
|sprite=wooden-trapdoors
|
||||
|Axe
|
||||
|link=none
|
||||
}}
|
||||
|
||||
=== Natural generation ===
|
||||
* {{BlockSprite|Oak Trapdoor|text=Oak}} trapdoors generate in [[plains]] [[village]]s, [[igloo]]s with basements, and shipwrecks.
|
||||
* {{BlockSprite|Spruce Trapdoor|text=Spruce}} trapdoors generate in [[taiga]] villages and shipwrecks.
|
||||
* {{BlockSprite|Jungle Trapdoor|text=Jungle}} trapdoors generate in [[desert]] villages (around [[composter]]s) and shipwrecks.
|
||||
* {{BlockSprite|Dark Oak Trapdoor|text=Dark oak}} trapdoors generate in shipwrecks.
|
||||
|
||||
=== Crafting ===
|
||||
{{Crafting
|
||||
|A2= Matching Planks
|
||||
|B2= Matching Planks
|
||||
|C2= Matching Planks
|
||||
|A3= Matching Planks
|
||||
|B3= Matching Planks
|
||||
|C3= Matching Planks
|
||||
|Output= Matching Wooden Trapdoor,2
|
||||
|type= Redstone
|
||||
}}
|
||||
|
||||
== Usage ==
|
||||
{{main|Trapdoor#Usage|Tutorials/Trapdoor uses}}
|
||||
|
||||
=== Barrier ===
|
||||
A wooden trapdoor can be opened or closed by pressing the {{control|use|text=Use Item/Place Block}} [[control]].
|
||||
|
||||
=== Redstone component ===
|
||||
Wooden trapdoors can be controlled with redstone power. When activated, the wooden trapdoor immediately opens. When deactivated, it immediately closes.
|
||||
|
||||
An activated wooden trapdoor can still be closed by a player, and does not re-open until it receives a new activation signal (if a trapdoor has been closed "by hand", it still needs to be deactivated and then reactivated to open by redstone).
|
||||
|
||||
Wooden trapdoors can be opened and closed by players or a [[redstone]] signal. Wooden trapdoors are also affected by the wind burst of thrown [[wind charge]]s, causing them to open if closed, or vice versa.
|
||||
|
||||
=== Fuel ===
|
||||
Overworld wooden trapdoors can be used as a [[fuel]] in [[furnace]]s, smelting 1.5 items per block.
|
||||
|
||||
=== Note blocks ===
|
||||
Wooden trapdoors can be placed under [[note block]]s to produce "bass" sounds.
|
||||
|
||||
== Sounds ==
|
||||
=== Generic ===
|
||||
==== Normal wood ====
|
||||
{{Sound table/Block/Wood}}
|
||||
|
||||
==== Cherry wood ====
|
||||
{{Sound table/Block/Cherry wood}}
|
||||
|
||||
==== Bamboo wood ====
|
||||
{{Sound table/Block/Bamboo wood}}
|
||||
|
||||
==== Nether wood ====
|
||||
{{Sound table/Block/Nether wood}}
|
||||
|
||||
=== Unique ===
|
||||
{{JE}}:
|
||||
{{SoundTable
|
||||
| type = java
|
||||
| {{SoundLine
|
||||
|sound =Wooden trapdoor open1.ogg
|
||||
|sound2=Wooden trapdoor open2.ogg
|
||||
|sound3=Wooden trapdoor open3.ogg
|
||||
|sound4=Wooden trapdoor open4.ogg
|
||||
|sound5=Wooden trapdoor open5.ogg
|
||||
|subtitle=Trapdoor creaks
|
||||
|source=block
|
||||
|description=When a wooden trapdoor opens
|
||||
|id=block.wooden_trapdoor.open
|
||||
|translationkey=subtitles.block.trapdoor.toggle
|
||||
|volume=0.9
|
||||
|pitch=0.9-1.0
|
||||
|distance=16}}
|
||||
| {{SoundLine
|
||||
|sound=Wooden trapdoor close1.ogg
|
||||
|sound2=Wooden trapdoor close2.ogg
|
||||
|sound3=Wooden trapdoor close3.ogg
|
||||
|subtitle=Trapdoor creaks
|
||||
|source=block
|
||||
|description=When a wooden trapdoor closes
|
||||
|id=block.wooden_trapdoor.close
|
||||
|translationkey=subtitles.block.trapdoor.toggle
|
||||
|volume=0.9
|
||||
|pitch=0.9-1.0
|
||||
|distance=16}}
|
||||
| {{SoundLine
|
||||
|rowspan=2
|
||||
|sound=Cherry trapdoor toggle1.ogg
|
||||
|sound2=Cherry trapdoor toggle2.ogg
|
||||
|sound3=Cherry trapdoor toggle3.ogg
|
||||
|subtitle=Trapdoor creaks
|
||||
|source=block
|
||||
|description=When a cherry wood trapdoor opens
|
||||
|id=block.cherry_wood_trapdoor.open
|
||||
|translationkey=subtitles.block.trapdoor.toggle
|
||||
|volume=1.0
|
||||
|pitch=0.9-1.0
|
||||
|distance=16}}
|
||||
| {{SoundLine
|
||||
|subtitle=Trapdoor creaks
|
||||
|source=block
|
||||
|description=When a cherry wood trapdoor closes
|
||||
|id=block.cherry_wood_trapdoor.close
|
||||
|translationkey=subtitles.block.trapdoor.toggle
|
||||
|volume=1.0
|
||||
|pitch=0.9-1.0
|
||||
|distance=16}}
|
||||
| {{SoundLine
|
||||
|rowspan=2
|
||||
|sound=Bamboo trapdoor toggle1.ogg
|
||||
|sound2=Bamboo trapdoor toggle2.ogg
|
||||
|sound3=Bamboo trapdoor toggle3.ogg
|
||||
|sound4=Bamboo trapdoor toggle4.ogg
|
||||
|subtitle=Trapdoor creaks
|
||||
|source=block
|
||||
|description=When a bamboo wood trapdoor opens
|
||||
|id=block.bamboo_wood_trapdoor.open
|
||||
|translationkey=subtitles.block.trapdoor.toggle
|
||||
|volume=1.0
|
||||
|pitch=0.9-1.0
|
||||
|distance=16}}
|
||||
| {{SoundLine
|
||||
|subtitle=Trapdoor creaks
|
||||
|source=block
|
||||
|description=When a bamboo wood trapdoor closes
|
||||
|id=block.bamboo_wood_trapdoor.close
|
||||
|translationkey=subtitles.block.trapdoor.toggle
|
||||
|volume=1.0
|
||||
|pitch=0.9-1.0
|
||||
|distance=16}}
|
||||
| {{SoundLine
|
||||
|rowspan=2
|
||||
|sound=Nether trapdoor toggle1.ogg
|
||||
|sound2=Nether trapdoor toggle2.ogg
|
||||
|sound3=Nether trapdoor toggle3.ogg
|
||||
|sound4=Nether trapdoor toggle4.ogg
|
||||
|subtitle=Trapdoor creaks
|
||||
|source=block
|
||||
|description=When a Nether wood trapdoor opens
|
||||
|id=block.nether_wood_trapdoor.open
|
||||
|translationkey=subtitles.block.trapdoor.toggle
|
||||
|volume=1.0
|
||||
|pitch=0.9-1.0
|
||||
|distance=16}}
|
||||
| {{SoundLine
|
||||
|subtitle=Trapdoor creaks
|
||||
|source=block
|
||||
|description=When a Nether wood trapdoor closes
|
||||
|id=block.nether_wood_trapdoor.close
|
||||
|translationkey=subtitles.block.trapdoor.toggle
|
||||
|volume=1.0
|
||||
|pitch=0.9-1.0
|
||||
| distance = 16
|
||||
}}
|
||||
}}
|
||||
|
||||
{{BE}}:
|
||||
{{SoundTable
|
||||
| type = bedrock
|
||||
| {{SoundLine
|
||||
| sound =Wooden trapdoor open1.ogg
|
||||
|sound2=Wooden trapdoor open2.ogg
|
||||
|sound3=Wooden trapdoor open3.ogg
|
||||
|sound4=Wooden trapdoor open4.ogg
|
||||
|sound5=Wooden trapdoor open5.ogg
|
||||
|source=block
|
||||
|description=When a wooden trapdoor opens
|
||||
|id=open.wooden_trapdoor
|
||||
|volume=0.9
|
||||
|pitch=0.9-1.0}}
|
||||
| {{SoundLine
|
||||
|sound=Wooden trapdoor close1.ogg
|
||||
|sound2=Wooden trapdoor close2.ogg
|
||||
|sound3=Wooden trapdoor close3.ogg
|
||||
|source=block
|
||||
|description=When a wooden trapdoor closes
|
||||
|id=close.wooden_trapdoor
|
||||
|volume=0.9
|
||||
|pitch=0.9-1.0}}
|
||||
| {{SoundLine
|
||||
|rowspan=2
|
||||
|sound=Cherry trapdoor toggle1.ogg
|
||||
|sound2=Cherry trapdoor toggle2.ogg
|
||||
|sound3=Cherry trapdoor toggle3.ogg
|
||||
|source=block
|
||||
|description=When a cherry wood trapdoor opens <ref group=sound name=cherrymissing>Due to {{Bug|MCPE-168021}}, this sound sometimes does not play</ref>
|
||||
|id=open.cherry_wood_trapdoor
|
||||
|volume=1.0
|
||||
|pitch=0.9-1.0}}
|
||||
| {{SoundLine
|
||||
|source=block
|
||||
|description=When a cherry wood trapdoor closes <ref group=sound name=cherrymissing/>
|
||||
|id=close.cherry_wood_trapdoor
|
||||
|volume=1.0
|
||||
|pitch=0.9-1.0}}
|
||||
| {{SoundLine
|
||||
|rowspan=2
|
||||
|sound=Bamboo trapdoor toggle1.ogg
|
||||
|sound2=Bamboo trapdoor toggle2.ogg
|
||||
|sound3=Bamboo trapdoor toggle3.ogg
|
||||
|sound4=Bamboo trapdoor toggle4.ogg
|
||||
|source=block
|
||||
|description=When a bamboo wood trapdoor opens
|
||||
|id=open.bamboo_wood_trapdoor
|
||||
|volume=1.0
|
||||
|pitch=0.9-1.0}}
|
||||
| {{SoundLine
|
||||
|source=block
|
||||
|description=When a bamboo wood trapdoor closes
|
||||
|id=close.bamboo_wood_trapdoor
|
||||
|volume=1.0
|
||||
|pitch=0.9-1.0}}
|
||||
| {{SoundLine
|
||||
|rowspan=2
|
||||
|sound=Nether trapdoor toggle1.ogg
|
||||
|sound2=Nether trapdoor toggle2.ogg
|
||||
|sound3=Nether trapdoor toggle3.ogg
|
||||
|sound4=Nether trapdoor toggle4.ogg
|
||||
|source=block
|
||||
|description=When a Nether wood trapdoor opens
|
||||
|id=open.nether_wood_trapdoor
|
||||
|volume=1.0
|
||||
|pitch=0.9-1.0}}
|
||||
| {{SoundLine
|
||||
|source=block
|
||||
|description=When a Nether wood trapdoor closes
|
||||
|id=close.nether_wood_trapdoor
|
||||
|volume=1.0
|
||||
| pitch = 0.9-1.0
|
||||
}}
|
||||
}}
|
||||
|
||||
== Data values ==
|
||||
=== ID ===
|
||||
{{JE}}:
|
||||
{{ID table
|
||||
|edition=java
|
||||
|showblocktags=y
|
||||
|showitemtags=y
|
||||
|showforms=y
|
||||
|generatetranslationkeys=y
|
||||
|displayname=Oak Trapdoor
|
||||
|spritetype=block
|
||||
|nameid=oak_trapdoor
|
||||
|blocktags=trapdoors, wooden_trapdoors
|
||||
|itemtags=trapdoors, wooden_trapdoors}}
|
||||
{{ID table
|
||||
|displayname=Spruce Trapdoor
|
||||
|spritetype=block
|
||||
|nameid=spruce_trapdoor
|
||||
|blocktags=trapdoors, wooden_trapdoors
|
||||
|itemtags=trapdoors, wooden_trapdoors}}
|
||||
{{ID table
|
||||
|displayname=Birch Trapdoor
|
||||
|spritetype=block
|
||||
|nameid=birch_trapdoor
|
||||
|blocktags=trapdoors, wooden_trapdoors
|
||||
|itemtags=trapdoors, wooden_trapdoors}}
|
||||
{{ID table
|
||||
|displayname=Jungle Trapdoor
|
||||
|spritetype=block
|
||||
|nameid=jungle_trapdoor
|
||||
|blocktags=trapdoors, wooden_trapdoors
|
||||
|itemtags=trapdoors, wooden_trapdoors}}
|
||||
{{ID table
|
||||
|displayname=Acacia Trapdoor
|
||||
|spritetype=block
|
||||
|nameid=acacia_trapdoor
|
||||
|blocktags=trapdoors, wooden_trapdoors
|
||||
|itemtags=trapdoors, wooden_trapdoors}}
|
||||
{{ID table
|
||||
|displayname=Dark Oak Trapdoor
|
||||
|spritetype=block
|
||||
|nameid=dark_oak_trapdoor
|
||||
|blocktags=trapdoors, wooden_trapdoors
|
||||
|itemtags=trapdoors, wooden_trapdoors}}
|
||||
{{ID table
|
||||
|displayname=Mangrove Trapdoor
|
||||
|spritetype=block
|
||||
|nameid=mangrove_trapdoor
|
||||
|blocktags=trapdoors, wooden_trapdoors
|
||||
|itemtags=trapdoors, wooden_trapdoors}}
|
||||
{{ID table
|
||||
|displayname=Cherry Trapdoor
|
||||
|spritetype=block
|
||||
|nameid=cherry_trapdoor
|
||||
|blocktags=trapdoors, wooden_trapdoors
|
||||
|itemtags=trapdoors, wooden_trapdoors}}
|
||||
{{ID table
|
||||
|displayname=Pale Oak Trapdoor
|
||||
|spritetype=block
|
||||
|nameid=pale_oak_trapdoor
|
||||
|blocktags=trapdoors, wooden_trapdoors
|
||||
|itemtags=trapdoors, wooden_trapdoors}}
|
||||
{{ID table
|
||||
|displayname=Bamboo Trapdoor
|
||||
|spritetype=block
|
||||
|nameid=bamboo_trapdoor
|
||||
|blocktags=trapdoors, wooden_trapdoors
|
||||
|itemtags=trapdoors, wooden_trapdoors}}
|
||||
{{ID table
|
||||
|displayname=Crimson Trapdoor
|
||||
|spritetype=block
|
||||
|nameid=crimson_trapdoor
|
||||
|blocktags=non_flammable_wood, trapdoors, wooden_trapdoors
|
||||
|itemtags=non_flammable_wood, trapdoors, wooden_trapdoors}}
|
||||
{{ID table
|
||||
|displayname=Warped Trapdoor
|
||||
|spritetype=block
|
||||
|nameid=warped_trapdoor
|
||||
|blocktags=non_flammable_wood, trapdoors, wooden_trapdoors
|
||||
|itemtags=non_flammable_wood, trapdoors, wooden_trapdoors
|
||||
|foot=1}}
|
||||
|
||||
{{BE}}:
|
||||
{{ID table2
|
||||
|edition=bedrock
|
||||
|shownumericids=y
|
||||
|showforms=y
|
||||
|showblocktags=y
|
||||
|generatetranslationkeys=y
|
||||
|displayname=Oak Trapdoor
|
||||
|spritetype=block
|
||||
|nameid=trapdoor
|
||||
|id=96
|
||||
|blocktags=trapdoors}}
|
||||
{{ID table2
|
||||
|displayname=Spruce Trapdoor
|
||||
|spritetype=block
|
||||
|nameid=spruce_trapdoor
|
||||
|id=404
|
||||
|blocktags=trapdoors}}
|
||||
{{ID table2
|
||||
|displayname=Birch Trapdoor
|
||||
|spritetype=block
|
||||
|nameid=birch_trapdoor
|
||||
|id=401
|
||||
|blocktags=trapdoors}}
|
||||
{{ID table2
|
||||
|displayname=Jungle Trapdoor
|
||||
|spritetype=block
|
||||
|nameid=jungle_trapdoor
|
||||
|id=403
|
||||
|blocktags=trapdoors}}
|
||||
{{ID table2
|
||||
|displayname=Acacia Trapdoor
|
||||
|spritetype=block
|
||||
|nameid=acacia_trapdoor
|
||||
|id=400
|
||||
|blocktags=trapdoors}}
|
||||
{{ID table2
|
||||
|displayname=Dark Oak Trapdoor
|
||||
|spritetype=block
|
||||
|nameid=dark_oak_trapdoor
|
||||
|id=402
|
||||
|blocktags=trapdoors}}
|
||||
{{ID table2
|
||||
|displayname=Mangrove Trapdoor
|
||||
|spritetype=block
|
||||
|nameid=mangrove_trapdoor
|
||||
|id=-496
|
||||
|blocktags=trapdoors}}
|
||||
{{ID table2
|
||||
|displayname=Cherry Trapdoor
|
||||
|spritetype=block
|
||||
|nameid=cherry_trapdoor
|
||||
|id=-543
|
||||
|blocktags=trapdoors}}
|
||||
{{ID table2
|
||||
|displayname=Pale Oak Trapdoor
|
||||
|spritetype=block
|
||||
|nameid=pale_oak_trapdoor
|
||||
|id=-1002
|
||||
|blocktags=trapdoors}}
|
||||
{{ID table2
|
||||
|displayname=Bamboo Trapdoor
|
||||
|spritetype=block
|
||||
|nameid=bamboo_trapdoor
|
||||
|id=-520
|
||||
|blocktags=trapdoors}}
|
||||
{{ID table2
|
||||
|displayname=Crimson Trapdoor
|
||||
|spritetype=block
|
||||
|nameid=crimson_trapdoor
|
||||
|id=501
|
||||
|blocktags=trapdoors}}
|
||||
{{ID table2
|
||||
|displayname=Warped Trapdoor
|
||||
|spritetype=block
|
||||
|nameid=warped_trapdoor
|
||||
|id=502
|
||||
|blocktags=trapdoors
|
||||
|foot=1}}
|
||||
|
||||
=== Block states ===
|
||||
{{see also|Block states}}
|
||||
|
||||
{{:Trapdoor/BS}}
|
||||
|
||||
== Video ==
|
||||
{{yt|RlTmkLf2_ME|align=center}}
|
||||
|
||||
== History ==
|
||||
{{HistoryTable
|
||||
|{{HistoryLine||August 8, 2014|link={{tweet|themogminer|497761755594899456}}|[[Ryan Holtz]] indicated that trapdoors for all types of wood were discussed internally, and agreed to.}}
|
||||
|{{HistoryLine||April 26, 2017|link={{tweet|jeb|857220540343472128}}|[[Jeb]] stated that trapdoors for all types of wood were still on the to-do list.}}
|
||||
|{{HistoryLine||October 15, 2022|link={{ytl|https://youtu.be/iM9KtHaDcUg?t=5659}}|[[File:Bamboo Trapdoor JE1 BE1.png|32px]] Bamboo trapdoors were shown on [[Minecraft Live 2022]].}}
|
||||
|{{HistoryLine||September 28, 2024|link={{ytl|https://www.youtu.be/qnX6sPFjXnA}}|[[File:Pale Oak Trapdoor JE1 BE1.png|32px]] Pale oak trapdoors were showcased on [[Minecraft Live 2024]].}}
|
||||
|{{HistoryLine|java beta}}
|
||||
|{{HistoryLine||1.6|dev=Test Build 3|[[File:Oak Trapdoor (D) JE1.png|32px]] [[File:Oak Trapdoor (N) JE1.png|32px]] [[File:Oak Trapdoor (E) JE1.png|32px]] [[File:Oak Trapdoor (S) JE1.png|32px]] [[File:Oak Trapdoor (W) JE1.png|32px]] Added wooden trapdoors.
|
||||
|Closed trapdoors always occupy the bottom of the block space.}}
|
||||
|{{HistoryLine||1.7|[[File:Oak Trapdoor JE2.png|32px]] Trapdoors now use the bottom part of the texture on the sides.}}
|
||||
|{{HistoryLine||1.8|dev=Pre-release|Before this update, dropped trapdoor [[item]]s looked larger than most other [[block]]s, which was a bug that was shared with the [[cactus]] and several other items.}}
|
||||
|{{HistoryLine||Sound Update|The open and closing [[sound]]s of trapdoors have been changed.}}
|
||||
|{{HistoryLine|unknown}}
|
||||
|{{HistoryLine||?|Trapdoors can be placed on slabs.}}
|
||||
|{{HistoryLine|java}}
|
||||
|{{HistoryLine||1.0.0|dev=Beta 1.9 Prerelease 6|Trapdoors are broken faster using an [[axe]].}}
|
||||
|{{HistoryLine||1.4.2|dev=12w34a|[[File:Oak Trapdoor (U) JE1.png|32px]] Trapdoors can now be placed on the upper half of a block, opening downward, and can still be placed on the lower half, opening upward.}}
|
||||
|{{HistoryLine|||dev=12w40a|Trapdoors can no longer be opened by left-clicking, only right-clicking opens trapdoors now.}}
|
||||
|{{HistoryLine||1.8|dev=14w08a|The name of the regular trapdoor has been changed to "Wooden Trapdoor".}}
|
||||
|{{HistoryLine|||dev=14w10a|[[File:Oak Trapdoor (D) JE3.png|32px]] [[File:Oak Trapdoor (U) JE2.png|32px]] [[File:Oak Trapdoor (N) JE2.png|32px]] [[File:Oak Trapdoor (E) JE2.png|32px]] [[File:Oak Trapdoor (S) JE2.png|32px]] [[File:Oak Trapdoor (W) JE2.png|32px]] The side textures of wooden trapdoors have been mirrored vertically.}}
|
||||
|{{HistoryLine||1.9|dev=15w31a|Wooden trapdoors no longer require attachment [[block]]s.|An open wooden trapdoor may now be climbed like a ladder if it is directly above a [[ladder]] and on the same side of the block.}}
|
||||
|{{HistoryLine|||dev=15w43a|A wooden trapdoor now has a 50% chance of generating under [[igloo]] carpets, leading to a basement.}}
|
||||
|{{HistoryLine|||dev=15w43a|Due to the addition of new sound events, wooden trapdoors no longer make any [[sound]]s when opened or closed, since the sound files are missing.}}
|
||||
|{{HistoryLine|||dev=16w04a|Wooden trapdoors now have sounds again, which are now different from the door sounds.}}
|
||||
|{{HistoryLine||1.13|dev=17w47a|[[File:Spruce Trapdoor JE1 BE1.png|32px]] [[File:Birch Trapdoor JE1 BE1.png|32px]] [[File:Jungle Trapdoor JE1 BE1.png|32px]] [[File:Acacia Trapdoor JE1 BE1.png|32px]] [[File:Dark Oak Trapdoor JE1 BE1.png|32px]] Trapdoors now come in all 6 types of wood.
|
||||
|Trapdoors have been renamed to <wood type> trapdoor.
|
||||
|The ID of the oak trapdoor has been changed from <code>trapdoor</code> to <code>oak_trapdoor</code>.
|
||||
|Prior to [[1.13/Flattening|''The Flattening'']], oak trapdoor's numeral ID was 96.}}
|
||||
|{{HistoryLine|||dev=18w10d|[[Water]] can now be placed on the same block as trapdoors.}}
|
||||
|{{HistoryLine|||dev=18w11a|Wooden trapdoors now generate as part of the newly added [[shipwreck]]s.}}
|
||||
|{{HistoryLine||1.14|dev=18w43a|[[File:Oak Trapdoor.png|32px]] The textures of oak trapdoors have been changed.}}
|
||||
|{{HistoryLine|||dev=18w47b|[[File:Spruce Trapdoor.png|32px]] The texture of spruce trapdoors have been changed.}}
|
||||
|{{HistoryLine|||dev=18w48a|Oak trapdoors now generate in the updated [[plains]] [[village]]s.}}
|
||||
|{{HistoryLine|||dev=18w50a|Jungle and spruce trapdoors now generate in the updated [[desert]] and [[taiga]] villages.}}
|
||||
|{{HistoryLine||1.16|dev=20w06a|[[File:Crimson Trapdoor JE1 BE1.png|32px]] [[File:Warped Trapdoor JE1 BE1.png|32px]] Added crimson and warped trapdoors.}}
|
||||
|{{HistoryLine||1.19|dev=22w11a|[[File:Mangrove Trapdoor.png|32px]] Added mangrove trapdoors.}}
|
||||
|{{HistoryLine|||dev=22w14a|Due to the addition of the [[mangrove tree]] and [[mangrove swamp]], mangrove trapdoors are now obtainable and renewable.}}
|
||||
|{{HistoryLine||1.19.3|exp=Update 1.20|dev=22w42a|[[File:Bamboo Trapdoor JE1 BE1.png|32px]] Added bamboo trapdoors behind the "[[Java Edition 1.20|Update 1.20]]" [[experimental]] [[data pack]].|Added unique sounds for Nether and bamboo wood trapdoors.}}
|
||||
|{{HistoryLine||1.19.4|exp=Update 1.20|dev=23w07a|[[File:Cherry Trapdoor JE1 BE1.png|32px]] Added cherry trapdoors behind the "[[Java Edition 1.20|Update 1.20]]" [[experimental]] [[data pack]].}}
|
||||
|{{HistoryLine||1.20|dev=23w12a|Bamboo and cherry trapdoors are now available without using the "Update 1.20" experimental data pack.}}
|
||||
|{{HistoryLine||1.21.2|exp=Winter Drop|dev=24w40a|[[File:Pale Oak Trapdoor JE1 BE1.png|32px]] Added pale oak trapdoors.}}
|
||||
|
||||
|{{HistoryLine|pocket alpha}}
|
||||
|{{HistoryLine||v0.4.0|[[File:Oak Trapdoor JE1 BE1.png|32px]] Added wooden trapdoors.
|
||||
|Wooden trapdoors are currently available only in [[Creative mode]].}}
|
||||
|{{HistoryLine||v0.5.0|Added a [[crafting]] recipe for wooden trapdoors.}}
|
||||
|{{HistoryLine||v0.12.1|dev=build 12|Trapdoors can now be placed on the upper half of a [[block]], opening downward, and can still be placed on the lower half, opening upward.}}
|
||||
|{{HistoryLine||v0.15.0|dev=build 1|Trapdoors no longer require attachment blocks.}}
|
||||
|{{HistoryLine|pocket}}
|
||||
|{{HistoryLine||1.0.0|dev=alpha 0.17.0.1|A wooden trapdoor now has a 50% chance of generating under [[igloo]] carpets, leading to a basement.}}
|
||||
|{{HistoryLine|bedrock}}
|
||||
|{{HistoryLine||1.4.0|dev=beta 1.2.14.2|[[File:Spruce Trapdoor JE1 BE1.png|32px]] [[File:Birch Trapdoor.png|32px]] [[File:Jungle Trapdoor.png|32px]] [[File:Acacia Trapdoor.png|32px]] [[File:Dark Oak Trapdoor.png|32px]] Trapdoors now come in all 6 types of wood.
|
||||
|[[Water]] can now be placed in the same [[block]] as trapdoors.
|
||||
|Trapdoor now generate in [[shipwreck]]s.}}
|
||||
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Oak Trapdoor.png|32px]] [[File:Spruce Trapdoor.png|32px]] The textures of oak and spruce trapdoors have been changed.
|
||||
|Oak trapdoors now generate in the new [[plains]] [[village]]s.
|
||||
|Spruce trapdoors now generate in the new [[taiga]] and [[snowy taiga]] villages.}}
|
||||
|{{HistoryLine||1.16.0|dev=beta 1.16.0.51|[[File:Crimson Trapdoor JE1 BE1.png|32px]] [[File:Warped Trapdoor JE1 BE1.png|32px]] Added crimson and warped trapdoors.}}
|
||||
|{{HistoryLine||1.16.20|dev=beta 1.16.20.50|Crimson and warped trapdoors now uses regular plank [[sound]]s instead of their stem variant sounds.}}
|
||||
|{{HistoryLine||1.19.0|dev=beta 1.19.0.20|[[File:Mangrove Trapdoor.png|32px]] Added mangrove trapdoors.}}
|
||||
|{{HistoryLine||1.19.50|exp=Next Major Update|dev=Preview 1.19.50.21|[[File:Bamboo Trapdoor JE1 BE1.png|32px]] Added bamboo trapdoors behind the "[[Bedrock Edition 1.20.0|Next Major Update]]" [[experimental]] toggle.
|
||||
|Added unique sounds for Nether and bamboo wood trapdoors.
|
||||
|The trapdoors now use the same opening and closing [[sound]] effects as {{JE}}.}}
|
||||
|{{HistoryLine||1.19.80|exp=Next Major Update|dev=Preview 1.19.80.20|[[File:Cherry Trapdoor JE1 BE1.png|32px]] Added cherry trapdoors behind the "[[Bedrock Edition 1.20.0|Next Major Update]]" [[experimental]] toggle.}}
|
||||
|{{HistoryLine||1.20.0|dev=Preview 1.20.0.21|Bamboo and cherry trapdoors are now available without using the "Next Major Update" experimental toggle.}}
|
||||
|{{HistoryLine||1.21.50|dev=Preview 1.21.50.20|[[File:Pale Oak Trapdoor JE1 BE1.png|32px]] Added pale oak trapdoors.}}
|
||||
|
||||
|{{HistoryLine|console}}
|
||||
|{{HistoryLine||xbox=TU1|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Oak Trapdoor JE1 BE1.png|32px]] Added wooden trapdoors.}}
|
||||
|{{HistoryLine||xbox=TU5|Trapdoors can be found in the "Redstone & Transportation" tab in the [[Creative inventory]].|Trapdoors are broken faster using an [[axe]].}}
|
||||
|{{HistoryLine||xbox=TU9|Trapdoors can be placed on the upper half of a [[block]], opening downward, and can still be placed on the lower half, opening upward.}}
|
||||
|{{HistoryLine||xbox=TU14|ps3=1.04|Moved trapdoors to the "Building Blocks" tab in the Creative inventory.}}
|
||||
|{{HistoryLine||xbox=TU19|xbone=CU7|ps3=1.12|psvita=1.12|ps4=1.12|[[File:Oak Trapdoor (U) JE1.png|32px]] Trapdoors can now be placed on the upper half of a block, opening downward, and can still be placed on the lower half, opening upward.}}
|
||||
|{{HistoryLine||xbox=TU43|xbone=CU33|ps3=1.36|psvita=1.36|ps4=1.36|wiiu=Patch 13|switch=1.0.1|A wooden trapdoor now has a 50% chance of generating under [[igloo]] carpets, leading to a basement.}}
|
||||
|{{HistoryLine||xbox=TU46|xbone=CU36|ps3=1.38|psvita=1.38|ps4=1.38|wiiu=Patch 15|Wooden trapdoors no longer require attachment [[block]]s.|An open wooden trapdoor may now be climbed like a ladder if it is directly above a [[ladder]] and on the same side of the block.|Wooden trapdoors now have their own [[sound]]s.}}
|
||||
|{{HistoryLine||xbox=TU69|xbone=none|ps3=1.76|psvita=1.76|ps4=1.76|wiiu=Patch 38|switch=none|[[File:Spruce Trapdoor JE1 BE1.png|32px]] [[File:Birch Trapdoor.png|32px]] [[File:Jungle Trapdoor.png|32px]] [[File:Acacia Trapdoor.png|32px]] [[File:Dark Oak Trapdoor.png|32px]] Trapdoors now come in all 6 types of wood.}}
|
||||
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|[[File:Oak Trapdoor.png|32px]] [[File:Spruce Trapdoor.png|32px]] The textures of oak and spruce trapdoors have been changed.}}
|
||||
|{{HistoryLine|new 3ds}}
|
||||
|{{HistoryLine||0.1.0|[[File:Oak Trapdoor JE1 BE1.png|32px]] Added wooden trapdoors.}}
|
||||
}}
|
||||
|
||||
== Issues ==
|
||||
{{Issue list}}
|
||||
|
||||
== Gallery ==
|
||||
=== Screenshots ===
|
||||
<gallery>
|
||||
Open Trapdoor.png|An example of an open trapdoor, shown with its back to a block.
|
||||
Closed trapdoor.png|An example of a closed trapdoor, shown flat against the adjacent block.
|
||||
HalfTrapSlabDoors.png|Trapdoors on [[slab]]s.
|
||||
Trapdoor Closed.png|Closed trapdoor.
|
||||
Trapdoor screenshot 1.png|Open trapdoor.
|
||||
Mangrove Trapdoor teaser.jpg|First image of a mangrove trapdoor.
|
||||
</gallery>
|
||||
|
||||
=== Concept art ===
|
||||
<gallery>
|
||||
Bamboo Wood and Door Concept Art.png|Bamboo trapdoor concept art.
|
||||
Bamboo Door Prototype Textures.png|Bamboo trapdoor prototype textures.
|
||||
</gallery>
|
||||
|
||||
== External links ==
|
||||
* [https://www.minecraft.net/en-us/article/taking-inventory-trapdoor Taking Inventory: Trapdoor] – Minecraft.net on October 19, 2018
|
||||
|
||||
== Navigation ==
|
||||
{{Navbox wood}}
|
||||
{{Navbox redstone|components}}
|
||||
{{Navbox blocks|Utility}}
|
||||
|
||||
[[Category:Mechanisms]]
|
||||
[[Category:Manufactured blocks]]
|
||||
[[Category:Generated structure blocks]]
|
||||
[[Category:Utility blocks]]
|
||||
[[Category:Climbable blocks]]
|
||||
|
||||
[[fr:Trappe en bois]]
|
||||
[[ja:板材のトラップドア]]
|
||||
[[pt:Alçapão de madeira]]
|
639
wiki_backup/Oak Hanging Sign.txt
Normal file
639
wiki_backup/Oak Hanging Sign.txt
Normal file
|
@ -0,0 +1,639 @@
|
|||
{{for|the regular variant of signs|Sign}}
|
||||
{{Infobox block
|
||||
| group = Oak
|
||||
| 1-1 = Oak Hanging Sign.png
|
||||
| 1-2 = Oak Wall Hanging Sign.png
|
||||
| invimage1 = Oak Hanging Sign
|
||||
| group2 = Spruce
|
||||
| 2-1 = Spruce Hanging Sign.png
|
||||
| 2-2 = Spruce Wall Hanging Sign.png
|
||||
| invimage2 = Spruce Hanging Sign
|
||||
| group3 = Birch
|
||||
| 3-1 = Birch Hanging Sign.png
|
||||
| 3-2 = Birch Wall Hanging Sign.png
|
||||
| invimage3 = Birch Hanging Sign
|
||||
| group4 = Jungle
|
||||
| 4-1 = Jungle Hanging Sign.png
|
||||
| 4-2 = Jungle Wall Hanging Sign.png
|
||||
| invimage4 = Jungle Hanging Sign
|
||||
| group5 = Acacia
|
||||
| 5-1 = Acacia Hanging Sign.png
|
||||
| 5-2 = Acacia Wall Hanging Sign.png
|
||||
| invimage5 = Acacia Hanging Sign
|
||||
| group6 = Dark Oak
|
||||
| 6-1 = Dark Oak Hanging Sign.png
|
||||
| 6-2 = Dark Oak Wall Hanging Sign.png
|
||||
| invimage6 = Dark Oak Hanging Sign
|
||||
| group7 = Mangrove
|
||||
| 7-1 = Mangrove Hanging Sign.png
|
||||
| 7-2 = Mangrove Wall Hanging Sign.png
|
||||
| invimage7 = Mangrove Hanging Sign
|
||||
| group8 = Cherry
|
||||
| 8-1 = Cherry Hanging Sign.png
|
||||
| 8-2 = Cherry Wall Hanging Sign.png
|
||||
| invimage8 = Cherry Hanging Sign
|
||||
| group9 = Pale Oak
|
||||
| 9-1 = Pale Oak Hanging Sign.png
|
||||
| 9-2 = Pale Oak Wall Hanging Sign.png
|
||||
| invimage9 = Pale Oak Hanging Sign
|
||||
| group10 = Bamboo
|
||||
| 10-1 = Bamboo Hanging Sign.png
|
||||
| 10-2 = Bamboo Wall Hanging Sign.png
|
||||
| invimage10 = Bamboo Hanging Sign
|
||||
| group11 = Crimson
|
||||
| 11-1 = Crimson Hanging Sign.png
|
||||
| 11-2 = Crimson Wall Hanging Sign.png
|
||||
| invimage11 = Crimson Hanging Sign
|
||||
| group12 = Warped
|
||||
| 12-1 = Warped Hanging Sign.png
|
||||
| 12-2 = Warped Wall Hanging Sign.png
|
||||
| invimage12 = Warped Hanging Sign
|
||||
| transparent = Yes
|
||||
| light = No
|
||||
| tool = axe
|
||||
| renewable = Yes
|
||||
| stackable = Yes (16)
|
||||
| flammable = No
|
||||
| lavasusceptible = No
|
||||
| waterloggable = Yes
|
||||
}}
|
||||
A '''hanging sign''' is a variant of a [[sign]] that displays text, and can be placed underneath blocks or with a solid self-supporting bracket. The text of hanging signs can be customized with [[dye]]s and [[glow ink sac]]s, and they can be [[wax]]ed to prevent edits.
|
||||
|
||||
== Obtaining ==
|
||||
=== Breaking ===
|
||||
Hanging signs can be broken with any tool or without a tool, but an [[axe]] is fastest.
|
||||
{{breaking row|horizontal=1|Hanging Sign|sprite=oak-hanging-sign|Axe|foot=1|item=1}}
|
||||
|
||||
Hanging signs break and drop themselves as an [[item]] if the block the sign is attached to is moved, removed or destroyed. However, this is not the case if the hanging sign is attached to a wall.<ref>{{bug|MC-256501||Hanging signs from the side / with a horizontal bar stay floating after destroying supporting block|WAI}}</ref>
|
||||
|
||||
If a hanging sign is broken while being edited, the player continues to edit the hanging sign<ref>{{bug|MC-117815||The sign GUI remains open when the said sign is destroyed}}</ref>, although {{in|bedrock}} breaking the hanging sign stops the editing operation.
|
||||
|
||||
=== Generated loot ===
|
||||
{{LootChestItem|bamboo-hanging-sign,oak-hanging-sign,spruce-hanging-sign}}
|
||||
|
||||
=== Crafting ===
|
||||
{{Crafting
|
||||
| A1 = Chain
|
||||
| C1 = Chain
|
||||
| A2 = Matching Stripped Log; Block of Stripped Bamboo; Matching Stripped Stem
|
||||
| B2 = Matching Stripped Log; Block of Stripped Bamboo; Matching Stripped Stem
|
||||
| C2 = Matching Stripped Log; Block of Stripped Bamboo; Matching Stripped Stem
|
||||
| A3 = Matching Stripped Log; Block of Stripped Bamboo; Matching Stripped Stem
|
||||
| B3 = Matching Stripped Log; Block of Stripped Bamboo; Matching Stripped Stem
|
||||
| C3 = Matching Stripped Log; Block of Stripped Bamboo; Matching Stripped Stem
|
||||
| Output = Matching Hanging Sign, 6
|
||||
| type = Decoration block
|
||||
}}
|
||||
|
||||
== Usage ==
|
||||
Hanging signs can be used to display text; they can be used to label storage, display information to other players or note areas of interest. Hanging signs are also not destroyed by [[water]] or [[lava]] and therefore may be used to control the flow of these fluids.
|
||||
|
||||
=== Placement ===
|
||||
Hanging signs can be placed in three different ways:
|
||||
* Placing a hanging sign on the side of a block results in it being placed with a self-supporting bracket, which allows it to float without any supporting block. This version can be placed in four different directions.
|
||||
* Placing a hanging sign on the bottom of a block results in the sign hanging below the block.
|
||||
** If the block is wide enough, the chains holding the sign are parallel. This version can be placed in four different directions.
|
||||
* Placing a hanging sign under a narrow block such as chain will result in it being placed the up-arrow shape.
|
||||
** If the block is too narrow, the chains meet together in a up-arrow shape. This version can be placed in sixteen different directions.
|
||||
**Placing a hanging sign on the bottom of a block while sneaking will result the sign into being in the up-arrow shape.
|
||||
|
||||
=== Text ===
|
||||
{{Main|Sign#Text}}
|
||||
In regards to text editing and formatting, hanging signs behave identically to regular signs, showing up to four lines of text. However, these lines are narrower than on regular sign, meaning that a hanging sign has less space for writing. Just like regular signs, hanging signs can be [[dye]]d, the text can be made to glow by {{control|using}} a [[glow ink sac]] on the sign (a change revertable with a regular [[ink sac]]), the sign can be waxed with a [[honeycomb]] to prevent further editing (an irreversible change), and {{in|Java}}, the sign's content can be further customized with [[Commands#Raw JSON Text|JSON text]].
|
||||
|
||||
In [[Creative]] mode, the combination {{key|Ctrl}} + {{control|pick block}} on Windows/Linux, or {{key|cmd}} + {{control|pick block}} on macOS, can be used to copy an already-placed hanging sign, including its text (with decorations), into the player's inventory.
|
||||
|
||||
A dyed hanging sign facing east or west has text that appears more saturated and bright than a hanging sign facing north or south. However, it is actually the hanging sign that is dimmer, because ''Minecraft'''s lighting engine uses side lighting to make the world appear less flat, but the text on hanging signs is not affected by this.
|
||||
|
||||
{{IN|bedrock}}, inappropriate words or phrases in a hanging sign's text are displayed as hashtags.
|
||||
|
||||
=== Interaction ===
|
||||
Hanging signs can be edited after being placed by {{control|using}} them, which opens the [[#Text|edit sign message GUI]].
|
||||
|
||||
Hanging signs are destroyed and drop as an item when pushed by a [[piston]].{{Only|bedrock}}
|
||||
|
||||
Hanging signs' mounting bracket are solid and have collision, the sign itself however does not.
|
||||
|
||||
[[Water]] and [[lava]] flow around hanging signs. Lava can create [[fire]] in [[air]] blocks next to hanging signs as if the hanging signs were flammable, but they do not burn (and cannot be burned by other methods either, except {{in|be}}).
|
||||
|
||||
=== Fuel ===
|
||||
Hanging signs made of logs found in the Overworld can be used as a fuel in [[furnace]]s, smelting 4 [[item]]s per hanging signs. Hanging signs made of logs found in the Nether (crimson and warped) cannot be used as fuel in a furnace.
|
||||
|
||||
=== Note blocks ===
|
||||
Hanging signs can be placed under [[note block]]s to produce a "bass" sound.
|
||||
|
||||
== Sounds ==
|
||||
=== Generic ===
|
||||
==== Normal wood ====
|
||||
{{Sound table/Block/Hanging sign|forcecollapsed=1}}
|
||||
|
||||
==== Cherry wood ====
|
||||
{{Sound table/Block/Cherry wood hanging sign|forcecollapsed=1}}
|
||||
|
||||
==== Bamboo wood ====
|
||||
{{edition|java}}:
|
||||
{{Sound table/Block/Bamboo wood hanging sign/JE|forcecollapsed=1}}
|
||||
|
||||
{{edition|bedrock}}:
|
||||
{{Sound table/Block/Bamboo wood hanging sign/BE|forcecollapsed=1}}
|
||||
|
||||
==== Nether wood ====
|
||||
{{edition|java}}:
|
||||
{{Sound table/Block/Nether wood hanging sign/JE|forcecollapsed=1}}
|
||||
|
||||
{{edition|bedrock}}:
|
||||
{{Sound table/Block/Nether wood hanging sign/BE|forcecollapsed=1}}
|
||||
|
||||
=== Unique ===
|
||||
{{edition|java}}
|
||||
{{SoundTable
|
||||
| type = java
|
||||
| {{SoundLine
|
||||
|sound =Ink sac1.ogg
|
||||
|sound2=Ink sac2.ogg
|
||||
|sound3=Ink sac3.ogg
|
||||
|subtitle=Glow Ink Sac splotches
|
||||
|source=block
|
||||
|description=When a [[glow ink sac]] is used on a hanging sign
|
||||
|id=item.glow_ink_sac.use
|
||||
|translationkey=subtitles.item.glow_ink_sac.use
|
||||
|volume=1.0
|
||||
|pitch=''Varies'' <ref group=sound>Can be 1.0, 0.95, or 1.05 for each sound</ref>
|
||||
|distance=16}}
|
||||
| {{SoundLine
|
||||
|subtitle=Ink Sac splotches
|
||||
|source=block
|
||||
|description=When an [[ink sac]] is used on a hanging sign
|
||||
|id=item.ink_sac.use
|
||||
|translationkey=subtitles.item.ink_sac.use
|
||||
|volume=1.0
|
||||
|pitch=''Varies'' <ref group=sound>Can be 0.85, 0.88, or 0.9 for each sound</ref>
|
||||
|distance=16}}
|
||||
| {{SoundLine
|
||||
|sound=Dye.ogg
|
||||
|subtitle=Dye stains
|
||||
|source=block
|
||||
|description=When [[dye]] is used on a hanging sign
|
||||
|id=item.dye.use
|
||||
|translationkey=subtitles.item.dye.use
|
||||
|volume=1.0
|
||||
|pitch=''Varies'' <ref group=sound>Can be 1.0, 0.9, 0.95, or 1.1</ref>
|
||||
|distance=16}}
|
||||
| {{SoundLine
|
||||
|sound=Wax on1.ogg
|
||||
|sound2=Wax on2.ogg
|
||||
|sound3=Wax on3.ogg
|
||||
|subtitle=Wax on
|
||||
|source=block
|
||||
|description=When a hanging sign is waxed
|
||||
|id=item.honeycomb.wax_on
|
||||
|translationkey=subtitles.item.honeycomb.wax_on
|
||||
|volume=1.0
|
||||
|pitch=1.0/0.9/1.1
|
||||
|distance=16}}
|
||||
| {{SoundLine
|
||||
|sound=Sign waxed interact fail1.ogg
|
||||
|sound2=Sign waxed interact fail2.ogg
|
||||
|sound3=Sign waxed interact fail3.ogg
|
||||
|subtitle=Sign wobbles
|
||||
|source=block
|
||||
|description=When a player attempts to edit a waxed hanging sign
|
||||
|id=block.hanging_sign.waxed_interact_fail
|
||||
|translationkey=subtitles.block.hanging_sign.waxed_interact_fail
|
||||
|volume=1.0
|
||||
|pitch=''Varies''<wbr><ref name=waxfail group=sound>{{cd|fail1}} can be 1.0 or 0.9; {{cd|fail2}} and {{cd|fail3}} can be 0.8 or 0.9</ref>
|
||||
| distance = 16
|
||||
}}
|
||||
}}
|
||||
|
||||
{{edition|bedrock}}:
|
||||
{{SoundTable
|
||||
| type = bedrock
|
||||
| {{SoundLine
|
||||
| sound =Ink sac1.ogg
|
||||
|sound2=Ink sac2.ogg
|
||||
|sound3=Ink sac3.ogg
|
||||
|source=sound
|
||||
|description=When a glow ink sac or an ink sac is used on a hanging sign
|
||||
|id=sign.ink_sac.use
|
||||
|volume=1.0
|
||||
|pitch=1.0}}
|
||||
| {{SoundLine
|
||||
|type=bedrock
|
||||
|sound=Dye.ogg
|
||||
|source=sound
|
||||
|description=When dye is used on a hanging sign
|
||||
|id=sign.dye.use
|
||||
|volume=1.0
|
||||
|pitch=1.0}}
|
||||
| {{SoundLine
|
||||
|sound=Wax on1.ogg
|
||||
|sound2=Wax on2.ogg
|
||||
|sound3=Wax on3.ogg
|
||||
|source=neutral
|
||||
|description=When a honeycomb waxes a hanging sign
|
||||
|id=copper.wax.on
|
||||
|volume=1.0
|
||||
|pitch=0.8-1.2}}
|
||||
| {{SoundLine
|
||||
|sound=Sign waxed interact fail1.ogg
|
||||
|sound2=Sign waxed interact fail2.ogg
|
||||
|sound3=Sign waxed interact fail3.ogg
|
||||
|source=block
|
||||
|description=When a player attempts to edit a waxed hanging sign
|
||||
|id=block.sign.waxed_interact_fail
|
||||
|volume=1.0
|
||||
| pitch = ''varies'' <ref group=sound>Can be 1.0 or 0.9 for <code>waxed_interact_fail1</code>; can be 0.8 or 0.9 for <code>waxed_interact_fail2</code> and <code>waxed_interact_fail3</code></ref>
|
||||
}}
|
||||
}}
|
||||
|
||||
== Data values ==
|
||||
=== ID ===
|
||||
{{edition|java}}:
|
||||
{{ID table
|
||||
|edition=java
|
||||
|showblocktags=y
|
||||
|showitemtags=y
|
||||
|showforms=y
|
||||
|generatetranslationkeys=y
|
||||
|displayname=Oak Hanging Sign
|
||||
|spritetype=block
|
||||
|nameid=oak_hanging_sign
|
||||
|blocktags=all_hanging_signs, ceiling_hanging_signs
|
||||
|itemtags=hanging_signs}}
|
||||
{{ID table
|
||||
|displayname=Spruce Hanging Sign
|
||||
|spritetype=block
|
||||
|nameid=spruce_hanging_sign
|
||||
|blocktags=all_hanging_signs, ceiling_hanging_signs
|
||||
|itemtags=hanging_signs}}
|
||||
{{ID table
|
||||
|displayname=Birch Hanging Sign
|
||||
|spritetype=block
|
||||
|nameid=birch_hanging_sign
|
||||
|blocktags=all_hanging_signs, ceiling_hanging_signs
|
||||
|itemtags=hanging_signs}}
|
||||
{{ID table
|
||||
|displayname=Jungle Hanging Sign
|
||||
|spritetype=block
|
||||
|nameid=jungle_hanging_sign
|
||||
|blocktags=all_hanging_signs, ceiling_hanging_signs
|
||||
|itemtags=hanging_signs}}
|
||||
{{ID table
|
||||
|displayname=Acacia Hanging Sign
|
||||
|spritetype=block
|
||||
|nameid=acacia_hanging_sign
|
||||
|blocktags=all_hanging_signs, ceiling_hanging_signs
|
||||
|itemtags=hanging_signs}}
|
||||
{{ID table
|
||||
|displayname=Dark Oak Hanging Sign
|
||||
|spritetype=block
|
||||
|nameid=dark_oak_hanging_sign
|
||||
|blocktags=all_hanging_signs, ceiling_hanging_signs
|
||||
|itemtags=hanging_signs}}
|
||||
{{ID table
|
||||
|displayname=Mangrove Hanging Sign
|
||||
|spritetype=block
|
||||
|nameid=mangrove_hanging_sign
|
||||
|blocktags=all_hanging_signs, ceiling_hanging_signs
|
||||
|itemtags=hanging_signs}}
|
||||
{{ID table
|
||||
|displayname=Cherry Hanging Sign
|
||||
|spritetype=block
|
||||
|nameid=cherry_hanging_sign
|
||||
|blocktags=all_hanging_signs, ceiling_hanging_signs
|
||||
|itemtags=hanging_signs}}
|
||||
{{ID table
|
||||
|displayname=Pale Oak Hanging Sign
|
||||
|spritetype=block
|
||||
|nameid=pale_oak_hanging_sign
|
||||
|blocktags=all_hanging_signs, wall_hanging_signs
|
||||
|itemtags=hanging_signs}}
|
||||
{{ID table
|
||||
|displayname=Bamboo Hanging Sign
|
||||
|spritetype=block
|
||||
|nameid=bamboo_hanging_sign
|
||||
|blocktags=all_hanging_signs, ceiling_hanging_signs
|
||||
|itemtags=hanging_signs}}
|
||||
{{ID table
|
||||
|displayname=Crimson Hanging Sign
|
||||
|spritetype=block
|
||||
|nameid=crimson_hanging_sign
|
||||
|blocktags=all_hanging_signs, ceiling_hanging_signs
|
||||
|itemtags=hanging_signs, non_flammable_wood}}
|
||||
{{ID table
|
||||
|displayname=Warped Hanging Sign
|
||||
|spritetype=block
|
||||
|nameid=warped_hanging_sign
|
||||
|blocktags=all_hanging_signs, ceiling_hanging_signs
|
||||
|itemtags=hanging_signs, non_flammable_wood}}
|
||||
{{ID table
|
||||
|displayname=Oak Wall Hanging Sign
|
||||
|spritetype=block
|
||||
|nameid=oak_wall_hanging_sign
|
||||
|blocktags=all_hanging_signs, wall_hanging_signs
|
||||
|form=block}}
|
||||
{{ID table
|
||||
|displayname=Spruce Wall Hanging Sign
|
||||
|spritetype=block
|
||||
|nameid=spruce_wall_hanging_sign
|
||||
|blocktags=all_hanging_signs, wall_hanging_signs
|
||||
|form=block}}
|
||||
{{ID table
|
||||
|displayname=Birch Wall Hanging Sign
|
||||
|spritetype=block
|
||||
|nameid=birch_wall_hanging_sign
|
||||
|blocktags=all_hanging_signs, wall_hanging_signs
|
||||
|form=block}}
|
||||
{{ID table
|
||||
|displayname=Jungle Wall Hanging Sign
|
||||
|spritetype=block
|
||||
|nameid=jungle_wall_hanging_sign
|
||||
|blocktags=all_hanging_signs, wall_hanging_signs
|
||||
|form=block}}
|
||||
{{ID table
|
||||
|displayname=Acacia Wall Hanging Sign
|
||||
|spritetype=block
|
||||
|nameid=acacia_wall_hanging_sign
|
||||
|blocktags=all_hanging_signs, wall_hanging_signs
|
||||
|form=block}}
|
||||
{{ID table
|
||||
|displayname=Dark Oak Wall Hanging Sign
|
||||
|spritetype=block
|
||||
|nameid=dark_oak_wall_hanging_sign
|
||||
|blocktags=all_hanging_signs, wall_hanging_signs
|
||||
|form=block}}
|
||||
{{ID table
|
||||
|displayname=Mangrove Wall Hanging Sign
|
||||
|spritetype=block
|
||||
|nameid=mangrove_wall_hanging_sign
|
||||
|blocktags=all_hanging_signs, wall_hanging_signs
|
||||
|form=block}}
|
||||
{{ID table
|
||||
|displayname=Cherry Wall Hanging Sign
|
||||
|spritetype=block
|
||||
|nameid=cherry_wall_hanging_sign
|
||||
|blocktags=all_hanging_signs, wall_hanging_signs
|
||||
|form=block}}
|
||||
{{ID table
|
||||
|displayname=Pale Oak Wall Hanging Sign
|
||||
|spritetype=block
|
||||
|nameid=pale_oak_wall_hanging_sign
|
||||
|blocktags=all_hanging_signs, wall_hanging_signs
|
||||
|form=block}}
|
||||
{{ID table
|
||||
|displayname=Bamboo Wall Hanging Sign
|
||||
|spritetype=block
|
||||
|nameid=bamboo_wall_hanging_sign
|
||||
|blocktags=all_hanging_signs, wall_hanging_signs
|
||||
|form=block}}
|
||||
{{ID table
|
||||
|displayname=Crimson Wall Hanging Sign
|
||||
|spritetype=block
|
||||
|nameid=crimson_wall_hanging_sign
|
||||
|blocktags=all_hanging_signs, wall_hanging_signs
|
||||
|form=block}}
|
||||
{{ID table
|
||||
|displayname=Warped Wall Hanging Sign
|
||||
|spritetype=block
|
||||
|nameid=warped_wall_hanging_sign
|
||||
|blocktags=all_hanging_signs, wall_hanging_signs
|
||||
|form=block
|
||||
|foot=1}}
|
||||
{{ID table
|
||||
|displayname=Block entity
|
||||
|spritename=hanging-signs
|
||||
|spritetype=block
|
||||
|nameid=hanging_sign
|
||||
|foot=1}}
|
||||
|
||||
{{edition|bedrock}}:
|
||||
{{ID table2
|
||||
|edition=bedrock
|
||||
|firstcolumnname=Sign
|
||||
|shownumericids=y
|
||||
|showforms=y
|
||||
|showitemtags=y
|
||||
|generatetranslationkeys=y
|
||||
|displayname=Oak Hanging Sign
|
||||
|spritename=oak-wall-hanging-sign
|
||||
|spritetype=block
|
||||
|nameid=oak_hanging_sign
|
||||
|id=-500
|
||||
|itemtags=minecraft:hanging_sign
|
||||
|translationkey=item.oak_hanging_sign.name}}
|
||||
{{ID table2
|
||||
|displayname=Spruce Hanging Sign
|
||||
|spritename=spruce-wall-hanging-sign
|
||||
|spritetype=block
|
||||
|nameid=spruce_hanging_sign
|
||||
|id=-501
|
||||
|itemtags=minecraft:hanging_sign
|
||||
|translationkey=item.spruce_hanging_sign.name}}
|
||||
{{ID table2
|
||||
|displayname=Birch Hanging Sign
|
||||
|spritename=birch-wall-hanging-sign
|
||||
|spritetype=block
|
||||
|nameid=birch_hanging_sign
|
||||
|id=-502
|
||||
|itemtags=minecraft:hanging_sign
|
||||
|translationkey=item.birch_hanging_sign.name}}
|
||||
{{ID table2
|
||||
|displayname=Jungle Hanging Sign
|
||||
|spritename=jungle-wall-hanging-sign
|
||||
|spritetype=block
|
||||
|nameid=jungle_hanging_sign
|
||||
|id=-503
|
||||
|itemtags=minecraft:hanging_sign
|
||||
|translationkey=item.jungle_hanging_sign.name}}
|
||||
{{ID table2
|
||||
|displayname=Acacia Hanging Sign
|
||||
|spritename=acacia-wall-hanging-sign
|
||||
|spritetype=block
|
||||
|nameid=acacia_hanging_sign
|
||||
|id=-504
|
||||
|itemtags=minecraft:hanging_sign
|
||||
|translationkey=item.acacia_hanging_sign.name}}
|
||||
{{ID table2
|
||||
|displayname=Dark Oak Hanging Sign
|
||||
|spritename=dark-oak-wall-hanging-sign
|
||||
|spritetype=block
|
||||
|nameid=dark_oak_hanging_sign
|
||||
|id=-505
|
||||
|itemtags=minecraft:hanging_sign
|
||||
|translationkey=item.dark_oak_hanging_sign.name}}
|
||||
{{ID table2
|
||||
|displayname=Mangrove Hanging Sign
|
||||
|spritename=mangrove-wall-hanging-sign
|
||||
|spritetype=block
|
||||
|nameid=mangrove_hanging_sign
|
||||
|id=-508
|
||||
|itemtags=minecraft:hanging_sign
|
||||
|translationkey=item.mangrove_hanging_sign.name}}
|
||||
{{ID table2
|
||||
|displayname=Cherry Hanging Sign
|
||||
|spritename=cherry-wall-hanging-sign
|
||||
|spritetype=block
|
||||
|nameid=cherry_hanging_sign
|
||||
|id=-534
|
||||
|itemtags=minecraft:hanging_sign
|
||||
|translationkey=item.cherry_hanging_sign.name}}
|
||||
{{ID table2
|
||||
|displayname=Pale Oak Hanging Sign
|
||||
|spritename=pale-oak-wall-hanging-sign
|
||||
|spritetype=block
|
||||
|nameid=pale_oak_hanging_sign
|
||||
|id=-993
|
||||
|itemtags=minecraft:hanging_sign
|
||||
|translationkey=item.pale_oak_hanging_sign.name}}
|
||||
{{ID table2
|
||||
|displayname=Bamboo Hanging Sign
|
||||
|spritename=bamboo-wall-hanging-sign
|
||||
|spritetype=block
|
||||
|nameid=bamboo_hanging_sign
|
||||
|id=-522
|
||||
|itemtags=minecraft:hanging_sign
|
||||
|translationkey=item.bamboo_hanging_sign.name}}
|
||||
{{ID table2
|
||||
|displayname=Crimson Hanging Sign
|
||||
|spritename=crimson-wall-hanging-sign
|
||||
|spritetype=block
|
||||
|nameid=crimson_hanging_sign
|
||||
|id=-506
|
||||
|itemtags=minecraft:hanging_sign
|
||||
|translationkey=item.crimson_hanging_sign.name}}
|
||||
{{ID table2
|
||||
|displayname=Warped Hanging Sign
|
||||
|spritename=warped-wall-hanging-sign
|
||||
|spritetype=block
|
||||
|nameid=warped_hanging_sign
|
||||
|id=-507
|
||||
|itemtags=minecraft:hanging_sign
|
||||
|translationkey=item.warped_hanging_sign.name
|
||||
|foot=1}}
|
||||
{{ID table
|
||||
|notnamespaced=y
|
||||
|displayname=Block entity
|
||||
|spritename=hanging-signs
|
||||
|spritetype=block
|
||||
|nameid=HangingSign
|
||||
|foot=1}}
|
||||
|
||||
=== Block states ===
|
||||
{{see also|Block states}}
|
||||
{{/BS}}
|
||||
|
||||
=== Block data ===
|
||||
A sign has a block entity associated with it that holds additional data about the block.
|
||||
|
||||
{{el|java}}:
|
||||
{{see also|Block entity format}}
|
||||
{{/BE}}
|
||||
|
||||
{{el|bedrock}}:
|
||||
:See [[Bedrock Edition level format/Block entity format]].
|
||||
|
||||
== Advancements ==
|
||||
{{load advancements|Glow and Behold}}
|
||||
|
||||
== History ==
|
||||
{{HistoryTable
|
||||
|{{HistoryLine||October 15, 2022|link={{ytl|https://youtu.be/iM9KtHaDcUg?t=5437}}|Hanging signs were announced and shown on [[Minecraft Live 2022]].|Hanging signs were conceptualized by [[Agnes Larsson]] with input from her daughter.<ref name="agnes-daughter">{{ytl|vJCMpPyaN8Q|Minecraft 1.20: New Blocks and Their Functions! @ 0:29|Minecraft|February 24, 2023|t=29s}}</ref>}}
|
||||
|
||||
|{{HistoryLine|java}}
|
||||
|{{HistoryLine||1.19.3|exp=Update 1.20|dev=22w42a|[[File:Oak Hanging Sign JE1 BE1.png|32px]] [[File:Spruce Hanging Sign JE1 BE1.png|32px]] [[File:Birch Hanging Sign JE1 BE1.png|32px]] [[File:Jungle Hanging Sign JE1 BE1.png|32px]] [[File:Acacia Hanging Sign JE1 BE1.png|32px]] [[File:Dark Oak Hanging Sign JE1 BE1.png|32px]] [[File:Mangrove Hanging Sign JE1 BE1.png|32px]] [[File:Bamboo Hanging Sign JE1 BE1.png|32px]] [[File:Crimson Hanging Sign JE1 BE1.png|32px]] [[File:Warped Hanging Sign JE1 BE1.png|32px]]<br>[[File:Oak Wall Hanging Sign JE1 BE1.png|32px]] [[File:Spruce Wall Hanging Sign JE1 BE1.png|32px]] [[File:Birch Wall Hanging Sign JE1 BE1.png|32px]] [[File:Jungle Wall Hanging Sign JE1 BE1.png|32px]] [[File:Acacia Wall Hanging Sign JE1 BE1.png|32px]] [[File:Dark Oak Wall Hanging Sign JE1 BE1.png|32px]] [[File:Mangrove Wall Hanging Sign JE1 BE1.png|32px]] [[File:Bamboo Wall Hanging Sign (S) JE1 BE1.png|32px]] [[File:Crimson Wall Hanging Sign JE1 BE1.png|32px]] [[File:Warped Wall Hanging Sign JE1 BE1.png|32px]]<br>[[File:Oak Hanging Sign (item) JE1 BE1.png|32px]] [[File:Spruce Hanging Sign (item) JE1 BE1.png|32px]] [[File:Birch Hanging Sign (item) JE1 BE1.png|32px]] [[File:Jungle Hanging Sign (item) JE1 BE1.png|32px]] [[File:Acacia Hanging Sign (item) JE1 BE1.png|32px]] [[File:Dark Oak Hanging Sign (item) JE1 BE1.png|32px]] [[File:Mangrove Hanging Sign (item) JE1 BE1.png|32px]] [[File:Bamboo Hanging Sign (item) JE1 BE1.png|32px]] [[File:Crimson Hanging Sign (item) JE1 BE1.png|32px]] [[File:Warped Hanging Sign (item) JE1 BE1.png|32px]]<br>Added hanging signs.}}
|
||||
|{{HistoryLine|||dev=22w45a|[[File:Jungle Wall Hanging Sign JE2 BE2.png|32px]] The texture of jungle hanging wall signs have been changed.
|
||||
|Added unique sounds for Nether and bamboo wood hanging signs.
|
||||
|Bamboo hanging signs now can be crafted using [[block of stripped bamboo]] instead of bamboo planks.
|
||||
|Crafting bamboo hanging signs now outputs 6 hanging signs instead of 2.}}
|
||||
|{{HistoryLine||1.19.4|exp=Update 1.20|dev=23w07a|[[File:Cherry Hanging Sign JE1 BE1.png|32px]] [[File:Cherry Wall Hanging Sign JE1 BE1.png|32px]] [[File:Cherry Hanging Sign (item) JE1 BE1.png|32px]] Added cherry hanging signs behind the "[[Java Edition 1.20|Update 1.20]]" [[experimental]] [[data pack]].}}
|
||||
|{{HistoryLine||1.20|dev=23w12a|Hanging signs are now available without using the "Update 1.20" experimental datapack.
|
||||
|Hanging signs can now be edited after being placed.
|
||||
|Hanging signs now support text on both sides.
|
||||
|Hanging signs can now be waxed with [[honeycomb]] to prevent editing.
|
||||
|Oak and spruce hanging sign can now be found in [[trail ruins]] loot.}}
|
||||
|{{HistoryLine|||dev=23w14a|Hanging signs with click commands can now be interacted with even if the hanging sign is not waxed.
|
||||
|Hanging signs can no longer be edited by players in [[Adventure]] mode.
|
||||
|Hanging signs with non-text chat components can no longer be edited, even if the hanging sign is not waxed.
|
||||
|Hanging signs now save text even if the edit screen is closed by the player being moved far away.}}
|
||||
|{{HistoryLine|||dev=23w16a|Oak and spruce hanging sign no longer generates in [[suspicious sand]] in [[trail ruins]].
|
||||
|Due to the split of the archaeological loot tables for the suspicious gravel within the [[trail ruins]]; oak and spruce hanging sign now are in the common loot.}}
|
||||
|{{HistoryLine||1.20.2|dev=23w31a|Changed sounds for Nether wood hanging signs.<ref>{{Bug|MC-262295||Warped and Crimson hanging signs uses their respective plank sounds, despite their stripped stems having unique sounds|Fixed}}</ref>}}
|
||||
|{{HistoryLine||1.20.3|exp=Update 1.21|dev=23w45a|Bamboo hanging signs can now be found in [[trial chambers]] chests.}}
|
||||
|{{HistoryLine||1.21.2|exp=Winter Drop|dev=24w40a|[[File:Pale Oak Hanging Sign JE1.png|32px]] [[File:Pale Oak Wall Hanging Sign JE1.png|32px]] [[File:Pale Oak Hanging Sign (item) JE1 BE1.png|32px]] Added pale oak hanging signs.}}
|
||||
|{{HistoryLine||1.21.4|dev=24w44a|[[File:Pale Oak Hanging Sign (item) JE2.png|32px]] The texture of the pale oak hanging signs item has been changed.}}
|
||||
|
||||
|{{HistoryLine|bedrock}}
|
||||
|{{HistoryLine||1.19.50|exp=Next Major Update|dev=Preview 1.19.50.21|[[File:Oak Hanging Sign JE1 BE1.png|32px]] [[File:Spruce Hanging Sign JE1 BE1.png|32px]] [[File:Birch Hanging Sign JE1 BE1.png|32px]] [[File:Jungle Hanging Sign JE1 BE1.png|32px]] [[File:Acacia Hanging Sign JE1 BE1.png|32px]] [[File:Dark Oak Hanging Sign JE1 BE1.png|32px]] [[File:Mangrove Hanging Sign JE1 BE1.png|32px]] [[File:Bamboo Hanging Sign JE1 BE1.png|32px]] [[File:Crimson Hanging Sign JE1 BE1.png|32px]] [[File:Warped Hanging Sign JE1 BE1.png|32px]]<br>[[File:Oak Wall Hanging Sign JE1 BE1.png|32px]] [[File:Spruce Wall Hanging Sign JE1 BE1.png|32px]] [[File:Birch Wall Hanging Sign JE1 BE1.png|32px]] [[File:Jungle Wall Hanging Sign JE1 BE1.png|32px]] [[File:Acacia Wall Hanging Sign JE1 BE1.png|32px]] [[File:Dark Oak Wall Hanging Sign JE1 BE1.png|32px]] [[File:Mangrove Wall Hanging Sign JE1 BE1.png|32px]] [[File:Bamboo Wall Hanging Sign (S) JE1 BE1.png|32px]] [[File:Crimson Wall Hanging Sign JE1 BE1.png|32px]] [[File:Warped Wall Hanging Sign JE1 BE1.png|32px]]<br>[[File:Oak Hanging Sign (item) JE1 BE1.png|32px]] [[File:Spruce Hanging Sign (item) JE1 BE1.png|32px]] [[File:Birch Hanging Sign (item) JE1 BE1.png|32px]] [[File:Jungle Hanging Sign (item) JE1 BE1.png|32px]] [[File:Acacia Hanging Sign (item) JE1 BE1.png|32px]] [[File:Dark Oak Hanging Sign (item) JE1 BE1.png|32px]] [[File:Mangrove Hanging Sign (item) JE1 BE1.png|32px]] [[File:Bamboo Hanging Sign (item) JE1 BE1.png|32px]] [[File:Crimson Hanging Sign (item) JE1 BE1.png|32px]] [[File:Warped Hanging Sign (item) JE1 BE1.png|32px]]<br>Added hanging signs.
|
||||
|Added unique sounds for Nether and bamboo wood signs.}}
|
||||
|{{HistoryLine||1.19.60|exp=Next Major Update|dev=Preview 1.19.60.20|[[File:Jungle Wall Hanging Sign JE2 BE2.png|32px]] The texture of jungle hanging wall signs have been changed.
|
||||
|Bamboo hanging signs now can be crafted using [[block of stripped bamboo]] instead of bamboo planks.
|
||||
|Crafting bamboo hanging signs now outputs 6 hanging signs instead of 2.}}
|
||||
|{{HistoryLine||1.19.80|exp=Next Major Update|dev=Preview 1.19.80.20|[[File:Cherry Hanging Sign JE1 BE1.png|32px]] [[File:Cherry Wall Hanging Sign JE1 BE1.png|32px]] [[File:Cherry Hanging Sign (item) JE1 BE1.png|32px]] Added cherry hanging signs behind the "[[Bedrock Edition 1.20.0|Next Major Update]]" [[experimental]] toggle.}}
|
||||
|{{HistoryLine|||dev=Preview 1.19.80.22|Hanging signs can now be edited after being placed.|Hanging signs now support text on both sides.|Hanging signs can now be waxed with [[honeycomb]] to prevent editing.}}
|
||||
|{{HistoryLine||1.20.0|dev=Preview 1.20.0.20|Crimson, warped, and bamboo hanging signs now have custom sounds to match their wood type.<ref name=badnewsounds>{{Bug|MCPE-164246||Hanging nether and bamboo signs don't have new sounds}}</ref>}}
|
||||
|{{HistoryLine|||dev=Preview 1.20.0.21|Hanging signs are now available without using the "Next Major Update" experimental toggle.}}
|
||||
|{{HistoryLine||1.21.50|dev=Preview 1.21.50.20|[[File:Pale Oak Hanging Sign (item) JE1 BE1.png|32px]] Added pale oak hanging signs.}}
|
||||
}}
|
||||
|
||||
== Trivia ==
|
||||
* The first concept art of hanging signs came from [[Agnes Larsson]]'s daughter.<ref>{{ytl|vJCMpPyaN8Q|Minecraft 1.20: New Blocks and Their Functions!|Minecraft|Feb 24, 2023|t=30s}}</ref>
|
||||
|
||||
== Gallery ==
|
||||
=== Screenshots ===
|
||||
<gallery>
|
||||
Sign Platforms.jpg|[[Ari]] standing on top of a hanging sign.
|
||||
Eric Shop.jpg|[[Sunny]] looking at a double sided hanging sign.
|
||||
Hanging Sign Bedrock.png|Hanging sign with small text.
|
||||
Hanging Sign Java.png|Hanging sign with large text.
|
||||
New Hanging Sign Text Length 1.jpg|Text on hanging sign.
|
||||
New Hanging Sign Text Length 2.jpg|Text on hanging sign.
|
||||
Sign House.jpg|A house with hanging signs.
|
||||
Signs Galore.jpg|Hanging signs on a house.
|
||||
Crafting a Hanging Sign.png|Crafting a hanging sign in the ''Timeless Trails'' DLC.
|
||||
</gallery>
|
||||
|
||||
=== Concept artwork ===
|
||||
<gallery>
|
||||
Hanging Sign Concept Art.png|Hanging sign concept art drawn by [[Agnes Larsson]]'s daughter.<ref name="agnes-daughter" />
|
||||
Hanging Sign Concept Art2.png|Ditto.
|
||||
Hanging Sign Concept Art3.png|Hanging sign dimensions concept art.
|
||||
Hanging Sign Concept Art4.png|Hanging sign crafting recipe, block states concept art.
|
||||
</gallery>
|
||||
|
||||
=== In other media ===
|
||||
<gallery>
|
||||
File:15th Anniversary Hanging Cherry Sign.png|Official artwork of a hanging sign, made for the 15th anniversary of Minecraft.<ref>https://www.minecraft.net/en-us/15th-anniversary</ref>
|
||||
</gallery>
|
||||
|
||||
== Issues ==
|
||||
{{issue list}}
|
||||
|
||||
== See also ==
|
||||
* [[Chalkboard]]
|
||||
* [[Sign]]
|
||||
|
||||
== References ==
|
||||
{{reflist}}
|
||||
|
||||
== External links ==
|
||||
* [https://www.minecraft.net/en-us/article/hanging-signs Hanging Signs: An Essential Guide] – Minecraft.net on September 11, 2023
|
||||
* [https://www.minecraft.net/en-us/article/hanging-sign Taking Inventory: Hanging Sign] - Minecraft.net on March 15, 2024
|
||||
|
||||
== Navigation ==
|
||||
{{Navbox wood}}
|
||||
{{Navbox blocks|utility}}
|
||||
|
||||
[[Category:Utility blocks]]
|
||||
[[Category:Manufactured blocks]]
|
||||
[[Category:Block entities]]
|
||||
[[Category:Non-solid blocks]]
|
||||
[[Category:Blocks with GUI]]
|
||||
|
||||
[[de:Hängeschild]]
|
||||
[[es:Cartel]]
|
||||
[[fr:Pancarte suspendue]]
|
||||
[[ja:吊り看板]]
|
||||
[[pt:Placa suspensa]]
|
||||
[[ru:Подвесная табличка]]
|
||||
[[zh:悬挂式告示牌]]
|
426
wiki_backup/Orange Glazed Terracotta.txt
Normal file
426
wiki_backup/Orange Glazed Terracotta.txt
Normal file
|
@ -0,0 +1,426 @@
|
|||
{{Infobox block
|
||||
| group = White
|
||||
| 1-1 = White Glazed Terracotta.png
|
||||
| invimage = White Glazed Terracotta
|
||||
| group2 = Light Gray
|
||||
| 2-1 = Light Gray Glazed Terracotta.png
|
||||
| invimage2 = Light Gray Glazed Terracotta
|
||||
| group3 = Gray
|
||||
| 3-1 = Gray Glazed Terracotta.png
|
||||
| invimage3 = Gray Glazed Terracotta
|
||||
| group4 = Black
|
||||
| 4-1 = Black Glazed Terracotta.png
|
||||
| invimage4 = Black Glazed Terracotta
|
||||
| group5 = Brown
|
||||
| 5-1 = Brown Glazed Terracotta.png
|
||||
| invimage5 = Brown Glazed Terracotta
|
||||
| group6 = Red
|
||||
| 6-1 = Red Glazed Terracotta.png
|
||||
| invimage6 = Red Glazed Terracotta
|
||||
| group7 = Orange
|
||||
| 7-1 = Orange Glazed Terracotta.png
|
||||
| invimage7 = Orange Glazed Terracotta
|
||||
| group8 = Yellow
|
||||
| 8-1 = Yellow Glazed Terracotta.png
|
||||
| invimage8 = Yellow Glazed Terracotta
|
||||
| group9 = Lime
|
||||
| 9-1 = Lime Glazed Terracotta.png
|
||||
| invimage9 = Lime Glazed Terracotta
|
||||
| group10 = Green
|
||||
| 10-1 = Green Glazed Terracotta.png
|
||||
| invimage10 = Green Glazed Terracotta
|
||||
| group11 = Cyan
|
||||
| 11-1 = Cyan Glazed Terracotta.png
|
||||
| invimage11 = Cyan Glazed Terracotta
|
||||
| group12 = Light Blue
|
||||
| 12-1 = Light Blue Glazed Terracotta.png
|
||||
| invimage12 = Light Blue Glazed Terracotta
|
||||
| group13 = Blue
|
||||
| 13-1 = Blue Glazed Terracotta.png
|
||||
| invimage13 = Blue Glazed Terracotta
|
||||
| group14 = Purple
|
||||
| 14-1 = Purple Glazed Terracotta.png
|
||||
| invimage14 = Purple Glazed Terracotta
|
||||
| group15 = Magenta
|
||||
| 15-1 = Magenta Glazed Terracotta.png
|
||||
| invimage15 = Magenta Glazed Terracotta
|
||||
| group16 = Pink
|
||||
| 16-1 = Pink Glazed Terracotta.png
|
||||
| invimage16 = Pink Glazed Terracotta
|
||||
| transparent = No
|
||||
| light = No
|
||||
| tool = pickaxe
|
||||
| renewable = Yes
|
||||
| stackable = Yes (64)
|
||||
| flammable = No
|
||||
| lavasusceptible = No
|
||||
}}
|
||||
'''Glazed terracotta''' is a vibrant [[solid block]] that comes in the sixteen regular [[dye]] colors, obtained by smelting [[stained terracotta]]. Glazed terracotta does not stick to [[slime block]]s or [[honey block]]s, and it cannot be pulled by [[sticky piston]]s, but it can be pushed by [[piston]]s.
|
||||
|
||||
== Obtaining ==
|
||||
=== Breaking ===
|
||||
Glazed terracotta requires a [[pickaxe]] to be mined. When mined without a pickaxe, it drops nothing.
|
||||
|
||||
{{breaking row|Glazed Terracotta|Pickaxe|Wooden|horizontal=1}}
|
||||
|
||||
=== Natural generation ===
|
||||
Purple glazed terracotta generates in some cold [[ocean ruins]].
|
||||
|
||||
Yellow glazed terracotta generates in mason houses in [[savanna]] [[village]]s.
|
||||
|
||||
Orange glazed terracotta generates in [[savanna]] village armorer houses.
|
||||
|
||||
White glazed terracotta generates in some [[desert]] village buildings.
|
||||
|
||||
Lime glazed terracotta generates in one of the desert village temples.
|
||||
|
||||
Light blue glazed terracotta generates in toolsmith houses in desert villages.
|
||||
|
||||
Black, cyan, light blue, light gray, orange and yellow glazed terracotta can generate in [[trail ruins]].
|
||||
|
||||
Red glazed terracotta generate in altar-like structures with [[ominous vault]]s within [[Trial Chambers|trial chambers]].
|
||||
|
||||
=== Smelting ===
|
||||
Glazed terracotta can be obtained by smelting any [[stained terracotta]]. Unstained terracotta cannot be smelted.
|
||||
|
||||
{{Smelting
|
||||
|Matching Dyed Terracotta
|
||||
|Matching Glazed Terracotta
|
||||
|0,1
|
||||
}}
|
||||
|
||||
=== Trading ===
|
||||
{{Trade sources|Any color Glazed Terracotta}}
|
||||
|
||||
== Usage ==
|
||||
[[File:GlazedTerraCotta.png|alt=Sixteen sets of 10 block sections, each with 8 terracotta tiles and two carpet squares. The sets are arranged in a chevron pattern with each color of terracotta in clockwise and counterclockwise laying patterns. The colors from left to right on the top are magenta, pink, orange, brown black, red, green, lime green. The colors from left to right on the bottom row are yellow, white, blue light blue, cyan, purple, light grey and grey.|thumb]]
|
||||
Glazed terracotta does not stick to [[slime block]]s, and [[honey block]]s, but unlike [[immovable block]]s, it can be pushed by [[piston]]s and [[sticky piston]]s. It cannot be pulled by sticky pistons.
|
||||
|
||||
=== Placement ===
|
||||
When placed, glazed terracotta's texture rotates relative to the direction the player is facing while placing the block. If several glazed terracotta blocks of the same color are placed in the "correct" orientation in a 2×2 or greater area, the textures align to create a singular image, as demonstrated in the image to the right.
|
||||
|
||||
The magenta glazed terracotta pattern includes an arrow (⬆) design that can be used to point to things or direct players. A guide is shown below, in order to correctly place the arrow direction (based on testing).
|
||||
|
||||
{| class="wikitable"
|
||||
|-
|
||||
! Facing !! Arrow direction
|
||||
|-
|
||||
| Front || Pointing right ►
|
||||
|-
|
||||
| Left || Pointing down ▼
|
||||
|-
|
||||
| Right || Pointing up ▲
|
||||
|-
|
||||
| Above || Pointing down ▼
|
||||
|}
|
||||
[[File:Magenta Glazed Terracotta Xray.png|thumb|Translucent image of magenta terracotta.]]
|
||||
[[File:More 2x2 tile options.png|thumb|350x350px|Several different 2×2 tile patterns.]]
|
||||
|
||||
=== Texture ===
|
||||
[[File:cyanterracottaface.png|thumb|right|150px|Creeper face on cyan glazed terracotta.]]
|
||||
|
||||
Glazed terracotta blocks are designed to form a larger, cohesive pattern when placed in the correct 2×2 configuration. Most textures have reflection symmetry along a diagonal line that goes from corner to corner, though the colors of individual pixels can differ slightly.
|
||||
|
||||
Although the design of each individual glazed terracotta block is up for interpretation, there are some intentional details in certain blocks:
|
||||
|
||||
* Magenta blocks contain directional arrows.
|
||||
* Cyan blocks contain a [[creeper]]'s face.
|
||||
* Purple blocks contain the hilt and handguard of a [[sword]].
|
||||
|
||||
=== Note blocks ===
|
||||
All types of glazed terracotta can be placed under [[note block]]s to produce "bass drum" sound.
|
||||
|
||||
== Sounds ==
|
||||
{{Sound table/Block/Stone}}
|
||||
|
||||
== Data values ==
|
||||
=== ID ===
|
||||
{{edition|java}}:
|
||||
{{ID table
|
||||
|edition=java
|
||||
|showforms=y
|
||||
|generatetranslationkeys=y
|
||||
|displayname=White Glazed Terracotta
|
||||
|spritetype=block
|
||||
|nameid=white_glazed_terracotta}}
|
||||
{{ID table
|
||||
|displayname=Orange Glazed Terracotta
|
||||
|spritetype=block
|
||||
|nameid=orange_glazed_terracotta}}
|
||||
{{ID table
|
||||
|displayname=Magenta Glazed Terracotta
|
||||
|spritetype=block
|
||||
|nameid=magenta_glazed_terracotta}}
|
||||
{{ID table
|
||||
|displayname=Light Blue Glazed Terracotta
|
||||
|spritetype=block
|
||||
|nameid=light_blue_glazed_terracotta}}
|
||||
{{ID table
|
||||
|displayname=Yellow Glazed Terracotta
|
||||
|spritetype=block
|
||||
|nameid=yellow_glazed_terracotta}}
|
||||
{{ID table
|
||||
|displayname=Lime Glazed Terracotta
|
||||
|spritetype=block
|
||||
|nameid=lime_glazed_terracotta}}
|
||||
{{ID table
|
||||
|displayname=Pink Glazed Terracotta
|
||||
|spritetype=block
|
||||
|nameid=pink_glazed_terracotta}}
|
||||
{{ID table
|
||||
|displayname=Gray Glazed Terracotta
|
||||
|spritetype=block
|
||||
|nameid=gray_glazed_terracotta}}
|
||||
{{ID table
|
||||
|displayname=Light Gray Glazed Terracotta
|
||||
|spritetype=block
|
||||
|nameid=light_gray_glazed_terracotta}}
|
||||
{{ID table
|
||||
|displayname=Cyan Glazed Terracotta
|
||||
|spritetype=block
|
||||
|nameid=cyan_glazed_terracotta}}
|
||||
{{ID table
|
||||
|displayname=Purple Glazed Terracotta
|
||||
|spritetype=block
|
||||
|nameid=purple_glazed_terracotta}}
|
||||
{{ID table
|
||||
|displayname=Blue Glazed Terracotta
|
||||
|spritetype=block
|
||||
|nameid=blue_glazed_terracotta}}
|
||||
{{ID table
|
||||
|displayname=Brown Glazed Terracotta
|
||||
|spritetype=block
|
||||
|nameid=brown_glazed_terracotta}}
|
||||
{{ID table
|
||||
|displayname=Green Glazed Terracotta
|
||||
|spritetype=block
|
||||
|nameid=green_glazed_terracotta}}
|
||||
{{ID table
|
||||
|displayname=Red Glazed Terracotta
|
||||
|spritetype=block
|
||||
|nameid=red_glazed_terracotta}}
|
||||
{{ID table
|
||||
|displayname=Black Glazed Terracotta
|
||||
|spritetype=block
|
||||
|nameid=black_glazed_terracotta
|
||||
|foot=1}}
|
||||
|
||||
{{edition|bedrock}}:
|
||||
{{ID table
|
||||
|edition=bedrock
|
||||
|shownumericids=y
|
||||
|showforms=y
|
||||
|generatetranslationkeys=y
|
||||
|displayname=White Glazed Terracotta
|
||||
|spritetype=block
|
||||
|nameid=white_glazed_terracotta
|
||||
|id=220
|
||||
|itemform=white_glazed_terracotta
|
||||
|itemform2=<br>Alias ID: <code>glazedterracotta.white</code>
|
||||
|translationkey=tile.glazedTerracotta.white.name}}
|
||||
{{ID table
|
||||
|displayname=Orange Glazed Terracotta
|
||||
|spritetype=block
|
||||
|nameid=orange_glazed_terracotta
|
||||
|id=221
|
||||
|itemform=orange_glazed_terracotta
|
||||
|itemform2=<br>Alias ID: <code>glazedterracotta.orange</code>
|
||||
|translationkey=tile.glazedTerracotta.orange.name}}
|
||||
{{ID table
|
||||
|displayname=Magenta Glazed Terracotta
|
||||
|spritetype=block
|
||||
|nameid=magenta_glazed_terracotta
|
||||
|id=222
|
||||
|itemform=magenta_glazed_terracotta
|
||||
|itemform2=<br>Alias ID: <code>glazedterracotta.magenta</code>
|
||||
|translationkey=tile.glazedTerracotta.magenta.name}}
|
||||
{{ID table
|
||||
|displayname=Light Blue Glazed Terracotta
|
||||
|spritetype=block
|
||||
|nameid=light_blue_glazed_terracotta
|
||||
|id=223
|
||||
|itemform=light_blue_glazed_terracotta
|
||||
|itemform2=<br>Alias ID: <code>glazedterracotta.light_blue</code>
|
||||
|translationkey=tile.glazedTerracotta.light_blue.name}}
|
||||
{{ID table
|
||||
|displayname=Yellow Glazed Terracotta
|
||||
|spritetype=block
|
||||
|nameid=yellow_glazed_terracotta
|
||||
|id=224
|
||||
|itemform=yellow_glazed_terracotta
|
||||
|itemform2=<br>Alias ID: <code>glazedterracotta.yellow</code>
|
||||
|translationkey=tile.glazedTerracotta.yellow.name}}
|
||||
{{ID table
|
||||
|displayname=Lime Glazed Terracotta
|
||||
|spritetype=block
|
||||
|nameid=lime_glazed_terracotta
|
||||
|id=225
|
||||
|itemform=lime_glazed_terracotta
|
||||
|itemform2=<br>Alias ID: <code>glazedterracotta.lime</code>
|
||||
|translationkey=tile.glazedTerracotta.lime.name}}
|
||||
{{ID table
|
||||
|displayname=Pink Glazed Terracotta
|
||||
|spritetype=block
|
||||
|nameid=pink_glazed_terracotta
|
||||
|id=226
|
||||
|itemform=pink_glazed_terracotta
|
||||
|itemform2=<br>Alias ID: <code>glazedterracotta.pink</code>
|
||||
|translationkey=tile.glazedTerracotta.pink.name}}
|
||||
{{ID table
|
||||
|displayname=Gray Glazed Terracotta
|
||||
|spritetype=block
|
||||
|nameid=gray_glazed_terracotta
|
||||
|id=227
|
||||
|itemform=gray_glazed_terracotta
|
||||
|itemform2=<br>Alias ID: <code>glazedterracotta.gray</code>
|
||||
|translationkey=tile.glazedTerracotta.gray.name}}
|
||||
{{ID table
|
||||
|displayname=Light Gray Glazed Terracotta
|
||||
|spritetype=block
|
||||
|nameid=silver_glazed_terracotta
|
||||
|id=228
|
||||
|itemform=silver_glazed_terracotta
|
||||
|itemform2=<br>Alias ID: <code>glazedterracotta.silver</code>
|
||||
|translationkey=tile.glazedTerracotta.silver.name}}
|
||||
{{ID table
|
||||
|displayname=Cyan Glazed Terracotta
|
||||
|spritetype=block
|
||||
|nameid=cyan_glazed_terracotta
|
||||
|id=229
|
||||
|itemform=cyan_glazed_terracotta
|
||||
|itemform2=<br>Alias ID: <code>glazedterracotta.cyan</code>
|
||||
|translationkey=tile.glazedTerracotta.cyan.name}}
|
||||
{{ID table
|
||||
|displayname=Purple Glazed Terracotta
|
||||
|spritetype=block
|
||||
|nameid=purple_glazed_terracotta
|
||||
|id=219
|
||||
|itemform=purple_glazed_terracotta
|
||||
|itemform2=<br>Alias ID: <code>glazedterracotta.purple</code>
|
||||
|translationkey=tile.glazedTerracotta.purple.name}}
|
||||
{{ID table
|
||||
|displayname=Blue Glazed Terracotta
|
||||
|spritetype=block
|
||||
|nameid=blue_glazed_terracotta
|
||||
|id=231
|
||||
|itemform=blue_glazed_terracotta
|
||||
|itemform2=<br>Alias ID: <code>glazedterracotta.blue</code>
|
||||
|translationkey=tile.glazedTerracotta.blue.name}}
|
||||
{{ID table
|
||||
|displayname=Brown Glazed Terracotta
|
||||
|spritetype=block
|
||||
|nameid=brown_glazed_terracotta
|
||||
|id=232
|
||||
|itemform=brown_glazed_terracotta
|
||||
|itemform2=<br>Alias ID: <code>glazedterracotta.brown</code>
|
||||
|translationkey=tile.glazedTerracotta.brown.name}}
|
||||
{{ID table
|
||||
|displayname=Green Glazed Terracotta
|
||||
|spritetype=block
|
||||
|nameid=green_glazed_terracotta
|
||||
|id=233
|
||||
|itemform=green_glazed_terracotta
|
||||
|itemform2=<br>Alias ID: <code>glazedterracotta.green</code>
|
||||
|translationkey=tile.glazedTerracotta.green.name}}
|
||||
{{ID table
|
||||
|displayname=Red Glazed Terracotta
|
||||
|spritetype=block
|
||||
|nameid=red_glazed_terracotta
|
||||
|id=234
|
||||
|itemform=red_glazed_terracotta
|
||||
|itemform2=<br>Alias ID: <code>glazedterracotta.red</code>
|
||||
|translationkey=tile.glazedTerracotta.red.name}}
|
||||
{{ID table
|
||||
|displayname=Black Glazed Terracotta
|
||||
|spritetype=block
|
||||
|nameid=black_glazed_terracotta
|
||||
|id=235
|
||||
|itemform=black_glazed_terracotta
|
||||
|itemform2=<br>Alias ID: <code>glazedterracotta.black</code>
|
||||
|translationkey=tile.glazedTerracotta.black.name
|
||||
|foot=1}}
|
||||
|
||||
=== Block states ===
|
||||
{{see also|Block states}}
|
||||
{{/BS}}
|
||||
|
||||
== Video ==
|
||||
{{yt|fXcMvet8umY}}
|
||||
|
||||
== History ==
|
||||
{{HistoryTable
|
||||
|{{HistoryLine|java}}
|
||||
|{{HistoryLine||1.12|dev=17w06a|[[File:White Glazed Terracotta JE1 BE1.png|32px]] [[File:Light Gray Glazed Terracotta JE1 BE1.png|32px]] [[File:Gray Glazed Terracotta JE1 BE1.png|32px]] [[File:Black Glazed Terracotta JE1 BE1.png|32px]] [[File:Brown Glazed Terracotta JE1 BE1.png|32px]] [[File:Red Glazed Terracotta JE1 BE1.png|32px]] [[File:Orange Glazed Terracotta JE1 BE1.png|32px]] [[File:Yellow Glazed Terracotta JE1 BE1.png|32px]] [[File:Lime Glazed Terracotta JE1 BE1.png|32px]] [[File:Green Glazed Terracotta JE1 BE1.png|32px]] [[File:Cyan Glazed Terracotta JE1 BE1.png|32px]] [[File:Light Blue Glazed Terracotta JE1 BE1.png|32px]] [[File:Blue Glazed Terracotta JE1 BE1.png|32px]] [[File:Purple Glazed Terracotta JE1 BE1.png|32px]] [[File:Magenta Glazed Terracotta JE1 BE1.png|32px]] [[File:Pink Glazed Terracotta JE1 BE1.png|32px]] Added glazed terracotta.}}
|
||||
|{{HistoryLine|||dev=17w13a|[[File:White Glazed Terracotta JE2 BE2.png|32px]] [[File:Orange Glazed Terracotta JE2 BE2.png|32px]] [[File:Cyan Glazed Terracotta JE2 BE2.png|32px]] [[File:Magenta Glazed Terracotta JE2 BE2.png|32px]] The white, orange, cyan, and magenta block textures have now been changed. This change is to remove patterns that could contain offensive imagery.<ref>{{bug|MC-113377}}</ref><ref>{{bug|MC-113844}}</ref><ref>https://www.reddit.com/r/Minecraft/comments/5sspmk/minecraft_snapshot_17w06a/ddhjm42/?context=1</ref> However, it is still possible to create some. This was reported as a bug, with the resolution being "won't fix."<ref>{{bug|MC-120703}}</ref>}}
|
||||
|{{HistoryLine||1.13|dev=17w47a|The ID for light gray glazed terracotta has now been changed from <code>silver_glazed_terracotta</code> to <code>light_gray_glazed_terracotta</code>.
|
||||
|Prior to [[1.13/Flattening|''The Flattening'']], these [[block]]s' numeral IDs were 235 through 250.}}
|
||||
|{{HistoryLine|||dev=18w09a|Purple glazed terracotta now generates in some [[ocean ruins]].}}
|
||||
|{{HistoryLine||1.14|dev=18w49a|Orange and yellow glazed terracotta now generates in [[savanna]] [[village]]s.}}
|
||||
|{{HistoryLine|||dev=18w50a|White, lime and light blue glazed terracotta now generate in [[desert]] villages.}}
|
||||
|{{HistoryLine|||dev=19w11a|Glazed terracotta in all 16 colors are now [[trading|sold]] by [[villager]]s of the new mason profession, making it [[Renewable resource|renewable]].}}
|
||||
|{{HistoryLine||1.20|dev=23w12a|All types of glazed terracotta except green, magenta, and pink now generate in [[trail ruins]].}}
|
||||
|{{HistoryLine|||dev=23w14a|[[File:Purple Glazed Terracotta JE2.png|32px]] Changed texture for purple glazed terracotta.}}
|
||||
|{{HistoryLine|pocket}}
|
||||
|{{HistoryLine||1.1.0|dev=alpha 1.1.0.0|[[File:White Glazed Terracotta JE1 BE1.png|32px]] [[File:Light Gray Glazed Terracotta JE1 BE1.png|32px]] [[File:Gray Glazed Terracotta JE1 BE1.png|32px]] [[File:Black Glazed Terracotta JE1 BE1.png|32px]] [[File:Brown Glazed Terracotta JE1 BE1.png|32px]] [[File:Red Glazed Terracotta JE1 BE1.png|32px]] [[File:Orange Glazed Terracotta JE1 BE1.png|32px]] [[File:Yellow Glazed Terracotta JE1 BE1.png|32px]] [[File:Lime Glazed Terracotta JE1 BE1.png|32px]] [[File:Green Glazed Terracotta JE1 BE1.png|32px]] [[File:Cyan Glazed Terracotta JE1 BE1.png|32px]] [[File:Light Blue Glazed Terracotta JE1 BE1.png|32px]] [[File:Blue Glazed Terracotta JE1 BE1.png|32px]] [[File:Purple Glazed Terracotta JE1 BE1.png|32px]] [[File:Magenta Glazed Terracotta JE1 BE1.png|32px]] [[File:Pink Glazed Terracotta JE1 BE1.png|32px]] Added glazed terracotta.}}
|
||||
|{{HistoryLine|||dev=alpha 1.1.0.3|[[File:White Glazed Terracotta JE2 BE2.png|32px]] [[File:Orange Glazed Terracotta JE2 BE2.png|32px]] [[File:Cyan Glazed Terracotta JE2 BE2.png|32px]] [[File:Magenta Glazed Terracotta JE2 BE2.png|32px]] The textures of white, orange, cyan, and magenta glazed terracotta have now been updated.}}
|
||||
|{{HistoryLine|bedrock}}
|
||||
|{{HistoryLine||1.4.0|dev=beta 1.2.20.1|Purple glazed terracotta now generates naturally in [[ocean ruins]].}}
|
||||
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|White, lime and light blue glazed terracotta now generate in the new [[desert]] [[village]]s.
|
||||
|Orange and yellow terracotta now generate in the new [[savanna]] villages.}}
|
||||
|{{HistoryLine||1.11.0|dev=beta 1.11.0.4|Glazed terracotta can now be [[trading|bought]] from stone mason [[villager]]s.}}
|
||||
|{{HistoryLine|console}}
|
||||
|{{HistoryLine||xbox=TU53|xbone=CU43|ps3=1.49|psvita=1.49|ps4=1.50|wiiu=Patch 23|switch=1.0.3|[[File:White Glazed Terracotta JE2 BE2.png|32px]] [[File:Light Gray Glazed Terracotta JE1 BE1.png|32px]] [[File:Gray Glazed Terracotta JE1 BE1.png|32px]] [[File:Black Glazed Terracotta JE1 BE1.png|32px]] [[File:Brown Glazed Terracotta JE1 BE1.png|32px]] [[File:Red Glazed Terracotta JE1 BE1.png|32px]] [[File:Orange Glazed Terracotta JE2 BE2.png|32px]] [[File:Yellow Glazed Terracotta JE1 BE1.png|32px]] [[File:Lime Glazed Terracotta JE1 BE1.png|32px]] [[File:Green Glazed Terracotta JE1 BE1.png|32px]] [[File:Cyan Glazed Terracotta JE2 BE2.png|32px]] [[File:Light Blue Glazed Terracotta JE1 BE1.png|32px]] [[File:Blue Glazed Terracotta JE1 BE1.png|32px]] [[File:Purple Glazed Terracotta JE1 BE1.png|32px]] [[File:Magenta Glazed Terracotta JE2 BE2.png|32px]] [[File:Pink Glazed Terracotta JE1 BE1.png|32px]] Added glazed terracotta.}}
|
||||
|{{HistoryLine||xbox=TU54|xbone=CU44|ps3=1.52|psvita=1.52|ps4=1.52|wiiu=Patch 24|switch=1.0.4|Glazed terracotta can no longer be pulled by [[sticky piston]]s and no longer sticks to moving [[slime block]]s.}}
|
||||
|{{HistoryLine||xbox=TU69|xbone=none|ps3=1.76|psvita=1.76|ps4=1.76|wiiu=Patch 38|switch=none|Purple glazed terracotta now generates in some [[ocean ruins]].}}
|
||||
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.91|wiiu=none|switch=none|Glazed terracotta can now be [[trading|sold]] to stone mason [[villager]]s.}}
|
||||
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.95|wiiu=none|switch=none|Stone mason [[villager]]s now sell 12 glazed terracotta for 1 emerald instead of buying it.}}
|
||||
|{{HistoryLine|new3ds}}
|
||||
|{{HistoryLine||1.9.19|[[File:White Glazed Terracotta JE2 BE2.png|32px]] [[File:Light Gray Glazed Terracotta JE1 BE1.png|32px]] [[File:Gray Glazed Terracotta JE1 BE1.png|32px]] [[File:Black Glazed Terracotta JE1 BE1.png|32px]] [[File:Brown Glazed Terracotta JE1 BE1.png|32px]] [[File:Red Glazed Terracotta JE1 BE1.png|32px]] [[File:Orange Glazed Terracotta JE2 BE2.png|32px]] [[File:Yellow Glazed Terracotta JE1 BE1.png|32px]] [[File:Lime Glazed Terracotta JE1 BE1.png|32px]] [[File:Green Glazed Terracotta JE1 BE1.png|32px]] [[File:Cyan Glazed Terracotta JE2 BE2.png|32px]] [[File:Light Blue Glazed Terracotta JE1 BE1.png|32px]] [[File:Blue Glazed Terracotta JE1 BE1.png|32px]] [[File:Purple Glazed Terracotta JE1 BE1.png|32px]] [[File:Magenta Glazed Terracotta JE2 BE2.png|32px]] [[File:Pink Glazed Terracotta JE1 BE1.png|32px]] Added glazed terracotta.}}
|
||||
}}
|
||||
|
||||
== Issues ==
|
||||
{{Issue list}}
|
||||
|
||||
== Trivia ==
|
||||
* According to [[Jens Bergensten]], the inspiration for glazed terracotta blocks came from a Moroccan-styled bathroom floor at a hotel in [[wikipedia:California|California]].<ref>{{tweet|jeb|830358904135639040|I got the inspiration from a bathroom floor at a hotel in California. They had Moroccan style tiles that looked amazing|February 11, 2017}}</ref>
|
||||
* Glazed terracotta blocks were designed by [[Johan Aronson]].<ref name="redditsnapshot">{{reddit|5sspmk/minecraft_snapshot_17w06a|ddhjm42|Uh oh, we'll fix it for the next snapshot. You won't believe how much time and effort we (or rather, @JohanAronson) put into getting rid of accidental nazis out of these blocks.|Jeb|February 8, 2017}}</ref>
|
||||
|
||||
== Gallery ==
|
||||
=== Screenshots ===
|
||||
<gallery>
|
||||
17w06a.png|The first instance of glazed terracotta appears in this banner for snapshot [[17w06a]]. (Magenta, top center of structure)
|
||||
MixedTerracottaDesign1.png|A complex terracotta pattern that uses multiple colors to achieve a rich carpet effect.
|
||||
MixedTerracottaDesign2.png|Several more complex multi-color terracotta patterns.
|
||||
MixedTerracottaDesignMulticolor.png|A terracotta pattern using 14 kinds of terracotta block.
|
||||
Glazed Terracotta naturally generating in the ruins.png| Purple glazed terracotta generating in [[ocean ruins]].
|
||||
GlazedTerracottaRadialPatterns.png|All of the radial glazed terracotta patterns, shown in a continuous arrangement next to their unglazed counterparts.
|
||||
Jeb Lime Glazed Terracotta 1.png|A structure of lime glazed terracotta.
|
||||
Jeb Lime Glazed Terracotta 2.png|Another structure of lime glazed terracotta.
|
||||
</gallery>
|
||||
|
||||
=== In other media ===
|
||||
<gallery>
|
||||
15th Anniversary Glazed Terracotta.png|Official artwork of every type of glazed terracotta, used for the 15th anniversary of ''[[Minecraft]]''.<ref>https://www.minecraft.net/en-us/15th-anniversary</ref>
|
||||
</gallery>
|
||||
|
||||
== References ==
|
||||
{{reflist}}
|
||||
|
||||
== External links ==
|
||||
* [https://www.minecraft.net/en-us/article/block-week-glazed-terracotta Block of the Week: Glazed Terracotta] – Minecraft.net on January 19, 2018
|
||||
|
||||
== Navigation ==
|
||||
{{Navbox blocks|decoration}}
|
||||
|
||||
[[Category:Manufactured blocks]]
|
||||
[[Category:Generated structure blocks]]
|
||||
|
||||
[[de:Glasierte Keramik]]
|
||||
[[es:Azulejo]]
|
||||
[[fr:Terre cuite émaillée]]
|
||||
[[ja:彩釉テラコッタ]]
|
||||
[[ko:유광 테라코타]]
|
||||
[[pl:Glazurowana terakota]]
|
||||
[[pt:Azulejo]]
|
||||
[[ru:Глазурованная керамика]]
|
||||
[[zh:带釉陶瓦]]
|
382
wiki_backup/Orange Terracotta.txt
Normal file
382
wiki_backup/Orange Terracotta.txt
Normal file
|
@ -0,0 +1,382 @@
|
|||
{{About|the colored, dyed, non-glazed block|the undyed variant|Terracotta|the smelted form|Glazed Terracotta}}
|
||||
{{Infobox block
|
||||
| group = White
|
||||
| 1-1 = White Terracotta.png
|
||||
| invimage1 = White Terracotta
|
||||
| group2 = Light Gray
|
||||
| 2-1 = Light Gray Terracotta.png
|
||||
| invimage2 = Light Gray Terracotta
|
||||
| group3 = Gray
|
||||
| 3-1 = Gray Terracotta.png
|
||||
| invimage3 = Gray Terracotta
|
||||
| group4 = Black
|
||||
| 4-1 = Black Terracotta.png
|
||||
| invimage4 = Black Terracotta
|
||||
| group5 = Brown
|
||||
| 5-1 = Brown Terracotta.png
|
||||
| invimage5 = Brown Terracotta
|
||||
| group6 = Red
|
||||
| 6-1 = Red Terracotta.png
|
||||
| invimage6 = Red Terracotta
|
||||
| group7 = Orange
|
||||
| 7-1 = Orange Terracotta.png
|
||||
| invimage7 = Orange Terracotta
|
||||
| group8 = Yellow
|
||||
| 8-1 = Yellow Terracotta.png
|
||||
| invimage8 = Yellow Terracotta
|
||||
| group9 = Lime
|
||||
| 9-1 = Lime Terracotta.png
|
||||
| invimage9 = Lime Terracotta
|
||||
| group10 = Green
|
||||
| 10-1 = Green Terracotta.png
|
||||
| invimage10 = Green Terracotta
|
||||
| group11 = Cyan
|
||||
| 11-1 = Cyan Terracotta.png
|
||||
| invimage11 = Cyan Terracotta
|
||||
| group12 = Light Blue
|
||||
| 12-1 = Light Blue Terracotta.png
|
||||
| invimage12 = Light Blue Terracotta
|
||||
| group13 = Blue
|
||||
| 13-1 = Blue Terracotta.png
|
||||
| invimage13 = Blue Terracotta
|
||||
| group14 = Purple
|
||||
| 14-1 = Purple Terracotta.png
|
||||
| invimage14 = Purple Terracotta
|
||||
| group15 = Magenta
|
||||
| 15-1 = Magenta Terracotta.png
|
||||
| invimage15 = Magenta Terracotta
|
||||
| group16 = Pink
|
||||
| 16-1 = Pink Terracotta.png
|
||||
| invimage16 = Pink Terracotta
|
||||
| transparent = No
|
||||
| light = No
|
||||
| tool = pickaxe
|
||||
| renewable = Yes
|
||||
| stackable = Yes (64)
|
||||
| flammable = No
|
||||
| lavasusceptible = No
|
||||
}}
|
||||
'''Stained terracotta'''<ref>The term “stained terracotta” is not used in the UI. However, [[recipe]] files for the default [[data pack]] of ''[[Java Edition]]'' (such as <code>data/minecraft/recipes/white_terracotta.json</code>) put all stained terracotta crafting recipes into the <code>stained_terracotta</code> group.</ref> is a dyed variant of [[terracotta]] obtained by crafting undyed terracotta with [[dye]]s. Some of the variants are found in [[badlands]] biomes, and all variants can be smelted into [[glazed terracotta]].
|
||||
|
||||
== Obtaining ==
|
||||
=== Breaking ===
|
||||
All 16 colors of terracotta can be mined using any [[pickaxe]]. If mined without a pickaxe, it drops nothing.
|
||||
|
||||
{{breaking row|horizontal=1|Stained Terracotta|Pickaxe|Wood}}
|
||||
|
||||
=== Natural generation ===
|
||||
'''Badlands'''
|
||||
|
||||
Red, orange, yellow, brown, white, and light gray terracotta can be found naturally in [[badlands]] [[biome]]s, which yield massive amounts of stained terracotta.
|
||||
|
||||
'''Villages'''
|
||||
|
||||
White terracotta can be found as a housing material in plains villages. Yellow, orange and red terracotta generates in some houses in savanna villages. Lime terracotta generates in the mason houses of desert villages.
|
||||
|
||||
'''Others'''
|
||||
|
||||
* Orange terracotta and one blue terracotta can also be found in [[desert pyramid]]s.
|
||||
* Light blue terracotta is found in warm [[ocean ruins]].
|
||||
* All terracotta colors except black, green, light blue, lime, magenta, pink, and purple can generate in [[trail ruins]].<!-- change this to say what *can* generate instead of what can *not* -->
|
||||
|
||||
{{block distribution}}
|
||||
|
||||
=== Crafting ===
|
||||
{{Crafting
|
||||
|name=[[Stained Terracotta]]
|
||||
|A1= Terracotta |B1= Terracotta |C1= Terracotta
|
||||
|A2= Terracotta |B2= Matching Dye |C2= Terracotta
|
||||
|A3= Terracotta |B3= Terracotta |C3= Terracotta
|
||||
|Output= Matching Dyed Terracotta,8
|
||||
|type= Building block
|
||||
}}
|
||||
<div style="display:none">
|
||||
<!--
|
||||
This is so the pre-Village & Pillage dyes can have dye-related crafting recipes show on their respective pages.
|
||||
They don't need to be displayed on this page because they already intuitively list "Any Matching/Colored Dye".
|
||||
-->
|
||||
{{Crafting
|
||||
|showdescription=1
|
||||
|A1= Terracotta |B1= Terracotta |C1= Terracotta
|
||||
|A2= Terracotta |B2= Bone Meal; Lapis Lazuli; Cocoa Beans; Ink Sac |C2= Terracotta
|
||||
|A3= Terracotta |B3= Terracotta |C3= Terracotta
|
||||
|Output=White Terracotta,8; Blue Terracotta,8; Brown Terracotta,8; Black Terracotta,8
|
||||
|type=Decoration block
|
||||
|description={{only|bedrock|education}}
|
||||
}}
|
||||
</div>
|
||||
Once terracotta has been dyed, the color cannot be changed or removed: the crafting recipe is irreversible.
|
||||
|
||||
=== Trading ===
|
||||
{{Trade sources|Any color Stained Terracotta}}
|
||||
|
||||
== Usage ==
|
||||
=== Smelting ingredient ===
|
||||
{{Smelting
|
||||
|Matching Dyed Terracotta
|
||||
|Matching Glazed Terracotta
|
||||
|showname=1
|
||||
|0.1
|
||||
}}
|
||||
|
||||
=== Note blocks ===
|
||||
All 16 colors of terracotta can be placed under [[note block]]s to produce a "bass drum" sound.
|
||||
|
||||
== Sounds ==
|
||||
{{Sound table/Block/Stone}}
|
||||
|
||||
== Data values ==
|
||||
=== ID ===
|
||||
{{edition|java}}:
|
||||
{{ID table
|
||||
|edition=java
|
||||
|showforms=y
|
||||
|generatetranslationkeys=y
|
||||
|displayname=White Terracotta
|
||||
|spritetype=block
|
||||
|nameid=white_terracotta}}
|
||||
{{ID table
|
||||
|displayname=Orange Terracotta
|
||||
|spritetype=block
|
||||
|nameid=orange_terracotta}}
|
||||
{{ID table
|
||||
|displayname=Magenta Terracotta
|
||||
|spritetype=block
|
||||
|nameid=magenta_terracotta}}
|
||||
{{ID table
|
||||
|displayname=Light Blue Terracotta
|
||||
|spritetype=block
|
||||
|nameid=light_blue_terracotta}}
|
||||
{{ID table
|
||||
|displayname=Yellow Terracotta
|
||||
|spritetype=block
|
||||
|nameid=yellow_terracotta}}
|
||||
{{ID table
|
||||
|displayname=Lime Terracotta
|
||||
|spritetype=block
|
||||
|nameid=lime_terracotta}}
|
||||
{{ID table
|
||||
|displayname=Pink Terracotta
|
||||
|spritetype=block
|
||||
|nameid=pink_terracotta}}
|
||||
{{ID table
|
||||
|displayname=Gray Terracotta
|
||||
|spritetype=block
|
||||
|nameid=gray_terracotta}}
|
||||
{{ID table
|
||||
|displayname=Light Gray Terracotta
|
||||
|spritetype=block
|
||||
|nameid=light_gray_terracotta}}
|
||||
{{ID table
|
||||
|displayname=Cyan Terracotta
|
||||
|spritetype=block
|
||||
|nameid=cyan_terracotta}}
|
||||
{{ID table
|
||||
|displayname=Purple Terracotta
|
||||
|spritetype=block
|
||||
|nameid=purple_terracotta}}
|
||||
{{ID table
|
||||
|displayname=Blue Terracotta
|
||||
|spritetype=block
|
||||
|nameid=blue_terracotta}}
|
||||
{{ID table
|
||||
|displayname=Brown Terracotta
|
||||
|spritetype=block
|
||||
|nameid=brown_terracotta}}
|
||||
{{ID table
|
||||
|displayname=Green Terracotta
|
||||
|spritetype=block
|
||||
|nameid=green_terracotta}}
|
||||
{{ID table
|
||||
|displayname=Red Terracotta
|
||||
|spritetype=block
|
||||
|nameid=red_terracotta}}
|
||||
{{ID table
|
||||
|displayname=Black Terracotta
|
||||
|spritetype=block
|
||||
|nameid=black_terracotta
|
||||
|foot=1}}
|
||||
|
||||
{{edition|bedrock}}:
|
||||
{{ID table2
|
||||
|edition=bedrock
|
||||
|showaliasids=y
|
||||
|shownumericids=y
|
||||
|showforms=y
|
||||
|generatetranslationkeys=y
|
||||
|displayname=White Terracotta
|
||||
|spritetype=block
|
||||
|nameid=white_terracotta
|
||||
|aliasid=stained_hardened_clay / 0
|
||||
|id=159
|
||||
|translationkey=tile.stained_hardened_clay.white.name}}
|
||||
{{ID table2
|
||||
|displayname=Orange Terracotta
|
||||
|spritetype=block
|
||||
|nameid=orange_terracotta
|
||||
|aliasid=stained_hardened_clay / 1
|
||||
|id=-724
|
||||
|translationkey=tile.stained_hardened_clay.orange.name}}
|
||||
{{ID table2
|
||||
|displayname=Magenta Terracotta
|
||||
|spritetype=block
|
||||
|nameid=magenta_terracotta
|
||||
|aliasid=stained_hardened_clay / 2
|
||||
|id=-725
|
||||
|translationkey=tile.stained_hardened_clay.magenta.name}}
|
||||
{{ID table2
|
||||
|displayname=Light Blue Terracotta
|
||||
|spritetype=block
|
||||
|nameid=light_blue_terracotta
|
||||
|aliasid=stained_hardened_clay / 3
|
||||
|id=-726
|
||||
|translationkey=tile.stained_hardened_clay.lightBlue.name}}
|
||||
{{ID table2
|
||||
|displayname=Yellow Terracotta
|
||||
|spritetype=block
|
||||
|nameid=yellow_terracotta
|
||||
|aliasid=stained_hardened_clay / 4
|
||||
|id=-727
|
||||
|translationkey=tile.stained_hardened_clay.yellow.name}}
|
||||
{{ID table2
|
||||
|displayname=Lime Terracotta
|
||||
|spritetype=block
|
||||
|nameid=lime_terracotta
|
||||
|aliasid=stained_hardened_clay / 5
|
||||
|id=-728
|
||||
|translationkey=tile.stained_hardened_clay.lime.name}}
|
||||
{{ID table2
|
||||
|displayname=Pink Terracotta
|
||||
|spritetype=block
|
||||
|nameid=pink_terracotta
|
||||
|aliasid=stained_hardened_clay / 6
|
||||
|id=-729
|
||||
|translationkey=tile.stained_hardened_clay.pink.name}}
|
||||
{{ID table2
|
||||
|displayname=Gray Terracotta
|
||||
|spritetype=block
|
||||
|nameid=gray_terracotta
|
||||
|aliasid=stained_hardened_clay / 7
|
||||
|id=-730
|
||||
|translationkey=tile.stained_hardened_clay.gray.name}}
|
||||
{{ID table2
|
||||
|displayname=Light Gray Terracotta
|
||||
|spritetype=block
|
||||
|nameid=light_gray_terracotta
|
||||
|aliasid=stained_hardened_clay / 8
|
||||
|id=-731
|
||||
|translationkey=tile.stained_hardened_clay.silver.name}}
|
||||
{{ID table2
|
||||
|displayname=Cyan Terracotta
|
||||
|spritetype=block
|
||||
|nameid=cyan_terracotta
|
||||
|aliasid=stained_hardened_clay / 9
|
||||
|id=-732
|
||||
|translationkey=tile.stained_hardened_clay.cyan.name}}
|
||||
{{ID table2
|
||||
|displayname=Purple Terracotta
|
||||
|spritetype=block
|
||||
|nameid=purple_terracotta
|
||||
|aliasid=stained_hardened_clay / 10
|
||||
|id=-733
|
||||
|translationkey=tile.stained_hardened_clay.purple.name}}
|
||||
{{ID table2
|
||||
|displayname=Blue Terracotta
|
||||
|spritetype=block
|
||||
|nameid=blue_terracotta
|
||||
|aliasid=stained_hardened_clay / 11
|
||||
|id=-734
|
||||
|translationkey=tile.stained_hardened_clay.blue.name}}
|
||||
{{ID table2
|
||||
|displayname=Brown Terracotta
|
||||
|spritetype=block
|
||||
|nameid=brown_terracotta
|
||||
|aliasid=stained_hardened_clay / 12
|
||||
|id=-735
|
||||
|translationkey=tile.stained_hardened_clay.brown.name}}
|
||||
{{ID table2
|
||||
|displayname=Green Terracotta
|
||||
|spritetype=block
|
||||
|nameid=green_terracotta
|
||||
|aliasid=stained_hardened_clay / 13
|
||||
|id=-736
|
||||
|translationkey=tile.stained_hardened_clay.green.name}}
|
||||
{{ID table2
|
||||
|displayname=Red Terracotta
|
||||
|spritetype=block
|
||||
|nameid=red_terracotta
|
||||
|aliasid=stained_hardened_clay / 14
|
||||
|id=-737
|
||||
|translationkey=tile.stained_hardened_clay.red.name}}
|
||||
{{ID table2
|
||||
|displayname=Black Terracotta
|
||||
|spritetype=block
|
||||
|nameid=black_terracotta
|
||||
|aliasid=stained_hardened_clay / 15
|
||||
|id=-738
|
||||
|translationkey=tile.stained_hardened_clay.black.name
|
||||
|foot=1}}
|
||||
|
||||
== Video ==
|
||||
{{yt|fXcMvet8umY}}
|
||||
|
||||
== History ==
|
||||
{{HistoryTable
|
||||
|{{HistoryLine|java}}
|
||||
|{{HistoryLine||1.6.1|dev=13w19a|[[File:White Terracotta JE1 BE1.png|32px]] [[File:Light Gray Terracotta JE1 BE1.png|32px]] [[File:Gray Terracotta JE1 BE1.png|32px]] [[File:Black Terracotta JE1 BE1.png|32px]] [[File:Brown Terracotta JE1 BE1.png|32px]] [[File:Red Terracotta JE1 BE1.png|32px]] [[File:Orange Terracotta JE1 BE1.png|32px]] [[File:Yellow Terracotta JE1 BE1.png|32px]] [[File:Lime Terracotta JE1 BE1.png|32px]] [[File:Green Terracotta JE1 BE1.png|32px]] [[File:Cyan Terracotta JE1 BE1.png|32px]] [[File:Light Blue Terracotta JE1 BE1.png|32px]] [[File:Blue Terracotta JE1 BE1.png|32px]] [[File:Purple Terracotta JE1 BE1.png|32px]] [[File:Magenta Terracotta JE1 BE1.png|32px]] [[File:Pink Terracotta JE1 BE1.png|32px]] Added stained terracotta, originally known as stained clay.}}
|
||||
|{{HistoryLine||1.7.2|dev=13w36b|Select variants of stained clay now generate in [[mesa]] biomes.}}
|
||||
|{{HistoryLine||1.8|dev=14w03a|Stained clay now replaces [[wool]] in [[desert pyramid]]s, making [[desert]]s and mesas the only two biomes where stained clay can generate, if the "Generate Structures" option is on.}}
|
||||
|{{HistoryLine||1.10|dev=release|Stained clay blocks have been renamed from '<Color> Stained Clay' to '<Color> Hardened Clay'.}}
|
||||
|{{HistoryLine||1.12|dev=17w06a|Stained hardened clay can now be [[smelting|smelted]] into [[glazed terracotta]].}}
|
||||
|{{HistoryLine|||dev=17w16a|Stained hardened clay are now called '<Color> "terracotta".}}
|
||||
|{{HistoryLine|||dev=17w17a|All 16 colors of terracotta now have unique colors on the [[map]].}}
|
||||
|{{HistoryLine||1.13|dev=17w47a|The different [[block states]] for the <code>stained_hardened_clay</code> ID have now been split up into their own IDs.
|
||||
|Prior to [[1.13/Flattening|''The Flattening'']], the [[block]]'s numeral ID was 159.}}
|
||||
|{{HistoryLine|||dev=18w09a|Light blue terracotta now generates in [[ocean ruins]].}}
|
||||
|{{HistoryLine||1.14|dev=18w48a|White terracotta can now be found in [[plains]] [[village]]s.}}
|
||||
|{{HistoryLine|||dev=18w49a|Yellow, orange, and red terracotta can now be found in [[savanna]] villages.}}
|
||||
|{{HistoryLine|||dev=18w50a|Lime terracotta can now be found in [[desert]] villages.}}
|
||||
|{{HistoryLine|||dev=19w11a|All 16 colors of terracotta can now be obtained from an expert level mason [[villager]] via [[trading]], which has now made it [[Renewable resource|renewable]].}}
|
||||
|{{HistoryLine||1.20|dev=23w12a|All 16 colors of terracotta except purple, magenta, and pink can now be found in [[trail ruins]].}}
|
||||
|{{HistoryLine|pocket alpha}}
|
||||
|{{HistoryLine||v0.9.0|dev=build 1|[[File:White Terracotta JE1 BE1.png|32px]] [[File:Light Gray Terracotta JE1 BE1.png|32px]] [[File:Gray Terracotta JE1 BE1.png|32px]] [[File:Black Terracotta JE1 BE1.png|32px]] [[File:Brown Terracotta JE1 BE1.png|32px]] [[File:Red Terracotta JE1 BE1.png|32px]] [[File:Orange Terracotta JE1 BE1.png|32px]] [[File:Yellow Terracotta JE1 BE1.png|32px]] [[File:Lime Terracotta JE1 BE1.png|32px]] [[File:Green Terracotta JE1 BE1.png|32px]] [[File:Cyan Terracotta JE1 BE1.png|32px]] [[File:Light Blue Terracotta JE1 BE1.png|32px]] [[File:Blue Terracotta JE1 BE1.png|32px]] [[File:Purple Terracotta JE1 BE1.png|32px]] [[File:Magenta Terracotta JE1 BE1.png|32px]] [[File:Pink Terracotta JE1 BE1.png|32px]] Added stained clay.}}
|
||||
|{{HistoryLine|||dev=build 11|Stained clay can now be obtained from [[crafting]], using [[hardened clay]].}}
|
||||
|{{HistoryLine||v0.13.0|dev=build 1|Blue and orange stained clay now generates as part of [[desert pyramid]]s.}}
|
||||
|{{HistoryLine|pocket}}
|
||||
|{{HistoryLine||1.1.0|dev=alpha 1.1.0.0|Stained hardened clay are now called '<Color> "terracotta".
|
||||
|All 16 colors of terracotta can now be smelted into [[glazed terracotta]].}}
|
||||
|{{HistoryLine|bedrock}}
|
||||
|{{HistoryLine||1.4.0|dev=beta 1.2.20.1|Light blue terracotta now generates in some [[ocean ruins]].}}
|
||||
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|White, green, yellow, orange, and red terracotta now generates in the new [[village]]s.}}
|
||||
|{{HistoryLine||1.12.0|dev=beta 1.12.0.3|All 16 colors of terracotta can now be [[trading|bought]] from stone mason [[villager]]s, making them [[Renewable resource|renewable]].}}
|
||||
|{{HistoryLine||1.19.80|exp=Next Major Update|dev=Preview 1.19.80.22|All 16 colors of terracotta except purple, magenta, and pink can now be found in [[trail ruins]].}}
|
||||
|{{HistoryLine||1.20.30|dev=Preview 1.20.30.22|The different [[block states]] for the <code>stained_hardened_clay</code> ID have now been split up into their own IDs.}}
|
||||
|{{HistoryLine|console}}
|
||||
|{{HistoryLine||xbox=TU19|xbone=CU7|ps3=1.12|psvita=1.12|ps4=1.12|wiiu=Patch 1|switch=1.0.1|[[File:White Terracotta JE1 BE1.png|32px]] [[File:Light Gray Terracotta JE1 BE1.png|32px]] [[File:Gray Terracotta JE1 BE1.png|32px]] [[File:Black Terracotta JE1 BE1.png|32px]] [[File:Brown Terracotta JE1 BE1.png|32px]] [[File:Red Terracotta JE1 BE1.png|32px]] [[File:Orange Terracotta JE1 BE1.png|32px]] [[File:Yellow Terracotta JE1 BE1.png|32px]] [[File:Lime Terracotta JE1 BE1.png|32px]] [[File:Green Terracotta JE1 BE1.png|32px]] [[File:Cyan Terracotta JE1 BE1.png|32px]] [[File:Light Blue Terracotta JE1 BE1.png|32px]] [[File:Blue Terracotta JE1 BE1.png|32px]] [[File:Purple Terracotta JE1 BE1.png|32px]] [[File:Magenta Terracotta JE1 BE1.png|32px]] [[File:Pink Terracotta JE1 BE1.png|32px]] Added stained clay.}}
|
||||
|{{HistoryLine||xbox=TU31|xbone=CU19|ps3=1.22|psvita=1.22|ps4=1.22|wiiu=Patch 3|Select colors of stained clay now generate naturally in [[mesa]] biomes.
|
||||
|Stained clay can now be found in [[desert pyramid]]s.}}
|
||||
|{{HistoryLine||xbox=TU43|xbone=CU33|ps3=1.36|psvita=1.36|ps4=1.36|wiiu=Patch 13|Stained clay blocks are now renamed from '<Color> Stained Clay' to '<Color> Hardened Clay'.}}
|
||||
|{{HistoryLine||xbox=TU53|xbone=CU43|ps3=1.49|psvita=1.49|ps4=1.50|wiiu=Patch 23|switch=1.0.3|Stained hardened clay are now called '<Color> "terracotta".|Terractta can now be smelted into [[glazed terracotta]].}}
|
||||
|{{HistoryLine|new 3ds}}
|
||||
|{{HistoryLine||0.1.0|[[File:White Terracotta JE1 BE1.png|32px]] [[File:Light Gray Terracotta JE1 BE1.png|32px]] [[File:Gray Terracotta JE1 BE1.png|32px]] [[File:Black Terracotta JE1 BE1.png|32px]] [[File:Brown Terracotta JE1 BE1.png|32px]] [[File:Red Terracotta JE1 BE1.png|32px]] [[File:Orange Terracotta JE1 BE1.png|32px]] [[File:Yellow Terracotta JE1 BE1.png|32px]] [[File:Lime Terracotta JE1 BE1.png|32px]] [[File:Green Terracotta JE1 BE1.png|32px]] [[File:Cyan Terracotta JE1 BE1.png|32px]] [[File:Light Blue Terracotta JE1 BE1.png|32px]] [[File:Blue Terracotta JE1 BE1.png|32px]] [[File:Purple Terracotta JE1 BE1.png|32px]] [[File:Magenta Terracotta JE1 BE1.png|32px]] [[File:Pink Terracotta JE1 BE1.png|32px]] Added stained clay.}}
|
||||
}}
|
||||
|
||||
== Issues ==
|
||||
{{Issue list}}
|
||||
|
||||
== Gallery ==
|
||||
=== Screenshots ===
|
||||
<gallery>
|
||||
13w19a Banner.png|The [[Java Edition 13w19a|13w19a]] banner, featuring stained terracotta. Notice [[Grumm]] behind the red [[wool]].
|
||||
Pocket Edition v0.9.0 alpha build 1 Development new blocks.png|Development screenshot of terracotta and other new blocks.
|
||||
</gallery>
|
||||
|
||||
== References ==
|
||||
{{reflist}}
|
||||
|
||||
== Navigation ==
|
||||
{{Navbox blocks|decoration}}
|
||||
|
||||
[[Category:Manufactured blocks]]
|
||||
[[Category:Generated structure blocks]]
|
||||
[[Category:Natural blocks]]
|
347
wiki_backup/Oxidized Copper Bulb.txt
Normal file
347
wiki_backup/Oxidized Copper Bulb.txt
Normal file
|
@ -0,0 +1,347 @@
|
|||
{{Infobox block
|
||||
| group1 = Unoxidized
|
||||
| 1-1 = Copper Bulb.png
|
||||
| 1-2 = Lit Copper Bulb.png
|
||||
| invimage = Copper Bulb
|
||||
| group2 = Exposed
|
||||
| 2-1 = Exposed Copper Bulb.png
|
||||
| 2-2 = Lit Exposed Copper Bulb.png
|
||||
| invimage2 = Exposed Copper Bulb
|
||||
| group3 = Weathered
|
||||
| 3-1 = Weathered Copper Bulb.png
|
||||
| 3-2 = Lit Weathered Copper Bulb.png
|
||||
| invimage3 = Weathered Copper Bulb
|
||||
| group4 = Oxidized
|
||||
| 4-1 = Oxidized Copper Bulb.png
|
||||
| 4-2 = Lit Oxidized Copper Bulb.png
|
||||
| invimage4 = Oxidized Copper Bulb
|
||||
| invimage5 = Waxed Copper Bulb
|
||||
| invimage6 = Waxed Exposed Copper Bulb
|
||||
| invimage7 = Waxed Weathered Copper Bulb
|
||||
| invimage8 = Waxed Oxidized Copper Bulb
|
||||
| extratext = [[#Renders|View all renders]]
|
||||
| renewable = Yes
|
||||
| stackable = Yes (64)
|
||||
| tool = Stone Pickaxe
|
||||
| light = Yes, when lit <br> Unoxidized: 15 <br> Exposed: 12 <br> Weathered: 8 <br> Oxidized: 4
|
||||
| transparent = No
|
||||
| flammable = No
|
||||
| lavasusceptible = No
|
||||
}}
|
||||
A '''copper bulb''' is a [[light]]-emitting [[block]]. It toggles on or off when it receives a [[redstone]] pulse, and does not need continuous power to emit light. Its light level depends on its state of [[oxidation]].
|
||||
|
||||
'''Waxed copper bulbs''' do not oxidize, but otherwise function identically.
|
||||
|
||||
== Obtaining ==
|
||||
=== Breaking ===
|
||||
Copper bulbs can be mined only with a [[stone pickaxe]] or better. If a copper bulb is mined without the use of a valid pickaxe, it drops nothing.
|
||||
{{Breaking row
|
||||
|Copper Bulb, Exposed Copper Bulb, Weathered Copper Bulb, Oxidized Copper Bulb
|
||||
|Pickaxe
|
||||
|Stone
|
||||
|horizontal=1
|
||||
}}
|
||||
|
||||
=== Natural generation ===
|
||||
Lit, waxed copper bulbs in random states of oxidation are generated in [[trial chambers]].
|
||||
|
||||
=== Crafting ===
|
||||
{{Crafting
|
||||
|head=1
|
||||
|A2=Matching Unwaxed Block of Copper; Matching Waxed Block of Copper
|
||||
|B1=Matching Unwaxed Block of Copper; Matching Waxed Block of Copper
|
||||
|B2=Blaze Rod
|
||||
|B3=Redstone Dust
|
||||
|C2=Matching Unwaxed Block of Copper; Matching Waxed Block of Copper
|
||||
|Output=Matching Unwaxed Copper Bulb, 4; Matching Waxed Copper Bulb, 4
|
||||
}}
|
||||
{{Crafting
|
||||
|Matching Unwaxed Copper Bulb
|
||||
|Honeycomb
|
||||
|Output=Matching Waxed Copper Bulb
|
||||
|foot=1
|
||||
}}
|
||||
|
||||
== Usage ==
|
||||
Copper bulbs can be activated to emit [[light]], with the light level emitted decreasing for each stage of oxidation.
|
||||
When the copper bulb receives a redstone pulse, it immediately toggles between its lit and unlit states.
|
||||
|
||||
A [[comparator]] can read the state of a copper bulb, and it emits a signal strength of 15 if the bulb is lit, regardless of oxidation. If the bulb is unlit, the comparator does not emit any power, allowing this comparator and copper bulb combination to act as a compact [[T flip-flop]].
|
||||
|
||||
While the copper bulb is receiving redstone power (either to toggle the bulb on or off) a red dot appears in the center of the block. An [[observer]] can detect this, and emits a signal when a copper bulb becomes powered or unpowered.
|
||||
|
||||
=== Oxidation ===
|
||||
{{main|Oxidation}}
|
||||
Non-waxed copper bulbs have four stages of oxidation (including the initial normal state). [[Lightning bolt]]s and [[axe]]s can remove the oxidation on copper bulbs. They can be waxed with [[honeycomb]] to prevent oxidation from progressing.
|
||||
|
||||
As the block begins to oxidize (exposed), it gets discolored and green spots begin to appear. As the oxidation continues (weathered), the block is a green color with brown spots. In the last stage (oxidized), the block is teal with several green spots.
|
||||
|
||||
The light level emitted by copper bulbs also changes depending on the stage of oxidation.
|
||||
{| class="wikitable"
|
||||
! Oxidation level
|
||||
! Light level
|
||||
|-
|
||||
| {{BlockSprite|Lit Copper Bulb}} Normal
|
||||
| 15
|
||||
|-
|
||||
| {{BlockSprite|Lit Exposed Copper Bulb}} Exposed
|
||||
| 12
|
||||
|-
|
||||
| {{BlockSprite|Lit Weathered Copper Bulb}} Weathered
|
||||
| 8
|
||||
|-
|
||||
| {{BlockSprite|Lit Oxidized Copper Bulb}} Oxidized
|
||||
| 4
|
||||
|}
|
||||
|
||||
== Sounds ==
|
||||
=== Generic ===
|
||||
{{Sound table/Block/Copper bulb}}
|
||||
|
||||
=== Unique ===
|
||||
==== Waxing ====
|
||||
{{:Block of Copper/Sounds|a copper bulb}}
|
||||
|
||||
==== Toggling ====
|
||||
{{JE}}
|
||||
{{SoundTable
|
||||
| type = java
|
||||
| {{SoundLine
|
||||
|sound =Copper bulb toggle.ogg
|
||||
|subtitle=Copper Bulb turns on
|
||||
|source=block
|
||||
|description=When a copper bulb is toggled on
|
||||
|id=block.copper_bulb.turn_on
|
||||
|translationkey=subtitles.block.copper_bulb.turn_on
|
||||
|volume=1.0
|
||||
|pitch=1.0
|
||||
|distance=6}}
|
||||
| {{SoundLine
|
||||
|subtitle=Copper Bulb turns off
|
||||
|source=block
|
||||
|description=When a copper bulb is toggled off
|
||||
|id=block.copper_bulb.turn_off
|
||||
|translationkey=subtitles.block.copper_bulb.turn_off
|
||||
|volume=1.0
|
||||
|pitch=0.75
|
||||
| distance = 6
|
||||
}}
|
||||
}}
|
||||
|
||||
{{BE}}:
|
||||
{{SoundTable
|
||||
| type = bedrock
|
||||
| {{SoundLine
|
||||
| sound =Copper bulb turn on.ogg
|
||||
|source=block
|
||||
|description=When a copper bulb is toggled on
|
||||
|id=block.copper_bulb.turn_on
|
||||
|volume=1.0
|
||||
|pitch=1.0}}
|
||||
| {{SoundLine
|
||||
|sound=Copper bulb turn off.ogg
|
||||
|source=block
|
||||
|description=When a copper bulb is toggled off
|
||||
|id=block.copper_bulb.turn_off
|
||||
|volume=1.0
|
||||
| pitch = 0.75
|
||||
}}
|
||||
}}
|
||||
|
||||
== Data values ==
|
||||
=== ID ===
|
||||
{{JE}}:
|
||||
{{ID table
|
||||
|edition=java
|
||||
|showblocktags=y
|
||||
|showforms=y
|
||||
|generatetranslationkeys=y
|
||||
|displayname=Copper Bulb
|
||||
|spritetype=block
|
||||
|nameid=copper_bulb
|
||||
|blocktags=mineable/pickaxe, needs_stone_tool}}
|
||||
{{ID table
|
||||
|displayname=Exposed Copper Bulb
|
||||
|spritetype=block
|
||||
|nameid=exposed_copper_bulb
|
||||
|blocktags=mineable/pickaxe, needs_stone_tool}}
|
||||
{{ID table
|
||||
|displayname=Weathered Copper Bulb
|
||||
|spritetype=block
|
||||
|nameid=weathered_copper_bulb
|
||||
|blocktags=mineable/pickaxe, needs_stone_tool}}
|
||||
{{ID table
|
||||
|displayname=Oxidized Copper Bulb
|
||||
|spritetype=block
|
||||
|nameid=oxidized_copper_bulb
|
||||
|blocktags=mineable/pickaxe, needs_stone_tool}}
|
||||
{{ID table
|
||||
|displayname=Waxed Copper Bulb
|
||||
|spritetype=block
|
||||
|nameid=waxed_copper_bulb
|
||||
|blocktags=mineable/pickaxe, needs_stone_tool}}
|
||||
{{ID table
|
||||
|displayname=Waxed Exposed Copper Bulb
|
||||
|spritetype=block
|
||||
|nameid=waxed_exposed_copper_bulb
|
||||
|blocktags=mineable/pickaxe, needs_stone_tool}}
|
||||
{{ID table
|
||||
|displayname=Waxed Weathered Copper Bulb
|
||||
|spritetype=block
|
||||
|nameid=waxed_weathered_copper_bulb
|
||||
|blocktags=mineable/pickaxe, needs_stone_tool}}
|
||||
{{ID table
|
||||
|displayname=Waxed Oxidized Copper Bulb
|
||||
|spritetype=block
|
||||
|nameid=waxed_oxidized_copper_bulb
|
||||
|blocktags=mineable/pickaxe, needs_stone_tool
|
||||
|foot=1}}
|
||||
|
||||
{{BE}}:
|
||||
{{ID table2
|
||||
|edition=bedrock
|
||||
|shownumericids=y
|
||||
|showforms=y
|
||||
|generatetranslationkeys=y
|
||||
|displayname=Copper Bulb
|
||||
|spritetype=block
|
||||
|nameid=copper_bulb
|
||||
|id=-776}}
|
||||
{{ID table2
|
||||
|displayname=Exposed Copper Bulb
|
||||
|spritetype=block
|
||||
|nameid=exposed_copper_bulb
|
||||
|id=-777}}
|
||||
{{ID table2
|
||||
|displayname=Weathered Copper Bulb
|
||||
|spritetype=block
|
||||
|nameid=weathered_copper_bulb
|
||||
|id=-778}}
|
||||
{{ID table2
|
||||
|displayname=Oxidized Copper Bulb
|
||||
|spritetype=block
|
||||
|nameid=oxidized_copper_bulb
|
||||
|id=-779}}
|
||||
{{ID table2
|
||||
|displayname=Waxed Copper Bulb
|
||||
|spritetype=block
|
||||
|nameid=waxed_copper_bulb
|
||||
|id=-780}}
|
||||
{{ID table2
|
||||
|displayname=Waxed Exposed Copper Bulb
|
||||
|spritetype=block
|
||||
|nameid=waxed_exposed_copper_bulb
|
||||
|id=-781}}
|
||||
{{ID table2
|
||||
|displayname=Waxed Weathered Copper Bulb
|
||||
|spritetype=block
|
||||
|nameid=waxed_weathered_copper_bulb
|
||||
|id=-782}}
|
||||
{{ID table2
|
||||
|displayname=Waxed Oxidized Copper Bulb
|
||||
|spritetype=block
|
||||
|nameid=waxed_oxidized_copper_bulb
|
||||
|id=-783
|
||||
|foot=1}}
|
||||
|
||||
=== Block states ===
|
||||
{{see also|Block states}}
|
||||
{{/BS}}
|
||||
|
||||
== Achievements ==
|
||||
{{load achievements|Wax on}}
|
||||
|
||||
== Advancements ==
|
||||
{{load advancements|Wax on;Wax off;Lighten Up}}
|
||||
|
||||
== Video ==
|
||||
{{yt|7XfMYS71emY}}
|
||||
|
||||
== History ==
|
||||
{{HistoryTable
|
||||
|{{HistoryLine||October 15, 2023|link=https://www.youtube.com/watch?v=DnY5xz11lR0&ab_channel=Minecraft|[[File:Lit Copper Bulb.png|32px]] [[File:Lit Exposed Copper Bulb.png|32px]] [[File:Lit Weathered Copper Bulb.png|32px]] [[File:Lit Oxidized Copper Bulb.png|32px]] [[File:Oxidized Copper Bulb.png|32px]] Copper Bulbs were announced at [[Minecraft Live 2023]] as part of the [[trial chambers]].}}
|
||||
|{{HistoryLine||October 17, 2023|link=https://twitter.com/kingbdogz/status/1714359749662425120|[[Kingbdogz]] revealed in a tweet that weathered copper bulbs would give off a light level of eight.<ref>{{tweet|kingbdogz|1714359749662425120|Weathered Copper Bulbs will be the first survival block that emits a light level of 8 👀|October 17, 2023}}</ref>}}
|
||||
|{{HistoryLine||October 24, 2023|[[File:Copper Bulb JE1 BE1.png|32px]] [[File:Exposed Copper Bulb JE1 BE1.png|32px]] [[File:Weathered Copper Bulb JE1 BE1.png|32px]] More unlit variants of the copper bulbs were revealed.|link=https://www.minecraft.net/en-us/article/test-new-decorative-blocks}}
|
||||
|
||||
|{{HistoryLine|java}}
|
||||
|{{HistoryLine||1.20.3|exp=Update 1.21|dev=23w43a|[[File:Copper Bulb JE1 BE1.png|32px]] [[File:Exposed Copper Bulb JE1 BE1.png|32px]] [[File:Weathered Copper Bulb JE1 BE1.png|32px]] [[File:Oxidized Copper Bulb JE1 BE1.png|32px]] [[File:Lit Copper Bulb JE1 BE1.png|32px]] [[File:Lit Exposed Copper Bulb JE1 BE1.png|32px]] [[File:Lit Weathered Copper Bulb JE1 BE1.png|32px]] [[File:Lit Oxidized Copper Bulb JE1 BE1.png|32px]]<br>[[File:Powered Copper Bulb JE1 BE1.png|32px]] [[File:Powered Exposed Copper Bulb JE1 BE1.png|32px]] [[File:Powered Weathered Copper Bulb JE1 BE1.png|32px]] [[File:Powered Oxidized Copper Bulb JE1 BE1.png|32px]] [[File:Lit Powered Copper Bulb JE1 BE1.png|32px]] [[File:Lit Powered Exposed Copper Bulb JE1 BE1.png|32px]] [[File:Lit Powered Weathered Copper Bulb JE1 BE1.png|32px]] [[File:Lit Powered Oxidized Copper Bulb JE1 BE1.png|32px]] Added copper bulbs behind the "[[Java Edition 1.21|Update 1.21]]" experimental [[data pack]].
|
||||
|Currently, copper bulbs toggle between lit and unlit states with a delay of one [[game tick]].}}
|
||||
|{{HistoryLine|||dev=23w45a|Now generates naturally within [[trial chambers]].}}
|
||||
|{{HistoryLine|||dev=23w46a|Toggling between lit and unlit states no longer has a delay.}}
|
||||
|{{HistoryLine||1.21|dev=24w18a|Copper bulbs are now available without using the "Update 1.21" experimental data pack.}}
|
||||
|{{HistoryLine|||dev=24w19a|Replaced the sounds for "turn off" and "turn on" with one "toggle" sound.}}
|
||||
|
||||
|{{HistoryLine|bedrock}}
|
||||
|{{HistoryLine||1.20.50|exp=Update 1.21|dev=Preview 1.20.50.22|[[File:Copper Bulb JE1 BE1.png|32px]] [[File:Exposed Copper Bulb JE1 BE1.png|32px]] [[File:Weathered Copper Bulb JE1 BE1.png|32px]] [[File:Oxidized Copper Bulb JE1 BE1.png|32px]] [[File:Lit Copper Bulb JE1 BE1.png|32px]] [[File:Lit Exposed Copper Bulb JE1 BE1.png|32px]] [[File:Lit Weathered Copper Bulb JE1 BE1.png|32px]] [[File:Lit Oxidized Copper Bulb JE1 BE1.png|32px]]<br>[[File:Powered Copper Bulb JE1 BE1.png|32px]] [[File:Powered Exposed Copper Bulb JE1 BE1.png|32px]] [[File:Powered Weathered Copper Bulb JE1 BE1.png|32px]] [[File:Powered Oxidized Copper Bulb JE1 BE1.png|32px]] [[File:Lit Powered Copper Bulb JE1 BE1.png|32px]] [[File:Lit Powered Exposed Copper Bulb JE1 BE1.png|32px]] [[File:Lit Powered Weathered Copper Bulb JE1 BE1.png|32px]] [[File:Lit Powered Oxidized Copper Bulb JE1 BE1.png|32px]] Added copper bulbs behind the "[[Bedrock Edition 1.21.0|Update 1.21]]" [[experimental]] toggle.}}
|
||||
|{{HistoryLine||1.20.60|exp=Update 1.21|dev=Preview 1.20.60.20|Now generates naturally within [[trial chambers]].}}
|
||||
|{{HistoryLine||1.21.0|dev=Preview 1.21.0.22|Copper bulbs are now available without using the "Update 1.21" experimental toggle.}}
|
||||
|{{HistoryLine||1.21.50|dev=Preview 1.21.50.20|Copper bulbs now require a [[stone pickaxe]] or better for drops and quick mining.}}
|
||||
}}
|
||||
|
||||
== Issues ==
|
||||
{{Issue list}}
|
||||
|
||||
== Gallery ==
|
||||
=== Renders ===
|
||||
==== Powered ====
|
||||
<gallery>
|
||||
Powered Copper Bulb.png|Powered copper bulb
|
||||
Powered Exposed Copper Bulb.png|Powered exposed copper bulb
|
||||
Powered Weathered Copper Bulb.png|Powered weathered copper bulb
|
||||
Powered Oxidized Copper Bulb.png|Powered oxidized copper bulb
|
||||
Lit Powered Copper Bulb.png|Lit powered copper bulb
|
||||
Lit Powered Exposed Copper Bulb.png|Lit powered exposed copper bulb
|
||||
Lit Powered Weathered Copper Bulb.png|Lit powered weathered copper bulb
|
||||
Lit Powered Oxidized Copper Bulb.png|Lit powered oxidized copper bulb
|
||||
</gallery>
|
||||
|
||||
==== Unpowered ====
|
||||
<gallery>
|
||||
Copper Bulb.png|Copper bulb
|
||||
Exposed Copper Bulb.png|Exposed copper bulb
|
||||
Weathered Copper Bulb.png|Weathered copper bulb
|
||||
Oxidized Copper Bulb.png|Oxidized copper bulb
|
||||
Lit Copper Bulb.png|Lit copper bulb
|
||||
Lit Exposed Copper Bulb.png|Lit exposed copper bulb
|
||||
Lit Weathered Copper Bulb.png|Lit weathered copper bulb
|
||||
Lit Oxidized Copper Bulb.png|Lit oxidized copper bulb
|
||||
</gallery>
|
||||
|
||||
=== Screenshots ===
|
||||
<gallery>
|
||||
Copper bulb teaser 01.jpg|[[Brandon Pearce]] scraping a copper bulb.<ref>{{tweet|Minecraft|1713611645724000571|New Bulbs from #MinecraftLive: Copper These new bulbs offer players a fun and unique way to illuminate their builds! When oxidized, they appear dim, but you can easily brighten up a room by using your axe to scrape away the oxidation.|October 15, 2023}}</ref>
|
||||
Copper Bulb in Trial Chamber.jpeg|alt=Copper bulbs can be seen in a trial chamber.|Copper bulbs seen in a trial chamber.<ref>{{tweet|Minecraft|1713611637041832312|Introducing Minecraft 1.21, an adventurous mix of trap-filled trial chambers, new challenges, and playful engineering to delve into solo or with friends!|October 15, 2023}}</ref>
|
||||
TurnedOffCopperBulbs?.png|alt=Unlit oxidized copper bulbs can be seen in the village that Agnes visits in Minecraft Live 2023|Unlit variant of oxidized copper bulbs seen in the village that Agnes visits at Minecraft Live 2023.
|
||||
Unlit Copper Bulbs.png|More unlit variants of the copper bulbs revealed on an official article at ''minecraft.net''
|
||||
All Oxidizing Blocks.png|All blocks that can oxidize, including copper bulbs.
|
||||
Bulb With Comparator.png|A comparator reading a lit copper bulb and outputting a redstone signal.
|
||||
</gallery>
|
||||
|
||||
=== In other media ===
|
||||
<gallery>
|
||||
Kai's light.png|[[Kai]] scraping a copper bulb.
|
||||
Tuff And Copper Blocks Artwork.jpg|Artwork featuring copper bulb.
|
||||
</gallery>
|
||||
|
||||
== References ==
|
||||
{{reflist}}
|
||||
|
||||
== Navigation ==
|
||||
{{Navbox copper}}
|
||||
{{Navbox blocks|utility}}
|
||||
|
||||
[[Category:Mechanisms]]
|
||||
[[Category:Readable by comparators]]
|
||||
[[Category:Manufactured blocks]]
|
||||
[[Category:Light sources]]
|
||||
[[Category:Utility blocks]]
|
||||
|
||||
[[de:Kupferleuchte]]
|
||||
[[es:Lámpara de cobre]]
|
||||
[[fr:Ampoule en cuivre]]
|
||||
[[ja:銅の電球]]
|
||||
[[lzh:銅燈]]
|
||||
[[pt:Lâmpada de cobre]]
|
||||
[[ru:Медная лампа]]
|
||||
[[uk:Мідна жарівка]]
|
||||
[[zh:铜灯]]
|
342
wiki_backup/Stripped Jungle Log.txt
Normal file
342
wiki_backup/Stripped Jungle Log.txt
Normal file
|
@ -0,0 +1,342 @@
|
|||
{{About|the stripped variant|the normal variant|Log|the block that has the "bark" texture on all six sides|Stripped Wood}}
|
||||
{{Infobox block
|
||||
| title = Stripped Log/Stem
|
||||
| group = Oak
|
||||
| 1-1 = Stripped Oak Log.png
|
||||
| invimage = Stripped Oak Log
|
||||
| group2 = Spruce
|
||||
| 2-1 = Stripped Spruce Log.png
|
||||
| 2-1caption = {{JE}}
|
||||
| 2-2 = Stripped Spruce Log BE.png
|
||||
| 2-2caption = {{BE}}
|
||||
| invimage2 = Stripped Spruce Log
|
||||
| group3 = Birch
|
||||
| 3-1 = Stripped Birch Log.png
|
||||
| invimage3 = Stripped Birch Log
|
||||
| group4 = Jungle
|
||||
| 4-1 = Stripped Jungle Log.png
|
||||
| invimage4 = Stripped Jungle Log
|
||||
| group5 = Acacia
|
||||
| 5-1 = Stripped Acacia Log.png
|
||||
| invimage5 = Stripped Acacia Log
|
||||
| group6 = Dark Oak
|
||||
| 6-1 = Stripped Dark Oak Log.png
|
||||
| invimage6 = Stripped Dark Oak Log
|
||||
| group7 = Mangrove
|
||||
| 7-1 = Stripped Mangrove Log.png
|
||||
| invimage7 = Stripped Mangrove Log
|
||||
| group8 = Cherry
|
||||
| 8-1 = Stripped Cherry Log.png
|
||||
| invimage8 = Stripped Cherry Log
|
||||
| group9 = Pale Oak
|
||||
| 9-1 = Stripped Pale Oak Log.png
|
||||
| invimage9 = Stripped Pale Oak Log
|
||||
| group10 = Crimson
|
||||
| 10-1 = Stripped Crimson Stem.png
|
||||
| invimage10 = Stripped Crimson Stem
|
||||
| group11 = Warped
|
||||
| 11-1 = Stripped Warped Stem.png
|
||||
| invimage11 = Stripped Warped Stem
|
||||
| transparent = No
|
||||
| light = No
|
||||
| tool = Axe
|
||||
| renewable = Yes
|
||||
| stackable = Yes (64) (same species only)
|
||||
| flammable = '''Logs''': Yes (5)<br>'''Stems''': No
|
||||
| lavasusceptible = '''Logs''': Yes<br>'''Stems''': No
|
||||
}}
|
||||
A '''stripped log''' or '''stripped stem''' is a variant of the [[log]] and stem, obtained by {{control|using}} an [[axe]] on a log or a stem respectively. Once stripped, it cannot be reversed.
|
||||
|
||||
== Obtaining ==
|
||||
=== Breaking ===
|
||||
Stripped logs and stems can be broken by hand, but using an [[axe]] speeds up the process. Stripped logs and stems drop themselves when broken with any tool.
|
||||
{{breaking row|horizontal=1|Stripped Log, Stripped Stem|sprite=Stripped Logs, Stripped Stems|Axe|link=none}}
|
||||
|
||||
=== Natural generation ===
|
||||
==== Structures ====
|
||||
; {{BlockSprite|Stripped Oak Log|text=Oak}}
|
||||
* Stripped oak logs can generate in [[plains]] [[villages]].
|
||||
|
||||
; {{BlockSprite|Stripped Spruce Log|text=Spruce}}
|
||||
* Stripped spruce logs can generate in [[snowy plains]] [[villages]].
|
||||
|
||||
; {{BlockSprite|Stripped Acacia Log|text=Acacia}}
|
||||
* Stripped acacia logs can generate as part of houses in [[savanna]] [[villages]].
|
||||
|
||||
; Mixed
|
||||
* Stripped oak, spruce, jungle and dark oak logs can generate as masts in [[shipwrecks]].{{only|bedrock}}
|
||||
|
||||
=== Post-generation ===
|
||||
{{Control|Using}} an [[axe]] on a [[log]] or stem turns it into a stripped log or a stripped stem, which act the same as regular logs.
|
||||
|
||||
== Usage ==
|
||||
=== Crafting ingredient ===
|
||||
{{crafting usage|Any Stripped Log, Any Stripped Stem, Any Stripped Log or Stem, Matching Stripped Stem, Matching Stripped Log}}
|
||||
|
||||
=== Smelting ingredient ===
|
||||
{{Smelting
|
||||
|showname=1
|
||||
|{Any Stripped Log}
|
||||
|Charcoal
|
||||
|0,15
|
||||
}}
|
||||
|
||||
=== Fuel ===
|
||||
Stripped logs (but not stripped stems) can be used as [[fuel]] in [[furnace]]s, smelting 1.5 items per block.
|
||||
|
||||
=== Cocoa beans ===
|
||||
[[Cocoa beans]] can be placed on the side of stripped jungle logs to grow a new cocoa pod.
|
||||
|
||||
=== Note blocks ===
|
||||
Stripped logs and stems can be placed under [[note block]]s to produce "bass" sounds.
|
||||
|
||||
== Sounds ==
|
||||
=== Other logs ===
|
||||
{{Sound table/Block/Wood}}
|
||||
|
||||
=== Cherry log ===
|
||||
{{Sound table/Block/Cherry wood}}
|
||||
|
||||
=== Stems ===
|
||||
{{Sound table/Block/Stem}}
|
||||
|
||||
== Data values ==
|
||||
=== ID ===
|
||||
{{edition|java}}:
|
||||
{{ID table
|
||||
|edition=java
|
||||
|showblocktags=y
|
||||
|showitemtags=y
|
||||
|showforms=y
|
||||
|generatetranslationkeys=y
|
||||
|displayname=Stripped Oak Log
|
||||
|spritetype=block
|
||||
|nameid=stripped_oak_log
|
||||
|blocktags=logs, logs_that_burn, oak_logs, mineable/axe, stripped_logs
|
||||
|itemtags=logs, logs_that_burn, oak_logs, stripped_logs}}
|
||||
{{ID table
|
||||
|displayname=Stripped Spruce Log
|
||||
|spritetype=block
|
||||
|nameid=stripped_spruce_log
|
||||
|blocktags=logs, logs_that_burn, spruce_logs, mineable/axe, stripped_logs
|
||||
|itemtags=logs, logs_that_burn, spruce_logs, stripped_logs}}
|
||||
{{ID table
|
||||
|displayname=Stripped Birch Log
|
||||
|spritetype=block
|
||||
|nameid=stripped_birch_log
|
||||
|blocktags=birch_logs, logs, logs_that_burn, mineable/axe, stripped_logs
|
||||
|itemtags=birch_logs, logs, logs_that_burn, stripped_logs}}
|
||||
{{ID table
|
||||
|displayname=Stripped Jungle Log
|
||||
|spritetype=block
|
||||
|nameid=stripped_jungle_log
|
||||
|blocktags=jungle_logs, logs, logs_that_burn, mineable/axe, stripped_logs
|
||||
|itemtags=jungle_logs, logs, logs_that_burn, stripped_logs}}
|
||||
{{ID table
|
||||
|displayname=Stripped Acacia Log
|
||||
|spritetype=block
|
||||
|nameid=stripped_acacia_log
|
||||
|blocktags=acacia_logs, logs, logs_that_burn, mineable/axe, stripped_logs
|
||||
|itemtags=acacia_logs, logs, logs_that_burn, stripped_logs}}
|
||||
{{ID table
|
||||
|displayname=Stripped Dark Oak Log
|
||||
|spritetype=block
|
||||
|nameid=stripped_dark_oak_log
|
||||
|blocktags=dark_oak_logs, logs, logs_that_burn, mineable/axe, stripped_logs
|
||||
|itemtags=dark_oak_logs, logs, logs_that_burn, stripped_logs}}
|
||||
{{ID table
|
||||
|displayname=Stripped Mangrove Log
|
||||
|spritetype=block
|
||||
|nameid=stripped_mangrove_log
|
||||
|blocktags=mangrove_logs, logs, logs_that_burn, mineable/axe, stripped_logs
|
||||
|itemtags=mangrove_logs, logs, logs_that_burn, stripped_logs}}
|
||||
{{ID table
|
||||
|displayname=Stripped Cherry Log
|
||||
|spritetype=block
|
||||
|nameid=stripped_cherry_log
|
||||
|blocktags=cherry_logs, logs, logs_that_burn, mineable/axe, stripped_logs
|
||||
|itemtags=cherry_logs, logs, logs_that_burn, stripped_logs}}
|
||||
{{ID table
|
||||
|displayname=Stripped Pale Oak Log
|
||||
|spritetype=block
|
||||
|nameid=stripped_pale_oak_log
|
||||
|blocktags=pale_oak_logs, logs, logs_that_burn, mineable/axe, stripped_logs
|
||||
|itemtags=pale_oak_logs, logs, logs_that_burn, stripped_logs}}
|
||||
{{ID table
|
||||
|displayname=Stripped Crimson Stem
|
||||
|spritetype=block
|
||||
|nameid=stripped_crimson_stem
|
||||
|blocktags=crimson_stems, logs, non_flammable_wood, mineable/axe, stripped_logs
|
||||
|itemtags=crimson_stems, logs, non_flammable_wood, stripped_logs}}
|
||||
{{ID table
|
||||
|displayname=Stripped Warped Stem
|
||||
|spritetype=block
|
||||
|nameid=stripped_warped_stem
|
||||
|blocktags=warped_stems, logs, non_flammable_wood, mineable/axe, stripped_logs
|
||||
|itemtags=warped_stems, logs, non_flammable_wood, stripped_logs
|
||||
|foot=1}}
|
||||
|
||||
{{edition|bedrock}}:
|
||||
{{ID table2
|
||||
|edition=bedrock
|
||||
|showitemtags=y
|
||||
|shownumericids=y
|
||||
|showforms=y
|
||||
|generatetranslationkeys=y
|
||||
|displayname=Stripped Oak Log
|
||||
|spritetype=block
|
||||
|nameid=stripped_oak_log
|
||||
|id=-10
|
||||
|itemtags=minecraft:logs, minecraft:logs_that_burn}}
|
||||
{{ID table2
|
||||
|displayname=Stripped Spruce Log
|
||||
|spritetype=block
|
||||
|nameid=stripped_spruce_log
|
||||
|id=-5
|
||||
|itemtags=minecraft:logs, minecraft:logs_that_burn}}
|
||||
{{ID table2
|
||||
|displayname=Stripped Birch Log
|
||||
|spritetype=block
|
||||
|nameid=stripped_birch_log
|
||||
|id=-6
|
||||
|itemtags=minecraft:logs, minecraft:logs_that_burn}}
|
||||
{{ID table2
|
||||
|displayname=Stripped Jungle Log
|
||||
|spritetype=block
|
||||
|nameid=stripped_jungle_log
|
||||
|id=-7
|
||||
|itemtags=minecraft:logs, minecraft:logs_that_burn}}
|
||||
{{ID table2
|
||||
|displayname=Stripped Acacia Log
|
||||
|spritetype=block
|
||||
|nameid=stripped_acacia_log
|
||||
|id=-8
|
||||
|itemtags=minecraft:logs, minecraft:logs_that_burn}}
|
||||
{{ID table2
|
||||
|displayname=Stripped Dark Oak Log
|
||||
|spritetype=block
|
||||
|nameid=stripped_dark_oak_log
|
||||
|id=-9
|
||||
|itemtags=minecraft:logs, minecraft:logs_that_burn}}
|
||||
{{ID table2
|
||||
|displayname=Stripped Mangrove Log
|
||||
|spritetype=block
|
||||
|nameid=stripped_mangrove_log
|
||||
|id=-485
|
||||
|itemtags=minecraft:mangrove_logs, minecraft:logs, minecraft:logs_that_burn}}
|
||||
{{ID table2
|
||||
|displayname=Stripped Cherry Log
|
||||
|spritetype=block
|
||||
|nameid=stripped_cherry_log
|
||||
|id=-535
|
||||
|itemtags=minecraft:logs, minecraft:logs_that_burn}}
|
||||
{{ID table2
|
||||
|displayname=Stripped Pale Oak Log
|
||||
|spritetype=block
|
||||
|nameid=stripped_pale_oak_log
|
||||
|id=-994
|
||||
|itemtags=minecraft:logs, minecraft:logs_that_burn}}
|
||||
{{ID table2
|
||||
|displayname=Stripped Crimson Stem
|
||||
|spritetype=block
|
||||
|nameid=stripped_crimson_stem
|
||||
|id=-240
|
||||
|itemtags=minecraft:crimson_stems, minecraft:logs}}
|
||||
{{ID table2
|
||||
|displayname=Stripped Warped Stem
|
||||
|spritetype=block
|
||||
|nameid=stripped_warped_stem
|
||||
|id=-241
|
||||
|itemtags=minecraft:warped_stems, minecraft:logs
|
||||
|foot=1}}
|
||||
|
||||
=== Block states ===
|
||||
{{see also|Block states}}
|
||||
|
||||
{{:Log/BS}}
|
||||
|
||||
== History ==
|
||||
''For a more in-depth breakdown of changes to textures and models, including a set of renders for each state combination, see [[/Asset history]]''
|
||||
|
||||
{{HistoryTable
|
||||
|{{HistoryLine|java}}
|
||||
|{{HistoryLine||1.13|dev=18w07a|[[File:Stripped Oak Log Axis Y JE1 BE1.png|32px]] [[File:Stripped Spruce Log Axis Y JE1.png|32px]] [[File:Stripped Birch Log Axis Y JE1 BE1.png|32px]] [[File:Stripped Jungle Log Axis Y JE1 BE1.png|32px]] [[File:Stripped Acacia Log Axis Y JE1 BE1.png|32px]] [[File:Stripped Dark Oak Log Axis Y JE1.png|32px]] Added stripped logs.}}
|
||||
|{{HistoryLine|||dev=pre1|[[File:Stripped Jungle Log Axis Y JE2 BE2.png|32px]] The side texture for stripped jungle logs has been changed.}}
|
||||
|{{HistoryLine||1.14|dev=18w47b|[[File:Stripped Oak Log Axis Y JE2 BE2.png|32px]] [[File:Stripped Spruce Log Axis Y JE2.png|32px]] [[File:Stripped Birch Log Axis Y JE2 BE2.png|32px]] [[File:Stripped Jungle Log Axis Y JE3.png|32px]] [[File:Stripped Acacia Log Axis Y JE2 BE2.png|32px]] [[File:Stripped Dark Oak Log Axis Y JE2.png|32px]] The top textures of stripped logs has been changed.}}
|
||||
|{{HistoryLine|||dev=18w48a|Stripped oak logs and wood now generate in the updated [[plains]] villages.}}
|
||||
|{{HistoryLine|||dev=18w49a|Stripped spruce logs and wood now generate in the new [[snowy tundra]] villages.
|
||||
|Stripped acacia logs now generate in the updated [[savanna]] villages.}}
|
||||
|{{HistoryLine|||dev=18w50a|[[File:Stripped Jungle Log Axis Y JE4 BE3.png|32px]] The top textures of stripped jungle logs have been changed, once again.}}
|
||||
|{{HistoryLine|||dev=19w02a|Stripped logs can now be used to craft [[campfire]]s.}}
|
||||
|{{HistoryLine||1.16|dev=20w06a|[[File:Stripped Crimson Stem Axis Y JE1.png|32px]] [[File:Stripped Warped Stem Axis Y JE1.png|32px]] Added stripped crimson and warped stems.}}
|
||||
|{{HistoryLine|||dev=20w09a|[[File:Stripped Crimson Stem Axis Y JE2 BE1.png|32px]] [[File:Stripped Warped Stem Axis Y JE2 BE1.png|32px]] The top textures of stripped crimson and warped stems have been changed.
|
||||
|Duplicate and unused textures for stripped warped stems have been removed.}}
|
||||
|{{HistoryLine||1.18|dev=Pre-release 5|[[File:Stripped Dark Oak Log (UD) JE3.png|32px]] The side textures of stripped dark oak log has been changed, to match the color of its top texture.}}
|
||||
|{{HistoryLine|||dev=Pre-release 7|[[File:Stripped Dark Oak Log (UD) JE4 BE4.png|32px]] Textures of stripped dark oak log has been changed again.}}
|
||||
|{{HistoryLine||1.19|dev=22w11a|[[File:Stripped Mangrove Log (UD) JE1 BE1.png|32px]] Added stripped mangrove logs.}}
|
||||
|{{HistoryLine|||dev=22w14a|Due to the addition of the [[mangrove tree]] and [[mangrove swamp]], stripped mangrove logs are now obtainable and renewable.}}
|
||||
|{{HistoryLine||1.19.3|exp=Update 1.20|dev=22w42a|Stripped logs are now used to craft [[hanging sign]]s.}}
|
||||
|{{HistoryLine||1.19.4|exp=Update 1.20|dev=23w07a|[[File:Stripped Cherry Log JE1 BE1.png|32px]] Added stripped cherry logs behind the "[[Java Edition 1.20|Update 1.20]]" experimental [[data pack]].}}
|
||||
|{{HistoryLine||1.20|dev=23w12a|Stripped cherry logs are now available without using the "Update 1.20" experimental data pack.}}
|
||||
|{{HistoryLine||1.21.2|exp=Winter Drop|dev=24w40a|[[File:Stripped Pale Oak Log JE1 BE2.png|32px]] Added stripped pale oak logs.}}
|
||||
|
||||
|{{HistoryLine|bedrock}}
|
||||
|{{HistoryLine||1.2.13|dev=beta 1.2.13.8|[[File:Stripped Oak Log Axis Y JE1 BE1.png|32px]] [[File:Stripped Spruce Log Axis Y BE1.png|32px]] [[File:Stripped Birch Log Axis Y JE1 BE1.png|32px]] [[File:Stripped Jungle Log Axis Y JE1 BE1.png|32px]] [[File:Stripped Acacia Log Axis Y JE1 BE1.png|32px]] [[File:Stripped Dark Oak Log Axis Y BE1.png|32px]] Added stripped wood as part of [[Experimental Gameplay]].}}
|
||||
|{{HistoryLine||1.4.0|dev=beta 1.2.14.2|Stripped wood has now been fully implemented.
|
||||
|As an exclusive feature, oak, spruce and dark oak stripped wood now generate as part of [[shipwreck]]s.}}
|
||||
|{{HistoryLine|||dev=beta 1.2.20.1|[[File:Stripped Jungle Log Axis Y JE2 BE2.png|32px]] The side textures for stripped jungle wood has been changed.}}
|
||||
|{{HistoryLine|||dev=release|[[File:Stripped Spruce Log Axis Y BE2.png|32px]] [[File:Stripped Dark Oak Log Axis Y BE2.png|32px]] The top textures of stripped spruce and stripped dark oak wood have been changed.}}
|
||||
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Stripped Oak Log Axis Y JE2 BE2.png|32px]] [[File:Stripped Spruce Log Axis Y BE3.png|32px]] [[File:Stripped Birch Log Axis Y JE2 BE2.png|32px]] [[File:Stripped Jungle Log Axis Y JE4 BE3.png|32px]] [[File:Stripped Acacia Log Axis Y JE2 BE2.png|32px]] [[File:Stripped Dark Oak Log Axis Y BE3.png|32px]] The top textures of stripped wood have been changed.
|
||||
|"Stripped Wood" has been renamed to "Stripped Log".
|
||||
|Stripped logs are now used to craft [[wood]], [[campfire]]s, and [[smoker]]s.
|
||||
|Stripped spruce, oak, and acacia logs now generate in new [[village]]s.}}
|
||||
|{{HistoryLine||1.16.0|dev=beta 1.16.0.51|[[File:Stripped Crimson Stem Axis Y JE2 BE1.png|32px]] [[File:Stripped Warped Stem Axis Y JE2 BE1.png|32px]] Added stripped crimson and warped stems.}}
|
||||
|{{HistoryLine||1.18.10|dev=beta 1.18.10.22|[[File:Stripped Dark Oak Log (UD) JE4 BE4.png|32px]] Changed the side texture of stripped dark oak logs.}}
|
||||
|{{HistoryLine||1.19.0|dev=Preview 1.19.0.21|[[File:Stripped Mangrove Log (UD) JE1 BE1.png|32px]] Added stripped mangrove logs.}}
|
||||
|{{HistoryLine||1.19.50|exp=Next Major Update|dev=Preview 1.19.50.21|Stripped logs are now used to craft [[hanging sign]]s.}}
|
||||
|{{HistoryLine||1.19.80|exp=Next Major Update|dev=Preview 1.19.80.20|[[File:Stripped Cherry Log JE1 BE1.png|32px]] Added stripped cherry logs behind the "[[Bedrock Edition 1.20.0|Next Major Update]]" [[experimental]] toggle.}}
|
||||
|{{HistoryLine||1.20.0|dev=Preview 1.20.0.21|Stripped cherry logs are now available without using the "Next Major Update" experimental toggle.}}
|
||||
|{{HistoryLine||1.20.30|dev=Preview 1.20.20.21|Increased the blast resistance of both stripped crimson and warped stems from 0.3 to 2.}}
|
||||
|{{HistoryLine||1.21.50|dev=Preview 1.21.50.20|[[File:Stripped Pale Oak Log BE1.png|32px]] Added stripped pale oak logs.}}
|
||||
|{{HistoryLine|||dev=Preview 1.21.50.24|[[File:Stripped Pale Oak Log JE1 BE2.png|32px]] Changed the texture of stripped pale oak logs to match {{JE}}.}}
|
||||
|
||||
|{{HistoryLine|console}}
|
||||
|{{HistoryLine||xbox=TU69|xbone=none|ps3=1.76|psvita=1.76|ps4=1.76|wiiu=Patch 38|switch=none|[[File:Stripped Oak Log Axis Y JE1 BE1.png|32px]] [[File:Stripped Spruce Log Axis Y JE1.png|32px]] [[File:Stripped Birch Log Axis Y JE1 BE1.png|32px]] [[File:Stripped Jungle Log Axis Y JE1 BE1.png|32px]] [[File:Stripped Acacia Log Axis Y JE1 BE1.png|32px]] [[File:Stripped Dark Oak Log Axis Y JE1.png|32px]] Added stripped logs.}}
|
||||
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|[[File:Stripped Oak Log Axis Y JE2 BE2.png|32px]] [[File:Stripped Spruce Log Axis Y JE2.png|32px]] [[File:Stripped Birch Log Axis Y JE2 BE2.png|32px]] [[File:Stripped Jungle Log Axis Y JE4 BE3.png|32px]] [[File:Stripped Acacia Log Axis Y JE2 BE2.png|32px]] [[File:Stripped Dark Oak Log Axis Y JE2.png|32px]] The top textures of stripped logs have been changed.}}
|
||||
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.91|wiiu=none|switch=none|Stripped logs can now be used to craft [[campfire]]s.}}
|
||||
}}
|
||||
|
||||
== Issues ==
|
||||
{{Issue list|stripped log|stripped stem}}
|
||||
|
||||
== Gallery ==
|
||||
=== Screenshots ===
|
||||
<gallery>
|
||||
Rotated Stripped Logs.png|All the facings and types of stripped wood logs with the stripped [[bark]] blocks. From left to right: oak, spruce, birch, jungle, acacia, dark oak, mangrove, cherry, crimson, and warped.
|
||||
All 18 wood variants.png|All variants of logs, bark, and stripped logs, excluding alternate rotations.
|
||||
</gallery>
|
||||
|
||||
=== Development images ===
|
||||
<gallery>
|
||||
ArgoMajor Stripped Logs 1.jpg|First image of stripped logs in ''Bedrock Edition''.
|
||||
ArgoMajor Stripped Logs 2.jpg|Second image of stripped logs in ''Bedrock Edition''.
|
||||
Chiwi Logs 1.jpg|Stripped log texture development.
|
||||
Chiwi Logs 2.jpg|Stripped log texture development.
|
||||
Chiwi Logs 3.jpg|Stripped log texture development.
|
||||
Chiwi Logs 4.jpg|Stripped log texture development.
|
||||
Chiwi Logs 5.jpg|Stripped log texture development.
|
||||
Chiwi Logs 6.jpg|Stripped log texture development.
|
||||
</gallery>
|
||||
|
||||
== Navigation ==
|
||||
{{Navbox wood}}
|
||||
{{Navbox blocks|building}}
|
||||
|
||||
[[Category:Plants]]
|
||||
[[Category:Generated structure blocks]]
|
||||
[[Category:Createable blocks]]
|
||||
[[Category:Flammable blocks]]
|
||||
|
||||
[[es:Tronco sin corteza]]
|
||||
[[fr:Bûche écorcée]]
|
||||
[[pt:Tronco descascado]]
|
105
wiki_backup/Tuff Brick Stairs.txt
Normal file
105
wiki_backup/Tuff Brick Stairs.txt
Normal file
|
@ -0,0 +1,105 @@
|
|||
{{Infobox block
|
||||
| title = Tuff Brick Stairs
|
||||
| image = Tuff Brick Stairs.png
|
||||
| renewable = No
|
||||
| stackable = Yes (64)
|
||||
| tool = wooden pickaxe
|
||||
| light = No
|
||||
| transparent = Partial <small>(blocks light)</small>{{only|je|short=1}}<br>Yes{{only|be|short=1}}
|
||||
| flammable = No
|
||||
| lavasusceptible = No
|
||||
| waterloggable = Yes
|
||||
}}
|
||||
'''Tuff brick stairs''' are a [[tuff brick]] variant of the [[stairs]].
|
||||
|
||||
== Obtaining ==
|
||||
=== Breaking ===
|
||||
Tuff brick stairs can be mined using any [[pickaxe]]. If mined without a pickaxe, they drop nothing.
|
||||
|
||||
{{Breaking row|Tuff Brick Stairs|Pickaxe|Wood|horizontal=1}}
|
||||
|
||||
=== Crafting ===
|
||||
{{Crafting
|
||||
|A1 = Tuff Bricks
|
||||
|A2 = Tuff Bricks |B2 = Tuff Bricks
|
||||
|A3 = Tuff Bricks |B3 = Tuff Bricks |C3 = Tuff Bricks
|
||||
|Output = Tuff Brick Stairs,4
|
||||
}}
|
||||
|
||||
=== Stonecutting ===
|
||||
{{Stonecutting
|
||||
|Tuff; Polished Tuff; Tuff Bricks
|
||||
|Tuff Brick Stairs
|
||||
}}
|
||||
|
||||
== Usage ==
|
||||
{{for|information about the placement mechanics of all stairs|Stairs#Usage}}
|
||||
|
||||
=== Note blocks ===
|
||||
Tuff brick stairs can be placed under [[note block]]s to produce "bass drum" sounds.
|
||||
|
||||
== Sounds ==
|
||||
{{Sound table/Block/Tuff bricks}}
|
||||
|
||||
== Data values ==
|
||||
=== ID ===
|
||||
{{edition|java}}:
|
||||
{{ID table
|
||||
|edition=java
|
||||
|showblocktags=y
|
||||
|showitemtags=y
|
||||
|showforms=y
|
||||
|generatetranslationkeys=y
|
||||
|displayname=Tuff Brick Stairs
|
||||
|spritetype=block
|
||||
|nameid=tuff_brick_stairs
|
||||
|blocktags=mineable/pickaxe, stairs
|
||||
|itemtags=stairs
|
||||
|foot=1}}
|
||||
|
||||
{{edition|bedrock}}:
|
||||
{{ID table
|
||||
|edition=bedrock
|
||||
|shownumericids=y
|
||||
|showforms=y
|
||||
|generatetranslationkeys=y
|
||||
|displayname=Tuff Brick Stairs
|
||||
|spritetype=block
|
||||
|nameid=tuff_brick_stairs
|
||||
|id=-757
|
||||
|foot=1}}
|
||||
|
||||
=== Block states ===
|
||||
{{see also|Block states}}
|
||||
|
||||
{{:Stairs/BS}}
|
||||
|
||||
== History ==
|
||||
{{HistoryTable
|
||||
|{{HistoryLine||October 15, 2023|link=https://www.youtube.com/watch?v=DnY5xz11lR0&ab_channel=Minecraft|Tuff brick stairs are shown at [[Minecraft Live 2023]].}}
|
||||
|{{HistoryLine|java}}
|
||||
|{{HistoryLine||1.20.3|exp=Update 1.21|dev=23w43a|[[File:Tuff Brick Stairs JE1 BE1.png|32px]] Added tuff brick stairs.}}
|
||||
|{{HistoryLine|||dev=23w44a|[[File:Tuff Brick Stairs JE2 BE2.png|32px]] Changed texture.}}
|
||||
|{{HistoryLine|||dev=23w46a|[[File:Tuff Brick Stairs JE3 BE3.png|32px]] Changed texture, again.}}
|
||||
|{{HistoryLine||1.21|dev=24w18a|Tuff brick stairs are now available without using the "Update 1.21" experimental data pack.}}
|
||||
|{{HistoryLine|bedrock}}
|
||||
|{{HistoryLine||1.20.50|exp=Update 1.21|dev=Preview 1.20.50.22|[[File:Tuff Brick Stairs JE1 BE1.png|32px]] Added tuff brick stairs.}}
|
||||
|{{HistoryLine|||dev=Preview 1.20.50.23|[[File:Tuff Brick Stairs JE2 BE2.png|32px]] Changed texture.|Can now be [[Crafting|craft]]ed.}}
|
||||
|{{HistoryLine||1.20.60|exp=Update 1.21|dev=Preview 1.20.60.20|[[File:Tuff Brick Stairs JE3 BE3.png|32px]] Changed texture, again.}}
|
||||
|{{HistoryLine||1.21.0|dev=Preview 1.21.0.22|Tuff brick stairs are now available without using the "Update 1.21" experimental toggle.}}
|
||||
}}
|
||||
|
||||
== Issues ==
|
||||
{{Issue list}}
|
||||
|
||||
== Navigation ==
|
||||
{{Navbox tuff}}
|
||||
{{Navbox stairs}}
|
||||
{{Navbox blocks|Building}}
|
||||
|
||||
[[Category:Manufactured blocks]]
|
||||
[[Category:Stairs]]
|
||||
|
||||
[[ja:凝灰岩レンガの階段]]
|
||||
[[pt:Escadas de tijolos de tufo]]
|
||||
[[uk:Сходи з туфової цегли]]
|
274
wiki_backup/Waxed Cut Copper.txt
Normal file
274
wiki_backup/Waxed Cut Copper.txt
Normal file
|
@ -0,0 +1,274 @@
|
|||
{{About|a variant of the mineral block|other uses|Copper}}
|
||||
{{Infobox block
|
||||
| group = Unoxidized
|
||||
| group2 = Exposed
|
||||
| group3 = Weathered
|
||||
| group4 = Oxidized
|
||||
| 1-2 = Cut Copper.png
|
||||
| 2-2 = Exposed Cut Copper.png
|
||||
| 3-2 = Weathered Cut Copper.png
|
||||
| 4-2 = Oxidized Cut Copper.png
|
||||
| invimage = Cut Copper
|
||||
| invimage2 = Exposed Cut Copper
|
||||
| invimage3 = Weathered Cut Copper
|
||||
| invimage4 = Oxidized Cut Copper
|
||||
| invimage5 = Waxed Cut Copper
|
||||
| invimage6 = Waxed Exposed Cut Copper
|
||||
| invimage7 = Waxed Weathered Cut Copper
|
||||
| invimage8 = Waxed Oxidized Cut Copper
|
||||
| transparent = No
|
||||
| light = No
|
||||
| tool = Stone Pickaxe
|
||||
| renewable = Yes
|
||||
| stackable = Yes (64)
|
||||
| flammable = No
|
||||
| lavasusceptible = No
|
||||
}}
|
||||
'''Cut copper''' is an [[Oxidation|oxidizing]] metal block crafted from [[blocks of copper]]. Like other copper blocks, cut copper can be waxed to prevent oxidation.
|
||||
|
||||
== Obtaining ==
|
||||
=== Breaking ===
|
||||
Cut copper can be mined only with a [[stone pickaxe]] or better. If cut copper is mined without the use of a [[pickaxe]], it drops nothing.
|
||||
{{breaking row
|
||||
|Cut Copper
|
||||
|sprite=all-cut-copper
|
||||
|Pickaxe
|
||||
|Stone
|
||||
|link=none
|
||||
|horizontal=1
|
||||
}}
|
||||
|
||||
=== Natural generation ===
|
||||
Waxed oxidized cut copper generates naturally in [[trial chambers]].
|
||||
|
||||
=== Crafting ===
|
||||
{{Crafting
|
||||
|head=1
|
||||
|A2=Matching Unwaxed Block of Copper; Matching Waxed Block of Copper
|
||||
|B2=Matching Unwaxed Block of Copper; Matching Waxed Block of Copper
|
||||
|A3=Matching Unwaxed Block of Copper; Matching Waxed Block of Copper
|
||||
|B3=Matching Unwaxed Block of Copper; Matching Waxed Block of Copper
|
||||
|Output=Matching Unwaxed Cut Copper, 4; Matching Waxed Cut Copper, 4
|
||||
|type=Building block
|
||||
}}
|
||||
{{Crafting
|
||||
|Matching Unwaxed Cut Copper
|
||||
|Honeycomb
|
||||
|Output=Matching Waxed Cut Copper
|
||||
|type=Building block
|
||||
|foot=1
|
||||
}}
|
||||
|
||||
=== Stonecutting ===
|
||||
{{Stonecutting
|
||||
|head=1
|
||||
|Matching Unwaxed Block of Copper; Matching Waxed Block of Copper
|
||||
|Matching Unwaxed Cut Copper, 4; Matching Waxed Cut Copper, 4
|
||||
|foot=1
|
||||
}}
|
||||
|
||||
=== Waxing ===
|
||||
Cut copper can be turned into the respective waxed cut copper by {{Control|using}} a [[honeycomb]] item on them. Waxed cut copper does not oxidize and are identical to the non-waxed version.
|
||||
|
||||
=== Scraping ===
|
||||
{{Control|Using}} an [[axe]] on waxed cut copper turns it into the respective non-waxed cut copper. In addition, using an axe on exposed, weathered, or oxidized cut copper reverts it one stage to regular, exposed, or weathered cut copper respectively.
|
||||
|
||||
=== Lightning strike ===
|
||||
Non-waxed cut copper is completely deoxidized when struck by lightning, and other non-waxed cut copper nearby is deoxidized randomly.
|
||||
|
||||
== Usage ==
|
||||
=== Crafting ingredient ===
|
||||
{{crafting usage|Any Cut Copper, Matching Cut Copper}}
|
||||
|
||||
=== Stonecutting ===
|
||||
{{Stonecutting
|
||||
|head=1
|
||||
|Matching Unwaxed Cut Copper; Matching Waxed Cut Copper
|
||||
|Matching Unwaxed Cut Copper Slab, 2; Matching Waxed Cut Copper Slab, 2
|
||||
|showdescription=1
|
||||
}}
|
||||
{{Stonecutting
|
||||
|Matching Unwaxed Cut Copper; Matching Waxed Cut Copper
|
||||
|Matching Unwaxed Cut Copper Stairs; Matching Waxed Cut Copper Stairs
|
||||
}}
|
||||
{{Stonecutting
|
||||
|Matching Unwaxed Cut Copper; Matching Waxed Cut Copper
|
||||
|Matching Unwaxed Chiseled Copper; Matching Waxed Chiseled Copper
|
||||
|description=
|
||||
|foot=1
|
||||
}}
|
||||
|
||||
=== Oxidation ===
|
||||
{{main|Oxidation}}
|
||||
Non-waxed cut copper has four stages of oxidation (including the initial normal state). [[Lightning bolt]]s and [[axe]]s can remove the oxidation on cut copper.
|
||||
|
||||
As the block begins to oxidize (exposed), it gets discolored and green spots begin to appear. As the oxidation continues (weathered), the block is a green color with brown spots. In the last stage (oxidized), the block is teal with several green spots.
|
||||
|
||||
== Sounds ==
|
||||
=== Generic ===
|
||||
{{Sound table/Block/Copper}}
|
||||
|
||||
=== Unique ===
|
||||
{{:Block of Copper/Sounds|cut copper}}
|
||||
|
||||
== Data values ==
|
||||
=== ID ===
|
||||
{{edition|java}}:
|
||||
{{ID table
|
||||
|edition=java
|
||||
|showforms=y
|
||||
|generatetranslationkeys=y
|
||||
|displayname=Cut Copper
|
||||
|blocktags=mineable/pickaxe, needs_stone_tool
|
||||
|spritetype=block
|
||||
|nameid=cut_copper}}
|
||||
{{ID table
|
||||
|displayname=Exposed Cut Copper
|
||||
|blocktags=mineable/pickaxe, needs_stone_tool
|
||||
|spritetype=block
|
||||
|nameid=exposed_cut_copper}}
|
||||
{{ID table
|
||||
|displayname=Weathered Cut Copper
|
||||
|blocktags=mineable/pickaxe, needs_stone_tool
|
||||
|spritetype=block
|
||||
|nameid=weathered_cut_copper}}
|
||||
{{ID table
|
||||
|displayname=Oxidized Cut Copper
|
||||
|blocktags=mineable/pickaxe, needs_stone_tool
|
||||
|spritetype=block
|
||||
|nameid=oxidized_cut_copper}}
|
||||
{{ID table
|
||||
|displayname=Waxed Cut Copper
|
||||
|blocktags=mineable/pickaxe, needs_stone_tool
|
||||
|spritetype=block
|
||||
|nameid=waxed_cut_copper}}
|
||||
{{ID table
|
||||
|displayname=Waxed Exposed Cut Copper
|
||||
|blocktags=mineable/pickaxe, needs_stone_tool
|
||||
|spritetype=block
|
||||
|nameid=waxed_exposed_cut_copper}}
|
||||
{{ID table
|
||||
|displayname=Waxed Weathered Cut Copper
|
||||
|blocktags=mineable/pickaxe, needs_stone_tool
|
||||
|spritetype=block
|
||||
|nameid=waxed_weathered_cut_copper}}
|
||||
{{ID table
|
||||
|displayname=Waxed Oxidized Cut Copper
|
||||
|blocktags=mineable/pickaxe, needs_stone_tool
|
||||
|spritetype=block
|
||||
|nameid=waxed_oxidized_cut_copper
|
||||
|foot=1}}
|
||||
|
||||
{{edition|bedrock}}:
|
||||
{{ID table2
|
||||
|edition=bedrock
|
||||
|showforms=y
|
||||
|shownumericids=y
|
||||
|generatetranslationkeys=y
|
||||
|displayname=Cut Copper
|
||||
|spritetype=block
|
||||
|nameid=cut_copper
|
||||
|id=602}}
|
||||
{{ID table2
|
||||
|displayname=Exposed Cut Copper
|
||||
|spritetype=block
|
||||
|nameid=exposed_cut_copper
|
||||
|id=603}}
|
||||
{{ID table2
|
||||
|displayname=Weathered Cut Copper
|
||||
|spritetype=block
|
||||
|nameid=weathered_cut_copper
|
||||
|id=604}}
|
||||
{{ID table2
|
||||
|displayname=Oxidized Cut Copper
|
||||
|spritetype=block
|
||||
|nameid=oxidized_cut_copper
|
||||
|id=605}}
|
||||
{{ID table2
|
||||
|displayname=Waxed Cut Copper
|
||||
|spritetype=block
|
||||
|nameid=waxed_cut_copper
|
||||
|id=606}}
|
||||
{{ID table2
|
||||
|displayname=Waxed Exposed Cut Copper
|
||||
|spritetype=block
|
||||
|nameid=waxed_exposed_cut_copper
|
||||
|id=607}}
|
||||
{{ID table2
|
||||
|displayname=Waxed Weathered Cut Copper
|
||||
|spritetype=block
|
||||
|nameid=waxed_weathered_cut_copper
|
||||
|id=608}}
|
||||
{{ID table2
|
||||
|displayname=Waxed Oxidized Cut Copper
|
||||
|spritename=oxidized-cut-copper
|
||||
|spritetype=block
|
||||
|nameid=waxed_oxidized_cut_copper
|
||||
|id=702
|
||||
|foot=1}}
|
||||
|
||||
== Achievements ==
|
||||
{{load achievements|Wax on}}
|
||||
|
||||
== Advancements ==
|
||||
{{load advancements|Wax on;Wax off}}
|
||||
|
||||
== History ==
|
||||
{{HistoryTable
|
||||
|{{HistoryLine||October 3, 2020|link={{ytl|DBvZ2Iqmm3M|t=1571s}}|[[File:Copper Block (pre-release).png|32px]] [[File:Exposed Copper Block (pre-release).png|32px]] [[File:Weathered Copper Block (pre-release).png|32px]] [[File:Oxidized_Copper_Block_(pre-release).png|32px]] Cut copper is revealed at [[Minecraft Live 2020]].}}
|
||||
|{{HistoryLine|java}}
|
||||
|{{HistoryLine||1.17|dev=20w45a|[[File:Cut Copper JE1.png|32px]] [[File:Exposed Cut Copper JE1 BE1.png|32px]] [[File:Weathered Cut Copper JE1 BE1.png|32px]] [[File:Oxidized Cut Copper JE1 BE1.png|32px]] Added four variants of unwaxed cut copper and three variants of waxed cut copper.}}
|
||||
|{{HistoryLine|||dev=20w46a|[[File:Cut Copper JE2 BE1.png|32px]] The texture of cut copper has been changed.}}
|
||||
|{{HistoryLine|||dev=20w48a|Crafting all variants of cut copper into slabs now gives 6 slabs instead of 4.}}
|
||||
|{{HistoryLine|||dev=21w05a|"Lightly Weathered", "Semi-Weathered" and "Weathered" blocks have been renamed to "Exposed", "Weathered" and "Oxidized" blocks respectively.
|
||||
|[[Drowned]] now drop copper ingots, making copper renewable.
|
||||
|Different copper blocks can now be crafted in a [[stonecutter]].
|
||||
|Weathering now relies on [[random tick]]s.}}
|
||||
|{{HistoryLine|||dev=21w11a|Cut copper can be waxed by {{Control|using}} honeycomb, producing yellow particles.
|
||||
|Honeycomb in a dispenser now waxes cut copper.
|
||||
|Axes can scrape off wax and oxidation of cut copper, producing white particles.
|
||||
|Lightning striking cut copper now cleans its oxidation.}}
|
||||
|{{HistoryLine|||dev=21w14a|[[File:Oxidized Cut Copper JE1 BE1.png|32px]] Added waxed oxidized cut copper.}}
|
||||
|{{HistoryLine||1.18|dev=21w40a|The player now receives 4 times as much cut copper from blocks of copper when using a stonecutter.}}
|
||||
|{{HistoryLine||1.20.3|exp=Update 1.21|dev=23w45a|Now generates naturally within [[trial chambers]].}}
|
||||
|
||||
|{{HistoryLine|bedrock}}
|
||||
|{{HistoryLine||1.16.210|exp=Caves and Cliffs|dev=beta 1.16.210.57|[[File:Cut Copper JE2 BE1.png|32px]] [[File:Exposed Cut Copper JE1 BE1.png|32px]] [[File:Weathered Cut Copper JE1 BE1.png|32px]] [[File:Oxidized Cut Copper JE1 BE1.png|32px]] Added four variants of unwaxed cut copper and three variants of waxed cut copper.
|
||||
|"Lightly Weathered", "Semi-Weathered", and "Weathered" cut copper blocks are instead named "Exposed", "Weathered" and "Oxidized" respectively.}}
|
||||
|{{HistoryLine||1.16.220|exp=Caves and Cliffs|dev=beta 1.16.220.52|Copper ingots can now only be crafted from unoxidized blocks of copper on the crafting table.
|
||||
|Waxed cut copper can now be cut in stonecutter.
|
||||
|Right clicking on cut copper while holding an axe de-waxes cut copper, scraping off patina one step at a time.
|
||||
|Lightning rods struck by lightning decrements the oxidation age of nearby cut copper.}}
|
||||
|{{HistoryLine||1.17.0|exp=Caves and Cliffs|dev=beta 1.16.230.52|[[File:Oxidized Cut Copper JE1 BE1.png|32px]] Added waxed oxidized cut copper.}}
|
||||
|{{HistoryLine|||dev=beta 1.17.0.50|Copper surfaces now deoxidize in a more random pattern when struck by [[lightning]].
|
||||
|Horizontally placed [[lightning rod]]s now interact properly with respect to de-oxidizing cut copper.
|
||||
|Cut copper struck by lightning now deoxidize even if there's no [[lightning rod]] present.
|
||||
|Added sounds for scraping off wax and oxidization.}}
|
||||
|{{HistoryLine||1.17.0|dev=beta 1.17.0.52|Cut copper is no longer available only through experimental gameplay.}}
|
||||
|{{HistoryLine||1.20.60|exp=Update 1.21|dev=Preview 1.20.60.20|Now generates naturally within [[trial chambers]].}}
|
||||
}}
|
||||
|
||||
== Gallery ==
|
||||
=== Screenshots ===
|
||||
<gallery>
|
||||
Rusted_copper_roof_screenshot.jpg
|
||||
JE_1.17_Development_Lightning_Rod.jpg
|
||||
Lightning_Rod_Strike.png
|
||||
JE_1.17_Dev_Copper.jpg
|
||||
JE_1.17_Dev_Lightning_rod_testing.jpg
|
||||
Copper Leak.jpg
|
||||
All Oxidizing Blocks.png|All the blocks that can oxidize, including cut copper blocks.
|
||||
</gallery>
|
||||
|
||||
== Issues ==
|
||||
{{Issue list}}
|
||||
|
||||
== Navigation ==
|
||||
{{Navbox copper}}
|
||||
{{Navbox blocks|Building}}
|
||||
|
||||
[[Category:Manufactured blocks]]
|
||||
|
||||
[[fr:Cuivre taillé]]
|
||||
[[pt:Cobre lapidado]]
|
||||
[[ru:Резной медный блок]]
|
153
wiki_backup/block of coal.txt
Normal file
153
wiki_backup/block of coal.txt
Normal file
|
@ -0,0 +1,153 @@
|
|||
{{Infobox block
|
||||
| image = Block of Coal.png
|
||||
| transparent = No
|
||||
| light = No
|
||||
| tool = wooden pickaxe
|
||||
| renewable = Yes
|
||||
| stackable = Yes (64)
|
||||
| flammable = Yes (5)
|
||||
| lavasusceptible = No
|
||||
}}
|
||||
A '''block of coal''', also known as a '''coal block''', is a storage block, equivalent to nine [[coal]], that can also be used as [[fuel]].
|
||||
|
||||
== Obtaining ==
|
||||
=== Breaking ===
|
||||
Blocks of coal can be mined using any [[pickaxe]]. If mined without a pickaxe, it drops nothing.
|
||||
|
||||
{{breaking row|horizontal=1|Block of Coal|Pickaxe|Wood}}
|
||||
|
||||
=== Natural generation ===
|
||||
Blocks of coal can generate in [[trail ruins]].
|
||||
|
||||
=== Crafting ===
|
||||
Blocks of coal can be crafted only from regular [[coal]], not [[charcoal]]. It is crafted in the same way as other mineral blocks.
|
||||
|
||||
{{Crafting
|
||||
|Coal
|
||||
|Coal
|
||||
|Coal
|
||||
|Coal
|
||||
|Coal
|
||||
|Coal
|
||||
|Coal
|
||||
|Coal
|
||||
|Coal
|
||||
|Output= Block of Coal
|
||||
|type= Building block
|
||||
}}
|
||||
|
||||
== Usage ==
|
||||
Blocks of coal are often used to store coal in a compact fashion, or otherwise used as a fairly cheap construction block.
|
||||
|
||||
=== Crafting ingredient ===
|
||||
{{crafting usage}}
|
||||
|
||||
=== Fuel ===
|
||||
Blocks of coal can be used as fuel in a [[furnace]]. One block of coal lasts 800 seconds (16000 ticks), which smelts 80 items. This is ten times the duration of a single piece of coal and 1{{frac|1|9}} times as efficient (+11.11%) as nine individual pieces of coal, which would only smelt 72 items. The latter, however, prevents inactive furnace use; while smelting one item with one coal wastes seven potential items, smelting one item with one block of coal wastes 79 potential items.
|
||||
|
||||
=== Note blocks ===
|
||||
Blocks of coal can be placed under [[note block]]s to produce "bass drum" sounds.
|
||||
|
||||
== Sounds ==
|
||||
{{Sound table/Block/Stone}}
|
||||
|
||||
== Data values ==
|
||||
=== ID ===
|
||||
{{edition|java}}:
|
||||
{{ID table
|
||||
|edition=java
|
||||
|showforms=y
|
||||
|generatetranslationkeys=y
|
||||
|displayname=Block of Coal
|
||||
|spritetype=block
|
||||
|nameid=coal_block
|
||||
|showblocktags=y|blocktags=mineable/pickaxe|foot=1}}
|
||||
|
||||
{{edition|bedrock}}:
|
||||
{{ID table
|
||||
|edition=bedrock
|
||||
|shownumericids=y
|
||||
|showforms=y
|
||||
|generatetranslationkeys=y
|
||||
|displayname=Block of Coal
|
||||
|spritetype=block
|
||||
|nameid=coal_block
|
||||
|id=173
|
||||
|foot=1}}
|
||||
|
||||
== Video ==
|
||||
<div style="text-align:center">
|
||||
{{yt|DmnNJMsxNEE}}
|
||||
{{yt|9YcXAIv-3JM}}
|
||||
</div>
|
||||
|
||||
== History ==
|
||||
{{HistoryTable
|
||||
|{{HistoryLine|java}}
|
||||
|{{HistoryLine||2.0|[[File:Block of Coal JE1.png|32px]] Added blocks of coal to the April Fool's 'update', [[Java Edition 2.0|Minecraft 2.0]], using a recolored version of the [[Block of Redstone]] texture. It could not be used as fuel and was only a compact block. When crafted back to coal, it would have an item data value of 32767 instead of 0, so it could not be stacked with other coal.}}
|
||||
|{{HistoryLine||April 5, 2013|link={{tweet|dinnerbone|320261310854090752}}|Coal blocks mentioned by [[Dinnerbone]],<ref>{{tweet|dinner|320261310854090752|@LuxurioMusic No. Logical issues with crafting and destroying. There would have to be separate coal/charcoal blocks which isn't nice.|April 5, 2013}}</ref> after their featuring in [[Minecraft 2.0]]. These would apparently be difficult to implement due to an analogous [[block]] made of [[charcoal]] requiring a separate block ID due to "logical issues".}}
|
||||
|{{HistoryLine||1.6.1|dev=13w18a|[[File:Block of Coal JE1.png|32px]] Added blocks of coal.
|
||||
|Blocks of coal utilize the same texture as from the April Fools' Day update.
|
||||
|The [[smelting]] time for block of coal is 720 seconds.}}
|
||||
|{{HistoryLine|||dev=13w18c|The smelting time for a block of coal has been changed to 800 seconds.}}
|
||||
|{{HistoryLine|||dev=13w19a|[[File:Block of Coal JE2 BE1.png|32px]] The texture of blocks of coal has been changed.
|
||||
|Blocks of coal are now flammable.}}
|
||||
|{{HistoryLine||1.8|dev=14w11b|Blocks of coal with [[Java Edition data value/Pre-flattening/Block IDs/Before 14w25a|numerical metadata variants]] 1 through 15, which are inaccessible through normal gameplay, now have [[Missing model|no model]] [[File:Missing Model JE2.png|32px]] rather than appearing identical to blocks of coal.}}
|
||||
|{{HistoryLine|||dev=14w26a|Block metadata has been completely removed from this snapshot onwards with the introduction of [[block states]]. As this block never used block metadata at all prior to this version, fifteen unused, inaccessible metadata variants of it have been completely removed from the game:
|
||||
{{dvt|spritetype=block|sprite=block-of-coal|[[Block of Coal]]}}
|
||||
{{dvt|sprite=missing-texture-block|dv=1-15|[[Java Edition removed blocks/Metadata variants#Boring variants|Inaccessible "boring" variants of blocks of coal]]|foot=1}}}}
|
||||
|{{HistoryLine||1.13|dev=17w47a|Prior to [[1.13/Flattening|''The Flattening'']], this block's numeral ID was 173.}}
|
||||
|{{HistoryLine||1.14|dev=18w43a|[[File:Block of Coal JE3 BE2.png|32px]] The texture of blocks of coal has been changed.}}
|
||||
|{{HistoryLine|pocket alpha}}
|
||||
|{{HistoryLine||v0.8.0|dev=build 1|[[File:Block of Coal JE2 BE1.png|32px]] Added blocks of coal.}}
|
||||
|{{HistoryLine|bedrock}}
|
||||
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Block of Coal JE3 BE2.png|32px]] The texture of blocks of coal has been changed.}}
|
||||
|{{HistoryLine|console}}
|
||||
|{{HistoryLine||xbox=TU19|xbone=CU7|ps3=1.12|psvita=1.12|ps4=1.12|wiiu=Patch 1|switch=1.0.1|[[File:Block of Coal JE2 BE1.png|32px]] Added blocks of coal.}}
|
||||
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|[[File:Block of Coal JE3 BE2.png|32px]] The texture of blocks of coal has been changed.}}
|
||||
|{{HistoryLine|New 3DS}}
|
||||
|{{HistoryLine||0.1.0|[[File:Block of Coal JE2 BE1.png|32px]] Added blocks of coal.}}
|
||||
}}
|
||||
|
||||
== Issues ==
|
||||
{{Issue list}}
|
||||
|
||||
== Trivia ==
|
||||
* Blocks of coal cannot be used as fuel for the [[minecart with furnace]].
|
||||
* A full stack of coal blocks should smelt for 14.2 hours – over 42 ''[[Minecraft]]'' days. That is over 50 times as many items as a [[lava bucket]]. However, the player needs 576 coal or 9 stacks of coal to do this.
|
||||
|
||||
== Gallery ==
|
||||
=== Screenshots ===
|
||||
<gallery>
|
||||
13w18a.png|The 13w18a Banner, showing a block of coal, [[furnace]], [[hopper]], and multiple [[hay bale]]s.
|
||||
</gallery>
|
||||
|
||||
== See also ==
|
||||
* [[Coal Ore]]
|
||||
* [[Coal]]
|
||||
|
||||
== References ==
|
||||
{{reflist}}
|
||||
|
||||
== Navigation ==
|
||||
{{Navbox blocks|Building}}
|
||||
|
||||
[[Category:Ore]]
|
||||
[[Category:Manufactured blocks]]
|
||||
[[Category:Compacted blocks]]
|
||||
[[Category:Flammable blocks]]
|
||||
|
||||
[[de:Kohleblock]]
|
||||
[[es:Bloque de carbón]]
|
||||
[[fr:Bloc de charbon]]
|
||||
[[hu:Szénblokk]]
|
||||
[[it:Blocco di carbone]]
|
||||
[[ja:石炭ブロック]]
|
||||
[[ko:석탄 블록]]
|
||||
[[lzh:石炭塊]]
|
||||
[[nl:Steenkoolblok]]
|
||||
[[pl:Blok węgla]]
|
||||
[[pt:Bloco de carvão]]
|
||||
[[ru:Угольный блок]]
|
||||
[[uk:Блок вугілля]]
|
||||
[[zh:煤炭块]]
|
510
wiki_backup/dispenser.txt
Normal file
510
wiki_backup/dispenser.txt
Normal file
|
@ -0,0 +1,510 @@
|
|||
{{About|the block that can fire [[arrow]]s and other [[item]]s|the block that would drop arrows and others as an item|Dropper}}
|
||||
{{Infobox block
|
||||
| image = Dispenser.png
|
||||
| extratext = View [[#Renders|all renders]]
|
||||
| transparent = No
|
||||
| light = No
|
||||
| tool = wooden pickaxe
|
||||
| renewable = Yes
|
||||
| stackable = Yes (64)
|
||||
| flammable = No
|
||||
| lavasusceptible = No
|
||||
}}
|
||||
A '''dispenser''' is a low-capacity storage [[block]] that can fire [[projectile]]s, use certain items or tools or place certain blocks, fluids or entities when given a [[redstone]] signal. Items that do not have unique dispenser functions are instead ejected [[Item (entity)|into the world]].
|
||||
|
||||
== Obtaining ==
|
||||
=== Breaking ===
|
||||
Dispensers can be mined using a [[pickaxe]], in which case it drops itself and its contents. If mined without a pickaxe, the dispenser drops only its contents.
|
||||
{{breaking row|horizontal=1|Dispenser|Pickaxe|Wood|foot=1}}
|
||||
|
||||
=== Natural generation ===
|
||||
;[[Jungle Temple]]s
|
||||
Two dispensers are naturally generated in every [[jungle temple]].
|
||||
;[[Trial Chamber]]s
|
||||
Several dispensers can generate inside the [[trial chamber]]s with random surprises.
|
||||
|
||||
=== Crafting ===
|
||||
{{Crafting
|
||||
|showdescription=1
|
||||
|A1=Cobblestone
|
||||
|B1=Cobblestone
|
||||
|C1=Cobblestone
|
||||
|A2=Cobblestone
|
||||
|B2=Bow
|
||||
|C2=Cobblestone
|
||||
|A3=Cobblestone
|
||||
|B3=Redstone Dust
|
||||
|C3=Cobblestone
|
||||
|Output=Dispenser
|
||||
|type=Redstone
|
||||
|description=The bow can be of any [[durability]].<br>[[Enchantment]]s on the bow do not affect the resulting dispenser.
|
||||
}}
|
||||
|
||||
== Usage ==
|
||||
A dispenser can be used as a container and as a [[redstone component]] that dispenses items when activated, with results varying based on the item dispensed. For example, the trap in a [[jungle pyramid]] incorporates [[arrow]]s inside a dispenser, which shoots the arrows when activated.
|
||||
|
||||
To place a dispenser, {{control|use}} it while pointing at a surface adjacent to the space it should occupy. A dispenser can be placed so that its output faces in any direction, including up or down. When placed, a dispenser faces the location of the player placing it.
|
||||
|
||||
A dispenser cannot be moved by [[piston]]s.{{only|java}}
|
||||
|
||||
=== Container ===
|
||||
[[File:Dispenser GUI.png|thumb|right|176px|The GUI of the dispenser.]]
|
||||
|
||||
A dispenser has 9 slots of inventory space.
|
||||
|
||||
To open the dispenser GUI, use the {{control|Use Item}} [[control]]. To move items between the dispenser inventory and the player inventory or hotbar while the dispenser GUI is open, drag or shift-click the items. To exit the dispenser GUI, use the {{key|Esc}} control.
|
||||
|
||||
By default, the GUI of a dispenser is labeled "Dispenser". A dispenser's GUI label can be changed by naming the dispenser in an [[anvil]] before placing it, or by using the [[Commands/data|data]] command{{only|Java}}. For example, to label a dispenser at (0,64,0) "My Dispenser", use <code>data merge block 0 64 0 {CustomName:'"My Dispenser"'}</code>.
|
||||
|
||||
A dispenser can be "locked" by setting the dispenser's <code>Lock</code> tag. If a dispenser's <code>Lock</code> tag is not blank, the dispenser cannot be accessed except by players holding an item with the same name as the <code>Lock</code> tag's text. A dispenser's <code>Lock</code> tag can be set or unset with the [[Commands#data|data]] command. For example, to lock a dispenser at (0,64,0) so that only players holding an item named "My Key" can access the dispenser, use <code>data merge block 0 64 0 {Lock:"My Key"}</code>.
|
||||
|
||||
=== Redstone component ===
|
||||
{{see also|Redstone circuit}}
|
||||
|
||||
A dispenser can be used to dispense its contents randomly.
|
||||
|
||||
==== Activation ====
|
||||
|
||||
A dispenser is a [[Redstone components#Mechanism components|redstone mechanism]] and can be activated by:
|
||||
* an adjacent active '''[[Redstone components#Power components|power component]]''': for example, a [[redstone torch]] (except that a redstone torch does not activate a dispenser it is attached to), a [[block of redstone]], a [[daylight sensor]], etc.
|
||||
* an adjacent powered opaque block (for example, a block with an active redstone torch under it)
|
||||
* a powered '''[[redstone repeater]]''' or '''[[redstone comparator]]''' facing the dispenser
|
||||
* powered '''[[redstone dust]]''' configured to point at the dispenser, or on top of it, or a directionless "cross" next to it; a dispenser is ''not'' activated by adjacent powered redstone dust that is configured to point in another direction.
|
||||
|
||||
Some of these methods can ''activate'' a dispenser (in the sense of triggering an action) without ''powering'' the dispenser (in the sense of whether the dispenser can power adjacent redstone dust, etc.).
|
||||
|
||||
In addition to the methods above, a dispenser can also be activated by [[quasi-connectivity]].{{only|java}} A dispenser becomes activated if one of the methods above ''would'' activate a mechanism component in the block above the dispenser, even if there is no mechanism component there (even if the block above the dispenser is [[air]] or a transparent block), but only when the dispenser receives a block update (including a redstone update within two blocks of the dispenser). A dispenser does not activate if it has been less than 1 [[redstone tick]] (2 game ticks, or 0.1 seconds barring lag) since its last activation ended.
|
||||
|
||||
==== Behavior ====
|
||||
|
||||
When activated, a dispenser waits for 2 redstone ticks (4 game ticks, or 0.2 seconds barring lag) and then ejects one item. The dispenser does not continue to eject items while activated; ejection occurs only on the initial activation (the [[Pulse circuit#Pulses|rising edge]] of an input signal). To eject multiple items, repeatedly activate the dispenser with a [[clock circuit]]. If the clock runs at faster than 5 Hz (more than 5 redstone pulses a second), the dispenser fires once and then locks in the "on" position.
|
||||
|
||||
If multiple slots are occupied by items, a random occupied slot is chosen for ejection. The slot is chosen when an item is ejected, not when the dispenser is initially activated; thus it is possible to move items into or out of a dispenser between its activation and item dispensing.
|
||||
|
||||
The effects of being activated vary with the type of ejected item. Most items are thrown in the direction the dispenser is facing as if a player had used the {{control|Drop Item}} [[control]]. (Unlike a [[dropper]], a dispenser can't feed another container.) Other items behave differently when dispensed, as described in the table below. In general, a dispenser ''cannot'' place blocks into the world; the exceptions are shulker boxes, powder snow, and certain cases where the placed block would do something unusual. There are also a couple of special cases where an empty bottle or bucket can ''collect'' liquids from the world. When dispensing an item that has [[durability]] would cause the item to be used, such as with [[flint and steel]] and [[shears]], the item's durability decreases.
|
||||
|
||||
{| class="collapsible wikitable" data-description="Dispenser behavior"
|
||||
! colspan=2 | Dispenser behavior
|
||||
|-
|
||||
! Item
|
||||
! Effect
|
||||
|-
|
||||
| {{ItemLink|Iron Chestplate|Armor}}<br>{{ItemLink|Elytra}}
|
||||
| Equips on a [[player]], [[armor stand]], [[skeleton]], [[wither skeleton]], [[stray]], [[bogged]], [[zombie]], [[husk]], [[pillager]], [[drowned]], [[vindicator]], [[villager]]{{only|java}}<ref>{{bug|MCPE-109608|"Villagers cannot be equipped with anything by a dispenser, but that would be a separate issue and a feature request rather than a bug."|Cannot dispense armor or mob heads onto villagers or zombies|Cannot Reproduce}}</ref>, [[piglin]] or [[zombified piglin]] within the block the dispenser is facing with empty appropriate armor slot (any armor, made from any material).
|
||||
{{IN|Java}}, zombies can only be equipped if they are capable of picking up items.<ref>{{bug|MC-190027||Dispensers can only put armor onto zombies with CanPickUpLoot set to true}}</ref>
|
||||
|-
|
||||
| {{ItemLink|Armor stand}}
|
||||
| Placed as an entity in the block the dispenser is facing.{{only|java}}<ref>{{bug|MCPE-80145}}</ref>
|
||||
|-
|
||||
| {{ItemLink|Arrow}}<br>{{ItemLink|Spectral arrow}}<br>{{ItemLink|Tipped arrow}}
|
||||
| Fired in the direction the dispenser is facing.
|
||||
|-
|
||||
| {{ItemLink|Oak Boat|text=Boat}}<br>{{ItemLink|Boat with chest}}
|
||||
| Placed as an entity (i.e., a right-clickable vehicle) in the block the dispenser is facing, if the dispenser is facing the water or an empty block above water — otherwise dropped.<ref name="LousyDispensers">{{bug|MC-114111}}</ref>
|
||||
|-
|
||||
| {{ItemLink|Bone meal}}<br>{{ItemLink|Super fertilizer}}{{only|be|edu|short=1}}
|
||||
| Uses bone meal (as [[Bone Meal#Fertilizer|fertilizer]]) or super fertilizer on the block the dispenser is facing, if possible. If the block faced does not react to fertilizers, no bone meal or super fertilizer is used.
|
||||
|-
|
||||
| {{ItemLink|Bottle o' enchanting}}<br>{{ItemLink|Egg}}<br>{{ItemLink|Ice bomb}}{{only|be|edu|short=1}}<br>{{ItemLink|Snowball}}<br>{{ItemLink|Splash potion}}<br>{{ItemLink|Lingering potion}}<br>{{ItemLink|Wind charge}}
|
||||
| Thrown in the direction the dispenser is facing as if the player had right-clicked the item in their inventory. Splash potions and lingering potions are fired farther.
|
||||
|-
|
||||
| {{ItemLink|Bucket}}
|
||||
| Collects lava or water source block the dispenser is facing, adding the newly filled bucket to an empty slot in the dispenser's inventory. If there isn't room in the dispenser for the newly-filled bucket (i.e. the empty bucket was part of a stack and all other slots in the dispenser are also full), drops the filled bucket. If no source block is in front of the dispenser, drops an empty bucket.<ref name="LousyDispensers"/>
|
||||
|-
|
||||
| {{ItemLink|Fire charge}}
|
||||
| Launches fireball (as if produced by a [[blaze]]) in the direction the dispenser is facing. When a dispensed fireball hits a mob (including a player) or a block, the mob or block is set on fire. When a dispensed fireball hits a [[boat]] or [[minecart]], the vehicle is destroyed and drops itself as an item.
|
||||
|-
|
||||
| {{ItemLink|Firework rocket}}
|
||||
| Launches in the direction the dispenser is facing. It can be used to inflict damage if it was crafted with stars.
|
||||
|-
|
||||
| {{ItemLink|Flint and steel}}
|
||||
| If the dispenser is facing an air block and having an available block below this air block, places fire in the air block. If the dispenser is facing [[TNT]], it ignites the TNT, if facing to a [[obsidian]] frame, it ignites the nether portal. If the dispenser is facing an extinguished [[campfire]], the campfire is ignited. Otherwise, does nothing.
|
||||
|-
|
||||
| {{ItemLink|Lava bucket}}<br>{{ItemLink|Water bucket}}<br>{{ItemLink|Bucket of cod}}<br>{{ItemLink|Bucket of salmon}}<br>{{ItemLink|Bucket of tropical fish}}<br>{{ItemLink|Bucket of pufferfish}}<br>{{ItemLink|Bucket of axolotl}}<br>{{ItemLink|Powder snow bucket}}<br>{{ItemLink|Bucket of tadpole}}
|
||||
| Places lava or water in the block the dispenser is facing (replacing the lava or water bucket in the dispenser with an empty bucket) if the block the dispenser is facing is one that the player could use lava or water buckets on (e.g., [[air]], [[flower]]s, [[grass]], etc. — doesn't work with a [[cauldron]]<ref>{{bug|MC-165196|||Invalid}}</ref>) — otherwise the bucket is dropped.<ref name="LousyDispensers"/> Water dispensed in [[the Nether]] disappears instantly, leaving only the empty bucket in the dispenser. If the bucket contains an axolotl or fish, the mob is spawned along with the block of water. A dispenser can place or remove [[powder snow]] in the block in front of where the dispenser is facing.{{only|Java}}
|
||||
|-
|
||||
| style="white-space:nowrap;"|{{EntityLink|Minecart}}<br>{{EntityLink|Minecart with chest}}<br>{{EntityLink|Minecart with command block}}<br>{{EntityLink|Minecart with furnace}}<br>{{EntityLink|Minecart with hopper}}<br>{{EntityLink|Minecart with TNT}}
|
||||
| Placed as an entity (i.e., a right-clickable vehicle) in the block the dispenser is facing, if the dispenser is facing a type of rails — otherwise dropped.<ref name="LousyDispensers"/>
|
||||
|-
|
||||
| {{BlockLink|Heads}}<br>{{BlockLink|Carved pumpkin}}
|
||||
| If placement completes the construction of an [[iron golem]], [[snow golem]], or [[wither]], the entity is created as if constructed by a player. If the [[difficulty]] is set to peaceful, dispensers never place wither skeleton skulls. Equips on a [[player]], [[mob]] (with exceptions), or [[armor stand]] with an empty helmet slot, within the block the dispenser is facing. Otherwise, does nothing.
|
||||
Placement of wither skulls fails under water, even though withers can be manually built under water.
|
||||
|-
|
||||
| {{BlockLink|Shulker box}}
|
||||
| Placed as a block.
|
||||
|-
|
||||
| {{ItemLink|Spawn egg}}
|
||||
| Summons a mob in front of the dispenser.
|
||||
|-
|
||||
| {{BlockLink|TNT}}<br>{{BlockLink|Underwater TNT}}{{only|be|edu|short=1}}
|
||||
| Places and ignites TNT in the block the dispenser is facing, with a small velocity in a random direction.
|
||||
|-
|
||||
| {{ItemLink|Trident}}
|
||||
| Thrown in the direction the dispenser is facing.{{only|bedrock}}{{upcoming|java Combat Tests}}
|
||||
|-
|
||||
| {{ItemLink|Shears}}
|
||||
| Shear any [[bogged]], [[sheep]], [[snow golem]], or [[mooshroom]] that is in the block in front of it.<br>Harvests [[honeycomb]]s from a full [[beehive]] or [[bee nest]].
|
||||
|-
|
||||
| {{ItemLink|Glass bottle}}
|
||||
| Fills bottle with water if the dispenser is facing a water source block or with [[Honey Bottle|honey]] if the dispenser is facing a full beehive or bee nest. If there is no room for the newly-filled bottle (i.e. there are no empty slots in the dispenser), drops the filled bottle. <br>If the dispenser is facing anything else, the empty glass bottle is dropped.<ref name="LousyDispensers"/><ref>{{snap|19w42a|October 16, 2019}}</ref>
|
||||
|-
|
||||
| {{ItemLink|Leather Horse Armor|Horse armor}}
|
||||
| Place horse armor on any tamed horse that is in the block in front of it.
|
||||
|-
|
||||
| {{ItemLink|Saddle}}
|
||||
| Place a saddle on any pig, tamed horse, donkey, mule, strider, or camel that is in the block in front of it.
|
||||
|-
|
||||
| {{BlockLink|White Carpet|Carpet}}
|
||||
| Place a carpet on any tamed llama that is in the block in front of it.
|
||||
|-
|
||||
| {{BlockLink|Chest}}
|
||||
| Place a chest on any tamed llama, donkey, or mule that is in the block in front of it.
|
||||
|-
|
||||
| {{BlockLink|Glowstone}}
|
||||
| Charges any empty or partially filled [[respawn anchor]]. If facing a full respawn anchor, it does nothing.
|
||||
|-
|
||||
| {{ItemLink|Honeycomb}}
|
||||
| Wax any [[copper]] block that is in the block in front of it.
|
||||
|-
|
||||
| {{ItemLink|Potion|Water bottle}}
|
||||
| Turns [[dirt]], [[coarse dirt]], and [[rooted dirt]] into [[mud]].
|
||||
|-
|
||||
| Others
|
||||
| Dropped: Ejected toward the block the dispenser is facing as if a player had used the {{control|drop item}} [[control]].
|
||||
|}
|
||||
|
||||
When a dispenser dispenses an item, it emits a clicking [[sound]] (unless the item is a projectile or a [[spawn egg]]) and a smoke [[particle]]. If it is empty when activated, it emits a slightly higher-pitched click. The noise of a dispenser can be heard up to 16 blocks away.
|
||||
|
||||
A dispenser is a full solid opaque block, so powering it directly can cause adjacent [[mechanism component]]s (including other dispensers) to activate as well.
|
||||
|
||||
== Sounds ==
|
||||
=== Generic ===
|
||||
{{Sound table/Block/Stone}}
|
||||
|
||||
=== Unique ===
|
||||
{{el|je}}:
|
||||
{{SoundTable
|
||||
| type = java
|
||||
| {{SoundLine
|
||||
|rowspan=2
|
||||
|sound=Click.ogg
|
||||
|subtitle=Dispensed item
|
||||
|source=block
|
||||
|description=When a dispenser drops an item
|
||||
|id=block.dispenser.dispense
|
||||
|translationkey=subtitles.block.dispenser.dispense
|
||||
|volume=1.0
|
||||
|pitch=1.0
|
||||
|distance=16}}
|
||||
| {{SoundLine
|
||||
|subtitle=Dispenser fails
|
||||
|source=block
|
||||
|description=When a dispenser fails to activate
|
||||
|id=block.dispenser.fail
|
||||
|translationkey=subtitles.block.dispenser.fail
|
||||
|volume=1.0
|
||||
|pitch=1.2
|
||||
|distance=16}}
|
||||
| {{SoundLine
|
||||
|sound=Bow shoot.ogg
|
||||
|subtitle=Dispensed item <ref group=sound name=LousyEvents>{{Bug|MC-98316||Wrong subtitles caused by missing distinction}}</ref>
|
||||
|source=block
|
||||
|description=When a dispenser shoots
|
||||
|id=block.dispenser.launch|idnote=<ref group=sound name=LousyEvents/>
|
||||
|translationkey=subtitles.block.dispenser.dispense|translationkeynote=<ref group=sound name=LousyEvents/>
|
||||
|volume=1.0
|
||||
|pitch=1.2
|
||||
|distance=16}}
|
||||
| {{SoundLine
|
||||
|sound=Door close.ogg
|
||||
|sound2=Door open.ogg
|
||||
|subtitle=Chest locked
|
||||
|source=block
|
||||
|description=When a player attempts to open a dispenser locked using the {{nbt|string|Lock}} tag
|
||||
|id=block.chest.locked|idnote=<ref group=sound name=LousyEvents/>
|
||||
|translationkey=subtitles.block.chest.locked|translationkeynote=<ref group=sound name=LousyEvents/>
|
||||
|volume=1.0
|
||||
|pitch=1.0
|
||||
| distance = 16
|
||||
}}
|
||||
}}
|
||||
|
||||
{{el|be}}:
|
||||
{{SoundTable
|
||||
| type = bedrock
|
||||
| {{SoundLine
|
||||
|rowspan=2
|
||||
|sound=Click.ogg
|
||||
|source=block
|
||||
|description=When a dispenser drops or uses an item
|
||||
|id=block.click
|
||||
|volume=1.0
|
||||
|pitch=1.0}}
|
||||
| {{SoundLine
|
||||
|source=block
|
||||
|description=When a dispenser fails to activate
|
||||
|id=block.click
|
||||
|volume=1.0
|
||||
|pitch=1.2}}
|
||||
| {{SoundLine
|
||||
|sound=Bow shoot.ogg
|
||||
|source=player
|
||||
|description=When a dispenser shoots
|
||||
|id=random.bow
|
||||
|volume=1.0
|
||||
| pitch = 0.83-1.25
|
||||
}}
|
||||
}}
|
||||
|
||||
== Data values ==
|
||||
=== ID ===
|
||||
{{edition|java}}:
|
||||
{{ID table
|
||||
|edition=java
|
||||
|showforms=y
|
||||
|generatetranslationkeys=y
|
||||
|displayname=Dispenser
|
||||
|spritetype=block
|
||||
|nameid=dispenser
|
||||
|foot=1}}
|
||||
{{ID table
|
||||
|displayname=Block entity
|
||||
|spritename=dispenser
|
||||
|spritetype=block
|
||||
|nameid=dispenser
|
||||
|foot=1}}
|
||||
|
||||
{{edition|bedrock}}:
|
||||
{{ID table
|
||||
|edition=bedrock
|
||||
|shownumericids=y
|
||||
|showforms=y
|
||||
|generatetranslationkeys=y
|
||||
|displayname=Dispenser
|
||||
|spritetype=block
|
||||
|nameid=dispenser
|
||||
|id=23
|
||||
|foot=1}}
|
||||
{{ID table
|
||||
|notnamespaced=y
|
||||
|displayname=Block entity
|
||||
|spritename=dispenser
|
||||
|spritetype=block
|
||||
|nameid=Dispenser
|
||||
|foot=1}}
|
||||
|
||||
=== Block states ===
|
||||
{{see also|Block states}}
|
||||
{{/BS}}
|
||||
|
||||
=== Block data ===
|
||||
A dispenser has a block entity associated with it that holds additional data about the block.
|
||||
|
||||
{{el|java}}:
|
||||
{{see also|Block entity format}}
|
||||
{{/BE}}
|
||||
|
||||
{{el|bedrock}}:
|
||||
: See [[Bedrock Edition level format/Block entity format]].
|
||||
|
||||
== Achievements ==
|
||||
{{load achievements|Dispense With This}}
|
||||
|
||||
== Video ==
|
||||
<div style="text-align:center">{{yt|ooAjvcznzhQ}}{{yt|eD-W88bkmco}}</div>
|
||||
|
||||
== History ==
|
||||
{{HistoryTable
|
||||
|{{HistoryLine|java beta}}
|
||||
|{{HistoryLine||January 10, 2011|link=https://www.youtube.com/watch?v=cBF2ugTzXqQ&t=181s|[[File:Dispenser (S) (pre-release).png|32px]] Shown dispenser in development as part of [[Minecraft: The Story of Mojang]].<ref group="n">Supposed time when fragment was filmed. Based on modified date of client.jar/gui/trap.png in Beta 1.2.</ref>
|
||||
|Currently dispenser dispense an items to fixed distance ~2 blocks away.}}
|
||||
|{{HistoryLine||1.2|[[File:Furnace (N) JE2 BE1.png|32px]] [[File:Dispenser (E) JE1.png|32px]] [[File:Dispenser (S) JE1.png|32px]] [[File:Furnace (N) JE2 BE1.png|32px]] Added dispensers.
|
||||
|The top and bottom textures of dispensers currently remain fixed regardless of the facing direction.
|
||||
|Dispensers can currently only fire [[arrow]]s, [[snowball]]s and [[egg]]s. All other items are thrown out as entities.}}
|
||||
|{{HistoryLine|java}}
|
||||
|{{HistoryLine||1.0.0|dev=Beta 1.9 Prerelease 6|Dispensers now take less time to destroy, and the breaking time is now [[tier]] dependent.}}
|
||||
|{{HistoryLine||1.2.1|dev=12w03a|Dispensers can spawn [[mob]]s from a [[spawn egg]].}}
|
||||
|{{HistoryLine|||dev=12w04a|[[File:Furnace (N) JE2 BE1.png|32px]] [[File:Dispenser (E) JE2 BE1.png|32px]] [[File:Dispenser (S) JE2 BE1.png|32px]] [[File:Furnace (N) JE2 BE1.png|32px]] The texture of dispensers has been changed.
|
||||
|Dispensers can shoot [[fire charge]]s.}}
|
||||
|{{HistoryLine||1.3.1|dev=12w15a|Dispensers can place [[boat]]s and [[minecart]]s.}}
|
||||
|{{HistoryLine|||dev=12w21a|Dispensers can shoot the [[liquid]]s inside [[Water Bucket|water]] and [[lava bucket]]s.
|
||||
|Dispensers can now suck up liquids if activated again, filling up the buckets with the liquid dropped.}}
|
||||
|{{HistoryLine|||dev=12w22a|Dispensers can naturally generate within [[jungle temple]]s and are filled with a random amount of [[arrow]]s that shoot the [[player]] should they touch the [[tripwire]] connected to it or destroy it without [[shears]].}}
|
||||
|{{HistoryLine||January 18, 2013|link={{tweet|Dinnerbone|292069254017204224}}|[[Dinnerbone]] stated that dispensers are to have more features in the future, so [[player]]s should stick to using [[dropper]]s to dispense [[item]]s.}}
|
||||
|{{HistoryLine||1.5|dev=13w04a|[[File:Dispenser (U) JE1 BE1.png|32px]] [[File:Dispenser (D) JE1 BE1.png|32px]] Dispensers can now face all 6 directions.
|
||||
|Dispensers use many new items, including [[TNT]], [[bone meal]], [[flint and steel]] and [[armor]].}}
|
||||
|{{HistoryLine|||dev=13w10b|Powered dispensers no longer fire if they receive a [[redstone]] update.}}
|
||||
|{{HistoryLine||1.8|dev=14w04a|Dispensers can be used to place [[pumpkin]]s to activate [[iron golem]]s and [[snow golem]]s.
|
||||
|Dispensers can place [[wither skeleton skull]]s to activate the [[wither]].}}
|
||||
|{{HistoryLine|||dev=14w07a|Dispensers can place [[command block]]s instead of shooting them out.}}
|
||||
|{{HistoryLine|||dev=14w10a|[[File:Missing Model JE2.png|32px]] Upward-facing dispensers [[Missing model|no longer have a model]].}}
|
||||
|{{HistoryLine|||dev=14w10b|[[File:Dispenser (U) JE1 BE1.png|32px]] Upward-facing dispensers have a valid model again.<ref>{{bug|MC-50259|||Fixed}}</ref>}}
|
||||
|{{HistoryLine|||dev=14w25a|[[File:Dispenser (N) 14w25a.png|32px]] [[File:Dispenser (E) 14w25a.png|32px]] [[File:Dispenser (S) 14w25a.png|32px]] [[File:Dispenser (W) 14w25a.png|32px]] [[File:Dispenser (D) JE2.png|32px]] The models of dispenser have been changed - the top and bottom faces for horizontal dispensers now rotate accordingly, and are rotated for downward-facing.}}
|
||||
|{{HistoryLine||1.8.6|Dispensers no longer place command blocks, as it constituted a vulnerability.<ref>https://bugs.mojang.com/browse/MC-80671?focusedCommentId=228546&page=com.atlassian.jira.plugin.system.issuetabpanels:comment-tabpanel#comment-228546</ref>}}
|
||||
|{{HistoryLine||1.9|dev=15w33a|Dispensers can shoot [[splash potion]]s and [[lingering potion]]s much farther than before.}}
|
||||
|{{HistoryLine|||dev=15w33c|Dispensers can shoot [[fire charge]]s as [[ender dragon]] fireballs, instead of as [[blaze]] fireballs.}}
|
||||
|{{HistoryLine|||dev=15w39c|Dispensers can equip [[mob head]]s and [[pumpkin]]s.}}
|
||||
|{{HistoryLine|||dev=15w44b|Dispensers can once again shoot fire charges as blaze fireballs.}}
|
||||
|{{HistoryLine||1.9.1|dev=pre1|Dispensers can use [[loot table]]s.
|
||||
|Dispensers generated in [[jungle temple]]s use loot tables.}}
|
||||
|{{HistoryLine||1.10|dev=16w21a|Dispensers can equip [[shield]]s, like [[armor]].}}
|
||||
|{{HistoryLine||1.11|dev=16w32a|The [[block]] entity ID for dispensers has been changed from <code>Trap</code> to <code>dispenser</code>.}}
|
||||
|{{HistoryLine|||dev=16w39a|Dispensers can place [[shulker box]]es.}}
|
||||
|{{HistoryLine|||dev=16w39c|Dispensers can dispense [[boat]]s facing the same way as the dispenser, instead of toward the dispenser.}}
|
||||
|{{HistoryLine||1.13|dev=17w47a|[[Crafting]] a dispenser no longer requires the [[bow]] to be at full [[durability]].<ref>{{bug|MC-122844|||WAI}}</ref>}}
|
||||
|{{HistoryLine||1.14|dev=18w43a|[[File:Furnace (N) JE3 BE2.png|32px]] [[File:Dispenser (E) JE4.png|32px]] [[File:Dispenser (S) JE4.png|32px]] [[File:Furnace (W) JE4.png|32px]] [[File:Dispenser (U) JE2 BE2.png|32px]] [[File:Dispenser (D) JE3.png|32px]] The textures of the dispenser have been changed.
|
||||
|Dispensers with [[shears]] in them now shear [[sheep]] with [[wool]].}}
|
||||
|{{HistoryLine||1.15|dev=19w34a|Dispensers can harvest [[honeycomb]]s when dispensing shears on bee nests and [[beehive]]s filled with honey.
|
||||
|Dispensers can collect honey bottles when dispensing [[glass bottle]]s on beehives.
|
||||
|Dispensers can collect water bottles when dispensing glass bottles on [[water]].}}
|
||||
|{{HistoryLine|||dev=19w36a|[[Firework]]s dispensed from a dispenser now travel in the direction fired.}}
|
||||
|{{HistoryLine|||dev=19w41a|Dispensers now eject empty [[glass bottle|bottles]] properly when not facing [[water]].}}
|
||||
|{{HistoryLine|||dev=19w42a|Dispensers can place [[armor stand]]s.}}
|
||||
|{{HistoryLine||1.16|dev=20w13a|Dispensers can charge [[respawn anchor]]s.}}
|
||||
|{{HistoryLine|||dev=20w15a|Dispensers can saddle [[pig]]s, [[strider]]s, and tamed [[horse]]s, [[donkey]]s and [[mule]]s.
|
||||
|Dispensers can put horse armor on horses.
|
||||
|Dispensers can put carpets on [[llama]]s.
|
||||
|Dispensers can put chests on llamas, donkeys, and mules.
|
||||
|Dispensers can shear a [[mooshroom]].
|
||||
|Dispensers can shear [[snow golems]].}}
|
||||
|{{HistoryLine||1.17|dev=20w46a|Can place [[powder snow]] using a [[powder snow bucket]]. Also can remove it using a bucket.}}
|
||||
|{{HistoryLine|||dev=21w11a|Dispensers can dispense [[honeycomb]] onto copper blocks to wax them.}}
|
||||
|{{HistoryLine||1.19|dev=22w11a|Dispensers can turn [[dirt]], [[coarse dirt]], and [[rooted dirt]] into [[mud]].}}
|
||||
|{{HistoryLine|||dev=22w13a|Dispensers can place a [[boat with chest]].}}
|
||||
|{{HistoryLine||1.19.3|exp=Update 1.20|dev=22w42a|Dispensers can saddle [[camel]]s.}}
|
||||
|{{HistoryLine||1.20.5|dev=23w51a|Dispensers can brush [[Armadillo]]s.}}
|
||||
|{{HistoryLine||1.21|dev=24w18a|Entities shot by dispensers now receive knockback.<ref>{{bug|MC-44280||Entities don't receive knockback from projectiles fired from dispensers|Fixed}}</ref>}}
|
||||
|
||||
|{{HistoryLine|pocket alpha}}
|
||||
|{{HistoryLine||v0.14.0|dev=build 1|[[File:Furnace (N) JE2 BE1.png|32px]] [[File:Dispenser (E) JE2 BE1.png|32px]] [[File:Dispenser (S) JE2 BE1.png|32px]] [[File:Furnace (N) JE2 BE1.png|32px]] [[File:Dispenser (U) JE1 BE1.png|32px]] [[File:Dispenser (D) JE1 BE1.png|32px]] Added dispensers.}}
|
||||
|{{HistoryLine|||dev=build 5|The [[inventory]] for dispensers is now more consistent with other inventories.}}
|
||||
|{{HistoryLine||v0.15.0|dev=build 1|Dispensers can be moved by [[piston]]s.}}
|
||||
|{{HistoryLine|bedrock}}
|
||||
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Furnace (N) JE3 BE2.png|32px]] [[File:Dispenser (E) BE2.png|32px]] [[File:Dispenser (S) BE2.png|32px]] [[File:Furnace (N) JE3 BE2.png|32px]] [[File:Dispenser (U) JE2 BE2.png|32px]] [[File:Dispenser (D) BE2.png|32px]] The textures of the dispenser have been changed.
|
||||
|Dispensers with [[shears]] in them now shear [[sheep]] with [[wool]].}}
|
||||
|{{HistoryLine||1.13.0|dev=?|Damaged bows can no longer be used to craft dispensers.}}
|
||||
|{{HistoryLine||1.14.0|dev=beta 1.14.0.1|Dispensers can harvest [[honeycomb]]s when dispensing shears on bee nests and [[beehive]]s filled with honey.
|
||||
|Dispensers can collect honey bottles when dispensing [[glass bottle]]s on beehives.
|
||||
|Dispensers can collect [[water bottle]]s when dispensing glass bottles on [[water]].}}
|
||||
|{{HistoryLine||1.16.0|dev=beta 1.15.0.51|[[Crafting]] a dispenser no longer requires the [[bow]] to be at full [[durability]].}}
|
||||
|{{HistoryLine||1.16.210|exp=Caves and Cliffs|dev=beta 1.16.210.57|Dispensers can wax [[copper block]]s.}}
|
||||
|{{HistoryLine||1.19.60|dev=Preview 1.19.60.22|Dispensers can saddle [[pig]]s, [[strider]]s, tamed [[horse]]s, [[donkey]]s and [[mule]]s.
|
||||
|Dispensers can put horse armor on tamed horses.
|
||||
|Dispensers can shear [[snow golem]]s and [[mooshroom]]s.
|
||||
|Dispensers can put carpets and chests on [[llama]]s.
|
||||
|Dispensers with shears now only shear one sheep at a time.}}
|
||||
|{{HistoryLine||1.19.60|exp=Next Major Update|dev=Preview 1.19.60.22|Dispensers can saddle [[camel]]s.}}
|
||||
|{{HistoryLine||1.21.50|dev=Preview 1.21.50.24|Dispensers drop themselves only if mined using a pickaxe, matching {{JE}}.}}
|
||||
|
||||
|{{HistoryLine|console}}
|
||||
|{{HistoryLine||xbox=TU1|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Furnace (N) JE2 BE1.png|32px]] [[File:Dispenser (E) JE1.png|32px]] [[File:Dispenser (S) JE1.png|32px]] [[File:Furnace (N) JE2 BE1.png|32px]] Added dispensers.}}
|
||||
|{{HistoryLine||xbox=TU3|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Furnace (N) JE2 BE1.png|32px]] [[File:Dispenser (E) JE2 BE1.png|32px]] [[File:Dispenser (S) JE2 BE1.png|32px]] [[File:Furnace (N) JE2 BE1.png|32px]] The dispenser texture has been changed to the [[Java Edition 1.2.1]] ([[12w04a]]) texture.}}
|
||||
|{{HistoryLine||xbox=TU5|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|Added quick move to the dispenser.}}
|
||||
|{{HistoryLine||xbox=TU9|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|Dispensers can spawn [[mob]]s from a [[spawn egg]].
|
||||
|Dispensers can shoot out the [[liquid]]s inside [[Water Bucket|water]] and [[lava bucket]]s.
|
||||
|Dispensers can suck up the liquids if activated again, but do not fill up the buckets with the liquid dropped due to a bug.}}
|
||||
|{{HistoryLine||xbox=TU10|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|Dispensers can place [[boat]]s and [[minecart]]s.}}
|
||||
|{{HistoryLine||xbox=TU12|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|The bug where the liquid from dispensers did not properly fill empty [[bucket]]s has been fixed.}}
|
||||
|{{HistoryLine||xbox=TU19|xbone=CU7|ps3=1.12|psvita=1.12|ps4=1.12|wiiu=Patch 1|switch=1.0.1|[[File:Dispenser (U) JE1 BE1.png|32px]] [[File:Dispenser (D) JE1 BE1.png|32px]] Dispensers now face in any direction.|Dispensers use many new items, including [[TNT]], [[bone meal]], [[flint and steel]] and [[armor]].}}
|
||||
|{{HistoryLine||xbox=TU31|xbone=CU19|ps3=1.22|psvita=1.22|ps4=1.22|wiiu=Patch 3|Dispensers can place [[pumpkin]]s or [[wither skeleton skull]]s to spawn [[golem]]s and [[wither]]s providing the body is already built in a valid configuration.}}
|
||||
|{{HistoryLine||xbox=TU53|xbone=CU43|ps3=1.49|psvita=1.49|ps4=1.50|wiiu=Patch 23|switch=1.0.3|Dispensers can place [[shulker box]]es.}}
|
||||
|{{HistoryLine||xbox=TU60|xbone=CU51|ps3=1.64|psvita=1.64|ps4=1.64|wiiu=Patch 30|switch=1.0.11|[[Firework]]s dispensed from a dispenser now travel in the direction fired.}}
|
||||
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|[[File:Furnace (N) JE3 BE2.png|32px]] [[File:Dispenser (E) JE4.png|32px]] [[File:Dispenser (S) JE4.png|32px]] [[File:Furnace (N) JE3 BE2.png|32px]] [[File:Dispenser (U) JE2 BE2.png|32px]] [[File:Dispenser (D) JE3.png|32px]] The textures of the dispenser have been changed.
|
||||
|Dispensers with [[shears]] in them now shear [[sheep]] with [[wool]].}}
|
||||
|
||||
|{{HistoryLine|3ds}}
|
||||
|{{HistoryLine||0.1.0|[[File:Furnace (N) JE2 BE1.png|32px]] [[File:Dispenser (E) JE2 BE1.png|32px]] [[File:Dispenser (S) JE2 BE1.png|32px]] [[File:Furnace (N) JE2 BE1.png|32px]] [[File:Dispenser (U) JE1 BE1.png|32px]] [[File:Dispenser (D) JE1 BE1.png|32px]] Added dispensers.}}
|
||||
}}
|
||||
|
||||
<gallery>
|
||||
Beta 1.2 Dev Dispenser.png|Frame from first video of dispensers.
|
||||
1st image of new Dispenser slash dropper Placement.png|The first image [[dinnerbonetweet:293667947434631168|released]] by Mojang showing the new vertical placement of dispensers and [[dropper]]s. The dispenser can be seen on the top.
|
||||
</gallery>
|
||||
|
||||
;Notes
|
||||
{{reflist|group=n}}
|
||||
|
||||
=== Data history ===
|
||||
{{HistoryTable
|
||||
|{{HistoryLine|java}}
|
||||
|{{HistoryLine||1.13|dev=17w47a|Prior to [[1.13/Flattening|''The Flattening'']], this block's numeral ID was 23.}}
|
||||
}}
|
||||
|
||||
== Issues ==
|
||||
{{Issue list}}
|
||||
|
||||
== Trivia ==
|
||||
* [[Minecart with Dispenser|A dispenser was shown inside a minecart]] in one of the [[Java Edition 1.5]] teaser images, although this was never added to the game.
|
||||
* Dispensers resemble a face when not facing up or down.
|
||||
|
||||
== Gallery ==
|
||||
=== Renders ===
|
||||
==== {{JE}} ====
|
||||
<gallery>
|
||||
Dispenser.png|Facing south
|
||||
Furnace (W).png|Facing west
|
||||
Furnace (N).png|Facing north
|
||||
Dispenser (E).png|Facing east
|
||||
Dispenser (U).png|Facing up
|
||||
Dispenser (D).png|Facing down
|
||||
</gallery>
|
||||
|
||||
==== {{BE}} ====
|
||||
<gallery>
|
||||
Dispenser (S) BE.png|Facing south
|
||||
Furnace (N).png|Facing west
|
||||
Furnace (N).png|Facing north
|
||||
Dispenser (E) BE.png|Facing east
|
||||
Dispenser (U).png|Facing up
|
||||
Dispenser (D) BE.png|Facing down
|
||||
</gallery>
|
||||
|
||||
=== Screenshots ===
|
||||
<gallery>
|
||||
DispenserPlacement.png|Dispensers can be placed facing up and down, as well as the side orientation.
|
||||
DispenserArrows.png|A distribution of arrows shot straight up by a dispenser.
|
||||
</gallery>
|
||||
|
||||
== See also ==
|
||||
Some other blocks can also be used to move items:
|
||||
* [[Dropper]]s can throw items or push them into adjacent containers.
|
||||
* [[Hopper]]s can push items into adjacent containers.
|
||||
* [[Ice]] and [[packed ice]] have reduced friction to the item entity movement.
|
||||
* [[Slime block]]s can impart velocity to item entities when pushed by a piston.
|
||||
* [[Water]] can push item entities.
|
||||
* [[Quasi-connectivity]] applies to dispensers.
|
||||
|
||||
== References ==
|
||||
{{Reflist}}
|
||||
|
||||
== External links ==
|
||||
*[https://www.minecraft.net/en-us/article/block-week-dispenser Block of the Week: Dispenser] – Minecraft.net on March 16, 2018
|
||||
|
||||
== Navigation ==
|
||||
{{Navbox redstone|components}}
|
||||
{{Navbox blocks|Utility}}
|
||||
|
||||
[[Category:Mechanisms]]
|
||||
[[Category:Storage]]
|
||||
[[Category:Manufactured blocks]]
|
||||
[[Category:Generated structure blocks]]
|
||||
[[Category:Block entities]]
|
||||
[[Category:Utility blocks]]
|
||||
[[Category:Blocks with GUI]]
|
||||
[[Category:Readable by comparators]]
|
||||
[[Category:Hazardous blocks]]
|
||||
|
||||
[[cs:Dávkovač]]
|
||||
[[de:Werfer]]
|
||||
[[es:Dispensador]]
|
||||
[[fr:Distributeur]]
|
||||
[[hu:Adagoló]]
|
||||
[[it:Distributore]]
|
||||
[[ja:ディスペンサー]]
|
||||
[[ko:발사기]]
|
||||
[[nl:Dispenser]]
|
||||
[[pl:Dozownik]]
|
||||
[[pt:Ejetor]]
|
||||
[[ru:Раздатчик]]
|
||||
[[uk:Роздавач]]
|
||||
[[zh:发射器]]
|
503
wiki_backup/jungle fence.txt
Normal file
503
wiki_backup/jungle fence.txt
Normal file
|
@ -0,0 +1,503 @@
|
|||
{{Infobox block
|
||||
| title = Wooden Fence
|
||||
| group = Oak
|
||||
| 1-1 = Oak Fence.png
|
||||
| invimage = Oak Fence
|
||||
| group2 = Spruce
|
||||
| 2-1 = Spruce Fence.png
|
||||
| invimage2 = Spruce Fence
|
||||
| group3 = Birch
|
||||
| 3-1 = Birch Fence.png
|
||||
| invimage3 = Birch Fence
|
||||
| group4 = Jungle
|
||||
| 4-1 = Jungle Fence.png
|
||||
| invimage4 = Jungle Fence
|
||||
| group5 = Acacia
|
||||
| 5-1 = Acacia Fence.png
|
||||
| invimage5 = Acacia Fence
|
||||
| group6 = Dark Oak
|
||||
| 6-1 = Dark Oak Fence.png
|
||||
| invimage6 = Dark Oak Fence
|
||||
| group7 = Mangrove
|
||||
| 7-1 = Mangrove Fence.png
|
||||
| invimage7 = Mangrove Fence
|
||||
| group8 = Cherry
|
||||
| 8-1 = Cherry Fence.png
|
||||
| invimage8 = Cherry Fence
|
||||
| group9 = Pale Oak
|
||||
| 9-1 = Pale Oak Fence.png
|
||||
| invimage9 = Pale Oak Fence
|
||||
| group10 = Bamboo
|
||||
| 10-1 = Bamboo Fence.png
|
||||
| invimage10 = Bamboo Fence
|
||||
| group11 = Crimson
|
||||
| 11-1 = Crimson Fence.png
|
||||
| invimage11 = Crimson Fence
|
||||
| group12 = Warped
|
||||
| 12-1 = Warped Fence.png
|
||||
| invimage12 = Warped Fence
|
||||
| transparent = Yes
|
||||
| flammable = '''Overworld wood''': Yes (5)<br>'''All others''': No
|
||||
| lavasusceptible = '''Overworld wood''': Yes<br>'''All others''': No
|
||||
| light = No
|
||||
| tool = axe
|
||||
| renewable = Yes
|
||||
| stackable = Yes (64)
|
||||
| waterloggable = Yes
|
||||
}}
|
||||
A '''wooden fence''' is the wooden variant of [[fence]]s, crafted using planks and sticks.
|
||||
|
||||
== Obtaining ==
|
||||
=== Breaking ===
|
||||
Wooden fences are broken most quickly with an [[axe]], but drop when broken with any tool.
|
||||
{{breaking row
|
||||
|horizontal=1
|
||||
|Wooden Fence
|
||||
|sprite=wooden-fences
|
||||
|Axe
|
||||
|Any
|
||||
|link=none}}
|
||||
|
||||
=== Natural generation ===
|
||||
[[File:Mineshaft with fences.png|thumb|right|Fence blocks naturally generate as mineshaft supports.]]
|
||||
|
||||
; {{BlockSprite|Oak Fence|text=Oak}}
|
||||
Oak fences generate as part of:
|
||||
* Regular [[mineshaft]]s, as the uprights for the supports, where they are plentiful.
|
||||
* Library rooms of [[stronghold]]s as railings and chandeliers. In the latter case, there are many [[torch]]es attached to them.
|
||||
* Plains [[village]]s
|
||||
* [[Woodland mansion]]s
|
||||
* [[Shipwreck]]s
|
||||
|
||||
; {{BlockSprite|Spruce Fence|text=Spruce}}
|
||||
Spruce fences generate as part of:
|
||||
* [[Swamp hut]]s
|
||||
* [[Taiga]] and [[snowy tundra]] [[village]]s, where they appear in tables, animal pen, butcher and shepherd houses, lantern lamp post, and other buildings.
|
||||
* [[Shipwreck]]s
|
||||
|
||||
; {{BlockSprite|Birch Fence|text=Birch}}
|
||||
Birch fences generate as part of:
|
||||
* [[Woodland mansion]]s
|
||||
* [[Shipwreck]]s
|
||||
|
||||
; {{BlockSprite|Jungle Fence|text=Jungle}}
|
||||
Jungle fences generate as part of:
|
||||
* Desert village armorer houses as the window.
|
||||
* [[Shipwreck]]s
|
||||
|
||||
; {{BlockSprite|Acacia Fence|text=Acacia}}
|
||||
Acacia fences generate as part of:
|
||||
* [[Savanna]] villages, where they appear in tables, animal pen, butcher and shepherd house, stilt house buildings, and other buildings.
|
||||
* [[Shipwreck]]s{{only|BE|short=1}}
|
||||
|
||||
; {{BlockSprite|Dark Oak Fence|text=Dark oak}}
|
||||
Dark oak fences generate as part of:
|
||||
* [[Mineshaft]]s generated in [[badlands]] biomes, as the supports.
|
||||
* [[Woodland mansion]]s
|
||||
* [[Shipwreck]]s
|
||||
* [[Pillager outpost]]s, as part of watchtower, tent, cage, and scarecrow.
|
||||
* [[Ancient city]]
|
||||
|
||||
=== Crafting ===
|
||||
{{Crafting
|
||||
|head=1
|
||||
|name=[[Wooden Fence]]
|
||||
|ingredients=Matching [[Planks]] +<br>[[Stick]]
|
||||
|A2=Matching Planks
|
||||
|B2=Stick
|
||||
|C2=Matching Planks
|
||||
|A3=Matching Planks
|
||||
|B3=Stick
|
||||
|C3=Matching Planks
|
||||
|Output=Matching Wooden Fence,3
|
||||
|type=Decoration block
|
||||
|foot=1
|
||||
}}
|
||||
|
||||
== Usage ==
|
||||
{{main|Fence#Usage}}
|
||||
Wooden fences have the same usages as nether brick fences to form barriers and attaching mobs with a lead.
|
||||
|
||||
=== Barrier ===
|
||||
[[File:FenceConnectivity.png|thumb|right|Fences and Nether brick fences connected by fence gates. Notice that they do not form a connection directly between the two types of fences (in the middle).]]
|
||||
Wooden fences connect to other wooden fences, but do not connect to Nether brick fences. However, Nether brick fences connect to wooden [[fence gate]]s.<ref>{{bug|MC-197992}}</ref>
|
||||
|
||||
===Fuel ===
|
||||
Overworld wooden fences can be used as [[fuel]] in [[furnace]]s, smelting 1.5 items per block.
|
||||
|
||||
===Note Blocks===
|
||||
Wooden fences can be placed under [[note block]]s to produce "bass" sound.
|
||||
|
||||
==Sounds==
|
||||
===Normal wood===
|
||||
{{Sound_table/Block/Wood}}
|
||||
|
||||
===Cherry wood===
|
||||
{{Sound table/Block/Cherry wood}}
|
||||
|
||||
===Bamboo wood===
|
||||
{{Sound table/Block/Bamboo wood}}
|
||||
|
||||
===Nether wood===
|
||||
{{Sound table/Block/Nether wood}}
|
||||
|
||||
==Data values==
|
||||
===ID===
|
||||
{{edition|java}}:
|
||||
{{ID table
|
||||
|edition=java
|
||||
|showblocktags=y
|
||||
|showitemtags=y
|
||||
|showforms=y
|
||||
|generatetranslationkeys=y
|
||||
|displayname=Oak Fence
|
||||
|spritetype=block
|
||||
|nameid=oak_fence
|
||||
|blocktags=fences, wooden_fences
|
||||
|itemtags=fences, wooden_fences}}
|
||||
{{ID table
|
||||
|displayname=Spruce Fence
|
||||
|spritetype=block
|
||||
|nameid=spruce_fence
|
||||
|blocktags=fences, wooden_fences
|
||||
|itemtags=fences, wooden_fences}}
|
||||
{{ID table
|
||||
|displayname=Birch Fence
|
||||
|spritetype=block
|
||||
|nameid=birch_fence
|
||||
|blocktags=fences, wooden_fences
|
||||
|itemtags=fences, wooden_fences}}
|
||||
{{ID table
|
||||
|displayname=Jungle Fence
|
||||
|spritetype=block
|
||||
|nameid=jungle_fence
|
||||
|blocktags=fences, wooden_fences
|
||||
|itemtags=fences, wooden_fences}}
|
||||
{{ID table
|
||||
|displayname=Acacia Fence
|
||||
|spritetype=block
|
||||
|nameid=acacia_fence
|
||||
|blocktags=fences, wooden_fences
|
||||
|itemtags=fences, wooden_fences}}
|
||||
{{ID table
|
||||
|displayname=Dark Oak Fence
|
||||
|spritetype=block
|
||||
|nameid=dark_oak_fence
|
||||
|blocktags=fences, wooden_fences
|
||||
|itemtags=fences, wooden_fences}}
|
||||
{{ID table
|
||||
|displayname=Mangrove Fence
|
||||
|spritetype=block
|
||||
|nameid=mangrove_fence
|
||||
|blocktags=fences, wooden_fences
|
||||
|itemtags=fences, wooden_fences}}
|
||||
{{ID table
|
||||
|displayname=Cherry Fence
|
||||
|spritetype=block
|
||||
|nameid=cherry_fence
|
||||
|blocktags=fences, wooden_fences
|
||||
|itemtags=fences, wooden_fences}}
|
||||
{{ID table
|
||||
|displayname=Pale Oak Fence
|
||||
|spritetype=block
|
||||
|nameid=pale_oak_fence
|
||||
|blocktags=fences, wooden_fences
|
||||
|itemtags=fences, wooden_fences}}
|
||||
{{ID table
|
||||
|displayname=Bamboo Fence
|
||||
|spritetype=block
|
||||
|nameid=bamboo_fence
|
||||
|blocktags=fences, wooden_fences
|
||||
|itemtags=fences, wooden_fences}}
|
||||
{{ID table
|
||||
|displayname=Crimson Fence
|
||||
|spritetype=block
|
||||
|nameid=crimson_fence
|
||||
|blocktags=fences, non_flammable_wood, wooden_fences
|
||||
|itemtags=fences, non_flammable_wood, wooden_fences}}
|
||||
{{ID table
|
||||
|displayname=Warped Fence
|
||||
|spritetype=block
|
||||
|nameid=warped_fence
|
||||
|blocktags=fences, non_flammable_wood, wooden_fences
|
||||
|itemtags=fences, non_flammable_wood, wooden_fences
|
||||
|foot=1}}
|
||||
|
||||
{{edition|bedrock}}:
|
||||
{{ID table2
|
||||
|edition=bedrock
|
||||
|shownumericids=y
|
||||
|showaliasids=y
|
||||
|showforms=y
|
||||
|generatetranslationkeys=y
|
||||
|displayname=Oak Fence
|
||||
|spritetype=block
|
||||
|nameid=oak_fence
|
||||
|aliasid=fence / 0
|
||||
|id=85
|
||||
|translationkey=tile.fence.name}}
|
||||
{{ID table2
|
||||
|displayname=Spruce Fence
|
||||
|spritetype=block
|
||||
|nameid=spruce_fence
|
||||
|aliasid=fence / 1
|
||||
|id=-579
|
||||
|translationkey=tile.spruceFence.name}}
|
||||
{{ID table2
|
||||
|displayname=Birch Fence
|
||||
|spritetype=block
|
||||
|nameid=birch_fence
|
||||
|aliasid=fence / 2
|
||||
|id=-576
|
||||
|translationkey=tile.birchFence.name}}
|
||||
{{ID table2
|
||||
|displayname=Jungle Fence
|
||||
|spritetype=block
|
||||
|nameid=jungle_fence
|
||||
|aliasid=fence / 3
|
||||
|id=-578
|
||||
|translationkey=tile.jungleFence.name}}
|
||||
{{ID table2
|
||||
|displayname=Acacia Fence
|
||||
|spritetype=block
|
||||
|nameid=acacia_fence
|
||||
|aliasid=fence / 4
|
||||
|id=-575
|
||||
|translationkey=tile.acaciaFence.name}}
|
||||
{{ID table2
|
||||
|displayname=Dark Oak Fence
|
||||
|spritetype=block
|
||||
|nameid=dark_oak_fence
|
||||
|aliasid=fence / 5
|
||||
|id=-577
|
||||
|translationkey=tile.darkOakFence.name}}
|
||||
{{ID table2
|
||||
|displayname=Mangrove Fence
|
||||
|spritetype=block
|
||||
|nameid=mangrove_fence
|
||||
|id=-491}}
|
||||
{{ID table2
|
||||
|displayname=Cherry Fence
|
||||
|spritetype=block
|
||||
|nameid=cherry_fence
|
||||
|id=-532}}
|
||||
{{ID table2
|
||||
|displayname=Pale Oak Fence
|
||||
|spritetype=block
|
||||
|nameid=pale_oak_fence
|
||||
|id=-991}}
|
||||
{{ID table2
|
||||
|displayname=Bamboo Fence
|
||||
|spritetype=block
|
||||
|nameid=bamboo_fence
|
||||
|id=-515}}
|
||||
{{ID table2
|
||||
|displayname=Crimson Fence
|
||||
|spritetype=block
|
||||
|nameid=crimson_fence
|
||||
|id=-256}}
|
||||
{{ID table2
|
||||
|displayname=Warped Fence
|
||||
|spritetype=block
|
||||
|nameid=warped_fence
|
||||
|id=-257
|
||||
|foot=1}}
|
||||
|
||||
===Block states===
|
||||
{{see also|Block states}}
|
||||
|
||||
{{:Fence/BS}}
|
||||
|
||||
==History==
|
||||
''For a more in-depth breakdown of changes to textures and models, including a set of renders for each state combination, see [[#Asset history]]''
|
||||
{{HistoryTable
|
||||
|{{HistoryLine||October 16, 2021|link={{ytl|or1DfXdqu3U|t=916}}|Mangrove fences are shown at [[Minecraft Live 2021]].}}
|
||||
|{{HistoryLine||October 15, 2022|link={{ytl|https://youtu.be/iM9KtHaDcUg?t=5659}}|[[File:Bamboo Fence JE1 BE1.png|32px]] Bamboo fences were shown on [[Minecraft Live 2022]].}}
|
||||
|{{HistoryLine||September 28, 2024|link={{ytl|https://www.youtu.be/qnX6sPFjXnA}}|[[File:Pale Oak Fence JE1 BE1.png|32px]] Pale oak fences were showcased on [[Minecraft Live 2024]].}}
|
||||
|
||||
|{{HistoryLine|java infdev}}
|
||||
|{{HistoryLine||20100629|A prototype fence model has been added to the game. There are three defined states: north-south, east-west and a cross. These models are currently unused.}}
|
||||
|{{HistoryLine|java alpha}}
|
||||
|{{HistoryLine||v1.0.17|[[File:Oak Fence (EW) JE1.png|32px]] [[File:Oak Fence (item) JE1.png|32px]] Added fences.
|
||||
|[[File:Oak Fence (item glitch) JE1.png|32px]] The item model looks glitched in the inventory.
|
||||
|Fences do not connect to solid [[block]]s, and nothing can be placed on their top.}}
|
||||
|{{HistoryLine||v1.0.17_01|The [[player]] no longer starts with fences in their [[inventory]].{{needs testing|type=untestable}}}}
|
||||
|{{HistoryLine|java beta}}
|
||||
|{{HistoryLine||1.3|Standing on top of fences causing players to get stuck and crashing the server in multiplayer have been fixed.}}
|
||||
|{{HistoryLine||1.6|dev=Test Build 3|Fences are now flammable.
|
||||
|[[File:Oak Fence (item) JE1.png|32px]] The item model in inventory has been rotated and the visual glitch has also been fixed.}}
|
||||
|{{HistoryLine||1.7|[[File:Oak Fence (EW) JE2.png|32px]] [[File:Oak Fence (item) JE2 BE1.png|32px]] The application of textures to the fence model has been changed slightly.
|
||||
|Any [[block]], {{verify|including stuff like mushrooms?}} including [[torch]]es and other fences, are now able to be placed on fences.}}
|
||||
|{{HistoryLine||1.8|dev=Pre-release|Added [[village]]s and [[stronghold]]s, where wooden fences naturally generate.
|
||||
|Dropped fence items no longer appear larger than normal blocks.}}
|
||||
|{{HistoryLine||1.8.1|Fences now generate in [[mineshaft]]s.}}
|
||||
|{{HistoryLine|java}}
|
||||
|{{HistoryLine||1.0.0|dev=Beta 1.9 Prerelease 5|[[File:Oak Fence (EW) JE3.png|32px]] [[File:Oak Fence (item) JE3 BE2.png|32px]] The texture of planks was slightly changed, resulting in fences also changing appearance.}}
|
||||
|{{HistoryLine|||dev=Beta 1.9 Prerelease 6|[[Axe]]s now break fences faster.}}
|
||||
|{{HistoryLine||1.4.4|dev=1.4.3|The texture of fences has been fixed. There was a problem when attached single [[slab]] or [[stairs]] because the face not rendered when attached other [[block]]s.<ref>{{bug|MC-38}}</ref>}}
|
||||
|{{HistoryLine||1.8|dev=14w32b|Fences now have a new [[crafting]] recipe using 4 [[planks]] of the same type to produce 3 fences. Previously, it required six [[stick]]s in a 2×3 grid to produce 2.
|
||||
{{pipe escape|
|
||||
{| class{{=}}"wikitable collapsible collapsed"
|
||||
! Old Recipe
|
||||
|-
|
||||
| {{crafting Table
|
||||
|A2=Stick|B2=Stick|C2=Stick
|
||||
|A3=Stick|B3=Stick|C3=Stick
|
||||
|Output=[Fence]Oak Fence,2
|
||||
}}
|
||||
|}
|
||||
}}
|
||||
|[[File:Spruce Fence JE1 BE1.png|32px]] [[File:Birch Fence JE1 BE1.png|32px]] [[File:Jungle Fence JE1 BE1.png|32px]] [[File:Acacia Fence JE1 BE1.png|32px]] [[File:Dark Oak Fence JE1 BE1.png|32px]] Fences now vary in appearance based on the [[planks]] used to make them.
|
||||
|"Fence" has been renamed to "Oak Fence".}}
|
||||
|{{HistoryLine||1.10|dev=pre1|The correct fence wood types now generate in [[village]]s.}}
|
||||
|{{HistoryLine||1.11|dev=16w39a|Oak, birch and dark oak wood fences now generate in [[woodland mansion]]s.}}
|
||||
|{{HistoryLine||1.13|dev=17w47a|The oak fence ID has been changed from <code>fence</code> to <code>oak_fence</code>.
|
||||
|Prior to [[1.13/Flattening|''The Flattening'']], these [[block]]s' numeral IDs were 85, 188, 189, 190, 191 and 192.}}
|
||||
|{{HistoryLine|||dev=18w11a|Fences now generate as part of the newly added [[shipwreck]]s.}}
|
||||
|{{HistoryLine||1.14|dev=18w43a|[[File:Oak Fence (EW) JE5.png|32px]] [[File:Spruce Fence JE2.png|32px]] [[File:Birch Fence JE2.png|32px]] [[File:Jungle Fence JE2.png|32px]] [[File:Acacia Fence JE2.png|32px]] [[File:Dark Oak Fence JE2.png|32px]] The textures of wooden fences have been changed.
|
||||
}}
|
||||
|{{HistoryLine|||dev=18w47a|[[File:Oak Fence (EW) JE6.png|32px]] [[File:Spruce Fence JE3.png|32px]] [[File:Birch Fence JE3 BE2.png|32px]] [[File:Jungle Fence JE3 BE2.png|32px]] [[File:Acacia Fence JE3 BE2.png|32px]] [[File:Dark Oak Fence JE3 BE2.png|32px]] The textures of wooden fences have been changed again.}}
|
||||
|{{HistoryLine|||dev=18w49a|Spruce fences now generate in the newly added [[snowy tundra]] villages.}}
|
||||
|{{HistoryLine|||dev=18w50a|The updated [[desert]] villages now generate with jungle fences instead of oak fences.
|
||||
|[[File:Spruce Fence JE4 BE2.png|32px]] The texture of spruce fences has been changed again.}}
|
||||
|{{HistoryLine|||dev=19w03a|Wood fences can now be used to craft [[composter]]s.}}
|
||||
|{{HistoryLine||1.15|dev=19w45a|Fences are no longer used to craft composters.}}
|
||||
|{{HistoryLine||1.16|dev=20w06a|[[File:Crimson Fence JE1 BE1.png|32px]] [[File:Warped Fence JE1 BE1.png|32px]] Added crimson and warped fences.}}
|
||||
|{{HistoryLine|||dev=20w13a|Crimson and warped fences now connect to other types of fences.<ref>{{bug|MC-171286}}</ref>}}
|
||||
|{{HistoryLine||1.18|dev=pre5|[[File:Spruce Fence JE5.png|32px]] The texture of spruce fences have been changed.}}
|
||||
|{{HistoryLine||1.19|dev=22w11a|[[File:Mangrove Fence JE1 BE1.png|32px]] Added mangrove fence.}}
|
||||
|{{HistoryLine|||dev=22w13a|Dark oak fences now generate in [[Ancient City|ancient cities]].}}
|
||||
|{{HistoryLine|||dev=22w14a|Due to the addition of the [[mangrove tree]] and [[mangrove swamp]], mangrove fences are now obtainable and renewable.}}
|
||||
|{{HistoryLine||1.19.3|exp=Update 1.20|dev=22w42a|[[File:Bamboo Fence JE1 BE1.png|32px]] Added bamboo fences behind the "[[Java Edition 1.20|Update 1.20]]" [[experimental]] [[data pack]].|Added unique sounds for Nether and bamboo wood fences.}}
|
||||
|{{HistoryLine||1.19.4|exp=Update 1.20|dev=23w07a|[[File:Cherry Fence JE1 BE1.png|32px]] Added cherry fences behind the "[[Java Edition 1.20|Update 1.20]]" [[experimental]] [[data pack]].}}
|
||||
|{{HistoryLine||1.20|dev=23w12a|Bamboo and cherry fences are now available without using the "Update 1.20" experimental data pack.}}
|
||||
|{{HistoryLine||1.21.2|exp=Winter Drop|dev=24w40a|[[File:Pale Oak Fence JE1 BE1.png|32px]] Added pale oak fences.}}
|
||||
|
||||
|{{HistoryLine|pocket alpha}}
|
||||
|{{HistoryLine||v0.2.0|[[File:Oak Fence JE2 BE1.png|32px]] Added fences.}}
|
||||
|{{HistoryLine||v0.3.0|Survival players no longer start out with an infinite amount of fences in the inventory.}}
|
||||
|{{HistoryLine||v0.9.0|dev=build 1|Fences now naturally spawn in [[stronghold]]s, [[mineshaft]]s and [[village]]s.
|
||||
|Added smooth lighting to fences.}}
|
||||
|{{HistoryLine||v0.10.0|dev=build 1|[[File:Spruce Fence JE1 BE1.png|32px]] [[File:Birch Fence JE1 BE1.png|32px]] [[File:Jungle Fence JE1 BE1.png|32px]] [[File:Acacia Fence JE1 BE1.png|32px]] [[File:Dark Oak Fence JE1 BE1.png|32px]] Added spruce, birch, jungle, acacia and dark oak variants.
|
||||
|"Fence" has been renamed to "Oak Fence".}}
|
||||
|{{HistoryLine||v0.14.0|dev=build 1|Spruce wood fences now generate in [[swamp hut|witch hut]]s.}}
|
||||
|{{HistoryLine||v0.15.0|dev=build 1|[[Savanna]] villages now generate with acacia wood fences rather than oak wood fences.
|
||||
|Spruce wood fences now generate in [[taiga]], [[snowy tundra]] and [[snowy taiga]] [[village]]s.}}
|
||||
|{{HistoryLine|pocket}}
|
||||
|{{HistoryLine||1.1.0|dev=alpha 1.1.0.0|Oak, birch and dark oak wood fences now generate in [[woodland mansion]]s.}}
|
||||
|{{HistoryLine|bedrock}}
|
||||
|{{HistoryLine||1.4.0|dev=beta 1.2.14.2|Wooden fences now generate in [[shipwreck]]s.}}
|
||||
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Oak Fence JE4 BE2.png|32px]] [[File:Spruce Fence JE4 BE2.png|32px]] [[File:Birch Fence JE3 BE2.png|32px]] [[File:Jungle Fence JE3 BE2.png|32px]] [[File:Acacia Fence JE3 BE2.png|32px]] [[File:Dark Oak Fence JE3 BE2.png|32px]] The textures of wooden fences have been changed.
|
||||
|Dark oak fences now generate in [[pillager outpost]]s.
|
||||
|Due to architecture changes, oak fences no longer generate in [[desert]] [[village]]s.
|
||||
|Jungle fences now generate in desert village armorers.}}
|
||||
|{{HistoryLine||1.16.0|dev=beta 1.16.0.51|[[File:Crimson Fence JE1 BE1.png|32px]] [[File:Warped Fence JE1 BE1.png|32px]] Added crimson and warped fences.}}
|
||||
|{{HistoryLine||1.16.20|dev=beta 1.16.20.50|Crimson and warped fences now uses regular plank [[sound]]s instead of their stem variant sounds.}}
|
||||
|{{HistoryLine||1.19.0|dev=beta 1.19.0.20|[[File:Mangrove Fence JE1 BE1.png|32px]] Added mangrove fence.}}
|
||||
|{{HistoryLine||1.19.50|exp=Next Major Update|dev=Preview 1.19.50.21|[[File:Bamboo Fence JE1 BE1.png|32px]] Added bamboo fences behind the "[[Bedrock Edition 1.20.0|Next Major Update]]" [[experimental]] toggle.|Added unique sounds for Nether and bamboo wood fences.}}
|
||||
|{{HistoryLine||1.19.80|exp=Next Major Update|dev=Preview 1.19.80.20|[[File:Cherry Fence JE1 BE1.png|32px]] Added cherry fences behind the "[[Bedrock Edition 1.20.0|Next Major Update]]" [[experimental]] toggle.}}
|
||||
|{{HistoryLine||1.19.80|dev=Preview 1.19.80.21|The different [[block states]] for the <code>fence</code> ID have now been split up into their own IDs.}}
|
||||
|{{HistoryLine||1.20.0|dev=Preview 1.20.0.21|Bamboo and cherry fences are now available without using the "Next Major Update" experimental toggle.}}
|
||||
|{{HistoryLine||1.21.50|dev=Preview 1.21.50.20|[[File:Pale Oak Fence JE1 BE1.png|32px]] Added pale oak fences.}}
|
||||
|
||||
|{{HistoryLine|console}}
|
||||
|{{HistoryLine||xbox=TU1|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Oak Fence JE2 BE1.png|32px]] Added fences.}}
|
||||
|{{HistoryLine||xbox=TU3|Fences are now stackable.}}
|
||||
|{{HistoryLine||xbox=TU5|[[Pressure plate]]s are now placeable on fences.
|
||||
|Fences can be found in the ''Miscellaneous'' tab in the [[Creative inventory]].}}
|
||||
|{{HistoryLine||xbox=TU6|The fence collision box has been decreased to size of fence [[block]].}}
|
||||
|{{HistoryLine||xbox=TU19|xbone=CU7|ps3=1.12|psvita=1.12|ps4=1.12|Moved fences from the the ''Miscellaneous'' tab, to the ''Building Blocks'' tab, in the [[Creative inventory]].}}
|
||||
|{{HistoryLine||xbox=TU25|xbone=CU14|ps3=1.17|psvita=1.17|ps4=1.17|[[File:Spruce Fence JE1 BE1.png|32px]] [[File:Birch Fence JE1 BE1.png|32px]] [[File:Jungle Fence JE1 BE1.png|32px]] [[File:Acacia Fence JE1 BE1.png|32px]] [[File:Dark Oak Fence JE1 BE1.png|32px]] Added spruce, birch, jungle, acacia and dark oak variants.
|
||||
|The acacia and dark oak variants are currently unobtainable.
|
||||
|The crafting recipe now uses 4 planks and 2 sticks instead of 6 sticks.
|
||||
|"Fence" has been renamed to "Oak Fence".
|
||||
|Wooden fences now connect to [[nether brick fence]]s.}}
|
||||
|{{HistoryLine||xbox=TU27|xbone=CU15|ps3=1.18|psvita=1.18|ps4=1.18|Added acacia and dark oak fences to the [[Creative]] [[inventory]]..}}
|
||||
|{{HistoryLine||xbox=TU31|xbone=CU19|ps3=1.22|psvita=1.22|ps4=1.22|wiiu=Patch 3|Acacia doors and dark oak fences are now obtainable in [[Survival]] mode.|Wooden fences no longer connect to [[nether brick fence]]s.}}
|
||||
|{{HistoryLine||xbox=TU54|xbone=CU44|ps3=1.52|psvita=1.52|ps4=1.52|wiiu=Patch 24|switch=1.0.4|Oak, birch and dark oak wood fences now generate in [[woodland mansion]]s.}}
|
||||
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|[[File:Oak Fence JE4 BE2.png|32px]] [[File:Spruce Fence JE4 BE2.png|32px]] [[File:Birch Fence JE3 BE2.png|32px]] [[File:Jungle Fence JE3 BE2.png|32px]] [[File:Acacia Fence JE3 BE2.png|32px]] [[File:Dark Oak Fence JE3 BE2.png|32px]] The textures of wooden fences have been changed.}}
|
||||
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.91|wiiu=none|switch=none|Dark oak fences now generate in [[pillager outpost]]s.}}
|
||||
|
||||
|{{HistoryLine|new 3ds}}
|
||||
|{{HistoryLine||0.1.0|[[File:Oak Fence JE2 BE1.png|32px]] [[File:Spruce Fence JE1 BE1.png|32px]] [[File:Birch Fence JE1 BE1.png|32px]] [[File:Jungle Fence JE1 BE1.png|32px]] [[File:Acacia Fence JE1 BE1.png|32px]] [[File:Dark Oak Fence JE1 BE1.png|32px]] Added wooden fences.}}
|
||||
|{{HistoryLine||1.9.19|Oak, birch and dark oak wood fences now generate in [[woodland mansion]]s.}}
|
||||
}}
|
||||
|
||||
<gallery>
|
||||
Pocket Edition v0.10.0 alpha build 1 Development fences.png|First screenshot of new types of fences in {{edition|PE}}
|
||||
Oak_Fence (old inside).png|From [[Java Edition Alpha 1.0.17]] to [[Java Edition 14w08a]], fences used to render two dots inside them when not attached to any block.
|
||||
</gallery>
|
||||
|
||||
=== Asset history ===
|
||||
{{Needs render|type=old|Other wooden fence types.}}
|
||||
Detailed changes for all texture/placement combinations.
|
||||
{{HistoryTable
|
||||
|{{HistoryLine|java alpha}}
|
||||
|{{HistoryLine||v1.0.17|[[File:Oak Fence (unconnected) JE1.png|32px]] [[File:Oak Fence (N) JE1.png|32px]] [[File:Oak Fence (E) JE1.png|32px]] [[File:Oak Fence (S) JE1.png|32px]] [[File:Oak Fence (W) JE1.png|32px]] [[File:Oak Fence (NE) JE1.png|32px]] [[File:Oak Fence (ES) JE1.png|32px]] [[File:Oak Fence (SW) JE1.png|32px]] [[File:Oak Fence (NW) JE1.png|32px]] [[File:Oak Fence (NS) JE1.png|32px]] [[File:Oak Fence (EW) JE1.png|32px]] [[File:Oak Fence (NES) JE1.png|32px]] [[File:Oak Fence (NEW) JE1.png|32px]] [[File:Oak Fence (NSW) JE1.png|32px]] [[File:Oak Fence (ESW) JE1.png|32px]] [[File:Oak Fence (NESW) JE1.png|32px]]<br>[[File:Oak Fence (item) JE1.png|32px]] Added fences.
|
||||
|Two small dots render inside fences.}}
|
||||
|{{HistoryLine|java beta}}
|
||||
|{{HistoryLine||1.7|[[File:Oak Fence (N) JE2.png|32px]] [[File:Oak Fence (E) JE2.png|32px]] [[File:Oak Fence (S) JE2.png|32px]] [[File:Oak Fence (W) JE2.png|32px]] [[File:Oak Fence (NE) JE2.png|32px]] [[File:Oak Fence (ES) JE2.png|32px]] [[File:Oak Fence (SW) JE2.png|32px]] [[File:Oak Fence (NW) JE2.png|32px]] [[File:Oak Fence (NS) JE2.png|32px]] [[File:Oak Fence (EW) JE2.png|32px]] [[File:Oak Fence (NES) JE2.png|32px]] [[File:Oak Fence (NEW) JE2.png|32px]] [[File:Oak Fence (NSW) JE2.png|32px]] [[File:Oak Fence (ESW) JE2.png|32px]] [[File:Oak Fence (NESW) JE2.png|32px]]<br>[[File:Oak Fence (item) JE2 BE1.png|32px]] The application of textures to the fence model has been changed, except for unconnected.}}
|
||||
|{{HistoryLine|java}}
|
||||
|{{HistoryLine||1.0.0|dev=Beta 1.9 Prerelease 5|[[File:Oak Fence (unconnected) JE2.png|32px]] [[File:Oak Fence (N) JE3.png|32px]] [[File:Oak Fence (E) JE3.png|32px]] [[File:Oak Fence (S) JE3.png|32px]] [[File:Oak Fence (W) JE3.png|32px]] [[File:Oak Fence (NE) JE3.png|32px]] [[File:Oak Fence (ES) JE3.png|32px]] [[File:Oak Fence (SW) JE3.png|32px]] [[File:Oak Fence (NW) JE3.png|32px]] [[File:Oak Fence (NS) JE3.png|32px]] [[File:Oak Fence (EW) JE3.png|32px]] [[File:Oak Fence (NES) JE3.png|32px]] [[File:Oak Fence (NEW) JE3.png|32px]] [[File:Oak Fence (NSW) JE3.png|32px]] [[File:Oak Fence (ESW) JE3.png|32px]] [[File:Oak Fence (NESW) JE3.png|32px]]<br>[[File:Oak Fence (item) JE3 BE2.png|32px]] The texture of planks was slightly changed, resulting in fences also changing appearance.}}
|
||||
|
||||
|{{HistoryLine||1.7.2|dev=release|[[File:Oak Fence (N) JE4.png|32px]] [[File:Oak Fence (S) JE4.png|32px]] [[File:Oak Fence (NE) JE4.png|32px]] [[File:Oak Fence (ES) JE4.png|32px]] [[File:Oak Fence (SW) JE4.png|32px]] [[File:Oak Fence (NW) JE4.png|32px]] [[File:Oak Fence (NEW) JE4.png|32px]] [[File:Oak Fence (ESW) JE4.png|32px]] The application of textures to some states of the fence model has been changed slightly, to fix an issue where UVs swithced places when adding connections.}}
|
||||
|{{HistoryLine||1.8|dev=14w10a|Due to the addition of custom block [[model]]s, texture application of fences has been altered. However, they looked glitched in the world.
|
||||
|The two small models inside unconnected fences no longer render.}}
|
||||
|{{HistoryLine|||dev=14w17a|Texture application of fences now matches the one before 14w10a.}}
|
||||
|{{HistoryLine||1.9|dev=15w31a|[[File:Oak Fence (item) JE4.png|32px]] Texture application of fence items has been changed.}}
|
||||
|{{HistoryLine|||dev=15w44b|[[File:Oak Fence (N) JE5.png|32px]] [[File:Oak Fence (E) JE4.png|32px]] [[File:Oak Fence (NE) JE5.png|32px]] [[File:Oak Fence (ES) JE5.png|32px]] [[File:Oak Fence (NW) JE5.png|32px]] [[File:Oak Fence (NS) JE4.png|32px]] [[File:Oak Fence (EW) JE4.png|32px]] [[File:Oak Fence (NES) JE4.png|32px]] [[File:Oak Fence (NEW) JE5.png|32px]] [[File:Oak Fence (NSW) JE4.png|32px]] [[File:Oak Fence (ESW) JE5.png|32px]] [[File:Oak Fence (NESW) JE4.png|32px]] Texture application of fences has been changed once again, introducing an inconsistency.<ref>{{bug|MC-109478}}</ref>}}
|
||||
|{{HistoryLine||1.14|dev=18w43a|[[File:Oak Fence (unconnected) JE3.png|32px]] [[File:Oak Fence (N) JE6.png|32px]] [[File:Oak Fence (E) JE5.png|32px]] [[File:Oak Fence (S) JE5.png|32px]] [[File:Oak Fence (W) JE4.png|32px]] [[File:Oak Fence (NE) JE6.png|32px]] [[File:Oak Fence (ES) JE6.png|32px]] [[File:Oak Fence (SW) JE5.png|32px]] [[File:Oak Fence (NW) JE6.png|32px]] [[File:Oak Fence (NS) JE5.png|32px]] [[File:Oak Fence (EW) JE5.png|32px]] [[File:Oak Fence (NES) JE5.png|32px]] [[File:Oak Fence (NEW) JE6.png|32px]] [[File:Oak Fence (NSW) JE5.png|32px]] [[File:Oak Fence (ESW) JE6.png|32px]] [[File:Oak Fence (NESW) JE5.png|32px]]<br>[[File:Oak Fence (item) JE5.png|32px]] The texture of oak planks has been changed.}}
|
||||
|{{HistoryLine|||dev=18w47a|[[File:Oak Fence (unconnected) JE4.png|32px]] [[File:Oak Fence (N) JE7.png|32px]] [[File:Oak Fence (E) JE6.png|32px]] [[File:Oak Fence (S) JE6.png|32px]] [[File:Oak Fence (W) JE5.png|32px]] [[File:Oak Fence (NE) JE7.png|32px]] [[File:Oak Fence (ES) JE7.png|32px]] [[File:Oak Fence (SW) JE6.png|32px]] [[File:Oak Fence (NW) JE7.png|32px]] [[File:Oak Fence (NS) JE6.png|32px]] [[File:Oak Fence (EW) JE6.png|32px]] [[File:Oak Fence (NES) JE6.png|32px]] [[File:Oak Fence (NEW) JE7.png|32px]] [[File:Oak Fence (NSW) JE6.png|32px]] [[File:Oak Fence (ESW) JE7.png|32px]] [[File:Oak Fence (NESW) JE6.png|32px]]<br>[[File:Oak Fence (item) JE6.png|32px]] The texture of oak planks has been changed, once again.}}
|
||||
|{{HistoryLine||1.19|dev=22w17a|[[File:Oak Fence (item) JE7.png|32px]] The item model of fences has been changed.}}
|
||||
}}
|
||||
|
||||
== Issues ==
|
||||
{{issue list}}
|
||||
|
||||
== Trivia ==
|
||||
*Bamboo fences are designed to resemble actual dried bamboo stems, unlike other fences that simply use their respective planks' textures.<ref>{{ytl|ghQODkq4ITI|Mojang Dev Comes To Hermitcraft! (Mojang Developer Gnembom Interview)|GoodVodsWithScar|June 23, 2023|t=2931}}</ref>
|
||||
|
||||
== Gallery ==
|
||||
=== Screenshots ===
|
||||
<gallery>
|
||||
Fences on Village House.png|Naturally occurring fences in a [[village]].
|
||||
Passable 2-high fence.png|[[Mob]]s can jump onto this fence because of the red [[wool]]. Remove the red wool or replace the adjacent fence with a solid [[block]].
|
||||
Sticky piston fence.gif|A fence block being pushed and pulled by a [[Piston|sticky piston]].
|
||||
Grum Fences.png|First image of the new fences and fence gates added in 1.8.
|
||||
</gallery>
|
||||
|
||||
=== In other media ===
|
||||
<gallery>
|
||||
File:Eye lip eye.jpeg|A baby sheep looking up from an oak fence.<ref>https://x.com/Minecraft/status/1757448244345315542?s=20</ref>
|
||||
</gallery>
|
||||
|
||||
=== Concept artwork ===
|
||||
<gallery>
|
||||
Bamboo Wood and Fences Concept Art.png|Bamboo fence concept art.
|
||||
</gallery>
|
||||
|
||||
== See also ==
|
||||
*[[Fence]]
|
||||
*[[Nether Brick Fence]]
|
||||
*[[Fence Gate]]
|
||||
*[[Wall]]
|
||||
|
||||
== References ==
|
||||
{{Reflist}}
|
||||
|
||||
== External links ==
|
||||
*[https://www.minecraft.net/en-us/article/block-month--fence Block of the Month: Fence] – Minecraft.net on December 1, 2022
|
||||
|
||||
== Navigation ==
|
||||
{{Navbox wood}}
|
||||
{{Navbox blocks|decoration}}
|
||||
|
||||
[[Category:Generated structure blocks]]
|
||||
[[Category:Nether blocks]]
|
||||
[[Category:Manufactured blocks]]
|
||||
[[Category:Utility blocks]]
|
||||
[[Category:Flammable blocks]]
|
||||
|
||||
[[fr:Barrière en bois]]
|
||||
[[ja:板材のフェンス]]
|
||||
[[pt:Cerca de madeira]]
|
520
wiki_backup/oak button.txt
Normal file
520
wiki_backup/oak button.txt
Normal file
|
@ -0,0 +1,520 @@
|
|||
{{Infobox block
|
||||
| group = Oak
|
||||
| 1-1 = Oak Button.png
|
||||
| invimage = Oak Button
|
||||
| group2 = Spruce
|
||||
| 2-1 = Spruce Button.png
|
||||
| invimage2 = Spruce Button
|
||||
| group3 = Birch
|
||||
| 3-1 = Birch Button.png
|
||||
| invimage3 = Birch Button
|
||||
| group4 = Jungle
|
||||
| 4-1 = Jungle Button.png
|
||||
| invimage4 = Jungle Button
|
||||
| group5 = Acacia
|
||||
| 5-1 = Acacia Button.png
|
||||
| invimage5 = Acacia Button
|
||||
| group6 = Dark Oak
|
||||
| 6-1 = Dark Oak Button.png
|
||||
| invimage6 = Dark Oak Button
|
||||
| group7 = Mangrove
|
||||
| 7-1 = Mangrove Button.png
|
||||
| invimage7 = Mangrove Button
|
||||
| group8 = Cherry
|
||||
| 8-1 = Cherry Button.png
|
||||
| invimage8 = Cherry Button
|
||||
| group9 = Pale Oak
|
||||
| 9-1 = Pale Oak Button.png
|
||||
| invimage9 = Pale Oak Button
|
||||
| group10 = Bamboo
|
||||
| 10-1 = Bamboo Button.png
|
||||
| invimage10 = Bamboo Button
|
||||
| group11 = Crimson
|
||||
| 11-1 = Crimson Button.png
|
||||
| invimage11 = Crimson Button
|
||||
| group12 = Warped
|
||||
| 12-1 = Warped Button.png
|
||||
| invimage12 = Warped Button
|
||||
| transparent = Yes
|
||||
| light = No
|
||||
| tool = any
|
||||
| renewable = Yes
|
||||
| waterloggable = {{jebe|No|Yes}}
|
||||
| stackable = Yes (64)
|
||||
| flammable = No
|
||||
| lavasusceptible = No
|
||||
}}
|
||||
A '''wooden button''' is a variant of the [[button]] that produces a temporary [[redstone]] signal when pressed. Wooden buttons come in every variation of [[wood]], and all of them are non-solid [[block]]s. They are activated either by a player interacting with the button or when hit by an [[arrow]] or [[trident]]. They remain pressed for longer than a [[stone button]].
|
||||
|
||||
== Obtaining ==
|
||||
=== Breaking ===
|
||||
A wooden button is most easily broken with an [[axe]]. It drops itself as an item when broken using any [[tool]].
|
||||
{{breaking row
|
||||
|horizontal=1
|
||||
|Wooden Button
|
||||
|sprite=wooden-buttons
|
||||
|Axe
|
||||
|link=none}}
|
||||
|
||||
A button is removed and drops as an item if:
|
||||
* its attachment block is moved, removed, or destroyed.
|
||||
* [[water]] or [[lava]] flows into its space.{{only|java}}
|
||||
* a [[piston]] tries to push it or moves a block into its space.
|
||||
|
||||
=== Natural generation ===
|
||||
Jungle buttons generate naturally on house walls in desert [[village]]s. Oak buttons generate naturally in [[trial chambers]] making up the various dispensers.
|
||||
|
||||
=== Crafting ===
|
||||
Buttons can be crafted from [[planks]] for a matching wood-type button.
|
||||
{{Crafting
|
||||
|Matching Planks
|
||||
|Output= Matching Wooden Button
|
||||
|type=Redstone
|
||||
}}
|
||||
|
||||
== Usage ==
|
||||
{{see also|Redstone circuit}}
|
||||
|
||||
=== Placement ===
|
||||
Buttons can be placed by {{control|using}} them on a surface.
|
||||
|
||||
They can be attached to the side, bottom and top of any full opaque block.
|
||||
|
||||
If placed on the top or bottom of a block, the button can face any direction.{{only|java}}
|
||||
|
||||
It can also be attached to the top of a fence {{in|be}}.
|
||||
|
||||
More information about placement on transparent blocks can be found at [[Opacity/Placement]].
|
||||
|
||||
=== Redstone power ===
|
||||
A button can be used as a [[monostable]] redstone [[Redstone components#Power components|power source]] (it automatically deactivates shortly after being activated).
|
||||
|
||||
==== Activation ====
|
||||
Buttons are usually in an inactive state, but can be temporarily activated by players {{control|using}} it. A wooden button can also be activated by a fired [[arrow]] or a thrown [[trident]] if its collision box touched the button.
|
||||
|
||||
[[Mob]]s cannot activate buttons directly, but arrows fired by [[skeleton]]s or [[dispenser]]s can activate wooden buttons.
|
||||
|
||||
==== Behavior ====
|
||||
When activated, a wooden button remains active for {{convert|1.5|seconds|redstone tick|game tick}}.
|
||||
A wooden button activated by a fired arrow or a thrown trident remains active until the arrow or trident despawns (after {{convert|1|minute}}) or is picked up by a player.
|
||||
|
||||
While active, a button:
|
||||
* powers any adjacent [[redstone dust]] to [[Redstone circuit#Power|power level]] 15, including beneath the button
|
||||
* powers any adjacent [[redstone comparator]]s or [[redstone repeater]]s facing away from the button to power level 15
|
||||
* strongly powers its attachment block to power level 15
|
||||
* activates any adjacent [[Redstone components#Mechanism components|mechanism components]], including above or below, such as [[piston]]s, [[redstone lamp]]s, etc.
|
||||
|
||||
When a button changes state it provides a [[Redstone circuit#Redstone update|redstone update]] to all redstone components adjacent to itself (including above and below), and to all redstone components adjacent to its attachment block.
|
||||
|
||||
=== Fuel ===
|
||||
Overworld wooden buttons can be used as a fuel source in [[furnace]]s, smelting 0.5 items per button. Nether wood buttons (crimson and warped), cannot be used as fuel in a furnace.
|
||||
|
||||
== Sounds ==
|
||||
=== Generic ===
|
||||
==== Normal wood ====
|
||||
{{Sound table/Block/Wood}}
|
||||
|
||||
==== Cherry wood ====
|
||||
{{Sound table/Block/Cherry wood}}
|
||||
|
||||
==== Bamboo wood ====
|
||||
{{Sound table/Block/Bamboo wood}}
|
||||
|
||||
==== Nether wood ====
|
||||
{{Sound table/Block/Nether wood}}
|
||||
|
||||
=== Unique ===
|
||||
{{JE}}:
|
||||
{{SoundTable
|
||||
| type = java
|
||||
| {{SoundLine
|
||||
|sound =Wood button unpress.ogg
|
||||
|subtitle=Button clicks
|
||||
|source=block
|
||||
|description=When a wooden button deactivates
|
||||
|id=block.wooden_button.click_off
|
||||
|translationkey=subtitles.block.button.click
|
||||
|volume=0.3
|
||||
|pitch=0.5
|
||||
|distance=16}}
|
||||
| {{SoundLine
|
||||
|sound=Wood button press.ogg
|
||||
|subtitle=Button clicks
|
||||
|source=block
|
||||
|description=When a wooden button activates
|
||||
|id=block.wooden_button.click_on
|
||||
|translationkey=subtitles.block.button.click
|
||||
|volume=0.3
|
||||
|pitch=0.6
|
||||
|distance=16}}
|
||||
| {{SoundLine
|
||||
|rowspan=2
|
||||
|sound=Cherry button press.ogg
|
||||
|subtitle=Button clicks
|
||||
|source=block
|
||||
|description=When a cherry wood button deactivates
|
||||
|id=block.cherry_wood_button.click_off
|
||||
|translationkey=subtitles.block.button.click
|
||||
|volume=0.4
|
||||
|pitch=0.5
|
||||
|distance=16}}
|
||||
| {{SoundLine
|
||||
|subtitle=Button clicks
|
||||
|source=block
|
||||
|description=When a cherry wood button activates
|
||||
|id=block.cherry_wood_button.click_on
|
||||
|translationkey=subtitles.block.button.click
|
||||
|volume=0.4
|
||||
|pitch=0.6
|
||||
|distance=16}}
|
||||
| {{SoundLine
|
||||
|rowspan=2
|
||||
|sound=Bamboo button press.ogg
|
||||
|subtitle=Button clicks
|
||||
|source=block
|
||||
|description=When a bamboo wood button deactivates
|
||||
|id=block.bamboo_wood_button.click_off
|
||||
|translationkey=subtitles.block.button.click
|
||||
|volume=0.3
|
||||
|pitch=0.5
|
||||
|distance=16}}
|
||||
| {{SoundLine
|
||||
|subtitle=Button clicks
|
||||
|source=block
|
||||
|description=When a bamboo wood button activates
|
||||
|id=block.bamboo_wood_button.click_on
|
||||
|translationkey=subtitles.block.button.click
|
||||
|volume=0.3
|
||||
|pitch=0.6
|
||||
|distance=16}}
|
||||
| {{SoundLine
|
||||
|rowspan=2
|
||||
|sound=Nether button press.ogg
|
||||
|subtitle=Button clicks
|
||||
|source=block
|
||||
|description=When a Nether wood button deactivates
|
||||
|id=block.nether_wood_button.click_off
|
||||
|translationkey=subtitles.block.button.click
|
||||
|volume=0.3
|
||||
|pitch=0.5
|
||||
|distance=16}}
|
||||
| {{SoundLine
|
||||
|subtitle=Button clicks
|
||||
|source=block
|
||||
|description=When a Nether wood button activates
|
||||
|id=block.nether_wood_button.click_on
|
||||
|translationkey=subtitles.block.button.click
|
||||
|volume=0.3
|
||||
|pitch=0.6
|
||||
| distance = 16
|
||||
}}
|
||||
}}
|
||||
|
||||
{{BE}}:
|
||||
{{SoundTable
|
||||
| type = bedrock
|
||||
| {{SoundLine
|
||||
| sound =Wood button unpress.ogg
|
||||
|source=block
|
||||
|description=When a wooden button deactivates
|
||||
|id=random.wood_click
|
||||
|volume=0.3
|
||||
|pitch=0.5}}
|
||||
| {{SoundLine
|
||||
|sound=Wood button press.ogg
|
||||
|source=block
|
||||
|description=When a wooden button activates
|
||||
|id=random.wood_click
|
||||
|volume=0.3
|
||||
|pitch=0.6}}
|
||||
| {{SoundLine
|
||||
|rowspan=2
|
||||
|sound=Cherry button press.ogg
|
||||
|source=block
|
||||
|description=When a cherry wood button deactivates
|
||||
|id=click_off.cherry_wood_button
|
||||
|volume=1.0
|
||||
|pitch=0.5}}
|
||||
| {{SoundLine
|
||||
|source=block
|
||||
|description=When a cherry wood button activates
|
||||
|id=click_on.cherry_wood_button
|
||||
|volume=1.0
|
||||
|pitch=0.6}}
|
||||
| {{SoundLine
|
||||
|rowspan=2
|
||||
|sound=Bamboo button press.ogg
|
||||
|source=block
|
||||
|description=When a bamboo wood button deactivates
|
||||
|id=click_off.bamboo_wood_button
|
||||
|volume=1.0
|
||||
|pitch=0.5}}
|
||||
| {{SoundLine
|
||||
|source=block
|
||||
|description=When a bamboo wood button activates
|
||||
|id=click_on.bamboo_wood_button
|
||||
|volume=1.0
|
||||
|pitch=0.6}}
|
||||
| {{SoundLine
|
||||
|rowspan=2
|
||||
|sound=Nether button press.ogg
|
||||
|source=block
|
||||
|description=When a Nether wood button deactivates
|
||||
|id=click_off.nether_wood_button
|
||||
|volume=1.0
|
||||
|pitch=0.5}}
|
||||
| {{SoundLine
|
||||
|source=block
|
||||
|description=When a Nether wood button activates
|
||||
|id=click_on.nether_wood_button
|
||||
|volume=1.0
|
||||
| pitch = 0.6
|
||||
}}
|
||||
}}
|
||||
|
||||
== Data values ==
|
||||
=== ID ===
|
||||
{{JE}}:
|
||||
{{ID table
|
||||
|edition=java
|
||||
|showblocktags=y
|
||||
|showitemtags=y
|
||||
|showforms=y
|
||||
|generatetranslationkeys=y
|
||||
|displayname=Oak Button
|
||||
|spritetype=block
|
||||
|nameid=oak_button
|
||||
|blocktags=buttons, wooden_buttons
|
||||
|itemtags=buttons, wooden_buttons}}
|
||||
{{ID table
|
||||
|displayname=Spruce Button
|
||||
|spritetype=block
|
||||
|nameid=spruce_button
|
||||
|blocktags=buttons, wooden_buttons
|
||||
|itemtags=buttons, wooden_buttons}}
|
||||
{{ID table
|
||||
|displayname=Birch Button
|
||||
|spritetype=block
|
||||
|nameid=birch_button
|
||||
|blocktags=buttons, wooden_buttons
|
||||
|itemtags=buttons, wooden_buttons}}
|
||||
{{ID table
|
||||
|displayname=Jungle Button
|
||||
|spritetype=block
|
||||
|nameid=jungle_button
|
||||
|blocktags=buttons, wooden_buttons
|
||||
|itemtags=buttons, wooden_buttons}}
|
||||
{{ID table
|
||||
|displayname=Acacia Button
|
||||
|spritetype=block
|
||||
|nameid=acacia_button
|
||||
|blocktags=buttons, wooden_buttons
|
||||
|itemtags=buttons, wooden_buttons}}
|
||||
{{ID table
|
||||
|displayname=Dark Oak Button
|
||||
|spritetype=block
|
||||
|nameid=dark_oak_button
|
||||
|blocktags=buttons, wooden_buttons
|
||||
|itemtags=buttons, wooden_buttons}}
|
||||
{{ID table
|
||||
|displayname=Mangrove Button
|
||||
|spritetype=block
|
||||
|nameid=mangrove_button
|
||||
|blocktags=buttons, wooden_buttons
|
||||
|itemtags=buttons, wooden_buttons}}
|
||||
{{ID table
|
||||
|displayname=Cherry Button
|
||||
|spritetype=block
|
||||
|nameid=cherry_button
|
||||
|blocktags=buttons, wooden_buttons
|
||||
|itemtags=buttons, wooden_buttons}}
|
||||
{{ID table
|
||||
|displayname=Pale Oak Button
|
||||
|spritetype=block
|
||||
|nameid=pale_oak_button
|
||||
|blocktags=buttons, wooden_buttons
|
||||
|itemtags=buttons, wooden_buttons}}
|
||||
{{ID table
|
||||
|displayname=Bamboo Button
|
||||
|spritetype=block
|
||||
|nameid=bamboo_button
|
||||
|blocktags=buttons, wooden_buttons
|
||||
|itemtags=buttons, wooden_buttons}}
|
||||
{{ID table
|
||||
|displayname=Crimson Button
|
||||
|spritetype=block
|
||||
|nameid=crimson_button
|
||||
|blocktags=buttons, non_flammable_wood, wooden_buttons
|
||||
|itemtags=buttons, non_flammable_wood, wooden_buttons}}
|
||||
{{ID table
|
||||
|displayname=Warped Button
|
||||
|spritetype=block
|
||||
|nameid=warped_button
|
||||
|blocktags=buttons, non_flammable_wood, wooden_buttons
|
||||
|itemtags=buttons, non_flammable_wood, wooden_buttons
|
||||
|foot=1}}
|
||||
|
||||
{{BE}}:
|
||||
{{ID table2
|
||||
|edition=bedrock
|
||||
|shownumericids=y
|
||||
|showforms=y
|
||||
|generatetranslationkeys=y
|
||||
|displayname=Oak Button
|
||||
|spritetype=block
|
||||
|nameid=wooden_button
|
||||
|id=143}}
|
||||
{{ID table2
|
||||
|displayname=Spruce Button
|
||||
|spritetype=block
|
||||
|nameid=spruce_button
|
||||
|id=399}}
|
||||
{{ID table2
|
||||
|displayname=Birch Button
|
||||
|spritetype=block
|
||||
|nameid=birch_button
|
||||
|id=396}}
|
||||
{{ID table2
|
||||
|displayname=Jungle Button
|
||||
|spritetype=block
|
||||
|nameid=jungle_button
|
||||
|id=398}}
|
||||
{{ID table2
|
||||
|displayname=Acacia Button
|
||||
|spritetype=block
|
||||
|nameid=acacia_button
|
||||
|id=395}}
|
||||
{{ID table2
|
||||
|displayname=Dark Oak Button
|
||||
|spritetype=block
|
||||
|nameid=dark_oak_button
|
||||
|id=397}}
|
||||
{{ID table2
|
||||
|displayname=Mangrove Button
|
||||
|spritetype=block
|
||||
|nameid=mangrove_button
|
||||
|id=-487}}
|
||||
{{ID table2
|
||||
|displayname=Cherry Button
|
||||
|spritetype=block
|
||||
|nameid=cherry_button
|
||||
|id=-530}}
|
||||
{{ID table2
|
||||
|displayname=Pale Oak Button
|
||||
|spritetype=block
|
||||
|nameid=pale_oak_button
|
||||
|id=-989}}
|
||||
{{ID table2
|
||||
|displayname=Bamboo Button
|
||||
|spritetype=block
|
||||
|nameid=bamboo_button
|
||||
|id=-511}}
|
||||
{{ID table2
|
||||
|displayname=Crimson Button
|
||||
|spritetype=block
|
||||
|nameid=crimson_button
|
||||
|id=515}}
|
||||
{{ID table2
|
||||
|displayname=Warped Button
|
||||
|spritetype=block
|
||||
|nameid=warped_button
|
||||
|id=516
|
||||
|foot=1}}
|
||||
|
||||
=== Block states ===
|
||||
{{see also|Block states}}
|
||||
|
||||
{{:Button/BS}}
|
||||
|
||||
== Video ==
|
||||
{{yt|n7BP3NDpHtA}}
|
||||
|
||||
== History ==
|
||||
{{expand section|when the pitch of the sound of the button being pressed in was changed in Java Edition}}
|
||||
{{info needed section|{{bug|MC-8522}}}}<!--- all buttons are ordered with wood before stone types--->
|
||||
{{HistoryTable
|
||||
|{{HistoryLine||October 18, 2022|link={{Mcnet|try-first-minecraft-1-20-features}}|[[File:Bamboo Button JE1 BE1.png|32px]] Bamboo buttons were shown on the official article.}}
|
||||
|
||||
|{{HistoryLine|java}}
|
||||
|{{HistoryLine||1.4.2|dev=12w34a|[[File:Oak Wall Button (N) JE1.png|32px]] [[File:Oak Wall Button (E) JE1.png|32px]] [[File:Oak Wall Button (S) JE1.png|32px]] [[File:Oak Wall Button (W) JE1.png|32px]]<br>[[File:Powered Oak Wall Button (N) JE1.png|32px]] [[File:Powered Oak Wall Button (E) JE1.png|32px]] [[File:Powered Oak Wall Button (S) JE1.png|32px]] [[File:Powered Oak Wall Button (W) JE1.png|32px]]<br>[[File:Oak Button (item) JE1.png|32px]] Added wooden buttons. They are currently uncraftable.{{verify}}}}
|
||||
|{{HistoryLine|||dev=12w34b|Added [[crafting]] recipe for wooden buttons.
|
||||
{{Collapse|title=Recipe|content=
|
||||
<div style="display:inline-block">{{Crafting Table
|
||||
|B2= Oak Planks
|
||||
|Output= Wooden Button
|
||||
}}</div>
|
||||
}}
|
||||
}}
|
||||
|{{HistoryLine|||dev=12w37a|The [[redstone]] signal duration of the button has been changed from 9 to 12 redstone ticks.}}
|
||||
|{{HistoryLine||1.8|dev=14w04a|[[File:Oak Floor Button (N) JE1.png|32px]] [[File:Oak Ceiling Button (N) JE1.png|32px]]<br>[[File:Powered Stone Floor Button (N) JE1.png|32px]] [[File:Powered Stone Ceiling Button (N) JE1.png|32px]] [[File:Powered Oak Floor Button (N) JE1.png|32px]] [[File:Powered Oak Ceiling Button (N) JE1.png|32px]]<br>Buttons are now able to be placed on the top and bottom of [[block]]s, and can currently only face north.}}
|
||||
|{{HistoryLine|||dev=14w10a|[[File:Oak Floor Button (N) JE2.png|32px]]<br>[[File:Oak Wall Button (N) JE2.png|32px]] [[File:Oak Wall Button (E) JE2.png|32px]] [[File:Oak Wall Button (S) JE2.png|32px]] [[File:Oak Wall Button (W) JE2.png|32px]]<br>[[File:Oak Ceiling Button (N) JE2.png|32px]]<br>[[File:Powered Stone Floor Button (N) JE2.png|32px]]<br>[[File:Powered Stone Wall Button (N) JE2.png|32px]] [[File:Powered Stone Wall Button (E) JE2.png|32px]] [[File:Powered Stone Wall Button (S) JE2.png|32px]] [[File:Powered Stone Wall Button (W) JE2.png|32px]]<br>[[File:Powered Stone Ceiling Button (N) JE2.png|32px]]<br>[[File:Powered Oak Floor Button (N) JE2.png|32px]]<br>[[File:Powered Oak Wall Button (N) JE2.png|32px]] [[File:Powered Oak Wall Button (E) JE2.png|32px]] [[File:Powered Oak Wall Button (S) JE2.png|32px]] [[File:Powered Oak Wall Button (W) JE2.png|32px]]<br>[[File:Powered Oak Ceiling Button (N) JE2.png|32px]]<br>[[File:Oak Button (item) JE2.png|32px]] The models of buttons have been changed.}}
|
||||
|{{HistoryLine||1.9|dev=15w43a|Wooden buttons have now been given a different [[sound]] from [[stone button]]s.}}
|
||||
|{{HistoryLine|||dev=16w02a|Wooden buttons are now broken more easily with [[axe]]s.}}
|
||||
|{{HistoryLine||1.11|dev=16w33a|Wooden buttons can now be used as fuel in [[furnace]]s.}}
|
||||
|{{HistoryLine||1.13|dev=17w47a|[[File:Spruce Button JE1 BE1.png|32px]] [[File:Birch Button JE1 BE1.png|32px]] [[File:Jungle Button JE1 BE1.png|32px]] [[File:Acacia Button JE1 BE1.png|32px]] [[File:Dark Oak Button JE1 BE1.png|32px]] Buttons now come in all six types of wood.
|
||||
|The wooden button ID has been changed from <code>wooden_button</code> to <code>oak_button</code>.
|
||||
|The names of wooden buttons have been split into <''wood type''> button.
|
||||
|Buttons can no longer be placed on top of [[piston]]s.
|
||||
|Buttons can now be placed in all 4 rotations on the top and bottom of a [[block]].
|
||||
|Prior to [[1.13/Flattening|''The Flattening'']], this [[block]]s' numeral ID was 143.}}
|
||||
|{{HistoryLine||1.14|dev=18w43a|[[File:Oak Button (S) JE3.png|32px]] [[File:Spruce Button JE2.png|32px]] [[File:Birch Button JE2.png|32px]] [[File:Jungle Button JE2.png|32px]] [[File:Acacia Button JE2.png|32px]] [[File:Dark Oak Button JE2.png|32px]] The textures of buttons have been changed.}}
|
||||
|{{HistoryLine|||dev=18w47a|[[File:Oak Button (S) JE4.png|32px]] [[File:Spruce Button JE3.png|32px]] [[File:Birch Button JE3 BE2.png|32px]] [[File:Jungle Button JE3 BE2.png|32px]] [[File:Acacia Button JE3 BE2.png|32px]] [[File:Dark Oak Button JE3 BE2.png|32px]] The textures of wooden buttons have been changed again.}}
|
||||
|{{HistoryLine|||dev=18w50a|[[File:Spruce Button JE4 BE2.png|32px]] The texture of spruce buttons has been changed, once again.}}
|
||||
|{{HistoryLine|||dev=?|Jungle buttons now generate in desert [[village]]s.}}
|
||||
|{{HistoryLine||1.16|dev=20w06a|[[File:Crimson Button JE1 BE1.png|32px]] [[File:Warped Button JE1 BE1.png|32px]] Added crimson and warped buttons.}}
|
||||
|{{HistoryLine||1.19|dev=22w11a|[[File:Mangrove Button JE1 BE1.png|32px]] Added mangrove buttons.}}
|
||||
|{{HistoryLine|||dev=22w14a|Due to the addition of the [[mangrove tree]] and [[mangrove swamp]], make mangrove button obtainable and renewable.}}
|
||||
|{{HistoryLine||1.19.3|exp=Update 1.20|dev=22w42a|[[File:Bamboo Button JE1 BE1.png|32px]] Added bamboo buttons behind the "[[Java Edition 1.20|Update 1.20]]" [[experimental]] [[data pack]].
|
||||
|Added unique sounds for Nether and bamboo wood buttons.}}
|
||||
|{{HistoryLine|||dev=22w46a|[[File:Bamboo Button JE2 BE2.png|32px]] The texture of the bamboo button has been changed, due to the texture change on [[bamboo planks]].}}
|
||||
|{{HistoryLine||1.19.4|exp=Update 1.20|dev=23w07a|[[File:Cherry Button JE1 BE1.png|32px]] Added cherry buttons behind the "[[Java Edition 1.20|Update 1.20]]" [[experimental]] [[data pack]].}}
|
||||
|{{HistoryLine||1.20|dev=23w12a|Bamboo and cherry buttons are now available without using the "Update 1.20" experimental data pack.}}
|
||||
|{{HistoryLine|||dev=23w14a|[[File:Oak Button JE5.png|32px]] [[File:Birch Button JE4.png|32px]] [[File:Spruce Button JE5.png|32px]] [[File:Jungle Button JE4.png|32px]] [[File:Acacia Button JE4.png|32px]] [[File:Dark Oak Button JE4.png|32px]] [[File:Mangrove Button JE2.png|32px]] [[File:Cherry Button JE2.png|32px]] [[File:Bamboo Button JE3.png|32px]] [[File:Crimson Button JE2.png|32px]] [[File:Warped Button JE2.png|32px]] All wooden buttons' UV texture map has been changed, the front texture of all buttons is no longer mirrored.}}
|
||||
|{{HistoryLine||1.21.2|exp=Winter Drop|dev=24w40a|[[File:Pale Oak Button JE1 BE1.png|32px]] Added pale oak buttons.}}
|
||||
|
||||
|{{HistoryLine|pocket alpha}}
|
||||
|{{HistoryLine||v0.13.0|dev=build 1|[[File:Oak Button (item) JE1.png|32px]] Added buttons.}}
|
||||
|{{HistoryLine|bedrock}}
|
||||
|{{HistoryLine||1.4.0|dev=beta 1.2.14.2|[[File:Spruce Button JE1 BE1.png|32px]] [[File:Birch Button JE1 BE1.png|32px]] [[File:Jungle Button JE1 BE1.png|32px]] [[File:Acacia Button JE1 BE1.png|32px]] [[File:Dark Oak Button JE1 BE1.png|32px]] Buttons now come in all six types of wood.}}
|
||||
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|Buttons now generate in the new [[village]]s.
|
||||
|[[File:Oak Button (S) JE4.png|32px]] [[File:Spruce Button JE4 BE2.png|32px]] [[File:Birch Button JE3 BE2.png|32px]] [[File:Jungle Button JE3 BE2.png|32px]] [[File:Acacia Button JE3 BE2.png|32px]] [[File:Dark Oak Button JE3 BE2.png|32px]] The textures of buttons have been changed.}}
|
||||
|{{HistoryLine||1.16.0|dev=beta 1.16.0.51|[[File:Crimson Button JE1 BE1.png|32px]] [[File:Warped Button JE1 BE1.png|32px]] Added crimson and warped buttons.}}
|
||||
|{{HistoryLine||1.16.20|dev=beta 1.16.20.50|Crimson and warped buttons now use regular plank [[sound]]s instead of their stem variant sounds.}}
|
||||
|{{HistoryLine||1.19.0|dev=beta 1.19.0.20|[[File:Mangrove Button JE1 BE1.png|32px]] Added mangrove buttons.}}
|
||||
|{{HistoryLine||1.19.50|exp=Next Major Update|dev=Preview 1.19.50.21|[[File:Bamboo Button JE1 BE1.png|32px]] Added bamboo buttons behind the "[[Bedrock Edition 1.20.0|Next Major Update]]" [[experimental]] toggle.|Added unique sounds for Nether and bamboo wood buttons.|Added unique button click [[sound]] for wooden buttons to match {{JE}}.}}
|
||||
|{{HistoryLine||1.19.60|exp=Next Major Update|dev=Preview 1.19.60.20|[[File:Bamboo Button JE2 BE2.png|32px]] The texture of the bamboo button has been changed, due to the texture change on [[bamboo planks]].}}
|
||||
|{{HistoryLine||1.19.80|exp=Next Major Update|dev=Preview 1.19.80.20|[[File:Cherry Button JE1 BE1.png|32px]] Added cherry buttons behind the "[[Bedrock Edition 1.20.0|Next Major Update]]" [[experimental]] toggle.}}
|
||||
|{{HistoryLine||1.20.0|dev=Preview 1.20.0.21|Bamboo and cherry buttons are now available without using the "Next Major Update" experimental toggle.}}
|
||||
|{{HistoryLine||1.21.50|dev=Preview 1.21.50.20|[[File:Pale Oak Button JE1 BE1.png|32px]] Added pale oak buttons.}}
|
||||
|
||||
|{{HistoryLine|console}}
|
||||
|{{HistoryLine||xbox=TU9|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Oak Button (item) JE1.png|32px]] Added wooden buttons.}}
|
||||
|{{HistoryLine||xbox=TU14|ps3=1.04|psvita=1.00|ps4=1.00|Wooden buttons can now be triggered by [[arrow]]s.}}
|
||||
|{{HistoryLine||xbox=TU31|xbone=CU19|ps3=1.22|psvita=1.22|ps4=1.22|wiiu=Patch 3|Buttons are now able to be placed on the top and bottom of [[block]]s.}}
|
||||
|{{HistoryLine||xbox=TU53|xbone=CU43|ps3=1.49|psvita=1.49|ps4=1.50|wiiu=Patch 23|switch=1.0.3|Wooden buttons can now be used as fuel in [[furnace]]s.}}
|
||||
|{{HistoryLine||xbox=TU69|xbone=none|ps3=1.76|psvita=1.76|ps4=1.76|wiiu=Patch 38|switch=none|[[File:Spruce Button JE1 BE1.png|32px]] [[File:Birch Button JE1 BE1.png|32px]] [[File:Jungle Button JE1 BE1.png|32px]] [[File:Acacia Button JE1 BE1.png|32px]] [[File:Dark Oak Button JE1 BE1.png|32px]] Buttons now come in all six types of wood.}}
|
||||
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|[[File:Oak Button (S) JE4.png|32px]] [[File:Spruce Button.png|32px]] [[File:Birch Button.png|32px]] [[File:Jungle Button.png|32px]] [[File:Acacia Button.png|32px]] [[File:Dark Oak Button.png|32px]] The textures of buttons have been changed.}}
|
||||
|
||||
|{{HistoryLine|new 3ds}}
|
||||
|{{HistoryLine||0.1.0|[[File:Oak Button (item) JE1.png|32px]] Added buttons.}}
|
||||
}}
|
||||
|
||||
<gallery>
|
||||
Ceiling Button.png|First image of a button on a ceiling.
|
||||
</gallery>
|
||||
|
||||
== Navigation ==
|
||||
{{Navbox wood}}
|
||||
{{Navbox redstone|components}}
|
||||
{{Navbox blocks|Utility}}
|
||||
|
||||
[[Category:Mechanisms]]
|
||||
[[Category:Manufactured blocks]]
|
||||
[[Category:Generated structure blocks]]
|
||||
[[Category:Non-solid blocks]]
|
||||
|
||||
[[es:Botón de madera]]
|
||||
[[fr:Bouton en bois]]
|
||||
[[ja:板材のボタン]]
|
||||
[[pt:Botão de madeira]]
|
||||
[[uk:Дерев'яна кнопка]]
|
Loading…
Add table
Reference in a new issue