{{DEFAULTSORT:Bedrock Edition beta 1.2.13.05}}<nowiki/>
{{Infobox version
|image=Bedrock 1.2.13.5.png
|edition=Bedrock Edition
|type=Beta
|parent=1.2.13
|date=March 2, 2018
|prevparentlink=Bedrock Edition 1.2.11
|prevparent=1.2.11
|prev=
|next=beta 1.2.13.6
|nextparent=1.2.14
}}<onlyinclude> 

'''Beta 1.2.13.5''' is the first beta version released for [[Bedrock Edition 1.2.13|1.2.13]] that mainly fixed bugs.<ref>{{cite|url=https://feedback.minecraft.net/hc/en-us/articles/360004165291|title=Minecraft Beta - 1.2.13.5 (Xbox One/Windows 10/Android)}}</ref> This beta also includes changes and fixes from the [[Bedrock Edition 1.2.10 build 1|1.2.10 Beta]].

== Changes ==
* Friendly fire (PvP) can now be toggled from world options
* Adjusted vertical look acceleration when using a controller
* Added menu screen transitions, which can be toggled in Setting
* Added search functionality to the marketplace to easily find specific content
* Chunks have been palleted.<ref name="paletted1">{{tweet|_tomcc|969757861768151041|Oh, it turns out that Paletted Chunks and all the level format & network formats are out in 1.2.13 beta :D Also the Server Instance thread should be back.. is that right?|2018-03-03}}</ref><ref name="paletted2">{{tweet|_tomcc|969758247295971329|So basically, in this beta Bedrock can finally have more than 256 block types. And also, it should use a whole lot less memory :) It's a huge change, so report crashes!|2018/03/03}}</ref><ref name="paletted3">{{tweet|_tomcc|969773927164555264|I made this Gist to explain how you can update your code to support the new block format, if you write servers or map tools :)|2018/03/03}}</ref><ref name="paletted4">{{tweet|_tomcc|969875802572509184|I forgot about the RuntimeID table, oops. Here it is as a giant JSON blob.|2018/03/03}}</ref>
** The game should be less likely to crash due to being out of memory.
* Server instance thread added<ref name="paletted1"/>

== Fixes ==

; Crashes/performance
* Fixed a crash that occurred when converting worlds from Xbox One Edition
* Fixed a crash that occurred on Android devices due to rendering issues
* Fixed a crash that occurred when firing projectiles
* Fixed a crash that occurred due to an issue with redstone torches
* Fixed a crash that occurred when navigating the Store on low-end and mid-tier devices
* Fixed a crash that occurred when leaving the End
* Chunk generation is now prioritized first to the chunks closest to the player

; General
* The 'Beam Me Up' achievement can once again be unlocked
* Starting map and bonus chest can no longer be toggled for template worlds
* The second player in split-screen can no longer die if their personal game mode is set to creative

; Gameplay
* Increased the speed of crop growth and grass spreading
* Players no longer float above beds while sleeping
* Vines that don't have a support block will no longer float in mid-air
* Players can no longer jump out of minecarts using the default jump button if it has been bound to a different button
* Minecarts no longer collide with adjacent minecarts on separate tracks
* The map owner's icon is now sorted to the top of the map
* When elevated, directional blocks now always face upwards, regardless of the player's coordinates
* Maps can now be held simultaneously in the main hand and offhand
* Tree branches no longer cut through blocks when grown using bone meal
* Experience can now be earned from cooking pork chops in a furnace
* Enchanted apples can once again be found in loot chests
* Name tags can once again be found from villager trading and fishing
* Diamonds will now appear in the loot chests of jungle temples and strongholds
* Players are no longer set on fire when walking on non-full blocks placed next to a lava source
* Fixed player faces on maps so they no longer turn into arrows when they move too far from other players but will turn into arrows when close to other players
* Pickaxes now break stone buttons faster than hands
* Grass blocks will now turn into dirt if grass path blocks are placed above them
* Fixed creative flight speed being too slow until changing altitude after entering a world
* Bows can no longer be used to mine while charging and fully charged
* Extra blocks will no longer be placed when placing a block straight down
* Players can no longer attack through walls in third-person perspective
* Increased the hitbox size of soul sand blocks
* Crops can once again be harvested continuously
* Fixed villager trade items not being replenished
* Players can no longer attack others with bows when friendly fire is disabled
* Glass panes now align to stair blocks
* It is now possible to sleep when a skeleton horse is nearby

; Redstone
* Pistons no longer get into a state where they pause, activate randomly, and potentially crash the game
* Sticky pistons and slime blocks can no longer pull and break comparators
* Shulker boxes will no longer be dispensed as items if the dispenser is obstructed
* Burned out redstone torches will no longer reactivate until they receive a block update or are replaced
* Redstone now correctly powers adjacent blocks
* Observers no longer visually cut redstone dust
* Rails will now take block power into account when attaching to other rails
* Dispensers, droppers, and redstone lamps will now activate properly when redstone dust is placed on top of them
* Automated chicken cookers using slabs will now function properly
* Trapped chests with slabs or stairs above no longer powers redstone dust adjacent to the block below it when the chest is open
* Glazed terracotta can no longer be pushed using slime blocks and sticky pistons
* Minecarts no longer get stuck when passing through blocks on diagonal rails
* Armor can now be equipped on an armor stand using a dispenser

; Mobs
* Reduced the explosion range of creepers
* Endermen that are aggravated will now take fall damage as they should, no longer breaking ender pearl farms
* Mob spawners will now stop spawning when there are 6 or more mobs in the vicinity
* Zombies and skeletons now burn during daytime in warm biomes when it's raining in other biomes
* Fixed witches not spawning inside witch huts
* Increased the spawn rate of ghasts in the Nether
* Increased the spawn rate of ocelots
* Spiders no longer give up so easily when attacking
* Parrots will now properly dismount when the player it's riding dies
* Parrots riding on players' shoulders will no longer hinder block placement while sneaking
* Parrots will no longer leave player shoulders when boarding a boat
* Llamas can now be healed by feeding them hay bales and wheat
* Zombie villagers now produce red particles while being cured
* Villagers will now breed on converted Xbox One worlds
* Fixed some villager trades not granting xp
* Overworld mobs will no longer spawn in the Nether on converted Xbox One worlds
* Mobs can no longer spawn on carpet
* Light will now prevent endermen from spawning in the End
* Mobs will once again spawn when the player is below a height of 30 blocks
* Iron golems will no longer turn hostile toward the player that spawned them

; Crafting
* Fixed an incorrect amount of wool blocks that can be dyed in the recipe book
* Bucket, water Bucket, lava Bucket, and milk have been moved to the 'items' inventory tab

; Graphical/Audio
* The line is now properly connected to the fishing rod and floater
* Maps are no longer cut off when being held on vertical split-screen
* Fixed the sound effect not playing when equipping armor from the hotbar
* The proper sound effects will now play when using ender chests, brewing stands, armor stands, and furnaces
* Resource packs will now affect the look of the gamepad cursor
* Rain is now visible through glass
* TNT ignited by redstone now shows the hopping animation
* Items held by zombie villagers are now in the right position
* Undyed shulker boxes no longer flash when being placed
* End crystal items now have the enchantment effect
* Jungle leaves now have transparency when held in-hand
* Fixed a missing piece of the hopper texture
* Particles left after dragon’s breath attack and lingering potions no longer leave visual artifacts
* Block breaking animation no longer goes out of sync when jumping or changing tools
* Smooth lighting will now be changed immediately after toggling in settings
* Flickering no longer occurs when looking through leaves that are next to snow
* Slimes now emit slime particles when jumping
* Sugar cane now has proper biome coloring
* Fixed missing sound when moving through end gateways
* Fixed the jumping animation for spiders
* Fixed floating items that appeared after a player died and remained until they respawned when keep inventory was enabled
* Fire, cobwebs, and leaves can no longer be seen through blocks at certain distances
* Chests are now placed in item frames with the proper rotation

; User Interface
* Moving full stacks between containers is once again possible on pocket ui
* Made it easier to invite friends to games by pressing X on the invite screen
* Creative menu tabs can now be scrolled using the right thumbstick when the 'hide gamepad cursor' option is enabled
* Selecting "sync worlds" no longer causes the selected button to dramatically shift up (Xbox One)
* Removed unnecessary text from map tooltips in the inventory
* Pressing the screen is no longer offset slightly to the left on Windows 10 Mobile
* Disabling controller hints will now turn off hints on in-game menus
* Fixed the creative hotbar not always clearing when X is pressed on the controller
* When editing a page in book & quill, pressing B on the controller will now quit page edit mode instead of the whole book screen
* Items can once again be deleted by dropping them into the gray space of the creative inventory screen
* Fixed some worlds not appearing on the available templates list when not downloaded
* Fixed the inventory cursor snapping incorrectly when highlighting the off-hand slot and click the left thumbstick
* Fixed not being able to snap the inventory cursor between the furnace fuel slot and output slot
* Expandable inventory groups in pocket ui are now titled properly
* Shift-clicking items into a full donkey's chest will no longer cause the items to disappear
* Navigating left or right on the templates list will no longer move focus to the top of the list
* Fixed incorrect items appearing in creative inventory searches
* Shulker box inventory tool tips are now properly translated to other languages
* Text fields are no longer cleared when typing the letter "a" after typing any non-ascii characters
* A loading screen will now appear when applying global resources
* Fixed chat messages not appearing after signing in to Xbox Live in-game from the Achievements screen
* The jukebox now has a controller tooltip for block use
* Fixed a delay in the 'boost' button appearing when mounting a pig with carrot on a stick in hand
* Fixed lowered frame rate when unfocusing from the book & quill
* Sea lanterns now appear in the proper category when searching the inventory
* Fixed double notifications appearing when importing a world

; Commands
* Pressing the menu button on the Xbox One controller will now execute quick commands
* Teleporting entities to or from a ticking area no longer fail to render or be interacted with
* Players will no longer receive an unknown map when using ‘/replaceitem’ command to place a map in the off-hand slot
* Items will now be received immediately and correctly when using '/give' command with a chain command block
* Fixed 'End_gateway' and 'End_portal' having placeholder images in command auto-complete
* Teleporting a horse while it's being ridden now works as intended</onlyinclude>

== References ==
{{reflist}}

== Navigation ==
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