{{Infobox version
| title = 1.17.0.0
| vernum = 1.17
| image = Minecraft Dungeons 1.17.0.0.png
| internal = 12688467
| edition = Minecraft Dungeons
| type = 
| date = November 30, 2022
| prevparent = 1.16.2.0
| prev = 1.16.3.0
}}

'''1.17.0.0''' is the last update to ''[[Minecraft Dungeons]]'', released on November 30, 2022, which adds balance changes to the [[MCD:Enchantsmith|enchantsmith]] and [[MCD:Ancient Hunt|ancient hunt]] gold rewards, and fixes bugs.<ref>{{cite|url=https://help.minecraft.net/hc/en-us/articles/360044268272|title=Minecraft Dungeons Patch Notes|website=Minecraft Help Center}}</ref> The announcement expressing 1.17.0.0 as the final update was published on September 28, 2023.<ref>{{cite|url=https://www.minecraft.net/en-us/article/dungeons--25-million-players|title=Minecraft Dungeons: 25 Million Players and Counting|website=Minecraft.net}}</ref>

== Changes ==
===Gameplay===
;[[MCD:Tower|Tower]]
*As of November 20th 2022, the Tower rotates weekly on Sundays.
*Gear from previous seasonal events can now be obtained as rewards from playing the Tower.

;[[MCD:Ancient Hunt|Ancient Hunts]]
*Changed the amount of gold received upon completing an Ancient Hunt from 10 to 30
*Gold Chest
**Min Gold from 2 to 4
**Max Gold from 5 to 6
*Rare Gold Chest
**Min Gold from 4 to 8
**Max Gold from 7 to 10

===Mobs===
;[[MCD:Enchantsmith|Enchantsmith]]
*Base charge (Item level 1) from 100 to 20
*Price increase per re-roll from 5% to 10%
*Item power scaler from 1 to 0.65
*Maximum re-roll price from 250 to 100

===Items===
====Weapons====
*Many unique variants of weapons have been brought in line with their non-unique selves after the previous balance patch including:
**[[MCD:Sun's Grace|Sun's Grace]] ({{bug|MCD-7460}})
**[[MCD:Flail|Flail]]
**[[MCD:Shrieking Crossbow|Shrieking Crossbow]] ({{bug|MCD-7512}})
**[[MCD:Bone Cudgel|Bone Cudgel]] ({{bug|MCD-7509}})
*[[MCD:Sponge Striker|Sponge Striker]]
**Sponge Striker now correctly scales damage with difficulty ({{bug|MCD-5935}})
**Sponge Striker now deals damage as a cleave applied to the last arc of an attack combo, rather than only applying to the initially targeted enemy

===Enchantments===
;[[MCD:Gravity|Gravity]]
*Gravity affecting players now lasts for 1 second instead of 4 seconds
*Ranged attacks with the Gravity enchantment will now trigger the Gravity FX in the correct location, making it easier to see what is being affected and from where

==Fixes==
;Performance / Stability
*Fixed a crash that could occur when visiting the Powersmith and quickly going up to the next Tower floor
*Fixed a soft lock that could occur when dying in the Tower after resuming a Tower run
*The game no longer soft locks on the Floor reward screen when accessing a Settings submenu while other players move to the next floor
*Fixed a crash that could occur on Xbox when switching profiles
*Fixed a crash that could occur in the Tower by requiring all players to be loaded into the game before moving to the next floor

;Gameplay
*Fixed an issue with client power levels being sometimes read incorrectly that could lead to low level items in merchant storefronts ({{bug|MCD-5449}})
*This can still rarely occur if a new merchant was just rescued during the previous mission
*Enchantsmith can now replace an enchantment with a stackable enchantment if it already exists on the item ({{bug|MCD-7465}})
*Fixed falling blocks not falling for players other than the host when playing online multiplayer
*Fixed an issue that could sometimes cause the chosen Tower difficulty to not correspond with the actual difficulty during gameplay
*Players can now progress through the door to the next Tower floor if another player is frozen in ice
*Fixed a Tower floor issue that prevented Shulkers from respawning and blocked progression
*Fixed missing background music in the Camp
*The Endermite pet no longer uses Baby Pig idle sound effects

;Gear
*Exploding Crossbow and its variants no longer apply enchantments on splash damage ({{bug|MCD-7458}})
*The Ghost Kindler item description is no longer overridden by Cloaked Skull's description ({{bug|MCD-7517}})
*Added missing descriptions for Gift Wrap and Baby Moobloom on the cosmetics screen ({{bug|MCD-7462}})
*Fixed Bonehead Hammer particle effects freezing on the inventory screen in multiplayer games

;Missions
*Completing the mini boss at the end of Treetop Tangle now counts as a "boss" for purposes like Apocalypse Plus requirements
*Fixed semi-transparent background scenery appearing on Windswept Peaks when playing on Nintendo Switch

;Accessibility
*The Screen Reader option is now properly reset when restoring default settings

;Localisation
*Fixed the translation on the 'freeing villagers' prompt in several languages ({{bug|MCD-7322}})
*Added missing localized text for the Tower floor reward timer in all supported languages
*Fixed incorrect context of "Gift Wrapping" translation in Polish
*Fixed the "picked up" item prompt not being fully displayed in Korean
*Fixed End Portal "Travel" prompt not being localized in all supported languages

;User Interface
*Fixed item comparison stats showing inaccurately on the Tower reward screen
*Players other than Player 1 can no longer open the Adventure Hub from the mission select screen
*Fixed the selected item in the Storage Chest snapping back to the first slot when transferring items ({{bug|MCD-7449}})
*The cursor no longer snaps to the first slot of enchantments after re-rolling with the Enchantsmith
*Fixed the cursor snapping back to the first slot of the current screen after claiming an Adventure Hub reward
*Fixed a scrolling issue in the Storage Chest that prevented items from being visible on-screen
*Fixed the cursor not moving correctly when using keyboard arrow keys on the Change Skin menu
*Fixed an issue with the Tower floor cleared timer staying on the screen after opening the inventory, which prevented mouse inputs from registering
*The name of the mission no longer appears on the voting pop up when selecting Random Mission in an online multiplayer session
*The New Missions prompt no longer appears on the map screen while the Tower is selected
*The Season Rank prompt on the main menu now fits properly when the language is set to Polish
*Fixed the alignment of the 'Threat Increased' modifier on the HUD after picking up a raid captain banner ({{bug|MCD-7475}})
*"Left Stick" and "Right Stick" are now referred to properly on the HUD and in Settings
*Fixed incorrect button prompts for navigation appearing after opening the inventory
*Fixed navigation button prompts on the Storage Chest screen not fitting within screen boundaries in several languages
==Gallery==
<gallery>
MCD 1.17.0.0 PatchNotes.png|Banner for the 1.17.0.0 patch notes from the feedback website.
</gallery>

==References==
{{reflist}}

== Navigation ==
{{Navbox Dungeons versions|release}}

[[Category:Minecraft Dungeons versions]]

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