{{For|other skeletons|Skeleton (disambiguation)}}
{{Infobox Dungeons entity
|title=Skeleton
|group=Tier 1
|1-1=Skeleton Idle (Dungeons).gif
|group2=Tier 2
|2-1=SkeletonVariant1 Idle (Dungeons).gif
|group3=Tier 3
|3-1=SkeletonVariant2 Idle (Dungeons).gif
|group4=Arcade Melee Variant 1
|4-1=Melee Armored Skeleton.png
|group5=Arcade Melee Variant 2
|5-1=Melee Armored Skeleton.png
|1-1size=x157px
|2-1size=x157px
|3-1size=x157px
|4-1size=x157px
|5-1size=x157px
|behavior=Hostile
|health = '''Tier 1'''： 60 <br>'''Tier 2'''： 200 <br>'''Tier 3'''：480
|damage=
|spawn=See {{slink||Spawning}}
|uinsidename = skeleton
|insidename = SkeletonVariant0
|insidename2 = SkeletonVariant1
|insidename3 = SkeletonVariant2
| equipment = '''Tier 1'''：<br>{{DuItemLink|Shortbow}}<br>'''Tier 2'''：<br>{{DuItemLink|Longbow}}<br>{{DuItemLink|Reinforced Mail|Reinforced Mail (Helmet)}}<br>'''Tier 3''': <br>{{DuItemLink|Reinforced Mail}}<br>{{DuItemLink|Power Bow}}<br>'''Arcade Melee Variant 1:'''<br>{{DuItemLink|Scale Mail}}<br>{{DuItemLink|Daggers|Dagger}}<br>'''Arcade Melee Variant 2:<br>'''{{DuItemLink|Reinforced Mail|Reinforced Mail (Helmet)}}<br>{{DuItemLink|Scale Mail}}<br>{{DuItemLink|Sword}}<br>
|classification=[[MCD:Undead|Undead]] [[MCD:Arcade|Arcade (Melee)]]}}

{{Quote|'''SKELETON''' – These emancipated mobs rely on a [[MCD:Bow|bow]] to harm [[MCD:Hero|heroes]]. Reply in kind with your own ranged weapon to eliminate them.|''Guide to Minecraft Dungeons:<br>A Handbook for Heroes''}}

A '''skeleton''' is an [[MCD:Undead|undead]] [[MCD:Mob#Hostile mobs|hostile mob]] that can be found within the various {{MCD|mission}}s of ''[[Minecraft Dungeons]]''. Skeletons have three variants - the first variant is unarmored and wields a shortbow, the second variant wears a reinforced mail helmet and wields a {{MCD|longbow}}, and the third bears full {{MCD|reinforced mail}} and a {{MCD|power bow}}.

Skeletons {{in|Dungeons}} have a much tanner appearance than those in ''[[Minecraft]]''.

== Spawning ==
{{columns-list|
* {{DuLevelLink|Squid Coast}}
* {{DuLevelLink|Creeper Woods}}
* {{DuLevelLink|Creepy Crypt}}
* {{DuLevelLink|Soggy Swamp}}
* {{DuLevelLink|Soggy Cave}}
* {{DuLevelLink|Pumpkin Pastures}}
* {{DuLevelLink|Arch Haven}}
* {{DuLevelLink|Cacti Canyon}}
* {{DuLevelLink|Redstone Mines}}
* {{DuLevelLink|Fiery Forge}}
* {{DuLevelLink|Desert Temple}}
* {{DuLevelLink|Lower Temple}} 
* {{DuLevelLink|Highblock Halls}} (Outside and underground well)
* {{DuLevelLink|Underhalls}} (Cellar)
* {{DuLevelLink|Dingy Jungle}}
* {{DuLevelLink|Panda Plateau}}
* {{DuLevelLink|Overgrown Temple}}
* {{DuLevelLink|Lost Settlement}} ([[MCD:Arena Battle|Arena battle at the end]])
* {{DuLevelLink|Lone Fortress}} ([[MCD:Key Golem|Key golem room]])
* {{DuLevelLink|Windswept Peaks}}
* {{DuLevelLink|Gale Sanctum}}
* {{DuLevelLink|Gauntlet of Gales}}
* {{DuLevelLink|Colossal Rampart}}
* {{DuLevelLink|Soul Sand Valley}}
* {{DuLevelLink|Abyssal Monument}}
* {{DuLevelLink|Radiant Ravine}} ([[MCD:Secrets|Secret area]])
* {{DuLevelLink|The Stronghold}}
* {{DuLevelLink|Daily Trial}}
* {{DuLevelLink|Tower}}
* {{DuLevelLink|Treetop Tangle}}
}}
Skeletons also spawn when night falls, regardless of the mission, and when at least one hero dies in multiplayer.

== Behavior ==
Skeletons attempt to position themselves at a set distance from the hero.

Skeletons shoot arrows normally underwater without being slowed down, unlike their original game counterpart.

;Flee
Skeletons flee when the hero gets near. If the player is stationary, the skeleton repeatedly shoot without moving.

;Bow action
Skeletons harm the hero by shooting arrows from their bows at a distance, dealing light damage.

;Novelty
Skeletons have a rare behavior that can only be seen while idle, in which they spin their skull rapidly with their left arm.
{{-}}

== Barrage ==
{{Infobox Dungeons entity
|title=Barrage
|image=Barrage in game UUU.png
|imagesize=x160px
|classification=[[MCD:Ancient|Ancient]] [[MCD:Undead|Undead]]
|behavior=Hostile}}
[[File:Barrage's Arena.png|thumb|The arena where Barrage is summoned and fought.]]

'''Barrage''' is an [[MCD:Ancient|ancient]] tier 3 skeleton that can be encountered during [[MCD:Ancient Hunt|ancient hunts]] with the minimum offering of the following runes:

* {{DuMiscSprite|Rune O}}
* {{DuMiscSprite|Rune R}}
* {{DuMiscSprite|Rune R}}

The ancient resides within [[MCD:Barrage Ancient Dungeon|Barrage Ancient Dungeon]] and possesses, at minimum, the following [[MCD:Enchanted|enchantments]]:

* {{DuEnchantmentLink|Accelerate}}
* {{DuEnchantmentLink|Multishot}}
* {{DuEnchantmentLink|Ricochet}}
* {{DuEnchantmentLink|Rapid Fire}}

Twenty enchanted skeletons act as the ancient's minions, possessing the following [[MCD:Enchanted|enchantments]]:

* {{DuEnchantmentLink|Accelerate}}

Upon defeating Barrage, a [[MCD:Gilded Gear|gilded variant]] of the following items drops as a reward:

* {{DuItemLink|Bow}}
** {{DuItemLink|Bonebow}}
** {{DuItemLink|Twin Bow}}
*{{DuItemLink|Hunter's Armor}}
**{{DuItemLink|Archer's Armor}}
*{{DuItemLink|Soul Bow}}
**{{DuItemLink|Bow of Lost Souls}}
**{{DuItemLink|Nocturnal Bow}}

== Sounds ==
{{SoundTable
| type = dungeons
| {{SoundLine
|sound=sfx_mob_skeletonHurt-001_soundWave.ogg
|sound2=sfx_mob_skeletonHurt-002_soundWave.ogg
|sound3=sfx_mob_skeletonHurt-003_soundWave.ogg
|sound4=sfx_mob_skeletonHurt-004_soundWave.ogg
|description=Hurt
|type=dungeons|id=sfx_mob_skeletonHurt_soundWave}}
| {{SoundLine
|sound=sfx_mob_skeletonDeath-001_soundWave.ogg
|sound2=sfx_mob_skeletonDeath-002_soundWave.ogg
|sound3=sfx_mob_skeletonDeath-003_soundWave.ogg
|sound4=sfx_mob_skeletonDeath-004_soundWave.ogg
|sound5=sfx_mob_skeletonDeath-005_soundWave.ogg
|sound6=sfx_mob_skeletonDeath-006_soundWave.ogg
|sound7=sfx_mob_skeletonDeath-007_soundWave.ogg
|description=Death
|type=dungeons|id=sfx_mob_skeletonDeath_soundWave}}
| {{SoundLine
|sound=sfx_mob_skeletonNoveltySpin-001_soundWave.ogg
|description=Novelty spin
|type=dungeons|id=sfx_mob_skeletonNoveltySpin_soundWave}}
| {{SoundLine
|sound=sfx_mob_skeletonStep-001_soundWave.ogg
|sound2=sfx_mob_skeletonStep-002_soundWave.ogg
|sound3=sfx_mob_skeletonStep-003_soundWave.ogg
|sound4=sfx_mob_skeletonStep-004_soundWave.ogg
|description=Step
|type=dungeons|id=sfx_mob_skeletonStep_soundWave}}
| {{SoundLine
|sound=sfx_mob_skeletonIdle-001_soundWave.ogg
|sound2=sfx_mob_skeletonIdle-002_soundWave.ogg
|sound3=sfx_mob_skeletonIdle-003_soundWave.ogg
|description=Idle
|type=dungeons|id=sfx_mob_skeletonIdle_soundWave}}
| {{SoundLine
|sound=sfx_item_bowShoot-001_soundWave.ogg
|sound2=sfx_item_bowShoot-002_soundWave.ogg
|sound3=sfx_item_bowShoot-003_soundWave.ogg
|description=Shoot
| id = sfx_item_bowShoot_soundWave
}}
}}

==Data value==
;SkeletonVariant0
*Health: 60
*Push multiplier: 1.5
*Range: 950.0
*Projectile: BP_SkeletonArrow
*Delay Seconds : 0.7,
*Delay Seconds Per Projectile: 0.0,
*Angle Span: 0.0,
*Angle Offset: 0.0,
*Max Randomized Angle Factor: 0.0,
*Non-Random First Arrow: true,
*Attack rate seconds: 2.0

;SkeletonVariant1
* Health: 200
*Push multiplier: 1.4
*Projectile Damage Factor: 1.2 

;SkeletonVariant2
*Health: 480
*Push multiplier: 1.2
*Projectile Damage Factor: 1.4

Skeleton have an unused legs position while aiming. {{only|dungeons}}

Skeleton have 2 decorative models in game.

==History==
{{HistoryTable
|{{HistoryLine|dungeons}}
|{{HistoryLine||Dungeons Beta|[[File:Skeleton (Dungeons).png|32px]][[File:SkeletonVariant1.png|32px]][[File:SkeletonVariant2.png|32px]]Added skeletons.}}
|{{HistoryLine||1.8.0.0|Added Barrage.}}
}}

==Trivia==
*Skeletons have an unused animation called "Get hit from the front". However, this animation is used in the [[Minecraft Dungeons:Minecraft Dungeons Arcade|Arcade]] version.{{verify}}

==Issues==
{{Issue list}}

==Gallery==
=== Renders ===
<gallery>
Skeleton_(Dungeons).png|Tier 1 Skeleton.
Skeleton Aiming (Dungeons).png|Tier 1 Skeleton aiming.
SkeletonVariant1.png|Tier 2 Skeleton.
SkeletonVariant1 Aiming.png|Tier 2 Skeleton aiming.
SkeletonVariant2.png|Tier 3 Skeleton.
SkeletonVariant2 Aiming.png|Tier 3 Skeleton aiming.
Skeleton_Crypt_Pose.png|Skeleton crypt pose.
Skeleton_Dead_Pose.png|Skeleton dead pose.
Melee Armored Skeleton.png|Melee skeleton in ''[[Minecraft Dungeons Arcade]]''.
Melee Armored Skeleton2.png|Ditto (variant 2).
Skeleton Horseman (Dungeons).png|[[MCD:Skeleton Horseman|Skeleton horsemen]] are comprised of skeletons riding [[MCD:Skeleton Horse|skeleton horses]], with an enchanted helmet and no chest armor.
</gallery>

===Animations===
====Tier 1====
<gallery>
Skeleton Idle (Dungeons).gif|Idle
Skeleton Walk (Dungeons).gif|Walk
Skeleton UsedBowAction (Dungeons).gif|Bow action
Skeleton Novelty (Dungeons).gif|Novelty
Skeleton Stun (Dungeons).gif|Stun
Skeleton BowAction (Dungeons).gif|Bow action (unused leg animation)
Skeleton GetHitFromTheFront (Dungeons).gif|Get hit from the front (unused)
</gallery>
====Tier 2====
<gallery>
SkeletonVariant1 Idle (Dungeons).gif|Idle
SkeletonVariant1 Walk (Dungeons).gif|Walk
SkeletonVariant1 UsedBowAction (Dungeons).gif|Bow action
SkeletonVariant1 Novelty (Dungeons).gif|Novelty
SkeletonVariant1 Stun (Dungeons).gif|Stun
SkeletonVariant1 BowAction (Dungeons).gif|Bow action (unused leg animation)
SkeletonVariant1 GetHitFromTheFront (Dungeons).gif|Get hit from the front (unused)
</gallery>
====Tier 3====
<gallery>
SkeletonVariant2 Idle (Dungeons).gif|Idle
SkeletonVariant2 Walk (Dungeons).gif|Walk
SkeletonVariant2 UsedBowAction (Dungeons).gif|Bow action
SkeletonVariant2 Novelty (Dungeons).gif|Novelty
SkeletonVariant2 Stun (Dungeons).gif|Stun
SkeletonVariant2 BowAction (Dungeons).gif|Bow action (unused leg animation)
SkeletonVariant2 GetHitFromTheFront (Dungeons).gif|Get hit from the front (unused)
</gallery>

=== Textures ===
<gallery class="pixel-image">
T Skeleton.png|Skeleton texture file.
File:T Skeleton S.png|Skeleton shadow texture file.
Skeleton Murals MCD.png|Murals in the luminous night Tower that depict a skeleton.
Skeleton Face Murals MCD.png|Murals in the luminous night Tower that depict a skeleton's face.
</gallery>

=== Screenshots ===
<gallery>
Dunegons skeleton aiming in game.png|A tier 1 skeleton in game.
Desert Temple Spider Battle.png|Four heroes battling a horde of [[MCD:Spider|spiders]]. Some new mobs are also seen here, such as [[MCD:Husk (Arcade)|tough husks]] and a melee skeleton.
Barrage.jpg|Barrage in-game.
skeleton variant 1 aiming in game.png|A tier 2 skeleton in-game.
skeleton variant 2 aiming in game.png|A tier 3 skeleton in-game.
Barragegameplay.png|The hero facing Barrage and its enchanted minions.
Barragegameplay2.png|Ditto.
Barragegameplay3.png|Ditto (Without its enchanted skeleton minions).
Barragegameplay4.png|Ditto.
</gallery>

==References==
{{reflist}}

== Navigation ==
{{Navbox Dungeons entities}}

[[Category:Minecraft Dungeons Undead mobs]]

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