{{exclusive|java}}
Entities are stored in the entities folder of respective dimension folders. It is stored like ''Minecraft'' [[Anvil format]] files, which are named in the form <code>r.x.z.mca</code>.

== Folder structure ==
{| data-description="List"
|-
|<div class="toccolours treeview">
*''(world save directory)''
**entities
***r.x.z.mca
**DIM-1
***entities
****r.x.z.mca
**DIM1
***entities
****r.x.z.mca
</div>
|}

== Entity inheritance ==
=== Abstract classes ===
<div class="treeview">
*Entity: <div class="mw-collapsible mw-collapsed">
**{{EntityLink|Area Effect Cloud}}
**{{EntityLink|End Crystal}}
**{{EntityLink|Evoker Fangs}}
**{{EntityLink|Experience Orb}}
**{{EntityLink|Eye of Ender}}
**{{EntityLink|Falling Block|Falling Block Entity}}
**{{BlockLink|id=air|Interaction}}
**{{EnvLink|id=items|Item (entity)|Item Entity}}
**{{BlockLink|id=air|Marker}}
**{{EntityLink|Primed TNT}}
**{{BlockLink|id=air|Display}}
***[[Display|Block Display]]
***[[Display|Item Display]]
***[[Display|Text Display]]
**Hanging Entity
***{{EntityLink|Item Frame}}
****{{EntityLink|Glow Item Frame}}
***{{EntityLink|Leash Knot|Leash Fence Knot Entity}}
***{{EntityLink|Painting}}
**Living Entity <div class="mw-collapsible mw-collapsed">
***{{EntityLink|Armor Stand}}
***[[Mob]]
****{{EntityLink|Ender Dragon}}
****Ambient Creature
*****{{EntityLink|Bat}}
****Flying Mob
*****{{EntityLink|Ghast}}
*****{{EntityLink|Phantom}}
****Pathfinder Mob
*****{{EntityLink|Allay}}
*****Abstract Golem
******{{EntityLink|Iron Golem}}
******{{EntityLink|Shulker}}
******{{EntityLink|Snow Golem}}
*****Ageable Mob
******Abstract Villager
*******{{EntityLink|Villager}}
*******{{EntityLink|Wandering Trader}}
******[[Animal]]
*******{{EntityLink|Armadillo}}
*******{{EntityLink|Axolotl}}
*******{{EntityLink|Bee}}
*******{{EntityLink|Chicken}}
*******{{EntityLink|Fox}}
*******{{EntityLink|Frog}}
*******{{EntityLink|Goat}}
*******{{EntityLink|Hoglin}}
*******{{EntityLink|Ocelot}}
*******{{EntityLink|Panda}}
*******{{EntityLink|Pig}}
*******{{EntityLink|Polar Bear}}
*******{{EntityLink|Rabbit}}
*******{{EntityLink|Sheep}}
*******{{EntityLink|Sniffer}}
*******{{EntityLink|Strider}}
*******{{EntityLink|Turtle}}
*******Abstract Horse
********{{EntityLink|Camel}}
********{{EntityLink|Horse}}
********{{EntityLink|Skeleton Horse}}
********{{EntityLink|Zombie Horse}}
********Abstract Chested Horse
*********{{EntityLink|Donkey}}
*********{{EntityLink|Mule}}
*********{{EntityLink|Llama}}
**********{{EntityLink|Trader Llama}}
*******{{EntityLink|Cow}}
********{{EntityLink|Mooshroom|Mushroom Cow}}
*******Tamable Animal
********{{EntityLink|Cat}}
********{{EntityLink|Wolf}}
********Shoulder Riding Entity
*********{{EntityLink|Parrot}}
*****[[Monster]]
******{{EntityLink|Blaze}}
******{{EntityLink|Breeze}}
******{{EntityLink|Creeper}}
******{{EntityLink|Enderman}}
******{{EntityLink|Endermite}}
******{{EntityLink|Giant}}
******{{EntityLink|Silverfish}}
******{{EntityLink|Vex}}
******{{EntityLink|Warden}}
******{{EntityLink|Wither|Wither Boss}}
******{{EntityLink|Zoglin}}
******Abstract Piglin
*******{{EntityLink|Piglin}}
*******{{EntityLink|Piglin Brute}}
******Abstract Skeleton
*******{{EntityLink|Bogged}}
*******{{EntityLink|Skeleton}}
*******{{EntityLink|Stray}}
*******{{EntityLink|Wither Skeleton}}
******{{EntityLink|Guardian}}
*******{{EntityLink|Elder Guardian}}
******Patrolling Monster
*******Raider
********{{EntityLink|Ravager}}
********{{EntityLink|Witch}} 
********Abstract Illager
*********{{EntityLink|Pillager}}
*********{{EntityLink|Vindicator}}
*********Spellcaster Illager
**********{{EntityLink|Evoker}}
**********{{EntityLink|Illusioner}}
******{{EntityLink|Spider}}
*******{{EntityLink|Cave Spider}}
******{{EntityLink|Zombie}}
*******{{EntityLink|Drowned}}
*******{{EntityLink|Husk}}
*******{{EntityLink|Zombie Villager}}
*******{{EntityLink|Zombified Piglin}}
*****Water Animal
******{{EntityLink|Dolphin}}
******Abstract Fish
*******{{EntityLink|Pufferfish}}
*******{{EntityLink|Tadpole}}
*******Abstract Schooling Fish
********{{EntityLink|Cod}}
********{{EntityLink|Salmon}}
********{{EntityLink|Tropical Fish}}
******{{EntityLink|Squid}}
*******{{EntityLink|Glow Squid}}
****{{EntityLink|Slime}}
*****{{EntityLink|Magma Cube}}
***{{EntityLink|Player}}
****Server Player
****Abstract Client Player
*****Local Player
*****Remote Player</div>
**[[Projectile]] <div class="mw-collapsible mw-collapsed">
***{{ItemLink|Firework Rocket|Firework Rocket Entity}}
***{{EntityLink|Fishing Bobber|Fishing Hook}}
***{{EntityLink|Llama Spit}}
***{{EntityLink|Shulker Bullet}}
***Abstract Arrow
****{{EntityLink|Arrow}}
****{{EntityLink|id=tipped-arrow|Tipped Arrow|Spectral Arrow}}
****{{EntityLink|Trident|Thrown Trident}}
***Abstract Hurting Projectile
****{{EntityLink|Dragon Fireball}}
****{{EntityLink|Wither Skull}}
****Abstract Wind Charge
*****{{EntityLink|id=Wind-Charge|Breeze Wind Charge}}
*****{{EntityLink|Wind Charge}}
****[[Fireball]]
*****{{EntityLink|Fireball|Large Fireball}}
*****{{EntityLink|Small Fireball|Small Fireball}}
***Throwable Projectile
****Throwable Item Projectile
*****{{ItemLink|Snowball|Thrown Snowball}}
*****{{ItemLink|Egg|Thrown Egg}}
*****{{ItemLink|Ender Pearl|Thrown Ender Pearl}}
*****{{ItemLink|Eye of Ender|Thrown Eye of Ender}}
*****{{ItemLink|Bottle o' Enchanting|Thrown Experience Bottle}}
*****{{ItemLink|Splash Potion|Thrown Potion}}</div>
**Vehicle Entity <div class="mw-collapsible mw-collapsed">
***Abstract Minecart
****{{EntityLink|Minecart}}
****{{EntityLink|Minecart with Command Block|Minecart Command Block}}
****{{EntityLink|Minecart with Furnace|Minecart Furnace}}
****{{EntityLink|Minecart with Spawner|Minecart Spawner}}
****{{EntityLink|Minecart with TNT|Minecart TNT}}
****Abstract Minecart Container
*****{{EntityLink|Minecart with Chest|Minecart Chest}}
*****{{EntityLink|Minecart with Hopper|Minecart Hopper}}
***{{EntityLink|Boat}}
****{{EntityLink|Boat with Chest|Chest Boat}}</div></div></div>

=== Interfaces ===
<div class="treeview">
*Bucketable <div class="mw-collapsible mw-collapsed">
**{{EntityLink|Axolotl}}
**Abstract Fish
***{{EntityLink|Pufferfish}}
***{{EntityLink|Tadpole}}
***Abstract Schooling Fish
****{{EntityLink|Cod}}
****{{EntityLink|Salmon}}
****{{EntityLink|Tropical Fish}}</div>
*Enemy <div class="mw-collapsible mw-collapsed">
**{{EntityLink|Ender Dragon}}
**{{EntityLink|Ghast}}
**{{EntityLink|Phantom}}
**{{EntityLink|Shulker}}
**{{EntityLink|Hoglin}}
**[[Monster]] <div class="mw-collapsible mw-collapsed">
***{{EntityLink|Blaze}}
***{{EntityLink|Breeze}}
***{{EntityLink|Creeper}}
***{{EntityLink|Enderman}}
***{{EntityLink|Endermite}}
***{{EntityLink|Giant}}
***{{EntityLink|Silverfish}}
***{{EntityLink|Vex}}
***{{EntityLink|Warden}}
***{{EntityLink|Wither}}
***{{EntityLink|Zoglin}}
***Abstract Piglin
****{{EntityLink|Piglin}}
****{{EntityLink|Piglin Brute}}
***Abstract Skeleton
****{{EntityLink|Bogged}}
****{{EntityLink|Skeleton}}
****{{EntityLink|Stray}}
****{{EntityLink|Wither Skeleton}}
***{{EntityLink|Guardian}}
****{{EntityLink|Elder Guardian}}
***Patrolling Monster
****Raider
*****{{EntityLink|Ravager}}
*****{{EntityLink|Witch}} 
*****Abstract [[Illager]]
******{{EntityLink|Pillager}}
******{{EntityLink|Vindicator}}
******Spellcaster Illager
*******{{EntityLink|Evoker}}
*******{{EntityLink|Illusioner}}
***{{EntityLink|Spider}}
****{{EntityLink|Cave Spider}}
***{{EntityLink|Zombie}}
****{{EntityLink|Drowned}}
****{{EntityLink|Husk}}
****{{EntityLink|Zombie Villager}}
****{{EntityLink|Zombified Piglin}}</div>
**{{EntityLink|Slime}}
***{{EntityLink|Magma Cube}}</div>
*Flying Animal <div class="mw-collapsible mw-collapsed">
**{{EntityLink|Bee}}
**{{EntityLink|Parrot}}</div>
*Has Custom Inventory Screen <div class="mw-collapsible mw-collapsed">
**{{EntityLink|Boat with Chest|Chest Boat}}
**Abstract Horse <div class="mw-collapsible mw-collapsed">
***{{EntityLink|Camel}}
***{{EntityLink|Horse}}
***{{EntityLink|Skeleton Horse}}
***{{EntityLink|Zombie Horse}}
***Abstract Chested Horse
****{{EntityLink|Donkey}}
****{{EntityLink|Mule}}
****{{EntityLink|Llama}}
*****{{EntityLink|Trader Llama}}</div></div>
*Inventory Carrier <div class="mw-collapsible mw-collapsed">
**{{EntityLink|Allay}}
**{{EntityLink|Piglin}}
**{{EntityLink|Pillager}}
**Abstract Villager
***{{EntityLink|Villager}}
***{{EntityLink|Wandering Trader}}</div>
*Item Steerable <div class="mw-collapsible mw-collapsed">
**{{EntityLink|Pig}}
**{{EntityLink|Strider}}</div>
*Item Supplier <div class="mw-collapsible mw-collapsed">
**{{EntityLink|Eye of Ender}}
**{{ItemLink|Firework Rocket|Firework Rocket Entity}}
**Abstract Wind Charge
***{{EntityLink|id=Wind-Charge|Breeze Wind Charge}}
***{{EntityLink|Wind Charge}}
**[[Fireball]]
***{{EntityLink|Fireball|Large Fireball}}
***{{EntityLink|Small Fireball|Small Fireball}}
**Throwable Item Projectile <div class="mw-collapsible mw-collapsed">
***{{ItemLink|Snowball}}
***{{ItemLink|Egg|Thrown Egg}}
***{{ItemLink|Ender Pearl|Thrown Ender Pearl}}
***{{ItemLink|Eye of Ender|Thrown Eye of Ender}}
***{{ItemLink|Bottle o' Enchanting|Thrown Experience Bottle}}
***{{ItemLink|Splash Potion|Thrown Potion}}</div></div>
*Neutral Mob <div class="mw-collapsible mw-collapsed">
**{{EntityLink|Bee}}
**{{EntityLink|Enderman}}
**{{EntityLink|Iron Golem}}
**{{EntityLink|Polar Bear}}
**{{EntityLink|Wolf}}
**{{EntityLink|Zombified Piglin}}</div>
*Ownable Entity <div class="mw-collapsible mw-collapsed">
**Tamable Animal
***{{EntityLink|Cat}}
***{{EntityLink|Wolf}}
***Shoulder Riding Entity
****{{EntityLink|Parrot}}</div>
*Player Rideable <div class="mw-collapsible mw-collapsed">
**Player Rideable Jumping
***Abstract Horse
****{{EntityLink|Camel}}
****{{EntityLink|Horse}}
****{{EntityLink|Skeleton Horse}}
****{{EntityLink|Zombie Horse}}
****Abstract Chested Horse
*****{{EntityLink|Donkey}}
*****{{EntityLink|Mule}}
*****{{EntityLink|Llama}}
******{{EntityLink|Trader Llama}}</div>
*Powerable Mob <div class="mw-collapsible mw-collapsed">
**{{EntityLink|Creeper}}
**{{EntityLink|Wither}}</div>
*Ranged Attack Mob <div class="mw-collapsible mw-collapsed">
**{{EntityLink|Drowned}}
**{{EntityLink|Illusioner}}
**{{EntityLink|Snow Golem}}
**{{EntityLink|Witch}}
**{{EntityLink|Wither}}
**Abstract Skeleton
***{{EntityLink|Bogged}}
***{{EntityLink|Skeleton}}
***{{EntityLink|Stray}}
***{{EntityLink|Wither Skeleton}}
**Crossbow Attack Mob
***{{EntityLink|Piglin}}
***{{EntityLink|Pillager}}
**{{EntityLink|Llama}}
***{{EntityLink|Trader Llama}}</div>
*Saddleable <div class="mw-collapsible mw-collapsed">
**{{EntityLink|Pig}}
**{{EntityLink|Strider}}</div>
**Abstract Horse <div class="mw-collapsible mw-collapsed">
***{{EntityLink|Camel}}
***{{EntityLink|Horse}}
***{{EntityLink|Skeleton Horse}}
***{{EntityLink|Zombie Horse}}
***Abstract Chested Horse
****{{EntityLink|Donkey}}
****{{EntityLink|Mule}}
****{{EntityLink|Llama}}
*****{{EntityLink|Trader Llama}}</div>
*Shearable <div class="mw-collapsible mw-collapsed">
**{{EntityLink|Mooshroom}}
**{{EntityLink|Sheep}}
**{{EntityLink|Snow Golem}}</div>
*Variant Holder <div class="mw-collapsible mw-collapsed">
**{{EntityLink|Axolotl}}
**{{EntityLink|Cat}}
**{{EntityLink|Fox}}
**{{EntityLink|Frog}}
**{{EntityLink|Horse}}
**{{EntityLink|Mooshroom}}
**{{EntityLink|Rabbit}}
**{{EntityLink|Shulker}}
**{{EntityLink|Tropical Fish}}
**{{EntityLink|Llama}}
***{{EntityLink|Trader Llama}}
**Villager Data Holder
***{{EntityLink|Villager}}
***{{EntityLink|Zombie Villager}}</div>
</div>

== NBT structure ==
Every [[entity]] is an unnamed {{nbt|compound}} compound contained in the Entities list of a chunk file. The sole exception is the Player entity, stored in [[Java Edition level format#level.dat format|level.dat]], or in [[Player.dat format|<player>.dat]] files on servers.

<div class="treeview">
* {{nbt|compound}} The root tag.
** {{nbt|int|DataVersion}}: Version of the chunk data.
** {{nbt|int array|Position}}: Position of this chunk.
*** {{nbt|int}}: X coordinate.
*** {{nbt|int}}: Z coordinate.
** {{nbt|list|Entities}}: All the entities. Each compound in this list defines an entity in this chunk.
*** {{nbt|compound}}: An entity. See [[#Entity format]] below.
</div>

== Entity format ==
All entities are with the following structure:
<div class="treeview">
* {{nbt|compound}} Entity data
{{:Chunk format/Entity}}
</div>

=== Mobs ===
Mobs are a subclass of Living Entity with additional tags to store their health, attacking/damaged state, potion effects, and more depending on the mob. [[Player.dat format#NBT structure|Player]]s and [[armor stand]]s are a subclass of living entities.

{{Data transclude|entity|Allay/ED|title=allay}}
{{Data transclude|entity|Armadillo/ED|title=armadillo}}
{{Data transclude|entity|Armor Stand/ED|title=armor_stand|icon=armor-stand}}
{{Data transclude|entity|Axolotl/ED|title=axolotl}}
{{Data transclude|entity|Bat/ED|title=bat}}
{{Data transclude|entity|Bee/ED|title=bee}}
{{Data transclude|entity|Blaze/ED|title=blaze}}
{{Data transclude|entity|Bogged/ED|title=bogged}}
{{Data transclude|entity|Breeze/ED|title=breeze}}
{{Data transclude|entity|Camel/ED|title=camel}}
{{Data transclude|entity|Cat/ED|title=cat}}
{{Data transclude|entity|Cave Spider/ED|title=cave_spider|link=Cave Spider}}
{{Data transclude|entity|Chicken/ED|title=chicken}}
{{Data transclude|entity|Cod/ED|title=cod}}
{{Data transclude|entity|Cow/ED|title=cow}}
{{Data transclude|entity|Creaking/ED|rawtitle={{EntitySprite|creaking}} [[creaking]]}}
{{Data transclude|entity|Creeper/ED|title=creeper}}
{{Data transclude|entity|Dolphin/ED|title=dolphin}}
{{Data transclude|entity|Donkey/ED|title=donkey|link=Donkey}}
{{Data transclude|entity|Drowned/ED|title=drowned}}
{{Data transclude|entity|Elder Guardian/ED|title=elder_guardian|link=Elder Guardian}}
{{Data transclude|entity|Ender Dragon/ED|title=ender_dragon|link=Ender Dragon}}
{{Data transclude|entity|Enderman/ED|title=enderman}}
{{Data transclude|entity|Endermite/ED|title=endermite}}
{{Data transclude|entity|Evoker/ED|title=evoker|link=evoker}}
{{Data transclude|entity|Fox/ED|title=fox|link=fox}}
{{Data transclude|entity|Frog/ED|title=frog|link=frog}}
{{Data transclude|entity|Ghast/ED|title=ghast}}
{{Data transclude|entity|Giant/ED|title=giant}}
{{Data transclude|entity|Glow Squid/ED|title=glow_squid|link=Glow Squid}}
{{Data transclude|entity|Goat/ED|title=goat}}
{{Data transclude|entity|Guardian/ED|title=guardian}}
{{Data transclude|entity|Hoglin/ED|title=hoglin}}
{{Data transclude|entity|Horse/ED|title=horse}}
{{Data transclude|entity|Husk/ED|title=husk|link=Husk|icon=husk}}
{{Data transclude|entity|Illusioner/ED|title=illusioner|link=Illusioner}}
{{Data transclude|entity|Iron Golem/ED|title=iron_golem|link=Iron Golem}}
{{Data transclude|entity|Llama/ED|title=llama}}
{{Data transclude|entity|Magma Cube/ED|title=magma_cube|link=Magma Cube}}
{{Data transclude|entity|Mooshroom/ED|title=mooshroom}}
{{Data transclude|entity|Mule/ED|title=mule|link=Mule}}
{{Data transclude|entity|Ocelot/ED|title=ocelot}}
{{Data transclude|entity|Panda/ED|title=panda}}
{{Data transclude|entity|Parrot/ED|title=parrot}}
{{Data transclude|entity|Phantom/ED|title=phantom}}
{{Data transclude|entity|Pig/ED|title=pig}}
{{Data transclude|entity|Piglin/ED|title=piglin}}
{{Data transclude|entity|Piglin Brute/ED|title=piglin_brute|link=Piglin Brute}}
{{Data transclude|entity|Pillager/ED|title=pillager}}
{{Data transclude|entity|Player/ED|title=player}}
{{Data transclude|entity|Polar Bear/ED|title=polar_bear|link=Polar Bear}}
{{Data transclude|entity|Pufferfish/ED|title=pufferfish}}
{{Data transclude|entity|Rabbit/ED|title=rabbit}}
{{Data transclude|entity|Ravager/ED|title=ravager|link=Ravager}}
{{Data transclude|entity|Salmon/ED|title=salmon}}
{{Data transclude|entity|Sheep/ED|title=sheep}}
{{Data transclude|entity|Shulker/ED|title=shulker}}
{{Data transclude|entity|Silverfish/ED|title=silverfish}}
{{Data transclude|entity|Skeleton/ED|title=skeleton}}
{{Data transclude|entity|Skeleton Horse/ED|title=skeleton_horse|link=Skeleton Horse}}
{{Data transclude|entity|Slime/ED|title=slime}}
{{Data transclude|entity|Sniffer/ED|title=sniffer|link=Sniffer}}
{{Data transclude|entity|Snow Golem/ED|title=snow_golem|link=Snow Golem}}
{{Data transclude|entity|Spider/ED|title=spider}}
{{Data transclude|entity|Strider/ED|title=strider}}
{{Data transclude|entity|Squid/ED|title=squid}}
{{Data transclude|entity|Stray/ED|title=stray}}
{{Data transclude|entity|Tadpole/ED|title=tadpole}}
{{Data transclude|entity|Llama/ED|title=trader_llama|link=Trader Llama}}
{{Data transclude|entity|Tropical Fish/ED|title=tropical_fish|link=Tropical Fish}}
{{Data transclude|entity|Turtle/ED|title=turtle}}
{{Data transclude|entity|Vex/ED|title=vex}}
{{Data transclude|entity|Villager/ED|title=villager}}
{{Data transclude|entity|Vindicator/ED|title=vindicator|link=Vindicator}}
{{Data transclude|entity|Wandering Trader/ED|title=wandering_trader|link=Wandering Trader}}
{{Data transclude|entity|Warden/ED|title=warden}}
{{Data transclude|entity|Witch/ED|title=witch}}
{{Data transclude|entity|Wither/ED|title=wither}}
{{Data transclude|entity|Wither Skeleton/ED|title=wither_skeleton|link=Wither Skeleton}}
{{Data transclude|entity|Wolf/ED|title=wolf}}
{{Data transclude|entity|Zoglin/ED|title=zoglin}}
{{Data transclude|entity|Zombie/ED|title=zombie}}
{{Data transclude|entity|Zombie Horse/ED|title=zombie_horse|link=Zombie Horse}}
{{Data transclude|entity|Zombie Villager/ED|title=zombie_villager|link=Zombie Villager}}
{{Data transclude|entity|Zombified Piglin/ED|title=zombified_piglin|link=Zombified Piglin}}

=== Projectiles ===
Projectiles are a subclass of Entity.

{{Data transclude|entity|Arrow/ED|title=arrow}}
{{Data transclude|entity|Wind Charge/ED|title=breeze_wind_charge|link=Wind Charge|icon=wind-charge}}
{{Data transclude|entity|Ender Dragon/ED1|title=dragon_fireball|link=Ender Dragon|icon=dragon-fireball}}
{{Data transclude|entity|Egg/ED|title=egg}}
{{Data transclude|entity|Ender Pearl/ED|title=ender_pearl|link=Ender Pearl}}
{{Data transclude|entity|Bottle o' Enchanting/ED|title=experience_bottle|link=Bottle o' Enchanting}}
{{Data transclude|entity|Fireball/ED|title=fireball}}
{{data transclude|item|Firework Rocket/ED|title=firework_rocket|link=Firework Rocket}}
{{data transclude|entity|Llama_Spit/ED|title=llama_spit|link=Llama_Spit|icon=llama-spit}}
{{Data transclude|entity|Splash Potion/ED|title=potion|link=Splash Potion}}
{{data transclude|entity|Shulker/ED1|title=shulker_bullet|link=Shulker|icon=shulker-bullet}}
{{Data transclude|entity|Small Fireball/ED|title=small_fireball|icon=small-fireball}}
{{Data transclude|entity|Snowball/ED|title=snowball}}
{{Data transclude|entity|Spectral Arrow/ED|title=spectral_arrow|link=Spectral Arrow}}
{{data transclude|entity|Trident/ED|title=trident}}
{{Data transclude|entity|Wind Charge/ED|title=wind_charge|icon=wind-charge}}
{{Data transclude|entity|Wither/ED1|title=wither_skull|link=Wither|icon=wither-skull}}

=== Items and XP Orbs ===
Items and XPOrbs are a subclass of Entity.
{{data transclude|entity|Experience/ED|title=experience_orb|link=Experience|icon=experience-orb}}
{{data transclude|env|Item (entity)/ED|title=item|link=Item (entity)|icon=items}}

=== Vehicles ===
Vehicles are subclasses of Entity.

{{Data transclude|entity|Boat/ED|link=Boat|icon=boats|title=boat}}
{{Data transclude|entity|Boat with Chest/ED|link=Boat with Chest|icon=boat-with-chest|title=chest_boat}}
{{Data transclude|entity|Minecart/ED|link=Minecart|title=minecart}}
{{Data transclude|entity|Minecart with Chest/ED|link=Minecart with Chest|title=chest_minecart}}
{{Data transclude|entity|Minecart with Command Block/ED|link=Minecart with Command Block|title=command_block_minecart}}
{{Data transclude|entity|Minecart with Furnace/ED|link=Minecart with Furnace|title=furnace_minecart}}
{{Data transclude|entity|Minecart with Hopper/ED|link=Minecart with Hopper|title=hopper_minecart}}
{{Data transclude|entity|Minecart with Spawner/ED|link=Minecart with Spawner|title=spawner_minecart}}
{{Data transclude|entity|Minecart with TNT/ED|link=Minecart with TNT|title=tnt_minecart}}

=== Dynamic tiles ===
Dynamic tiles are a subclass of Entity and are used to simulate realistically moving blocks.

{{Data transclude|entity|Falling Block/ED|rawtitle={{EntitySprite|falling-sand}} {{EntitySprite|falling-gravel}} {{BlockSprite|gray-concrete-powder}} {{EntitySprite|falling-dragon-egg}} {{EntitySprite|falling-anvil}} {{EntitySprite|scaffolding}} [[Falling Block|falling_block]]}}
{{Data transclude|entity|TNT/ED|link=TNT|title=tnt}}

=== Display ===
Display entities are subclasses of Entity.

{{data transclude|block|Display/ED/Block Display|title=block_display|link=Display|icon=air}}
{{data transclude|block|Display/ED/Item Display|title=item_display|link=Display|icon=air}}
{{data transclude|block|Display/ED/Text Display|title=text_display|link=Display|icon=air}}

=== Other ===
Other entity types that are a subclass of Entity but do not fit into any of the above categories.

{{data transclude|effect|Lingering Potion/ED|title=area_effect_cloud|link=Lingering Potion|icon=particle-absorption}}
{{data transclude|entity|End Crystal/ED|title=end_crystal|link=End Crystal}}
{{data transclude|entity|Evoker/ED1|title=evoker_fangs|link=Evoker Fangs|icon=evoker-fangs}}
{{data transclude|entity|Eye of Ender/ED|title=eye_of_ender|link=Eye of Ender}}
{{data transclude|entity|Fishing Rod/ED|title=fishing_bobber|link=Fishing Bobber|icon=fishing-bobber}}
{{data transclude|entity|Item Frame/ED|title=glow_item_frame|link=Glow Item Frame}}
{{data transclude|block|Interaction/ED|title=interaction|link=Interaction|icon=air}}
{{data transclude|entity|Item Frame/ED|title=item_frame|link=Item Frame}}
{{data transclude|entity|Lead/ED|title=leash_knot|link=Lead|icon=leash-knot}}
{{data transclude|entity|Thunderstorm/ED|title=lightning_bolt|link=Thunderstorm#Lightning|icon=lightning-bolt}}
{{data transclude|block|Marker/ED|title=marker|link=Marker|icon=air}}
{{data transclude|entity|Painting/ED|title=painting}}
{{data transclude|entity|Ominous Item Spawner/ED|title=ominous_item_spawner|icon=ominous-item-spawner}}

== History ==
{{HistoryTable
|{{HistoryLine|java}}
|{{HistoryLine||1.17|dev=20w45a|Entities have been extracted from main (terrain) chunks and are now stored in separate entities directory (similar to [[Point_of_Interest_format|POI storage]]). Those new files are still region files with NBT.}}
|{{HistoryLine||1.19|dev=22w11a|The <code>Id</code> tag for each effect in a mob's <code>ActiveEffects</code> tag is now a {{nbt|int|TAG_Integer}} instead of a {{nbt|byte|TAG_Byte}}.}}
|{{HistoryLine||1.20.2|dev=23w32a|In NBT format for entity type <code>mooshroom</code>, removed <code>EffectId</code> and <code>EffectDuration</code>, and added <code>stew_effects</code>, with the same format as <code>effects</code> field in <code>suspicious_stew</code> item format.
|In NBT format for entity type <code>area_effect_cloud</code>, renamed <code>Effects</code> to <code>effects</code>.
|In NBT format for entity type <code>arrow</code>, renamed <code>CustomPotionEffects</code> to <code>custom_potion_effects</code>.
|In NBT format for living entities (players, armor stands, and all mobs), renamed <code>ActiveEffects</code> to <code>active_effects</code>, and inside that renamed <code>Ambient</code> to <code>ambient</code>, <code>Amplifier</code> to <code>amplifier</code>, <code>Duration</code> to <code>duration</code>, <code>HiddenEffect</code> to <code>hidden_effect</code>, <code>Id</code> to <code>id</code>, <code>ShowIcon</code> to <code>show_icon</code>, <code>ShowParticles</code> to <code>show_particles</code>, and changed <code>id</code> from a {{nbt|int|TAG_Integer}} to a {{nbt|string|TAG_String}}.}}
|{{HistoryLine||1.20.3|dev=23w42a|In NBT format for entity type <code>tnt</code>, added <code>block_state</code>, and renamed <code>Fuse</code> to <code>fuse</code>.}}
|{{HistoryLine||1.20.3|dev=23w43a|In NBT format for entity type <code>arrow</code> and <code>spectral_arrow</code>, added <code>item</code>.
|In NBT format for entity type <code>trident</code>, renamed <code>Trident</code> to <code>item</code>.}}
|{{HistoryLine||1.20.5|dev=23w51a|Added {{nbt|byte|armor}} tag in [[wolf]] to denote whether a wolf is wearing [[wolf armor]].}}
|{{HistoryLine|||dev=24w05a|Replaced {{nbt|compound|ArmorItem}} tag in [[horse]] with {{nbt|compound|body_armor_item}}.
|Replaced {{nbt|compound|DecorItem}} tag in [[llama]] with {{nbt|compound|body_armor_item}}.
|Replaced {{nbt|byte|armor}} tag in [[wolf]] with {{nbt|compound|body_armor_item}}.}}
|{{HistoryLine||1.21.4|dev=24w44a|In NBT format for entity type <code>tnt_minecart</code>, added optional field <code>explosion_speed_factor</code>.|The <code>TNTFuse</code> field of TNT Minecarts has been renamed to <code>fuse</code>.}}
}}

== References ==
{{reflist}}

== Navigation ==
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