{{about|general gameplay in ''Minecraft''|instructional material|Tutorials}}
[[File:Survival.png|427px|right|thumb|A fresh [[Survival]] game.]]

'''Gameplay''' in most game modes of ''[[Minecraft]]'' consists mainly of adding and destroying a variety of different [[block]]s in a [[World generation|procedurally generated]] world.

With these blocks, [[player]]s can manipulate the [[world]] around them, building and destroying structures. As gameplay in ''Minecraft'' is so open and unguided, players often set their own goals and play the game as they see fit. An example of this is the ''Minecraft'' minigame, [[Spleef]].

== Game modes ==
{{main|Game mode}}
''Minecraft'' has four basic game modes: [[Survival]], [[Creative]], [[Adventure]], and [[Spectator]]. ''Java Edition'' and ''Bedrock Edition Preview'' has one additional game mode, [[Hardcore]], although it is a per-world flag instead of a true gamemode.

=== Survival ===
{{Main|Survival}}

In this mode, players must gather all their materials to build, [[craft]] various [[item]]s and [[tool]]s and gain [[experience]] points. There is a [[health]], [[hunger]], and [[armor]] bar, an [[inventory]], and also an [[Health#Drowning|oxygen bar]] when [[water|underwater]], [[suffocating]],{{only|bedrock|short=1}} or in [[lava]].{{only|bedrock|short=1}} If a player runs out of hearts (health), the player dies and returns to the [[spawn]] point.

=== Creative ===
{{Main|Creative}}

This mode is for creating structures and experimenting. The player has access to an infinite amount of almost all blocks and items available and can destroy them instantly. Players cannot die (except when falling into the [[void]] in ''Java Edition''), health is not a concern, and players can [[Flying|fly]]. The player has access to items not available in Survival mode, such as [[spawn egg]]s.

=== Adventure ===
{{Main|Adventure}}

Players can interact with objects such as [[lever]]s and [[button]]s, and can interact with [[mob]]s. However, they can break [[block]]s only with certain [[tool]]s, and place only certain blocks, as determined by the designer. This mode is good for adventure maps.

=== Hardcore ===
{{Main|Hardcore}}

In this mode, which plays in the same way as Survival mode, the difficulty level is permanently set to "Hard", and the player does not respawn after dying. After death, the player cannot interact with the world again and must either delete the map or permanently switch to [[Spectator]] mode. Hardcore is not technically a game mode as it cannot be enabled with the {{cmd|gamemode}} command.

=== Spectator ===
{{Main|Spectator}}

When in Spectator mode, players can clip through blocks and fly freely. The player can't interact with blocks, entities or their inventory. The only thing they can do is interact with functional blocks, like [[chest]], [[crafting table]], [[furnace]], etc. But they can't move any [[item]]s in it. Also The player can see through perspective of the selected mob, but can't make it move or rotate around.

{{iN|java}}, the player can enter the perspective of other entities by left-clicking on them, and are invisible to all players and mobs except for other spectators. When in third-person mode, a player appears as a transparent floating head. The player can use the scroll wheel to adjust the flying speed, unlike flying in Creative mode.

== Video ==
<div style="text-align:center">{{Video note|This video is from [[Java Edition 1.4.7]], as Spectator mode was not yet added after this game’s update.}}{{yt|_lbiBURXu-Q}}</div>

== Navigation ==
{{Navbox gameplay}}

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