{{for|the Java Edition version of this guide|Java Edition guides/Caves & Cliffs: Part II}}
{{Infobox guide
|edition=bedrock
|name=Caves & Cliffs
|vers=
* {{vl|be 1.18.0|}}
* {{vl|be 1.18.1|}}
* {{vl|be 1.18.2|}}
* {{vl|be 1.18.10|}}
* {{vl|be 1.18.11|}}
* {{vl|be 1.18.12|}}
* {{vl|be 1.18.30|}}
* {{vl|be 1.18.31|}}
* {{vl|be 1.18.32|}}
|prev=Caves & Cliffs: Part I
|next=The Wild Update
}}

This guide is a simplified overview of all changes in the [[Caves & Cliffs]]: Part II update ({{el|be}} 1.18.''x'' releases), which assumes at least some familiarity with the [[Caves & Cliffs]]: Part I update (Bedrock Edition 1.17.''x'' releases).

== Mobs ==
=== Changed ===
{|{{Simple Guide table|Changed Mobs}}
|-
|[[Axolotl]]
|{{Animate|Lucy Axolotl.png; Wild Axolotl.png; Gold Axolotl.png; Cyan Axolotl.png; Blue Axolotl.png|128px}}
|
* Now spawn only in water above clay blocks in lush caves.
|-
|[[Drowned]]
|[[File:Drowned.png|84px]]
|
* Now can spawn in aquifers inside dripstone caves.
|-
|[[Glow Squid]]
|[[File:Glow Squid BE1.gif|128px]]
|
* Now spawn only in water blocks under Y=30.
|-
|[[Goat]]
|[[File:Goat BE1.png|128px]]
|
* Now spawn only in snowy slopes, jagged peaks, and frozen peaks biomes.
|}

== Blocks ==

=== Changed ===
{|{{Simple Guide table|Changed Blocks}}
|-
|[[Tuff]]
|[[File:Tuff JE1.png|84px]]
|
* Generates in patches below Y=0.
* Generates as filler rock in iron ore veins.
|-
|[[Copper Ore]]
|[[File:Copper Ore JE2.png|84px]]
|
* Now drops 2-5 [[raw copper]] when mining instead of 2-3.
|-
|[[Powder Snow]]
|[[File:Powder Snow JE1 BE1.png|84px]]
|
*Generates in groves and snowy slopes.
|-
|[[Dripstone Block]]
|[[File:Dripstone Block JE1.png|84px]]
|
* Generates in [[Dripstone caves|dripstone cave]] biomes.
|-
|[[Pointed Dripstone]]
|{{Animate|Pointed Dripstone Base (D) JE1 BE1.png; Pointed Dripstone Middle (D) JE1 BE1.png; Pointed Dripstone Frustum (D) JE1 BE1.png; Pointed Dripstone Tip (D) JE1 BE1.png; Pointed Dripstone Tip Merge (D) JE1 BE1.png; Pointed Dripstone Base (U) JE1 BE1.png; Pointed Dripstone Middle (U) JE1 BE1.png; Pointed Dripstone Frustum (U) JE1 BE1.png; Pointed Dripstone Tip (U) JE1 BE1.png; Pointed Dripstone Tip Merge (U) JE1 BE1.png|84px}}
|
* Generates in dripstone caves.
|-
|[[Azalea]]
|{{Animate|Azalea JE2.png;Flowering Azalea JE2.png|84px}}
|
*Generates in lush caves.
|-
|[[Cave Vines]]
|{{Animate|Cave Vines (body) JE1.png;Cave Vines (berries, body) JE1.png|84px}}
{{Animate|Cave Vines (head) JE1.png;Cave Vines (berries, head) JE1.png|84px}}
|
*Generates in lush caves.
|-
|[[Big Dripleaf]]
|[[File:Big Dripleaf JE1.png|84px]]
|
*Generates in lush caves.
|-
|[[Small Dripleaf]]
|[[File:Small Dripleaf BE1.png|84px]]
|
*Generates in lush caves.
|-
|[[Moss Block]]
|[[File:Moss Block JE1.png|84px]]
|
*Generates in lush caves.
|-
|[[Moss Carpet]]
|[[File:Moss Carpet JE1.png|84px]]
|
*Generates in lush caves.
|-
|[[Spore Blossom]]
|[[File:Spore Blossom BE1.png|84px]]
|
*Generates in lush caves.
|-
|[[Deepslate]]
|{{animate|Deepslate (UD) JE3.png; Deepslate (EW) JE3.png; Deepslate (NS) JE3.png|84px}}
|
*Generates below Y=8.
|}

== Items ==
=== New ===
{|{{Simple Guide table|New Items}}
|-
|[[Music Disc]] ("otherside")
|| [[File:Music Disc Otherside JE1 BE1.png|84px]] ||
* "otherside" music discs can be found in chests in [[stronghold]]s and [[dungeon]]s.
||
* Plays the track "[https://www.youtube.com/watch?v=kK81m-A3qpU otherside]" from the [[Minecraft: Caves & Cliffs (Original Game Soundtrack)|Caves & Cliffs soundtrack]].
|}

=== Changed ===
{|{{Simple Guide table|Changed Items}}
|-
|[[Glow Berries]]
|[[File:Glow Berries (item) JE1.png|84px]]
|
*Naturally grows on cave vines.
|}

== Structures ==
=== New ===
{|{{Simple Guide table|New Structures}}
|-
|[[Dripstone Cluster]]
|[[File:Large dripstone.png|256px]]
|
* [[Dripstone Caves]]
|
* No
|
* No
|
* A large vertical cluster of dripstone blocks.
|-
|[[Ore vein]]
|[[File:Ore veins.jpg|256px]]
|
*Underground
|
*No
|
*No
|
*A large cluster of long strips of stones and ores.
*Granite and copper ore veins generate above Y level 0.
*Tuff and iron ore veins generate below Y level 0.
|}

=== Changed ===
{|{{Simple Guide table|Changed Structures}}
|-
|All [[structure]]s
|
|
* Now hardcoded into world generation.
|-
|General
|
|
* The overworld now uses the multi-noise biome source type.
* Terrain generation is now independent from biomes, with biomes adapting to whatever terrain they happen to generate throughout.
** This allows for natural variation in the terrain of any individual biome, both in terms of shape and elevation.
*** For example, [[forest]]s and [[desert]]s could form up on a hill without needing a special biome just for that purpose.
** This additionally allows for smoother transitions between biomes.
* Terrain is now smoother and more extreme.
* Bedrock layers generate dependent on the world [[seed]] now.
* New random number generator is used for Overworld generation.
|-
|[[Amethyst geode]]
|[[File:Amethyst geode.png|256px]]
|
* Now generate only up to Y=30.
|-
|[[Azalea Tree]]
|[[File:Azalea Tree.png|256px]]
|
* Now generate above lush caves.
* Indicates the location of a lush caves biome.
* Lots of rooted dirt generate below natural azalea trees.
|-
|[[Fossil]]
|{{Animate|Fossil Skull 1.png;Fossil Skull 2.png;Fossil Skull 3.png;Fossil Skull 4.png;Fossil Spine 1.png;Fossil Spine 2.png;Fossil Spine 3.png;Fossil Spine 4.png|256px}}
|
* Generates with deepslate [[diamond]] [[ore]] instead of [[coal]] [[ore]] when below Y=0.
|-
|[[Lake]]s
|{{Animate|LavaLake.png;Aquifers_of_different_levels.jpg|184px}}
|
* Water lakes were removed, because [[aquifer]]s could provide local water levels.
* Lava lakes now generate above Y=0.
|-
|[[Stony Shore]]
|[[File:Stone_Shore.png|184px]]
|
* Now generate with strips of gravel.
* Can generate alongside any biome instead of just windswept hills.
|-
|[[Desert Pyramid]]
|[[File:Desert_pyramid_JE3_BE3.png|256px]]
|
* No longer generate on water.
* Now spawn on the surface rather than at a fixed y-level, but tend to be partially buried.
|-
|[[Monster Room]]
|[[File:Monster_Room_(Dungeon).png|256px]]
|
* Increased the amount of dungeons, especially below Y=0.
|-
|[[Buried Treasure]]
|[[File:Chest_(S)_JE2.png|84px|center]]
|
* Can now contain water breathing [[potion]]s.
|-
|[[Mineshaft]]
|{{Animate|Mineshaft_with_Chain.png;Badlands_mineshaft.png|256px}}
|
* The starting room no longer generates with a dirt floor.
* Now generate higher up in badlands.
|-
|[[Pillager Outpost]]
|[[File:Pillager_Outpost.png|256px]]
|
* Now generate in all the new mountain biomes.
|-
|[[Village]]
|{{Animate|Plains_Small_House_3.png;Desert_Small_House_5.png;Savanna_Small_House_7.png;Taiga_Small_House_3.png;Snowy_Small_House_6.png|256px}}
|
* Now slightly more spread out.
* Now generate in [[meadow]]s.
|}

== Biomes ==
=== New ===
{|{{Simple Guide table|New Biomes}}
|-
| [[Dripstone Caves]]
|| [[File:Dripstone Caves.png|256px]] ||
* Contains lots of [[dripstone block]]s and [[pointed dripstone]] on the floor and ceiling.
* There are large columns made of dripstone blocks extending from the ceiling to the floor of the cave.
* Contains many small pools of [[water]].
* Contains larger deposits of copper ore.
||
* [[Amethyst geode]]s
* [[Dungeon]]s
* [[Mineshaft]]s
* [[Stronghold]]s
|-
| [[Lush Caves]]
|| [[File:Lush Caves.png|256px]] ||
* An azalea tree generates on the surface to indicate the biome's location.
* Terrain is covered with lots of [[moss block|moss]] and [[clay]].
* Many kinds of plants grow in this biome, including grass, vines, dripleaves, azalea, cave vines, and spore blossoms.
* Contains many pools and terraces made of clay and water.
||
* [[Amethyst geode]]s
* [[Dungeon]]s
* [[Mineshaft]]s
* [[Stronghold]]s
|-
| [[Meadow]]
|| [[File:Mountain Meadows.png|256px]] ||
* A new mountain sub-biome that often generates at the base of mountains.
* Resembles a plains biome with blueish grass and numerous flowers.
||
*[[Tree|Birch Tree]]s
*[[Village]]s
|-
| [[Grove]]
|| [[File:Mountain Grove.png|256px]] ||
* A new mountain sub-biome that generates on the slopes of mountains.
* Resembles a snowy taiga biome with a surface made of snow blocks and powder snow.
||
*[[Tree|Spruce Tree]]s
|-
| [[Snowy Slopes]]
|| [[File:Snowy Slopes.png|256px]] ||
* A new mountain sub-biome that generates on the slopes of mountains.
* Consists of several layers of snow and powder snow blocks on top of stone.
||
|-
| [[Stony Peaks]]
|| [[File:Stony Peaks.png|256px]] ||
* A mountain sub-biome that generates on the peaks of mountains.
* Usually generates when the surrounding base biomes are too hot for jagged or frozen peaks.
* Has a surface made of stone and strips of calcite.
||
|-
| [[Jagged Peaks]]
|| [[File:Lofty Peaks.png|256px]] ||
* A mountain sub-biome that generates on the peaks of mountains.
* More likely to generate as sharp peaks compared to the other peak biomes.
* Has a surface made of stone and snow.
||
|-
| [[Frozen Peaks]]
|| [[File:Snow Capped Peaks.png|256px]] ||
* A mountain sub-biome that generates on the peaks of mountains.
* Tends to generate rounded peaks.
* Has a surface made of snow and packed ice.
||
|}

===Changed===
{|{{Simple Guide table|Changed Biomes}}
|-
|All [[Biomes]]
|[[File:1.18 experimental snapshot 5 reddit.png|256px]]

[[File:1.18 experimental snapshot 6 reddit.png|256px]]

[[File:1.18 experimental snapshot 7 reddit.png|256px]]
|
*Terrain, cave, and biome generation has been completely overhauled.
*The height limit and depth limit have both been increased by 64 blocks.
*There is now natural variation in terrain shape and elevation independently from biomes.
*New mountain biomes and cave biomes have been added.
*Cave biomes generate naturally underground and inside mountains.
*Cave generation has been overhauled to include new types of caves, such as cheese, spaghetti, and noodle caves.
*Local water levels and lava levels in caves can create underground water and lava lakes at different elevations.
*Ore distribution has been overhauled, with each ore now peaking in frequency at a different elevation.
*Large underground ore veins have been added.
*Clouds have been raised to Y level 192.
*There is now much more variation in beach size.
*Ocean biomes temperatures now match land biome temperatures.
|}

== Achievements ==
{{Load achievements|
Caves and Cliffs;
Feels Like Home;
Sound of Music;
Star trader}}

==See also==
{{Navbox guides}}
