{{for|the Java Edition version of this guide|Java Edition guides/Bundles of Bravery}}
{{Infobox guide
| edition = bedrock
| name = Bundles of Bravery
| vers = 
* {{vl|be 1.21.40|}}
* {{vl|be 1.21.41|}}
* {{vl|be 1.21.42|}}
* {{vl|be 1.21.43|}}
* {{vl|be 1.21.44|}}
| prev = Tricky Trials
| next = The Garden Awakens
}}
This guide is a simplified overview of '''all non-experimental changes''' in the Bundles of Bravery drop ({{el|be}} 1.21.40), which assumes at least some familiarity with the [[Tricky Trials]] update ({{el|be}} 1.21.''x'' releases, excluding experimental features in these versions).

== Mobs ==
=== Changed ===
{|{{Simple Guide table|Changed Mobs}}
|-
|[[Bat]]
|[[File:Bat_JE4_BE3.gif|128px]]
|
* Updated the rules under which bats spawn in the world:
** Bats can now spawn at any height, provided the area is covered and sufficiently dark.
** They must spawn on one of the following blocks: stone, granite, diorite, andesite, tuff, or deepslate.
** As a result, bats may now happen to spawn above the surface.
|}

== Blocks ==
=== Changed ===
{|{{Simple Guide table|Changed Blocks}}
|-
|[[Monster Spawner]]
|[[File:Spawner_with_fire.png|84px]]
| Its step sounds and hit sounds now play at their intended volume.
|-
|[[Trial Spawner]]
|[[File:Active_Trial_Spawner_JE4_BE3.png|84px]]
| Its hit sounds now play at their intended volume.
|-
|[[Mushroom Block]]
|{{animate|Red_Mushroom_Block_(ESU)_JE2_BE2.png;Brown_Mushroom_Block_(ESU)_JE2_BE2.png;Mushroom_Stem_(ESU)_JE2_BE2.png|84px}}
| The all-sided pore mushroom block has been removed from the creative inventory.
|}

== Items ==
=== New ===
{|{{Simple Guide table|New Items}}
|-
|[[Bundle]]
| {{Animate|Bundle Filled BE1.png; White Bundle.png;Light Gray Bundle.png; Gray Bundle.png;Black Bundle.png; Brown Bundle.png;Red Bundle.png;Orange Bundle.png;Yellow Bundle.png;Lime Bundle.png;Green Bundle.png;Cyan Bundle.png;Light Blue Bundle.png;Blue Bundle.png;Purple Bundle.png;Magenta Bundle.png;Pink Bundle.png|84px}} <br> {{animate|Bundle Open JE1 BE1.png;White Bundle Open JE1 BE1.png;Light Gray Bundle Open JE1 BE1.png;Gray Bundle Open JE1 BE1.png;Black Bundle Open JE1 BE1.png;Brown Bundle Open JE1 BE1.png;Red Bundle Open JE1 BE1.png;Orange Bundle Open JE1 BE1.png;Yellow Bundle Open JE1 BE1.png;Lime Bundle Open JE1 BE1.png;Green Bundle Open JE1 BE1.png;Cyan Bundle Open JE1 BE1.png;Light Blue Bundle Open JE1 BE1.png;Blue Bundle Open JE1 BE1.png;Purple Bundle Open JE1 BE1.png;Magenta Bundle Open JE1 BE1.png;Pink Bundle Open JE1 BE1.png|84px}}
|
{{Crafting
|B1= String
|B2= Leather
|Output= Bundle
}}
{{Crafting
  |Any Bundle
  |Matching Dye
  |Output=Matching Dyed Bundle}}
|
* Store up to a stack's worth of mixed item types within itself in a single inventory slot.
** The space taken up by an item depends on its stack size. For example, an item that stacks to 16 (like [[snowball]]s) will take up four times as much space as an item that stacks to 64 (like [[stick]]s).
** Items that do not stack (like [[sword]]s) occupy the entire bundle.
* Can be dyed in 16 different colors.
|}

=== Changed ===
{|{{Simple Guide table|Changed Items}}
|-
|[[Mace]]
|[[File:Mace_JE1_BE1.png|84px]]
| Mobs can now perform mace smash attacks.
|-
|[[Enchanted Golden Apple]]
|[[File:Enchanted Golden Apple_JE2_BE2.gif|84px]]
| Grants Regeneration II instead of Regeneration V.
|}

== Gameplay ==
=== New ===
{|{{Simple Guide table|New Gameplay}}
|-
|[[Game mode]]
|
* New gamemode: [[Hardcore]]
** A variant of [[Survival]] mode in which the world is locked to [[Hard]] difficulty.
** Players cannot respawn after dying, but can continue to observe the world as a [[spectator]].
|}

=== Changed ===
{|{{Simple Guide table|Changed Gameplay}}
|-
|[[Creative Inventory]]
| Items and blocks in the creative inventory have been reorganized, with the goal of making overall sorting more intuitive.
|}

== See also ==
{{Navbox guides}}

[[pt:Guias da Edição Bedrock/Bundles of Bravery]]
[[uk:Керівництва з Bedrock Edition/Bundles of Bravery]]
[[zh:基岩版指南/勇气之袋]]
