{{Infobox block
| title = Azure Bluet
| image = Azure Bluet.png
| invimage = Azure Bluet
| renewable = Yes
| stackable = Yes (64)
| tool = any
| light = No
| transparent = Yes
| flammable = {{jebe|Yes (60)|Yes (30)}}
| lavasusceptible = No
}}
An '''azure bluet''' is a [[flower]] that can be crafted into [[light gray dye]].

== Obtaining ==
=== Breaking ===
An azure bluet can be broken instantly with any item or by hand, dropping itself.

An azure bluet also breaks if [[water]] or [[lava]] runs over its location, if a [[piston]] extends or pushes a block into its location, or if a block under the plant is moved or destroyed.
{{breaking row|Azure Bluet|horizontal=1}}

=== Natural generation ===

Azure bluets generate naturally on [[dirt]] and [[grass block]]s in {{BiomeLink|plains}}, {{BiomeLink|sunflower plains}}, {{BiomeLink|flower forest}} and {{BiomeLink|meadow}} biomes as part of [[vegetation]] features. {{IN|java}}, they are also technically capable of growing in [[dripstone caves]] and [[deep dark]] biomes, though it is very unlikely due to lack of grass blocks in these biomes. In flower forests and meadows, azure bluets only generate as part of [[Flower#Flower gradients|gradients]]. 

Natural azure bluets are found in plains [[villages]]. Potted azure bluets can also be generated in [[woodland mansion]]s.

{{block distribution}}

=== Post-generation ===
{{Main|Flower#Post-generation}}

==== {{JE}} ====
When [[bone meal]] is applied to a [[grass block]] in a plains, sunflower plains, flower forest, meadow, dripstone caves, or deep dark biome, azure bluets have a chance of generating on the targeted [[block]] and adjacent grass blocks in a 15×5×15 area. In meadows and flower forests, azure bluets can generate only in specific locations depending on the flower gradient. In plains, sunflower plains, dripstone caves, and the deep dark, azure bluets cannot generate in tulip-only areas.

==== {{BE}} ====
When [[bone meal]] is applied to a [[grass block]] in a plains, sunflower plains, or flower forest biome, azure bluets have a chance of generating on the targeted [[block]] and adjacent grass blocks in a 7×5×7 area. In flower forests, azure bluets can generate only in specific locations depending on the flower gradient. In plains and sunflower plains, azure bluets cannot generate in tulip-only areas.

When bone meal is applied to an azure bluet in any biome, more azure bluets appear on top of nearby grass blocks. The flowers can appear up to 3 blocks away from the original, forming a 7×7 square.

=== Mob loot ===
{{IN|java}}, [[endermen]] can pick up azure bluets, like any other one-block-tall flower, and [[drop]] it if killed while holding it.

=== Trading ===
[[Wandering trader]]s may [[Trading#Wandering trader sales|sell]] an azure bluet for a single emerald.

== Usage ==
{{Main|Flower#Usage}}

Like other flowers, azure bluets can be used as decoration and planted on [[grass block]]s, [[dirt]], [[coarse dirt]], [[rooted dirt]], [[farmland]], [[podzol]], [[mycelium]], [[moss block]]s, [[mud]], or [[muddy mangrove roots]].

Azure bluets can also be placed in [[flower pot]]s.

=== Crafting ingredient ===
{{Crafting usage}}

=== Suspicious stew ===
{{Main|Suspicious Stew}}

Using an azure bluet to make suspicious stew, whether by direct crafting or by feeding a brown [[mooshroom]] and then milking it with a [[bowl]], imbues it with a {{EffectLink|Blindness}} effect that lasts 11 seconds {{in|java}} and 7 seconds {{in|bedrock}}.

{{Crafting
|ignoreusage=1
|Red Mushroom
|Brown Mushroom
|Bowl
|Azure Bluet
|Output=Suspicious Stew
|shapeless=true
|foot=1
}}

=== Bees ===
[[Bee]]s engage in a pollinating behavior with azure bluets, increasing the honey level in [[beehive]]s and [[bee nest]]s by 1.

=== Breeding ===
Azure bluets can be used to [[breed]], grow, and lead [[bee]]s.

=== Bee nests ===
[[Oak]], [[birch]], and [[cherry]] trees grown from [[sapling]]s that are within 2 blocks of an azure bluet have a 5% chance to grow with a [[bee nest]] and 2-3 [[bee]]s in it.

=== Composting ===
Placing an azure bluet into a [[composter]] has a 65% chance of raising the compost level by 1. A stack of azure bluets yields an average of 5.94 [[bone meal]].

== Sounds ==
{{Sound table/Block/Grass}}

== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showblocktags=y
|showitemtags=y
|showforms=y
|generatetranslationkeys=y
|displayname=Azure Bluet
|spritetype=block
|nameid=azure_bluet
|blocktags=flowers, small_flowers
|itemtags=flowers, small_flowers
|foot=1}}

{{edition|bedrock}}:
{{ID table
|edition=bedrock
|showaliasids=y
|shownumericids=y
|showforms=y
|generatetranslationkeys=y
|displayname=Azure Bluet
|spritetype=block
|nameid=azure_bluet
|aliasid=red_flower / 3
|id=-832
|translationkey=tile.red_flower.houstonia.name
|foot=1}}

== History ==
{{HistoryTable
|{{HistoryLine|java}}
|{{HistoryLine||1.7.2|dev=13w36a|[[File:Azure Bluet JE1.png|32px]] Added azure bluets.}}
|{{HistoryLine||1.8|dev=14w04a|Flowers no longer generate as a massive group at the world origin.<ref>{{bug|MC-44467}}</ref>}}
|{{HistoryLine|||dev=14w07a|[[File:Azure Bluet JE2.png|32px]] Azure bluet texture planes are no longer stretched by a factor of sqrt2.}}
|{{HistoryLine|||dev=14w10c|[[File:Azure Bluet JE3.png|32px]] Azure bluet texture planes are now stretched a bit more than they were previously - were the texture full, it would reach the corners of the block.}}
|{{HistoryLine|||dev=14w17a|[[File:Azure Bluet JE4.png|32px]] Azure bluet texture planes are now the same size as they were before 14w07a.}}
|{{HistoryLine|||dev=14w25a|[[File:Azure Bluet JE5.png|32px]] Azure bluets are now affected by the same shading full blocks are.}}
|{{HistoryLine|||dev=14w26a|[[File:Azure Bluet JE6.png|32px]] Azure bluets are no longer subject to shading.}}
|{{HistoryLine||1.11|dev=16w39a|Azure bluets now generate in [[flower pot]]s in [[woodland mansion]]s.}}
|{{HistoryLine||1.14|dev=18w43a|[[File:Azure Bluet JE7.png|32px]] The texture of azure bluets has been changed.
|Azure bluets can now be used to craft [[suspicious stew]], giving it the [[Blindness]] effect.}}
|{{HistoryLine|||dev=18w48a|Azure bluets now generate in the updated plains [[village]]s.}}
|{{HistoryLine|||dev=19w03a|Placing an azure bluet into the new [[composter]] has a 50% chance of raising the compost level by 1.}}
|{{HistoryLine|||dev=19w05a|Azure bluets now have a 65% chance of increasing the compost level in a composter by 1.
|Added [[wandering trader]]s, which sell azure bluets.}}
|{{HistoryLine||1.15|dev=19w34a|Azure bluets can now be used to breed [[bee]]s.
|Bees can now pollinate azure bluets.}}
|{{HistoryLine||1.18|dev=Experimental Snapshot 1|Added [[meadow]]s, in which azure bluets can generate in.}}

|{{HistoryLine|pocket alpha}}
|{{HistoryLine||v0.9.0|dev=build 1|[[File:Azure Bluet JE6 BE1.png|32px]] Added azure bluets.}}
|{{HistoryLine|||dev=build 3|Added [[dye]] recipes for azure bluets.}}
|{{HistoryLine||v0.12.1|dev=build 1|Azure bluets can now occupy the same space as [[snow|snow layers]].}}
|{{HistoryLine||v0.13.0|dev=build 1|The flowers created using [[bone meal]] now depend on the [[biome]].}}
|{{HistoryLine||v0.14.0|dev=build 3|The hitbox of azure bluets no longer occupies the entire [[block]].}}
|{{HistoryLine|pocket}}
|{{HistoryLine||1.1.0|dev=alpha 1.1.0.0|Azure bluets now generate in [[woodland mansion]]s.}}
|{{HistoryLine|bedrock}}
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Azure Bluet JE7 BE2.png|32px]] The texture of azure bluets has been changed.
|Azure bluets now generate in the updated plains villages.
|Azure bluets can now be sold by the [[wandering trader]].}}
|{{HistoryLine||1.11.0|dev=beta 1.11.0.1|Azure bluets can be used to fill a [[composter]].}}
|{{HistoryLine||1.13.0|dev=beta 1.13.0.1|Applying bone meal to an azure bluet now creates other azure bluets instead of dandelions and poppies.}}
|{{HistoryLine|||dev=beta 1.13.0.9|Azure bluets can now be used to make [[suspicious stew]], giving it the [[Blindness]] effect.}}
|{{HistoryLine||1.14.0|dev=beta 1.14.0.1|Azure bluets can now be used to breed [[bee]]s.
|Bees can now pollinate azure bluets.}}
|{{HistoryLine||1.17.40|exp=Caves and Cliffs|dev=beta 1.17.40.20|Azure bluets can now generate in [[meadow]]s.}}

|{{HistoryLine|console}}
|{{HistoryLine||xbox=TU31|xbone=CU19|ps3=1.22|psvita=1.22|ps4=1.22|wiiu=Patch 3|[[File:Azure Bluet JE6 BE1.png|32px]] Added azure bluets.}}
|{{HistoryLine||xbox=TU54|xbone=CU44|ps3=1.52|psvita=1.52|ps4=1.52|wiiu=Patch 24|switch=1.0.4|Azure bluets now generate in [[flower pot]]s in [[woodland mansion]]s.}}
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|[[File:Azure Bluet JE7 BE2.png|32px]] The texture of azure bluets has been changed.}}

|{{HistoryLine|New 3DS}}
|{{HistoryLine||0.1.0|[[File:Azure Bluet JE6 BE1.png|32px]] Added azure bluets.}}

|{{HistoryLine|education}}
|{{HistoryLine||1.0|[[File:Azure Bluet JE6 BE1.png|32px]] Added azure bluets.{{check version|not 0.14.2?}}}}
|{{HistoryLine||1.12|[[File:Azure Bluet JE7 BE2.png|32px]] The texture of azure bluets has been changed.}}
}}

=== Data history ===
{{HistoryTable
|{{HistoryLine|java}}
|{{HistoryLine||1.13|dev=17w47a
|The different [[block states]] for the <code>red_flower</code> ID have now been split up into their own IDs.
|Prior to [[1.13/Flattening|''The Flattening'']], this block's numeral ID was 38.}}

|{{HistoryLine|bedrock}}
|{{HistoryLine||1.20.80|dev=Preview 1.20.80.23|The different [[block states]] for the <code>red_flower</code> ID have now been split up into their own IDs.}}
}}

== Issues ==
{{issue list}}

== Trivia ==
* Unlike both parts of its name suggests, the azure bluets are not blue in ''Minecraft''. In real life, their pale-blue color looks light grey at a distance.

== References ==
{{reflist}}

== Navigation ==
{{Navbox flower}}
{{Navbox blocks|vegetation}}

[[Category:Plants]]
[[Category:Non-solid blocks]]
[[Category:Flammable blocks]]

[[fr:Houstonie bleue]]
[[pt:Flor-silvestre-azul]]
[[zh:蓝花美耳草]]
