{{Infobox structure
| image = <gallery>
Oak.png|Tree
Oak Sapling.png|Sapling
</gallery>
|extratext = View [[#Gallery|all renders]]
| biome =
* {{BiomeLink|Bamboo Jungle}} (fancy oak)
* {{BiomeLink|Dark Forest}}
* {{BiomeLink|Flower Forest}}
* {{BiomeLink|Forest}}
* {{BiomeLink|Frozen River}}
* {{BiomeLink|Jungle}} (fancy oak)
* {{BiomeLink|Meadow}}
* {{BiomeLink|Plains}}
* {{BiomeLink|River}} (fancy oak)
* {{BiomeLink|Savanna}}
* {{BiomeLink|Savanna Plateau}}
* {{BiomeLink|Sparse Jungle}} (fancy oak)
* {{BiomeLink|Sunflower Plains}}
* {{BiomeLink|Swamp}} (swamp oak)
* {{BiomeLink|Windswept Forest}}
* {{BiomeLink|Windswept Savanna}}
* {{BiomeLink|Wooded Badlands}}
| fruit = {{ItemLink|Apple}}
| surface =
* {{BlockLink|Dirt}}
* {{BlockLink|Grass Block}}
* {{BlockLink|Coarse Dirt}}
* {{BlockLink|Podzol}}
* {{BlockLink|Mycelium}}
| blocks = 
* {{BlockLink|Oak Log}}
* {{BlockLink|Oak Leaves}}
* {{BlockLink|Vines}} (swamp oak, some fallen trees)
* {{BlockLink|Mushrooms}} (some fallen trees){{only|bedrock|short=1}}
* {{BlockLink|Bee Nest}}
| canspawn = Yes
}}

An '''oak''' is the most common [[tree]] in the game, found in a variety of [[biome]]s and available in several variants. It has the smallest initial space requirement for growth, and along with [[dark oak|dark oaks]], its [[leaves]] have a chance to drop an [[apple]]. As with [[birch]]es and [[Cherry|cherries]], an oak grown near [[flower]]s can generate with a [[Bee Nest|bee nest]] attached.

== Appearance ==
Oaks come in several variants with different properties:
* Small regular oaks are the most common. The leaves are arranged the same as the [[Birch#Leaf arrangement|birch leaf arrangement]].
* Fancy oaks are less common and have a distinct look and different growth requirements. They often have branches, outgrowths of logs on the sides of the trunk, or even freestanding logs surrounded by leaves. The sapling requires 4&ndash;14 blocks of open space directly above to grow (air or leaves only) but can otherwise be completely enclosed on all sides.
** A fancy oak form exists with a single leaf block layer above the minimal 4-block trunk, rarely allowing a tree to grow in a vertical space with a height of only 5, but otherwise, the maximum trunk height is 2 less than the vertical space, making the practical minimum height 6. Branches and outgrowths, however, require 8 blocks of open space directly above the sapling. 
** An oak can be forced into a fancy configuration if a "brace" of non-solid blocks (e.g. glass or slabs) is placed around where the trunk would be, one block off the ground.
** A rare variant is colloquially known as a "balloon" oak. This is a fancy oak generated with the smallest size possible. It consists of a tall trunk and leaves that form a spherical shape, similar to a balloon. These oaks can grow around an obstructing block. They usually contain 4 blocks of logs, but some may contain more.
* In swamp biomes, naturally occurring swamp oaks tend to grow in the water. Unlike trees in other biomes, which typically have a slightly conical or pointed canopy, all swamp oaks have round, flat-topped canopies. Also unlike oaks, these have a broad range of foliage. They tend to be covered in [[vines]] that trail down to the ground. [[File:Plains Meeting Point 3.png|thumb|left|upright|Meeting point 3 in plains village.]]
* An oak with a unique arrangement of leaves is generated at [[Village/Structure/Blueprints#Meeting Point 3|meeting point 3]] in plains [[village]]s. This leaf arrangement is not found elsewhere naturally, and it cannot be grown from a sapling.
* A solitary oak can be found at [[Trial Chambers/Structure#Corridors|display 1]] inside [[trial chambers]].
{{-}}

== Generation ==
The oak variants spawn naturally in the indicated biomes:
{| class="wikitable col-1-left" data-description="Oak variant biomes" style="text-align:center;"
! Biome
! [[File:Oak.png|25px]] Oak
! [[File:Balloon Oak Tree.png|25px]] Fancy Oak
! [[File:Swamp Oak.png|25px]] Swamp Oak
|-
|{{BiomeLink|Bamboo Jungle}} || {{tc|no}} || {{tc|yes}} || {{tc|no}}
|-
|{{BiomeLink|Dark Forest}} || {{tc|yes}} || {{tc|yes}} || {{tc|no}}
|-
|{{BiomeLink|Flower Forest}}
|{{tc|yes}}
|{{tc|yes}}
|{{tc|no}}
|-
|{{BiomeLink|Forest}} || {{tc|yes}} || {{tc|yes}} || {{tc|no}}
|-
|{{BiomeLink|Frozen River}}
|{{tc|yes}}
|{{tc|yes}}
|{{tc|no}}
|-
|{{BiomeLink|Jungle}} || {{tc|no}} || {{tc|yes}} || {{tc|no}}
|-
|{{BiomeLink|Meadow}} || {{tc|yes}} || {{tc|yes}} || {{tc|no}}
|-
|{{BiomeLink|Plains}} || {{tc|yes}} || {{tc|yes}} || {{tc|no}}
|-
|{{BiomeLink|River}} || {{tc|yes}}|| {{tc|yes}} || {{tc|no}}
|-
|{{BiomeLink|Savanna}} || {{tc|yes}} || {{tc|no}} || {{tc|no}}
|-
|{{BiomeLink|Savanna Plateau}}
|{{tc|yes}}
|{{tc|no}}
|{{tc|no}}
|-
|{{BiomeLink|Sparse Jungle}} || {{tc|no}} || {{tc|yes}} || {{tc|no}}
|-
|{{BiomeLink|Sunflower Plains}}
|{{tc|yes}}
|{{tc|yes}}
|{{tc|no}}
|-
|{{BiomeLink|Swamp}} || {{tc|no}} || {{tc|no}} || {{tc|yes}}
|-
|{{BiomeLink|Windswept Forest}} || {{tc|yes}} || {{tc|yes}} || {{tc|no}}
|-
|{{BiomeLink|Windswept Savanna}}
|{{tc|yes}}
|{{tc|no}}
|{{tc|no}}
|-
|{{BiomeLink|Wooded Badlands}} || {{tc|yes}} || {{tc|no}} || {{tc|no}}
|}

== Blocks and items ==
These items can be obtained from all variants of oak:
* {{BlockLink|Oak Log}} (harvested with any tool including hands)
* {{BlockLink|Oak Leaves}} (harvested with [[shears]])
* {{ItemLink|Stick}} (chance of dropping when breaking leaves)
* {{BlockLink|Oak Planks}} (created from a log in the inventory crafting grid)
* {{BlockLink|Stripped Oak Log}} (created by {{control|using}} an [[axe]] on a log)
* {{BlockLink|Oak Sapling}} (chance of dropping when breaking leaves)
* {{ItemLink|Apple}} (chance of dropping when breaking leaves)
* {{BlockLink|Mushrooms}}{{only|be}} (if present on a fallen oak log)
* {{BlockLink|Bee Nest}} (if spawned on an oak near flowers)
* {{BlockLink|Vines}} (harvested with shears from a swamp oak, or from a dying tree{{only|be}})

== Planting ==
Oak [[sapling]]s can be planted and grown on all of these blocks:
* {{BlockLink|Dirt}}
* {{BlockLink|Grass Block}}
* {{BlockLink|Coarse Dirt}}
* {{BlockLink|Podzol}}
* {{BlockLink|Mycelium}}
* {{BlockLink|Rooted Dirt}}
* {{BlockLink|Moss Block}}
* {{BlockLink|Pale Moss Block}}
* {{BlockLink|Farmland}}
* {{BlockLink|Mud}}
* {{BlockLink|Muddy Mangrove Roots}}

An oak requires a 1×1 column of unobstructed space at least 4 blocks above its sapling to grow (5 blocks including the sapling itself). Oaks can still grow when the base and trunk are enclosed on all sides. Their growth is not hindered by [[log]]s, [[leaves]], dirt, or saplings.

An oak grown from a sapling within 2 blocks of a flower has a 5% chance of having a [[bee nest]] containing 2-3 bees.

==Other variant oaks==
{{exclusive|bedrock|education|section=1}}
{{IN|bedrock|education}}, trees can generate as one of the two following variants of the normal tree. Both of these generate naturally, and can be grown out of normal saplings.<ref>https://web.archive.org/web/20190711143349/http://i.imgur.com/hTg0N8J.gifv</ref><ref>{{bug|MCPE-21304}}</ref>

[[File:Dying Trees.jpg|thumb|left|The different dying tree types.]]
[[File:Oak Fallen Log.png|thumb|right|A fallen oak log.]]

=== Dying oak ===
Dying oaks retain their standard growth pattern. However, all exposed logs in the main trunk are covered with [[vines]]. They can generate as regular or small oaks.

=== Fallen oak log ===
These trees consist of a single upright log or stump. Logs lying on their side are often found 1&ndash;2 blocks from the stump. They occasionally have mushrooms on top.

A fallen oak has a log length of 4&ndash;7 blocks and the stump is 75% covered with vines.
{{-}}

== Data values ==

=== ID ===
{{section needed}}

== History ==
{{HistoryTable
|{{HistoryLine|java classic}}
|{{HistoryLine||0.0.14a|[[File:Oak JE1.png|18px]] Added oaks.}}
|{{HistoryLine||0.0.14a_08|[[File:Oak JE2.png|18px]] The shape of the oak has been changed.}}
|{{HistoryLine||0.0.15a (Multiplayer Test 1)|[[File:Oak JE3.png|32px]] The shape of the oak has been changed.}}
|{{HistoryLine|java indev}}
|{{HistoryLine||0.31|dev=20091223-1457|[[File:Oak JE4.png|32px]] [[Lighting]] changes. Leaves now diffuse skylight, causing the shadows they cast under trees.}}
|{{HistoryLine|||dev=20100109|[[File:Oak JE5.png|32px]] Lighting changes.}}
|{{HistoryLine|java infdev}}
|{{HistoryLine||20100227-1414|Trees temporarily removed to test basic infinite world functionality.}}
|{{HistoryLine||20100320|Re-added trees to world generation.}}
|{{HistoryLine||20100327|Trees regenerate after the world is reloaded.}}
|{{HistoryLine||20100330|Trees no longer regenerate.}}
|{{HistoryLine||20100413|Added fancy oaks, using parts of Paul Spooner's Forester editor script.<ref>[[wordofnotch:506311060|Still going slow, but here's a new screenshot!]] – The Word of Notch, April 8, 2010</ref><ref>http://www.peripheralarbor.com/minecraft/minecraftscriptphotojournal.html</ref>}}
|{{HistoryLine||20100420|Fancy oaks can be grown with saplings.}}
|{{HistoryLine||20100607|Reverted back to old tree code.}}
|{{HistoryLine||20100616-1808|[[File:Oak (fast) JE1.png|32px]] Leaves now use opaque texture when "Graphics: Fast" is set in options.
|[[File:Oak JE6.png|32px]] Trees no longer have logs inside of leaves.}}
|{{HistoryLine||20100618|[[File:Oak JE5.png|32px]] Trees now have logs inside of leaves, once again.}}
|{{HistoryLine|java alpha}}
|{{HistoryLine||v1.2.0|dev=preview|[[File:Oak JE7.png|32px]] [[File:Oak (fast) JE2.png|32px]] With the addition of [[biome]]s, the color of leaves has been changed.}}
|{{HistoryLine|java beta}}
|{{HistoryLine||1.2|Oak trees no longer generate in [[taiga]]s.}}
|{{HistoryLine||1.3|[[File:Oak JE8.png|32px]] [[File:Oak (fast) JE3.png|32px]] Added [[smooth lighting]].}}
|{{HistoryLine||1.5|Birch and spruce trees can now be grown using saplings. Old saplings either stayed as oak saplings or became either birch or spruce saplings.}}
|{{HistoryLine||1.8|dev=Pre-release|The [[swampland]] biome was added, with a new swamp oak, which is of more uniform size and has vines growing on them. There is no way to grow these trees; oak saplings grow normal oak trees. A bush-shaped variety of oak was removed.
|[[File:Oak JE9.png|32px]] [[File:Oak (fast) JE4.png|32px]] [[Lighting]] changes.}}
|{{HistoryLine|java}}
|{{HistoryLine||1.3.2|dev=pre|Fancy oaks now generate with sideways [[logs]].}}
|{{HistoryLine||1.7.2|dev=13w36a|Fancy oaks no longer naturally generate in forest biomes. [[Jeb]] explained it was due to issues in the large tree generator code that caused severe performance issues.<ref>{{reddit|1m97cw/while_you_are_all_crying_over_the_name_change_of}}</ref>
|Oaks now generate in several new biomes, such as [[Dark Forest|roofed forest]] and [[savanna]].}}
|{{HistoryLine||1.8|dev=14w25a|[[File:Oak (fast) JE5.png|32px]] The model of oak leaves when "Graphics: Fast" is set in options has been changed.}}
|{{HistoryLine|||dev=14w25b|[[File:Oak (fast) JE6.png|32px]] The model of oak leaves when "Graphics: Fast" is set in options has been changed, once again.<ref>{{bug|MC-56914}}</ref>}}
|{{HistoryLine||1.8.2|dev=pre4|Big oak and dark oak branches no longer replace solid blocks.}}
|{{HistoryLine||1.9|dev=15w44a|Fancy oaks now generate in forest biomes again, thanks to an FPS fix provided by Spooner.<ref>{{bug|MC-29844}}</ref>}}
|{{HistoryLine||1.10|dev=16w20a|Lone oaks can now rarely generate in [[plains]] and sunflower plains biomes.}}
|{{HistoryLine||1.14|dev=18w43a|[[File:Oak JE10.png|32px]] [[File:Oak (fast) JE7.png|32px]] The textures of oak leaves and logs have been changed.}}
|{{HistoryLine|||dev=18w47a|[[File:Oak JE11.png|32px]] [[File:Oak (fast) JE8.png|32px]] The textures of oak logs have been changed.}}
|{{HistoryLine|||dev=18w47b|[[File:Oak JE12.png|32px]] [[File:Oak (fast) JE8.png|32px]] The texture of oak log top has been changed, once again.}}
|{{HistoryLine||1.17|dev=21w11a|[[File:Oak JE13.png|32px]] Changed lighting.}}
|{{HistoryLine||1.18|dev=21w39a|[[File:Oak JE14.png|32px]] The default [[brightness]] has been changed from "Moody" to 50.}}

|{{HistoryLine|pocket alpha}}
|{{HistoryLine||Pre-release|[[File:Oak BE1.png|32px]] Added oaks. Their leaves are tinted with {{color|#339933}}.}}
|{{HistoryLine||v0.1.0|[[File:Oak (fast) BE1.png|32px]] Leaves now use opaque texture when "Graphics: Fast" is set in options.}}
|{{HistoryLine||v0.2.1|[[File:Oak BE2.png|32px]] [[File:Oak (fast) BE2.png|32px]] Replaced oak logs with [[spruce log]]s.}}
|{{HistoryLine||v0.2.1 alpha2|link=Pocket Edition v0.2.1 alpha2|[[File:Oak BE3.png|32px]] [[File:Oak (fast) BE3.png|32px]] The texture of oak leaves has been changed.}}
|{{HistoryLine||v0.3.2|[[File:Oak BE4.png|32px]] [[File:Oak (fast) BE4.png|32px]] The tint of oak leaves has been changed to {{color|#48b518}}.}}
|{{HistoryLine||v0.3.3|[[File:Oak BE5.png|32px]] [[File:Oak (fast) BE5.png|32px]] Lighting changes.}}
|{{HistoryLine||v0.4.0|[[File:Oak BE6.png|32px]] [[File:Oak (fast) BE6.png|32px]] Replaced spruce logs with oak logs.}}
|{{HistoryLine||v0.7.0|[[File:Oak BE7.png|32px]] [[File:Oak (fast) BE7.png|32px]] Added smooth lighting.}}
|{{HistoryLine||v0.8.0|dev=build 1|The textures and models of oak leaves have been changed.}}
|{{HistoryLine||v0.9.0|dev=build 1|Added fancy oaks, swamp oaks, and version-exclusive fallen and dying trees.
|The models of oak leaves now have randomly rotated top textures. 
The texture of oak leaves is now tinted with [[Biome#Biome colors|biome colors]].
|Cold-en oak trees (spruce trees shaped like oak trees) no longer generate.}}
|{{HistoryLine||v0.12.1|dev=build 1|Leaves in [[Biome#Snowy Biomes|snowy biomes]] now gradually become frost-covered during [[snowfall]].}}
|{{HistoryLine|Bedrock}}
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|The textures of oak leaves and logs have been changed.}}

|{{HistoryLine|console}}
|{{HistoryLine||xbox=TU1|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|Added oak trees.}}
}}

==Issues==

{{issue list}}

==Trivia==

*In real life, oak is a genera of trees known as [[wikipedia:oak|Quercus]].

== Gallery ==
=== Renders ===
<gallery>
Oak Tree with Bee nest.png|Oak with Bee Nest
Balloon Oak Tree.png|Small Fancy Oak
Large Oak Tree.png|Fancy Oak
Swamp Oak.png|Swamp Oak
Plains Meeting Point 3 Tree.png|Oak at meeting point 3 of villages
File:Trial Chambers display_1.png|Oak at display 1 of trial chambers
</gallery>

=== Screenshots ===
<gallery>
Oak Trees.png|Oak trees.
3trees.png|Fancy oaks with leaves removed.
OTree.png|A balloon oak tree.
Screentree1.png|An oak.
Screentree2.png|A Fancy oak.
Balloon-Oak-Tree.png|Wild balloon oak tree.
Village Log.jpg|A fallen oak in a village.
ThreeTrees.png|Two balloon oak and small jungle trees on the border of a jungle.
BetaMultiTree.png|An oak tree loaded after birch and spruce were added.
BirchTree.png|A birch and a balloon oak tree sharing a canopy.
</gallery>

===Odd generation===

<gallery>
Oak On Birch.png|A giant oak tree generated in the wrong biome.
Treeonstone.jpg|An oak tree that was generated over a lava pit. The dirt under it was replaced by stone.
Aeaeeaaae.jpg|An unsupported tree.
Tree On Fire.png|A tree generated next to a lava lake, which caught on fire.
Floating Fallen Tree.png|A fallen oak with some logs in midair.
Lower Fallen Tree.png|A fallen oak where most of the logs are lower than the base.
Treebiomes.jpg|An oak with two different leaf colors.
Fallen Tree on the Water.png|A fallen oak where most of the logs are floating directly above a river.
</gallery>

===Developer screenshots===
<gallery>
Trees Notch.jpg|First image of trees. 0.0.14a development.
Trees Crosscut Notch.jpg|"Cross-cut" of the tree.
Notch-Tumblr-Newtrees.jpg|[[Notch]] posted this image of the new fancy trees with code provided to him by Paul Spooner.
Beaver Trees.png|Trees damaged by "beavers" according to [[Jeb]].
Dinnerbone Fallen Tree.png|Image from [[Dinnerbone]] of a fallen tree in Java Edition.
</gallery>

===Old versions===
<gallery>
Trees in 0.0.14a_08.png|Trees in [[0.0.14a_08]].
Tree1.png|A tree in [[0.0.23a_01]].
oak tree on top of Indev House.png|An oak tree that generated on top of an [[Indev House]] in [[Java Edition Indev 0.31 20100201-2227|Indev 0.31 20100201-2227]].
Large Trees in Alpha v1.0.6.png|Fancy trees as they appeared in [[Alpha v1.0.6]].
3trees alpha.png|Fancy trees with leaves removed in [[Alpha v1.1.2_01]].
Newtrees.png|Oaks and [[birch]]es in [[Beta 1.4]].
MCPELiteTree.jpg|An oak in [[Pocket Edition Lite]].
</gallery>

== References==

{{reflist}}

== Navigation ==
{{Navbox wood}}
{{Navbox generated features}}

[[Category:Plants]]

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[[ja:オーク]]
[[pt:Carvalho]]
[[ru:Дуб]]
[[zh:橡树]]
