{{about|the item|the block|Bone Block|other uses|Bone (disambiguation)}}
{{Infobox item
| image = Bone.png
| renewable = Yes
| stackable = Yes (64)
}} 

A '''bone''' is an [[item]] primarily obtained from [[skeleton]]s and similar [[mobs]]. It can be crafted into [[bone meal]] or used to tame wild [[wolves]].

== Obtaining ==
=== Mob loot ===
[[Skeleton]]s, [[wither skeleton]]s, [[skeleton horse]]s, [[bogged]], and [[stray]]s may drop 0–2 bones upon death. The maximum drop is increased by 1 per level of [[Looting]], for a maximum of 0-5 bones with [[Looting]] III.

{{IN|bedrock}}, [[salmon]], [[cod]], [[pufferfish]], and [[tropical fish]] have 25% chance to drop 1-2 bones upon death, or 2-3 for Looting I, 3-6 for Looting II, and 4-8{{verify|testing so far hasn't resulted in 8 bones, see talk page}} for Looting III.
{{Drop sources|Bone}}

=== Generated loot ===
{{LootChestItem|bone}}

=== Fishing ===
[[Bones]] can also be obtained by [[fishing]] as part of the junk category. The best chance of catching a [[bone]] is achieved without the [[Luck of the Sea]] enchantment, yielding a 1.1% chance.

== Usage ==
=== Helmet ===
[[File:Steve wearing Bone.png|thumb|right|75px]]
[[File:Alex wearing Bone.png|thumb|right|75px]]
While a [[bone]] cannot be equipped in the head slot in [[Survival]] mode, equipping it using commands causes it to appear in the [[player]]'s mouth.

=== Taming ===
Using a [[bone]] on a wild [[wolf]] has a {{frac|1|3}} chance of [[taming]] it. [[Bones]] cannot tame a hostile [[wolf]] or a [[wolf]] that has already been tamed. However, [[bones]] can be used to attract the attention of the tamed ones.

=== Crafting ingredient ===
A [[bone]] can be crafted into 3 [[bone meal]].
{{crafting usage}}

== Achievements ==
{{load achievements|Leader of the pack}}

== Advancements ==
{{load advancements|Best Friends Forever}}

== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showforms=y
|generatetranslationkeys=y
|displayname=Bone
|spritetype=item
|nameid=bone
|form=item
|foot=1}}

{{edition|bedrock}}:
{{ID table
|edition=bedrock
|shownumericids=y
|showforms=y
|notshowbeitemforms=y
|generatetranslationkeys=y
|displayname=Bone
|spritetype=item
|nameid=bone
|id=415
|form=item
|foot=1}}

== History ==
{{HistoryTable
|{{HistoryLine|java beta}}
|{{HistoryLine||1.2|[[File:Bone JE1 BE1.png|32px]] Added bones.
|Bones can be [[craft]]ed into [[bone meal]].}}
|{{HistoryLine||1.4|Bones can now be used to tame [[wolves]].}}
|{{HistoryLine|java}}
|{{HistoryLine||1.3.1|dev=12w21a|Bones can now be found within [[desert pyramid]]s, allowing bones to be obtainable on Peaceful [[difficulty]].}}
|{{HistoryLine||1.4.2|dev=12w36a|Added [[wither skeleton]]s, which has a chance to [[drop]] bones when killed.}}
|{{HistoryLine||1.6.1|dev=13w16a|Added [[skeleton horse]]s, which drop bones when killed.}}
|{{HistoryLine||1.7.2|dev=13w36a|Bones can now be more easily obtained in Peaceful difficulty by [[fishing]]. Although, they are considered a "junk" [[item]].}}
|{{HistoryLine||1.9|dev=15w44a|The average yield of bones in [[desert pyramid]]s has been slightly decreased.
|Bones can now be found in [[dungeon]] chests.}}
|{{HistoryLine||1.10|dev=16w20a|Added [[stray]]s, which [[drop]] bones when killed.}}
|{{HistoryLine||1.11|dev=16w39a|Bones can now found in the new [[woodland mansion]] chests.}}
|{{HistoryLine||1.13|dev=17w47a|Prior to [[1.13/Flattening|''The Flattening'']], this [[item]]'s numeral ID was 352.}}
|{{HistoryLine||1.14|dev=18w43a|[[File:Bone JE2.png|32px]] The texture of bones has now been changed.}}
|{{HistoryLine|||dev=18w44a|[[File:Bone JE3 BE2.png|32px]] The texture of bones has now been slightly changed.}}
|{{HistoryLine||1.19|dev=Deep Dark Experimental Snapshot 1|Bones now generate in [[ancient city]] chests.}}

|{{HistoryLine|pocket alpha}}
|{{HistoryLine||v0.2.0|[[File:Bone JE1 BE1.png|32px]] Added bones. They are currently unobtainable and serve no purpose.}}
|{{HistoryLine||v0.3.3|Added skeletons, which drop bones when they die.
|Bones can now be used to craft [[bone meal]].}}
|{{HistoryLine||v0.5.0|Bones can now be obtained after activating the [[nether reactor]].}}
|{{HistoryLine||v0.9.0|dev=build 1|Added bones to [[Creative]] mode.}}
|{{HistoryLine||v0.11.0|dev=build 1|Bones can now be more easily obtained in Peaceful difficulty by [[fishing]]. Although, they are considered a "junk" [[item]].}}
|{{HistoryLine||v0.12.1|dev=build 1|Added [[wither skeleton]]s, which have a chance to [[drop]] bones when killed.
|Bones are no longer available from the [[nether reactor]].}}
|{{HistoryLine||v0.13.0|dev=build 1|Bones can now be found inside of the [[desert pyramid]] hidden [[chest]] room.}}
|{{HistoryLine||v0.15.0|dev=build 1|Added [[stray]]s and [[skeleton horse]]s, which drop bones when killed.
|Bones can now be found in [[jungle pyramid]] chests.}}
|{{HistoryLine|pocket}}
|{{HistoryLine||1.1.0|dev=alpha 1.1.0.0|Bone can now be found inside [[woodland mansion]] chests.}}
|{{HistoryLine|bedrock}}
|{{HistoryLine||1.4.0|dev=beta 1.2.14.2|Bones now [[drop]] from [[fish]] mobs.}}
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Bone JE3 BE2.png|32px]] The texture of bones has now been changed.}}

|{{HistoryLine|console}}
|{{HistoryLine||xbox=TU1|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Bone JE1 BE1.png|32px]] Added bones.}}
|{{HistoryLine||xbox=TU5|Bones can be found in the Miscellaneous tab in the [[Creative inventory]].}}
|{{HistoryLine||xbox=TU12|Moved bones to the Materials tab in the Creative inventory.}}
|{{HistoryLine||xbox=TU14|xbone=CU1|ps3=1.04|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|Bones can now be found within [[desert pyramid]]s, allowing bones to be obtainable on Peaceful [[difficulty]].}}
|{{HistoryLine||xbox=TU19|xbone=CU7|ps3=1.12|psvita=1.12|ps4=1.12|wiiu=Patch 1|Added [[wither skeleton]]s and [[skeleton horse]]s, which have a chance to [[drop]] bones when killed.}}
|{{HistoryLine||xbox=TU31|xbone=CU19|ps3=1.22|psvita=1.22|ps4=1.22|wiiu=Patch 3|Bones can now be obtained from [[fishing]].}}
|{{HistoryLine||xbox=TU46|xbone=CU36|ps3=1.38|psvita=1.38|ps4=1.38|wiiu=Patch 15|Added [[stray]]s, which drop bones when killed.}}
|{{HistoryLine||xbox=TU54|xbone=CU44|ps3=1.52|psvita=1.52|ps4=1.52|wiiu=Patch 24|switch=1.0.4|Bones can now found in the new [[woodland mansion]] chests.}}
|{{HistoryLine||xbox=TU69|xbone=none|ps3=1.76|psvita=1.76|ps4=1.76|wiiu=Patch 38|switch=none|Bones now [[drop]] from [[fish]] mobs.}}
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|[[File:Bone JE3 BE2.png|32px]] The texture of bones has now been changed.}}

|{{HistoryLine|new 3ds}}
|{{HistoryLine||0.1.0|[[File:Bone JE1 BE1.png|32px]] Added bones.}}
}}

== Issues ==
{{issue list}}

== See also ==
* [[Bone meal]]
* [[Wolf]]
* [[Dyeing]]

== External links ==
*[https://www.minecraft.net/en-us/article/taking-inventory--bone Taking Inventory: Bone] – Minecraft.net on December 21, 2019

== Navigation ==
{{Navbox items|Ingredients}}

[[Category:Renewable resources]]

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