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The '''Heads-Up Display''' ('''HUD''') appears on the player's game screen during gameplay. It is used to display information and indicate the player's progression within the game.

== Display ==

== History ==

== Gallery ==
=== Development Images ===
<gallery>
Lobby UIUX Requirements.png|Game lobby UI/UX requirements.
1st_Party_Sign-in_Flow_Investigation_MCL.jpg|Investigation of 1st party sign-in in Figma.
Complete_End-to-end_Game_Flow_MCL.png|End to end game flow HUD.
First_Time_User_Experience_Iteration_MCL.png|First time user experience iteration.
Game_Lobby_Low_Fidelity_Wireframe2_MCL.png|Low fidelity wireframe of game selection screen.
Game_Lobby_Low_Fidelity_Wireframe_MCL.png|Low fidelity wireframe of the game lobby.
Game_Lobby_Low_Fidelity_Wireframe3_MCL.png|Low fidelity wireframe of the game lobby settings.
Game_Lobby_Meduim_Fidelity_Wireframe_MCL.png|Meduim fidelity wireframe of game lobby.
Gameplay_HUD_Iteration_MCL.png|1st Iteration of gameplay HUD.
Gameplay_HUD_Iteration2_MCL.png|2nd Iteration.
Gameplay_HUD_Iteration3_MCL.png|3rd Iteration.
Gameplay_HUD_Iteration43_MCL.png|Final Iteration of gameplay HUD.
HUD_States_&_Messaging_Iteration_MCL.png|Gameplay states and messaging HUD iteration.
HUD_States_&_Messaging_Iteration2_MCL.png|Ditto.
HUD_States_&_Messaging_Iteration3_MCL.png|Ditto.
HUD_States_&_Messaging_Iteration4_MCL.gif|Ditto.
</gallery>

== Navigation ==
{{Navbox Legends}}
