{{Dungeons hatnote|type=consumable}}
{{for|the April Fool’s version|Poisonous Polytra}}
{{Infobox item
| image = Elytra.png
| rarity = Epic
| renewable = No
| durability = 432
| stackable = No
| invimage2 = Broken Elytra 
}}
'''Elytra''' (singular form ''elytron'')<!--"Elytra" is the plural of "elytron", a single half of a beetle's protective wing covers. Verbs should agree accordingly (e.g. "Elytra allow flight"). https://www.merriam-webster.com/dictionary/elytron--> are endgame equipment found only in [[end ship]]s in the [[outer islands]] of [[the End]]. While worn as torso [[armor]], they allow gliding by pressing {{Control|jump|text=jump}} while midair. [[Firework rocket]]s can be {{Control|use|text=used}} as propulsion while gliding, allowing for true flight.

== Obtaining ==
=== Natural generation ===
Elytra are found only in [[end cities]] in [[item frame]]s in the treasure room of the [[end ship]]. A [[shulker]] guards the elytra and the ship's two loot chests.

== Usage ==
[[File:Steve in elytra.png|75px]] [[File:Alex in elytra.png|75px]]

Elytra are equipped in the [[chestplate]] slot, either by placing the item directly in the slot, by pressing {{ctrl|use item}} while [[hotbar|held in hand]], or by firing a point-blank [[dispenser]] at a target. They are gray in color by default, but they adopt the design of any [[cape]] the player is wearing. They maintain their in-world texture design even when they're [[#Repairing|broken]] or [[enchanted]].

=== Flying ===
To fly, the player must press the {{ctrl|jump}} key while falling, and the elytra spread apart like a beetle's wings. The player can aim their view around to turn or adjust their pitch. Losing altitude increases speed, and gaining altitude decreases speed. [[Firework rocket]]s can be used to increase speed. Additionally, speed is quickly lost from sharp changes in direction.

The player can take [[fall damage]] while flying unless they land at a shallow angle or a low enough speed. The critical, damaging angle is about 50°. Additionally, colliding with a vertical surface while gliding too fast causes damage to the player and their armor. When a player dies in this way, they receive the [[death message]] "'''<player> experienced kinetic energy'''". Note that colliding with a horizontal surface does not cause this type of damage, so the player takes no damage when flying into a ceiling. The amount of damage caused by a collision is determined by the formula: 

<math display="block">\text{damage} = 10\times(\text{change in horizontal velocity}) - 3</math> 

A safe and simple cruise with the highest travel distance can be achieved by aiming directly at the horizon while at the glide's altitude limit. The player's speed is slow enough to allow them time to do other things during a long flight, like sort out their inventory.

In [[Creative]] mode or when the "mayfly" [[ability]] has been given, the player can alternatively hold the {{ctrl|jump}} key to fly up,{{only|bedrock}} or double press the jump key to move around freely. 

Flight can be stopped by pressing the [[jump]] key.{{only|bedrock}} 

==== Speed and altitude ====
Elytra have a minimum speed of about 7.2 m/s (obtained by gliding at the altitude cap with a strong upward pitch of 30°). If the diver drops to 0 speed, they quickly get accelerated back up to at least this minimum. The diver can increase speed by choosing to descend faster, but afterward, they do not regain nearly as much altitude. In the real world, drag increases with speed, and drag, in turn, slows the aircraft; Minecraft mimics this. To glide from cliff to cliff, a player's best bet is to aim slightly above the horizon.

Sharp turns are a fast way to lose speed. Quicker turns cause greater losses, while gentle movements have small effects. Making a hairpin turn can actually be used for making high-speed landings safe as well as for precise landings on small targets like rooftops. The player aims to glide just above the target, then as they're right over it they immediately reverse directions, then they make readjustments as necessary.

The lowest rate of altitude loss is about 1.5 m/sec, obtained by gliding at the altitude cap with a slight upward pitch (12° or 15°).

To get the best possible glide ratio (and thus the furthest distance out of their altitude), the diver pilot should aim directly at the horizon. This ratio is about 9.47 to 1.

[[Slow Falling]] potions greatly decrease the player's vertical (fall) speed, which also greatly decreases their ''horizontal'' speed (clearly, it depends on the vertical fall rate, as one might expect from flight modeling). The net result is that the player flies extremely slowly - but their elytra still takes durability damage at the usual rate (1 durability per second without [[Unbreaking]]). The [[Feather Falling]] enchantment does not affect elytra speed and does not reduce fall damage from hitting things with elytra.

It is possible to calculate the glide range by dividing the altitude by tan of the glide angle (altitude/tan(glide angle)). For example, if the player glides from an altitude of 64 blocks above ground with a glide angle of 15 degrees, they can glide for 237 blocks (assume that they are on superflat), since floor(64 / tan(15)) is 237.

==== Stalling ====
Trying for too high a pitch reduces the player's lift. At a pitch of 30° above the horizon, the player has the lowest possible airspeed of 7.2 m/sec. Above that, the player might be considered to be in a stall. Increasing the pitch gets closer to a free-fall, and stalled flight at 60° is enough to cause fall damage. Stalling at 90° is a true free-fall.

Recovering from a stall is done by readjusting to any safe pitch as quickly as the player likes. This can be just changing to look at the horizon.

==== Powered flight ====
[[File:Firework_Rocket_JE2_BE2.png|thumb|96px|Firework rockets are used for speed boosts while gliding.]]

[[Firework rocket]]s can be used for propulsion during flight by placing it in either hand and {{ctrl|using}}. Using a firework rocket while gliding quickly maximizes the player's speed for a time similar to the rocket's flight duration.

If the rocket is equipped with [[firework star]]s, it explodes at the end of its flight, inflicting damage based on the number of stars.

It is possible to gain altitude during powered flight. This makes it possible to glide for extreme distances and had been used extensively by [[far lands]]/[[World Border]] challenges.

==== Durability ====
{{fakeImage|{{invSprite|Broken Elytra|scale=4}}|A broken pair of elytra.}}

[[Durability]] decreases by one point each second when gliding. A pair of elytra has 432 durability, allowing 7 minutes and 12 seconds of gliding time without enchantments, providing more than 10,000 blocks of transport distance. It is possible to apply the [[Unbreaking]] enchantment using an [[anvil]] and an [[enchanted book]], which affects the elytra, in the same way it does to [[tool]]s. Unbreaking III increases elytra's flight time to about four seconds per durability point, a total of 28 minutes and 44 seconds.

When the durability reaches 1, elytra stop working until they are repaired, adopting a tattered texture in the inventory. The damage ends at durability 1, so they can never fully break.

=== Repairing ===
==== Combining ====
{{Crafting
|Damaged Elytra
|Damaged Elytra
|Output=Elytra
|type=Tool
|ignoreusage=1
|showdescription=1
|description=The durability of the two pairs are added together, plus extra 21 points of durability.
}}
{{grinding
|showdescription=1
|ingredients = Damaged Elytra
|Damaged Elytra
|Damaged Elytra
|Elytra
|description = The durability of the two pairs is added together, plus extra 21 points of durability.
}}

==== Unit repair ====
{{main|Anvil mechanics#Unit repair}}
{{Repairing
|head=1
|Damaged Elytra
|Damaged Elytra; Phantom Membrane
|Elytra
|tail=1}}
A pair of elytra can be repaired in an [[anvil]] by adding [[phantom membranes]], with each membrane restoring 25% of the elytra's maximum durability, rounded down. Two pairs of elytra can also be combined in an anvil. Both methods preserve the elytra's [[enchantment]]s.

=== Enchantments ===
Elytra can receive the following [[enchantments]]:
{| class="wikitable sortable"
|+
!Name
!Description
!Max level
![[Enchanting|Method]]
!Weight
|-
|[[Unbreaking]]
|Grants a chance to negate durability consumption.
|III
|{{BlockLink|Anvil}}
|5
|-
|[[Mending]]
|Repairs the elytra when obtaining [[experience]].
|I
|{{BlockLink|Anvil}}
|2
|-
|[[Curse of Vanishing]]
|The elytra vanish on death, not dropping as an item.	
|I
|{{BlockLink|Anvil}}
|1
|-
|[[Curse of Binding]]
|Removes the ability to de-equip the elytra.
|I
|{{BlockLink|Anvil}}
|1
|}

== Sounds ==
{{edition|java}}
{{SoundTable
| type = java
| {{SoundLine
|sound =Equip leather1.ogg
|sound2=Equip leather2.ogg
|sound3=Equip leather3.ogg
|sound4=Equip leather4.ogg
|sound5=Equip leather5.ogg
|sound6=Equip leather6.ogg
|subtitle=Elytra rustles
|source=player
|description=When a pair of elytra is equipped
|id=item.armor.equip_elytra
|translationkey=subtitles.item.armor.equip_elytra
|volume=1.0
|pitch=1.0
|distance=16}}
| {{SoundLine
|sound=Elytra loop.ogg
|subtitle=Swoosh
|source=player
|description=While flying with a pair of elytra
|id=item.elytra.flying
|translationkey=subtitles.item.elytra.flying
|volume=0.0-1.0 <ref group=sound>Is a quarter of the player's velocity. If flying for less than 1 second, it is 0.0; otherwise, if flying for less than 2 seconds, it is between 0.0 and a quarter of the player's velocity (scaling up with time until 2 seconds)</ref>
|pitch=1.0 <ref group=sound>If the volume is greater than 0.8, 0.8-volume is added to the pitch</ref>
|distance=16}}
| {{SoundLine
|sound=Random break.ogg
|subtitle=Item breaks
|source=dependent
|description=When a pair of elytra's durability is exhausted
|id=entity.item.break
|translationkey=subtitles.entity.item.break
|volume=0.8
|pitch=0.8-1.2
| distance = 16
}}
}}

{{edition|bedrock}}:
{{SoundTable
| type = bedrock
| {{SoundLine
| sound =Equip leather1.ogg
|sound2=Equip leather2.ogg
|sound3=Equip leather3.ogg
|sound4=Equip leather4.ogg
|sound5=Equip leather5.ogg
|sound6=Equip leather6.ogg
|source=player
|description=When a pair of elytra is equipped
|id=armor.equip_leather
|volume=1.0
|pitch=1.0}}
| {{SoundLine
|sound=Elytra loop.ogg
|source=player
|description=While flying with a pair of elytra
|id=elytra.loop
|volume=1.0
|pitch=1.0}}
| {{SoundLine
|sound=Random break.ogg
|source=player
|description=When a pair of elytra's durability is exhausted
|id=random.break
|volume=1.0
| pitch = 0.9
}}
}}

== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showforms=y
|generatetranslationkeys=y
|displayname=Elytra
|spritetype=item
|nameid=elytra
|form=item
|foot=1}}

{{edition|bedrock}}:
{{ID table
|edition=bedrock
|shownumericids=y
|showforms=y
|notshowbeitemforms=y
|generatetranslationkeys=y
|displayname=Elytra
|spritetype=item
|nameid=elytra
|id=564
|form=item
|foot=1}}

== Achievements ==
{{Load achievements|Super Sonic}}

== Advancements ==
{{load advancements|Sky's the Limit}}

== History ==
{{HistoryTable
|{{HistoryLine|java}}
|{{HistoryLine||1.9|dev=October 5, 2015|slink=https://twitter.com/_tomcc/status/651042141397979136|[[Tommaso Checchi]] tweets that [[Jeb]] is working on a secret feature for Minecraft Java Edition, saying "it's like [[wikipedia:Super Mario 64|Mario 64]]."}}
|{{HistoryLine|||dev=October 6, 2015|slink=https://twitter.com/jeb_/status/651416814791081984|[[File:Elytra Prerelease.png|32px]][[Jeb]] tweets a [https://web.archive.org/web/20230820173231/https://gfycat.com/serpentinehighlevelamurminnow-minecraftsuggestions-ethoslab animated GIF] revealing a [[player]] gliding around an [[end city]]. Elytra have a dragon-wing texture.}}
|{{HistoryLine|||dev=October 6, 2015|slink=https://twitter.com/jeb_/status/651419480187346944|Jeb tweets an [https://web.archive.org/web/20230219045525/https://i.imgur.com/LBgZCyW.png image] of folded wings, which replace the cape the player is wearing.}}
|{{HistoryLine|||dev=October 6, 2015|slink=https://twitter.com/jeb_/status/651423700777074688|Jeb tweets another [https://web.archive.org/web/20230820083025/https://gfycat.com/leadingindolentgangesdolphin animated GIF] of his character with Mojang-themed elytra, gliding along a [[river]] through a [[taiga]] forest.}}
|{{HistoryLine|||dev=15w41a|[[File:Elytra JE1 BE1.png|32px]] <br>[[File:Elytra (item) JE1 BE1.png|32px]] [[File:Broken Elytra (item) JE1 BE1.png|32px]] Added elytra.
|Elytra are currently repaired with [[leather]] when using [[anvil]].}}
|{{HistoryLine|||dev=15w42a|Elytra now spread slightly when the [[player]] crouches.
|The player can now take [[damage]] from gliding into walls, and crashing into a wall now has its own [[death message]].
|When flying with elytra, players are only 0.6 blocks tall. They, therefore, can now fit through 1-block gaps while gliding.|The player's point of view now shifts while gliding.
|The [[player]] can no longer go higher than the starting point of the glide.}}
|{{HistoryLine|||dev=16w04a|Players now keep their smaller hitbox when gliding into small spaces, allowing them to [[crawl]]. When they leave the space where they do not fit in with the larger hitbox, the hitbox increases back to normal.<ref>{{bug|MC-90594}}</ref>}}
|{{HistoryLine|||dev=16w06a|Elytra now recognize the [[player]]'s [[cape]] and adopt a different design for every official cape (see [[#Gallery|Gallery]]). In addition, Jeb had stated that he was working on a feature to allow players to change the design like regular player skins.}}
|{{HistoryLine|||dev=16w07a|Elytra are now activated by jumping mid-air. The player no longer glides automatically when falling.
|The player no longer stops gliding when flying into water, lava or cobwebs.
|The cape option in the [[options|options menu]] now also disables custom elytra textures.
|Added the [[game rule]] {{cd|disableElytraMovementCheck}}.}}
|{{HistoryLine||1.9.1|dev=pre1|[[Sound]]s while gliding with elytra have been added.}}
|{{HistoryLine||1.11|dev=16w32a|Elytra can now be placed on [[armor stand]]s, just like any other [[chestplate]].}}
|{{HistoryLine|||dev=16w38a|Elytra are now visible on [[zombie]]s, [[skeleton]]s, and armor stands.}}
|{{HistoryLine|||dev=16w41a|Elytra now have their own [[sound]] when equipped.}}
|{{HistoryLine||1.11.1|dev=16w50a|Elytra can now be propelled through the [[air]] by using [[firework rocket]]s.}}
|{{HistoryLine||1.13|dev=17w47a|Prior to [[1.13/Flattening|''The Flattening'']], this [[item]]'s numeral ID was 443.}}
|{{HistoryLine|||dev=18w07a|A smooth transition is now applied to the camera when the player starts or stops gliding.}}
|{{HistoryLine|||dev=18w14a|Elytra now require [[phantom membrane]] to be repaired, instead of [[leather]].}}
|{{HistoryLine||1.14|dev=18w43a|[[File:Elytra JE2 BE2.png|32px]] <br>[[File:Elytra (item) JE2 BE2.png|32px]] [[File:Broken Elytra (item) JE2 BE2.png|32px]] The textures of the elytra have been changed.}}
|{{HistoryLine||1.15|dev=19w39a|The deployment animation of elytra causes [[player]] blinks when the deployment events has overlapped.}}
|{{HistoryLine|||dev=19w42a|The deployment and folding animations of elytra have been improved and become smoother.
|Elytra can now start to glide immediately after a jump, not only during falls.}}
|{{HistoryLine||1.18|dev=experimental snapshot 7|Elytra no longer use up durability when gliding regularly. Durability is now consumed only when a [[firework rocket]] is used.
|Speed boosts from firework rockets are slightly weaker.
|Now break when the item reaches 0 durability.}}
|{{HistoryLine|||dev=21w37a|The elytra changes in experimental snapshot 7 have been reverted.}}
|{{HistoryLine||1.19|dev=Pre-release 1|Equipping elytra through the inventory now plays a sound.<ref>{{bug|MC-94060||Equipping armor/elytra through inventory or dispenser doesn't play sounds|Fixed}}</ref>}}
|{{HistoryLine||1.19.4|dev=23w05a|Equipping elytra while held with an item already in the chestplate slot now swaps the two items.}}
|{{HistoryLine||1.21.2|dev=24w33a|The rarity of elytra has been changed from "Uncommon" to "Epic".}}
|{{HistoryLine||1.21.4|dev=24w44a|A subtitle for <code>flying</code> has been added as "Elytra swooshes".}}
|{{HistoryLine|||dev=24w45a|The <code>flying</code> subtitle has been changed to "Swoosh".<ref>{{bug|MC-277945||Incorrect verb form in "Elytra swooshes" subtitle|Fixed}}</ref>}}

|{{HistoryLine|pocket}}
|{{HistoryLine||1.0.0|dev=alpha 0.17.0.1|[[File:Elytra JE1 BE1.png|32px]] <br>[[File:Elytra (item) JE1 BE1.png|32px]] [[File:Broken Elytra (item) JE1 BE1.png|32px]] Added elytra. In-game, they are known as ''elytra wings''.}}
|{{HistoryLine|bedrock}}
|{{HistoryLine||1.2.0|dev=beta 1.2.0.2|Elytra can now be propelled through the [[air]] by using [[firework rocket]]s.}}
|{{HistoryLine||1.2.3|dev=beta 1.2.3.3|''Elytra Wings'' have been renamed to ''Elytra''.}}
|{{HistoryLine||1.6.0|dev=beta 1.6.0.5|Elytra can now be repaired in an [[anvil]] using [[phantom membrane]], instead of [[leather]].}}
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Elytra JE2 BE2.png|32px]] <br>[[File:Elytra (item) JE2 BE2.png|32px]] [[File:Broken Elytra (item) JE2 BE2.png|32px]] The textures of elytra have been changed.}}
|{{HistoryLine||1.21.30|dev=Preview 1.21.30.21|The rarity of elytra has been changed from "Common" to "Epic".}}

|{{HistoryLine|console}}
|{{HistoryLine||xbox=TU46|xbone=CU36|ps3=1.38|psvita=1.38|ps4=1.38|wiiu=Patch 15|switch=1.0.1|[[File:Elytra JE1 BE1.png|32px]] <br>[[File:Elytra (item) JE1 BE1.png|32px]] [[File:Broken Elytra (item) JE1 BE1.png|32px]] Added elytra.|Players keep their smaller hitbox when gliding into small spaces, allowing them to [[crawl]]. When they leave the space where they do not fit in with the larger hitbox, the hitbox increases back to normal.}}
|{{HistoryLine||xbox=TU53|xbone=CU43|ps3=1.49|psvita=1.49|ps4=1.50|wiiu=Patch 23|switch=1.0.3|Elytra can now be propelled through the [[air]] by using [[firework rocket]]s.}}
|{{HistoryLine||xbox=TU54|xbone=CU44|ps3=1.52|psvita=1.52|ps4=1.52|wiiu=Patch 24|switch=1.0.4|Elytra can now be placed on [[armor stand]]s, just like any other [[chestplate]].|Equipping an elytra using the quick equip functionality in creative mode now duplicates the elytra, as in ''Java Edition''.}}
|{{HistoryLine||xbox=TU69|xbone=none|ps3=1.76|psvita=1.76|ps4=1.76|wiiu=Patch 38|switch=none|Elytra are now repaired on the [[anvil]] using [[phantom membrane]] instead of [[leather]].|A smooth transition is now applied to the camera when the player starts or stops gliding.|The elytra flight is now cancelled when touching water, as in ''Bedrock Edition''.}}
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|[[File:Elytra JE2 BE2.png|32px]] <br>[[File:Elytra (item) JE2 BE2.png|32px]] [[File:Broken Elytra (item) JE2 BE2.png|32px]] The textures of elytra have been changed.}}

|{{HistoryLine|new 3ds}}
|{{HistoryLine||1.7.10|[[File:Elytra JE1 BE1.png|32px]] <br>[[File:Elytra (item) JE1 BE1.png|32px]] [[File:Broken Elytra (item) JE1 BE1.png|32px]] Added elytra.}}
}}<gallery>
File:UpcomingElytras.jpg|First elytra designs created by [[Jens Bergensten|jeb_]] fitting to the official capes and posted on {{w|Reddit}}.
ElytraFlight.gif|The first image of elytra, tweeted by [[Jeb]]. Click to play.
FoldedWings.png|Folded elytra, which resembles the [[cape]] the user is wearing.
Minecon2015Alternative.png|The minecon 2015 cape elytra.
Dinnerbone Elytra.png|[[Dinnerbone]] flying upside down.
</gallery>

== Issues ==
{{issue list}}

== Trivia ==
* In reality, {{W|Elytron|elytra}} are not used for flight. They are the tough forewings of beetles and earwigs that cover the wings they actually use for flight. However, like ''Minecraft'' elytra, some beetles can use them for gliding.
* A flying player has a shorter hitbox than usual: A 0.6 block cube centered on the player's feet.
* {{IN|java}} if the player glides into deep [[water]] with elytra equipped, the animation does not stop, giving it the appearance of a [[swimming]] animation.<ref name="MC-97190">{{bug|MC-97190||While gliding into water or lava, player continues gliding|WAI}}</ref> The animation stops once the player touches the ground. Additionally, [[firework rocket]]s can be used with elytra underwater with a short boost duration.
* Elytra do not deactivate when the player flies into [[lava]].<ref name="MC-97190"/>
* Elytra can be equipped onto some [[mob]]s using [[command]]s. This has no effect unless the mob has the {{cd|FallFlying}} tag set to {{cd|1b}}. Except for [[squid]]s, mobs glide forward, unable to control the movement before landing, at which time they regain their AI.
** Exceptions to this are [[squid]]s as the squid's AI causes it to attempt swimming in midair, making it fall straight down because it conflicts with the elytra mechanics.
**Because [[chicken]]s fall slowly, they can move more distance.
** [[Endermen]], tamed [[wolves]] and tamed [[cat]]s that are not sitting cannot teleport until they hit the ground.
** Because mobs do not regain control until they hit the ground, [[vex]]es fall until they die or despawn as they cannot touch the ground. 
** Mobs capable of flying, such as [[parrot]]s or vexes can steer in air, though they cannot travel up or down. Dolphins also have this ability.
* [[4J Studios]] created an elytra-centered tutorial map for console edition when elytra were first introduced to this platform, this map is themed as "ruins of an ancient civilization of ''[[Minecraft]]'' worshippers" and showcases the new amplified terrain generation. This map can be seen behind the scenes.<ref>{{Mcnet|learning-fly|Learning To Fly}}</ref> On 28 March 2017, 4J Studios added an elytra-themed [[Mini Games]] for Legacy Console Edition called "[[Mini games|Glide]];" it consists of Time Attack and Score Attack mode.<ref>{{Mcnet|glide-mini-game-consoles-tomorrow|Glide Mini Game on Consoles Tomorrow|March 23, 2017}}</ref><ref>{{Mcnet|mini-game-masters-glide-console|Mini Game Masters Glide onto Console|March 28, 2017}}</ref>
* A player who jumps with both elytra and the [[Slow Falling]] effect travels slightly upward, which is a cheap but time-consuming alternative to [[fireworks]] and [[Riptide]]-enchanted [[trident]]s.
* Mojang has considered the suggestion of combining elytra with a chestplate, but eventually decided against it, stating that elytra taking up armor is an intentional decision of game balancing.<ref>
{{cite
|url=https://feedback.minecraft.net/hc/en-us/articles/360005029872-Previously-Considered-Suggestions
|title=Part of the tradeoff of having an Elytra is it takes up half your armor.
|website=Minecraft Feedback
|date=July 12, 2018}}
</ref>
* In [[Minecraft is turning 15]], [[Zuri]] can be seen wearing elytra. However, instead of the model, they're wearing the item itself, making the elytra disporportionately small.

== Gallery ==
=== Renders ===
==== Worn ====
<gallery>
File:Elytra fly alex.png|Alex gliding with elytra.
File:Elytra fly ari.png|Ari gliding with elytra.
File:Elytra fly kai.png|Kai gliding with elytra.
File:Elytra fly noor.png|Noor gliding with elytra.
File:Elytra fly steve.png|Steve gliding with elytra.
File:Elytra fly sunny.png|Sunny gliding with elytra.
File:Elytra fly zuri.png|Zuri gliding with elytra.
File:Elytra fly efe.png|Efe gliding with elytra.
File:Elytra fly makena.png|Makena gliding with elytra.
</gallery>

==== Capes ====
<gallery>
File:Mojang employees Elytra.png|Old [[Mojang]] cape
File:Mojang employees 2015 Elytra.png|New Mojang cape
File:Mojang Studios employees 2021 Elytra.png|Mojang Studios cape
File:Crowdin Translator Elytra.png|[[Crowdin]] Translator cape
File:DannyBstyle's Elytra.png|dannyBstyle's cape
File:JulianClark's Elytra.png|JulianClark's cape
File:Millionth Customer Elytra.png|Millionth Customer cape
File:MINECON 2011 Attendees Elytra.png|[[MINECON 2011]] Attendees cape
File:MINECON 2012 Attendees Elytra.png|[[MINECON 2012]] Attendees cape
File:MINECON 2013 Attendees Elytra.png|[[MINECON 2013]] Attendees cape
File:MINECON 2015 Attendees Elytra.png|[[MINECON 2015]] Attendees cape
File:MINECON 2015 Beta Elytra.png|Scrapped elytra design for [[MINECON 2015]] cape
File:MINECON 2016 Attendees Elytra.png|[[MINECON 2016]] Attendees cape
File:MINECON LIVE 2019 Founder's Elytra.png|[[MINECON Live 2019]] Founder's cape
File:Mojira Moderator Elytra.png|[[bug tracker|Mojira]] Moderator cape
File:MrMessiah's Elytra.png|MrMessiah's cape
File:Prismarine Elytra.png|[[Prismarine]] cape
File:Realms Mapmaker Elytra.png|[[Realms]] mapmaker's cape
File:Cobalt Elytra.png|[[Cobalt (game)|Cobalt]] cape
File:Scrolls Elytra.png|[[Scrolls]] cape
File:Turtle Elytra.png|[[Turtle]] cape
File:PancapeElyR.png|Pancape cape
File:MSCapeElyR.png|Migrator cape
File:Gr8 Escape's elytra.png|Birthday cape
File:Valentine Elytra.png|Valentine cape
File:Vanilla Cape Elytra JE.png|Vanilla cape{{only|java}}
File:Vanilla cape elytra BE.png|Vanilla cape{{only|bedrock}}
File:CherryElytra JE.png|Cherry Blossom Cape{{only|java}}
File:CherryElytra BE.png|Cherry Cape{{only|bedrock}}
File:TikTokElytra JE.png|Follower's Cape {{Only|je}}
File:TikTokElytra BE.png|Follower's Cape {{Only|be}}
File:TwitchElytra JE.png|Purple Heart Cape {{Only|je}}
File:TwitchElytra BE.png|Purple Heart {{Only|be}}
File:15yearElytra JE.png|15th Anniversary Cape {{Only|je}}
File:15yearElytra BE.png|15th Anniversary Cape {{Only|be}}
File:MCChampionshipElytra JE.png|MCC Cape {{Only|je}}
File:MCChampionshipElytra BE.png|MCC Cape {{Only|be}}
File:MinecraftExperienceElytra JE.png|[[Minecraft Experience: Villager Rescue|Minecraft Experience]] Cape {{Only|je}}
File:MinecraftExperienceElytra BE.png|[[Minecraft Experience: Villager Rescue|Minecraft Experience]] Cape {{Only|be}}
</gallery>

==== Item ====
<gallery>
Enchanted Elytra (item).gif|A pair of enchanted elytra.
</gallery>

=== Screenshots ===
<gallery>
ElytraEnd.png|Elytra in an [[end ship]].
PlayerElytraBack.png|A [[player]] wearing elytra.
PlayerElytraFront.png|A player using elytra.
Broken Elytra.png|Elytra with only 1 [[durability]].
FlyBlock.png|A player gliding while blocking with a [[shield]].
</gallery>

=== In other media ===
<gallery>
File:Glide Score Cavern 2.png|Screenshot of Glide mini-games.
File:Glide Time Cavern 2.png|Another screenshot of Glide mini-games.
File:Elytra Tutorial Map.jpg|Official elytra themed tutorial map.
File:Suspic10us.jpg|Artwork of [[Steve]] and [[Alex]] using elytra.
File:GLIDE Official.jpg|''Glide'' launch poster.
File:Ari flies with parrots.png|[[Ari]] flying with several [[parrots]].
File:Overhead the redstone project.png|[[Makena]] flying with elytra.
File:Zuri swoops in with fireworks.png|Zuri wearing the elytra item, not the elytra model.
File:Minecraft Movie Elytra Concept Art.jpg|Elytra concept art for the [[Minecraft movie]].  
</gallery>

== References ==
{{reflist}}

== External links ==
*[https://www.minecraft.net/en-us/article/taking-inventory--elytra Taking Inventory: Elytra] – Minecraft.net on December 14, 2019

== Navigation ==
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