{{redirect|Java Edition 1.0|general information about the official release of Minecraft|Java Edition#Official release}}
{{redirect|Beta 1.9|beta versions of Bedrock Edition 1.9.0|Bedrock Edition 1.9.0/Development versions}}
<div class ="mobileonly">{{relevant guide|Java Edition guides/Adventure Update: Part II}}</div>
{{Infobox version
|title=Minecraft 1.0.0
|vernum=1.0
|image=Java Edition 1.0.0.png
|image2=Java Edition 1.0.0 menu.png
|edition=Java
|name=[[Adventure Update]] <small>(Part 2)</small>
|date=November 18, 2011
|compiled=November 14, 2011
|downloads=<u>'''Minecon Build:'''</u><br>
[https://vault.omniarchive.uk/archive/java/misc/1.0.0-tominecon.jar Client]<br>
[https://vault.omniarchive.uk/archive/java/misc/1.0.0-tominecon-server.jar Server] ([https://vault.omniarchive.uk/archive/java/misc/1.0.0-tominecon-server.exe .exe])<br>
<u>'''.7z file:'''</u><br>
[https://vault.omniarchive.uk/archive/java/misc/tominecon-1.7z Original]
[https://vault.omniarchive.uk/archive/java/misc/tominecon-2.7z Decoy]
<br>
<hr>
<u>'''Final:'''</u><br>
{{dl|b679fea27f2284836202e9365e13a82552092e5d|client}} ({{dl|b37678e5477edf44d7fabea9957106ad9bc309a2|json|name=1.0}})<br>
[https://files.betacraft.uk/server-archive/release/1.0/1.0.0.jar Server] ([https://files.betacraft.uk/server-archive/release/1.0/1.0.0.exe .exe])
|prevparent=Beta 1.8
|prev=Beta 1.8.1
|next=1.0.1
|nextparent=1.1
}}<onlyinclude>
<div class ="nomobile">{{relevant guide|Java Edition guides/Adventure Update: Part II}}</div>

'''1.0.0''' (displayed as '''1.0''' in the launcher), the second release of the '''[[Adventure Update]]''', and the first full version of the game, was released on November 18, 2011,<ref name="MCUpdate">{{tumblr|MCUpdate|13198722495|Minecraft 1.0|<!--November 23, (see talk page)-->2011}}</ref> during [[MINECON 2011]], marking the game as officially released after two and a half years (916 days) of development. This version adds [[brewing]], [[enchanting]], [[the End]], [[Hardcore]] mode, [[breeding]] and more. It is the last version of ''Minecraft'' [[Notch]] developed before he gave the creative development position to [[Jens Bergensten]].

Initially named "'''Beta 1.9'''", [[Mojang]] instead opted to release this update under the name "''Minecraft'' 1.0.0", but this decision was made after development versions tagged as Beta 1.9 were already released, so all pre-releases for this version are labeled as "Beta 1.9".

A build of this version made specifically for showcase at [[MINECON 2011]] exists, published inside a password-protected 7z file called <code>tominecon.7z</code>, which differs from the release build by one line of code to fix an authentication bug caused by parsing the serverId as decimal, instead of hexadecimal. The file was put up on the <code>assets.minecraft.net</code> file server before the Mojang employees flew from Sweden to the USA so that they could access a build of 1.0.0 from there before the official release of the version.<ref name="MinecraftUnlimited">[https://www.reddit.com/r/MinecraftUnlimited/comments/1cvo5py/the_full_story_of_tominecon7z_and_its_conclusion/ The Full Story of tominecon.7z and its Conclusion] &ndash; u/TheCactusMonkey on r/MinecraftUnlimited, May 19, 2024.</ref>

== Additions ==
{{Additions table
|Nether Bricks
|Nether Brick Stairs
|Nether Brick Fence
|Mycelium
|Lily Pad
|Brewing Stand
|Enchanting Table
|End Portal Frame
|End Portal
|Cauldron
|End Stone
|Dragon Egg
|Blaze Rod
|Ghast Tear
|Gold Nugget
|Nether Wart
|Blaze Powder
|Fermented Spider Eye
|Glass Bottle
|Magma Cream
|Music Disc 11
|Music Disc Blocks
|Music Disc Chirp
|Music Disc Far
|Music Disc Mall
|Music Disc Mellohi
|Music Disc Stal
|Music Disc Strad
|Music Disc Ward
|Spider Eye
|Eye of Ender
|Glistering Melon Slice
|Water Bottle
|Mundane Potion
|Thick Potion
|Awkward Potion
|Potion of Fire Resistance
|Potion of Harming
|Potion of Healing
|Potion of Poison
|Potion of Regeneration
|Potion of Slowness
|Potion of Strength
|Potion of Swiftness
|Potion of Weakness
|Splash Water Bottle
|Mundane Splash Potion
|Thick Splash Potion
|Awkward Splash Potion
|Splash Potion of Fire Resistance
|Splash Potion of Harming
|Splash Potion of Healing
|Splash Potion of Poison
|Splash Potion of Regeneration
|Splash Potion of Slowness
|Splash Potion of Strength
|Splash Potion of Swiftness
|Splash Potion of Weakness
}}

=== Blocks ===
; [[File:Brewing_Stand_(empty)_JE1_BE1.png|32px]] [[Brewing stand]]
* Used to brew potions.
{{Crafting Table
|A2=Cobblestone
|B1=Blaze Rod
|B2=Cobblestone
|C2=Cobblestone
|Output=Brewing Stand
}}

; [[File:Cauldron_JE1.png|32px]] [[Cauldron]]
* Can be filled with a [[water bucket]].
{{Crafting Table
|A1=Iron Ingot
|A2=Iron Ingot
|A3=Iron Ingot
|B3=Iron Ingot
|C1=Iron Ingot
|C2=Iron Ingot
|C3=Iron Ingot
|Output=Cauldron
}}

; [[File:Dragon_Egg_JE1.png|32px]] [[Dragon egg]]
* Generate after the [[ender dragon]] is killed.
* Can be picked up by placing a torch under a block and breaking it.
* Teleports when you try to mine it.

; [[File:Enchanting_Table_JE1_BE1.png|32px]] [[Enchantment table]]
* Used to enchant [[tool]]s, [[weapon]]s, and [[armor]].
{{Crafting Table
|A2=Diamond
|A3=Obsidian
|B1=Book
|B2=Obsidian
|B3=Obsidian
|C2=Diamond
|C3=Obsidian
|Output=Enchantment Table
}}

; [[File:End_Portal.png|32px]] [[End Portal (block)|End portal]]
* When an entity makes contact with it, they teleport into the [[The End|End]] or back to the [[Overworld]] respectively.

; [[File:End Portal Frame (S) JE2 BE1.png|32px]] [[End portal frame]]
* Generates in [[stronghold]]s.
* Used to generate [[End Portal (block)|end portals]] when activated.
* Cannot be broken in [[Survival]] mode.

; [[File:End Stone JE1 BE1.png|32px]] [[End stone]]
* Similar to cobblestone, but more resistant.
* Generates in [[the End]] dimension. 
* Cannot be destroyed by the ender dragon.
* Is an inverted version of [[cobblestone]].

; [[File:Lily Pad JE1 BE1.png|32px]] [[Lily pad]]
* Spawn in [[swamp]]s.

; [[File:Mycelium JE1 BE1.png|32px]] [[Mycelium]]
* Generates in [[mushroom island]] biomes.

; [[File:Nether Bricks JE1 BE1.png|32px]] [[Nether bricks]], [[File:Nether Brick Fence JE2.png|32px]] [[Nether brick fence]]s, and [[File:Nether Brick Stairs (N) JE3 BE1.png|32px]] [[Nether brick stairs]].
* Makes up [[nether fortress]]es.

; {{animate|Nether Wart Age 0 JE1.png;Nether Wart Age 1-2 JE1.png;Nether Wart Age 3 JE1.png|32px}} [[Nether wart]]
* Generates naturally in nether fortresses.
* Can be farmed only in [[the Nether]].

=== Items ===
; [[File:Blaze Powder JE1.png|32px]] [[Blaze powder]]
* Can be used to craft [[eyes of ender]] and magma cream.
* Ingredient for brewing potions.
* Crafted from [[blaze rod]]s.
{{Crafting Table
|A1=Blaze Rod
|Output=Blaze Powder
}}

; [[File:Blaze Rod JE1 BE1.png|32px]] [[Blaze rod]]
* Drops from [[blaze]]s.
* Ingredient to brewing potions.

; [[File:Eye of Ender JE1 BE1.png|32px]] [[Eye of ender]]
* Activates ender portal frames.
* Can be used to find strongholds.
* Crafted from [[blaze powder]] and [[ender pearl]]s.
{{Crafting Table
|A1=Ender Pearl
|B1=Blaze Powder
|Output=Eye of Ender
}}

; [[File:Fermented Spider Eye JE1 BE1.png|32px]] [[Fermented spider eye]]s
* Ingredient for brewing [[potion]]s.
* Makes negative versions of potions.

; [[File:Ghast Tear JE1 BE1.png|32px]] [[Ghast tear]]
* Drops from [[ghast]]s.
* Ingredient for brewing [[potion]]s.

; [[File:Glass Bottle JE1 BE1.png|32px]] [[Glass bottle]]
* Can be used to collect water, turning it into a [[File:Water Bottle JE1 BE1.png|32px]] [[water bottle]].
{{Crafting Table
|A1=Glass
|B2=Glass
|C1=Glass
|Output=Glass Bottle
}}

; [[File:Glistering Melon Slice JE1 BE1.png|32px]] [[Glistering melon]]
* Ingredient for brewing [[potion]]s.
* Cannot be eaten.
{{Crafting Table
|A1=Gold Nugget
|A2=Gold Nugget
|A3=Gold Nugget
|B1=Gold Nugget
|B2=Melon Slice
|B3=Gold Nugget
|C1=Gold Nugget
|C2=Gold Nugget
|C3=Gold Nugget
|Output=Glistering Melon
}}

; [[File:Gold Nugget JE1.png|32px]] [[Gold nugget]]
* Drops from [[zombie pigmen]].
{{Crafting Table
|A1=Gold Ingot
|Output=Gold Nugget
}}{{Crafting Table
|A1=Gold Nugget
|A2=Gold Nugget
|A3=Gold Nugget
|B1=Gold Nugget
|B2=Gold Nugget
|B3=Gold Nugget
|C1=Gold Nugget
|C2=Gold Nugget
|C3=Gold Nugget
|Output=Gold Ingot
}}

; [[File:Magma Cream JE1.png|32px]] [[Magma cream]]
* Drops from [[magma cube]]s. 
* Ingredient for brewing [[potion]]s.
{{Crafting Table
|A1=Slimeball
|B1=Blaze Powder
|Output=Magma Cream
}}

; [[Music disc]]s
* 9 new music discs added.
**[[File:Music Disc 11 JE1 BE1.png|32px]] [[11]]
**{{InvSprite|Music Disc Blocks}} [[Music Disc blocks|blocks]]
**{{InvSprite|Music Disc Chirp}} [[chirp]]
**{{InvSprite|Music Disc Far}} [[far]]
**{{InvSprite|Music Disc Mall}} [[mall]]
**{{InvSprite|Music Disc Mellohi}} [[mellohi]]
**{{InvSprite|Music Disc Stal}} [[stal]]
**{{InvSprite|Music Disc Strad}} [[strad]]
**{{InvSprite|Music Disc Ward}} [[ward]]

; [[File:Nether Wart (item) JE1.png|32px]] [[Nether wart]]
* Can be used for brewing.

; {{animate|Potion of Fire Resistance JE1 BE1.png;Potion of Harming JE1 BE1.png;Potion of Healing JE1 BE1.png;Potion of Poison JE1 BE1.png;Potion of Regeneration JE1 BE1.png;Potion of Slowness JE1 BE1.png;Potion of Strength JE1 BE1.png;Potion of Swiftness JE1 BE1.png|32px}} [[Potion]]s
* Provide [[status effects]] after drinking.

; [[File:Spider Eye JE1 BE1.png|32px]] [[Spider eye]]
* Drop from spiders.
* Ingredient for brewing negative [[potion]]s.

; {{animate|Splash Potion of Fire Resistance JE1 BE1.png;Splash Potion of Harming JE1 BE1.png;Splash Potion of Healing JE1 BE1.png;Splash Potion of Poison JE1 BE1.png;Splash Potion of Regeneration JE1 BE1.png;Splash Potion of Slowness JE1 BE1.png;Splash Potion of Strength JE1 BE1.png;Splash Potion of Swiftness JE1 BE1.png|32px}} [[Splash potion]]s
* Created by brewing an existing [[potion]] with [[gunpowder]].
* Like potions, but can be thrown and have a splash effect after hitting something.

=== Mobs ===
; [[File:Red Mooshroom JE2 BE1.png|32px]] [[Mooshroom]]
* Passive mob.
* A [[mushroom]] covered variant of the [[cow]].
* Can be milked for [[mushroom stew]] and sheared for its mushrooms, but will revert back to a regular cow in the latter case.
* Exclusive to the rare [[mushroom island]] biome, being the only mob that naturally spawns there.

; [[File:Baby Chicken JE1 BE1.png|32px]] [[Chick]]
* Baby version of [[Chicken]].

; [[File:Baby Cow JE1 BE1.png|32px]] [[Calf]]
* Baby version of [[Cow]].

; [[File:Baby Pig JE1 BE1.png|32px]] [[Piglet]]
* Baby version of [[Pig]].

; {{Animate|Baby White Sheep JE1 BE4.png;Baby Orange Sheep JE1.png;Baby Magenta Sheep JE1.png;Baby Light Blue Sheep JE1.png;Baby Yellow Sheep JE1.png;Baby Lime Sheep JE1.png;Baby Pink Sheep JE1.png;Baby Gray Sheep JE1.png;Baby Light Gray Sheep JE1.png;Baby Cyan Sheep JE1.png;Baby Purple Sheep JE1.png;Baby Blue Sheep JE1.png;Baby Green Sheep JE1.png;Baby Brown Sheep JE1.png;Baby Red Sheep JE1.png;Baby Black Sheep JE1.png;|32px}} [[Lamb]]
* Baby version of [[Sheep]]

; [[File:Blaze_JE1_BE1.png|32px]] [[Blaze]]
* Hostile [[Nether]] mob.
* Flies and throws [[fireball]]s at players.
* Immune to [[fire]] damage.
* Weak to [[water]] and [[snowball]]s.

; [[File:Ender Dragon.png|48px]] [[Ender dragon]]
* [[Boss]] mob.
* Spawns only once in [[the End]].
* Has {{hp|200}}.

; [[File:Magma Cube Revision 1.png|32px]] [[Magma cube]]
* Hostile [[Nether]] mob.
* Behaves similarly to [[slime]]s, but immune to [[fire]] damage.
* Doesn't take any fall damage.

; [[File:Snow Golem JE1 BE1.png|32px]] [[Snow golem]]
* Can be crafted by placing two [[snow block]]s vertically and a [[pumpkin]] on top.
* Melts in hot [[biome]]s.
* Spreads [[snow]] around when it walks.
* Passive to the player, but throws [[snowball]]s at enemies.

; {{Animate|Farmer.png;Librarian.png;Priest.png;Blacksmith.png;Butcher.png;Nitwit.png|32px}} [[Villager]]
* Has the same mob AI as pigs.
** They have professions.
* Spawn in [[village]]s.

=== World generation ===
; Biomes
* {{BiomeLink|Frozen ocean}}
** Generates as an ocean with a solid layer of ice at the surface.
* {{BiomeLink|Frozen river}}
** Only generates within ice plains biomes.
* {{BiomeLink|Ice mountains|id=snowy-mountains}}
** A mountainous variation of ice plains.
* {{BiomeLink|Ice plains|id=snowy-plains}}
** Re-added into the game.
** Similar to old [[tundra]]s but with tall grass and oak trees.
* {{BiomeLink|Mushroom island|id=mushroom-fields}}
** Very rare biome that spawns in oceans.
** Naturally generated [[huge mushroom]]s.
** Spawns [[mooshroom]]s.
* {{BiomeLink|Mushroom island shore|id=mushroom-field-shore}}
** A variation of mushroom islands.
* {{BiomeLink|The End}}
** New dimension.
** Replaces the previously planned [[Sky Dimension]].
** [[Endermen]] and the [[ender dragon]] spawn there.

; Structures
* [[File:StrongholdPortalRoom.png|32px]] [[End portal]] room 
** Added to [[stronghold]]s.
** At most 12 eyes of ender to activate.
** Takes the player to [[the End]].
* {{EnvSprite|nether-fortress}} [[Nether fortress]]
** Generates in [[the Nether]].
** [[Blazes]] spawn here.

===Gameplay===
; [[Breeding]]
* [[File:Wheat JE1 BE1.png|32px]] [[Wheat]] attracts and feed animals.
* Feeding animals makes them enter "[[love mode]]".
** Hearts will come out of animals while in love mode.
* Breeding will produce baby animals.
** Smaller versions of the parents with large heads that have faster movement and higher-pitched sounds.

; [[File:Brewing Stand (full) JE1.png|32px]] [[Brewing]]
* Produces potions.

; [[File:Enchanting Table JE1 BE1.png|32px]] [[Enchanting]] 
* Can now give armor, tools, and weapons special properties.

; [[End Poem|End poem/credits]]
* Appears after entering the [[exit portal]] in [[the End]].

; [[Item repair]]
* Two of the same tools/weapons that are damaged in crafting will create one repaired tool/weapon.

=== General ===
; [[Achievement]]s
* Added ''DIAMONDS!'', ''We Need to Go Deeper'', ''Return to Sender'', ''Into Fire'', ''Local Brewery'', ''The End?'', ''The End.'', ''Enchanter'', ''Overkill'' and ''Librarian''.

; [[Hardcore]] mode
* Locks the difficulty to Hard and forces users to delete the world's save data upon death.
* The health bar changes appearance to indicate the game is in Hardcore mode.

; Options
* [[Video settings]]
** Added "Clouds" setting, which can be used to enable/disable [[clouds]].
** Added "Particles" setting
*** "All", rendering all particle effects.
*** "Decreased", rendering half of all particle effects.
*** "Minimal", rendering no particle effects (except for those created when breaking blocks).

; [[Server.properties]]
* New settings:
** <code>debug</code>
** <code>enable-query</code>
** <code>enable-rcon</code>
** <code>query.port</code>
** <code>rcon.password</code>
** <code>rcon.port</code>

; [[Splash]]
* Added new splashes:
** "Made by Jeb!"
** "Has an ending!"
** "Finally complete!"
** "Feature packed!"
** "Boots with the fur!"
** "Stop, hammertime!"
** "Testificates!"
** "Conventional!"
** "Homeomorphic to a 3-sphere!"
** "Doesn't avoid double negatives!"
** "Place ALL the blocks!"
** "Does barrel rolls!"
** "Meeting expectations!"
** "PC gaming since 1873!"
** "Ghoughpteighbteau tchoghs!"
** "Déjà vu!"
** "Déjà vu!"<ref group="note" name="splashduplicate">This splash is intentionally a duplicate, and is part of the {{w|Déjà vu|joke}}; see {{bug|MC-75202}}.</ref>
** "Got your nose!"
** "Haley loves Elan!"
** "Afraid of the big, black bat!"
** "Doesn't use the U-word!"
** "Child's play!"
** "See you next Friday or so!"
** "From the streets of Södermalm!"
** "150 bpm for 400000 minutes!"
** "Technologic!"
** "Funk soul brother!"
** "Pumpa kungen!"

== Changes ==
=== Blocks ===
; [[File:Red Bed (N) JE1.png|32px]] [[Bed]]s
* No longer spawns monsters when the player is sleeping.
** Instead, trying to sleep when monsters are around displays a message saying ''You may not rest now, there are monsters nearby''.

; [[Block of diamond]]
* Texture changed from [[File:Block of Diamond JE2 BE1.png|32px]] to [[File:Block of Diamond JE3 BE2.png|32px]].

; [[Block of gold]]
* Texture changed from [[File:Block of Gold JE3 BE1.png|32px]] to [[File:Block of Gold JE4 BE2.png|32px]].

; [[Block of iron]]
* Texture changed from [[File:Block of Iron JE2 BE2.png|32px]] to [[File:Block of Iron JE3 BE3.png|32px]].

; [[Bookshelves]]
* When destroyed, drops 3 [[book]]s.
* Changed the top texture from [[File:Bookshelf JE1.png|32px]] to [[File:Bookshelf JE2 BE1.png|32px]] as a result of the new [[planks]] texture.

; [[Bricks]]
* Texture changed from [[File:Bricks JE3.png|32px]] to [[File:Bricks JE4 BE2.png|32px]].

; [[Brick slab]]s
* Changed texture from [[File:Brick Slab JE1.png|32px]] to [[File:Brick Slab JE2 BE2.png|32px]] as a result of the new bricks texture.

; [[Coal ore]]
* Can now be smelted to obtain [[coal]].

; [[Detector rail]]s, [[powered rail]]s, and [[rail]]s
* Are now mined faster using pickaxes.

; [[Dirt]]
* Texture changed from [[File:Dirt JE1 BE1.png|32px]] to [[File:Dirt JE2 BE2.png|32px]].

; {{Animate|Oak Door (Right) JE4 BE1.png;Iron Door JE1 BE1.png|32px}} [[Door]]s
* New sounds.

; [[Fence]]
* Changed the texture from [[File:Oak Fence JE1.png|32px]] to [[File:Oak Fence JE2 BE1.png|32px]] as a result of the new [[planks]] texture.
* Now connect to solid blocks.
* No longer blocks players from moving onto their space.
** Players can now stand next to them, similar to glass panes and iron bars.

; [[File:Fire JE1.png|32px]] [[Fire]]
* Fire on [[bedrock]] in the End now burns forever.

; [[Glowstone]]
* Texture changed from [[File:Glowstone JE1.png|32px]] to [[File:Glowstone JE2 BE1.png|32px]].
* Changed material type from "glass" to "stone".
** A pickaxe is now needed to drop items.
** Redstone, torches, levers, etc. can now be placed on the block.
** No longer acts as a redstone vertical (downward) diode.

; [[Grass]]
* Every type of grass now has their own name:
** The dead bush variant is now called "Shrub".
** The fern variant is now called "Fern".
** The normal variant keeps the same name ("Grass").

; [[Grass block]]s
* Texture changed from [[File:Grass Block JE5.png|32px]] to [[File:Grass Block JE7 BE2.png|32px]].

; [[Gravel]]
* Texture changed from [[File:Gravel JE2.png|32px]] to [[File:Gravel JE3 BE1.png|32px]].

; [[File:Lapis Lazuli Ore JE1 BE1.png|32px]] [[Lapis lazuli ore]]
* Can now be smelted to obtain [[File:Lapis Lazuli JE1 BE1.png|32px]] [[lapis lazuli]].

; [[File:Lava JE14.png|32px]] [[Lava]]
* When flowing lava hits a water source directly from above, it creates [[stone]].
** Previously, lava would flow through the water.
* If lava is above a ceiling that is a single block thick, particles of lava will drip through, provided the player is within 13 blocks of the ceiling.

; [[Monster spawner]]
* Texture changed from [[File:Spawner JE1.png|32px]] to [[File:Spawner JE2.png|32px]].

; [[Netherrack]]
* Texture changed from [[File:Netherrack JE1.png|32px]] to [[File:Netherrack JE2 BE1.png|32px]].

; [[File:Obsidian JE1 BE1.png|32px]] [[Obsidian]]
* To offset the advantage of pickaxes mining stone-related blocks faster, their "hardness" value has been changed from 10 to 50.
** This means that their mining time has been decreased from 15 to 10 seconds.

; [[File:Redstone Ore JE1 BE1.png|32px]] [[Redstone ore]]
* Can now be smelted to obtain [[File:Redstone Dust JE1 BE1.png|32px]] [[redstone dust]].
* Is now mined faster using pickaxes.

; [[Sand]]
* Texture changed from [[File:Sand JE2.png|32px]] to [[File:Sand JE3 BE1.png|32px]].

; [[Stone]]
* Texture changed from [[File:Stone JE2 BE1.png|32px]] to [[File:Stone JE4.png|32px]].

; [[File:Water JE11.png|32px]] [[Water]]
* If water is above a ceiling that is a single block thick, particles of the water will drip through, provided the player is within 13 blocks of the ceiling.

; [[Wooden planks]]
* Texture changed from [[File:Oak Planks JE3 BE1.png|32px]] to [[File:Oak Planks JE4 BE2.png|32px]].

; [[Wooden slab]]s
* Changed texture from [[File:Oak Slab (centered) JE2 BE1.png|32px]] to [[File:Oak Slab (centered) JE3 BE2.png|32px]] as a result of the new planks texture.

=== Items ===
; General 
*{{sound||Random break.ogg}} now plays when an item that has durability, breaks.

; {{Animate|Wooden Axe JE1 BE1.png;Stone Axe JE1 BE1.png;Iron Axe JE4 BE1.png;Golden Axe JE2 BE1.png;Diamond Axe JE1 BE1.png|32px}} [[Axe]]s
*Now break all (previously only a few) wood-related blocks faster than by hand.

; [[File:Bow JE2 BE1.png|32px]] [[Bow]]s
*Appears larger in third person view when held.
*No longer need arrows for ammo in Creative mode.
*No longer have an infinite number of uses (385 shots before breaking).
*Changed how full charged bows behave. 
**Full charged bows now deals {{hp|9}} damage, with a rare chance of dealing {{hp|10}}.
*Added additional bow sounds.

; [[File:Ender Pearl JE1.png|32px]] [[Ender pearl]]s
*Can now be used to craft eyes of ender.
*Now are able to be thrown.
**The player will teleport to the Ender pearl's impact location, but take 2 and 1/2 hearts of fall damage.
**Unable to be thrown in creative mode.

; [[File:Flint_and_Steel_JE3_BE1.png|32px]] [[Flint and steel]]
*Ignite sound changed.

; [[File:Golden Apple JE1 BE1.png|32px]] [[Golden apple]]s
*Now has a glint in the inventory (Looks enchanted).

; [[File:Milk Bucket JE1 BE1.png|32px]] [[Milk bucket|Milk]]
*Is now drinkable.
*Drinking milk resets all potion effects currently afflicted upon the player.

; {{Animate|Wooden Pickaxe JE1 BE1.png;Stone Pickaxe JE1 BE1.png;Iron Pickaxe JE2 BE1.png;Golden Pickaxe JE2 BE1.png;Diamond Pickaxe JE1 BE1.png|32px}} [[Pickaxe]]s
*Can now break all (previously only a few) stone-related blocks faster than by hand, including:
**[[File:Block of Diamond JE3 BE2.png|28px]] [[Block of diamond]], [[File:Block of Gold JE4 BE2.png|28px]] [[block of gold]], [[File:Block of Iron JE3 BE2.png|28px]] [[block of iron]], [[File:Dispenser (S) JE1.png|28px]] [[dispenser]]s, [[File:Furnace (S) JE2 BE1.png|28px]] [[furnace]]s, {{animate|Iron Bars (unconnected) JE1 BE1.png;Iron Bars (N) JE1 BE1.png;Iron Bars (E) JE1 BE1.png;Iron Bars (S) JE1 BE1.png;Iron Bars (W) JE1 BE1.png;Iron Bars (NS) JE1 BE1.png;Iron Bars (EW) JE1 BE1.png;Iron Bars (NE) JE1 BE1.png;Iron Bars (ES) JE1 BE1.png;Iron Bars (SW) JE1 BE1.png;Iron Bars (NW) JE1 BE1.png;Iron Bars (ESW) JE1 BE1.png;Iron Bars (NSW) JE1 BE1.png;Iron Bars (NEW) JE1 BE1.png;Iron Bars (NES) JE1 BE1.png|28px}} [[iron bars]], [[File:Iron Door JE1 BE1.png|28px]] [[iron door]]s, [[File:Spawner JE2.png|28px]] [[monster spawner]]s, [[File:Obsidian JE1 BE1.png|28px]] [[obsidian]], [[File:Redstone Ore JE1 BE1.png|28px]] [[redstone ore]], and {{Animate|Stone Bricks JE1 BE1.png;Cracked Stone Bricks JE1 BE1.png;Mossy Stone Bricks JE1 BE1.png|28px}} [[stone brick]]s.

; [[File:Redstone Dust JE1 BE1.png|32px]] [[Redstone]]
*Can now be used as a brewing ingredient.
*Can now be brewed in a water bottle to create a mundane potion.
*Now extends the potions of Fire Resistance, Slowness, Swiftness, Poison, Weakness, and Strength.
*Redstone placed alone now have a {{Animate|Inactive Redstone Wire (unconnected) JE1.png;Active Redstone Wire (unconnected) JE1.png|32px}}"•" shape rather than {{Animate|Inactive Redstone Wire (NESW) JE3.png;Active Redstone Wire (NESW) JE3.png|32px}} "+".

; [[File:Shears JE1 BE1.png|32px]] [[Shears]]
*Added shear sounds.

; {{Animate|Wooden Shovel JE1 BE1.png;Stone Shovel JE1 BE1.png;Iron Shovel JE2 BE1.png;Golden Shovel JE2 BE1.png;Diamond Shovel JE1 BE1.png|32px}} [[Shovel]]s
*Now mine [[File:Soul Sand JE1 BE1.png|28px]] [[soul sand]] faster than by hand.

; {{Animate|Wooden Sword JE1 BE1.png;Stone Sword JE1 BE1.png;Iron Sword JE1 BE1.png;Golden Sword JE2 BE1.png;Diamond Sword JE1 BE1.png|32px}} [[Sword]]s
*The Sword of Stone, Iron and Diamond now deal less damage:
{| class="wikitable" style="text-align: center;"
! rowspan=2 | Material
! colspan=2 | Wooden
! colspan=2 | Golden
! colspan=2 | Stone
! colspan=2 | Iron
! colspan=2 | Diamond
|-
! Before !! After
! Before !! After
! Before !! After
! Before !! After
! Before !! After
|-
! Damage
| {{hp|4}} || {{hp|4}}
| {{hp|4}} || {{hp|4}}
| {{hp|6}} || {{hp|5}}
| {{hp|8}} || {{hp|6}}
| {{hp|10}} || {{hp|7}}
|}

=== Mobs ===
; [[File:Cave Spider JE1 BE1.png|48px]] [[Cave spider]]s
* Now drop 0-1 [[spider eye]].
* Now have {{hp|12}}.

; [[File:Enderman JE2.png|48px]] [[Endermen]]
* Amount of blocks able to be carried by endermen is now limited (see [[Enderman#Moving blocks|here]] for the list of blocks).
* True sounds of Endermen are added, and its zombie placeholder is removed.

; [[File:Ghast JE1 BE1.png|48px]] [[Ghast]]s
* Now have {{hp|10}}.
* Can now be killed by their own fireballs.
* Now drop 0-1 [[ghast tear]]s.

; {{Animate|Orange Sheep JE1.png;Magenta Sheep JE1.png;Light Blue Sheep JE1.png;Yellow Sheep JE1.png;Lime Sheep JE1.png;Pink Sheep JE1.png;Gray Sheep JE1.png;Light Gray Sheep JE1.png;Cyan Sheep JE1.png;Purple Sheep JE1.png;Blue Sheep JE1.png;Green Sheep JE1.png;Brown Sheep JE1.png;Red Sheep JE1.png;Black Sheep JE1.png;|32px}} [[Sheep]]
* Now have {{hp|8}}.

; [[File:Silverfish JE1 BE1.gif|48px]] [[Silverfish]]
* True sounds of silverfish are added.

; [[File:Skeleton JE4 BE2.png|48px]] [[Skeleton]]s
* Improved walking sounds.

; [[File:Slime JE2 BE1.png|48px]] [[Slime]]s
* Now spawn on levels 0-40 rather than 0-16, making them much more common.
* Big slimes (size +4 slimes) have deeper jump sounds.

; [[File:Spider JE3 BE2.png|48px]] [[Spider]]s
* Now drop 0-1 [[File:Spider Eye JE1 BE1.png|28px]] [[spider eye]].
* Now have {{hp|16}}.

; [[File:Zombie JE2 BE1.png|48px]] [[Zombie]]s
* Now have {{hp|20}} and {{armor|2}}.

=== Non-mob entities ===
; [[Ghast fireball]]
* Changed texture from [[File:Snowball JE1 BE1.png|32px]] to [[File:Fire Charge JE1 BE1.png|32px]].

; [[Status effects]]
* Entities under a status effect will produce swirl particles.

=== World generation ===
; General
* Borders between landmasses and oceans have changed, making landmasses smaller and closer together.

; Biomes
* {{BiomeSprite|Swamp}} [[Swamp]]
** Grass, foliage and water have been given much darker colors.
** [[Lily Pad]]s now generate on water.

; Structures
* {{EnvLink|Stronghold}}
** Random "altar" loot chests now generate.

=== Gameplay ===
; [[Armor]] system
* New/improved system.
* Increased armor durability.

; [[Blocking]]
* Now moves the player's arm, rather than the sword floating right in front of the player.

; Death
* Amount of [[experience orb]]s dropped by players on death now limited.
* A proper score is given based on how many experience orbs players have collected.
* Old death sound removed

; [[File:Experience Orb (sprite) Revision 1.gif|28px]] [[Experience]]
* Can be used for enchantments.
* Each experience orb is worth one score point.

; [[Jumping]]
* Slight delay between jumps when holding down the jump button.
** Players no longer bounce between ceiling and floor in two-block-high spaces.

; [[Third-person view]]
* Toggling {{Ctrl|third-person view}} twice now switches the camera to the front of the player, while it now takes a third press of {{key|F5}} to switch back into first-person view.<ref group="note" name="RC2">This change occurred in [[Java Edition Beta 1.9 Prerelease 2|Beta 1.9 Prerelease 2]].</ref>

=== General ===
; [[Debug screen]]
* The version number at the top-left corner is displayed only in the debug screen again.

; [[Inventory]]
* Active status effects now appear in the inventory as sprites.

; Item tooltips
* Labels for items have a blue border
* Font color for rare items (golden apples and music discs) are now pink.

; [[Title screen]]
* "Mods and Texture Packs" button changed to "Texture Packs".
* Added "Minceraft" easter egg.

; {{EnvLink|Moon}} and {{EnvLink|Sun}}
* Now rise in the east and set in the west.
* Added moon phases.

; [[Splash]]
* Changed some splashes:
** "''OpenGL 1.1!''" to "''OpenGL 1.2!''".
** "''Coming soon!''" to "''It's here!''".
** "''When it's finished!''" to "''It's finished!''".
** "''That's not a moon!''" to "''That's no moon!''".
** "''Absolutely dragon free!''" to "''Kind of dragon free!''".
** "''Superfragilisticexpialidocious!''" to "''Super'''cali'''fragilisticexpialidocious!''".
** "''Tyrian would love it!''" to "''Tyri'''o'''n would love it!''".
** "''"Noun" is an autonym!''" to "''"Autological" is!''".

; [[Texture pack]]s
* The player can reload the texture pack by pressing {{keys|F3+T}}.

== Trivia ==
* Originally, this update was planned to be released as Beta 1.9, but after six pre-releases were pushed out, it was decided that 1.0.0 would be the version name, and to push the release date back to during MINECON 2011.
** The 2014 April Fools joke references the version [[villager]]s were implemented in as Beta 1.9, even though they were technically a 1.0.0 implementation.
* Aside from marking the "true" release of the game, this update is notable for being the last update to be developed by [[Notch]] before he left the ''Minecraft'' team.
* This update breaks the naming conventions for top-level release updates. For example, were it to follow the same naming scheme as 1.0.0, [[Java Edition 1.1|1.1]] would be "1.1.0", [[Java Edition 1.2|1.2]] would be "1.2.0", etc. This format is, however, used in [[Bedrock Edition version history|Bedrock Edition]].
* 1.0.0 was the only version with release candidates until [[Java Edition 1.16|1.16]].
* 1.0.0 is the only major update with no snapshots.
* 1.0.0 introduced more new mobs than any other update, adding 10 mobs.
* The seed for the main menu background in 1.0.0 is 2151901553968352745.

== Notes ==
{{notelist}}

== References ==
{{Reflist}}

== Navigation ==
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