{{Infobox biome
| title = Flower Forest
| image = Flower Forest.png
| imagesize = 250px
| downfall = 0.8
| precipitation = Yes
| temperature = 0.7
| grasscolor = #79C05A
| foliagecolor = #59AE30
| watercolor = {{color|#3F76E4}}{{only|java|short=y}}<br>{{color|#20A3CC}}{{only|bedrock|short=y}}
| structures =
| blocks =
* {{BlockLink|Grass Block}}
* {{BlockLink|Oak Log}}
* {{BlockLink|Oak Leaves}}
* {{BlockLink|Birch Log}}
* {{BlockLink|Birch Leaves}}
* {{BlockLink|Bee Nest}}
{{Collapse|title='''Flowers'''|content=
* {{BlockLink|Allium}}
* {{BlockLink|Azure Bluet}}
* {{BlockLink|Cornflower}}
* {{BlockLink|Dandelion}}{{only|je|short=1}}
* {{BlockLink|Lily of the Valley}}
* {{BlockLink|Oxeye Daisy}}
* {{BlockLink|Poppy}}
* {{BlockLink|Orange Tulip}}
* {{BlockLink|Pink Tulip}}
* {{BlockLink|Red Tulip}}
* {{BlockLink|White Tulip}}
* {{BlockLink|Lilac}}
* {{BlockLink|Peony}}
* {{BlockLink|Rose Bush}}
}}
}}
'''Flower forests''' are [[biome]]s similar to regular [[forest]]s, except that they have a much larger variation and frequency of [[flower]]s. 

== Description ==
Flower forests have both [[oak]] and [[birch]] trees. They generate with a wide array of [[flower]]s, along with [[bee nest]]s on 5% of [[tree]]s. Like almost every other Overworld biome, [[lava lake]]s can generate, which can cause small forest [[fire]]s due to the density of flammable [[wood]] and [[leaves]]. The same goes for fire caused by [[lightning]] strikes, although the fire caused by the strikes are usually extinguished by [[rain]].

=== Generation ===
Flower forests are rarer than standard [[forest]] biome and are most commonly bordered by [[plains]] biomes or separated from [[sunflower plains]] by [[river]]s.

=== Differences to regular forests ===
There are some key differences between regular forests and flower forests.

* Flower forests have fewer trees and less [[grass]]. Instead, flower forests include a diverse variety of flowers.
* The vast number of flowers makes this biome variant an excellent source of [[dye]]s. The following types of flowers can be generated in flower forests:
** {{BlockLink|Allium}}
** {{BlockLink|Azure Bluet}}
** {{BlockLink|Cornflower}}
** {{BlockLink|Dandelion}}{{only|java}}
** {{BlockLink|Lily of the Valley}}
** {{BlockLink|Oxeye Daisy}}
** {{BlockLink|Poppy}}
** {{BlockLink|Orange Tulip}}
** {{BlockLink|Pink Tulip}}
** {{BlockLink|Red Tulip}}
** {{BlockLink|White Tulip}}
** {{BlockLink|Lilac}}
** {{BlockLink|Peony}}
** {{BlockLink|Rose Bush}}
* The following flowers do ''not'' generate in flower forests:
** {{BlockLink|Sunflower}} 
** {{BlockLink|Blue orchid}}
** {{BlockLink|Torchflower}}
** {{BlockLink|Pitcher plant}}
** {{BlockLink|Wither rose}} 
** {{BlockLink|Dandelion}}{{only|bedrock}}
* There is a 10x greater chance of generating a [[bee nest]].
* Flower forests are much rarer than regular forest biomes.
* There is also a slight difference in mob spawning:
** {{EntityLink|Wolf|Wolves}} cannot spawn in flower forests.
** {{EntityLink|rabbit|Rabbits}} can spawn in flower forests.
** {{EntityLink|Bee|Bees}} also occur 10x more often, as there is 10x higher chance of spawning a [[bee nest]] with a tree.

== Mobs ==
The following mobs are naturally spawned here：

{{Spawn table
|edition=java
|monster=
{{Spawn row|Creeper|weight=100|size=4}}
{{Spawn row|Skeleton|weight=100|size=4}}
{{Spawn row|Slime|weight=100|size=4|note=Spawn attempt succeeds only in slime chunks.}}
{{Spawn row|Spider|weight=100|size=4}}
{{Spawn row|Zombie|weight=95|size=4}}
{{Spawn row|Enderman|weight=10|size=1-4}}
{{Spawn row|Witch|weight=5|size=1}}
{{Spawn row|Zombie Villager|weight=5|size=1}}
|creature=
{{Spawn row|Sheep|weight=12|size=4}}
{{Spawn row|Pig|weight=10|size=4}}
{{Spawn row|Chicken|weight=10|size=4}}
{{Spawn row|Cow|weight=8|size=4}}
{{Spawn row|Rabbit|weight=4|size=2-3}}
|ambient=
{{Spawn row|Bat|weight=10|size=8}}
|underground=
{{Spawn row|Glow Squid|weight=10|size=4-6}}
}}{{Spawn table
|edition=bedrock
|monster=
{{Spawn row|Creeper|weight=100|size=1}}
{{Spawn row|Slime|weight=100|size=1|note=Spawn attempt succeeds only in slime chunks.}}
{{Spawn row|Spider|weight=100|size=1}}
{{Spawn row|Zombie|weight=95|size=2-4}}
{{Spawn row|Skeleton|weight=80|size=1-2}}
{{Spawn row|Enderman|weight=10|size=1-2}}
{{Spawn row|Witch|weight=5|size=1}}
{{Spawn row|Zombie Villager|weight=5|size=2-4}}
|creature=
{{Spawn row|Glow Squid|weight=10|size=2-4}}
{{Spawn row|Rabbit|weight=4|size=2-3}}
}}{{-}}

== Sounds ==
=== Music ===
These music tracks play while the player is in a flower forest.
{| class="wikitable sortable" style="width: 100%; text-align: center; font-size: smaller" data-description="Music tracks"
!'''Filename<br>in Minecraft'''
![[Gameplay]]
!'''Soundtrack title'''
!Soundtrack
!class="unsortable"|Track preview
!Weight
|-
!featherfall.ogg
|[[The Overworld]], further emphasized in [[Cherry Grove]], [[Flower Forest]], [[Lush Caves]], [[Badlands]], and [[Main menu]]
|"Featherfall"
|{{sort|TT01|''[[Minecraft: Tricky Trials (Original Game Soundtrack)]]'' No. 1}}
|[[File:Featherfall.ogg]]
|2
|-
!bromeliad.ogg
|[[Cherry Grove]], [[Flower Forest]], [[Forest]], [[Jungle]], [[Bamboo Jungle]], and [[Sparse Jungle]]
|"Bromeliad"
|{{sort|T03|''[[Minecraft: Trails & Tales (Original Game Soundtrack)]]'' No. 3}}
|[[File:Bromeliad.ogg]]
|1
|-
!echo_in_the_wind.ogg
|[[Cherry Grove]], [[Flower Forest]], [[Lush Caves]], and [[Badlands]]
|"Echo in the Wind"
|{{sort|T01|''[[Minecraft: Trails & Tales (Original Game Soundtrack)]]'' No. 1}}
|[[File:Echo in the Wind.ogg]]
|1
|-
!left_to_bloom.ogg
|[[The Overworld]], further emphasized in [[Meadow]], [[Cherry Grove]], [[Flower Forest]], [[Forest]], [[Old Growth Taiga]], [[Lush Caves]], [[Jungle]], [[Bamboo Jungle]], and [[Sparse Jungle]]
|"Left to Bloom"
|{{sort|C02|''[[Minecraft: Caves & Cliffs (Original Game Soundtrack)]]'' No. 2}}
|[[File:Left to bloom.ogg]]
|1
|-
!hal1.ogg
|[[The Overworld]]
|"Subwoofer Lullaby"
|{{sort|A03|''[[Minecraft - Volume Alpha]]'' No. 3}}
|[[File:Subwoofer lullaby.ogg]]
|1
|-
!hal2.ogg
|[[The Overworld]]
|"Living Mice"
|{{sort|A05|''[[Minecraft - Volume Alpha]]'' No. 5}}
|[[File:Living mice.ogg]]
|1
|-
!hal3.ogg
|[[The Overworld]]
|"Haggstrom"
|{{sort|A07|''[[Minecraft - Volume Alpha]]'' No. 7}}
|[[File:Haggstrom.ogg]]
|1
|-
!hal4.ogg
|[[The Overworld]]
|"Danny"
|{{sort|A21|''[[Minecraft - Volume Alpha]]'' No. 21}}
|[[File:Danny.ogg]]
|1
|-
!nuance1.ogg
|[[The Overworld]]
|"Key"
|{{sort|A01|''[[Minecraft - Volume Alpha]]'' No. 1}}
|[[File:Key.ogg]]
|1
|-
!nuance2.ogg
|[[The Overworld]]
|"Oxygène"
|{{sort|A09|''[[Minecraft - Volume Alpha]]'' No. 9}}
|[[File:Oxygene.ogg]]
|1
|}

== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|generatetranslationkeys=y
|displayname=Flower Forest
|spritetype=biome
|nameid=flower_forest
|foot=1}}

{{edition|bedrock}}:
{{ID table
|shownumericids=y
|displayname=[No displayed name]
|spritetype=biome
|spritename=flower-forest
|nameid=flower_forest
|id=132
|foot=1}}

== History ==
{{HistoryTable
|{{HistoryLine|java}}
|{{HistoryLine||1.7.2|dev=13w36a|Flower forests have been added, along with many other [[biome]]s and [[flower]] types.}}
|{{HistoryLine||1.8|dev=14w27a|Added [[rabbit]]s, which can spawn in flower forests.}}
|{{HistoryLine||1.13|dev=pre5|The ID of flower forests has been changed from <code>mutated_forest</code> to <code>flower_forest</code>.}}
|{{HistoryLine||1.14|dev=18w43a|Cornflowers and lilies of the valley are now generated in flower forests.}}
|{{HistoryLine||1.15|dev=19w34a|Flower forests now have [[bee]]s and [[bee nest]]s.}}
|{{HistoryLine||1.20|dev=23w17a|"A Familiar Room", "Bromeliad", and "Echo in the Wind" can now be played in flower forest.}}

|{{HistoryLine|pocket alpha}}
|{{HistoryLine||v0.9.0|dev=build 1|Added flower forests, along with many other biomes.}}
|{{HistoryLine||v0.13.0|dev=build 1|[[Rabbit]]s can now spawn in flower forests.}}

|{{HistoryLine|bedrock}}
|{{HistoryLine||1.9.0|dev=beta 1.9.0.0|Added [[lily of the valley]]s, which generate in forest and flower forest [[biome]]s.
|Added [[cornflower]]s, which generate in flower forest biomes.}}
|{{HistoryLine||1.14.0|dev=beta 1.14.0.1|Flower forests now have [[bee]]s and [[bee nest]]s.}}
|{{HistoryLine|bedrock upcoming}}
|{{HistoryLine||1.21.60|dev=Preview 1.21.60.23|[[Tree]]s are now denser.|[[Flower]]s now generate in more cohesive patches.}}

|{{HistoryLine|console}}
|{{HistoryLine||xbox=TU31|xbone=CU19|ps3=1.22|psvita=1.22|ps4=1.22|wiiu=Patch 3|Added flower forests, along with many other biomes.}}
}}

==Issues==
{{issue list}}

== Gallery ==
=== Screenshots ===
<gallery>
Flower Forest Overview.png|View of a flower forest, with a [[village]].
Flower Forest patch.png|A small flower forest surrounded by many different [[biome]]s.
Flower forest.png|A view of a flower forest.
Flower forest gradient Java.png|The [[Flower#Flower gradients|flower gradient]] of a flower forest biome {{in|java}}.
Flower forest gradient elevation change.gif|An example of how elevation affects the flower gradient in ''Java Edition''.
Flower Forest Island.jpg|A flower forest island in the ocean.
Flower Forest Mountainside.jpg|A flower forest on the side of a mountain.
Lake Overhang.jpg|A flower forest overhang above a lake.
</gallery>

== See also ==
*{{BiomeLink|Birch Forest}}
*{{BiomeLink|Dark Forest}}
*{{BiomeLink|Taiga}}
*{{BiomeLink|id=Old Growth Pine Taiga|Old Growth Taiga}}
*{{BiomeLink|Jungle}}
*{{BiomeLink|Meadow}}
*{{BiomeLink|Rainforest}}
*{{BiomeLink|Seasonal Forest}}

== External links ==
* {{Mcnet|around-block--flower-forest|Around the Block: Flower Forest|June 16, 2022|Duncan Geere}}

== Navigation ==
{{Navbox biomes|overworld}}

[[de:Wald#Blumenwald]]
[[es:Bosque floral]]
[[fr:Forêt]]
[[ja:森林]]
[[ko:숲]]
[[pl:Las]]
[[pt:Floresta de flores]]
[[ru:Лес]]
[[uk:Квітковий ліс]]
[[zh:森林]]
