{{About||the item|Emerald|the mineral block|Block of Emerald}}
{{Infobox block
| image = <gallery>
Emerald Ore JE4 BE3.png|Emerald Ore
Deepslate Emerald Ore JE1 BE1.png|Deepslate Emerald Ore
</gallery>
| invimage = Emerald Ore
| invimage2 = Deepslate Emerald Ore
| transparent = No
| light = No
| tool = Iron Pickaxe
| hardness = 
* '''Emerald Ore''': {{Hardness values|Emerald Ore}}
* '''Deepslate Emerald Ore''': {{Hardness values|Deepslate Emerald Ore}}
| renewable = No
| stackable = Yes (64)
| flammable = No
| lavasusceptible = No
}}
'''Emerald ore''' is a rare [[mineral]] block that generates only in [[mountains]] and [[windswept hills]] biomes. It drops [[emerald]]s when mined, or itself if mined with a [[pickaxe]] with the [[Silk Touch]] enchantment.

'''Deepslate emerald ore''' is a very rare variant of emerald ore that can generate in [[deepslate]] and [[tuff]] blobs. 

== Obtaining ==
=== Breaking ===
{{See also|Fortune#Ore}}
Emerald ore can be mined with an [[iron pickaxe]] or better, otherwise it drops nothing. If mined without Silk Touch, the block drops 1 [[emerald]] (or up to 4 with [[Fortune]]). If mined with a pickaxe with Silk Touch, the block drops itself. It also drops {{xp|3|7}} when broken.

{{Breaking row
|Emerald Ore;Deepslate Emerald Ore
|link=none; none
|Pickaxe; Pickaxe
|Iron; Iron
}}

=== Natural generation ===
{{see also|Ore (feature)}}

Emerald ore generates in [[mountains]] and [[windswept hills]] biomes in the form of [[Ore (feature)|ore feature]]s, and attempts to generate 100 times per [[chunk]] in blobs of 0–4 ores. Emerald ore can be exposed to the sky.<ref>{{bug|MC-237455|||WAI}}</ref>

Specifically, it can be found in the following biomes:

* {{BiomeLink|Meadow}}
* {{BiomeLink|Cherry Grove}}
* {{BiomeLink|Grove}}
* {{BiomeLink|Snowy Slopes}}
* {{BiomeLink|Jagged Peaks}}
* {{BiomeLink|Frozen Peaks}}
* {{BiomeLink|Stony Peaks}}
* {{BiomeLink|Windswept Hills}}
* {{BiomeLink|Windswept Gravelly Hills}}
* {{BiomeLink|Windswept Forest}}
Emerald ore generates from [[altitude|levels]] -16 to 320, having the greatest chance at level 232, and becoming less common toward either end of the range. However, because there is little to no terrain in the upper half of that range in regular worlds, the actual emerald ore quantity peaks around level 90 as seen in the empirical distribution graph below.

{{Block distribution}}

Emerald ore can replace [[stone]], [[andesite]], [[diorite]], [[granite]], [[tuff]], and [[deepslate]]. Emerald ore that replaces tuff or deepslate becomes deepslate emerald ore, which is the rarest ore in ''Minecraft'', rarer than normal emerald ore and [[ancient debris]], even rarer than its second-place competitor, (normal) [[diamond ore]]. It generates only between the altitudes of -16 and 8 where deepslate naturally occurs, which happens to be toward the end of emerald ore distribution where it is extremely rare; its limitation to certain biomes further adds to its rarity.

== Usage ==
=== Smelting ingredient ===
{{Smelting
|showname=1
|Emerald Ore; Deepslate Emerald Ore
|Emerald
|1
}}

=== Note blocks ===
Emerald ore can be placed under [[note block]]s to produce "bass drum" sounds.

== Sounds ==
=== Emerald ore ===
{{Sound table/Block/Stone}}

=== Deepslate emerald ore ===
{{Sound table/Block/Deepslate}}

== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showforms=y
|generatetranslationkeys=y
|displayname=Emerald Ore
|spritetype=block
|nameid=emerald_ore
|showblocktags=y|blocktags=emerald_ores, mineable/pickaxe, needs_iron_tool}}
{{ID table
|displayname=Deepslate Emerald Ore
|spritetype=block
|nameid=deepslate_emerald_ore
|blocktags=emerald_ores, mineable/pickaxe, needs_iron_tool
|itemtags=emerald_ores
|foot=1}}

{{edition|bedrock}}:
{{ID table
|edition=bedrock
|shownumericids=y
|showforms=y
|generatetranslationkeys=y
|displayname=Emerald Ore
|spritetype=block
|nameid=emerald_ore
|id=129}}
{{ID table
|displayname=Deepslate Emerald Ore
|spritetype=block
|nameid=deepslate_emerald_ore
|id=662
|foot=1}}

== Video ==
{{yt|_QKl_jQgWHI}}

== History ==
{{HistoryTable
|{{HistoryLine|java}}
|{{HistoryLine||May 21, 2012|link={{tweet|jeb|204619936616808451}}|[[File:Emerald Ore JE1.png|30px]] The week before the release of [[Java Edition 12w21a|12w21a]], [[Jeb]] released a screenshot of himself testing the [[trading]] system.<ref>{{Tweet|jeb|204619936616808451}}</ref> At this time, what would become emerald ore was ruby ore.<ref name="en_US 12w21">snapshot 12w21a/b ''lang/en_US.lang'': '''tile.oreRuby.name=Ruby Ore'''</ref>}}
|{{HistoryLine||1.3.1|dev=12w21a|[[File:Emerald Ore JE1.png|30px]] Added emerald ore. 
|The announced [[ore]] has been changed to an emerald ore. The texture for emerald ore has remained unchanged, as Jeb forgot to commit the new texture in the snapshot.<ref>{{Tweet|jeb|205641953742819328}}</ref> As this [[item]] was not announced before the snapshot was released, most translations call emerald "diamond" (due to "item.emerald" being the previous translation key for [[diamond]]s). 
|Emerald ore generates in blobs of up to 10 [[block]]s.}}
|{{HistoryLine|||dev=12w21b|[[File:Emerald Ore JE2 BE1.png|30px]] The texture of emerald ore has been corrected. The previous ruby texture remains as "ruby.png". Translations of emerald as diamond have also been corrected. 
|An analysis of a 500×500 [[extreme hills]] biome with [https://www.mcedit.net/ MCEdit] gives the following ore distributions:
<gallery>
Ore distribution 0 to 32.jpg|Overall ore distribution in the bottom most 32 layers.
Ore distribution 0 to 32 zoom.jpg|A detailed zoom to the rare ores.
</gallery>
The graphs show that the distribution of all [[ore]]s except for [[lapis lazuli]] is even in a certain range and falls off sharply at the borders. While the total amount of emerald is with 3386, even higher than the amount of diamonds (2997), the ore is spread out over double the [[altitude|height range]], meaning that at a certain level the chance for finding an ore was just about half of the chance of finding a diamond ore, effectively making it twice as rare when tunnel mining.}}
|{{HistoryLine|||dev=12w22a|Blob size was reduced to 1 block.}}
|{{HistoryLine||1.13|dev=17w47a|Prior to [[1.13/Flattening|''The Flattening'']], this [[block]]'s numeral ID was 129.}}
|{{HistoryLine||Texture Update|link=Texture Update|dev=January 4, 2018|slink={{tweet|JAPPA|948841704223838208}}|[[File:Emerald Ore Texture Update Revision 1.png|32px]] A new texture for emerald ore has been proposed.}}
|{{HistoryLine||1.14|dev=18w43a|[[File:Emerald Ore JE3 BE2.png|32px]] The texture of emerald ore has been changed.}}
|{{HistoryLine||1.17|dev=21w06a|The height limit was expanded down to Y{{=}}-64. Emerald ores are temporary generating from Y{{=}}-64 instead of Y{{=}}0.}}
|{{HistoryLine|||dev=21w07a|Emerald ore now generates as a triangle spread, generating between Y{{=}}32 and Y{{=}}320 and peaking at Y{{=}}256.}}
|{{HistoryLine|||dev=February 18, 2021|slink={{Tweet|JasperBoerstra|1362396465470005251}}|[[File:Emerald Ore (pre-release).png|32px]] [[JAPPA]] shows new textures of emerald ore.}}
|{{HistoryLine|||dev=21w08a|[[File:Emerald Ore JE4 BE3.png|32px]] The texture of emerald ore has been changed.}}
|{{HistoryLine|||dev=21w10a|[[File:Deepslate Emerald Ore JE1.png|32px]] Added deepslate variant of emerald ore, which does not generate naturally.
|Added <code>emerald_ores</code> block [[tag]].
|The amount of emerald ore that generates has been increased.}}
|{{HistoryLine|||dev=21w15a|Most ore generation has been reverted back to the pre-21w06a generation and requires the [[Caves & Cliffs Prototype Data Pack]] to be seen. However, emerald ore generation was not properly reverted due to a bug.<ref>{{bug|MC-223260||Emerald ore does not generate as intended|Fixed}}</ref>}}
|{{HistoryLine|||dev=21w16a|Emerald ore now generates at the correct Y-levels, but it still generates more frequently than it did in 1.16.<ref>{{bug|MC-226926||Emerald ore generates too often|Fixed}}</ref>
|Deepslate emerald ore variant now generates naturally.
|In the [[Caves & Cliffs Prototype Data Pack]], emerald ores now generate in the form of ore blobs instead of single blocks.}}
|{{HistoryLine|||dev=21w17a|Emerald ore can now replace [[granite]], [[andesite]], [[diorite]], [[tuff]], and [[deepslate]] upon generating.}}
|{{HistoryLine||1.17.1|dev=Pre-release 2|The frequency of emerald ore generation has been reverted to pre-1.17 levels.}}
|{{HistoryLine||1.18|dev=Experimental Snapshot 1|All previous changes to ore distribution from the prototype data pack have now been implemented into the base game.
|Deepslate emerald ore no longer generates naturally.}}
|{{HistoryLine|||dev=experimental snapshot 2|Emerald ore now generates in [[meadow]]s, [[grove]]s, [[snowy slopes]], [[lofty peaks]], and [[snowcapped peaks]].}}
|{{HistoryLine|||dev=21w40a|Emerald ore generates more frequently and is now able to generate down to Y{{=}}-16.
|Deepslate emerald ore now generates naturally again.}}
|{{HistoryLine|pocket alpha}}
|{{HistoryLine||v0.9.0|dev=build 1|[[File:Emerald Ore JE2 BE1.png|32px]] Added emerald ore.
|Emerald ore can be [[breaking|mined]] with a [[stone pickaxe]] instead of an iron one.}}
|{{HistoryLine||v0.12.1|dev=build 1|Mining emerald ore now drops [[experience]] orbs.
|Emerald ore can now be collected with [[Silk Touch]], [[drop]]ping the [[block]] itself. 
|Emerald ore now drops extra emeralds with the [[Fortune]] enchantment.}}
|{{HistoryLine|bedrock}}
|{{HistoryLine||1.2.0|dev=beta 1.2.0.2|Mining emerald ore now requires an [[iron pickaxe]].}}
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Emerald Ore JE3 BE2.png|32px]] The texture of emerald ore has been changed.}}
|{{HistoryLine||1.16.220|exp=Caves and Cliffs|dev=beta 1.16.220.50|[[File:Emerald Ore JE4 BE3.png|32px]] The texture of emerald ore has been changed.
|In the Caves & Cliffs [[Experimental Gameplay]], emerald ore can now be found exposed and in blobs of size 0-10 on the surface of the new [[mountain]] biome variants.}}
|{{HistoryLine||1.17.0|exp=Caves and Cliffs|dev=beta 1.16.230.52|[[File:Deepslate Emerald Ore JE1.png|32px]] Added deepslate variant of emerald ore behind the Caves & Cliffs Experimental Gameplay.}}
|{{HistoryLine|||dev=beta 1.16.230.56|In the Caves & Cliffs Experimental Gameplay, emerald ore generation has been changed. Emerald now generates on higher altitudes in extreme hills rather than lower.}}
|{{HistoryLine|||dev=beta 1.17.0.52|Unintentionally readded the single-block emerald ore generation in the Caves & Cliffs Experimental Gameplay, which was removed in beta 1.16.230.56.}}
|{{HistoryLine||1.18.0|dev=beta 1.18.0.20|Removed the "Caves & Cliffs" experimental toggle. New emerald ore generation are now available through normal gameplay.
|Decreased the generation size of emerald ore blobs.
|Unintentionally increased the amount of emerald ore blob generation attempts a lot.}}
|{{HistoryLine|||dev=beta 1.18.0.21|In extreme hills, emerald ore generates more frequently and is now able to generate down to Y{{=}}-16.}}
|{{HistoryLine|||dev=beta 1.18.0.22|Emerald ore generation height has now been tweaked.}}
|{{HistoryLine|||dev=beta 1.18.0.24|Emerald ore blob now generates correctly.
|Emerald ore generation height has now been tweaked to be in parity with ''Java Edition''.}}
|{{HistoryLine|console}}
|{{HistoryLine||xbox=TU14|xbone=CU1|ps3=1.04|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Emerald Ore JE2 BE1.png|32px]] Added emerald ore.}}
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|[[File:Emerald Ore JE3 BE2.png|32px]] The texture of emerald ore texture has been changed.}}
|{{HistoryLine|new 3ds}}
|{{HistoryLine||0.1.0|[[File:Emerald Ore JE2 BE1.png|32px]] Added emerald ore.}}
}}

== Issues ==
{{Issue list|Emerald Ore|Deepslate Emerald Ore}}

== Trivia ==
* Even though emerald ore is rarer than [[diamond ore]], emerald ore is generally found more often in mountains biomes than diamond ore, as the emerald ore blocks are generated in a more scattered fashion.
* Deepslate emerald ore is one of the rarest naturally-generated blocks in ''[[Minecraft]]'', as emeralds only spawn in mountainous biomes, and spawn less at lower [[Altitude|Y-level]]s. They also spawn in veins of 1, and require Silk Touch to drop themselves.

== Gallery ==
=== Screenshots ===
<gallery>
EmeraldOreCave.png|A naturally occurring blob of emerald ore.
Emerald Above Lava.png|A naturally occurring blob of emerald ore.
Minecraft emerald Ore.png|A blob of emerald ore found at layer 18 in a windswept hills biome.
Room of Emeralds.png|A room with placed emerald ores, including [[blocks of emerald]] and thrown [[emerald]] items.
Emerald-Ores.png|Two blobs of emerald ores that generated nearly together.
Emeralds in a Desert Biome.png|A block of emerald ore found in a plains biome.
EmeraldExposed.jpg|A blob of emerald ore found in a mountain biome.
Canyon intersecting a stronghold.png|A ravine with multiple ores, water and lava falls, and a [[stronghold]] bridge over it.
Emeraldsclose.png|Multiple emerald ores close together.
</gallery>

=== Development images ===
<gallery>
Villager trading preview.png|The first image of the [[trading]] system released by Jeb. The emerald ore can be seen in the top right-hand corner with the original texture.
Villagenhanced.jpg|An enhanced version of Jeb's screenshot showing the original ore texture more clearly.
Emerald Ore 12w21a.png|The old "ruby" texture of emerald ore.
</gallery>

== References ==
{{reflist}}

== Navigation ==
{{Navbox ore}}
{{Navbox blocks|Natural}}

[[Category:Ore]]
[[Category:Natural blocks]]

[[cs:Smaragdové ložisko]]
[[de:Smaragderz]]
[[es:Mena de esmeralda]]
[[fr:Minerai d'émeraude]]
[[hu:Smaragdérc]]
[[it:Minerale di smeraldo]]
[[ja:エメラルド鉱石]]
[[ko:에메랄드 광석]]
[[lzh:祖母綠礦]]
[[nl:Smaragderts]]
[[pl:Złoże szmaragdu]]
[[pt:Minério de esmeralda]]
[[ru:Изумрудная руда]]
[[uk:Смарагдова руда]]
[[zh:绿宝石矿石]]
