{{about|the status effect|the throwable item|Wind Charge|the enchantment|Wind Burst}}
{{Infobox effect
|image = Wind Charged.png
|sources=See {{slink||Causes}}
|particle= {{EffectSprite|particle-wind-charged}}
|type=Negative
| invimage = Potion of Wind Charging
| invimage2 = Splash Potion of Wind Charging
| invimage3 = Lingering Potion of Wind Charging
| invimage4 = Arrow of Wind Charging
}}
'''Wind Charged''' is a [[status effect]] that causes an [[entity]] to release a burst of wind upon death. This effect can be found during [[ominous trial]]s when the effect is applied by randomly spawned [[lingering potion]]s. This [[effect]] can be used to help knock back hordes of enemies, but can also startle the player if they are not expecting it. The effect can be used with a large number of low-hp mobs, such as [[Chicken|chickens]], to create a very effective elytra launcher.

== Effect ==
Wind Charged causes any [[entities]] that have the effect to emit a burst of wind, similar to that caused by a thrown [[wind charge]], in an area around the entity upon its death. Mobs affected by Wind Charged emit wind-like [[particles]]. 

== Causes ==
{| class="wikitable col-2-center col-3-center" data-description="Causes"
 ! Cause
 ! Potency
 ! Length
 |-
 | {{ItemLink|Potion of Wind Charging}}
 | I
 | 3:00
 |-
 | {{ItemLink|Splash Potion of Wind Charging}}
 | I
 | 3:00
 |-
 | {{ItemLink|Lingering Potion of Wind Charging}}
 | I
 | 0:45
 |-
 | {{ItemLink|Arrow of Wind Charging}}
 | I
 | 0:22
 |-
 |}

== Brewing ==
{| class="wikitable" style="text-align: center;" data-description="Negative effect potions"
|+
!width="90px"| Potion
!Reagent, base
!width="90px"| {{ItemSprite|Redstone Dust}} Extended
!width="90px"| {{ItemSprite|Glowstone Dust}} Enhanced
!Effects
|-
|{{Slot|Potion of Wind Charging[&cWind Charged (<nowiki>03:00</nowiki>)]}}<br>Potion of Wind Charging <!-- It's not called "Potion of Wind Charged", do not change! Check in game. -->
|{{Brewing Stand|Input=Breeze Rod|Output2=Awkward Potion}}
| -
| -
|Causes any entities that have the effect to release a burst of wind upon the entity's death.
|}

== Immune mobs ==
[[Boss]] mobs are immune to Wind Charged.

== Data values ==
=== ID ===
{{JE}}:
{{ID table
|edition=java
|generatetranslationkeys=y
|displayname=Wind Charged
|spritetype=effect
|nameid=wind_charged
|foot=1}}

{{BE}}:
{{ID table
|edition=bedrock
|shownumericids=y
|generatetranslationkeys=y
|displayname=Wind Charged
|spritetype=effect
|nameid=wind_charged
|id=32
|translationkey=effect.wind_charged
|foot=1}}

== Advancements ==
{{load advancements|A Furious Cocktail;How Did We Get Here?}}

== History ==
{{HistoryTable
|{{HistoryLine|java}}
|{{HistoryLine||1.20.5|exp=Update 1.21|dev=24w13a|[[File:Wind Charged JE1 BE1.png|32px]] Added Wind Charged.}}
|{{HistoryLine||1.21|dev=24w18a|Wind Charged is now available without using the "Update 1.21" experimental data pack.
|Wind Charged is now needed for the "A Furious Cocktail" and "How Did We Get Here?" advancements.}}

|{{HistoryLine|bedrock}}
|{{HistoryLine||1.21.0|exp=Update 1.21|dev=Preview 1.21.0.20|[[File:Wind Charged JE1 BE1.png|32px]] Added Wind Charged.}}
|{{HistoryLine||1.21.0|dev=Preview 1.21.0.22|Wind Charged is now available without using the "Update 1.21" experimental toggle.}}
}}

== Issues ==
{{issue list}}

== Navigation ==
{{Navbox effects}}

[[de:Windgeladen]]
[[es:Cierzo]]
[[fr:Souffle]]
[[ja:蓄風]]
[[ko:돌풍 (효과)]]
[[pt:Ventania]]
[[ru:Ветровой заряд]]
[[zh:蓄风]]
