<div class ="mobileonly">{{relevant guide|Java Edition guides/Adventure Update}}</div>
{{Infobox theme
| image = none
| date = September 14, 2011 <small>(Part 1)</small><br>November 18, 2011 <small>(Part 2)</small>
| version = [[Java Edition Beta 1.8]] <small>(Part 1)</small><br>[[Java Edition 1.0.0]] <small>(Part 2)</small>
| prevparent = [[Halloween Update]]
| nextparent = [[Pretty Scary Update]]
}}
[[File:Adventure Update.png|thumb|Adventure Update logo.]]
<div class ="nomobile">{{relevant guide|Java Edition guides/Adventure Update}}</div>

The '''Adventure Update''' is the name of two major themed updates for {{el|je}}, and focused on aspects such as combat, exploration, and adventure. The first part was released as [[Java Edition Beta 1.8|Beta 1.8]] on September 14, 2011 which focused on the new [[hunger]] feature, terrain and structure generation, and a new mob. The second part was released as official release [[Java Edition 1.0.0|1.0.0]] on November 18, 2011, adding the new [[End]] dimension with a final boss, [[potions]], and [[enchantments]].

It was announced on June 10, 2011 by [[Notch]], and was initially planned to be implemented in [[Java Edition Beta 1.7]].<ref>https://web.archive.org/web/0/http://notch.tumblr.com/post/6385865216/post-e3-information-dump</ref> An early version of the Adventure Update was playable by fans at [[Mojang]]'s booth at PAX Prime 2011, which was held between August 26 and 28.<ref>{{tweet|notch|106630233364496384|Files have been copied to a USB stick. We will be installing 1.8 onto a bunch of computers here at PAX tomorrow. :D Now I sleep! <3|August 25, 2011}}</ref> Because of the size of the update, the first part of the update was pushed back to Beta 1.8, which became available on September 14, 2011 and the rest of the update being part of Minecraft 1.0, which was released on November 18, 2011. The pre-releases of Minecraft Beta 1.8 and Beta 1.9 were leaked before their official releases, and [[Notch]] approved these leaks on his Twitter.<ref>{{tweet|notch|112270245888139265|(I am fine with you using it. Make sure you get it from the leaked url we are hosting, though)|September 9, 2011}}</ref>

== Notable features ==
{{dablink|Main articles: [[Java Edition Beta 1.8]] and [[Java Edition 1.0.0]].}}
; New [[dimension]]
* [[The End]]
** A new dimension to serve as the game's ending.
** Can only be accessed through the [[end portal]], found in the [[stronghold]].
** Composed of an floating island made of only [[end stone]], [[obsidian]], and [[bedrock]].
*** It's possible for mobs and players to fall from the island and into the [[Void]].
** [[Endermen]] and the [[ender dragon]] can be found here.

; New [[block]]s
* [[File:Brewing Stand (empty) JE1 BE1.png|32px]] [[Brewing Stand]]
** Crafted using a [[blaze rod]] and three [[cobblestone]].
** Used to brew [[potion]]s.
* [[File:Enchanting Table JE1 BE1.png|32px]] [[Enchanting Table]]
** Crafted using a [[book]], two [[diamond]]s, and four [[obsidian]].
** Used to enchant tools, weapons, and armor.
* {{Animate|End Portal Frame JE2.png;Filled End Portal Frame JE2.png|32px}} [[End Portal Frame]]
* [[File:End Portal.png|32px]] [[End Portal (block)|End Portal]]
* [[File:End Stone JE1 BE1.png|32px]] [[End Stone]]
** Found abundantly in [[The End]] dimension.
* [[File:Cauldron JE1.png|32px]] [[Cauldron]]
** Crafted using seven [[iron ingot]]s.
** Can be used to store water, even in the [[Nether]].
* [[File:Dragon Egg JE1.png|32px]] [[Dragon Egg]]
** A decorative block that can only spawn once upon the [[ender dragon]]'s defeat.
** Using the item causes it to teleport away.
** Can be obtained by letting it fall on a block with less than 1 height, such as a [[torch]].
* [[File:Oak Fence Gate JE2 BE2.png|32px]] [[Fence Gate]]
** Connects to [[fence]]s
** Used to stop mobs and other players from jumping over.
* [[File:Glass Pane (EW) JE1 BE1.png|32px]] [[Glass Pane]]
* [[File:Iron Bars (EW) JE1 BE1.png|32px]] [[Iron Bars]]
* [[File:Lily Pad JE1 BE1.png|32px]] [[Lily Pad]]
** Can be used to stand on water
** Also breaks any [[boat]]s.
* [[File:Melon JE1 BE1.png|32px]] [[Melon]]
** Obtained by growing [[melon seed]]s.
** Drops itself when broken with [[Silk Touch]], otherwise drops [[melon slice]]s.
* {{Animate|Stone Bricks JE1 BE1.png;Stone JE4.png;Cobblestone JE3 BE2.png|32px}} [[Monster Egg]] (now Infested Block)
** When broken without [[Silk Touch]], a [[silverfish]] spawns.
** Attacking a silverfish causes nearby monster eggs to hatch additional silverfish.
* {{Animate|Brown Mushroom Block JE1 BE1.png;Red Mushroom Block JE1 BE1.png;Mushroom Stem (ES) JE1 BE1.png|32px}} [[Mushroom Block]]
* [[File:Mycelium JE1 BE1.png|32px]] [[Mycelium]]
** Found in [[mushroom field]]s.
** Mushrooms can be placed here regardless of light level.
** Drops itself when broken with [[Silk Touch]], otherwise drops [[dirt]].
* [[File:Vines JE2 BE2.png|32px]] [[Vines]]
** Generates on [[oak]] trees in [[swamp]]s.
** Propagates to adjacent blocks.
** Drops itself when using [[shear]]s, otherwise drops nothing.
* New brick blocks:
** [[File:Brick Stairs (N) JE1.png|32px]] [[Brick Stairs]]
** [[File:Brick Slab JE1.png|32px]] [[Brick Slab]]
* New stone brick blocks:
** [[File:Stone Bricks JE1 BE1.png|32px]] [[Stone Bricks]]
*** [[File:Stone Brick Stairs (N) JE3 BE1.png|32px]] [[Stone Brick Stairs]]
*** [[File:Stone Brick Slab JE1 BE1.png|32px]] [[Stone Brick Slab]]
** [[File:Mossy Stone Bricks JE1 BE1.png|32px]] [[Mossy Stone Bricks]] & [[File:Cracked Stone Bricks JE1 BE1.png|32px]] [[Cracked Stone Bricks]]
*** Can only be found in [[stronghold]]s.
* New nether brick blocks, all can only be found in [[nether fortress]]:
** [[File:Nether Bricks JE1 BE1.png|32px]] [[Nether Bricks]]
** [[File:Nether Brick Stairs (N) JE3 BE1.png|32px]] [[Nether Brick Stairs]]
** [[File:Nether Brick Fence (EW) JE1 BE1.png|32px]] [[Nether Brick Fence]]

; New [[item]]s
* [[File:Blaze Rod JE1 BE1.png|class=pixel-image|32px]] [[Blaze Rod]]
** Obtained as drops from [[blaze]]s.
** Can be used to craft [[blaze powder]] and [[brewing stand]]s.
* [[File:Blaze Powder JE1.png|class=pixel-image|32px]] [[Blaze Powder]]
** Obtained by crafting a single blaze rod.
** Can be used to brew potion of Strength.
** Can also be used to craft [[magma cream]] and an [[eye of ender]].
* [[File:Ender Pearl JE1.png|class=pixel-image|32px]] [[Ender Pearl]]
** Obtained as drops from [[enderman]]s.
** Can be used to teleport to where the pearl lands.
** Can also be used to craft an [[eye of ender]].
* [[File:Eye of Ender JE1 BE1.png|class=pixel-image|32px]] [[Eye of Ender]]
** Obtained by crafting a [[blaze powder]] with an [[ender pearl]].
** When used, it flies to the direction of where the nearest [[stronghold]] is.
** Also can be used to activate the [[end portal]].
* [[File:Fermented Spider Eye JE1 BE1.png|class=pixel-image|32px]] [[Fermented Spider Eye]]
** When used in a [[brewing stand]], it can reverse the effect of potions.
** Can also be used to brew potion of Weakness.
* [[File:Ghast Tear JE1 BE1.png|class=pixel-image|32px]] [[Ghast Tear]]
** Obtained as drops from [[ghast]]s
** Can be used to brew potion of Regeneration.
* [[File:Glass Bottle JE1 BE1.png|class=pixel-image|32px]] [[Glass Bottle]]
** Obtained by crafting three [[glass]] blocks.
** Can be filled with water, either from the source or from a cauldron.
* [[File:Glistering Melon Slice JE1 BE1.png|class=pixel-image|32px]] [[Glistering Melon Slice]]
** Obtained by crafting a [[melon slice]] surrounded by eight [[gold nugget]]s.
** Can be used to brew potion of Healing.
* [[File:Gold Nugget JE1.png|class=pixel-image|32px]] [[Gold Nugget]]
** Obtained by crafting a [[gold ingot]].
** Can also be obtained as drops from [[Zombified Piglin|zombie pigman]].
** Used to craft [[gold ingot]]s and [[glistering melon]]s.
* [[File:Magma Cream JE1.png|class=pixel-image|32px]] [[Magma Cream]]
** Obtained by crafting a [[blaze powder]] with a [[slimeball]].
** Can be used to brew potion of Fire Resistance.
* [[File:Melon Slice JE1 BE1.png|class=pixel-image|32px]] [[Melon Slice]]
** Obtained by breaking [[melon]]s without [[Silk Touch]].
** Restores {{hunger|2}} hunger and gives 1.2 hunger saturation.
* [[File:Melon Seeds JE2.png|class=pixel-image|32px]] [[Melon Seeds]]
* [[File:Nether Wart (item) JE1.png|class=pixel-image|32px]] [[Nether Wart]]
** Found in special rooms within [[nether fortress]]es.
** Can be farmed using [[soul sand]] in the [[Nether]].
** Is a essential ingredient for potion brewing.
* [[File:Pumpkin Seeds JE1 BE1.png|class=pixel-image|32px]] [[Pumpkin Seeds]]
* [[File:Raw Chicken JE1 BE1.png|class=pixel-image|32px]] [[Raw Chicken]] and its [[File:Cooked Chicken JE1 BE1.png|class=pixel-image|32px]] [[Cooked Chicken|cooked variant]]
** Obtained as drops from [[chicken]]s.
** Raw chicken restores {{hunger|2}} hunger and gives 1.2 hunger saturation, but has a 30% chance of inflicting [[Hunger]] for 30 seconds.
** Cooked chicken restores {{hunger|6}} hunger and gives 7.2 hunger saturation.
* [[File:Raw Beef JE1 BE1.png|class=pixel-image|32px]] [[Raw Beef]] and its [[File:Steak JE1 BE1.png|class=pixel-image|32px]] [[Steak|cooked variant]]
** Obtained as drops from [[cow]]s.
** Raw beef restores {{hunger|3}} hunger and gives 1.8 hunger saturation.
** Steak restores {{hunger|8}} hunger and gives 12.8 hunger saturation.
* [[File:Rotten Flesh JE1.png|class=pixel-image|32px]] [[Rotten Flesh]]
** Obtained as drops from [[zombie]]s and [[Zombified Piglin|zombie pigman]], replacing their drop of [[feather]]s and [[cooked porkchop]]s respectively.
** Restores {{hunger|4}} hunger and gives 0.8 hunger saturation, but has a 80% chance of inflicting [[Hunger]] for 30 seconds.
* [[File:Spider Eye JE1 BE1.png|class=pixel-image|32px]] [[Spider Eye]]
** Obtained as drops from [[spider]]s and [[cave spider]]s.
** Restores {{hunger|2}} hunger and gives 3.2 hunger saturation, but inflicts [[Poison]] for 5 seconds.
** Can be used to brew potion of Poison
** Can also be used to craft a [[fermented spider eye]].
* [[File:Water Bottle JE1 BE1.png|class=pixel-image|32px]] [[Water Bottle]]
** Obtained by using a [[glass bottle]] on a water block or from [[cauldron]]s filled with water.
** Used to brew [[potion]]s.
* New [[potion]] items, which are brewed using a [[brewing stand]]:
** Using [[gunpowder]] as a brewing ingredient for a potion turns it into a [[splash potion]].
** [[File:Water Bottle JE1 BE1.png|class=pixel-image|32px]] [[Awkward Potion]]
*** Brewed by using a [[nether wart]].
*** Is the base ingredient for every brewing recipe.
** [[File:Water Bottle JE1 BE1.png|class=pixel-image|32px]] [[Mundane Potion]]
*** Brewed using any other ingredients aside from [[nether wart]] and [[glowstone]].
*** Can be used to brew potion of Weakness.
** [[File:Water Bottle JE1 BE1.png|class=pixel-image|32px]] [[Thick Potion]]
*** Brewed by using a [[glowstone dust]].
*** Has no other uses.
** {{Animate|Potion of Harming JE1 BE1.png; Splash Potion of Harming JE1 BE1.png|32px}} [[Potion of Harming]]
*** Brewed by using a [[fermented spider eye]] on a potion of Healing or potion of Poison.
** {{Animate|Potion of Healing JE1 BE1.png; Splash Potion of Healing JE1 BE1.png|32px}} [[Potion of Healing]]
*** Brewed by using a [[glistering melon slice]].
** {{Animate|Potion of Fire Resistance JE1 BE1.png; Splash Potion of Fire Resistance JE1 BE1.png|32px}} [[Potion of Fire Resistance]]
*** Brewed by using a [[magma cream]].
** {{Animate|Potion of Poison JE1 BE1.png; Splash Potion of Poison JE1 BE1.png|32px}} [[Potion of Poison]]
*** Brewed by using a [[spider eye]].
** {{Animate|Potion of Regeneration JE1 BE1.png; Splash Potion of Regeneration JE1 BE1.png|32px}} [[Potion of Regeneration]]
*** Brewed by using a [[ghast tear]].
** {{Animate|Potion of Slowness JE1 BE1.png; Splash Potion of Slowness JE1 BE1.png|32px}} [[Potion of Slowness]]
*** Brewed by using a [[fermented spider eye]] on a potion of Swiftness
** {{Animate|Potion of Strength JE1 BE1.png; Splash Potion of Strength JE1 BE1.png|32px}} [[Potion of Strength]]
*** Brewed by using a [[blaze powder]].
** {{Animate|Potion of Swiftness JE1 BE1.png; Splash Potion of Swiftness JE1 BE1.png|32px}} [[Potion of Swiftness]]
*** Brewed by using a [[sugar]].
** {{Animate|Potion of Weakness JE1 BE1.png; Splash Potion of Weakness JE1 BE1.png|32px}} [[Potion of Weakness]]
*** Brewed by using a [[fermented spider eye]].
* New [[music disc]]s, all unobtainable in [[Survival]] mode:
** [[File:Music Disc Blocks JE1 BE1.png|class=pixel-image|32px]] [[Music Disc blocks|C418 - blocks]]
** [[File:Music Disc Chirp JE1 BE1.png|class=pixel-image|32px]] [[Music Disc chirp|C418 - chirp]]
** [[File:Music Disc Far JE1 BE1.png|class=pixel-image|32px]] [[Music Disc far|C418 - far]]
** [[File:Music Disc Mall JE1 BE1.png|class=pixel-image|32px]] [[Music Disc mall|C418 - mall]]
** [[File:Music Disc Mellohi JE1 BE1.png|class=pixel-image|32px]] [[Music Disc mellohi|C418 - mellohi]]
** [[File:Music Disc Stal JE1 BE1.png|class=pixel-image|32px]] [[Music Disc stal|C418 - stal]]
** [[File:Music Disc Strad JE1 BE1.png|class=pixel-image|32px]] [[Music Disc strad|C418 - strad]]
** [[File:Music Disc Ward JE1 BE1.png|class=pixel-image|32px]] [[Music Disc ward|C418 - ward]]
** [[File:Music Disc 11 JE1 BE1.png|class=pixel-image|32px]] [[Music Disc 11|C418 - 11]]

; New [[mob]]s
* [[File:Blaze JE1 BE1.png|x32px]] [[Blaze]]
** Spawns from spawners found in the [[nether fortress]].
** Hovers in the air and shoots out fireballs that can set entities and blocks on fire.
** Drops [[blaze rod]]s when killed.
* [[File:Cave Spider JE1 BE1.png|x32px]] [[Cave Spider]]
** Spawns from spawners found in [[mineshaft]]s.
** On Normal or Hard difficulty, cave spiders can inflict players with [[Poison]] upon attacking.
** Drops [[string]] and [[spider eye]]s when killed.
* [[File:Ender Dragon.gif|x32px]] [[Ender Dragon]]<ref>{{tweet|notch|122088904793927680|raqreqentba|October 6, 2011}}</ref><ref>http://www.reddit.com/r/Minecraft/comments/l3jgm/enderdragons_decrypt_w_rot13_via_notch/</ref>
** A large dragon boss found in [[The End]].
** Is healed by [[end crystal]]s, that if being used when the player destroys it, causes considerable damage to the dragon.
** Can swoop down and knock the player back considerably.
** When killed, it spawns an [[exit portal]] made of [[bedrock]], [[torch]]es, and a [[dragon egg]].
** It also drops {{xp|12}},000 XP, the most out of any mob in the game.
* [[File:Enderman JE2.png|x32px]] [[Enderman]]
** Spawns occasionally in the [[Overworld]] in dark environments.
** Spawns more frequently in [[The End]].
** A neutral mob that becomes aggressive if the player attacks it or stares at it for too long.
** Has the ability to teleport around, dodging projectiles and doing so when there is sunlight.
** Harmed when coming in contact with water.
** Drops [[ender pearl]]s when killed.
* [[File:Magma Cube JE1 BE1.png|x32px]] [[Magma Cube]]
** Spawns in the [[Nether]]
** Acts similar to the [[slime]] in that they split into smaller groups when killed.
* [[File:Red Mooshroom JE1.png|x32px]] [[Mooshroom]]<ref>{{tweet|notch|114646532376113152|Suddenly!|September 16, 2011}}</ref><ref>{{tweet|notch|114764122893197312|You can shear the Mooshrooms. It's very silly.|September 16, 2011}}</ref> 
** Spawns in [[mushroom fields|mushroom island]]s.
** Using a bowl gives [[mushroom stew]].
** Similarly to [[cow]]s, using a bucket gives a [[milk bucket]].
** Using [[shears]] drops [[red mushroom]] and converts the mooshroom back to a normal cow.
** Drops [[leather]] and [[raw beef]] when killed.
** Can be bred with [[wheat]].
* [[File:Silverfish JE1 BE1.png|x32px]] [[Silverfish]]
** Spawns when a monster egg in a [[stronghold]] is broken.
** Also spawns from a spawner at the end portal room in a [[stronghold]].
* [[File:Snow Golem JE1 BE1.png|x32px]] [[Snow Golem]]<ref>{{tweet|notch|116449292859883520|Got frustrated with AWS, so I made a new mob! :D|September 21, 2011}}</ref><ref>http://www.reddit.com/r/Minecraft/comments/kmro7/mojang_potentially_releasing_something_tomorrow/c2li04x</ref> 
** Summoned by placing two snow blocks on top of each other, and a [[carved pumpkin|pumpkin]] on top.
** Attacks any hostile mobs by using snowballs.
** Drops [[snowball]]s when killed.
* {{animate|Farmer.png;Librarian.png;Priest.png;Blacksmith.png;Butcher.png|x32px}} [[Villager]]<ref>{{tweet|notch|116794735749894144|Designing a villager mob. They won't do much in 1.9, but at least they will spawn with (new) villages.|September 22, 2011}}</ref>
** Spawns in [[villages]].
** Currently has no use.

; New non-mob entities
* [[File:Experience Orb Value -32768-2.png|32px]] [[Experience Orb]]
** Drops from killing mobs.
** Attracts to the player to add to their total [[experience]].
* [[File:End Crystal JE1 BE1.gif|32px]] [[End Crystal]]
** Found on top of [[end pillar]]s in [[The End]].
** Heals the [[ender dragon]].
** Explodes if destroyed; also damages the ender dragon if it was being healed by the crystal.

; New [[world generation]]
* Biome generation was given a major overhaul, now being fractal-based.
* New biomes:
** {{BiomeLink|id=windswept-hills|Extreme Hills}} (now Windswept Hills)
*** Generates with mountains and [[oak]] trees.
** {{BiomeLink|id=snowy-plains|Ice Plains}} (now Snowy Plains)
*** Generates with [[snow]] and [[oak]] trees.
** {{BiomeLink|id=snowy-mountains|Ice Mountains}} (has since been removed)
*** Generates similarly to extreme hills, but with snow on top.
** {{BiomeLink|River}}
*** Cuts through regions of biomes.
** {{BiomeLink|Frozen River}}
*** Generates similarly to rivers, but with ice on top.
** {{BiomeLink|Ocean}}
*** A large, vast biome, made of water.
*** The bottom floor is abundant with [[sand]], [[dirt]], and [[clay]].
** {{BiomeLink|id=legacy-frozen-ocean|Frozen Ocean}}
*** Generates similarly to oceans, but with ice on top.
** {{BiomeLink|id=mushroom-fields|Mushroom Island}}
*** A rare biome found in the middle of the ocean.
*** Generates with [[mycelium]], [[huge mushroom]]s and [[mooshroom]].
*** No hostile mobs uniquely generate here.
** {{BiomeLink|id=mushroom-field-shore|Mushroom Island Shore}}
** {{BiomeLink|The End}}
* Some biomes received some changes:
** {{BiomeLink|Swamp}} were changed to include [[oak]] trees with [[vine]]s and [[lily pad]]s.
** {{BiomeLink|Plains}} and {{BiomeLink|Desert}} were made to generate larger than before.
** {{BiomeLink|Forest}} biomes were made more flatter
* Other biomes were removed from the game entirely:
** {{BiomeLink|Seasonal Forest}}
** {{BiomeLink|Rainforest}}
** {{BiomeLink|Shrubland}}
** {{BiomeLink|id=old-savanna|Savanna}}
** {{BiomeLink|Tundra}}
** {{BiomeLink|Ice Desert}} (unused)

; New [[Generated structures|structures]]
* [[File:EnderDragonPortal JE1 BE1.png|32px]] [[Exit portal]]
** Generates upon the [[ender dragon]]'s defeat and allows the player to return to the [[Overworld]].
** Contains the [[dragon egg]].
* {{Animate|Huge Brown Mushroom JE1 BE1.png;Huge Red Mushroom JE1 BE1.png|32px}} [[Huge mushroom]]
* [[Ravine]]s
** Huge and tall cracks in the overworld that exposes the underground from above.
* [[File:Old Mineshaft.png|32px]] [[Mineshaft]]
** A maze-like system with [[rail]]s, wooden planks and fences supporting the structure, and occasionally torches.
** Contains chests with loot, and [[cave spider]] spawners surrounded by cobwebs.
* [[File:Nether Fortress Bridge JE1 BE1.png|32px]] [[Nether fortress]]
** A huge elevated structure in the [[Nether]] made of [[nether bricks]].
** [[Zombified Piglin|Zombie pigman]], [[magma cubes]], and [[blazes]] (from spawners) can be found here.
** [[Nether wart]] rooms can also generate here.
* [[File:Obsidian platform.png|32px]] [[Obsidian platform]]
** The starting platform where players spawn in [[The End]].
* [[File:Obsidian Pillar JE1 BE1.png|32px]] [[Obsidian pillar]]
** Generates throughout [[The End]], with a [[end crystal]] on the top.
* [[File:StrongholdPortalRoom JE1 BE1.png|32px]] [[Stronghold]]
** An underground structure made of [[stone bricks]].
** Can only be located by using an [[eye of ender]].
** [[Silverfish]] and the [[end portal]] can be found here.
* [[File:OakHouse.png|32px]] [[Villages]]
** An above-ground structure found in [[plain]]s.
** Populated with [[villagers]].

; New [[gameplay]]
* [[File:EnvSprite creative.png|class=pixel-image|32px]] [[Creative|Creative mode]]
** Originally only present in [[Java Edition Classic]], creative mode allows players to easily create and destroy blocks with an infinite use for any blocks.
** Players are immune to any type of damage, aside from [[The Void]].
** New to the game is the ability to [[flying|fly]], allowing players to gain or lose altitude for building purposes.
** Players with the Operator position on a server can switch back and forth between survival and creative mode.<ref>{{tweet|notch|85802201267707904|Also, if you want to, you can make mods able to enter creative mode on a server running in another game mode.|June 28, 2011}}</ref>
* [[File:Hardcore Heart.svg|32px]] [[Hardcore|Hardcore mode]]
** Similar to [[Survival|Survival mode]], but [[difficulty]] is locked to Hard.
** Upon death, players are prompted to delete their world instead of respawning.
* Items can now be [[Item Repair|repaired]] by putting two of the same tool in the [[crafting|crafting grid]].
* [[File:Wheat JE1 BE1.png|32px]] [[Breeding]]<ref>http://www.reddit.com/r/Minecraft/comments/ik8yv/baby_animals_mod_may_be_added_to_vanilla_game/c24fic9?context=3</ref><ref>{{tweet|jeb_|112166224334553088|It's pushed to 1.9|September 9, 2011}}</ref>
** [[Cow]]s, [[chicken]], [[pig]]s, and [[sheep]] can now follow the player if they're holding [[wheat]], and once used on the mob can be bred to produce a baby.
*** Once bred, the mobs cannot breed again for five minutes.
*** None of the babies drop any experience points if killed.
*** Lambs inherit the wool color of their parents.
* [[Combat]]
** [[Sword]]s can now initiate a [[critical]] attack, which adds considerable amount of damage to a mob.
** Swords can also now [[blocking|block]] damage caused by mobs by {{ctrl|using}} it.
** [[Bow]]s now need to be charged before it can fire a projectile.
* [[File:Hunger (icon).png|class=pixel-image|32px]] [[Hunger]]
** Eating [[food]] now fills up a hunger bar instead of the player's health.
** Hunger is essential to regenerating health and for [[sprinting]].
** Various foods have different hunger values and hunger saturation.
** Food items can now stack, with the exception of [[cake]] and [[mushroom stew]].
* [[File:Sprinting Steve.png|32px]] [[Sprinting]]
** Allows the player to move faster at the cost of [[hunger]].
** At {{hunger|6|total=20}} hunger points, the player cannot sprint.
* [[File:Experience Orb Value -32768-2.png|32px]] [[Experience]]
** Obtained by killing mobs.
** Used for [[enchantment]]s.
* [[File:Enchanted Book.gif|x32px]] [[Enchantment]]s
** Obtained by using the [[enchanting table]] on a tool, weapon, or armor.
** Some enchantments have greater levels that increases the effect that they have on tools.
** Enchantments include:
*** [[Unbreaking]]
**** Used on any tool, weapon, or armor to increase the durability of items.
*** [[Protection]]
**** Used on any armor to decrease damage dealt by mobs.
*** [[Blast Protection]]
**** Used on any armor to decrease damage dealt by explosions.
*** [[Fire Protection]]
**** Used on any armor to decrease damage dealt by fire.
*** [[Projectile Protection]]
**** Used on any armor to decrease damage dealt by any projectile.
*** [[Aqua Affinity]]
**** Used on [[helmet]]s to mine faster underwater.
*** [[Respiration]]
**** Used on [[helmet]]s to increase breathing time underwater.
*** [[Feather Falling]]
**** Used on [[boots]] to decrease damage dealt from falling.
*** [[Efficiency]]
**** Used on [[pickaxe]]s, [[shovel]]s, and [[axe]]s to increase mining speed.
*** [[Silk Touch]]
**** Used on [[pickaxe]]s, [[shovel]]s, and [[axe]]s to drop the mined block itself instead of its normal drop (e.g. [[stone]] instead of [[cobblestone]]).
*** [[Sharpness]]
**** Used on [[sword]]s to increase damage inflicted on mobs.
*** [[Smite]]
**** Used on [[sword]]s to increase damage inflicted on [[undead]] mobs.
*** [[Bane of Arthropods]]
**** Used on [[sword]]s to increase damage inflicted on arthropod mobs.
*** [[Knockback]]
**** Used on [[sword]]s to knock mobs further away from the player.
*** [[Looting]]
**** Used on [[sword]]s to increase mob drops.
* New status [[effect]] mechanic, most are obtained via [[brewing]]:
** [[File:Fire Resistance JE1 BE1.png|32px]] [[Fire Resistance]]
*** Grants immunity to [[fire]] and [[lava]].
** [[File:Instant Damage JE1.png|32px]] [[Instant Damage]]
*** Instantly applies damage to a player or mob.
*** Heals undead mobs.
** [[File:Instant Health JE1.png|32px]] [[Instant Health]]
*** Instantly grants health to a player or mob.
*** Damages undead mobs.
** [[File:Hunger JE1 BE1.png|32px]] [[Hunger]]
*** Decreases the player's hunger bar over time.
** [[File:Poison JE1 BE1.png|32px]] [[Poison]]
*** Inflicts continuous damage on players and mobs.
*** At one heart, no more additional damage is given.
** [[File:Regeneration JE1 BE1.png|32px]] [[Regeneration]]
*** Health of players and mobs increases over time.
*** If the player is damaged, health continues to increase, regardless if the player does not have enough [[hunger]] to naturally regenerate their health.
** [[File:Slowness JE1 BE1.png|32px]] [[Slowness]]
*** Decreases the movement speed of players and mobs.
** [[File:Speed JE1 BE1.png|32px]] [[Speed]]
*** Increases the movement speed of players and mobs.
** [[File:Strength JE1 BE1.png|32px]] [[Strength]]
*** Increases the damage inflicted on mobs and other players.
** [[File:Weakness JE1 BE1.png|32px]] [[Weakness]]
*** Decreases the damage inflicted on mobs and other players.
** Other status effects added but were left unused until future updates:
*** [[File:Blindness JE1 BE1.png|32px]] [[Blindness]]
**** Lowers the visibility for which a player or mob can see.
*** [[File:Haste JE1 BE1.png|32px]] [[Haste]]
**** Increases the mining speed.
*** [[File:Invisibility JE1 BE1.png|32px]] [[Invisibility]]
**** Causes players and mobs to become invisible.
*** [[File:Jump Boost JE1 BE1.png|32px]] [[Jump Boost]]
**** Increases the jump height that a player or a mob can jump up to.
*** [[File:Night Vision JE1 BE1.png|32px]] [[Night Vision]]
**** Allows players and mobs to see in darkness and underwater.
*** [[File:Mining Fatigue JE1 BE1.png|32px]] [[Mining Fatigue]]
**** Decreases the mining speed.
*** [[File:Resistance JE1 BE1.png|32px]] [[Resistance]]
**** Increases resistance from damage inflicted on players and mobs.
*** [[File:Water Breathing JE1 BE1.png|32px]] [[Water Breathing]]
**** Allows the player to dive underwater without losing oxygen.

; Other additions
* 11 new achievements
* New sound effects, including: chest sound, door/gate sound, bow sound, explosion sound, egg sound, eating sound, sound when XP orbs are collected, sound of bones cracking after fall damage is taken, sound of a tool breaking.
* {{key|Shift}}+clicking the output item in a crafting square crafts all the items at once, and automatically places them in the inventory.
* Added an unused [[world type]] option.
* Improved sunrise and sunset.
** Clouds now change color during sunrise and sunset to match the sky color.
** Horizon, specifically the haze, changes color more vividly during sunset and sunrise.
* New improved [[lighting]]
** [[Day/night cycle]]s no longer require chunk updates and is a smooth transition
** The lighting on a block is given a tint based on the most prominent source of light
*** Red from non-sunlight light sources
*** Blue from moonlight
*** Total darkness keeps the same black tint
*** Sunlight gives the same white tint
** Non-sky based light now gives a very subtle 'flicker'.
* 4 new entries in control list:
** The keybinds for "Attack", "Use Item", and "Pick Block" can now be remapped.
** Player list in multiplayer, keybind defaults to {{key|Tab}}.
** The 'Multiplayer join screen' has been improved, mainly with a [[server list]].

; Notable changes
* Score is stated on death based on the total experience orbs held by the player.<ref>{{tweet|notch|117176309532213248|Bad news, the game over screen now says "Score: 0" instead of "Score: &0". :(|September 23, 2011}}</ref>
* [[Shears]] can now collect [[Short Grass|grass]] and [[vine]]s.
* User-placed [[Leaves|leaf blocks]] no longer decay in the absence of a log.
* Cloud height raised to the top of the map, so clouds can no longer phase through blocks.
* Cloud movement syncs with the game's time.
* Rain and snow both render faster.
* Both wooden and stone [[pressure plate]]s can now be placed on [[fence]]s.
* [[File:Inactive Redstone Wire (unconnected) JE1.png|32px]] [[Redstone Dust]] when placed on one place now exhibit a "•" shape.
* Bows now have durability.
* [[Armor]] received a major redesign to how they behave.<ref>{{tweet|jeb_|114241903368736768|Gonna work on something that has been on my mind a long time: Minecraft's armor system|September 15, 2011}}</ref><ref>{{tweet|jeb_|114258330121289728|The two small changes I'm making to armor is 1) slightly better durability and 2) simpler armor value calculation (not based on durability)|September 15, 2011}}</ref>
** Armor can no longer reduce certain damage types that can be covered using enchantments.
** Armor now has more durability.
* Mob changes:
** Passive mobs flee if attacked by the player or other mobs (such as [[wolves]]).
** The snout on [[pig]]s now protrudes from their head.
** [[Arrow]]s that hit a [[mob]] visually "stick" into the mob rather than just disappear.
*** Skeleton arrows originate from about their eyes to the bow, instead of above the head.
** Animals no longer despawn, making it possible to capture them.
** [[Skeleton]]s now hold full-size bows.
* [[Title Screen|Main menu]] changes
** The main menu's background is now a [[panorama]].
** The version tag is now displayed on the bottom-left rather than the top-left.
** New sliders for Field of View and Brightness.
* Changes with debug-view ({{key|F3}}).
** Mobs are no longer visibly labeled with their entity ID.
** The world's numeric seed is displayed in a field below player position.
** Changing fog by hotkey now requires debug-view to be open in addition with pressing {{key|F}}.
* Changes to block mining were made:
** [[Axe]]s mine [[fence]]s, wooden [[door]]s, wooden [[pressure plate]]s and [[crafting table]]s faster.
** [[Pickaxe]]s mine [[obsidian]] and [[redstone ore]] faster.
* Several blocks and items received new textures/models:
** [[File:Block of Diamond JE3 BE2.png|32px]] [[Block of Diamond]]
** [[File:Block of Gold JE4 BE2.png|32px]] [[Block of Gold]]
** [[File:Block of Iron JE3 BE2.png|32px]] [[Block of Iron]]
** [[File:Chest.gif|32px]] [[Chest]], now an entity model
** [[File:Cooked Porkchop JE2 BE1.png|32px]] [[Cooked Porkchop]]
** [[File:Dirt JE2 BE2.png|32px]] [[Dirt]]
** [[File:Glowstone JE2 BE1.png|32px]] [[Glowstone]]
** [[File:Grass Block JE5.png|32px]] [[Grass Block]]
** [[File:Gravel JE3 BE2.png|32px]] [[Gravel]]
** [[File:Mossy Cobblestone JE2 BE1.png|32px]] [[Mossy Cobblestone]]
** [[File:Netherrack JE2 BE1.png|32px]] [[Netherrack]]
** [[File:Oak Planks JE4 BE2.png|32px]] [[Planks]]
** [[File:Stone JE4.png|32px]] [[Stone]]

==== Further revisions ====
; Beta 1.8
* [[Java Edition Beta 1.8.1|Beta 1.8.1]] converted the support beams in mineshafts from [[planks]] to oak [[fence]]s and fixed two bugs.
; 1.0.0
* [[Java Edition 1.0.1|1.0.1]] was server-exclusive and fixed some bugs and crashes on servers.

== Trailer ==
A trailer by Hat Films documenting some of its major features was released on [[Mojang]]'s official YouTube channel on September 6, 2011.
{{yt|tYoO9XkCCHg}}

== Trivia ==
*The Adventure Update was the only ''Java Edition'' major update to be split into 2 parts until April 14, 2021, in which the [[Caves & Cliffs]] update got split into 2 parts.
*The Adventure Update was the only update that was split in between 2 developmental stages.
*The Adventure Update was both the last Beta version and the first full-release of Minecraft.

== Gallery ==
<gallery>
Adventure Update.png|Adventure Update logo.
PqYck.jpg|A preview screenshot of [[NPC Villages]] released by Notch.
Unnamed Brick Blocks.png|A preview screenshot of [[Stronghold]]s.
Ruins1.png|Another preview screenshot of Strongholds.
Original enderman screenshot.png|A preview screenshot of [[Endermen]].
EndermenReddit.png|Another preview screenshot of Endermen.
</gallery>

== References ==
{{reflist|2}}

== Navigation ==
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