<div class ="mobileonly">{{relevant guide|Bedrock Edition guides/0.2 releases}}</div>
{{Infobox version
| title = v0.2.0 alpha
| edition = Pocket Edition
| image = Pocket Edition v0.2.0 alpha in game.png
| image2 = Pocket Edition v0.2.0 alpha.png
| date = '''Android''' – February 10, 2012{{citation needed}}<br>'''iOS''' – February 17, 2012<ref>{{citation|archive-url=https://web.archive.org/web/20120306173021/http://itunes.apple.com/us/app/id479516143?mt=8 |title=Minecraft – Pocket Edition |date=February 17, 2012 |author=Mojang |website=iTunes}}</ref>
| clientdl = '''Google Play:''' [https://archive.org/download/MCPEAlpha/PE-a0.2.0-1.apk Original]<br />
[https://archive.org/download/MCPEAlpha/PE-a0.2.0-demo.apk Original Demo]<br />
[https://archive.org/download/MCPEAlpha/PE-a0.2.0j.apk J-version]<br />
[https://archive.org/download/MCPEAlpha/PE-a0.2.0j-demo.apk J-version Demo]<br />
[https://archive.org/download/MCPEAlpha/PE-a0.2.0-2.apk Reupload]
| prevparent = v0.1.0 alpha
| prev = v0.1.3 alpha
| next = v0.2.1 alpha
| nextparent = v0.3.0 alpha
}}<onlyinclude>
<div class ="nomobile">{{relevant guide|Bedrock Edition guides/0.2 releases}}</div>

'''v0.2.0 alpha''' is a major update to ''[[Pocket Edition|Minecraft: Pocket Edition]]''. It adds [[Survival]] mode as well as other changes and bug fixes. This version is the start of the Android and iOS devices having the same features cross-platform.

v0.2.0 alpha was reuploaded on Android later on February 11, 2012, to fix a major bug where some phones crashed while trying to create a new world.

== Additions ==
{{Additions table
|White Wool
|Snow Block
|Oak Fence
|Oak Fence Gate
|Oak Door
|Clay Ball
|Brick
|Stone Shovel
|Stone Pickaxe
|Stone Axe
|Stone Sword
|Shears
|Iron Ingot
|Gold Ingot
|Diamond
|Compass
|Clock
|Stick
|Bowl
|Paper
|Book
|Leather
|Snowball
|Slimeball
|Sugar
|Bone
|Gunpowder
|String
|Feather
|Arrow
|Glowstone Dust
|Wheat
|reserved6
}}

=== Blocks ===
* [[File:White Wool JE1 BE1.png|width=32x32]] [[White wool|White Wool]]
* [[File:Oak Fence (EW) JE2 BE1.png|32px]] [[Fence]]
* [[File:Oak Fence Gate (EW) BE1.png|32px]] [[Fence gate]]
* [[File:Oak Door JE3 BE1.png|width=49x49]] [[Wooden door]]
* [[File:Stone BE2.png|32px]] [[reserved6]]
** Used for referencing inventory slots.
* [[File:Snow Block JE1 BE1.png|width=32px]] [[Snow Block]] 
** Currently have no functionality and unobtaible.

=== Items ===
;[[Tools]]
*[[File:Stone Shovel JE1 BE1.png|32px]]  [[Stone Shovel]]
*[[File:Stone Pickaxe JE1 BE1.png|32px]]  [[Stone Pickaxe]]
*[[File:Stone Axe JE1 BE1.png|32px]]  [[Stone Axe]]
*[[File:Stone Sword JE1 BE1.png|32px]]  [[Stone Sword]]
*[[File:Shears JE1 BE1.png|32px]]  [[Shears]]
** Shearing a [[sheep]] requires tapping and holding on the sheep, similar to breaking a block. Simply tapping on it hurts the sheep and eventually kills it (8 hits).

;Unobtainable
*[[File:Compass BE1.png|32px]] [[Compass]]
*[[File:Clock BE1.png|32px]] [[Clock]]
*[[File:Stick_JE1_BE1.png|32px]] [[Stick]]
*[[File:Bowl_JE1_BE1.png|32px]] [[Bowl]]
*[[File:Paper_JE1_BE1.png|32px]] [[Paper]]
*[[File:Book_JE1_BE1.png|32px]] [[Book]]
*[[File:Leather_JE1_BE1.png|32px]] [[Leather]]
*[[File:Brick JE1 BE1.png|32px]] [[Brick]]
*[[File:Clay Ball JE1 BE1.png|32px]] [[Clay]]
*[[File:Slimeball_JE1_BE1.png|32px]] [[Slimeball]] 
*[[File:Snowball_JE1_BE1.png|32px]] [[Snowball]]
*[[File:Sugar_JE1_BE1.png|32px]] [[Sugar]] 
*[[File:Bone_JE1_BE1.png|32px]] [[Bone]]
*[[File:Gunpowder_JE1_BE1.png|32px]] [[Gunpowder]]
*[[File:String_JE1_BE1.png|32px]] [[String]]
*[[File:Feather_JE2_BE1.png|32px]] [[Feather]]
*[[File:Arrow_(item)_JE1_BE1.png|32px]] [[Arrow]]
*[[File:Glowstone_Dust_JE1_BE1.png|32px]] [[Glowstone Dust]]
*[[File:Wheat_JE1_BE1.png|32px]] [[Wheat]]
*[[File:Iron_Ingot_JE2_BE1.png|32px]] [[Iron Ingot]]
*[[File:Gold_Ingot_JE2_BE1.png|32px]] [[Gold Ingot]]
*[[File:Diamond_JE1_BE1.png|32px]] [[Diamond]]

=== Entities ===

*[[File:Camera BE2.png|width=32x32]][[Camera]]
**{{Version exclusive}}: Are now obtainable.
**Used to take pictures.
*[[File:White Sheep BE1.png|width=37x37]][[Sheep]]
** Baby sheep also exist, but do not spawn naturally.
*[[File:Pig JE2 BE1.png|width=32x32]][[Pig]]s{{verify|externally editing pigs into a 0.2.0 world doesn't appear to be possible}}
** Do not spawn naturally.
* [[File:Zombie JE2 BE1.png|width=53x53]][[Zombie]]s
** Only spawn at night.

=== Gameplay ===
;[[Creative]]
*All worlds created before alpha 0.2.0 will be in Creative.
*[[Flying|Flight]]
**Tap the jump button twice to initiate flight. From there, double-tap and hold up or down to ascend or descend, respectively.
;[[Survival]]
*[[Daylight cycle]] 
*[[Crafting]] is not yet available, making tools and anything that cannot be naturally acquired not obtainable in survival.
*Although it is survival, the user can still see all items in their inventory as though in creative mode but cannot use them unless having gathered the respective material.
** This effectively works as the [[inventory]] but lacks the standard 2×2 crafting grid from the original inventory.
* Most materials are in infinite stacks due to them not being obtainable otherwise, indicated by ∞ (infinity) symbols.
*The following materials are not in infinite stacks and have to be gathered:
**[[Cobblestone]]
** [[Log|Spruce wood]]
**[[Log|Birch wood]]
**[[Dirt]]
**[[Sandstone]]
**[[Gravel]]
**[[Stone]]
** [[Sand]]
**[[Obsidian]]
** [[Flower]]
** [[Rose]]
**[[Brown mushroom]]
**[[Red mushroom]]
**[[Cactus]]
**[[Sugar cane]]
*When an item that has not been gathered is selected, the player's fist is shown.
*Added a hit points bar (health will slowly regenerate, similar to peaceful difficulty in the [[Java Edition]]).
*Added an oxygen bar when underwater, adding the ability to drown and die.
* Added death with options to respawn or go to the main menu.
* When breaking materials, any material can be gathered regardless of what tool is used.
**For example, [[stone]] can be broken without tools and still yield [[cobblestone]], though using a [[pickaxe]] is still faster.

== Changes ==

=== Blocks ===
;[[Grass block]]
*Changed texture from [[File:Grass Block BE1.png|32px]] to [[File:Grass Block BE2.png|32px]].
;[[Dirt]]
*Changed texture from [[File:Dirt JE1 BE1.png|32px]] to [[File:Dirt JE2 BE2.png|32px]].
;[[Farmland]]
*Changed texture from [[File:Farmland JE1 BE1.png|32px]] to [[File:Farmland BE2.png|32px]].
;[[Bricks]]
* Changed texture from [[File:Bricks JE2 BE1.png|32px]] to [[File:Bricks JE4 BE2.png|32px]].
;[[Cobblestone]]
*Changed texture from [[File:Cobblestone JE2 BE1.png|32px]] to [[File:Cobblestone JE3 BE2.png|32px]].
;[[Oak planks]]
*Changed texture from [[File:Oak Planks JE3 BE1.png|32px]] to [[File:Oak Planks JE4 BE2.png|32px]].
;[[Cobblestone stairs]]
*Changed texture from [[File:Cobblestone Stairs (N) JE1 BE1.png|32px]] to [[File:Cobblestone Stairs (N) BE2.png|32px]].
;[[Oak stairs]]
*Changed texture from [[File:Oak Stairs (N) JE1 BE1.png|32px]] to [[File:Oak Stairs (N) BE2.png|32px]].
;[[Cobblestone slab]]
*Changed texture from [[File:Cobblestone Slab JE1 BE1.png|32x32px]] to [[File:Cobblestone Slab BE2.png|32px]].
;[[Oak slab]]
*Changed texture from [[File:Oak Slab BE1.png|32px]] to [[File:Oak Slab BE2.png|32px]].
;[[Sand]]
*Changed texture from [[File:Sand JE2 BE1.png|32px]] to [[File:Sand JE3 BE2.png|32px]].
;[[Gravel]]
* Changed texture from [[File:Gravel JE2 BE1.png|32px]] to [[File:Gravel JE3 BE2.png|32px]].
;[[Stone]]
*Changed texture from [[File:Stone BE1.png|32px]] to [[File:Stone BE2.png|32px]].
;[[Block of gold]]
*Changed texture from [[File:Block of Gold JE3 BE1.png|32px]] to [[File:Block of Gold JE4 BE2.png|32px]].
;[[Block of iron]]
*Changed texture from [[File:Block of Iron JE2 BE1.png|32px]] to [[File:Block of Iron JE3 BE2.png|32px]].
;[[Block of diamond]]
*Changed texture from [[File:Block of Diamond JE2 BE1.png|32px]] to [[File:Block of Diamond JE3 BE2.png|32px]].

=== Gameplay ===
;[[Inventory]]
* Additions:
** [[Stone shovel]]
** [[Stone pickaxe]]
** [[Stone axe]]
** [[Stone sword]]
** [[Shears]]
** [[Wooden door]]
** [[Fence]]
** [[Fence gate]]
** [[Log|Spruce wood]]
** [[Log|Birch wood]]
** [[Gravel]]
** [[Black wool]]
** [[Cactus]]
* Removals:
** [[Log|Oak wood]]
*** This removal made oak wood unobtainable in survival mode since [[dropped item]]s could only be picked up if they had an associated slot in the inventory in this version.

=== Technical Changes===
World saves are now stored in [[Bedrock Edition level format|NBT format]] instead of raw binary files.

== Fixes ==
* The player's view is once again obstructed when on fire.

== Revisions ==
The internal versions for both builds are as follows:

* 0.2.0(2005)
* 0.2.0(2006)

Both versions are 2.72 MB in size.

== J-version ==
'''v0.2.0j alpha''' was released on Google Play on an unknown release date. The internal version is 0.2.0(2003) and has a size of 1.58 MB.

== J-version demo ==
A free J-version demo of v0.2.0 alpha was released on Google Play on an unknown release date. In mid-2014, it was removed from Google Play. The internal version is the same as the j-version.

== Lite/Demo version ==
A free Lite/Demo version was released between February 17&ndash;20, 2012. In mid-2014, it was removed from app stores. The internal version is the same as the reupload.</onlyinclude>

== Trivia ==

* Even though tools are implemented in this version, the reason they were unbreakable was because durability had not been implemented until [[Pocket Edition Alpha 0.3.0]].

== Gallery ==
<gallery>
File:Pocket Edition v0.2.0j alpha.png|J-version.
File:Pocket Edition v0.2.0j alpha (Demo).png|J-version demo.
File:Pocket Edition v0.2.0 (Lite).jpg|Lite version.
</gallery>

== References ==

{{reflist}}

== Navigation ==
{{Navbox Bedrock Edition versions|Alpha}}

[[cs:Pocket Edition Alpha 0.2.0]]
[[de:Pocket Edition Alpha 0.2.0]]
[[es:Pocket Edition v0.2.0 alpha]]
[[fr:Version portable Alpha 0.2.0]]
[[hu:Pocket Edition v0.2.0 alpha]]
[[ja:Pocket Edition v0.2.0 alpha]]
[[lzh:攜帶版〇點二點〇]]
[[pt:Edição Pocket v0.2.0 alpha]]
[[ru:Alpha 0.2.0 (Pocket Edition)]]
[[zh:携带版0.2.0]]
