{{Infobox version
|title=v0.12.1 alpha build 10
|image=Pocket Edition 0.12.1 build 10.png
|edition=Pocket Edition
|parent=v0.12.1 alpha
|type=Build
|date=August 19, 2015
|clientdl=[https://archive.org/download/MCPEAlpha/PE-a0.12.1-build10.apk Original]<br>
[https://archive.org/download/MCPEAlpha/PE-a0.12.1-build10-honeycomb.apk Honeycomb]<br>
|prevparent=v0.11.2 alpha
|prev=v0.12.1 alpha build 9
|next=v0.12.1 alpha build 11
|nextparent=v0.12.2 alpha
|sort=v0.12.1 alpha build 9a <!-- so it sorts after build 9 -->
}}<onlyinclude>

'''v0.12.1 alpha build 10''' is the tenth build released for [[Pocket Edition v0.12.1 alpha|v0.12.1]].

== Changes ==
*Villagers will always become zombie villagers in Hard difficulty
*Endermen will now avoid water
*Only uses the leaves coloring shaders when the color for a biome actually changes
*Only samples the lightmap texture for non-transparent pixels
*Updated sounds
** Hit sounds were when players took damage in the void.

== Sounds changed ==

{| class="wikitable sortable" style="width: auto; text-align: center; font-size: smaller" data-description="Game sounds"
! Game sounds
! class="unsortable" | Track
|-
! Explosion
| [[File:Explosion Old.ogg]]
|-
! Flint and Steel
| [[File:Flint and Steel old.ogg]]
|-
! Lava
| [[File:Lava old.ogg]]
|-
! Old Hurt
| [[File:Hurt Old.ogg]]
|}

=== Other sounds changed ===
{| class="wikitable sortable" style="width: auto; text-align: center; font-size: smaller" data-description="Other sounds"
!'''Player'''
! Track
|-
! Fallbig1
| [[File:fallbig1.ogg]]
|-
! Fallbig2
| [[File:fallbig2.ogg]]
|-
! Fallsmall
| [[File:fallsmall.ogg]]
|-
! Hit1
| [[File:hurtflesh1.ogg]]
|-
! Hit2
| [[File:hurtflesh2.ogg]]
|-
! Hit3
| [[File:hurtflesh3.ogg]]
|-
|}

== Fixes ==
{{Fixes|project=MCPE|fixedin=0.12.1 Beta 10|otherissuescount=23
|;From released versions before 0.12.1
|MCPE-7745|Acacia and dark oak trees act like ladders
|MCPE-8742|Fall damage on ladders and vines
|MCPE-9939|about 3 villages of 4 are empty
|;From the 0.12.1 development versions
|MCPE-9555|the rain and snow across the blocks
|MCPE-9786|Hoe tools don't show damage/durability when used
|MCPE-9883|Feather Falling doesn't work
|MCPE-9982|Cannot throw or drop stuff when on hotbar
|MCPE-9993|Unable to throw items on the ground
|;From the previous development version
|MCPE-10101|Entities bounce when walking onto soul sand
}}
; Other
*Fixed items not dropping from the hotbar
*Fixed the player respawning in the Nether after dying in the Nether
*Potentially fixed a lot of crashes when closing/reopening the app
*Fixed a crash in multiplayer when loading chunks
*Fixed a crash with villagers in the Nether
*Fixed a black screen crash when opening the game on bad internet connections
*Snow doesn't accumulate under stairs
*Fixed a crash in the crafting menu
*Mob AI no longer considers soul sand or chests to be full-height blocks anymore
*Fixed endermen shaking when damaged
*NPCs actually notice when crops are ready
*Vines can now be placed on leaves
*Skulls now look different in multiplayer
*Fixed entities climbing dark oak and acacia wood
*Fixed a crash when touching the enchant button
*Zombie pigmen now die correctly in TNT explosions
*The enderman teleport sound now can be heard on clients
*Proper handling of input in the port number field
*Can now type unicode characters on a sign
*World name input doesn't break anymore when using left to go back
*Cacti now have the correct particles when broken
*Fixed renaming not working in the anvil
*Particles don't flicker black anymore</onlyinclude>

== Navigation ==
{{Navbox Bedrock Edition versions|Alpha}}

[[de:Pocket Edition Alpha 0.12.1 build 10]]
[[es:Pocket Edition v0.12.1 alpha build 10]]
[[fr:Version portable Alpha 0.12.1 build 10]]
[[ja:Pocket Edition v0.12.1 alpha build 10]]
[[pt:Edição Pocket v0.12.1 alpha build 10]]
[[zh:携带版0.12.1.b10]]
