{{About|the thin block|the solid block|Glass|the dyed variant|Stained Glass Pane}}
{{Infobox block
| transparent = Yes
| light = No
| tool = any
| renewable = Yes
| stackable = Yes (64)
| flammable = No
| lavasusceptible = No
| waterloggable = Yes
}}
A '''glass pane''' is a transparent [[block]] that can be used as a more efficient alternative to [[glass]] blocks. It can be dyed into [[stained glass pane]]s.

== Obtaining ==
=== Breaking ===
Glass panes can be obtained using a tool enchanted with [[Silk Touch]]. If one is broken without a Silk Touch enchantment, it drops nothing.

Glass panes do not have an assigned tool; they are mined at the same speed regardless of what tool is used.<ref>{{bug|MC-179316||Glass blocks do not have an assigned tool}}</ref>
{{breaking row|horizontal=1|Glass Pane|drop=0}}

=== Natural generation ===
Glass panes generate naturally as windows in [[village]]s, [[woodland mansion]]s, and [[ancient cities]].

=== Crafting ===
{{Crafting
|A2= Glass
|B2= Glass
|C2= Glass
|A3= Glass
|B3= Glass
|C3= Glass
|Output= Glass Pane,16
|type= Decoration block
}}

== Usage ==
Glass panes are more efficient to use than glass blocks, as six glass blocks can be crafted into sixteen glass panes, yielding 2{{frac|2|3}} panes per block. Windows built using glass panes can be up to 267% (2{{fraction|2|3}} times) larger in area than windows built with regular glass blocks.
[[File:Glass with spider-shaped hole.png|thumb|150px|A single space between two glass panes results in a 2×1 hole, which [[spider]]s can pass through.]]

=== Placement ===
If placed without anything on the sides, they appear as a thin vertical • shape, 2×2 pixels in size; but when other blocks occupy adjacent spaces, it becomes flat or turns into a [[File:Curve.png|text-top]] or [[File:T junction.png|text-top]] or [[File:Cross.png|text-top]] shape depending on the items surrounding it. The collision box is identical to the shape of the pane. Therefore, two glass panes placed with one empty space in between forms a gap that is two blocks wide.

Glass panes are never oriented horizontally. Horizontal glass surfaces must be made from glass blocks.

Glass panes can be [[waterlogged]], which means water can be in the same place as a glass pane, unlike regular glass.

=== Crafting ingredient ===
{{crafting usage}}

=== Locking maps ===
Glass panes can be used in [[cartography table]]s to lock [[map]]s, which makes them unable to be filled again when exploring.

=== Trading ===
{{Trade uses}}

== Sounds ==
{{Sound table/Block/Glass}}

== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showforms=y
|generatetranslationkeys=y
|displayname=Glass Pane
|spritetype=block
|nameid=glass_pane
|foot=1}}

{{edition|bedrock}}:
{{ID table
|edition=bedrock
|showaliasids=y
|shownumericids=y
|showforms=y
|generatetranslationkeys=y
|displayname=Glass Pane
|spritetype=block
|nameid=glass_pane
|id=102
|foot=1}}

=== Block states ===
{{see also|Block states}}
{{/BS}}

== Video ==
{{yt|agNA7Q0dxbA}}

== History ==
{{Needs render|Comparing the TU25 terrain.png to the TU31 terrain.png shows that TU31 changes all glass and glass pane textures to appear more translucent.}}
{{HistoryTable
|{{HistoryLine|java beta}}
|{{HistoryLine||1.8|dev=Pre-release|[[File:Glass Pane (N) JE1.png|32px]] [[File:Glass Pane (E) JE1.png|32px]] [[File:Glass Pane (S) JE1.png|32px]] [[File:Glass Pane (W) JE1.png|32px]] [[File:Glass Pane (NS) JE1.png|32px]] [[File:Glass Pane (EW) JE1_BE1.png|32px]] [[File:Glass Pane (NE) JE1.png|32px]] [[File:Glass Pane (ES) JE1.png|32px]] [[File:Glass Pane (SW) JE1.png|32px]] [[File:Glass Pane (NW) JE1.png|32px]] [[File:Glass Pane (ESW) JE1.png|32px]] [[File:Glass Pane (NSW) JE1.png|32px]] [[File:Glass Pane (NEW) JE1.png|32px]] [[File:Glass Pane (NES) JE1.png|32px]] [[File:Glass Pane (NESW) JE1.png|32px]] Added glass panes.
|Glass panes share the same [[model]] with [[iron bars]].
|Glass panes naturally generate in [[village]]s.}}
|{{HistoryLine|java}}
|{{HistoryLine||1.0.0|dev=Beta 1.9 Prerelease 2|Glass panes no longer [[drop]] as a resource when destroyed.}}
|{{HistoryLine|||dev=Beta 1.9 Prerelease 4|Glass panes now attach to [[transparent]] blocks, mainly [[Smooth Stone Slab|stone slab]]s, [[stairs]], [[piston]]s, [[sticky piston]]s, [[farmland]], [[iron bars]], [[door]]s, [[sign]]s, and [[fence]]s.}}
|{{HistoryLine||1.3.1|dev=12w17a|Glass panes can now be recovered by harvesting them with a [[Silk Touch]]-enchanted [[pickaxe]].}}
|{{HistoryLine||1.7.2|dev=13w41a|[[File:Glass Pane (N) JE2.png|32px]] [[File:Glass Pane (E) JE2.png|32px]] [[File:Glass Pane (S) JE2.png|32px]] [[File:Glass Pane (W) JE2.png|32px]] [[File:Glass Pane (NS) JE2.png|32px]] [[File:Glass Pane (EW) JE2_BE2.png|32px]] [[File:Glass Pane (NE) JE2.png|32px]] [[File:Glass Pane (ES) JE2.png|32px]] [[File:Glass Pane (SW) JE2.png|32px]] [[File:Glass Pane (NW) JE2.png|32px]] [[File:Glass Pane (ESW) JE2.png|32px]] [[File:Glass Pane (NSW) JE2.png|32px]] [[File:Glass Pane (NEW) JE2.png|32px]] [[File:Glass Pane (NES) JE2.png|32px]] [[File:Glass Pane (NESW) JE2.png|32px]] The [[model]] of glass panes is now always prismatic, as opposed to the prior thick-rimmed thin panes from earlier.
|All glass panes now connect to [[glass]] and [[iron bars]].}}
|{{HistoryLine||1.8|dev=14w03a|[[File:Glass Pane 14w03a.png|32px]] Glass panes now appear completely opaque.}}
|{{HistoryLine|||dev=14w03b|Glass panes now render as normal again.<ref>{{bug|MC-44990}}</ref>}}
|{{HistoryLine|||dev=14w10a|[[File:Glass Pane (N) JE3.png|32px]] [[File:Glass Pane (E) JE3.png|32px]] [[File:Glass Pane (S) JE3.png|32px]] [[File:Glass Pane (W) JE3.png|32px]] [[File:Glass Pane (NS) JE3.png|32px]] [[File:Glass Pane (EW) JE3.png|32px]] [[File:Glass Pane (NE) JE3.png|32px]] [[File:Glass Pane (ES) JE3.png|32px]] [[File:Glass Pane (SW) JE3.png|32px]] [[File:Glass Pane (NW) JE3.png|32px]] [[File:Glass Pane (ESW) JE3.png|32px]] [[File:Glass Pane (NSW) JE3.png|32px]] [[File:Glass Pane (NEW) JE3.png|32px]] [[File:Glass Pane (NES) JE3.png|32px]] [[File:Glass Pane (NESW) JE3.png|32px]] The [[model]] of glass panes has been changed slightly.}}
|{{HistoryLine||1.9|dev=15w31a|Glass panes without any connecting [[block]]s are now 2&times;2 pixels in footprint (like a •, rather than a +).}}
|{{HistoryLine||1.11|dev=16w39a|Glass panes now generate in [[woodland mansion]]s.}}
|{{HistoryLine||1.12|dev=17w15a|Glass panes now connect to the solid back sides of [[stairs]].}}
|{{HistoryLine|||dev=18w10c|Glass panes can now be [[waterlogged]].}}
|{{HistoryLine||1.14|dev=18w43a|[[File:Glass_Pane_(EW)_JE3_BE4.png|32px]] The texture of glass panes has been changed.}}
|{{HistoryLine|||dev=19w02a|Glass panes are now used to lock [[map]]s in [[cartography table]]s.}}
|{{HistoryLine|||dev=19w11a|Cartographer [[villager]]s now [[trading|buy]] glass panes.}}
|{{HistoryLine||1.14.3|dev=pre3|[[Torch]]es can now be placed on glass panes.}}
|{{HistoryLine||1.16|dev=20w15a|[[Wall]]s now connect to the bottom and sides of glass panes.}}
|{{HistoryLine||1.18|dev=Pre-release 5|[[File:Glass Pane JE4 BE4.png|32px]] Top texture for glass pane was changed.}}
|{{HistoryLine||1.19|dev=22w13a|Glass panes now generate in [[ancient cities]].}}

|{{HistoryLine|pocket alpha}}
|{{HistoryLine||v0.3.2|[[File:Glass Pane JE1 BE1.png|32px]] Added glass panes.
|Glass panes have a thin [[model]].}}
|{{HistoryLine||v0.9.0|dev=build 1|Glass panes now naturally spawn in [[village]]s.
|[[File:Glass Pane BE2.png|32px]] Glass panes now render their back sides.}}
|{{HistoryLine|||dev=build 2|Glass panes now render as normal again.}}
|{{HistoryLine|pocket}}
|{{HistoryLine||1.1.0|dev=alpha 1.1.0.0|Glass panes now generate in [[woodland mansion]]s.}}
|{{HistoryLine|?}}
|{{HistoryLine||?|[[File:Glass Pane JE2 BE3.png|32px]] Glass pane model is now more of a cuboid.}}
|{{HistoryLine|bedrock}}
|{{HistoryLine||1.4.0|dev=beta 1.2.14.2|[[Water]] can now be placed on the same [[block]] as glass panes.}}
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Glass Pane JE3 BE4.png|32px]] The texture of glass panes has been changed.}}
|{{HistoryLine||1.11.0|dev=beta 1.11.0.4|Glass panes can now be used to lock [[map]]s in [[cartography table]]s.
|Glass panes can now be [[trading|sold]] to cartographer [[villager]]s.}}
|{{HistoryLine||1.13.0|dev=beta 1.13.0.1|Cartographer villager now [[trading|buys]] 11 glass panes instead of 10.}}
|{{HistoryLine||1.18.10|dev=beta 1.18.10.22|[[File:Glass Pane JE4 BE4.png|32px]] Changed top texture to match its side texture.}}

|{{HistoryLine|console}}
|{{HistoryLine||xbox=TU5|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Glass Pane JE1 BE1.png|32px]] Added glass panes.}}
|{{HistoryLine||xbox=TU14|ps3=1.04|psvita=1.00|ps4=1.00|Glass panes can now be recovered by harvesting them with a [[Silk Touch]] enchanted [[pickaxe]].}}
|{{HistoryLine||xbox=TU25|xbone=CU14|ps3=1.17|psvita=1.17|ps4=1.17|Glass panes now use a 3D model in the inventory.|All glass panes now connect to [[glass]] and [[iron bars]].}}
|{{HistoryLine||xbox=TU46|xbone=CU36|ps3=1.38|psvita=1.38|ps4=1.38|wiiu=Patch 15|switch=1.0.1|Glass panes without any connecting [[block]]s are now 2&times;2 pixels in footprint (like a •, rather than a +).)}}
|{{HistoryLine||xbox=TU49|xbone=CU39|ps3=1.42|psvita=1.42|ps4=1.42|wiiu=Patch 18|switch=1.0.1|Glass panes now use a 2D icon in the inventory again.}}
|{{HistoryLine||xbox=TU54|xbone=CU44|ps3=1.52|psvita=1.52|ps4=1.52|wiiu=Patch 24|switch=1.0.4|Glass panes now generate in [[woodland mansion]]s.|Glass panes now connect to the solid back side of [[stairs]].}}
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|[[File:Glass Pane JE3 BE4.png|32px]] The texture of glass panes has been changed.}}
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.91|wiiu=none|switch=none|Glass panes can now be used to lock [[map]]s in [[cartography table]]s.}}

|{{HistoryLine|new 3ds}}
|{{HistoryLine||0.1.0|[[File:Glass Pane JE2 BE3.png|32px]] Added glass panes.}}
|{{HistoryLine||1.9.19|Glass panes now generate in [[woodland mansion]]s.}}
}}

== Issues ==
{{Issue list}}

== Gallery ==
=== Screenshots ===
<gallery>
Thin Glass Preview.png|The screenshot that [[Jens Bergensten|Jeb]] posted on his [[wikipedia:Twitter|Twitter]].
Glass panels.png|Glass panes in Beta 1.8 Pre-release.
Dinnerbone Glass Pane.png|An unconnected glass pane prior to 1.9.
Glass Pane Thickness.png|Panes are thin, so it is possible for [[player]]s or [[mob]]s to fit in a 1×2×1 space, which makes them useful for creating trophy displays, like this [[creeper]] here.
Underwater panels.png|[[Water]] does not flow through the holes in the panes, but the player can fit inside them.
Glassp.gif|[[Sticky piston]]s being used with glass panes.
</gallery>

== References ==
{{Reflist}}

== External links ==
*[https://www.minecraft.net/en-us/article/taking-inventory--glass-pane Taking Inventory: Glass Pane] – Minecraft.net on September 24, 2020

== Navigation ==
{{Navbox blocks|decoration}}

[[Category:Manufactured blocks]]
[[Category:Generated structure blocks]]

[[cs:Tabulka skla]]
[[de:Glasscheibe]]
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[[it:Pannello di vetro]]
[[ja:ガラス板]]
[[ko:유리판]]
[[nl:Glazen ruit]]
[[pl:Szyba]]
[[pt:Vidraça]]
[[ru:Стеклянная панель]]
[[th:แผ่นกระจก]]
[[uk:Шиба]]
[[zh:玻璃板]]
