[[File:CollaredWolves.png|thumb|300px|Tamed wolves with dyed collars.]]
{{Redirect|Pet|the pet in [[China Edition]]|Pet (entity)}}
'''Taming''' is a game mechanic that allows the [[player]] to domesticate and tame a wild [[mob]].

== List of mobs ==
===Tameable===
;For riding after being tamed
{{columns-list|
* {{EntityLink|Donkey}}
* {{EntityLink|Horse}}
* {{EntityLink|Llama}}
* {{EntityLink|Mule}}
* {{EntityLink|Skeleton Horse}}{{only|java|short=1}}
* {{EntityLink|Trader Llama}}
* {{EntityLink|Zombie Horse}}{{only|java|short=1}}
}}
;Pets that follow player after being tamed
* {{EntityLink|Cat}}
* {{EntityLink|Parrot}}
* {{EntityLink|Wolf}}

=== Trusting ===
Mobs that trust the player do not flee and do not despawn.
* {{EntityLink|Fox}}
* {{EntityLink|Ocelot}}

=== Rideable ===
Some mobs are always rideable, without needing to tame them. Riding these mobs usually requires them to be equipped with a [[saddle]].
* {{EntityLink|Camel}}
* {{EntityLink|Pig}}
* {{EntityLink|Skeleton Horse}}{{only|bedrock|short=1}} (no saddle required)
* {{EntityLink|Strider}}

== Mechanics ==
[[File:ParrotsOnShoulders.gif|thumb|300px|Two tamed [[parrot]]s on the player’s shoulders.]]
Each animal can be tamed via different mechanics. [[Wolves]] can be tamed by giving the animal [[bone]]s. [[Cat]]s and [[parrot]]s can be tamed by giving the animal its favorite [[food]]. Once tamed, these animals follow the player unless told to sit. Tamed wolves fight alongside their master. Tamed wolves and cats can be bred, and they stop hunting animals by themselves. Tamed parrots can ride on the player's shoulder and mimic nearby mob sounds.

[[Horse]]s, [[donkey]]s, [[mule]]s, [[llama]]s and [[trader llama]]s can be tamed by repeatedly mounting the animal until it stops bucking the player off. Feeding them [[#Special items|their favorite foods]] makes taming them easier. Once tamed, these animals can be bred and given equipment. Tamed horses, donkeys and mules can be controlled while riding, but only if equipped with a [[saddle]]. [[Camel]]s are always tamed and can be controlled with a saddle.

{{IN|Bedrock}}, skeleton horses do not need a saddle to be controlled while riding. {{IN|Java}}, [[Skeleton horse]]s can be tamed by the player if the [[skeleton]] rider is killed. {{IN|Java}}, [[zombie horse]]s normally cannot be tamed, but they can be spawned tamed using [[commands]].

Upon the death of a pet wolf, cat, or parrot the message is broadcast to the pet's owner {{in|java}} or to all players in the server {{in|bedrock}}. {{IN|Bedrock}}, death messages are also produced upon the death of a pet horse, donkey, mule, llama, or trader llama.

==== Trusting ====
Some mobs can never be tamed per se, but the player can still gain their trust. Trusting mobs stop fleeing from players, and they do not despawn.
[[File:Tamed Fox With Egg in Mouth.png|thumb|110px|A trusting fox holding an egg in its mouth.]]

A [[fox]]'s trust actually can't be gained if the animal spawned naturally, but they can still be bred by the player. Fox kits bred this way trust players. A trusting fox defends the player against a number of mobs.

An [[ocelot]]'s trust can be gained by feeding it raw cod or salmon.

== Special items ==
These are the foods and other items that are helpful in taming animals or otherwise gaining their trust. No items are required for taming camels, llamas, trader llamas, skeleton horses, and zombie horses.

<div style="text-align: center;">
{| class="wikitable list-style-none" border="1" data-description="Special foods"
|-
!Mob
!Items
|-
|{{EntityLink|Cat}}<br>{{EntityLink|Ocelot}}
|{{ItemLink|Raw Cod}}<br>{{ItemLink|Raw Salmon}}
|-
|{{EntityLink|Fox}}
|{{ItemLink|Sweet Berries}}<br>{{ItemLink|Glow Berries}}
|-
|{{EntityLink|Horse}}<br>{{EntityLink|Donkey}}<br>{{EntityLink|Mule}}
|{{ItemLink|Sugar}}<br>{{ItemLink|Wheat}}<br>{{ItemLink|Apple}}<br>{{ItemLink|Golden Apple}}<br>{{ItemLink|Enchanted Golden Apple}}<br>{{ItemLink|Golden Carrot}}
|-
|{{EntityLink|Parrot}} 
|{{ItemLink|Beetroot Seeds}}<br>{{ItemLink|Melon Seeds}}<br>{{ItemLink|Pumpkin Seeds}}<br>{{ItemLink|Wheat Seeds}}
|-
|{{EntityLink|Tamed Wolf|Wolf}}
|{{ItemLink|Bone}}
|}
</div>

== Achievements ==
{{Load achievements|Leader of the Pack;Where have you been?;Lion Hunter;Plethora of Cats;Saddle Up}}

== Advancements ==
{{load advancements|Best Friends Forever;A Complete Catalogue;The Whole Pack}}

== History ==
{{HistoryTable
|{{HistoryLine|java beta}}
|{{HistoryLine||1.4|Added wolves.}}
|{{HistoryLine|java}}
|{{HistoryLine||1.2.1|dev=12w04a|Added ocelots.
|Cats were also added but not as an individual mob.}}
|{{HistoryLine||1.6.1|dev=13w16a|Added horses, donkeys, mules, skeleton horses, and zombie horses.}} 	
|{{HistoryLine||1.11|dev=16w39a|Added llamas.}}
|{{HistoryLine||1.12|dev=17w13a|Added parrots.}}
|{{HistoryLine||1.14|dev=18w44a|Added cats as a separate mob from ocelots.}}
|{{HistoryLine|||dev=19w05a|Added trader llamas.}}
|{{HistoryLine|||dev=19w07a|Added foxes.}}
|{{HistoryLine||1.20|dev=23w12a|Added camels.}}
|{{HistoryLine|pocket alpha}}
|{{HistoryLine||v0.9.0|dev=build 1|Added wolves.}}
|{{HistoryLine||v0.12.1|dev=build 1|Added ocelots.
|Cats were also added but not as an individual mob.}}
|{{HistoryLine||v0.15.0|dev=build 1|Added horses, donkeys, mules, skeleton horses, and zombie horses.}} 	
|{{HistoryLine|pocket}}
|{{HistoryLine||1.1.0|dev=alpha 1.1.0.0|Added llamas.}}
|{{HistoryLine|bedrock}}
|{{HistoryLine||1.2.0|dev=beta 1.2.0.2|Added parrots.}}
|{{HistoryLine||1.8.0|dev=beta 1.8.0.8|Added cats as a separate mob from ocelots.}}
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|Added trader llamas.}}
|{{HistoryLine||1.13.0|dev=beta 1.13.0.1|Added foxes.}}
|{{HistoryLine||1.19.50|exp=Next Major Update|dev=Preview 1.19.50.21|Added camels through experimental gameplay.}}
|{{HistoryLine||1.20.0|dev=Preview 1.20.0.21|Camels are now available outside experimental toggle.}}
|{{HistoryLine|console}}
|{{HistoryLine||xbox=TU1|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|Added wolves.}}
|{{HistoryLine||xbox=TU12|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|switch=1.0.1|wiiu=Patch 1|Added ocelots.|Cats were also added but not as an individual mob.}}
|{{HistoryLine||xbox=TU19|xbone=CU7|ps3=1.12|psvita=1.12|ps4=1.12|wiiu=Patch 1|switch=1.0.1|Added horses, donkeys, mules, skeleton horses, and zombie horses.}}
|{{HistoryLine||xbox=TU54|xbone=CU44|ps3=1.52|psvita=1.52|ps4=1.52|wiiu=Patch 24|switch=1.0.4|Added llamas.|Added parrots.}}
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.83|wiiu=none|switch=none|Added cats as a separate mob from ocelots.}}
}}

== Issues ==
{{issue list}}

== Gallery ==
=== Screenshots ===
<gallery>
File:CatAndDog.png|A [[cat]] and a [[wolf]] sitting on a carpet.
File:Dog_Trio.png|Three tamed wolves following the player around.
File:Lots_of_tamed_wolves.png|Many tamed wolves sitting.
File:Begging-dogs.png|A group of begging tamed wolves.
File:Sitting_pup.png|A tamed baby wolf sitting.
File:CatastrophicPandaBedrockCats.jpg|Many tamed cats.
File:White_Tobiano.png|A pair of tamed horses.
File:Skeleton_Horse_with_Saddle_Survival.png|Many tamed skeleton horses with saddles.
File:Skeleton_horse_underwater.png|A player riding a skeleton horse underwater.
File:CamelWithPlayer.png|A camel sitting next to a player.
</gallery>

== Navigation ==
{{Navbox gameplay}}
[[Category:Rewritten gameplay]]

[[de:Zähmen (Begriffsklärung)]]
[[fr:Apprivoisement]]
[[ja:手懐ける]]
[[pt:Domesticação]]
