{{About|chicken eggs|other uses}}
{{Infobox item entity
| image = Egg.png
| invimage = Egg
| renewable = Yes
| stackable = Yes (16)
| size = Height: 0.25 blocks<br>Width: 0.25 blocks
}}
An '''egg''' is an [[item]] that can be used to craft [[food]] items, or thrown for a chance to spawn [[chick|baby chicken]]s on impact.

== Obtaining ==
=== Mob loot ===
{{see also|Tutorials/Egg farming}}
Every adult [[chicken]] lays an egg item every 5–10 minutes, except for those that are or were a part of [[chicken jockey]]s. The theoretical average would be expected at 1 egg every 7.5 minutes (9000 game ticks).

A [[fox]] has a 3% chance of spawning with an egg in its mouth, which it drops upon death. Alternatively, a player dropping a food item causes the fox to drop the egg.

=== Generated loot ===
{{LootChestItem|egg}}

== Usage ==
=== Crafting ingredient ===
{{crafting usage}}

=== Combat ===
Players are able to throw eggs and deal knockback to [[mob]]s (but not other players{{only|JE|short=1}}<ref>{{bug|MC-3179|||WAI}}</ref>{{until|JE Combat Tests}}), but no damage is dealt, similar to a [[snowball]]. Likewise, throwing eggs at [[neutral mobs]] provokes them. Eggs can also be fired from [[dispenser]]s and are affected by gravity. Eggs thrown through fire or lava {{in|BE}} catch fire, and set fire to entities they hit.

=== Spawning chickens ===
When thrown by a dispenser or by pressing the {{control|use}} button, an egg has a {{fraction|1|8}} (12.5%) chance of spawning a [[chick]]. If this occurs, there is a {{fraction|1|32}} (3.125%) chance of spawning three additional chicks (on average, 1 out of every 256 eggs spawns 4 chicks). In other words, whenever an egg is thrown, there is a {{fraction|31|256}} chance of spawning 1 chick and a {{fraction|1|256}} chance of spawning four chicks.

The expected value of the number of chicks an egg produces is {{fraction|35|256}} or 13.7%. This means that on average, a chick is spawned every 7.3 eggs, a stack of 16 eggs spawns 2.188 chicks, and a full inventory including the hotbar and off-hand (37 &times; 16 = 592 eggs) is expected to spawn approximately 81 chicks.

For the purposes of establishing a new chicken farm with eggs alone, the probability ''P'' for at least 2 chicks to spawn after throwing ''n'' eggs can be calculated using the following formula:

<math>P = 1 - \left(\frac{7}{8}\right)^n - n \times \frac{1}{8} \times \frac{31}{32} \times \left(\frac{7}{8}\right)^{n-1}</math>

When throwing 16 eggs, there is a 62% chance of spawning at least two chicks. When throwing 32 eggs, the probability rises to 92%

An average of 450 seconds elapses for a chicken to lay another egg. Accounting for all probabilities, the average chicken produces 1.09 chickens per hour when all the eggs it lays are thrown.

== Sounds ==
{{Edition|Java}}:<br>
Thrown eggs use the Friendly Creatures sound category for [[Sound#Entity-dependent categories|entity-dependent sound events]].

{{SoundTable
| type = java
| {{SoundLine
| sound =Bow shoot.ogg
|subtitle=Egg flies
|source=player
|description=When an egg is thrown
|id=entity.egg.throw
|translationkey=subtitles.entity.egg.throw
|volume=0.5
|pitch={{frac|1|3}}-0.5
|distance=16}}
| {{SoundLine
|subtitle=Dispensed item
|source=block
|description=When a dispenser shoots an egg
|id=block.dispenser.launch
|translationkey=subtitles.block.dispenser.dispense
|volume=1.0
|pitch=1.2
|distance=16}}
| {{SoundLine
|sound=Chicken plop.ogg
|subtitle=Chicken plops
|source=Friendly Creatures
|description=When an egg is laid by a chicken
|id=entity.chicken.egg
|translationkey=subtitles.entity.chicken.egg
|volume=1.0
|pitch=0.8-1.2
| distance = 16
}}
}}

{{Edition|Bedrock}}:
{{SoundTable
| type = bedrock
| {{SoundLine
| sound =Bow shoot.ogg
|source=player
|description=When an egg is thrown
|id=random.bow
|volume=0.5
|pitch=0.33-0.5}}
| {{SoundLine
|source=player
|description=When a dispenser shoots an egg
|id=random.bow
|volume=1.0
|pitch=0.83-1.25}}
| {{SoundLine
|sound=Chicken plop.ogg
|source=neutral
|description=When an egg is laid by a chicken
|id=mob.chicken.plop
|volume=1.0
| pitch = 0.8-1.2
}}
}}

== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showforms=y
|generatetranslationkeys=y
|displayname=Egg
|spritetype=item
|nameid=egg
|form=item
|foot=1}}
{{ID table
|edition=java
|showentitytags=y
|generatetranslationkeys=y
|displayname=Thrown Egg
|spritetype=entity
|spritename=Egg
|nameid=egg
|entitytags=impact_projectiles
|foot=1}}
{{edition|bedrock}}:
{{ID table
|edition=bedrock
|shownumericids=y
|showforms=y
|notshowbeitemforms=y
|generatetranslationkeys=y
|displayname=Egg
|spritetype=item
|nameid=egg
|id=390
|form=item
|foot=1}} 
{{ID table
|edition=bedrock
|shownumericids=y
|generatetranslationkeys=y
|displayname=Egg
|spritetype=entity
|nameid=egg
|id=82
|foot=1}}

=== Entity data ===
Thrown eggs have entity data that define various properties of the entity.

{{el|java}}:
{{main|Entity format}}
{{/ED}}

{{el|bedrock}}:
: See [[Bedrock Edition level format/Entity format]].

== Achievements ==
{{load achievements|The Lie}}

== Advancements ==
{{Load advancements|Bullseye}}

== Video ==
<div style="text-align:center">{{yt|8rDbF8UYuTc}}</div>

== History ==
{{HistoryTable
|{{HistoryLine|java alpha}}
|{{HistoryLine||v1.0.14|[[File:Egg JE1 BE1.png|32px]] Added eggs.
|Eggs currently have no purpose.}}
|{{HistoryLine|java beta}}
|{{HistoryLine||1.0|Eggs are now throwable at the request of a fan as the result of a [[wikipedia:Twitter|Twitter]] conversation about a man eating his [[wikipedia:USB|USB]], if [[Notch]] added egg throwing.<ref>{{tweet|notch|11773078791000065}}</ref>}}
|{{HistoryLine||1.2|Eggs are now used to craft [[cake]]s.
|Eggs can now be thrown by [[dispenser]]s.}}
|{{HistoryLine|java}}
|{{HistoryLine||1.0.0|dev=Beta 1.9 Prerelease 2|[[Breeding]] has been added, making eggs easier to obtain.}}
|{{HistoryLine|||dev=RC1|Thrown eggs now hatch chicks instead of adult chickens.
|The egg's throw [[sound]] has been changed.}}
|{{HistoryLine||1.4.2|dev=12w37a|Eggs are now used to craft [[pumpkin pie]]s.}}
|{{HistoryLine||1.9|dev=15w32a|Eggs no longer [[damage]] the [[ender dragon]].}}
|{{HistoryLine|||dev=15w36b|Eggs now produce particles when thrown at an entity.}}
|{{HistoryLine|||dev=15w49a|Eggs, like all throwable projectiles, now take the thrower's motion into account when fired.}}
|{{HistoryLine||1.11|dev=16w32a|The [[entity]] ID has now been changed from <code>ThrownEgg</code> to <code>egg</code>.}}
|{{HistoryLine||1.13|dev=17w47a|Prior to [[1.13/Flattening|''The Flattening'']], this [[item]]'s numeral ID was 344.}}
|{{HistoryLine||1.14|dev=18w43a|[[File:Egg JE2 BE2.png|32px]] The texture of eggs has been changed.}}
|{{HistoryLine|||dev=18w50a|Eggs can now be found in [[chest]]s in [[village]] fletcher houses.
|Therefore, chickens are no longer the only source of eggs.
|Thrown egg now have an optional <code>Item</code> tag that can specify a different item stack to render.}}
|{{HistoryLine|||dev=19w07a|Added [[fox]]es, which sometimes spawn with eggs in their mouths.}}
|{{HistoryLine||1.16|dev=20w09a|Thrown eggs can now break [[chorus flower]]s.}}
|{{HistoryLine||1.16.2|dev=Pre-Release 1|Eggs are now affected by [[bubble column]]s.}}
|{{HistoryLine||1.21.2|dev=24w34a|Thrown eggs no longer go through the [[world border]] if hit.}}
|{{HistoryLine|java upcoming}}
|{{HistoryLine||Combat Tests|dev=Combat Test 5|Eggs now do [[Knockback (mechanic)|knockback]] to players.}}
|{{HistoryLine|pocket alpha}}
|{{HistoryLine||v0.4.0|[[File:Egg JE1 BE1.png|32px]] Added eggs. They are currently unobtainable.
|Eggs are throwable, but are unable to spawn chickens.}}
|{{HistoryLine||v0.7.0|[[Chicken]]s now occasionally lay eggs.
|Eggs can be used to craft a [[cake]].
|Thrown eggs now have a chance of spawning adult chickens.}}
|{{HistoryLine||v0.8.0|dev=build 1|Eggs are now used to craft [[pumpkin pie]]s.}}
|{{HistoryLine|||dev=build 3|Thrown eggs now have a chance of spawning chicks instead of adult chickens.}}
|{{HistoryLine|pocket}}
|{{HistoryLine||1.1.0|dev=alpha 1.1.0.0|The [[entity]] ID has now been changed from <code>thrownegg</code> to <code>egg</code>.}}
|{{HistoryLine|bedrock}}
|{{HistoryLine||1.2.0|Eggs now deal knockback to [[player]]s.}}
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Egg.png|32px]] The texture of eggs has been changed.}}
|{{HistoryLine||1.11.0|dev=beta 1.11.0.1|Eggs can now be found in [[village]] fletcher [[chest]]s.}}
|{{HistoryLine|||dev=beta 1.11.0.4|Eggs can now be [[trading|sold]] to farmer [[villager]]s.}}
|{{HistoryLine||1.13.0|dev=beta 1.13.0.1|Added [[fox]]es, which can [[drop]] eggs.}}
|{{HistoryLine||1.16.0|dev=beta 1.16.0.57|[[Trading]] has now been changed, eggs can no longer be sold to farmer [[villager]]s.}}

|{{HistoryLine|console}}
|{{HistoryLine||xbox=TU1|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Egg JE1 BE1.png|32px]] Added eggs.}}
|{{HistoryLine||xbox=TU7|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|Thrown eggs now hatch chicks instead of adult chickens.}}
|{{HistoryLine||xbox=TU14|xbone=CU1|ps3=1.04|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|Eggs are now used to craft [[pumpkin pie]]s.}}
|{{HistoryLine||xbox=TU46|xbone=CU36|ps3=1.38|psvita=1.38|ps4=1.38|wiiu=Patch 15|switch=1.0.1|Eggs, like all throwable projectiles, now take the thrower's motion into account when fired.}}
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|[[File:Egg JE2 BE2.png|32px]] The texture of eggs has been changed.}}

|{{HistoryLine|New 3DS}}
|{{HistoryLine||0.1.0|[[File:Egg JE1 BE1.png|32px]] Added eggs.}}
}}

== Issues ==
{{issue list}}

== Trivia ==
* Eggs break mid-fall if hit by another projectile; the chance of spawning a chick is not affected.
* Throwing an egg at a [[nether portal]] breaks the egg when it hits the portal.
* A thrown egg faces toward the [[player]] in first-person view, while it appears rotated horizontally in third-person view. This is the case for all throwable [[item]]s ([[ender pearl]]s, eggs, [[snowball]]s, and all throwable [[potion]]s).

== References ==
{{Reflist}}

== Navigation ==
{{Navbox items|ingredients}}
{{Navbox entities|Other}}

[[Category:Combat]]
[[Category:Projectiles]]

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