{{distinguish|Main menu}}
{{for|the command line options|Tutorials/Setting up a server#Minecraft options}}
[[File:New Options Screen.png|thumb|The Accessibility Settings menu in ''Java Edition.'']]
''Minecraft's'' user environment can be configured through the '''Options''' menus. A few additional options can be changed only by editing the [[options.txt]] file manually.

== ''Java Edition'' ==
=== Options ===
Selecting "Options" brings up the main options page:

{| class="wikitable" border="1" width="100%" data-description="Main page options"
|-
! width="125" | Setting
! Description
! Default
|-
| style="font-size: large;" | FOV
| A value that controls how much of the game world is visible on the screen. Also known as Field of View.
In Minecraft, the FOV value represents how many degrees of vertical vision the player gets without modifying effects such as sprinting, flying or status effects. Note that other games' FOV setting might represent different angles, meaning that using the same FOV value across different games can yield different results. The table below shows how Minecraft's FOV setting affects horizontal field of view in different display aspect ratios.
{| class="wikitable"
|+
! rowspan="2" |Setting<br>name
! rowspan="2" |Setting value<br>(vertical FOV)
! colspan="2" |Resulting horizontal field of view
|-
!4:3<br>aspect ratio
!16:9<br>aspect ratio
|-
| rowspan="4" |
|30°
|39.3°
|50.9°
|-
|40°
|51.8°
|65.8°
|-
|50°
|63.7°
|79.3°
|-
|60°
|75.2°
|91.5°
|-
|'''Normal'''
|'''70°'''
|'''86.1°'''
|'''102.4°'''
|-
| rowspan="3" |
|80°
|96.4°
|112.3°
|-
|90°
|106.3°
|121.3°
|-
|100°
|115.6°
|129.5°
|-
|'''Quake Pro'''
|'''110°'''
|'''124.6°'''
|'''137.0°'''
|}
| style="text-align: center;" | Normal (70)
|-
| style="font-size: large;" | Difficulty
| Set the [[difficulty]] level from the choice of Peaceful, Easy, Normal, and Hard. If the padlock is clicked and confirmed, the difficulty on that world cannot be changed without [[commands]]. (Note that the difficulty cannot be changed if playing [[Hardcore]] mode. On a server, difficulty can be changed only by commands or editing the [[server.properties]] file.)<br>
Only visible when in a [[world]].
| style="text-align: center;" | Varies on difficulty set on current [[world]] or [[server]]; defaults to Normal on [[Create New World]] screen. 
|}

==== Online ====
This is visible only in the main menu or when on a server.

{| class="wikitable" border="1" width="100%" data-description="Skin customization page options"
|-
! width="125" | Online Options
! Description
! Default
|-
| style="font-size: large;" | Realms Notifications
| Toggles realms notifications.
| style="text-align: center;" | ON
|-
| style="font-size: large;" | Allow Server Listings
| Toggles whether the player name appears in server listings.
| style="text-align: center;" | ON
|-
| style="font-size: large;" | Server Difficulty
| Toggles the difficulty of the server.
| style="text-align: center;" | N/A
|}

==== Skin Customization ====
{| class="wikitable" border="1" width="100%" data-description="Skin customization page options"
|-
! width="125" | Skin customization setting
! Description
! Default
|-
| style="font-size: large;" | Cape
| Toggles the [[cape]]. If set to off, the cape texture for wearing a pair of [[Elytra]] would also be deactivated.
| style="text-align: center;" rowspan="7" | ON
|-
| style="font-size: large;" | Jacket
| Toggles the body second layer.
|-
| style="font-size: large;" | Left Sleeve
| Toggles the left arm second layer.
|-
| style="font-size: large;" | Right Sleeve
| Toggles the right arm second layer.
|-
| style="font-size: large;" | Left Pants Leg
| Toggles the left leg second layer.
|-
| style="font-size: large;" | Right Pants Leg
| Toggles the right leg second layer.
|-
| style="font-size: large;" | Hat
| Toggles the head second layer.
|-
| style="font-size: large;" | Main Hand
| Switches the main hand, between left and right.
| style="text-align: center;" | Right
|}

==== Music & Sounds ====
{| class="wikitable" border="1" width="100%" data-description="Music and sound page options"
|-
! width="125" | Sound setting
! Description
! Default
|-
| style="font-size: large;" | Master Volume
| The volume of all sounds.
| style="text-align: center;" rowspan="10" | 100%
|-
| style="font-size: large;" | Music
| The volume of [[Music|gameplay music]], which is stopped by switching to OFF
|-
| style="font-size: large;" | Jukebox/Noteblocks
| The volume of music and sounds played from [[jukebox]]es and [[note block]]s
|-
| style="font-size: large;" | Weather
| The volume of rain and thunder
|-
| style="font-size: large;" | Blocks
| The volume of blocks (pistons, chests, doors, etc.)
|-
| style="font-size: large;" | Hostile Creatures
| The volume of monsters
|-
| style="font-size: large;" | Friendly Creatures
| The volume of animals (except hoglins) and non-mob entities like [[minecart]]s<ref>{{bug|MC-42132||The sounds of minecarts aren't controlled by the correct sound slider}}</ref>
|-
| style="font-size: large;" | Players
| The volume of players (item plops, hurt sounds, etc.)
|-
| style="font-size: large;" | Ambient/Environment
| The volume of [[ambience]], sound of entering/exiting [[water]] and [[fireworks]]
|-
| style="font-size: large;" | Voice/Speech
| The volume of speech in ''Minecraft'' (for map makers)
|-
| style="font-size: large;" | Device
| Switch audio device.
| style="text-align: center;" | System Default
|-
| style="font-size: large;" | Show Subtitles
| Toggles subtitles.
| style="text-align: center;" | OFF
|-
| style="font-size: large;" | Directional Audio
| ''OFF'' defaults to stereo sound.<br>
'''ON''' uses HRTF (head related transfer function) based directional audio to improve simulation of 3D sound, which requires HRTF-compatible hardware and is best experienced when using headphones.
| style="text-align: center;" | OFF
|}

==== Video Settings ====
{| class="wikitable list-style-none" border="1" width="100%" data-description="Video options"
|-
! width="125" | Video setting
! Description
! Default
|-
| style="font-size: large;" | Fullscreen Resolution
| Sets the resolution and framerate of the game when playing in fullscreen.
| style="text-align: center;" | Current
|-
| style="font-size: large;" | Biome Blend
| Sets the distance of color transitions between biomes.
| style="text-align: center;" | 5×5 (Normal)
|-
| style="font-size: large;" | [[Graphics settings|Graphics]]
|
*'''''Fabulous!''''' graphics uses screen shaders for drawing weather, clouds and particles behind translucent blocks and water. This may severely impact performance for portable devices and 4K displays.
*'''Fancy''' enables higher quality graphic effects. Graphic effects include transparent [[leaves]], increased [[rain]] particles, a black vignette around the screen in darker areas, and the [[world border]] red warning vignette effect.
*'''Fast''' disables those effects for better performance.
| style="text-align: center;" | Fancy
|-
| style="font-size: large;" | Render Distance
| The render distance controls how many [[chunk]]s of the world are visible at once. The fewer chunks that are included, the faster each frame can be rendered, resulting in higher frames per second (FPS).

The most distant terrain is faded into the sky color as if by fog, to avoid a sharp edge to the visible world; so this option is also known as "fog".

The maximum value is 32 for 64-bit Java installs with at least 1 gigabyte of memory, and 16 in all other cases.

'''Note: ''diameter'' = ''radius × 2 + 1'' '''
{| class="wikitable collapsible collapsed" style="text-align:center" data-description="Render distance"
! rowspan="2" | Name
! View distance (radius)
! colspan="2" | Total count
|-
! Blocks !! Chunks !!Sections
|-
| 32 chunks ("Extreme") || 512 || 4225 || 67,600
|-
| 31 chunks || 496 || 3969 || 63,504
|-
| 30 chunks || 480 || 3721 || 59,536
|-
| 29 chunks || 464 || 3481 || 55,696
|-
| 28 chunks || 448 || 3249 || 51,984
|-
| 27 chunks || 432 || 3025 || 48,400
|-
| 26 chunks || 416 || 2809 || 44,944
|-
| 25 chunks || 400 || 2601 || 41,616
|-
| 24 chunks || 384 || 2401 || 38,416
|-
| 23 chunks || 368 || 2209 || 35,344
|-
| 22 chunks || 352 || 2025 || 32,400
|-
| 21 chunks || 336 || 1849 || 29,584
|-
| 20 chunks || 320 || 1681 || 26,896
|-
| 19 chunks || 304 || 1521 || 24,336
|-
| 18 chunks || 288 || 1369 || 21,904
|-
| 17 chunks || 272 || 1225 || 19,600
|-
| 16 chunks ("Far") || 256 || 1089 || 17,424
|-
| 15 chunks || 240 || 961 || 15,376
|-
| 14 chunks || 224 || 841 || 13,456
|-
| 13 chunks || 208 || 729 || 11,664
|-
| 12 chunks<br />(default for 64-bit) || 192 || 625 || 10,000
|-
| 11 chunks || 176 || 529 || 8464
|-
| 10 chunks || 160 || 441 || 7056
|-
| 9 chunks || 144 || 361 || 5776
|-
| 8 chunks<br />("Normal",<br />default for 32-bit) || 128 || 289 || 4624
|-
| 7 chunks || 112 || 225 || 3600
|-
| 6 chunks || 96 || 169 || 2704
|-
| 5 chunks || 80 || 121 || 1936
|-
| 4 chunks ("Short") || 64 || 81 || 1296
|-
| 3 chunks || 48 || 49 || 784
|-
| 2 chunks ("Tiny") || 32 || 25 || 400
|}
| style="text-align: center;" | 12 chunks (64&#8209;bit&nbsp;Java)
8 chunks (32&#8209;bit&nbsp;Java)
|-
| style="font-size: large;" | Chunk Builder
| Determines which chunk sections are updated synchronously during a single frame.

* '''Threaded''' has nearby chunks compiled in parallel threads, which may result in visual holes when blocks are destroyed.
* '''Semi Blocking''' has chunks recompile immediately when some actions occur, including placing or destroying blocks.
* '''Fully Blocking''' defaults to the behavior used prior to Java Edition 1.18, in which chunks always compile immediately, which may affect performance when placing or destroying blocks.

| style="text-align: center;" | Threaded
|-
| style="font-size: large;" | [[Simulation Distance]]
| [[Simulation distance]] is similar to render distance, but affects the number of chunks in which entities are updated, and blocks and fluids are ticked. Simulation distance is more taxing on performance than the equivalent level of render distance. The available values are the same as render distance, except the minimum value is 5 chunks.
| style="text-align: center;" | 12 chunks (64&#8209;bit&nbsp;Java)
8 chunks (32&#8209;bit&nbsp;Java)
|-
| style="font-size: large;" | Smooth Lighting
| [[Light]]ing is smoothed across the blocks (ambient occlusion)  or each block has a distinctive [[light]] level. This setting does ''not'' change the gameplay in any way, but it has a slight effect on performance.
| style="text-align: center;" | ON
|-
| style="font-size: large;" | Max Framerate
| Limits the FPS. Limiting the framerate to a multiple of the [[player]] monitor's refresh rate can save processing power.
| style="text-align: center;" | 120 fps
|-
|<big>Reduce FPS when</big>
|Limits your FPS to a certain amount whether you're AFK (Away From Keyboard) or your window is minimized.
AFK: If there's no [[player]] movement for 1 minute, your FPS will be capped at 30. When there's no movement for a total of 10 minutes, your FPS will be capped at 10.

Minimized: When your window is minimized, your FPS will be capped at 10.
| style="text-align: center;" | AFK 
|-
| style="font-size: large;" | VSync
| Limits the player's frames per second to the screen's refresh rate, which is usually 60&nbsp;Hz, 75&nbsp;Hz, or 120 to 240&nbsp;Hz on some gaming-targeted screens. Enabling VSync fixes tearing, but increases input latency and causes stuttering if one's computer cannot draw enough frames per second.
| style="text-align: center;" | ON
|-
| style="font-size: large;" | View Bobbing
| Toggles the "bobbing" motion of the camera as the player is walking.
| style="text-align: center;" | ON
|-
| style="font-size: large;" | GUI Scale
| Controls the GUI (Graphical User Interface) scale. This also controls the HUD ([[Heads Up Display]]) size. Note that the options available to the player depends on the game resolution. The number of available GUI scales for a specific resolution can be calculated using this formula: {{code|max(1, min(floor(width / 320), floor(height / 240)))}}. A GUI scale of 1 is properly scaled using a resolution of 320×240, but smaller resolutions might cause elements to run offscreen. A GUI scale of ''n'' is available at a resolution equal to or higher than (320 * ''n'')x(240 * ''n''), so a GUI scale of 2 is available at resolution 640×480 or higher, a GUI scale of 3 is available at resolution 960×720 or higher, and so on. There is no technical limit to how many GUI scales can be available. Auto sets the GUI scale to the highest value available for the current resolution.

The GUI scale can also be changed by holding {{key|Ctrl}} and scrolling the mouse wheel in the Video Settings screen.
| style="text-align: center;" | Auto
|-
| style="font-size: large;" | Attack Indicator
|
*'''OFF''' No attack indicator renders.
*'''Crosshair''' A little gray translucent bar appears below the crosshair displaying attack power.
*'''Hotbar''' A little gray sword bar appears on the side of the hotbar (on the same side as the player's main hand) displaying attack power.
| style="text-align: center;" | Crosshair
|-
| style="font-size: large;" | Brightness
| Dims down or [[light]]s up the game's surfaces, even if fully dark. It has no effect on gameplay, it is a visual effect. Works in any dimension and affects the [[Night Vision]] status effect.
| style="text-align: center;" | 50<ref name"brightness" group="note">Displays as "Default" in-game.</ref>
|-
| style="font-size: large;" | Clouds
|
* '''Fancy''' causes the clouds to be rendered in 3D.
* '''Fast''' causes the clouds to be rendered flat.
* '''OFF''' causes no clouds to be rendered.
| style="text-align: center;" | Fancy
|-
| style="font-size: large;" | Fullscreen
| Puts Minecraft into Fullscreen mode; keeping it off keeps it in a window. This can also be changed with {{key|F11}}.
| style="text-align: center;" | OFF
|-
| style="font-size: large;" | Particles
|
* '''All''' allows all particles.
* '''Decreased''' reduces the amount of particles for some particle events.
* '''Minimal''' reduces particles further and disables some non-essential particles.
| style="text-align: center;" | All
|-
| style="font-size: large;" | Mipmap Levels
| The higher the level, the more the textures look "smooth". See [[:File:Mipmap comparison.png]] for a comparison of the four mipmap levels and without mipmap.
| style="text-align: center;" | 4
|-
| style="font-size: large;" | Entity Shadows
| Determines whether entities display simple shadows.
| style="text-align: center;" | ON
|-
| style="font-size: large;" | Distortion Effects
| Changes the distortion effects (e.g. [[Nausea]] and [[nether portal]] distortion).
| style="text-align: center;" | 100%
|-
| style="font-size: large;" | Entity Distance
| Adjusts the distance that entities can be seen.{{Info needed|Entities have different base view distances, just from in-game testing Pig can be seen up to 143 blocks, Warden 250 blocks, and the Chicken at 80 blocks.}} Entities not within render distance can't be seen.
| style="text-align: center;" | 100%
|-
| style="font-size: large;" | FOV Effects
| Changes the FOV effects of anything affecting them.
| style="text-align: center;" | 100%
|-
| style="font-size: large;" | Autosave Indicator
| Toggles the autosave indicator.
| style="text-align: center;" | ON
|-
| style="font-size: large;" | Glint Speed
| Controls how fast the visual glint shimmers across enchanted items.
| style="text-align: center;" | 50%
|-
| style="font-size: large;" | Glint Strength
| Controls the transparency of the visual glint across enchanted items.
| style="text-align: center;" | 75%
|-
| style="font-size: large;" | Menu Background Blur
| Changes the blurriness of menu background.
| style="text-align: center;" | 50%
|}

==== Controls ====
{{Main|Controls#Java Edition}}
From the main Options page, one can click down to Controls for these additional settings:

{| class="wikitable" border="1" width="100%" data-description="Controls"
|-
! width="125" | Control Setting
! Description
! Default
|-
| style="font-size: large;" | Sneak
| Enables players to stay sneaked.
| style="text-align: center;" | Hold
|-
| style="font-size: large;" | Sprint
| Enables players to stay sprinting.
| style="text-align: center;" | Hold
|-
| style="font-size: large;" | Auto-Jump
| Enables automatically jumping when the player walks near a block with a block of air above.
| style="text-align: center;" |OFF
|-
| style="font-size: large;" | Operator Items Tab
| Enables the "Operator Utilities" tab in the [[Creative inventory]] if the player has the appropriate permissions.
| style="text-align: center;" | OFF
|-
| style="font-size: large;" | Key Binds
| Configuring keyboard controls.
| style="text-align: center;" | N/A
|}

===== Mouse Settings =====
{| class="wikitable" border="1" width="100%" data-description="Mouse settings"
|-
! width="125" | Mouse setting
! Description
! Default
|-
| style="font-size: large;" | Sensitivity
| Changes the sensitivity of the mouse when looking in-game.
| style="text-align: center;" | 100%
|-
| style="font-size: large;" | Invert Mouse
| Inverts vertical axis of the mouse when looking in-game.
| style="text-align: center;" | OFF
|-
| style="font-size: large;" | Scroll Sensitivity
| Changes the sensitivity of the scroll wheel in-game. Values above 1 do not affect selecting items in the Hotbar.
| style="text-align: center;" | 1.00
|-
| style="font-size: large;" | Discrete Scrolling
| Tells the game to ignore scroll magnitude values given by the operating system and instead to act as if the operating system supplied −1 or +1.
| style="text-align: center;" | OFF
|-
| style="font-size: large;" | Touchscreen Mode
| Toggles touchscreen mode, intended for touchscreen devices.
| style="text-align: center;" | OFF
|-
| style="font-size: large;" | Raw Input
| Takes the mouse input directly, instead of from the mouse cursor. This means that mouse movement is not affected by cursor acceleration or scaling, such as Windows' built in "Enhance pointer precision" and "Pointer speed".
| style="text-align: center;" | ON
|}

==== Language ====
{{main|Language}}
Allows players to change the language that is viewed by their client.

===== Font Settings =====
{| class="wikitable list-style-none" border="1" width="100%" data-description="Font options"
! width="125" | Font settings
! Description
! Default
|-
| style="font-size: large;" | Force Unicode Font
|
* '''ON''' Unicode Font
* '''OFF''' ASCII Font, with Unicode Font as a fallback
| style="text-align: center;" | OFF
|-
| style="font-size: large;" | Japanese Glyph Variants
| Uses Japanese variants of CJK (Chinese, Japanese, and Korean) characters in the default font
| style="text-align: center;" | Based on system locale language setting
|}

==== Chat Settings ====
{| class="wikitable list-style-none" border="1" width="100%" data-description="Chat options"
|-
! width="125" | Chat setting
! Description
! Default
|-
| style="font-size: large;" | Chat
|
* '''Shown''' enables the player's ability to see the chat on a server.
* '''Commands Only''' allows the player to see only the output of commands in the chat.
* '''Hidden''' hides the chat on all servers.
| style="text-align: center;" | Shown
|-
| style="font-size: large;" | Colors
|
* '''ON''' allows the player to see the chat in many different colors.
* '''OFF''' disables this function and allows the player to see the chat only in a white color.
| style="text-align: center;" rowspan=3 | ON
|-
| style="font-size: large;" | Web Links
|
* '''ON''' allows the player to see URLs and other links in the chat.
* '''OFF''' disables this function and blocks all URLs and other links.
|-
| style="font-size: large;" | Prompt on Links
|
* '''ON''' forces a prompt to appear on the player's screen whenever they click on a URL to makes sure that they wish to exit Minecraft and head to the website.
* '''OFF''' turns the prompt off.
|-
| style="font-size: large;" | Chat Text Opacity
| Changes the opacity of the chat text.
| style="text-align: center;" | 100%
|-
| style="font-size: large;" | Text Background Opacity
| Changes the opacity of the text background.
| style="text-align: center;" | 50%
|-
| style="font-size: large;" | Chat Text Size
| Changes how large the chat is shown.
| style="text-align: center;" | 100%
|-
| style="font-size: large;" | Line Spacing
| Changes the amount of spacing between chat messages.
| style="text-align: center;" | 0%
|-
| style="font-size: large;" | Chat Delay
| Changes the delay between chat messages.
| style="text-align: center;" | None
|-
| style="font-size: large;" | Width
| Changes the maximum width that the chat may appear.
| style="text-align: center;" | 320px
|-
| style="font-size: large;" | Focused Height
| Changes the maximum height that the chat is allowed to appear when in focus (chat input and history open).
| style="text-align: center;" | 180px
|-
| style="font-size: large;" | Unfocused Height
| Changes the maximum height that the chat is allowed to appear normally (chat input and history closed).
| style="text-align: center;" | 90px
|-
| style="font-size: large;" | Narrator
|
* '''All''' narrates everything.
* '''Chat''' narrates the chat & system.
* '''System''' narrates the system.
* '''OFF''' Narrates nothing.
| style="text-align: center;" | OFF
|-
| style="font-size: large;" | Command Suggestions
| Toggles if command suggestions show up or not, if off the player has to press tab to bring them up.
| style="text-align: center;" rowspan=2 | ON
|-
| style="font-size: large;" | Hide Matched Names
| Toggles if the game attempts to apply chat hiding by matching the text in messages.
|-
| style="font-size: large;" | Reduced Debug Info
| Toggles reduced information on the [[debug screen]].
| style="text-align: center;" | OFF
|-
| style="font-size: large;" | Only Show Signed Chat
| Toggles whether the chat displays cryptographically signed messages. This may result in alterations by the server, such as chat styling not being displayed properly.
| style="text-align: center;" | OFF
|}

==== Resource Packs ====
Allows the player to change their [[resource pack]] settings.

==== Accessibility Settings ====
{| class="wikitable" border="1" width="100%" data-description="Accessibility settings"
|-
! width="125" | Accessibility setting
! Description
! Default
|-
| style="font-size: large;" | Narrator
| Toggles whether the narrator narrates all text, text in chat only, or text in menus only.
| style="text-align: center;" | OFF
|-
| style="font-size: large;" | Show Subtitles
| Toggles whether subtitles are shown.
| style="text-align: center;" | OFF
|-
| style="font-size: large;" | Text Background Opacity
| Changes the opacity of the background behind text.
| style="text-align: center;" | 50%
|-
| style="font-size: large;" | Text Background
| Toggles whether the background behind text is restricted to chat or used everywhere.
| style="text-align: center;" | Chat
|-
| style="font-size: large;" | Chat Text Opacity
| Changes the opacity of the chat.
| style="text-align: center;" | 100%
|-
| style="font-size: large;" | Line Spacing
| Changes the amount of spacing between chat messages.
| style="text-align: center;" | 0%
|-
| style="font-size: large;" | Chat Delay
| Changes the delay between chat messages.
| style="text-align: center;" | None
|-
| style="font-size: large;" | Auto-Jump
| Enables automatically jumping when the player passes near a one block high wall.
| style="text-align: center;" | OFF
|-
| style="font-size: large;" | Menu Background Blur
| Changes the blurriness of menu background.
| style="text-align: center;" | 50%
|-
| style="font-size: large;" | Sneak
| Enables players to stay sneaking without holding the assigned key down.
| style="text-align: center;" | Hold
|-
| style="font-size: large;" | Sprint
| Enables players to stay sprinting without holding the assigned key down.
| style="text-align: center;" | Hold
|-
| style="font-size: large;" | Distortion Effects
| Changes the distortion effects (e.g. [[Nausea]] and [[nether portal]] distortion).
| style="text-align: center;" | 100%
|-
| style="font-size: large;" | FOV Effects
| Changes the FOV effects of anything affecting them.
| style="text-align: center;" | 100%
|-
| style="font-size: large;" | Monochrome Logo
| Changes the Mojang Studios loading screen color from red to black.
| style="text-align: center;" | OFF
|-
| style="font-size: large;" | Hide Lightning Flashes
| Prevents the screen from flashing when lightning strikes. The lightning bolts themselves are still visible.
| style="text-align: center;" | OFF
|-
| style="font-size: large;" | Darkness Pulsing
| Changes how dark the Darkness effect gets when a warden or sculk shrieker gives it to the player. Fog distance remains unaffected.
| style="text-align: center;" | 100%
|-
| style="font-size: large;" | Panorama Scroll Speed
| Changes the scrolling speed of the panorama in the main menu.
| style="text-align: center;" | 100%
|-
| style="font-size: large;" | Notification Time
| Changes how long toast notifications (advancements, new recipes, etc.) display on screen.
| style="text-align: center;" | 10.0x
|-
| style="font-size: large;" | Glint Speed
| Controls how fast the visual glint shimmers across enchanted items.
| style="text-align: center;" | 50%
|-
| style="font-size: large;" | Glint Strength
| Controls the transparency of the visual glint across enchanted items.
| style="text-align: center;" | 75%
|-
| style="font-size: large;" | Damage Tilt
| Controls the amount of camera shake caused by being hurt.
| style="text-align: center;" | 100%
|-
| style="font-size: large;" | High Contrast
| Enhances the contrast of UI elements.
| style="text-align: center;" | OFF
|-
| style="font-size: large;" | Narrator Hotkey
| Toggles the ability to turn the narrator on and off with {{key|Ctrl + B}} ({{key|Cmd + B}} on Mac).
| style="text-align: center;" | ON
|-
| style="font-size: large;" | Hide Splash Texts
| Toggles the ability to show or hide [[splash|splash text]] on the main menu.
| style="text-align: center;" | OFF
|-
|<big>Rotate with Minecarts</big>
|When toggled, the [[player]] will change direction alongside the [[Minecart]] they're in.
| style="text-align: center;" | OFF
|-
|<big>High Contrast Block Outlines</big>
|Makes the targeted [[block]] outlines more visible.
| style="text-align: center;" | OFF
|}

==== Server Options ====
{| class="wikitable" border="1" width="100%" data-description="Server options"
|-
! width="125" | Server setting
! Description
! Default
|-
| style="font-size: large;" | Server Resource Packs
| Allows Minecraft to download resource packs from the server.
| style="text-align: center;" | Prompt
|}

==== Telemetry Data ====
{{main|Snooper}}
This option shows information on what data the game can send to Mojang, stating that it helps Mojang improve ''Minecraft'' based on info relevant to players. The "Give Feedback" button opens a link to [https://feedback.minecraft.net feedback website] while "Open My Data" shows the player information on telemetry data that is sent to Mojang, with the files removed after seven days. A link to the Microsoft privacy statement can be found on this page as well. A toggle for data collection is also available, though it is impossible to disable telemetry completely without client modifications.

{| class="wikitable" border="1" width="100%" data-description="Telemetry data"
|-
! width="125" | Telemetry data collection setting
! Description
! Default
|-
| style="font-size: large;" | Data Collection<br>
| Toggles between two options:
* '''Minimal''' includes only the required data.
* '''All''' includes both required and optional data.
Additionally, when in an offline game, this option is forced to be '''None'''.
| style="text-align: center;" | Minimal
|}
==== Credits & Attribution ====
{| class="wikitable" border="1" width="100%" data-description="Credits & attribution"
|-
! width="125" | Option
! Description
|-
| style="font-size: large;" | Credits
| Opens the [[credits]].
|-
| style="font-size: large;" | Attribution
| Opens a link to [https://aka.ms/MinecraftJavaAttribution this page].
|-
| style="font-size: large;" | Licensing
| Opens a link to [https://aka.ms/MinecraftJavaLicenses this page].
|}

== ''Bedrock Edition'' ==
=== Accessibility ===
{| class="wikitable" border="1" width="100%" data-description=
|-
! width="125" | Option
! Description
! Default
|-
| style="font-size: large;" | Text To Speech with Device Settings<ref name="tts" group="note">These settings are available only with text-to-speech support</ref>
| Toggle the system speech settings.
| style="text-align: center;" | ON
|-
| style="font-size: large;" | Text To Speech For UI<ref name="tts" group="note" />
| Toggle to read and speak background menus.
| style="text-align: center;" rowspan="2" | OFF
|-
| style="font-size: large;" | Text To Speech For Chat<ref name="tts" group="note" />
| Toggle to speak the chat messages and commands.
|-
| style="font-size: large;" | Enable Open Chat Message
| Toggle to open chat message notification.
| style="text-align: center;" | ON
|-
| style="font-size: large;" | Text Background Opacity
| Change text tooltip background.
| style="text-align: center;" | 0%
|-
| style="font-size: large;" | Camera Shake
| Toggle how the camera shakes visually.
| style="text-align: center;" | ON
|-
| style="font-size: large;" | Darkness effect strength
| Adjusts how dark the screen gets during the Darkness effect.
| style="text-align: center;" | 100%
|-
| style="font-size: large;" | Glint Strength
| Adjusts how transparent the glint is on enchanted items.
| style="text-align: center;" | 75%
|-
| style="font-size: large;" | Glint Speed
| Adjusts how fast the visual glint shimmers across enchanted items.
| style="text-align: center;" | 50%
|-
| style="font-size: large;" | Toast notification duration
| Choose how long messages like game invites and Marketplace offers are visible.
| style="text-align: center;" | 3 seconds
|-
| style="font-size: large;" | Chat message duration
| Choose how long messages in the chat remain visible.
| style="text-align: center;" | 10 seconds
|-
| style="font-size: large;" | GUI Scale Modifier
| Controls the size of the GUI (graphical user interface).
| style="text-align: center;" | 0
|-
| style="font-size: large;" | Extra Large GUI Scaling
| Enables an extra large version of the menu interface as an additional accessibility option. This setting might cause visual glitches to appear in some menu screens.
| style="text-align: center;" | Unknown
|-
|}

=== VR / "PlayStation VR" Settings ===
These settings are available only on ''Bedrock Edition'' for Windows started in [[virtual reality|virtual reality mode]], and PlayStation 4 and 5 while using the PlayStation VR device.
{| class="wikitable" border="1" width="100%" data-description="Control options"
|-
! width="125" | Option
! Description
|-
| style="font-size: large;" | Center Cursor
| Toggles to set the cursor to the center
|-
| style="font-size: large;" | Camera Movement
|
'''Snap''' Allows to turn the camera by periodic steps.<br>'''Classic''' Allows the player to move the camera freely.<br>'''Wheel''' Allows to turn the camera by rotating Right Stick in a circle.<br>'''Snap Wheel''' Allows to turn the camera in pre-determined angles by rotating Right Stick in a circle.
|-
| style="font-size: large;" | Snap Angle
| Toggles the size of each camera movement.
|-
| style="font-size: large;" | Variable Snap Angle
| Toggles the size of each camera movement should change based on how far the player pushes Right Stick.
|-
| style="font-size: large;" | Snap Sound
| Toggles sound to play each time the camera direction is changed.
|-
| style="font-size: large;" | Movement
| '''Linear''' When turned on, the player's velocity is constant with all acceleration/deceleration disabled.
'''Classic''' The player accelerates/decelerates normally in VR mode.
|-
| style="font-size: large;" | Jump
| '''Linear''' All acceleration/deceleration is removed from the jump. The jump height is also reduced so that it is the same height as a block instead of slightly higher.
'''Classic''' The player jumps normally in VR mode.
|-
| style="font-size: large;" | Immersive Mode Auto-Jump
| Toggles the auto-jump feature, while on Immersive Mode.
|-
| style="font-size: large;" | Head Steering
| '''Follow Gaze''' The player's direction of motion follows the player<br>'''Follow Player Angle''' The direction of motion is independent of the player viewpoint.
|-
| style="font-size: large;" | Sticky Mining
| '''Lock-On''' Mining is locked to a specific block when the player starts mining.<br>'''Disabled''' The cursor moves freely in the environment as the player shifts the gaze while mining.
|-
| style="font-size: large;" | HUD Position
| '''Drift''' The HUD is allowed to “float” for comfort.<br>'''Fixed''' The HUD is fixed on the screen.
|-
| style="font-size: large;" | HUD Distance
| Controls how far from the center of the player's vision the HUD displays.
|-
| style="font-size: large;" | Hand Controller Controls Item
| 
|-
|}

=== Controls ===
{{Main|Controls#Bedrock Edition}}

==== Keyboard & Mouse ====
{| class="wikitable" border="1" width="100%" data-description="Control options"
|-
! width="125" | Option
! Description
! Default
|-
| style="font-size: large;" | Sensitivity
| Changes the sensitivity of the camera when turning.
| style="text-align: center;" | 60
|-
| style="font-size: large;" | Spyglass Damping
| Changes the sensitivity of the camera when turning while using spyglass.
| style="text-align: center;" | 50
|-
| style="font-size: large;" | VR UI Sensitivity<ref name="vr" group="note">These settings are available only with Virtual Reality (VR) support ([[Wikipedia:Oculus Rift|Oculus Rift]], [[Wikipedia:Windows Mixed Reality|Windows Mixed Reality]], and [[Wikipedia:PlayStation VR|PlayStation VR]])</ref>
| Changes the sensitivity of the mouse inside the UI in VR mode.
| style="text-align: center; | 1.00
|-
| style="font-size: large;" | Invert Y-Axis
| Toggles inversion of camera when looking up/down.
| style="text-align: center;" | OFF
|-
| style="font-size: large;" | Auto Jump
| Toggles the auto-jump feature.
| style="text-align: center;" | OFF
|-
| style="font-size: large;" | Full Keyboard Gameplay
| Toggles full keyboard gameplay feature.
| style="text-align: center;" | OFF
|-
| style="font-size: large;" | Keyboard Layout
| Chooses the keyboard layout to use.
|
|}

==== Controller/Wireless Controller ====
{| class="wikitable" border="1" width="100%" data-description="Control options"
|-
! width="125" | Option
! Description
! Default
|-
| style="font-size: large;" | Sensitivity
| Changes the sensitivity of the camera when turning.
| style="text-align: center; | 60
|-
| style="font-size: large;" | Spyglass Damping
| Changes the sensitivity of the camera when turning while using spyglass.
| style="text-align: center;" | 50
|-
| style="font-size: large;" | VR Sensitivity<ref name="vr" group="note"/>
| Changes the sensitivity of the camera when turning in VR.
| style="text-align: center; | 50
|-
| style="font-size: large;" | Invert Y-Axis
| Toggles inversion of camera when looking up/down.
| style="text-align: center;" rowspan="6" | OFF
|-
| style="font-size: large;" | Auto Jump
| Toggles the auto-jump feature.
|-
| style="font-size: large;" | Hide Controller Hints
| Toggles to hide the controller hints.
|-
| style="font-size: large;" | Hide Controller Cursor
| Toggles the controller cursor feature.
|-
| style="font-size: large;" | A/B Button Swap
| Chooses whether to swap the position of {{xbtn|A}}/{{xbtn|B}} button ({{psbtn|x}}/{{psbtn|o}} Buttons on PlayStation).
|-
| style="font-size: large;" | X/Y Button Swap
| Chooses whether to swap the position of {{xbtn|X}}/{{xbtn|Y}} button ({{psbtn|square}}/{{psbtn|triangle}} Button Swap on PlayStation).
|-
| style="font-size: large;" | Controller Cursor Sensitivity
| Changes the sensitivity of the controller cursor when turning.
| style="text-align: center; | 100%
|-
| style="font-size: large;" | VR Auto Jump<ref name="vr" group="note"/>
| Toggles the auto-jump feature while in VR mode.
| style="text-align: center; | OFF
|-
| style="font-size: large;" | Controller Layout
| Chooses the controller layout to use.
|
|}

==== Touch ====
{| class="wikitable" border="1" width="100%" data-description="Control options"
|-
! width="125" | Option
! Description
! Default
|-
| style="font-size: large;" | Control Mode
| Chooses the control scheme.
* '''Joystick & tap to interact:''' Uses a joystick for movement, and the touchscreen to interact with blocks and items.
* '''D-Pad & tap to interact:''' Uses a D-pad for movement, and the touchscreen to interact with blocks and items.
* '''Joystick & aim crosshair:''' Uses a joystick for movement, and a crosshair and buttons to interact with blocks and items.
| style="text-align: center; | Joystick & tap to interact
|-
| style="font-size: large;" | Customize Controls (experimental)
| Enables a menu where the position, opacity, and size of individual buttons can be changed. Touch controls can only be customized while loaded into a world.
| style="text-align: center; | OFF
|-
| style="font-size: large;" | Camera Sensitivity
| Changes the sensitivity of the camera when turning.
| style="text-align: center;" rowspan="2" | 50
|-
| style="font-size: large;" | Spyglass Damping
| Changes the sensitivity of the camera when turning while using a [[spyglass]].
|-
| style="font-size: large;" | Show action buttons
| Toggles whether buttons or the touchscreen are used to interact with blocks and items. Available when using joystick controls with a crosshair.
| style="text-align: center; | ON 
|-
| style="font-size: large;" | Pick Block (Creative only)
| Quickly equip any block you can see in the world. Useful after explosions...
| style="text-align: center; | OFF
|-
| style="font-size: large;" | Auto Jump
| Toggles jumping automatically up one-block changes in height. 
| style="text-align: center; | ON on mobile, OFF on other platforms
|-
| style="font-size: large;" | Sprint using the joystick
| Enables players to sprint by holding the joystick forward.
| style="text-align: center; | OFF
|-
| style="font-size: large;" | Joystick Visibility Option
| Changes the joystick's visibility.
* '''Visible Joystick:''' Joystick is always visible.
* '''Hidden Joystick:''' Joystick is always hidden.
* '''Hidden Joystick When Unused:''' Joystick is visible only when being used.
| style="text-align: center; | Visible Joystick
|-
| style="font-size: large;" | Joystick Opacity
| Changes the joystick's opacity.
| style="text-align: center; | 50%
|-
| style="font-size: large;" | Sneak
| Toggles whether to tap the sneak button once to sneak, or to hold it down to sneak. Available when using joystick controls.
| style="text-align: center; | Tap button once to sneak
|-
| style="font-size: large;" | Mobile menu size
| Changes the size of the controls.
| style="text-align: center; | 50
|-
| style="font-size: large;" | Vibrate when destroying blocks
| Toggles vibration when destroying blocks.
| style="text-align: center;" rowspan="3" | ON
|-
| style="font-size: large;" | Vibrate when splitting items
| Toggles vibration when splitting items.
|-
| style="font-size: large;" | Delayed Block Building (Creative Only)
| Toggles whether blocks require a longer press to break in Creative mode. Not available when "Show action buttons" is on.
|-
| style="font-size: large;" | Invert Y-Axis
| Toggles inversion of camera when looking up/down.
| style="text-align: center;" rowspan="3" | OFF
|-
| style="font-size: large;" | Split controls
| Chooses whether to use the touchscreen to interact throughout the screen or use a crosshair. Available when using D-pad controls.
|-
| style="font-size: large;" | Swap Jump and Sneak
| Chooses whether to swap the position of jump and sneak buttons. Available when using D-pad controls.
|-
| style="font-size: large;" | Highlight Always On
| Determines whether blocks are always highlighted by the crosshair, or if they are highlighted only when tapped. Available when using joystick controls with a crosshair.
| style="text-align: center; | ON
|-
| style="font-size: large;" | Touch only affects hotbar
| Chooses whether to use touch for the hotbar only.
| style="text-align: center; | OFF
|-
|}

=== General ===
==== Profile ====
{| class="wikitable" border="1"
|-
! width="125" | Option
! Description
! Default
|-
| style="font-size: large;" | Change Gamertag
| Changes the player's gamertag. Visible when player is signed in.
| style="text-align: center;" rowspan="5" |
|-
| style="font-size: large;" | Manage Account
| Manages the player's account. Visible when player is signed in.
|-
| style="font-size: large;" | Manage who can send your Invites
| Manages the player's invites. Visible when player is signed in.
|-
| style="font-size: large;" | Sign Out of your Microsoft Account
| Sign out of the player's account. Visible when player is signed in.
|-
| style="font-size: large;" | Username
| Changes the player's public username.
|-
| style="font-size: large;" | Auto Update Unlocked Packs
| Toggle to auto update the new unlocked packs.
| style="text-align: center; | ON on other platforms, ON with Wi-Fi only on mobile devices
|-
| style="font-size: large;" | Use Cellular Data
| Toggle to use cellular data.
| style="text-align: center;" rowspan="2" | OFF
|-
| style="font-size: large;" | Require Encrypted Websockets
|
|-
| style="font-size: large;" | Only Allow Trusted Skins
| Toggle to replace custom skins of other player to default skins.
| style="text-align: center; | ON
|-
| style="font-size: large;" | File Storage Location
| Select the world storage location.
| style="text-align: center; | Varies on platforms between External/Application
|-
| style="font-size: large;" | Clear Account in Data
|
| style="text-align: center;" rowspan="5" |
|-
| style="font-size: large;" | Credits
| Opens the [[credits]] screen.
|-
| style="font-size: large;" | Attribution
| Opens to the [https://minecraft.net/en-us/attribution/ attribution] site.
|-
| style="font-size: large;" | Licensed Content
| Opens to the [https://minecraft.net/en-us/licensed-content/ licensed content] site.
|-
| style="font-size: large;" | Font License
| Shows the Noto Sans font license.
|}

==== Video ====
{| class="wikitable" border="1" width="100%" data-description="Video options"
|-
! Description
! Default
|-
| colspan="2" style="font-size: large;" style="text-align:center;" | '''Brightness / VR Brightness'''<ref name="vr" group="note"/>
|-
| Adjusts the brightness of the game.
| style="text-align: | 50
|-
| colspan="2" style="font-size: large;" style="text-align:center;" | '''Camera Perspective'''
|-
| Toggles first/third person view.
| style="text-align: center; | First Person
|-
| colspan="2" style="font-size: large;" style="text-align:center;" | '''Fullscreen'''
|-
| Toggles the resolution of the game when playing in fullscreen.
| style="text-align: center; | OFF
|-
| colspan="2" style="font-size: large;" style="text-align:center;" | '''Hide Hand'''
|-
| Toggles to hide the player hand.
| style="text-align: center; | OFF
|-
| colspan="2" style="font-size: large;" style="text-align:center;" | '''Hide Paper Doll'''
|-
| Toggles the side-view of the player displayed in the top-left corner of the screen.
| style="text-align: center; | OFF
|-
| colspan="2" style="font-size: large;" style="text-align:center;" | '''Hide HUD'''
|-
| Toggles to hide the HUD.
| style="text-align: center; | OFF
|-
| colspan="2" style="font-size: large;" style="text-align:center;" | '''Screen Animations'''
|-
| Toggles the animations when switching UI or menus.
| style="text-align: center; | ON
|-
| colspan="2" style="font-size: large;" style="text-align:center;" | '''HUD Opacity'''
|-
| Toggles the opacity of the HUD.
| style="text-align: center; | 100%
|-
| colspan="2" style="font-size: large;" style="text-align:center;" | '''Splitscreen HUD Opacity''' <ref name="splitscreen" group="note">These settings are available only with split screen support ({{W|Xbox One|Xbox One}}/{{W|Xbox Series X/S|Series X&#124;S}}, {{W|Nintendo Switch}}, & {{W|Playstation 4}}/{{W|Playstation 5|5}})</ref>
|-
| Toggles the opacity of the HUD, while in split screen.
| style="text-align: center;|100%
|-
| colspan="2" style="font-size: large;" style="text-align:center;" | '''Change Screen Safe Area'''
|-
| Adjusts the position of the game screen.
|
|-
| colspan="2" style="font-size: large;" style="text-align:center;" | '''FOV'''
|-
| Changes the field of view.
| style="text-align: center; | 60.00
|-
| colspan="2" style="font-size: large;" style="text-align:center;" | '''Split Screen'''<ref name="splitscreen" group="note"/>
|-
| Toggles between the horizontal and vertical orientation of the splitscreen.
| style="text-align: center;| Horizontal
|-
| colspan="2" style="font-size: large;" style="text-align:center;" | '''Show Autosave Icon'''
|-
| Toggles the autosave icon.
| style="text-align: center;| OFF
|-
| colspan="2" style="font-size: large;" style="text-align:center;" |'''Outline Selection'''
|-
| Toggles the outline selection of the block.
| style="text-align: center; |OFF
|-
| colspan="2" style="font-size: large;" style="text-align:center;" |'''In-game Player Names'''
|-
| Toggles the player name text.
| style="text-align: center; | ON
|-
| colspan="2" style="font-size: large;" style="text-align:center;" | '''Splitscreen Names'''<ref name="splitscreen" group="note"/>
|-
| Toggles the player name text, while in split screen.
| style="text-align: center; |ON
|-
| colspan="2" style="font-size: large;" style="text-align:center;" | '''View Bobbing'''
|-
| Chooses whether to show the bobbing when walking.
| style="text-align: center; |ON
|-
| colspan="2" style="font-size: large;" style="text-align:center;" | '''Camera Shake'''
|-
| Toggle how the camera shakes visually.
| style="text-align: center; |ON
|-
| colspan="2" style="font-size: large;" style="text-align:center;" | '''Fancy Leaves'''
|-
| Toggles transparent leaves.
| style="text-align: center; |ON
|-
| colspan="2" style="font-size: large;" style="text-align:center;" | '''Fancy Bubbles'''
|-
| Toggles the water bubbles graphics.
| style="text-align: center;|ON
|-
| colspan="2" style="font-size: large;" style="text-align:center;" | '''Render Clouds'''
|-
| Toggles the [[clouds]] graphics.
| style="text-align: center;|ON
|-
| colspan="2" style="font-size: large;" style="text-align:center;" | '''Beautiful Skies'''
|-
| Toggles the [[sun]], [[moon]], [[clouds]], stars and sky color.
| style="text-align: center; | ON
|-
| colspan="2" style="font-size: large;" style="text-align:center;" | '''Smooth Lighting'''
|-
| Toggles smooth lighting.
| style="text-align: center; |ON
|-
| colspan="2" style="font-size: large;" style="text-align:center;" | '''Fancy Graphics'''
|-
| Toggles fancy graphics.<br>Note that clouds on ''fast'' graphics remain volumetric but become opaque.
| style="text-align: center; |ON
|-
| colspan="2" style="font-size: large;" style="text-align:center;" | '''FOV Can Be Altered By Gameplay'''
|-
| Toggles whether gameplay affects FOV changes.
| style="text-align: center; |ON
|-
| colspan="2" style="font-size: large;" style="text-align:center;" | '''UI Profile'''
|-
| Changes the game UI style between classic (desktop UI) and Pocket UI.
| style="text-align: center; | Pocket
|-
| colspan="2" style="font-size: large;" style="text-align:center;" | '''GUI Scale Modifier'''
|-
| Controls the GUI (Graphical User Interface) scale. This also controls the HUD ([[Heads-up display|Heads Up Display]]) size.
| style="text-align: center; | 0
|-
| colspan="2" style="font-size: large;" style="text-align:center;" | '''Extra Large GUI Scaling'''
|-
| Enables an extra large version of the menu interface as an additional accessibility option.. This setting might cause visual glitches to appear in some menu screens.
| style="text-align: center;" | Unknown
|-
| colspan="2" style="font-size: large;" style="text-align:center;" | '''Upscaling'''<ref name="rtx" group="note">These settings are available only with ray-tracing support (Windows 10 with specific requirements).</ref>
|-
| Boosts frame rates on GeForce RTX graphics cards with NVIDIA DLSS 2.0.
| style="text-align: center; | OFF
|-
| colspan="2" style="font-size: large;" style="text-align:center;" | '''Ray Tracing'''<ref name="rtx" group="note"/>
|-
| Toggles the [[wikipedia:Ray Tracing|ray tracing]] on or off.
| style="text-align: center; | OFF
|-
| colspan="2" style="font-size: large;" style="text-align:center;" | '''Render Distance'''
|-
| Changes the render distance of the terrain, and also affects the render distance of foliage such as transparent leaves, crops and animated textures. Available in 2-10 sections on the slider, ranging from 4-96 chunks maximum (depending on the device).
Controls the chunk render distance of ray tracing if "Ray Tracing" option is on.
| style="text-align: center; | Different
|-
| colspan="2" style="font-size: large;" style="text-align:center;" | '''Ray Tracing Render Distance'''<ref name="rtx" group="note"/>
|-
| colspan="2" style="font-size: large;" style="text-align:center;" | '''VR Render Distance'''<ref name="vr" group="note"/>
|-
| colspan="2" style="font-size: large;" style="text-align:center;" |'''Max Framerate (experimental)'''
|-
| Limits how many frames the game can render per second.
| style="text-align: center;" | Unlimited
|-
| colspan="2" style="font-size: large;" style="text-align:center;" | '''Anti-Aliasing'''
|-
| Toggles the amount of anti aliasing, which smooths the image and removes jagged edges.
* 2x MSAA
* 4x MSAA
* 8x MSAA
| style="text-align: center;| Different
|-
| colspan="2" style="font-size: large;" style="text-align:center;" |'''VR Anti-Aliasing'''<ref name="vr" group="note"/>
|-
| colspan="2" style="font-size: large;" style="text-align:center;" | '''Enable Mirror Texture'''<ref name="vr" group="note"/>
|-
| colspan="2" style="font-size: large;" style="text-align:center;" | '''Hand Controller Pointer Visible'''<ref name="vr" group="note"/>
|-
| colspan="2" style="font-size: large;" style="text-align:center;" | '''Hand Controller Hands Visible'''<ref name="vr" group="note"/>
|-
|}

==== Audio ====
{| class="wikitable" border="1" width="100%" data-description="Main options page"
|-
! width="125" | Option
! Description
! Default
|-
| style="font-size: large;" | Main
| Choose the volume level of all sounds.
| style="text-align: center;" rowspan="11" | 100%
|-
| style="font-size: large;" | Music
| Choose the volume level of the gameplay music.
|-
| style="font-size: large;" | Sound
| Choose the volume level of gameplay sounds.
|-
| style="font-size: large;" | Ambient/Environment
| Choose the volume level of [[Ambience]], sound of entering/exiting [[water]] and [[fireworks]].
|-
| style="font-size: large;" | Blocks
| Choose the volume level of blocks (anvils, chests, doors, etc.).
|-
| style="font-size: large;" | Hostile Creatures
| Choose the volume level of hostile and neutral [[mobs]].
|-
| style="font-size: large;" | Friendly Creatures
| Choose the volume level of passive [[mobs]].
|-
| style="font-size: large;" | Players
| Choose the volume level of players (item plops, hurt sounds, etc.).
|-
| style="font-size: large;" | Jukebox/Note Blocks
| Choose the volume level of music and sounds played from [[Jukebox]]es and [[Note Block]]s.
|-
| style="font-size: large;" | Weather
| Choose the volume level of rain and thunder.
|-
| style="font-size: large;" | Text To Speech
| Choose the volume level of text to speech.
|}

=== Global Resources ===
Allows the player to change their [[resource pack|resource]] & [[Add-ons|behavior pack]] settings.

=== Storage ===
Allows the player to delete or change the worlds, resource and behavior packs, cached data, or world template.

=== Language ===
{{main|Language}}
Choose the languages in-game to use.

== History ==
{{HistoryTable
|{{HistoryLine|java classic}}
|{{HistoryLine||0.0.12a|New fog distance option.
|Pressing {{key|F}} cycles between four levels of render distance.}}
|{{HistoryLine||0.0.23a|Added the options page.
|New custom keymappings.
|The FPS and chunk updates can now be toggled via the Show FPS button.
|Can now toggle fog distance from the options.}}
|{{HistoryLine||0.24_SURVIVAL_TEST|Added view bobbing button, and 3D anaglyph button.}}
|{{HistoryLine||0.26 SURVIVAL TEST|Added Limit framerate button.}} 
|{{HistoryLine|java indev}}
|{{HistoryLine||0.31|dev=20100205|Added difficulty button. <br>Can change the difficulty to Peaceful, Easy, Normal, or Hard.}}
|{{HistoryLine|java infdev}}
|{{HistoryLine||20100615|Added fancy/fast graphics toggle button.
|Only the clouds could be toggled via the button.}}
|{{HistoryLine||20100616-1808|Leaves are now affected by fancy/fast graphics.}}
|{{HistoryLine|java alpha}}
|{{HistoryLine||v1.1.1|Removed Show FPS button.
|The music and sound buttons became sliders.
|Can now change mouse sensitivity with a slider.}}
|{{HistoryLine|java beta}}
|{{HistoryLine||1.3|Smooth lighting was added.}}
|{{HistoryLine||1.5|Added GUI size and Advanced OpenGL settings.}}
|{{HistoryLine||1.6.6|Added the "Performance" option in Video Settings.}}
|{{HistoryLine||1.8|dev=Pre-release|The Brightness setting was added, teased earlier that July.<ref>{{tweet|notch|88364022612758528|1.8 has a brightness slider. Real miners play on the darkest setting, though.|July 5, 2011}}</ref> Options for remapping block place/use and block destroy/attack were added.}}
|{{HistoryLine|java}}
|{{HistoryLine||?|The side of grass blocks is now always tinted regardless of graphics settings.}}
|{{HistoryLine||1.0.0|dev=Beta 1.9 Prerelease 5|The Clouds setting was added (however, [[texture pack]]s were able to remove them before this option was introduced).}}
|{{HistoryLine||1.3.1|dev=12w21a|The options menu was improved with a new "Chat Settings" menu.}}
|{{HistoryLine||1.4.2|dev=12w34a|Added new Full-screen toggle to the Video settings.
|Added new "Use VSync" toggle in the Video settings.}}
|{{HistoryLine|||dev=12w41a|Renamed "Chat Settings" to "Multiplayer Settings".
|Added an option to hide capes.}}
|{{HistoryLine||1.4.6|dev=pre|Added an option to toggle touchscreen mode.}}
|{{HistoryLine||1.5|dev=13w09b|Moved Texture Packs setting from the [[Title Screen|main menu]] to the options menu.}}
|{{HistoryLine||1.7.2|dev=13w36a|The options menu was revamped, including a brand new layout, new key binds and a "Super Secret Settings" button in the menu.}}
|{{HistoryLine|||dev=13w36b|The "Super Secret Settings" button now plays a random sound when clicked.}}
|{{HistoryLine|||dev=13w38a|The "Super Secret Settings" button now creates a shader effect on the game's display, in the following order:  FXAA, Art, Bumpy, Blobs_2, Pencil, Color_Convolve, Deconverge, Flip, Invert, NTSC, Outline, Phosphor, Scan_Pincushion, Sobel, Bits, Desaturate, Green, Blur, Wobble, Blobs, Antialias, Default.
|Replaced the render distance "cycle" button with a slider ranging from 2 to 16 chunks.
|Added a max framerate slider option.
|Added mipmapping and anisotropic filtering.}}
|{{HistoryLine||1.7.4|dev=13w47a|Added "Twitch Broadcast Settings" and "Twitch Chat Settings" buttons.}}
|{{HistoryLine||1.7.6|dev=pre1|Server Resource Packs option is now per-server, and has three settings: Prompt, Enabled, and Disabled.
|The minimum FOV setting is now 30 rather than 70.}}
|{{HistoryLine||1.8|dev=14w05a|[[Item (entity)|Dropped items]] on Fast graphics now face the player on all three axes, rather than just xz.}}
|{{HistoryLine|||dev=14w25a|Due to the introduction of proper [[model|item models]], dropped items now always render in 3D, rather then just while on fancy graphics.
|Removed anisotropic filtering}}
|{{HistoryLine|||dev=14w28a|Added the Alternate Blocks setting.}}
|{{HistoryLine|||dev=14w30a|The render distance slider now goes to 32 on machines running 64-bit Java with at least 1 gigabyte of available memory.}}
|{{HistoryLine|||dev=14w30b|Changed the 3D anaglyph effect to look more accurate close up.}}
|{{HistoryLine||1.8.1|dev=pre1|Renamed "Multiplayer Settings" back to "Chat Settings".}}
|{{HistoryLine|||dev=pre4|The option to enable entity shadows is now controlled separately from the standard fast and fancy graphics.
|The cloud's "fast" and "fancy" shape are controlled by the same option that enables clouds, rather than by the standard fast and fancy graphics.}}
|{{HistoryLine||1.9|dev=15w31a|Removed "Super Secret Settings" and "Broadcast Settings".
|Removed Alternate Blocks from video settings.
|Added "Main Hand" to the skin settings.}}
|{{HistoryLine|||dev=15w34a|Added "Attack Indicator" to the video settings.}}
|{{HistoryLine|||dev=16w02a|Added "Voice/Speech" to the music & sound settings.}}
|{{HistoryLine||1.10|dev=16w20a|Added "Auto-Jump" to controls.}}
|{{HistoryLine||May 30, 2018|link=https://twitter.com/docm77/status/1001763772111958016|"Super Fancy" graphic setting were mentioned at Minecraft Creator Summit 2018.}}
|{{HistoryLine||1.13|dev=17w43a|Removed "3D Anaglyph" option.
|Added an option to change the full-screen resolution.}}
|{{HistoryLine|||dev=17w47a|Options when editing a world to make a backup and open the backups folder.
|An option in chat settings to toggle automatic command suggestions (defaults on, otherwise hit tab to bring them up).}}
|{{HistoryLine|||dev=18w21a|Disabled the "Allow Snooper" button in Snooper Settings, defaulting to being off. Was done to comply with the [[wikipedia:General Data Protection Regulation|General Data Protection Regulation]] (GDPR).<ref>https://bugs.mojang.com/browse/MC-130179?focusedCommentId=455305&page=com.atlassian.jira.plugin.system.issuetabpanels%3Acomment-tabpanel#comment-455305</ref>
|Along with Snooper Settings getting disabled, the list of data shown is shortened drastically.}}
|{{HistoryLine|||dev=pre6|Removed "force unicode font" option.}}
|{{HistoryLine|||dev=pre8|Re-added "force unicode font" option.}}
|{{HistoryLine|||dev=pre10|Option <code>Fullscreen resolution</code> capitalization changed to <code>Fullscreen Resolution</code>.}}
|{{HistoryLine||1.14|dev=18w44a|Removed "Use VBOs" from video settings. VBOs are now always used.}}
|{{HistoryLine|||dev=19w11a|Removed "Snooper Settings" after not being able to enable it since [[18w21a]]. Configurable only in [[options.txt]].
|Added "Accessibility Settings".
|The {{key|Tab}} key now cycles through the options.}}
|{{HistoryLine|||dev=19w11b|Moved "Auto-Jump" to accessibility settings.}}
|{{HistoryLine|||dev=pre2|Added a new section called "Mouse Settings", located under controls.
|Moved "Sensitivity", "Invert Mouse", and "Touchscreen Mode" to the mouse settings.
|Added "Scroll Sensitivity" and "Discrete Scrolling" to the mouse settings.}}
|{{HistoryLine||1.14.4|dev=pre2|Added "Raw Input" to the mouse settings.}}
|{{HistoryLine||1.15|dev=19w41a|Added "Sprint" and "Sneak" toggles to accessibility settings.}}
|{{HistoryLine||1.16|dev=20w21a|Added functionality to import/export world settings.}}
|{{HistoryLine|||dev=Pre-release 1|Added new "''Fabulous!''" graphics option.}}|{{HistoryLine|||dev=Pre-release 3|Changed tooltip description for the "''Fabulous!''" graphics option from
{{cd|"Fabulous" graphics enables screen shaders to draw translucent objects per-pixel.<br>This may severely impact performance for portable devices and 4k displays.}}
to
{{cd|''Fabulous!'' graphics uses screen shaders for drawing weather, clouds and particles behind translucent blocks and water.<br>This may severely impact performance for portable devices and 4K displays.}}
|Changed tooltip description for the "Fancy" graphics option from:
{{cd|"Fancy" graphics balances performance and quality for the majority of machines.}}
to
{{cd|Fancy graphics balances performance and quality for the majority of machines.<br>Weather, clouds, and particles may not appear behind translucent blocks or water.}}
|Removed quotations from "Fast" and changed "tree-leaves" to "leaves" from the tooltip description for the "Fast" graphics option.}}
|{{HistoryLine||1.16.2|dev=Pre-release 1|Added "Distortion Effects" and "FOV effects" sliders to video and accessibility settings.
|"Chat Delay" is now also available in chat settings.}}
|{{HistoryLine||1.16.4|dev=Release Candidate 1|Added new "Hide Matched Names" to chat settings.}}
|{{HistoryLine||1.17|dev=21w13a|Added "Monochrome Logo" to accessibility settings.}}
|{{HistoryLine||1.18|dev=21w37a|Added "Priority updates" to video settings.
|Added "Hide Lightning Flashes" to accessibility settings.
|Added "Sneak" and "Sprint" to controls.
|Moved keyboard controls into "Key Binds", which remain under controls.
|Added "Device" to music & sounds settings.}}
|{{HistoryLine|||dev=21w38a|Added "Simulation Distance" to video settings. This setting affects the entity update distance that was previously determined by "Render Distance".}}
|{{HistoryLine|||dev=21w39a|The default brightness has been changed from "Moody" to 50.}}
|{{HistoryLine|||dev=21w42a|Added "Autosave Indicator" to video settings.}}
|{{HistoryLine|||dev=21w43a|Renamed "Priority updates" to "Chunk Builder".}}
|{{HistoryLine|||dev=21w44a|Block and fluid ticking distance moved from "Render Distance" to "Simulation Distance". The minimum simulation distance is raised from 2 to 5 chunks.
|Added Online Options as a separate screen, with the "Realms Notifications" option being moved to this screen.
|Added "Allow Server Listings" and "Server Difficulty" to online options.}}
|{{HistoryLine||1.19|dev=Deep Dark Experimental Snapshot 1|Added "Darkness Effect" to accessibility settings.}}
|{{HistoryLine|||dev=22w11a|Added "Directional Audio" to music & sounds settings.
|"Darkness Effect" setting is not added yet in this non-experimental snapshot.}}
|{{HistoryLine|||dev=22w12a|Re-added "Darkness Effect" to accessibility settings under the name “Darkness Pulsing”.
|The brightness can no longer be set to illegal values by editing the [[options.txt]] file.<ref>{{bug|MC-51418|||Fixed}}</ref>}}
|{{HistoryLine|||dev=22w16a|The {{key|Caps Lock}} key can now be bound in controls settings.<ref>{{bug|MC-121376|||Fixed}}</ref>}}
|{{HistoryLine|||dev=22w19a|Added "Chat Preview" and "Only Show Signed Chat" to chat settings.}}|{{HistoryLine||1.19.1|dev=Pre-release 5|Added an "On Send" option for the Chat Preview setting.
|The previous "ON" chat preview option is now "On Modified".}}
|{{HistoryLine|||dev=Release Candidate 2|The "On Send" and "On Modified" Chat Preview options are now called "When Sending" and "While Typing", respectively.}}
|{{HistoryLine||1.19.3|dev=22w42a|Removed "Chat Preview" from chat settings.
|Added "Panorama Scroll Speed" to accessibility settings.}}
|{{HistoryLine|||dev=22w45a|Added "Operator Items Tab" to controls menu.}}
|{{HistoryLine|||dev=22w46a|Added "Telemetry Data" screen.}}
|{{HistoryLine|||dev=Release Candidate 1|Removed the "Minimum" option from "Smooth Lighting" in video settings. The "Maximum" option under this setting has been renamed to "ON".}}
|{{HistoryLine||1.19.4|dev=23w03a|Added "Notification Display Time" to accessibility settings.
|"Auto-Jump" is now off by default.}}
|{{HistoryLine|||dev=23w05a|Added "Glint Speed" and "Glint Strength" to video settings and accessibility settings.}}
|{{HistoryLine|||dev=23w06a|Added "Damage Tilt" to accessibility settings.
|Added a tooltip in the Key Binds screen that specifies which keybinds are conflicting.
|Renamed "Notification Display Time" accessibility option to "Notification Time".
|Texts in options buttons now have a scrolling animation whenever they are too large to fit.}}
|{{HistoryLine|||dev=Pre-release 1|Added "High Contrast" to accessibility settings.
|"Glint Strength" is now 75% by default.|The scrolling animation for text too large for options buttons is now slower.}}
|{{HistoryLine|||dev=Pre-release 2|It is now possible to scroll using the arrow keys in the telemetry screen.}}
|{{HistoryLine|||dev=Pre-release 4|Added "Credits & Attribution" button in the Options menu.
| ''Minecraft''<nowiki>'</nowiki>s [[Credits]], [https://aka.ms/MinecraftJavaAttribution Attribution], and [https://aka.ms/MinecraftJavaLicenses Licenses] can be accessed.}}
|{{HistoryLine||1.20|dev=23w13a|The GUI can now be scaled in the Video Settings screen by holding {{key|Ctrl}} and scrolling the mouse wheel.}}
|{{HistoryLine||1.20.2|dev=23w31a|Added a link to the Microsoft privacy statement in the Telemetry Data menu.}}
|{{HistoryLine|||dev=23w33a|Added "Narrator Hotkey" to accessibility settings.}}
|{{HistoryLine||1.20.3|dev=23w42a|Added "Hide Splash Texts" to accessibility settings.}}
|{{HistoryLine|||dev=23w43a|Reorganized the telemetry data menu.
|The “Data Collection” option has been changed to a checkbox.}}
|{{HistoryLine||1.20.5|dev=24w06a|Added "Font Settings" to the language menu.
|Moved "Force Unicode Font" under font settings.
|Added "Japanese Glyph Variants" to font settings.}}
|{{HistoryLine|||dev=24w09a|Added "Menu Background Blurriness" in accessibility and video settings.}}
|{{HistoryLine||1.21.2|dev=24w33a|Added new video setting "Reduce FPS when".}}
|{{HistoryLine||1.21.2|dev=24w33a|exp=Minecarts|Added a new accessibility setting that makes players follow the rotation of Minecarts they ride.}}

|{{HistoryLine||1.21.2|dev=24w40a|Added the High Contrast Block Outlines accessibility option, to make targeted block's outlines more visible.}}
|{{HistoryLine|pocket alpha}}
|{{HistoryLine||v0.2.1|Added split controls option.}}
|{{HistoryLine||v0.4.0|Added option for peaceful mode.}}
|{{HistoryLine||v0.7.0|Redesigned options menu. There are now four sections in the menu: game, controls, graphics, and sound.}}
|{{HistoryLine||v0.8.0|dev=build 1|Added "Show craftable recipes first" option.
|Added far (256 blocks) and farthest (400 blocks) render distances. The default render distance has been changed to far.
|By default, fancy graphics is now on.}}
|{{HistoryLine|||dev=build 2|Removed "Show craftable recipes first" option.
|Removed option for smooth lighting. It is now always on.}}
|{{HistoryLine|||dev=release|The default render distance has been changed back to normal (128 blocks).}}
|{{HistoryLine||v0.9.3|View distance on Android is no longer limited to 3 sliders.}}
|{{HistoryLine||v0.10.0|dev=build 1|Added the brightness slider. It is located in the graphics menu.}}
|{{HistoryLine||v0.11.0|dev=build 1|Worlds can now be renamed.
|Gamemode can be changed in the world edit menu.
|On creative mode worlds, the daylight cycle can be locked to day.}}
|{{HistoryLine||v0.12.1|dev=build 1|Added option to swap jump and sneak.}}
|{{HistoryLine||v0.13.0|dev=build 1|Multiplayer can now be disabled in the options menu.}}
|{{HistoryLine||v0.13.1|Removed sound section in the options menu. The volume slider is now in the Game section.
|On the title screen, the options icon is no longer a wrench.
|Made the options icon slightly bigger.}}
|{{HistoryLine||v0.14.2|Added "Fancy Leaves", "Anti-Aliasing", and "Particle Render Distance" option to the video settings on Windows 10.}}
|{{HistoryLine||v0.15.1|dev=build 1|Added "Use Cellular Data" toggle.}}|{{HistoryLine||v0.16.0|dev=build 1|Redesigned options screen.
|Added "Audio Settings", "Keyboard and Mouse Settings", "Controller Settings", and "Profile" settings.
|Added "Camera Perspective" option to the video settings.}}
|{{HistoryLine|pocket}}|{{HistoryLine||1.0.0|dev=alpha 0.17.0.1|Added "UI Profile" option to change between classic and pocket UI.
|Added "Text To Speech for Chat" option.}}|{{HistoryLine|||dev=alpha 1.0.0.0|Added "Change Screen Safe Area" option to the video settings.}}
|{{HistoryLine||1.1.0|dev=alpha 1.1.0.0|Classic UI now repositions the health, hunger, oxygen, and armor bars to above the hotbar instead of the top of the screen, making it like ''Java Edition'' and Legacy Console Edition.
|Added "Smooth Lighting" to the video settings.
|Added "Require Encrypted Websockets" to the profile settings.}}
|{{HistoryLine|bedrock}}|{{HistoryLine||1.2.0|dev=beta 1.2.0.2|Added "Hide HUD", "Hide Hand", "Outline Selection", "In-game Player Names", "HUD Opacity", "Hide Paper Doll", "Show Autosave Icon", and "Render Clouds" to the video settings.}}
|{{HistoryLine||1.2.1|Added "FOV Can Be Altered By Gameplay" option to the video settings}}
|{{HistoryLine||1.2.3|dev=beta 1.2.3.3|Added "Licensed Content" button to the profile settings.}}|{{HistoryLine||1.2.5|dev=beta 1.2.5.12|Removed "Limit World Size" option.}}
|{{HistoryLine||1.2.10|dev=beta 1.2.10.1|Added "Controller Cursor Sensitivity" option to the controller controls settings.}}
|{{HistoryLine||1.2.13|dev=beta 1.2.13.5|Added "Screen Animation" option to the video settings.
|Added "Touch only affects hotbar" option to the touch controls settings.}}|{{HistoryLine|||dev=beta 1.2.13.11|Added "A/B Button Swap" and "X/Y Button Swap" option to the controller controls settings.}}|{{HistoryLine||1.4.0|dev=beta 1.2.14.2|Added "Full Keyboard Gameplay" toggle to the Keyboard & Mouse settings.}}
|{{HistoryLine||1.5.0|dev=beta 1.5.0.7|Added "Fancy Bubbles" to the video settings.}}|{{HistoryLine||1.11.0|dev=beta 1.11.0.4|Added "Accessibility Settings".
|Added "Enable UI Screen Reader" to the accessibility settings.}}
|{{HistoryLine||1.13.0|dev=beta 1.13.0.2|Added "Enable Open Chat Message" to the accessibility settings.}}|
{{HistoryLine|||dev=beta 1.13.0.9|Added "Credits" button to the profile settings.}}|{{HistoryLine|||dev=beta 1.13.0.15|Added "Enable Text To Speech with Device Settings" to the accessibility settings.}}
|{{HistoryLine||1.14.60|Added "Only Allow Trusted Skins" option to the profile settings.}}|{{HistoryLine||RTX Beta|dev=beta 1.15.0.8|Added advanced video settings along with "Upscaling" and "DirectX Ray Tracing".
|Moved "View Bobbing", "Fancy Leaves", "Fancy Bubbles", "Render Clouds", "Beautiful Skies", "Smooth Lighting", "Fancy Bubbles", "Fancy Graphics", "Render Distance", "Particle Render Distance", and "Anti-Aliasing" options to advanced video settings.}}
|{{HistoryLine||1.16.0|dev=beta 1.16.0.63|Added "Text Background Opacity" to the accessibility settings.}}|{{HistoryLine||1.16.100|dev=beta 1.16.100.50|Added "Font License" button to the profile settings.}}|{{HistoryLine|||dev=beta 1.16.100.54|Removed "Particle Render Distance" option to the video settings.}}|{{HistoryLine|||dev=beta 1.16.100.57|Added "Camera Shake" to the accessibility and video settings.}}
|{{HistoryLine||1.16.200|dev=beta 1.16.200.53|Added "Sound", "Ambient/Environment", "Blocks", "Hostile Creatures", "Friendly Creatures", "Players", "Jukeboxes/Note Blocks", and "Weather" to the audio settings.
|Added "Upscaling" and "Ray Tracing" to the video settings, ported from the [[RTX Beta]].
|Renamed "Master Volume" to "Main" in the Audio settings.}}
|{{HistoryLine||1.16.210|dev=beta 1.16.210.54|Added text-to-speech setting to the Audio settings.}}
|{{HistoryLine|||dev=beta 1.16.210.58|Broadcasting options are now completely removed from the game again, since Mixer streaming services are no longer available.}}
|
{{HistoryLine||1.17.0|dev=beta 1.17.0.50|Added "Spyglass Damping" scale option ranging from 0 to 100.}}|{{HistoryLine|||dev=beta 1.17.0.54|Added Creator settings, which currently has content log settings.}}
|{{HistoryLine||1.17.30|dev=beta 1.17.30.20|Added "Clear Hotbar" option to the controller settings.}}
|{{HistoryLine||1.19.40|dev=Preview 1.19.40.20|Split "Profile" section into "General" and "Account".}}
|{{HistoryLine||1.19.80|dev=Preview 1.19.80.20|Added "Glint Speed" and "Glint Strength" to accessibility settings.}}
|{{HistoryLine||1.20.80|dev=Preview 1.20.80.20|Added "Tutorial" option and "Restart Tutorial" button to the general settings.<ref>{{cite bug|MCPE|184669|Tutorial option does not appear sometimes}}</ref>}}
|{{HistoryLine||1.21.40|dev=Preview 1.21.40.23|Added text-to-speech voiceover for items in Marketplace Pass content tab and Realms content tab.}}}}

== Gallery ==
=== Java Edition ===
==== Options menus ====
<gallery>
Settings Screen.png|The default main options menu.
Online Options.png|The default online options menu.
Skin Customization.png|The default [[skin]] customization options menu.
Music & Sound Options.png|The default [[music]] and [[sound]] options menu.
Video Settings.png|The default video options menu.
Controls.png|The default [[controls]] menu.
Language settings.png|The default language options menu.
Chat Settings.png|The default [[Multiplayer#Chat|chat]] options menu.
Select Resource Packs.png|The default [[resource pack]]s menu.
Accessibility Settings.png|The default accessibility options menu.
Key Binds.png|The default key binds menu.
Mouse Settings.png|The default mouse settings menu.
</gallery>

==== Development images ====
<gallery>
Dinnerbone Vsync.png|First screenshot of the VSync option.
Dinnerbone Options.png|First screenshot teasing the super secret settings button.
New Option 1.10.png|First screenshot of the auto jump option.
Audio Device Option.png|First screenshot of the audio device option.
Keybind Options.png|First screenshot of the revamped controls menu in [[Java Edition 1.7.2|1.7.2]].
Sound Options.png|First screenshot of the revamped sound options in 1.7.2.
</gallery>

==== Other ====
<gallery>
Mipmap comparison.png|A comparison between the five mipmap levels. Enlarge to view animation.
Biome blend anim.gif|A comparison between no biome blending and 5×5 biome blending.
File:SmoothLighting.gif|A comparison between a cave with smooth lighting enabled and the same cave without it.
</gallery>

=== Bedrock Edition ===
<gallery>
Mcpeandroidoptionscreen.png|The [[options]] screen in the Android version before v0.7.0 Alpha.
MinecraftPEOptionsIOS.png|The options screen in the iOS version before v0.7.0 Alpha.
MinecraftPE-OptionsAfter070.png|Options screen from [[Pocket Edition v0.7.0 alpha|v0.7.0]] to [[Pocket Edition v0.7.5 alpha|v0.7.5]].
Options 0110.jpg|Options screen before [[Pocket Edition v0.12.1 alpha|v0.12.1]] (Omitted the sound button and added the Skin button).
Options 1.0.4.png|The options screen from [[Pocket Edition 1.0.4|1.0.4]] to [[Pocket Edition 1.1.5|1.1.5]].
BedrockEditionSettings.png|The current options screen.
View Bobbing Option.png|The view bobbing option.
Brightness Slider.png|The brightness and view distance sliders.
Better Together Pick Block.jpg|The pick block keybind option.
</gallery>

== See also ==
*[[Heads-up display]]
*[[Third person view]]
*[[Debug screen]]
*[[Host privileges]]
*[[Options.txt]]

== Notes ==
{{notelist}}

== References ==
{{reflist}}

== Navigation ==
{{Navbox Minecraft|general}}

[[Category:Menu screens]]

[[de:Menü/Optionen]]
[[es:Opciones]]
[[fr:Options]]
[[ja:設定]]
[[ko:설정]]
[[nl:Instellingen]]
[[pl:Ustawienia]]
[[pt:Ajustes]]
[[ru:Настройки]]
[[uk:Налаштування]]
[[zh:选项]]
