{{About|the world options, and does not cover world creation|world creation|Create New World|the internal game settings|Game rule}}

The '''world options''' are options to manage a world. Internal world settings are handled by [[game rule]]s.

== ''Java Edition'' ==
[[File:Edit World JE-1.20.1.png|alt=A world's edit screen.|thumb|A [[world]]'s edit screen.]]
A player can click on a world to select it, and thereby access the options of it. Then, some options appear at the bottom of the screen. 

There are a total of 9 operations that can be performed from the world options, some of which are contained within the "Edit World" screen.
{| class="wikitable"
|+
!Location
!Button
!Description
|-
| rowspan="4" |Main Screen
|{{Btn|Play Selected World}}
|Loads the selected world. A world can also be loaded by clicking on
|-
|{{Btn|Delete}}
|Permanently deletes the world after confirmation.
|-
|{{Btn|Re-Create}}
|Make a restarted copy of the world. It has the same [[Seed (world generation)|seed]] and settings, but without saving any changes made to the [[World|terrain.]]
|-
|{{Btn|Edit}}
|Open a screen with more options:
|-
| rowspan="6" |Edit World Screen
|Editing world name
|The world name is visible on the top of the screen.  A new display name for the world can be inputted. 
Note that the name of the [[.minecraft|world folder]] does not change.
|-
|{{btn|Reset Icon}}
|Deletes the world's <code>icon.png</code> file, which allows a new icon to be taken. A new screenshot is taken to become the world's icon the next time {{btn|Save and Quit to Title}} is clicked.{{verify}}
|-
|{{Btn|Open World Folder}}
|Opens <code>.minecraft/saves/<SELECTED WORLD>/</code>. This allows quickly accessing folders like <code>datapacks</code> along with all the data for the world.
|-
|{{Btn|Make Backup}}
|Makes a new .zip archive in <code>.minecraft/backups/</code> with the data of the selected world stored. The file name of a backup follows this format: <code>YYYY-MM-DD_hh-mm-ss_<World Folder Name>.zip</code>.
Example: <code>2020-12-24_13-32-00_My World.zip</code>. This is the world called "My World", it was made on December 24, 2020, at time 13:32 (1:32 PM). The world folder name is the ''original'' name of the world given at world creation, not the display name. 
|-
|{{Btn|Open Backups Folder}}
|Opens <code>.minecraft/backups/</code>.
|-
|{{Btn|Optimize World}}
|Opens a screen to upgrade the level data of the world to the latest format. Once a world world is optimized, it is no longer compatible with previous level formats. There are four options:
* "Erase Cached Data" erases data like light levels and biome data, which must then be regenerated.
* {{btn|Create Backup and Load}} creates a backup to <code>.minecraft/backups/</code> and then begin the optimization process.
* {{btn|I know what I'm doing!}} begins the optimization process without making a backup.
* {{btn|Cancel}} cancels the optimization process.
After clicking either of the buttons, the optimization process begins. [[Chunk|Chunks]] generated in [[Java Edition 1.19|1.19]] or later are skipped, as they use the current format. The rest of the chunks are reformatted.
|}

== ''Bedrock Edition'' ==
The Edit Worlds screen {{in|bedrock}} allows for various settings to be changed and [[add-on]]s to be enabled. The menu is organized into seven sections: General, Advanced, Multiplayer, Cheats, Resource Packs, Behavior Packs, and Experiments.

=== General ===
[[File:NewBedrock EditWorld Screen Settings Menu "General" Tab.png|380px|thumb|The "General" tab]]

; World name
: Allows the name of the world to be set to a custom string.

; Game mode
{| class="wikitable"
|-
| {{tc|always|{{Font color|White|Survival}}}}
| Creative
| Adventure
|}
: Allows the default [[game mode]] of the world to be changed. The available modes are Survival (default), Creative, and Adventure.

; Difficulty
{| class="wikitable"
|-
| Peaceful
| Easy
| {{tc|always|{{Font color|White|Normal}}}}
| Hard
|}
: Allows the default [[difficulty]] setting to be changed. Can be set between Peaceful, Easy, Normal (default), and Hard.

; Hardcore ({{Font color|Red|OFF}})
: Enables [[Hardcore]], locking the default game mode to [[Survival]] and the difficulty to [[Hard]], while also disabling cheats.

; File management
{| class="wikitable"
|-
| Duplicate world
| {{tc|never|{{Font color|White|Delete world}}}}
|}
{| class="wikitable"
|-
|Export world : '''Windows devices only'''
|}
*Not '''Mobile'''<ref>{{bug|MCPE-174595|MCPE-174595|'''{{Font color|Red|Works As Intended}}:''' Missing Export and Import buttons on mobile devices}}</ref> and '''Chromebooks'''<ref>{{bug|MCPE-180257|MCPE-180257|'''{{Font color|Red|Works As Intended}}:''' Missing Export and Import buttons on Chromebooks}}</ref> devices.

=== Advanced ===
[[File:NewBedrock EditWorld Settings Menu "Advanced" Tab.png|380px|thumb|The "Advanced" tab.]]
; World seed
: Allows the [[world seed]] to be changed. Any string of characters can be placed here.

; Copy seed
: Copies the seed to the clipboard.

; Show coordinates ({{Font color|Red|OFF}})
: Controls whether to display the player's coordinates.

; Show days played ({{Font color|Red|OFF}})
: Controls whether to display the in-game days played.

; Recipe unlocking ({{Font color|Green|ON}})
: Controls whether recipes in the [[recipe book]] are unlocked.

; Fire spreads ({{Font color|Green|ON}})
: Controls whether fire can spread.

; TNT spreads ({{Font color|Green|ON}})
: Controls whether [[TNT]] can explode.

; Mob loot ({{Font color|Green|ON}})
: Controls whether mobs drop items when killed.

; Natural regeneration ({{Font color|Green|ON}})
: Controls whether [[hunger]] can affect the player's health.

; Tile drops ({{Font color|Green|ON}})
: Controls whether blocks drop when they are broken.

; Beds Work ({{Font color|Green|ON}})
:Sleeping in bed at night skips to morning.

; Required Sleeping Players (All {{Font color|Green|100%}})
: How many players must be in bed to skip the night.

; Immediate respawn ({{Font color|Red|OFF}})
: Controls whether to skip the death screen and immediately respawn.

; Respawn blocks explode ({{Font color|Green|ON}})
: Controls whether [[bed]]s and [[respawn anchor]]s explode when used in the wrong [[dimension]].

; Respawn radius
{| class="wikitable"
|-
| {{Font color|Green|10}}
|}
: An integer input controlling the spread distance around the world spawn where players spawn. Defaults to 10, with a maximum value of 128.

; Simulation Distance
{| class="wikitable"
|-
| {{tc|always|{{Font color|White|4 chunks}}}}
| 6 chunks
| 8 chunks
| 10 chunks
| 12 chunks
|}
: A drop-down menu that allows the [[simulation distance]] to be changed. Defaults to 4 chunks.

; Flat world ({{Font color|Red|OFF}})
: Generates a [[superflat]] world when enabled.

; Starting map ({{Font color|Red|OFF}})
: Controls whether the player spawns with an empty [[locator map]] in their hotbar. Not available in Hardcore.

; Bonus chest ({{Font color|Red|OFF}})
: Controls whether a [[bonus chest]] full of beginner loot should generate near the player when they first spawn in to the world. Not available in Hardcore.

=== Multiplayer ===
[[File:NewBedrock EditWorld Settings Menu "Multiplayer" Tab.png|380px|thumb|The "Multiplayer" tab.]]
; Multiplayer Game ({{Font color|Green|ON}})
: Controls whether multiplayer is enabled in this world.

==== Settings ====
The following settings are grayed out unless multiplayer is enabled.

; Player access
{| class="wikitable"
|-
| Invited players
| {{tc|always|{{Font color|White|Friends}}}}
| Friends of friends
|}
: Determines who can join this world. The options are Invited players, Friends (default), and Friends of friends.

; Default player permissions
{| class="wikitable"
|-
| Visitor
| {{tc|always|{{Font color|White|Member}}}}
| Operator
|}
: Allows the default player permissions to be changed. The options are Visitor, Member (default), and Operator.

; Visible to LAN players ({{Font color|Green|ON}})
: Controls whether the world is visible to others on the same network.

; Friendly fire ({{Font color|Green|ON}})
: Controls whether players can damage each other.

=== Cheats ===
[[File:NewBedrock EditWorld Settings Menu "Cheats" Tab.png|380px|thumb|The "Cheats" tab.]]
; Cheats ({{Font color|Red|OFF}})
: Controls whether commands and other cheat settings are enabled.

==== Cheat Settings ====
The following settings are grayed out unless cheats are enabled.

; Daylight cycle
{| class="wikitable"
|-
| {{tc|always|{{Font color|White|Normal}}}}
| Always day
| Lock time
|}
: Allows the daylight cycle to be controlled. The options are Normal (default), Always day, and Lock time.

; Keep inventory ({{Font color|Red|OFF}})
: Controls whether the player keeps their inventory after dying.

; Mob spawning ({{Font color|Green|ON}})
: Controls whether mobs spawn naturally

; Mob griefing ({{Font color|Green|ON}})
: Controls whether mobs can move and destroy blocks.

; Entities drop loot ({{Font color|Green|ON}})
: Controls whether non-mob entities drop items when destroyed.

; Weather cycle ({{Font color|Green|ON}})
: Controls whether rain, snow, and thunderstorms occur.

; Command blocks ({{Font color|Green|ON}})
: Controls whether to enable [[command blocks]].

; Education edition ({{Font color|Red|OFF}})
: Controls whether to enable certain features from {{edition|edu}}.

; Random tick speed
{| class="wikitable"
|-
| {{Font color|Green|1}}
|}
: An integer input that controls the rate at which random events occur in the world. Defaults to 1, with a maximum value of 4096. Contains a reset button next to the box.

=== Resource Packs ===
[[File:NewBedrock EditWorld Settings Menu "Resource Packs" Tab.png|380px|thumb|The "Resource Packs" tab.]]
; Shared packs ({{Font color|Red|OFF}})
: Controls whether local resource packs are optional (default) or forced.

==== Active ====
; Local
: Lists all active local resource packs.

; Global
: Lists all active global resource packs. These can be changed via the [[settings]] menu.

==== Available ====
; Owned
: A dropdown widget that lists available resource packs obtained from the [[Marketplace]].

; Marketplace Pass
: A dropdown widget that lists available resource packs from [[Marketplace Pass]]. 

; Get more packs
: Redirects to a Marketplace page featuring new resource packs.

=== Behavior Packs ===
[[File:NewBedrock EditWorld Settings Menu "Behavior Packs" Tab.png|380px|thumb|The "Behavior Packs" tab.]]
; Active
: A submenu that lists active behavior packs.

; Available 
: A submenu that lists available behavior packs obtained from the Marketplace.

=== Experiments ===
[[File:NewBedrock EditWorld Settings Menu "Experiments" Tab.png|380px|thumb|The "Experiments" tab.]]
{{main|Experiments#Bedrock Edition}}
Allows the player to enable several experimental features.

== History ==
{{Expand section|Make the history section include all history from all the different options}}{{HistoryTable
|{{HistoryLine|java}}
|{{HistoryLine||July 16, 2018|link=https://web.archive.org/web/20190712192453/twitter.com/Dinnerbone/status/1018773041227227136|[[File:World Converter.jpg|x32px]] Dinnerbone mentions possible addition of optimize world screen and shows early version of it.}}
|{{HistoryLine||1.13|dev=pre10|[[File:1.13-pre10 Optimizing World.png|x32px]] Added optimize world screen.}}
|{{HistoryLine|||dev=release|[[File:1.13 Optimizing World.png|x32px]] Added information about upgraded, skipped and total number of chunks.}}
|{{HistoryLine||1.20|dev=Pre-release 1|[[File:1.20-pre1 Optimizing World.png|x32px]] Changed background texture.}}
|{{HistoryLine|bedrock}}
|{{HistoryLine||1.20.60|dev=Preview 1.20.60.23|[[File:NewEditWorldScreen.png|58px]] Updated Edit World Screen.}}
}}

== References ==
{{reflist}}

== Navigation ==
{{Navbox Minecraft|general}}
[[Category:Menu screens]]
