[[File:Hourofcode.jpg|thumb|Minecraft Hour of Code artwork]]

The '''''Minecraft Hour of Code''''' is a campaign in which players can learn basic programming. It was created on November 16, 2015.<ref>[https://web.archive.org/web/20151116154746/https://mojang.com/2015/11/minecraft-meets-hour-of-code/ Minecraft meets Hour of Code] - Mojang.com; November 16th, 2015</ref>

== About ==

Hour of Code is focused on introducing basic programming skills in a simple, accessible way. It was created by Mojang Studios and Microsoft.
The Minecraft Hour of Code takes about 1 hour to complete and introduces the player to programming logic like Repeat Loops and If Statements.
The tutorial is designed for ages six and up, and the player can choose to play as either Steve or Alex. It does not need to be downloaded or installed, and it is completely free.

== Gameplay ==

The player can pick one of four scenarios. First, the player has the option to watch a short video, and then the player can begin. In each scenario, there is an objective for the player to complete in order to complete the first level. There are 12 - 14 levels in each scenario, which are more complex the higher the level. The final level is always a freestyle level, in which the player can do whatever they want.

== Scenarios ==

There are four scenarios in Minecraft Hour of Code:  ''Minecraft Adventurer'', ''Minecraft Designer'', ''Minecraft: Hero's Journey'', and ''Minecraft: Voyager Aquatic''.

In ''Minecraft Adventurer'', the player must perform certain actions that interact with the world around them, such as shearing a sheep, planting crops, or building a house. This scenario has 14 levels.

In ''Minecraft Designer'', the player must perform an action on a mob, or have the mob perform an action, in order to complete the level. In higher levels, the player has to spawn mobs in a certain way. This scenario has 12 levels.

In ''Minecraft: Hero's Journey'', there is an agent at every level. The player can program the agent to help Steve / Alex in the levels. For example, in the first level, the game tells the player how to move the agent to a pressure plate, which opens an iron door for Steve / Alex, so that he/ she can escape from a tiny house that he's in. This scenario has 12 levels.

In ''Minecraft: Voyage Aquatic'', the player must perform actions that revolve around underwater ruins. This scenario has 12 levels.

== External links ==
* [https://code.org/minecraft Official web page]
* [https://studio.code.org/download/mc Offline version]

== References ==
{{reflist}}

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