{{Infobox version
| edition = bedrock
| type = Preview
| internal = '''Windows, Xbox''': 1.21.22.0<br>'''Android, iOS, iPadOS''': 1.21.0.22
| image = Bedrock 1.21.0.22 PatchNotes.jpeg
| image2 = Bedrock 1.21.0.22.png
| build = 23805846
| editorver = 0.6.1
| versioncode = '''Android''':<br />
952100022 (armeabi-v7a, 34)<br />
962100022 (x86, 34)<br />
972100022 (arm64-v8a, 34)<br />
982100021 (x86_64, 34)<br />
| date = April 18, 2024
| server = 1.21.0.22
| serverdl = '''Server'''<br>[https://minecraft.azureedge.net/bin-win-preview/bedrock-server-1.21.0.22.zip Windows]<br>[https://minecraft.azureedge.net/bin-linux-preview/bedrock-server-1.21.0.22.zip Linux]
| parent = 1.21.0
| prevparent = 1.20.80
| prev = Preview 1.21.0.21
| next = Preview 1.21.0.23
| nextparent = 1.21.1
}}<onlyinclude>
'''Beta 1.21.0.22''' (Android) or '''Preview 1.21.0.22''' (Windows, iOS, iPadOS, Xbox, PlayStation) is the third beta/''Preview'' version for [[Bedrock Edition 1.21.0]], released on April 18, 2024,<ref>{{cite|url=https://feedback.minecraft.net/hc/en-us/articles/26002037212685|title=Minecraft Beta & Preview - 1.21.0.22|website=Minecraft Feedback|date=April 18, 2024}}</ref> which fixes bugs.

== Changes ==
=== Blocks ===
;[[Sunflower]], [[Lilac]], [[Double Tallgrass]], [[Large Fern]], [[Rose Bush]], and [[Peony]]
* The different double plant type [[block states]] for the <code>double_plant</code> ID have now been split up into their own IDs.
{|class="mw-collapsible mw-collapsed wikitable"
! [[Bedrock Edition data values|Old ID]]
! [[Bedrock Edition data values|New ID]]
|-
| rowspan="12" | {{BlockSprite|sunflower}} <code>double_plant</code>
| {{BlockSprite|sunflower}} <code>sunflower</code>
|-
| {{BlockSprite|lilac}} <code>lilac</code>
|-
| {{BlockSprite|tall-grass}} <code>tall_grass</code>
|-
| {{BlockSprite|large-fern}} <code>large_fern</code>
|-
| {{BlockSprite|rose-bush}} <code>rose_bush</code>
|-
| {{BlockSprite|peony}} <code>peony</code>
|}

=== General ===
;[[Experiments]]
*Removed the "Update 1.21" experimental toggle.
**The features that were previously under experimental toggle "Update 1.21" have been "de-experimentified" and are now available during normal gameplay.
*Removed the "Experimental Cameras" experimental toggle.

;Player Profile
[[File:NewPlayerProfile.png|right|thumb|300px|New Player Profile Screen.]]
*Updated the player Profile page.
**Added the ability to view and manage:
***Achievements
***Friends
***Followers
***Stats
*In the new Play Screen UI you can access Profile from the [[Play menu]].
**Open the Friends Drawer and click on your friends to see their profiles, or click "Search for Players" from the Friends Drawer to find new profiles.
*In the old UI, click "Add Friends" from the Friends tab and search for friends. Click on them to view their profiles.

=== Mobs ===
;[[Breeze]]
*The Breeze now slides during combat.

=== Technical ===
;[[API]]
*{{cd|GameRules}}
**Released {{cd|GameRules}} from {{cd|beta}} to {{cd|1.11.0}}.
**Released {{cd|GameRuleChangeAfterEvent}} from {{cd|beta}} to {{cd|1.11.0}}. 
**Released {{cd|GameRuleChangeAfterEventSignal}} from {{cd|beta}} to {{cd|1.11.0}}.
**Released {{cd|World.gameRules}} from {{cd|beta}} to {{cd|1.11.0}}.
**Released {{cd|WorldAfterEvents.gameRuleChange}} from {{cd|beta}} to {{cd|1.11.0}}.
*{{cd|EntityTameableComponent}}
**Changed {{cd|return}} type of {{cd|getTameItems}} to {{cd|ItemStack[]}}
**Changed {{cd|tame}} to take a player.
**Added method {{cd|tamedToPlayer}}, {{cd|tamedToPlayerId}}, {{cd|isTamed}}.
*Released {{cd|EntityColor2Component}} from {{cd|beta}} to {{cd|1.11.0}}.
*Released {{cd|PaletteColor}} from {{cd|beta}} to {{cd|1.11.0}}.
*Released {{cd|ItemStack.matches}} from {{cd|beta}} to {{cd|1.11.0}}.
*Released {{cd|EntityNavigationComponent}} from {{cd|beta}} to {{cd|1.11.0}}.
*Released {{cd|EntityNavigationClimbComponent}} from {{cd|beta}} to {{cd|1.11.0}}.
*Released {{cd|EntityNavigationFloatComponent}} from {{cd|beta}} to {{cd|1.11.0}}.
*Released {{cd|EntityNavigationFlyComponent}} from {{cd|beta}} to {{cd|1.11.0}}. 
*Released {{cd|EntityNavigationGenericComponent}} from {{cd|beta}} to {{cd|1.11.0}}.
*Released {{cd|EntityNavigationHoverComponent}} from {{cd|beta}} to {{cd|1.11.0}}.
*Released {{cd|EntityNavigationWalkComponent}} from {{cd|beta}} to {{cd|1.11.0}}.
*Moved {{cd|setType}} API from {{cd|beta}} to stable {{cd|1.11.0}}.
**Added function {{cd|waitTick(ticks?: number)}}: Promise where the returned promise is resolved after "ticks" number of ticks or 1 tick if no ticks parameter is supplied.
*Removed argument {{cd|waterlogged}} from function {{cd|setBlockPermutation}} and moved it from {{cd|beta}} to {{cd|1.11.0}}.
*Moved function {{cd|saveToWorld}} from {{cd|beta}} to {{cd|1.11.0}}. 
*Moved function {{cd|saveAs}} from {{cd|beta}} to {{cd|1.11.0}}. 
*Updated signature of {{cd|createFromWorld}} and moved it from {{cd|beta}} to {{cd|1.11.0}}. 
*Renamed function {{cd|getIds}} to {{cd|getWorldStructureIds}} and moved it from {{cd|beta}} to {{cd|1.11.0}}.

;Entities 
*Updated entity geometry to allow UV rotations. This allows you to rotate the specified UV rect in 90 degree increments before applying it to a cube face of an entity model. Supported from {{cd|minecraft:geometry}} format version {{cd|1.21.0}} and up.

;Items 
*Unlocking requirements are now sent to clients for {{cd|minecraft:recipe_shapeless}} and {{cd|minecraft:recipe_shaped}}.
**It allows the UI to suggest recipes that are always unlocked when the game rule {{cd|dolimitedcrafting}} is ON.

== Experimental ==
These additions and changes are accessible by enabling the "Beta APIs" and "Render Dragon Features for Creators" experimental toggles.
=== Changes ===
==== Technical ====
;[[API]]
*Changed function from <code>fillBlocks(begin: Vector3, end: Vector3, block: BlockPermutation | BlockType | string, options?: BlockFillOptions): number</code> to <code>fillBlocks(volume: BlockVolumeBase | CompoundBlockVolume, block: BlockPermutation | BlockType | string, options?: BlockFillOptions): ListBlockVolume</code>
*{{cd|BlockFillOptions}}
**Removed member {{cd|matchingBlock?: BlockPermutation}}.
**Added member {{cd|blockFilter?: BlockFilter}}.
**Added member {{cd|ignoreChunkBoundErrors?: boolean}}.
*Added {{cd|ItemComponentUseCompleteEvent}} for {{cd|beta}}.

;[[Deferred Rendering Pipeline]] 
*Added a new feature to the [https://learn.microsoft.com/en-us/minecraft/creator/documents/deferredlighting?view=minecraft-bedrock-stable Deferred Technical Preview]: Color Grading and Tone Mapping. 
**This new capability allows resource packs to define their own color post processing for conveying distinct moods and themes.
*New experimental toggle added in video settings menu to remove texture limit and load textures instead of using the "pink texture" called "Remove Texture Limit". Textures will continue to load until the system exhausts all available graphics memory.
*Added light pre-exposure to the Deferred Technical Preview. 
** This new feature is enabled by default and cannot be disabled. While this won’t result in any immediate visual difference for players, creators now have the freedom to specify sun or atmospheric intensities with values larger than 65,000.

== Fixes ==
{{fixes|project=MCPE|fixedin=1.21.0.22 Preview
|;old
|173632|Mobile stack splitting bar is slightly offset
|173919|Black sun when using deferred pipeline technical preview
|175449|Unable to Increase Fireworks Duration while {{cd|DoLimitedCrafting}} is on
|176613|Some Copper / Tuff recipes still missing
|177064|Decorated pots in trial chambers drop loot after replaced by player
|178672|Upper Copper Trapdoor moves to the bottom of block when waxing and unwaxing
|178882|Bogged has the same attack interval as normal skeletons and strays and not in parity with Java
|179260|Vault always generate facing south in trial chambers
|179358|The off front of Vault texture is inconsistent
|179686|Respawn Radius Still Defaults to 5 in Certain Circumstances
|179777|The "Play on Realms server" Button Text on the New Edit World Screen Does Not Match the Create New World Screen
|179883|Content Log error "[RuntimeCamera][warning]-Chunks will not load when the camera is moved outside the player chunk radius..." - when teleport to unloaded area
|179904|Switching perspectives while moving will briefly flash incorrect camera position and player animations
|179920|Cartographer doesn't sell Trial Chamber Exploration Map when enabling Villager Trade Rebalancing and Update 1.21 experiments toggle together
|;previous
|180273|Trial Omen, Wind Charged, Weaving, Oozing, and Infestation effect doesn't have their unique particle effects
|otherissuescount=5}}
; Others
*When a player dies in a Nether Portal, they no longer spawn with a shaky camera.
*Status effect particle colors are no longer blended into one particle color. Up to 8 active visible status effect particles are now rendered separately.
*Made potion duration of the Wind Charged, Infested, Weaving, and Oozing effects match Java Edition (3 minutes).
*Fixed the game inconsistently advertising free Realms trial based on multiple sources.
*Fixed mob animations not playing when mobs were unloaded in split screen.</onlyinclude>

== References ==
{{reflist}}

== Navigation ==
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[[Category:Bedrock Edition 1.21.0 betas]]
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