{{Infobox version
| edition = bedrock
| type = Preview
| image = Bedrock 1.20.50.22 PatchNotes.jpg
| image2 = Bedrock 1.20.50.22.png
| internal = '''Windows''': 1.20.5022.0<br>'''Xbox One''': 1.20.5022.70<br>'''Android, iOS, iPadOS''': 1.20.50.22
| build = 19160374
| editorver = 0.4.8
| versioncode = '''Android''':<br>
952005022（armeabi-v7a，33）<br>
962005022（x86，33）<br>
972005022（arm64-v8a，33）<br>
982005022（x86_64，33）<br>
| date = October 25, 2023
| server = 1.20.50.22
| serverdl = '''Server'''<br>[https://minecraft.azureedge.net/bin-win-preview/bedrock-server-1.20.50.22.zip Windows]<br>[https://minecraft.azureedge.net/bin-linux-preview/bedrock-server-1.20.50.22.zip Linux]
| parent = 1.20.50
| prevparent = 1.20.40
| prev = Preview 1.20.50.21
| next = Preview 1.20.50.23
| nextparent = 1.20.51
}}<onlyinclude>

'''Beta 1.20.50.22''' (Android) or '''Preview 1.20.50.22''' (Windows, iOS, iPadOS, Xbox) is the third beta/''Preview'' version for [[Bedrock Edition 1.20.50]], released on October 25, 2023,<ref>{{cite|url=https://feedback.minecraft.net/hc/articles/20699536679309/|title=Minecraft - Beta & ''Preview'' 1.20.50.22|website=Minecraft Feedback|date=October 25, 2023}}</ref> which changes mob attack reach calculation, adds copper and tuff family blocks under experimental features, introduces the new look of bats, brings more parity with {{JE}}, and fixes bugs.

== Additions ==
=== Gameplay ===
; [[Game rule]]
* Added <code>projectilesCanBreakBlocks</code>, to control whether impact projectiles will destroy blocks that are destructible by them (i.e. [[chorus flower]]s, [[pointed dripstone]] and [[decorated pot]]s). Defaults to <code>true</code>.

== Changes ==
=== Blocks ===
; [[Chorus Flower]]
* Now can be destroyed by any projectile, which will no longer disappear after impact.

; [[Decorated Pot]]
* Updated the shatter, break, and step sounds to be "smashier".

=== General ===
; [[Loading world screen]]
* Now displays 3 categories of [[loading tips|tips]] based on player progression.

=== Mobs ===
; [[Bat]]
* Their model, animations, and texture have been updated.

; General
* Mobs on fire no longer spread [[fire]] to their target when holding something in their main hand.
* Changed mob attack reach calculation.
** In horizontal directions, mobs' attack reach are now their bounding box extended in horizontal directions, instead of using horizontal width to determine.
*** For example, a ravager won't be able to attack through a few block thick walls.
** In vertical directions, mobs' attack reach are now the exact vertical range of their bounding box. When there's no overlap between their bounding box and their target's bounding box in vertical direction, they can not attack, in specific:
*** Riding a medium-sized mob (e.g. horse) can get rid of attacks from short mobs (e.g. baby zombie).
*** Riding a tall mob (e.g. camel) can get rid of attacks from standard size mobs (e.g. zombie).
*** Some mob's reaching height now extended (e.g. enderman, safety height changed from 1.5 to 3).

== Experimental ==
These additions and changes are accessible by enabling the "Update 1.21" and "Beta APIs" experimental toggles.
=== Additions ===
==== Blocks ====
; [[Chiseled Copper]]
* Have 8 variants in {{Animate|Chiseled Copper.png; Exposed Chiseled Copper.png; Weathered Chiseled Copper.png; Oxidized Chiseled Copper.png|32px}} 4 oxidation levels, waxed or not waxed.
* Can be crafted both in [[crafting table]] and [[stonecutter]]:
** When in crafting table, consume 2 [[cut copper slab]]s from the same type, resulting in 1 chiseled copper with the same type.
** When in stonecutter, consume 1 [[block of copper]], resulting in 4 chiseled copper from the same type.

; [[Chiseled Tuff]]
* Can be crafted<ref name=ref2>Currently uncrafteable due an issue.</ref> from [[Tuff Slab|tuff slab]]s or can be obtained by cutting tuff using a [[stonecutter]].

; [[Chiseled Tuff Bricks]]
* Can be crafted<ref name=ref2/> from [[Tuff Slab|tuff brick slab]]s or can be obtained by cutting tuff, tuff bricks, and polished tuff using a [[stonecutter]].

; [[Copper Bulb]]
* A light-emitting block that can toggle its light emission through redstone pulses.
* Have 8 variants in {{Animate|Copper Bulb.png; Exposed Copper Bulb.png; Weathered Copper Bulb.png; Oxidized Copper Bulb.png|32px}} 4 oxidation levels, waxed or not waxed.
* Can be crafted in crafting table with a cross pattern, by 3 blocks of copper from the same type, 1 [[blaze rod]] in the center slot, and 1 [[redstone dust]] in the bottom slot, resulting in 1 copper bulb with the same type.
* They emit less light the more {{Animate|Lit Copper Bulb.png; Lit Exposed Copper Bulb.png; Lit Weathered Copper Bulb.png; Lit Oxidized Copper Bulb.png|32px}} oxidized they are. From less oxidized to most oxidized, they emit block light levels of 15, 12, 8, and 4, respectively.
* While powered by a redstone signal, a redstone crystal in the center of them will glow.
* They have following properties:
** Only toggle their light on or off when receiveing a {{Animate|Lit Powered Copper Bulb.png; Lit Powered Exposed Copper Bulb.png; Lit Powered Weathered Copper Bulb.png; Lit Powered Oxidized Copper Bulb.png; Powered Copper Bulb.png; Powered Exposed Copper Bulb.png; Powered Weathered Copper Bulb.png; Powered Oxidized Copper Bulb.png|32px}} redstone pulse. Their state will not be changed if the source of the redstone pulse is removed.
** When the light is on, redstone comparators will read a redstone signal strength of 15.
** Don't conduct redstone power.

; [[Copper Door]] and [[Copper Trapdoor]]
* Have 8 variants in {{Animate|Copper Door.png; Exposed Copper Door.png; Weathered Copper Door.png; Oxidized Copper Door.png|32px}} {{Animate|Copper Trapdoor.png; Exposed Copper Trapdoor.png; Weathered Copper Trapdoor.png; Oxidized Copper Trapdoor.png|32px}} 4 oxidation levels, waxed or not waxed.
* Works like wooden doors in that they can be opened and closed by the player as well as redstone.
* Can be crafted as other doors, with blocks of copper from the same type.

; [[Copper Grate]]
* A new type of decorative block unique to the copper family.
* Have 8 variants in {{Animate|Copper Grate.png; Exposed Copper Grate.png; Weathered Copper Grate.png; Oxidized Copper Grate.png|32px}} 4 oxidation levels, waxed or not waxed.
* Can be crafted both in crafting table and stonecutter:
** When in crafting table, consume 4 blocks of copper from the same type in rhombic pattern, resulting in 1 copper grate with the same type.
** When in stonecutter, consume 1 block of copper, resulting in 4 copper grate from the same type.
* They have the following properties:
** Transparent and allows light to pass through.
** Cannot conduct redstone.
** Hostile mobs cannot naturally spawn on them.

; [[Polished Tuff]]
* Can be crafted<ref name=ref2/> from [[tuff]] or can be obtained by cutting tuff using a [[stonecutter]].
* Can be used to craft respective [[File:Polished Tuff Stairs.png|32px]] [[stairs]], [[File:Polished Tuff Slab.png|32px]] [[slab]]s, [[File:Polished Tuff Wall.png|32px]] [[wall]]s, and [[File:Tuff Bricks.png|32px]] [[Tuff Bricks|bricks]].<ref name=ref2/>

; [[Tuff Bricks]]
* Can be crafted<ref name=ref2/> from [[polished tuff]] or can be obtained by cutting tuff using a [[stonecutter]].
* Can be used to craft respective [[File:Tuff Brick Stairs.png|32px]] [[stairs]], [[File:Tuff Brick Slab.png|32px]] [[slab]]s (that can be used to craft [[File:Chiseled Tuff Bricks.png|32px]] [[chiseled tuff bricks]]), and [[File:Tuff Brick Wall.png|32px]] [[wall]]s.<ref name=ref2/>

; [[Tuff Stairs]], [[Tuff Slab]], and [[Tuff Wall]]
* Can be crafted<ref name=ref2/> from [[tuff]] or can be obtained by cutting tuff using a [[stonecutter]].
* Tuff slabs can be used to craft [[File:Chiseled Tuff.png|32px]] [[chiseled tuff]].<ref name=ref2/>

=== Changes ===
==== Blocks ====
; [[Block of Copper]] (All variants)
* Now can be used to craft respective {{Animate|Copper Door.png; Exposed Copper Door.png; Weathered Copper Door.png; Oxidized Copper Door.png|32px}} [[Copper Door|doors]] and {{Animate|Copper Trapdoor.png; Exposed Copper Trapdoor.png; Weathered Copper Trapdoor.png; Oxidized Copper Trapdoor.png|32px}} [[Copper Trapdoor|trapdoors]], as well as the {{Animate|Copper Bulb.png; Exposed Copper Bulb.png; Weathered Copper Bulb.png; Oxidized Copper Bulb.png|32px}} [[copper bulb]] and {{Animate|Copper Grate.png; Exposed Copper Grate.png; Weathered Copper Grate.png; Oxidized Copper Grate.png|32px}} [[copper grate]], or any variant of the block of copper cutting it in a [[stonecutter]].

; [[Tuff]]
* Now can be used to craft<ref name=ref2/> a [[File:Polished Tuff.png|32px]] [[Polished Tuff|polished]] variant and respective [[File:Tuff Stairs.png|32px]] [[stairs]], [[File:Tuff Slab.png|32px]] [[slab]]s, and [[File:Tuff Wall.png|32px]] [[wall]]s, or any form and variant of tuff cutting it in a [[stonecutter]].

==== General ====
; [[Tag]]s
* Added the <code>copper_door</code>, <code>exposed_copper_door</code>, <code>weathered_copper_door</code>, <code>oxidized_copper_door</code>, <code>waxed_copper_door</code>, <code>waxed_exposed_copper_door</code>, <code>waxed_weathered_copper_door</code>, and <code>waxed_oxidized_copper_door</code> into the <code>minecraft:door</code> item tag.

==== Technical ====
; [[API]]
* Added initial NPC support to scripting with the <code>EntityNpcComponent</code>.
* <code>SimulatedPlayer</code>
** <code>stopUsingItem</code> now returns the item that was being used.
* Fixed <code>target</code> property to be of type <code>Entity</code> or <code>undefined</code> as the entity may not have a target.
* <code>EntityHitInformation</code>
** Fixed <code>entity</code> property to be of type <code>Entity</code> or <code>undefined</code> as the entity may be undefined.
* <code>EntityInventoryComponent</code>
** <code>container</code> member variable now correctly reflects it can be a <code>Container</code> or <code>undefined</code>.
** <code>entity</code> member variable now correctly reflects it can be a <code>Entity</code> or <code>undefined</code>.
* <code>ItemStartUseOnAfterEvent</code>
** <code>itemStack</code> is now optional.
* <code>ItemStopUseAfterEvent</code>
** <code>itemStack</code> is now optional.

; [[JSON]]
* Renamed <code>minecraft:use_duration</code> to <code>minecraft:use_modifiers</code> and added a <code>movement_modifier</code> parameter in JSON format versions <code>1.20.50</code> and higher.
* Deprecated <code>minecraft:chargeable</code> in JSON format versions <code>1.20.50</code> and higher.

== Fixes ==
{{fixes|project=MCPE|fixedin=1.20.50.22 Preview
|;From released versions before 1.20.0
|157182|Leads in unloaded chunks break upon re-entering chunk.
|;old
|171346|Shield unable to be used after using trident with/without enchantments that are not riptide.
|175530|Going to "Customize Controls" on PC with no touch screen doesn't let you return to the settings.
|175790|Sticky piston pulling a retracting piston that pulls a player and another block can crash the game.
|otherissuescount=3}}
; Others
* Fixed heightmaps appearing inverted in the "Deferred Technical Preview".
* Fixed <code>@minecraft/server-ui</code> forms not correctly rendering player scoreboard information when embedded in rawtext.
* When a particle emitter is added to an entity but particles simulate in world, particles now correctly collide with the world.</onlyinclude>

== References ==
{{reflist}}

== Navigation ==
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