{{Infobox structure
| title = End City
| image = EndCityEntrance.png
| biome = * {{BiomeLink|End Midlands}}{{only|java}}
* {{BiomeLink|End Highlands}}{{only|java}} 
* {{BiomeLink|The End|link=The End (biome)}}{{only|be}}
| mobs = {{EntityLink|Shulker}}
| blocks = * {{BlockLink|Chest}}
* {{BlockLink|End Rod}}
* {{BlockLink|End Stone Bricks}}
* {{BlockLink|Ender Chest}}
* {{BlockLink|Magenta Wall Banner}}
* {{BlockLink|Ladder}}
* {{BlockLink|Magenta Stained Glass}}
* {{BlockLink|Purpur Block}}
* {{BlockLink|Purpur Slab}}
* {{BlockLink|Purpur Stairs}}
* {{BlockLink|Purpur Pillar}}
}}
'''End cities''' are tall [[structure]]s found on the [[Terrain features#Outer island|outer island]]s of [[the End]]. They are inhabited by [[shulker]]s and hold valuable [[#Loot|loot]], including [[Enchanting|enchant]]ed iron and diamond [[tool]]s and [[armor]]. '''End ships''', found in some end cities, are the only source of [[elytra]].

== Generation ==
End cities naturally generate all over the End's [[Terrain features#Outer island|outer island]]s. They can easily be accessed by entering the [[end gateway]], but it is possible to cross the gap between the islands in other ways. They generate on the large islands, where [[chorus tree]]s grow. If the end gateway teleports the [[player]] to a small island, the player can get to the nearest large island by building, using [[elytra]], or throwing [[ender pearl]]s.

End cities usually generate in flat areas, in "midlands" or "highlands" biomes, which are found on larger islands. One may find several cities clustered together, or travel for thousands of blocks before finding one. Unlike other structures, end cities are generated in a noticeable grid. They are located only in chunks numbered 0-8 ± a multiple of 20. For example one possible "cell" for an end city to be generated in is x_chunks=0-8 and z_chunks=80-88 which is equivalent to the coordinates x=0-128 and z=1280-1408. There can never be an end city at for example z=961-1279 or z=1409-1599 because it is outside any "cell".

{{Note|1=Relevant code: 
<pre>
int i = chunkX;
int j = chunkZ;
if (chunkX < 0) chunkX -= 19;
if (chunkZ < 0) chunkZ -= 19;
int k = chunkX / 20;
int l = chunkZ / 20;
Random random = this.worldObj.setRandomSeed(k, l, 10387313);
k = k * 20;
l = l * 20;
k = k + (random.nextInt(9) + random.nextInt(9)) / 2;
l = l + (random.nextInt(9) + random.nextInt(9)) / 2;
return i == k && j == l && this.endProvider.isIslandChunk(i, j);</pre>}}

{{Calculator|chunkbase|dimension=end|pois=E|zoom=0.25}}

== Structure ==
{{main|/Structure}}
[[File:InsideEndCity.png|thumb|right|A view inside of an end city tower.]]
[[File:EndCityTreasure2.png|thumb|right|A treasure room with both a regular [[chest]] and an [[ender chest]].]]

End cities consist of tall skyscraper-like towers constructed out of [[end stone bricks]] and [[purpur block]]s. An end city may generate as a single tower by itself, or as a sprawling complex of inter-connected towers and pathways branching from a main tower. [[End rod]]s and [[ender chest]]s are the only source of light. Many shulkers spawn around the city, and guard its various treasures. Decorative [[banner]]s hang at the tops of some towers.

Several types of rooms can be found in an end city, and several different floors, including:

* '''Base floors''' which are empty floors found at the base of every city; they are three stories tall, with each room wider than the one below it.
* '''Banner rooms''' that have banners hanging on the outside, and a [[shulker]] attached to the ceiling.
* '''Small rooms''' that have nothing in them at all.
* '''Large rooms''' that have precarious parkour-like staircases often leading up to another tower or a loot room.
* '''Loot rooms''' that consist of two [[chest]]s with valuable [[#Loot|loot]] at the end of a small parkour area; some rooms may have one normal chest next to an [[ender chest]] instead.

There are two types of towers:

* '''Small towers''' that are hollow, consisting of a single [[purpur slab]] spiral staircase of sorts.
* '''Skyscrapers''' that consist of a treacherous double spiral staircase made of [[purpur slab]]s and [[end rod]]s; many shulkers spawn here. 

[[File:EndCityBanners.png|thumb|right|[[Banner]]s hanging on top of a small tower.]]
{{-}}

== End ship{{Anchor|End Ship}} ==
{{For|the ocean structure|Shipwreck}}

{{Infobox structure
| title = End Ship
| image = End Ship.png
| biome = * {{BiomeLink|End Midlands}}{{only|java}}
* {{BiomeLink|End Highlands}}{{only|java}}
* {{BiomeLink|id=the-end|link=The End (biome)|text=The End}}{{only|Bedrock}}
| blocks = * {{BlockLink|Brewing Stand}}
* {{BlockLink|Chest}}
* {{BlockLink|Dragon Wall Head}}
* {{BlockLink|End Rod}}
* {{BlockLink|End Stone Bricks}}
* {{BlockLink|Ladder}}
* {{BlockLink|Magenta Stained Glass}}
* {{BlockLink|Obsidian}}
* {{BlockLink|Purpur Block}}
* {{BlockLink|Purpur Pillar}}
* {{BlockLink|Purpur Slab}}
* {{BlockLink|Purpur Stairs}}
* {{EntityLink|Item Frame}}
* {{EntityLink|Shulker}}
* {{ItemLink|Elytra}} (In {{EntityLink|Item Frame}})
}}
An '''end ship''' is a floating, boat-like structure found alongside end cities. It is relatively small, but holds even more valuable treasure than the city itself.

=== Generation ===
Each direction of every tower of the end city has a 50% chance of generating a bridge, and the bridge itself has a 12.5% chance to generate an end ship.

When generated, the stern of the ship always faces toward the city and the bow always faces away. It generates in front of a bridge with a gated arch at the end, from which one can throw an [[ender pearl]] to reach the ship, or build a bridge.

=== Structure ===
{{main|End City/Structure/Ship}}

The end ship is made of [[end stone bricks]] and [[purpur block]]s, just like the city's main towers. Their design resembles that of European square rig sailing ships, commonly seen during the golden age of exploration. Three [[shulker]]s spawn on the ship; one on the main deck, one behind the stern of the ship, and one in the treasure room.

==== Main deck ====
The ship's main deck amounts to less than half of the walkable space on the ship. A [[ladder]] leads up the mast to an empty crow's nest, about 20 blocks high. There are no sails connected to the mast. 

A [[dragon head]] sits at the bow of the ship, making this the only way to obtain the dragon head in [[Survival]] mode. There are two small staircases on the outside; one that leads up to the empty upper deck, and one that leads to the cabin below.

==== Aftercastle ====
The aftercastle contains a [[brewing stand]] sitting on a small table, with two [[Potion of Healing|Instant Health II potions]]. Another staircase leads below deck to the ship's "hotspot"; the treasure room.

==== Treasure room ====
The floor of the treasure room is lined with [[obsidian]]. There are four small windows on the sides. It contains two [[#Loot|loot chests]] and an [[item frame]] holding a pair of [[elytra]]; this is the only way to obtain elytra in Survival mode. A [[shulker]] guards the elytra and the two loot chests. 

<gallery>
LonelyEndShip.png|An end ship.
EndPierNew.png|The bridge that leads to the end ship.
EndShipBow.png|The [[dragon head]], with the end city in the background.
EndShipBrewingRoom.png|The sterncastle of the ship. The doorway in the back leads to the treasure room. a [[brewing stand]] can be seen.
ShipTreasure15w41b.png|The treasure room, where a [[shulker]] guards the [[elytra]].
Treasure Room No Shulker.png|The treasure room, only without the shulker.
</gallery>

== Structure details ==
One may access the individual structures of an end city by utilizing [[structure block]]s to manually load city structures from the <code>data/minecraft/structures/end_city</code> folder in [[minecraft.jar]]. To do so, set a structure block to Load mode, enter <code>end_city/''StructureName''</code> and press LOAD. The names of these structures and a small description is provided below:

{| class="wikitable collapsible"
! scope="col" style="width: 200px" | Structure name
! scope="col" style="width: 250px" | Description
! scope="col" style="width: 200px" | Consists of
! scope="col" style="width: 250px" | Images
|-
|{{cd|end_city/base_floor}}
|A small room with 2 [[shulker]]s guarding the entrance. Forms the entrance of end cities as well as the "empty rooms" found higher up in the city.
|
68 {{BlockLink|Purpur Block}}<br>
54 {{BlockLink|End Stone Bricks}}<br>
12 {{BlockLink|Magenta Stained Glass}}<br>
12 {{BlockLink|Purpur Pillar}}<br>
2 {{BlockLink|Purpur Stairs}}<br>
2 {{EntityLink|Shulker}}
|
[[File:End city base floor.png|center|200px]]
|-
|{{cd|end_city/base_roof}}
|The roof generated on top of base rooms.
|
100 {{BlockLink|Purpur Block}}<br>
44 {{BlockLink|Purpur Stairs}}<br>
4 {{BlockLink|End Rod}}
|
[[File:End city base roof.png|center|220px]]
|-
|{{cd|end_city/bridge_end}}
|The small arch that forms the end and start of bridges, pointing toward end ships, or connecting to other rooms.
|
21 {{BlockLink|Purpur Block}}<br>
4 {{BlockLink|Purpur Slab}}<br>
3 {{BlockLink|Purpur Stairs}}<br>
2 {{BlockLink|End Rod}}<br>
1 {{BlockLink|Purpur Pillar}}
|
[[File:End city bridge end.png|center|120px]]
|-
|{{cd|end_city/bridge_gentle_stairs}}
|Stairs on a bridge built at a small incline.
|
42 {{BlockLink|Purpur Block}}<br>
22 {{BlockLink|Purpur Stairs}}<br>
12 {{BlockLink|Purpur Slab}}<br>
2 {{BlockLink|Purpur Pillar}}
|
[[File:End city bridge gentle stairs.png|center|180px]]
|-
|{{cd|end_city/bridge_piece}}
|A straight piece of bridge.
|
20 {{BlockLink|Purpur Block}}<br>
10 {{BlockLink|Purpur Stairs}}<br>
4 {{BlockLink|Purpur Pillar}}
|
[[File:End city bridge piece.png|center|180px]]
|-
|{{cd|end_city/bridge_steep_stairs}}
|Stairs on a bridge built at a steep incline.
|
24 {{BlockLink|Purpur Stairs}}<br>
15 {{BlockLink|Purpur Block}}<br>
2 {{BlockLink|Purpur Pillar}}
|
[[File:End city bridge steep stairs.png|center|180px]]
|-
|{{cd|end_city/fat_tower_base}}
|The entrance to the large towers. Preceded by an opening with a single purpur slab.
|
84 {{BlockLink|Purpur Pillar}}<br>
80 {{BlockLink|Purpur Block}}<br>
4 {{BlockLink|End Rod}}<br>
4 {{BlockLink|Purpur Stairs}}<br>
3 {{BlockLink|Purpur Slab}}
|
[[File:End city fat tower base.png|center|200px]]
|-
|{{cd|end_city/fat_tower_middle}}
|The center of the large tower, lined with the purpur slab and end rod spiral staircase.
|
164 {{BlockLink|Purpur Pillar}}<br>
62 {{BlockLink|Purpur Block}}<br>
8 {{BlockLink|End Rod}}<br>
8 {{BlockLink|Purpur Slab}}<br>
8 {{BlockLink|Purpur Stairs}}<br>
4 {{EntityLink|Shulker}}
|
[[File:End city fat tower middle.png|center|200px]]
|-
|{{cd|end_city/fat_tower_top}}
|The "loot room" of the large tower, generated with 2 chests in the corner and a staircase to the roof.
|
352 {{BlockLink|Purpur Block}}<br>
131 {{BlockLink|Purpur Stairs}}<br>
106 {{BlockLink|End Stone Bricks}}<br>
26 {{BlockLink|Magenta Stained Glass}}<br>
18 {{BlockLink|Purpur Pillar}}<br>
9 {{BlockLink|Purpur Slab}}<br>
4 {{BlockLink|End Rod}}<br>
2 {{BlockLink|Chest}}
|
[[File:End city fat tower top.png|center|220px]]
|-
|{{cd|end_city/second_floor_1}}
|The second floor of the base tower, preceded by a purpur slab staircase. The room is otherwise empty.
|
95 {{BlockLink|Purpur Block}}<br>
84 {{BlockLink|End Stone Bricks}}<br>
44 {{BlockLink|Purpur Stairs}}<br>
16 {{BlockLink|Magenta Stained Glass}}<br>
12 {{BlockLink|Purpur Pillar}}<br>
7 {{BlockLink|Purpur Slab}}<br>
4 {{BlockLink|End Rod}}
|
[[File:End city second floor 1.png|center|220px]]
|-
|{{cd|end_city/second_floor_2}}
|Begins with a small spiral staircase in the center, with a small "statue" made of stairs in the upper corner.
|
82 {{BlockLink|End Stone Bricks}}<br>
70 {{BlockLink|Purpur Block}}<br>
54 {{BlockLink|Purpur Stairs}}<br>
14 {{BlockLink|Magenta Stained Glass}}<br>
12 {{BlockLink|Purpur Pillar}}<br>
9 {{BlockLink|Purpur Slab}}<br>
4 {{BlockLink|End Rod}}<br>
1 {{EntityLink|Shulker}}
|
[[File:End city second floor 2.png|center|220px]]
|-
|{{cd|end_city/second_roof}}
|Similar in structure to base_roof, but slightly larger.
|
144 {{BlockLink|Purpur Block}}<br>
52 {{BlockLink|Purpur Stairs}}<br>
4 {{BlockLink|End Rod}}
|
[[File:End city second roof.png|center|220px]]
|-
|{{cd|end_city/ship}}
|The end ship.
|
557 {{BlockLink|Purpur Block}}<br>
175 {{BlockLink|Purpur Stairs}}<br>
97 {{BlockLink|Purpur Pillar}}<br>
36 {{BlockLink|End Stone Bricks}}<br>
26 {{BlockLink|Obsidian}}<br>
14 {{BlockLink|Ladder}}<br>
7 {{BlockLink|Magenta Stained Glass}}<br>
7 {{BlockLink|Purpur Slab}}<br>
6 {{BlockLink|End Rod}}<br>
2 {{BlockLink|Chest}}<br>
1 {{BlockLink|Brewing Stand}} with two [[Potion|Instant Health II Potions]]<br>
1 {{BlockLink|Dragon Head}}<br>
1 {{EntityLink|Item Frame}} with {{ItemLink|Elytra}}<br>
3 {{EntityLink|Shulker}}
|
[[File:End city ship.png|center|220px]]
|-
|{{cd|end_city/third_floor}}
|An unused room, preceded by two sets of ladders. Bizarre checkerboard-style flooring with 4 shulkers guarding this room.
|
|-
|{{cd|end_city/third_floor_1}}
|A purpur pillar structure sits in the center, surrounded by purpur stairs. Preceded by a purpur slab staircase.
|
140 {{BlockLink|Purpur Block}}<br>
90 {{BlockLink|End Stone Bricks}}<br>
64 {{BlockLink|Purpur Stairs}}<br>
32 {{BlockLink|Magenta Stained Glass}}<br>
18 {{BlockLink|Purpur Pillar}}<br>
7 {{BlockLink|Purpur Slab}}<br>
4 {{BlockLink|End Rod}}
|
[[File:End city third floor 1.png|center|220px]]
|-
|{{cd|end_city/third_floor_2}}
|The second loot room, with a regular chest and an ender chest.
|
132 {{BlockLink|Purpur Block}}<br>
98 {{BlockLink|End Stone Bricks}}<br>
56 {{BlockLink|Purpur Stairs}}<br>
24 {{BlockLink|Magenta Stained Glass}}<br>
12 {{BlockLink|Purpur Pillar}}<br>
6 {{BlockLink|End Rod}}<br>
1 {{BlockLink|Chest}}<br>
1 {{BlockLink|Ender Chest}}<br>
2 {{EntityLink|Shulker}}
|
[[File:End city third floor 2.png|center|220px]]
|-
|{{cd|end_city/third_roof}}
|Similar in structure to base_roof and second_roof, but is even larger.
|
196 {{BlockLink|Purpur Block}}<br>
60 {{BlockLink|Purpur Stairs}}<br>
4 {{BlockLink|End Rod}}
|
[[File:End city third roof.png|center|220px]]
|-
|{{cd|end_city/tower_base}}
|Entrance to the small tower with a ladder preceding it.
|
40 {{BlockLink|Purpur Block}}<br>
39 {{BlockLink|Purpur Pillar}}<br>
4 {{BlockLink|Purpur Slab}}<br>
4 {{BlockLink|Purpur Stairs}}<br>
3 {{BlockLink|Ladder}}
|
[[File:End city tower base.png|center|200px]]
|-
|{{cd|end_city/tower_floor}}
|Similar in structure to tower_base, but the ladder entrance is replaced with a solid floor.
|
36 {{BlockLink|Purpur Pillar}}<br>
28 {{BlockLink|Purpur Stairs}}<br>
21 {{BlockLink|Purpur Block}}<br>
3 {{BlockLink|Purpur Slab}}
|
[[File:End city tower floor.png|center|180px]]
|-
|{{cd|end_city/tower_piece}}
|The middle of the small tower, with a purpur slab spiral staircase.
|
36 {{BlockLink|Purpur Pillar}}<br>
12 {{BlockLink|Purpur Block}}<br>
4 {{BlockLink|Purpur Slab}}<br>
4 {{BlockLink|Purpur Stairs}}
|
[[File:End city tower piece.png|center|140px]]
|-
|{{cd|end_city/tower_top}}
|The roof of the small tower, with banners hanging from the sides.
|
66 {{BlockLink|Purpur Block}}<br>
56 {{BlockLink|Purpur Stairs}}<br>
26 {{BlockLink|End Stone Bricks}}<br>
12 {{BlockLink|Purpur Pillar}}<br>
8 {{BlockLink|Magenta Banner|text=Magenta Banner<br>with Black Chevrons}}<br>
6 {{BlockLink|Magenta Stained Glass}}<br>
4 {{BlockLink|End Rod}}<br>
2 {{BlockLink|Purpur Slab}}<br>
1 {{EntityLink|Shulker}}
|
[[File:End city tower top.png|center|220px]]
|}

== Loot ==
{{seealso|Chest loot}}
{{LootChest|end-city}}

== Data values ==
=== ID ===
{{el|je}}:
{{ID table
|edition=java
|firstcolumnname=Structure type
|displayname=End City
|spritename=end-city
|spritetype=env
|nameid=end_city
|foot=1}}
{{ID table
|edition=java
|firstcolumnname=Structure
|displayname=End City
|spritetype=env
|nameid=end_city
|foot=1}}

{{el|be}}:
{{ID table
|edition=bedrock
|showaliasids=y
|firstcolumnname=Structure
|generatetranslationkeys=y
|displayname=End City
|spritetype=env
|nameid=end_city
|aliasid=endcity
|translationkey=feature.end_city
|foot=1}}

===Config===
{{el|java}}:
{{/Config}}

== Advancements ==
{{load advancements|The City at the End of the Game}}

== History ==
{{HistoryTable
|{{HistoryLine||June 22, 2015|link=https://instagram.com/p/4ObC5EpMOO/|[[Jens Bergensten]] reveals the mysterious end city structure on [[wikipedia:Instagram|Instagram]], with the words "[[MINECON 2015]] HYPE!"}}
|{{HistoryLine||July 5, 2015|link=https://www.twitch.tv/mojang/v/6949826?t=13h40m25s|[[Structure block]]s were used to manually generate end cities during MINECON 2015.}}
|{{HistoryLine|Java}}
|{{HistoryLine||1.9|dev=15w31a|Added end cities.
|As a leftover testing feature, a [[beacon]] with the [[Speed]] status effect can be found on end ships.<ref>{{tweet|Searge|626793834815582208|Beacon in End city ships are planned for removal.|Jul 30, 2015}}</ref>}}
|{{HistoryLine|||dev=15w32c|Beacons in end ships have been replaced by [[pumpkin]]s.
|[[#End ship|End ship]]s now generate with a [[dragon head]] at the bow.}}
|{{HistoryLine|||dev=15w33c|Pumpkins in end ships have been replaced by a [[hopper]] that contains a [[Written book|book]], written by [[Searge]], titled "Work in Progress". It reads: "We will have something else here soon...".}}
|{{HistoryLine|||dev=15w41a|The [[iron block]]s, [[book]], and [[hopper]] have been removed, so that the floor consists of [[obsidian]] and [[purpur block]]s.
|A pair of [[elytra]] now hangs in an [[item frame]] above the [[shulker]] guarding the two treasure chests.}}
|{{HistoryLine||1.11|dev=16w39a|Cursed [[Enchanting|enchantment]]s can now appear on items in end city [[chest]]s.
|End cities can now be located using the {{cmd|/locate}} command.}}
|{{HistoryLine||1.19.4|exp=Update 1.20|dev=23w04a|[[Spire armor trim]]s are now found in end city chests.}}
|{{HistoryLine|||dev=23w05a|Increased the chance of spire armor trims from from 4.7% to 6.7%.}}
|{{HistoryLine|pocket}}
|{{HistoryLine||1.0.0|dev=alpha 0.17.0.1|Added end cities. They spawn without [[banner]]s.}}
|{{HistoryLine|bedrock}}
|{{HistoryLine||1.2.0|dev=beta 1.2.0.2|End cities now normally spawn with banners.}}
|{{HistoryLine||1.19.80|exp=Next Major Update|dev=Preview 1.19.80.21|[[Spire armor trim]]s are now found in end city chests.}}
|{{HistoryLine|console}}
|{{HistoryLine||xbox=TU46|xbone=CU36|ps3=1.38|psvita=1.38|ps4=1.38|wiiu=Patch 15|switch=1.0.1|Added end cities.}}
|{{HistoryLine||xbox=TU54|xbone=CU44|ps3=1.52|psvita=1.52|ps4=1.52|wiiu=Patch 24|switch=1.0.4|Cursed [[Enchanting|enchantment]]s can now appear on items in end city [[chest]]s.}}
|{{HistoryLine|new 3ds}}
|{{HistoryLine||1.7.10|Added end cities.}}
}}

== Issues ==
{{Issue list}}

== Trivia == 
* Some end city rooms are structured similarly to [[wikipedia:Pagoda|traditional Asian pagodas]]. Jeb had visited the [[wikipedia:Summer Palace|Summer Palace]] before the release of [[15w31a]].<ref>https://instagram.com/p/3D07UJpMOr/</ref><ref>{{tweet|jeb_|603175853795758080|In Shangai, having dinner with some of the Chinese Minecraft community members :) https://instagram.com/p/3JIaQxJMLq/}}</ref>
* The banners atop the towers have a magenta and black pattern that resembles the [[missing texture]]: [[File:Missing Texture.png|32px]]
* End cities can be over 100 blocks tall.
* On the end ship, there is a hole in the crow's nest atop of the mast, which is directly above a piece of magenta [[stained glass]] on the ship's deck. This is a relic feature from the early days of the ship's development, when the main loot inside the ship was a [[beacon]] that shoots its beam through the magenta glass and the hole in the crow's nest, creating a magenta beam. Although the beacon was replaced with the [[elytra]], the magenta glass and the hole remained unchanged.
* The reason on why end cities have [[beetroot seeds]] in their chests is because on [[Legacy Console Edition]]s of the game, the worlds were limited sizes, so they had to add a way to obtain [[beetroot]] in [[Survival]] worlds. They were then added to {{JE}} for parity reasons.

== Gallery ==
=== Screenshots ===
<gallery>
End City.png|An end city and an [[#End ship|end ship]] as seen from afar (before [[Java Edition 15w32c|15w32c]]).
CityEntrance.png|The entrance to the city, which is guarded by two [[shulker]]s.
EndRoom2.png|A room with a complex staircase, which often has two treasure [[chest]]s at the top.
EndCityTreasure.png|A treasure room.
EndBridge1.png|A hanging bridge with stairs, connecting one tower to another.
SteepBridge2.png|Another bridge, but this one is much steeper.
ATaleOfTwoCities.png|Two cities generated within a relatively short distance.
LonelyEndShip.png|An end ship drifts lazily into the [[void]].
SingleTower.png|A single tower that generated by itself.
HugeEndCity.png|A large end city.
In End City.png|A view of an end city from one of the bridges.
EnderHouseplant.png|A [[chorus tree]] generated inside of a room.
Jackpot.png|5 end cities generated nearby. Note that there is also four end ships generated near each end city too.
ElytraEnd.png|[[Elytra]] and loot chests being guarded by a shulker.
Small End City.png|Smallest possible end city.
2 endcities generated close to each other.png|2 end cities next to each other.
End City Glass.png|A [[Stained Glass#Magenta|magenta stained glass]] window in an end city.
End City Uncentered.jpg|End cities are not centered.
</gallery>

=== In other media ===
<gallery>
MineconEndCity.png|An image released on [[Jens Bergensten]]'s [[wikipedia:Instagram|Instagram]] reveals a mysterious structure now known as an end city.
Combat Update.png|An end city appears in the background of the official [[Java Edition 1.9]] poster.
</gallery>

== Notes ==
{{notelist}}

== References ==
{{reflist}}

== Navigation ==
{{Navbox generated structures}}

[[de:Endsiedlung]]
[[es:Ciudad del End]]
[[fr:Cité de l'End]]
[[it:Città dell'End]]
[[ja:エンドシティ]]
[[ko:엔드 도시]]
[[nl:Endstad]]
[[pl:Miasto Endu]]
[[pt:Cidade do End]]
[[ru:Город Края]]
[[uk:Місто Енду]]
[[zh:末地城]]
