{{Infobox effect
|image = Conduit Power.png
|sources= See {{slink||Causes}}
|particle= {{EffectSprite|particle-conduit-power}} #1DC2D1 (cyan)
|type=Positive
}}

'''Conduit Power''' is an area-of-effect [[status effect]] given by [[conduit]]s that grants bonuses comparable to a combination of [[Water Breathing]], [[Night Vision]] (only underwater), and [[Haste]] (both on land and underwater).

== Effect ==
Players under the effect of Conduit Power receive all of the benefits of [[Water Breathing]], [[Night Vision]], and [[Haste]]. This means that their breath meter does not decrease, it gets filled up even underwater{{only|bedrock}}<ref>See [https://feedback.minecraft.net/hc/en-us/community/posts/360073061831--Bedrock-parity-Waterbreathing-and-conduit-power-should-fill-oxygen-bar feedback page].</ref>, they can sleep in a waterlogged [[bed]]{{only|bedrock}}, they are able to see underwater, and their mining speed increases.

Despite Conduit Power being able to prevent drowning, it does not stack with Water Breathing, which means if the player has both effects, the Water Breathing still ticks down.

Conduit Power I grants a benefit identical to the Haste effect as Haste I. Conduit Power X has an identical effect to Haste X. The levels of Water Breathing and Night Vision are unchanged by the level of Conduit Power. Conduit Power and Haste do not stack; the higher level effect is applied.

While Conduit Power grants the benefit of Night Vision, it is a separate effect. Night Vision can be applied separately by other sources and expires as usual while the player is inside the Conduit Power effect volume.

Higher levels of Conduit Power can be obtained only by using commands.

{{IN|bedrock}}, because the Conduit Power effect lasts for 12 seconds above water, night vision is activated but does not show borders.

== Causes ==
{| class="wikitable" data-description="Causes"
! Cause
! Potency
! Length
! Notes
|-
| {{BlockLink|id=conduit-active|Conduit|text=Activated Conduit}}
| I
| 0:13 (activates every second as long as the player is near)
| See {{slink|Conduit|Conduit power}} for more details of exactly when and under what condition this effect occurs.
|}

== Data values ==
=== ID ===
{{EffectIDLink}}
{{edition|java}}:
{{ID table
|edition=java
|shownumericids=y
|generatetranslationkeys=y
|displayname=Conduit Power
|spritetype=effect
|nameid=conduit_power
|id=29
|foot=1}}

{{edition|bedrock}}:
{{ID table
|edition=bedrock
|shownumericids=y
|generatetranslationkeys=y
|displayname=Conduit Power
|spritetype=effect
|nameid=conduit_power
|id=26
|translationkey=potion.conduitPower
|foot=1}}

== Advancements ==
{{load advancements|How Did We Get Here?}}

== History ==
{{HistoryTable
|{{HistoryLine|java}}
|{{HistoryLine||1.13|dev=18w15a|[[File:Conduit Power JE1 BE1.png|18px]] Added Conduit Power.}}
|{{HistoryLine|||dev=18w19a|Conduit Power is now needed for the "How Did We Get Here?" [[advancement]].}}
|{{HistoryLine||1.14|dev=18w43a|[[File:Conduit Power JE2.png|18px]] The effect icon is now a gray square.}}
|{{HistoryLine|||dev=18w43b|[[File:Conduit Power JE1 BE1.png|18px]] Fixed the texture.}}
|{{HistoryLine||1.21.4|dev=Pre-Release 1|Conduit power effect now increases the oxygen underwater instead of only preventing it from decreasing.<ref>{{bug|MC-278257}}</ref>}}
|{{HistoryLine|bedrock}}
|{{HistoryLine||1.5.0|dev=beta 1.5.0.1|Added Conduit Power.}}
|{{HistoryLine||?|[[File:Conduit Power JE1 BE1.png|18px]] Conduit Power may or may not have an icon.}}
|{{HistoryLine||1.16.0|dev=beta 1.15.0.51|Conduits can now give conduit power to nearby players in rain.}}
|{{HistoryLine|console}}
|{{HistoryLine||xbox=TU69|xbone=none|ps3=1.76|psvita=1.76|ps4=1.76|wiiu=Patch 38|switch=none|Added Conduit Power.}}
}}

== Issues ==
{{Issue list}}

== References ==
{{Reflist}}

== Navigation ==
{{Navbox effects}}

[[de:Meereskraft]]
[[es:Canalización]]
[[fr:Force de conduit]]
[[ja:コンジットパワー]]
[[ko:전달체의 힘]]
[[lzh:潮信之力]]
[[pt:Proteção do Mar]]
[[uk:Сила морів]]
[[zh:潮涌能量]]
