{{Infobox version
|edition=Bedrock
|image=Beta-1.17.20.22patchnotes.png
|image2=Cave 1.17.20.22.png
|image3=Bedrock 1.17.20.22.png
|image4=Bedrock 1.17.20.22 (updated logo).png
|type=Beta
|internal=
'''Windows''': 1.17.2022.0<br>
'''Xbox One''': 1.17.2022.70<br>
'''Android''': 1.17.20.22<br>
|parent=1.17.30
|date='''Xbox, Windows 10, Android''': July 14, 2021
|prevparent=1.17.11
|prev=beta 1.17.20.21
|next=beta 1.17.20.23
|nextparent=1.17.32
}}<onlyinclude>

'''Beta 1.17.20.22''' is the third beta version for [[Bedrock Edition 1.17.30]], released on July 14, 2021,<ref>{{cite|url=https://feedback.minecraft.net/hc/en-us/articles/4404997186189|title=Minecraft Beta - 1.17.20.22 (Xbox One/Windows 10/Android)|website=feedback.minecraft.net|date=July 14, 2021}}</ref><ref>{{Mcnet|minecraft-beta-1-17-20-22|Minecraft Beta 1.17.20.22|14 July 2021|Jay Wells}}</ref> which made mob spawning changes behind experimental toggle, and fixes bugs.

== Changes ==
=== Blocks ===
; [[Light Block]]
* Light blocks now reveal a particle when the player is holding the item.
** Unlike in ''[[Java Edition]]'', the respective item texture is used as the particle instead of four yellow stars.

=== Mobs ===
; [[Axolotl]]s
* Axolotls now spawn only where there's a stone block less than 10 blocks below the spawning space.

=== General ===
[[File:Beta 1.17.20.22 Logo Difference.jpg|thumb|150px|Difference of the old logo and the new logo of the loading screen.]]
; User Interface
* Slightly changed the Minecraft logo on the loading screen and main menu (before Beta panorama loaded).

=== Technical ===
; Commands 
* Target selectors {{cd|ry}} and {{cd|rym}} now support wrapping around north 
 
; Spawning 
* Similar to the {{cd|spawns_on_block_filter}}, the {{cd|spawns_above_block_filter}} specifies a list of blocks and a distance.
** The mob can then spawn only if the nearest block within the specified distance below the desired spawnpoint is in that list (water and air not included).

== Experimental ==
These changes are accessible by enabling the "[[Caves & Cliffs]]" and "Enable GameTest Framework" experimental toggle.

=== Blocks ===
; [[Glow Lichen]]
* Can now generate below Y=0 to Y=-64.

=== Mobs ===
; [[Axolotl]]
* Now only spawn in lush caves.
* Can now spawn below Y=0 to Y=-64.

; [[Glow Squid]]
* Can now spawn below Y=0 to Y=-64.

; [[Goat]]
* Now only spawn in [[mountain meadow]] biome.

; General 
* Hostile mobs will only spawn in areas where the light level is equal 0.
** This change only affects block-light and not sky-light.<ref>{{tweet|_Ulraf_|1414985600273428480|Some more information about: "Monsters will only spawn in complete darkness" * This means that generic monster spawning is now only in complete darkness. (Mobs that have special rules like slimes or phantoms are unaffected by this) * This only affects block-light, not sky-light}}</ref>

=== World generation ===
; [[Dripstone Cluster]]
* Can now generate below Y=0 to Y=-64.

; [[Dripstone Caves]] and [[Lush Caves]] biome
* Can now generate below Y=0 to Y=-64.

=== Technical ===
; GameTest Framework
* Renamed {{cd|BlockTypes}} class to {{cd|MinecraftBlockTypes}} 
* Renamed {{cd|Effects}} class to {{cd|MinecraftEffectTypes}} 
* Renamed {{cd|Items}} class to {{cd|MinecraftItemTypes}} 
* Events 
** Added read-only property currentTick to tick event - Returns the current server tick 
** Renamed event {{cd|createEntity}} to {{cd|entityCreate}} 
** Renamed event {{cd|addEffect}} to {{cd|effectAdd}} 
** Renamed event {{cd|activatePiston}} to {{cd|pistonActivate}}
** Renamed event {{cd|beforeActivatePiston}} to {{cd|beforePistonActivate}}
** Renamed event {{cd|explodeBlock}} to {{cd|blockExplode}} 
** Renamed event {{cd|changeWeather}} to {{cd|weatherChange}}

== Fixes ==
; Stability and performance 
* Fixed several crashes that could occur during gameplay 

; Blocks 
* Amethyst cluster block can no longer be placed on grass path.  
* Corrected deepslate lapis lazuli ore block name from deepslate lapis ore ({{bug|MCPE-123605}}).
* Dispensers now remove bubble columns when removing water ({{bug|MCPE-56462}}).  
* Sea pickles now change light depending on being in water or not ({{bug|MCPE-131642}}).  
* Snow layers are now melted by light from torches, etc. ({{bug|MCPE-131272}}).
* Vanilla parity: falling gravity blocks will no longer break when landing on certain blocks ({{bug|MCPE-20109}}).  

; Gameplay 
* Vanilla parity: using bone meal on moss blocks now also replaces tuff blocks ({{bug|MCPE-125922}}).  
* Vanilla parity: fixed light block not being displayed correctly when being held ({{bug|MCPE-123249}}).  
* Fixed held items not disappearing visually to other players after a player dies when the keep inventory gamerule is enabled ({{bug|MCPE-64235}}).
* Nether portals placed between chunks no longer break when leaving the Nether ({{bug|MCPE-74333}}).  
* Shears now correctly cut vines and glow lichen faster ({{bug|MCPE-123139}}).  
* Weeping and twisting vines now grow correctly after the player breaks them ({{bug|MCPE-90932}}).  

; Graphical 
* Adjusted padding for HD textures in mipmaps level 1 in texture atlas to fix texture bleeding.  
* Half of the enchantment table book doesn't render dark anymore ({{bug|MCPE-106627}}).  
* Blocks moved by a piston are no longer white while moving ({{bug|MCPE-66250}}).  

; Mobs 
* Axolotl spawns only when there is stone up to 10 blocks under them, and not in bubble columns.  
* Armor stands now drop equipped items when destroyed by fire or lava ({{bug|MCPE-94603}}).  
* Limited the maximum number of phantom mobs that can spawn ({{bug|MCPE-106557}}).  
* Goats now play their "impact 3" sound ({{bug|MCPE-127757}}).  

; User interface 
* Recipe book crafting estimates no longer differ from the actual results.  
* Experimental warning message is no longer displayed inconsistently when loading beta worlds.  
* Cursor items no longer count towards recipe ingredient in recipe book.  
* Selected recipe is now deselected when the player runs out of ingredients.  
* Non-craftable recipes no longer displayed in recipe book when search mechanism is used.  
* Nether blocks now appear in the crafting grid if any other ingredient is unavailable.  
* Fixed a wireless network connection error message that appeared when players were connected via a wired network.  
* Fixed various spelling errors in character creator.  
* Hover of widget buttons were showing corrupted appearance before full load was complete.  
* Fixed a legibility issue with some Japanese font characters.  
* Riding an animal now displays the correct tooltip term when played on a non-touch screen.

; Technical
* Killing a custom mob with an unknown loot table entry type will no longer cause a crash, and will now throw a content error ({{bug|MCPE-129006}}).  
* Rabbit with initialEvent specified now scales properly to adult rabbit size ({{bug|MCPE-76643}}).</onlyinclude>

== References ==
{{Reflist}}

== Navigation ==
{{Navbox Bedrock Edition versions|1.1x}}

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