{{about|the act of breaking blocks|items breaking due to low durability|durability}}
[[File:PunchTrees-GetWood.gif|thumb|upright=1.4|A [[player]] mines a [[tree]] and obtains a [[log]].]]

'''Breaking''', '''digging''', '''punching''', or '''mining''' is a common activity in ''[[Minecraft]]'', performed (by default) by holding the left mouse button or right trigger while the cursor is pointing at a [[block]], or by long-pressing on the block on touch screens. Breaking is the primary way to remove unwanted blocks and acquire blocks for future placement or [[crafting]].

== Basics of breaking ==
{{anchor|reach|Reach}}

By holding down the {{control|destroy}} button while the player is within range of the target block and while selecting the block, the player's hand begins swinging, making a repetitive "thump" sound as the player hits the block, and cracks appear on it while being broken.

{{IN|je}}, this range is 5.2 blocks in [[Creative]] mode, and 4.5 blocks otherwise. {{IN|bedrock}}, the range is 5 blocks when using a keyboard/mouse or controller input, and when using touch input, the range is 12 blocks in Creative mode and 6 blocks otherwise.

Blocks are marked with a wireframe cube outline (or turn slightly brighter on touch screens), making the current target easily visible (this can be toggled on and off {{in|PE}}). After the cracks completely cover the block, it breaks and depending on the type of block and the [[tool]] used to do so, it may drop an [[item]].

Although many blocks can be harvested with bare hands, certain ones require the use of a [[tool]]. In particular, to obtain resources from stone or metal-type blocks, the player must use a [[pickaxe]]. For harder blocks like [[iron ore]] or [[obsidian]], a pickaxe made from a higher-tier material is required. 

The player can use [[shovel]]s, [[axe]]s and [[hoe]]s to speed up the breaking of dirt-type blocks, wood, and plant-type blocks, respectively. However, tools are not required to get the resource drop (with the exception of [[snow]] and [[snow block]]s, which require a shovel to get a drop). A downside to this is that tools also have [[durability]], so they eventually wear out.

If the tool has the [[Data component format#unbreakable|{{cd|minecraft:unbreakable}} item component]], it never breaks. {{IN|java}}, one can be acquired using the command {{cmd|give @s minecraft:diamond_pickaxe[minecraft:unbreakable{{=}}{<nowiki>}}]</nowiki>}}.

The progress for breaking a block is reset if the target block changes while breaking. Progress is also reset whenever the {{control|breaking}} control is released. The player can move freely while breaking blocks. The player can even dig while jumping, swimming, or riding, although this reduces the breaking speed.

In [[Survival]] mode, however, some blocks are unbreakable, like [[bedrock]], and in [[Adventure]] mode all blocks are unbreakable unless the player has a item/tool with the <code>can_destroy</code> tag. In [[Spectator]] mode a player can't break blocks in any way, and in [[Creative]] mode all blocks are breakable unless the player is holding a [[sword]], [[debug stick]], [[trident]], or [[mace]].

== Speed ==
The player's digging speed is controlled by three factors: the block being broken, the item the player is currently wielding, and the mining penalties affecting the player. Every block has a hardness value, which determines the base amount of breaking time if the player hits it with their bare hands.

The base time in seconds is the block's hardness multiplied by:
* 1.5 if the player can harvest the block with the current tool;
* 5 if the player cannot.

Assuming that the player can harvest the block, the next check is whether the player's tool increases the breaking speed for the block. See [[#Best tools|Best tools]] for a full list.

If the [[tool]] helps, then it increases digging speed by a constant multiplier, given in the following table:
{| class="wikitable" style="text-align: center" data-description="Speed multipliers"
! Material
! Nothing
! Wood
! Stone
! Iron
! Diamond
! Netherite
! Gold
! Shears
! Sword
! Mace
|-
! Tool Speed
| 1
| 2
| 4
| 6
| 8
| 9
| 12
| 2 (5 on [[wool]], 15 on [[cobwebs]] and [[leaves]])
| 1.5 (15 on [[cobwebs]])
| 1.5 (on all blocks)
|}

If a proper tool is used, the tool speed is further increased by the [[Efficiency]] enchantment. If the level of Efficiency is not 0, then the level squared plus 1 is added to the tool speed. For example, Efficiency I adds 2 to the value, while Efficiency V adds 26. The speed is also increased by (20×level)% of [[Haste]] {{in|java}} or multiplied by (0.2×level+1)×(1.2^level) {{in|bedrock}}.

[[Mining Fatigue]] decreases the speed by multiplying by (0.3^min(level,4)) {{in|java}} or by (0.3^level)×(0.7^level) {{in|bedrock}}. If the player's head is underwater and they are not wearing a helmet with the [[Aqua Affinity]] enchantment, breaking a block takes 5 times as long. If the player's feet are not touching the ground, an additional 5x penalty is added; this causes players floating in water to break blocks 25x slower than if they had been standing on land.

The total time to break a block is always a multiple of {{frac|1|20}} of a second, or 1 game tick; any remainder is rounded up to the next tick.

=== Instant breaking ===
{{Main|Instant mining}}

When breaking a block, a tool and its enchantments do its speed value as "damage" to a block every game tick, and when that value exceeds the block's hardness times 30, the block breaks. If the tool and enchantments immediately exceed the hardness times 30, the block breaks with no delay; otherwise a 6 tick ({{frac|3|10}} second) delay occurs before the next block begins to break.
<!--Somehow a golden pickaxe with efficiency V and haste I doesn't break stone instantly in Bedrock Edition, although (12+26)*(1+0.2)=45.6, which is more than 1.5*30, and (1.5*1.5)/((12+26)*(1+0.2)) is approximately 0.049, which is below 0.05-->

For example, a player with [[Haste]] II holding an [[Efficiency]] V [[diamond pickaxe]] (or [[netherite pickaxe]]) can break stone instantly, as the damage is ({{tooltip|8|A diamond pickaxe's base speed}}+{{tooltip|26|The boost from the efficiency enchantment.}})&times;{{tooltip|(1+0.4)|The Haste II multiplier}}=47.6, which is greater than the base hardness of stone (1.5) times 30 (which is 45). Players in creative mode always break blocks instantly regardless of tools or status effects, except for when wielding a sword, debug stick, trident or a mace, in which case the player is unable to break anything.

=== Calculation ===
Combining all of the information above yields the following pseudo-code to calculate how long in seconds a player takes to mine a certain block. All operations are floating-point, not integer.
<!--html pre--><pre>-{}-
if (isBestTool):
  speedMultiplier = toolMultiplier
  if (not canHarvest):
    speedMultiplier = 1
  else if (toolEfficiency):
    speedMultiplier += efficiencyLevel ^ 2 + 1
else:
  speedMultiplier = 1

if (haste or conduitPower):
  speedMultiplier *= 0.2 * max(hasteLevel, conduitPowerLevel) + 1

if (miningFatigue):
  speedMultiplier *= 0.3 ^ min(miningFatigueLevel, 4){{only|je}}
  speedMultiplier *= 0.3 ^ miningFatigueLevel{{only|be}}

if (inWater and not hasAquaAffinity):
  speedMultiplier /= 5

if (not onGround):
  speedMultiplier /= 5

damage = speedMultiplier / blockHardness

if (canHarvest):
  damage /= 30
else:
  damage /= 100


if (haste or conduitPower):
  damage *= 1.2 ^ max(hasteLevel, conduitPowerLevel){{only|be}}

if (miningFatigue):
  damage *= 0.7 ^ miningFatigueLevel{{only|be}}

# Instant breaking
if (damage > 1):
  return 0

ticks = roundup(1 / damage)

seconds = ticks / 20

return seconds
</pre><!-- Avoid parsoid lint error-->

=== Best tools ===
Fastest tools to mine specific blocks:

{| class="wikitable" data-description="Fastest tools"
|-
!width="10%"| Tool 
!width="10%"| Material 
!width="40%"| Blocks 
!width="40%"| Notes
|-
| rowspan="2"|{{ItemLink|Bucket}}
| Liquid
|
<div class="hlist">
* {{BlockLink|Lava}}
* {{BlockLink|Water}}
</div>
| Not actually mined.
|-
| Snow
|
<div class="hlist">
* {{BlockLink|Powder Snow}}
</div>
| Can only be obtained with a bucket.
|-
| rowspan="3"| {{ItemLink|Axe}}
| Plants and fungi
|
<div class="hlist">
* {{BlockLink|Carved Pumpkin}}
* {{BlockLink|Cocoa}}
* {{BlockLink|Glow Lichen}}
* {{BlockLink|Jack o'Lantern}}
* {{BlockLink|Melon}}
* {{BlockLink|Mushroom Blocks|link=Mushroom Block}}
* {{BlockLink|Pumpkin}}
* {{BlockLink|Vines}}
</div>
| Shears are required to collect vines and glow lichen. Silk Touch is required for whole melons without crafting, and giant mushroom blocks.
|-
| Wood
|
<div class="hlist">
* {{BlockLink|Block of Bamboo}}
* {{BlockLink|Bamboo Mosaic}}
* {{BlockLink|Banners}}
* {{BlockLink|Barrel}}
* {{BlockLink|Beehive}}
* {{BlockLink|Bookshelf}}
* {{BlockLink|Campfire}}
* {{BlockLink|Cartography Table}}
* {{BlockLink|Chest}}
* {{BlockLink|Chiseled Bookshelf}}
* {{BlockLink|Composter}}
* {{BlockLink|Crafting Table}}
* {{BlockLink|Daylight Detector}}
* {{BlockLink|Fences|id=oak fence}}
* {{BlockLink|Fence Gates|id=oak fence gate}}
* {{BlockLink|Fletching Table}}
* {{BlockLink|Hanging Sign|id=oak-hanging-sign}}
* {{BlockLink|Jukebox}}
* {{BlockLink|Hyphae}}
* {{BlockLink|Ladder}}
* {{BlockLink|Lectern}}
* {{BlockLink|Logs|id=oak log}}
* {{BlockLink|Loom}}
* {{BlockLink|Mangrove Roots}}
* {{BlockLink|Note Block}}
* {{BlockLink|Planks|id=oak planks}}
* {{BlockLink|id=oak-sign|Sign}}
* {{BlockLink|Soul Campfire}}
* {{BlockLink|id=stem|link=log|Stems}}
* {{BlockLink|Smithing Table}}
* {{BlockLink|Trapped Chest}}
* {{BlockLink|Wood|id=oak wood}}
* {{BlockLink|id=oak-button|Button|Wooden Button}}
* {{ItemLink|id=oak-door|Door|Wooden Doors}}
* {{BlockLink|Wooden Pressure Plates|link=Pressure Plate|id=oak pressure plate}}
* {{BlockLink|id=oak-slab|Slabs|Wooden Slabs}}
* {{BlockLink|id=oak-stairs|Stairs|Wooden Stairs}}
* {{BlockLink|Wooden Trapdoors|link=Trapdoor|id=oak trapdoor}}
</div>
| Bookshelves, campfires, soul campfires, and chiseled bookshelves require Silk Touch to drop as an item.
|-
| Bees
|
<div class="hlist">
* {{BlockLink|Bee Nest}}
* {{BlockLink|Beehive}}
</div>
| Nests require Silk Touch to drop as an item.
|-
| rowspan="12" |{{ItemLink|Pickaxe}}
| Ice
|
<div class="hlist">
* {{BlockLink|Ice}}
* {{BlockLink|Packed Ice}}
* {{BlockLink|Blue Ice}}
</div>
| All require Silk Touch to drop as an item.
|-
| Metal I
|
<div class="hlist">
* {{BlockLink|Anvil}}
* {{BlockLink|Bell}}
* {{BlockLink|Block of Redstone}}
* {{BlockLink|Brewing Stand}}
* {{BlockLink|Cauldron}}
* {{BlockLink|Chain}}
* {{BlockLink|Hopper}}
* {{BlockLink|Iron Bars}}
* {{BlockLink|link=Door|Iron Door}}
* {{BlockLink|Iron Trapdoor}}
* {{BlockLink|Lantern}}
* {{BlockLink|Soul Lantern}}
* {{BlockLink|Light Weighted Pressure Plate}}
* {{BlockLink|Heavy Weighted Pressure Plate}}
</div>
| Any pickaxe is required to collect a block.
|-
| Metal II
|
<div class="hlist">
* {{BlockLink|id=copper-blocks|Block of Copper}}
* {{BlockLink|Block of Iron}}
* {{BlockLink|Block of Lapis Lazuli}}
* {{BlockLink|id=all-cut-copper|Cut Copper}}
* {{BlockLink|id=cut-copper-slabs|Cut Copper Slab}}
* {{BlockLink|id=all-cut-copper-stairs|Cut Copper Stairs}}
* {{BlockLink|Lightning Rod}}
</div>
| Stone, iron, diamond, or netherite pickaxe is required to collect a block.
|-
| Metal III
|
<div class="hlist">
* {{BlockLink|Block of Diamond}}
* {{BlockLink|Block of Emerald}}
* {{BlockLink|Block of Gold}}
</div>
| Iron, diamond, or netherite pickaxe is required to collect a block.
|-
| Metal IV
|
<div class="hlist">
* {{BlockLink|Block of Netherite}}
</div>
| Diamond or netherite pickaxe is required to collect a block.
|-
| Chemistry equipment {{only|bedrock|education|short=0}}
|
<div class="hlist">
* {{BlockLink|Compound Creator}}
* {{BlockLink|Element Constructor}}
* {{BlockLink|Material Reducer}}
* {{BlockLink|Lab Table}}
</div>
| These blocks, except lab table, can be mined without a pickaxe, but it takes a long time.
|-
| Rail
|
<div class="hlist">
* {{BlockLink|Activator Rail}}
* {{BlockLink|Detector Rail}}
* {{BlockLink|Powered Rail}}
* {{BlockLink|Rail}}
</div>
| 
|-
| Rock I
|
<div class="hlist">
* {{BlockLink|Amethyst Bud}}
* {{BlockLink|Amethyst Cluster}}
* {{BlockLink|Andesite}}
* {{BlockLink|Basalt}}
* {{BlockLink|Polished Basalt}}
* {{BlockLink|Smooth Basalt}}
* {{BlockLink|Blackstone}}
* {{BlockLink|Blast Furnace}}
* {{BlockLink|Block of Amethyst}}
* {{BlockLink|Block of Coal}}
* {{BlockLink|Block of Quartz}}
* {{BlockLink|Bone Block}}
* {{BlockLink|Bricks}}
* {{BlockLink|Budding Amethyst}}
* {{BlockLink|Coal Ore}}
* {{BlockLink|Cobbled Deepslate}}
* {{BlockLink|Cobblestone}}
* {{BlockLink|Stained Terracotta}}
* {{BlockLink|Concrete}}
* {{BlockLink|Coral Blocks}}
* {{BlockLink|Dark Prismarine}}
* {{BlockLink|Dead Coral Blocks}}
* {{BlockLink|Deepslate}}
* {{BlockLink|Deepslate Coal Ore}}
* {{BlockLink|Diorite}}
* {{BlockLink|Dispenser}}
* {{BlockLink|Dripstone Block}}
* {{BlockLink|Dropper}}
* {{BlockLink|Enchanting Table}}
* {{BlockLink|End Stone}}
* {{BlockLink|Ender Chest}}
* {{BlockLink|Furnace}}
* {{BlockLink|Gilded Blackstone}}
* {{BlockLink|Glazed Terracotta}}
* {{BlockLink|Granite}}
* {{BlockLink|Grindstone}}
* {{BlockLink|Heat Block}}{{only|bedrock|education|short=1}}
* {{BlockLink|Lodestone}}
* {{BlockLink|Monster Spawner}}
* {{BlockLink|Mossy Cobblestone}}
* {{BlockLink|Mossy Stone Bricks}}
* {{BlockLink|Mud Bricks}}
* {{BlockLink|Nether Bricks}}
* {{BlockLink|Nether Brick Fence}}
* {{BlockLink|Nether Gold Ore}}
* {{BlockLink|Nether Quartz Ore}}
* {{BlockLink|Netherrack}}
* {{BlockLink|Observer}}
* {{BlockLink|Packed Mud}}
* {{BlockLink|Prismarine}}
* {{BlockLink|Prismarine Bricks}}
* {{BlockLink|Pointed Dripstone}}
* {{BlockLink|Polished Andesite}}
* {{BlockLink|Polished Blackstone}}
* {{BlockLink|Polished Blackstone Bricks}}
* {{BlockLink|Polished Blackstone Button}}
* {{BlockLink|Polished Blackstone Pressure Plate}}
* {{BlockLink|Polished Diorite}}
* {{BlockLink|Polished Granite}}
* {{BlockLink|Purpur Block}}
* {{BlockLink|Red Sandstone}}
* {{BlockLink|Sandstone}}
* {{BlockLink|Smoker}}
* {{BlockLink|Stonecutter}}
* {{BlockLink|id=slabs|Slabs}} (non-wooden)
* {{BlockLink|Smooth Stone}}
* {{BlockLink|Stairs}} (non-wooden)
* {{BlockLink|Stone}}
* {{BlockLink|Stone Bricks}}
* {{BlockLink|Stone Button}}
* {{BlockLink|Stone Pressure Plate}}
* {{BlockLink|Terracotta}}
* {{BlockLink|Walls}}
</div>
| Pickaxe is required to collect a block, except for buttons, packed mud, and pointed dripstone.<br>Mining a monster spawner with a pickaxe drops 15-43 experience, but the monster spawner itself does not drop, even with Silk Touch. <br>[[Budding amethyst]] cannot be collected, even with Silk Touch.<br>For amethyst buds, amethyst clusters, ender chests, coral blocks, coal ore, deepslate coal ore, nether quartz ore, nether gold ore, deepslate, and stone to drop themselves, they must be mined with a pickaxe enchanted with Silk Touch.<br>Gilded blackstone has a chance to drop [[golden nugget]]s.
|-
| Rock II
|
<div class="hlist">
* {{BlockLink|Block of Raw Copper}}
* {{BlockLink|Block of Raw Iron}}
* {{BlockLink|Copper Ore}}
* {{BlockLink|Deepslate Copper Ore}}
* {{BlockLink|Deepslate Iron Ore}}
* {{BlockLink|Deepslate Lapis Lazuli Ore}}
* {{BlockLink|Iron Ore}}
* {{BlockLink|Lapis Lazuli Ore}}
</div>
| Stone, iron, diamond, or netherite pickaxe is required to collect a block.<br>For the copper ore, deepslate copper ore, lapis lazuli ore, deepslate lapis lazuli ore, iron ore, and deepslate iron ore, Silk Touch is needed to collect the blocks themselves, or they drop their respective minerals.
|-
| Rock III
|
<div class="hlist">
* {{BlockLink|Block of Raw Gold}}
* {{BlockLink|Deepslate Diamond Ore}}
* {{BlockLink|Deepslate Emerald Ore}}
* {{BlockLink|Deepslate Gold Ore}}
* {{BlockLink|Deepslate Redstone Ore}}
* {{BlockLink|Diamond Ore}}
* {{BlockLink|Emerald Ore}}
* {{BlockLink|Gold Ore}}
* {{BlockLink|Redstone Ore}}
</div>
| Iron, diamond, or netherite pickaxe is required to obtain drops. With the exception of the block of raw gold, a Silk Touch pickaxe is required to collect the ores themselves, or they drop their respective minerals.
|-
| Rock IV
|
<div class="hlist">
* {{BlockLink|Ancient Debris}}
* {{BlockLink|Crying Obsidian}}
* {{BlockLink|Glowing Obsidian}}{{only|bedrock|short=1}}
* {{BlockLink|Obsidian}}
* {{BlockLink|Respawn Anchor}}
</div>
| Diamond or netherite pickaxe is required to collect a block. For glowing obsidian, Silk Touch is needed to collect the block, or it drops regular obsidian.
|-
| Other
|
<div class="hlist">
* {{BlockLink|Piston}}
* {{BlockLink|Sticky Piston}}
* {{BlockLink|Conduit}}
* {{BlockLink|Shulker Box}}
* {{BlockLink|id=shulker boxes|Dyed Shulker Box}}
</div>
| These can be collected without a tool, but pickaxes mine faster.
|-
| rowspan="3" |{{ItemLink|Shears}}
| Leaves
| {{BlockLink|Leaves|id=oak leaves}}
|
<div class="hlist">
* Shears or any Silk Touch-enchanted tools are required to collect leaves.<br>Leaves drop their alternative items if any other tool is used.
</div>
|-
|Web
|
<div class="hlist">
* {{BlockLink|Cobweb}}
</div>
| Can also be washed away by water.<br>Sword or water is required to collect string. Shears or Silk Touch enchantment are required to collect cobweb.
|-
|Wool
|
<div class="hlist">
* {{BlockLink|Wool}}
</div>
|
|-
|rowspan="2"| {{ItemLink|Shovel}}
| Ground
|
<div class="hlist">
* {{BlockLink|link=Clay (block)|Clay}}
* {{BlockLink|Coarse Dirt}}
* {{BlockLink|Concrete Powder}}
* {{BlockLink|Dirt}}
* {{BlockLink|Dirt Path}}
* {{BlockLink|Farmland}}
* {{BlockLink|Grass Block}}
* {{BlockLink|Gravel}}
* {{BlockLink|Mud}}
* {{BlockLink|Muddy Mangrove Roots}}
* {{BlockLink|Mycelium}}
* {{BlockLink|Podzol}}
* {{BlockLink|Red Sand}}
* {{BlockLink|Rooted Dirt}}
* {{BlockLink|Sand}}
* {{BlockLink|Soul Sand}}
* {{BlockLink|Soul Soil}}
* {{BlockLink|Suspicious Gravel}}
* {{BlockLink|Suspicious Sand}}
</div>
| Silk Touch-enchanted tools are required to collect clay, grass blocks, mycelium and podzol; otherwise it drops 4 clay balls for clay and dirt for the rest. Silk Touch-enchanted tools are also required to collect dirt path blocks, otherwise it drops dirt.{{only|bedrock|education|short=1}}Dirt path always drop dirt in ''Java Edition'', even with Slik Touch-enchanted tools.<br>Farmland always drop dirt when mined, even with Silk Touch.<br>Suspicious sand and suspicious gravel cannot be obtained through mining, even with Silk Touch.
|- 
| Snow
|
<div class="hlist">
* {{BlockLink|Snow}}
* {{BlockLink|Snow Block}}
</div>
| Shovel is required to collect snowballs from snow-type blocks, and Silk Touch-enchanted shovels are required to collect the block themselves. {{only|java|short=1}}<br>Snow always drop snowballs in ''Bedrock Edition'', even with Silk Touch-enchanted tools.<br>
|-
|rowspan="3"| {{ItemLink|Sword}}
| Web
|
<div class="hlist">
* {{BlockLink|Cobweb}}
</div>
| Can also be washed away by water.<br>Sword or water is required to collect string. Shears or Silk Touch enchantment are required to collect cobweb.
|-
| Plants
|
<div class="hlist">
* {{BlockLink|Bamboo}}
</div>
| Damages the sword twice per bamboo broken.
|-
| Other
|
<div class="hlist">
* {{BlockLink|id=infested-blocks|Infested Block}}{{only|bedrock}}
</div>
| Infested blocks cannot be obtained in Survival, even with Silk Touch.
|-
|{{ItemLink|Hoe}}
| Plants, sponges and fungi
|
<div class="hlist">
* {{BlockLink|Calibrated Sculk Sensor}}
* {{BlockLink|Hay Bale}}
* {{BlockLink|Leaves|id=oak leaves}}
* {{BlockLink|Moss Block}}
* {{BlockLink|Moss Carpet}}
* {{BlockLink|Nether Wart Block}}
* {{BlockLink|Sculk}}
* {{BlockLink|Sculk Catalyst}}
* {{BlockLink|Sculk Sensor}}
* {{BlockLink|Sculk Shrieker}}
* {{BlockLink|Sculk Vein}}
* {{BlockLink|Shroomlight}}
* {{BlockLink|Sponge}}
* {{BlockLink|Target}}
* {{BlockLink|Warped Wart Block}}
* {{BlockLink|Wet Sponge}}
</div>
| Shears or any Silk Touch enchanted tool are required to collect leaves.<br>Silk Touch is required to mine sculk-related blocks, or they drop experience. Sculk veins drop no experience.
|-
| rowspan="4" |''Any'' (all tools are equally efficient)
| Circuits
|
<div class="hlist">
* {{BlockLink|Lever}}
</div>
| Can also be washed away by water.
|-
| Glass
|
<div class="hlist">
* {{BlockLink|Beacon}}
* {{BlockLink|Glass}}
* {{BlockLink|Glass Pane}}
* {{BlockLink|Glowstone}}
* {{BlockLink|Hardened Glass}}{{only|bedrock|education|short=1}}
* {{BlockLink|Hardened Glass Pane}}{{only|bedrock|education|short=1}}
* {{BlockLink|Hardened Stained Glass}}{{only|bedrock|education|short=1}}
* {{BlockLink|Hardened Stained Glass Panes|link=Hardened Stained Glass Pane}}{{only|bedrock|education|short=1}}
* {{BlockLink|Redstone Lamp}}
* {{BlockLink|Sea Lantern}}
* {{BlockLink|Stained Glass}}
* {{BlockLink|Stained Glass Panes|link=Stained Glass Pane}}
</div>
| For glass, glass panes, glowstone, sea lanterns, stained glass and stained glass panes to drop themselves, they must be mined with a tool enchanted with Silk Touch.
|-
| Plants
|
<div class="hlist">
* {{BlockLink|Cactus}}
</div>
| In [[Adventure]] mode, the [[sand]] block underneath the cactus is required to be broken with a shovel for the cactus to be broken.
|-
| Other
|
<div class="hlist">
* {{BlockLink|id=beds|Bed}}
* {{BlockLink|Cake}}
* {{BlockLink|Carpets|link=Carpet}}
* {{BlockLink|Dragon Egg}}
* {{BlockLink|Froglight}}
* {{BlockLink|Frosted Ice}}
* {{BlockLink|Heads}}
* {{BlockLink|Honeycomb Block}}
* {{BlockLink|Reinforced Deepslate}}
* {{BlockLink|Sniffer Egg}}
* {{BlockLink|Turtle Egg}}
* {{BlockLink|Trial Spawner}}
* {{BlockLink|Ominous Trial Spawner}}
* {{BlockLink|Vault}}
* {{BlockLink|Ominous Vault}}
</div>
| Carpet can also be washed away by water.<br>Dragon eggs cannot usually be mined directly because hitting it causes it to teleport. Mining is possible only if its entire teleportation radius is filled with blocks.<br>Turtle eggs must be mined with Silk Touch.<br>Frosted ice, reinforced deepslate, trial spawners and vaults never drop as an item, even with Silk Touch.<br>Cake cannot be obtained after being placed, even with Silk Touch.
|-
| rowspan="3" |''Any'' (instantly breaks; doesn't damage tools)
| Circuits
|
<div class="hlist">
* {{BlockLink|Redstone Comparator}}
* {{BlockLink|Redstone Repeater}}
* {{BlockLink|Redstone Torch}}
* {{BlockLink|Redstone Dust}}
* {{BlockLink|Tripwire}}
* {{BlockLink|Tripwire Hook}}
</div>
| These blocks can also be washed away by water{{only|je}}.<br />Breaking tripwire without shears causes the mechanism to turn on and off quickly.
|-
| Plants, corals and fungi
|
<div class="hlist">
* {{BlockLink|Azalea}}
* {{BlockLink|Beetroots}}
* {{BlockLink|Carrots}}
* {{BlockLink|Coral}}
* {{BlockLink|Coral Fans}}
* {{BlockLink|Dead Bush}}
* {{BlockLink|Dead Coral}}
* {{BlockLink|Dead Coral Fans}}
* {{BlockLink|id=fern|Grass|Fern}}
* {{BlockLink|Flowers}}
* {{BlockLink|Fungi|link=Fungus}}
* {{BlockLink|Grass}}
* {{BlockLink|Hanging Roots}}
* {{BlockLink|Kelp}}
* {{BlockLink|Lily Pad}}
* {{BlockLink|Mangrove Propagule}}
* {{BlockLink|Melon Stem}}
* {{BlockLink|Mushrooms}}
* {{BlockLink|Nether Sprouts}}
* {{BlockLink|Nether Wart}}
* {{BlockLink|Pink Petals}}
* {{BlockLink|Pitcher Plant}}
* {{BlockLink|Potatoes}}
* {{BlockLink|Pumpkin Stem}}
* {{BlockLink|Crimson Roots}}
* {{BlockLink|Warped Roots}}
* {{BlockLink|Saplings}}
* {{BlockLink|Seagrass}}
* {{BlockLink|Sea Pickle}}
* {{BlockLink|Spore Blossom}}
* {{BlockLink|Sugar Cane}}
* {{BlockLink|Sweet Berry Bush}}
* {{BlockLink|Tall Grass}}
* {{BlockLink|Tall Seagrass}}
* {{BlockLink|Large Fern}}
* {{BlockLink|id=twisting-vines-plant|Twisting Vines}}
* {{BlockLink|id=weeping-vines-plant|Weeping Vines}}
* {{BlockLink|id=wheat|Wheat Seeds|Wheat}}
</div>
| These blocks, except sugar cane, mangrove propagules, kelp, seagrass, tall seagrass, sea pickles, and non-solid coral blocks, can be washed out by [[water]].<br>Ferns, large ferns, grass and tall grass must be mined with shears; or they randomly drop seeds. Seagrass drop nothing when mined without shears. Tall grass, tall seagrass, and large ferns drop two of their respective plant when mined with shears.<br>Dead bushes must be mined with shears to drop themselves; if anything else is used, only sticks drop.<br>Hanging roots can only be obtained with Silk Touch{{only|bedrock}} or shears.<br>Nether sprout can only be obtained with shears.<br>Twisting vines and weeping vines have a 2/3 chance to drop nothing if mined without Silk Touch, shears, or [[Fortune]].<br>Wheat, carrots, potatoes, beetroot, melon stem, and pumpkin stem are technical blocks, and cannot be obtained in the inventory at all.
|-
| Other
|
<div class="hlist">
* {{BlockLink|Colored Torch|Colored Torches|id=colored-torches}}{{only|bedrock|education|short=1}}
* {{BlockLink|Decorated Pot}}
* {{BlockLink|Elements|Element|id=unknown-element}}{{only|bedrock|education|short=1}}
* {{BlockLink|End Rod}}
* {{BlockLink|Fire}}
* {{BlockLink|Flower Pot}}
* {{BlockLink|Frogspawn}}
* {{BlockLink|Honey Block}}
* {{BlockLink|id=infested-blocks|Infested Block}}{{only|java}}
* {{BlockLink|Scaffolding}}{{only|java}}
* {{BlockLink|Slime Block}}
* {{BlockLink|Soul Fire}}
* {{BlockLink|Soul Torch}}
* {{BlockLink|TNT}}
* {{BlockLink|Torch}}
* {{BlockLink|Underwater TNT}}{{only|bedrock|education|short=1}}
* {{BlockLink|Underwater Torch}}{{only|bedrock|education|short=1}}
</div>
| Flower pots, torches, soul torches, colored torches, underwater torches, and frogspawn can be washed out by water.<br>Infested blocks and frogspawn cannot be obtained in Survival, even with Silk Touch.<br>Decorated pots drop their respective sherds and bricks when mined with a tool not enchanted with Silk Touch, but not by any other method.<br>Fire and soul fire are technical blocks, and cannot be obtained in the inventory at all.
|-
|rowspan="2"|''None'' (unbreakable)
| Commands only
|
<div class="hlist">
* {{BlockLink|Barrier}}
* {{BlockLink|Border}}{{only|bedrock|education|short=1}}
* {{BlockLink|Command Block}}
* {{BlockLink|Invisible Bedrock}}{{only|bedrock|education|short=1}}
* {{BlockLink|Jigsaw Block}}
* {{BlockLink|Light Block}}
* {{BlockLink|Structure Block}}
* {{BlockLink|Structure Void}}{{only|Bedrock|Java|short=1}}
</div>
| Invisible bedrock is simply targeted through like air and liquids. Light blocks are also targeted through if a light block is not held.
|-
| Other
|
<div class="hlist">
* {{BlockLink|Air}}
* {{BlockLink|Bedrock}}
* {{BlockLink|Bubble Column}}
* {{BlockLink|Cave Air}}{{only|java|short=1}}
* {{BlockLink|End Gateway}}
* {{BlockLink|id=end-portal|link=End Portal (block)|End Portal}}
* {{BlockLink|End Portal Frame}}
* {{BlockLink|link=Nether Portal (block)|Nether Portal}}
* {{BlockLink|Void Air}}{{only|java|short=1}}
</div>
| Nether portal can be broken by placing water or lava in place of it. Air, bubble column, cave air, end gateway, end portal, nether portal, and void air are technical blocks, and cannot be obtained in the inventory at all.
|}

== Blocks by hardness ==
The following table shows the time it takes to break each type of block. Values with a red background indicate that it cannot be harvested by that quality of tool. If there is no tool that helps speed up mining that block, the "tool" column is left empty. A few blocks are harvested faster with shears or a sword. These speeds are listed in the last two columns if different than "nothing".

Note that some blocks don't drop anything even when mined with the proper tool; these are marked with a yellow background.

Any blocks with a breaking time of 0.05 seconds or less can be broken without the {{frac|3|10}} second (or 6 ticks) delay that occurs between each broken block. See [[#Instant breaking|instant breaking]] above.

Any block that has a hardness of infinity ∞ actually has a hardness of -1. However, the breaking ticks start from 0, which means that effectively it can never break.

Legend:

The following table shows the number of seconds required to break each type of block.
* A <span style="background-color:#FFC7CE;color:#9C0006;">red</span> background indicates that the block cannot be harvested with that type of tool.
* A <span style="background-color:#FFFFDD;color:#8A7600;">yellow</span> background indicates that the block cannot be harvested with that type of tool, but still drops something.
* A <span style="background-color:#C6EFCE;color:#006100;">green</span> background indicates that the block can be harvested with that type of tool.

<!-- Is this what it means?--> <!--According to a video by AntVenom, -1 is interpreted fundamentally differently from this in the code.-->
<!--can someone please move some of the ones at the top to more fitting places?-->
[<nowiki/>[{{fullurl:Module:Hardness values|action=edit}} edit values]]
{{breaking row|Allow|sort=1}}
{{breaking row|Deny}}
{{breaking row|Barrier}}
{{breaking row|Bedrock}}
{{breaking row|Border}}
{{breaking row|Command Block}}
{{breaking row|Chain Command Block}}
{{breaking row|Repeating Command Block}}
{{breaking row|End Gateway|link=End Gateway (block)}}
{{breaking row|End Portal|link=End Portal (block)}}
{{breaking row|End Portal Frame}}
{{breaking row|Invisible Bedrock}}
{{breaking row|Jigsaw Block}}
{{breaking row|Light|link=Light (block)}}
{{breaking row|Moving Piston}}
{{breaking row|Nether Portal|link=Nether Portal (block)}}
{{breaking row|Structure Block}}
{{breaking row|Lava|note=<ref group="note" name="untargetable">These blocks cannot be targeted (the block behind them is mined instead), so they cannot be broken, even though in code they have a finite hardness.</ref>}}
{{breaking row|Water|note=<ref group="note" name="untargetable"/>}}
{{breaking row|Reinforced Deepslate|drop=0}}
{{breaking row|Trial Spawner|None|drop=0}}
{{breaking row|Vault|None|drop=0}}
{{breaking row|Block of Netherite|Pickaxe|Diamond}}
{{breaking row|Crying Obsidian|Pickaxe|Diamond}}
{{breaking row|Glowing Obsidian|Pickaxe|Diamond}}
{{breaking row|Obsidian|Pickaxe|Diamond}}
{{breaking row|Respawn Anchor|Pickaxe|Diamond}}
{{breaking row|Ancient Debris|Pickaxe|Diamond}}
{{breaking row|Ender Chest|Pickaxe|Wood}}
{{breaking row|Creaking Heart|Axe|Wood|drop=0}}
{{breaking row|Hardened Glass}}
{{breaking row|Hardened Glass Pane}}
{{breaking row|Hardened Stained Glass}}
{{breaking row|Hardened Stained Glass Pane|sprite=hardened stained glass panes}}
{{breaking row|Heavy Core|Pickaxe|Wood}}
{{breaking row|Anvil|Pickaxe|Wood}}
{{breaking row|Bell|Pickaxe|Wood}}
{{breaking row|Block of Coal|Pickaxe|Wood}}
{{breaking row|Block of Diamond|Pickaxe|Iron}}
{{breaking row|Block of Emerald|Pickaxe|Iron}}
{{breaking row|Block of Iron|Pickaxe|Stone}}
{{breaking row|Block of Redstone|Pickaxe|Wood}}
{{breaking row|Block of Raw Copper|Pickaxe|Stone}}
{{breaking row|Block of Raw Gold|Pickaxe|Iron}}
{{breaking row|Block of Raw Iron|Pickaxe|Stone}}
{{breaking row|Chain|Pickaxe|Wood}}
{{breaking row|Enchanting Table|Pickaxe|Wood}}
{{breaking row|Iron Bars|Pickaxe|Wood}}
{{breaking row|Iron Door|Pickaxe|Wood|item=1}}
{{breaking row|Iron Trapdoor|Pickaxe|Wood}}
{{breaking row|Monster Spawner|Pickaxe|Wood}}
{{breaking row|Deepslate Diamond Ore|Pickaxe|Iron}}
{{breaking row|Deepslate Gold Ore|Pickaxe|Iron}}
{{breaking row|Deepslate Iron Ore|Pickaxe|Stone}}
{{breaking row|Deepslate Lapis Lazuli Ore|Pickaxe|Stone}}
{{breaking row|Deepslate Redstone Ore|Pickaxe|Iron}}
{{breaking row|Cobweb|None|shears=1|sword=1}}
{{breaking row|Blast Furnace|Pickaxe|Wood}}
{{breaking row|Dispenser|Pickaxe|Wood}}
{{breaking row|Dropper|Pickaxe|Wood}}
{{breaking row|Furnace|Pickaxe|Wood}}
{{breaking row|Lantern|Pickaxe|Wood}}
{{breaking row|Stonecutter|Pickaxe|Wood}}
{{breaking row|Smoker|Pickaxe|Wood}}
{{breaking row|Lodestone|Pickaxe|Wood}}
{{breaking row|Cobbled Deepslate|Pickaxe|Wood}}
{{breaking row|Deepslate Bricks|Pickaxe|Wood}}
{{breaking row|Deepslate Tiles|Pickaxe|Wood}}
{{breaking row|Polished Deepslate|Pickaxe|Wood}}
{{breaking row|Chiseled Deepslate|Pickaxe|Wood}}
{{breaking row|Beacon}}
{{breaking row|Block of Gold|Pickaxe|Iron}}
{{breaking row|Block of Lapis Lazuli|Pickaxe|Stone}}
{{breaking row|Coal Ore|Pickaxe|Wood}}
{{breaking row|Block of Copper|sprite=all-copper-blocks|Pickaxe|Stone}}
{{breaking row|Copper Ore|Pickaxe|Stone}}
{{breaking row|Cut Copper|sprite=all-cut-copper|Pickaxe|Stone}}
{{breaking row|Cut Copper Slab|sprite=all-cut-copper-slabs|Pickaxe|Stone}}
{{breaking row|Cut Copper Stairs|sprite=all-cut-copper-stairs|Pickaxe|Stone}}
{{breaking row|Dragon Egg
 |note=<ref group="note">The dragon egg can be mined directly only when there aren't any air blocks available for it to teleport to. However, the dragon egg can be collected by other means.</ref>}}
{{breaking row|Deepslate|Pickaxe|Wood}}
{{breaking row|Diamond Ore|Pickaxe|Iron}}
{{breaking row|Emerald Ore|Pickaxe|Iron}}
{{breaking row|End Stone|Pickaxe|Wood}}
{{breaking row|Gold Ore|Pickaxe|Iron}}
{{breaking row|Hopper|Pickaxe|Wood}}
{{breaking row|Iron Ore|Pickaxe|Stone}}
{{breaking row|Lapis Lazuli Ore|Pickaxe|Stone}}
{{breaking row|Lightning Rod|Pickaxe|Stone}}
{{breaking row|Nether Quartz Ore|Pickaxe|Wood}}
{{breaking row|Observer|Pickaxe|Wood}}
{{breaking row|Sculk Catalyst|Hoe}}
{{breaking row|Sculk Shrieker|Hoe}}
{{breaking row|Redstone Ore|Pickaxe|Iron}}
{{breaking row|Wooden Trapdoor|Axe|sprite=oak trapdoor}}
{{breaking row|Wooden Door|Axe|item=1|sprite=oak door}}
{{breaking row|Nether Gold Ore|Pickaxe|Wood}}
{{breaking row|Conduit|Pickaxe}}
{{breaking row|Chalkboard}}
{{breaking row|Nether Reactor Core|Pickaxe|Wood}}
{{breaking row|USB Charger|link=USB Charger Block|sprite=usb-charger-block|Pickaxe|Wood|note=<ref group="note" name="pre-netherite">No version exists with both netherite tools and this block, but the breaking speed can be inferred from hardness.</ref>}}
{{breaking row|Blue Ice|Pickaxe|Wood|drop=0}}
{{breaking row|Chest|Axe}}
{{breaking row|Compound Creator|Pickaxe|Wood|drop=1|note=<ref group="note" name="Chemtable">Chemistry tables are slow to break by hand, similar to blocks that require a pickaxe to mine. However, they still drop as items except the Lab Table.</ref>}}
{{breaking row|Crafting Table|Axe}}
{{breaking row|Cartography Table|Axe}}
{{breaking row|Lectern|Axe}}
{{breaking row|Fletching Table|Axe}}
{{breaking row|Smithing Table|Axe}}
{{breaking row|Loom|Axe}}
{{breaking row|Barrel|Axe}}
{{breaking row|Element Constructor|drop=1|note=<ref group="note" name="Chemtable"/>|Pickaxe|Wood}}
{{breaking row|Heat Block|Pickaxe|Wood}}
{{breaking row|Lab Table|Pickaxe|Wood}}
{{breaking row|Material Reducer|drop=1|note=<ref group="note" name="Chemtable"/>|Pickaxe|Wood}}
{{breaking row|Trapped Chest|Axe}}
{{breaking row|Bamboo Mosaic|sort=1|Axe}}
{{breaking row|Block of Bamboo|Axe}}
{{breaking row|Bone Block|Pickaxe|Wood}}
{{breaking row|Brick Stairs|Pickaxe|Wood}}
{{breaking row|Bricks|Pickaxe|Wood}}
{{breaking row|Cauldron|Pickaxe|Wood}}
{{breaking row|Cobblestone|Pickaxe|Wood}}
{{breaking row|Cobblestone Slab|Pickaxe|Wood}}
{{breaking row|Cobblestone Stairs|Pickaxe|Wood}}
{{breaking row|Cobblestone Wall|Pickaxe|Wood}}
{{breaking row|Polished Blackstone|Pickaxe|Wood}}
{{breaking row|Grindstone|Pickaxe|Wood}}
{{breaking row|Shulker Box|Pickaxe}}
{{breaking row|Dyed Shulker Box|Pickaxe|sprite=shulker boxes}}
{{breaking row|Smooth Stone|Pickaxe|Wood}}
{{breaking row|Fences|Axe}}
{{breaking row|Fence Gates|Axe|sprite=oak fence gate}}
{{breaking row|Jukebox|Axe}}
{{breaking row|Campfire|Axe|drop=0}}
{{breaking row|Mossy Cobblestone|Pickaxe|Wood}}
{{breaking row|Nether Bricks|Pickaxe|Wood}}
{{breaking row|Red Nether Bricks|Pickaxe|Wood}}
{{breaking row|Nether Brick Fence|Pickaxe|Wood}}
{{breaking row|Nether Brick Stairs|Pickaxe|Wood}}
{{breaking row|Stone Slabs|link=Slab|sprite=slabs|Pickaxe|Wood}}
{{breaking row|Logs|Axe|sprite=oak log}}
{{breaking row|Stem|Axe|link=log}}
{{breaking row|Planks|Axe|sprite=oak planks}}
{{breaking row|Purpur Slab|Pickaxe|Wood}}
{{breaking row|Wooden Slab|Axe|sprite=oak slab}}
{{breaking row|Wooden Stairs|Axe|sprite=oak stairs}}
{{breaking row|Concrete|Pickaxe|Wood}}
{{breaking row|Andesite|Pickaxe|Wood}}
{{breaking row|Blackstone|Pickaxe|Wood}}
{{breaking row|Block of Amethyst|Pickaxe|Wood}}
{{breaking row|Amethyst Cluster|Pickaxe}}
{{breaking row|Amethyst Bud|Pickaxe|drop=0}}
{{breaking row|Budding Amethyst|Pickaxe|Wood|drop=0}}
{{breaking row|Dripstone Block|Pickaxe|Wood}}
{{breaking row|Pointed Dripstone|Pickaxe}}
{{breaking row|Polished Blackstone Bricks|Pickaxe|Wood}}
{{breaking row|Gilded Blackstone|Pickaxe|Wood}}
{{breaking row|Infested Deepslate|Pickaxe|drop=0}}
{{breaking row|Coral Block|Pickaxe|drop=0|sprite=Coral Blocks}}
{{breaking row|Bookshelf|Axe}}
{{breaking row|Chiseled Bookshelf|Axe}}
{{breaking row|Dark Prismarine|Pickaxe|Wood}}
{{breaking row|Diorite|Pickaxe|Wood}}
{{breaking row|Granite|Pickaxe|Wood}}
{{breaking row|Mud Bricks|Pickaxe|Wood}}
{{breaking row|Piston|Pickaxe}}
{{breaking row|Sticky Piston|Pickaxe}}
{{breaking row|Piston Head}}
{{breaking row|Prismarine|Pickaxe|Wood}}
{{breaking row|Prismarine Bricks|Pickaxe|Wood}}
{{breaking row|Sculk Sensor|Hoe}}
{{breaking row|Calibrated Sculk Sensor|Hoe}}
{{breaking row|Stone|Pickaxe|Wood}}
{{breaking row|Stone Bricks|Pickaxe|Wood}}
{{breaking row|Purpur Block|Pickaxe|Wood}}
{{breaking row|Purpur Pillar|Pickaxe|Wood}}
{{breaking row|Purpur Stairs|Pickaxe|Wood}}
{{breaking row|Stone Brick Stairs|Pickaxe|Wood}}
{{breaking row|Tuff|Pickaxe|Wood}}
{{breaking row|Glazed Terracotta|Pickaxe|Wood}}
{{breaking row|Stained Terracotta|Pickaxe|Wood}}
{{breaking row|Terracotta|Pickaxe|Wood}}
{{breaking row|Basalt|Pickaxe|Wood}}
{{breaking row|Smooth Basalt|Pickaxe|Wood}}
{{breaking row|Bamboo|Axe|sword=1}}
{{breaking row|Banners|Axe}}
{{breaking row|Ominous Banner|Axe}}
{{breaking row|Infested Cobblestone|Pickaxe|drop=0}}
{{breaking row|Jack o'Lantern|Axe|sword=1}}
{{breaking row|Melon|Axe|sword=1}}
{{breaking row|Mob Head|sprite=Heads}}
{{breaking row|Packed Mud|Pickaxe}}
{{breaking row|Nether Wart Block|Hoe}}
{{breaking row|Polished Basalt|Pickaxe|Wood}}
{{breaking row|Pumpkin|Axe|sword=1}}
{{breaking row|Signs|Axe|sprite=oak sign}}
{{breaking row|Hanging Signs|Axe|sprite=oak hanging sign}}
{{breaking row|Shroomlight|Hoe}}
{{breaking row|Block of Quartz|Pickaxe|Wood}}
{{breaking row|Note Block|Axe}}
{{breaking row|Quartz Stairs|Pickaxe|Wood}}
{{breaking row|Red Sandstone|Pickaxe|Wood}}
{{breaking row|Red Sandstone Stairs|Pickaxe|Wood}}
{{breaking row|Sandstone|Pickaxe|Wood}}
{{breaking row|Sandstone Stairs|Pickaxe|Wood}}
{{breaking row|Wool|shears=1}}
{{breaking row|Calcite|Pickaxe|Wood}}
{{breaking row|Infested Stone|Pickaxe|drop=0}}
{{breaking row|Infested Stone Bricks|Pickaxe|drop=0}}
{{breaking row|Mangrove Roots|Axe}}
{{breaking row|Muddy Mangrove Roots|Shovel}}
{{breaking row|Rail|Pickaxe}}
{{breaking row|Activator Rail|Pickaxe}}
{{breaking row|Detector Rail|Pickaxe}}
{{breaking row|Powered Rail|Pickaxe}}
{{breaking row|Dirt Path|Shovel}}
{{breaking row|Beehive|Axe}}
{{breaking row|Clay|Shovel}}
{{breaking row|Composter|Axe}}
{{breaking row|Farmland|Shovel}}
{{breaking row|Grass Block|Shovel}}
{{breaking row|Gravel|Shovel}}
{{breaking row|Honeycomb Block}}
{{breaking row|Mycelium|Shovel}}
{{breaking row|Sponge|Hoe}}
{{breaking row|Wet Sponge|Hoe}}
{{breaking row|Brewing Stand|Pickaxe|Wood}}
{{breaking row|Stone Button|pickaxe|any}}
{{breaking row|Cake|drop=0}}
{{breaking row|Coarse Dirt|Shovel}}
{{breaking row|Concrete Powder|Shovel}}
{{breaking row|Dirt|Shovel}}
{{breaking row|Dried Kelp Block|Hoe}}
{{breaking row|Hay Bale|Hoe}}
{{breaking row|Ice|Pickaxe|drop=0}}
{{breaking row|Packed Ice|Pickaxe|drop=0}}
{{breaking row|Frosted Ice|drop=0}}
{{breaking row|Lever}}
{{breaking row|Magma Block|Pickaxe|Wood}}
{{breaking row|Mud|Shovel}}
{{breaking row|Target|Hoe}}
{{breaking row|Turtle Egg|drop=0}}
{{breaking row|Sniffer Egg}}
{{breaking row|Podzol|Shovel}}
{{breaking row|Rooted Dirt|Shovel}}
{{breaking row|Sand|Shovel}}
{{breaking row|Soul Sand|Shovel}}
{{breaking row|Soul Soil|Shovel}}
{{breaking row|Stone Pressure Plate|Pickaxe|Wood}}
{{breaking row|Heavy Weighted Pressure Plate|Pickaxe|Wood}}
{{breaking row|Light Weighted Pressure Plate|Pickaxe|Wood}}
{{breaking row|Wooden Pressure Plate|Axe|sprite=oak pressure plate}}
{{breaking row|Cactus}}
{{breaking row|Ladder|Axe}}
{{breaking row|Chorus Flower|Axe}}
{{breaking row|Chorus Plant|Axe}}
{{breaking row|Netherrack|Pickaxe|Wood}}
{{breaking row|Nylium|Pickaxe|Wood}}
{{breaking row|Bee Nest|Axe}}
{{breaking row|Froglight}}
{{breaking row|Glass|drop=0}}
{{breaking row|Glass Pane|drop=0}}
{{breaking row|Glowstone}}
{{breaking row|Redstone Lamp}}
{{breaking row|Sea Lantern}}
{{breaking row|Stained Glass|drop=0}}
{{breaking row|Stained Glass Panes|link=Stained Glass Pane|drop=0}}
{{breaking row|Powder Snow|drop=0}}
{{breaking row|Suspicious Gravel|Shovel|drop=0}}
{{breaking row|Suspicious Sand|Shovel|drop=0}}
{{breaking row|Bed|sprite=red-bed}}
{{breaking row|Cocoa|Axe|sword=1}}
{{breaking row|Daylight Detector|Axe}}
{{breaking row|Glow Lichen|Axe|drop=0|shears=1|sword=0}}
{{breaking row|Mushroom Blocks|link=Mushroom Block|Axe}}
{{breaking row|Leaves|Hoe|drop=0|shears=1|sword=0|sprite=oak leaves
 |note=<ref group="note">Leaves drop themselves only if destroyed via a silk touch-enchanted tool or shears; otherwise, they drop saplings and sticks, or apples if it is an oak tree.</ref>}}
{{breaking row|Sculk|Hoe}}
{{breaking row|Sculk Vein|Hoe}}
{{breaking row|Snow Block|Shovel|Wood}}
{{breaking row|Vines|Axe|drop=0|shears=1|sword=0}}
{{breaking row|Big Dripleaf|Axe}}
{{breaking row|Candle}}
{{breaking row|Dyed Candle|sprite=candles}}
{{breaking row|Carpet|sprite=carpets}}
{{breaking row|Moss Block|Hoe}}
{{breaking row|Moss Carpet|Hoe}}
{{breaking row|Snow|Shovel|Wood}}
{{breaking row|Air|note=<ref group="note" name="untargetable"/>}}
{{breaking row|Azalea}}
{{breaking row|Beetroots}}
{{breaking row|Bubble Column|note=<ref group="note" name="untargetable"/>}}
{{breaking row|Carrots|link=Carrot}}
{{breaking row|Cave Air|note=<ref group="note" name="untargetable"/>}}
{{breaking row|Cave Vines|drop=0|shears=1}}
{{breaking row|Colored Torch|sprite=colored-torches}}
{{breaking row|Coral|drop=0}}
{{breaking row|Coral Fan|drop=0|sprite=coral-fans}}
{{breaking row|Dead Bush|drop=0|shears=1}}
{{breaking row|Decorated Pot}}
{{breaking row|Element|sprite=unknown-element}}
{{breaking row|End Rod}}
{{breaking row|Fire|drop=0}}
{{breaking row|Flower Pot}}
{{breaking row|Flowers|link=Flower}}
{{breaking row|Frogspawn|drop=0}}
{{breaking row|Fungi|link=Fungus}}
{{breaking row|Grass|drop=0|shears=1
 |note=<ref group="note">Grass drops itself only when broken with shears; using any other tool randomly drops seeds.</ref>}}
{{breaking row|Hanging Roots|drop=0|shears=1}}
{{breaking row|Honey Block}}
{{breaking row|Kelp}}
{{breaking row|Lily Pad}}
{{breaking row|Melon Stem|link=Melon Seeds}}
{{breaking row|Mushrooms}}
{{breaking row|Nether Sprouts|drop=0|shears=1}}
{{breaking row|Nether Wart}}
{{breaking row|Pink Petals}}
{{breaking row|Pitcher Plant}}
{{breaking row|Potatoes|link=Potato}}
{{breaking row|Pumpkin Stem|link=Pumpkin Seeds}}
{{breaking row|Redstone Comparator}}
{{breaking row|Redstone Repeater}}
{{breaking row|Redstone Torch}}
{{breaking row|Redstone Dust}}
{{breaking row|Crimson Roots}}
{{breaking row|Warped Roots}}
{{breaking row|Saplings|link=Sapling}}
{{breaking row|Seagrass|None|drop=0|shears=1}}
{{breaking row|Scaffolding}}
{{breaking row|Sea Pickle}}
{{breaking row|Slime Block}}
{{breaking row|Small Dripleaf|None|drop=0|shears=1}}
{{breaking row|Spore Blossom}}
{{breaking row|Structure Void}}
{{breaking row|Sugar Cane}}
{{breaking row|Sweet Berries|sprite=sweet berry bush}}
{{breaking row|TNT}}
{{breaking row|Torch}}
{{breaking row|Tripwire|link=String}}
{{breaking row|Tripwire Hook}}
{{breaking row|Twisting Vines
 |note=<ref group="note" name="vines">These blocks have a {{frac|1|3}} chance of dropping themselves.</ref>}}
{{breaking row|Underwater TNT}}
{{breaking row|Underwater Torch}}
{{breaking row|Void Air|note=<ref group="note" name="untargetable"/>}}
{{breaking row|Weeping Vines|note=<ref group="note" name="vines"/>}}
{{breaking row|Wheat|link=Wheat Seeds}}
{{breaking row|client_request_placeholder_block|sprite=client-request-placeholder-block|foot=1}}

== Video ==
<div style="text-align:center">{{yt|4plPFFnCtio}}</div>

== History ==
{{HistoryTable
|{{HistoryLine|java classic}}
|{{HistoryLine||June 14, 2009|link=https://notch.tumblr.com/post/123343045/my-vision-for-survival|[[Notch]] discussed how breaking blocks would work in [[Survival]] mode: "Selecting the pickaxe and clicking on a tile will destroy it, but different tiles will take differently long to remove. Stone will be tougher than dirt, and so. Either way, the delay won't be long. Perhaps one full second for stone."}}
|{{HistoryLine|java}}
|{{HistoryLine||1.0.0|dev=Beta 1.9 Prerelease 4|Efficiency enchantment added, which mines blocks faster.}}
|{{HistoryLine|||dev=Beta 1.9 Prerelease 6|The mining time of many blocks were made a lot faster, including [[redstone ore]], [[stone bricks]], [[nether bricks]], [[iron bars]], [[door]]s, [[monster spawner]]s and [[obsidian]].
|Before this update, some of these blocks either had no preferred [[tool]] ([[soul sand]], [[fence]]), or a [[pickaxe]] was required, sometimes with [[tier]] requirements, but the breaking time was consistent regardless of tier. For instance, it always took about 5.5 seconds to mine a [[furnace]] with any type of pickaxe. 
|Several blocks' tool weaknesses have been fixed, such as crafting tables now mining faster with an axe and rails now mining faster with a pickaxe.
|Mined stairs of any materials drop a stair block now instead of a block form of its material.}}
|{{HistoryLine||1.3.1|dev=12w18a|The 6-tick (3⁄10 second) delay between block breaking is now removed if a block takes less than 1 tick (1⁄20 second) to break in Survival. The player can now [[Instant mining|instantly mine]] a large amount of blocks in Survival simply by holding {{control|destroy}} if conditions are met.}}
|{{HistoryLine|||dev=12w22a|Mining ores (except gold ore and iron ore) rewards the player with [[experience orb]]s.}}
|{{HistoryLine|||dev=12w23a|The block breaking animation can be seen when other players break blocks.}}
|{{HistoryLine|||dev=12w24a|While holding a tool, breaking a block that can be instantly mined by hand no longer reduces the tool's [[durability]].}}
|{{HistoryLine||1.4.4|dev=1.4.3|Switching tools resets a block's brokenness.}}
|{{HistoryLine||1.4.6|dev=12w50a|The Efficiency enchantment no longer applies when mining blocks of the wrong type (ex: Efficiency pickaxes don't increase the mining speed of dirt). This is a consequence of the new rule "the mining speed of a block is increased only when it is mined with the correct tool".}}
|{{HistoryLine||1.5|dev=13w09b|The proper tool now increases the breaking speed of a block even if it is not the correct grade.}}
|{{HistoryLine||1.20.5|dev=23w51a|The <code>generic.block_interaction_range</code> attribute now allows the block break reach to be customized.}}
|{{HistoryLine|pocket alpha}}
|{{HistoryLine||unknown<!--between 0.2.1 and 0.5.0-->|Breaking sounds of blocks drastically changed, from being identical to those of Alpha-esque updates to sounds that were much different depending on if the game was being played on iOS or Android.}}
|{{HistoryLine||0.7.4|Buckets can no longer be used to literally mine water and lava.<ref>{{bug|MCPE-3857}}</ref>}}
|{{HistoryLine||0.12.1|dev=build 12|Breaking sounds are now the same as on PC. Prior to this update, the breaking sounds of most blocks differed greatly on iOS and Android.}}
}}

== Trivia ==
* In the code, unbreakable blocks use a hardness value of -1.
* The breaking animation appears off-center on certain blocks such as chests and signs.<ref>{{bug|MC-62197|||WAI}}</ref>
* Mining an ender chest with a wooden pickaxe takes the longest time in the game (16.9 seconds) to mine a block with the correct tool, without the effect of [[Mining Fatigue]] and other mining speed reduction events.

== Notes ==
<references group=note/>

== References ==
{{reflist}}

== Navigation ==
{{Navbox gameplay}}

[[de:Abbauen]]
[[es:Rotura]]
[[fr:Minage]]
[[it:Distruzione]]
[[ja:採掘]]
[[ko:채굴]]
[[nl:Breken]]
[[pt:Quebrar]]
[[ru:Добывание]]
[[zh:挖掘]]
