{{Infobox version
| title = v1.14.20
| image = Bedrock 1.14.20.png
| edition = Bedrock
| server = 1.14.20.1
| type = 
| date = '''Android, iOS, Fire OS, Windows 10, Windows 10 Mobile, Gear VR, Fire TV, Xbox One, PS4''': January 28, 2020<br>
'''Switch''': February 4, 2020
| internal = '''Android''': 1.14.20.1<br>'''PS4''': 2.02<br>'''Windows 10''': 1.14.2001.0<br>
'''Xbox One''': 1.14.2001.70
| serшцзхузкзт8уа8здхфхвзшу8шкшшчофmoqosoq9dжцъхйвжыжшыщелцщаverцз:зудит = 1.14.20.1<br>1.14.21.0
| serverdl = '''Server''':<br>
[https://minecraft.azureedge.net/bin-win/bedrock-server-1.14.20.1.zip Windows] [https://minecraft.azureedge.net/bin-linux/bedrock-server-1.14.20.1.zip Linux]
| prevparent = 1.14.0
| prev = 1.14.1
| next = 1.14.21
| nextparent = 1.16.0
}}

'''1.14.20''' is a minor update to {{el|be}} released on January 28, 2020, which fixes bugs.<ref>{{cite|url=https://feedback.minecraft.net/hc/en-us/articles/360038848252|title=Minecraft - 1.14.20 (Bedrock)|date=January 28, 2020}}</ref>

== Fixes ==
; Crashes
* Fixed several crashes that could occur during gameplay.
* Fixed several crashes that could occur when loading into world on Nintendo Switch.
* Placing a compass and locator map in the crafting grid no longer causes the game to crash. ({{bug|MCPE-57882}})
* Fixed a crash that could occur when traveling through a nether portal with another entity. ({{bug|MCPE-58568}})
* Fixed a crash that could occur when converting a world with fireworks equipped in a crossbow.
* Fixed a crash that could occur with raids on converted worlds.
* Fixed a crash that could occur when loading the 'Extreme Speed Runner' Marketplace world on PlayStation 4 and Xbox One.

; General
* Classic skin choices no longer revert after reloading the game. ({{bug|MCPE-55278}})
* Fixed {{cd|.mcworld}} and {{cd|.mctemplate}} files not importing on devices running iOS 13.
* Fixed the LittleBigPlanet world and textures not being usable if the game was installed from disc.
* Fixed issues with the 'Chroma Hills' texture pack not loading on Nintendo Switch.
* Split-screen players can no longer be left in a limbo state when joining the game while the primary player quits at the same time.
* Fixed Microsoft account errors for Nintendo Switch users.
* Fixed Nintendo Switch user's difficulty joining cross platform friends.

; Gameplay
* Projectiles can now be shot through the gap between two honey blocks.
* Players no longer bounce when being pushed and pulled by honey blocks and pistons. ({{bug|MCPE-53815}})

; Mobs
* Fixed an issue that prevented mobs from spawning under transparent blocks ({{bug|MCPE-59682}}).
* Bees no longer fly in and out of a beehive or nest that is on fire. ({{bug|MCPE-53872}})
* Fixed tamed wolves not breeding by increasing their breeding priority. ({{bug|MCPE-59570}})
* Tamed parrots sitting on the player's shoulder are now transitioned after world conversion.
* Fixed pillagers not attacking players after world conversion.
* Fixed players not obtaining Bad Omen when killing a pillager captain after world conversion.

; Items
* Tridents no longer bounce continuously on the sides of honey blocks. ({{bug|MCPE-53626}})
* Honey bottles now show the proper item tooltip. ({{bug|MCPE-61195}})
* Undyed shulker boxes now retain their color after world conversion. ({{bug|MCPE-36744}})

; User interface
* A confirmation prompt now appears if purchasing Realms on Nintendo Switch.
* Fixed an issue that could cause text to overlap when using different window resolutions in the Marketplace.

; Commands
* Beehives and bee nests now have proper textures when placed with the {{cmd|setblock}} command.
* Defining an execute location no longer breaks the "detect" argument.

; Add-ons
* Fixed an issue that could sometimes prevent behavior pack animations from working on Android. ({{bug|MCPE-56117}})
* The sensing component (used for ranged attacks) now calculates the view direction like it used to, making it so mobs can see their target on the y-axis.
* Fixed an issue that was preventing players from being teleported and rotated smoothly.
* Fixed the order of {{cd|on_exit}} and {{cd|on_entry}} events being reversed in animation controller state transitions.
* Local space for particles attached to entities will once again inherit the locator's bone rotation.

== Trivia ==
* Originally, this version was going to be known as Bedrock Edition 1.14.2, as shown by the version numbers of the first two betas: [[Bedrock Edition beta 1.14.2.50|1.14.2.50]] and [[Bedrock Edition beta 1.14.2.51|1.14.2.51]].
* This is the first {{el|be}} version to use the format for the minor version number in which the minor update cycle number within the major version release ("2" in this case) is followed by a hotfix number ("0" since this is the first release in the minor update cycle, rather than a hotfix).

== References ==
{{Reflist}}

== Navigation ==
{{Navbox Bedrock Edition versions|1.1x}}

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