{{Infobox item entity
| title = Painting
| image = Painting.png
| imageclass = pixel-image
| invimage = Painting
| extratext = View [[#Renders|all renders]]
| renewable = Yes
| stackable = Yes (64)
| drops = 1 {{ItemLink|Painting}}
}}
'''Paintings''' are decorative [[entities]] that hang on walls. They have many different variants based on available space where they are placed.

== Obtaining ==
=== Breaking ===
To remove a painting from a wall, a player can {{control|attack}} it, {{control|break}} one of its supporting blocks, or {{control|place}} a block on the front of it (the block is placed on the wall behind the painting rather than being placed 1 block off of the wall). A painting can also be broken by an [[explosion]]. A painting always drops as an item when broken.

A painting can also be broken by throwing a projectile at it. The projectile can be any projectile with knockback or that does damage:
* {{EntityLink|Arrow}} (it disappears upon hitting a painting)
* {{EntityLink|Egg}} 
* {{EntityLink|Ender Pearl}}
* {{EntityLink|Fireball}}
* {{EntityLink|Llama Spit}}
* {{EntityLink|Shulker Bullet}}
* {{EntityLink|Small Fireball}}
* {{EntityLink|Snowball}}
* {{EntityLink|Trident}}
* {{EntityLink|Wind Charge}}
* {{EntityLink|link=Wither#Wither Skull|Wither Skull}}
* {{EntityLink|Fishing Bobber}}

=== Crafting ===
{{Crafting
|A1= Stick |B1= Stick    |C1= Stick
|A2= Stick |B2= Any Wool |C2= Stick
|A3= Stick |B3= Stick    |C3= Stick
|Output= Painting
|type= Decoration block
}}

Paintings can be crafted with any color of [[wool]]. The color of the wool used does not influence the picture chosen when the painting is placed.

=== Trading ===
{{Trade sources}}

== Usage ==
=== Placement ===
[[File:All-paintings-1-21.png|thumb|360px|All paintings as of the [[Tricky Trials]] update. Note that the 2 x 2 paintings on the far right are only obtainable via commands.]]
Paintings can be placed on the sides of most [[solid block]]s (including [[slab]]s, [[stairs]], [[fence]]s, [[wall]]s, [[door]]s, [[trapdoor]]s, [[fence gate]]s, [[glass pane]]s, [[iron bars]], [[chain]]s, etc)<!-- lots of exceptions and edition differences, not worth it listing them all-->, as well as some non-solid blocks such as [[sign]]s, [[banner]]s, [[pressure plate]]s, [[bamboo shoot]]s, and [[sculk vein]]s.

Being an entity, paintings can simultaneously exist in the same space as blocks such as water or torches. Specifically, a painting can share the space with any block whose collision box does not intersect its hitbox. Paintings, however, cannot intersect other paintings or [[item frame]]s. Being an entity, paintings can be broken in adventure mode.

There are several different sizes of paintings, listed [[#Canvases|below]]. When placed, a painting checks for the amount of space it has around its center point. It then chooses a random canvas of the maximum size allowed in the available space. By arranging blocks on the wall, the player can ensure the painting is the size wanted.

A painting cannot cover an empty gap in a wall. When one of the supporting blocks is removed, the painting breaks after 20 game [[tick]]s (1 second), if no supporting blocks are replaced during that interval.

==== Preset paintings ====
{{exclusive|java|section=1}}
{{IN|java}}, preset painting items are available in the "Functional Blocks" tab of the [[Creative inventory]]. The name, size, and author of the painting are displayed in the item tooltip. The "Operator Utilities" tab, if enabled, also contains the four [[#Unused paintings|unused elemental paintings]]. Unlike the regular painting item, these always place the same canvas.

=== Properties ===
Players and mobs are able to walk through paintings, as long as the blocks supporting the painting allow it (signs, open doors, etc). Secret doorways can be created this way. As mobs can pathfind through paintings, secret doorways are ineffective against them.

Paintings are non-flammable and allow [[light]] to propagate through them.

== Canvases ==
{{Redirect|painting variant|the definition of painting variants in data packs|Painting variant definition}}
There are 46 paintings in the game. 40 of the paintings were made by [[Kristoffer Zetterstrand]], five were made by [[Sarah Boeving]], and one was made by [[Jens Bergensten]].

<div style="overflow-x: auto">
{| class="wikitable stikitable pixel-image" style="text-align:center;min-width:100%" data-description="Paintings"
! rowspan="2" style="min-width:96px;max-width:192px" |Painting
! rowspan="2" |In-game name
! rowspan="2" |Artist
! colspan="4" |{{Tooltip|Original|Some of these paintings were made as physical pieces of art on physical canvases. These 4 columns describe the physical art piece, if it exists.}}
! rowspan="2" style="min-width:37.5%" |Description
! rowspan="2" |[[Resource location]]
|-
! {{Tooltip|Title|The title of the physical art-piece, and an external link to its webpage, if the page exists.}}
! {{Tooltip|Size|The width and height of the original, physical art-piece.}}
! {{Tooltip|Medium|The physical composition of the canvas and the substances used to create the painting. Not all "paintings" are made of paint.}}
! {{Tooltip|Date|The date that the physical art-piece was created on.}}
|-
! colspan="11" |{{/Size}}
|-
| [[File:Kebab (texture).png|48px]]
| ''Kebab med tre pepperoni''
| Kristoffer Zetterstrand
| [https://zetterstrand.com/work/pictures/archive/kebab2.jpg “Kebab med tre pepperoni”]
| 30&thinsp;×&thinsp;30&nbsp;cm
| Oil on linoleum
| 2001
| A kebab with three green chili peppers.
| {{cd|wb=1|kebab}}
|-
| [[File:Aztec (texture).png|48px]]
| ''de_aztec''
| Kristoffer Zetterstrand
| [https://zetterstrand.com/eventz/wp-content/uploads/2aztbig.jpg “de_aztec”]
| 103&thinsp;×&thinsp;103&nbsp;cm
| Oil on canvas
| 2002
| [[w:Glossary of video game terms#noclip mode|Free-look]] perspective of the map [https://counterstrike.fandom.com/wiki/Aztec Aztec] from the video game series ''[[w:Counter-Strike|Counter-Strike]]''.
| {{cd|wb=1|aztec}}
|-
| [[File:Alban (texture).png|48px]]
| ''Albanian''
| Kristoffer Zetterstrand
| [https://zetterstrand.com/work/pictures/archive/alban.jpeg “Albanian”]
| <sup><nowiki>[</nowiki>''[[Talk:Painting|{{Tooltip|unkn.|unknown}}]]''<nowiki>]</nowiki></sup>
| Oil on cardboard
| 2002
| A man wearing a fez next to a house and a bush. As the name of the painting suggests, it may be a landscape in [[w:Albania|Albania]].
| {{cd|wb=1|alban}}
|-
| [[File:Aztec2 (texture).png|48px]]
| ''de_aztec''
| Kristoffer Zetterstrand
| [https://zetterstrand.com/eventz/wp-content/uploads/11aztec_for_print.jpg “de_aztec”]
| 41&thinsp;×&thinsp;49&nbsp;cm
| Oil on MDF
| 2002
| [[w:Glossary of video game terms#noclip mode|Free-look]] perspective of the map [https://counterstrike.fandom.com/wiki/Aztec Aztec] from the video game series ''[[w:Counter-Strike|Counter-Strike]]''.
| {{cd|wb=1|aztec2}}
|-
| [[File:Bomb (texture).png|48px]]
| ''Target Successfully Bombed''
| Kristoffer Zetterstrand
| [https://zetterstrand.com/eventz/wp-content/uploads/12bomb.jpg “Target successfully bombed”]
| 41&thinsp;×&thinsp;49&nbsp;cm
| Oil on MDF
| 2002
| The map [https://counterstrike.fandom.com/wiki/Dust_II Dust II] from the video game series ''[[w:Counter-Strike|Counter-Strike]]'', named “target successfully bombed” in reference to the video game.
| {{cd|wb=1|bomb}}
|-
| [[File:Plant (texture).png|48px]]
| ''Paradisträd''
| Kristoffer Zetterstrand
| [https://zetterstrand.com/work/pictures/archive/paradistrad.jpeg “Paradisträd”]
| 30&thinsp;×&thinsp;30&nbsp;cm
| Oil on linoleum
| 1997
| Still life of two plants in pots. “Paradisträd” is Swedish for “[[w:Crassula ovata|jade plant]]”, which is a common name for the depicted species in Scandinavia.
| {{cd|wb=1|plant}}
|-
| [[File:Wasteland (texture).png|48px]]
| ''Wasteland''
| Kristoffer Zetterstrand
| [https://zetterstrand.com/eventz/wp-content/uploads/Wasteland_1920.jpg “Wasteland”]
| 41&thinsp;×&thinsp;49&nbsp;cm
| Oil on panel
| 2005
| A view of some wasteland; a small animal, presumably a rabbit, is sitting on the windowsill.
| {{cd|wb=1|wasteland}}
|-
| [[File:Meditative (texture).png|48px]]
| ''Meditative''
| Sarah Boeving
| colspan="4" |&#11835;
| A version of Salvador Dali’s ''[https://www.dalipaintings.com/assets/img/paintings/rose-meditative.jpg Meditative Rose]''. Its added stem references ''Minecraft''’s removed [[rose]].
| {{cd|wb=1|meditative}}
|-
! colspan="11" |{{/Size|1|2}}
|-
| [[File:Wanderer (texture).png|48px]]
| ''Wanderer''
| Kristoffer Zetterstrand
| [https://zetterstrand.com/eventz/wp-content/uploads/wanderer_1920.jpg “Wanderer”]
| 33&thinsp;×&thinsp;37&nbsp;cm
| Oil on canvas
| 2008
| A version of Caspar David Friedrich’s famous painting ''[[w:Wanderer above the Sea of Fog|Wanderer above the Sea of Fog]]''.
| {{cd|wb=1|wanderer}}
|-
| [[File:Graham (texture).png|48px]]
| ''Graham''
| Kristoffer Zetterstrand
| [https://zetterstrand.com/eventz/wp-content/uploads/graham.jpg “Graham”]
| <sup><nowiki>[</nowiki>''[[Talk:Painting|{{Tooltip|unkn.|unknown}}]]''<nowiki>]</nowiki></sup>
| Oil on panel
| 2003
| King Graham, the player character in the video game series ''[[w:King's Quest|King’s Quest]]''.
The original painting is based on ''[[w:Quince, Cabbage, Melon and Cucumber|Still Life with Quince, Cabbage, Melon, and Cucumber]]'' by Juan Sánchez Cotán.
| {{cd|wb=1|graham}}
|-
| [[File:Prairie Ride (texture).png|48px]]
| ''Prairie Ride''
| Sarah Boeving
| colspan="4" |&#11835;
| A version of Frederic Remington’s ''[[commons:File:Remington_The_Cowboy_1902.jpg|The Cowboy]]''. Instead of a cowboy, it shows [[Noor]] riding a [[horse]].
| {{cd|wb=1|prairie_ride}}
|-
! colspan="11" |{{/Size|2}}
|-
| [[File:Pool (texture).png|96px]]
| ''The Pool''
| Kristoffer Zetterstrand
| [https://zetterstrand.com/eventz/wp-content/uploads/thepool_1920.jpg “The pool”]
| 84&thinsp;×&thinsp;110&nbsp;cm
| Oil on canvas
| 2008
| Some men and women skinny-dipping in a pool over a cube of sorts. Also there is an old man resting in the lower-right edge.
| {{cd|wb=1|pool}}
|-
| [[File:Courbet (texture).png|96px]]
| ''Bonjour Monsieur Courbet''
| Kristoffer Zetterstrand
| [https://zetterstrand.com/eventz/wp-content/uploads/bonjourmonsieurcourbet_BIG.jpg “Bonjour monsieur Courbet”]
| 62&thinsp;×&thinsp;74&nbsp;cm
| Graphite on paper
| 2003
| Two hikers with pointy beards seemingly greeting each other. Based on Gustave Courbet’s painting ''[[w:La rencontre|The Meeting]]''.
| {{cd|wb=1|courbet}}
|-
| [[File:Sunset (texture).png|96px]]
| ''sunset_dense''
| Kristoffer Zetterstrand
| [https://zetterstrand.com/eventz/wp-content/uploads/sunset_dense.jpg “Sunset dense”]
| 61&thinsp;×&thinsp;82&nbsp;cm
| Oil on MDF
| 2003
| A view of mountains at sunset.
| {{cd|wb=1|sunset}}
|-
| [[File:Sea (texture).png|96px]]
| ''Seaside''
| Kristoffer Zetterstrand
| rowspan="2" |[https://zetterstrand.com/eventz/wp-content/uploads/SeaSide_1920.jpg “Seaside”]
| rowspan="2" |100&thinsp;×&thinsp;120&nbsp;cm
| rowspan="2" |Oil on canvas
| rowspan="2" |2005
| Mountains and a lake, with a small photo of a mountain and a bright-colored plant on the window ledge.

The texture was changed in Alpha v1.1.1.
| {{cd|wb=1|sea}}
|-
| [[File:Creebet (texture).png|96px]]
| ''Creebet''
| Kristoffer Zetterstrand
| The same painting as ''Seaside'', but the bright-colored plant was replaced with a [[Creeper]] head.
| {{cd|wb=1|creebet}}
|-
! colspan="11" |{{/Size|2|2}}
|-
| [[File:Match (texture).png|96px]]
| ''Match''
| Kristoffer Zetterstrand
| [https://zetterstrand.com/eventz/wp-content/uploads/Match_rgb_1918.jpg “Match”]
| 41&thinsp;×&thinsp;41&nbsp;cm
| Oil on canvas
| 2009
| A hand holding a match, causing fire on a white cubic gas fireplace.
| {{cd|wb=1|match}}
|-
| [[File:Bust (texture).png|96px]]
| ''Bust''
| Kristoffer Zetterstrand
| [https://zetterstrand.com/eventz/wp-content/uploads/bust_1915.jpg “Bust”]
| 20&thinsp;×&thinsp;20&nbsp;cm
| Egg tempera and oil on canvas
| 2009
| A bust of [[w:Marcus Aurelius|Marcus Aurelius]] surrounded by fire.
| {{cd|wb=1|bust}}
|-
| [[File:Stage (texture).png|96px]]
| ''The Stage Is Set''
| Kristoffer Zetterstrand
| [https://zetterstrand.com/eventz/wp-content/uploads/The-stage-is-set-1.jpg “The stage is set”]
| 100&thinsp;×&thinsp;120&nbsp;cm
| Oil on canvas
| 2006
| Scenery from the video game ''[[w:Space Quest I|Space Quest I]]'', with the character Graham from the video game series ''[[w:King's Quest|King’s Quest]]'' appearing twice.

The texture was changed in Alpha v1.1.1.
| {{cd|wb=1|stage}}
|-
| [[File:Void (texture).png|96px]]
| ''The void''
| Kristoffer Zetterstrand
| [https://zetterstrand.com/eventz/wp-content/uploads/the-void_1920.jpg “The Void”]
| 20&thinsp;×&thinsp;20&nbsp;cm
| Egg tempera and oil on canvas
| 2009
| An angel praying into a void with fire below.
| {{cd|wb=1|void}}
|-
| [[File:Skull and Roses (texture).png|96px]]
| ''Skull and Roses''
| Kristoffer Zetterstrand
| [https://zetterstrand.com/eventz/wp-content/uploads/moonlight-installation_1920.jpg “Moonlight Installation”]
| 64&thinsp;×&thinsp;64&nbsp;cm
| Oil on canvas
| 2009
| A skeleton at night with red flowers in the foreground.
The original painting is different, depicting a woman sitting in a couch, while the skull is in the middle of a body of glacial water of sorts.
| {{cd|wb=1|skull_and_roses}}
|-
| [[File:Wither (painting texture).png|96px]]
| ''Wither''
| Mojang<br>([[Jens Bergensten]])
| colspan="4" |&#11835;
| The creation of the [[wither]].
This is the first painting in ''Minecraft'' that is not based of a real painting. (See the [[Painting#Trivia|trivia]] section for more info.)
| {{cd|wb=1|wither}}
|-
| [[File:Baroque (texture).png|96px]]
| ''Baroque''
| Sarah Boeving
| colspan="4" |&#11835;
| A [[decorated pot]], a [[cake]], and a [[sunflower]] on a dark background, resembling [[w:Baroque painting|Baroque painting]].
| {{cd|wb=1|baroque}}
|-
| [[File:Humble (texture).png|96px]]
| ''Humble''
| Sarah Boeving
| colspan="4" |&#11835;
| A version of Grant Wood’s ''[[w:American Gothic|American Gothic]]'', where two [[villager]]s are in front of a [[village]] house.
| {{cd|wb=1|humble}}
|-
! colspan="11" |{{/Size|3|3}}
|-
| [[File:Bouquet (texture).png|144px]]
| ''Bouquet''
| Kristoffer Zetterstrand
| colspan="4" |{{Info needed}}
| A bouquet of flowers next to a stairway with a person sitting beside it.
| {{cd|wb=1|bouquet}}
|-
| [[File:Cavebird (texture).png|144px]]
| ''Cavebird''
| Kristoffer Zetterstrand
| colspan="4" |{{Info needed}}
| A cave in a cliff with a bird flying overhead.
| {{cd|wb=1|cavebird}}
|-
| [[File:Cotan (texture).png|144px]]
| ''Cotán''
| Kristoffer Zetterstrand
| [https://zetterstrand.com/eventz/wp-content/uploads/The-abyss.-43x49cm-Oil-on-canvas-Zetterstrand-2022-2000h.jpg “The abyss”]
| 43&thinsp;×&thinsp;49&nbsp;cm
| Oil on canvas
| 2022
| A [[golden apple]] and an inverted [[glistering melon slice]] in a windowsill. The golden apple is tied by a string in the air and the glistering melon slice is sitting on the windowsill.
Like ''Graham'', this painting is based on ''[[w:Quince, Cabbage, Melon and Cucumber|Still Life with Quince, Cabbage, Melon, and Cucumber]]'' by Juan Sánchez Cotán.
| {{cd|wb=1|cotan}}
|-
| [[File:Endboss (texture).png|144px]]
| ''Endboss''
| Kristoffer Zetterstrand
| [https://zetterstrand.com/eventz/wp-content/uploads/Consider-it.jpg “Consider it”]
| 100&thinsp;×&thinsp;120&nbsp;cm
| Oil on canvas
| 2006
| A skeleton in a brick archway. It features a white silhouette of the character Graham from the video game series ''[[w:King's Quest|King’s Quest]]''.
| {{cd|wb=1|endboss}}
|-
| [[File:Fern (painting texture).png|144px]]
| ''Fern''
| Kristoffer Zetterstrand
| [https://img.youtube.com/vi/x5roenGT1QI/maxresdefault.jpg]
| colspan="3" |{{Info needed}}
| A potted fern on a desk with a small fire.
| {{cd|wb=1|fern}}
|-
| [[File:Owlemons (texture).png|144px]]
| ''Owlemons''
| Kristoffer Zetterstrand
| [https://zetterstrand.com/eventz/wp-content/uploads/Lemons-and-owl.-43x49cm.-Oil-on-canvas-Zetterstrand-2023-2000h.jpg “Lemons and owl”]
| 43&thinsp;×&thinsp;49&nbsp;cm
| Oil on canvas
| 2023
| A two-dimensional owl inside a box, next to some lemons.
The background is based on the painting ''[[w:An Old Man and his Grandson|An Old Man and his Grandson]]'' by Domenico Ghirlandaio.
| {{cd|wb=1|owlemons}}
|-
| [[File:Sunflowers (texture).png|144px]]
| ''Sunflowers''
| Kristoffer Zetterstrand
| colspan="4" |{{Info needed}}
| Some potted plants on a table with a two-dimensional sunflower.
| {{cd|wb=1|sunflowers}}
|-
| [[File:Tides (texture).png|144px]]
| ''Tides''
| Kristoffer Zetterstrand
| [https://zetterstrand.com/eventz/wp-content/uploads/Oh-The-Sea.-77-x-88-cm.-Airbrush-vinyl-and-oil-on-canvas.-Kristoffer-Zetterstrand-2018-1920.jpg “Oh, The Sea”]
| 77&thinsp;×&thinsp;88&nbsp;cm
| Airbrush, vinyl, and oil on canvas
| 2018
| A person sitting in a fetal position by a shoreline. The naked person from the original painting has been given clothes.
| {{cd|wb=1|tides}}
|-
! colspan="11" |{{/Size|3|4}}
|-
| [[File:Backyard (texture).png|144px]]
| ''Backyard''
| Kristoffer Zetterstrand
| [https://zetterstrand.com/eventz/wp-content/uploads/The-Backyard.-100x84cm.-Oil-on-canvas-2019-2022-Kristoffer-Zetterstrand3000h.jpg “The Backyard”]
| 100&thinsp;×&thinsp;84&nbsp;cm
| Oil on canvas
| 2022
| A brick archway with two women sitting in the yard.
The scenery is based on the painting ''[[w:The Courtyard of a House in Delft|The Courtyard of a House in Delft]]'' by Pieter de Hooch.<ref>{{Citation|url=https://www.reddit.com/r/Art/comments/wk2cij/comment/ijl6o0i/|title=The Backyard, Me, Oil on canvas, 2022|website=Reddit|author=Kristoffer Zetterstrand|date=August 9, 2022|quote=Yes, the 'scenery' is based on a painting by Pieter de Hooch.}}</ref> The figures on the right are from Jacques-Louis David’s ''[[w:Oath of the Horatii|Oath of the Horatii]]''.<ref>{{Citation|url=https://www.reddit.com/r/Art/comments/wk2cij/comment/ijpbtz7/|title=The Backyard, Me, Oil on canvas, 2022|website=Reddit|author=Kristoffer Zetterstrand|date=August 10, 2022|quote=Yes, that's correct}}</ref>
| {{cd|wb=1|backyard}}
|-
| [[File:Pond (texture).png|144px]]
| ''Pond''
| Kristoffer Zetterstrand
| [https://zetterstrand.com/eventz/wp-content/uploads/Death-And-The-Maiden.-169-x-147-cm.-Airbrush-vinyl-and-oil-on-canvas.-2018-1440.jpg “Death And The Maiden”]
| 169&thinsp;×&thinsp;147&nbsp;cm
| Airbrush, vinyl, and oil on canvas
| 2018
| A maiden sitting in a pond, next to a half-submerged skeleton.
[[w:Death and the Maiden (motif)|Death and the Maiden]] was a common motif in Renaissance art, ultimately derived from the Medieval genre [[w:Danse Macabre|Dance of Death]].
| {{cd|wb=1|pond}}
|-
! colspan="11" |{{/Size|4|2}}
|-
| [[File:Fighters (texture).png|192px]]
| ''Fighters''
| Kristoffer Zetterstrand
| [https://zetterstrand.com/eventz/wp-content/uploads/fighters.jpg “Fighters”]
| 20&thinsp;×&thinsp;20&nbsp;cm
| Oil on canvas
| 2007
| Two men poised to fight.
The fighters are from the video game ''[[w:The Way of the Exploding Fist|The Way of the Exploding Fist]]''.<ref>{{Citation|url=https://www.instagram.com/p/C8uJyNWCHxV|title=Original Minecraft painting Number 15/25: 'Fighters'|author=Kristoffer Zetterstrand|website=Instagram|date=June 27, 2024|quote=The origin of the fighter sprites is the 1985 game 'The way of the exploding fist' by Beam software.}}</ref> The backdrop is based on the painting ''[[commons:File:Willard Leroy Metcalf - Indian Summer, Vermont - 1973.83 - Dallas Museum of Art.jpg|Indian Summer, Vermont]]'' by Willard Metcalf.<ref>{{Citation|url=https://www.instagram.com/p/C8uJyNWCHxV|title=Original Minecraft painting Number 15/25: 'Fighters'|author=Kristoffer Zetterstrand|website=Instagram|date=June 27, 2024|quote=The backdrop is a painting by american painter Metcalf.}}</ref>
| {{cd|wb=1|fighters}}
|-
| [[File:Changing (texture).png|192px]]
| ''Changing''
| Kristoffer Zetterstrand
| [https://zetterstrand.com/eventz/wp-content/uploads/changeofset_1920.jpg “Change of set”]
| 134&thinsp;×&thinsp;152&nbsp;cm
| Oil on canvas
| 2008
| A person changing clothes in front of some set pieces, including a contrasting gloomy mountain and a sunny countryside.
| {{cd|wb=1|changing}}
|-
| [[File:Finding (texture).png|192px]]
| ''Finding''
| Kristoffer Zetterstrand
| [https://zetterstrand.com/eventz/wp-content/uploads/The-Find-98x134cmink-airbrush-vinyl-and-oil-on-canvas-2015-16-Zetterstrand-wallcrop-3000_1920.jpg “The Find”]
| 98&thinsp;×&thinsp;134&nbsp;cm
| Ink, airbrush, vinyl, and oil on canvas
| 2015–<wbr>2016
| A person looks into a recently-dug hole with Hellenistic ruins in the background. Studio lights are set up next to them.
| {{cd|wb=1|finding}}
|-
| [[File:Lowmist (texture).png|192px]]
| ''Lowmist''
| Kristoffer Zetterstrand
| [https://zetterstrand.com/eventz/wp-content/uploads/LowMist-1.jpg “LowMist”]
| 61&thinsp;×&thinsp;82&nbsp;cm
| Oil on MDF
| 2003
| A digital render of a mountainous landscape.
This motif was created using the scenery generator ''[[w:Terragen|Terragen]]'', with the renderer deliberately crashed during the construction process.<ref>{{Citation|url=https://www.instagram.com/p/DCRABc6sgP0/|title=Found one of them. (Lowmist)|author=Kristoffer Zetterstrand|website=Instagram|date=November 12, 2024|quote=It's a landscape in the process of being constructed by a landscape generator called Terragen. I crashed the renderer before it could finish and painted the result.}}</ref>
| {{cd|wb=1|lowmist}}
|-
| [[File:Passage (texture).png|192px]]
| ''Passage''
| Kristoffer Zetterstrand
| [https://zetterstrand.com/eventz/wp-content/uploads/the_passage_1920.jpg “The passage”]
| 120&thinsp;×&thinsp;200&nbsp;cm
| Oil on canvas
| 2010
| A surreal, mineshaft-like hallway in front of a scene of a beach, with posed skeletons of a person and an extinct [[w:Megatherium|giant ground sloth]].
| {{cd|wb=1|passage}}
|-
! colspan="11" |{{/Size|4|3}}
|-
| [[File:Skeleton (painting texture).png|192px]]
| ''Mortal Coil''
| Kristoffer Zetterstrand
| [https://zetterstrand.com/eventz/wp-content/uploads/mortal_coil.jpg “Mortal Coil”]
| <sup><nowiki>[</nowiki>''[[Talk:Painting|{{Tooltip|unkn.|unknown}}]]''<nowiki>]</nowiki></sup>
| Oil on panel
| 2003
| [https://grim-fandango.fandom.com/wiki/Bruno_Martinez Bruno Martinez] from the adventure video game ''[[w:Grim Fandango|Grim Fandango]]''.
| {{cd|wb=1|skeleton}}
|-
| [[File:Donkey Kong (texture).png|192px]]
| ''Kong''
| Kristoffer Zetterstrand
| [https://zetterstrand.com/eventz/wp-content/uploads/kong.jpg “Kong”]
| <sup><nowiki>[</nowiki>''[[Talk:Painting|{{Tooltip|unkn.|unknown}}]]''<nowiki>]</nowiki></sup>
| Oil on panel
| 2003
| A paper-looking screenshot of the level [https://mariowiki.com/100m 100m] from the arcade video game ''[https://mariowiki.com/Donkey_Kong_(game) Donkey Kong]''.
| {{cd|wb=1|donkey_kong}}
|-
! colspan="11" |{{/Size|4|4}}
|-
| [[File:Pointer (texture).png|192px]]
| ''Pointer''
| Kristoffer Zetterstrand
| [https://zetterstrand.com/eventz/wp-content/uploads/pointer_1920.jpg “Pointer”]
| 41&thinsp;×&thinsp;41&nbsp;cm
| Oil on canvas
| 2008
| The main character of the video game ''[[w:International Karate +|International Karate +]]'' in a fighting stance touching a large hand. It could also be interpreted as a play on Michelangelo’s famous painting ''[[w:The Creation of Adam|The Creation of Adam]]''.
The hand is the artist’s own. The scenery is based on the painting ''[[commons:File:Caspar David Friedrich - Winterlandschaft (London).jpg|Winter Landscape with Church]]'' by Caspar David Friedrich.<ref>{{Citation|url=https://open.spotify.com/episode/0HgfJwyUF50yBlHTnUlGdf|title=Realm News|section=An Exclusive Interview with Artist Kristoffer Zetterstrand|website=Spotify|author=Greg Howard|date=June 13, 2024}}</ref>
| {{cd|wb=1|pointer}}
|-
| [[File:Pigscene (texture).png|192px]]
| ''Pigscene''
| Kristoffer Zetterstrand
| [https://zetterstrand.com/eventz/wp-content/uploads/rgb_1914.jpg “RGB”]
| 15&thinsp;×&thinsp;15&nbsp;cm
| Oil on canvas
| 2008
| A girl pointing to a pig on a canvas. In the original painting, the canvas shows red, green and blue blocks, representing the three colors of the [[w:RGB color model|RGB color model]] that is typically used by computer displays.
This painting is based on the painting ''[[commons:File:Oost the Elder, Jacob van - The painter's studio - 1666.jpg|The Artist’s Studio]]'' by Jacob van Oost.
| {{cd|wb=1|pigscene}}<!-- yes, without an underscore -->
|-
| [[File:Burning Skull (texture).png|192px]]
| ''Skull On Fire''
| Kristoffer Zetterstrand
| [https://zetterstrand.com/eventz/wp-content/uploads/skull_on_fire_framed_c_1910.jpg “Skull on Fire”]
| 35&thinsp;×&thinsp;35&nbsp;cm
| Oil on canvas
| 2010
| A skull on fire; in the background, there is a moon in a clear night sky.
This painting is based on a ''Minecraft'' screenshot,<ref>{{Citation|url=https://web.archive.org/web/20220928041338/https://imgur.com/HVhrbnH|website=Imgur|date=22 August 2020|title=https://web.archive.org/web/20220928041338/https://imgur.com/HVhrbnH}}</ref> with the grass block and the three-dimensional skull added on top.<ref>{{Citation|url=https://web.archive.org/web/20200906184721/https://imgur.com/AwqQFS6|title=https://web.archive.org/web/20200906184721/https://imgur.com/AwqQFS6|website=Imgur|date=23 August 2020}}</ref>

The actual painting was added in Beta 1.3. (See the [[Painting#Trivia|trivia]] section for more info.)
| {{cd|wb=1|burning_skull}}
|-
| [[File:Orb (texture).png|192px]]
| ''Orb''
| Kristoffer Zetterstrand
| [https://zetterstrand.com/eventz/wp-content/uploads/The-orb.-69x79cm.-Oil-on-canvas.-Zetterstrand-2022-.jpg “The orb”]
| 69&thinsp;×&thinsp;79&nbsp;cm
| Oil on canvas
| 2022
| An orb of light in the middle of an Italian landscape at night.
This painting is based on the painting ''[[w:St. Francis in Ecstasy (Bellini)|St. Francis in Ecstasy]]'' by Giovanni Bellini.<ref>{{Citation|url=https://www.youtube.com/watch?v=ic7m7rZ3rn4|title=bellini vs orb|website=YouTube|author=Kristoffer Zetterstrand|date=November 24, 2022}}</ref>
| {{cd|wb=1|orb}}
|-
| [[File:Unpacked (texture).png|192px]]
| ''Unpacked''
| Sarah Boeving
| colspan="4" |&#11835;
| A ''Minecraft'' landscape, showing a cliff with a waterfall and a [[pig]] floating in water.
This painting is based on [[pack.png]].
| {{cd|wb=1|unpacked}}
|}
</div>

=== Unused paintings ===
In [[Pocket Edition v0.5.0 alpha|v0.5.0 alpha]], with the addition of paintings to ''Pocket Edition'', four unused 32×32 paintings were present in <samp>[[kz.png]]</samp> which remained unused. See {{slink|Bedrock Edition unused features|Paintings}} for more information. They were also added to ''Java Edition'' in snapshot [[Java Edition 22w16a|22w16a]]. They cannot be placed by default, but can be summoned by [[commands]] (such as {{cmd|/summon painting ~ ~ ~ {variant:"water"} }}) or through a [[data pack]]. They can also be obtained directly from the ''Operator Utilities'' tab in the [[Creative inventory]].{{Only|java}}

According to [[Helen Zbihlyj]],<ref>{{citation|url=https://www.reddit.com/r/Minecraft/comments/u8hpnx/comment/i5olue6/|title=You mean Jappa, not Kappa. 😁 Former Mojangsta here. These were originally added as part of a Pocket Edition promo map at one of the Minecons (I think Paris? Maybe Orlando) to promote Pocket Edition. They have never been used in game.|website=Reddit|author=HelenAngel|date=April 21, 2022}}</ref> these paintings were originally added “as part of a Pocket Edition promo map” (no footage found) which was planned to be a part of ''[[Pocket Edition]]'' promotion at [[MINECON 2012]] [[MINECON 2013|or 2013]] and have never been used in game. The artist of these paintings remains unknown, but is credited to Mojang on their debut to ''Java Edition''.

<div style="overflow-x: auto">
{| class="wikitable stikitable" style="text-align:center;width:100%" data-description="Paintings"
! style="width:96px" |Painting
! style="min-width:12.5%" |Name
! Artist
! Description
! [[Resource location]]
|-
! colspan="5" |{{/Size|2|2}}
|-
| [[File:Earth (texture) JE1 BE2.png|96px]]
| ''Earth''
| Mojang<br>(Unknown Artist)
| One of the four [[w:Classical element|classical elements]]: {{w|Earth (classical element)|Earth|newtab=1}}.
| {{cd|wb=1|earth}}
|-
| [[File:Wind (texture) JE1 BE2.png|96px]]
| ''Wind''
| Mojang<br>(Unknown Artist)
| One of the four classical elements: {{w|Air (classical element)|Air|newtab=1}}.
| {{cd|wb=1|wind}}
|-
| [[File:Fire (texture) JE1 BE2.png|96px]]
| ''Fire''
| Mojang<br>(Unknown Artist)
| One of the four classical elements: {{w|Fire (classical element)|Fire|newtab=1}}.
| {{cd|wb=1|fire}}
|-
| [[File:Water (texture) JE1 BE2.png|96px]]
| ''Water''
| Mojang<br>(Unknown Artist)
| One of the four classical elements: {{w|Water (classical element)|Water|newtab=1}}.
| {{cd|wb=1|water}}
|}
</div>

== Sounds ==
{{Edition|Java}}
{{SoundTable
| type = java
| {{SoundLine
|sound =Painting break1.ogg
|sound2=Painting break2.ogg
|sound3=Painting break3.ogg
|subtitle=Painting broken
|source=neutral
|description=When a painting is broken or pops off
|id=entity.painting.break
|translationkey=subtitles.entity.painting.break
|volume=1.0
|pitch=1.0
|distance=16}}
| {{SoundLine
|sound=Painting place1.ogg
|sound2=Painting place2.ogg
|sound3=Painting place3.ogg
|sound4=Painting place4.ogg
|subtitle=Painting placed
|source=neutral
|description=When a painting is placed
|id=entity.painting.place
|translationkey=subtitles.entity.painting.place
|volume=1.0
|pitch=1.0
| distance = 16
}}
}}

{{Edition|Bedrock}}:
{{SoundTable
| type = bedrock
| {{SoundLine
| sound =Item Frame break1.ogg
|sound2=Item Frame break2.ogg
|sound3=Item Frame break3.ogg
|source=block
|description=When a painting is broken or pops off
|id=block.itemframe.break
|volume=1.0
|pitch=1.0}}
| {{SoundLine
|sound=Item Frame add item1.ogg
|sound2=Item Frame add item2.ogg
|soumd3=Item Frame add item3.ogg
|sound4=Item Frame add item4.ogg
|source=block
|description=When a painting is placed
|id=block.itemframe.add_item
|volume=1.0
| pitch = 1.0
}}
}}

== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|firstcolumnname=Item
|showforms=y
|generatetranslationkeys=y
|displayname=Painting
|spritetype=item
|nameid=painting
|form=item
|foot=1}}
{{ID table
|edition=java
|firstcolumnname=Entity
|generatetranslationkeys=y
|displayname=Painting
|spritetype=entity
|nameid=painting
|foot=1}}

{{edition|bedrock}}:
{{ID table
|edition=bedrock
|firstcolumnname=Item
|shownumericids=y
|showforms=y
|notshowbeitemforms=y
|generatetranslationkeys=y
|displayname=Painting
|spritetype=item
|nameid=painting
|id=357
|form=item
|foot=1}}
{{ID table
|edition=bedrock
|firstcolumnname=Entity
|shownumericids=y
|generatetranslationkeys=y
|displayname=Painting
|spritetype=entity
|nameid=painting
|id=83
|foot=1}}

=== Entity data ===

Paintings have entity data that defines various properties of the entity.

{{el|java}}:
{{main|Entity format}}
{{/ED}}

{{el|bedrock}}:
: See [[Bedrock Edition level format/Entity format]].

=== Item data ===
{{JE}}:
{{see also|Data component format}}
<div class="treeview">
* {{nbt|compound|components}}: the item's '''components''' tag.
{{:Data component format/entity_data}}
</div>

{{BE}}:
{{see also|Bedrock Edition level format/Item format}}

== JSON format ==
{{main|Painting variant definition}}

Painting variants can be configured using [[JSON]] files within a [[data pack]].

== Videos ==
{{yt|x5roenGT1QI|}}{{yt|M3vWDirTMek|}}

== History ==
{{for|texture history|Java Edition history of textures/Paintings}}
{{HistoryTable
|{{HistoryLine|java indev}}
|{{HistoryLine||20100223|[[File:Painting JE1 BE1.png|32px]] Added paintings.
|There are currently 19 canvases, which can be viewed at [[Java Edition history of textures/Paintings]].
|The [[crafting]] recipe of paintings uses eight [[planks]].
{{{!}} class{{=}}"collapsible collapsed"
! Recipe
{{!}}-
{{!}}
{{Crafting Table
  |A1=Oak Planks
  |B1=Oak Planks
  |C1=Oak Planks
  |A2=Oak Planks
  |B2=Light Gray Wool
  |C2=Oak Planks
  |A3=Oak Planks
  |B3=Oak Planks
  |C3=Oak Planks
  |Output=Painting
}}
{{!}}}
|Painting textures are currently stored on a [[texture atlas]] called <samp>[[kz.png]]</samp>.}}
|{{HistoryLine|java infdev}}
|{{HistoryLine||20100227-1414|The [[crafting]] recipe of paintings has been changed, so that it now uses [[stick]]s, rather than [[planks]].
{{{!}} class{{=}}"collapsible collapsed"
! Recipe
{{!}}-
{{!}}
{{Crafting Table
  |A1=Stick
  |B1=Stick
  |C1=Stick
  |A2=Stick
  |B2=Light Gray Wool
  |C2=Stick
  |A3=Stick
  |B3=Stick
  |C3=Stick
  |Output=Painting
}}
{{!}}}
}}
|{{HistoryLine|java alpha}}
|{{HistoryLine||v1.1.1|Added five more painting canvases, for a total of 24.
|The textures of two paintings have been changed.}}
|{{HistoryLine|java beta}}
|{{HistoryLine||1.2_01|Added a new painting, although it uses an untextured part of <samp>kz.png</samp> due to the painting texture not yet being implemented.}}
|{{HistoryLine||1.3|The texture of the new painting, has been added to the part of <samp>kz.png</samp> displayed by the new painting.}}
|{{HistoryLine||April 27, 2011|link=https://web.archive.org/web/20201111211000/https://notch.tumblr.com/post/4988431144/the-maps|Custom paintings are mentioned by [[Notch]].}}
|{{HistoryLine||1.7.3|Paintings pushed by [[piston]]s now pop off.}}
|{{HistoryLine|java}}
|{{HistoryLine||1.4.2|dev=12w36a|Added new painting canvas 'Wither'.
|Paintings can now be placed overlapping one another.}}
|{{HistoryLine||1.8|dev=14w10a|Paintings can no longer be placed directly inside of each other.}}
|{{HistoryLine||1.9|dev=15w49a|Paintings can no longer be destroyed by [[lightning]].}}
|{{HistoryLine|||dev=15w50a|Added [[sound]]s for placing and breaking paintings: <code>entity.painting.place</code> and <code>entity.painting.break</code>.}}
|{{HistoryLine||1.11|dev=16w32a|The [[entity]] ID for paintings has been changed from <code>Painting</code> to <code>painting</code>.}}
|{{HistoryLine||1.12|dev=17w06a|Paintings now have a more intuitive placement system. When placed, a painting always uses the maximum possible amount of available space.}}
|{{HistoryLine||1.13|dev=17w47a|Prior to [[1.13/Flattening|''The Flattening'']], this [[item]]'s numeral ID was 321.}}
|{{HistoryLine|||dev=18w02a|Paintings now use a [[resource location]] for their motive.}}
|{{HistoryLine||1.14|dev=18w43a|[[File:Painting JE2 BE2.png|32px]] The [[item]] texture of paintings has been changed.}}
|{{HistoryLine|||dev=19w07a|Paintings are now stored as individual image files instead of parts of a single large image file, and now support animations.}}
|{{HistoryLine|||dev=19w11a|Shepherd [[villager]]s now [[trading|sell]] paintings.}}
|{{HistoryLine||1.17|dev=21w11a|The painting back texture has been updated to be in line with the texture update.}}
|{{HistoryLine||1.19|dev=22w16a|Added the four unused paintings from Bedrock Edition: "Earth", "Wind", "Fire", and "Water".|These paintings can be added through a [[data pack]], or with the {{cmd|summon}} command.}}
|{{HistoryLine||1.19.4|dev=23w06a|Added painting variants to "Functional Blocks" tab in the [[Creative inventory]].|Paintings with pre-defined variant now display author, title and size in description when hovered over.|The "Operator Utilities" tab now contains the four paintings that are not available in Survival mode.}}
|{{HistoryLine||1.20.5|dev=23w51a|Changed the subtitle for breaking a painting from "Painting breaks" to "Painting broken".}}
|{{HistoryLine||1.21|dev=24w18a|Added twenty new paintings: "Meditative", "Praire Ride", "Baroque", "Humble", "Unpacked", "Backyard", "Bouquet", "Cavebird", "Changing", "Cotán", "Endboss", "Fern", "Finding", "Lowmist", "Orb", "Owlemons", "Passage", "Pond", "Sunflowers" and, "Tides".}}
|{{HistoryLine||1.21.2|dev=24w33a|Paintings are no longer destroyed by [[TNT]] that explodes in [[water]].<ref>{{bug|MC-3697}}</ref>}}

|{{HistoryLine|pocket alpha}}
|{{HistoryLine||v0.5.0|[[File:Painting JE1 BE1.png|32px]] Added paintings.
|There are currently 25 canvases, which can be viewed at [[Bedrock Edition history of textures/Paintings]].}}
|{{HistoryLine||v0.8.0|dev=build 3|A new painting rendering has been added.{{info needed|What exactly changed?}}}}
|{{HistoryLine||v0.12.1|dev=build 1|Paintings are no longer available from the [[nether reactor]].}}
|{{HistoryLine||v0.15.0|dev=build 1|Paintings now have [[sound]]s when placed and broken.}}
|{{HistoryLine|pocket}}
|{{HistoryLine||1.0.7|Added new painting canvas 'Wither'.}}
|{{HistoryLine|bedrock}}
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Painting JE2 BE2.png|32px]] The [[item]] texture of paintings has been changed.}}
|{{HistoryLine||1.11.0|dev=beta 1.11.0.4|Paintings can now be [[trading|bought]] from shepherd [[villager]]s.}}
|{{HistoryLine||1.17.0|dev=beta 1.17.0.50|The painting back texture has been updated to be in line with the texture update.}}
|{{HistoryLine||1.21.0|exp=Update 1.21|dev=Preview 1.21.0.21|Added five new paintings: "Meditative", "Praire Ride", "Baroque", "Humble", and "Unpacked".}}
|{{HistoryLine||1.21.0|dev=Preview 1.21.0.22|All the paintings mentioned above are now available without using the "Update 1.21" experimental toggle.}}
|{{HistoryLine|||dev=Preview 1.21.0.24|Added fifteen new paintings: "Backyard", "Bouquet", "Cavebird", "Changing", "Cotán", "Endboss", "Fern", "Finding", "Lowmist", "Orb", "Owlemons", "Passage", "Pond", "Sunflowers" and "Tides".}}

|{{HistoryLine|console}}
|{{HistoryLine||xbox=TU1|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Painting JE1 BE1.png|32px]] Added paintings.
|There are currently 25 canvases, which can be viewed at [[Legacy Console Edition history of textures/Paintings]].}}
|{{HistoryLine||xbox=TU10|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|Reaching the maximum number of [[item frame]]s/paintings in a world now prevents the player from placing more of them instead of removing existing ones.}}
|{{HistoryLine||xbox=TU11|The [[spawn limit|limit]] for paintings in a world has been increased. 
|A message is now displayed when the maximum paintings are reached.}}
|{{HistoryLine||xbox=TU14|ps3=1.04|psvita=1.00|ps4=1.00|Added new painting canvas 'Wither'.}}
|{{HistoryLine||xbox=TU41|xbone=CU30|ps3=1.33|psvita=1.33|ps4=1.33|wiiu=Patch 11|switch=1.0.1|Only up to 100 [[item frame]]s and paintings can now be rendered on the screen at once.{{verify|Is the version number correct?}}}}
|{{HistoryLine||xbox=TU43|xbone=CU33|ps3=1.36|psvita=1.36|ps4=1.36|wiiu=Patch 13|Added [[sound]]s for paintings.}}
|{{HistoryLine||xbox=TU54|xbone=CU44|ps3=1.52|psvita=1.52|ps4=1.52|wiiu=Patch 24|switch=1.0.4|Paintings now have a more intuitive placement system. When placed, a painting always uses the maximum possible amount of available space.}}
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|[[File:Painting JE2 BE2.png|32px]] The [[item]] texture of paintings has been changed.}}

|{{HistoryLine|3ds}}
|{{HistoryLine||0.1.0|[[File:Painting JE1 BE1.png|32px]] Added paintings.
|There are currently 25 canvases, which can be viewed at [[New Nintendo 3DS Edition history of textures/Paintings]].}}
}}

== Issues ==
{{issue list}}

== Trivia ==
* On April 26, 2011, Notch stated that the automapping code can be used to share custom paintings and books in the future.<ref>{{tweet|notch|62970142207913984|The auto mapping code can be used to share custom paintings and books in the future. There's a hard cap on 65536 of each/world, though|April 26, 2011}}</ref>
* The texture on the back of a painting is the same as the wooden planks texture, but with a yellowish color similar to that of [[chests]] (but slightly darker).
* The "Skull on Fire" painting contains a Minecraft world in the background, which is based on a screenshot taken by the artist in [[Java Edition Alpha v1.1.2 01|Alpha 1.1.2_01]] (or earlier) on October 12, 2010, at 13:22:49 (UTC+2).<ref>{{cite|url=https://web.archive.org/web/20220928041338/https://imgur.com/HVhrbnH|title=The original (never publicly shared before) screenshot that Kristoffer Zetterstrand took and based his painting on.|website=Imgur}}</ref>
**The seeds for this world are -1044887956651363087 and -6984854390176336655 (both are the same), standing at X=-249.65, Y=91, Z=-29.04.<ref>https://pastebin.com/fzAY9ES4</ref><ref>{{reddit|iqg3ey||The original screenshot & seed of the Minecraft "Skull on Fire" painting has been found! <nowiki>[Minecraft@Home]</nowiki>|Tomlacko|September 10, 2020}}</ref>
* The "Skull on Fire" painting's texture was added in [[Java Edition Beta 1.3|Beta 1.3]]. However, the code for paintings to randomly display the part of the [[Kz.png]] texture that was to be occupied by the Burning Skull painting was added earlier, in [[Java Edition Beta 1.2_01|Beta 1.2_01]]. As there was nothing on this part of the texture except for a purple background grid, this is what would be displayed if the painting was randomly chosen, until the Burning Skull painting texture was actually added.
* The original "Skull on Fire" painting was given to the winner of an official texture pack competition by Mojang.<ref>https://web.archive.org/web/20110110003612/http://www.webhallen.com:80/minecraft/</ref>
* The "Wither" painting was the first painting to be painted by someone other than Kristoffer Zetterstrand, instead being made by Jens Bergensten.<ref>{{Citation|url=https://www.youtube.com/watch?v=kK5Y4k-vVXc|title=Who Made Minecraft’s LAST Painting?!|author=AntVenom|website=YouTube|date=29 October 2022}}</ref><ref>{{citation|url=https://www.reddit.com/r/Minecraft/comments/1tzav2/comment/cedagcy/|title=Here's some trivia for you...<br><br>Since the paintings in Minecraft are down-scaled versions of real-life ones, (such as the one on topic, http://zetterstrand.com/work/pictures/2008/pointer750.jpg ), they have anti-aliased edges and more color gradients compared to other Minecraft art assets (blocks and items). So when I added the "Wither painting" (which isn't based on a real painting) I had to draw it using a soft brush tool instead of a hard pencil tool, to get the same visual effect. Obviously it doesn't compare to Zetterstrand's work, but... it's trivia.|website=Reddit|author=jeb_|date=December 30, 2013}}</ref>
* On Minecraft's 15th birthday, 15 new paintings were added.<ref name="fifteenthanniversary">{{tweet|Minecraft|1785331050622640201|Minecraft is turning 15 this year, and to celebrate, we’re adding 15 new paintings!<br><br>Coming to testing soon 🖼️|April 30, 2024}}</ref>
* The "Unpacked" painting's pig was scaled up by Sarah Boeving in order for it to pop out for in the painting. <ref>{{ytl|x5roenGT1QI|THE ART OF MINECRAFT @ 4:10|Minecraft|July 13, 2024|t=250}}</ref>
* The "Backyard" painting contains a swear word in the unpixelated version.<ref>https://www.reddit.com/r/PhoenixSC/comments/1e3oyf0/omg_theres_a_bbbbad_word_in_minecraft/</ref>

== Gallery ==
=== Renders ===
<gallery>
Alban.png | Albanian
Aztec.png | de_aztec
Aztec2.png | de_aztec
Bomb.png | Target Successfully Bombed
Kebab.png | Kebab med tre pepperoni
Plant.png | Paradisträd
Wasteland.png | Wasteland
Meditative.png | Meditative
Courbet.png | Bonjour Monsieur Courbet
Creebet.png | Creebet
Pool.png | The Pool
Sea.png | Seaside
Sunset.png | sunset_dense
Graham.png | Graham
Wanderer.png | Wanderer
Prairie Ride.png | Prairie Ride
Bust.png | Bust
Match.png | Match
Skull and Roses.png | Skull and Roses
Stage.png | The Stage Is Set
Void.png | The void
Wither (painting).png | Wither
Baroque.png | Baroque
Humble (painting).png | Humble
Bouquet.png | Bouquet
Cavebird.png | Cavebird
Cotán.png | Cotán
Endboss.png | Endboss
Fern (painting).png | Fern
Owlemons.png | Owlemons
Sunflowers.png | Sunflowers
Tides.png | Tides
Backyard.png | Backyard
Pond.png | Pond
Fighters.png | Fighters
Changing.png | Changing
Finding.png | Finding
Lowmist.png | Lowmist
Passage.png | Passage
Donkey Kong.png | Kong
Skeleton (painting).png | Mortal Coil
Burning Skull.png | Skull On Fire
Pigscene.png | Pigscene
Pointer.png | Pointer
Orb.png | Orb
Unpacked.png | Unpacked
Earth JE1 BE2.png | Earth
Fire JE1 BE2.png | Fire
Water JE1 BE2.png | Water
Wind JE1 BE2.png | Wind
</gallery>

=== Screenshots ===
<gallery>
File:Notch Painting Screenshot.png|The first image of paintings released by [[Notch]].
File:Zetterstrand Painting Test.png|Screenshot by [[Kristoffer Zetterstrand]] of the first test of paintings.
File:Skull on Fire world.jpg|The original screenshot behind the "Skull on Fire" painting.
File:Burning Skull Render.jpg|A render of the "Skull on Fire" painting that Kristoffer Zetterstrand used as a reference image.
File:Burning Skull Render Sketch.png|The "Skull on Fire" skull render being sketched.
File:Skull on Fire IRL.jpg|The original "Skull on Fire" painting being painted.
File:Burning Skull JE1.png|The "Skull on Fire" painting as it appeared between versions [[Java Edition Beta 1.2_01|Beta 1.2_01]] and [[Java Edition Beta 1.2_02|Beta 1.2_02]], prior to its texture being added in [[Java Edition Beta 1.3|Beta 1.3]].
File:Painting Cave.png|Paintings in a cave.
File:New Paintings 1-2.jpg|First photo of the paintings added in [[Bedrock Edition Preview 1.21.0.21]].<ref name=new>{{tweet|Minecraft|1778087125214450050|Art collectors, rejoice!<br><br>Decorate your home with five new Minecraft paintings, from blocky baroque to even blockier landscapes.<br><br>Now available on Bedrock Beta/Preview (coming soon to Java Snapshot)|April 10, 2024}}</ref>
File:New Paintings 1-2 Wide.png|Ditto, but less cropped
File:New Paintings 3-5.jpg|Second image of the paintings.<ref name="new" />
File:Noor portrait.png|''Prairie Ride'', with [[Noor]] for reference.
File:Pack.png Painting.jpg|''Unpacked''.
File:Prairie Ride Painting.jpg|''Prairie Ride''.
File:Meditative Painting.jpg|''Medidative''.
File:Humble Painting.jpg|''Humble''.
File:Baroque Painting.jpg|''Baroque''.
File:New Paintings 6-7.jpg|Two of the fifteenth anniversary paintings.<ref name="fifteenthanniversary"/>
File:New Paintings 8-10.jpg|Three of the fifteenth anniversary paintings.<ref name="fifteenthanniversary" />
File:New Paintings 11-12.jpg|Two more of the fifteenth anniversary paintings.<ref name="fifteenthanniversary" />
File:New Paintings 13-15.jpg|Three more of the fifteenth anniversary paintings.<ref name=fifteenthanniversary/>
File:Noor's gallery.jpg|Noor staring at many paintings in a gallery.<ref>{{mcnet|minecraft-java-edition-1-21|Minecraft Java Edition 1.21|June 13, 2024}}</ref>
</gallery>

=== Concept Art ===
<gallery>
Baroque_Painting_Iteration.png|Baroque painting iterations.
Baroque_Painting_Iteration2.png|Ditto.
Unpacked_Painting_Iteration.png|Unpacked painting iterations.
Unpacked_Painting_Iteration2.png|Ditto.
Unpacked_Painting_Iteration3.png|Ditto.
</gallery>

=== In other media ===
<gallery>
File:Ari phases through painting.mp4|[[Ari]] phasing through ''Prairie Ride''.<ref>{{Tweet|Minecraft|1821215114789351666|"Where'd my stack of diamonds go?"}}</ref>
File:Garrett crafts.png|''Wanderer'' as it appears in ''[[A Minecraft Movie]]''.
</gallery>

== See also ==
* [[Item Frame]]
* [[Bedrock Edition unused features#Paintings|Unused paintings]]
* [[Kz.png]]
* [[Paintings.png-atlas]]
* [[Kristoffer Zetterstrand]]
* [[Sarah Boeving]]
* [[Jens Bergensten]]

== References ==
{{reflist}}

== External links ==
*[https://www.minecraft.net/en-us/article/taking-inventory-painting Taking Inventory: Painting] – Minecraft.net on January 18, 2019

== Navigation ==
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