{{see also|Suspicious Gravel}}
{{Infobox block
|transparent=No
|light=No
|tool=shovel
|renewable=Yes
|stackable=Yes (64)
|flammable=No
|lavasusceptible=No
}}
'''Gravel''' is a gravity-affected [[block]] found in the [[Overworld]] and [[the Nether]]. It is a source of [[flint]], which has a chance to drop when gravel is broken.

== Obtaining ==
=== Breaking ===
Gravel can be broken using any [[tool]], but a [[shovel]] is the quickest. When broken, it has a 10% chance of dropping [[flint]] instead of the gravel itself. The flint received can be controlled with [[enchantment]]s: [[Silk Touch]] removes the chance of dropping flint; [[Fortune]] increases the chance to 14% at the level I, 25% at level II, and 100% at level III.<ref>{{bug|MC-94860||Fortune 3 shovel does not drop gravel|WAI}}</ref><ref>{{bug|MCPE-44744||Fortune 3 in a pickaxe on gravel only drops flint|WAI}}</ref>
{{breaking row|horizontal=1|Gravel|Shovel}}
If gravel falls onto a non-full block, it drops as an [[item (entity)|item]] and does not drop flint.<ref>{{bug|MC-118095||Dropping gravel on a torch never yields flint}}</ref><ref>{{bug|MCPE-120366||Gravel never drops flint when falling on a non-solid block. (such as a torch)}}</ref>

=== Natural generation ===
Gravel is generated in [[disk]]s in [[river]]s, shallow oceans and small pools of water; in [[windswept gravelly hills]] biomes covering most of the surface; underwater covering the bottom of sufficiently deep rivers and normal, cold, and frozen [[ocean]] biomes, as well as their deep variants; and in the form of [[strip]]s in [[stony shore]]s.

Gravel can generate in the [[Overworld]] in the form of [[ore feature]]s. Gravel attempts to generate 14 times per [[chunk]] in ore features of size 0-160, at all [[altitude|level]]s and in all biomes. It can replace [[stone]], [[granite]], [[andesite]], [[diorite]], polished granite{{only|be|short=1}}, polished andesite{{only|be|short=1}}, polished diorite{{only|be|short=1}}, [[tuff]]{{only|je|short=1}}, and [[deepslate]]{{only|je|short=1}}.

Gravel can also generate as part of cold [[ocean ruins]], some warm [[ocean ruins]], and in [[trail ruins]].

In the [[Nether]], gravel generates naturally in layers along the shores of the [[lava sea]], in all biomes except [[Crimson Forest|crimson]] and [[warped forest]]s. The layers are one block deep in [[nether wastes]], and 3-5 blocks deep in [[soul sand valley]] and [[basalt deltas]].

Ore features of gravel in the Nether attempt to replace [[netherrack]] 2 times per chunk in blobs of size 0-160, from levels 5 to 41{{only|java|short=1}} or 36{{only|bedrock|short=1}}, in all Nether biomes except [[basalt deltas]].

{{Block distribution}}

=== Mob loot ===
An [[enderman]] holding gravel always drops the block upon death.

=== Bartering ===
[[Piglin]]s may [[barter]] 8-16 gravel when given a [[gold ingot]].

== Usage ==
{{main|Falling Block}}

If the supporting block below a block of gravel is removed, it falls until it lands on the next available block. More specifically, the gravel block turns into a "[[falling block]]" [[entity]], which is affected by gravity; when the falling block lands on a block with a solid top surface, it becomes a block again. More information about the falling block entity are available in the main article listed above.

When gravel falls on a player or mob, it can engulf the head, resulting in suffocation inside gravel until destroying the block, moving out of it, or dying. If falling gravel lands in a space occupied by a non-solid block (such as [[torch]]es, [[rail]]s, or [[redstone dust]]) or non-full block (such as [[slab]]s or [[soul sand]]<ref>{{bug|MC-77079|||WAI}}</ref>), it breaks and turns into a gravel [[Item (entity)|item]]. Gravel falls slowly through a [[cobweb]] until it passes completely through, or until it touches any block, at which point it drops and becomes a gravel item.

Gravel can be placed on a non-solid block without falling.

[[Bamboo]] can be placed and grown on gravel.

=== Crafting ingredient ===
{{crafting usage}}

=== Trading ===
{{Trade uses}}

=== Note blocks ===
Gravel can be placed under [[note block]]s to produce snare drum sounds.

== Sounds ==
{{Sound table/Block/Gravel}}

== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showblocktags=y
|showforms=y
|generatetranslationkeys=y
|displayname=Gravel
|spritetype=block
|nameid=gravel
|blocktags=bamboo_plantable_on, enderman_holdable, lush_ground_replaceable, mineable/shovel
|foot=1}}

{{edition|bedrock}}:
{{ID table
|edition=bedrock
|shownumericids=y
|showforms=y
|generatetranslationkeys=y
|displayname=Gravel
|spritetype=block
|nameid=gravel
|id=13
|foot=1}}

=== Falling block entity ===
{{:Falling Block/Infobox}}
{{main|Falling Block}}
{{:Falling Block/ED}}

== History ==
{{HistoryTable
|{{HistoryLine|java classic}}
|{{HistoryLine||May 21, 2009|link=https://web.archive.org/web/0/http://notch.tumblr.com/post/110762705/my-list-on-tile-types-so-far|[[Notch]] shows interest in adding gravel.}}
|{{HistoryLine||May 23, 2009|link=https://web.archive.org/web/0/http://notch.tumblr.com/post/111691116/so-i-didnt-do-multiplayer-code-but-i-had-fun|Notch says he accomplished adding [[sand]]. This claim may also extend to gravel.}}
|{{HistoryLine||0.0.14a|[[File:Gravel JE1.png|32px]] Added gravel. 
|Gravel behaves similarly to [[sand]], which was also added during this update.
|Rather than [[falling]] by turning into a [[Falling Block|falling block entity]], gravel instantly appears at the lowest point it can go when placed above an [[air]] block, without any sort of falling animation. This behavior that lasted until the [[Java Edition Infdev 20100618|Seecret Friday 1]] update, in Infdev.
|[[Programs and editors|Map editors]] can now be used to create floating gravel, although the server crashes if the gravel is affected from its state.}}
|{{HistoryLine||0.0.15a (Multiplayer Test 1)|[[File:Gravel JE2 BE1.png|32px]] The texture of gravel has been changed.}}
|{{HistoryLine||0.0.23a|A glitch occurring at this time allows [[player]]s to raise the height of a [[fluid]] [[block]] by placing gravel over it. The gravel stays suspended in mid-air until it is broken. When broken, a fluid block corresponding to the type below the gravel appears where the block was. The suspended fluid block remains immobile until a block was placed next to it, causing a flood.}}
|{{HistoryLine|java indev}}
|{{HistoryLine||20100219|Gravel now has a 10% chance of dropping [[flint]].}}
|{{HistoryLine|java infdev}}
|{{HistoryLine||20100227-1414|Gravel has been removed during map tests.<ref name="firstmaptest">{{ytl|bFigFw17hXg|Minecraft InfDev. Huge Temple Of Brick!|DRMB|February 27, 2010}}</ref>}}
|{{HistoryLine||20100413|Gravel has been re-added.}}
|{{HistoryLine||20100617-1531|Gravel now generates as [[ore feature]]s underground, along with [[dirt]], for more varied [[cave]]s.}}
|{{HistoryLine||20100618|The gravel now turns into [[Falling Block|an entity]] while falling, which makes them fall more smoothly and realistically.}}
|{{HistoryLine|java alpha}}
|{{HistoryLine||v1.2.0_01|Some [[soul sand]] is replaced by gravel in [[the Nether]].}}
|{{HistoryLine|java beta}}
|{{HistoryLine||1.2|{{cd|FallingSand}} entities now behave better in [[multiplayer]].}}
|{{HistoryLine||1.8|dev=Pre-release|Terrain generation has been changed, removing gravel [[beach]]es.
|Gravel now generates as [[disk]]s near water.
|Gravel now appears in [[village]]s as the only part of their generated paths.}}
|{{HistoryLine|java}}
|{{HistoryLine||1.0.0|dev=Beta 1.9 Prerelease 5|[[File:Gravel JE3 BE1.png|32px]] The texture of gravel has been changed.}}
|{{HistoryLine||1.3.1|dev=12w21a|[[File:Gravel JE4 BE3.png|32px]] The texture of gravel has been changed again.}}
|{{HistoryLine|||dev=12w22a|Gravel is now able to be used in the [[trading]] system: buying [[flint]] costs 1 [[emerald]] and 10 gravel.}}
|{{HistoryLine||1.4.2|dev=12w38a|Gravel now has new [[sound]]s when being walked on.}}
|{{HistoryLine||1.7.2|dev=13w36a|Ocean floors are now made completely of gravel, instead of a mixture of dirt, sand and [[clay]].
|Added the [[gravelly mountains]] biome (then known as mutated extreme hills), where the surface is covered in several-block-deep layers of gravel.}}
|{{HistoryLine||1.8|dev=14w25a|Gravel can now be used to craft [[coarse dirt]].}}
|{{HistoryLine||1.10|dev=16w20a|Falling dust [[particles]] for unsupported gravel have been added.}}
|{{HistoryLine||1.12|dev=17w06a|Gravel is now used to craft [[concrete powder]].}}
|{{HistoryLine||1.13|dev=18w09a|Gravel now generates in [[ocean ruins]].}}
|{{HistoryLine||1.14|dev=18w43a|[[File:Gravel JE5 BE4.png|32px]] The texture of gravel has been changed.}}
|{{HistoryLine|||dev=18w50a|Gravel no longer generates as a [[village]] path in any type of village.<ref>{{bug|MC-147895}}</ref>}}
|{{HistoryLine|||dev=19w14a|[[Soul sand]] and gravel now generate around lava sea level instead of between y level 60 and 65.<ref>{{Cite bug|MC|152207|Almost no naturally generating soul sand in nether wastes; changed soul sand generation after 1.13.2|date=May 18, 2019}}</ref>}}
|{{HistoryLine||1.16|dev=20w07a|Gravel now has a {{frac|5|109}} (~4.59%) chance of being given by the new [[piglin]]s when [[bartering]], in a stack size of 4–12, making it [[renewable]].}}
|{{HistoryLine|||dev=20w09a|Gravel now has a {{frac|10|113}} (~8.82%) chance of being given by piglins when bartering, in a stack size of 1–5.}}
|{{HistoryLine||1.16|dev=20w20a|Gravel now has a {{frac|40|423}} (~9.46%) chance of being given by piglins when bartering, in a stack size of 8–16.}}
|{{HistoryLine||1.16.2|dev=20w28a|Gravel now has a {{frac|40|459}} (~8.71%) chance of being given by piglins when bartering, in a stack size of 8–16.}}
|{{HistoryLine||1.17|dev=21w06a|The height limit was expanded down to Y{{=}}-64. Gravel [[Ore (feature)|blob]]s are temporary generating from Y{{=}}-64 instead of Y{{=}}0.}}
|{{HistoryLine|||dev=21w07a|Gravel ore features no longer generate below Y{{=}}0, but more common than in pre 21w06a versions.}}
|{{HistoryLine|||dev=21w15a|All the changes to gravel blob generation in the previous 1.17 snapshots have been reverted, but they can be re-enabled with the [[Caves & Cliffs Prototype Data Pack]].}}
|{{HistoryLine||1.18|dev=Experimental Snapshot 1|Gravel blob once again generates the way it did in the 1.17 snapshots without the use of a data pack.}}
|{{HistoryLine|||dev=experimental snapshot 4|[[Strip]]s of gravel sometimes generate in [[stone shore]]s and [[stony peaks]].}}
|{{HistoryLine|||dev=21w37a|Strips of Gravel no longer generate in stony peaks.
|Strips of Gravel in stone shores are now larger.}}
|{{HistoryLine|||dev=21w40a|[[Ore (feature)|Blob]]s of gravel are once again able to generate below Y{{=}}0.
|Increased the number of gravel blobs.}}
|{{HistoryLine||1.20|dev=23w12a|Gravel can now be created after [[brushing]] a [[suspicious gravel]] block.
|Gravel now generates in [[trail ruins]].}}
|{{HistoryLine|||dev=23w16a|The amount of gravel in trail ruins has been tweaked.}}

|{{HistoryLine|pocket alpha}}
|{{HistoryLine||Pre-release|[[File:Gravel JE2 BE1.png|32px]] Added gravel. It is currently unobtainable.}}
|{{HistoryLine||v0.1.0|[[File:Gravel (inventory) BE1.png|32px]] The texture of gravel icon in the inventory has been added.}}
|{{HistoryLine||v0.2.0|[[File:Gravel JE3 BE2.png|32px]] [[File:Gravel (inventory) BE2.png|32px]] The textures of gravel and icon in the inventory have been changed.
|Gravel is now obtainable in both Survival and Creative mode.}}
|{{HistoryLine||v0.4.0|[[File:Gravel (inventory) BE3.png|32px]] The texture of gravel icon in the inventory has been changed.}}
|{{HistoryLine||v0.5.0|[[File:Gravel (inventory) BE4.png|32px]] The texture of gravel icon in the inventory has been changed, once again.}}
|{{HistoryLine||v0.6.0|[[File:Gravel (inventory) BE5.png|32px]] The texture of gravel icon in the inventory has been changed, once again.
|Gravel is now affected by gravity.}}
|{{HistoryLine||v0.8.0|dev=build 1|[[File:Gravel JE4 BE3.png|32px]] The texture of gravel has been changed.
|The inventory icon of gravel is now rendered block instead of texture.}}
|{{HistoryLine|||dev=build 8|Falling gravel now drops a resource when landing on a non-solid [[block]].}}
|{{HistoryLine||v0.9.0|dev=build 1|Terrain generation has been changed, removing gravel beaches.
|Gravel now generates as [[disk]]s in or near water, and also completely comprises ocean floors.
|Gravel no longer falls when generated.
|Gravel now appears in [[village]]s.}}
|{{HistoryLine||v0.10.0|dev=build 1|Falling dust [[particles]] for unsupported gravel have been added.}}
|{{HistoryLine||v0.11.0|dev=build 1|Gravel no longer generates as a [[village]] path.
|Added the [[gravelly mountains]] biome (then known as mutated extreme hills), where the surface is covered in several-block-deep layers of gravel.}}
|{{HistoryLine||v0.12.1|dev=build 1|Gravel now generates in [[the Nether]].}}
|{{HistoryLine|pocket}}
|{{HistoryLine||1.0.4|dev=alpha 1.0.4.0|10 gravel can now be used to [[trade]] with fletcher [[villager]]s for 6-10 flint.}}
|{{HistoryLine||1.1.0|dev=alpha 1.1.0.0|Gravel is now used to craft [[concrete powder]].}}
|{{HistoryLine|bedrock}}
|{{HistoryLine||1.2.0|dev=beta 1.2.0.2|Gravel can now be used to craft [[coarse dirt]].}}
|{{HistoryLine||1.4.0|dev=beta 1.2.20.1|Gravel now generates in [[ocean ruins]].}}
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Gravel JE5 BE4.png|32px]] The texture of gravel has been changed.}}
|{{HistoryLine||1.11.0|dev=beta 1.11.0.4|[[Trading]] has been changed, fletcher [[villager]]s now have a 50% chance to [[trading|buy]] 10 gravel and one [[emerald]] for 10 flint as part of their first tier trade.}}
|{{HistoryLine||1.16.0|dev=beta 1.16.0.57|Gravel now has a {{frac|10|106}} (9.43%) chance of being given by piglins when bartering, in a stack size of 8–16, making it [[renewable]].
|Gravel now generates below lava sea layer in the Nether.}}
|{{HistoryLine||1.18.0|dev=beta 1.18.0.21|Gravel now generates as expected.
|[[Ore (feature)|Blob]]s of gravel are now expected to be once again able to generate below Y{{=}}0., but they don't.
|Increased the number of gravel blobs.}}
|{{HistoryLine|||dev=beta 1.18.0.24|Gravel [[ore feature]]s are now able to generate below Y{{=}}0.<ref>{{Cite bug|MCPE|144080|Gravel doesn't generate below Y{{=}}0|date=October 8, 2021}}</ref>}}

|{{HistoryLine|console}}
|{{HistoryLine||xbox=TU1|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Gravel JE2 BE1.png|32px]] Added gravel.}}
|{{HistoryLine||xbox=TU3|[[File:Gravel JE3 BE2.png|32px]] The texture of gravel has been changed.}}
|{{HistoryLine||xbox=TU9|[[File:Gravel JE4 BE3.png|32px]] The texture of gravel has been changed, again.}}
|{{HistoryLine||xbox=TU31|xbone=CU19|ps3=1.22|psvita=1.22|ps4=1.22|wiiu=Patch 3|switch=1.0.1|Gravel can now be used to craft [[coarse dirt]].}}
|{{HistoryLine||xbox=TU53|xbone=CU43|ps3=1.49|psvita=1.49|ps4=1.50|wiiu=Patch 23|switch=1.0.3|Gravel is now used to craft [[concrete powder]].}}
|{{HistoryLine||xbox=TU69|xbone=none|ps3=1.76|psvita=1.76|ps4=1.76|wiiu=Patch 38|switch=none|Gravel now generates in [[ocean ruins]].}}
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|[[File:Gravel JE5 BE4.png|32px]] The texture of gravel has been changed, once again.}}

|{{HistoryLine|New 3DS}}
|{{HistoryLine||0.1.0|[[File:Gravel JE4 BE3.png|32px]] Added gravel.}}
}}

=== Data history ===
{{HistoryTable
|{{HistoryLine|java}}
|{{HistoryLine||1.13|dev=17w47a|Prior to ''[[The Flattening]]'', this block's numeral ID was 13.}}
}}

== Issues ==
{{issue list}}

== Trivia ==
* Explosions launch falling gravel.
* If a player stands on a stack of sand or gravel, and the stack falls onto a non-solid block, the player falls fast enough to take damage or even die.
* Gravel often falls into caves, making a mock dead end. If a player encounters a gravel dead-end while mining, removing the gravel may reveal additional passageways.

== Gallery ==
=== Screenshots ===
<gallery>
Gravel In Cave.png|A naturally generated gravel blob as seen in a cave.
Ocean life.png|A naturally generated gravel floor as seen in an [[ocean]].
Gravel in Nether.png|A gravel blob as seen in [[the Nether]].
Floating Gravel.png|Gravel shown to be not affected by gravity if there is a non-solid block (except [[fire]]) underneath it.
MidairGravel.png|Gravel floating in midair in a windswept gravelly hills biome.
Gravelcave.png|Naturally generated gravel blob in a cave.
GravelLava.png|Gravel hanging above the lava sea, without any support below. Viewed in [[Spectator]] mode.
GravelBeach.png|A [[disk]] of gravel by a shoreline that extends partially onto land.
GravelStrip.png|A [[strip]] of gravel in a stony shore biome.
Gravel beach.png|A gravel beach prior to [[Java Edition Beta 1.8]].
Gravelbeachonmap.png|Gravel being drawn as sand on a [[map]] in [[Java Edition Beta 1.7.3]].
PE v0.5.0 alpha (survival).png|Gravel in early versions of ''[[Pocket Edition]]'' shown to be not affected by gravity.
</gallery>

== References ==
{{Reflist}}

== External links ==
*[https://www.minecraft.net/en-us/article/block-week-gravel Block of the Week: Gravel] – Minecraft.net on March 23, 2018

== Navigation ==
{{Navbox blocks|natural}}
{{Navbox entities|Other}}

[[Category:Natural blocks]]
[[Category:Generated structure blocks]]
[[Category:Falling blocks]]

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