{{distinguish|Pillager}}
{{Dungeons hatnote|type=mob}}
{{Infobox entity
| group1 = Idle
| 1-1 = Vindicator.png
| group2 = Attacking
| 2-1 = Vindicator attacking.png
| invimage = Vindicator Spawn Egg
| health = {{hp|24}}
| behavior = Hostile
| mobtype = [[Illager]], [[Monster]]
| damage = '''Armed'''<br> Easy: {{hp|7.5}}<br/>Normal: {{hp|13}}<br/>Hard: {{hp|19.5}}<br>'''Unarmed'''<br> Easy: {{hp|3.5}}<br>Normal: {{hp|5}}<br>Hard: {{hp|7.5}}
| size = '''{{IN|Java}}:'''<br>
Height: 1.95 blocks<br>Width: 0.6 blocks

'''{{IN|Bedrock}}:'''<br>
Height: 1.9 blocks<br>Width: 0.6 blocks
| speed = 5.612 blocks/sec
| spawn = [[Woodland mansion]]s<br>
[[Raid]]s
}}
A '''vindicator''' is an [[illager]] equipped with an [[iron axe]]. Vindicators appear in [[woodland mansion]]s and participate in [[raid]]s. It [[Sprinting|sprints]] toward its targets to attack them with its axe.

== Spawning ==
On Normal [[difficulty]] and Hard difficulty, vindicators sometimes spawn with a randomly enchanted iron [[axe]]: the chance is 0–25%, and is higher when the [[regional difficulty]] is higher.

=== Woodland mansions ===
Vindicators spawn during the generation of [[woodland mansion]]s, in groups of 1–3 inside particular rooms, sometimes accompanied by an [[evoker]]. They spawn on all 3 floors. Rarely, vindicators can spawn in the corridors and hallways. 

They do not respawn after initially spawning. Vindicators generated in mansions do not naturally despawn unless the world is switched to peaceful difficulty.

Vindicators are sometimes neutral if naturally spawned in a woodland mansion, which means that the vindicator does not attack the player on sight, but only after the player attacks it.

=== Patrols ===
{{main|Patrol}}
{{IN|java}}, any vindicators can join a [[patrol]] if sufficiently near a [[patrol captain]], but do not go seeking out for patrols to join.

=== Raids ===
{{main|Raid}}
Vindicators can spawn during [[raid]]s. They appear more frequently during later waves and at higher difficulties.

Vindicators that spawn from raids have a chance to spawn with [[Sharpness]] I on their axe, or Sharpness II in waves 6 and up. This replaces the usual chance of a random enchantment.

Vindicators can spawn riding [[ravager]]s, creating a [[Ravager Jockey|vindicator ravager jockey]].{{only|java|short=y}}

=== ''Java Edition'' ===
{{IN|java}}, if a player spawns a vindicator with a spawn egg or using a command, the vindicator has a chance of becoming an [[Raid captain|illager captain]], with a [[Ominous banner]] attached above its back.

== Drops ==
=== On death ===
{{DropsTableHead}}
{{DropsLine|name=Emerald|quantity=0-1|lootingquantity=1|playerkill=yes}}
{{DropsLine|image=Ominous Banner.png|name=Ominous Banner|quantity=1|rollchancenote=When holding an ominous banner.}}
{{DropsTableFoot}}
A vindicator drops loot only when killed by a [[player]] or tamed [[wolf]]:
* {{xp|5}} and an additional {{xp|1|3}} per naturally-spawned equipment.
* 8.5% chance of [[Drops#Equipped items|dropping their]] normal or [[enchanted]] {{ItemLink|iron axe|link=Axe}}, which increases by 1% per level of Looting with random durability.

==== ''Bedrock Edition'' ====
{{IN|bedrock}}, if a vindicator spawns as part of a raid, it drops:
* 0-1 {{ItemLink|Emerald}}

Additionally, {{in|bedrock}}, vindicators have a 65% chance of dropping the following on Easy and Normal difficulties, and an 80% chance of dropping them on Hard difficulty:
* 0-1 {{ItemLink|Emerald}} ({{frac|10|39}} chance)
* 2-3 {{ItemLink|Emerald}} ({{frac|5|39}} chance)
* 4-5 {{ItemLink|Emerald}} ({{frac|2|39}} chance)
* 1 {{ItemLink|Enchanted Book}} ({{frac|2|39}} chance)
* 1 {{ItemLink|Iron Axe}} ({{frac|5|78}} chance)
* 1 {{ItemLink|Iron Pickaxe}} ({{frac|5|78}} chance)
* 1 {{ItemLink|Iron Shovel}} ({{frac|5|78}} chance)
* 1 {{ItemLink|Iron Sword}} ({{frac|5|78}} chance)
* 1 {{ItemLink|Iron Helmet}} ({{frac|5|78}} chance)
* 1 {{ItemLink|Iron Chestplate}} ({{frac|5|78}} chance)
* 1 {{ItemLink|Iron Leggings}} ({{frac|5|78}} chance)
* 1 {{ItemLink|Iron Boots}} ({{frac|5|78}} chance)
Notes:
* Iron equipment from raid drops always has a 50% chance of being enchanted with a random enchantment at level 5-19.
* Iron equipment from raid drops is always damaged and has a chance to be 0 durability.
* These drops are also affected by the [[Looting]] enchantment.

* The enchanted book has a level 30 enchantment, may be treasure enchantment.
* Emeralds are both a regular raid drop and an additional raid drop.
* With Looting III enchantment, a vindicator has spawned from a raid can drop up to 16 emeralds upon death, but the chance is 3.328% on Easy or Normal, and 4.096% on Hard.
* It is possible for a vindicator spawned from a raid to drop both its naturally-spawned iron axe and a second iron axe from its additional raid drops (in Easy and Normal difficulty 0.3536% chance, 0.3952% chance with Looting I, 0.4368% chance with Looting II, and 0.4784% chance with Looting III, while in Hard difficulty 0.4352% chance, 0.4864% chance with Looting I, 0.5376% chance with Looting II, and 0.5888% chance with Looting III).

== Behavior ==
[[File:Vindication.png|thumb|A vindicator captain chasing a [[Villager]].|alt=]]
Vindicators are hostile toward [[player]]s, [[iron golem]]s, adult [[villager]]s, [[wandering trader]]s, and [[snow golem]]s.{{only|bedrock|short=1}}

While idle, a vindicator crosses its arms similar to a [[villager]], with its axe stowed. While giving chase, the vindicator brandishes its axe and [[sprinting|sprints]]. If it has no weapons, a mainhand-unarmed vindicator raises both of its hands when attacking.

On Normal and Hard difficulties, vindicators that are part of a raid can break [[wooden door]]s. This is controlled by the <code>raider</code> [[NBT format|tag]].<ref>{{bug|MC-255749|Non-raider vindicator cannot chop down wooden doors.}}</ref> Like any illager during a raid, vindicators celebrate by cheering if all the villagers are killed or all the [[bed]]s are destroyed.

{{IN|BE}}, if a pillager arrow accidentally strikes a vindicator, the vindicator retaliates against the pillager, but the pillager does not retaliate. All illagers remain friendly to each other {{in|Java}}, even when struck accidentally.<ref>{{bug|MCPE-42373|Vindicators/Evokers attack Pillagers when hit by them.}}</ref>

Vindicators flee from [[creaking]]s when within 8 blocks of them{{sup|[''upcoming'': [[Winter Drop]]]}}.

=== ''Java Edition'' ===
Vindicators are likely to call help from other vindicators when attacked by mobs (except for illagers and [[goat]]s, or if they were killed in one hit), inciting them all to attack the aggressor. They do not call help from other kinds of illagers.

Vindicator raiders, in addition to breaking doors, can also open doors like villagers.

Ringing a [[bell]] gives all vindicators within 32 blocks the {{EffectLink|Glowing}} effect for 3 seconds.

=== ''Bedrock Edition'' ===
Vindicators can only sprint, even when idle.

A [[dispenser]] can equip a vindicator with armor, but it is invisible and does not show on its model.

=== Damage ===
Armed vindicators hit for {{hp|7.5}} to {{hp|19.5}} damage, depending on [[difficulty]]. They tie with [[piglin brute]]s for dealing the fourth most melee damage in the game, following the [[iron golem]] at {{hp|21.5}} damage, the [[warden]] at {{hp|30}} damage, and the [[giant]] at {{hp|50}} damage, all on Normal difficulty. 

The vindicator's axe attack disables the player's [[shield]] for 5 seconds, even when riding a [[ravager]].

=== "Johnny" ===
A vindicator named ''Johnny'' (using a [[name tag]], named [[spawn egg]], etc., or has its <code>Johnny</code> tag set to <code>1b</code>) is hostile to [[armor stand]]s{{only|BE|short=1}}<ref>{{bug|MCPE-51000}}, {{bug|MC-108480}}</ref>, [[camera]]s{{only|BE|short=1}}, [[player]]s in [[Adventure]] or [[Survival]] mode and all mobs except [[agent]]s, [[evoker]]s, [[ghast]]s<ref>{{bug|MC-169556}}</ref>, [[illusioner]]s{{only|je|short=1}}, other vindicators, and [[pillager]]s. This includes baby [[villager]]s{{only|be|short=1}}<ref>{{bug|MCPE-141939|||WF}}</ref>, [[creeper]]s, [[ravager]]s<ref>{{bug|MC-137799|||WAI}}</ref>, [[vex]]es<ref>{{bug|MC-108403|||WAI}}</ref>, and [[witch]]es.<ref>{{bug|MC-141200}}</ref> Vexes or witches do not attack "Johnny" vindicators unless provoked by vindicators.

"Johnny" vindicators also attempt to attack the [[ender dragon]], but she does not take damage.

Most hostile or neutral mobs try to attack the "Johnny" vindicator in return. Exceptions are: 
* mobs that die in one hit (e.g. [[bee]]s, [[endermite]]s);
* [[ender dragon]]s and [[phantom]]s, as those only attack players (however ender dragon deals damage to all mobs that touch it, but that's not considered an attack);
* [[goat]]s (apart from their usual ramming behavior);
* [[slime]]s, [[magma cube]]s, [[ravager]]s, [[guardian]]s and [[elder guardian]]s.

The <code>Johnny</code> tag overrides its name; the player can give the vindicator any other name and set the <code>Johnny</code> tag to <code>1b</code> and it remains hostile in the same way as described. Conversely, the player can name the vindicator ''"''Johnny''"'' and set the <code>Johnny</code> tag to <code>0b</code>, causing the vindicator to act as a normal vindicator.

{{IN|java}}, using a [[name tag]] to rename a "Johnny" vindicator does not reset its <code>Johnny</code> tag, and it continues to exhibit "Johnny" behavior.

{{IN|bedrock}}, naming a vindicator spawn egg "Johnny" and {{Ctrl|using}} it on a [[monster spawner]] has no effect; normal vindicators spawn rather than vindicators named "Johnny".

During a [[raid]],  "Johnny" vindicator raid captains sometimes tell the [[ravager]] to attack itself and the ravager does so until it dies.{{only|je}}

== Sounds ==
{{JE}}:<br>
Vindicators use the Hostile Creatures sound category for [[Sound#Entity-dependent categories|entity-dependent sound events]].

{{SoundTable
| type = java
| {{SoundLine
| sound =Vindicator idle1.ogg
|sound2=Vindicator idle2.ogg
|sound3=Vindicator idle3.ogg
|sound4=Vindicator idle4.ogg
|sound5=Vindicator idle5.ogg
|subtitle=Vindicator mutters
|source=hostile
|description=Randomly
|id=entity.vindicator.ambient
|translationkey=subtitles.entity.vindicator.ambient
|volume=1.0
|pitch=0.8-1.2
|distance=16}}
| {{SoundLine
|sound=Vindicator celebrate1.ogg
|sound2=Vindicator celebrate2.ogg
|subtitle=Vindicator cheers
|source=hostile
|description=When a vindicator has won a raid
|id=entity.vindicator.celebrate
|translationkey=subtitles.entity.vindicator.celebrate
|volume=1.0
|pitch=0.8-1.2
|distance=16}}
| {{SoundLine
|sound=Vindicator death1.ogg
|sound2=Vindicator death2.ogg
|subtitle=Vindicator dies
|source=hostile
|description=When a vindicator dies
|id=entity.vindicator.death
|translationkey=subtitles.entity.vindicator.death
|volume=1.0
|pitch=0.8-1.2
|distance=16}}
| {{SoundLine
|sound=Vindicator hurt1.ogg
|sound2=Vindicator hurt2.ogg
|sound3=Vindicator hurt3.ogg
|subtitle=Vindicator hurts
|source=hostile
|description=When a vindicator is damaged
|id=entity.vindicator.hurt
|translationkey=subtitles.entity.vindicator.hurt
|volume=1.0
|pitch=0.8-1.2
|distance=16}}
| {{SoundLine
|sound=Zombie hit wood1.ogg
|sound2=Zombie hit wood2.ogg
|sound3=Zombie hit wood3.ogg
|sound4=Zombie hit wood4.ogg
|subtitle=Door shakes
|source=hostile
|description=While a vindicator is breaking a wooden door
|id=entity.zombie.attack_wooden_door
|translationkey=subtitles.entity.zombie.attack_wooden_door
|volume=2.0
|pitch=0.8-1.2
|distance=16}}
| {{SoundLine
|sound=Zombie hit metal1.ogg
|sound2=Zombie hit metal2.ogg
|sound3=Zombie hit metal3.ogg
|subtitle=Block broken <ref group=sound name=ironsubtitle>{{Bug|MC-226770}}</ref>
|source=None
|description=''Unused sound event''<ref group="sound">{{Cite bug|MC|218122|Unused sound event: minecraft:entity.zombie.attack_iron_door|date=March 8, 2021}}</ref>
|id=entity.zombie.attack_iron_door
|translationkey=subtitles.block.generic.break|translationkeynote=<ref group=sound name=ironsubtitle/>
|volume=''None''
|pitch=''None''
|distance=''None''}}
| {{SoundLine
|sound=Zombie breaks door.ogg
|subtitle=Door breaks
|source=hostile
|description=When a vindicator breaks a wooden door
|id=entity.zombie.break_wooden_door
|translationkey=subtitles.entity.zombie.break_wooden_door
|volume=2.0
|pitch=0.8-1.2
| distance = 16
}}
}}

{{BE}}:
{{SoundTable
| type = bedrock
| {{SoundLine
| sound =Vindicator idle1 (BE).ogg
|sound2=Vindicator idle2 (BE).ogg
|sound3=Vindicator idle3 (BE).ogg
|sound4=Vindicator idle4.ogg
|sound5=Vindicator idle5.ogg
|source=hostile
|description=Randomly
|id=mob.vindicator.idle
|volume=1.0
|pitch=0.8-1.2}}
| {{SoundLine
|source=hostile
|description=Randomly while in a raid
|id=mob.vindicator.idle
|volume=3.0
|pitch=0.8-1.2}}
| {{SoundLine
|sound=Vindicator celebrate1.ogg
|sound2=Vindicator celebrate2.ogg
|source=hostile
|description=When a vindicator has won a raid
|id=mob.vindicator.celebrate
|volume=1.0
|pitch=0.8-1.2}}
| {{SoundLine
|sound=Vindicator death1.ogg
|sound2=Vindicator death2.ogg
|source=hostile
|description=When a vindicator dies
|id=mob.vindicator.death
|volume=1.0
|pitch=0.8-1.2}}
| {{SoundLine
|sound=Vindicator hurt1.ogg
|sound2=Vindicator hurt2.ogg
|sound3=Vindicator hurt3.ogg
|source=hostile
|description=When a vindicator is damaged
|id=mob.vindicator.hurt
|volume=1.0
|pitch=0.8-1.2}}
| {{SoundLine
|sound=Zombie hit wood1.ogg
|sound2=Zombie hit wood2.ogg
|sound3=Zombie hit wood3.ogg
|sound4=Zombie hit wood4.ogg
|source=hostile
|description=While a vindicator is breaking a wooden door
|id=mob.zombie.wood
|volume=1.0
|pitch=1.0}}
| {{SoundLine
|sound=Zombie breaks door.ogg
|source=hostile
|description=When a vindicator breaks a wooden door
|id=mob.zombie.woodbreak
|volume=1.0
| pitch = 1.0
}}
}}

== Data values ==
=== ID ===
{{JE}}:
{{ID table
|edition=java
|showentitytags=y
|generatetranslationkeys=y
|displayname=Vindicator
|spritetype=entity
|nameid=vindicator
|entitytags=illager, illager_friends, raiders
|foot=1}}

{{BE}}:
{{ID table
|edition=bedrock
|shownumericids=y
|generatetranslationkeys=y
|displayname=Vindicator
|spritetype=entity
|nameid=vindicator
|id=57
|foot=1}}

=== Entity data ===
Vindicators also have entities' data associated with them that contains various properties.

{{JE}}:
{{main|Entity format}}
{{/ED}}

{{BE}}:
: See [[Bedrock Edition level format/Entity format]].

== Achievements ==
{{load achievements|Monster Hunter;We're being attacked!;Sound the Alarm!;Overkill;It Spreads;Over-Overkill}}

== Advancements ==
{{load advancements|Adventure;Monster Hunter;Monsters Hunted;It Spreads;Take Aim;Arbalistic;A Throwaway Joke;Voluntary Exile;Hero of the Village;Over-Overkill}}

== History ==
{{HistoryTable
|{{HistoryLine|java}}
|{{HistoryLine||1.11|dev=16w39a|[[File:Vindicator JE1 BE1.png|32px]] Added vindicators.}}
|{{HistoryLine|||dev=16w40a|The vindicators' [[axe]]s are now one of their <code>HandItems</code>, whereas before it was a visual effect. This means their attack now disables [[shield]]s.
|[[File:Vindicator unarmed attacking JE1 BE1.png|32px]] Vindicator can be unarmed, raise one arm when attacking.
|Vindicators have been heavily buffed - their attack [[damage]] on Easy has been increased from {{hp|3}} to {{hp|7}}, on Normal {{hp|5}} to {{hp|13}}, and on Hard, {{hp|7}} to {{hp|19}}. On normal and hard difficulties, a vindicator can kill an unarmored player in just 2 hits. This makes vindicators the strongest illager, and one of the hardest-hitting mobs in the game.
|"Johnny" vindicators are now activated by a custom [[tag]] in addition to a custom name.}}
|{{HistoryLine||1.13|dev=pre5|The [[entity]] ID for vindicators has been changed from <code>vindication_illager</code> to <code>vindicator</code>.}}
|{{HistoryLine||1.14|dev=18w43a|[[File:Vindicator JE2 BE2.png|32px]] The texture of vindicators has been changed. The eye colors are now same green as the [[evoker]].}}
|{{HistoryLine|||dev=18w45a|Vindicators can now spawn in [[illager patrol]]s.
|Vindicators can now sometimes spawn as a [[raid captain|patrol leader]] in illager patrols.}}
|{{HistoryLine|||dev=18w47a|Vindicators can now spawn as part of [[raid]]s.
|Vindicators can now break [[door]]s.}}
|{{HistoryLine|||dev=18w47b|[[File:Vindicator JE3 BE3.png|32px]] The texture of vindicators has been changed. The eye colors have been changed to blue as before again.}}
|{{HistoryLine||1.14|dev=19w05a|Vindicators are now hostile toward the new [[wandering trader]]s.}}
|{{HistoryLine||1.14|dev=19w13a|[[File:Vindicator celebrating.gif|40px]] If [[raid]]ing vindicators killed all the [[villager]]s in the [[village]] or the [[bed]]s were destroyed, vindicators celebrate their victory by laughing and raising their arms in the [[air]].}}
|{{HistoryLine||1.14.3|dev=Pre-Release 2|Vindicators no longer spawn as part of [[illager patrol]]s.}}
|{{HistoryLine||1.15|dev=19w41a|Vindicators now have a fifth idle sound (known as "idle5"). The sound had been in the game files since 1.11, but was never heard in-game until this update.}}
|{{HistoryLine||1.16.2|dev=20w29a|[[File:Vindicator unarmed attacking JE2.png|32px]] The attack animation of unarmed vindicators has been changed.}}
|{{HistoryLine||1.18|dev=21w37a|Vindcators no longer attack baby villagers.}}
|{{HistoryLine|||dev=Pre-release 5|Changed the texture, to remove its hood.}}
|{{HistoryLine||1.19|dev=22w17a|[[File:Vindicator JE4.png|32px]] Changed its model and texture.}}

|{{HistoryLine|pocket}}
|{{HistoryLine||1.1.0|dev=alpha 1.1.0.0|[[File:Vindicator JE1 BE1.png|32px]] Added vindicators.
|[[File:Vindicator unarmed attacking JE1 BE1.png|32px]] Vindicator can be unarmed, raise one arm when attacking.}}
|{{HistoryLine|bedrock}}
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Vindicator JE2 BE2.png|32px]] The texture of vindicators has been changed.
|Vindicators are now hostile toward the new [[wandering trader]]s.}}
|{{HistoryLine||1.11.0|dev=beta 1.11.0.1|Vindicators can now spawn as part of [[illager patrol]]s and [[raid]]s.
|Vindicators can now spawn as [[raid captain]]s.
|Vindicators no longer attack baby [[villager]]s.}}
|{{HistoryLine|||dev=beta 1.11.0.4|Vindicators that spawn from [[raid]]s now have special drops upon death.}}
|{{HistoryLine|||dev=beta 1.11.0.7|Vindicators can now break wooden [[door]]s during raids.}}
|{{HistoryLine||1.13.0|dev=beta 1.13.0.9|[[File:Vindicator celebrating.gif|40px]] If [[raid]]ing vindicators killed all the [[villager]]s in the [[village]] or the [[bed]]s were destroyed, vindicators celebrate their victory by laughing and raising their arms in the [[air]].}}
|{{HistoryLine||?|Armor is no longer visible on vindicators.}}
|{{HistoryLine||1.16.0|dev=beta 1.15.0.55|Vindicators in [[woodland mansion]]s are no longer neutral toward the [[player]]. They are now hostile toward the player again.}}
|{{HistoryLine||1.16.20|dev=beta 1.16.20.54|[[File:Vindicator unarmed attacking BE2.png|32px]] The attack animation of unarmed vindicators has been changed.}}
|{{HistoryLine||1.18.0|dev=beta 1.18.0.20|Vindicators no longer spawn as part of [[illager patrol]]s.}}
|{{HistoryLine||1.18.10|dev=beta 1.18.10.22|[[File:Vindicator JE3 BE3.png|32px]] Vindicators now have blue eyes again.<ref>{{bug|MCPE-140420|Vindicators have green eyes - Fixed}}</ref>
|Changed the texture, to remove its hood.}}
|{{HistoryLine||1.20.50|dev=Preview 1.20.50.20|Vindicators no longer spawn in Peaceful difficulty.}}

|{{HistoryLine|console}}
|{{HistoryLine||xbox=TU54|xbone=CU44|ps3=1.52|psvita=1.52|ps4=1.52|wiiu=Patch 24|switch=1.0.4|[[File:Vindicator JE1 BE1.png|32px]] Added vindicators.
|Vindicators deal {{hp|6}} on Easy, {{hp|10}} on Normal, {{hp|15}} on Hard.}}
|{{HistoryLine||xbox=?|xbone=?|ps3=?|psvita=?|ps4=?|wiiu=?|switch=?|Vindicators renamed to "Johnny" now stop being hostile toward other mobs when renamed to something else.}}
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.91|wiiu=none|switch=none|Vindicators can now spawn as part of [[raid]]s.}}

|{{HistoryLine|new3ds}}
|{{HistoryLine||1.9.19|[[File:Vindicator JE1 BE1.png|32px]] Added vindicators.}}
}}

== Issues ==
{{Issue list}}

== Trivia ==
* The "Johnny" Easter egg is a reference to the movie ''[[wikipedia:The Shining (film)|The Shining]]'', where a troubled man possessed by evil spirits in an isolated, haunted, labyrinthine, mansion-like hotel attacks his family with an axe, and says the iconic line "Here's Johnny!" while breaking a door down.
* According to the ''[[Minecraft Books#Minecraft Mobestiary|Mobestiary]]'', while a vindicator is stronger than a zombie, it still has low intelligence, 'a little smarter than a [[skeleton]]' (note that vindicators cannot use [[bow]]s in-game).

== Gallery ==
=== Renders ===
<gallery>
Vindicator.png|A vindicator.
Vindicator attacking.png|An attacking vindicator.
Vindicator unarmed attacking JE2.png|An unarmed attacking vindicator in Java Edition.
Vindicator attacking BE.png|An attacking vindicator in Bedrock Edition.
Vindicator unarmed attacking BE3.png|Attacking (unarmed; BE)
Ravager Rider (Vindicator).png|A vindicator riding a [[ravager]].
Sitting Vindicator.png|A sitting vindicator.
Sitting Attacking Vindicator.png|A sitting attacking Vindicator
Vindicator attacking Bedrock.png|Green eyes vindicator attacking pose.
</gallery>

=== Screenshots ===
<gallery>
Vindicator Captain.png|A vindicator [[raid captain]].
Vindicator Attacking an Armor Stand.png|A vindicator named Johnny trying to destroy an armor stand, although they do not break as armor stands can only be destroyed when quickly attacked twice.
Vindicator offhand armed only.jpg|A vindicator equips an item in off-hand only by command.
Vindicators ambushing villagers.png|A few vindicators chasing some villagers during a village raid.
Johnny attacking a Camera.png|A vindicator attacking a [[camera]] mob.
</gallery>

=== Textures ===
<gallery class="pixel-image">
File:Vindicator (texture).png|Vindicator texture file.
File:Vindicator (2).png|Vindicator with wig texture file
</gallery>

=== In other media ===
<gallery>
Vindicator Minecraft Instagram.png|Artwork of a vindicator.
ExplorationUpdateFull.jpg|A vindicator in the promotional artwork for the [[Exploration Update]].
Village and Pillage banner.png|Vindicators in the promotional artwork for the [[Village & Pillage|Village and Pillage Update]].
Vindicator (Dungeons).png|A [[MCD:Vindicator|vindicator]] within ''[[Minecraft Dungeons]]''.
Vindicator Mobestiary.jpg|The [[Minecraft Books#Minecraft Mobestiary|Mobestiary]] page on vindicators.
LEGO Vindicator.png|A [[LEGO Minecraft|LEGO]] vindicator.
</gallery>

== References ==
{{Reflist}}

== External links ==
* [https://www.minecraft.net/en-us/article/meet-vindicator Meet the Vindicator] – Minecraft.net on June 20, 2017

== Navigation ==
{{Navbox mobs}}

[[Category:Hostile mobs]]
[[Category:Illagers]]
[[Category:Humanoid mobs]]
[[Category:Monster mobs]]

[[cs:Mstitel]]
[[de:Diener]]
[[es:Vindicador]]
[[fr:Vindicateur]]
[[it:Vendicatore]]
[[ja:ヴィンディケーター]]
[[ko:변명자]]
[[lzh:斫仇者]]
[[nl:Verdediger]]
[[pl:Obrońca]]
[[pt:Vingador]]
[[ru:Поборник]]
[[zh:卫道士]]
