{{LegendsExclusive|campaign}}
{{Infobox Legends structure
| title = Village
| image = Village New Banner MCL.png
| type = Ally structure
| biome = [[MCL:Dry Savanna|Dry Savanna]]<br/>[[MCL:Meadow|Meadow]]<br/>[[MCL:Swamp|Swamp]]<br/>[[MCL:Tundra|Tundra]]
}}

A '''village''' is a [[MCL:Structure|structure]] that [[MCL:Villager|villagers]] live in within ''[[Minecraft Legends]]''. 

== Generation ==
[[File:Village in Tundra MCL.png|thumb|A village that has generated in a [[MCL:Tundra|tundra]].]]
Villages can generate in [[MCL:Dry Savanna|dry savanna]], [[MCL:Meadow|meadow]], [[MCL:Swamp|swamp]], and [[MCL:Tundra|tundra]] biomes.

Upon generation, villages "carve out" a circular area of the terrain to generate in. This circular area is completely flat and has bright green grass and small [[MCL:Stone|stone]] formations, even if it is located in a biome of a different appearance like a [[MCL:Swamp|swamp]]. The village itself is located in the center of the circular area.

A large fountain acts as the center piece of all villages, it contains the village chest and is where all mobs that can spawn in villages aside from [[MCL:Villager|villagers]] spawn. From the fountain paths with a [[mossy cobblestone]] appearance spread out, some of which have archways decorating them. These paths lead to buildings that appear to be homes for villagers, they have largely open walls, furniture, have vegetation on their exterior, and come in three variants: small, medium, and large. All buildings within villages excluding the fountain primarily use a cream, white, light purple, and light blue color scheme.

== Usage ==
Villages provide the player with [[MCL:Warrior|warriors]] and resources via village chests. [[MCL:First|Firsts]] will also respawn in villages if they have been rebuilt and then have been destroyed or are not being lured by the player. Additionally, the player can fast travel to a village by interacting with its icon on the [[MCL:Map|map]] as long as it is not occupied by [[MCL:Piglin|piglins]]. 

=== Village chest ===
Every village has one village chest that can be found at its fountain which can be opened to gain [[MCL:Resource|resources]].

Village chests produce basic resources, such as wood, stone, and lapis. They also produce the ore resource that spawns in the biome that the village has generated in. According to the Minecraft legends handguide, villages produce more the more defences there are near it (tests needed). The [[MCL:Improvement Shared Village Chests|shared village chests improvement]] makes it so the player collects resources in all village chests across all villages when opening just one of them.

=== Witch hut ===
{{main|Minecraft Legends:Witch Hut}}
Each village contains one [[MCL:Witch Hut|witch hut]]. Witches can only be spawned at witch huts once any village has been defended from a piglin attack.

== Mobs ==
Multiple [[MCL:Mob|mobs]] can spawn within villages:
* [[MCL:Villager|Villagers]] spawn in a village upon its generation, they will wander aimlessly around the village and will never leave it.
* One [[MCL:Witch|witch]] will spawn near the village's witch hut upon village generation, witches can also be spawned at witch huts once they are unlocked.
* [[MCL:Warrior|Warriors]] will spawn in large groups at village fountains after they have been unlocked, more will spawn if other warriors are lured away from the fountain or are killed.
* One of each [[MCL:Mount|mount]] will spawn at village fountains as long as it has been previously unlocked.
* [[MCL:Cat|Cats]] spawn commonly in villages.
* Once they have been rebuilt, if a [[MCL:First|First]] has been destroyed or is not being lured by the player, it will respawn at a village fountain if the player is in close proximity to a village.
* [[MCL:Piglin|Piglins]] will spawn on the outskirts of a village and travel to the fountain if the village is currently undergoing an attack from piglins.

== Piglin attacks ==
[[File:Occupied Village MCL.png|thumb|right|A village that has been attacked and occupied by piglins.]]
{{main|Minecraft Legends:Piglin Attack}}
Villages can undergo piglin attacks, where large amounts of piglins will spawn around the village and attempt to destroy its fountain and kill villagers. If the fountain is destroyed the attack is considered a success for the piglins, and they will occupy the village. When occupied, the village cannot be fast travelled to, its village chest will not produce resources, all villagers will be placed in cages, and a set amount of piglins will be present in the village. If all occupying piglins are killed the occupation ends and villagers are automatically freed from their cages. However, fast travel and village chest functionality is only restored when the fountain is healed, which can be done with a [[MCL:Carpenter Hut|carpenter hut]].

Piglin attacks on villages happen at random, with two exceptions:
*The nearest village to the [[MCL:Well of Fate|Well of Fate]] is immediately targeted by piglins after the tutorial is completed at the start of the [[MCL:Campaign|Campaign]], this is the only piglin attack that occurs during the day.
*Once all [[MCL:Horde of the Hunt|Horde of the Hunt]] bases have been destroyed, a random village will be targeted and attacked the following night. [[MCL:The Beast|The Beast]] spawns during this village attack, the attack ends imediately upon The Beast's defeat.

== Quotes ==
{{Legends journal entry
|icon = Village MCL.png
|name = Village
|category = overworld
|unlock = Encountering a village
|quote = "Villages are important ally settlements and fast travel points that the piglins target at night. As long as you keep them safe, villagers will collect resources for you in the fountain chest. Fortify them with structures like walls and towers to make them easier to defend. Empty village chest? The residents might be too busy dodging piglin maces and blaze arrows."
}}

== Sounds ==
{{SoundTable
| type = legends
| {{SoundLine
| sound = Struct_village_fountain_00c_idle_water_fall_lp.wav
|description=Idle waterfall lp
|id=Struct_village_fountain_00c_idle_water_fall_lp
}}
| {{SoundLine
| sound = Struct_village_fountain_04_destroyed_01.wav
| sound2 = Struct_village_fountain_04_destroyed_02.wav
| sound3 = Struct_village_fountain_04_destroyed_03.wav
|description=Village fountain destroyed
|id=Struct_village_fountain_04_destroyed
}}
| {{SoundLine
| sound = Struct_village_fountain_05_disabled_01.wav
| sound2 = Struct_village_fountain_05_disabled_02.wav
|description=Village fountain disabled
|id=Struct_village_fountain_05_disabled
}}
| {{SoundLine
| sound = Struct_village_fountain_06b_idle_disabled_cube_01.wav
| sound2 = Struct_village_fountain_06b_idle_disabled_cube_02.wav
| sound3 = Struct_village_fountain_06b_idle_disabled_cube_03.wav
| sound4 = Struct_village_fountain_06b_idle_disabled_cube_04.wav
| sound5 = Struct_village_fountain_06b_idle_disabled_cube_05.wav
| sound6 = Struct_village_fountain_06b_idle_disabled_cube_06.wav
|description=Village fountain idle disabled cube
|id=Struct_village_fountain_06b_idle_disabled_cube
}}
| {{SoundLine
| sound = Struct_village_fountain_06c_idle_disabled_fire_lp_02.wav
|description=Village fountain idle disabled fire lp
|id=Struct_village_fountain_06c_idle_disabled_fire_lp
}}
| {{SoundLine
| sound = Struct_village_fountain_07_healed_01.wav
| sound2 = Struct_village_fountain_07_healed_02.wav
|description=Village fountain healed
|id=Struct_village_fountain_07_healed
}}
| {{SoundLine
| sound = Struct_village_fountain_chest_00a_idle_water_lp_02.wav
|description=Village fountain chest idle water lp
|id=Struct_village_fountain_chest_00a_idle_water_lp
}}
| {{SoundLine
| sound = Struct_village_fountain_chest_00b_idle_magic_lp_02.wav
| sound2 = Struct_village_fountain_chest_00b_idle_magic_lp_02b.wav
|description=Village fountain chest idle magic lp
|id=Struct_village_fountain_chest_00b_idle_magic_lp
}}
| {{SoundLine
| sound = Struct_village_fountain_chest_01_open_01.wav
| sound2 = Struct_village_fountain_chest_01_open_02.wav
| sound3 = Struct_village_fountain_chest_01_open_03.wav
| sound4 = Struct_village_fountain_chest_01_open_04.wav
| sound5 = Struct_village_fountain_chest_01_open_05.wav
|description=Village fountain chest open
|id=Struct_village_fountain_chest_01_open
}}
| {{SoundLine
| sound = Struct_village_fountain_chest_02_close_01.wav
| sound2 = Struct_village_fountain_chest_02_close_02.wav
| sound3 = Struct_village_fountain_chest_02_close_03.wav
| sound4 = Struct_village_fountain_chest_02_close_04.wav
| sound5 = Struct_village_fountain_chest_02_close_05.wav
|description=Village fountain chest close
|id=Struct_village_fountain_chest_02_close
}}
| {{SoundLine
| sound = Struct_village_fountain_damage_01.wav
| sound2 = Struct_village_fountain_damage_01.wav
| sound3 = Struct_village_fountain_damage_01.wav
| sound4 = Struct_village_fountain_damage_01.wav
|description=Village fountain damage
|id=Struct_village_fountain_damage
}}
| {{SoundLine
| sound = Structure_village_house_damage_01.wav
| sound2 = Structure_village_house_damage_01.wav
| sound3 = Structure_village_house_damage_01.wav
|description=Village house damage
|id=Structure_village_house_damage
}}
}}

== History ==
{{HistoryTable
|{{HistoryLine|legends}}
|{{HistoryLine||TU0|dev=1.17.24827|[[File:Village MCL.png|32px]] Added villages.}}
|{{HistoryLine||TU2|dev=1.18.14350|[[MCL:Witch Hut|Witch huts]] now spawn in villages.|[[MCL:Cat|Cats]] now spawn in villages.}}
}}

== Issues ==
{{Issue list}}

== Gallery ==
=== Icons ===
<gallery>
Village MCL.png|Village journal icon
Village Banner MCL.png|The map banner for villages
Village New Banner MCL.png|The map banner for new villages
Village Targeted Banner MCL.png|The map banner for villages targeted by piglins
Village Occupied Banner MCL.png|The map banner for villages occupied by piglins
Village Destroyed Banner MCL.png|The map banner for villages destroyed by piglins
</gallery>
=== Screenshots ===
<gallery>
Village Journal Entry MCL.png|Journal entry of villages
Village Fountain MCL.png|The village fountain
Warriors at Village Fountain MCL.png|Warriors at the village fountain
Large Villager Home MCL.png|A large villager house
</gallery>

=== Development images ===
<gallery>
Village_Structures_Iterations2_MCL.png
Village_Structures_Iterations_MCL.png
Top_View_of_Early_Village_Iterations2_MCL.png
Top_View_of_Early_Village_Iterations_MCL.png
Early_Village_Paths_MCL.png
Early_Village_Structures_MCL.png
Lisha-leston-legends-village-01.jpg
Lisha-leston-legends-village-02.jpg
Lisha-leston-legends-village-03.jpg
Lisha-leston-legends-village-04.jpg
</gallery>

=== Concept artwork ===
<gallery>
Lisha-leston-legends-villager-structure-fountain.jpg|Village fountain
Lisha-leston-legends-villager-structure-sketches.jpg|Village architecture
Lisha-leston-legends-villager-structure-sketches-02.jpg|
Lisha-leston-legends-villager-structure-sketches-03.jpg|Village architecture colored
Lisha-leston-legends-villager-style-lookdev.jpg|Village final
David-cheong-david-cheong-thumbnail-minecraft-legends-231217-poi.jpg|Villager POI
</gallery>

=== In other media ===
<gallery>
File:Minecraft Legends Village.png|A village, alongside some {{MCL|villager}}s and {{MCL|llama}}s, a collapsed {{MCL|first of stone}}, and a {{MCL|badger}}.
File:Meme by Piglin Gang.jpg|An official meme about the poor living conditions of good living conditions, apparently made by piglins.
</gallery>

== Navigation ==
{{Navbox Legends structures}}

[[Category:Minecraft Legends]]
[[Category:Minecraft Legends structures]]

[[es:Legends:Aldea]]
[[pt:Legends:Vila]]
[[zh:Legends:村庄]]
[[Category:Settlements]]
