{{for|the Java Edition version of this guide|Java Edition guides/Bats and Pots}}
{{Infobox guide
| edition = bedrock
| name = Bats and Pots
| vers = 
* {{vl|be 1.20.50|}}
* {{vl|be 1.20.51|}}
* {{vl|be 1.20.60|}}
* {{vl|be 1.20.62|}}
* {{vl|be 1.20.70|}}
* {{vl|be 1.20.71|}}
* {{vl|be 1.20.72|}}
* {{vl|be 1.20.73|}}
| prev = Trails & Tales
| next = Armored Paws
}}
This guide is a simplified overview of '''all non-experimental changes''' in the [[Bats and Pots]] drop ({{BE}} 1.20.50), which assumes at least some familiarity with the [[Trails & Tales]] ({{BE}} 1.20.''x'' releases, excluding experimental features in these versions).

== Mobs ==
=== Changed ===
{|{{Simple Guide table|Changed Mobs}}
|-
|General
|
|
* Mobs on fire no longer spread [[fire]] to their target when holding something in their main hand.
* Changed mob attack reach calculation.
** In horizontal directions, mobs' attack reach are now their bounding box extended in horizontal directions, instead of using horizontal width to determine.
*** For example, a ravager won't be able to attack through a few block thick walls.
** In vertical directions, mobs' attack reach are now the exact vertical range of their bounding box. When there's no overlap between their bounding box and their target's bounding box in vertical direction, they can not attack, in specific:
*** Riding a medium-sized mob (e.g. horse) can get rid of attacks from short mobs (e.g. baby zombie).
*** Riding a tall mob (e.g. camel) can get rid of attacks from standard size mobs (e.g. zombie).
*** Some mob's reaching height now extended (e.g. enderman, safety height changed from 1.5 to 3).
|-
|[[Bat]]
|[[File:Bat_JE4_BE3.png|128px]]
|
* Their model, animations, and texture have been updated.
|-
|[[Zoglin]]
|[[File:Zoglin.png|128px]]
|
* Now despawn in [[Difficulty#Peaceful|Peaceful difficulty]].
|-
|[[Wolf]]
|[[File:Wolf_JE2_BE2.png|128px]]
|
* Wolves can now withstand the same amount of damage as {{in|JE}}.
** Rather than halving all damage dealt to tamed wolves by entities other than [[player]]s or [[arrow]]s.
* Increased the maximum health of tamed wolves from {{hp|20}} to {{hp|40}}. Pre-existing tamed wolves need to be fed to reach the new maximum health.
** To ensure the healing rate remains consistent, the health restored by feeding wolves has been doubled.
|}

== Blocks ==
=== Changed ===
{|{{Simple Guide table|Changed Blocks}}
|-
|[[Chorus Flower]]
|[[File:Chorus_Flower_JE2_BE2.png|84px]]
|
* Now can be destroyed by any projectile, which will no longer disappear after impact.
|-
|[[Decorated Pot]]
|[[File:Decorated_Pot_(N)_JE2_BE2.png|84px]]
|
* Now can store items, up to a single stack of items.
* Now can be smashed by projectiles, which cause them to shatter and drop their contents.
* Now can stack up to 64.
* Updated the shatter, break, and step sounds to be "smashier".
|-
|[[Frosted Ice]]
|{{animate|Frosted Ice JE2 BE2.png;Frosted Ice 1 JE2 BE2.png;Frosted Ice 2 JE2 BE2.png;Frosted Ice 3 JE2 BE2.png|84px}}
|
* No longer leaves water in the world when mined with a [[Silk Touch]] tool.
|-
|[[Hopper]] and<br>[[Dropper]]
|[[File:Hopper_(D)_BE.png|84px]] <br> [[File:Dropper_(S)_JE3.png|84px]]
|
* Now can insert and/or extract items from [[decorated pot]]s.
|-
|[[Redstone Comparator]]
|[[File:Redstone_Comparator_(S)_JE4.png|84px]]
|
* Now can read the number of items in [[decorated pot]]s.
|-
|[[Sculk Sensor]] and <br> [[Calibrated Sculk Sensor]]
|[[File:Sculk_Sensor_BE2.gif|84px]]<br>[[File:Calibrated_Sculk_Sensor_BE1.gif|84px]]
|
* Now can detect players interacting with [[decorated pot]]s, with frequency 11.
|}

== Items ==
=== Changed ===
{|{{Simple Guide table|Changed Items}}
|-
| [[Smithing Template]]s
| {{Animate|Coast Armor Trim Smithing Template JE1 BE1.png;Dune Armor Trim Smithing Template JE1 BE1.png;Eye Armor Trim Smithing Template JE1 BE1.png;Rib Armor Trim Smithing Template JE1 BE1.png;Sentry Armor Trim Smithing Template JE1 BE1.png;Snout Armor Trim Smithing Template JE1 BE1.png;Spire Armor Trim Smithing Template JE1 BE1.png;Tide Armor Trim Smithing Template JE1 BE1.png;Vex Armor Trim Smithing Template JE1 BE1.png;Ward Armor Trim Smithing Template JE1 BE1.png;Wild Armor Trim Smithing Template JE1 BE1.png;Host Armor Trim Smithing Template JE1 BE1.png;Raiser Armor Trim Smithing Template JE1 BE1.png;Shaper Armor Trim Smithing Template JE1 BE1.png;Silence Armor Trim Smithing Template JE1 BE1.png;Wayfinder Armor Trim Smithing Template JE1 BE1.png;Dune Armor Trim Smithing Template JE2 BE2.png;Sentry Armor Trim Smithing Template JE2 BE2.png|84px}}
|
* Armor trims can now be applied to custom [[armor]].
|-
|[[Suspicious Stew]]
|[[File:Suspicious Stew JE1 BE1.png|84px]]
|
* Suspicious stew can now be eaten even if the player is at full [[hunger]].
|}

== Non-mob Entities ==
=== Changed ===
{|{{Simple Guide table|Changed Non-mob entities}}
|-
|[[Minecart with Hopper]]
|[[File:Minecart_with_Hopper_JE2_BE2.png|128px]]
|
* Now can insert and/or extract items from [[decorated pot]]s.
|}

== Gameplay ==
=== Changed ===
{|{{Simple Guide table|Changed Gameplay}}
|-
|[[Raid]]
|
* Raid [[mob]]s can now join existing raids.
|}

== See also ==
{{Navbox guides}}

[[uk:Керівництва з Bedrock Edition/Bats and Pots]]
[[zh:基岩版指南/蝙蝠与陶罐]]
