{{Infobox version
| image = Bedrock 1.19.40.20 PatchNotes.jpg
| image2 = Bedrock 1.19.40.20.png
| edition = Bedrock
| type = Preview
| internal = '''Windows''': 1.19.4020.0<br>'''Xbox One''': 1.19.4020.70<br>'''Android, iOS, iPadOS''': 1.19.40.20
| date = '''Windows, Android, iOS, iPadOS, Xbox''' - September 8, 2022
| parent = 1.19.40
| prevparent = 1.19.31
| prev = 
| next = Preview 1.19.40.21
| nextparent = 1.19.50
}}<onlyinclude>

'''Beta 1.19.40.20''' (Android) or '''Preview 1.19.40.20''' (Windows, iOS, iPadOS, Xbox) is the first beta/''Preview'' version for [[Bedrock Edition 1.19.40]], released on September 8, 2022<ref>{{cite|url=https://feedback.minecraft.net/hc/en-us/articles/9017881009293|title=Minecraft Beta & Preview - 1.19.40.20|website=Minecraft Feedback|date=September 8, 2022}}</ref>, which updates the new touch controls and fixes bugs.

== Additions ==
=== General ===
; [[Options]]
* Added "Control Mode" menu to the touch settings.
** This can be used to modify the selected control scheme, such as:
*** Joystick & tap to interact.
*** D-Pad & tap to interact.
*** Joystick & aim crosshair.

; [[Splashes]]
*Re-added "Your gender is valid!" and "Contains infinite genders!".

== Changes ==
=== General ===
; [[Controls|Touch Controls]]
* When the auto-jumping feature is enabled, the player will now automatically jump out of water when moving toward a block on land.
* In Creative Mode while using touch input with Action Buttons off, the delay for breaking the first block has been increased to 800 milliseconds. This reduces the chance of breaking a block by accident.
* Added support for dragging and dropping with touch gestures in the inventory.
* Added a more tailored user experience for stack splitting with touch, by long pressing on a stack of items.
* Double tapping 'descend' now toggles off flight in joystick touch control modes.
* Updated the positioning of status effects for Pocket UI.

; [[Options]]
* Numerous text changes in the touch settings:
** Renamed "Sprint On Movement" to "Auto Sprint".
** Renamed "Move Joystick Visible" to "Joystick Always Visible".
** Renamed "Move Joystick Always Visible When Not Used" to "Joystick Visible When Unused".
** Renamed "Static Joystick" to "Lock Joystick".
** Renamed "Toggle Crouch" to "Crouch Toggle".
* "Destroy Block (vibrate)" settings has been split into two new settings:
** "Vibrate When Destroying Blocks".
** "Vibrate When Splitting Items".
* Profile settings has been split into two new sections: General and Account.

=== Technical ===
; Data-Driven Items
* Custom Items, tags and block tags now work correctly with <code>minecraft:digger</code> component. ({{bug|MCPE-155786}})

; Actors
* Implemented new <code>is_baby</code> actor filter that returns true when the subject entity is a baby.

; AI Goals
* Fixed an issue with Iron Golems that prevented mobs with the <code>minecraft:take_flower</code> AI behavior to use the goal.
* Exposed new data parameters for the <code>minecraft:play</code> AI behavior to specify such things as the duration the goal stays active, the chance to start the goal, the range to search for a friend, and the follow distance to stay within when playing with a friend.

== Experimental ==
These additions and changes are accessible by enabling the "Upcoming Creator Features" and "GameTest Framework" experimental toggle.

=== Changes ===
==== Technical ====
; Commands
* Implemented the {{cmd|execute rotated}} and {{cmd|execute rotated as}} commands.

; GameTest Framework
* Entity
** Updated ''target'' property to be read-only,
** Fixed an issue where UI forms would not mark ther ''canceled'' field correctly.
* Converted <code>EntityQueryScoreOptions</code> to an interface.
* Converted <code>EntityRaycastOptions</code> to an interface.
* Converted <code>ExplosionOptions</code> to an interface.
* Converted <code>MusicOptions</code> to an interface.
* Converted <code>SoundOptions</code> to an interface.

== Fixes ==
; Vanilla Parity
* Spectators no longer drop XP orbs when killed. ({{bug|MCPE-160245}})
* Spectators no longer reset their player level when killed.
* Getting killed by a renamed weapon now produces a death message with the item name.
* The Roofed Forest, Savanna Mutated, and Birch Forest biomes use the correct grass colors. ({{bug|MCPE-34936}})

; Accessibility Features
* Hotbar item text background now is affected by the Text Background Opacity slider. ({{bug|MCPE-79331}})

; Ancient Cities
* Mobs no longer spawn within the bounds of an Ancient City. ({{bug|MCPE-153524}})

; EDU
* NPC names default to only being displayed while looking at them.

; Gameplay
* Falling blocks no longer break when landing on double slabs. ({{bug|MCPE-159921}})
* Keyboard users can now sprint when moving diagonally. ({{bug|MCPE-144702}})
* Added a fix so Huge Fungus stems will no longer replace partial blocks when growing from Nylium. ({{bug|MCPE-65661}})
* Fixed an issue which caused Redstone to output the wrong signal strength in certain configurations. ({{bug|MCPE-81981}})
* Fixed several issues related to Sticky Pistons being used near world build limits. ({{bug|MCPE-96088}})

; General
* Fixed a bug where usernames could be above max size. ({{bug|MCPE-152884}})

; Graphical
* Water texture on some waterlogged blocks no longer renders too bright when placed under other blocks. ({{bug|MCPE-76949}})
* Fixed a potential issue with screen position on Android devices. ({{bug|MCPE-159703}})

; Items
* Fixed a bug which caused the game to crash when loading an Arrow with an unrecognized data value. ({{bug|MCPE-157983}})

; Mobs
* Baby Villagers will again accept flowers from Iron Golems.
* Guardians are no longer able to float in the air. ({{bug|MCPE-33641}})
* Enabled tamed mobs that follow the player to follow the player through an End Portal.
* Grove biome now classified as "Cold" and Villagers spawned there will be the snow variant. ({{bug|MCPE-147834}})

; Profile
* Removed the “Clear Account Sign in Data” button from the Settings menu from non-Switch platforms, as it is only intended to function on Nintendo Switch. ({{bug|MCPE-129704}})

; User Interface
* To make finding the right thing in Settings easier, the Profile screen has been split into two new sections: General and Account.
* Ensured proper text-to-speech support for the revamped death screen.
* Fixed a bug where achievements would be disabled for some world templates.
* Fixed bug causing player to move in the wrong direction after turning using VR Snap camera movement. ({{bug|MCPE-152443}})

; World and Dimensions
* Fixed a bug which caused Boats to disappear when pushed through a portal. ({{bug|MCPE-161563}})

; Commands
* Fixed a problem with teleports appearing to fly the target to the new location instead of being instant.
* Added the <code>replace block</code> overload to the {{cmd|loot}} command.
* Added the ability to set a custom block with a specific custom block property using the {{cmd|setblock}} command.

; Stability and Performance
* Fixed a crash that could occur when an animated structure was loading from a Structure Block and the player left a dimension via portal. ({{bug|MCPE-132561}})</onlyinclude>

== References ==
{{Reflist}}

== Navigation ==
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[[Category:Bedrock Edition 1.19.40 betas]]
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