{{Infobox version
| edition = bedrock
| type = Preview
| internal = '''Windows, Xbox''': 1.21.6024.0<br>'''Android, iOS, iPadOS''': 1.21.60.24<br>
| image = Bedrock 1.21.60.24 PatchNotes.jpg
| image2 = Bedrock 1.21.60.24.png
| build = 29835496
| editorver = 0.8.3
| versioncode = '''Android''':<br />
952106024 (armeabi-v7a, 34)<br />
962106024 (x86, 34)<br />
972106024 (arm64-v8a, 34)<br />
982106024 (x86_64, 34)
| date = December 12, 2024
| server = 1.21.60.24
| serverdl = '''Server'''<br>[https://www.minecraft.net/bedrockdedicatedserver/bin-win-preview/bedrock-server-1.21.60.24.zip Windows]<br>[https://www.minecraft.net/bedrockdedicatedserver/bin-linux-preview/bedrock-server-1.21.60.24.zip Linux]<br>
| parent = 1.21.60
| prevparent = 1.21.51
| prev = Preview 1.21.60.23
| next =
| nextparent = 
}}<onlyinclude>
'''Beta 1.21.60.24''' (ChromeOS, Android) or '''Preview 1.21.60.24''' (Windows, iOS, iPadOS, Xbox, PlayStation) is the third beta/Preview version for [[Bedrock Edition 1.21.60]], released on December 12, 2024,<ref>{{cite|url=https://feedback.minecraft.net/hc/en-us/articles/32662041516045-Minecraft-Beta-Preview-1-21-60-24|title=Minecraft Beta & Preview - 1.21.60.24|website=Minecraft Feedback|date=December 12, 2024}}</ref> which fixes bugs.

== Changes ==
=== Gameplay ===
;[[Achievement]]s
*The [[Monster Hunter]] achievement can now be unlocked by destroying a [[creaking heart]] while it has a spawned [[creaking]].

=== Items ===
;[[Resin Clump]]s
*The [[XP]] rewarded for smelting resin clumps into [[resin brick]]s has been reduced from 0.3 to 0.1.

=== World generation ===
;[[Canyon]]s
*Now generate more often.
*Can once again generate on the ocean floor.
*Now properly interact with aquifers, filling with water instead of generating as disconnected segments.

=== General ===
;UI
*PlayStation 5: 'Enable Screen Reader' accessibility setting is now used to initialize Text-to-Speech during first launch.
*Changed wording for enabling/disabling player's sleep skipping the night to "Skip night by sleeping" from "Beds work".
*Added additional debug info regarding [[Realms]] features in the general settings screen.
*Updated the text on the new bed screen when sleeping to skip the night is disabled.

=== Technical ===
;[[Block]]s
*Door blocks use state {{cd|minecraft:cardinal_direction}} instead of {{cd|minecraft:direction}}. Uses string values ({{cd|north}}, {{cd|south}}, {{cd|east}}, {{cd|west}}).

;Collisions
*Entities with no collision box but with the {{cd|minecraft:custom_hit_test}} component are no longer sometimes unable to be interacted with.

;Components
*Moved the {{cd|minecraft:liquid_detection}} component out of the Upcoming Creator Features experiment for {{cd|format_versions}} 1.21.60 and above.
*Expand the {{cd|minecraft:breedable}} component to allow inheriting properties to child entities.
**Adds the new {{cd|property_inheritance}} field which takes property name keyed objects.
**The objects in {{cd|property_inheritance}} can contain a {{cd|mutation_chance}} which give the chance it should not inherit from either parent.
**They can also contain the {{cd|mutation_values}} array of values to select from if mutating and the component has random mutation set.

;Graphical
*Single-channel textures in resource packs are now interpreted as grayscale, rather than red. This change does not apply to single-channel UI textures, which were already interpreted as such.

;Graphics
*{{cd|client_biome}} JSON files now support a {{cd|surface_opacity}} field in the {{cd|minecraft:water_appearance}} component.
**This change also restores {{cd|swampland}} and {{cd|warm_ocean}} surface opacity to what they were until recently when the {{cd|client_biome}} JSON files were introduced.

;[[Item]]s
*The following legacy item (pre 1.16.100) components are now synced to the client:
**{{cd|minecraft:camera}}
**{{cd|minecraft:seed}}
**{{cd|minecraft:max_damage}}
**{{cd|minecraft:hand_equipped}}
**{{cd|minecraft:stacked_by_data}}
**{{cd|minecraft:foil}}
**{{cd|minecraft:block}}
**{{cd|minecraft:use_duration}}
**{{cd|minecraft:max_stack_size}}

== Experimental ==
These additions and changes are accessible by enabling the "Beta APIs" experimental toggle.
=== Additions ===
==== Technical ====
;Scripting
*Structure
**Added {{cd|waterlogged: boolean}} parameter to {{cd|setBlockPermutation}}. This can be used to set whether the specified block within a structure is waterlogged.

=== Changes ===
==== Technical ====
;Scripting
*{{cd|system.scriptEvent}} updated to return a new error for exceeding the message size.
*Removed {{cd|ScriptBlockType.canBeWaterlogged}} from {{cd|Beta}} - instead, {{cd|ScriptBlock.canContainLiquid}} or {{cd|ScriptBlockPermutation.canContainLiquid}} can be used to check if a block can be waterlogged.

== Fixes ==
{{fixes|project=MCPE|fixedin=1.21.60.24 Preview
|;old
|121708|Old caves, ravines, noodle caves, and underground structures don't generate properly above layer 0
|169520|Block placement on Sniffer Egg is inconsistent/doesn't match java
|181410|Copper Ore Vein generates with no copper ore when intersecting a ravine
|187337|Generated Pale Oak trees with Creaking Hearts are rarer than in Java Edition
|187805|Global resources ignores data inside the first {{cd|biomes_client.json}} file it finds in applied packs
|188005|Aim assist is enabled for third person back camera
|188234|Resin brick items can be found in the woodland mansion chest loot
|188352|Parity issue: Creakings from creaking hearts despawn on world reload
|188355|Open bundle texture has a missing pixel
|188789|Tall grass only rendering bottom half on bonemeal
|;previous
|188473|Using shears on vines or kelp doesn't play the arm swing animation
|188474|Player is unable to use shears on vines while crouching
|188476|Collecting glow berries while holding shears performs two actions at the same time
|otherissuescount=15}}
;Other
*The second passenger of a boat will no longer have large camera twitches when rotating toward the west direction.
*Creaking's eyes now properly flicker when the creaking heart which spawned it is destroyed.
*The friends tab on the play screen now shows the correct list of joinable worlds and realms.
*Player permissions no longer revert to the previous state after leaving the manage realm tab.
*Fixed issue where game mode appears as unknown on the realms tab even if the realm has a world with a valid game mode.
*Players on Switch should remain signed into their Microsoft account after putting Minecraft app to sleep and resuming it.
*Some savanna villages no longer have a hole where a dirt path block should be.
*Fixed a bug where the game could soft lock in certain scenarios when it was suspended right before the player dying.
*Water and lava no longer remain in the world when placing a water or lava bucket against a cave vine with glow berries.
*Sniffer egg block no longer provides side support to any block.
*Fixed issue where legacy data driven block didn't apply the render layer from the material instances component.
*Fix spurious content log error: "trying to override the Geometry component with {{cd|blocks.json}} settings for a custom block".
*Fixed a bug where opening a chest while the {{cmd|clone}} command is spamming could crash the server.
*Fixed an issue where non-host clients joining multiplayer sessions would be missing an icon for packs that had duplicate items.
*Fixed {{cd|Entity.getComponent}} and {{cd|Entity.getComponents}} from crashing when called within {{cd|EntityDieAfterEvent}} callback.</onlyinclude>

== References ==
{{reflist}}

== Navigation ==
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