{{Infobox version
|title=Minecraft 1.14.3
|edition=Java
|image=1.14.3 banner.jpg
|image2=Java Edition 1.14.3.png
|date=June 24, 2019
|jsonhash=2b9823a8699fb6811acd1f553c5bee009d30f64e
|clienthash=af100b34ec7ef2b8b9cf7775b544d21d690dddec
|serverhash=d0d0fe2b1dc6ab4c65554cb734270872b72dadd6
|prevparent=1.14
|prev=1.14.2
|next=1.14.4
|nextparent=1.15
}}
{{for|the combat test with the same name as this version|Java Edition 1.14.3 - Combat Test}}

'''1.14.3''' is a minor update to {{JE}} released on June 24, 2019,<ref name="1.14.3">{{Mcnet|minecraft-java-edition-1-14-3|Minecraft Java Edition 1.14.3|June 24, 2019}}</ref> which makes small changes to [[villager]]s, adds a [[game rule]] to disable raids, changes some block placement rules, and fixes many bugs left over from [[Java Edition 1.14.2|1.14.2]]. It is not compatible with 1.14.2 servers.

== Additions ==
=== Commands ===
; {{cmd|gamerule}}
* Added {{cmd|gamerule disableRaids}} which disables [[raid]]s when set to <code>true</code>.
** When true, the [[Bad Omen]] is not removed from a player when entering a village.
** If set to true while a raid is in progress, the raid stops, but the existing raid mobs don't despawn.

=== Options ===
; [[Language]]s
* Added Bashkir (Башҡортса) language.
* Added Gothic (Gutrazda) language.

== Changes ==
=== Blocks ===
; [[Lantern]]s
* Can now be placed on [[iron bars]] and [[glass pane]]s.
* Can now be attached below iron bars and glass panes.

; [[Pressure plate]]s and [[torch]]es
* Can now be placed on iron bars and glass panes.

=== Items ===
; General
* Items can once again be repaired by crafting them together, as they could before [[Java Edition 1.14|1.14]].

=== Mobs ===
; [[Villager]]s
* Panicked villagers now have to work and sleep so they cannot be in a state of panic all the time.
* The "last slept" and "last worked" properties for villagers are now saved properly.
* Panicking villagers now have a higher chance of spawning [[iron golem]]s.
* Farmers now spend more time farming when they are working.
* Farmers now always give away food even if other villagers do not need it.

=== Gameplay ===
; [[Illager patrol]]s
* [[Vindicator]]s are no longer part of patrols.
* Doubled the minimum time to spawn from 5 minutes to 10–11 minutes.
* Patrols no longer spawn if the block light level disallows monster spawning.
* Patrols are now allowed to spawn in any biome except mushroom biomes.

; [[Enchantment]]s
* [[Protection]], [[Projectile Protection]], [[Fire Protection]], and [[Blast Protection]] are now mutually exclusive again, as they were prior to 1.14.

; [[Advancement]]s
* [[Saturation]] is no longer required for the "How Did We Get Here?" advancement.

=== General ===
; Performance
* Improved performance.

== Fixes ==
{{fixes|fixedin=1.14.3, 1.14.3 Pre-Release 4, 1.14.3 Pre-Release 3, 1.14.3 Pre-Release 2, 1.14.3 Pre-Release 1|prefix=Minecraft
|;From released versions before 1.14
|47699|Blazes are able to see a player through blocks.
|51030|Endermite, phantom, silverfish and baby turtle sinking and suffocating in soul sand
|72390|Rcon is not thread-safe
|74407|Villager inventories can get into a state where villagers cannot do anything useful
|93892|Flame arrows and fireballs set player on fire even when blocking with shield.
|94371|Guardian beam doesn't render when guardian isn't in view<ref group="note" name="1.14.3">This issue was fixed between 1.14.3 Pre-Release 4 and the 1.14.3 release.</ref>
|99198|Villagers cannot breed using beetroot
|110004|Endermen and blazes do not drop experience when hit with splash or lingering potion.
|121376|Cannot bind "caps" key in control settings
|123836|Double blocks are not loaded in structures
|124170|Performance issue with particles causing lag
|129491|Advancement location trigger works inconsistently for structures added in 1.9 or later
|131122|Torches can't be placed on iron bars or glass panes
|135001|Beds drop as an item when loaded in a structure
|;From 1.14
|138053|{{cmd|gamerule spectatorsGenerateChunks}} being false prevents chunks from being loaded
|139257|Server crash on reload when world border is modified.
|141301|Illager patrols spawning on blocks mobs should not spawn on, such as slabs, carpets, stairs, etc.
|141961|Multiple protection enchantments on a piece of armor
|142360|Pillagers patrols can spawn pillagers on top of trees inside a leaf block
|143369|Wandering trader text implies trades refresh
|144107|Miscalculation of camera position in windowed mode on Linux
|144507|The legs on cats clip through to the top of the model
|144929|When there is water above a water source, other water sources adjacent to the water source flow outwards
|145107|"Old graphics card detected" warning on main menu displays as "title.oldgl1" "title.oldgl2"
|145202|Blazes can see through blocks they shouldn't be able to
|145863|Villagers breed even if there are not enough beds
|146429|Farmer villagers stumble between farming and using their composters
|146433|Double chest does not display custom name
|146835|Illager captain spawned from raids will still give the bad omen effect to its killer, causing raids to never end
|147619|Foxes that trust a player will still avoid wolves and other players they are angry towards instead pursuing them.
|147740|Villagers sometimes don't restock
|147851|Villagers frequently run right into mobs they are trying to avoid
|148013|Farmer villager behavior too lazy / not farming at all
|148354|Guardians require water to spawn from spawners
|148600|Zombie pigmen will spread their anger forever if they can continuously respawn
|148610|Hostile mobs spawning on top of trapdoors, glowstone and sea lanterns
|148986|Low-tier enchants from level 30 standard enchanting setups
|149188|MacOS 1.14 mouse offset
|149207|Water with blocks above will convert to flowing water for no reason
|149372|Game crashes when opening a 1.13.2 world
|149443|Iron golems spawn too often
|149518|Skylight appearing under blocks.
|149877|Baby foxes suffocate when jumping under blocks
|150243|Minecraft making no sound at ALL
|150319|Crash after using {{cmd|kill}}
|150401|Chickens suffocate if jumping while under a solid block
|150954|Pillager patrol spawning is off: they spawn too close to each other, in odd biomes, and too frequently.
|151027|Pillagers spawning in houses and farms
|151079|An employed villager quickly becomes unemployed and employed when it works, even if its workstation has not been deleted.
|151084|Chunk rendering is slow and random
|151144|Hostile mobs in lazy chunks no longer count towards mob cap, breaking mob switches
|151185|Game crash after breaking villager point of interest
|151337|Mob spawn rate too high
|151346|Crash while [[Debug screen|{{key|F3}} menu]] tries to access tags while using {{cmd|reload}}
|151395|Farmers create bread only when they pick up at least 3 wheat at once
|;From 1.14.1
|151225|Upgrading worlds from 1.14 causes villagers to lose their brain memories
|151342|Villagers do not change jobs properly<ref group="note" name="1.14.3"/>
|151566|Pillagers patrols can spawn outside world border
|151710|Enties not functioning in forceloaded chunks.
|151753|More than one raid can happen in a village
|151771|Villagers do not try to run away from zombie villagers
|151772|Mob cap in the hundreds to over 1000 per player.
|151802|Spawning causes massive TPS CPU load on a flat world.
|151989|Players in Survival do not get Dolphins Grace effect if Dolphin cannot path to Player
|151995|Patrol leaders spawn without banner
|152044|Baby trader llamas disappear immediately
|152638|Villager trade GUI does not close when a major change happens to the villager, leading to free trades and quick stock refreshing
|154328|The Village Siege (Zombie Siege) never happens
|;From 1.14.2
|152053|High client-side lag when pistons activate
|152182|Trading halls are non-viable: employed villagers sometimes un-bond from an existing workbench within 2 blocks, Apprentice ranks and above cannot re-bond unless moved 96 blocks away and back.
|152228|Can not {{cmd|summon}} trader llama
|152542|Resource warning "Codepoint '1ed0' declared multiple times in <samp>minecraft:textures/font/accented.png</samp>"
|152810|Cat's natural spawning causes null pointer exception
|153221|Dragon fireball causes FPS to crash
|153222|Broken/incorrect recipe files cause a data pack not to load with nothing in log
|153355|{{cd|java.util.NoSuchElementException}} ticking entity crash when a workstation is destroyed near a villager with a job
|153470|Language map does not close internal <samp>en_us.json</samp> file after reading.
|153666|Villagers can still leave villages under some conditions
|153728|Pillager patrols can spawn in villages
|154000|When dispenser places shulker box it decreases its stack twice.
|154080|Wandering trader trading GUI does not close when it changes dimensions allowing infinite trades.
|154081|Opening the survival inventory when opening a world crashes the game.
}}</onlyinclude>

== Video ==
{{Slicedlime|SpyPPgcgS4I}}

== Trivia ==
* Starting from 1.14.3, the pre-releases use the naming convention of ''version''-pre''n'' in the [[Minecraft Launcher]] once again''.''
* This version was released exactly one year before [[Java Edition 1.16.1|1.16.1]].

== Notes ==
{{notelist}}

== References ==
{{Reflist}}

== Navigation ==
{{Navbox Java Edition versions|1.1x}}

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